Camera network refactor - Part 3

Swept through every single Z-level, re-named/networked every single camera.
Fixes the AI Jump-To-Network verb not properly updating the network (used by the Show-Camera-List verb).
Also removes redundant Cancel option in the Show-Camera-List.
This commit is contained in:
PsiOmega
2015-04-14 11:41:01 +02:00
parent 095a572c71
commit 0466a1f47a
11 changed files with 751 additions and 685 deletions
+3 -1
View File
@@ -46,7 +46,7 @@ var/list/ai_verbs_default = list(
density = 1
status_flags = CANSTUN|CANPARALYSE|CANPUSH
shouldnt_see = list(/obj/effect/rune)
var/list/network = list("SS13")
var/list/network = list("Exodus")
var/obj/machinery/camera/camera = null
var/list/connected_robots = list()
var/aiRestorePowerRoutine = 0
@@ -530,6 +530,8 @@ var/list/ai_verbs_default = list(
view_core()
return
src.network = network
for(var/obj/machinery/camera/C in cameranet.cameras)
if(!C.can_use())
continue