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Conflicts: code/controllers/configuration.dm code/game/atoms.dm code/game/gamemodes/changeling/modularchangling.dm code/game/gamemodes/factions.dm code/game/objects/items/devices/uplinks.dm code/game/verbs/ooc.dm code/game/verbs/who.dm code/modules/admin/admin.dm code/modules/admin/admin_verbs.dm code/modules/admin/player_panel.dm code/modules/admin/verbs/adminpm.dm code/modules/admin/verbs/getlogs.dm code/modules/client/client defines.dm code/modules/client/client procs.dm code/modules/mob/living/login.dm code/modules/mob/new_player/preferences_setup.dm code/modules/paperwork/paper.dm config/config.txt html/changelog.html icons/mob/human.dmi icons/mob/human_face.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
61 lines
2.4 KiB
Plaintext
61 lines
2.4 KiB
Plaintext
/client/proc/cmd_admin_say(msg as text)
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set category = "Special Verbs"
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set name = "Asay" //Gave this shit a shorter name so you only have to time out "asay" rather than "admin say" to use it --NeoFite
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set hidden = 1
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if (!src.holder)
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src << "Only administrators may use this command."
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return
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if (src.muted & MUTE_ADMINHELP)
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src << "You cannot send ASAY messages (muted)."
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return
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if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
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return
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msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
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log_admin("[key_name(src)] : [msg]")
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if (!msg)
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return
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feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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for (var/client/C in admin_list)
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if (src.holder.rank == "Admin Observer")
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C << "<span class='adminobserver'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, C)]:</EM> <span class='message'>[msg]</span></span>"
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else if(C.holder.level != 0)
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C << "<span class='admin'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, C)]</EM> (<A HREF='?src=\ref[C.holder];adminplayerobservejump=\ref[mob]'>JMP</A>): <span class='message'>[msg]</span></span>"
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/client/proc/cmd_mod_say(msg as text)
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set category = "Special Verbs"
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set name = "Msay"
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set hidden = 1
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if (!src.holder)
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src << "Only administrators may use this command."
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return
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//todo: what? why does this not compile
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/*if (src.muted || src.muted_complete)
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src << "You are muted."
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return*/
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msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
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log_admin("MOD: [key_name(src)] : [msg]")
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if (!msg)
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return
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//feedback_add_details("admin_verb","M") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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for (var/mob/M in world)
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if (M.client && M.client.holder)
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if (src.holder.rank == "Admin Observer")
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M << "<span class='adminobserver'><span class='prefix'>MOD:</span> <EM>[key_name(usr, M)]:</EM> <span class='message'>[msg]</span></span>"
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else if (src.holder.rank == "Moderator")
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M << "<span class='mod'><span class='prefix'>MOD:</span> <EM>[key_name(usr, M)]</EM> (<A HREF='?src=\ref[M.client.holder];adminplayerobservejump=\ref[mob]'>JMP</A>): <span class='message'>[msg]</span></span>"
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else
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M << "<span class='adminmod'><span class='prefix'>MOD:</span> <EM>[key_name(usr, M)]</EM> (<A HREF='?src=\ref[M.client.holder];adminplayerobservejump=\ref[mob]'>JMP</A>): <span class='message'>[msg]</span></span>"
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