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Electric Spider move and shoot
+Electric spiders now move and shoot at the same time so that if they do manage to down someone, they'll give the poor bastard a mercy killing instead of perpetual stunlocking. +Nerfed taser fire rate to once every 15 seconds, up from 10. Because frak electric spiders.
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@@ -348,9 +348,9 @@ Guard Family
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melee_damage_lower = 10
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melee_damage_upper = 25
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ranged = 1
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move_shoot = 0 //CHOMPEdit Originally, this was ranged, but it is now move_shoot which allows it to move and shoot.
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ranged_cooldown = 0 //What the starting cooldown is on ranged attacks
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ranged_cooldown_time = 100 //How long, in deciseconds, the cooldown of ranged attacks is
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ranged_cooldown_time = 150 //How long, in deciseconds, the cooldown of ranged attacks is
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projectilesound = 'sound/weapons/taser2.ogg'
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projectiletype = /obj/item/projectile/beam/stun/weak
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firing_lines = 1
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