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Biochemical cooling swap
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@@ -240,17 +240,27 @@
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/mob/living/simple_animal/hostile/jelly/cold //you are my test mob now fug you
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name = "Frostbite Jelly"
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//might make a blue icon someday, not priority this is debug stuff
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var/cooling = 5 //variable cooling
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var/cooling = -5 //variable cooling
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var/isCooling = 1
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/mob/living/simple_animal/hostile/jelly/cold/proc/toggle_cooling()
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/mob/living/simple_animal/hostile/jelly/cold/proc/toggle_cooling()
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isCooling=!isCooling
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/mob/living/simple_animal/hostile/jelly/cold/handle_cooling(var/datum/gas_mixture/environment)
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var/datum/gas_mixture/gas
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gas = environment.remove(0.25 * environment.total_moles)
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if(gas)
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gas.add_thermal_energy(cooling)
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environment.merge(gas)
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/mob/living/simple_animal/hostile/jelly/cold/Life()
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..()
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var/datum/gas_mixture/environment = src.loc.return_air()
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if(icon_state != icon_dead && isCooling)
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handle_cooling(environment)
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src.bodytemperature -= cooling
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if(src.bodytemperature<=-500)
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iscooling = 0
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if(src.bodytemperature>=-499)
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iscooling = 1
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