next thing on the list

This commit is contained in:
Vulpias
2018-06-17 13:12:06 +02:00
committed by GitHub
parent 6ad1aa9110
commit 02c1c84ccf
@@ -0,0 +1,84 @@
/mob/living/simple_animal/neutral/synx
name = "Synx"
desc = "to be added"
tt_desc = "synxus pergulus"
//to be added
icon_state = "synx"
icon_living = "synx"
faction = "Synx"
intelligence_level = SA_ANIMAL
maxHealth = 150
health = 120
turns_per_move = 3
speed = -3
see_in_dark = 6
stop_when_pulled = 0
armor = list( // will be determined
"melee" = 20,
"bullet" = 0,
"laser" = 0,
"energy" = 0,
"bomb" = 10,
"bio" = 100,
"rad" = 100)
//has_hands = TRUE
response_help = "pets"
response_disarm = "gently pushes aside"
pass_flags = PASSTABLE
melee_damage_lower = 20
melee_damage_upper = 30
attack_armor_pen = 50 // How much armor pen this attack has.
attack_sharp = 1
attack_edge = 1
//will be affected by atmos soon
min_oxy = 0
max_oxy = 0
min_tox = 0
max_tox = 0
min_co2 = 0
max_co2 = 0
min_n2 = 0
max_n2 = 0
minbodytemp = 0
//to be added
/*speak_chance = 1
speak = list()
speak_emote = list()
emote_hear = list()
emote_see = list()*/
/mob/living/simple_animal/neutral/synx/New()
..()
verbs |= /mob/living/proc/ventcrawl
verbs |= /mob/living/proc/hide
verbs |= /mob/living/proc/disguise
mob/living/simple_animal/synx/PunchTarget()
if(!Adjacent(target_mob))
return
custom_emote(1, pick( list("slashes at [target_mob]", "bites [target_mob]") ) )
var/damage = rand(melee_damage_lower, melee_damage_upper)
if(ishuman(target_mob))
var/mob/living/carbon/human/H = target_mob
var/dam_zone = pick(BP_TORSO, BP_L_HAND, BP_R_HAND, BP_L_LEG, BP_R_LEG)
var/obj/item/organ/external/affecting = H.get_organ(ran_zone(dam_zone))
H.apply_damage(damage, BRUTE, affecting, H.run_armor_check(affecting, "melee"), H.get_armor_soak(affecting, "melee"), sharp=1, edge=1)
return H
else if(isliving(target_mob))
var/mob/living/L = target_mob
L.adjustBruteLoss(damage)
return L
else
..()