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21 lines
1.1 KiB
Plaintext
21 lines
1.1 KiB
Plaintext
/obj/item/weapon/shield/energy/imperial
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name = "energy scutum"
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desc = "It's really easy to mispronounce the name of this shield if you've only read it in books."
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icon = 'icons/obj/weapons_vr.dmi'
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icon_state = "eshield0" // eshield1 for expanded
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item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi')
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/obj/item/weapon/shield/fluff/wolfgirlshield
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name = "Autumn Shield"
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desc = "A shiny silvery shield with a large red leaf symbol in the center."
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icon = 'icons/obj/weapons_vr.dmi'
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icon_state = "wolfgirlshield"
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slot_flags = SLOT_BACK | SLOT_OCLOTHING
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force = 5.0
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throwforce = 5.0
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throw_speed = 2
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throw_range = 6
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item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi', slot_back_str = 'icons/vore/custom_items_vr.dmi', slot_wear_suit_str = 'icons/vore/custom_items_vr.dmi')
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attack_verb = list("shoved", "bashed")
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var/cooldown = 0 //shield bash cooldown. based on world.time
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allowed = list(/obj/item/weapon/melee/fluffstuff/wolfgirlsword) |