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17 lines
675 B
Plaintext
17 lines
675 B
Plaintext
#List the potential random Z-levels here.
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#Maps must be the full path to them
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#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior.
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#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
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#maps/RandomZLevels/awaymission.dmm
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#maps/RandomZLevels/labyrinth.dmm #Broken still.
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#maps/RandomZLevels/snowfield.dmm #Broken.
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#maps/RandomZLevels/carpfarm.dmm
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#maps/RandomZLevels/listeningpost.dmm
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#maps/RandomZLevels/blackmarketpackers.dmm
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#maps/RandomZLevels/beach.dmm
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#maps/RandomZLevels/zoo.dmm
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#This one works with the Tether, uncomment when gateway code is unfucked
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#maps/RandomZLevels/snow_outpost.dmm |