Files
CHOMPStation2/code/game/machinery/computer/atmos_alert.dm
ShadowLarkens 951f37d2e3 TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00

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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
var/global/list/priority_air_alarms = list()
var/global/list/minor_air_alarms = list()
/obj/machinery/computer/atmos_alert
name = "atmospheric alert computer"
desc = "Used to access the station's atmospheric sensors."
circuit = /obj/item/weapon/circuitboard/atmos_alert
icon_keyboard = "atmos_key"
icon_screen = "alert:0"
light_color = "#e6ffff"
/obj/machinery/computer/atmos_alert/New()
..()
atmosphere_alarm.register_alarm(src, /obj/machinery/computer/station_alert/update_icon)
/obj/machinery/computer/atmos_alert/Destroy()
atmosphere_alarm.unregister_alarm(src)
..()
/obj/machinery/computer/atmos_alert/attack_hand(mob/user)
tgui_interact(user)
/obj/machinery/computer/atmos_alert/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "AtmosAlertConsole", name)
ui.open()
/obj/machinery/computer/atmos_alert/tgui_data(mob/user)
var/list/data = list()
var/list/major_alarms = list()
var/list/minor_alarms = list()
for(var/datum/alarm/alarm in atmosphere_alarm.major_alarms(get_z(src)))
major_alarms[++major_alarms.len] = list("name" = sanitize(alarm.alarm_name()), "ref" = "\ref[alarm]")
for(var/datum/alarm/alarm in atmosphere_alarm.minor_alarms(get_z(src)))
minor_alarms[++minor_alarms.len] = list("name" = sanitize(alarm.alarm_name()), "ref" = "\ref[alarm]")
data["priority_alarms"] = major_alarms
data["minor_alarms"] = minor_alarms
return data
/obj/machinery/computer/atmos_alert/update_icon()
if(!(stat & (NOPOWER|BROKEN)))
var/list/alarms = atmosphere_alarm.major_alarms()
if(alarms.len)
icon_screen = "alert:2"
else
alarms = atmosphere_alarm.minor_alarms()
if(alarms.len)
icon_screen = "alert:1"
else
icon_screen = initial(icon_screen)
..()
/obj/machinery/computer/atmos_alert/tgui_act(action, params)
if(..())
return TRUE
switch(action)
if("clear")
var/datum/alarm/alarm = locate(params["ref"]) in atmosphere_alarm.alarms
if(alarm)
for(var/datum/alarm_source/alarm_source in alarm.sources)
var/obj/machinery/alarm/air_alarm = alarm_source.source
if(istype(air_alarm))
// I have to leave a note here:
// Once upon a time, this called air_alarm.Topic() with a custom topic state
// in order to perform three lines of code. In other words, pure insanity.
// Whyyyyyyyyyyyyyyyyyyyyyyy.
air_alarm.atmos_reset()
. = TRUE
update_icon()