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Update synx.dm
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@@ -575,7 +575,7 @@ mob/living/simple_animal/synx/PunchTarget()
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..()
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faction = rand(1,5)
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switch(faction)
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if(1 to 2)
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if(1 , 2)
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voices |= "Unidentifiable Weeping"
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name = "Weeper"
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melee_damage_upper = 4
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@@ -583,7 +583,7 @@ mob/living/simple_animal/synx/PunchTarget()
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voices |= "Radio Static"
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name = "Whistler"
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melee_damage_upper = 20
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if(4 to 5)
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if(4 , 5)
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voices |= "Unidentifiable Wailing"
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name= "Wailer"
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melee_damage_upper = 10
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@@ -608,7 +608,7 @@ mob/living/simple_animal/synx/PunchTarget()
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/mob/living/simple_animal/retaliate/synx/pet/weepinggamblers/proc/handlemutations(faction)
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switch(faction)
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if(1 to 2 , 11 to 12)
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if(1 , 2 , 11 , 12)
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voices = "Unidentifiable Weeping"
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name = "Weeper"
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melee_damage_upper = 4
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@@ -616,7 +616,7 @@ mob/living/simple_animal/synx/PunchTarget()
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voices = "Radio Static"
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name = "Whistler"
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melee_damage_upper = 20
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if(4 to 5 , 14 to 15)
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if(4 , 5 , 14 , 15)
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voices = "Unidentifiable Wailing"
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name= "Wailer"
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melee_damage_upper = 10
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