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CHOMPStation2/code/modules/ghosttrap/trap.dm
2021-06-22 22:17:02 +00:00

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// This system is used to grab a ghost from observers with the required preferences and
// lack of bans set. See posibrain.dm for an example of how they are called/used. ~Z
var/list/ghost_traps
/proc/get_ghost_trap(var/trap_key)
if(!ghost_traps)
populate_ghost_traps()
return ghost_traps[trap_key]
/proc/populate_ghost_traps()
ghost_traps = list()
for(var/traptype in typesof(/datum/ghosttrap))
var/datum/ghosttrap/G = new traptype
ghost_traps[G.object] = G
/datum/ghosttrap
var/object = "positronic brain"
var/list/ban_checks = list("AI","Cyborg")
var/pref_check = BE_AI
var/ghost_trap_message = "They are occupying a positronic brain now."
var/ghost_trap_role = "Positronic Brain"
// Check for bans, proper atom types, etc.
/datum/ghosttrap/proc/assess_candidate(var/mob/observer/dead/candidate)
if(!istype(candidate) || !candidate.client || !candidate.ckey)
return 0
if(!candidate.MayRespawn())
to_chat(candidate, "You have made use of the AntagHUD and hence cannot enter play as \a [object].")
return 0
if(islist(ban_checks))
for(var/bantype in ban_checks)
if(jobban_isbanned(candidate, "[bantype]"))
to_chat(candidate, "You are banned from one or more required roles and hence cannot enter play as \a [object].")
return 0
return 1
// Print a message to all ghosts with the right prefs/lack of bans.
/datum/ghosttrap/proc/request_player(var/mob/target, var/request_string)
if(!target)
return
for(var/mob/observer/dead/O in player_list)
if(!O.MayRespawn())
continue
if(islist(ban_checks))
for(var/bantype in ban_checks)
if(jobban_isbanned(O, "[bantype]"))
continue
if(pref_check && !(O.client.prefs.be_special & pref_check))
continue
if(O.client)
to_chat(O, "[request_string]<a href='?src=\ref[src];candidate=\ref[O];target=\ref[target]'>Click here</a> if you wish to play as this option.")
// Handles a response to request_player().
/datum/ghosttrap/Topic(href, href_list)
if(..())
return 1
if(href_list["candidate"] && href_list["target"])
var/mob/observer/dead/candidate = locate(href_list["candidate"]) // BYOND magic.
var/mob/target = locate(href_list["target"]) // So much BYOND magic.
if(!target || !candidate)
return
if(candidate == usr && assess_candidate(candidate) && !target.ckey)
transfer_personality(candidate,target)
return 1
// Shunts the ckey/mind into the target mob.
/datum/ghosttrap/proc/transfer_personality(var/mob/candidate, var/mob/target)
if(!assess_candidate(candidate))
return 0
target.ckey = candidate.ckey
if(target.mind)
target.mind.assigned_role = "[ghost_trap_role]"
announce_ghost_joinleave(candidate, 0, "[ghost_trap_message]")
welcome_candidate(target)
set_new_name(target)
return 1
// Fluff!
/datum/ghosttrap/proc/welcome_candidate(var/mob/target)
to_chat(target, "<b>You are a positronic brain, brought into existence on [station_name()].</b>")
to_chat(target, "<b>As a synthetic intelligence, you answer to all crewmembers, as well as the AI.</b>")
to_chat(target, "<b>Remember, the purpose of your existence is to serve the crew and the station. Above all else, do no harm.</b>")
to_chat(target, "<b>Use say #b to speak to other artificial intelligences.</b>")
var/turf/T = get_turf(target)
T.visible_message("<span class='notice'>\The [src] chimes quietly.</span>")
var/obj/item/device/mmi/digital/posibrain/P = target.loc
if(!istype(P)) //wat
return
P.searching = 0
P.name = "positronic brain ([P.brainmob.name])"
P.icon_state = "posibrain-occupied"
// Allows people to set their own name. May or may not need to be removed for posibrains if people are dumbasses.
/datum/ghosttrap/proc/set_new_name(var/mob/target)
var/newname = sanitizeSafe(input(target,"Enter a name, or leave blank for the default name.", "Name change","") as text, MAX_NAME_LEN)
if (newname != "")
target.real_name = newname
target.name = target.real_name
// Doona pods and walking mushrooms.
/datum/ghosttrap/plant
object = "living plant"
ban_checks = list("Dionaea")
pref_check = BE_PLANT
ghost_trap_message = "They are occupying a living plant now."
ghost_trap_role = "Plant"
/datum/ghosttrap/plant/welcome_candidate(var/mob/target)
to_chat(target, "<span class='alium'><B>You awaken slowly, stirring into sluggish motion as the air caresses you.</B></span>")
// This is a hack, replace with some kind of species blurb proc.
if(istype(target,/mob/living/carbon/alien/diona))
to_chat(target, "<B>You are \a [target], one of a race of drifting interstellar plantlike creatures that sometimes share their seeds with human traders.</B>")
to_chat(target, "<B>Too much darkness will send you into shock and starve you, but light will help you heal.</B>")