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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-12 19:22:56 +00:00
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ff3e399a9c59bf1ede4cff3a72b7fe0d6f0ac4e4
CHOMPStation2/code/modules/projectiles
History
VivianFoxfoot@gmail.com ff3e399a9c Fixes Fix for some weapons not checking if they have a round in the chamber before attempting to load another.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3519 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-26 21:53:56 +00:00
..
ammunition
Fixed Erro's NON COMPILING CODE regarding flashlights
2012-02-21 01:28:53 +00:00
guns
Fixes Fix for some weapons not checking if they have a round in the chamber before attempting to load another.
2012-04-26 21:53:56 +00:00
projectile
-Added soil to plant seeds in. Make it by crushing up sandstone. Soil does not have indicators like trays do! Watch your plants carefully!
2012-04-22 05:55:33 +00:00
ammunition.dm
Updated the barman's shotgun, it acts like a double-barrel now, and he can saw it off.
2012-04-22 03:18:17 +00:00
gun.dm
Guns with ammo no longer melee at point-blank range. They now fire normally. Guns without ammo you bash with.
2012-04-25 19:56:48 +00:00
projectile.dm
Updated the barman's shotgun, it acts like a double-barrel now, and he can saw it off.
2012-04-22 03:18:17 +00:00
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