Files
CHOMPStation2/code/modules/projectiles/guns
Razgriz 5c3991ef47 Change phaser beam-type
Because FUN FACT: Phasers were actually using regular beams.

After looking through the code during my gun and spear size PR, I made the realization that there are two types of phasers, but we were all under the impression that they only did 5 damage to people and full damage to mobs. This is true of phasers. However the Frontier Phasers are a Virgo weapon and apparently are not phasers at all, they are lasers, and do indeed use lasers, NOT phasers. So I am fixing that.

Pros of change:
-I created a new beam type for the phaser beam. The OG Phaser uses a short-ranged, slow-moving projectile. So I made that, but made it look like the default laser beam. I also copied the damage numbers, so you do lots more damage to animals now.
-You won't friendly fire people as badly because people were under the impression that these only did 5 damage to people.

Cons:
It won't do its full damage potential vs. non-animal MOB_CLASS, i.e. mercs and mechs.
2020-11-24 03:11:29 -07:00
..
2020-11-24 03:11:29 -07:00
2020-11-23 19:29:48 -07:00
2020-11-23 19:29:48 -07:00
2020-11-23 19:29:48 -07:00
2020-05-18 23:42:15 -04:00
2020-05-18 23:42:15 -04:00
2020-11-19 17:02:22 -08:00
2020-05-18 23:42:15 -04:00
2020-04-29 16:42:50 -04:00