diff --git a/.travis.yml b/.travis.yml
index 5a3b08a14a..8fb0e58f4e 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -5,7 +5,7 @@ sudo: false
env:
global:
- BYOND_MAJOR="512"
- - BYOND_MINOR="1411"
+ - BYOND_MINOR="1412"
- MACRO_COUNT=4
matrix:
- TEST_DEFINE="MAP_TEST" TEST_FILE="code/_map_tests.dm" RUN="0"
diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm
deleted file mode 100644
index 9f025138a1..0000000000
--- a/code/ATMOSPHERICS/pipes.dm
+++ /dev/null
@@ -1,1353 +0,0 @@
-//
-// Base type of pipes
-//
-/obj/machinery/atmospherics/pipe
-
- var/datum/gas_mixture/air_temporary // used when reconstructing a pipeline that broke
- var/datum/pipeline/parent
- var/volume = 0
-
- layer = 2.4 //under wires with their 2.44
- use_power = 0
-
- var/alert_pressure = 80*ONE_ATMOSPHERE
- //minimum pressure before check_pressure(...) should be called
-
- can_buckle = 1
- buckle_require_restraints = 1
- buckle_lying = -1
-
-/obj/machinery/atmospherics/pipe/drain_power()
- return -1
-
-/obj/machinery/atmospherics/pipe/New()
- if(istype(get_turf(src), /turf/simulated/wall) || istype(get_turf(src), /turf/simulated/shuttle/wall) || istype(get_turf(src), /turf/unsimulated/wall))
- level = 1
- ..()
-
-/obj/machinery/atmospherics/pipe/hides_under_flooring()
- return level != 2
-
-/obj/machinery/atmospherics/pipe/proc/pipeline_expansion()
- return null
-
-/obj/machinery/atmospherics/pipe/proc/check_pressure(pressure)
- //Return 1 if parent should continue checking other pipes
- //Return null if parent should stop checking other pipes. Recall: qdel(src) will by default return null
-
- return 1
-
-/obj/machinery/atmospherics/pipe/return_air()
- if(!parent)
- parent = new /datum/pipeline()
- parent.build_pipeline(src)
-
- return parent.air
-
-/obj/machinery/atmospherics/pipe/build_network()
- if(!parent)
- parent = new /datum/pipeline()
- parent.build_pipeline(src)
-
- return parent.return_network()
-
-/obj/machinery/atmospherics/pipe/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference)
- if(!parent)
- parent = new /datum/pipeline()
- parent.build_pipeline(src)
-
- return parent.network_expand(new_network, reference)
-
-/obj/machinery/atmospherics/pipe/return_network(obj/machinery/atmospherics/reference)
- if(!parent)
- parent = new /datum/pipeline()
- parent.build_pipeline(src)
-
- return parent.return_network(reference)
-
-/obj/machinery/atmospherics/pipe/Destroy()
- qdel_null(parent)
- if(air_temporary)
- loc.assume_air(air_temporary)
-
- . = ..()
-
-/obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
- if (istype(src, /obj/machinery/atmospherics/pipe/tank))
- return ..()
-
- if(istype(W,/obj/item/device/pipe_painter))
- return 0
-
- if (!istype(W, /obj/item/weapon/wrench))
- return ..()
- var/turf/T = src.loc
- if (level==1 && isturf(T) && !T.is_plating())
- to_chat(user, "You must remove the plating first.")
- return 1
- if(!can_unwrench())
- to_chat(user, "You cannot unwrench \the [src], it is too exerted due to internal pressure.")
- add_fingerprint(user)
- return 1
- playsound(src, W.usesound, 50, 1)
- to_chat(user, "You begin to unfasten \the [src]...")
- if (do_after(user, 40 * W.toolspeed))
- user.visible_message( \
- "\The [user] unfastens \the [src].", \
- "You have unfastened \the [src].", \
- "You hear a ratchet.")
- new /obj/item/pipe(loc, make_from=src)
- for (var/obj/machinery/meter/meter in T)
- if (meter.target == src)
- new /obj/item/pipe_meter(T)
- qdel(meter)
- qdel(src)
-
-/obj/machinery/atmospherics/pipe/proc/change_color(var/new_color)
- //only pass valid pipe colors please ~otherwise your pipe will turn invisible
- if(!pipe_color_check(new_color))
- return
-
- pipe_color = new_color
- update_icon()
-
-/obj/machinery/atmospherics/pipe/color_cache_name(var/obj/machinery/atmospherics/node)
- if(istype(src, /obj/machinery/atmospherics/pipe/tank))
- return ..()
-
- if(istype(node, /obj/machinery/atmospherics/pipe/manifold) || istype(node, /obj/machinery/atmospherics/pipe/manifold4w))
- if(pipe_color == node.pipe_color)
- return node.pipe_color
- else
- return null
- else if(istype(node, /obj/machinery/atmospherics/pipe/simple))
- return node.pipe_color
- else
- return pipe_color
-
-/obj/machinery/atmospherics/pipe/hide(var/i)
- if(istype(loc, /turf/simulated))
- invisibility = i ? 101 : 0
- update_icon()
-
-/obj/machinery/atmospherics/pipe/process()
- if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle
- ..()
- else
- . = PROCESS_KILL
-
-//
-// Simple Pipes - Just a tube, maybe bent
-//
-/obj/machinery/atmospherics/pipe/simple
- icon = 'icons/atmos/pipes.dmi'
- icon_state = ""
- var/pipe_icon = "" //what kind of pipe it is and from which dmi is the icon manager getting its icons, "" for simple pipes, "hepipe" for HE pipes, "hejunction" for HE junctions
- name = "pipe"
- desc = "A one meter section of regular pipe"
-
- volume = ATMOS_DEFAULT_VOLUME_PIPE
-
- dir = SOUTH
- initialize_directions = SOUTH|NORTH
-
- var/minimum_temperature_difference = 300
- var/thermal_conductivity = 0 //WALL_HEAT_TRANSFER_COEFFICIENT No
-
- var/maximum_pressure = 70*ONE_ATMOSPHERE
- var/fatigue_pressure = 55*ONE_ATMOSPHERE
- alert_pressure = 55*ONE_ATMOSPHERE
-
- level = 1
-
-/obj/machinery/atmospherics/pipe/simple/New()
- ..()
-
- // Pipe colors and icon states are handled by an image cache - so color and icon should
- // be null. For mapping purposes color is defined in the object definitions.
- icon = null
- alpha = 255
-
-/obj/machinery/atmospherics/pipe/simple/check_pressure(pressure)
- var/datum/gas_mixture/environment = loc.return_air()
-
- var/pressure_difference = pressure - environment.return_pressure()
-
- if(pressure_difference > maximum_pressure)
- burst()
-
- else if(pressure_difference > fatigue_pressure)
- //TODO: leak to turf, doing pfshhhhh
- if(prob(5))
- burst()
-
- else return 1
-
-/obj/machinery/atmospherics/pipe/simple/init_dir()
- switch(dir)
- if(SOUTH || NORTH)
- initialize_directions = SOUTH|NORTH
- if(EAST || WEST)
- initialize_directions = EAST|WEST
- if(NORTHEAST)
- initialize_directions = NORTH|EAST
- if(NORTHWEST)
- initialize_directions = NORTH|WEST
- if(SOUTHEAST)
- initialize_directions = SOUTH|EAST
- if(SOUTHWEST)
- initialize_directions = SOUTH|WEST
-
-/obj/machinery/atmospherics/pipe/simple/proc/burst()
- src.visible_message("\The [src] bursts!");
- playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
- var/datum/effect/effect/system/smoke_spread/smoke = new
- smoke.set_up(1,0, src.loc, 0)
- smoke.start()
- qdel(src)
-
-/obj/machinery/atmospherics/pipe/simple/proc/normalize_dir()
- if(dir==3)
- set_dir(1)
- else if(dir==12)
- set_dir(4)
-
-/obj/machinery/atmospherics/pipe/simple/Destroy()
- if(node1)
- node1.disconnect(src)
- node1 = null
- if(node2)
- node2.disconnect(src)
- node1 = null
-
- . = ..()
-
-/obj/machinery/atmospherics/pipe/simple/pipeline_expansion()
- return list(node1, node2)
-
-/obj/machinery/atmospherics/pipe/simple/change_color(var/new_color)
- ..()
- //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
- if(node1)
- node1.update_underlays()
- if(node2)
- node2.update_underlays()
-
-/obj/machinery/atmospherics/pipe/simple/update_icon(var/safety = 0)
- if(!check_icon_cache())
- return
-
- alpha = 255
-
- overlays.Cut()
-
- if(node1 && node2)
- overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "[pipe_icon]intact[icon_connect_type]")
- else
- overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "[pipe_icon]exposed[node1?1:0][node2?1:0][icon_connect_type]")
-
-/obj/machinery/atmospherics/pipe/simple/update_underlays()
- return
-
-/obj/machinery/atmospherics/pipe/simple/atmos_init()
- normalize_dir()
- var/node1_dir
- var/node2_dir
-
- for(var/direction in cardinal)
- if(direction&initialize_directions)
- if (!node1_dir)
- node1_dir = direction
- else if (!node2_dir)
- node2_dir = direction
-
- for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node1 = target
- break
- for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node2 = target
- break
-
- if(!node1 && !node2)
- qdel(src)
- return
-
- var/turf/T = loc
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
-
-/obj/machinery/atmospherics/pipe/simple/disconnect(obj/machinery/atmospherics/reference)
- if(reference == node1)
- if(istype(node1, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node1 = null
-
- if(reference == node2)
- if(istype(node2, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node2 = null
-
- update_icon()
-
- return null
-
-/obj/machinery/atmospherics/pipe/simple/visible
- icon_state = "intact"
- level = 2
-
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers
- name = "Scrubbers pipe"
- desc = "A one meter section of scrubbers pipe"
- icon_state = "intact-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/simple/visible/supply
- name = "Air supply pipe"
- desc = "A one meter section of supply pipe"
- icon_state = "intact-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/simple/visible/yellow
- color = PIPE_COLOR_YELLOW
-
-/obj/machinery/atmospherics/pipe/simple/visible/cyan
- color = PIPE_COLOR_CYAN
-
-/obj/machinery/atmospherics/pipe/simple/visible/green
- color = PIPE_COLOR_GREEN
-
-/obj/machinery/atmospherics/pipe/simple/visible/black
- color = PIPE_COLOR_BLACK
-
-/obj/machinery/atmospherics/pipe/simple/visible/red
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/simple/visible/blue
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/simple/visible/purple
- color = PIPE_COLOR_PURPLE
-
-/obj/machinery/atmospherics/pipe/simple/hidden
- icon_state = "intact"
- level = 1
- alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game
-
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers
- name = "Scrubbers pipe"
- desc = "A one meter section of scrubbers pipe"
- icon_state = "intact-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/simple/hidden/supply
- name = "Air supply pipe"
- desc = "A one meter section of supply pipe"
- icon_state = "intact-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow
- color = PIPE_COLOR_YELLOW
-
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan
- color = PIPE_COLOR_CYAN
-
-/obj/machinery/atmospherics/pipe/simple/hidden/green
- color = PIPE_COLOR_GREEN
-
-/obj/machinery/atmospherics/pipe/simple/hidden/black
- color = PIPE_COLOR_BLACK
-
-/obj/machinery/atmospherics/pipe/simple/hidden/red
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/simple/hidden/blue
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/simple/hidden/purple
- color = PIPE_COLOR_PURPLE
-
-/obj/machinery/atmospherics/pipe/simple/insulated
- icon = 'icons/obj/atmospherics/red_pipe.dmi'
- icon_state = "intact"
-
- minimum_temperature_difference = 10000
- thermal_conductivity = 0
- maximum_pressure = 1000*ONE_ATMOSPHERE
- fatigue_pressure = 900*ONE_ATMOSPHERE
- alert_pressure = 900*ONE_ATMOSPHERE
-
- level = 2
-
-//
-// Manifold Pipes - Three way "T" joints
-//
-/obj/machinery/atmospherics/pipe/manifold
- icon = 'icons/atmos/manifold.dmi'
- icon_state = ""
- name = "pipe manifold"
- desc = "A manifold composed of regular pipes"
-
- volume = ATMOS_DEFAULT_VOLUME_PIPE * 1.5
-
- dir = SOUTH
- initialize_directions = EAST|NORTH|WEST
-
- var/obj/machinery/atmospherics/node3
-
- level = 1
- layer = 2.4 //under wires with their 2.44
-
-/obj/machinery/atmospherics/pipe/manifold/New()
- ..()
- alpha = 255
- icon = null
-
-/obj/machinery/atmospherics/pipe/manifold/init_dir()
- switch(dir)
- if(NORTH)
- initialize_directions = EAST|SOUTH|WEST
- if(SOUTH)
- initialize_directions = WEST|NORTH|EAST
- if(EAST)
- initialize_directions = SOUTH|WEST|NORTH
- if(WEST)
- initialize_directions = NORTH|EAST|SOUTH
-
-/obj/machinery/atmospherics/pipe/manifold/pipeline_expansion()
- return list(node1, node2, node3)
-
-/obj/machinery/atmospherics/pipe/manifold/Destroy()
- if(node1)
- node1.disconnect(src)
- node1 = null
- if(node2)
- node2.disconnect(src)
- node2 = null
- if(node3)
- node3.disconnect(src)
- node3 = null
-
- . = ..()
-
-/obj/machinery/atmospherics/pipe/manifold/disconnect(obj/machinery/atmospherics/reference)
- if(reference == node1)
- if(istype(node1, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node1 = null
-
- if(reference == node2)
- if(istype(node2, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node2 = null
-
- if(reference == node3)
- if(istype(node3, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node3 = null
-
- update_icon()
-
- ..()
-
-/obj/machinery/atmospherics/pipe/manifold/change_color(var/new_color)
- ..()
- //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
- if(node1)
- node1.update_underlays()
- if(node2)
- node2.update_underlays()
- if(node3)
- node3.update_underlays()
-
-/obj/machinery/atmospherics/pipe/manifold/update_icon(var/safety = 0)
- if(!check_icon_cache())
- return
-
- alpha = 255
-
- overlays.Cut()
- overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "core" + icon_connect_type)
- overlays += icon_manager.get_atmos_icon("manifold", , , "clamps" + icon_connect_type)
- underlays.Cut()
-
- var/turf/T = get_turf(src)
- var/list/directions = list(NORTH, SOUTH, EAST, WEST)
- var/node1_direction = get_dir(src, node1)
- var/node2_direction = get_dir(src, node2)
- var/node3_direction = get_dir(src, node3)
-
- directions -= dir
-
- directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
- directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
- directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
-
- for(var/D in directions)
- add_underlay(T,,D,icon_connect_type)
-
-
-/obj/machinery/atmospherics/pipe/manifold/update_underlays()
- ..()
- update_icon()
-
-/obj/machinery/atmospherics/pipe/manifold/atmos_init()
- var/connect_directions = (NORTH|SOUTH|EAST|WEST)&(~dir)
-
- for(var/direction in cardinal)
- if(direction&connect_directions)
- for(var/obj/machinery/atmospherics/target in get_step(src,direction))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node1 = target
- connect_directions &= ~direction
- break
- if (node1)
- break
-
-
- for(var/direction in cardinal)
- if(direction&connect_directions)
- for(var/obj/machinery/atmospherics/target in get_step(src,direction))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node2 = target
- connect_directions &= ~direction
- break
- if (node2)
- break
-
-
- for(var/direction in cardinal)
- if(direction&connect_directions)
- for(var/obj/machinery/atmospherics/target in get_step(src,direction))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node3 = target
- connect_directions &= ~direction
- break
- if (node3)
- break
-
- if(!node1 && !node2 && !node3)
- qdel(src)
- return
-
- var/turf/T = get_turf(src)
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
-
-/obj/machinery/atmospherics/pipe/manifold/visible
- icon_state = "map"
- level = 2
-
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers
- name="Scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
- icon_state = "map-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold/visible/supply
- name="Air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
- icon_state = "map-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold/visible/yellow
- color = PIPE_COLOR_YELLOW
-
-/obj/machinery/atmospherics/pipe/manifold/visible/cyan
- color = PIPE_COLOR_CYAN
-
-/obj/machinery/atmospherics/pipe/manifold/visible/green
- color = PIPE_COLOR_GREEN
-
-/obj/machinery/atmospherics/pipe/manifold/visible/black
- color = PIPE_COLOR_BLACK
-
-/obj/machinery/atmospherics/pipe/manifold/visible/red
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold/visible/blue
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold/visible/purple
- color = PIPE_COLOR_PURPLE
-
-/obj/machinery/atmospherics/pipe/manifold/hidden
- icon_state = "map"
- level = 1
- alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers
- name="Scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
- icon_state = "map-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply
- name="Air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
- icon_state = "map-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/yellow
- color = PIPE_COLOR_YELLOW
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/cyan
- color = PIPE_COLOR_CYAN
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/green
- color = PIPE_COLOR_GREEN
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/black
- color = PIPE_COLOR_BLACK
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/red
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/blue
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold/hidden/purple
- color = PIPE_COLOR_PURPLE
-
-
-//
-// 4-Way Manifold Pipes - 4 way "cross" junction
-//
-/obj/machinery/atmospherics/pipe/manifold4w
- icon = 'icons/atmos/manifold.dmi'
- icon_state = ""
- name = "4-way pipe manifold"
- desc = "A manifold composed of regular pipes"
-
- volume = ATMOS_DEFAULT_VOLUME_PIPE * 2
-
- dir = SOUTH
- initialize_directions = NORTH|SOUTH|EAST|WEST
-
- var/obj/machinery/atmospherics/node3
- var/obj/machinery/atmospherics/node4
-
- level = 1
- layer = 2.4 //under wires with their 2.44
-
-/obj/machinery/atmospherics/pipe/manifold4w/New()
- ..()
- alpha = 255
- icon = null
-
-/obj/machinery/atmospherics/pipe/manifold4w/pipeline_expansion()
- return list(node1, node2, node3, node4)
-
-/obj/machinery/atmospherics/pipe/manifold4w/Destroy()
- if(node1)
- node1.disconnect(src)
- node1 = null
- if(node2)
- node2.disconnect(src)
- node2 = null
- if(node3)
- node3.disconnect(src)
- node3 = null
- if(node4)
- node4.disconnect(src)
- node4 = null
-
- . = ..()
-
-/obj/machinery/atmospherics/pipe/manifold4w/disconnect(obj/machinery/atmospherics/reference)
- if(reference == node1)
- if(istype(node1, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node1 = null
-
- if(reference == node2)
- if(istype(node2, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node2 = null
-
- if(reference == node3)
- if(istype(node3, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node3 = null
-
- if(reference == node4)
- if(istype(node4, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node4 = null
-
- update_icon()
-
- ..()
-
-/obj/machinery/atmospherics/pipe/manifold4w/change_color(var/new_color)
- ..()
- //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
- if(node1)
- node1.update_underlays()
- if(node2)
- node2.update_underlays()
- if(node3)
- node3.update_underlays()
- if(node4)
- node4.update_underlays()
-
-/obj/machinery/atmospherics/pipe/manifold4w/update_icon(var/safety = 0)
- if(!check_icon_cache())
- return
-
- alpha = 255
-
- overlays.Cut()
- overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "4way" + icon_connect_type)
- overlays += icon_manager.get_atmos_icon("manifold", , , "clamps_4way" + icon_connect_type)
- underlays.Cut()
-
- /*
- var/list/directions = list(NORTH, SOUTH, EAST, WEST)
-
-
- directions -= add_underlay(node1)
- directions -= add_underlay(node2)
- directions -= add_underlay(node3)
- directions -= add_underlay(node4)
-
- for(var/D in directions)
- add_underlay(,D)
- */
-
- var/turf/T = get_turf(src)
- var/list/directions = list(NORTH, SOUTH, EAST, WEST)
- var/node1_direction = get_dir(src, node1)
- var/node2_direction = get_dir(src, node2)
- var/node3_direction = get_dir(src, node3)
- var/node4_direction = get_dir(src, node4)
-
- directions -= dir
-
- directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
- directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
- directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
- directions -= add_underlay(T,node4,node4_direction,icon_connect_type)
-
- for(var/D in directions)
- add_underlay(T,,D,icon_connect_type)
-
-
-/obj/machinery/atmospherics/pipe/manifold4w/update_underlays()
- ..()
- update_icon()
-
-/obj/machinery/atmospherics/pipe/manifold4w/atmos_init()
-
- for(var/obj/machinery/atmospherics/target in get_step(src,1))
- if(target.initialize_directions & 2)
- if (check_connect_types(target,src))
- node1 = target
- break
-
- for(var/obj/machinery/atmospherics/target in get_step(src,2))
- if(target.initialize_directions & 1)
- if (check_connect_types(target,src))
- node2 = target
- break
-
- for(var/obj/machinery/atmospherics/target in get_step(src,4))
- if(target.initialize_directions & 8)
- if (check_connect_types(target,src))
- node3 = target
- break
-
- for(var/obj/machinery/atmospherics/target in get_step(src,8))
- if(target.initialize_directions & 4)
- if (check_connect_types(target,src))
- node4 = target
- break
-
- if(!node1 && !node2 && !node3 && !node4)
- qdel(src)
- return
-
- var/turf/T = get_turf(src)
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible
- icon_state = "map_4way"
- level = 2
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers
- name="4-way scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
- icon_state = "map_4way-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/supply
- name="4-way air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
- icon_state = "map_4way-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow
- color = PIPE_COLOR_YELLOW
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan
- color = PIPE_COLOR_CYAN
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/green
- color = PIPE_COLOR_GREEN
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/black
- color = PIPE_COLOR_BLACK
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/red
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/blue
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold4w/visible/purple
- color = PIPE_COLOR_PURPLE
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden
- icon_state = "map_4way"
- level = 1
- alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers
- name="4-way scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
- icon_state = "map_4way-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply
- name="4-way air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
- icon_state = "map_4way-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow
- color = PIPE_COLOR_YELLOW
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/cyan
- color = PIPE_COLOR_CYAN
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/green
- color = PIPE_COLOR_GREEN
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/black
- color = PIPE_COLOR_BLACK
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/red
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/blue
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple
- color = PIPE_COLOR_PURPLE
-
-//
-// Pipe Cap - They go on the end
-//
-/obj/machinery/atmospherics/pipe/cap
- name = "pipe endcap"
- desc = "An endcap for pipes"
- icon = 'icons/atmos/pipes.dmi'
- icon_state = ""
- level = 2
- layer = 2.4 //under wires with their 2.44
-
- volume = 35
-
- dir = SOUTH
- initialize_directions = SOUTH
-
- var/obj/machinery/atmospherics/node
-
-/obj/machinery/atmospherics/pipe/cap/init_dir()
- initialize_directions = dir
-
-/obj/machinery/atmospherics/pipe/cap/pipeline_expansion()
- return list(node)
-
-/obj/machinery/atmospherics/pipe/cap/Destroy()
- if(node)
- node.disconnect(src)
- node = null
-
- . = ..()
-
-/obj/machinery/atmospherics/pipe/cap/disconnect(obj/machinery/atmospherics/reference)
- if(reference == node)
- if(istype(node, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node = null
-
- update_icon()
-
- ..()
-
-/obj/machinery/atmospherics/pipe/cap/change_color(var/new_color)
- ..()
- //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
- if(node)
- node.update_underlays()
-
-/obj/machinery/atmospherics/pipe/cap/update_icon(var/safety = 0)
- if(!check_icon_cache())
- return
-
- alpha = 255
-
- overlays.Cut()
- overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "cap")
-
-/obj/machinery/atmospherics/pipe/cap/atmos_init()
- for(var/obj/machinery/atmospherics/target in get_step(src, dir))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node = target
- break
-
- var/turf/T = src.loc // hide if turf is not intact
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
-
-/obj/machinery/atmospherics/pipe/cap/can_unwrench()
- return 1
-
-/obj/machinery/atmospherics/pipe/cap/visible
- level = 2
- icon_state = "cap"
-
-/obj/machinery/atmospherics/pipe/cap/visible/scrubbers
- name = "scrubbers pipe endcap"
- desc = "An endcap for scrubbers pipes"
- icon_state = "cap-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/cap/visible/supply
- name = "supply pipe endcap"
- desc = "An endcap for supply pipes"
- icon_state = "cap-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-/obj/machinery/atmospherics/pipe/cap/hidden
- level = 1
- icon_state = "cap"
- alpha = 128
-
-/obj/machinery/atmospherics/pipe/cap/hidden/scrubbers
- name = "scrubbers pipe endcap"
- desc = "An endcap for scrubbers pipes"
- icon_state = "cap-f-scrubbers"
- connect_types = CONNECT_TYPE_SCRUBBER
- layer = 2.38
- icon_connect_type = "-scrubbers"
- color = PIPE_COLOR_RED
-
-/obj/machinery/atmospherics/pipe/cap/hidden/supply
- name = "supply pipe endcap"
- desc = "An endcap for supply pipes"
- icon_state = "cap-f-supply"
- connect_types = CONNECT_TYPE_SUPPLY
- layer = 2.39
- icon_connect_type = "-supply"
- color = PIPE_COLOR_BLUE
-
-//
-// Tanks - These are implemented as pipes with large volume
-//
-/obj/machinery/atmospherics/pipe/tank
- icon = 'icons/atmos/tank_vr.dmi' //VOREStation Edit - New Icons
- icon_state = "air_map"
-
- name = "Pressure Tank"
- desc = "A large vessel containing pressurized gas."
-
- volume = 10000 //in liters, 1 meters by 1 meters by 2 meters ~tweaked it a little to simulate a pressure tank without needing to recode them yet
- var/start_pressure = 75*ONE_ATMOSPHERE //Vorestation edit
-
- level = 1
- dir = SOUTH
- initialize_directions = SOUTH
- density = 1
-
-/obj/machinery/atmospherics/pipe/tank/New()
- icon_state = "air"
- ..()
-
-/obj/machinery/atmospherics/pipe/tank/init_dir()
- initialize_directions = dir
-
-/obj/machinery/atmospherics/pipe/tank/Destroy()
- if(node1)
- node1.disconnect(src)
- node1 = null
-
- . = ..()
-
-/obj/machinery/atmospherics/pipe/tank/pipeline_expansion()
- return list(node1)
-
-/obj/machinery/atmospherics/pipe/tank/update_underlays()
- if(..())
- underlays.Cut()
- var/turf/T = get_turf(src)
- if(!istype(T))
- return
- add_underlay(T, node1, dir)
-
-/obj/machinery/atmospherics/pipe/tank/hide()
- update_underlays()
-
-/obj/machinery/atmospherics/pipe/tank/atmos_init()
- var/connect_direction = dir
-
- for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node1 = target
- break
-
- update_underlays()
-
-/obj/machinery/atmospherics/pipe/tank/disconnect(obj/machinery/atmospherics/reference)
- if(reference == node1)
- if(istype(node1, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node1 = null
-
- update_underlays()
-
- return null
-
-/obj/machinery/atmospherics/pipe/tank/attackby(var/obj/item/W as obj, var/mob/user as mob)
- if(istype(W, /obj/item/device/pipe_painter))
- return
-
- if(istype(W, /obj/item/device/analyzer) && in_range(user, src))
- var/obj/item/device/analyzer/A = W
- A.analyze_gases(src, user)
-
-/obj/machinery/atmospherics/pipe/tank/air
- name = "Pressure Tank (Air)"
- icon_state = "air_map"
-
-/obj/machinery/atmospherics/pipe/tank/air/New()
- air_temporary = new
- air_temporary.volume = volume
- air_temporary.temperature = T20C
-
- air_temporary.adjust_multi("oxygen", (start_pressure*O2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature), \
- "nitrogen",(start_pressure*N2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
-
-
- ..()
- icon_state = "air"
-
-/obj/machinery/atmospherics/pipe/tank/oxygen
- name = "Pressure Tank (Oxygen)"
- icon_state = "o2_map"
-
-/obj/machinery/atmospherics/pipe/tank/oxygen/New()
- air_temporary = new
- air_temporary.volume = volume
- air_temporary.temperature = T20C
-
- air_temporary.adjust_gas("oxygen", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
-
- ..()
- icon_state = "o2"
-
-/obj/machinery/atmospherics/pipe/tank/nitrogen
- name = "Pressure Tank (Nitrogen)"
- icon_state = "n2_map"
- volume = 40000 //Vorestation edit
-
-/obj/machinery/atmospherics/pipe/tank/nitrogen/New()
- air_temporary = new
- air_temporary.volume = volume
- air_temporary.temperature = T20C
-
- air_temporary.adjust_gas("nitrogen", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
-
- ..()
- icon_state = "n2"
-
-/obj/machinery/atmospherics/pipe/tank/carbon_dioxide
- name = "Pressure Tank (Carbon Dioxide)"
- icon_state = "co2_map"
-
-/obj/machinery/atmospherics/pipe/tank/carbon_dioxide/New()
- air_temporary = new
- air_temporary.volume = volume
- air_temporary.temperature = T20C
-
- air_temporary.adjust_gas("carbon_dioxide", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
-
- ..()
- icon_state = "co2"
-
-/obj/machinery/atmospherics/pipe/tank/phoron
- name = "Pressure Tank (Phoron)"
- icon_state = "phoron_map"
-
-/obj/machinery/atmospherics/pipe/tank/phoron/New()
- air_temporary = new
- air_temporary.volume = volume
- air_temporary.temperature = T20C
-
- air_temporary.adjust_gas("phoron", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
-
- ..()
- icon_state = "phoron"
-
-/obj/machinery/atmospherics/pipe/tank/nitrous_oxide
- name = "Pressure Tank (Nitrous Oxide)"
- icon_state = "n2o_map"
-
-/obj/machinery/atmospherics/pipe/tank/nitrous_oxide/New()
- air_temporary = new
- air_temporary.volume = volume
- air_temporary.temperature = T0C
-
- air_temporary.adjust_gas("sleeping_agent", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
-
- ..()
- icon_state = "n2o"
-
-//
-// Vent Pipe - Unpowered vent
-//
-/obj/machinery/atmospherics/pipe/vent
- icon = 'icons/obj/atmospherics/pipe_vent.dmi'
- icon_state = "intact"
-
- name = "Vent"
- desc = "A large air vent"
-
- level = 1
-
- volume = 250
-
- dir = SOUTH
- initialize_directions = SOUTH
-
- var/build_killswitch = 1
-
-/obj/machinery/atmospherics/pipe/vent/init_dir()
- initialize_directions = dir
-
-/obj/machinery/atmospherics/pipe/vent/high_volume
- name = "Larger vent"
- volume = 1000
-
-/obj/machinery/atmospherics/pipe/vent/process()
- if(!parent)
- if(build_killswitch <= 0)
- . = PROCESS_KILL
- else
- build_killswitch--
- ..()
- return
- else
- parent.mingle_with_turf(loc, volume)
-
-/obj/machinery/atmospherics/pipe/vent/Destroy()
- if(node1)
- node1.disconnect(src)
- node1 = null
-
- . = ..()
-
-/obj/machinery/atmospherics/pipe/vent/pipeline_expansion()
- return list(node1)
-
-/obj/machinery/atmospherics/pipe/vent/update_icon()
- if(node1)
- icon_state = "intact"
-
- set_dir(get_dir(src, node1))
-
- else
- icon_state = "exposed"
-
-/obj/machinery/atmospherics/pipe/vent/atmos_init()
- var/connect_direction = dir
-
- for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction))
- if(target.initialize_directions & get_dir(target,src))
- if (check_connect_types(target,src))
- node1 = target
- break
-
- update_icon()
-
-/obj/machinery/atmospherics/pipe/vent/disconnect(obj/machinery/atmospherics/reference)
- if(reference == node1)
- if(istype(node1, /obj/machinery/atmospherics/pipe))
- qdel(parent)
- node1 = null
-
- update_icon()
-
- return null
-
-/obj/machinery/atmospherics/pipe/vent/hide(var/i) //to make the little pipe section invisible, the icon changes.
- if(node1)
- icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact"
- set_dir(get_dir(src, node1))
- else
- icon_state = "exposed"
-
-//
-// Universal Pipe Adapter - Designed for connecting scrubbers, normal, and supply pipes together.
-//
-/obj/machinery/atmospherics/pipe/simple/visible/universal
- name="Universal pipe adapter"
- desc = "An adapter for regular, supply and scrubbers pipes"
- connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER
- icon_state = "map_universal"
-
-/obj/machinery/atmospherics/pipe/simple/visible/universal/update_icon(var/safety = 0)
- if(!check_icon_cache())
- return
-
- alpha = 255
-
- overlays.Cut()
- overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal")
- underlays.Cut()
-
- if (node1)
- universal_underlays(node1)
- if(node2)
- universal_underlays(node2)
- else
- var/node1_dir = get_dir(node1,src)
- universal_underlays(,node1_dir)
- else if (node2)
- universal_underlays(node2)
- else
- universal_underlays(,dir)
- universal_underlays(dir, -180)
-
-/obj/machinery/atmospherics/pipe/simple/visible/universal/update_underlays()
- ..()
- update_icon()
-
-
-
-/obj/machinery/atmospherics/pipe/simple/hidden/universal
- name="Universal pipe adapter"
- desc = "An adapter for regular, supply and scrubbers pipes"
- connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER
- icon_state = "map_universal"
-
-/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_icon(var/safety = 0)
- if(!check_icon_cache())
- return
-
- alpha = 255
-
- overlays.Cut()
- overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal")
- underlays.Cut()
-
- if (node1)
- universal_underlays(node1)
- if(node2)
- universal_underlays(node2)
- else
- var/node2_dir = turn(get_dir(src,node1),-180)
- universal_underlays(,node2_dir)
- else if (node2)
- universal_underlays(node2)
- var/node1_dir = turn(get_dir(src,node2),-180)
- universal_underlays(,node1_dir)
- else
- universal_underlays(,dir)
- universal_underlays(,turn(dir, -180))
-
-/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_underlays()
- ..()
- update_icon()
-
-/obj/machinery/atmospherics/proc/universal_underlays(var/obj/machinery/atmospherics/node, var/direction)
- var/turf/T = loc
- if(node)
- var/node_dir = get_dir(src,node)
- if(node.icon_connect_type == "-supply")
- add_underlay_adapter(T, , node_dir, "")
- add_underlay_adapter(T, node, node_dir, "-supply")
- add_underlay_adapter(T, , node_dir, "-scrubbers")
- else if (node.icon_connect_type == "-scrubbers")
- add_underlay_adapter(T, , node_dir, "")
- add_underlay_adapter(T, , node_dir, "-supply")
- add_underlay_adapter(T, node, node_dir, "-scrubbers")
- else
- add_underlay_adapter(T, node, node_dir, "")
- add_underlay_adapter(T, , node_dir, "-supply")
- add_underlay_adapter(T, , node_dir, "-scrubbers")
- else
- add_underlay_adapter(T, , direction, "-supply")
- add_underlay_adapter(T, , direction, "-scrubbers")
- add_underlay_adapter(T, , direction, "")
-
-/obj/machinery/atmospherics/proc/add_underlay_adapter(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) //modified from add_underlay, does not make exposed underlays
- if(node)
- if(!T.is_plating() && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
- underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type)
- else
- underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type)
- else
- underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "retracted" + icon_connect_type)
diff --git a/code/ATMOSPHERICS/pipes/cap.dm b/code/ATMOSPHERICS/pipes/cap.dm
new file mode 100644
index 0000000000..de81c60200
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/cap.dm
@@ -0,0 +1,114 @@
+//
+// Pipe Cap - They go on the end
+//
+/obj/machinery/atmospherics/pipe/cap
+ name = "pipe endcap"
+ desc = "An endcap for pipes"
+ icon = 'icons/atmos/pipes.dmi'
+ icon_state = ""
+ level = 2
+ layer = 2.4 //under wires with their 2.44
+
+ volume = 35
+
+ dir = SOUTH
+ initialize_directions = SOUTH
+
+ var/obj/machinery/atmospherics/node
+
+/obj/machinery/atmospherics/pipe/cap/init_dir()
+ initialize_directions = dir
+
+/obj/machinery/atmospherics/pipe/cap/pipeline_expansion()
+ return list(node)
+
+/obj/machinery/atmospherics/pipe/cap/Destroy()
+ if(node)
+ node.disconnect(src)
+ node = null
+
+ . = ..()
+
+/obj/machinery/atmospherics/pipe/cap/disconnect(obj/machinery/atmospherics/reference)
+ if(reference == node)
+ if(istype(node, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node = null
+
+ update_icon()
+
+ ..()
+
+/obj/machinery/atmospherics/pipe/cap/change_color(var/new_color)
+ ..()
+ //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
+ if(node)
+ node.update_underlays()
+
+/obj/machinery/atmospherics/pipe/cap/update_icon(var/safety = 0)
+ if(!check_icon_cache())
+ return
+
+ alpha = 255
+
+ overlays.Cut()
+ overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "cap")
+
+/obj/machinery/atmospherics/pipe/cap/atmos_init()
+ for(var/obj/machinery/atmospherics/target in get_step(src, dir))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node = target
+ break
+
+ var/turf/T = src.loc // hide if turf is not intact
+ if(level == 1 && !T.is_plating()) hide(1)
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/cap/can_unwrench()
+ return 1
+
+/obj/machinery/atmospherics/pipe/cap/visible
+ level = 2
+ icon_state = "cap"
+
+/obj/machinery/atmospherics/pipe/cap/visible/scrubbers
+ name = "scrubbers pipe endcap"
+ desc = "An endcap for scrubbers pipes"
+ icon_state = "cap-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/cap/visible/supply
+ name = "supply pipe endcap"
+ desc = "An endcap for supply pipes"
+ icon_state = "cap-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/cap/hidden
+ level = 1
+ icon_state = "cap"
+ alpha = 128
+
+/obj/machinery/atmospherics/pipe/cap/hidden/scrubbers
+ name = "scrubbers pipe endcap"
+ desc = "An endcap for scrubbers pipes"
+ icon_state = "cap-f-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/cap/hidden/supply
+ name = "supply pipe endcap"
+ desc = "An endcap for supply pipes"
+ icon_state = "cap-f-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
diff --git a/code/ATMOSPHERICS/he_pipes.dm b/code/ATMOSPHERICS/pipes/he_pipes.dm
similarity index 96%
rename from code/ATMOSPHERICS/he_pipes.dm
rename to code/ATMOSPHERICS/pipes/he_pipes.dm
index bff838cfdd..8953739a9c 100644
--- a/code/ATMOSPHERICS/he_pipes.dm
+++ b/code/ATMOSPHERICS/pipes/he_pipes.dm
@@ -1,153 +1,155 @@
-
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging
- icon = 'icons/atmos/heat.dmi'
- icon_state = "intact"
- pipe_icon = "hepipe"
- color = "#404040"
- level = 2
- connect_types = CONNECT_TYPE_HE
- layer = 2.41
- var/initialize_directions_he
- var/surface = 2 //surface area in m^2
- var/icon_temperature = T20C //stop small changes in temperature causing an icon refresh
-
- minimum_temperature_difference = 20
- thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
-
- buckle_lying = 1
-
- // BubbleWrap
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/New()
- ..()
-// BubbleWrap END
- color = "#404040" //we don't make use of the fancy overlay system for colours, use this to set the default.
-
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/init_dir()
- ..()
- initialize_directions_he = initialize_directions // The auto-detection from /pipe is good enough for a simple HE pipe
-
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/atmos_init()
- normalize_dir()
- var/node1_dir
- var/node2_dir
-
- for(var/direction in cardinal)
- if(direction&initialize_directions_he)
- if (!node1_dir)
- node1_dir = direction
- else if (!node2_dir)
- node2_dir = direction
-
- for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node1_dir))
- if(target.initialize_directions_he & get_dir(target,src))
- node1 = target
- break
- for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node2_dir))
- if(target.initialize_directions_he & get_dir(target,src))
- node2 = target
- break
- if(!node1 && !node2)
- qdel(src)
- return
-
- update_icon()
- return
-
-
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/process()
- if(!parent)
- ..()
- else
- var/datum/gas_mixture/pipe_air = return_air()
- if(istype(loc, /turf/simulated/))
- var/environment_temperature = 0
- if(loc:blocks_air)
- environment_temperature = loc:temperature
- else
- var/datum/gas_mixture/environment = loc.return_air()
- environment_temperature = environment.temperature
- if(abs(environment_temperature-pipe_air.temperature) > minimum_temperature_difference)
- parent.temperature_interact(loc, volume, thermal_conductivity)
- else if(istype(loc, /turf/space/))
- parent.radiate_heat_to_space(surface, 1)
-
- if(has_buckled_mobs())
- for(var/M in buckled_mobs)
- var/mob/living/L = M
-
- var/hc = pipe_air.heat_capacity()
- var/avg_temp = (pipe_air.temperature * hc + L.bodytemperature * 3500) / (hc + 3500)
- pipe_air.temperature = avg_temp
- L.bodytemperature = avg_temp
-
- var/heat_limit = 1000
-
- var/mob/living/carbon/human/H = L
- if(istype(H) && H.species)
- heat_limit = H.species.heat_level_3
-
- if(pipe_air.temperature > heat_limit + 1)
- L.apply_damage(4 * log(pipe_air.temperature - heat_limit), BURN, BP_TORSO, used_weapon = "Excessive Heat")
-
- //fancy radiation glowing
- if(pipe_air.temperature && (icon_temperature > 500 || pipe_air.temperature > 500)) //start glowing at 500K
- if(abs(pipe_air.temperature - icon_temperature) > 10)
- icon_temperature = pipe_air.temperature
-
- var/h_r = heat2color_r(icon_temperature)
- var/h_g = heat2color_g(icon_temperature)
- var/h_b = heat2color_b(icon_temperature)
-
- if(icon_temperature < 2000) //scale up overlay until 2000K
- var/scale = (icon_temperature - 500) / 1500
- h_r = 64 + (h_r - 64)*scale
- h_g = 64 + (h_g - 64)*scale
- h_b = 64 + (h_b - 64)*scale
-
- animate(src, color = rgb(h_r, h_g, h_b), time = 20, easing = SINE_EASING)
-
-
-
-
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction
- icon = 'icons/atmos/junction.dmi'
- icon_state = "intact"
- pipe_icon = "hejunction"
- level = 2
- connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_HE
- minimum_temperature_difference = 300
- thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
-
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/init_dir()
- ..()
- switch ( dir )
- if ( SOUTH )
- initialize_directions = NORTH
- initialize_directions_he = SOUTH
- if ( NORTH )
- initialize_directions = SOUTH
- initialize_directions_he = NORTH
- if ( EAST )
- initialize_directions = WEST
- initialize_directions_he = EAST
- if ( WEST )
- initialize_directions = EAST
- initialize_directions_he = WEST
-
-
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/atmos_init()
- for(var/obj/machinery/atmospherics/target in get_step(src,initialize_directions))
- if(target.initialize_directions & get_dir(target,src))
- node1 = target
- break
- for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,initialize_directions_he))
- if(target.initialize_directions_he & get_dir(target,src))
- node2 = target
- break
-
- if(!node1&&!node2)
- qdel(src)
- return
-
- update_icon()
- return
+//
+// Heat Exchanging Pipes - Behave like simple pipes
+//
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging
+ icon = 'icons/atmos/heat.dmi'
+ icon_state = "intact"
+ pipe_icon = "hepipe"
+ color = "#404040"
+ level = 2
+ connect_types = CONNECT_TYPE_HE
+ layer = 2.41
+ var/initialize_directions_he
+ var/surface = 2 //surface area in m^2
+ var/icon_temperature = T20C //stop small changes in temperature causing an icon refresh
+
+ minimum_temperature_difference = 20
+ thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
+
+ buckle_lying = 1
+
+ // BubbleWrap
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/New()
+ ..()
+// BubbleWrap END
+ color = "#404040" //we don't make use of the fancy overlay system for colours, use this to set the default.
+
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/init_dir()
+ ..()
+ initialize_directions_he = initialize_directions // The auto-detection from /pipe is good enough for a simple HE pipe
+
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/atmos_init()
+ normalize_dir()
+ var/node1_dir
+ var/node2_dir
+
+ for(var/direction in cardinal)
+ if(direction&initialize_directions_he)
+ if (!node1_dir)
+ node1_dir = direction
+ else if (!node2_dir)
+ node2_dir = direction
+
+ for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node1_dir))
+ if(target.initialize_directions_he & get_dir(target,src))
+ node1 = target
+ break
+ for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,node2_dir))
+ if(target.initialize_directions_he & get_dir(target,src))
+ node2 = target
+ break
+ if(!node1 && !node2)
+ qdel(src)
+ return
+
+ update_icon()
+ return
+
+
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/process()
+ if(!parent)
+ ..()
+ else
+ var/datum/gas_mixture/pipe_air = return_air()
+ if(istype(loc, /turf/simulated/))
+ var/environment_temperature = 0
+ if(loc:blocks_air)
+ environment_temperature = loc:temperature
+ else
+ var/datum/gas_mixture/environment = loc.return_air()
+ environment_temperature = environment.temperature
+ if(abs(environment_temperature-pipe_air.temperature) > minimum_temperature_difference)
+ parent.temperature_interact(loc, volume, thermal_conductivity)
+ else if(istype(loc, /turf/space/))
+ parent.radiate_heat_to_space(surface, 1)
+
+ if(has_buckled_mobs())
+ for(var/M in buckled_mobs)
+ var/mob/living/L = M
+
+ var/hc = pipe_air.heat_capacity()
+ var/avg_temp = (pipe_air.temperature * hc + L.bodytemperature * 3500) / (hc + 3500)
+ pipe_air.temperature = avg_temp
+ L.bodytemperature = avg_temp
+
+ var/heat_limit = 1000
+
+ var/mob/living/carbon/human/H = L
+ if(istype(H) && H.species)
+ heat_limit = H.species.heat_level_3
+
+ if(pipe_air.temperature > heat_limit + 1)
+ L.apply_damage(4 * log(pipe_air.temperature - heat_limit), BURN, BP_TORSO, used_weapon = "Excessive Heat")
+
+ //fancy radiation glowing
+ if(pipe_air.temperature && (icon_temperature > 500 || pipe_air.temperature > 500)) //start glowing at 500K
+ if(abs(pipe_air.temperature - icon_temperature) > 10)
+ icon_temperature = pipe_air.temperature
+
+ var/h_r = heat2color_r(icon_temperature)
+ var/h_g = heat2color_g(icon_temperature)
+ var/h_b = heat2color_b(icon_temperature)
+
+ if(icon_temperature < 2000) //scale up overlay until 2000K
+ var/scale = (icon_temperature - 500) / 1500
+ h_r = 64 + (h_r - 64)*scale
+ h_g = 64 + (h_g - 64)*scale
+ h_b = 64 + (h_b - 64)*scale
+
+ animate(src, color = rgb(h_r, h_g, h_b), time = 20, easing = SINE_EASING)
+
+//
+// Heat Exchange Junction - Interfaces HE pipes to normal pipes
+//
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction
+ icon = 'icons/atmos/junction.dmi'
+ icon_state = "intact"
+ pipe_icon = "hejunction"
+ level = 2
+ connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_HE
+ minimum_temperature_difference = 300
+ thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
+
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/init_dir()
+ ..()
+ switch ( dir )
+ if ( SOUTH )
+ initialize_directions = NORTH
+ initialize_directions_he = SOUTH
+ if ( NORTH )
+ initialize_directions = SOUTH
+ initialize_directions_he = NORTH
+ if ( EAST )
+ initialize_directions = WEST
+ initialize_directions_he = EAST
+ if ( WEST )
+ initialize_directions = EAST
+ initialize_directions_he = WEST
+
+
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/atmos_init()
+ for(var/obj/machinery/atmospherics/target in get_step(src,initialize_directions))
+ if(target.initialize_directions & get_dir(target,src))
+ node1 = target
+ break
+ for(var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/target in get_step(src,initialize_directions_he))
+ if(target.initialize_directions_he & get_dir(target,src))
+ node2 = target
+ break
+
+ if(!node1&&!node2)
+ qdel(src)
+ return
+
+ update_icon()
+ return
diff --git a/code/ATMOSPHERICS/pipes/manifold.dm b/code/ATMOSPHERICS/pipes/manifold.dm
new file mode 100644
index 0000000000..1b9afd9c63
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/manifold.dm
@@ -0,0 +1,244 @@
+//
+// Manifold Pipes - Three way "T" joints
+//
+/obj/machinery/atmospherics/pipe/manifold
+ icon = 'icons/atmos/manifold.dmi'
+ icon_state = ""
+ name = "pipe manifold"
+ desc = "A manifold composed of regular pipes"
+
+ volume = ATMOS_DEFAULT_VOLUME_PIPE * 1.5
+
+ dir = SOUTH
+ initialize_directions = EAST|NORTH|WEST
+
+ var/obj/machinery/atmospherics/node3
+
+ level = 1
+ layer = 2.4 //under wires with their 2.44
+
+/obj/machinery/atmospherics/pipe/manifold/New()
+ ..()
+ alpha = 255
+ icon = null
+
+/obj/machinery/atmospherics/pipe/manifold/init_dir()
+ switch(dir)
+ if(NORTH)
+ initialize_directions = EAST|SOUTH|WEST
+ if(SOUTH)
+ initialize_directions = WEST|NORTH|EAST
+ if(EAST)
+ initialize_directions = SOUTH|WEST|NORTH
+ if(WEST)
+ initialize_directions = NORTH|EAST|SOUTH
+
+/obj/machinery/atmospherics/pipe/manifold/pipeline_expansion()
+ return list(node1, node2, node3)
+
+/obj/machinery/atmospherics/pipe/manifold/Destroy()
+ if(node1)
+ node1.disconnect(src)
+ node1 = null
+ if(node2)
+ node2.disconnect(src)
+ node2 = null
+ if(node3)
+ node3.disconnect(src)
+ node3 = null
+
+ . = ..()
+
+/obj/machinery/atmospherics/pipe/manifold/disconnect(obj/machinery/atmospherics/reference)
+ if(reference == node1)
+ if(istype(node1, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node1 = null
+
+ if(reference == node2)
+ if(istype(node2, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node2 = null
+
+ if(reference == node3)
+ if(istype(node3, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node3 = null
+
+ update_icon()
+
+ ..()
+
+/obj/machinery/atmospherics/pipe/manifold/change_color(var/new_color)
+ ..()
+ //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
+ if(node1)
+ node1.update_underlays()
+ if(node2)
+ node2.update_underlays()
+ if(node3)
+ node3.update_underlays()
+
+/obj/machinery/atmospherics/pipe/manifold/update_icon(var/safety = 0)
+ if(!check_icon_cache())
+ return
+
+ alpha = 255
+
+ overlays.Cut()
+ overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "core" + icon_connect_type)
+ overlays += icon_manager.get_atmos_icon("manifold", , , "clamps" + icon_connect_type)
+ underlays.Cut()
+
+ var/turf/T = get_turf(src)
+ var/list/directions = list(NORTH, SOUTH, EAST, WEST)
+ var/node1_direction = get_dir(src, node1)
+ var/node2_direction = get_dir(src, node2)
+ var/node3_direction = get_dir(src, node3)
+
+ directions -= dir
+
+ directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
+ directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
+ directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
+
+ for(var/D in directions)
+ add_underlay(T,,D,icon_connect_type)
+
+
+/obj/machinery/atmospherics/pipe/manifold/update_underlays()
+ ..()
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/manifold/atmos_init()
+ var/connect_directions = (NORTH|SOUTH|EAST|WEST)&(~dir)
+
+ for(var/direction in cardinal)
+ if(direction&connect_directions)
+ for(var/obj/machinery/atmospherics/target in get_step(src,direction))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node1 = target
+ connect_directions &= ~direction
+ break
+ if (node1)
+ break
+
+
+ for(var/direction in cardinal)
+ if(direction&connect_directions)
+ for(var/obj/machinery/atmospherics/target in get_step(src,direction))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node2 = target
+ connect_directions &= ~direction
+ break
+ if (node2)
+ break
+
+
+ for(var/direction in cardinal)
+ if(direction&connect_directions)
+ for(var/obj/machinery/atmospherics/target in get_step(src,direction))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node3 = target
+ connect_directions &= ~direction
+ break
+ if (node3)
+ break
+
+ if(!node1 && !node2 && !node3)
+ qdel(src)
+ return
+
+ var/turf/T = get_turf(src)
+ if(level == 1 && !T.is_plating()) hide(1)
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/manifold/visible
+ icon_state = "map"
+ level = 2
+
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers
+ name="Scrubbers pipe manifold"
+ desc = "A manifold composed of scrubbers pipes"
+ icon_state = "map-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold/visible/supply
+ name="Air supply pipe manifold"
+ desc = "A manifold composed of supply pipes"
+ icon_state = "map-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold/visible/yellow
+ color = PIPE_COLOR_YELLOW
+
+/obj/machinery/atmospherics/pipe/manifold/visible/cyan
+ color = PIPE_COLOR_CYAN
+
+/obj/machinery/atmospherics/pipe/manifold/visible/green
+ color = PIPE_COLOR_GREEN
+
+/obj/machinery/atmospherics/pipe/manifold/visible/black
+ color = PIPE_COLOR_BLACK
+
+/obj/machinery/atmospherics/pipe/manifold/visible/red
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold/visible/blue
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold/visible/purple
+ color = PIPE_COLOR_PURPLE
+
+/obj/machinery/atmospherics/pipe/manifold/hidden
+ icon_state = "map"
+ level = 1
+ alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers
+ name="Scrubbers pipe manifold"
+ desc = "A manifold composed of scrubbers pipes"
+ icon_state = "map-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply
+ name="Air supply pipe manifold"
+ desc = "A manifold composed of supply pipes"
+ icon_state = "map-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/yellow
+ color = PIPE_COLOR_YELLOW
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/cyan
+ color = PIPE_COLOR_CYAN
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/green
+ color = PIPE_COLOR_GREEN
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/black
+ color = PIPE_COLOR_BLACK
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/red
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/blue
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold/hidden/purple
+ color = PIPE_COLOR_PURPLE
diff --git a/code/ATMOSPHERICS/pipes/manifold4w.dm b/code/ATMOSPHERICS/pipes/manifold4w.dm
new file mode 100644
index 0000000000..ba360eefd8
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/manifold4w.dm
@@ -0,0 +1,247 @@
+//
+// 4-Way Manifold Pipes - 4 way "cross" junction
+//
+/obj/machinery/atmospherics/pipe/manifold4w
+ icon = 'icons/atmos/manifold.dmi'
+ icon_state = ""
+ name = "4-way pipe manifold"
+ desc = "A manifold composed of regular pipes"
+
+ volume = ATMOS_DEFAULT_VOLUME_PIPE * 2
+
+ dir = SOUTH
+ initialize_directions = NORTH|SOUTH|EAST|WEST
+
+ var/obj/machinery/atmospherics/node3
+ var/obj/machinery/atmospherics/node4
+
+ level = 1
+ layer = 2.4 //under wires with their 2.44
+
+/obj/machinery/atmospherics/pipe/manifold4w/New()
+ ..()
+ alpha = 255
+ icon = null
+
+/obj/machinery/atmospherics/pipe/manifold4w/pipeline_expansion()
+ return list(node1, node2, node3, node4)
+
+/obj/machinery/atmospherics/pipe/manifold4w/Destroy()
+ if(node1)
+ node1.disconnect(src)
+ node1 = null
+ if(node2)
+ node2.disconnect(src)
+ node2 = null
+ if(node3)
+ node3.disconnect(src)
+ node3 = null
+ if(node4)
+ node4.disconnect(src)
+ node4 = null
+
+ . = ..()
+
+/obj/machinery/atmospherics/pipe/manifold4w/disconnect(obj/machinery/atmospherics/reference)
+ if(reference == node1)
+ if(istype(node1, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node1 = null
+
+ if(reference == node2)
+ if(istype(node2, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node2 = null
+
+ if(reference == node3)
+ if(istype(node3, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node3 = null
+
+ if(reference == node4)
+ if(istype(node4, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node4 = null
+
+ update_icon()
+
+ ..()
+
+/obj/machinery/atmospherics/pipe/manifold4w/change_color(var/new_color)
+ ..()
+ //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
+ if(node1)
+ node1.update_underlays()
+ if(node2)
+ node2.update_underlays()
+ if(node3)
+ node3.update_underlays()
+ if(node4)
+ node4.update_underlays()
+
+/obj/machinery/atmospherics/pipe/manifold4w/update_icon(var/safety = 0)
+ if(!check_icon_cache())
+ return
+
+ alpha = 255
+
+ overlays.Cut()
+ overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "4way" + icon_connect_type)
+ overlays += icon_manager.get_atmos_icon("manifold", , , "clamps_4way" + icon_connect_type)
+ underlays.Cut()
+
+ /*
+ var/list/directions = list(NORTH, SOUTH, EAST, WEST)
+
+
+ directions -= add_underlay(node1)
+ directions -= add_underlay(node2)
+ directions -= add_underlay(node3)
+ directions -= add_underlay(node4)
+
+ for(var/D in directions)
+ add_underlay(,D)
+ */
+
+ var/turf/T = get_turf(src)
+ var/list/directions = list(NORTH, SOUTH, EAST, WEST)
+ var/node1_direction = get_dir(src, node1)
+ var/node2_direction = get_dir(src, node2)
+ var/node3_direction = get_dir(src, node3)
+ var/node4_direction = get_dir(src, node4)
+
+ directions -= dir
+
+ directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
+ directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
+ directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
+ directions -= add_underlay(T,node4,node4_direction,icon_connect_type)
+
+ for(var/D in directions)
+ add_underlay(T,,D,icon_connect_type)
+
+
+/obj/machinery/atmospherics/pipe/manifold4w/update_underlays()
+ ..()
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/manifold4w/atmos_init()
+
+ for(var/obj/machinery/atmospherics/target in get_step(src,1))
+ if(target.initialize_directions & 2)
+ if (check_connect_types(target,src))
+ node1 = target
+ break
+
+ for(var/obj/machinery/atmospherics/target in get_step(src,2))
+ if(target.initialize_directions & 1)
+ if (check_connect_types(target,src))
+ node2 = target
+ break
+
+ for(var/obj/machinery/atmospherics/target in get_step(src,4))
+ if(target.initialize_directions & 8)
+ if (check_connect_types(target,src))
+ node3 = target
+ break
+
+ for(var/obj/machinery/atmospherics/target in get_step(src,8))
+ if(target.initialize_directions & 4)
+ if (check_connect_types(target,src))
+ node4 = target
+ break
+
+ if(!node1 && !node2 && !node3 && !node4)
+ qdel(src)
+ return
+
+ var/turf/T = get_turf(src)
+ if(level == 1 && !T.is_plating()) hide(1)
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible
+ icon_state = "map_4way"
+ level = 2
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers
+ name="4-way scrubbers pipe manifold"
+ desc = "A manifold composed of scrubbers pipes"
+ icon_state = "map_4way-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/supply
+ name="4-way air supply pipe manifold"
+ desc = "A manifold composed of supply pipes"
+ icon_state = "map_4way-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow
+ color = PIPE_COLOR_YELLOW
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan
+ color = PIPE_COLOR_CYAN
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/green
+ color = PIPE_COLOR_GREEN
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/black
+ color = PIPE_COLOR_BLACK
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/red
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/blue
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold4w/visible/purple
+ color = PIPE_COLOR_PURPLE
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden
+ icon_state = "map_4way"
+ level = 1
+ alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers
+ name="4-way scrubbers pipe manifold"
+ desc = "A manifold composed of scrubbers pipes"
+ icon_state = "map_4way-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply
+ name="4-way air supply pipe manifold"
+ desc = "A manifold composed of supply pipes"
+ icon_state = "map_4way-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow
+ color = PIPE_COLOR_YELLOW
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/cyan
+ color = PIPE_COLOR_CYAN
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/green
+ color = PIPE_COLOR_GREEN
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/black
+ color = PIPE_COLOR_BLACK
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/red
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/blue
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple
+ color = PIPE_COLOR_PURPLE
diff --git a/code/ATMOSPHERICS/pipes/pipe_base.dm b/code/ATMOSPHERICS/pipes/pipe_base.dm
new file mode 100644
index 0000000000..94167e01f6
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/pipe_base.dm
@@ -0,0 +1,137 @@
+//
+// Base type of pipes
+//
+/obj/machinery/atmospherics/pipe
+
+ var/datum/gas_mixture/air_temporary // used when reconstructing a pipeline that broke
+ var/datum/pipeline/parent
+ var/volume = 0
+
+ layer = 2.4 //under wires with their 2.44
+ use_power = 0
+
+ var/alert_pressure = 80*ONE_ATMOSPHERE
+ //minimum pressure before check_pressure(...) should be called
+
+ can_buckle = 1
+ buckle_require_restraints = 1
+ buckle_lying = -1
+
+/obj/machinery/atmospherics/pipe/drain_power()
+ return -1
+
+/obj/machinery/atmospherics/pipe/New()
+ if(istype(get_turf(src), /turf/simulated/wall) || istype(get_turf(src), /turf/simulated/shuttle/wall) || istype(get_turf(src), /turf/unsimulated/wall))
+ level = 1
+ ..()
+
+/obj/machinery/atmospherics/pipe/hides_under_flooring()
+ return level != 2
+
+/obj/machinery/atmospherics/pipe/proc/pipeline_expansion()
+ return null
+
+/obj/machinery/atmospherics/pipe/proc/check_pressure(pressure)
+ //Return 1 if parent should continue checking other pipes
+ //Return null if parent should stop checking other pipes. Recall: qdel(src) will by default return null
+
+ return 1
+
+/obj/machinery/atmospherics/pipe/return_air()
+ if(!parent)
+ parent = new /datum/pipeline()
+ parent.build_pipeline(src)
+
+ return parent.air
+
+/obj/machinery/atmospherics/pipe/build_network()
+ if(!parent)
+ parent = new /datum/pipeline()
+ parent.build_pipeline(src)
+
+ return parent.return_network()
+
+/obj/machinery/atmospherics/pipe/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference)
+ if(!parent)
+ parent = new /datum/pipeline()
+ parent.build_pipeline(src)
+
+ return parent.network_expand(new_network, reference)
+
+/obj/machinery/atmospherics/pipe/return_network(obj/machinery/atmospherics/reference)
+ if(!parent)
+ parent = new /datum/pipeline()
+ parent.build_pipeline(src)
+
+ return parent.return_network(reference)
+
+/obj/machinery/atmospherics/pipe/Destroy()
+ qdel_null(parent)
+ if(air_temporary)
+ loc.assume_air(air_temporary)
+
+ . = ..()
+
+/obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
+ if (istype(src, /obj/machinery/atmospherics/pipe/tank))
+ return ..()
+
+ if(istype(W,/obj/item/device/pipe_painter))
+ return 0
+
+ if (!istype(W, /obj/item/weapon/wrench))
+ return ..()
+ var/turf/T = src.loc
+ if (level==1 && isturf(T) && !T.is_plating())
+ to_chat(user, "You must remove the plating first.")
+ return 1
+ if(!can_unwrench())
+ to_chat(user, "You cannot unwrench \the [src], it is too exerted due to internal pressure.")
+ add_fingerprint(user)
+ return 1
+ playsound(src, W.usesound, 50, 1)
+ to_chat(user, "You begin to unfasten \the [src]...")
+ if (do_after(user, 40 * W.toolspeed))
+ user.visible_message( \
+ "\The [user] unfastens \the [src].", \
+ "You have unfastened \the [src].", \
+ "You hear a ratchet.")
+ new /obj/item/pipe(loc, make_from=src)
+ for (var/obj/machinery/meter/meter in T)
+ if (meter.target == src)
+ new /obj/item/pipe_meter(T)
+ qdel(meter)
+ qdel(src)
+
+/obj/machinery/atmospherics/pipe/proc/change_color(var/new_color)
+ //only pass valid pipe colors please ~otherwise your pipe will turn invisible
+ if(!pipe_color_check(new_color))
+ return
+
+ pipe_color = new_color
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/color_cache_name(var/obj/machinery/atmospherics/node)
+ if(istype(src, /obj/machinery/atmospherics/pipe/tank))
+ return ..()
+
+ if(istype(node, /obj/machinery/atmospherics/pipe/manifold) || istype(node, /obj/machinery/atmospherics/pipe/manifold4w))
+ if(pipe_color == node.pipe_color)
+ return node.pipe_color
+ else
+ return null
+ else if(istype(node, /obj/machinery/atmospherics/pipe/simple))
+ return node.pipe_color
+ else
+ return pipe_color
+
+/obj/machinery/atmospherics/pipe/hide(var/i)
+ if(istype(loc, /turf/simulated))
+ invisibility = i ? 101 : 0
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/process()
+ if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle
+ ..()
+ else
+ . = PROCESS_KILL
diff --git a/code/ATMOSPHERICS/pipes/simple.dm b/code/ATMOSPHERICS/pipes/simple.dm
new file mode 100644
index 0000000000..f676c1ac38
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/simple.dm
@@ -0,0 +1,257 @@
+//
+// Simple Pipes - Just a tube, maybe bent
+//
+/obj/machinery/atmospherics/pipe/simple
+ icon = 'icons/atmos/pipes.dmi'
+ icon_state = ""
+ var/pipe_icon = "" //what kind of pipe it is and from which dmi is the icon manager getting its icons, "" for simple pipes, "hepipe" for HE pipes, "hejunction" for HE junctions
+ name = "pipe"
+ desc = "A one meter section of regular pipe"
+
+ volume = ATMOS_DEFAULT_VOLUME_PIPE
+
+ dir = SOUTH
+ initialize_directions = SOUTH|NORTH
+
+ var/minimum_temperature_difference = 300
+ var/thermal_conductivity = 0 //WALL_HEAT_TRANSFER_COEFFICIENT No
+
+ var/maximum_pressure = 70*ONE_ATMOSPHERE
+ var/fatigue_pressure = 55*ONE_ATMOSPHERE
+ alert_pressure = 55*ONE_ATMOSPHERE
+
+ level = 1
+
+/obj/machinery/atmospherics/pipe/simple/New()
+ ..()
+
+ // Pipe colors and icon states are handled by an image cache - so color and icon should
+ // be null. For mapping purposes color is defined in the object definitions.
+ icon = null
+ alpha = 255
+
+/obj/machinery/atmospherics/pipe/simple/check_pressure(pressure)
+ var/datum/gas_mixture/environment = loc.return_air()
+
+ var/pressure_difference = pressure - environment.return_pressure()
+
+ if(pressure_difference > maximum_pressure)
+ burst()
+
+ else if(pressure_difference > fatigue_pressure)
+ //TODO: leak to turf, doing pfshhhhh
+ if(prob(5))
+ burst()
+
+ else return 1
+
+/obj/machinery/atmospherics/pipe/simple/init_dir()
+ switch(dir)
+ if(SOUTH || NORTH)
+ initialize_directions = SOUTH|NORTH
+ if(EAST || WEST)
+ initialize_directions = EAST|WEST
+ if(NORTHEAST)
+ initialize_directions = NORTH|EAST
+ if(NORTHWEST)
+ initialize_directions = NORTH|WEST
+ if(SOUTHEAST)
+ initialize_directions = SOUTH|EAST
+ if(SOUTHWEST)
+ initialize_directions = SOUTH|WEST
+
+/obj/machinery/atmospherics/pipe/simple/proc/burst()
+ src.visible_message("\The [src] bursts!");
+ playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
+ var/datum/effect/effect/system/smoke_spread/smoke = new
+ smoke.set_up(1,0, src.loc, 0)
+ smoke.start()
+ qdel(src)
+
+/obj/machinery/atmospherics/pipe/simple/proc/normalize_dir()
+ if(dir==3)
+ set_dir(1)
+ else if(dir==12)
+ set_dir(4)
+
+/obj/machinery/atmospherics/pipe/simple/Destroy()
+ if(node1)
+ node1.disconnect(src)
+ node1 = null
+ if(node2)
+ node2.disconnect(src)
+ node1 = null
+
+ . = ..()
+
+/obj/machinery/atmospherics/pipe/simple/pipeline_expansion()
+ return list(node1, node2)
+
+/obj/machinery/atmospherics/pipe/simple/change_color(var/new_color)
+ ..()
+ //for updating connected atmos device pipes (i.e. vents, manifolds, etc)
+ if(node1)
+ node1.update_underlays()
+ if(node2)
+ node2.update_underlays()
+
+/obj/machinery/atmospherics/pipe/simple/update_icon(var/safety = 0)
+ if(!check_icon_cache())
+ return
+
+ alpha = 255
+
+ overlays.Cut()
+
+ if(node1 && node2)
+ overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "[pipe_icon]intact[icon_connect_type]")
+ else
+ overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "[pipe_icon]exposed[node1?1:0][node2?1:0][icon_connect_type]")
+
+/obj/machinery/atmospherics/pipe/simple/update_underlays()
+ return
+
+/obj/machinery/atmospherics/pipe/simple/atmos_init()
+ normalize_dir()
+ var/node1_dir
+ var/node2_dir
+
+ for(var/direction in cardinal)
+ if(direction&initialize_directions)
+ if (!node1_dir)
+ node1_dir = direction
+ else if (!node2_dir)
+ node2_dir = direction
+
+ for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node1 = target
+ break
+ for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node2 = target
+ break
+
+ if(!node1 && !node2)
+ qdel(src)
+ return
+
+ var/turf/T = loc
+ if(level == 1 && !T.is_plating()) hide(1)
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/simple/disconnect(obj/machinery/atmospherics/reference)
+ if(reference == node1)
+ if(istype(node1, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node1 = null
+
+ if(reference == node2)
+ if(istype(node2, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node2 = null
+
+ update_icon()
+
+ return null
+
+/obj/machinery/atmospherics/pipe/simple/visible
+ icon_state = "intact"
+ level = 2
+
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers
+ name = "Scrubbers pipe"
+ desc = "A one meter section of scrubbers pipe"
+ icon_state = "intact-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/simple/visible/supply
+ name = "Air supply pipe"
+ desc = "A one meter section of supply pipe"
+ icon_state = "intact-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/simple/visible/yellow
+ color = PIPE_COLOR_YELLOW
+
+/obj/machinery/atmospherics/pipe/simple/visible/cyan
+ color = PIPE_COLOR_CYAN
+
+/obj/machinery/atmospherics/pipe/simple/visible/green
+ color = PIPE_COLOR_GREEN
+
+/obj/machinery/atmospherics/pipe/simple/visible/black
+ color = PIPE_COLOR_BLACK
+
+/obj/machinery/atmospherics/pipe/simple/visible/red
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/simple/visible/blue
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/simple/visible/purple
+ color = PIPE_COLOR_PURPLE
+
+/obj/machinery/atmospherics/pipe/simple/hidden
+ icon_state = "intact"
+ level = 1
+ alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game
+
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers
+ name = "Scrubbers pipe"
+ desc = "A one meter section of scrubbers pipe"
+ icon_state = "intact-scrubbers"
+ connect_types = CONNECT_TYPE_SCRUBBER
+ layer = 2.38
+ icon_connect_type = "-scrubbers"
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/simple/hidden/supply
+ name = "Air supply pipe"
+ desc = "A one meter section of supply pipe"
+ icon_state = "intact-supply"
+ connect_types = CONNECT_TYPE_SUPPLY
+ layer = 2.39
+ icon_connect_type = "-supply"
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow
+ color = PIPE_COLOR_YELLOW
+
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan
+ color = PIPE_COLOR_CYAN
+
+/obj/machinery/atmospherics/pipe/simple/hidden/green
+ color = PIPE_COLOR_GREEN
+
+/obj/machinery/atmospherics/pipe/simple/hidden/black
+ color = PIPE_COLOR_BLACK
+
+/obj/machinery/atmospherics/pipe/simple/hidden/red
+ color = PIPE_COLOR_RED
+
+/obj/machinery/atmospherics/pipe/simple/hidden/blue
+ color = PIPE_COLOR_BLUE
+
+/obj/machinery/atmospherics/pipe/simple/hidden/purple
+ color = PIPE_COLOR_PURPLE
+
+/obj/machinery/atmospherics/pipe/simple/insulated
+ icon = 'icons/obj/atmospherics/red_pipe.dmi'
+ icon_state = "intact"
+
+ minimum_temperature_difference = 10000
+ thermal_conductivity = 0
+ maximum_pressure = 1000*ONE_ATMOSPHERE
+ fatigue_pressure = 900*ONE_ATMOSPHERE
+ alert_pressure = 900*ONE_ATMOSPHERE
+
+ level = 2
diff --git a/code/ATMOSPHERICS/pipes/tank.dm b/code/ATMOSPHERICS/pipes/tank.dm
new file mode 100644
index 0000000000..07ce8d5b71
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/tank.dm
@@ -0,0 +1,161 @@
+//
+// Tanks - These are implemented as pipes with large volume
+//
+/obj/machinery/atmospherics/pipe/tank
+ icon = 'icons/atmos/tank_vr.dmi' //VOREStation Edit - New Icons
+ icon_state = "air_map"
+
+ name = "Pressure Tank"
+ desc = "A large vessel containing pressurized gas."
+
+ volume = 10000 //in liters, 1 meters by 1 meters by 2 meters ~tweaked it a little to simulate a pressure tank without needing to recode them yet
+ var/start_pressure = 75*ONE_ATMOSPHERE //Vorestation edit
+
+ level = 1
+ dir = SOUTH
+ initialize_directions = SOUTH
+ density = 1
+
+/obj/machinery/atmospherics/pipe/tank/New()
+ icon_state = "air"
+ ..()
+
+/obj/machinery/atmospherics/pipe/tank/init_dir()
+ initialize_directions = dir
+
+/obj/machinery/atmospherics/pipe/tank/Destroy()
+ if(node1)
+ node1.disconnect(src)
+ node1 = null
+
+ . = ..()
+
+/obj/machinery/atmospherics/pipe/tank/pipeline_expansion()
+ return list(node1)
+
+/obj/machinery/atmospherics/pipe/tank/update_underlays()
+ if(..())
+ underlays.Cut()
+ var/turf/T = get_turf(src)
+ if(!istype(T))
+ return
+ add_underlay(T, node1, dir)
+
+/obj/machinery/atmospherics/pipe/tank/hide()
+ update_underlays()
+
+/obj/machinery/atmospherics/pipe/tank/atmos_init()
+ var/connect_direction = dir
+
+ for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node1 = target
+ break
+
+ update_underlays()
+
+/obj/machinery/atmospherics/pipe/tank/disconnect(obj/machinery/atmospherics/reference)
+ if(reference == node1)
+ if(istype(node1, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node1 = null
+
+ update_underlays()
+
+ return null
+
+/obj/machinery/atmospherics/pipe/tank/attackby(var/obj/item/W as obj, var/mob/user as mob)
+ if(istype(W, /obj/item/device/pipe_painter))
+ return
+
+ if(istype(W, /obj/item/device/analyzer) && in_range(user, src))
+ var/obj/item/device/analyzer/A = W
+ A.analyze_gases(src, user)
+
+/obj/machinery/atmospherics/pipe/tank/air
+ name = "Pressure Tank (Air)"
+ icon_state = "air_map"
+
+/obj/machinery/atmospherics/pipe/tank/air/New()
+ air_temporary = new
+ air_temporary.volume = volume
+ air_temporary.temperature = T20C
+
+ air_temporary.adjust_multi("oxygen", (start_pressure*O2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature), \
+ "nitrogen",(start_pressure*N2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
+
+
+ ..()
+ icon_state = "air"
+
+/obj/machinery/atmospherics/pipe/tank/oxygen
+ name = "Pressure Tank (Oxygen)"
+ icon_state = "o2_map"
+
+/obj/machinery/atmospherics/pipe/tank/oxygen/New()
+ air_temporary = new
+ air_temporary.volume = volume
+ air_temporary.temperature = T20C
+
+ air_temporary.adjust_gas("oxygen", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
+
+ ..()
+ icon_state = "o2"
+
+/obj/machinery/atmospherics/pipe/tank/nitrogen
+ name = "Pressure Tank (Nitrogen)"
+ icon_state = "n2_map"
+ volume = 40000 //Vorestation edit
+
+/obj/machinery/atmospherics/pipe/tank/nitrogen/New()
+ air_temporary = new
+ air_temporary.volume = volume
+ air_temporary.temperature = T20C
+
+ air_temporary.adjust_gas("nitrogen", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
+
+ ..()
+ icon_state = "n2"
+
+/obj/machinery/atmospherics/pipe/tank/carbon_dioxide
+ name = "Pressure Tank (Carbon Dioxide)"
+ icon_state = "co2_map"
+
+/obj/machinery/atmospherics/pipe/tank/carbon_dioxide/New()
+ air_temporary = new
+ air_temporary.volume = volume
+ air_temporary.temperature = T20C
+
+ air_temporary.adjust_gas("carbon_dioxide", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
+
+ ..()
+ icon_state = "co2"
+
+/obj/machinery/atmospherics/pipe/tank/phoron
+ name = "Pressure Tank (Phoron)"
+ icon_state = "phoron_map"
+
+/obj/machinery/atmospherics/pipe/tank/phoron/New()
+ air_temporary = new
+ air_temporary.volume = volume
+ air_temporary.temperature = T20C
+
+ air_temporary.adjust_gas("phoron", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
+
+ ..()
+ icon_state = "phoron"
+
+/obj/machinery/atmospherics/pipe/tank/nitrous_oxide
+ name = "Pressure Tank (Nitrous Oxide)"
+ icon_state = "n2o_map"
+
+/obj/machinery/atmospherics/pipe/tank/nitrous_oxide/New()
+ air_temporary = new
+ air_temporary.volume = volume
+ air_temporary.temperature = T0C
+
+ air_temporary.adjust_gas("sleeping_agent", (start_pressure)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature))
+
+ ..()
+ icon_state = "n2o"
diff --git a/code/ATMOSPHERICS/pipes/universal.dm b/code/ATMOSPHERICS/pipes/universal.dm
new file mode 100644
index 0000000000..1017751aa1
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/universal.dm
@@ -0,0 +1,102 @@
+//
+// Universal Pipe Adapter - Designed for connecting scrubbers, normal, and supply pipes together.
+//
+/obj/machinery/atmospherics/pipe/simple/visible/universal
+ name="Universal pipe adapter"
+ desc = "An adapter for regular, supply and scrubbers pipes"
+ connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER
+ icon_state = "map_universal"
+
+/obj/machinery/atmospherics/pipe/simple/visible/universal/update_icon(var/safety = 0)
+ if(!check_icon_cache())
+ return
+
+ alpha = 255
+
+ overlays.Cut()
+ overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal")
+ underlays.Cut()
+
+ if (node1)
+ universal_underlays(node1)
+ if(node2)
+ universal_underlays(node2)
+ else
+ var/node1_dir = get_dir(node1,src)
+ universal_underlays(,node1_dir)
+ else if (node2)
+ universal_underlays(node2)
+ else
+ universal_underlays(,dir)
+ universal_underlays(dir, -180)
+
+/obj/machinery/atmospherics/pipe/simple/visible/universal/update_underlays()
+ ..()
+ update_icon()
+
+
+
+/obj/machinery/atmospherics/pipe/simple/hidden/universal
+ name="Universal pipe adapter"
+ desc = "An adapter for regular, supply and scrubbers pipes"
+ connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY|CONNECT_TYPE_SCRUBBER
+ icon_state = "map_universal"
+
+/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_icon(var/safety = 0)
+ if(!check_icon_cache())
+ return
+
+ alpha = 255
+
+ overlays.Cut()
+ overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal")
+ underlays.Cut()
+
+ if (node1)
+ universal_underlays(node1)
+ if(node2)
+ universal_underlays(node2)
+ else
+ var/node2_dir = turn(get_dir(src,node1),-180)
+ universal_underlays(,node2_dir)
+ else if (node2)
+ universal_underlays(node2)
+ var/node1_dir = turn(get_dir(src,node2),-180)
+ universal_underlays(,node1_dir)
+ else
+ universal_underlays(,dir)
+ universal_underlays(,turn(dir, -180))
+
+/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_underlays()
+ ..()
+ update_icon()
+
+/obj/machinery/atmospherics/proc/universal_underlays(var/obj/machinery/atmospherics/node, var/direction)
+ var/turf/T = loc
+ if(node)
+ var/node_dir = get_dir(src,node)
+ if(node.icon_connect_type == "-supply")
+ add_underlay_adapter(T, , node_dir, "")
+ add_underlay_adapter(T, node, node_dir, "-supply")
+ add_underlay_adapter(T, , node_dir, "-scrubbers")
+ else if (node.icon_connect_type == "-scrubbers")
+ add_underlay_adapter(T, , node_dir, "")
+ add_underlay_adapter(T, , node_dir, "-supply")
+ add_underlay_adapter(T, node, node_dir, "-scrubbers")
+ else
+ add_underlay_adapter(T, node, node_dir, "")
+ add_underlay_adapter(T, , node_dir, "-supply")
+ add_underlay_adapter(T, , node_dir, "-scrubbers")
+ else
+ add_underlay_adapter(T, , direction, "-supply")
+ add_underlay_adapter(T, , direction, "-scrubbers")
+ add_underlay_adapter(T, , direction, "")
+
+/obj/machinery/atmospherics/proc/add_underlay_adapter(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) //modified from add_underlay, does not make exposed underlays
+ if(node)
+ if(!T.is_plating() && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
+ underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type)
+ else
+ underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type)
+ else
+ underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "retracted" + icon_connect_type)
diff --git a/code/ATMOSPHERICS/pipes/vent.dm b/code/ATMOSPHERICS/pipes/vent.dm
new file mode 100644
index 0000000000..74eebb29a1
--- /dev/null
+++ b/code/ATMOSPHERICS/pipes/vent.dm
@@ -0,0 +1,83 @@
+//
+// Vent Pipe - Unpowered vent
+//
+/obj/machinery/atmospherics/pipe/vent
+ icon = 'icons/obj/atmospherics/pipe_vent.dmi'
+ icon_state = "intact"
+
+ name = "Vent"
+ desc = "A large air vent"
+
+ level = 1
+
+ volume = 250
+
+ dir = SOUTH
+ initialize_directions = SOUTH
+
+ var/build_killswitch = 1
+
+/obj/machinery/atmospherics/pipe/vent/init_dir()
+ initialize_directions = dir
+
+/obj/machinery/atmospherics/pipe/vent/high_volume
+ name = "Larger vent"
+ volume = 1000
+
+/obj/machinery/atmospherics/pipe/vent/process()
+ if(!parent)
+ if(build_killswitch <= 0)
+ . = PROCESS_KILL
+ else
+ build_killswitch--
+ ..()
+ return
+ else
+ parent.mingle_with_turf(loc, volume)
+
+/obj/machinery/atmospherics/pipe/vent/Destroy()
+ if(node1)
+ node1.disconnect(src)
+ node1 = null
+
+ . = ..()
+
+/obj/machinery/atmospherics/pipe/vent/pipeline_expansion()
+ return list(node1)
+
+/obj/machinery/atmospherics/pipe/vent/update_icon()
+ if(node1)
+ icon_state = "intact"
+
+ set_dir(get_dir(src, node1))
+
+ else
+ icon_state = "exposed"
+
+/obj/machinery/atmospherics/pipe/vent/atmos_init()
+ var/connect_direction = dir
+
+ for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction))
+ if(target.initialize_directions & get_dir(target,src))
+ if (check_connect_types(target,src))
+ node1 = target
+ break
+
+ update_icon()
+
+/obj/machinery/atmospherics/pipe/vent/disconnect(obj/machinery/atmospherics/reference)
+ if(reference == node1)
+ if(istype(node1, /obj/machinery/atmospherics/pipe))
+ qdel(parent)
+ node1 = null
+
+ update_icon()
+
+ return null
+
+/obj/machinery/atmospherics/pipe/vent/hide(var/i) //to make the little pipe section invisible, the icon changes.
+ if(node1)
+ icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact"
+ set_dir(get_dir(src, node1))
+ else
+ icon_state = "exposed"
diff --git a/code/ZAS/Turf.dm b/code/ZAS/Turf.dm
index a309cd3a08..f61d1cf4fc 100644
--- a/code/ZAS/Turf.dm
+++ b/code/ZAS/Turf.dm
@@ -6,9 +6,9 @@
/turf/simulated/proc/update_graphic(list/graphic_add = null, list/graphic_remove = null)
if(LAZYLEN(graphic_add))
- overlays += graphic_add
+ add_overlay(graphic_add, priority = TRUE)
if(LAZYLEN(graphic_remove))
- overlays -= graphic_remove
+ cut_overlay(graphic_remove, priority = TRUE)
/turf/proc/update_air_properties()
var/block = c_airblock(src)
diff --git a/code/__defines/atmos.dm b/code/__defines/atmos.dm
index bd9175aab1..13964a6f80 100644
--- a/code/__defines/atmos.dm
+++ b/code/__defines/atmos.dm
@@ -21,8 +21,6 @@
#define HUMAN_NEEDED_OXYGEN (MOLES_CELLSTANDARD * BREATH_PERCENTAGE * 0.16)
#define HUMAN_HEAT_CAPACITY 280000 //J/K For 80kg person
-#define SOUND_MINIMUM_PRESSURE 10
-
#define PRESSURE_DAMAGE_COEFFICIENT 4 // The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE.
#define MAX_HIGH_PRESSURE_DAMAGE 4 // This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :(
#define LOW_PRESSURE_DAMAGE 2 // The amount of damage someone takes when in a low pressure area. (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
diff --git a/code/__defines/chemistry.dm b/code/__defines/chemistry.dm
index 08131f99bb..3ae84811b5 100644
--- a/code/__defines/chemistry.dm
+++ b/code/__defines/chemistry.dm
@@ -36,6 +36,10 @@
#define REAGENTS_PER_SHEET 20
+#define ANTIBIO_NORM 1
+#define ANTIBIO_OD 2
+#define ANTIBIO_SUPER 3
+
// Chemistry lists.
var/list/tachycardics = list("coffee", "inaprovaline", "hyperzine", "nitroglycerin", "thirteenloko", "nicotine") // Increase heart rate.
var/list/bradycardics = list("neurotoxin", "cryoxadone", "clonexadone", "space_drugs", "stoxin") // Decrease heart rate.
diff --git a/code/__defines/sound.dm b/code/__defines/sound.dm
new file mode 100644
index 0000000000..6fae2fadcb
--- /dev/null
+++ b/code/__defines/sound.dm
@@ -0,0 +1,56 @@
+//max channel is 1024. Only go lower from here, because byond tends to pick the first availiable channel to play sounds on
+#define CHANNEL_LOBBYMUSIC 1024
+#define CHANNEL_ADMIN 1023
+#define CHANNEL_VOX 1022
+#define CHANNEL_JUKEBOX 1021
+#define CHANNEL_HEARTBEAT 1020 //sound channel for heartbeats
+#define CHANNEL_AMBIENCE_FORCED 1019
+#define CHANNEL_AMBIENCE 1018
+#define CHANNEL_BUZZ 1017
+#define CHANNEL_BICYCLE 1016
+
+//THIS SHOULD ALWAYS BE THE LOWEST ONE!
+//KEEP IT UPDATED
+
+#define CHANNEL_HIGHEST_AVAILABLE 1015
+
+#define SOUND_MINIMUM_PRESSURE 10
+#define FALLOFF_SOUNDS 0.5
+
+//Sound environment defines. Reverb preset for sounds played in an area, see sound datum reference for more.
+#define GENERIC 0
+#define PADDED_CELL 1
+#define ROOM 2
+#define BATHROOM 3
+#define LIVINGROOM 4
+#define STONEROOM 5
+#define AUDITORIUM 6
+#define CONCERT_HALL 7
+#define CAVE 8
+#define ARENA 9
+#define HANGAR 10
+#define CARPETED_HALLWAY 11
+#define HALLWAY 12
+#define STONE_CORRIDOR 13
+#define ALLEY 14
+#define FOREST 15
+#define CITY 16
+#define MOUNTAINS 17
+#define QUARRY 18
+#define PLAIN 19
+#define PARKING_LOT 20
+#define SEWER_PIPE 21
+#define UNDERWATER 22
+#define DRUGGED 23
+#define DIZZY 24
+#define PSYCHOTIC 25
+
+#define STANDARD_STATION STONEROOM
+#define LARGE_ENCLOSED HANGAR
+#define SMALL_ENCLOSED BATHROOM
+#define TUNNEL_ENCLOSED CAVE
+#define LARGE_SOFTFLOOR CARPETED_HALLWAY
+#define MEDIUM_SOFTFLOOR LIVINGROOM
+#define SMALL_SOFTFLOOR ROOM
+#define ASTEROID CAVE
+#define SPACE UNDERWATER
diff --git a/code/__defines/species_languages.dm b/code/__defines/species_languages.dm
index 5cfb5f37d0..cf60bbc602 100644
--- a/code/__defines/species_languages.dm
+++ b/code/__defines/species_languages.dm
@@ -45,6 +45,9 @@
#define LANGUAGE_OCCULT "Occult"
#define LANGUAGE_CHANGELING "Changeling"
#define LANGUAGE_VOX "Vox-Pidgin"
+#define LANGUAGE_TERMINUS "Terminus"
+#define LANGUAGE_SKRELLIANFAR "High Skrellian"
+#define LANGUAGE_MINBUS "Minbus"
// Language flags.
#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
diff --git a/code/__defines/subsystems.dm b/code/__defines/subsystems.dm
index 5b459f73ff..8460f14fce 100644
--- a/code/__defines/subsystems.dm
+++ b/code/__defines/subsystems.dm
@@ -30,6 +30,7 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
#define INIT_ORDER_SHUTTLES 3
#define INIT_ORDER_LIGHTING 0
#define INIT_ORDER_AIR -1
+#define INIT_ORDER_HOLOMAPS -5
#define INIT_ORDER_OVERLAY -6
#define INIT_ORDER_XENOARCH -20
diff --git a/code/_helpers/logging.dm b/code/_helpers/logging.dm
index 07e2985bbb..83f76bcc9e 100644
--- a/code/_helpers/logging.dm
+++ b/code/_helpers/logging.dm
@@ -27,7 +27,7 @@
/proc/log_debug(text)
if (config.log_debug)
- diary << "\[[time_stamp()]]DEBUG: [text][log_end]"
+ debug_log << "\[[time_stamp()]]DEBUG: [text][log_end]"
for(var/client/C in admins)
if(C.is_preference_enabled(/datum/client_preference/debug/show_debug_logs))
@@ -41,47 +41,81 @@
if (config.log_vote)
diary << "\[[time_stamp()]]VOTE: [text][log_end]"
-/proc/log_access(text)
+/proc/log_access_in(client/new_client)
if (config.log_access)
- diary << "\[[time_stamp()]]ACCESS: [text][log_end]"
+ var/message = "[key_name(new_client)] - IP:[new_client.address] - CID:[new_client.computer_id] - BYOND v[new_client.byond_version]"
+ diary << "\[[time_stamp()]]ACCESS IN: [message][log_end]"
-/proc/log_say(text)
+/proc/log_access_out(mob/last_mob)
+ if (config.log_access)
+ var/message = "[key_name(last_mob)] - IP:[last_mob.lastKnownIP] - CID:Logged Out - BYOND Logged Out"
+ diary << "\[[time_stamp()]]ACCESS OUT: [message][log_end]"
+
+/proc/log_say(text, mob/speaker)
if (config.log_say)
- diary << "\[[time_stamp()]]SAY: [text][log_end]"
+ diary << "\[[time_stamp()]]SAY: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
-/proc/log_ooc(text)
+/proc/log_ooc(text, client/user)
if (config.log_ooc)
- diary << "\[[time_stamp()]]OOC: [text][log_end]"
+ diary << "\[[time_stamp()]]OOC: [user.simple_info_line()]: [html_decode(text)][log_end]"
-/proc/log_whisper(text)
+/proc/log_aooc(text, client/user)
+ if (config.log_ooc)
+ diary << "\[[time_stamp()]]AOOC: [user.simple_info_line()]: [html_decode(text)][log_end]"
+
+/proc/log_looc(text, client/user)
+ if (config.log_ooc)
+ diary << "\[[time_stamp()]]LOOC: [user.simple_info_line()]: [html_decode(text)][log_end]"
+
+/proc/log_whisper(text, mob/speaker)
if (config.log_whisper)
- diary << "\[[time_stamp()]]WHISPER: [text][log_end]"
+ diary << "\[[time_stamp()]]WHISPER: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
-/proc/log_emote(text)
+/proc/log_emote(text, mob/speaker)
if (config.log_emote)
- diary << "\[[time_stamp()]]EMOTE: [text][log_end]"
+ diary << "\[[time_stamp()]]EMOTE: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
-/proc/log_attack(text)
+/proc/log_attack(attacker, defender, message)
if (config.log_attack)
- diary << "\[[time_stamp()]]ATTACK: [text][log_end]" //Seperate attack logs? Why? FOR THE GLORY OF SATAN!
+ diary << "\[[time_stamp()]]ATTACK: [attacker] against [defender]: [message][log_end]"
-/proc/log_adminsay(text)
+/proc/log_adminsay(text, mob/speaker)
if (config.log_adminchat)
- diary << "\[[time_stamp()]]ADMINSAY: [text][log_end]"
+ diary << "\[[time_stamp()]]ADMINSAY: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
+
+/proc/log_modsay(text, mob/speaker)
+ if (config.log_adminchat)
+ diary << "\[[time_stamp()]]MODSAY: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
+
+/proc/log_eventsay(text, mob/speaker)
+ if (config.log_adminchat)
+ diary << "\[[time_stamp()]]EVENTSAY: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
+
+/proc/log_ghostsay(text, mob/speaker)
+ if (config.log_say)
+ diary << "\[[time_stamp()]]DEADCHAT: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
+
+/proc/log_ghostemote(text, mob/speaker)
+ if (config.log_emote)
+ diary << "\[[time_stamp()]]DEADEMOTE: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
/proc/log_adminwarn(text)
if (config.log_adminwarn)
- diary << "\[[time_stamp()]]ADMINWARN: [text][log_end]"
+ diary << "\[[time_stamp()]]ADMINWARN: [html_decode(text)][log_end]"
-/proc/log_pda(text)
+/proc/log_pda(text, mob/speaker)
if (config.log_pda)
- diary << "\[[time_stamp()]]PDA: [text][log_end]"
+ diary << "\[[time_stamp()]]PDA: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
/proc/log_to_dd(text)
world.log << text //this comes before the config check because it can't possibly runtime
if(config.log_world_output)
diary << "\[[time_stamp()]]DD_OUTPUT: [text][log_end]"
+/proc/log_error(text)
+ world.log << text
+ error_log << "\[[time_stamp()]]RUNTIME: [text][log_end]"
+
/proc/log_misc(text)
diary << "\[[time_stamp()]]MISC: [text][log_end]"
@@ -105,12 +139,14 @@
return english_list(comps, nothing_text="0", and_text="|", comma_text="|")
//more or less a logging utility
-/proc/key_name(var/whom, var/include_link = null, var/include_name = 1, var/highlight_special_characters = 1)
+//Always return "Something/(Something)", even if it's an error message.
+/proc/key_name(var/whom, var/include_link = FALSE, var/include_name = TRUE, var/highlight_special_characters = TRUE)
var/mob/M
var/client/C
var/key
- if(!whom) return "*null*"
+ if(!whom)
+ return "INVALID/INVALID"
if(istype(whom, /client))
C = whom
M = C.mob
@@ -127,9 +163,11 @@
C = D.current.client
else if(istype(whom, /datum))
var/datum/D = whom
- return "*invalid:[D.type]*"
+ return "INVALID/([D.type])"
+ else if(istext(whom))
+ return "AUTOMATED/[whom]" //Just give them the text back
else
- return "*invalid*"
+ return "INVALID/INVALID"
. = ""
@@ -137,7 +175,7 @@
if(include_link && C)
. += ""
- if(C && C.holder && C.holder.fakekey && !include_name)
+ if(C && C.holder && C.holder.fakekey)
. += "Administrator"
else
. += key
@@ -146,21 +184,20 @@
if(C) . += ""
else . += " (DC)"
else
- . += "*no key*"
+ . += "INVALID"
- if(include_name && M)
- var/name
+ if(include_name)
+ var/name = "INVALID"
+ if(M)
+ if(M.real_name)
+ name = M.real_name
+ else if(M.name)
+ name = M.name
- if(M.real_name)
- name = M.real_name
- else if(M.name)
- name = M.name
-
-
- if(include_link && is_special_character(M) && highlight_special_characters)
- . += "/([name])" //Orange
- else
- . += "/([name])"
+ if(include_link && is_special_character(M) && highlight_special_characters)
+ name = "[name]" //Orange
+
+ . += "/([name])"
return .
@@ -189,3 +226,9 @@
if(!istype(d))
return json_encode(d)
return d.log_info_line()
+
+/mob/proc/simple_info_line()
+ return "[key_name(src)] ([x],[y],[z])"
+
+/client/proc/simple_info_line()
+ return "[key_name(src)] ([mob.x],[mob.y],[mob.z])"
diff --git a/code/_helpers/logging_vr.dm b/code/_helpers/logging_vr.dm
index 2f4c48acc6..66a91e0c2e 100644
--- a/code/_helpers/logging_vr.dm
+++ b/code/_helpers/logging_vr.dm
@@ -1,11 +1,11 @@
-/proc/log_nsay(text,inside)
+/proc/log_nsay(text, inside, mob/speaker)
if (config.log_say)
- diary << "\[[time_stamp()]]NSAY (NIF:[inside]): [text][log_end]"
+ diary << "\[[time_stamp()]]NSAY (NIF:[inside]): [speaker.simple_info_line()]: [html_decode(text)][log_end]"
-/proc/log_nme(text,inside)
+/proc/log_nme(text, inside, mob/speaker)
if (config.log_emote)
- diary << "\[[time_stamp()]]NME (NIF:[inside]): [text][log_end]"
+ diary << "\[[time_stamp()]]NME (NIF:[inside]): [speaker.simple_info_line()]: [html_decode(text)][log_end]"
-/proc/log_subtle(text)
+/proc/log_subtle(text, mob/speaker)
if (config.log_emote)
- diary << "\[[time_stamp()]]SUBTLE: [text][log_end]"
+ diary << "\[[time_stamp()]]SUBTLE: [speaker.simple_info_line()]: [html_decode(text)][log_end]"
diff --git a/code/_helpers/mobs.dm b/code/_helpers/mobs.dm
index 725812066c..1ba5ec30b5 100644
--- a/code/_helpers/mobs.dm
+++ b/code/_helpers/mobs.dm
@@ -145,13 +145,23 @@ Proc for attack log creation, because really why not
6 is additional information, anything that needs to be added
*/
-/proc/add_logs(mob/user, mob/target, what_done, var/admin=1, var/object=null, var/addition=null)
- if(user && ismob(user))
- user.attack_log += text("\[[time_stamp()]\] Has [what_done] [target ? "[target.name][(ismob(target) && target.ckey) ? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition]")
- if(target && ismob(target))
- target.attack_log += text("\[[time_stamp()]\] Has been [what_done] by [user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition]")
- if(admin)
- log_attack("[user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"] [what_done] [target ? "[target.name][(ismob(target) && target.ckey)? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition]")
+/proc/add_attack_logs(mob/user, mob/target, what_done, var/admin_notify = TRUE)
+ if(islist(target)) //Multi-victim adding
+ var/list/targets = target
+ for(var/mob/M in targets)
+ add_attack_logs(user,M,what_done,admin_notify)
+ return
+
+ var/user_str = key_name(user)
+ var/target_str = key_name(target)
+
+ if(ismob(user))
+ user.attack_log += text("\[[time_stamp()]\] Attacked [target_str]: [what_done]")
+ if(ismob(target))
+ target.attack_log += text("\[[time_stamp()]\] Attacked by [user_str]: [what_done]")
+ log_attack(user_str,target_str,what_done)
+ if(admin_notify)
+ msg_admin_attack("[key_name_admin(user)] vs [target_str]: [what_done]")
//checks whether this item is a module of the robot it is located in.
/proc/is_robot_module(var/obj/item/thing)
@@ -213,6 +223,8 @@ Proc for attack log creation, because really why not
/proc/do_after(mob/user, delay, atom/target = null, needhand = 1, progress = 1, var/incapacitation_flags = INCAPACITATION_DEFAULT)
if(!user)
return 0
+ if(!delay)
+ return 1 //Okay. Done.
var/atom/target_loc = null
if(target)
target_loc = target.loc
diff --git a/code/_helpers/time.dm b/code/_helpers/time.dm
index 6dad42e128..58348761f8 100644
--- a/code/_helpers/time.dm
+++ b/code/_helpers/time.dm
@@ -58,8 +58,11 @@ var/next_station_date_change = 1 DAY
station_date = num2text((text2num(time2text(timeofday, "YYYY"))+544)) + "-" + time2text(timeofday, "MM-DD")
return station_date
+//ISO 8601
/proc/time_stamp()
- return time2text(station_time_in_ticks, "hh:mm:ss")
+ var/date_portion = time2text(world.timeofday, "YYYY-MM-DD")
+ var/time_portion = time2text(world.timeofday, "hh:mm:ss")
+ return "[date_portion]T[time_portion]"
/* Returns 1 if it is the selected month and day */
proc/isDay(var/month, var/day)
diff --git a/code/_helpers/unsorted.dm b/code/_helpers/unsorted.dm
index 724f5789d8..92ad017cd2 100644
--- a/code/_helpers/unsorted.dm
+++ b/code/_helpers/unsorted.dm
@@ -800,7 +800,6 @@ proc/GaussRandRound(var/sigma,var/roundto)
var/old_dir1 = T.dir
var/old_icon_state1 = T.icon_state
var/old_icon1 = T.icon
- var/old_overlays = T.overlays.Copy()
var/old_underlays = T.underlays.Copy()
var/old_decals = T.decals ? T.decals.Copy() : null
@@ -808,11 +807,9 @@ proc/GaussRandRound(var/sigma,var/roundto)
X.set_dir(old_dir1)
X.icon_state = old_icon_state1
X.icon = old_icon1
- X.overlays = old_overlays
+ X.copy_overlays(T, TRUE)
X.underlays = old_underlays
X.decals = old_decals
- if(old_decals)
- X.apply_decals()
//Move the air from source to dest
var/turf/simulated/ST = T
@@ -838,14 +835,10 @@ proc/GaussRandRound(var/sigma,var/roundto)
if(shuttlework)
var/turf/simulated/shuttle/SS = T
SS.landed_holder.leave_turf()
-
else if(turftoleave)
T.ChangeTurf(turftoleave)
- T.apply_decals()
-
else
T.ChangeTurf(get_base_turf_by_area(T))
- T.apply_decals()
refined_src -= T
refined_trg -= B
diff --git a/code/_macros_vr.dm b/code/_macros_vr.dm
new file mode 100644
index 0000000000..daa1123574
--- /dev/null
+++ b/code/_macros_vr.dm
@@ -0,0 +1,2 @@
+#define isbelly(A) istype(A, /obj/belly)
+#define isstorage(A) istype(A, /obj/item/weapon/storage)
\ No newline at end of file
diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm
index daaa52e827..ae726ec481 100644
--- a/code/_onclick/hud/robot.dm
+++ b/code/_onclick/hud/robot.dm
@@ -278,4 +278,4 @@ var/obj/screen/robot_inventory
/mob/living/silicon/robot/update_hud()
..()
if(modtype)
- hands.icon_state = lowertext(modtype)
+ hands.icon_state = lowertext(modtype)
\ No newline at end of file
diff --git a/code/_onclick/hud/robot_vr.dm b/code/_onclick/hud/robot_vr.dm
new file mode 100644
index 0000000000..5e376182a0
--- /dev/null
+++ b/code/_onclick/hud/robot_vr.dm
@@ -0,0 +1,6 @@
+/mob/living/silicon/robot/update_hud()
+ if(ui_style_vr)
+ hands.icon = 'icons/mob/screen1_robot_vr.dmi'
+ if(modtype)
+ hands.icon_state = lowertext(modtype)
+ ..()
\ No newline at end of file
diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm
index 01e87b490d..d583084791 100644
--- a/code/_onclick/item_attack.dm
+++ b/code/_onclick/item_attack.dm
@@ -82,9 +82,7 @@ avoid code duplication. This includes items that may sometimes act as a standard
M.lastattacker = user
if(!no_attack_log)
- user.attack_log += "\[[time_stamp()]\] Attacked [M.name] ([M.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])"
- M.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])"
- msg_admin_attack("[key_name(user)] attacked [key_name(M)] with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])" )
+ add_attack_logs(user,M,"attacked with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])")
/////////////////////////
user.setClickCooldown(user.get_attack_speed(src))
diff --git a/code/controllers/subsystems/atoms.dm b/code/controllers/subsystems/atoms.dm
index 6b5669878c..5b09b186bb 100644
--- a/code/controllers/subsystems/atoms.dm
+++ b/code/controllers/subsystems/atoms.dm
@@ -135,9 +135,7 @@ SUBSYSTEM_DEF(atoms)
/datum/controller/subsystem/atoms/Shutdown()
var/initlog = InitLog()
if(initlog)
- //text2file(initlog, "[GLOB.log_directory]/initialize.log")
- var/date_string = time2text(world.realtime, "YYYY/MM-Month/DD-Day")
- text2file(initlog, "data/logs/[date_string]-initialize.log")
+ text2file(initlog, "[log_path]-initialize.log")
#undef BAD_INIT_QDEL_BEFORE
#undef BAD_INIT_DIDNT_INIT
diff --git a/code/controllers/subsystems/bellies_vr.dm b/code/controllers/subsystems/bellies_vr.dm
new file mode 100644
index 0000000000..faaa297ca3
--- /dev/null
+++ b/code/controllers/subsystems/bellies_vr.dm
@@ -0,0 +1,41 @@
+#define SSBELLIES_PROCESSED 1
+#define SSBELLIES_IGNORED 2
+
+//
+// Bellies subsystem - Process vore bellies
+//
+
+SUBSYSTEM_DEF(bellies)
+ name = "Bellies"
+ priority = 5
+ wait = 1 SECONDS
+ flags = SS_KEEP_TIMING|SS_NO_INIT
+ runlevels = RUNLEVEL_GAME|RUNLEVEL_POSTGAME
+
+ var/static/list/belly_list = list()
+ var/list/currentrun = list()
+ var/ignored_bellies = 0
+
+/datum/controller/subsystem/bellies/stat_entry()
+ ..("#: [belly_list.len] | P: [ignored_bellies]")
+
+/datum/controller/subsystem/bellies/fire(resumed = 0)
+ if (!resumed)
+ ignored_bellies = 0
+ src.currentrun = belly_list.Copy()
+
+ //cache for sanic speed (lists are references anyways)
+ var/list/currentrun = src.currentrun
+ var/times_fired = src.times_fired
+ while(currentrun.len)
+ var/obj/belly/B = currentrun[currentrun.len]
+ currentrun.len--
+
+ if(QDELETED(B))
+ belly_list -= B
+ else
+ if(B.process_belly(times_fired,wait) == SSBELLIES_IGNORED)
+ ignored_bellies++
+
+ if (MC_TICK_CHECK)
+ return
diff --git a/code/controllers/subsystems/floor_decals.dm b/code/controllers/subsystems/floor_decals.dm
deleted file mode 100644
index 39e4515d0d..0000000000
--- a/code/controllers/subsystems/floor_decals.dm
+++ /dev/null
@@ -1,28 +0,0 @@
-//
-// Floor Decals Initialization Subsystem
-// This is part of the giant decal hack that works around a BYOND bug where DreamDaemon will crash if you
-// update overlays on turfs too much.
-// The master_controller on Polaris used to init decals prior to initializing areas (which initilized turfs)
-// Now that we switched to subsystems we still want to do the same thing, so this takes care of it.
-//
-SUBSYSTEM_DEF(floor_decals)
- name = "Floor Decals"
- init_order = INIT_ORDER_DECALS
- flags = SS_NO_FIRE
-
-/datum/controller/subsystem/floor_decals/Initialize(timeofday)
- if(floor_decals_initialized)
- return ..()
- to_world_log("Initializing Floor Decals")
- admin_notice("Initializing Floor Decals", R_DEBUG)
- var/list/turfs_with_decals = list()
- for(var/obj/effect/floor_decal/D in world)
- var/T = D.add_to_turf_decals()
- if(T) turfs_with_decals |= T
- CHECK_TICK
- for(var/item in turfs_with_decals)
- var/turf/T = item
- if(T.decals) T.apply_decals()
- CHECK_TICK
- floor_decals_initialized = TRUE
- return ..()
diff --git a/code/controllers/subsystems/garbage.dm b/code/controllers/subsystems/garbage.dm
index 32c1e37a6e..b4d43a8d3f 100644
--- a/code/controllers/subsystems/garbage.dm
+++ b/code/controllers/subsystems/garbage.dm
@@ -81,7 +81,7 @@ SUBSYSTEM_DEF(garbage)
dellog += "\tIgnored force: [I.no_respect_force] times"
if (I.no_hint)
dellog += "\tNo hint: [I.no_hint] times"
- log_misc(dellog.Join())
+ text2file(dellog.Join(), "[log_path]-qdel.log")
/datum/controller/subsystem/garbage/fire()
//the fact that this resets its processing each fire (rather then resume where it left off) is intentional.
diff --git a/code/controllers/subsystems/holomaps_vr.dm b/code/controllers/subsystems/holomaps_vr.dm
new file mode 100644
index 0000000000..5fcca27480
--- /dev/null
+++ b/code/controllers/subsystems/holomaps_vr.dm
@@ -0,0 +1,24 @@
+//
+// Holo-Minimaps Generation Subsystem handles initialization of the holo minimaps.
+// Look in code/modules/holomap/generate_holomap.dm to find generateHoloMinimaps()
+//
+SUBSYSTEM_DEF(holomaps)
+ name = "HoloMiniMaps"
+ init_order = INIT_ORDER_HOLOMAPS
+ flags = SS_NO_FIRE
+ var/static/holomaps_initialized = FALSE
+ var/static/list/holoMiniMaps = list()
+ var/static/list/extraMiniMaps = list()
+ var/static/list/station_holomaps = list()
+
+/datum/controller/subsystem/holomaps/Recover()
+ flags |= SS_NO_INIT // Make extra sure we don't initialize twice.
+
+/datum/controller/subsystem/holomaps/Initialize(timeofday)
+ generateHoloMinimaps()
+ . = ..()
+
+/datum/controller/subsystem/holomaps/stat_entry(msg)
+ if (!Debug2)
+ return // Only show up in stat panel if debugging is enabled.
+ . = ..()
diff --git a/code/controllers/subsystems/overlays.dm b/code/controllers/subsystems/overlays.dm
index 6d7581e126..ed9b81016f 100644
--- a/code/controllers/subsystems/overlays.dm
+++ b/code/controllers/subsystems/overlays.dm
@@ -11,6 +11,8 @@ SUBSYSTEM_DEF(overlays)
var/list/overlay_icon_state_caches // Cache thing
var/list/overlay_icon_cache // Cache thing
+var/global/image/appearance_bro = new() // Temporarily super-global because of BYOND init order dumbness.
+
/datum/controller/subsystem/overlays/PreInit()
overlay_icon_state_caches = list()
overlay_icon_cache = list()
@@ -27,9 +29,7 @@ SUBSYSTEM_DEF(overlays)
/datum/controller/subsystem/overlays/Shutdown()
- //text2file(render_stats(stats), "[GLOB.log_directory]/overlay.log")
- var/date_string = time2text(world.realtime, "YYYY/MM-Month/DD-Day")
- text2file(render_stats(stats), "data/logs/[date_string]-overlay.log")
+ text2file(render_stats(stats), "[log_path]-overlay.log")
/datum/controller/subsystem/overlays/Recover()
overlay_icon_state_caches = SSoverlays.overlay_icon_state_caches
@@ -90,7 +90,7 @@ SUBSYSTEM_DEF(overlays)
icon_cache[icon] = .
/atom/proc/build_appearance_list(old_overlays)
- var/static/image/appearance_bro = new()
+ // var/static/image/appearance_bro = new() // Moved to be superglobal due to BYOND insane init order stupidness.
var/list/new_overlays = list()
if (!islist(old_overlays))
old_overlays = list(old_overlays)
diff --git a/code/controllers/subsystems/transcore_vr.dm b/code/controllers/subsystems/transcore_vr.dm
index f98bf6d2c0..4958d87f3d 100644
--- a/code/controllers/subsystems/transcore_vr.dm
+++ b/code/controllers/subsystems/transcore_vr.dm
@@ -152,9 +152,7 @@ SUBSYSTEM_DEF(transcore)
// Send a past-due notification to the medical radio channel.
/datum/controller/subsystem/transcore/proc/notify(var/name)
ASSERT(name)
- var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null)
- a.autosay("[name] is past-due for a mind backup. This will be the only notification.", "TransCore Oversight", "Medical")
- qdel(a)
+ global_announcer.autosay("[name] is past-due for a mind backup. This will be the only notification.", "TransCore Oversight", "Medical")
// Called from mind_record to add itself to the transcore.
/datum/controller/subsystem/transcore/proc/add_backup(var/datum/transhuman/mind_record/MR)
@@ -187,10 +185,8 @@ SUBSYSTEM_DEF(transcore)
// Moves all mind records from the databaes into the disk and shuts down all backup canary processing.
/datum/controller/subsystem/transcore/proc/core_dump(var/obj/item/weapon/disk/transcore/disk)
ASSERT(disk)
- var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null)
- a.autosay("An emergency core dump has been initiated!", "TransCore Oversight", "Command")
- a.autosay("An emergency core dump has been initiated!", "TransCore Oversight", "Medical")
- qdel(a)
+ global_announcer.autosay("An emergency core dump has been initiated!", "TransCore Oversight", "Command")
+ global_announcer.autosay("An emergency core dump has been initiated!", "TransCore Oversight", "Medical")
disk.stored += backed_up
backed_up.Cut()
diff --git a/code/datums/helper_datums/teleport_vr.dm b/code/datums/helper_datums/teleport_vr.dm
index cbae240cff..1cb73d6ad9 100644
--- a/code/datums/helper_datums/teleport_vr.dm
+++ b/code/datums/helper_datums/teleport_vr.dm
@@ -1,22 +1,13 @@
/datum/teleport/proc/try_televore()
- var/datum/belly/target_belly
-
- //Destination is a living thing
- target_belly = check_belly(destination)
-
- //Destination has a living thing on it
- if(!target_belly)
- for(var/mob/living/M in get_turf(destination))
- if(M.vore_organs.len)
- var/I = M.vore_organs[1]
- target_belly = M.vore_organs[I]
-
- if(target_belly)
- teleatom.forceMove(destination.loc)
+ //Destination is in a belly
+ if(isbelly(destination.loc))
+ var/obj/belly/B = destination.loc
+
+ teleatom.forceMove(get_turf(B)) //So we can splash the sound and sparks and everything.
playSpecials(destination,effectout,soundout)
- target_belly.internal_contents |= teleatom
- playsound(destination, target_belly.vore_sound, 100, 1)
+ teleatom.forceMove(B)
return 1
//No fun!
- return 0
\ No newline at end of file
+ return 0
+
\ No newline at end of file
diff --git a/code/datums/supplypacks/robotics.dm b/code/datums/supplypacks/robotics.dm
index 3e861e354b..d9f20c5aa6 100644
--- a/code/datums/supplypacks/robotics.dm
+++ b/code/datums/supplypacks/robotics.dm
@@ -116,14 +116,6 @@
containername = "Robolimb blueprints (Bishop)"
access = access_robotics
-/datum/supply_packs/robotics/robolimbs/veymed
- name = "Vey-Med robolimb blueprints"
- contains = list(/obj/item/weapon/disk/limb/veymed)
- cost = 70
- containertype = /obj/structure/closet/crate/secure/science
- containername = "Robolimb blueprints (Vey-Med)"
- access = access_robotics
-
/datum/supply_packs/robotics/mecha_ripley
name = "Circuit Crate (\"Ripley\" APLU)"
contains = list(
diff --git a/code/defines/obj.dm b/code/defines/obj.dm
index 47a24f192f..f300496aa2 100644
--- a/code/defines/obj.dm
+++ b/code/defines/obj.dm
@@ -203,6 +203,12 @@ var/global/list/PDA_Manifest = list()
anchored = 1
unacidable = 1//temporary until I decide whether the borg can be removed. -veyveyr
+/obj/structure/showcase/sign
+ name = "WARNING: WILDERNESS"
+ icon = 'icons/obj/stationobjs.dmi'
+ icon_state = "wilderness1"
+ desc = "This appears to be a sign warning people that the other side is dangerous. It also says that NanoTrasen cannot guarantee your safety beyond this point."
+
/obj/item/mouse_drag_pointer = MOUSE_ACTIVE_POINTER
/obj/item/weapon/beach_ball
diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm
index d6ab3edc0c..902285bf45 100644
--- a/code/defines/procs/announce.dm
+++ b/code/defines/procs/announce.dm
@@ -94,7 +94,7 @@ datum/announcement/priority/command/Sound(var/message_sound)
datum/announcement/proc/Log(message as text, message_title as text)
if(log)
- log_say("[key_name(usr)] has made \a [announcement_type]: [message_title] - [message] - [announcer]")
+ log_game("[key_name(usr)] has made \a [announcement_type]: [message_title] - [message] - [announcer]")
message_admins("[key_name_admin(usr)] has made \a [announcement_type].", 1)
/proc/GetNameAndAssignmentFromId(var/obj/item/weapon/card/id/I)
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index ae21bf8093..4673d0ef26 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -260,26 +260,26 @@ var/list/mob/living/forced_ambiance_list = new
// If we previously were in an area with force-played ambiance, stop it.
if(L in forced_ambiance_list)
- L << sound(null, channel = 1)
+ L << sound(null, channel = CHANNEL_AMBIENCE_FORCED)
forced_ambiance_list -= L
if(!L.client.ambience_playing)
L.client.ambience_playing = 1
- L << sound('sound/ambience/shipambience.ogg', repeat = 1, wait = 0, volume = 35, channel = 2)
+ L << sound('sound/ambience/shipambience.ogg', repeat = 1, wait = 0, volume = 35, channel = CHANNEL_AMBIENCE)
if(forced_ambience)
if(forced_ambience.len)
forced_ambiance_list |= L
var/sound/chosen_ambiance = pick(forced_ambience)
if(!istype(chosen_ambiance))
- chosen_ambiance = sound(chosen_ambiance, repeat = 1, wait = 0, volume = 25, channel = 1)
+ chosen_ambiance = sound(chosen_ambiance, repeat = 1, wait = 0, volume = 25, channel = CHANNEL_AMBIENCE_FORCED)
L << chosen_ambiance
else
L << sound(null, channel = 1)
else if(src.ambience.len && prob(35))
if((world.time >= L.client.played + 600))
var/sound = pick(ambience)
- L << sound(sound, repeat = 0, wait = 0, volume = 25, channel = 1)
+ L << sound(sound, repeat = 0, wait = 0, volume = 25, channel = CHANNEL_AMBIENCE)
L.client.played = world.time
/area/proc/gravitychange(var/gravitystate = 0, var/area/A)
@@ -339,3 +339,9 @@ var/list/mob/living/forced_ambiance_list = new
/area/proc/shuttle_departed()
return TRUE
+
+/area/AllowDrop()
+ CRASH("Bad op: area/AllowDrop() called")
+
+/area/drop_location()
+ CRASH("Bad op: area/drop_location() called")
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index dba0ec67ab..c994aff121 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -502,3 +502,12 @@
if(A && A.has_gravity())
return TRUE
return FALSE
+
+/atom/proc/drop_location()
+ var/atom/L = loc
+ if(!L)
+ return null
+ return L.AllowDrop() ? L : get_turf(L)
+
+/atom/proc/AllowDrop()
+ return FALSE
diff --git a/code/game/gamemodes/changeling/powers/absorb.dm b/code/game/gamemodes/changeling/powers/absorb.dm
index 0af67b22ed..f76fd5ca47 100644
--- a/code/game/gamemodes/changeling/powers/absorb.dm
+++ b/code/game/gamemodes/changeling/powers/absorb.dm
@@ -53,9 +53,7 @@
src << "We stab [T] with the proboscis."
src.visible_message("[src] stabs [T] with the proboscis!")
T << "You feel a sharp stabbing pain!"
- T.attack_log += text("\[[time_stamp()]\] Was absorbed by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Absorbed [key_name(T)]")
- msg_admin_attack("[key_name(T)] was absorbed by [key_name(src)]")
+ add_attack_logs(src,T,"Absorbed (changeling)")
var/obj/item/organ/external/affecting = T.get_organ(src.zone_sel.selecting)
if(affecting.take_damage(39,0,1,0,"large organic needle"))
T:UpdateDamageIcon()
diff --git a/code/game/gamemodes/changeling/powers/bioelectrogenesis.dm b/code/game/gamemodes/changeling/powers/bioelectrogenesis.dm
index 1579252628..3f3c1bd7ad 100644
--- a/code/game/gamemodes/changeling/powers/bioelectrogenesis.dm
+++ b/code/game/gamemodes/changeling/powers/bioelectrogenesis.dm
@@ -47,7 +47,7 @@
var/agony = 80 * siemens //Does more than if hit with an electric hand, since grabbing is slower.
G.affecting.stun_effect_act(0, agony, BP_TORSO, src)
- msg_admin_attack("[key_name(src)] shocked [key_name(G.affecting)] with the [src].")
+ add_attack_logs(src,G.affecting,"Changeling shocked")
if(siemens)
visible_message("Arcs of electricity strike [G.affecting]!",
@@ -149,7 +149,7 @@
C.electrocute_act(electrocute_amount * siemens,src,1.0,BP_TORSO)
C.stun_effect_act(0, agony_amount * siemens, BP_TORSO, src)
- msg_admin_attack("[key_name(user)] shocked [key_name(C)] with the [src].")
+ add_attack_logs(user,C,"Shocked with [src]")
if(siemens)
visible_message("Arcs of electricity strike [C]!",
diff --git a/code/game/gamemodes/changeling/powers/blind_sting.dm b/code/game/gamemodes/changeling/powers/blind_sting.dm
index 41b14478b3..347881df9b 100644
--- a/code/game/gamemodes/changeling/powers/blind_sting.dm
+++ b/code/game/gamemodes/changeling/powers/blind_sting.dm
@@ -15,9 +15,7 @@
var/mob/living/carbon/T = changeling_sting(20,/mob/proc/changeling_blind_sting)
if(!T)
return 0
- T.attack_log += text("\[[time_stamp()]\] Was blind stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used blind sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was blind stung by [key_name(src)]")
+ add_attack_logs(src,T,"Blind sting (changeling)")
T << "Your eyes burn horrificly!"
T.disabilities |= NEARSIGHTED
var/duration = 300
diff --git a/code/game/gamemodes/changeling/powers/cryo_sting.dm b/code/game/gamemodes/changeling/powers/cryo_sting.dm
index 4bb92a543e..bc68428d89 100644
--- a/code/game/gamemodes/changeling/powers/cryo_sting.dm
+++ b/code/game/gamemodes/changeling/powers/cryo_sting.dm
@@ -16,9 +16,7 @@
var/mob/living/carbon/T = changeling_sting(20,/mob/proc/changeling_cryo_sting)
if(!T)
return 0
- T.attack_log += text("\[[time_stamp()]\] Was cryo stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used cryo sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was cryo stung by [key_name(src)]")
+ add_attack_logs(src,T,"Cryo sting (changeling)")
var/inject_amount = 10
if(src.mind.changeling.recursive_enhancement)
inject_amount = inject_amount * 1.5
diff --git a/code/game/gamemodes/changeling/powers/deaf_sting.dm b/code/game/gamemodes/changeling/powers/deaf_sting.dm
index 24c1e5d260..a94ad1744a 100644
--- a/code/game/gamemodes/changeling/powers/deaf_sting.dm
+++ b/code/game/gamemodes/changeling/powers/deaf_sting.dm
@@ -15,9 +15,7 @@
var/mob/living/carbon/T = changeling_sting(5,/mob/proc/changeling_deaf_sting)
if(!T) return 0
- T.attack_log += text("\[[time_stamp()]\] Was deaf stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used deaf sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was deaf stung by [key_name(src)]")
+ add_attack_logs(src,T,"Deaf sting (changeling)")
var/duration = 300
if(src.mind.changeling.recursive_enhancement)
duration = duration + 100
diff --git a/code/game/gamemodes/changeling/powers/death_sting.dm b/code/game/gamemodes/changeling/powers/death_sting.dm
index 52412a4282..6dd0cdbf85 100644
--- a/code/game/gamemodes/changeling/powers/death_sting.dm
+++ b/code/game/gamemodes/changeling/powers/death_sting.dm
@@ -13,9 +13,7 @@
var/mob/living/carbon/T = changeling_sting(40,/mob/proc/changeling_DEATHsting)
if(!T)
return 0
- T.attack_log += text("\[[time_stamp()]\] Was death stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used death sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was death stung by [key_name(src)]")
+ add_attack_logs(src,T,"Death sting (changeling)")
T << "You feel a small prick and your chest becomes tight."
T.silent = 10
T.Paralyse(10)
diff --git a/code/game/gamemodes/changeling/powers/delayed_toxin_sting.dm b/code/game/gamemodes/changeling/powers/delayed_toxin_sting.dm
index a9b323465c..7853a9603e 100644
--- a/code/game/gamemodes/changeling/powers/delayed_toxin_sting.dm
+++ b/code/game/gamemodes/changeling/powers/delayed_toxin_sting.dm
@@ -28,10 +28,7 @@
var/mob/living/carbon/T = changeling_sting(20,/mob/proc/changeling_delayed_toxic_sting)
if(!T)
return 0
- T.attack_log += text("\[[time_stamp()]\] Was delayed toxic stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used delayed toxic sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was delayed toxic stung by [key_name(src)]")
-
+ add_attack_logs(src,T,"Delayed toxic sting (chagneling)")
var/type_to_give = /datum/modifier/delayed_toxin_sting
if(src.mind.changeling.recursive_enhancement)
type_to_give = /datum/modifier/delayed_toxin_sting/strong
diff --git a/code/game/gamemodes/changeling/powers/enfeebling_string.dm b/code/game/gamemodes/changeling/powers/enfeebling_string.dm
index b7a6c56957..16303f7c58 100644
--- a/code/game/gamemodes/changeling/powers/enfeebling_string.dm
+++ b/code/game/gamemodes/changeling/powers/enfeebling_string.dm
@@ -35,9 +35,7 @@
if(ishuman(T))
var/mob/living/carbon/human/H = T
- T.attack_log += text("\[[time_stamp()]\] Was enfeebling stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used enfeebling sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was enfeebling stung by [key_name(src)]")
+ add_attack_logs(src,T,"Enfeebling sting (changeling)")
var/type_to_give = /datum/modifier/enfeeble
if(src.mind.changeling.recursive_enhancement)
diff --git a/code/game/gamemodes/changeling/powers/extract_dna_sting.dm b/code/game/gamemodes/changeling/powers/extract_dna_sting.dm
index 6198e409a6..0c5d91d83b 100644
--- a/code/game/gamemodes/changeling/powers/extract_dna_sting.dm
+++ b/code/game/gamemodes/changeling/powers/extract_dna_sting.dm
@@ -35,9 +35,7 @@
src << "This creature's DNA is ruined beyond useability!"
return 0
- T.attack_log += text("\[[time_stamp()]\] Had DNA extracted via sting by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used DNA extraction sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was DNA extraction stung by [key_name(src)]")
+ add_attack_logs(src,T,"DNA extraction sting (changeling)")
var/datum/absorbed_dna/newDNA = new(T.real_name, T.dna, T.species.name, T.languages)
absorbDNA(newDNA)
diff --git a/code/game/gamemodes/changeling/powers/lsd_sting.dm b/code/game/gamemodes/changeling/powers/lsd_sting.dm
index 9adb4acd09..fabb81327e 100644
--- a/code/game/gamemodes/changeling/powers/lsd_sting.dm
+++ b/code/game/gamemodes/changeling/powers/lsd_sting.dm
@@ -13,9 +13,7 @@
var/mob/living/carbon/T = changeling_sting(15,/mob/proc/changeling_lsdsting)
if(!T) return 0
- T.attack_log += text("\[[time_stamp()]\] Was hallucination stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used hallucination sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was hallucination stung by [key_name(src)]")
+ add_attack_logs(src,T,"Hallucination sting (changeling)")
spawn(rand(300,600))
if(T) T.hallucination += 400
feedback_add_details("changeling_powers","HS")
diff --git a/code/game/gamemodes/changeling/powers/para_sting.dm b/code/game/gamemodes/changeling/powers/para_sting.dm
index efe6fe8f79..7a0020bd0f 100644
--- a/code/game/gamemodes/changeling/powers/para_sting.dm
+++ b/code/game/gamemodes/changeling/powers/para_sting.dm
@@ -12,9 +12,7 @@
var/mob/living/carbon/T = changeling_sting(30,/mob/proc/changeling_paralysis_sting)
if(!T)
return 0
- T.attack_log += text("\[[time_stamp()]\] Was paralysis stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used paralysis sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was paralysis stung by [key_name(src)]")
+ add_attack_logs(src,T,"Paralysis sting (changeling)")
T << "Your muscles begin to painfully tighten."
T.Weaken(20)
feedback_add_details("changeling_powers","PS")
diff --git a/code/game/gamemodes/changeling/powers/shriek.dm b/code/game/gamemodes/changeling/powers/shriek.dm
index 40e796490f..4989c27f87 100644
--- a/code/game/gamemodes/changeling/powers/shriek.dm
+++ b/code/game/gamemodes/changeling/powers/shriek.dm
@@ -51,12 +51,8 @@
range = range * 2
to_chat(src, "We are extra loud.")
- src.attack_log += text("\[[time_stamp()]\] Used Resonant Shriek.")
- message_admins("[key_name(src)] used Resonant Shriek ([src.x],[src.y],[src.z]) (JMP).")
- log_game("[key_name(src)] used Resonant Shriek.")
-
visible_message("[src] appears to shout.")
-
+ var/list/affected = list()
for(var/mob/living/M in range(range, src))
if(iscarbon(M))
if(!M.mind || !M.mind.changeling)
@@ -67,7 +63,7 @@
M.adjustEarDamage(0,30)
M.Confuse(20)
M << sound('sound/effects/screech.ogg')
- M.attack_log += text("\[[time_stamp()]\] Was affected by [key_name(src)]'s Resonant Shriek.")
+ affected += M
else
if(M != src)
M << "You hear a familiar screech from nearby. It has no effect on you."
@@ -77,7 +73,7 @@
M << sound('sound/weapons/flash.ogg')
M << "Auditory input overloaded. Reinitializing..."
M.Weaken(rand(5,10))
- M.attack_log += text("\[[time_stamp()]\] Was affected by [key_name(src)]'s Resonant Shriek.")
+ affected += M
for(var/obj/machinery/light/L in range(range, src))
L.on = 1
@@ -85,6 +81,7 @@
changeling.last_shriek = world.time
+ add_attack_logs(src,affected,"Used resonant shriek")
feedback_add_details("changeling_powers","RS")
return 1
@@ -133,9 +130,7 @@
visible_message("[src] appears to shout.")
- src.attack_log += text("\[[time_stamp()]\] Used Dissonant Shriek.")
- message_admins("[key_name(src)] used Dissonant Shriek ([src.x],[src.y],[src.z]) (JMP).")
- log_game("[key_name(src)] used Dissonant Shriek.")
+ add_attack_logs(src,null,"Use dissonant shriek")
for(var/obj/machinery/light/L in range(5, src))
L.on = 1
diff --git a/code/game/gamemodes/changeling/powers/silence_sting.dm b/code/game/gamemodes/changeling/powers/silence_sting.dm
index 1ab25278a4..334b0c139f 100644
--- a/code/game/gamemodes/changeling/powers/silence_sting.dm
+++ b/code/game/gamemodes/changeling/powers/silence_sting.dm
@@ -15,9 +15,7 @@
var/mob/living/carbon/T = changeling_sting(10,/mob/proc/changeling_silence_sting)
if(!T) return 0
- T.attack_log += text("\[[time_stamp()]\] Was silence stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used silence sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was silence stung by [key_name(src)]")
+ add_attack_logs(src,T,"Silence sting (changeling)")
var/duration = 30
if(src.mind.changeling.recursive_enhancement)
duration = duration + 10
diff --git a/code/game/gamemodes/changeling/powers/transform_sting.dm b/code/game/gamemodes/changeling/powers/transform_sting.dm
index 797eec92d2..678e195e22 100644
--- a/code/game/gamemodes/changeling/powers/transform_sting.dm
+++ b/code/game/gamemodes/changeling/powers/transform_sting.dm
@@ -36,9 +36,7 @@
if((HUSK in T.mutations) || (!ishuman(T) && !issmall(T)))
src << "Our sting appears ineffective against its DNA."
return 0
- T.attack_log += text("\[[time_stamp()]\] Was transform stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used transform sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was transform stung by [key_name(src)]")
+ add_attack_logs(src,T,"Transformation sting (changeling)")
T.visible_message("[T] transforms!")
T.dna = chosen_dna.Clone()
T.real_name = chosen_dna.real_name
diff --git a/code/game/gamemodes/changeling/powers/unfat_sting.dm b/code/game/gamemodes/changeling/powers/unfat_sting.dm
index 4b42f55e30..f2e238746d 100644
--- a/code/game/gamemodes/changeling/powers/unfat_sting.dm
+++ b/code/game/gamemodes/changeling/powers/unfat_sting.dm
@@ -11,9 +11,7 @@
var/mob/living/carbon/T = changeling_sting(5,/mob/proc/changeling_unfat_sting)
if(!T) return 0
- T.attack_log += text("\[[time_stamp()]\] Was unfat stung by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Used unfat sting on [key_name(T)]")
- msg_admin_attack("[key_name(T)] was unfat stung by [key_name(src)]")
+ add_attack_logs(src,T,"Unfat sting (changeling)")
T << "you feel a small prick as stomach churns violently and you become to feel skinnier."
T.overeatduration = 0
T.nutrition -= 100
diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm
index 8db7a49255..d91e2e1f47 100644
--- a/code/game/gamemodes/cult/ritual.dm
+++ b/code/game/gamemodes/cult/ritual.dm
@@ -292,10 +292,7 @@ var/global/list/rnwords = list("ire","ego","nahlizet","certum","veri","jatkaa","
words[cultwords[V]] = V
attack(mob/living/M as mob, mob/living/user as mob)
-
- M.attack_log += text("\[[time_stamp()]\] Has had the [name] used on them by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used [name] on [M.name] ([M.ckey])")
- msg_admin_attack("[user.name] ([user.ckey]) used [name] on [M.name] ([M.ckey]) (JMP)")
+ add_attack_logs(user,M,"Hit with [name]")
if(istype(M,/mob/observer/dead))
var/mob/observer/dead/D = M
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 0e0ff60791..d7579698d1 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -139,7 +139,7 @@ var/list/sacrificed = list()
target.take_overall_damage(0, rand(5, 20)) // You dirty resister cannot handle the damage to your mind. Easily. - even cultists who accept right away should experience some effects
// Resist messages go!
if(initial_message) //don't do this stuff right away, only if they resist or hesitate.
- admin_attack_log(attacker, target, "Used a convert rune", "Was subjected to a convert rune", "used a convert rune on")
+ add_attack_logs(attacker,target,"Convert rune")
switch(target.getFireLoss())
if(0 to 25)
target << "Your blood boils as you force yourself to resist the corruption invading every corner of your mind."
@@ -247,7 +247,7 @@ var/list/sacrificed = list()
if(R.word1==cultwords["travel"] && R.word2==cultwords["blood"] && R.word3==cultwords["self"])
for(var/mob/living/carbon/D in R.loc)
if(D.stat!=2)
- admin_attack_log(usr, D, "Used a blood drain rune.", "Was victim of a blood drain rune.", "used a blood drain rune on")
+ add_attack_logs(usr,D,"Blood drain rune")
var/bdrain = rand(1,25)
D << "You feel weakened."
D.take_overall_damage(bdrain, 0)
@@ -933,7 +933,7 @@ var/list/sacrificed = list()
if(affected.len)
usr.say("Sti[pick("'","`")] kaliedir!")
usr << "The world becomes quiet as the deafening rune dissipates into fine dust."
- admin_attacker_log_many_victims(usr, affected, "Used a deafen rune.", "Was victim of a deafen rune.", "used a deafen rune on")
+ add_attack_logs(usr,affected,"Deafen rune")
qdel(src)
else
return fizzle()
@@ -952,7 +952,7 @@ var/list/sacrificed = list()
if(affected.len)
usr.whisper("Sti[pick("'","`")] kaliedir!")
usr << "Your talisman turns into gray dust, deafening everyone around."
- admin_attacker_log_many_victims(usr, affected, "Used a deafen rune.", "Was victim of a deafen rune.", "used a deafen rune on")
+ add_attack_logs(usr, affected, "Deafen rune")
for (var/mob/V in orange(1,src))
if(!(iscultist(V)))
V.show_message("Dust flows from [usr]'s hands for a moment, and the world suddenly becomes quiet..", 3)
@@ -978,7 +978,7 @@ var/list/sacrificed = list()
if(affected.len)
usr.say("Sti[pick("'","`")] kaliesin!")
usr << "The rune flashes, blinding those who not follow the Nar-Sie, and dissipates into fine dust."
- admin_attacker_log_many_victims(usr, affected, "Used a blindness rune.", "Was victim of a blindness rune.", "used a blindness rune on")
+ add_attack_logs(usr, affected, "Blindness rune")
qdel(src)
else
return fizzle()
@@ -998,7 +998,7 @@ var/list/sacrificed = list()
if(affected.len)
usr.whisper("Sti[pick("'","`")] kaliesin!")
usr << "Your talisman turns into gray dust, blinding those who not follow the Nar-Sie."
- admin_attacker_log_many_victims(usr, affected, "Used a blindness rune.", "Was victim of a blindness rune.", "used a blindness rune on")
+ add_attack_logs(usr, affected, "Blindness rune")
return
@@ -1035,8 +1035,7 @@ var/list/sacrificed = list()
if(iscultist(C) && !C.stat)
C.say("Dedo ol[pick("'","`")]btoh!")
C.take_overall_damage(15, 0)
- admin_attacker_log_many_victims(usr, victims, "Used a blood boil rune.", "Was the victim of a blood boil rune.", "used a blood boil rune on")
- log_and_message_admins_many(cultists - usr, "assisted activating a blood boil rune.")
+ add_attack_logs(usr, victims, "Blood boil rune")
qdel(src)
else
return fizzle()
@@ -1084,13 +1083,13 @@ var/list/sacrificed = list()
C.Weaken(1)
C.Stun(1)
C.show_message("The rune explodes in a bright flash.", 3)
- admin_attack_log(usr, C, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on")
+ add_attack_logs(usr,C,"Stun rune")
else if(issilicon(L))
var/mob/living/silicon/S = L
S.Weaken(5)
S.show_message("BZZZT... The rune has exploded in a bright flash.", 3)
- admin_attack_log(usr, S, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on")
+ add_attack_logs(usr,S,"Stun rune")
qdel(src)
else ///When invoked as talisman, stun and mute the target mob.
usr.say("Dream sign ''Evil sealing talisman'[pick("'","`")]!")
@@ -1104,7 +1103,7 @@ var/list/sacrificed = list()
if(issilicon(T))
T.Weaken(15)
- admin_attack_log(usr, T, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on")
+ add_attack_logs(usr,T,"Stun rune")
else if(iscarbon(T))
var/mob/living/carbon/C = T
C.flash_eyes()
@@ -1112,7 +1111,7 @@ var/list/sacrificed = list()
C.silent += 15
C.Weaken(25)
C.Stun(25)
- admin_attack_log(usr, C, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on")
+ add_attack_logs(usr,C,"Stun rune")
return
/////////////////////////////////////////TWENTY-FIFTH RUNE
diff --git a/code/game/machinery/adv_med_vr.dm b/code/game/machinery/adv_med_vr.dm
index 68185bcf46..6c11b6cf34 100644
--- a/code/game/machinery/adv_med_vr.dm
+++ b/code/game/machinery/adv_med_vr.dm
@@ -12,9 +12,9 @@
var/livingprey = 0
var/objectprey = 0
- for(var/I in H.vore_organs)
- var/datum/belly/B = H.vore_organs[I]
- for(var/C in B.internal_contents)
+ for(var/belly in H.vore_organs)
+ var/obj/belly/B = belly
+ for(var/C in B)
if(ishuman(C))
humanprey++
else if(isliving(C))
diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm
index 76eafc2a05..6a435ef388 100644
--- a/code/game/machinery/alarm.dm
+++ b/code/game/machinery/alarm.dm
@@ -824,7 +824,7 @@ FIRE ALARM
alarms_hidden = TRUE
/obj/machinery/firealarm/update_icon()
- overlays.Cut()
+ cut_overlays()
if(panel_open)
set_light(0)
@@ -847,8 +847,7 @@ FIRE ALARM
if("blue") set_light(l_range = 2, l_power = 0.5, l_color = "#1024A9")
if("red") set_light(l_range = 4, l_power = 2, l_color = "#ff0000")
if("delta") set_light(l_range = 4, l_power = 2, l_color = "#FF6633")
-
- overlays += image('icons/obj/monitors.dmi', "overlay_[seclevel]")
+ add_overlay("overlay_[seclevel]")
/obj/machinery/firealarm/fire_act(datum/gas_mixture/air, temperature, volume)
if(detecting)
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index df2387e71f..2f0fce2bd3 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -28,7 +28,10 @@
/obj/random/action_figure = 1,
/obj/random/plushie = 1,
/obj/item/toy/cultsword = 1,
- /obj/item/toy/bouquet/fake = 1
+ /obj/item/toy/bouquet/fake = 1,
+ /obj/item/clothing/accessory/badge/sheriff = 2,
+ /obj/item/clothing/head/cowboy_hat/small = 2,
+ /obj/item/toy/stickhorse = 2
)
/obj/machinery/computer/arcade/New()
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 785d841702..5f1fe0e532 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -187,7 +187,7 @@
return
CentCom_announce(input, usr)
usr << "Message transmitted."
- log_say("[key_name(usr)] has made an IA [using_map.boss_short] announcement: [input]")
+ log_game("[key_name(usr)] has made an IA [using_map.boss_short] announcement: [input]")
centcomm_message_cooldown = 1
spawn(300)//10 minute cooldown
centcomm_message_cooldown = 0
@@ -204,7 +204,7 @@
return
Syndicate_announce(input, usr)
usr << "Message transmitted."
- log_say("[key_name(usr)] has made an illegal announcement: [input]")
+ log_game("[key_name(usr)] has made an illegal announcement: [input]")
centcomm_message_cooldown = 1
spawn(300)//10 minute cooldown
centcomm_message_cooldown = 0
diff --git a/code/game/machinery/computer3/computers/communications.dm b/code/game/machinery/computer3/computers/communications.dm
index 6f802c54bd..acd66ebde1 100644
--- a/code/game/machinery/computer3/computers/communications.dm
+++ b/code/game/machinery/computer3/computers/communications.dm
@@ -197,7 +197,7 @@
return
CentCom_announce(input, usr)
usr << "Message transmitted."
- log_say("[key_name(usr)] has made a [using_map.boss_short] announcement: [input]")
+ log_game("[key_name(usr)] has made a [using_map.boss_short] announcement: [input]")
centcomm_message_cooldown = 1
spawn(600)//10 minute cooldown
centcomm_message_cooldown = 0
@@ -214,7 +214,7 @@
return
Syndicate_announce(input, usr)
usr << "Message transmitted."
- log_say("[key_name(usr)] has made an illegal announcement: [input]")
+ log_game("[key_name(usr)] has made an illegal announcement: [input]")
centcomm_message_cooldown = 1
spawn(600)//10 minute cooldown
centcomm_message_cooldown = 0
diff --git a/code/game/machinery/computer3/computers/prisoner.dm b/code/game/machinery/computer3/computers/prisoner.dm
index 7e3ada285d..27943bb353 100644
--- a/code/game/machinery/computer3/computers/prisoner.dm
+++ b/code/game/machinery/computer3/computers/prisoner.dm
@@ -95,7 +95,7 @@
var/obj/item/weapon/implant/I = locate(href_list["warn"])
if( istype(I) && I.imp_in)
var/mob/living/carbon/R = I.imp_in
- log_say("PrisonComputer3 message: [key_name(usr)]->[key_name(R)] : [warning]")
+ log_game("PrisonComputer3 message: [key_name(usr)]->[key_name(R)] : [warning]")
R << "You hear a voice in your head saying: '[warning]'"
interact()
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 0988ceb879..344f1c9a10 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -599,7 +599,7 @@ About the new airlock wires panel:
else if(duration) //electrify door for the given duration seconds
if(usr)
shockedby += text("\[[time_stamp()]\] - [usr](ckey:[usr.ckey])")
- usr.attack_log += text("\[[time_stamp()]\] Electrified the [name] at [x] [y] [z]")
+ add_attack_logs(usr,name,"Electrified a door")
else
shockedby += text("\[[time_stamp()]\] - EMP)")
message = "The door is now electrified [duration == -1 ? "permanently" : "for [duration] second\s"]."
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index b22dc27dba..5cded75805 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -218,6 +218,8 @@
/obj/machinery/door/firedoor/attackby(obj/item/weapon/C as obj, mob/user as mob)
add_fingerprint(user)
+ if(istype(C, /obj/item/taperoll))
+ return //Don't open the door if we're putting tape on it to tell people 'don't open the door'.
if(operating)
return//Already doing something.
if(istype(C, /obj/item/weapon/weldingtool) && !repairing)
diff --git a/code/game/machinery/kitchen/cooking_machines/fryer.dm b/code/game/machinery/kitchen/cooking_machines/fryer.dm
index 1fc0e75ef1..7e5cc055e8 100644
--- a/code/game/machinery/kitchen/cooking_machines/fryer.dm
+++ b/code/game/machinery/kitchen/cooking_machines/fryer.dm
@@ -58,9 +58,7 @@
victim << "Searing hot oil scorches your [E ? E.name : "flesh"]!"
if(victim.client)
- user.attack_log += text("\[[time_stamp()]\] Has [cook_type] \the [victim] ([victim.ckey]) in \a [src]")
- victim.attack_log += text("\[[time_stamp()]\] Has been [cook_type] in \a [src] by [user.name] ([user.ckey])")
- msg_admin_attack("[user] ([user.ckey]) [cook_type] \the [victim] ([victim.ckey]) in \a [src]. (JMP)")
+ add_attack_logs(user,victim,"[cook_type] in [src]")
icon_state = off_icon
cooking = 0
diff --git a/code/game/machinery/kitchen/gibber.dm b/code/game/machinery/kitchen/gibber.dm
index 9b6b503237..d695253aa9 100644
--- a/code/game/machinery/kitchen/gibber.dm
+++ b/code/game/machinery/kitchen/gibber.dm
@@ -211,9 +211,7 @@
if(src.occupant.reagents)
src.occupant.reagents.trans_to_obj(new_meat, round(occupant.reagents.total_volume/slab_count,1))
- src.occupant.attack_log += "\[[time_stamp()]\] Was gibbed by [user]/[user.ckey]" //One shall not simply gib a mob unnoticed!
- user.attack_log += "\[[time_stamp()]\] Gibbed [src.occupant]/[src.occupant.ckey]"
- msg_admin_attack("[user.name] ([user.ckey]) gibbed [src.occupant] ([src.occupant.ckey]) (JMP)")
+ add_attack_logs(user,occupant,"Used [src] to gib")
src.occupant.ghostize()
@@ -225,13 +223,12 @@
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
operating = 0
- for (var/obj/thing in contents)
- // Todo: unify limbs and internal organs
+ for (var/obj/item/thing in contents)
// There's a chance that the gibber will fail to destroy some evidence.
- if((istype(thing,/obj/item/organ) || istype(thing,/obj/item/organ)) && prob(80))
+ if(istype(thing,/obj/item/organ) && prob(80))
qdel(thing)
continue
- thing.loc = get_turf(thing) // Drop it onto the turf for throwing.
+ thing.forceMove(get_turf(thing)) // Drop it onto the turf for throwing.
thing.throw_at(get_edge_target_turf(src,gib_throw_dir),rand(0,3),emagged ? 100 : 50) // Being pelted with bits of meat and bone would hurt.
update_icon()
diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm
index d4d3cedb47..5e0f181d82 100644
--- a/code/game/machinery/rechargestation.dm
+++ b/code/game/machinery/rechargestation.dm
@@ -289,7 +289,7 @@
set name = "Eject Recharger"
set src in oview(1)
- if(usr.incapacitated())
+ if(usr.incapacitated() || !isliving(usr))
return
go_out()
@@ -301,8 +301,9 @@
set name = "Enter Recharger"
set src in oview(1)
- if(!usr.incapacitated())
+ if(usr.incapacitated() || !isliving(usr))
return
+
go_in(usr)
/obj/machinery/recharge_station/ghost_pod_recharger
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index b5e98dab70..ca1fa7b3b1 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -835,6 +835,7 @@
/obj/item/weapon/storage/fancy/cigarettes/luckystars = 5,
/obj/item/weapon/storage/fancy/cigarettes/jerichos = 5,
/obj/item/weapon/storage/fancy/cigarettes/menthols = 5,
+ /obj/item/weapon/storage/rollingpapers = 5,
/obj/item/weapon/storage/box/matches = 10,
/obj/item/weapon/flame/lighter/random = 4)
contraband = list(/obj/item/weapon/flame/lighter/zippo = 4)
@@ -847,6 +848,7 @@
/obj/item/weapon/storage/fancy/cigarettes/luckystars = 17,
/obj/item/weapon/storage/fancy/cigarettes/jerichos = 22,
/obj/item/weapon/storage/fancy/cigarettes/menthols = 18,
+ /obj/item/weapon/storage/rollingpapers = 10,
/obj/item/weapon/storage/box/matches = 1,
/obj/item/weapon/flame/lighter/random = 2)
@@ -1112,8 +1114,8 @@
/obj/item/toy/plushie/kitten = 2,
/obj/item/toy/plushie/lizard = 2,
/obj/item/toy/plushie/spider = 2,
- /obj/item/toy/plushie/farwa = 2)
- // /obj/item/weapon/storage/trinketbox = 2 (readding later due to conflict)
+ /obj/item/toy/plushie/farwa = 2,
+ /obj/item/weapon/storage/trinketbox = 2)
prices = list(/obj/item/weapon/storage/fancy/heartbox = 15,
/obj/item/toy/bouquet = 10,
/obj/item/toy/bouquet/fake = 3,
diff --git a/code/game/machinery/vending_vr.dm b/code/game/machinery/vending_vr.dm
index c7b43c3ce5..1f5424f55b 100644
--- a/code/game/machinery/vending_vr.dm
+++ b/code/game/machinery/vending_vr.dm
@@ -20,7 +20,7 @@
/obj/machinery/vending/medical/New()
products += list(/obj/item/weapon/storage/box/khcrystal = 4,/obj/item/weapon/backup_implanter = 3,
- /obj/item/clothing/glasses/omnihud/med = 4, /obj/item/device/glasses_kit = 1)
+ /obj/item/clothing/glasses/omnihud/med = 4, /obj/item/device/glasses_kit = 1, /obj/item/weapon/storage/quickdraw/syringe_case = 4)
..()
//Custom vendors
diff --git a/code/game/mecha/combat/gorilla.dm b/code/game/mecha/combat/gorilla.dm
new file mode 100644
index 0000000000..b6f1915667
--- /dev/null
+++ b/code/game/mecha/combat/gorilla.dm
@@ -0,0 +1,213 @@
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/cannon
+ name = "8.8cm KwK 47"
+ desc = "Precision German engineering!" // Why would you ever take this off the mech, anyway?
+ icon_state = "mecha_uac2"
+ equip_cooldown = 60 // 6 seconds
+ projectile = /obj/item/projectile/bullet/cannon
+ fire_sound = 'sound/weapons/cannon.ogg'
+ projectiles = 1
+ projectile_energy_cost = 1000
+ salvageable = 0 // We don't want players ripping this off a dead mech. Could potentially be a prize for beating it if Devs bless me and someone offers a nerf idea.
+
+/obj/item/projectile/bullet/cannon
+ name ="armor-piercing shell"
+ icon = 'icons/obj/projectiles.dmi'
+ icon_state = "shell"
+ damage = 1000 // In order to 1-hit any other mech and royally fuck anyone unfortunate enough to get in the way.
+
+/obj/item/projectile/bullet/cannon/on_hit(var/atom/target, var/blocked = 0)
+ explosion(target, 0, 0, 2, 4)
+ return 1
+
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/cannon/weak
+ name = "8.8 cm KwK 36"
+ equip_cooldown = 120 // 12 seconds.
+ projectile = /obj/item/projectile/bullet/cannon/weak
+ projectile_energy_cost = 400
+ salvageable = 1
+
+/obj/item/projectile/bullet/cannon/weak
+ name ="canister shell"
+ icon_state = "canister"
+ damage = 120 //Do not get fucking shot.
+
+/* // GLITCHY UND LAGGY. Will later look into fixing.
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/mg42
+ name = "Maschinengewehr 60"
+ icon_state = "mecha_uac2"
+ equip_cooldown = 10
+ projectile = /obj/item/projectile/bullet/midbullet2
+ fire_sound = 'sound/weapons/mg42.ogg'
+ projectiles = 1000
+ projectiles_per_shot = 5
+ deviation = 0.3
+ projectile_energy_cost = 20
+ fire_cooldown = 1
+ salvageable = 0 // We don't want players ripping this off a dead mech.
+*/
+
+/obj/effect/decal/mecha_wreckage/gorilla
+ name = "Gorilla wreckage"
+ desc = "... Blitzkrieg?"
+ icon = 'icons/mecha/mecha64x64.dmi'
+ icon_state = "pzrwreck"
+ layer = 4 // so it overlaps other people
+ pixel_x = -16
+ anchored = 1 // It's fucking huge. You aren't moving it.
+
+/obj/mecha/combat/gorilla
+ name = "Gorilla"
+ desc = "Blitzkrieg!" //stop using all caps in item descs i will fight you. its redundant with the bold.
+ icon = 'icons/mecha/mecha64x64.dmi'
+ icon_state = "pzrmech"
+ initial_icon = "pzrmech"
+ pixel_x = -16
+ step_in = 10
+ health = 5000
+ opacity = 0 // Because there's big tall legs to look through. Also it looks fucky if this is set to 1.
+ deflect_chance = 50
+ damage_absorption = list("brute"=0.1,"fire"=0.8,"bullet"=0.1,"laser"=0.6,"energy"=0.7,"bomb"=0.7) //values show how much damage will pass through, not how much will be absorbed.
+ max_temperature = 35000 //Just a bit better than the Durand.
+ infra_luminosity = 3
+ var/zoom = 0
+ var/smoke = 5
+ var/smoke_ready = 1
+ var/smoke_cooldown = 100
+ var/datum/effect/effect/system/smoke_spread/smoke_system = new
+ wreckage = /obj/effect/decal/mecha_wreckage/gorilla
+ add_req_access = 0
+ internal_damage_threshold = 25
+ force = 60
+ max_equip = 5
+
+/obj/mecha/combat/gorilla/New()
+ ..()
+ var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) // This thing basically cannot function without an external power supply.
+ ME.attach(src)
+ ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/cannon(src)
+ ME.attach(src)
+ ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/cannon/weak(src) //Saves energy, I suppose. Anti-infantry.
+ ME.attach(src)
+ ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive(src)
+ ME.attach(src)
+ ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src)
+ ME.attach(src)
+ src.smoke_system.set_up(3, 0, src)
+ src.smoke_system.attach(src)
+ return
+
+/obj/mecha/combat/gorilla/mechstep(direction)
+ var/result = step(src,direction)
+ playsound(src,"mechstep",40,1)
+ return result
+
+/obj/mecha/combat/gorilla/mechturn(direction)
+ dir = direction
+ playsound(src,"mechstep",40,1)
+
+
+/obj/mecha/combat/gorilla/relaymove(mob/user,direction)
+ if(user != src.occupant)
+ user.loc = get_turf(src)
+ to_chat(user, "You climb out from [src]")
+ return 0
+ if(!can_move)
+ return 0
+ if(zoom)
+ if(world.time - last_message > 20)
+ src.occupant_message("Unable to move while in zoom mode.")
+ last_message = world.time
+ return 0
+ if(connected_port)
+ if(world.time - last_message > 20)
+ src.occupant_message("Unable to move while connected to the air system port")
+ last_message = world.time
+ return 0
+ if(state || !has_charge(step_energy_drain))
+ return 0
+ var/tmp_step_in = step_in
+ var/tmp_step_energy_drain = step_energy_drain
+ var/move_result = 0
+ if(internal_damage&MECHA_INT_CONTROL_LOST)
+ move_result = mechsteprand()
+ else if(src.dir!=direction)
+ move_result = mechturn(direction)
+ else
+ move_result = mechstep(direction)
+ if(move_result)
+ if(istype(src.loc, /turf/space))
+ if(!src.check_for_support())
+ src.pr_inertial_movement.start(list(src,direction))
+ can_move = 0
+ spawn(tmp_step_in) can_move = 1
+ use_power(tmp_step_energy_drain)
+ return 1
+ return 0
+
+/obj/mecha/combat/gorilla/verb/smoke()
+ set category = "Exosuit Interface"
+ set name = "Smoke"
+ set src = usr.loc
+ set popup_menu = 0
+ if(usr!=src.occupant)
+ return
+ if(smoke_ready && smoke>0)
+ src.smoke_system.start()
+ smoke--
+ smoke_ready = 0
+ spawn(smoke_cooldown)
+ smoke_ready = 1
+ return
+
+/obj/mecha/combat/gorilla/verb/zoom()
+ set category = "Exosuit Interface"
+ set name = "Zoom"
+ set src = usr.loc
+ set popup_menu = 0
+ if(usr!=src.occupant)
+ return
+ if(src.occupant.client)
+ src.zoom = !src.zoom
+ src.log_message("Toggled zoom mode.")
+ src.occupant_message("Zoom mode [zoom?"en":"dis"]abled.")
+ if(zoom)
+ src.occupant.client.view = 12
+ playsound(src.occupant, 'sound/mecha/imag_enh.ogg',50)
+ else
+ src.occupant.client.view = world.view//world.view - default mob view size
+ return
+
+
+/obj/mecha/combat/gorilla/go_out()
+ if(src.occupant && src.occupant.client)
+ src.occupant.client.view = world.view
+ src.zoom = 0
+ ..()
+ return
+
+
+/obj/mecha/combat/gorilla/get_stats_part()
+ var/output = ..()
+ output += {"Smoke: [smoke]"}
+ return output
+
+
+/obj/mecha/combat/gorilla/get_commands()
+ var/output = {"
+ "}
+ output += ..()
+ return output
+
+/obj/mecha/combat/gorilla/Topic(href, href_list)
+ ..()
+ if (href_list["smoke"])
+ src.smoke()
+ if (href_list["toggle_zoom"])
+ src.zoom()
+ return
\ No newline at end of file
diff --git a/code/game/mecha/equipment/tools/unused_tools.dm b/code/game/mecha/equipment/tools/unused_tools.dm
deleted file mode 100644
index c7ef794c4e..0000000000
--- a/code/game/mecha/equipment/tools/unused_tools.dm
+++ /dev/null
@@ -1,27 +0,0 @@
-
-
-
-/****** Do not tick this file in without looking over this code first ******/
-
-
-
-
-/*
-/obj/item/mecha_parts/mecha_equipment/book_stocker
-
- action(var/mob/target)
- if(!istype(target))
- return
- if(target.search_contents_for(/obj/item/book/WGW))
- target.gib()
- target.client.gib()
- target.client.mom.monkeyize()
- target.client.mom.gib()
- for(var/mob/M in range(target, 1000))
- M.gib()
- explosion(target.loc,100000,100000,100000)
- usr.gib()
- world.Reboot()
- return 1
-
-*/
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index 50012fe95c..80b417da22 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -117,46 +117,41 @@
projectile = /obj/item/projectile/beam/stun
fire_sound = 'sound/weapons/Taser.ogg'
-/*
+
/obj/item/mecha_parts/mecha_equipment/weapon/honker
name = "sound emission device"
icon_state = "mecha_honker"
energy_drain = 300
equip_cooldown = 150
- range = MELEE|RANGED
origin_tech = list(TECH_MATERIAL = 2, TECH_COMBAT = 4, TECH_ILLEGAL = 1)
- var/ear_safety = 0
- if(iscarbon(M))
+/obj/item/mecha_parts/mecha_equipment/honker/action(target)
+ if(!chassis)
+ return 0
+ if(energy_drain && chassis.get_charge() < energy_drain)
+ return 0
+ if(!equip_ready)
+ return 0
+
+ playsound(chassis, 'sound/effects/bang.ogg', 30, 1, 30)
+ chassis.occupant_message("You emit a high-pitched noise from the mech.")
+ for(var/mob/living/carbon/M in ohearers(6, chassis))
+ if(istype(M, /mob/living/carbon/human))
+ var/ear_safety = 0
ear_safety = M.get_ear_protection()
-
- action(target)
- if(!chassis)
- return 0
- if(energy_drain && chassis.get_charge() < energy_drain)
- return 0
- if(!equip_ready)
- return 0
-
- playsound(chassis, 'sound/effects/bang.ogg', 30, 1, 30)
- chassis.occupant_message("You emit a high-pitched noise from the mech.")
- for(var/mob/living/carbon/M in ohearers(6, chassis))
- if(istype(M, /mob/living/carbon/human))
- var/mob/living/carbon/human/H = M
- if(ear_safety > 0)
- return
- to_chat(M, "\Your ears feel like they're bleeding!")
- playsound(M, 'sound/effects/bang.ogg', 70, 1, 30)
- M.sleeping = 0
- M.ear_deaf += 30
- M.ear_damage += rand(5, 20)
- M.Weaken(3)
- M.Stun(5)
- chassis.use_power(energy_drain)
- log_message("Used a sound emission device.")
- do_after_cooldown()
- return
-*/
+ if(ear_safety > 0)
+ return
+ to_chat(M, "Your ears feel like they're bleeding!")
+ playsound(M, 'sound/effects/bang.ogg', 70, 1, 30)
+ M.sleeping = 0
+ M.ear_deaf += 30
+ M.ear_damage += rand(5, 20)
+ M.Weaken(3)
+ M.Stun(5)
+ chassis.use_power(energy_drain)
+ log_message("Used a sound emission device.")
+ do_after_cooldown()
+ return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic
name = "general ballisic weapon"
@@ -361,4 +356,4 @@
if(!action_checks(user) || !active)
return
user.electrocute_act(shock_damage, src)
- return chassis.dynattackby(W,user)
\ No newline at end of file
+ return chassis.dynattackby(W,user)
diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm
index 47fa55be1a..a1a6623ff1 100644
--- a/code/game/objects/effects/mines.dm
+++ b/code/game/objects/effects/mines.dm
@@ -208,7 +208,7 @@
/obj/item/weapon/mine/attack_self(mob/user as mob) // You do not want to move or throw a land mine while priming it... Explosives + Sudden Movement = Bad Times
add_fingerprint(user)
- msg_admin_attack("[user.name] ([user.ckey]) primed \a [src] (JMP)")
+ msg_admin_attack("[key_name_admin(user)] primed \a [src]")
user.visible_message("[user] starts priming \the [src.name].", "You start priming \the [src.name]. Hold still!")
if(do_after(user, 10 SECONDS))
playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm
index 2cc8b7a64f..d6dea13c51 100644
--- a/code/game/objects/effects/overlays.dm
+++ b/code/game/objects/effects/overlays.dm
@@ -71,6 +71,7 @@
/obj/effect/overlay/snow/floor
icon_state = "snowfloor"
layer = 2.01 //Just above floor
+ mouse_opacity = 0 //Don't block underlying tile interactions
/obj/effect/overlay/snow/floor/edges
icon_state = "snow_edges"
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 2e8429edd3..e4e0e55b2c 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -476,9 +476,7 @@ var/list/global/slot_flags_enumeration = list(
visible_message("[U] attempts to stab [M] in the eyes, but misses!")
return
- user.attack_log += "\[[time_stamp()]\] Attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])"
- M.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])"
- msg_admin_attack("[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (JMP)") //BS12 EDIT ALG
+ add_attack_logs(user,M,"Attack eyes with [name]")
user.setClickCooldown(user.get_attack_speed())
user.do_attack_animation(M)
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index 6928889b59..2a5554a328 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -1169,7 +1169,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
var/reception_message = "\icon[src] Message from [sender] ([sender_job]), \"[message]\" ([reply ? "Reply" : "Unable to Reply"])"
new_info(message_silent, ttone, reception_message)
- log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]")
+ log_pda("(PDA: [sending_unit]) sent \"[message]\" to [name]", usr)
new_message = 1
update_icon()
@@ -1181,7 +1181,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
var/reception_message = "\icon[src] Message from [sender] ([sender_job]), \"[message]\" (Reply) [track]"
new_info(message_silent, newstone, reception_message)
- log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]")
+ log_pda("(PDA: [sending_unit]) sent \"[message]\" to [name]",usr)
new_message = 1
/obj/item/device/pda/verb/verb_reset_pda()
@@ -1247,20 +1247,17 @@ var/global/list/obj/item/device/pda/PDAs = list()
if(issilicon(usr))
return
- if (can_use(usr) && !isnull(cartridge))
- var/turf/T = get_turf(src)
- cartridge.loc = T
- if (ismob(loc))
+ if(can_use(usr) && !isnull(cartridge))
+ cartridge.forceMove(get_turf(src))
+ if(ismob(loc))
var/mob/M = loc
M.put_in_hands(cartridge)
- else
- cartridge.loc = get_turf(src)
mode = 0
scanmode = 0
if (cartridge.radio)
cartridge.radio.hostpda = null
- cartridge = null
to_chat(usr, "You remove \the [cartridge] from the [name].")
+ cartridge = null
else
to_chat(usr, "You cannot do this while restrained.")
diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm
index b77d73a262..4b088f51b8 100644
--- a/code/game/objects/items/devices/PDA/cart.dm
+++ b/code/game/objects/items/devices/PDA/cart.dm
@@ -265,8 +265,6 @@ var/list/civilian_cartridges = list(
if(loc)
var/obj/item/PDA = loc
var/mob/user = PDA.fingerprintslast
- if(istype(PDA.loc,/mob/living))
- name = PDA.loc
log_admin("STATUS: [user] set status screen with [PDA]. Message: [data1] [data2]")
message_admins("STATUS: [user] set status screen with [PDA]. Message: [data1] [data2]")
diff --git a/code/game/objects/items/devices/aicard.dm b/code/game/objects/items/devices/aicard.dm
index ab893415ac..ebad249bde 100644
--- a/code/game/objects/items/devices/aicard.dm
+++ b/code/game/objects/items/devices/aicard.dm
@@ -61,7 +61,7 @@
if (href_list["wipe"])
var/confirm = alert("Are you sure you want to disable this core's power? This cannot be undone once started.", "Confirm Shutdown", "Yes", "No")
if(confirm == "Yes" && (CanUseTopic(user, state) == STATUS_INTERACTIVE))
- admin_attack_log(user, carded_ai, "Purged using \the [src.name]", "Was purged with \the [src.name]", "used \the [src.name] to purge")
+ add_attack_logs(user,carded_ai,"Purged from AI Card")
flush = 1
carded_ai.suiciding = 1
carded_ai << "Your power has been disabled!"
@@ -110,7 +110,7 @@
new /obj/structure/AIcore/deactivated(get_turf(ai))
ai.carded = 1
- admin_attack_log(user, ai, "Extracted with [src.name]", "Was extracted with [src.name]", "used the [src.name] to extract")
+ add_attack_logs(user,ai,"Extracted into AI Card")
src.name = "[initial(name)] - [ai.name]"
ai.loc = src
diff --git a/code/game/objects/items/devices/communicator/UI.dm b/code/game/objects/items/devices/communicator/UI.dm
index b54c879d68..a39cc82fb4 100644
--- a/code/game/objects/items/devices/communicator/UI.dm
+++ b/code/game/objects/items/devices/communicator/UI.dm
@@ -188,7 +188,7 @@
if(text)
exonet.send_message(their_address, "text", text)
im_list += list(list("address" = exonet.address, "to_address" = their_address, "im" = text))
- log_pda("[usr] (COMM: [src]) sent \"[text]\" to [exonet.get_atom_from_address(their_address)]")
+ log_pda("(COMM: [src]) sent \"[text]\" to [exonet.get_atom_from_address(their_address)]",usr)
for(var/mob/M in player_list)
if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_ears))
if(istype(M, /mob/new_player) || M.forbid_seeing_deadchat)
diff --git a/code/game/objects/items/devices/communicator/messaging.dm b/code/game/objects/items/devices/communicator/messaging.dm
index c775a70499..fffa0407f8 100644
--- a/code/game/objects/items/devices/communicator/messaging.dm
+++ b/code/game/objects/items/devices/communicator/messaging.dm
@@ -136,7 +136,7 @@
to_chat(src, "You have sent '[text_message]' to [chosen_communicator].")
exonet_messages.Add("To [chosen_communicator]:
[text_message]")
- log_pda("[usr] (COMM: [src]) sent \"[text_message]\" to [chosen_communicator]")
+ log_pda("(DCOMM: [src]) sent \"[text_message]\" to [chosen_communicator]", src)
for(var/mob/M in player_list)
if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_ears))
if(istype(M, /mob/new_player) || M.forbid_seeing_deadchat)
diff --git a/code/game/objects/items/devices/defib.dm b/code/game/objects/items/devices/defib.dm
index 9eb4991f69..5d489b8269 100644
--- a/code/game/objects/items/devices/defib.dm
+++ b/code/game/objects/items/devices/defib.dm
@@ -475,7 +475,7 @@
if(burn_damage > 15 && H.can_feel_pain())
H.emote("scream")
- admin_attack_log(user, H, "Electrocuted using \a [src]", "Was electrocuted with \a [src]", "used \a [src] to electrocute")
+ add_attack_logs(user,H,"Shocked using [name]")
/obj/item/weapon/shockpaddles/proc/make_alive(mob/living/carbon/human/M) //This revives the mob
var/deadtime = world.time - M.timeofdeath
diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm
index ba812cefd3..53b2d83564 100644
--- a/code/game/objects/items/devices/flash.dm
+++ b/code/game/objects/items/devices/flash.dm
@@ -59,9 +59,7 @@
/obj/item/device/flash/attack(mob/living/M, mob/living/user, var/target_zone)
if(!user || !M) return //sanity
- M.attack_log += text("\[[time_stamp()]\] Has been flashed (attempt) with [src.name] by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used the [src.name] to flash [M.name] ([M.ckey])")
- msg_admin_attack("[user.name] ([user.ckey]) Used the [src.name] to flash [M.name] ([M.ckey]) (JMP)")
+ add_attack_logs(user,M,"Flashed (attempt) with [src]")
user.setClickCooldown(user.get_attack_speed(src))
user.do_attack_animation(M)
diff --git a/code/game/objects/items/devices/radio/encryptionkey_vr.dm b/code/game/objects/items/devices/radio/encryptionkey_vr.dm
index b9ad7f72c1..4d2debc341 100644
--- a/code/game/objects/items/devices/radio/encryptionkey_vr.dm
+++ b/code/game/objects/items/devices/radio/encryptionkey_vr.dm
@@ -13,3 +13,8 @@
name = "colony director's encryption key"
icon_state = "cap_cypherkey"
channels = list("Command" = 1, "Security" = 1, "Engineering" = 0, "Science" = 0, "Medical" = 0, "Supply" = 0, "Service" = 0, "Explorer" = 0)
+
+/obj/item/device/encryptionkey/heads/rd
+ name = "research director's encryption key"
+ icon_state = "rd_cypherkey"
+ channels = list("Command" = 1, "Science" = 1, "Explorer" = 1)
diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm
index ef4e196309..eb3ac7cb12 100644
--- a/code/game/objects/items/devices/radio/intercom.dm
+++ b/code/game/objects/items/devices/radio/intercom.dm
@@ -50,6 +50,12 @@
name = "entertainment intercom"
frequency = ENT_FREQ
+/obj/item/device/radio/intercom/omni
+ name = "global announcer"
+/obj/item/device/radio/intercom/omni/initialize()
+ channels = radiochannels.Copy()
+ return ..()
+
/obj/item/device/radio/intercom/New()
..()
processing_objects += src
diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm
index 89f10c8140..d408a033f7 100644
--- a/code/game/objects/items/devices/radio/radio.dm
+++ b/code/game/objects/items/devices/radio/radio.dm
@@ -53,14 +53,13 @@ var/global/list/default_medbay_channels = list(
var/const/FREQ_LISTENING = 1
var/list/internal_channels
-/obj/item/device/radio
var/datum/radio_frequency/radio_connection
var/list/datum/radio_frequency/secure_radio_connections = new
- proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
- frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
+/obj/item/device/radio/proc/set_frequency(new_frequency)
+ radio_controller.remove_object(src, frequency)
+ frequency = new_frequency
+ radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
/obj/item/device/radio/New()
..()
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 3781d6a1c3..ab475cdca9 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -95,7 +95,7 @@ HALOGEN COUNTER - Radcount on mobs
else
dat += " [capitalize(org.name)]: [(org.brute_dam > 0) ? "[org.brute_dam]" : 0]"
dat += "[(org.status & ORGAN_BLEEDING)?"\[Bleeding\]":""] - "
- dat += "[(org.burn_dam > 0) ? "[org.burn_dam]" : 0]"
+ dat += "[(org.burn_dam > 0) ? "[org.burn_dam]" : 0]
"
else
dat += " Limbs are OK.
"
diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm
index 126a4871c9..7820d0c4ea 100644
--- a/code/game/objects/items/devices/traitordevices.dm
+++ b/code/game/objects/items/devices/traitordevices.dm
@@ -35,9 +35,9 @@ effective or pretty fucking useless.
user << "The mind batterer has been burnt out!"
return
- user.attack_log += text("\[[time_stamp()]\] Used [src] to knock down people in the area.")
-
+ var/list/affected = list()
for(var/mob/living/carbon/human/M in orange(10, user))
+ affected += M
spawn()
if(prob(50))
@@ -49,6 +49,8 @@ effective or pretty fucking useless.
else
M << "You feel a sudden, electric jolt travel through your head."
+ add_attack_logs(user,affected,"Used a [name]")
+
playsound(src.loc, 'sound/misc/interference.ogg', 50, 1)
user << "You trigger [src]."
times_used += 1
diff --git a/code/game/objects/items/devices/translator.dm b/code/game/objects/items/devices/translator.dm
index 41e0221cf7..fc6352de29 100644
--- a/code/game/objects/items/devices/translator.dm
+++ b/code/game/objects/items/devices/translator.dm
@@ -4,7 +4,7 @@
desc = "This handy device appears to translate the languages it hears into onscreen text for a user."
icon = 'icons/obj/device.dmi'
icon_state = "translator"
- w_class = ITEMSIZE_NORMAL //VOREStation Edit
+ w_class = ITEMSIZE_NORMAL
origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
var/mult_icons = 1 //Changes sprite when it translates
var/visual = 1 //If you need to see to get the message
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 225ac96012..7cf1ffa141 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -26,12 +26,10 @@
/obj/item/borg/upgrade/reset/action(var/mob/living/silicon/robot/R)
if(..()) return 0
- R.pixel_x = initial(pixel_x) //VOREStation Edit
- R.pixel_y = initial(pixel_y) //VOREStation Edit
R.uneq_all()
R.modtype = initial(R.modtype)
R.hands.icon_state = initial(R.hands.icon_state)
- R.icon = initial(R.icon) //VOREStation Edit - Dogborg reset tweak since separate file.
+
R.notify_ai(ROBOT_NOTIFICATION_MODULE_RESET, R.module.name)
R.module.Reset(R)
qdel(R.module)
@@ -213,8 +211,10 @@
R.add_language(LANGUAGE_UNATHI, 1)
R.add_language(LANGUAGE_SIIK, 1)
R.add_language(LANGUAGE_SKRELLIAN, 1)
+ R.add_language(LANGUAGE_SKRELLIANFAR, 0)
R.add_language(LANGUAGE_GUTTER, 1)
R.add_language(LANGUAGE_SCHECHI, 1)
R.add_language(LANGUAGE_ROOTLOCAL, 1)
+ R.add_language(LANGUAGE_TERMINUS, 1)
return 1
diff --git a/code/game/objects/items/robot/robot_upgrades_vr.dm b/code/game/objects/items/robot/robot_upgrades_vr.dm
index 3baf8aa30e..6f92178f09 100644
--- a/code/game/objects/items/robot/robot_upgrades_vr.dm
+++ b/code/game/objects/items/robot/robot_upgrades_vr.dm
@@ -5,4 +5,7 @@
R.add_language(LANGUAGE_CANILUNZT, 1)
R.add_language(LANGUAGE_ECUREUILIAN, 1)
R.add_language(LANGUAGE_DAEMON, 1)
- R.add_language(LANGUAGE_ENOCHIAN, 1)
\ No newline at end of file
+ R.add_language(LANGUAGE_ENOCHIAN, 1)
+ return 1
+ else
+ return 0
diff --git a/code/game/objects/items/stacks/fifty_spawner.dm b/code/game/objects/items/stacks/fifty_spawner.dm
index 1977427ebb..0be33e5829 100644
--- a/code/game/objects/items/stacks/fifty_spawner.dm
+++ b/code/game/objects/items/stacks/fifty_spawner.dm
@@ -8,13 +8,17 @@
var/obj/item/stack/type_to_spawn = null
/obj/fiftyspawner/New()
- //spawns the 50-stack and qdels self
- ..()
-// var/obj_path = text2path("/obj/item/stack/[material]")
- var/obj/item/stack/M = new type_to_spawn(src.loc)
- M.amount = M.max_amount //some stuff spawns with 60, we're still calling it fifty
- M.update_icon() // Some stacks have different sprites depending on how full they are.
- qdel(src)
+ spawn()
+ //spawns the 50-stack and qdels self
+ ..()
+ if(istype(src.loc, /obj/structure/loot_pile)) //Spawning from a lootpile is weird, need to wait until we're out of it to do our work.
+ while(istype(src.loc, /obj/structure/loot_pile))
+ sleep(1)
+ // var/obj_path = text2path("/obj/item/stack/[material]")
+ var/obj/item/stack/M = new type_to_spawn(src.loc)
+ M.amount = M.max_amount //some stuff spawns with 60, we're still calling it fifty
+ M.update_icon() // Some stacks have different sprites depending on how full they are.
+ qdel(src)
/obj/fiftyspawner/rods
name = "stack of rods" //this needs to be defined for cargo
diff --git a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm
index b3605c6b1f..256d2c8582 100644
--- a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm
+++ b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm
@@ -10,7 +10,7 @@
/obj/fiftyspawner/wood/sif
name = "stack of alien wood"
- type_to_spawn = /obj/item/stack/tile/sifwood
+ type_to_spawn = /obj/item/stack/tile/wood/sif
/obj/fiftyspawner/carpet
name = "stack of carpet"
diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm
index f31a3a6edf..bc93d20bb5 100644
--- a/code/game/objects/items/stacks/tiles/tile_types.dm
+++ b/code/game/objects/items/stacks/tiles/tile_types.dm
@@ -37,9 +37,6 @@
flags = 0
origin_tech = list(TECH_BIO = 1)
no_variants = FALSE
-
-/obj/item/stack/tile/grass/fifty
- amount = 50
/*
* Wood
*/
@@ -55,23 +52,11 @@
flags = 0
no_variants = FALSE
-/obj/item/stack/tile/sifwood
+/obj/item/stack/tile/wood/sif
name = "alien wood tile"
singular_name = "alien wood tile"
desc = "An easy to fit wooden floor tile. It's blue!"
icon_state = "tile-sifwood"
- force = 1.0
- throwforce = 1.0
- throw_speed = 5
- throw_range = 20
- flags = 0
- no_variants = FALSE
-
-/obj/item/stack/tile/wood/fifty
- amount = 50
-
-/obj/item/stack/tile/sifwood/fifty
- amount = 50
/obj/item/stack/tile/wood/cyborg
name = "wood floor tile synthesizer"
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index c86993fa31..168d7708bf 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -17,6 +17,7 @@
* Plushies
* Toy cult sword
* Bouquets
+ Stick Horse
*/
@@ -503,207 +504,324 @@
/*
* Action figures
*/
-
/obj/item/toy/figure
- name = "Completely Glitched action figure"
- desc = "A \"Space Life\" brand... wait, what the hell is this thing? It seems to be requesting the sweet release of death."
- icon_state = "assistant"
+ name = "Non-Specific Action Figure action figure"
+ desc = "A \"Space Life\" brand... wait, what the hell is this thing?"
icon = 'icons/obj/toy.dmi'
+ icon_state = "nuketoy"
+ var/cooldown = 0
+ var/toysay = "What the fuck did you do?"
+
+/obj/item/toy/figure/New()
+ ..()
+ desc = "A \"Space Life\" brand [name]"
+
+/obj/item/toy/figure/attack_self(mob/user as mob)
+ if(cooldown < world.time)
+ cooldown = (world.time + 30) //3 second cooldown
+ user.visible_message("The [src] says \"[toysay]\".")
+ playsound(user, 'sound/machines/click.ogg', 20, 1)
/obj/item/toy/figure/cmo
name = "Chief Medical Officer action figure"
desc = "A \"Space Life\" brand Chief Medical Officer action figure."
icon_state = "cmo"
+ toysay = "Suit sensors!"
/obj/item/toy/figure/assistant
name = "Assistant action figure"
desc = "A \"Space Life\" brand Assistant action figure."
icon_state = "assistant"
+ toysay = "Grey tide station wide!"
/obj/item/toy/figure/atmos
name = "Atmospheric Technician action figure"
desc = "A \"Space Life\" brand Atmospheric Technician action figure."
icon_state = "atmos"
+ toysay = "Glory to Atmosia!"
/obj/item/toy/figure/bartender
name = "Bartender action figure"
desc = "A \"Space Life\" brand Bartender action figure."
icon_state = "bartender"
+ toysay = "Where's my monkey?"
/obj/item/toy/figure/borg
name = "Drone action figure"
desc = "A \"Space Life\" brand Drone action figure."
icon_state = "borg"
+ toysay = "I. LIVE. AGAIN."
/obj/item/toy/figure/gardener
name = "Gardener action figure"
desc = "A \"Space Life\" brand Gardener action figure."
icon_state = "botanist"
+ toysay = "Dude, I see colors..."
/obj/item/toy/figure/captain
name = "Colony Director action figure"
desc = "A \"Space Life\" brand Colony Director action figure."
icon_state = "captain"
+ toysay = "How do I open this display case?"
/obj/item/toy/figure/cargotech
name = "Cargo Technician action figure"
desc = "A \"Space Life\" brand Cargo Technician action figure."
icon_state = "cargotech"
+ toysay = "For Cargonia!"
/obj/item/toy/figure/ce
name = "Chief Engineer action figure"
desc = "A \"Space Life\" brand Chief Engineer action figure."
icon_state = "ce"
+ toysay = "Wire the solars!"
/obj/item/toy/figure/chaplain
name = "Chaplain action figure"
desc = "A \"Space Life\" brand Chaplain action figure."
icon_state = "chaplain"
+ toysay = "Gods make me a killing machine please!"
/obj/item/toy/figure/chef
name = "Chef action figure"
desc = "A \"Space Life\" brand Chef action figure."
icon_state = "chef"
+ toysay = "I swear it's not human meat."
/obj/item/toy/figure/chemist
name = "Chemist action figure"
desc = "A \"Space Life\" brand Chemist action figure."
icon_state = "chemist"
+ toysay = "Get your pills!"
/obj/item/toy/figure/clown
name = "Clown action figure"
desc = "A \"Space Life\" brand Clown action figure."
icon_state = "clown"
+ toysay = "Honk!"
/obj/item/toy/figure/corgi
name = "Corgi action figure"
desc = "A \"Space Life\" brand Corgi action figure."
icon_state = "ian"
+ toysay = "Arf!"
/obj/item/toy/figure/detective
name = "Detective action figure"
desc = "A \"Space Life\" brand Detective action figure."
icon_state = "detective"
+ toysay = "This airlock has grey jumpsuit and insulated glove fibers on it."
/obj/item/toy/figure/dsquad
name = "Space Commando action figure"
desc = "A \"Space Life\" brand Space Commando action figure."
icon_state = "dsquad"
+ toysay = "Eliminate all threats!"
/obj/item/toy/figure/engineer
name = "Engineer action figure"
desc = "A \"Space Life\" brand Engineer action figure."
icon_state = "engineer"
+ toysay = "Oh god, the engine is gonna go!"
/obj/item/toy/figure/geneticist
name = "Geneticist action figure"
desc = "A \"Space Life\" brand Geneticist action figure, which was recently dicontinued."
icon_state = "geneticist"
+ toysay = "I'm not qualified for this job."
/obj/item/toy/figure/hop
name = "Head of Personnel action figure"
desc = "A \"Space Life\" brand Head of Personnel action figure."
icon_state = "hop"
+ toysay = "Giving out all access!"
/obj/item/toy/figure/hos
name = "Head of Security action figure"
desc = "A \"Space Life\" brand Head of Security action figure."
icon_state = "hos"
+ toysay = "I'm here to win, anything else is secondary."
/obj/item/toy/figure/qm
name = "Quartermaster action figure"
desc = "A \"Space Life\" brand Quartermaster action figure."
icon_state = "qm"
+ toysay = "Hail Cargonia!"
/obj/item/toy/figure/janitor
name = "Janitor action figure"
desc = "A \"Space Life\" brand Janitor action figure."
icon_state = "janitor"
+ toysay = "Look at the signs, you idiot."
/obj/item/toy/figure/agent
name = "Internal Affairs Agent action figure"
desc = "A \"Space Life\" brand Internal Affairs Agent action figure."
icon_state = "agent"
+ toysay = "Standard Operating Procedure says they're guilty! Hacking is proof they're an Enemy of the Corporation!"
/obj/item/toy/figure/librarian
name = "Librarian action figure"
desc = "A \"Space Life\" brand Librarian action figure."
icon_state = "librarian"
+ toysay = "One day while..."
/obj/item/toy/figure/md
name = "Medical Doctor action figure"
desc = "A \"Space Life\" brand Medical Doctor action figure."
icon_state = "md"
+ toysay = "The patient is already dead!"
/obj/item/toy/figure/mime
name = "Mime action figure"
desc = "A \"Space Life\" brand Mime action figure."
icon_state = "mime"
+ toysay = "..."
/obj/item/toy/figure/miner
name = "Shaft Miner action figure"
desc = "A \"Space Life\" brand Shaft Miner action figure."
icon_state = "miner"
+ toysay = "Oh god, it's eating my intestines!"
/obj/item/toy/figure/ninja
name = "Space Ninja action figure"
desc = "A \"Space Life\" brand Space Ninja action figure."
icon_state = "ninja"
+ toysay = "Oh god! Stop shooting, I'm friendly!"
/obj/item/toy/figure/wizard
name = "Wizard action figure"
desc = "A \"Space Life\" brand Wizard action figure."
icon_state = "wizard"
+ toysay = "Ei Nath!"
/obj/item/toy/figure/rd
name = "Research Director action figure"
desc = "A \"Space Life\" brand Research Director action figure."
icon_state = "rd"
+ toysay = "Blowing all of the borgs!"
/obj/item/toy/figure/roboticist
name = "Roboticist action figure"
desc = "A \"Space Life\" brand Roboticist action figure."
icon_state = "roboticist"
+ toysay = "He asked to be borged!"
/obj/item/toy/figure/scientist
name = "Scientist action figure"
desc = "A \"Space Life\" brand Scientist action figure."
icon_state = "scientist"
+ toysay = "Someone else must have made those bombs!"
/obj/item/toy/figure/syndie
name = "Doom Operative action figure"
desc = "A \"Space Life\" brand Doom Operative action figure."
icon_state = "syndie"
+ toysay = "Get that fucking disk!"
/obj/item/toy/figure/secofficer
name = "Security Officer action figure"
desc = "A \"Space Life\" brand Security Officer action figure."
icon_state = "secofficer"
+ toysay = "I am the law!"
+
+/obj/item/toy/figure/virologist
+ name = "Virologist action figure"
+ desc = "A \"Space Life\" brand Virologist action figure."
+ icon_state = "virologist"
+ toysay = "The cure is potassium!"
/obj/item/toy/figure/warden
name = "Warden action figure"
desc = "A \"Space Life\" brand Warden action figure."
icon_state = "warden"
+ toysay = "Execute him for breaking in!"
/obj/item/toy/figure/psychologist
name = "Psychologist action figure"
desc = "A \"Space Life\" brand Psychologist action figure."
icon_state = "psychologist"
+ toysay = "The analyzer says you're fine!"
/obj/item/toy/figure/paramedic
name = "Paramedic action figure"
desc = "A \"Space Life\" brand Paramedic action figure."
icon_state = "paramedic"
+ toysay = "WHERE ARE YOU??"
/obj/item/toy/figure/ert
name = "Emergency Response Team Commander action figure"
desc = "A \"Space Life\" brand Emergency Response Team Commander action figure."
icon_state = "ert"
+ toysay = "We're probably the good guys!"
/*
* Plushies
*/
+/*
+ * Carp plushie
+ */
+
+/obj/item/toy/plushie/carp
+ name = "space carp plushie"
+ desc = "An adorable stuffed toy that resembles a space carp."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "plushie/carp"
+ attack_verb = list("bitten", "eaten", "fin slapped")
+ var/bitesound = 'sound/weapons/bite.ogg'
+
+// Attack mob
+/obj/item/toy/plushie/carp/attack(mob/M as mob, mob/user as mob)
+ playsound(loc, bitesound, 20, 1) // Play bite sound in local area
+ return ..()
+
+// Attack self
+/obj/item/toy/plushie/carp/attack_self(mob/user as mob)
+ playsound(src.loc, bitesound, 20, 1)
+ return ..()
+
+
+/obj/random/carp_plushie
+ name = "Random Carp Plushie"
+ desc = "This is a random plushie"
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "plushie/carp"
+
+/obj/random/carp_plushie/item_to_spawn()
+ return pick(typesof(/obj/item/toy/plushie/carp)) //can pick any carp plushie, even the original.
+
+/obj/item/toy/plushie/carp/ice
+ icon_state = "icecarp"
+
+/obj/item/toy/plushie/carp/silent
+ icon_state = "silentcarp"
+
+/obj/item/toy/plushie/carp/electric
+ icon_state = "electriccarp"
+
+/obj/item/toy/plushie/carp/gold
+ icon_state = "goldcarp"
+
+/obj/item/toy/plushie/carp/toxin
+ icon_state = "toxincarp"
+
+/obj/item/toy/plushie/carp/dragon
+ icon_state = "dragoncarp"
+
+/obj/item/toy/plushie/carp/pink
+ icon_state = "pinkcarp"
+
+/obj/item/toy/plushie/carp/candy
+ icon_state = "candycarp"
+
+/obj/item/toy/plushie/carp/nebula
+ icon_state = "nebulacarp"
+
+/obj/item/toy/plushie/carp/void
+ icon_state = "voidcarp"
+
//Large plushies.
/obj/structure/plushie
name = "generic plush"
@@ -726,6 +844,7 @@
user.visible_message("\The [user] pokes the [src].","You poke the [src].")
visible_message("[src] says, \"[phrase]\"")
+
/obj/structure/plushie/ian
name = "plush corgi"
desc = "A plushie of an adorable corgi! Don't you just want to hug it and squeeze it and call it \"Ian\"?"
@@ -741,7 +860,7 @@
/obj/structure/plushie/carp
name = "plush carp"
desc = "A plushie of an elated carp! Straight from the wilds of the Vir frontier, now right here in your hands."
- icon_state = "carpplushie"
+ icon_state = "plushie/carp"
phrase = "Glorf!"
/obj/structure/plushie/beepsky
@@ -787,6 +906,12 @@
to_chat(M, "You name the plushie [input], giving it a hug for good luck.")
return 1
+/obj/item/toy/plushie/attackby(obj/item/I as obj, mob/user as mob)
+ if(istype(I, /obj/item/toy/plushie) || istype(I, /obj/item/organ/external/head))
+ user.visible_message("[user] makes \the [I] kiss \the [src]!.", \
+ "You make \the [I] kiss \the [src]!.")
+ return ..()
+
/obj/item/toy/plushie/nymph
name = "diona nymph plush"
desc = "A plushie of an adorable diona nymph! While its level of self-awareness is still being debated, its level of cuteness is not."
@@ -817,6 +942,96 @@
desc = "A farwa plush doll. It's soft and comforting!"
icon_state = "farwaplushie"
+/obj/item/toy/plushie/corgi
+ name = "corgi plushie"
+ icon_state = "corgi"
+
+/obj/item/toy/plushie/girly_corgi
+ name = "corgi plushie"
+ icon_state = "girlycorgi"
+
+/obj/item/toy/plushie/robo_corgi
+ name = "borgi plushie"
+ icon_state = "robotcorgi"
+
+/obj/item/toy/plushie/octopus
+ name = "octopus plushie"
+ icon_state = "loveable"
+
+/obj/item/toy/plushie/face_hugger
+ name = "facehugger plushie"
+ icon_state = "huggable"
+
+//foxes are basically the best
+
+/obj/item/toy/plushie/red_fox
+ name = "red fox plushie"
+ icon_state = "redfox"
+
+/obj/item/toy/plushie/black_fox
+ name = "black fox plushie"
+ icon_state = "blackfox"
+
+/obj/item/toy/plushie/marble_fox
+ name = "marble fox plushie"
+ icon_state = "marblefox"
+
+/obj/item/toy/plushie/blue_fox
+ name = "blue fox plushie"
+ icon_state = "bluefox"
+
+/obj/item/toy/plushie/orange_fox
+ name = "orange fox plushie"
+ icon_state = "orangefox"
+
+/obj/item/toy/plushie/coffee_fox
+ name = "coffee fox plushie"
+ icon_state = "coffeefox"
+
+/obj/item/toy/plushie/pink_fox
+ name = "pink fox plushie"
+ icon_state = "pinkfox"
+
+/obj/item/toy/plushie/purple_fox
+ name = "purple fox plushie"
+ icon_state = "purplefox"
+
+/obj/item/toy/plushie/crimson_fox
+ name = "crimson fox plushie"
+ icon_state = "crimsonfox"
+
+/obj/item/toy/plushie/deer
+ name = "deer plushie"
+ icon_state = "deer"
+
+/obj/item/toy/plushie/black_cat
+ name = "black cat plushie"
+ icon_state = "blackcat"
+
+/obj/item/toy/plushie/grey_cat
+ name = "grey cat plushie"
+ icon_state = "greycat"
+
+/obj/item/toy/plushie/white_cat
+ name = "white cat plushie"
+ icon_state = "whitecat"
+
+/obj/item/toy/plushie/orange_cat
+ name = "orange cat plushie"
+ icon_state = "orangecat"
+
+/obj/item/toy/plushie/siamese_cat
+ name = "siamese cat plushie"
+ icon_state = "siamesecat"
+
+/obj/item/toy/plushie/tabby_cat
+ name = "tabby cat plushie"
+ icon_state = "tabbycat"
+
+/obj/item/toy/plushie/tuxedo_cat
+ name = "tuxedo cat plushie"
+ icon_state = "tuxedocat"
+
/obj/item/toy/plushie/therapy/red
name = "red therapy doll"
desc = "A toy for therapeutic and recreational purposes. This one is red."
@@ -886,6 +1101,147 @@
name = "plastic bouquet"
desc = "A cheap plastic bouquet of flowers. Smells like cheap, toxic plastic."
+/obj/item/toy/stickhorse
+ name = "stick horse"
+ desc = "A pretend horse on a stick for any aspiring little cowboy to ride."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "stickhorse"
+ w_class = ITEMSIZE_LARGE
+
+//////////////////////////////////////////////////////
+// Magic 8-Ball / Conch //
+//////////////////////////////////////////////////////
+
+/obj/item/toy/eight_ball
+ name = "\improper Magic 8-Ball"
+ desc = "Mystical! Magical! Ages 8+!"
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "eight-ball"
+ var/use_action = "shakes the ball"
+ var/cooldown = 0
+ var/list/possible_answers = list("Definitely.", "All signs point to yes.", "Most likely.", "Yes.", "Ask again later.", "Better not tell you now.", "Future unclear.", "Maybe.", "Doubtful.", "No.", "Don't count on it.", "Never.")
+
+/obj/item/toy/eight_ball/attack_self(mob/user as mob)
+ if(!cooldown)
+ var/answer = pick(possible_answers)
+ user.visible_message("[user] focuses on their question and [use_action]...")
+ user.visible_message("The [src] says \"[answer]\"")
+ spawn(30)
+ cooldown = 0
+ return
+
+/obj/item/toy/eight_ball/conch
+ name = "Magic Conch shell"
+ desc = "All hail the Magic Conch!"
+ icon_state = "conch"
+ use_action = "pulls the string"
+ possible_answers = list("Yes.", "No.", "Try asking again.", "Nothing.", "I don't think so.", "Neither.", "Maybe someday.")
+
+// DND Character minis. Use the naming convention (type)character for the icon states.
+/obj/item/toy/character
+ icon = 'icons/obj/toy.dmi'
+ w_class = ITEMSIZE_SMALL
+ pixel_z = 5
+
+/obj/item/toy/character/alien
+ name = "xenomorph xiniature"
+ desc = "A miniature xenomorph. Scary!"
+ icon_state = "aliencharacter"
+/obj/item/toy/character/cleric
+ name = "cleric miniature"
+ desc = "A wee little cleric, with his wee little staff."
+ icon_state = "clericcharacter"
+/obj/item/toy/character/warrior
+ name = "warrior miniature"
+ desc = "That sword would make a decent toothpick."
+ icon_state = "warriorcharacter"
+/obj/item/toy/character/thief
+ name = "thief miniature"
+ desc = "Hey, where did my wallet go!?"
+ icon_state = "thiefcharacter"
+/obj/item/toy/character/wizard
+ name = "wizard miniature"
+ desc = "MAGIC!"
+ icon_state = "wizardcharacter"
+/obj/item/toy/character/voidone
+ name = "void one miniature"
+ desc = "The dark lord has risen!"
+ icon_state = "darkmastercharacter"
+/obj/item/toy/character/lich
+ name = "lich miniature"
+ desc = "Murderboner extraordinaire."
+ icon_state = "lichcharacter"
+/obj/item/weapon/storage/box/characters
+ name = "box of miniatures"
+ desc = "The nerd's best friends."
+ icon_state = "box"
+/obj/item/weapon/storage/box/characters/starts_with = list(
+// /obj/item/toy/character/alien,
+ /obj/item/toy/character/cleric,
+ /obj/item/toy/character/warrior,
+ /obj/item/toy/character/thief,
+ /obj/item/toy/character/wizard,
+ /obj/item/toy/character/voidone,
+ /obj/item/toy/character/lich
+ )
+
+/obj/item/toy/AI
+ name = "toy AI"
+ desc = "A little toy model AI core!"// with real law announcing action!" //Alas, requires a rewrite of how ion laws work.
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "AI"
+ w_class = ITEMSIZE_SMALL
+ var/cooldown = 0
+/*
+/obj/item/toy/AI/attack_self(mob/user)
+ if(!cooldown) //for the sanity of everyone
+ var/message = generate_ion_law()
+ to_chat(user, "You press the button on [src].")
+ playsound(user, 'sound/machines/click.ogg', 20, 1)
+ visible_message("[message]")
+ cooldown = 1
+ spawn(30) cooldown = 0
+ return
+ ..()
+*/
+/obj/item/toy/owl
+ name = "owl action figure"
+ desc = "An action figure modeled after 'The Owl', defender of justice."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "owlprize"
+ w_class = ITEMSIZE_SMALL
+ var/cooldown = 0
+
+/obj/item/toy/owl/attack_self(mob/user)
+ if(!cooldown) //for the sanity of everyone
+ var/message = pick("You won't get away this time, Griffin!", "Stop right there, criminal!", "Hoot! Hoot!", "I am the night!")
+ to_chat(user, "You pull the string on the [src].")
+ //playsound(user, 'sound/misc/hoot.ogg', 25, 1)
+ visible_message("[message]")
+ cooldown = 1
+ spawn(30) cooldown = 0
+ return
+ ..()
+
+/obj/item/toy/griffin
+ name = "griffin action figure"
+ desc = "An action figure modeled after 'The Griffin', criminal mastermind."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "griffinprize"
+ w_class = ITEMSIZE_SMALL
+ var/cooldown = 0
+
+/obj/item/toy/griffin/attack_self(mob/user)
+ if(!cooldown) //for the sanity of everyone
+ var/message = pick("You can't stop me, Owl!", "My plan is flawless! The vault is mine!", "Caaaawwww!", "You will never catch me!")
+ to_chat(user, "You pull the string on the [src].")
+ //playsound(user, 'sound/misc/caw.ogg', 25, 1)
+ visible_message("[message]")
+ cooldown = 1
+ spawn(30) cooldown = 0
+ return
+ ..()
+
/* NYET.
/obj/item/weapon/toddler
icon_state = "toddler"
diff --git a/code/game/objects/items/trash_vr.dm b/code/game/objects/items/trash_vr.dm
index 38c434b973..942b571aa5 100644
--- a/code/game/objects/items/trash_vr.dm
+++ b/code/game/objects/items/trash_vr.dm
@@ -12,10 +12,7 @@
if(H.species.trashcan == 1)
playsound(H.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
user.drop_item()
- var/belly = H.vore_selected
- var/datum/belly/selected = H.vore_organs[belly]
- forceMove(H)
- selected.internal_contents |= src
+ forceMove(H.vore_selected)
to_chat(H, "You can taste the flavor of garbage. Wait what?")
return
@@ -24,10 +21,7 @@
if(R.module.type == /obj/item/weapon/robot_module/robot/scrubpup) // You can now feed the trash borg yay.
playsound(R.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
user.drop_item()
- var/belly = R.vore_selected
- var/datum/belly/selected = R.vore_organs[belly]
- forceMove(R)
- selected.internal_contents |= src // Too many hoops and obstacles to stick it into the sleeper module.
+ forceMove(R.vore_selected)
R.visible_message("[user] feeds [R] with [src]!")
return
..()
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm
index c8d4eed3ad..b812fb3c00 100644
--- a/code/game/objects/items/weapons/cigs_lighters.dm
+++ b/code/game/objects/items/weapons/cigs_lighters.dm
@@ -6,6 +6,7 @@ MATCHES
CIGARETTES
CIGARS
SMOKING PIPES
+CUSTOM CIGS
CHEAP LIGHTERS
ZIPPO
@@ -454,6 +455,41 @@ CIGARETTE PACKETS ARE IN FANCY.DM
item_state = "cobpipe"
chem_volume = 35
+///////////////
+//CUSTOM CIGS//
+///////////////
+//and by custom cigs i mean craftable joints. smoke weed every day
+
+/obj/item/clothing/mask/smokable/cigarette/joint
+ name = "joint"
+ desc = "This probably shouldn't ever show up."
+ icon_state = "joint"
+ max_smoketime = 500
+ smoketime = 500
+ nicotine_amt = 0
+
+/obj/item/weapon/rollingpaper
+ name = "rolling paper"
+ desc = "A small, thin piece of easily flammable paper, commonly used for rolling and smoking various dried plants."
+ icon = 'icons/obj/cigarettes.dmi'
+ icon_state = "cig paper"
+
+/obj/item/weapon/rollingpaper/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if (istype(W, /obj/item/weapon/reagent_containers/food/snacks))
+ var/obj/item/weapon/reagent_containers/food/snacks/grown/G = W
+ if (!G.dry)
+ user << "[G] must be dried before you roll it into [src]."
+ return
+ var/obj/item/clothing/mask/smokable/cigarette/joint/J = new /obj/item/clothing/mask/smokable/cigarette/joint(user.loc)
+ to_chat(usr,"You roll the [G.name] into a joint!")
+ J.add_fingerprint(user)
+ if(G.reagents)
+ G.reagents.trans_to_obj(J, G.reagents.total_volume)
+ J.name = "[G.name] joint"
+ J.desc = "A joint lovingly rolled and filled with [G.name]. Blaze it."
+ qdel(G)
+ qdel(src)
+
/////////
//ZIPPO//
/////////
@@ -525,7 +561,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(lit == 1)
M.IgniteMob()
- msg_admin_attack("[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] and lit them on fire (INTENT: [uppertext(user.a_intent)]) (JMP)")
+ add_attack_logs(user,M,"Lit on fire with [src]")
if(istype(M.wear_mask, /obj/item/clothing/mask/smokable/cigarette) && user.zone_sel.selecting == O_MOUTH && lit)
var/obj/item/clothing/mask/smokable/cigarette/cig = M.wear_mask
diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm
index 92519a0ee2..ac0a93941b 100644
--- a/code/game/objects/items/weapons/dna_injector.dm
+++ b/code/game/objects/items/weapons/dna_injector.dm
@@ -67,8 +67,8 @@
if(istype(M,/mob/living))
var/mob/living/L = M
L.apply_effect(rand(5,20), IRRADIATE, check_protection = 0)
- L.apply_damage(max(2,L.getCloneLoss()), CLONE) //VOREStation Add - Enjoy.
-
+ L.apply_damage(max(2,L.getCloneLoss()), CLONE)
+
if (!(NOCLONE in M.mutations)) // prevents drained people from having their DNA changed
if (buf.types & DNA2_BUF_UI)
if (!block) //isolated block?
@@ -130,10 +130,7 @@
if((buf.types & DNA2_BUF_SE) && (block ? (GetState() && block == MONKEYBLOCK) : GetState(MONKEYBLOCK)))
injected_with_monkey = " (MONKEY)"
- M.attack_log += text("\[[time_stamp()]\] Has been injected with [name] by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used the [name] to inject [M.name] ([M.ckey])")
- log_attack("[user.name] ([user.ckey]) used the [name] to inject [M.name] ([M.ckey])")
- message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with \the [src][injected_with_monkey]")
+ add_attack_logs(user,M,"[injected_with_monkey] used the [name] on")
// Apply the DNA shit.
inject(M, user)
diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm
index 1e1565a2ae..b49a76c5a9 100644
--- a/code/game/objects/items/weapons/explosives.dm
+++ b/code/game/objects/items/weapons/explosives.dm
@@ -55,11 +55,8 @@
loc = null
if (ismob(target))
- add_logs(user, target, "planted [name] on")
+ add_attack_logs(user, target, "planted [name] on with [timer] second fuse")
user.visible_message("[user.name] finished planting an explosive on [target.name]!")
- message_admins("[key_name(user, user.client)](?) planted [src.name] on [key_name(target)](?) with [timer] second fuse",0,1)
- log_game("[key_name(user)] planted [src.name] on [key_name(target)] with [timer] second fuse")
-
else
message_admins("[key_name(user, user.client)](?) planted [src.name] on [target.name] at ([target.x],[target.y],[target.z] - JMP) with [timer] second fuse",0,1)
log_game("[key_name(user)] planted [src.name] on [target.name] at ([target.x],[target.y],[target.z]) with [timer] second fuse")
diff --git a/code/game/objects/items/weapons/gift_wrappaper.dm b/code/game/objects/items/weapons/gift_wrappaper.dm
index 46543b901b..bef0f8fcd9 100644
--- a/code/game/objects/items/weapons/gift_wrappaper.dm
+++ b/code/game/objects/items/weapons/gift_wrappaper.dm
@@ -179,10 +179,7 @@
H.loc = present
- H.attack_log += text("\[[time_stamp()]\] Has been wrapped with [src.name] by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used the [src.name] to wrap [H.name] ([H.ckey])")
- msg_admin_attack("[key_name(user)] used [src] to wrap [key_name(H)]")
-
+ add_attack_logs(user,H,"Wrapped with [src]")
else
user << "You need more paper."
else
diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm
index 0eaf073cfa..92de17d994 100644
--- a/code/game/objects/items/weapons/grenades/chem_grenade.dm
+++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm
@@ -43,7 +43,7 @@
if(stage > 1 && !active && clown_check(user))
user << "You prime \the [name]!"
- msg_admin_attack("[user.name] ([user.ckey]) primed \a [src]. (JMP)")
+ msg_admin_attack("[key_name_admin(user)] primed \a [src]")
activate()
add_fingerprint(user)
@@ -136,7 +136,7 @@
icon_state = initial(icon_state) + "_active"
if(user)
- msg_admin_attack("[user.name] ([user.ckey]) primed \a [src] (JMP)")
+ msg_admin_attack("[key_name_admin(user)] primed \a [src.name]")
return
diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm
index b46d987b4c..5854e02cac 100644
--- a/code/game/objects/items/weapons/grenades/grenade.dm
+++ b/code/game/objects/items/weapons/grenades/grenade.dm
@@ -72,7 +72,7 @@
return
if(user)
- msg_admin_attack("[user.name] ([user.ckey]) primed \a [src] (JMP)")
+ msg_admin_attack("[key_name_admin(user)] primed \a [src.name]")
icon_state = initial(icon_state) + "_active"
active = 1
diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm
index ea838cce0b..dd041bb46a 100644
--- a/code/game/objects/items/weapons/handcuffs.dm
+++ b/code/game/objects/items/weapons/handcuffs.dm
@@ -76,9 +76,7 @@
if(!can_place(target, user)) //victim may have resisted out of the grab in the meantime
return 0
- H.attack_log += text("\[[time_stamp()]\] Has been handcuffed (attempt) by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Attempted to handcuff [H.name] ([H.ckey])")
- msg_admin_attack("[key_name(user)] attempted to handcuff [key_name(H)]")
+ add_attack_logs(user,H,"Handcuffed (attempt)")
feedback_add_details("handcuffs","H")
user.setClickCooldown(user.get_attack_speed(src))
@@ -116,8 +114,7 @@ var/last_chew = 0
var/s = "[H.name] chews on [T.his] [O.name]!"
H.visible_message(s, "You chew on your [O.name]!")
- H.attack_log += text("\[[time_stamp()]\] [s] ([H.ckey])")
- log_attack("[s] ([H.ckey])")
+ add_attack_logs(H,H,"chewed own [O.name]")
if(O.take_damage(3,0,1,1,"teeth marks"))
H:UpdateDamageIcon()
@@ -283,9 +280,7 @@ var/last_chew = 0
if(!can_place(target, user)) //victim may have resisted out of the grab in the meantime
return 0
- H.attack_log += text("\[[time_stamp()]\] Has been legcuffed (attempt) by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Attempted to legcuff [H.name] ([H.ckey])")
- msg_admin_attack("[key_name(user)] attempted to legcuff [key_name(H)]")
+ add_attack_logs(user,H,"Legcuffed (attempt)")
feedback_add_details("legcuffs","H")
user.setClickCooldown(user.get_attack_speed(src))
diff --git a/code/game/objects/items/weapons/id cards/station_ids.dm b/code/game/objects/items/weapons/id cards/station_ids.dm
index aab967fbbe..2568e9dc61 100644
--- a/code/game/objects/items/weapons/id cards/station_ids.dm
+++ b/code/game/objects/items/weapons/id cards/station_ids.dm
@@ -148,7 +148,7 @@
job_access_type = /datum/job/captain
/obj/item/weapon/card/id/gold/captain/spare
- name = "colony director's spare ID"
+ name = "\improper Colony Director's spare ID"
desc = "The spare ID of the High Lord himself."
registered_name = "Colony Director"
job_access_type = /datum/job/captain
@@ -411,4 +411,4 @@
desc = "An identification card of some sort. It does not look like it is issued by NT."
icon_state = "permit"
primary_color = rgb(142,94,0)
- secondary_color = rgb(191,159,95)
\ No newline at end of file
+ secondary_color = rgb(191,159,95)
diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm
index d28779fc08..53a6de9564 100644
--- a/code/game/objects/items/weapons/implants/implant.dm
+++ b/code/game/objects/items/weapons/implants/implant.dm
@@ -452,6 +452,7 @@ the implant may become unstable and either pre-maturely inject the subject or si
/obj/item/weapon/implant/death_alarm
name = "death alarm implant"
desc = "An alarm which monitors host vital signs and transmits a radio message upon death."
+ origin_tech = list(TECH_MATERIAL = 1, TECH_BIO = 2, TECH_DATA = 1)
var/mobname = "Will Robinson"
/obj/item/weapon/implant/death_alarm/get_data()
@@ -535,6 +536,7 @@ the implant may become unstable and either pre-maturely inject the subject or si
icon_state = "implant_evil"
var/activation_emote = "sigh"
var/obj/item/scanned = null
+ origin_tech = list(TECH_MATERIAL = 4, TECH_BIO = 2, TECH_ILLEGAL = 2)
/obj/item/weapon/implant/compressed/get_data()
var/dat = {"
diff --git a/code/game/objects/items/weapons/implants/implanter.dm b/code/game/objects/items/weapons/implants/implanter.dm
index 01c302eb52..d99c5f5ff2 100644
--- a/code/game/objects/items/weapons/implants/implanter.dm
+++ b/code/game/objects/items/weapons/implants/implanter.dm
@@ -54,7 +54,7 @@
if(user && M && (get_turf(M) == T1) && src && src.imp)
M.visible_message("[M] has been implanted by [user].")
- admin_attack_log(user, M, "Implanted using \the [src.name] ([src.imp.name])", "Implanted with \the [src.name] ([src.imp.name])", "used an implanter, [src.name] ([src.imp.name]), on")
+ add_attack_logs(user,M,"Implanted with [imp.name] using [name]")
if(src.imp.implanted(M))
src.imp.loc = M
diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm
index 8985f85bac..c7212c336d 100644
--- a/code/game/objects/items/weapons/melee/misc.dm
+++ b/code/game/objects/items/weapons/melee/misc.dm
@@ -20,6 +20,7 @@
desc = "To keep the rain off you. Use with caution on windy days."
icon = 'icons/obj/items.dmi'
icon_state = "umbrella_closed"
+ addblends = "umbrella_closed_a"
flags = CONDUCT
slot_flags = SLOT_BELT
force = 5
@@ -29,7 +30,6 @@
/obj/item/weapon/melee/umbrella/New()
..()
- color = "#"+get_random_colour()
update_icon()
/obj/item/weapon/melee/umbrella/attack_self()
@@ -38,10 +38,16 @@
/obj/item/weapon/melee/umbrella/proc/toggle_umbrella()
open = !open
icon_state = "umbrella_[open ? "open" : "closed"]"
+ addblends = icon_state + "_a"
item_state = icon_state
update_icon()
if(ishuman(src.loc))
var/mob/living/carbon/human/H = src.loc
H.update_inv_l_hand(0)
H.update_inv_r_hand()
+ ..()
+
+// Randomizes color
+/obj/item/weapon/melee/umbrella/random/New()
+ color = "#"+get_random_colour()
..()
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/policetape.dm b/code/game/objects/items/weapons/policetape.dm
index a355be251a..3bb0c89bdc 100644
--- a/code/game/objects/items/weapons/policetape.dm
+++ b/code/game/objects/items/weapons/policetape.dm
@@ -17,9 +17,9 @@
var/turf/T = get_turf(src)
if(!T)
return
- var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in T
- if(airlock)
- afterattack(airlock, null, TRUE)
+ var/obj/machinery/door/door = locate(/obj/machinery/door) in T
+ if((door == /obj/machinery/door/airlock) || (door == /obj/machinery/door/firedoor))
+ afterattack(door, null, TRUE)
return INITIALIZE_HINT_QDEL
@@ -250,7 +250,7 @@ var/list/tape_roll_applications = list()
if(!proximity)
return
- if (istype(A, /obj/machinery/door/airlock))
+ if (istype(A, /obj/machinery/door))
var/turf/T = get_turf(A)
if(locate(/obj/item/tape, A.loc))
user << "There's already tape over that door!"
diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm
index 23fccf51ac..733201b7f6 100644
--- a/code/game/objects/items/weapons/storage/belt.dm
+++ b/code/game/objects/items/weapons/storage/belt.dm
@@ -108,6 +108,7 @@
/obj/item/weapon/reagent_containers/glass/bottle,
/obj/item/weapon/reagent_containers/pill,
/obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/storage/quickdraw/syringe_case, //VOREStation Addition - Adds syringe cases,
/obj/item/weapon/flame/lighter/zippo,
/obj/item/weapon/storage/fancy/cigarettes,
/obj/item/weapon/storage/pill_bottle,
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index 84a17ac9d1..64d6252a2f 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -96,7 +96,8 @@
name = "box of syringes"
desc = "A box full of syringes."
icon_state = "syringe"
- starts_with = list(/obj/item/weapon/reagent_containers/syringe = 7)
+ can_hold = list(/obj/item/weapon/reagent_containers/syringe) //VOREStation Edit
+ starts_with = list(/obj/item/weapon/reagent_containers/syringe = 20) //VOREStation Edit
/obj/item/weapon/storage/box/syringegun
name = "box of syringe gun cartridges"
diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm
index 8b31517fd0..c390cb0abd 100644
--- a/code/game/objects/items/weapons/storage/fancy.dm
+++ b/code/game/objects/items/weapons/storage/fancy.dm
@@ -253,6 +253,17 @@
reagents.trans_to_obj(C, (reagents.total_volume/contents.len))
..()
+/obj/item/weapon/storage/rollingpapers
+ name = "rolling paper pack"
+ desc = "A small cardboard pack containing several folded rolling papers."
+ icon_state = "paperbox"
+ icon = 'icons/obj/cigarettes.dmi'
+ w_class = ITEMSIZE_TINY
+ throwforce = 1
+ storage_slots = 14
+ can_hold = list(/obj/item/weapon/rollingpaper)
+ starts_with = list(/obj/item/weapon/rollingpaper = 14)
+
/*
* Vial Box
*/
diff --git a/code/game/objects/items/weapons/storage/quickdraw_vr.dm b/code/game/objects/items/weapons/storage/quickdraw_vr.dm
new file mode 100644
index 0000000000..c32405e90a
--- /dev/null
+++ b/code/game/objects/items/weapons/storage/quickdraw_vr.dm
@@ -0,0 +1,78 @@
+// -----------------------------
+// Quickdraw storage
+// -----------------------------
+//These items are pouches and cases made to be kept in belts or pockets to quickly draw objects from
+//Largely inspired by the vest pouches on Colonial Marines
+
+/obj/item/weapon/storage/quickdraw
+ name = "quickdraw"
+ desc = "This object should not appear"
+ icon = 'icons/obj/storage_vr.dmi'
+
+ //Quickmode
+ //When set to 0, this storage will operate as a regular storage, and clicking on it while equipped will open it as a storage
+ //When set to 1, a click while it is equipped will instead move the first item inside it to your hand
+ var/quickmode = 0
+
+/obj/item/weapon/storage/quickdraw/attack_hand(mob/user as mob)
+ if(src.loc == user) //If they aren't holding us, we do nothing special
+ if(ishuman(user))
+ var/mob/living/carbon/human/H = user
+ if(quickmode)
+ var/first_item = contents[1]
+ if(first_item && !H.get_active_hand()) //Do we have anything to give you?
+ H.put_in_hands(first_item)
+ return
+
+ if(H.l_store == src && !H.get_active_hand()) //overrides
+ src.open(user)
+ return
+ if(H.r_store == src && !H.get_active_hand())
+ src.open(user)
+ return
+ ..() //Nothing special happened, go call the other proc
+
+
+/obj/item/weapon/storage/quickdraw/verb/toggle_quickdraw()
+ set name = "Switch Quickdraw Mode"
+ set category = "Object"
+
+ quickmode = !quickmode
+ switch (quickmode)
+ if(1)
+ to_chat(usr, "[src] now draws the first object inside.")
+ if(0)
+ to_chat(usr, "[src] now opens as a container.")
+
+/obj/item/weapon/storage/quickdraw/AltClick(mob/user)
+ ..()
+ if(src.loc == user) //Are they carrying us?
+ toggle_quickdraw()
+
+// -----------------------------
+// Syringe case
+// -----------------------------
+
+/obj/item/weapon/storage/quickdraw/syringe_case
+ name = "syringe case"
+ desc = "A small case for safely carrying sharps around."
+ icon_state = "syringe_case"
+
+ w_class = ITEMSIZE_SMALL
+ max_w_class = ITEMSIZE_TINY
+ max_storage_space = ITEMSIZE_TINY * 6 //Capable of holding six syringes
+
+ //Can hold syringes and autoinjectors, but also pills if you really wanted. Syringe-shaped objects like pens and cigarettes also fit, but why would you do that?
+ can_hold = list(/obj/item/weapon/reagent_containers/syringe, /obj/item/weapon/reagent_containers/hypospray/autoinjector,
+ /obj/item/weapon/reagent_containers/pill, /obj/item/weapon/pen, /obj/item/device/flashlight/pen, /obj/item/clothing/mask/smokable/cigarette)
+
+ quickmode = 1 //Starts in quickdraw mode
+ //Preloaded for your convenience!
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/reagent_containers/syringe
+ )
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm
index 6bddb28769..e85982ea80 100644
--- a/code/game/objects/items/weapons/storage/storage.dm
+++ b/code/game/objects/items/weapons/storage/storage.dm
@@ -674,7 +674,6 @@
/*
* Trinket Box - READDING SOON
*/
-/*
/obj/item/weapon/storage/trinketbox
name = "trinket box"
desc = "A box that can hold small trinkets, such as a ring."
@@ -725,4 +724,6 @@
if(open && contents.len)
var/display_item = contents[1]
to_chat(user, "\The [src] contains \the [display_item]!")
- */
\ No newline at end of file
+
+/obj/item/weapon/storage/AllowDrop()
+ return TRUE
diff --git a/code/game/objects/items/weapons/syndie.dm b/code/game/objects/items/weapons/syndie.dm
index 5406b05a26..3ba85b0bfc 100644
--- a/code/game/objects/items/weapons/syndie.dm
+++ b/code/game/objects/items/weapons/syndie.dm
@@ -13,9 +13,9 @@
desc = "A small wrapped package."
w_class = ITEMSIZE_NORMAL
- var/devastate = 0
- var/heavy_impact = 1
- var/light_impact = 2
+ var/devastate = 1
+ var/heavy_impact = 2
+ var/light_impact = 4
var/flash_range = 5
var/size = "small" /*Used for the icon, this one will make c-4small_0 for the off state.*/
@@ -24,7 +24,7 @@
item_state = "radio"
desc = "A mysterious package, it's quite heavy."
devastate = 1
- heavy_impact = 2
+ heavy_impact = 3
light_impact = 5
flash_range = 7
size = "large"
diff --git a/code/game/objects/items/weapons/trays.dm b/code/game/objects/items/weapons/trays.dm
index c2ea991d98..68a2c3a774 100644
--- a/code/game/objects/items/weapons/trays.dm
+++ b/code/game/objects/items/weapons/trays.dm
@@ -52,9 +52,7 @@
if (istype(location, /turf/simulated))
location.add_blood(H) ///Plik plik, the sound of blood
- M.attack_log += text("\[[time_stamp()]\] Has been attacked with [src.name] by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used the [src.name] to attack [M.name] ([M.ckey])")
- msg_admin_attack("[user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey]) (JMP)")
+ add_attack_logs(user,M,"Hit with [src]")
if(prob(15))
M.Weaken(3)
diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm
index 8938e611c0..b5ae0912e9 100644
--- a/code/game/objects/items/weapons/weaponry.dm
+++ b/code/game/objects/items/weapons/weaponry.dm
@@ -17,10 +17,7 @@
/obj/item/weapon/nullrod/attack(mob/M as mob, mob/living/user as mob) //Paste from old-code to decult with a null rod.
- M.attack_log += text("\[[time_stamp()]\] Has been attacked with [src.name] by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used the [src.name] to attack [M.name] ([M.ckey])")
-
- msg_admin_attack("[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (JMP)")
+ add_attack_logs(user,M,"Hit with [src] (nullrod)")
user.setClickCooldown(user.get_attack_speed(src))
user.do_attack_animation(M)
diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm
index 86923e21e6..c83e96ad04 100644
--- a/code/game/objects/random/random.dm
+++ b/code/game/objects/random/random.dm
@@ -9,9 +9,13 @@
// creates a new object and deletes itself
/obj/random/New()
..()
- if (!prob(spawn_nothing_percentage))
- spawn_item()
- qdel(src)
+ spawn()
+ if(istype(src.loc, /obj/structure/loot_pile)) //Spawning from a lootpile is weird, need to wait until we're out of it to do our work.
+ while(istype(src.loc, /obj/structure/loot_pile))
+ sleep(1)
+ if (!prob(spawn_nothing_percentage))
+ spawn_item()
+ qdel(src)
// this function should return a specific item to spawn
@@ -42,7 +46,7 @@
/obj/random/tool
name = "random tool"
desc = "This is a random tool"
- icon = 'icons/obj/items.dmi'
+ icon = 'icons/obj/tools.dmi'
icon_state = "welder"
/obj/random/tool/item_to_spawn()
@@ -55,6 +59,32 @@
/obj/item/device/flashlight,
/obj/item/device/multitool)
+/obj/random/tool/power
+ name = "random powertool"
+ desc = "This is a random powertool"
+ icon_state = "jaws_pry"
+
+/obj/random/tool/power/item_to_spawn()
+ return pick(/obj/item/weapon/screwdriver/power,
+ /obj/item/weapon/wirecutters/power,
+ /obj/item/weapon/weldingtool/electric,
+ /obj/item/weapon/weldingtool/experimental)
+
+/obj/random/tool/alien
+ name = "random alien tool"
+ desc = "This is a random tool"
+ icon = 'icons/obj/abductor.dmi'
+ icon_state = "welder"
+
+/obj/random/tool/alien/item_to_spawn()
+ return pick(/obj/item/weapon/screwdriver/alien,
+ /obj/item/weapon/wirecutters/alien,
+ /obj/item/weapon/weldingtool/alien,
+ /obj/item/weapon/crowbar/alien,
+ /obj/item/weapon/wrench/alien,
+ /obj/item/stack/cable_coil/alien,
+ /obj/item/device/multitool/alien)
+
/obj/random/technology_scanner
name = "random scanner"
desc = "This is a random technology scanner."
@@ -131,6 +161,29 @@
prob(1);/obj/item/taperoll/atmos,
prob(1);/obj/item/device/flashlight/maglight)
+/obj/random/tech_supply/component
+ name = "random tech component"
+ desc = "This is a random machine component."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "portable_analyzer"
+
+/obj/random/tech_supply/component/item_to_spawn()
+ return pick(prob(3);/obj/item/weapon/stock_parts/gear,
+ prob(2);/obj/item/weapon/stock_parts/console_screen,
+ prob(1);/obj/item/weapon/stock_parts/spring,
+ prob(3);/obj/item/weapon/stock_parts/capacitor,
+ prob(2);/obj/item/weapon/stock_parts/capacitor/adv,
+ prob(1);/obj/item/weapon/stock_parts/capacitor/super,
+ prob(3);/obj/item/weapon/stock_parts/manipulator,
+ prob(2);/obj/item/weapon/stock_parts/manipulator/nano,
+ prob(1);/obj/item/weapon/stock_parts/manipulator/pico,
+ prob(3);/obj/item/weapon/stock_parts/matter_bin,
+ prob(2);/obj/item/weapon/stock_parts/matter_bin/adv,
+ prob(1);/obj/item/weapon/stock_parts/matter_bin/super,
+ prob(3);/obj/item/weapon/stock_parts/scanning_module,
+ prob(2);/obj/item/weapon/stock_parts/scanning_module/adv,
+ prob(1);/obj/item/weapon/stock_parts/scanning_module/phasic)
+
/obj/random/medical
name = "Random Medicine"
desc = "This is a random medical item."
@@ -1538,8 +1591,7 @@ var/list/multi_point_spawns
icon_state = "phoron"
/obj/random/mob/spider/mutant/item_to_spawn()
- return pick(prob(1);/obj/random/mob/spider,
- prob(5);/mob/living/simple_animal/hostile/giant_spider/nurse/medical,
+ return pick(prob(5);/obj/random/mob/spider,
prob(10);/mob/living/simple_animal/hostile/giant_spider/webslinger,
prob(10);/mob/living/simple_animal/hostile/giant_spider/carrier,
prob(33);/mob/living/simple_animal/hostile/giant_spider/lurker,
diff --git a/code/game/objects/random/random_vr.dm b/code/game/objects/random/random_vr.dm
index 7b7b25379f..2a68c1496f 100644
--- a/code/game/objects/random/random_vr.dm
+++ b/code/game/objects/random/random_vr.dm
@@ -199,3 +199,11 @@
T = get_step_rand(this_mob) || T
if(T)
this_mob.forceMove(T)
+
+//Just overriding this here, no more super medkit so those can be reserved for PoIs and such
+/obj/random/firstaid/item_to_spawn()
+ return pick(prob(4);/obj/item/weapon/storage/firstaid/regular,
+ prob(3);/obj/item/weapon/storage/firstaid/toxin,
+ prob(3);/obj/item/weapon/storage/firstaid/o2,
+ prob(2);/obj/item/weapon/storage/firstaid/adv,
+ prob(3);/obj/item/weapon/storage/firstaid/fire)
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index a9fc515e3b..c0303d8753 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -416,3 +416,6 @@
/obj/structure/closet/onDropInto(var/atom/movable/AM)
return
+
+/obj/structure/closet/AllowDrop()
+ return TRUE
diff --git a/code/game/objects/structures/crates_lockers/closets/egg_vr.dm b/code/game/objects/structures/crates_lockers/closets/egg_vr.dm
index d1c37221cf..b47a49c4b5 100644
--- a/code/game/objects/structures/crates_lockers/closets/egg_vr.dm
+++ b/code/game/objects/structures/crates_lockers/closets/egg_vr.dm
@@ -18,13 +18,6 @@
src.dump_contents()
qdel(src)
-/obj/structure/closet/secure_closet/egg/dump_contents()
- var/datum/belly/belly = check_belly(src)
- if(belly)
- for(var/atom/movable/M in src)
- belly.internal_contents |= M
- return ..()
-
/obj/structure/closet/secure_closet/egg/unathi
name = "unathi egg"
desc = "Some species of Unathi apparently lay soft-shelled eggs!"
diff --git a/code/game/objects/structures/loot_piles.dm b/code/game/objects/structures/loot_piles.dm
index 43369fb2fa..353dbe31a7 100644
--- a/code/game/objects/structures/loot_piles.dm
+++ b/code/game/objects/structures/loot_piles.dm
@@ -22,6 +22,8 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
density = FALSE
anchored = TRUE
+ var/list/icon_states_to_use = list() // List of icon states the pile can choose from on initialization. If empty or null, it will stay the initial icon_state.
+
var/list/searched_by = list() // Keys that have searched this loot pile, with values of searched time.
var/allow_multiple_looting = FALSE // If true, the same person can loot multiple times. Mostly for debugging.
var/busy = FALSE // Used so you can't spamclick to loot.
@@ -113,12 +115,9 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
var/path = pick(rare_loot)
return new path(src)
-
-/obj/structure/loot_pile/maint
- var/list/icon_states_to_use = list()
-
-/obj/structure/loot_pile/maint/initialize()
- icon_state = pick(icon_states_to_use)
+/obj/structure/loot_pile/initialize()
+ if(icon_states_to_use && icon_states_to_use.len)
+ icon_state = pick(icon_states_to_use)
. = ..()
// Has large amounts of possible items, most of which may or may not be useful.
@@ -438,7 +437,7 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
// Base type for alien piles.
/obj/structure/loot_pile/surface/alien
name = "alien pod"
- desc = "A pod which looks bigger on the inside. Something quiet shiny might be inside?"
+ desc = "A pod which looks bigger on the inside. Something quite shiny might be inside?"
icon_state = "alien_pile1"
/obj/structure/loot_pile/surface/alien
@@ -568,3 +567,266 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
/obj/item/weapon/gun/launcher/crossbow
)
+// Subtype for mecha and mecha accessories. These might not always be on the surface.
+/obj/structure/loot_pile/mecha
+ name = "pod wreckage"
+ desc = "The ruins of some unfortunate pod. Perhaps something is salvageable."
+ icon = 'icons/mecha/mecha.dmi'
+ icon_state = "engineering_pod-broken"
+ density = TRUE
+
+ chance_uncommon = 20
+ chance_rare = 10
+
+ loot_depletion = TRUE
+ loot_left = 9
+
+ common_loot = list(
+ /obj/random/tool,
+ /obj/random/tool,
+ /obj/random/tool,
+ /obj/random/tool,
+ /obj/item/stack/cable_coil/random,
+ /obj/random/tank,
+ /obj/random/tech_supply/component,
+ /obj/random/tech_supply/component,
+ /obj/random/tech_supply/component,
+ /obj/effect/decal/remains/lizard,
+ /obj/effect/decal/remains/mouse,
+ /obj/effect/decal/remains/robot,
+ /obj/item/stack/material/steel{amount = 40}
+ )
+
+ uncommon_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser,
+ /obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,
+ /obj/item/mecha_parts/mecha_equipment/tool/drill,
+ /obj/item/mecha_parts/mecha_equipment/generator
+ )
+
+ rare_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser,
+ /obj/item/mecha_parts/mecha_equipment/generator/nuclear,
+ /obj/item/mecha_parts/mecha_equipment/tool/jetpack
+ )
+
+//Stuff you may find attached to a ripley.
+/obj/structure/loot_pile/mecha/ripley
+ name = "ripley wreckage"
+ desc = "The ruins of some unfortunate ripley. Perhaps something is salvageable."
+ icon_states_to_use = list("ripley-broken", "firefighter-broken", "ripley-broken-old")
+
+ common_loot = list(
+ /obj/random/tool,
+ /obj/item/stack/cable_coil/random,
+ /obj/random/tank,
+ /obj/random/tech_supply/component,
+ /obj/item/stack/material/steel{amount = 25},
+ /obj/item/stack/material/glass{amount = 10},
+ /obj/item/stack/material/plasteel{amount = 5},
+ /obj/item/mecha_parts/chassis/ripley,
+ /obj/item/mecha_parts/part/ripley_torso,
+ /obj/item/mecha_parts/part/ripley_left_arm,
+ /obj/item/mecha_parts/part/ripley_right_arm,
+ /obj/item/mecha_parts/part/ripley_left_leg,
+ /obj/item/mecha_parts/part/ripley_right_leg,
+ /obj/item/device/kit/paint/ripley,
+ /obj/item/device/kit/paint/ripley/flames_red,
+ /obj/item/device/kit/paint/ripley/flames_blue
+ )
+
+ uncommon_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,
+ /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,
+ /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,
+ /obj/item/mecha_parts/mecha_equipment/tool/extinguisher,
+ )
+
+ rare_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/gravcatapult,
+ /obj/item/mecha_parts/mecha_equipment/tool/rcd,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/flamer/rigged
+ )
+
+//Death-Ripley, same common, but more combat-exosuit-based
+/obj/structure/loot_pile/mecha/deathripley
+ name = "strange ripley wreckage"
+ icon_state = "deathripley-broken"
+
+ common_loot = list(
+ /obj/random/tool,
+ /obj/item/stack/cable_coil/random,
+ /obj/random/tank,
+ /obj/random/tech_supply/component,
+ /obj/item/stack/material/steel{amount = 40},
+ /obj/item/stack/material/glass{amount = 20},
+ /obj/item/stack/material/plasteel{amount = 10},
+ /obj/item/mecha_parts/chassis/ripley,
+ /obj/item/mecha_parts/part/ripley_torso,
+ /obj/item/mecha_parts/part/ripley_left_arm,
+ /obj/item/mecha_parts/part/ripley_right_arm,
+ /obj/item/mecha_parts/part/ripley_left_leg,
+ /obj/item/mecha_parts/part/ripley_right_leg,
+ /obj/item/device/kit/paint/ripley/death
+ )
+
+ uncommon_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/tool/safety_clamp,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser,
+ /obj/item/mecha_parts/mecha_equipment/repair_droid,
+ /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
+ )
+
+ rare_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/tool/rcd,
+ /obj/item/mecha_parts/mecha_equipment/wormhole_generator,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/flamer/rigged
+ )
+
+/obj/structure/loot_pile/mecha/odysseus
+ name = "odysseus wreckage"
+ desc = "The ruins of some unfortunate odysseus. Perhaps something is salvageable."
+ icon_state = "odysseus-broken"
+
+ common_loot = list(
+ /obj/random/tool,
+ /obj/item/stack/cable_coil/random,
+ /obj/random/tank,
+ /obj/random/tech_supply/component,
+ /obj/item/stack/material/steel{amount = 25},
+ /obj/item/stack/material/glass{amount = 10},
+ /obj/item/stack/material/plasteel{amount = 5},
+ /obj/item/mecha_parts/chassis/odysseus,
+ /obj/item/mecha_parts/part/odysseus_head,
+ /obj/item/mecha_parts/part/odysseus_torso,
+ /obj/item/mecha_parts/part/odysseus_left_arm,
+ /obj/item/mecha_parts/part/odysseus_right_arm,
+ /obj/item/mecha_parts/part/odysseus_left_leg,
+ /obj/item/mecha_parts/part/odysseus_right_leg
+ )
+
+ uncommon_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/tool/sleeper,
+ /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,
+ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flare,
+ /obj/item/mecha_parts/mecha_equipment/tool/extinguisher,
+ )
+
+ rare_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/gravcatapult,
+ /obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,
+ /obj/item/mecha_parts/mecha_equipment/shocker
+ )
+
+/obj/structure/loot_pile/mecha/gygax
+ name = "gygax wreckage"
+ desc = "The ruins of some unfortunate gygax. Perhaps something is salvageable."
+ icon_state = "gygax-broken"
+
+ common_loot = list(
+ /obj/random/tool,
+ /obj/item/stack/cable_coil/random,
+ /obj/random/tank,
+ /obj/random/tech_supply/component,
+ /obj/item/stack/material/steel{amount = 25},
+ /obj/item/stack/material/glass{amount = 10},
+ /obj/item/stack/material/plasteel{amount = 5},
+ /obj/item/mecha_parts/chassis/gygax,
+ /obj/item/mecha_parts/part/gygax_head,
+ /obj/item/mecha_parts/part/gygax_torso,
+ /obj/item/mecha_parts/part/gygax_left_arm,
+ /obj/item/mecha_parts/part/gygax_right_arm,
+ /obj/item/mecha_parts/part/gygax_left_leg,
+ /obj/item/mecha_parts/part/gygax_right_leg,
+ /obj/item/mecha_parts/part/gygax_armour
+ )
+
+ uncommon_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/shocker,
+ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,
+ /obj/item/device/kit/paint/gygax,
+ /obj/item/device/kit/paint/gygax/darkgygax,
+ /obj/item/device/kit/paint/gygax/recitence
+ )
+
+ rare_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,
+ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg,
+ /obj/item/mecha_parts/mecha_equipment/repair_droid,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
+ )
+
+/obj/structure/loot_pile/mecha/durand
+ name = "durand wreckage"
+ desc = "The ruins of some unfortunate durand. Perhaps something is salvageable."
+ icon_state = "durand-broken"
+
+ common_loot = list(
+ /obj/random/tool,
+ /obj/item/stack/cable_coil/random,
+ /obj/random/tank,
+ /obj/random/tech_supply/component,
+ /obj/item/stack/material/steel{amount = 25},
+ /obj/item/stack/material/glass{amount = 10},
+ /obj/item/stack/material/plasteel{amount = 5},
+ /obj/item/mecha_parts/chassis/durand,
+ /obj/item/mecha_parts/part/durand_head,
+ /obj/item/mecha_parts/part/durand_torso,
+ /obj/item/mecha_parts/part/durand_left_arm,
+ /obj/item/mecha_parts/part/durand_right_arm,
+ /obj/item/mecha_parts/part/durand_left_leg,
+ /obj/item/mecha_parts/part/durand_right_leg,
+ /obj/item/mecha_parts/part/durand_armour
+ )
+
+ uncommon_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/shocker,
+ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser,
+ /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,
+ /obj/item/device/kit/paint/durand,
+ /obj/item/device/kit/paint/durand/seraph,
+ /obj/item/device/kit/paint/durand/phazon
+ )
+
+ rare_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,
+ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot,
+ /obj/item/mecha_parts/mecha_equipment/repair_droid,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
+ )
+
+/obj/structure/loot_pile/mecha/phazon
+ name = "phazon wreckage"
+ desc = "The ruins of some unfortunate phazon. Perhaps something is salvageable."
+ icon_state = "phazon-broken"
+
+ common_loot = list(
+ /obj/item/weapon/storage/toolbox/syndicate/powertools,
+ /obj/item/stack/material/plasteel{amount = 20},
+ /obj/item/stack/material/durasteel{amount = 10},
+ /obj/item/mecha_parts/chassis/phazon,
+ /obj/item/mecha_parts/part/phazon_head,
+ /obj/item/mecha_parts/part/phazon_torso,
+ /obj/item/mecha_parts/part/phazon_left_arm,
+ /obj/item/mecha_parts/part/phazon_right_arm,
+ /obj/item/mecha_parts/part/phazon_left_leg,
+ /obj/item/mecha_parts/part/phazon_right_leg
+ )
+
+ uncommon_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/shocker,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/flamer/rigged,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy,
+ /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
+ )
+
+ rare_loot = list(
+ /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,
+ /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,
+ /obj/item/mecha_parts/mecha_equipment/repair_droid,
+ /obj/item/mecha_parts/mecha_equipment/teleporter
+ )
diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm
index 82a6d7fdfd..4954553a00 100644
--- a/code/game/objects/structures/morgue.dm
+++ b/code/game/objects/structures/morgue.dm
@@ -306,10 +306,6 @@
if (C.can_feel_pain())
C.emote("scream")
- //Logging for this causes runtimes resulting in the cremator locking up. Commenting it out until that's figured out.
- //M.attack_log += "\[[time_stamp()]\] Has been cremated by [user]/[user.ckey]" //No point in this when the mob's about to be deleted
- //user.attack_log +="\[[time_stamp()]\] Cremated [M]/[M.ckey]"
- //log_attack("\[[time_stamp()]\] [user]/[user.ckey] cremated [M]/[M.ckey]")
M.death(1)
M.ghostize()
qdel(M)
diff --git a/code/game/objects/structures/morgue_vr.dm b/code/game/objects/structures/morgue_vr.dm
index abe82bdbac..eaf27b5ad0 100644
--- a/code/game/objects/structures/morgue_vr.dm
+++ b/code/game/objects/structures/morgue_vr.dm
@@ -44,10 +44,6 @@
if (C.can_feel_pain())
C.emote("scream")
- //Logging for this causes runtimes resulting in the cremator locking up. Commenting it out until that's figured out.
- //M.attack_log += "\[[time_stamp()]\] Has been cremated by [user]/[user.ckey]" //No point in this when the mob's about to be deleted
- //user.attack_log +="\[[time_stamp()]\] Cremated [M]/[M.ckey]"
- //log_attack("\[[time_stamp()]\] [user]/[user.ckey] cremated [M]/[M.ckey]")
M.death(1)
M.ghostize()
qdel(M)
diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
index 550b59d112..bb1a62e40b 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
@@ -176,9 +176,7 @@
if(pulling)
occupant.visible_message("[pulling] has thrusted \the [name] into \the [A], throwing \the [occupant] out of it!")
- pulling.attack_log += "\[[time_stamp()]\] Crashed [occupant.name]'s ([occupant.ckey]) [name] into \a [A]"
- occupant.attack_log += "\[[time_stamp()]\] Thrusted into \a [A] by [pulling.name] ([pulling.ckey]) with \the [name]"
- msg_admin_attack("[pulling.name] ([pulling.ckey]) has thrusted [occupant.name]'s ([occupant.ckey]) [name] into \a [A] (JMP)")
+ add_attack_logs(pulling,occupant,"Crashed their [name] into [A]")
else
occupant.visible_message("[occupant] crashed into \the [A]!")
diff --git a/code/game/sound.dm b/code/game/sound.dm
index 0a440db1c4..12d0e5ed8c 100644
--- a/code/game/sound.dm
+++ b/code/game/sound.dm
@@ -1,107 +1,50 @@
-//Sound environment defines. Reverb preset for sounds played in an area, see sound datum reference for more.
-#define GENERIC 0
-#define PADDED_CELL 1
-#define ROOM 2
-#define BATHROOM 3
-#define LIVINGROOM 4
-#define STONEROOM 5
-#define AUDITORIUM 6
-#define CONCERT_HALL 7
-#define CAVE 8
-#define ARENA 9
-#define HANGAR 10
-#define CARPETED_HALLWAY 11
-#define HALLWAY 12
-#define STONE_CORRIDOR 13
-#define ALLEY 14
-#define FOREST 15
-#define CITY 16
-#define MOUNTAINS 17
-#define QUARRY 18
-#define PLAIN 19
-#define PARKING_LOT 20
-#define SEWER_PIPE 21
-#define UNDERWATER 22
-#define DRUGGED 23
-#define DIZZY 24
-#define PSYCHOTIC 25
-
-#define STANDARD_STATION STONEROOM
-#define LARGE_ENCLOSED HANGAR
-#define SMALL_ENCLOSED BATHROOM
-#define TUNNEL_ENCLOSED CAVE
-#define LARGE_SOFTFLOOR CARPETED_HALLWAY
-#define MEDIUM_SOFTFLOOR LIVINGROOM
-#define SMALL_SOFTFLOOR ROOM
-#define ASTEROID CAVE
-#define SPACE UNDERWATER
-
-var/list/shatter_sound = list('sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg')
-var/list/explosion_sound = list('sound/effects/Explosion1.ogg','sound/effects/Explosion2.ogg','sound/effects/Explosion3.ogg','sound/effects/Explosion4.ogg','sound/effects/Explosion5.ogg','sound/effects/Explosion6.ogg')
-var/list/spark_sound = list('sound/effects/sparks1.ogg','sound/effects/sparks2.ogg','sound/effects/sparks3.ogg','sound/effects/sparks5.ogg','sound/effects/sparks6.ogg','sound/effects/sparks7.ogg')
-var/list/rustle_sound = list('sound/effects/rustle1.ogg','sound/effects/rustle2.ogg','sound/effects/rustle3.ogg','sound/effects/rustle4.ogg','sound/effects/rustle5.ogg')
-var/list/punch_sound = list('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg')
-var/list/clown_sound = list('sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg')
-var/list/swing_hit_sound = list('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg')
-var/list/hiss_sound = list('sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg')
-var/list/page_sound = list('sound/effects/pageturn1.ogg', 'sound/effects/pageturn2.ogg','sound/effects/pageturn3.ogg')
-var/list/fracture_sound = list('sound/effects/bonebreak1.ogg','sound/effects/bonebreak2.ogg','sound/effects/bonebreak3.ogg','sound/effects/bonebreak4.ogg')
-var/list/casing_sound = list ('sound/weapons/casingfall1.ogg','sound/weapons/casingfall2.ogg','sound/weapons/casingfall3.ogg')
-var/list/keyboard_sound = list ('sound/effects/keyboard/keyboard1.ogg','sound/effects/keyboard/keyboard2.ogg','sound/effects/keyboard/keyboard3.ogg', 'sound/effects/keyboard/keyboard4.ogg')
-var/list/mechstep_sound = list('sound/mecha/mechstep1.ogg', 'sound/mecha/mechstep2.ogg')
-var/list/bodyfall_sound = list('sound/effects/bodyfall1.ogg','sound/effects/bodyfall2.ogg','sound/effects/bodyfall3.ogg','sound/effects/bodyfall4.ogg')
-var/list/can_sound = list('sound/effects/can_open1.ogg','sound/effects/can_open2.ogg','sound/effects/can_open3.ogg','sound/effects/can_open4.ogg')
-var/list/geiger_sound = list('sound/items/geiger1.ogg', 'sound/items/geiger2.ogg', 'sound/items/geiger3.ogg', 'sound/items/geiger4.ogg', 'sound/items/geiger5.ogg')
-var/list/geiger_weak_sound = list('sound/items/geiger_weak1.ogg', 'sound/items/geiger_weak2.ogg', 'sound/items/geiger_weak3.ogg', 'sound/items/geiger_weak4.ogg')
-
-//var/list/gun_sound = list('sound/weapons/Gunshot.ogg', 'sound/weapons/Gunshot2.ogg','sound/weapons/Gunshot3.ogg','sound/weapons/Gunshot4.ogg')
-
-/proc/playsound(var/atom/source, soundin, vol as num, vary, extrarange as num, falloff, var/is_global, var/frequency)
-
- soundin = get_sfx(soundin) // same sound for everyone
-
+/proc/playsound(atom/source, soundin, vol as num, vary, extrarange as num, falloff, is_global, frequency = null, channel = 0, pressure_affected = TRUE, ignore_walls = TRUE, preference = null)
if(isarea(source))
- error("[source] is an area and is trying to make the sound: [soundin]")
+ throw EXCEPTION("playsound(): source is an area")
return
- frequency = isnull(frequency) ? get_rand_frequency() : frequency // Same frequency for everybody
var/turf/turf_source = get_turf(source)
+ //allocate a channel if necessary now so its the same for everyone
+ channel = channel || open_sound_channel()
+
// Looping through the player list has the added bonus of working for mobs inside containers
- for (var/P in player_list)
+ var/sound/S = sound(get_sfx(soundin))
+ var/maxdistance = (world.view + extrarange) * 3
+ var/list/listeners = player_list
+ if(!ignore_walls) //these sounds don't carry through walls
+ listeners = listeners & hearers(maxdistance,turf_source)
+ for(var/P in listeners)
var/mob/M = P
if(!M || !M.client)
continue
+ var/turf/T = get_turf(M)
+ var/distance = get_dist(T, turf_source)
- var/distance = get_dist(M, turf_source)
- if(distance <= (world.view + extrarange) * 3)
- var/turf/T = get_turf(M)
-
+ if(distance <= maxdistance)
if(T && T.z == turf_source.z)
- M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff, is_global)
+ M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff, is_global, channel, pressure_affected, S)
-var/const/FALLOFF_SOUNDS = 0.5
+/mob/proc/playsound_local(turf/turf_source, soundin, vol as num, vary, frequency, falloff, is_global, channel = 0, pressure_affected = TRUE, sound/S, preference)
+ if(!client || ear_deaf > 0)
+ return
+ if(preference && !client.is_preference_enabled(preference))
+ return
-/mob/proc/playsound_local(var/turf/turf_source, soundin, vol as num, vary, frequency, falloff, is_global)
- if(!src.client || ear_deaf > 0) return
- soundin = get_sfx(soundin)
+ if(!S)
+ S = sound(get_sfx(soundin))
- var/sound/S = sound(soundin)
S.wait = 0 //No queue
- S.channel = 0 //Any channel
+ S.channel = channel || open_sound_channel()
S.volume = vol
- S.environment = -1
- if (vary)
+
+ if(vary)
if(frequency)
S.frequency = frequency
else
S.frequency = get_rand_frequency()
- //sound volume falloff with pressure
- var/pressure_factor = 1.0
-
if(isturf(turf_source))
- // 3D sounds, the technology is here!
var/turf/T = get_turf(src)
//sound volume falloff with distance
@@ -109,24 +52,32 @@ var/const/FALLOFF_SOUNDS = 0.5
S.volume -= max(distance - world.view, 0) * 2 //multiplicative falloff to add on top of natural audio falloff.
- var/datum/gas_mixture/hearer_env = T.return_air()
- var/datum/gas_mixture/source_env = turf_source.return_air()
+ //Atmosphere affects sound
+ var/pressure_factor = 1
+ if(pressure_affected)
+ var/datum/gas_mixture/hearer_env = T.return_air()
+ var/datum/gas_mixture/source_env = turf_source.return_air()
- if (hearer_env && source_env)
- var/pressure = min(hearer_env.return_pressure(), source_env.return_pressure())
+ if(hearer_env && source_env)
+ var/pressure = min(hearer_env.return_pressure(), source_env.return_pressure())
+ if(pressure < ONE_ATMOSPHERE)
+ pressure_factor = max((pressure - SOUND_MINIMUM_PRESSURE)/(ONE_ATMOSPHERE - SOUND_MINIMUM_PRESSURE), 0)
+ else //space
+ pressure_factor = 0
- if (pressure < ONE_ATMOSPHERE)
- pressure_factor = max((pressure - SOUND_MINIMUM_PRESSURE)/(ONE_ATMOSPHERE - SOUND_MINIMUM_PRESSURE), 0)
- else //in space
- pressure_factor = 0
+ if(distance <= 1)
+ pressure_factor = max(pressure_factor, 0.15) //touching the source of the sound
- if (distance <= 1)
- pressure_factor = max(pressure_factor, 0.15) //hearing through contact
+ S.volume *= pressure_factor
+ //End Atmosphere affecting sound
- S.volume *= pressure_factor
+ //Don't bother with doing anything below.
+ if(S.volume <= 0)
+ return //No sound
- if (S.volume <= 0)
- return //no volume means no sound
+ //Apply a sound environment.
+ if(!is_global)
+ S.environment = get_sound_env(pressure_factor)
var/dx = turf_source.x - T.x // Hearing from the right/left
S.x = dx
@@ -136,34 +87,27 @@ var/const/FALLOFF_SOUNDS = 0.5
S.y = 1
S.falloff = (falloff ? falloff : FALLOFF_SOUNDS)
- if(!is_global)
-
- if(istype(src,/mob/living/))
- var/mob/living/M = src
- if (M.hallucination)
- S.environment = PSYCHOTIC
- else if (M.druggy)
- S.environment = DRUGGED
- else if (M.drowsyness)
- S.environment = DIZZY
- else if (M.confused)
- S.environment = DIZZY
- else if (M.sleeping)
- S.environment = UNDERWATER
- else if (pressure_factor < 0.5)
- S.environment = SPACE
- else
- var/area/A = get_area(src)
- S.environment = A.sound_env
-
- else if (pressure_factor < 0.5)
- S.environment = SPACE
- else
- var/area/A = get_area(src)
- S.environment = A.sound_env
-
src << S
+/proc/sound_to_playing_players(sound, volume = 100, vary)
+ sound = get_sfx(sound)
+ for(var/M in player_list)
+ if(ismob(M) && !isnewplayer(M))
+ var/mob/MO = M
+ MO.playsound_local(get_turf(MO), sound, volume, vary, pressure_affected = FALSE)
+
+/proc/open_sound_channel()
+ var/static/next_channel = 1 //loop through the available 1024 - (the ones we reserve) channels and pray that its not still being used
+ . = ++next_channel
+ if(next_channel > CHANNEL_HIGHEST_AVAILABLE)
+ next_channel = 1
+
+/mob/proc/stop_sound_channel(chan)
+ src << sound(null, repeat = 0, wait = 0, channel = chan)
+
+/proc/get_rand_frequency()
+ return rand(32000, 55000) //Frequency stuff only works with 45kbps oggs.
+
/client/proc/playtitlemusic()
if(!ticker || !all_lobby_tracks.len || !media) return
if(is_preference_enabled(/datum/client_preference/play_lobby_music))
@@ -171,25 +115,26 @@ var/const/FALLOFF_SOUNDS = 0.5
media.push_music(T.url, world.time, 0.85)
to_chat(src,"Lobby music: [T.title] by [T.artist].")
-/proc/get_rand_frequency()
- return rand(32000, 55000) //Frequency stuff only works with 45kbps oggs.
-
/proc/get_sfx(soundin)
if(istext(soundin))
switch(soundin)
- if ("shatter") soundin = pick(shatter_sound)
- if ("explosion") soundin = pick(explosion_sound)
- if ("sparks") soundin = pick(spark_sound)
- if ("rustle") soundin = pick(rustle_sound)
- if ("punch") soundin = pick(punch_sound)
- if ("clownstep") soundin = pick(clown_sound)
- if ("swing_hit") soundin = pick(swing_hit_sound)
- if ("hiss") soundin = pick(hiss_sound)
- if ("pageturn") soundin = pick(page_sound)
- if ("fracture") soundin = pick(fracture_sound)
- if ("canopen") soundin = pick(can_sound)
- if ("mechstep") soundin = pick(mechstep_sound)
- //if ("gunshot") soundin = pick(gun_sound)
- if("geiger") soundin = pick(geiger_sound)
- if("geiger_weak") soundin = pick(geiger_weak_sound)
+ if ("shatter") soundin = pick('sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg')
+ if ("explosion") soundin = pick('sound/effects/Explosion1.ogg','sound/effects/Explosion2.ogg','sound/effects/Explosion3.ogg','sound/effects/Explosion4.ogg','sound/effects/Explosion5.ogg','sound/effects/Explosion6.ogg')
+ if ("sparks") soundin = pick('sound/effects/sparks1.ogg','sound/effects/sparks2.ogg','sound/effects/sparks3.ogg','sound/effects/sparks5.ogg','sound/effects/sparks6.ogg','sound/effects/sparks7.ogg')
+ if ("rustle") soundin = pick('sound/effects/rustle1.ogg','sound/effects/rustle2.ogg','sound/effects/rustle3.ogg','sound/effects/rustle4.ogg','sound/effects/rustle5.ogg')
+ if ("punch") soundin = pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg')
+ if ("clownstep") soundin = pick('sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg')
+ if ("swing_hit") soundin = pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg')
+ if ("hiss") soundin = pick('sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg')
+ if ("pageturn") soundin = pick('sound/effects/pageturn1.ogg', 'sound/effects/pageturn2.ogg','sound/effects/pageturn3.ogg')
+ if ("fracture") soundin = pick('sound/effects/bonebreak1.ogg','sound/effects/bonebreak2.ogg','sound/effects/bonebreak3.ogg','sound/effects/bonebreak4.ogg')
+ if ("canopen") soundin = pick('sound/effects/can_open1.ogg','sound/effects/can_open2.ogg','sound/effects/can_open3.ogg','sound/effects/can_open4.ogg')
+ if ("mechstep") soundin = pick('sound/mecha/mechstep1.ogg', 'sound/mecha/mechstep2.ogg')
+ if ("geiger") soundin = pick('sound/items/geiger1.ogg', 'sound/items/geiger2.ogg', 'sound/items/geiger3.ogg', 'sound/items/geiger4.ogg', 'sound/items/geiger5.ogg')
+ if ("geiger_weak") soundin = pick('sound/items/geiger_weak1.ogg', 'sound/items/geiger_weak2.ogg', 'sound/items/geiger_weak3.ogg', 'sound/items/geiger_weak4.ogg')
return soundin
+
+//Are these even used?
+var/list/casing_sound = list ('sound/weapons/casingfall1.ogg','sound/weapons/casingfall2.ogg','sound/weapons/casingfall3.ogg')
+var/list/keyboard_sound = list ('sound/effects/keyboard/keyboard1.ogg','sound/effects/keyboard/keyboard2.ogg','sound/effects/keyboard/keyboard3.ogg', 'sound/effects/keyboard/keyboard4.ogg')
+var/list/bodyfall_sound = list('sound/effects/bodyfall1.ogg','sound/effects/bodyfall2.ogg','sound/effects/bodyfall3.ogg','sound/effects/bodyfall4.ogg')
diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm
index 03875e0168..c873ecf61d 100644
--- a/code/game/supplyshuttle.dm
+++ b/code/game/supplyshuttle.dm
@@ -264,6 +264,8 @@ var/list/mechtoys = list(
proc/buy()
if(!shoppinglist.len) return
+ var/orderedamount = shoppinglist.len
+
var/area/area_shuttle = shuttle.get_location_area()
if(!area_shuttle) return
@@ -302,7 +304,7 @@ var/list/mechtoys = list(
slip.info = "[command_name()] Shipping Manifest
"
slip.info +="Order #[SO.ordernum]
"
slip.info +="Destination: [station_name()]
"
- slip.info +="[shoppinglist.len] PACKAGES IN THIS SHIPMENT
"
+ slip.info +="[orderedamount] PACKAGES IN THIS SHIPMENT
"
slip.info +="CONTENTS:
"
//spawn the stuff, finish generating the manifest while you're at it
diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm
index e7d3ff5926..1affecf04f 100644
--- a/code/game/turfs/flooring/flooring.dm
+++ b/code/game/turfs/flooring/flooring.dm
@@ -1,5 +1,10 @@
var/list/flooring_types
+/proc/populate_flooring_types()
+ flooring_types = list()
+ for (var/flooring_path in typesof(/decl/flooring))
+ flooring_types["[flooring_path]"] = new flooring_path
+
/proc/get_flooring_data(var/flooring_path)
if(!flooring_types)
flooring_types = list()
@@ -285,22 +290,12 @@ var/list/flooring_types
'sound/effects/footstep/wood4.ogg',
'sound/effects/footstep/wood5.ogg'))
-/decl/flooring/sifwood
+/decl/flooring/wood/sif
name = "alien wooden floor"
desc = "Polished alien wood planks."
icon = 'icons/turf/flooring/wood.dmi'
icon_base = "sifwood"
- has_damage_range = 6
- damage_temperature = T0C+200
- descriptor = "planks"
- build_type = /obj/item/stack/tile/sifwood
- flags = TURF_CAN_BREAK | TURF_IS_FRAGILE | TURF_REMOVE_SCREWDRIVER
- footstep_sounds = list("human" = list(
- 'sound/effects/footstep/wood1.ogg',
- 'sound/effects/footstep/wood2.ogg',
- 'sound/effects/footstep/wood3.ogg',
- 'sound/effects/footstep/wood4.ogg',
- 'sound/effects/footstep/wood5.ogg'))
+ build_type = /obj/item/stack/tile/wood/sif
/decl/flooring/reinforced
name = "reinforced floor"
diff --git a/code/game/turfs/flooring/flooring_decals.dm b/code/game/turfs/flooring/flooring_decals.dm
index 84a243e35f..ea9a7f77fb 100644
--- a/code/game/turfs/flooring/flooring_decals.dm
+++ b/code/game/turfs/flooring/flooring_decals.dm
@@ -14,17 +14,29 @@ var/list/floor_decals = list()
if(newcolour) color = newcolour
..(newloc)
-// Hack to workaround byond crash bug
/obj/effect/floor_decal/initialize()
- if(!floor_decals_initialized || !loc || QDELETED(src))
- return
add_to_turf_decals()
- var/turf/T = get_turf(src)
- if(T) //VOREStation Edit
- T.apply_decals()
initialized = TRUE
return INITIALIZE_HINT_QDEL
+// This is a separate proc from initialize() to facilitiate its caching and other stuff. Look into it someday.
+/obj/effect/floor_decal/proc/add_to_turf_decals()
+ if(supplied_dir)
+ set_dir(supplied_dir) // TODO - Why can't this line be done in initialize/New()?
+ var/turf/T = get_turf(src)
+ if(istype(T, /turf/simulated/floor) || istype(T, /turf/unsimulated/floor) || istype(T, /turf/simulated/shuttle/floor))
+ var/cache_key = "[alpha]-[color]-[dir]-[icon_state]-[T.layer]"
+ var/image/I = floor_decals[cache_key]
+ if(!I)
+ I = image(icon = icon, icon_state = icon_state, dir = dir)
+ I.layer = T.layer
+ I.color = color
+ I.alpha = alpha
+ floor_decals[cache_key] = I
+ LAZYADD(T.decals, I) // Add to its decals list (so it remembers to re-apply after it cuts overlays)
+ T.add_overlay(I) // Add to its current overlays too.
+ return T
+
/obj/effect/floor_decal/reset
name = "reset marker"
diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm
index abb5d7a1ba..a83e200b8d 100644
--- a/code/game/turfs/flooring/flooring_premade.dm
+++ b/code/game/turfs/flooring/flooring_premade.dm
@@ -68,11 +68,11 @@
icon_state = "wood"
initial_flooring = /decl/flooring/wood
-/turf/simulated/floor/sifwood
+/turf/simulated/floor/wood/sif
name = "alien wooden floor"
icon = 'icons/turf/flooring/wood.dmi'
icon_state = "sifwood"
- initial_flooring = /decl/flooring/sifwood
+ initial_flooring = /decl/flooring/wood/sif
/turf/simulated/floor/grass
name = "grass patch"
@@ -230,9 +230,8 @@
oxygen = 0
nitrogen = 0
-/turf/simulated/floor/reinforced/n20/New()
- ..()
- sleep(-1)
+/turf/simulated/floor/reinforced/n20/initialize()
+ . = ..()
if(!air) make_air()
air.adjust_gas("sleeping_agent", ATMOSTANK_NITROUSOXIDE)
@@ -411,11 +410,11 @@
. = ..()
/turf/snow/update_icon()
- overlays.Cut()
+ cut_overlays()
for(var/d in crossed_dirs)
var/amt = crossed_dirs[d]
for(var/i in 1 to amt)
- overlays += icon(icon, "footprint[i]", text2num(d))
+ add_overlay(image(icon, "footprint[i]", text2num(d)))
//**** Here ends snow ****
\ No newline at end of file
diff --git a/code/game/turfs/flooring/turf_overlay_holder.dm b/code/game/turfs/flooring/turf_overlay_holder.dm
deleted file mode 100644
index c12f727a0b..0000000000
--- a/code/game/turfs/flooring/turf_overlay_holder.dm
+++ /dev/null
@@ -1,95 +0,0 @@
-//
-// Initialize floor decals! Woo! This is crazy.
-//
-
-var/global/floor_decals_initialized = FALSE
-
-// The Turf Decal Holder
-// Since it is unsafe to add overlays to turfs, we hold them here for now.
-// Since I want this object to basically not exist, I am modeling it in part after lighting_overlay
-/atom/movable/turf_overlay_holder
- name = "turf overlay holder"
- density = 0
- simulated = 0
- anchored = 1
- layer = TURF_LAYER
- icon = null
- icon_state = null
- mouse_opacity = 0
- // auto_init = 0
-
-/atom/movable/turf_overlay_holder/initialize()
- // doesn't need special init
- initialized = TRUE
- return INITIALIZE_HINT_NORMAL
-
-/atom/movable/turf_overlay_holder/New(var/atom/newloc)
- ..()
- verbs.Cut()
- var/turf/T = loc
- T.overlay_holder = src
-
-/atom/movable/turf_overlay_holder/Destroy()
- if(loc)
- var/turf/T = loc
- if(T.overlay_holder == src)
- T.overlay_holder = null
- . = ..()
-
-// Variety of overrides so the overlays don't get affected by weird things.
-/atom/movable/turf_overlay_holder/ex_act()
- return
-
-/atom/movable/turf_overlay_holder/singularity_act()
- return
-
-/atom/movable/turf_overlay_holder/singularity_pull()
- return
-
-/atom/movable/turf_overlay_holder/forceMove()
- return 0 //should never move
-
-/atom/movable/turf_overlay_holder/Move()
- return 0
-
-/atom/movable/turf_overlay_holder/throw_at()
- return 0
-
-/obj/effect/floor_decal/proc/add_to_turf_decals()
- if(src.supplied_dir) src.set_dir(src.supplied_dir)
- var/turf/T = get_turf(src)
- if(istype(T, /turf/simulated/floor) || istype(T, /turf/unsimulated/floor) || istype(T, /turf/simulated/shuttle/floor))
- var/cache_key = "[src.alpha]-[src.color]-[src.dir]-[src.icon_state]-[T.layer]"
- var/image/I = floor_decals[cache_key]
- if(!I)
- I = image(icon = src.icon, icon_state = src.icon_state, dir = src.dir)
- I.layer = T.layer
- I.color = src.color
- I.alpha = src.alpha
- floor_decals[cache_key] = I
- if(!T.decals) T.decals = list()
- //world.log << "About to add img:\ref[I] onto decals at turf:\ref[T] ([T.x],[T.y],[T.z]) which has appearance:\ref[T.appearance] and decals.len=[T.decals.len]"
- T.decals += I
- return T
- // qdel(D)
- src.loc = null
- src.tag = null
-
-// Changes to turf to let us do this
-/turf
- var/atom/movable/turf_overlay_holder/overlay_holder = null
-
-// After a turf change, destroy the old overlay holder since we will have lost access to it.
-/turf/post_change()
- var/atom/movable/turf_overlay_holder/TOH = locate(/atom/movable/turf_overlay_holder, src)
- if(TOH)
- qdel(TOH)
- ..()
-
-/turf/proc/apply_decals()
- if(decals)
- if(!overlay_holder)
- overlay_holder = new(src)
- overlay_holder.overlays = src.decals
- else if(overlay_holder)
- overlay_holder.overlays.Cut()
diff --git a/code/game/turfs/simulated.dm b/code/game/turfs/simulated.dm
index 789ec20a17..e156588937 100644
--- a/code/game/turfs/simulated.dm
+++ b/code/game/turfs/simulated.dm
@@ -21,16 +21,15 @@
spawn(0)
wet = wet_val
if(wet_overlay)
- overlays -= wet_overlay
- wet_overlay = null
- wet_overlay = image('icons/effects/water.dmi',src,"wet_floor")
- overlays += wet_overlay
+ cut_overlay(wet_overlay)
+ wet_overlay = image('icons/effects/water.dmi', icon_state = "wet_floor")
+ add_overlay(wet_overlay)
sleep(800)
if(wet == 2)
sleep(3200)
wet = 0
if(wet_overlay)
- overlays -= wet_overlay
+ cut_overlay(wet_overlay)
wet_overlay = null
/turf/simulated/proc/freeze_floor()
@@ -38,14 +37,14 @@
return
wet = 3 // icy
if(wet_overlay)
- overlays -= wet_overlay
+ cut_overlay(wet_overlay)
wet_overlay = null
wet_overlay = image('icons/turf/overlays.dmi',src,"snowfloor")
- overlays += wet_overlay
+ add_overlay(wet_overlay)
spawn(5 MINUTES)
wet = 0
if(wet_overlay)
- overlays -= wet_overlay
+ cut_overlay(wet_overlay)
wet_overlay = null
/turf/simulated/clean_blood()
diff --git a/code/game/turfs/simulated/dungeon/wall.dm b/code/game/turfs/simulated/dungeon/wall.dm
index b6a8f53c27..b1c28ca431 100644
--- a/code/game/turfs/simulated/dungeon/wall.dm
+++ b/code/game/turfs/simulated/dungeon/wall.dm
@@ -10,4 +10,28 @@
return
/turf/simulated/wall/dungeon/ex_act()
+ return
+
+/turf/simulated/wall/solidrock //for more stylish anti-cheese.
+ icon_state = "bedrock"
+ var/base_state = "bedrock"
+ block_tele = TRUE
+
+/turf/simulated/wall/solidrock/update_icon()
+ for(var/direction in cardinal)
+ var/turf/T = get_step(src,direction)
+ if(istype(T) && !T.density)
+ var/place_dir = turn(direction, 180)
+ if(!mining_overlay_cache["rock_side_[place_dir]"])
+ mining_overlay_cache["rock_side_[place_dir]"] = image('icons/turf/walls.dmi', "rock_side", dir = place_dir)
+ T.overlays += mining_overlay_cache["rock_side_[place_dir]"]
+
+/turf/simulated/wall/solidrock/initialize()
+ icon_state = base_state
+ update_icon(1)
+
+/turf/simulated/wall/solidrock/attackby()
+ return
+
+/turf/simulated/wall/solidrock/ex_act()
return
\ No newline at end of file
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index f906335819..9f3a8e67b0 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -60,7 +60,7 @@
//This proc auto corrects the grass tiles' siding.
/turf/simulated/floor/proc/make_plating(var/place_product, var/defer_icon_update)
- overlays.Cut()
+ cut_overlays()
// VOREStation Edit - We are flooring switching to plating, swap out old_decals for decals.
if(flooring)
var/tmp/list/underfloor_decals = old_decals
diff --git a/code/game/turfs/simulated/floor_attackby.dm b/code/game/turfs/simulated/floor_attackby.dm
index ef36121b12..5602eac320 100644
--- a/code/game/turfs/simulated/floor_attackby.dm
+++ b/code/game/turfs/simulated/floor_attackby.dm
@@ -4,40 +4,15 @@
return 0
if(flooring)
- if(istype(C, /obj/item/weapon/crowbar))
- if(broken || burnt)
- to_chat(user, "You remove the broken [flooring.descriptor].")
- make_plating()
- else if(flooring.flags & TURF_IS_FRAGILE)
- to_chat(user, "You forcefully pry off the [flooring.descriptor], destroying them in the process.")
- make_plating()
- else if(flooring.flags & TURF_REMOVE_CROWBAR)
- to_chat(user, "You lever off the [flooring.descriptor].")
- make_plating(1)
- else
- return
- playsound(src, C.usesound, 80, 1)
- return
- else if(istype(C, /obj/item/weapon/screwdriver) && (flooring.flags & TURF_REMOVE_SCREWDRIVER))
- if(broken || burnt)
- return
- to_chat(user, "You unscrew and remove the [flooring.descriptor].")
- make_plating(1)
- playsound(src, C.usesound, 80, 1)
- return
- else if(istype(C, /obj/item/weapon/wrench) && (flooring.flags & TURF_REMOVE_WRENCH))
- to_chat(user, "You unwrench and remove the [flooring.descriptor].")
- make_plating(1)
- playsound(src, C.usesound, 80, 1)
- return
- else if(istype(C, /obj/item/weapon/shovel) && (flooring.flags & TURF_REMOVE_SHOVEL))
- to_chat(user, "You shovel off the [flooring.descriptor].")
- make_plating(1)
- playsound(src, 'sound/items/Deconstruct.ogg', 80, 1)
+ if(istype(C, /obj/item/weapon))
+ try_deconstruct_tile(C, user)
return
else if(istype(C, /obj/item/stack/cable_coil))
to_chat(user, "You must remove the [flooring.descriptor] first.")
return
+ else if(istype(C, /obj/item/stack/tile))
+ try_replace_tile(C, user)
+ return
else
if(istype(C, /obj/item/stack/cable_coil))
@@ -87,4 +62,48 @@
burnt = null
broken = null
else
- to_chat(user, "You need more welding fuel to complete this task.")
\ No newline at end of file
+ to_chat(user, "You need more welding fuel to complete this task.")
+
+/turf/simulated/floor/proc/try_deconstruct_tile(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype(W, /obj/item/weapon/crowbar))
+ if(broken || burnt)
+ to_chat(user, "You remove the broken [flooring.descriptor].")
+ make_plating()
+ else if(flooring.flags & TURF_IS_FRAGILE)
+ to_chat(user, "You forcefully pry off the [flooring.descriptor], destroying them in the process.")
+ make_plating()
+ else if(flooring.flags & TURF_REMOVE_CROWBAR)
+ to_chat(user, "You lever off the [flooring.descriptor].")
+ make_plating(1)
+ else
+ return 0
+ playsound(src, W.usesound, 80, 1)
+ return 1
+ else if(istype(W, /obj/item/weapon/screwdriver) && (flooring.flags & TURF_REMOVE_SCREWDRIVER))
+ if(broken || burnt)
+ return 0
+ to_chat(user, "You unscrew and remove the [flooring.descriptor].")
+ make_plating(1)
+ playsound(src, W.usesound, 80, 1)
+ return 1
+ else if(istype(W, /obj/item/weapon/wrench) && (flooring.flags & TURF_REMOVE_WRENCH))
+ to_chat(user, "You unwrench and remove the [flooring.descriptor].")
+ make_plating(1)
+ playsound(src, W.usesound, 80, 1)
+ return 1
+ else if(istype(W, /obj/item/weapon/shovel) && (flooring.flags & TURF_REMOVE_SHOVEL))
+ to_chat(user, "You shovel off the [flooring.descriptor].")
+ make_plating(1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 80, 1)
+ return 1
+ return 0
+
+/turf/simulated/floor/proc/try_replace_tile(obj/item/stack/tile/T as obj, mob/user as mob)
+ if(T.type == flooring.build_type)
+ return
+ var/obj/item/weapon/W = user.is_holding_item_of_type(/obj/item/weapon)
+ if(!try_deconstruct_tile(W, user))
+ return
+ if(flooring)
+ return
+ attackby(T, user)
\ No newline at end of file
diff --git a/code/game/turfs/simulated/floor_icon.dm b/code/game/turfs/simulated/floor_icon.dm
index 940a170cdb..1faf198ced 100644
--- a/code/game/turfs/simulated/floor_icon.dm
+++ b/code/game/turfs/simulated/floor_icon.dm
@@ -15,7 +15,7 @@ var/image/no_ceiling_image = null
if(lava)
return
- overlays.Cut()
+ cut_overlays()
if(flooring)
// Set initial icon and strings.
@@ -38,17 +38,17 @@ var/image/no_ceiling_image = null
var/turf/simulated/floor/T = get_step(src, step_dir)
if(!istype(T) || !T.flooring || T.flooring.name != flooring.name)
has_border |= step_dir
- overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[step_dir]", "[flooring.icon_base]_edges", step_dir)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[step_dir]", "[flooring.icon_base]_edges", step_dir))
// There has to be a concise numerical way to do this but I am too noob.
if((has_border & NORTH) && (has_border & EAST))
- overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[NORTHEAST]", "[flooring.icon_base]_edges", NORTHEAST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[NORTHEAST]", "[flooring.icon_base]_edges", NORTHEAST))
if((has_border & NORTH) && (has_border & WEST))
- overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[NORTHWEST]", "[flooring.icon_base]_edges", NORTHWEST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[NORTHWEST]", "[flooring.icon_base]_edges", NORTHWEST))
if((has_border & SOUTH) && (has_border & EAST))
- overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHEAST]", "[flooring.icon_base]_edges", SOUTHEAST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHEAST]", "[flooring.icon_base]_edges", SOUTHEAST))
if((has_border & SOUTH) && (has_border & WEST))
- overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHWEST]", "[flooring.icon_base]_edges", SOUTHWEST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHWEST]", "[flooring.icon_base]_edges", SOUTHWEST))
if(flooring.flags & TURF_HAS_CORNERS)
// As above re: concise numerical way to do this.
@@ -56,37 +56,36 @@ var/image/no_ceiling_image = null
if(!(has_border & EAST))
var/turf/simulated/floor/T = get_step(src, NORTHEAST)
if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
- overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[NORTHEAST]", "[flooring.icon_base]_corners", NORTHEAST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[NORTHEAST]", "[flooring.icon_base]_corners", NORTHEAST))
if(!(has_border & WEST))
var/turf/simulated/floor/T = get_step(src, NORTHWEST)
if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
- overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[NORTHWEST]", "[flooring.icon_base]_corners", NORTHWEST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[NORTHWEST]", "[flooring.icon_base]_corners", NORTHWEST))
if(!(has_border & SOUTH))
if(!(has_border & EAST))
var/turf/simulated/floor/T = get_step(src, SOUTHEAST)
if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
- overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHEAST]", "[flooring.icon_base]_corners", SOUTHEAST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHEAST]", "[flooring.icon_base]_corners", SOUTHEAST))
if(!(has_border & WEST))
var/turf/simulated/floor/T = get_step(src, SOUTHWEST)
if(!(istype(T) && T.flooring && T.flooring.name == flooring.name))
- overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHWEST]", "[flooring.icon_base]_corners", SOUTHWEST)
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHWEST]", "[flooring.icon_base]_corners", SOUTHWEST))
- // Hack workaround to byond crash bug
- //if(decals && decals.len)
- //overlays |= decals
- apply_decals()
+ // Re-apply floor decals
+ if(LAZYLEN(decals))
+ add_overlay(decals)
if(is_plating() && !(isnull(broken) && isnull(burnt))) //temp, todo
icon = 'icons/turf/flooring/plating.dmi'
icon_state = "dmg[rand(1,4)]"
else if(flooring)
if(!isnull(broken) && (flooring.flags & TURF_CAN_BREAK))
- overlays |= get_flooring_overlay("[flooring.icon_base]-broken-[broken]","broken[broken]") // VOREStation Edit - Eris overlays
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-broken-[broken]","broken[broken]")) // VOREStation Edit - Eris overlays
if(!isnull(burnt) && (flooring.flags & TURF_CAN_BURN))
- overlays |= get_flooring_overlay("[flooring.icon_base]-burned-[burnt]","burned[burnt]") // VOREStation Edit - Eris overlays
+ add_overlay(get_flooring_overlay("[flooring.icon_base]-burned-[burnt]","burned[burnt]")) // VOREStation Edit - Eris overlays
if(weather_overlay)
- overlays += weather_overlay
+ add_overlay(weather_overlay)
if(update_neighbors)
for(var/turf/simulated/floor/F in range(src, 1))
@@ -97,7 +96,7 @@ var/image/no_ceiling_image = null
// Show 'ceilingless' overlay.
var/turf/above = GetAbove(src)
if(above && isopenspace(above) && !istype(src, /turf/simulated/floor/outdoors)) // This won't apply to outdoor turfs since its assumed they don't have a ceiling anyways.
- overlays |= no_ceiling_image
+ add_overlay(no_ceiling_image)
/turf/simulated/floor/proc/get_flooring_overlay(var/cache_key, var/icon_base, var/icon_dir = 0)
if(!flooring_cache[cache_key])
diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm
index 07c686df99..3c4856cf00 100644
--- a/code/game/turfs/simulated/floor_types.dm
+++ b/code/game/turfs/simulated/floor_types.dm
@@ -15,17 +15,19 @@
var/list/decals
New(var/location = null, var/turf/simulated/shuttle/turf)
+ ..(null)
my_turf = turf
/obj/landed_holder/proc/land_on(var/turf/T)
//Gather destination information
- var/old_dest_type = T.type
- var/old_dest_dir = T.dir
- var/old_dest_icon_state = T.icon_state
- var/old_dest_icon = T.icon
- var/list/old_dest_overlays = T.overlays.Copy()
- var/list/old_dest_underlays = T.underlays.Copy()
- var/list/old_dest_decals = T.decals ? T.decals.Copy() : null
+ var/obj/landed_holder/new_holder = new(null)
+ new_holder.turf_type = T.type
+ new_holder.dir = T.dir
+ new_holder.icon = T.icon
+ new_holder.icon_state = T.icon_state
+ new_holder.copy_overlays(T, TRUE)
+ new_holder.underlays = T.underlays.Copy()
+ new_holder.decals = T.decals ? T.decals.Copy() : null
//Set the destination to be like us
T.Destroy()
@@ -33,7 +35,7 @@
new_dest.set_dir(my_turf.dir)
new_dest.icon_state = my_turf.icon_state
new_dest.icon = my_turf.icon
- new_dest.overlays = my_turf.overlays
+ new_dest.copy_overlays(my_turf, TRUE)
new_dest.underlays = my_turf.underlays
new_dest.decals = my_turf.decals
//Shuttle specific stuff
@@ -43,18 +45,9 @@
new_dest.join_flags = my_turf.join_flags
new_dest.join_group = my_turf.join_group
- if(new_dest.decals)
- new_dest.apply_decals()
-
- //Tell the new turf about what was there before
- new_dest.landed_holder = new(turf = new_dest)
- new_dest.landed_holder.turf_type = old_dest_type
- new_dest.landed_holder.dir = old_dest_dir
- new_dest.landed_holder.icon = old_dest_icon
- new_dest.landed_holder.icon_state = old_dest_icon_state
- new_dest.landed_holder.overlays = old_dest_overlays
- new_dest.landed_holder.underlays = old_dest_underlays
- new_dest.landed_holder.decals = old_dest_decals
+ // Associate the holder with the new turf.
+ new_holder.my_turf = new_dest
+ new_dest.landed_holder = new_holder
//Update underlays if necessary (interior corners won't have changed).
if(new_dest.takes_underlays && !new_dest.interior_corner)
@@ -70,11 +63,9 @@
new_source.set_dir(dir)
new_source.icon_state = icon_state
new_source.icon = icon
- new_source.overlays = overlays
+ new_source.copy_overlays(src, TRUE)
new_source.underlays = underlays
new_source.decals = decals
- if(new_source.decals)
- new_source.apply_decals()
else
new_source = my_turf.ChangeTurf(get_base_turf_by_area(my_turf),,1)
diff --git a/code/game/turfs/simulated/outdoors/outdoors.dm b/code/game/turfs/simulated/outdoors/outdoors.dm
index 13d983a9e1..cd358b7d5e 100644
--- a/code/game/turfs/simulated/outdoors/outdoors.dm
+++ b/code/game/turfs/simulated/outdoors/outdoors.dm
@@ -44,7 +44,9 @@ var/list/outdoor_turfs = list()
planet_controller.unallocateTurf(src)
else // This is happening during map gen, if there's no planet_controller (hopefully).
outdoor_turfs -= src
- qdel(weather_overlay)
+ if(weather_overlay)
+ cut_overlay(weather_overlay)
+ qdel_null(weather_overlay)
update_icon()
/turf/simulated/post_change()
@@ -67,15 +69,14 @@ var/list/outdoor_turfs = list()
var/image/I = image(icon = 'icons/turf/outdoors_edge.dmi', icon_state = "[T.get_edge_icon_state()]-edge", dir = checkdir)
I.plane = 0
turf_edge_cache[cache_key] = I
- overlays += turf_edge_cache[cache_key]
+ add_overlay(turf_edge_cache[cache_key])
/turf/simulated/proc/get_edge_icon_state()
return icon_state
/turf/simulated/floor/outdoors/update_icon()
- overlays.Cut()
- update_icon_edge()
..()
+ update_icon_edge()
/turf/simulated/floor/outdoors/mud
name = "mud"
diff --git a/code/game/turfs/simulated/outdoors/snow.dm b/code/game/turfs/simulated/outdoors/snow.dm
index 8e60c925e5..9926c4704a 100644
--- a/code/game/turfs/simulated/outdoors/snow.dm
+++ b/code/game/turfs/simulated/outdoors/snow.dm
@@ -17,10 +17,9 @@
. = ..()
/turf/simulated/floor/outdoors/snow/update_icon()
- overlays.Cut()
..()
for(var/d in crossed_dirs)
- overlays += image(icon = 'icons/turf/outdoors.dmi', icon_state = "snow_footprints", dir = text2num(d))
+ add_overlay(image(icon = 'icons/turf/outdoors.dmi', icon_state = "snow_footprints", dir = text2num(d)))
/turf/simulated/floor/outdoors/snow/attackby(var/obj/item/W, var/mob/user)
if(istype(W, /obj/item/weapon/shovel))
diff --git a/code/game/turfs/simulated/wall_icon.dm b/code/game/turfs/simulated/wall_icon.dm
index 2dac063723..b8a0980de4 100644
--- a/code/game/turfs/simulated/wall_icon.dm
+++ b/code/game/turfs/simulated/wall_icon.dm
@@ -47,36 +47,36 @@
if(!damage_overlays[1]) //list hasn't been populated
generate_overlays()
- overlays.Cut()
+ cut_overlays()
var/image/I
if(!density)
I = image('icons/turf/wall_masks.dmi', "[material.icon_base]fwall_open")
I.color = material.icon_colour
- overlays += I
+ add_overlay(I)
return
for(var/i = 1 to 4)
I = image('icons/turf/wall_masks.dmi', "[material.icon_base][wall_connections[i]]", dir = 1<<(i-1))
I.color = material.icon_colour
- overlays += I
+ add_overlay(I)
if(reinf_material)
if(construction_stage != null && construction_stage < 6)
I = image('icons/turf/wall_masks.dmi', "reinf_construct-[construction_stage]")
I.color = reinf_material.icon_colour
- overlays += I
+ add_overlay(I)
else
if("[reinf_material.icon_reinf]0" in icon_states('icons/turf/wall_masks.dmi'))
// Directional icon
for(var/i = 1 to 4)
I = image('icons/turf/wall_masks.dmi', "[reinf_material.icon_reinf][wall_connections[i]]", dir = 1<<(i-1))
I.color = reinf_material.icon_colour
- overlays += I
+ add_overlay(I)
else
I = image('icons/turf/wall_masks.dmi', reinf_material.icon_reinf)
I.color = reinf_material.icon_colour
- overlays += I
+ add_overlay(I)
if(damage != 0)
var/integrity = material.integrity
@@ -87,7 +87,7 @@
if(overlay > damage_overlays.len)
overlay = damage_overlays.len
- overlays += damage_overlays[overlay]
+ add_overlay(damage_overlays[overlay])
return
/turf/simulated/wall/proc/generate_overlays()
diff --git a/code/game/turfs/simulated/wall_types.dm b/code/game/turfs/simulated/wall_types.dm
index d6eb1578b7..eae30c6cb4 100644
--- a/code/game/turfs/simulated/wall_types.dm
+++ b/code/game/turfs/simulated/wall_types.dm
@@ -224,15 +224,7 @@
/turf/simulated/shuttle/wall/voidcraft/update_icon()
if(stripe_color)
- overlays = list() //VOREStation Edit - Another place with overlay nonsense.
+ cut_overlays()
var/image/I = image(icon = src.icon, icon_state = "o_[icon_state]")
I.color = stripe_color
- //VOREStation Add - Shenanigans around this because of the bullshit byond bug
- var/pre_overlays = overlays.len
- overlays.Add(I)
- var/post_overlays = overlays.len
- if(post_overlays != (pre_overlays + 1))
- world.log << "Corrupted overlays on [x],[y],[z] voidcraft wall"
- new type(src)
- return
- //VOREStation Add End
+ add_overlay(I)
diff --git a/code/game/turfs/simulated/wall_types_vr.dm b/code/game/turfs/simulated/wall_types_vr.dm
index 90d389bf53..4d939c2004 100644
--- a/code/game/turfs/simulated/wall_types_vr.dm
+++ b/code/game/turfs/simulated/wall_types_vr.dm
@@ -26,7 +26,7 @@
var/list/flesh_overlay_cache = list()
/turf/simulated/flesh/update_icon(var/update_neighbors)
- overlays.Cut()
+ cut_overlays()
if(density)
icon = 'icons/turf/stomach_vr.dmi'
@@ -37,7 +37,7 @@ var/list/flesh_overlay_cache = list()
var/place_dir = turn(direction, 180)
if(!flesh_overlay_cache["flesh_side_[place_dir]"])
flesh_overlay_cache["flesh_side_[place_dir]"] = image('icons/turf/stomach_vr.dmi', "flesh_side", dir = place_dir)
- T.overlays += flesh_overlay_cache["flesh_side_[place_dir]"]
+ add_overlay(flesh_overlay_cache["flesh_side_[place_dir]"])
if(update_neighbors)
for(var/direction in alldirs)
diff --git a/code/game/turfs/simulated/water.dm b/code/game/turfs/simulated/water.dm
index a47578f102..e4b762d733 100644
--- a/code/game/turfs/simulated/water.dm
+++ b/code/game/turfs/simulated/water.dm
@@ -16,7 +16,6 @@
update_icon()
/turf/simulated/floor/water/update_icon()
- overlays.Cut()
..() // To get the edges.
icon_state = water_state
var/image/floorbed_sprite = image(icon = 'icons/turf/outdoors.dmi', icon_state = under_state)
@@ -129,16 +128,16 @@ var/list/shoreline_icon_cache = list()
// Water sprites are really annoying, so let BYOND sort it out.
/turf/simulated/floor/water/shoreline/update_icon()
underlays.Cut()
- overlays.Cut()
+ cut_overlays()
..() // Get the underlay first.
var/cache_string = "[initial(icon_state)]_[water_state]_[dir]"
if(cache_string in shoreline_icon_cache) // Check to see if an icon already exists.
- overlays += shoreline_icon_cache[cache_string]
+ add_overlay(shoreline_icon_cache[cache_string])
else // If not, make one, but only once.
var/icon/shoreline_water = icon(src.icon, "shoreline_water", src.dir)
var/icon/shoreline_subtract = icon(src.icon, "[initial(icon_state)]_subtract", src.dir)
shoreline_water.Blend(shoreline_subtract,ICON_SUBTRACT)
shoreline_icon_cache[cache_string] = shoreline_water
- overlays += shoreline_icon_cache[cache_string]
+ add_overlay(shoreline_icon_cache[cache_string])
diff --git a/code/game/turfs/snow/snow.dm b/code/game/turfs/snow/snow.dm
index b09275ca41..a8ccd5b63b 100644
--- a/code/game/turfs/snow/snow.dm
+++ b/code/game/turfs/snow/snow.dm
@@ -26,12 +26,12 @@
. = ..()
/turf/snow/update_icon()
- overlays.Cut()
+ cut_overlays()
for(var/d in crossed_dirs)
var/amt = crossed_dirs[d]
for(var/i in 1 to amt)
- overlays += icon(icon, "footprint[i]", text2num(d))
+ add_overlay(image(icon, "footprint[i]", text2num(d)))
/turf/snow/snow2
name = "snow"
diff --git a/code/game/turfs/space/cracked_asteroid.dm b/code/game/turfs/space/cracked_asteroid.dm
index b9f43af82e..dae0d5a129 100644
--- a/code/game/turfs/space/cracked_asteroid.dm
+++ b/code/game/turfs/space/cracked_asteroid.dm
@@ -10,7 +10,8 @@
/turf/space/cracked_asteroid/is_space() // So people don't start floating when standing on it.
return FALSE
-/turf/space/cracked_asteroid/New()
- ..()
- spawn(2 SECONDS)
- overlays.Cut()
\ No newline at end of file
+// u wot m8? ~Leshana
+// /turf/space/cracked_asteroid/New()
+// ..()
+// spawn(2 SECONDS)
+// overlays.Cut()
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 2f1fdda438..798ad0e81c 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -280,3 +280,6 @@ var/const/enterloopsanity = 100
if(isliving(AM))
var/mob/living/M = AM
M.turf_collision(src, speed)
+
+/turf/AllowDrop()
+ return TRUE
diff --git a/code/game/turfs/unsimulated/beach.dm b/code/game/turfs/unsimulated/beach.dm
index 57dee24951..28cebacb8a 100644
--- a/code/game/turfs/unsimulated/beach.dm
+++ b/code/game/turfs/unsimulated/beach.dm
@@ -17,7 +17,7 @@
/turf/unsimulated/beach/water/New()
..()
- overlays += image("icon"='icons/misc/beach.dmi',"icon_state"="water2","layer"=MOB_LAYER+0.1)
+ add_overlay(image("icon"='icons/misc/beach.dmi',"icon_state"="water2","layer"=MOB_LAYER+0.1))
/turf/simulated/floor/beach
name = "Beach"
@@ -56,4 +56,4 @@
/turf/simulated/floor/beach/water/New()
..()
- overlays += image("icon"='icons/misc/beach.dmi',"icon_state"="water5","layer"=MOB_LAYER+0.1)
+ add_overlay(image("icon"='icons/misc/beach.dmi',"icon_state"="water5","layer"=MOB_LAYER+0.1))
diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm
index 6d6ac626a1..330ad9c322 100644
--- a/code/game/verbs/ooc.dm
+++ b/code/game/verbs/ooc.dm
@@ -38,7 +38,7 @@
src << "OOC is not allowed during voting."
return
- log_ooc("[mob.name]/[key] : [msg]")
+ log_ooc(msg, src)
if(msg)
handle_spam_prevention(MUTE_OOC)
@@ -111,7 +111,7 @@
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
- log_ooc("(LOCAL) [mob.name]/[key] : [msg]")
+ log_looc(msg,src)
if(msg)
handle_spam_prevention(MUTE_OOC)
diff --git a/code/global.dm b/code/global.dm
index 3ec087e1a4..c77cd68011 100644
--- a/code/global.dm
+++ b/code/global.dm
@@ -21,7 +21,10 @@ var/global/list/global_map = null
// Noises made when hit while typing.
var/list/hit_appends = list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF")
+var/log_path = "data/logs/" //See world.dm for the full calculated path
var/diary = null
+var/error_log = null
+var/debug_log = null
var/href_logfile = null
// var/station_name = "Northern Star"
// var/const/station_orig = "Northern Star" //station_name can't be const due to event prefix/suffix
@@ -184,7 +187,7 @@ var/static/list/scarySounds = list(
var/max_explosion_range = 14
// Announcer intercom, because too much stuff creates an intercom for one message then hard del()s it.
-var/global/obj/item/device/radio/intercom/global_announcer = new /obj/item/device/radio/intercom{channels=list("Engineering")}(null)
+var/global/obj/item/device/radio/intercom/omni/global_announcer = new /obj/item/device/radio/intercom/omni(null)
var/list/station_departments = list("Command", "Medical", "Engineering", "Science", "Security", "Cargo", "Civilian")
diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm
index 39926e1414..e28c4fd570 100644
--- a/code/modules/admin/IsBanned.dm
+++ b/code/modules/admin/IsBanned.dm
@@ -6,13 +6,13 @@ world/IsBanned(key,address,computer_id)
//Guest Checking
if(!config.guests_allowed && IsGuestKey(key))
- log_access("Failed Login: [key] - Guests not allowed")
+ log_adminwarn("Failed Login: [key] - Guests not allowed")
message_admins("Failed Login: [key] - Guests not allowed")
return list("reason"="guest", "desc"="\nReason: Guests not allowed. Please sign in with a byond account.")
//check if the IP address is a known TOR node
if(config && config.ToRban && ToRban_isbanned(address))
- log_access("Failed Login: [src] - Banned: ToR")
+ log_adminwarn("Failed Login: [src] - Banned: ToR")
message_admins("Failed Login: [src] - Banned: ToR")
//ban their computer_id and ckey for posterity
AddBan(ckey(key), computer_id, "Use of ToR", "Automated Ban", 0, 0)
@@ -24,7 +24,7 @@ world/IsBanned(key,address,computer_id)
//Ban Checking
. = CheckBan( ckey(key), computer_id, address )
if(.)
- log_access("Failed Login: [key] [computer_id] [address] - Banned [.["reason"]]")
+ log_adminwarn("Failed Login: [key] [computer_id] [address] - Banned [.["reason"]]")
message_admins("Failed Login: [key] id:[computer_id] ip:[address] - Banned [.["reason"]]")
return .
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 4eefda8d1d..e657c718c0 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -12,7 +12,6 @@ var/global/floorIsLava = 0
C << msg
/proc/msg_admin_attack(var/text) //Toggleable Attack Messages
- log_attack(text)
var/rendered = "ATTACK: [text]"
for(var/client/C in admins)
if((R_ADMIN|R_MOD) & C.holder.rights)
@@ -380,7 +379,7 @@ proc/admin_notice(var/message, var/rights)
if(3)
dat+={"
Creating new Feed Message...
-
Receiving Channel: [src.admincaster_feed_channel.channel_name]
" //MARK
+
Receiving Channel: [src.admincaster_feed_channel.channel_name]
Message Author: [src.admincaster_signature]
Message Body: [src.admincaster_feed_message.body]
Submit
Cancel
@@ -677,10 +676,7 @@ var/datum/announcement/minor/admin_min_announcer = new
set desc = "Send an intercom message, like an arrivals announcement."
if(!check_rights(0)) return
- //This is basically how death alarms do it
- var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/omni(null)
-
- var/channel = input("Channel for message:","Channel", null) as null|anything in (list("Common") + a.keyslot2.channels) // + a.keyslot1.channels
+ var/channel = input("Channel for message:","Channel", null) as null|anything in radiochannels
if(channel) //They picked a channel
var/sender = input("Name of sender (max 75):", "Announcement", "Announcement Computer") as null|text
@@ -691,11 +687,94 @@ var/datum/announcement/minor/admin_min_announcer = new
if(message) //They put a message
message = sanitize(message, 500, extra = 0)
- a.autosay("[message]", "[sender]", "[channel == "Common" ? null : channel]") //Common is a weird case, as it's not a "channel", it's just talking into a radio without a channel set.
+ global_announcer.autosay("[message]", "[sender]", "[channel == "Common" ? null : channel]") //Common is a weird case, as it's not a "channel", it's just talking into a radio without a channel set.
log_admin("Intercom: [key_name(usr)] : [sender]:[message]")
- qdel(a)
+
feedback_add_details("admin_verb","IN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+/datum/admins/proc/intercom_convo()
+ set category = "Fun"
+ set name = "Intercom Convo"
+ set desc = "Send an intercom conversation, like several uses of the Intercom Msg verb."
+ set waitfor = FALSE //Why bother? We have some sleeps. You can leave tho!
+ if(!check_rights(0)) return
+
+ var/channel = input("Channel for message:","Channel", null) as null|anything in radiochannels
+
+ if(!channel) //They picked a channel
+ return
+
+ to_chat(usr,"Intercom Convo Directions
Start the conversation with the sender, a pipe (|), and then the message on one line. Then hit enter to \
+ add another line, and type a (whole) number of seconds to pause between that message, and the next message, then repeat the message syntax up to 20 times. For example:
\
+ --- --- ---
\
+ Some Guy|Hello guys, what's up?
\
+ 5
\
+ Other Guy|Hey, good to see you.
\
+ 5
\
+ Some Guy|Yeah, you too.
\
+ --- --- ---
\
+ The above will result in those messages playing, with a 5 second gap between each. Maximum of 20 messages allowed.")
+
+ var/list/decomposed
+ var/message = input(usr,"See your chat box for instructions. Keep a copy elsewhere in case it is rejected when you click OK.", "Input Conversation", "") as null|message
+
+ if(!message)
+ return
+
+ //Split on pipe or \n
+ decomposed = splittext(message,regex("\\||$","m"))
+ decomposed += "0" //Tack on a final 0 sleep to make 3-per-message evenly
+
+ //Time to find how they screwed up.
+ //Wasn't the right length
+ if((decomposed.len) % 3) //+1 to accomidate the lack of a wait time for the last message
+ to_chat(usr,"You passed [decomposed.len] segments (senders+messages+pauses). You must pass a multiple of 3, minus 1 (no pause after the last message). That means a sender and message on every other line (starting on the first), separated by a pipe character (|), and a number every other line that is a pause in seconds.")
+ return
+
+ //Too long a conversation
+ if((decomposed.len / 3) > 20)
+ to_chat(usr,"This conversation is too long! 20 messages maximum, please.")
+ return
+
+ //Missed some sleeps, or sanitized to nothing.
+ for(var/i = 1; i < decomposed.len; i++)
+
+ //Sanitize sender
+ var/clean_sender = sanitize(decomposed[i])
+ if(!clean_sender)
+ to_chat(usr,"One part of your conversation was not able to be sanitized. It was the sender of the [(i+2)/3]\th message.")
+ return
+ decomposed[i] = clean_sender
+
+ //Sanitize message
+ var/clean_message = sanitize(decomposed[++i])
+ if(!clean_message)
+ to_chat(usr,"One part of your conversation was not able to be sanitized. It was the body of the [(i+2)/3]\th message.")
+ return
+ decomposed[i] = clean_message
+
+ //Sanitize wait time
+ var/clean_time = text2num(decomposed[++i])
+ if(!isnum(clean_time))
+ to_chat(usr,"One part of your conversation was not able to be sanitized. It was the wait time after the [(i+2)/3]\th message.")
+ return
+ if(clean_time > 60)
+ to_chat(usr,"Max 60 second wait time between messages for sanity's sake please.")
+ return
+ decomposed[i] = clean_time
+
+ log_admin("Intercom convo started by: [key_name(usr)] : [sanitize(message)]")
+ feedback_add_details("admin_verb","IN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+ //Sanitized AND we still have a chance to send it? Wow!
+ if(LAZYLEN(decomposed))
+ for(var/i = 1; i < decomposed.len; i++)
+ var/this_sender = decomposed[i]
+ var/this_message = decomposed[++i]
+ var/this_wait = decomposed[++i]
+ global_announcer.autosay("[this_message]", "[this_sender]", "[channel == "Common" ? null : channel]") //Common is a weird case, as it's not a "channel", it's just talking into a radio without a channel set.
+ sleep(this_wait SECONDS)
+
/datum/admins/proc/toggleooc()
set category = "Server"
set desc="Globally Toggles OOC"
diff --git a/code/modules/admin/admin_attack_log.dm b/code/modules/admin/admin_attack_log.dm
index 967a4375da..f04bdf3b61 100644
--- a/code/modules/admin/admin_attack_log.dm
+++ b/code/modules/admin/admin_attack_log.dm
@@ -16,7 +16,7 @@ proc/log_and_message_admins_many(var/list/mob/users, var/message)
log_admin("[english_list(user_keys)] [message]")
message_admins("[english_list(user_keys)] [message]")
-
+/* Old procs
proc/admin_attack_log(var/mob/attacker, var/mob/victim, var/attacker_message, var/victim_message, var/admin_message)
if(victim)
victim.attack_log += text("\[[time_stamp()]\] [key_name(attacker)] - [victim_message]")
@@ -42,3 +42,4 @@ proc/admin_inject_log(mob/attacker, mob/victim, obj/item/weapon, reagents, amoun
"used \the [weapon] to [violent]inject - [reagents] - [amount_transferred]u transferred",
"was [violent]injected with \the [weapon] - [reagents] - [amount_transferred]u transferred",
"used \the [weapon] to [violent]inject [reagents] ([amount_transferred]u transferred) into")
+*/
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index bbd10a20dc..59a787a2ae 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -26,6 +26,7 @@ var/list/admin_verbs_admin = list(
/datum/admins/proc/toggleguests, //toggles whether guests can join the current game,
/datum/admins/proc/announce, //priority announce something to all clients.,
/datum/admins/proc/intercom, //send a fake intercom message, like an arrivals announcement,
+ /datum/admins/proc/intercom_convo, //send a fake intercom conversation, like an ATC exchange,
/client/proc/colorooc, //allows us to set a custom colour for everythign we say in ooc,
/client/proc/admin_ghost, //allows us to ghost/reenter body at will,
/client/proc/toggle_view_range, //changes how far we can see,
diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm
index 264e5ad64e..0fdc158227 100644
--- a/code/modules/admin/verbs/adminsay.dm
+++ b/code/modules/admin/verbs/adminsay.dm
@@ -9,7 +9,7 @@
if(!msg)
return
- log_admin("ADMIN: [key_name(src)] : [msg]")
+ log_adminsay(msg,src)
if(check_rights(R_ADMIN,0))
for(var/client/C in admins)
@@ -27,7 +27,7 @@
return
msg = sanitize(msg)
- log_admin("MOD: [key_name(src)] : [msg]")
+ log_modsay(msg,src)
if (!msg)
return
@@ -50,7 +50,7 @@
return
msg = sanitize(msg)
- log_admin("EVENT: [key_name(src)] : [msg]")
+ log_eventsay(msg,src)
if (!msg)
return
diff --git a/code/modules/admin/verbs/antag-ooc.dm b/code/modules/admin/verbs/antag-ooc.dm
index f3a6ffc77c..22689f1718 100644
--- a/code/modules/admin/verbs/antag-ooc.dm
+++ b/code/modules/admin/verbs/antag-ooc.dm
@@ -39,4 +39,4 @@
if((M.mind && M.mind.special_role && A && A.can_use_aooc) || isobserver(M)) // Antags must have their type be allowed to AOOC to see AOOC. This prevents, say, ERT from seeing AOOC.
to_chat(M, "[create_text_tag("aooc", "Antag-OOC:", M.client)] [player_display]: [msg]")
- log_ooc("(ANTAG) [key] : [msg]")
\ No newline at end of file
+ log_aooc(msg,src)
\ No newline at end of file
diff --git a/code/modules/admin/verbs/getlogs.dm b/code/modules/admin/verbs/getlogs.dm
index eac11fcac0..3f6e4c9e74 100644
--- a/code/modules/admin/verbs/getlogs.dm
+++ b/code/modules/admin/verbs/getlogs.dm
@@ -85,7 +85,7 @@
set name = "Show Server Log"
set desc = "Shows today's server log."
- var/path = "data/logs/[time2text(world.realtime,"YYYY/MM-Month/DD-Day")].log"
+ var/path = "[log_path].log"
if( fexists(path) )
src << run( file(path) )
else
@@ -99,7 +99,10 @@
set category = "Admin"
set name = "Show Server Attack Log"
set desc = "Shows today's server attack log."
+
+ to_chat(usr,"This verb doesn't actually do anything.")
+ /*
var/path = "data/logs/[time2text(world.realtime,"YYYY/MM-Month/DD-Day")] Attack.log"
if( fexists(path) )
src << run( file(path) )
@@ -109,3 +112,5 @@
usr << run( file(path) )
feedback_add_details("admin_verb","SSAL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
+ */
+
\ No newline at end of file
diff --git a/code/modules/admin/view_variables/view_variables.dm b/code/modules/admin/view_variables/view_variables.dm
index e624d2df05..cb110d4e86 100644
--- a/code/modules/admin/view_variables/view_variables.dm
+++ b/code/modules/admin/view_variables/view_variables.dm
@@ -143,7 +143,12 @@
vtext = "\ref[C] - [C] ([C.type])"
else if(islist(value))
var/list/L = value
- vtext = "/list ([L.len])"
+ var/removed = 0
+ if(varname == "contents")
+ var/list/original = value
+ L = original.Copy() //We'll take a copy to manipulate
+ removed = D.view_variables_filter_contents(L)
+ vtext = "/list ([L.len]+[removed]H)"
if(!(varname in view_variables_dont_expand) && L.len > 0 && L.len < 100)
extra = ""
var/index = 1
@@ -158,3 +163,21 @@
vtext = "[value]"
return "- [ecm][varname] = [vtext][extra]
"
+
+//Allows us to mask out some contents when it's not necessary to show them
+//For example, organs on humans, as the organs are stored in other lists which will also be present
+//So there's really no need to list them twice.
+/datum/proc/view_variables_filter_contents(list/L)
+ return 0 //Return how many items you removed.
+
+/mob/living/carbon/human/view_variables_filter_contents(list/L)
+ . = ..()
+ L -= ability_master
+ .++
+
+/mob/living/carbon/human/view_variables_filter_contents(list/L)
+ . = ..()
+ var/len_before = L.len
+ L -= organs
+ L -= internal_organs
+ . += len_before - L.len
diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm
index 76de070805..fe37d19f4b 100644
--- a/code/modules/client/client procs.dm
+++ b/code/modules/client/client procs.dm
@@ -252,7 +252,7 @@
//Panic bunker code
if (isnum(player_age) && player_age == 0) //first connection
if (config.panic_bunker && !holder && !deadmin_holder)
- log_access("Failed Login: [key] - New account attempting to connect during panic bunker")
+ log_adminwarn("Failed Login: [key] - New account attempting to connect during panic bunker")
message_admins("Failed Login: [key] - New account attempting to connect during panic bunker")
to_chat(src, "Sorry but the server is currently not accepting connections from never before seen players.")
qdel(src)
diff --git a/code/modules/client/preference_setup/global/setting_datums.dm b/code/modules/client/preference_setup/global/setting_datums.dm
index 2f251398d1..222813460b 100644
--- a/code/modules/client/preference_setup/global/setting_datums.dm
+++ b/code/modules/client/preference_setup/global/setting_datums.dm
@@ -86,7 +86,18 @@ var/list/_client_preferences_by_type
preference_mob.stop_all_music()
else
preference_mob.update_music()
-
+//VOREStation Add - Need to put it here because it should be ordered riiiight here.
+/datum/client_preference/eating_noises
+ description = "Eating Noises"
+ key = "EATING_NOISES"
+ enabled_description = "Noisy"
+ disabled_description = "Silent"
+/datum/client_preference/digestion_noises
+ description = "Digestion Noises"
+ key = "DIGEST_NOISES"
+ enabled_description = "Noisy"
+ disabled_description = "Silent"
+//VOREStation Add End
/datum/client_preference/ghost_ears
description ="Ghost ears"
key = "CHAT_GHOSTEARS"
diff --git a/code/modules/client/preference_setup/loadout/loadout_ears.dm b/code/modules/client/preference_setup/loadout/loadout_ears.dm
index 3409a944e3..23e7c8e33b 100644
--- a/code/modules/client/preference_setup/loadout/loadout_ears.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_ears.dm
@@ -7,9 +7,4 @@
/datum/gear/ears/headphones
display_name = "headphones"
- path = /obj/item/clothing/ears/earmuffs/headphones
-/* VOREStation Edit - Make languages great again
-/datum/gear/ears/translator
- display_name = "universal translator, ear"
- path = /obj/item/device/universal_translator/ear
- cost = 8*/
\ No newline at end of file
+ path = /obj/item/clothing/ears/earmuffs/headphones
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/loadout/loadout_shoes.dm b/code/modules/client/preference_setup/loadout/loadout_shoes.dm
index 6b15fba5ea..6cca1946fd 100644
--- a/code/modules/client/preference_setup/loadout/loadout_shoes.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_shoes.dm
@@ -141,6 +141,14 @@
display_name = "cowboy boots"
path = /obj/item/clothing/shoes/boots/cowboy
+/datum/gear/shoes/cowboy/classic
+ display_name = "classic cowboy boots"
+ path = /obj/item/clothing/shoes/boots/cowboy/classic
+
+/datum/gear/shoes/cowboy/snakeskin
+ display_name = "snakeskin cowboy boots"
+ path = /obj/item/clothing/shoes/boots/cowboy/snakeskin
+
/datum/gear/shoes/jungle
display_name = "jungle boots"
path = /obj/item/clothing/shoes/boots/jungle
diff --git a/code/modules/client/preference_setup/loadout/loadout_suit.dm b/code/modules/client/preference_setup/loadout/loadout_suit.dm
index 76bbebcc3f..6b32034b31 100644
--- a/code/modules/client/preference_setup/loadout/loadout_suit.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_suit.dm
@@ -90,6 +90,14 @@
display_name = "trenchcoat, grey"
path = /obj/item/clothing/suit/storage/trench/grey
+datum/gear/suit/duster
+ display_name = "cowboy duster"
+ path = /obj/item/clothing/suit/storage/duster
+
+/datum/gear/suit/duster/New()
+ ..()
+ gear_tweaks = list(gear_tweak_free_color_choice)
+
/datum/gear/suit/hazard_vest
display_name = "hazard vest selection"
path = /obj/item/clothing/suit/storage/hazardvest
diff --git a/code/modules/client/preference_setup/loadout/loadout_uniform.dm b/code/modules/client/preference_setup/loadout/loadout_uniform.dm
index cc5ca1cc9d..591269f418 100644
--- a/code/modules/client/preference_setup/loadout/loadout_uniform.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_uniform.dm
@@ -448,4 +448,12 @@
/datum/gear/uniform/bathrobe
display_name = "bathrobe"
- path = /obj/item/clothing/under/bathrobe
\ No newline at end of file
+ path = /obj/item/clothing/under/bathrobe
+
+/datum/gear/uniform/flamenco
+ display_name = "flamenco dress"
+ path = /obj/item/clothing/under/dress/flamenco
+
+/datum/gear/uniform/westernbustle
+ display_name = "western bustle"
+ path = /obj/item/clothing/under/dress/westernbustle
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/loadout/loadout_utility.dm b/code/modules/client/preference_setup/loadout/loadout_utility.dm
index a8d694a9d6..7272571cd4 100644
--- a/code/modules/client/preference_setup/loadout/loadout_utility.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_utility.dm
@@ -121,11 +121,6 @@
slot = "implant"
exploitable = 1
-/datum/gear/utility/translator
- display_name = "universal translator"
- path = /obj/item/device/universal_translator
- cost = 8
-
/datum/gear/utility/pen
display_name = "Fountain Pen"
path = /obj/item/weapon/pen/fountain
@@ -138,3 +133,12 @@
/datum/gear/utility/wheelchair/color/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
+
+/datum/gear/utility/umbrella
+ display_name = "Umbrella"
+ path = /obj/item/weapon/melee/umbrella
+ cost = 3
+
+/datum/gear/utility/umbrella/New()
+ ..()
+ gear_tweaks = list(gear_tweak_free_color_choice)
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/loadout/loadout_xeno.dm b/code/modules/client/preference_setup/loadout/loadout_xeno.dm
index 7e4a082ff7..666f348515 100644
--- a/code/modules/client/preference_setup/loadout/loadout_xeno.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_xeno.dm
@@ -147,4 +147,17 @@
display_name = "cloth footwraps"
path = /obj/item/clothing/shoes/footwraps
sort_category = "Xenowear"
- cost = 1
\ No newline at end of file
+ cost = 1
+
+/datum/gear/uniform/cohesionsuits
+ display_name = "cohesion suit selection (Promethean)"
+ path = /obj/item/clothing/under/cohesion
+ sort_category = "Xenowear"
+
+/datum/gear/uniform/cohesionsuits/New()
+ ..()
+ var/list/cohesionsuits = list()
+ for(var/cohesionsuit in (typesof(/obj/item/clothing/under/cohesion)))
+ var/obj/item/clothing/under/cohesion/cohesion_type = cohesionsuit
+ cohesionsuits[initial(cohesion_type.name)] = cohesion_type
+ gear_tweaks += new/datum/gear_tweak/path(sortAssoc(cohesionsuits))
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/vore/01_ears.dm b/code/modules/client/preference_setup/vore/01_ears.dm
index 65dfc87c34..08e704511a 100644
--- a/code/modules/client/preference_setup/vore/01_ears.dm
+++ b/code/modules/client/preference_setup/vore/01_ears.dm
@@ -186,8 +186,9 @@
pretty_ear_styles[instance.name] = path
// Present choice to user
- var/selection = input(user, "Pick ears", "Character Preference") as null|anything in pretty_ear_styles
- pref.ear_style = pretty_ear_styles[selection]
+ var/new_ear_style = input(user, "Pick ears", "Character Preference", pref.ear_style) as null|anything in pretty_ear_styles
+ if(new_ear_style)
+ pref.ear_style = pretty_ear_styles[new_ear_style]
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -218,8 +219,9 @@
pretty_tail_styles[instance.name] = path
// Present choice to user
- var/selection = input(user, "Pick tails", "Character Preference") as null|anything in pretty_tail_styles
- pref.tail_style = pretty_tail_styles[selection]
+ var/new_tail_style = input(user, "Pick tails", "Character Preference", pref.tail_style) as null|anything in pretty_tail_styles
+ if(new_tail_style)
+ pref.tail_style = pretty_tail_styles[new_tail_style]
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -250,8 +252,9 @@
pretty_wing_styles[instance.name] = path
// Present choice to user
- var/selection = input(user, "Pick wings", "Character Preference") as null|anything in pretty_wing_styles
- pref.wing_style = pretty_wing_styles[selection]
+ var/new_wing_style = input(user, "Pick wings", "Character Preference", pref.wing_style) as null|anything in pretty_wing_styles
+ if(new_wing_style)
+ pref.wing_style = pretty_wing_styles[new_wing_style]
return TOPIC_REFRESH_UPDATE_PREVIEW
diff --git a/code/modules/clothing/clothing_accessories.dm b/code/modules/clothing/clothing_accessories.dm
index de4556036b..4759f03658 100644
--- a/code/modules/clothing/clothing_accessories.dm
+++ b/code/modules/clothing/clothing_accessories.dm
@@ -1,11 +1,9 @@
/obj/item/clothing/proc/can_attach_accessory(obj/item/clothing/accessory/A)
- var/obj/item/clothing/accessory/attach = A
- if(src.valid_accessory_slots && (attach.slot in src.valid_accessory_slots))
- if(accessories.len && restricted_accessory_slots && (attach.slot in restricted_accessory_slots))
+ if(src.valid_accessory_slots && (A.slot in src.valid_accessory_slots))
+ if(accessories.len && restricted_accessory_slots && (A.slot in restricted_accessory_slots))
for(var/obj/item/clothing/accessory/AC in accessories)
- if (AC.slot == attach.slot)
+ if (AC.slot == A.slot)
return FALSE
- return TRUE
return TRUE
else
return FALSE
@@ -31,7 +29,7 @@
return
if (ishuman(user) && src.loc == user)
var/mob/living/carbon/human/H = user
- if(src != H.l_store && src != H.r_store && src != H.s_store)
+ if(src == H.w_uniform) // VOREStation Edit - Un-equip on single click, but not on uniform.
return
return ..()
diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm
index 2fa770fe4b..fd850073d8 100644
--- a/code/modules/clothing/head/misc.dm
+++ b/code/modules/clothing/head/misc.dm
@@ -292,6 +292,11 @@
desc = "Because justice isn't going to dispense itself."
icon_state = "cowboy_wide"
+/obj/item/clothing/head/cowboy_hat/small
+ name = "small cowboy hat"
+ desc = "For the tiniest of cowboys."
+ icon_state = "cowboy_small"
+
/obj/item/clothing/head/witchwig
name = "witch costume wig"
desc = "Eeeee~heheheheheheh!"
diff --git a/code/modules/clothing/rings/rings.dm b/code/modules/clothing/rings/rings.dm
index 0bd745ed91..852ccfdb82 100644
--- a/code/modules/clothing/rings/rings.dm
+++ b/code/modules/clothing/rings/rings.dm
@@ -37,9 +37,9 @@
if(reagents.total_volume)
to_chat(H, "You feel a prick as you slip on \the [src].")
if(H.reagents)
- var/contained_reagents = reagents.get_reagents()
+ var/contained = reagents.get_reagents()
var/trans = reagents.trans_to_mob(H, 15, CHEM_BLOOD)
- admin_inject_log(usr, H, src, contained_reagents, trans)
+ add_attack_logs(usr, H, "Injected with [name] containing [contained] transferred [trans] units")
return
//Sleepy Ring
@@ -61,7 +61,7 @@
icon_state = "seal-secgen"
/obj/item/clothing/gloves/ring/seal/mason
- name = "masonic ring"
+ name = "\improper Masonic ring"
desc = "The Square and Compasses feature prominently on this Masonic ring."
icon_state = "seal-masonic"
@@ -82,4 +82,4 @@
/obj/item/clothing/gloves/ring/seal/signet/proc/change_name(var/signet_name = "Unknown")
name = "[signet_name]'s signet ring"
- desc = "A signet ring belonging to [signet_name], for when you're too sophisticated to sign letters."
\ No newline at end of file
+ desc = "A signet ring belonging to [signet_name], for when you're too sophisticated to sign letters."
diff --git a/code/modules/clothing/shoes/boots.dm b/code/modules/clothing/shoes/boots.dm
index cbd8fe680e..0b6b6757dc 100644
--- a/code/modules/clothing/shoes/boots.dm
+++ b/code/modules/clothing/shoes/boots.dm
@@ -11,6 +11,18 @@
desc = "Lacking a durasteel horse to ride."
icon_state = "cowboy"
+/obj/item/clothing/shoes/boots/cowboy/classic
+ name = "classic cowboy boots"
+ desc = "A classic looking pair of durable cowboy boots."
+ icon_state = "cowboy_classic"
+ item_state_slots = list(slot_r_hand_str = "leather", slot_l_hand_str = "leather")
+
+/obj/item/clothing/shoes/boots/cowboy/snakeskin
+ name = "snakeskin cowboy boots"
+ desc = "A pair of cowboy boots made from python skin."
+ icon_state = "cowboy_snakeskin"
+ item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white")
+
/obj/item/clothing/shoes/boots/jackboots
name = "jackboots"
desc = "Standard-issue Security combat boots for combat scenarios or combat situations. All combat, all the time."
diff --git a/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm b/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm
index 167a0ce6c5..83456629a1 100644
--- a/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm
@@ -83,12 +83,8 @@
var/username = FindNameFromID(H) || "Unknown"
var/message = "[username] has overridden [A] (airlock) in \the [get_area(A)] at [A.x],[A.y],[A.z] with \the [src]."
- var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null)
- a.icon = icon
- a.icon_state = icon_state
- a.autosay(message, "Security Subsystem", "Command")
- a.autosay(message, "Security Subsystem", "Security")
- qdel(a)
+ global_announcer.autosay(message, "Security Subsystem", "Command")
+ global_announcer.autosay(message, "Security Subsystem", "Security")
return 1
/obj/item/rig_module/rescue_pharm
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index ea95109f40..cbe02b7474 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -348,6 +348,14 @@ obj/item/clothing/suit/storage/toggle/peacoat
addblends = "peacoat_a"
item_state_slots = list(slot_r_hand_str = "peacoat", slot_l_hand_str = "peacoat")
flags_inv = HIDEHOLSTER
+
+/obj/item/clothing/suit/storage/duster
+ name = "cowboy duster"
+ desc = "A duster commonly seen on cowboys from Earth's late 1800's."
+ icon_state = "duster"
+ blood_overlay_type = "coat"
+ allowed = list(/obj/item/weapon/tank/emergency/oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter)
+ flags_inv = HIDEHOLSTER
/*
* stripper
*/
diff --git a/code/modules/clothing/under/accessories/badges.dm b/code/modules/clothing/under/accessories/badges.dm
index 2908a7b639..e96ea4ce4e 100644
--- a/code/modules/clothing/under/accessories/badges.dm
+++ b/code/modules/clothing/under/accessories/badges.dm
@@ -41,6 +41,23 @@
user.do_attack_animation(M)
user.setClickCooldown(DEFAULT_QUICK_COOLDOWN) //to prevent spam
+// Sheriff Badge (toy)
+/obj/item/clothing/accessory/badge/sheriff
+ name = "sheriff badge"
+ desc = "This town ain't big enough for the two of us, pardner."
+ icon_state = "sheriff"
+ item_state = "goldbadge"
+
+/obj/item/clothing/accessory/badge/sheriff/attack_self(mob/user as mob)
+ user.visible_message("[user] shows their sheriff badge. There's a new sheriff in town!",\
+ "You flash the sheriff badge to everyone around you!")
+
+/obj/item/clothing/accessory/badge/sheriff/attack(mob/living/carbon/human/M, mob/living/user)
+ if(isliving(user))
+ user.visible_message("[user] invades [M]'s personal space, the sheriff badge into their face!.","You invade [M]'s personal space, thrusting the sheriff badge into their face insistently.")
+ user.do_attack_animation(M)
+ user.setClickCooldown(DEFAULT_QUICK_COOLDOWN) //to prevent spam
+
//.Holobadges.
/obj/item/clothing/accessory/badge/holo
name = "holobadge"
@@ -129,4 +146,4 @@
new /obj/item/clothing/accessory/badge/holo/hos(src)
new /obj/item/clothing/accessory/badge/holo/cord(src)
..()
- return
+ return
diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm
index b9a462dabb..07b0f12609 100644
--- a/code/modules/clothing/under/miscellaneous.dm
+++ b/code/modules/clothing/under/miscellaneous.dm
@@ -394,6 +394,16 @@
desc = "A red dress that sweeps to the side."
icon_state = "red_swept_dress"
+/obj/item/clothing/under/dress/flamenco
+ name = "flamenco dress"
+ desc = "A Mexican flamenco dress."
+ icon_state = "flamenco"
+
+/obj/item/clothing/under/dress/westernbustle
+ name = "western bustle"
+ desc = "A western bustle dress from Earth's late 1800's."
+ icon_state = "westernbustle"
+
/*
* wedding stuff
*/
@@ -816,4 +826,30 @@
/obj/item/clothing/under/explorer
desc = "A green uniform for operating in hazardous environments."
name = "explorer's jumpsuit"
- icon_state = "explorer"
\ No newline at end of file
+ icon_state = "explorer"
+
+/obj/item/clothing/under/cohesion
+ name = "black cohesion suit"
+ desc = "A plain black cohesion suit intended to assist Prometheans in maintaining their form and prevent direct skin exposure."
+ icon_state = "cohesionsuit"
+ rolled_sleeves = -1 // defeats the purpose!!!
+
+/obj/item/clothing/under/cohesion/striped
+ name = "red striped cohesion suit"
+ desc = "A black cohesion suit with red stripes intended to assist Prometheans in maintaining their form and prevent direct skin exposure."
+ icon_state = "cohesionsuit_striped"
+
+/obj/item/clothing/under/cohesion/decal
+ name = "purple decaled cohesion suit"
+ desc = "A white cohesion suit with purple decals intended to assist Prometheans in maintaining their form and prevent direct skin exposure."
+ icon_state = "cohesionsuit_decal"
+
+/obj/item/clothing/under/cohesion/pattern
+ name = "blue patterned cohesion suit"
+ desc = "A white cohesion suit with blue patterns intended to assist Prometheans in maintaining their form and prevent direct skin exposure."
+ icon_state = "cohesionsuit_pattern"
+
+/obj/item/clothing/under/cohesion/hazard
+ name = "hazard cohesion suit"
+ desc = "An orange cohesion suit with yellow hazard stripes intended to assist Prometheans in maintaining their form and prevent direct skin exposure."
+ icon_state = "cohesionsuit_hazard"
\ No newline at end of file
diff --git a/code/modules/clothing/under/miscellaneous_vr.dm b/code/modules/clothing/under/miscellaneous_vr.dm
index db3165e9c9..a0fef4879b 100644
--- a/code/modules/clothing/under/miscellaneous_vr.dm
+++ b/code/modules/clothing/under/miscellaneous_vr.dm
@@ -1,21 +1,5 @@
/obj/item/clothing/var/hides_bulges = FALSE // OwO wats this?
-/mob/living/carbon/human/proc/show_pudge()
- //A uniform could hide it.
- if(istype(w_uniform,/obj/item/clothing))
- var/obj/item/clothing/under = w_uniform
- if(under.hides_bulges)
- return FALSE
-
- //We return as soon as we find one, no need for 'else' really.
- if(istype(wear_suit,/obj/item/clothing))
- var/obj/item/clothing/suit = wear_suit
- if(suit.hides_bulges)
- return FALSE
-
-
- return TRUE
-
/obj/item/clothing/under/permit
name = "public nudity permit"
desc = "This permit entitles the bearer to conduct their duties without a uniform. Normally issued to furred crewmembers or those with nothing to hide."
diff --git a/code/modules/economy/cash.dm b/code/modules/economy/cash.dm
index af67dfb427..8bf5c63cc7 100644
--- a/code/modules/economy/cash.dm
+++ b/code/modules/economy/cash.dm
@@ -145,7 +145,7 @@ proc/spawn_money(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
return
/obj/item/weapon/spacecash/ewallet
- name = "Charge card"
+ name = "charge card"
icon_state = "efundcard"
desc = "A card that holds an amount of money."
var/owner_name = "" //So the ATM can set it so the EFTPOS can put a valid name on transactions.
diff --git a/code/modules/error_handler/error_handler.dm b/code/modules/error_handler/error_handler.dm
index de71bfc1ca..db3843a8c9 100644
--- a/code/modules/error_handler/error_handler.dm
+++ b/code/modules/error_handler/error_handler.dm
@@ -8,7 +8,7 @@ var/total_runtimes_skipped = 0
#ifdef DEBUG
/world/Error(var/exception/e, var/datum/e_src)
if(!istype(e)) // Something threw an unusual exception
- log_to_dd("\[[time_stamp()]] Uncaught exception: [e]")
+ log_error("\[[time_stamp()]] Uncaught exception: [e]")
return ..()
if(!error_last_seen) // A runtime is occurring too early in start-up initialization
return ..()
@@ -39,7 +39,7 @@ var/total_runtimes_skipped = 0
var/skipcount = abs(error_cooldown[erroruid]) - 1
error_cooldown[erroruid] = 0
if(skipcount > 0)
- log_to_dd("\[[time_stamp()]] Skipped [skipcount] runtimes in [e.file],[e.line].")
+ log_error("\[[time_stamp()]] Skipped [skipcount] runtimes in [e.file],[e.line].")
error_cache.logError(e, skipCount = skipcount)
error_last_seen[erroruid] = world.time
error_cooldown[erroruid] = cooldown
@@ -95,9 +95,9 @@ var/total_runtimes_skipped = 0
desclines += " (This error will now be silenced for [ERROR_SILENCE_TIME / 600] minutes)"
// Now to actually output the error info...
- log_to_dd("\[[time_stamp()]] Runtime in [e.file],[e.line]: [e]")
+ log_error("\[[time_stamp()]] Runtime in [e.file],[e.line]: [e]")
for(var/line in desclines)
- log_to_dd(line)
+ log_error(line)
if(error_cache)
error_cache.logError(e, desclines, e_src = e_src)
diff --git a/code/modules/holodeck/HolodeckObjects.dm b/code/modules/holodeck/HolodeckObjects.dm
index 09b525114b..c7f8f275bf 100644
--- a/code/modules/holodeck/HolodeckObjects.dm
+++ b/code/modules/holodeck/HolodeckObjects.dm
@@ -107,7 +107,7 @@
/turf/simulated/floor/holofloor/desert/New()
..()
if(prob(10))
- overlays += "asteroid[rand(0,9)]"
+ add_overlay("asteroid[rand(0,9)]")
/obj/structure/holostool
name = "stool"
diff --git a/code/modules/holomap/generate_holomap.dm b/code/modules/holomap/generate_holomap.dm
index 3db49243ab..e4917e0ba0 100644
--- a/code/modules/holomap/generate_holomap.dm
+++ b/code/modules/holomap/generate_holomap.dm
@@ -23,23 +23,13 @@
/*|| istype(tile, /turf/simulated/shuttle/floor)*/ \
|| (locate(/obj/structure/catwalk) in tile))
-
-// WARNING - TOTAL HACK - HOOKING INIT
-/datum/controller/game_controller/setup_objects()
- ..()
- generateHoloMinimaps()
-
/// Generates all the holo minimaps, initializing it all nicely, probably.
-// TODO - This should be a subsystem ~Leshana
-var/global/holomaps_initialized = FALSE
-var/global/list/holoMiniMaps = list()
-var/global/list/extraMiniMaps = list()
-/proc/generateHoloMinimaps()
+/datum/controller/subsystem/holomaps/proc/generateHoloMinimaps()
var/start_time = world.timeofday
// Build the base map for each z level
for (var/z = 1 to world.maxz)
- global.holoMiniMaps |= z // hack, todo fix
- global.holoMiniMaps[z] = generateHoloMinimap(z)
+ holoMiniMaps |= z // hack, todo fix
+ holoMiniMaps[z] = generateHoloMinimap(z)
// Generate the area overlays, small maps, etc for the station levels.
for (var/z in using_map.station_levels)
@@ -49,7 +39,7 @@ var/global/list/extraMiniMaps = list()
for(var/smoosh_list in using_map.holomap_smoosh)
smooshTetherHolomaps(smoosh_list)
- global.holomaps_initialized = TRUE
+ holomaps_initialized = TRUE
admin_notice("Holomaps initialized in [round(0.1*(world.timeofday-start_time),0.1)] seconds.", R_DEBUG)
// TODO - Check - They had a delayed init perhaps?
@@ -57,7 +47,7 @@ var/global/list/extraMiniMaps = list()
S.setup_holomap()
// Generates the "base" holomap for one z-level, showing only the physical structure of walls and paths.
-/proc/generateHoloMinimap(var/zLevel = 1)
+/datum/controller/subsystem/holomaps/proc/generateHoloMinimap(var/zLevel = 1)
// Save these values now to avoid a bazillion array lookups
var/offset_x = HOLOMAP_PIXEL_OFFSET_X(zLevel)
var/offset_y = HOLOMAP_PIXEL_OFFSET_Y(zLevel)
@@ -87,7 +77,7 @@ var/global/list/extraMiniMaps = list()
// This seems to do the drawing thing, but draws only the areas, having nothing to do with the tiles.
// Leshana: I'm guessing this map will get overlayed on top of the base map at runtime? We'll see.
// Wait, seems we actually blend the area map on top of it right now! Huh.
-/proc/generateStationMinimap(var/zLevel)
+/datum/controller/subsystem/holomaps/proc/generateStationMinimap(var/zLevel)
// Save these values now to avoid a bazillion array lookups
var/offset_x = HOLOMAP_PIXEL_OFFSET_X(zLevel)
var/offset_y = HOLOMAP_PIXEL_OFFSET_Y(zLevel)
@@ -134,7 +124,7 @@ var/global/list/extraMiniMaps = list()
extraMiniMaps["[HOLOMAP_EXTRA_STATIONMAPSMALL]_[zLevel]"] = actual_small_map
// For tiny multi-z maps like the tether, we want to smoosh em together into a nice big one!
-/proc/smooshTetherHolomaps(var/list/zlevels)
+/datum/controller/subsystem/holomaps/proc/smooshTetherHolomaps(var/list/zlevels)
var/icon/big_map = icon(HOLOMAP_ICON, "stationmap")
var/icon/small_map = icon(HOLOMAP_ICON, "blank")
// For each zlevel in turn, overlay them on top of each other
diff --git a/code/modules/holomap/holomap_datum.dm b/code/modules/holomap/holomap_datum.dm
index 67a1ee0bc9..b66c1020b0 100644
--- a/code/modules/holomap/holomap_datum.dm
+++ b/code/modules/holomap/holomap_datum.dm
@@ -6,7 +6,7 @@
/datum/station_holomap/proc/initialize_holomap(var/turf/T, var/isAI = null, var/mob/user = null, var/reinit = FALSE)
if(!station_map || reinit)
- station_map = image(extraMiniMaps["[HOLOMAP_EXTRA_STATIONMAP]_[T.z]"])
+ station_map = image(SSholomaps.extraMiniMaps["[HOLOMAP_EXTRA_STATIONMAP]_[T.z]"])
if(!cursor || reinit)
cursor = image('icons/holomap_markers_vr.dmi', "you")
if(!legend || reinit)
@@ -33,7 +33,7 @@
// TODO - Strategic Holomap support
// /datum/station_holomap/strategic/initialize_holomap(var/turf/T, var/isAI=null, var/mob/user=null)
// ..()
-// station_map = image(extraMiniMaps[HOLOMAP_EXTRA_STATIONMAP_STRATEGIC])
+// station_map = image(SSholomaps.extraMiniMaps[HOLOMAP_EXTRA_STATIONMAP_STRATEGIC])
// legend = image('icons/effects/64x64.dmi', "strategic")
// legend.pixel_x = 3*WORLD_ICON_SIZE
// legend.pixel_y = 3*WORLD_ICON_SIZE
diff --git a/code/modules/holomap/station_holomap.dm b/code/modules/holomap/station_holomap.dm
index 29dd5b5c6d..eb2ea9d53f 100644
--- a/code/modules/holomap/station_holomap.dm
+++ b/code/modules/holomap/station_holomap.dm
@@ -1,5 +1,6 @@
-var/global/list/station_holomaps = list()
-
+//
+// Wall mounted holomap of the station
+//
/obj/machinery/station_map
name = "station holomap"
desc = "A virtual map of the surrounding station."
@@ -10,7 +11,6 @@ var/global/list/station_holomaps = list()
use_power = 1
idle_power_usage = 10
active_power_usage = 500
- //auto_init = 0 // We handle our own special initialization needs. // TODO - Make this not ~Leshana
circuit = /obj/item/weapon/circuitboard/station_map
// TODO - Port use_auto_lights from /vg - for now declare here
@@ -34,17 +34,17 @@ var/global/list/station_holomaps = list()
..()
holomap_datum = new()
original_zLevel = loc.z
- station_holomaps += src
+ SSholomaps.station_holomaps += src
flags |= ON_BORDER // Why? It doesn't help if its not density
/obj/machinery/station_map/initialize()
. = ..()
- if(ticker && holomaps_initialized)
+ if(SSholomaps.holomaps_initialized)
spawn(1) // Tragically we need to spawn this in order to give the frame construcing us time to set pixel_x/y
setup_holomap()
/obj/machinery/station_map/Destroy()
- station_holomaps -= src
+ SSholomaps.station_holomaps -= src
stopWatching()
holomap_datum = null
. = ..()
@@ -54,7 +54,7 @@ var/global/list/station_holomaps = list()
bogus = FALSE
var/turf/T = get_turf(src)
original_zLevel = T.z
- if(!("[HOLOMAP_EXTRA_STATIONMAP]_[original_zLevel]" in extraMiniMaps))
+ if(!("[HOLOMAP_EXTRA_STATIONMAP]_[original_zLevel]" in SSholomaps.extraMiniMaps))
bogus = TRUE
holomap_datum.initialize_holomap_bogus()
update_icon()
@@ -62,7 +62,7 @@ var/global/list/station_holomaps = list()
holomap_datum.initialize_holomap(T, reinit = TRUE)
- small_station_map = image(extraMiniMaps["[HOLOMAP_EXTRA_STATIONMAPSMALL]_[original_zLevel]"], dir = dir)
+ small_station_map = image(SSholomaps.extraMiniMaps["[HOLOMAP_EXTRA_STATIONMAPSMALL]_[original_zLevel]"], dir = dir)
// small_station_map.plane = LIGHTING_PLANE // Not until we do planes ~Leshana
// small_station_map.layer = LIGHTING_LAYER+1 // Weird things will happen!
@@ -182,7 +182,7 @@ var/global/list/station_holomaps = list()
if(bogus)
holomap_datum.initialize_holomap_bogus()
else
- small_station_map.icon = extraMiniMaps["[HOLOMAP_EXTRA_STATIONMAPSMALL]_[original_zLevel]"]
+ small_station_map.icon = SSholomaps.extraMiniMaps["[HOLOMAP_EXTRA_STATIONMAPSMALL]_[original_zLevel]"]
overlays |= small_station_map
holomap_datum.initialize_holomap(get_turf(src))
diff --git a/code/modules/hydroponics/seed_storage_vr.dm b/code/modules/hydroponics/seed_storage_vr.dm
index 078191f508..6d9d373b78 100644
--- a/code/modules/hydroponics/seed_storage_vr.dm
+++ b/code/modules/hydroponics/seed_storage_vr.dm
@@ -19,6 +19,7 @@
/obj/item/seeds/limeseed = 3,
/obj/item/seeds/mtearseed = 2,
/obj/item/seeds/orangeseed = 3,
+ /obj/item/seeds/onionseed = 3,
/obj/item/seeds/peanutseed = 3,
/obj/item/seeds/plumpmycelium = 3,
/obj/item/seeds/poppyseed = 3,
diff --git a/code/modules/materials/fifty_spawner_mats.dm b/code/modules/materials/fifty_spawner_mats.dm
index 8054bf9c9d..ffd5e59f40 100644
--- a/code/modules/materials/fifty_spawner_mats.dm
+++ b/code/modules/materials/fifty_spawner_mats.dm
@@ -68,6 +68,18 @@
name = "stack of wood"
type_to_spawn = /obj/item/stack/material/wood
+/obj/fiftyspawner/sifwood
+ name = "stack of alien wood"
+ type_to_spawn = /obj/item/stack/material/wood/sif
+
+/obj/fiftyspawner/log
+ name = "stack of logs"
+ type_to_spawn = /obj/item/stack/material/log
+
+/obj/fiftyspawner/log
+ name = "stack of alien logs"
+ type_to_spawn = /obj/item/stack/material/log/sif
+
/obj/fiftyspawner/cloth
name = "stack of cloth"
type_to_spawn = /obj/item/stack/material/cloth
diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm
index e8252d4581..6e75d97a0d 100644
--- a/code/modules/materials/material_recipes.dm
+++ b/code/modules/materials/material_recipes.dm
@@ -186,6 +186,6 @@
/material/wood/sif/generate_recipes()
..()
- recipes += new/datum/stack_recipe("alien wood floor tile", /obj/item/stack/tile/sifwood, 1, 4, 20)
+ recipes += new/datum/stack_recipe("alien wood floor tile", /obj/item/stack/tile/wood/sif, 1, 4, 20)
recipes -= new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20)
recipes -= new/datum/stack_recipe("wooden chair", /obj/structure/bed/chair/wood, 3, time = 10, one_per_turf = 1, on_floor = 1)
diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm
index 9137fb416c..d0e53184e3 100644
--- a/code/modules/materials/materials.dm
+++ b/code/modules/materials/materials.dm
@@ -667,6 +667,12 @@ var/list/name_to_material
icon_base = "dungeon"
icon_colour = "#FFFFFF"
+/material/alienalloy/bedrock
+ name = "bedrock"
+ display_name = "impassable rock"
+ icon_base = "rock"
+ icon_colour = "#FFFFFF"
+
/material/alienalloy/alium
name = "alium"
display_name = "alien"
diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm
index 9cdac912db..bc89c498d2 100644
--- a/code/modules/mining/drilling/drill.dm
+++ b/code/modules/mining/drilling/drill.dm
@@ -15,6 +15,7 @@
var/supported = 0
var/active = 0
var/list/resource_field = list()
+ var/obj/item/device/radio/intercom/faultreporter = new /obj/item/device/radio/intercom{channels=list("Supply")}(null)
var/ore_types = list(
"hematite" = /obj/item/weapon/ore/iron,
@@ -60,7 +61,7 @@
if(!active) return
if(!anchored || !use_cell_power())
- system_error("system configuration or charge error")
+ system_error("System configuration or charge error.")
return
if(need_update_field)
@@ -85,7 +86,10 @@
harvesting.has_resources = 0
harvesting.resources = null
resource_field -= harvesting
- harvesting = pick(resource_field)
+ if(resource_field.len) // runtime protection
+ harvesting = pick(resource_field)
+ else
+ harvesting = null
if(!harvesting) return
@@ -95,7 +99,7 @@
for(var/metal in ore_types)
if(contents.len >= capacity)
- system_error("insufficient storage space")
+ system_error("Insufficient storage space.")
active = 0
need_player_check = 1
update_icon()
@@ -131,12 +135,19 @@
active = 0
need_player_check = 1
update_icon()
+ system_error("Resources depleted.")
/obj/machinery/mining/drill/attack_ai(var/mob/user as mob)
return src.attack_hand(user)
/obj/machinery/mining/drill/attackby(obj/item/O as obj, mob/user as mob)
if(!active)
+ if(istype(O, /obj/item/device/multitool))
+ var/newtag = text2num(sanitizeSafe(input(user, "Enter new ID number or leave empty to cancel.", "Assign ID number") as text, 4))
+ if(newtag)
+ name = "[initial(name)] #[newtag]"
+ to_chat(user, "You changed the drill ID to: [newtag]")
+ return
if(default_deconstruction_screwdriver(user, O))
return
if(default_deconstruction_crowbar(user, O))
@@ -234,6 +245,7 @@
if(error)
src.visible_message("\The [src] flashes a '[error]' warning.")
+ faultreporter.autosay(error, src.name, "Supply")
need_player_check = 1
active = 0
update_icon()
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 3c2caa9b82..ced8b13843 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -5,6 +5,7 @@ var/list/mining_overlay_cache = list()
name = "impassable rock"
icon = 'icons/turf/walls.dmi'
icon_state = "rock-dark"
+ density = 1
/turf/simulated/mineral //wall piece
name = "rock"
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 745025e3e3..ce24b1852f 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -753,7 +753,7 @@ mob/observer/dead/MayRespawn(var/feedback = 0)
return 0
var/msg = sanitize(input(src, "Message:", "Spectral Whisper") as text|null)
if(msg)
- log_say("SpectralWhisper: [key_name(usr)]->[M.key] : [msg]")
+ log_say("(SPECWHISP to [key_name(M)]): [msg]", src)
M << " You hear a strange, unidentifiable voice in your head... [msg]"
src << " You said: '[msg]' to [M]."
else
diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm
index 8da03e4de0..c950a84209 100644
--- a/code/modules/mob/dead/observer/say.dm
+++ b/code/modules/mob/dead/observer/say.dm
@@ -4,7 +4,7 @@
if (!message)
return
- log_say("Ghost/[src.key] : [message]")
+ log_ghostsay(message, src)
if (src.client)
if(message)
@@ -25,7 +25,7 @@
if(act != "me")
return
- log_emote("Ghost/[src.key] : [message]")
+ log_ghostemote(message, src)
if(src.client)
if(message)
diff --git a/code/modules/mob/death.dm b/code/modules/mob/death.dm
index 45b7bd5e37..af0fdf4301 100644
--- a/code/modules/mob/death.dm
+++ b/code/modules/mob/death.dm
@@ -70,7 +70,7 @@
if(stat == DEAD)
return 0
- if(src.loc && istype(loc,/mob/living)) deathmessage = "no message" //VOREStation Add - Prevents death messages from inside mobs
+ if(src.loc && istype(loc,/obj/belly)) deathmessage = "no message" //VOREStation Add - Prevents death messages from inside mobs
facing_dir = null
if(!gibbed && deathmessage != "no message") // This is gross, but reliable. Only brains use it.
diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm
index ccd5bb6b6d..f1ccde0a17 100644
--- a/code/modules/mob/emote.dm
+++ b/code/modules/mob/emote.dm
@@ -15,14 +15,13 @@
else
input = message
if(input)
+ log_emote(message,src) //Log before we add junk
message = "[src] [input]"
else
return
if (message)
- log_emote("[name]/[key] : [message]")
-
message = say_emphasis(message)
// Hearing gasp and such every five seconds is not good emotes were not global for a reason.
@@ -78,7 +77,7 @@
input = say_emphasis(input)
if(input)
- log_emote("Ghost/[src.key] : [input]")
+ log_ghostemote(input, src)
if(!invisibility) //If the ghost is made visible by admins or cult. And to see if the ghost has toggled its own visibility, as well. -Mech
visible_message("[src] [input]")
else
diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm
index 439aed4ec7..612f34bc83 100644
--- a/code/modules/mob/inventory.dm
+++ b/code/modules/mob/inventory.dm
@@ -209,7 +209,7 @@ var/list/slot_equipment_priority = list( \
if(target)
I.forceMove(target)
else
- I.dropInto(loc)
+ I.dropInto(drop_location())
I.dropped(src)
return 1
diff --git a/code/modules/mob/language/generic.dm b/code/modules/mob/language/generic.dm
index e3cb043565..d1e2eab309 100644
--- a/code/modules/mob/language/generic.dm
+++ b/code/modules/mob/language/generic.dm
@@ -42,7 +42,7 @@
// Galactic common languages (systemwide accepted standards).
/datum/language/trader
name = LANGUAGE_TRADEBAND
- desc = "Maintained by the various trading cartels in major systems, this elegant, structured language is used for bartering and bargaining."
+ desc = "Maintained by the various trading cartels in major systems, this elegant, structured language is used for bartering and bargaining." //VOREstation Edit
speech_verb = "enunciates"
colour = "say_quote"
key = "2"
@@ -53,10 +53,22 @@
"nt","ti","us","it","en","at","tu","te","ri","es","et","ra","ta","an","ni","li","on","or","se",
"am","ae","ia","di","ue","em","ar","ui","st","si","de","ci","iu","ne","pe","co","os","ur","ru")
+/datum/language/terminus
+ name = LANGUAGE_TERMINUS
+ desc = "A soft language spoken by the people of the sparsely populated, socially-conscious Precursors' Crypt region."
+ speech_verb = "mentions"
+ exclaim_verb = "insinuates"
+ colour = "terminus"
+ key = "4"
+ flags = WHITELISTED
+ syllables = list ("die", "en", "skei", "van", "son", "der", "aar", "ch", "op", "ruk", "aa", "be", "ne", "het",
+ "ek", "ras", "ver", "zan", "das", "waa", "geb", "vol", "lu", "min", "breh", "rus", "stv", "ee", "goe", "sk",
+ "la", "ver", "we", "ge", "luk", "an", "ar", "at", "es", "et", "bel", "du", "jaa", "ch", "kk", "gh", "ll", "uu", "wat")
+
// Criminal language.
/datum/language/gutter
name = LANGUAGE_GUTTER
- desc = "There is no true language named Gutter. 'Gutter' is a catchall term for a collection of unofficial SolCom dialects that has somehow managed to spread across the stars."
+ desc = "Gutter originated as a Thieves' Cant of sorts during the early colonization era. The language eventually spread from the cartels and triads to the disenfranchised people of the Bowl."
speech_verb = "growls"
colour = "rough"
key = "3"
diff --git a/code/modules/mob/language/language.dm b/code/modules/mob/language/language.dm
index b9eb226e12..ef8fc37c19 100644
--- a/code/modules/mob/language/language.dm
+++ b/code/modules/mob/language/language.dm
@@ -99,7 +99,7 @@
return (copytext(message, length(message)) == "!") ? 2 : 1
/datum/language/proc/broadcast(var/mob/living/speaker,var/message,var/speaker_mask)
- log_say("[key_name(speaker)] : ([name]) [message]")
+ log_say("(HIVE) [message]", src)
if(!speaker_mask) speaker_mask = speaker.name
message = format_message(message, get_spoken_verb(message))
diff --git a/code/modules/mob/language/outsider.dm b/code/modules/mob/language/outsider.dm
index 0a721e6f56..b1932bb3ba 100644
--- a/code/modules/mob/language/outsider.dm
+++ b/code/modules/mob/language/outsider.dm
@@ -92,7 +92,7 @@
speech_verb = "hisses"
ask_verb = "hisses"
exclaim_verb = "hisses"
- key = "4"
+ key = "u"
flags = RESTRICTED
syllables = list("sss","sSs","SSS")
@@ -115,3 +115,18 @@
return 1
return 0
+
+//for your antag purposes.
+/datum/language/minbus
+ name = LANGUAGE_MINBUS
+ desc = "The Powers That Be have seen it fit to grace you with a special language that sounds like Russian for some reason."
+ speech_verb = "says"
+ ask_verb = "asks"
+ exclaim_verb = "shouts"
+ colour = "deadsay"
+ key = "r"
+ machine_understands = 0
+ flags = RESTRICTED
+ syllables = list("rus","zem","ave","groz","ski","ska","ven","konst","pol","lin","svy",
+ "danya","da","mied","zan","das","krem","myka","cyka","blyat","to","st","no","na","ni",
+ "ko","ne","en","po","ra","li","on","byl","cto","eni","ost","ol","ego","ver","stv","pro")
\ No newline at end of file
diff --git a/code/modules/mob/language/station.dm b/code/modules/mob/language/station.dm
index 8e638fce80..0538e390cb 100644
--- a/code/modules/mob/language/station.dm
+++ b/code/modules/mob/language/station.dm
@@ -85,6 +85,20 @@
flags = WHITELISTED
syllables = list("qr","qrr","xuq","qil","quum","xuqm","vol","xrim","zaoo","qu-uu","qix","qoo","zix")
+/datum/language/skrellfar
+ name = LANGUAGE_SKRELLIANFAR
+ desc = "The most common language among the Skrellian Far Kingdoms. Has an even higher than usual concentration of inaudible phonemes."
+ speech_verb = "warbles"
+ ask_verb = "warbles"
+ exclaim_verb = "sings"
+ whisper_verb = "hums"
+ colour = "skrellfar"
+ key = "p"
+ space_chance = 30
+ flags = WHITELISTED
+ syllables = list("qr","qrr","xuq","qil","quum","xuqm","vol","xrim","zaoo","qu-uu","qix","qoo","zix", "...", "oo", "q", "nq", "x", "xq", "ll", "...", "...", "...") //should sound like there's holes in it
+
+
/datum/language/human
name = LANGUAGE_SOL_COMMON
desc = "A bastardized hybrid of many languages, including Chinese, English, French, and more; it is the common language of the Sol system."
@@ -114,7 +128,7 @@
/datum/language/machine
name = LANGUAGE_EAL
- desc = "An efficient language of encoded tones developed by synthetics and cyborgs."
+ desc = "An efficient language of encoded tones developed by positronics."
speech_verb = "whistles"
ask_verb = "chirps"
exclaim_verb = "whistles loudly"
@@ -244,4 +258,4 @@
"tod", "ser", "su", "no", "nue", "el",
"ad", "al", "an", "ar", "as", "ci", "co", "de", "do", "el", "en", "er", "es", "ie", "in", "la", "lo", "me", "na",
"no", "nt", "or", "os", "pa", "qu", "ra", "re", "ro", "se", "st", "ta", "te", "to", "ue", "un",
-"tod", "ser", "su", "no", "nue", "el")
+"tod", "ser", "su", "no", "nue", "el")
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/emote.dm b/code/modules/mob/living/carbon/alien/emote.dm
index 7a70f22cea..175338e5ff 100644
--- a/code/modules/mob/living/carbon/alien/emote.dm
+++ b/code/modules/mob/living/carbon/alien/emote.dm
@@ -119,7 +119,7 @@
else
src << text("Invalid Emote: []", act)
if ((message && src.stat == 0))
- log_emote("[name]/[key] : [message]")
+ log_emote(message, src)
if (m_type & 1)
for(var/mob/O in viewers(src, null))
O.show_message(message, m_type)
diff --git a/code/modules/mob/living/carbon/brain/brain.dm b/code/modules/mob/living/carbon/brain/brain.dm
index efe2abc497..7165c36fa8 100644
--- a/code/modules/mob/living/carbon/brain/brain.dm
+++ b/code/modules/mob/living/carbon/brain/brain.dm
@@ -8,6 +8,7 @@
use_me = 0 //Can't use the me verb, it's a freaking immobile brain
icon = 'icons/obj/surgery.dmi'
icon_state = "brain1"
+ no_vore = TRUE //VOREStation Edit - PLEASE. lol.
New()
var/datum/reagents/R = new/datum/reagents(1000)
diff --git a/code/modules/mob/living/carbon/brain/emote.dm b/code/modules/mob/living/carbon/brain/emote.dm
index cb07a338c7..22efdc76c6 100644
--- a/code/modules/mob/living/carbon/brain/emote.dm
+++ b/code/modules/mob/living/carbon/brain/emote.dm
@@ -63,7 +63,7 @@
src << "Unusable emote '[act]'. Say *help for a list."
if (message)
- log_emote("[name]/[key] : [message]")
+ log_emote(message, src)
for(var/mob/M in dead_mob_list)
if (!M.client || istype(M, /mob/new_player))
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index 08d0c9384e..18acbda04d 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -101,9 +101,8 @@
G.last_action = world.time
flick(G.hud.icon_state, G.hud)
- user.attack_log += "\[[time_stamp()]\] Knifed [name] ([ckey]) with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])"
- src.attack_log += "\[[time_stamp()]\] Got knifed by [user.name] ([user.ckey]) with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])"
- msg_admin_attack("[key_name(user)] knifed [key_name(src)] with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])" )
+ add_attack_logs(user,src,"Knifed (throat slit)")
+
return 1
/mob/living/carbon/proc/shank_attack(obj/item/W, obj/item/weapon/grab/G, mob/user, hit_zone)
@@ -119,9 +118,7 @@
if(W.hitsound)
playsound(loc, W.hitsound, 50, 1, -1)
- user.attack_log += "\[[time_stamp()]\] Shanked [name] ([ckey]) with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])"
- src.attack_log += "\[[time_stamp()]\] Got shanked by [user.name] ([user.ckey]) with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])"
- msg_admin_attack("[key_name(user)] shanked [key_name(src)] with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])" )
+ add_attack_logs(user,src,"Knifed (shanked)")
return 1
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 2e6d022b4f..c8348aab30 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -729,10 +729,8 @@
src << "Unusable emote '[act]'. Say *help for a list."
if (message)
- log_emote("[name]/[key] : [message]")
custom_emote(m_type,message)
-
/mob/living/carbon/human/verb/pose()
set name = "Set Pose"
set desc = "Sets a description which will be shown when someone examines you."
diff --git a/code/modules/mob/living/carbon/human/emote_vr.dm b/code/modules/mob/living/carbon/human/emote_vr.dm
index 0d89a76944..22a3c24d21 100644
--- a/code/modules/mob/living/carbon/human/emote_vr.dm
+++ b/code/modules/mob/living/carbon/human/emote_vr.dm
@@ -66,7 +66,6 @@
log_and_message_admins("broke their [breaking] with *flip, ahahah.", src)
if (message)
- log_emote("[name]/[key] : [message]")
custom_emote(m_type,message)
return 1
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index bedb652f38..36e3853295 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -302,7 +302,7 @@
msg += attempt_vr(src,"examine_bellies",args) //VOREStation Code
msg += attempt_vr(src,"examine_pickup_size",args) //VOREStation Code
msg += attempt_vr(src,"examine_step_size",args) //VOREStation Code
- msg += attempt_vr(src,"nif_examine",args) //VOREStation Code
+ msg += attempt_vr(src,"examine_nif",args) //VOREStation Code
if(mSmallsize in mutations)
msg += "[T.He] [T.is] small halfling!\n"
diff --git a/code/modules/mob/living/carbon/human/examine_vr.dm b/code/modules/mob/living/carbon/human/examine_vr.dm
index 9d86241dd1..d976dc50b1 100644
--- a/code/modules/mob/living/carbon/human/examine_vr.dm
+++ b/code/modules/mob/living/carbon/human/examine_vr.dm
@@ -107,17 +107,6 @@
message = "[t_He] [t_is] so absolutely stuffed that you aren't sure how it's possible to move. [t_He] can't seem to swell any bigger. The surface of [t_his] belly looks sorely strained!\n"
return message
-/mob/living/carbon/human/proc/examine_bellies()
- if(!show_pudge()) //Some clothing or equipment can hide this.
- return ""
-
- var/message = ""
- for (var/I in src.vore_organs)
- var/datum/belly/B = vore_organs[I]
- message += B.get_examine_msg()
-
- return message
-
//For OmniHUD records access for appropriate models
/proc/hasHUD_vr(mob/living/carbon/human/H, hudtype)
if(H.nif)
@@ -141,23 +130,18 @@
return FALSE
-/mob/living/carbon/human/proc/examine_pickup_size(mob/living/carbon/human/H)
+/mob/living/carbon/human/proc/examine_pickup_size(mob/living/H)
var/message = ""
- if(isliving(src) && (H.get_effective_size() - src.get_effective_size()) >= 0.50)
+ if(istype(H) && (H.get_effective_size() - src.get_effective_size()) >= 0.50)
message = "They are small enough that you could easily pick them up!\n"
return message
-
-/mob/living/carbon/human/proc/examine_step_size(mob/living/carbon/human/H)
+/mob/living/carbon/human/proc/examine_step_size(mob/living/H)
var/message = ""
- if(isliving(src) && (H.get_effective_size() - src.get_effective_size()) >= 0.75)
+ if(istype(H) && (H.get_effective_size() - src.get_effective_size()) >= 0.75)
message = "They are small enough that you could easily trample them!\n"
return message
-/mob/living/carbon/human/proc/nif_examine(mob/living/carbon/human/H)
- var/message = ""
- if(!src.nif || src.conceal_nif || !src.nif_examine) //Do they have a nif, do they have the NIF concealed, and do they have a NIF examine message?
- return "" //If so, no message.
- else
- message += "[src.nif_examine]\n"
- return message
+/mob/living/carbon/human/proc/examine_nif(mob/living/carbon/human/H)
+ if(nif && nif.examine_msg) //If you have one set, anyway.
+ return "[nif.examine_msg]\n"
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index fec1390f67..6da16a608d 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -66,7 +66,8 @@
list_body = null
LAZYCLEARLIST(list_huds)
list_huds = null
- if(nif) qdel_null(nif) //VOREStation Add
+ qdel_null(nif) //VOREStation Add
+ qdel_null_list(vore_organs) //VOREStation Add
return ..()
/mob/living/carbon/human/Stat()
@@ -895,7 +896,7 @@
else
target.show_message(" You hear a voice that seems to echo around the room: [say]")
usr.show_message(" You project your mind into [target.real_name]: [say]")
- log_say("[key_name(usr)] sent a telepathic message to [key_name(target)]: [say]")
+ log_say("(TPATH to [key_name(target)]) [say]",src)
for(var/mob/observer/dead/G in world)
G.show_message("Telepathic message from [src] to [target]: [say]")
@@ -1556,13 +1557,13 @@
return species.fire_icon_state
// Called by job_controller. Makes drones start with a permit, might be useful for other people later too.
-/mob/living/carbon/human/equip_post_job() //Drone Permit moved to equip_survival_gear()
+/mob/living/carbon/human/equip_post_job()
var/braintype = get_FBP_type()
if(braintype == FBP_DRONE)
var/turf/T = get_turf(src)
var/obj/item/clothing/accessory/permit/drone/permit = new(T)
permit.set_name(real_name)
- equip_to_appropriate_slot(permit) // If for some reason it can't find room, it'll still be on the floor.
+ equip_to_slot_or_del(permit, slot_in_backpack)
/mob/living/carbon/human/proc/update_icon_special(var/mutable_appearance/ma, var/update_icons = TRUE) //For things such as teshari hiding and whatnot.
if(hiding) // Hiding? Carry on.
@@ -1574,4 +1575,4 @@
//Can put special species icon update proc calls here, if any are ever invented.
if(update_icons)
- update_icons()
\ No newline at end of file
+ update_icons()
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 159c15ee75..e698258bdb 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -251,9 +251,8 @@
H.visible_message("[attack_message]")
playsound(loc, ((miss_type) ? (miss_type == 1 ? attack.miss_sound : 'sound/weapons/thudswoosh.ogg') : attack.attack_sound), 25, 1, -1)
- H.attack_log += text("\[[time_stamp()]\] [miss_type ? (miss_type == 1 ? "Missed" : "Blocked") : "[pick(attack.attack_verb)]"] [src.name] ([src.ckey])")
- src.attack_log += text("\[[time_stamp()]\] [miss_type ? (miss_type == 1 ? "Was missed by" : "Has blocked") : "Has Been [pick(attack.attack_verb)]"] by [H.name] ([H.ckey])")
- msg_admin_attack("[key_name(H)] [miss_type ? (miss_type == 1 ? "has missed" : "was blocked by") : "has [pick(attack.attack_verb)]"] [key_name(src)]")
+
+ add_attack_logs(H,src,"Melee attacked with fists (miss/block)")
if(miss_type)
return 0
@@ -284,10 +283,8 @@
apply_damage(real_damage, hit_dam_type, hit_zone, armour, soaked, sharp=attack.sharp, edge=attack.edge)
if(I_DISARM)
- M.attack_log += text("\[[time_stamp()]\] Disarmed [src.name] ([src.ckey])")
- src.attack_log += text("\[[time_stamp()]\] Has been disarmed by [M.name] ([M.ckey])")
+ add_attack_logs(H,src,"Disarmed")
- msg_admin_attack("[key_name(M)] disarmed [src.name] ([src.ckey])")
M.do_attack_animation(src)
if(w_uniform)
@@ -349,8 +346,7 @@
if(!damage)
return
- user.attack_log += text("\[[time_stamp()]\] attacked [src.name] ([src.ckey])")
- src.attack_log += text("\[[time_stamp()]\] was attacked by [user.name] ([user.ckey])")
+ add_attack_logs(user,src,"Melee attacked with fists (miss/block)",admin_notify = FALSE) //No admin notice since this is usually fighting simple animals
src.visible_message("[user] has [attack_message] [src]!")
user.do_attack_animation(src)
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index e5647682fa..1befd9579b 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -65,7 +65,7 @@ emp_act
c_hand = r_hand
if(c_hand && (stun_amount || agony_amount > 10))
- msg_admin_attack("[src.name] ([src.ckey]) was disarmed by a stun effect")
+ msg_admin_attack("[key_name(src)] was disarmed by a stun effect")
drop_from_inventory(c_hand)
if (affected.robotic >= ORGAN_ROBOT)
@@ -403,13 +403,7 @@ emp_act
src.visible_message("[src] has been hit in the [hit_area] by [O].")
if(ismob(O.thrower))
- var/mob/M = O.thrower
- var/client/assailant = M.client
- if(assailant)
- src.attack_log += text("\[[time_stamp()]\] Has been hit with a [O], thrown by [M.name] ([assailant.ckey])")
- M.attack_log += text("\[[time_stamp()]\] Hit [src.name] ([src.ckey]) with a thrown [O]")
- if(!istype(src,/mob/living/simple_animal/mouse))
- msg_admin_attack("[src.name] ([src.ckey]) was hit by a [O], thrown by [M.name] ([assailant.ckey]) (JMP)")
+ add_attack_logs(O.thrower,src,"Hit with thrown [O.name]")
//If the armor absorbs all of the damage, skip the rest of the calculations
var/soaked = get_armor_soak(affecting, "melee", O.armor_penetration)
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index 58e9dc8339..ec4f50e120 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -43,7 +43,7 @@
var/obj/item/organ/external/E = get_organ(organ_name)
if(!E || E.is_stump())
tally += 4
- else if(E.splinted)
+ else if(E.splinted && E.splinted.loc != E)
tally += 0.5
else if(E.status & ORGAN_BROKEN)
tally += 1.5
@@ -55,7 +55,7 @@
var/obj/item/organ/external/E = get_organ(organ_name)
if(!E || E.is_stump())
tally += 4
- else if(E.splinted)
+ else if(E.splinted && E.splinted.loc != E)
tally += 0.5
else if(E.status & ORGAN_BROKEN)
tally += 1.5
diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm
index 445d06a802..630c3658a8 100644
--- a/code/modules/mob/living/carbon/human/human_powers.dm
+++ b/code/modules/mob/living/carbon/human/human_powers.dm
@@ -74,7 +74,7 @@
src << "Not even a [src.species.name] can speak to the dead."
return
- log_say("[key_name(src)] communed to [key_name(M)]: [text]")
+ log_say("(COMMUNE to [key_name(M)]) [text]",src)
M << "Like lead slabs crashing into the ocean, alien thoughts drop into your mind: [text]"
if(istype(M,/mob/living/carbon/human))
@@ -104,7 +104,7 @@
var/msg = sanitize(input("Message:", "Psychic Whisper") as text|null)
if(msg)
- log_say("PsychicWhisper: [key_name(src)]->[M.key] : [msg]")
+ log_say("(PWHISPER to [key_name(M)]) [msg]", src)
M << "You hear a strange, alien voice in your head... [msg]"
src << "You said: \"[msg]\" to [M]"
return
@@ -173,7 +173,7 @@
for(var/obj/item/organ/external/EO in organs)
if(EO.brute_dam || EO.burn_dam)
- output += "[EO.name] - [EO.burn_dam + EO.brute_dam > ROBOLIMB_REPAIR_CAP ? "Heavy Damage" : "Light Damage"]\n"
+ output += "[EO.name] - [EO.burn_dam + EO.brute_dam > EO.min_broken_damage ? "Heavy Damage" : "Light Damage"]\n" //VOREStation Edit - Makes robotic limb damage scalable
else
output += "[EO.name] - OK\n"
diff --git a/code/modules/mob/living/carbon/human/human_species_vr.dm b/code/modules/mob/living/carbon/human/human_species_vr.dm
index 596de6a1fa..52ca3f0426 100644
--- a/code/modules/mob/living/carbon/human/human_species_vr.dm
+++ b/code/modules/mob/living/carbon/human/human_species_vr.dm
@@ -1,3 +1,6 @@
+/mob/living/carbon/human/dummy
+ no_vore = TRUE //Dummies don't need bellies.
+
/mob/living/carbon/human/sergal/New(var/new_loc)
h_style = "Sergal Plain"
..(new_loc, "Sergal")
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index f60a5d6708..947b844ad2 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -319,7 +319,7 @@ This saves us from having to call add_fingerprint() any time something is put in
for(var/obj/item/clothing/C in worn_clothing)
if(istype(W, /obj/item/clothing/accessory))
var/obj/item/clothing/accessory/A = W
- if(C.attempt_attach_accessory(A))
+ if(C.attempt_attach_accessory(A, src))
return
else
src << "You are trying to equip this item to an unsupported inventory slot. How the heck did you manage that? Stop it..."
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index e150aa0b5a..edc49641fe 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -901,6 +901,11 @@
if(overeatduration > 1)
overeatduration -= 2 //doubled the unfat rate
+ if(noisy == TRUE && nutrition < 250 && prob(10)) //VOREStation edit for hunger noises.
+ var/growlsound = pick(hunger_sounds)
+ var/growlmultiplier = 100 - (nutrition / 250 * 100)
+ playsound(src, growlsound, vol = growlmultiplier, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
+
if(!isSynthetic() && (species.flags & IS_PLANT) && (!light_organ || light_organ.is_broken()))
if(nutrition < 200)
take_overall_damage(2,0)
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans.dm b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
index d709a1db3e..e01fe608d3 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
@@ -156,9 +156,9 @@ VOREStation Removal End */
H.adjustFireLoss(-heal_rate)
H.adjustOxyLoss(-heal_rate)
H.adjustToxLoss(-heal_rate)
- else
+/* else //VOREStation Edit Start.
H.adjustToxLoss(2*heal_rate) // Doubled because 0.5 is miniscule, and fire_stacks are capped in both directions
-
+*/ //VOREStation Edit End
/datum/species/shapeshifter/promethean/get_blood_colour(var/mob/living/carbon/human/H)
return (H ? rgb(H.r_skin, H.g_skin, H.b_skin) : ..())
diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm
index b6f57f2d43..328496625f 100644
--- a/code/modules/mob/living/carbon/human/species/station/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station.dm
@@ -10,7 +10,7 @@
worlds tumultous at best."
num_alternate_languages = 3
species_language = LANGUAGE_SOL_COMMON
- secondary_langs = list(LANGUAGE_SOL_COMMON)
+ secondary_langs = list(LANGUAGE_SOL_COMMON, LANGUAGE_TERMINUS)
name_language = null // Use the first-name last-name generator rather than a language scrambler
min_age = 17
max_age = 130
diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
index e1f8e977da..036cd1cc9d 100644
--- a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
@@ -437,9 +437,7 @@
C.absorbing_prey = 0
to_chat(C, "You have completely drained [T], causing them to pass out.")
to_chat(T, "You feel weak, as if you have no control over your body whatsoever as [C] finishes draining you.!")
- T.attack_log += text("\[[time_stamp()]\] Was drained by [key_name(C)]")
- C.attack_log += text("\[[time_stamp()]\] Drained [key_name(T)]")
- msg_admin_attack("[key_name(T)] was completely drained of all nutrition by [key_name(C)]")
+ add_attack_logs(C,T,"Succubus drained")
return
if(!do_mob(src, T, 50) || G.state != GRAB_NECK) //One drain tick every 5 seconds.
@@ -516,9 +514,7 @@
absorbing_prey = 0
to_chat(src, "You have completely drained [T], killing them.")
to_chat(T, "You feel... So... Weak...")
- T.attack_log += text("\[[time_stamp()]\] Was drained by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Drained [key_name(T)]")
- msg_admin_attack("[key_name(T)] was completely drained of all nutrition by [key_name(src)]")
+ add_attack_logs(src,T,"Succubus drained (almost lethal)")
return
if(drain_finalized == 1 || T.getBrainLoss() < 55) //Let's not kill them with this unless the drain is finalized. This will still stack up to 55, since 60 is lethal.
T.adjustBrainLoss(5) //Will kill them after a short bit!
@@ -533,9 +529,7 @@
to_chat(src, "You have completely drained [T], killing them in the process.")
to_chat(T, "You... Feel... So... Weak...")
visible_message("[src] seems to finish whatever they were doing to [T].")
- T.attack_log += text("\[[time_stamp()]\] Was drained by [key_name(src)]")
- src.attack_log += text("\[[time_stamp()]\] Drained [key_name(T)]")
- msg_admin_attack("[key_name(T)] was completely drained of all nutrition by [key_name(src)]")
+ add_attack_logs(src,T,"Succubus drained (lethal)")
return
if(!do_mob(src, T, 50) || G.state != GRAB_NECK) //One drain tick every 5 seconds.
@@ -595,9 +589,7 @@
C.absorbing_prey = 0
to_chat(C, "You have completely fed [T] every part of your body!")
to_chat(T, "You feel quite strong and well fed, as [C] finishes feeding \himself to you!")
- T.attack_log += text("\[[time_stamp()]\] Was fed via slime feed by [key_name(C)]")
- C.attack_log += text("\[[time_stamp()]\] Fed via slime feed [key_name(T)]")
- msg_admin_attack("[key_name(C)] fed [key_name(T)] via slime feed, resulting in them being eaten!")
+ add_attack_logs(C,T,"Slime fed")
C.feed_grabbed_to_self_falling_nom(T,C) //Reused this proc instead of making a new one to cut down on code usage.
return
@@ -606,9 +598,6 @@
C.absorbing_prey = 0
return
-
-
-
/mob/living/carbon/human/proc/succubus_drain_finalize()
set name = "Drain/Feed Finalization"
set desc = "Toggle to allow for draining to be prolonged. Turn this on to make it so prey will be knocked out/die while being drained, or you will feed yourself to the prey's selected stomach if you're feeding them. Can be toggled at any time."
@@ -618,110 +607,132 @@
C.drain_finalized = !C.drain_finalized
to_chat(C, "You will [C.drain_finalized?"now":"not"] finalize draining/feeding.")
-/mob/living/carbon/human/proc/shred_limb() //If you're looking at this, nothing but pain and suffering lies below.
+
+//Test to see if we can shred a mob. Some child override needs to pass us a target. We'll return it if you can.
+/mob/living/var/vore_shred_time = 45 SECONDS
+/mob/living/proc/can_shred(var/mob/living/carbon/human/target)
+ //Needs to have organs to be able to shred them.
+ if(!istype(target))
+ to_chat(src,"You can't shred that type of creature.")
+ return FALSE
+ //Needs to be capable (replace with incapacitated call?)
+ if(stat || paralysis || stunned || weakened || lying || restrained() || buckled)
+ to_chat(src,"You cannot do that in your current state!")
+ return FALSE
+ //Needs to be adjacent, at the very least.
+ if(!Adjacent(target))
+ to_chat(src,"You must be next to your target.")
+ return FALSE
+ //Cooldown on abilities
+ if(last_special > world.time)
+ to_chat(src,"You can't perform an ability again so soon!")
+ return FALSE
+
+ return target
+
+//Human test for shreddability, returns the mob if they can be shredded.
+/mob/living/carbon/human/vore_shred_time = 10 SECONDS
+/mob/living/carbon/human/can_shred()
+ //Humans need a grab
+ var/obj/item/weapon/grab/G = get_active_hand()
+ if(!istype(G))
+ to_chat(src,"You have to have a very strong grip on someone first!")
+ return FALSE
+ if(G.state != GRAB_NECK)
+ to_chat(src,"You must have a tighter grip to severely damage this creature!")
+ return FALSE
+
+ return ..(G.affecting)
+
+//PAIs don't need a grab or anything
+/mob/living/silicon/pai/can_shred(var/mob/living/carbon/human/target)
+ if(!target)
+ var/list/choices = list()
+ for(var/mob/living/carbon/human/M in oviewers(1))
+ choices += M
+
+ if(!choices.len)
+ to_chat(src,"There's nobody nearby to use this on.")
+
+ target = input(src,"Who do you wish to target?","Damage/Remove Prey's Organ") as null|anything in choices
+ if(!istype(target))
+ return FALSE
+
+ return ..(target)
+
+/mob/living/proc/shred_limb()
set name = "Damage/Remove Prey's Organ"
set desc = "Severely damages prey's organ. If the limb is already severely damaged, it will be torn off."
set category = "Abilities"
- if(!ishuman(src))
- return //If you're not a human you don't have permission to do this.
- if(last_special > world.time)
+ //can_shred() will return a mob we can shred, if we can shred any.
+ var/mob/living/carbon/human/T = can_shred()
+ if(!istype(T))
+ return //Silent, because can_shred does messages.
+
+ //Let them pick any of the target's external organs
+ var/obj/item/organ/external/T_ext = input(src,"What do you wish to severely damage?") as null|anything in T.organs //D for destroy.
+ if(!T_ext) //Picking something here is critical.
return
-
- if(stat || paralysis || stunned || weakened || lying || restrained() || buckled)
- to_chat(src, "You cannot severely damage anything in your current state!")
- return
-
- var/mob/living/carbon/human/C = src
- var/obj/item/weapon/grab/G = src.get_active_hand()
- if(!istype(G))
- to_chat(C, "We must be grabbing a creature in our active hand to severely damage them.")
- return
-
- var/mob/living/carbon/human/T = G.affecting
- if(!istype(T)) //Are they a mob?
- to_chat(C, "\The [T] is not able to be severely damaged!")
- return
-
- if(G.state != GRAB_NECK)
- to_chat(C, "You must have a tighter grip to severely damage this creature.")
- return
-
- if(!T || !C || C.stat)
- return
-
- if(!Adjacent(T))
- return
-
- var/list/choices2 = list()
- for(var/obj/item/organ/O in T.organs) //External organs
- choices2 += O
-
- var/obj/item/organ/external/D = input(C,"What do you wish to severely damage?") as null|anything in choices2 //D for destroy.
- if(D.vital)
- if(alert("Are you sure you wish to severely damage their [D]? It most likely will kill the prey...",,"Yes", "No") != "Yes")
+ if(T_ext.vital)
+ if(alert("Are you sure you wish to severely damage their [T_ext]? It will likely kill [T]...",,"Yes", "No") != "Yes")
return //If they reconsider, don't continue.
- var/list/choices3 = list()
- for(var/obj/item/organ/internal/I in D.internal_organs) //Look for the internal organ in the organ being shreded.
- choices3 += I
+ //Any internal organ, if there are any
+ var/obj/item/organ/internal/T_int = input(src,"Do you wish to severely damage an internal organ, as well? If not, click 'cancel'") as null|anything in T_ext.internal_organs
+ if(T_int && T_int.vital)
+ if(alert("Are you sure you wish to severely damage their [T_int]? It will likely kill [T]...",,"Yes", "No") != "Yes")
+ return //If they reconsider, don't continue.
- var/obj/item/organ/internal/P = input(C,"Do you wish to severely damage an internal organ, as well? If not, click 'cancel'") as null|anything in choices3
+ //And a belly, if they want
+ var/obj/belly/B = input(src,"Do you wish to swallow the organ if you tear if out? If not, click 'cancel'") as null|anything in vore_organs
- var/eat_limb = input(C,"Do you wish to swallow the organ if you tear if out? If so, select which stomach.") as null|anything in C.vore_organs //EXTREMELY EFFICIENT
-
- if(last_special > world.time)
+ if(can_shred(T) != T)
+ to_chat(src,"Looks like you lost your chance...")
return
- if(stat || paralysis || stunned || weakened || lying || restrained() || buckled)
- to_chat(C, "You cannot shred in your current state.")
- return
+ last_special = world.time + vore_shred_time
+ visible_message("[src] appears to be preparing to do something to [T]!") //Let everyone know that bad times are ahead
- last_special = world.time + 100 //10 seconds.
- C.visible_message("[C] appears to be preparing to do something to [T]!") //Let everyone know that bad times are head
+ if(do_after(src, vore_shred_time, T)) //Ten seconds. You have to be in a neckgrab for this, so you're already in a bad position.
+ if(can_shred(T) != T)
+ to_chat(src,"Looks like you lost your chance...")
+ return
+
+ //Removing an internal organ
+ if(T_int && T_int.damage >= 25) //Internal organ and it's been severely damaged
+ T.apply_damage(15, BRUTE, T_ext) //Damage the external organ they're going through.
+ T_int.removed()
+ if(B)
+ T_int.forceMove(B) //Move to pred's gut
+ visible_message("[src] severely damages [T_int.name] of [T]!")
+ else
+ T_int.forceMove(T.loc)
+ visible_message("[src] severely damages [T_ext.name] of [T], resulting in their [T_int.name] coming out!","You tear out [T]'s [T_int.name]!")
- if(do_after(C, 100, T)) //Ten seconds. You have to be in a neckgrab for this, so you're already in a bad position.
- if(!Adjacent(T)) return
- if(P && P.damage >= 25) //Internal organ and it's been severely damage
- T.apply_damage(15, BRUTE, D) //Damage the external organ they're going through.
- P.removed()
- P.forceMove(T.loc) //Move to where prey is.
- log_and_message_admins("tore out [P] of [T].", C)
- if(eat_limb)
- var/datum/belly/S = C.vore_organs[eat_limb]
- P.forceMove(C) //Move to pred's gut
- S.internal_contents |= P //Add to pred's gut.
- C.visible_message("[C] severely damages [D] of [T]!") // Same as below, but (pred) damages the (right hand) of (person)
- to_chat(C, "[P] of [T] moves into your [S]!") //Quietly eat their internal organ! Comes out "The (right hand) of (person) moves into your (stomach)
- playsound(C, S.vore_sound, 70, 1)
- log_and_message_admins("tore out and ate [P] of [T].", C)
+ //Removing an external organ
+ else if(!T_int && (T_ext.damage >= 25 || T_ext.brute_dam >= 25))
+ T_ext.droplimb(1,DROPLIMB_EDGE) //Clean cut so it doesn't kill the prey completely.
+
+ //Is it groin/chest? You can't remove those.
+ if(T_ext.cannot_amputate)
+ T.apply_damage(25, BRUTE, T_ext)
+ visible_message("[src] severely damages [T]'s [T_ext.name]!")
+ else if(B)
+ T_ext.forceMove(B)
+ visible_message("[src] swallows [T]'s [T_ext.name] into their [lowertext(B.name)]!")
else
- log_and_message_admins("tore out [P] of [T].", C)
- C.visible_message("[C] severely damages [D] of [T], resulting in their [P] coming out!")
- else if(!P && (D.damage >= 25 || D.brute_dam >= 25)) //Not targeting an internal organ & external organ has been severely damaged already.
- D.droplimb(1,DROPLIMB_EDGE) //Clean cut so it doesn't kill the prey completely.
- if(D.cannot_amputate) //Is it groin/chest? You can't remove those.
- T.apply_damage(25, BRUTE, D)
- C.visible_message("[C] severely damage [T]'s [D]!") //Keep it vague. Let the /me's do the talking.
- log_and_message_admins("shreded [T]'s [D].", C)
- return
- if(eat_limb)
- var/datum/belly/S = C.vore_organs[eat_limb]
- D.forceMove(C) //Move to pred's gut
- S.internal_contents |= D //Add to pred's gut.
- C.visible_message("[C] swallows [D] of [T] into their [S]!","You swallow [D] of [T]!")
- playsound(C, S.vore_sound, 70, 1)
- to_chat(C, "Their [D] moves into your [S]!")
- log_and_message_admins("tore off and ate [D] of [T].", C)
- else
- C.visible_message("[C] tears off [D] of [T]!","You tear out [D] of [T]!") //Will come out "You tear out (the right foot) of (person)
- log_and_message_admins("tore off [T]'s [D].", C)
- else //Not targeting an internal organ w/ > 25 damage , and the limb doesn't have < 25 damage.
- if(P)
- P.damage = 25 //Internal organs can only take damage, not brute damage.
- T.apply_damage(25, BRUTE, D)
- C.visible_message("[C] severely damages [D] of [T]!") //Keep it vague. Let the /me's do the talking.
- log_and_message_admins("shreded [D] of [T].", C)
+ T_ext.forceMove(T.loc)
+ visible_message("[src] tears off [T]'s [T_ext.name]!","You tear off [T]'s [T_ext.name]!")
+
+ //Not targeting an internal organ w/ > 25 damage , and the limb doesn't have < 25 damage.
+ else
+ if(T_int)
+ T_int.damage = 25 //Internal organs can only take damage, not brute damage.
+ T.apply_damage(25, BRUTE, T_ext)
+ visible_message("[src] severely damages [T]'s [T_ext.name]!")
+
+ add_attack_logs(src,T,"Shredded (hardvore)")
/mob/living/proc/flying_toggle()
set name = "Toggle Flight"
diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm
index cdfebdbd04..56a35acc96 100644
--- a/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station_special_vr.dm
@@ -28,7 +28,7 @@
/mob/living/carbon/human/proc/succubus_drain_finalize,
/mob/living/carbon/human/proc/succubus_drain_lethal,
/mob/living/carbon/human/proc/bloodsuck,
- /mob/living/carbon/human/proc/shred_limb,
+ /mob/living/proc/shred_limb,
/mob/living/proc/flying_toggle,
/mob/living/proc/start_wings_hovering) //Xenochimera get all the special verbs since they can't select traits.
diff --git a/code/modules/mob/living/carbon/human/species/station/station_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_vr.dm
index e10018ce94..e9041e34da 100644
--- a/code/modules/mob/living/carbon/human/species/station/station_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station_vr.dm
@@ -32,7 +32,7 @@
spawn_flags = SPECIES_CAN_JOIN
appearance_flags = HAS_HAIR_COLOR | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
flesh_color = "#AFA59E"
base_color = "#777777"
@@ -76,7 +76,7 @@
secondary_langs = list(LANGUAGE_SKRELLIAN)
name_language = LANGUAGE_SKRELLIAN
color_mult = 1
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
min_age = 18
max_age = 80
@@ -120,7 +120,7 @@
secondary_langs = list(LANGUAGE_BIRDSONG)
name_language = LANGUAGE_BIRDSONG
color_mult = 1
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb,/mob/living/proc/flying_toggle,/mob/living/proc/start_wings_hovering)
+ inherent_verbs = list(/mob/living/proc/shred_limb,/mob/living/proc/flying_toggle,/mob/living/proc/start_wings_hovering)
min_age = 18
max_age = 80
@@ -183,7 +183,7 @@
"You feel uncomfortably warm.",
"Your overheated skin itches."
)
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
/datum/species/fl_zorren
name = "Flatland Zorren"
@@ -215,7 +215,7 @@
flesh_color = "#AFA59E"
base_color = "#333333"
color_mult = 1
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
heat_discomfort_strings = list(
"Your fur prickles in the heat.",
@@ -241,7 +241,7 @@
// gluttonous = 1
num_alternate_languages = 3
color_mult = 1
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
blurb = "Vulpkanin are a species of sharp-witted canine-pideds residing on the planet Altam just barely within the \
dual-star Vazzend system. Their politically de-centralized society and independent natures have led them to become a species and \
@@ -295,7 +295,7 @@
"You feel uncomfortably warm.",
"Your chitin feels hot."
)
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
/datum/species/unathi
spawn_flags = SPECIES_CAN_JOIN //Species_can_join is the only spawn flag all the races get, so that none of them will be whitelist only if whitelist is enabled.
@@ -304,7 +304,7 @@
tail_animation = 'icons/mob/species/unathi/tail_vr.dmi'
color_mult = 1
min_age = 18
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
/datum/species/tajaran
spawn_flags = SPECIES_CAN_JOIN
@@ -314,7 +314,7 @@
color_mult = 1
min_age = 18
gluttonous = 0 //Moving this here so I don't have to fix this conflict every time polaris glances at station.dm
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
/datum/species/skrell
spawn_flags = SPECIES_CAN_JOIN
@@ -340,7 +340,7 @@
inherent_verbs = list(
/mob/living/carbon/human/proc/sonar_ping,
/mob/living/proc/hide,
- /mob/living/carbon/human/proc/shred_limb,
+ /mob/living/proc/shred_limb,
/mob/living/proc/toggle_pass_table
)
@@ -361,7 +361,7 @@
min_age = 18
icobase = 'icons/mob/human_races/r_vox_old.dmi'
deform = 'icons/mob/human_races/r_def_vox_old.dmi'
- inherent_verbs = list(/mob/living/carbon/human/proc/shred_limb)
+ inherent_verbs = list(/mob/living/proc/shred_limb)
datum/species/harpy
name = "Rapala"
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
index 4aaae08daf..f8fdcc79cb 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
@@ -96,10 +96,21 @@
cost = -1
var_changes = list("flash_mod" = 2.0)
+/datum/trait/hollow
+ name = "Hollow Bones/Aluminum Alloy"
+ desc = "Your bones and robot limbs are much easier to break."
+ cost = -2 //I feel like this should be higher, but let's see where it goes
+
+/datum/trait/hollow/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+ ..(S,H)
+ for(var/obj/item/organ/external/O in H.organs)
+ O.min_broken_damage *= 0.5
+ O.min_bruised_damage *= 0.5
+
/datum/trait/lightweight
name = "Lightweight"
desc = "Your light weight and poor balance make you very susceptible to unhelpful bumping. Think of it like a bowling ball versus a pin."
- cost = -4
+ cost = -2
var_changes = list("lightweight" = 1)
/datum/trait/colorblind
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
index 7349bafa02..e5287dc96b 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
@@ -87,7 +87,7 @@
/datum/trait/hard_vore/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
- H.verbs |= /mob/living/carbon/human/proc/shred_limb
+ H.verbs |= /mob/living/proc/shred_limb
/datum/trait/trashcan
name = "Trash Can"
diff --git a/code/modules/mob/living/carbon/human/stripping.dm b/code/modules/mob/living/carbon/human/stripping.dm
index d67eaf76a9..82ca192181 100644
--- a/code/modules/mob/living/carbon/human/stripping.dm
+++ b/code/modules/mob/living/carbon/human/stripping.dm
@@ -48,8 +48,7 @@
if(istype(A, /obj/item/clothing/accessory/badge) || istype(A, /obj/item/clothing/accessory/medal))
user.visible_message("\The [user] tears off \the [A] from [src]'s [suit.name]!")
- attack_log += "\[[time_stamp()]\] Has had \the [A] removed by [user.name] ([user.ckey])"
- user.attack_log += "\[[time_stamp()]\] Attempted to remove [name]'s ([ckey]) [A.name]"
+ add_attack_logs(user,src,"Stripped [A.name] off [suit.name]")
A.on_removed(user)
suit.accessories -= A
update_inv_w_uniform()
@@ -81,7 +80,7 @@
return
if(stripping)
- admin_attack_log(user, src, "Attempted to remove \a [target_slot]", "Target of an attempt to remove \a [target_slot].", "attempted to remove \a [target_slot] from")
+ add_attack_logs(user,src,"Removed equipment from slot [target_slot]")
unEquip(target_slot)
else if(user.unEquip(held))
equip_to_slot_if_possible(held, text2num(slot_to_strip), 0, 1, 1)
@@ -108,8 +107,7 @@
if (suit.has_sensor >= 2)
user << "\The [src]'s suit sensor controls are locked."
return
- attack_log += text("\[[time_stamp()]\] Has had their sensors toggled by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Attempted to toggle [name]'s ([ckey]) sensors")
+ add_attack_logs(user,src,"Adjusted suit sensor level")
suit.set_sensors(user)
// Remove all splints.
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 657b9005d7..a742723dbf 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -17,31 +17,23 @@ core parts. The key difference is that when we generate overlays we do not gener
versions. Instead, we generate both and store them in two fixed-length lists, both using the same list-index
(The indexes are in update_icons.dm): Each list for humans is (at the time of writing) of length 19.
This will hopefully be reduced as the system is refined.
-
var/overlays_lying[19] //For the lying down stance
var/overlays_standing[19] //For the standing stance
-
When we call update_icons, the 'lying' variable is checked and then the appropriate list is assigned to our overlays!
That in itself uses a tiny bit more memory (no more than all the ridiculous lists the game has already mind you).
-
On the other-hand, it should be very CPU cheap in comparison to the old system.
In the old system, we updated all our overlays every life() call, even if we were standing still inside a crate!
or dead!. 25ish overlays, all generated from scratch every second for every xeno/human/monkey and then applied.
More often than not update_clothing was being called a few times in addition to that! CPU was not the only issue,
all those icons had to be sent to every client. So really the cost was extremely cumulative. To the point where
update_clothing would frequently appear in the top 10 most CPU intensive procs during profiling.
-
Another feature of this new system is that our lists are indexed. This means we can update specific overlays!
So we only regenerate icons when we need them to be updated! This is the main saving for this system.
-
In practice this means that:
everytime you fall over, we just switch between precompiled lists. Which is fast and cheap.
Everytime you do something minor like take a pen out of your pocket, we only update the in-hand overlay
etc...
-
-
There are several things that need to be remembered:
-
> Whenever we do something that should cause an overlay to update (which doesn't use standard procs
( i.e. you do something like l_hand = /obj/item/something new(src) )
You will need to call the relevant update_inv_* proc:
@@ -61,12 +53,9 @@ There are several things that need to be remembered:
update_inv_back()
update_inv_handcuffed()
update_inv_wear_mask()
-
All of these are named after the variable they update from. They are defined at the mob/ level like
update_clothing was, so you won't cause undefined proc runtimes with usr.update_inv_wear_id() if the usr is a
slime etc. Instead, it'll just return without doing any work. So no harm in calling it for slimes and such.
-
-
> There are also these special cases:
update_mutations() //handles updating your appearance for certain mutations. e.g TK head-glows
UpdateDamageIcon() //handles damage overlays for brute/burn damage //(will rename this when I geta round to it)
@@ -74,7 +63,6 @@ There are several things that need to be remembered:
update_hair() //Handles updating your hair overlay (used to be update_face, but mouth and
...eyes were merged into update_body)
update_targeted() // Updates the target overlay when someone points a gun at you
-
> All of these procs update our overlays_lying and overlays_standing, and then call update_icons() by default.
If you wish to update several overlays at once, you can set the argument to 0 to disable the update and call
it manually:
@@ -82,25 +70,20 @@ There are several things that need to be remembered:
update_inv_head(0)
update_inv_l_hand(0)
update_inv_r_hand() //<---calls update_icons()
-
or equivillantly:
update_inv_head(0)
update_inv_l_hand(0)
update_inv_r_hand(0)
update_icons()
-
> If you need to update all overlays you can use regenerate_icons(). it works exactly like update_clothing used to.
-
> I reimplimented an old unused variable which was in the code called (coincidentally) var/update_icon
It can be used as another method of triggering regenerate_icons(). It's basically a flag that when set to non-zero
will call regenerate_icons() at the next life() call and then reset itself to 0.
The idea behind it is icons are regenerated only once, even if multiple events requested it.
-
This system is confusing and is still a WIP. It's primary goal is speeding up the controls of the game whilst
reducing processing costs. So please bear with me while I iron out the kinks. It will be worth it, I promise.
If I can eventually free var/lying stuff from the life() process altogether, stuns/death/status stuff
will become less affected by lag-spikes and will be instantaneous! :3
-
If you have any questions/constructive-comments/bugs-to-report/or have a massivly devestated butt...
Please contact me on #coderbus IRC. ~Carn x
*/
@@ -423,24 +406,20 @@ var/global/list/damage_icon_parts = list()
var/icon/temp = part.get_icon(skeleton)
//That part makes left and right legs drawn topmost and lowermost when human looks WEST or EAST
//And no change in rendering for other parts (they icon_position is 0, so goes to 'else' part)
- if(part.icon_position == RIGHT)
+ if(part.icon_position & (LEFT | RIGHT))
var/icon/temp2 = new('icons/mob/human.dmi',"blank")
- var/icon/temp3 = new('icons/mob/human.dmi',"blank")
temp2.Insert(new/icon(temp,dir=NORTH),dir=NORTH)
temp2.Insert(new/icon(temp,dir=SOUTH),dir=SOUTH)
- temp2.Insert(new/icon(temp,dir=EAST),dir=EAST)
+ if(!(part.icon_position & LEFT))
+ temp2.Insert(new/icon(temp,dir=EAST),dir=EAST)
+ if(!(part.icon_position & RIGHT))
+ temp2.Insert(new/icon(temp,dir=WEST),dir=WEST)
base_icon.Blend(temp2, ICON_OVERLAY)
- temp3.Insert(new/icon(temp,dir=WEST),dir=WEST)
- base_icon.Blend(temp3, ICON_UNDERLAY)
- else if(part.icon_position == LEFT)
- var/icon/temp2 = new('icons/mob/human.dmi',"blank")
- var/icon/temp3 = new('icons/mob/human.dmi',"blank")
- temp2.Insert(new/icon(temp,dir=NORTH),dir=NORTH)
- temp2.Insert(new/icon(temp,dir=SOUTH),dir=SOUTH)
- temp2.Insert(new/icon(temp,dir=WEST),dir=WEST)
- base_icon.Blend(temp2, ICON_OVERLAY)
- temp3.Insert(new/icon(temp,dir=EAST),dir=EAST)
- base_icon.Blend(temp3, ICON_UNDERLAY)
+ if(part.icon_position & LEFT)
+ temp2.Insert(new/icon(temp,dir=EAST),dir=EAST)
+ if(part.icon_position & RIGHT)
+ temp2.Insert(new/icon(temp,dir=WEST),dir=WEST)
+ base_icon.Blend(temp2, ICON_UNDERLAY)
else if(part.icon_position & UNDER)
base_icon.Blend(temp, ICON_UNDERLAY)
else
@@ -947,7 +926,7 @@ var/global/list/damage_icon_parts = list()
else
overlays_standing[SHOES_LAYER] = null
overlays_standing[SHOES_LAYER_ALT] = null
- if(update_icons) update_icons()
+ if(update_icons) update_icons_layers()
/mob/living/carbon/human/update_inv_s_store(var/update_icons=1)
if(QDESTROYING(src))
@@ -1612,4 +1591,4 @@ var/global/list/damage_icon_parts = list()
#undef TARGETED_LAYER
#undef FIRE_LAYER
#undef WATER_LAYER
-#undef TOTAL_LAYERS
+#undef TOTAL_LAYERS
\ No newline at end of file
diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm
index 922923d5f2..76d497734a 100644
--- a/code/modules/mob/living/life.dm
+++ b/code/modules/mob/living/life.dm
@@ -29,8 +29,6 @@
//Random events (vomiting etc)
handle_random_events()
- attempt_vr(src,"handle_internal_contents",args) //VOREStation Code
-
. = 1
//Chemicals in the body, this is moved over here so that blood can be added after death
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 93e729ebb0..a5c363ed54 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -137,8 +137,6 @@ default behaviour is:
return
// VOREStation Edit - Begin
- // Handle grabbing, stomping, and such of micros!
- if(handle_micro_bump_other(tmob)) return
// Plow that nerd.
if(ishuman(tmob))
var/mob/living/carbon/human/H = tmob
@@ -147,6 +145,8 @@ default behaviour is:
H.Weaken(20)
now_pushing = 0
return
+ // Handle grabbing, stomping, and such of micros!
+ if(handle_micro_bump_other(tmob)) return
// VOREStation Edit - End
if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
@@ -1178,15 +1178,9 @@ default behaviour is:
//limit throw range by relative mob size
throw_range = round(M.throw_range * min(src.mob_size/M.mob_size, 1))
- var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors
var/turf/end_T = get_turf(target)
- if(start_T && end_T)
- var/start_T_descriptor = "tile at [start_T.x], [start_T.y], [start_T.z] in area [get_area(start_T)]"
- var/end_T_descriptor = "tile at [end_T.x], [end_T.y], [end_T.z] in area [get_area(end_T)]"
-
- M.attack_log += text("\[[time_stamp()]\] Has been thrown by [usr.name] ([usr.ckey]) from [start_T_descriptor] with the target [end_T_descriptor]")
- usr.attack_log += text("\[[time_stamp()]\] Has thrown [M.name] ([M.ckey]) from [start_T_descriptor] with the target [end_T_descriptor]")
- msg_admin_attack("[usr.name] ([usr.ckey]) has thrown [M.name] ([M.ckey]) from [start_T_descriptor] with the target [end_T_descriptor] (JMP)")
+ if(end_T)
+ add_attack_logs(src,M,"Thrown via grab to [end_T.x],[end_T.y],[end_T.z]")
src.drop_from_inventory(item)
if(!item || !isturf(item.loc))
@@ -1210,3 +1204,18 @@ default behaviour is:
item.throw_at(target, throw_range, item.throw_speed, src)
+
+/mob/living/get_sound_env(var/pressure_factor)
+ if (hallucination)
+ return PSYCHOTIC
+ else if (druggy)
+ return DRUGGED
+ else if (drowsyness)
+ return DIZZY
+ else if (confused)
+ return DIZZY
+ else if (sleeping)
+ return UNDERWATER
+ else
+ return ..()
+
\ No newline at end of file
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 61ec68550d..3d9140dd46 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -271,10 +271,7 @@
var/mob/M = O.thrower
var/client/assailant = M.client
if(assailant)
- src.attack_log += text("\[[time_stamp()]\] Has been hit with a [O], thrown by [M.name] ([assailant.ckey])")
- M.attack_log += text("\[[time_stamp()]\] Hit [src.name] ([src.ckey]) with a thrown [O]")
- if(!istype(src,/mob/living/simple_animal/mouse))
- msg_admin_attack("[src.name] ([src.ckey]) was hit by a [O], thrown by [M.name] ([assailant.ckey]) (JMP)")
+ add_attack_logs(M,src,"Hit by thrown [O.name]")
// Begin BS12 momentum-transfer code.
var/mass = 1.5
@@ -337,8 +334,7 @@
return
adjustBruteLoss(damage)
- user.attack_log += text("\[[time_stamp()]\] attacked [src.name] ([src.ckey])")
- src.attack_log += text("\[[time_stamp()]\] was attacked by [user.name] ([user.ckey])")
+ add_attack_logs(user,src,"Generic attack (probably animal)", admin_notify = FALSE) //Usually due to simple_animal attacks
src.visible_message("[user] has [attack_message] [src]!")
user.do_attack_animation(src)
spawn(1) updatehealth()
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 676c55da9a..1661fcc582 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -270,7 +270,7 @@ proc/get_radio_key_from_channel(var/channel)
src.custom_emote(1, "[pick(speaking.signlang_verb)].")
if (speaking.flags & SIGNLANG)
- log_say("[name]/[key] : SIGN: [message]")
+ log_say("(SIGN) [message]", src)
return say_signlang(message, pick(speaking.signlang_verb), speaking)
//These will contain the main receivers of the message
@@ -366,7 +366,10 @@ proc/get_radio_key_from_channel(var/channel)
qdel(I)
//Log the message to file
- log_say("[name]/[key][whispering ? " (W)" : ""]: [message]")
+ if(whispering)
+ log_whisper(message,src)
+ else
+ log_say(message, src)
return 1
/mob/living/proc/say_signlang(var/message, var/verb="gestures", var/datum/language/language)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index b16cf888dd..bc1a330a27 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -151,12 +151,14 @@ var/list/ai_verbs_default = list(
add_language(LANGUAGE_UNATHI, 1)
add_language(LANGUAGE_SIIK, 1)
add_language(LANGUAGE_SKRELLIAN, 1)
+ add_language(LANGUAGE_SKRELLIANFAR, 0)
add_language(LANGUAGE_TRADEBAND, 1)
add_language(LANGUAGE_GUTTER, 1)
add_language(LANGUAGE_EAL, 1)
add_language(LANGUAGE_SCHECHI, 1)
add_language(LANGUAGE_SIGN, 1)
add_language(LANGUAGE_ROOTLOCAL, 1)
+ add_language(LANGUAGE_TERMINUS, 1)
if(!safety)//Only used by AIize() to successfully spawn an AI.
if (!B)//If there is no player/brain inside.
@@ -393,7 +395,7 @@ var/list/ai_verbs_default = list(
return
CentCom_announce(input, usr)
usr << "Message transmitted."
- log_say("[key_name(usr)] has made an IA [using_map.boss_short] announcement: [input]")
+ log_game("[key_name(usr)] has made an IA [using_map.boss_short] announcement: [input]")
emergency_message_cooldown = 1
spawn(300)
emergency_message_cooldown = 0
diff --git a/code/modules/mob/living/silicon/pai/examine.dm b/code/modules/mob/living/silicon/pai/examine.dm
index 0d4d73bbe7..876b9aacf1 100644
--- a/code/modules/mob/living/silicon/pai/examine.dm
+++ b/code/modules/mob/living/silicon/pai/examine.dm
@@ -7,7 +7,7 @@
if(!src.client) msg += "\nIt appears to be in stand-by mode.\n" //afk
if(UNCONSCIOUS) msg += "\nIt doesn't seem to be responding.\n"
if(DEAD) msg += "\nIt looks completely unsalvageable.\n"
- msg += attempt_vr(src,"examine_bellies_pai",args) //VOREStation Edit
+ msg += attempt_vr(src,"examine_bellies",args) //VOREStation Edit
// VOREStation Edit: Start
if(ooc_notes)
diff --git a/code/modules/mob/living/silicon/pai/life.dm b/code/modules/mob/living/silicon/pai/life.dm
index 92e430b6a5..f483921b81 100644
--- a/code/modules/mob/living/silicon/pai/life.dm
+++ b/code/modules/mob/living/silicon/pai/life.dm
@@ -21,7 +21,6 @@
src << "Communication circuit reinitialized. Speech and messaging functionality restored."
handle_statuses()
- handle_internal_contents() //VOREStation edit
if(health <= 0)
death(null,"gives one shrill beep before falling lifeless.")
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index df86b24c00..0ad35e7fae 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -99,6 +99,7 @@
add_language(LANGUAGE_TRADEBAND, 1)
add_language(LANGUAGE_GUTTER, 1)
add_language(LANGUAGE_EAL, 1)
+ add_language(LANGUAGE_TERMINUS, 1)
add_language(LANGUAGE_SIGN, 0)
verbs += /mob/living/silicon/pai/proc/choose_chassis
@@ -298,7 +299,7 @@
if(istype(T)) T.visible_message("[src] folds outwards, expanding into a mobile form.")
verbs += /mob/living/silicon/pai/proc/pai_nom //VOREStation edit
verbs += /mob/living/proc/set_size //VOREStation edit
- verbs += /mob/living/silicon/pai/proc/shred_limb //VORREStation edit
+ verbs += /mob/living/proc/shred_limb //VORREStation edit
/mob/living/silicon/pai/verb/fold_up()
set category = "pAI Commands"
@@ -389,9 +390,7 @@
if(src.loc == card)
return
- for(var/I in vore_organs) //VOREStation edit. Release all their stomach contents. Don't want them to be in the PAI when they fold or weird things might happen.
- var/datum/belly/B = vore_organs[I] //VOREStation edit
- B.release_all_contents() //VOREStation edit
+ release_vore_contents() //VOREStation Add
var/turf/T = get_turf(src)
if(istype(T)) T.visible_message("[src] neatly folds inwards, compacting down to a rectangular card.")
diff --git a/code/modules/mob/living/silicon/pai/pai_vr.dm b/code/modules/mob/living/silicon/pai/pai_vr.dm
index 8350e4764b..c5de247595 100644
--- a/code/modules/mob/living/silicon/pai/pai_vr.dm
+++ b/code/modules/mob/living/silicon/pai/pai_vr.dm
@@ -13,13 +13,12 @@
/mob/living/silicon/pai/proc/update_fullness_pai() //Determines if they have something in their stomach. Copied and slightly modified.
var/new_people_eaten = 0
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- for(var/mob/living/M in B.internal_contents)
+ for(var/belly in vore_organs)
+ var/obj/belly/B = belly
+ for(var/mob/living/M in B)
new_people_eaten += M.size_multiplier
people_eaten = min(1, new_people_eaten)
-
/mob/living/silicon/pai/update_icon() //Some functions cause this to occur, such as resting
..()
update_fullness_pai()
@@ -43,114 +42,3 @@
icon_state = "[chassis]_full"
else if(people_eaten && resting)
icon_state = "[chassis]_rest_full"
-
-/mob/living/silicon/pai/proc/examine_bellies_pai()
-
- var/message = ""
- for (var/I in src.vore_organs)
- var/datum/belly/B = vore_organs[I]
- message += B.get_examine_msg()
-
- return message
-
-
-
-//PAI Remove Limb code
-/mob/living/silicon/pai/proc/shred_limb()
- set name = "Damage/Remove Prey's Organ"
- set desc = "Severely damages prey's organ. If the limb is already severely damaged, it will be torn off."
- set category = "Abilities"
- if(!ispAI(src))
- return //If you're not a pai you don't have permission to do this.
- var/mob/living/silicon/pai/C = src
-
- if(last_special > world.time)
- return
-
- var/list/choices = list()
- for(var/mob/living/carbon/human/M in view(1,src))
- if(!istype(M,/mob/living/silicon) && Adjacent(M))
- choices += M
- choices -= src
-
- var/mob/living/carbon/human/T = input(src,"Who do you wish to target?") as null|anything in choices
-
- if(!T || !src || src.stat) return
-
- if(!Adjacent(T)) return
-
- if(last_special > world.time) return
-
- if(stat || paralysis || stunned || weakened || lying || restrained() || buckled)
- src << "You cannot target in your current state."
- return
-
- var/list/choices2 = list()
- for(var/obj/item/organ/O in T.organs) //External organs
- choices2 += O
-
- var/obj/item/organ/external/D = input(C,"What do you wish to severely damage?") as null|anything in choices2 //D for destroy.
- if(D.vital)
- if(alert("Are you sure you wish to severely damage their [D]? It most likely will kill the prey...",,"Yes", "No") != "Yes")
- return //If they reconsider, don't continue.
-
- var/list/choices3 = list()
- for(var/obj/item/organ/internal/I in D.internal_organs) //Look for the internal organ in the organ being shreded.
- choices3 += I
-
- var/obj/item/organ/internal/P = input(C,"Do you wish to severely damage an internal organ, as well? If not, click 'cancel'") as null|anything in choices3
-
- var/eat_limb = input(C,"Do you wish to swallow the organ if you tear if out? If so, select which stomach.") as null|anything in C.vore_organs //EXTREMELY EFFICIENT
-
- if(last_special > world.time)
- return
-
- if(stat || paralysis || stunned || weakened || lying || restrained() || buckled)
- to_chat(C, "You cannot shred in your current state.")
- return
-
- last_special = world.time + 450 //45 seconds.
- C.visible_message("[C] appears to be preparing to do something to [T]!") //Let everyone know that bad times are head
-
- if(do_after(C, 450, T)) //Fourty-Five seconds. You don't need a neckgrab for this, so it's going to take a long while.
- if(!Adjacent(T)) return
- if(P && P.damage >= 25) //Internal organ and it's been severely damage
- T.apply_damage(15, BRUTE, D) //Damage the external organ they're going through.
- P.removed()
- P.forceMove(T.loc) //Move to where prey is.
- log_and_message_admins("tore out [P] of [T].", C)
- if(eat_limb)
- var/datum/belly/S = C.vore_organs[eat_limb]
- P.forceMove(C) //Move to pred's gut
- S.internal_contents |= P //Add to pred's gut.
- C.visible_message("[C] severely damages [D] of [T]!") // Same as below, but (pred) damages the (right hand) of (person)
- to_chat(C, "[P] of [T] moves into your [S]!") //Quietly eat their internal organ! Comes out "The (right hand) of (person) moves into your (stomach)
- playsound(C, S.vore_sound, 70, 1)
- log_and_message_admins("tore out and ate [P] of [T].", C)
- else
- log_and_message_admins("tore out [P] of [T].", C)
- C.visible_message("[C] severely damages [D] of [T], resulting in their [P] coming out!")
- else if(!P && (D.damage >= 25 || D.brute_dam >= 25)) //Not targeting an internal organ & external organ has been severely damaged already.
- D.droplimb(1,DROPLIMB_EDGE) //Clean cut so it doesn't kill the prey completely.
- if(D.cannot_amputate) //Is it groin/chest? You can't remove those.
- T.apply_damage(25, BRUTE, D)
- C.visible_message("[C] severely damage [T]'s [D]!") //Keep it vague. Let the /me's do the talking.
- log_and_message_admins("shreded [T]'s [D].", C)
- return
- if(eat_limb)
- var/datum/belly/S = C.vore_organs[eat_limb]
- D.forceMove(C) //Move to pred's gut
- S.internal_contents |= D //Add to pred's gut.
- C.visible_message("[C] swallows [D] of [T] into their [S]!","You swallow [D] of [T]!")
- playsound(C, S.vore_sound, 70, 1)
- to_chat(C, "Their [D] moves into your [S]!")
- log_and_message_admins("tore off and ate [D] of [T].", C)
- else
- C.visible_message("[C] tears off [D] of [T]!","You tear out [D] of [T]!") //Will come out "You tear out (the right foot) of (person)
- log_and_message_admins("tore off [T]'s [D].", C)
- else //Not targeting an internal organ w/ > 25 damage , and the limb doesn't have < 25 damage.
- if(P)
- P.damage = 25 //Internal organs can only take damage, not brute damage.
- T.apply_damage(25, BRUTE, D)
- C.visible_message("[C] severely damages [D] of [T]!") //Keep it vague. Let the /me's do the talking.
- log_and_message_admins("shreded [D] of [T].", C)
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
index 4d5ad5e49d..ba50b3e0ec 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
@@ -527,15 +527,12 @@
hearer << deathsound
T << deathsound
if(is_vore_predator(T))
- for (var/bellytype in T.vore_organs)
- var/datum/belly/belly = T.vore_organs[bellytype]
- for (var/obj/thing in belly.internal_contents)
- thing.loc = src
- belly.internal_contents -= thing
- for (var/mob/subprey in belly.internal_contents)
- subprey.loc = src
- belly.internal_contents -= subprey
- to_chat(subprey, "As [T] melts away around you, you find yourself in [hound]'s [name]")
+ for(var/belly in T.vore_organs)
+ var/obj/belly/B = belly
+ for(var/atom/movable/thing in B)
+ thing.forceMove(src)
+ if(ismob(thing))
+ to_chat(thing, "As [T] melts away around you, you find yourself in [hound]'s [name]")
for(var/obj/item/I in T)
if(istype(I,/obj/item/organ/internal/mmi_holder/posibrain))
var/obj/item/organ/internal/mmi_holder/MMI = I
diff --git a/code/modules/mob/living/silicon/robot/examine_vr.dm b/code/modules/mob/living/silicon/robot/examine_vr.dm
index fba3791795..89d1522b8c 100644
--- a/code/modules/mob/living/silicon/robot/examine_vr.dm
+++ b/code/modules/mob/living/silicon/robot/examine_vr.dm
@@ -1,8 +1,8 @@
/mob/living/silicon/robot/proc/examine_bellies_borg()
var/message = ""
- for (var/I in src.vore_organs)
- var/datum/belly/B = vore_organs[I]
+ for(var/belly in vore_organs)
+ var/obj/belly/B = belly
message += B.get_examine_msg()
return message
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm
index fd8164b01c..48455c3844 100644
--- a/code/modules/mob/living/silicon/robot/inventory.dm
+++ b/code/modules/mob/living/silicon/robot/inventory.dm
@@ -256,3 +256,9 @@
/mob/living/silicon/robot/put_in_hands(var/obj/item/W) // No hands.
W.loc = get_turf(src)
return 1
+
+/mob/living/silicon/robot/is_holding_item_of_type(typepath)
+ for(var/obj/item/I in list(module_state_1, module_state_2, module_state_3))
+ if(istype(I, typepath))
+ return I
+ return FALSE
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm
index aa1cf2d271..6c70e1b4b0 100644
--- a/code/modules/mob/living/silicon/robot/life.dm
+++ b/code/modules/mob/living/silicon/robot/life.dm
@@ -24,7 +24,6 @@
process_killswitch()
process_locks()
process_queued_alarms()
- handle_internal_contents() //VOREStation Edit
update_canmove()
/mob/living/silicon/robot/proc/clamp_values()
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station.dm b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
index 3d404de6b3..b1bb38acfb 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
@@ -23,7 +23,7 @@ var/global/list/robot_modules = list(
var/hide_on_manifest = 0
var/channels = list()
var/networks = list()
- var/languages = list(LANGUAGE_SOL_COMMON = 1, LANGUAGE_TRADEBAND = 1, LANGUAGE_UNATHI = 0, LANGUAGE_SIIK = 0, LANGUAGE_SKRELLIAN = 0, LANGUAGE_GUTTER = 0, LANGUAGE_SCHECHI = 0, LANGUAGE_SIGN = 0)
+ var/languages = list(LANGUAGE_SOL_COMMON = 1, LANGUAGE_TRADEBAND = 1, LANGUAGE_UNATHI = 0, LANGUAGE_SIIK = 0, LANGUAGE_SKRELLIAN = 0, LANGUAGE_GUTTER = 0, LANGUAGE_SCHECHI = 0, LANGUAGE_SIGN = 0, LANGUAGE_TERMINUS = 1)
var/sprites = list()
var/can_be_pushed = 1
var/no_slip = 0
@@ -577,11 +577,13 @@ var/global/list/robot_modules = list(
LANGUAGE_UNATHI = 1,
LANGUAGE_SIIK = 1,
LANGUAGE_SKRELLIAN = 1,
+ LANGUAGE_SKRELLIANFAR = 0,
LANGUAGE_ROOTLOCAL = 0,
LANGUAGE_TRADEBAND = 1,
LANGUAGE_GUTTER = 1,
LANGUAGE_SCHECHI = 1,
LANGUAGE_EAL = 1,
+ LANGUAGE_TERMINUS = 1,
LANGUAGE_SIGN = 0
)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm b/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
index 75517b86c7..92c53171b3 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
@@ -120,10 +120,13 @@
src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src) //Emag. Not a big problem.
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
+ R.ui_style_vr = TRUE
//R.icon_state = "k9"
R.pixel_x = -16
R.old_x = -16
+ R.default_pixel_x = -16
R.dogborg = TRUE
+ R.wideborg = TRUE
..()
/obj/item/weapon/robot_module/robot/knine/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
@@ -171,10 +174,13 @@
src.emag = new /obj/item/weapon/dogborg/pounce(src) //Pounce
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
+ R.ui_style_vr = TRUE
//R.icon_state = "medihound"
R.pixel_x = -16
R.old_x = -16
+ R.default_pixel_x = -16
R.dogborg = TRUE
+ R.wideborg = TRUE
..()
/obj/item/weapon/robot_module/robot/ert
@@ -198,9 +204,12 @@
src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src)
R.icon = 'icons/mob/64x64robot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
+ R.ui_style_vr = TRUE
R.pixel_x = -16
R.old_x = -16
+ R.default_pixel_x = -16
R.dogborg = TRUE
+ R.wideborg = TRUE
..()
/obj/item/weapon/robot_module/robot/scrubpup
@@ -220,10 +229,13 @@
src.emag = new /obj/item/weapon/dogborg/pounce(src) //Pounce
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
+ R.ui_style_vr = TRUE
//R.icon_state = "scrubpup"
R.pixel_x = -16
R.old_x = -16
+ R.default_pixel_x = -16
R.dogborg = TRUE
+ R.wideborg = TRUE
..()
/obj/item/weapon/robot_module/robot/scrubpup/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
@@ -252,9 +264,21 @@
src.emag = new /obj/item/weapon/hand_tele(src)
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
+ R.ui_style_vr = TRUE
//R.icon_state = "science"
R.pixel_x = -16
R.old_x = -16
+ R.default_pixel_x = -16
R.dogborg = TRUE
+ R.wideborg = TRUE
..()
+/obj/item/weapon/robot_module/Reset(var/mob/living/silicon/robot/R)
+ R.pixel_x = initial(pixel_x)
+ R.pixel_y = initial(pixel_y)
+ R.icon = initial(R.icon)
+ R.dogborg = FALSE
+ R.wideborg = FALSE
+ R.ui_style_vr = FALSE
+ R.default_pixel_x = initial(pixel_x)
+ ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm b/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm
index b3b88074b0..1575516d91 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm
@@ -9,11 +9,13 @@
LANGUAGE_UNATHI = 0,
LANGUAGE_SIIK = 0,
LANGUAGE_SKRELLIAN = 0,
+ LANGUAGE_SKRELLIANFAR = 0,
LANGUAGE_ROOTLOCAL = 0,
LANGUAGE_GUTTER = 1,
LANGUAGE_SCHECHI = 0,
LANGUAGE_EAL = 1,
- LANGUAGE_SIGN = 0
+ LANGUAGE_SIGN = 0,
+ LANGUAGE_TERMINUS = 1
)
sprites = list(
"Cerberus" = "syndie_bloodhound",
diff --git a/code/modules/mob/living/silicon/robot/robot_vr.dm b/code/modules/mob/living/silicon/robot/robot_vr.dm
index 2dd54a1e06..305ed01bc2 100644
--- a/code/modules/mob/living/silicon/robot/robot_vr.dm
+++ b/code/modules/mob/living/silicon/robot/robot_vr.dm
@@ -5,8 +5,10 @@
var/pounce_cooldown = 0
var/pounce_cooldown_time = 40
var/leap_at
- var/dogborg = FALSE
+ var/dogborg = FALSE //Dogborg special features (overlays etc.)
+ var/wideborg = FALSE //When the borg simply doesn't use standard 32p size.
var/original_icon = 'icons/mob/robots.dmi'
+ var/ui_style_vr = FALSE //Do we use our hud icons?
var/vr_icons = list(
"handy-hydro",
"handy-service",
@@ -84,8 +86,13 @@
return
/mob/living/silicon/robot/proc/vr_sprite_check()
- if((icon_state in vr_icons) && (icon == 'icons/mob/robots.dmi'))
+ if(wideborg == TRUE)
+ return
+ if((!(original_icon == icon)) && (!(icon == 'icons/mob/robots_vr.dmi')))
original_icon = icon
+ if((icon_state in vr_icons) && (icon == 'icons/mob/robots.dmi'))
icon = 'icons/mob/robots_vr.dmi'
+ else if(dogborg)
+ icon = 'icons/mob/widerobot_vr.dmi'
else if(!(icon_state in vr_icons))
- icon = original_icon
\ No newline at end of file
+ icon = original_icon
diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm
index 9cf8b7c7c6..0beaa78005 100644
--- a/code/modules/mob/living/silicon/say.dm
+++ b/code/modules/mob/living/silicon/say.dm
@@ -2,7 +2,7 @@
return ..((sanitize ? sanitize(message) : message), whispering = whispering)
/mob/living/silicon/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
- log_say("[key_name(src)] : [message]")
+ log_say(message, src)
/mob/living/silicon/robot/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
..()
@@ -64,7 +64,7 @@
//For holopads only. Usable by AI.
/mob/living/silicon/ai/proc/holopad_talk(var/message, verb, datum/language/speaking)
- log_say("[key_name(src)] : [message]")
+ log_say("(HPAD) [message]",src)
message = trim(message)
@@ -111,8 +111,6 @@
/mob/living/silicon/ai/proc/holopad_emote(var/message) //This is called when the AI uses the 'me' verb while using a holopad.
- log_emote("[key_name(src)] : [message]")
-
message = trim(message)
if (!message)
@@ -141,6 +139,8 @@
if(O)
O.see_emote(src, message)
+ log_emote("(HPAD) [message]", src)
+
else //This shouldn't occur, but better safe then sorry.
src << "No holopad connected."
return 0
diff --git a/code/modules/mob/living/simple_animal/aliens/hivebot.dm b/code/modules/mob/living/simple_animal/aliens/hivebot.dm
index 28d58d64df..bb888d0e0d 100644
--- a/code/modules/mob/living/simple_animal/aliens/hivebot.dm
+++ b/code/modules/mob/living/simple_animal/aliens/hivebot.dm
@@ -5,7 +5,7 @@
// Default hivebot is melee, and a bit more meaty, so it can meatshield for their ranged friends.
/mob/living/simple_animal/hostile/hivebot
name = "hivebot"
- desc = "A robot. It appears to be somewhat reslient, but lacking a true weapon."
+ desc = "A robot. It appears to be somewhat resilient, but lacks a true weapon."
icon = 'icons/mob/hivebot.dmi'
icon_state = "basic"
icon_living = "basic"
@@ -45,10 +45,10 @@
"No threats found.",
"Error: No targets found."
)
- emote_hear = list("humms ominously", "whirrs softly", "grinds a gear")
+ emote_hear = list("hums ominously", "whirrs softly", "grinds a gear")
emote_see = list("looks around the area", "turns from side to side")
- say_understood = list("Affirmative.", "Positive")
- say_cannot = list("Denied.", "Negative")
+ say_understood = list("Affirmative.", "Positive.")
+ say_cannot = list("Denied.", "Negative.")
say_maybe_target = list("Possible threat detected. Investigating.", "Motion detected.", "Investigating.")
say_got_target = list("Threat detected.", "New task: Remove threat.", "Threat removal engaged.", "Engaging target.")
@@ -60,7 +60,7 @@
// Melee like the base type, but more fragile.
/mob/living/simple_animal/hostile/hivebot/swarm
name = "swarm hivebot"
- desc = "A robot. It looks fragile and weak"
+ desc = "A robot. It looks fragile and weak"
maxHealth = 1 LASERS_TO_KILL
health = 1 LASERS_TO_KILL
melee_damage_lower = 3
@@ -86,7 +86,7 @@
// Shoots EMPs, to screw over other robots.
/mob/living/simple_animal/hostile/hivebot/range/ion
name = "engineering hivebot"
- desc = "A robot. It has a tool which emits focused electromagnetic pulses, which are deadly to other synthetic adverseries."
+ desc = "A robot. It has a tool which emits focused electromagnetic pulses, which are deadly to synthetic adverseries."
projectiletype = /obj/item/projectile/ion/small //VOREStation Edit
projectilesound = 'sound/weapons/Laser.ogg'
icon_living = "engi"
@@ -97,7 +97,7 @@
// Shoots deadly lasers.
/mob/living/simple_animal/hostile/hivebot/range/laser
name = "laser hivebot"
- desc = "A robot. It has an energy weapon."
+ desc = "A robot. It has an energy weapon."
projectiletype = /obj/item/projectile/beam/blue
projectilesound = 'sound/weapons/Laser.ogg'
maxHealth = 2 LASERS_TO_KILL
diff --git a/code/modules/mob/living/simple_animal/animals/cat_vr.dm b/code/modules/mob/living/simple_animal/animals/cat_vr.dm
index f4c2644ad6..b2d5c73e5c 100644
--- a/code/modules/mob/living/simple_animal/animals/cat_vr.dm
+++ b/code/modules/mob/living/simple_animal/animals/cat_vr.dm
@@ -1,8 +1,8 @@
/mob/living/simple_animal/cat/fluff/Runtime/init_belly()
..()
- var/datum/belly/B = vore_organs[vore_selected]
+ var/obj/belly/B = vore_selected
B.name = "Stomach"
- B.inside_flavor = "The slimy wet insides of Runtime! Not quite as clean as the cat on the outside."
+ B.desc = "The slimy wet insides of Runtime! Not quite as clean as the cat on the outside."
B.emote_lists[DM_HOLD] = list(
"Runtime's stomach kneads gently on you and you're fairly sure you can hear her start purring.",
diff --git a/code/modules/mob/living/simple_animal/animals/corgi.dm b/code/modules/mob/living/simple_animal/animals/corgi.dm
index 4be02a9b0b..a6d0dcd9c0 100644
--- a/code/modules/mob/living/simple_animal/animals/corgi.dm
+++ b/code/modules/mob/living/simple_animal/animals/corgi.dm
@@ -1,6 +1,6 @@
//Corgi
/mob/living/simple_animal/corgi
- name = "\improper corgi"
+ name = "corgi"
real_name = "corgi"
desc = "It's a corgi."
intelligence_level = SA_ANIMAL
@@ -96,8 +96,8 @@
sleep(1)
/obj/item/weapon/reagent_containers/food/snacks/meat/corgi
- name = "Corgi meat"
- desc = "Tastes like... well you know..."
+ name = "corgi meat"
+ desc = "Tastes like... well, you know..."
/mob/living/simple_animal/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
if(istype(O, /obj/item/weapon/newspaper))
@@ -137,7 +137,7 @@
/mob/living/simple_animal/corgi/puppy
- name = "\improper corgi puppy"
+ name = "corgi puppy"
real_name = "corgi"
desc = "It's a corgi puppy."
icon_state = "puppy"
@@ -170,7 +170,7 @@
//Lisa already has a cute bow!
/mob/living/simple_animal/corgi/Lisa/Topic(href, href_list)
if(href_list["remove_inv"] || href_list["add_inv"])
- usr << "[src] already has a cute bow!"
+ to_chat(usr, "[src] already has a cute bow!")
return
..()
@@ -208,7 +208,7 @@
//Technically this should be like, its own file or something or a subset of dog but whatever. Not a coder.
/mob/living/simple_animal/corgi/tamaskan
- name = "\improper tamaskan"
+ name = "tamaskan"
real_name = "tamaskan"
desc = "It's a tamaskan."
icon_state = "tamaskan"
diff --git a/code/modules/mob/living/simple_animal/animals/fish_vr.dm b/code/modules/mob/living/simple_animal/animals/fish_vr.dm
index 406171d3f2..d1d74ec60e 100644
--- a/code/modules/mob/living/simple_animal/animals/fish_vr.dm
+++ b/code/modules/mob/living/simple_animal/animals/fish_vr.dm
@@ -11,9 +11,9 @@
/mob/living/simple_animal/fish/koi/poisonous/Life()
..()
- var/datum/belly/why = check_belly(src)
- if(why && prob(10))
- sting(why.owner)
+ if(isbelly(loc) && prob(10))
+ var/obj/belly/B = loc
+ sting(B.owner)
/mob/living/simple_animal/fish/koi/poisonous/react_to_attack(var/atom/A)
if(isliving(A) && Adjacent(A))
diff --git a/code/modules/mob/living/simple_animal/animals/fox_vr.dm b/code/modules/mob/living/simple_animal/animals/fox_vr.dm
index 8a2bcdf390..65938cb249 100644
--- a/code/modules/mob/living/simple_animal/animals/fox_vr.dm
+++ b/code/modules/mob/living/simple_animal/animals/fox_vr.dm
@@ -40,9 +40,9 @@
/mob/living/simple_animal/fox/init_belly()
..()
- var/datum/belly/B = vore_organs[vore_selected]
+ var/obj/belly/B = vore_selected
B.name = "Stomach"
- B.inside_flavor = "Slick foxguts. Cute on the outside, slimy on the inside!"
+ B.desc = "Slick foxguts. Cute on the outside, slimy on the inside!"
B.emote_lists[DM_HOLD] = list(
"The foxguts knead and churn around you harmlessly.",
@@ -187,9 +187,9 @@
/mob/living/simple_animal/fox/fluff/Renault/init_belly()
..()
- var/datum/belly/B = vore_organs[vore_selected]
+ var/obj/belly/B = vore_selected
B.name = "Stomach"
- B.inside_flavor = "Slick foxguts. They seem somehow more regal than perhaps other foxes!"
+ B.desc = "Slick foxguts. They seem somehow more regal than perhaps other foxes!"
B.emote_lists[DM_HOLD] = list(
"Renault's stomach walls squeeze around you more tightly for a moment, before relaxing, as if testing you a bit.",
diff --git a/code/modules/mob/living/simple_animal/animals/giant_spider.dm b/code/modules/mob/living/simple_animal/animals/giant_spider.dm
index 78304a9333..c0b8d75c54 100644
--- a/code/modules/mob/living/simple_animal/animals/giant_spider.dm
+++ b/code/modules/mob/living/simple_animal/animals/giant_spider.dm
@@ -78,6 +78,7 @@ Nurse Family
var/atom/cocoon_target
var/egg_inject_chance = 5
+// VOREStation Edit - Keep Nurse Hat Spiders
/mob/living/simple_animal/hostile/giant_spider/nurse/medical
desc = "Furry and beige, it makes you shudder to look at it. This one has brilliant green eyes and a tiny nurse hat."
icon_state = "nursemed"
@@ -88,7 +89,7 @@ Nurse Family
melee_damage_upper = 16
poison_type = "tramadol"
poison_chance = 15
-
+// VOREStation Edit End
/mob/living/simple_animal/hostile/giant_spider/nurse/queen
desc = "Absolutely gigantic, this creature is horror itself."
diff --git a/code/modules/mob/living/simple_animal/animals/slime.dm b/code/modules/mob/living/simple_animal/animals/slime.dm
index f7d23771a3..d3a8b1df0c 100644
--- a/code/modules/mob/living/simple_animal/animals/slime.dm
+++ b/code/modules/mob/living/simple_animal/animals/slime.dm
@@ -1,4 +1,4 @@
-/mob/living/simple_animal/slime
+/mob/living/simple_animal/old_slime
name = "pet slime"
desc = "A lovable, domesticated slime."
icon = 'icons/mob/slimes.dmi'
@@ -19,14 +19,14 @@
var/colour = "grey"
-/mob/living/simple_animal/slime/science
+/mob/living/simple_animal/old_slime/science
name = "Kendrick"
colour = "rainbow"
icon_state = "rainbow baby slime"
icon_living = "rainbow baby slime"
icon_dead = "rainbow baby slime dead"
-/mob/living/simple_animal/slime/science/initialize()
+/mob/living/simple_animal/old_slime/science/initialize()
. = ..()
overlays.Cut()
overlays += "aslime-:33"
@@ -56,12 +56,12 @@
overlays += "aslime-:33"
/mob/living/simple_animal/adultslime/death()
- var/mob/living/simple_animal/slime/S1 = new /mob/living/simple_animal/slime (src.loc)
+ var/mob/living/simple_animal/old_slime/S1 = new /mob/living/simple_animal/old_slime (src.loc)
S1.icon_state = "[src.colour] baby slime"
S1.icon_living = "[src.colour] baby slime"
S1.icon_dead = "[src.colour] baby slime dead"
S1.colour = "[src.colour]"
- var/mob/living/simple_animal/slime/S2 = new /mob/living/simple_animal/slime (src.loc)
+ var/mob/living/simple_animal/old_slime/S2 = new /mob/living/simple_animal/old_slime (src.loc)
S2.icon_state = "[src.colour] baby slime"
S2.icon_living = "[src.colour] baby slime"
S2.icon_dead = "[src.colour] baby slime dead"
diff --git a/code/modules/mob/living/simple_animal/borer/borer_captive.dm b/code/modules/mob/living/simple_animal/borer/borer_captive.dm
index 2290e6ae6a..c34dca00e8 100644
--- a/code/modules/mob/living/simple_animal/borer/borer_captive.dm
+++ b/code/modules/mob/living/simple_animal/borer/borer_captive.dm
@@ -15,7 +15,7 @@
message = sanitize(message)
if (!message)
return
- log_say("[key_name(src)] : [message]")
+ log_say(message,src)
if (stat == 2)
return say_dead(message)
diff --git a/code/modules/mob/living/simple_animal/constructs/soulstone.dm b/code/modules/mob/living/simple_animal/constructs/soulstone.dm
index fdd1615259..baf99ec0e4 100644
--- a/code/modules/mob/living/simple_animal/constructs/soulstone.dm
+++ b/code/modules/mob/living/simple_animal/constructs/soulstone.dm
@@ -27,10 +27,7 @@
user << "This being is corrupted by an alien intelligence and cannot be soul trapped."
return..()
- M.attack_log += text("\[[time_stamp()]\] Has had their soul captured with [src.name] by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used the [src.name] to capture the soul of [M.name] ([M.ckey])")
- msg_admin_attack("[user.name] ([user.ckey]) used the [src.name] to capture the soul of [M.name] ([M.ckey]) (JMP)")
-
+ add_attack_logs(user,M,"Soulstone'd with [src.name]")
transfer_soul("VICTIM", M, user)
return
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 9f72e59a4b..5bf254583a 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -1269,8 +1269,7 @@
var/mob/living/L = target_mob
if(prob(melee_miss_chance))
- src.attack_log += text("\[[time_stamp()]\] attacked [L.name] ([L.ckey])")
- L.attack_log += text("\[[time_stamp()]\] was attacked by [src.name] ([src.ckey])")
+ add_attack_logs(src,L,"Animal-attacked (miss)", admin_notify = FALSE)
visible_message("[src] misses [L]!")
do_attack_animation(src)
return L
diff --git a/code/modules/mob/living/simple_animal/simple_animal_vr.dm b/code/modules/mob/living/simple_animal/simple_animal_vr.dm
index 669726c537..5896605186 100644
--- a/code/modules/mob/living/simple_animal/simple_animal_vr.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal_vr.dm
@@ -33,11 +33,9 @@
if(!IsAdvancedToolUser())
verbs |= /mob/living/simple_animal/proc/animal_nom
-// Release belly contents beforey being gc'd!
+// Release belly contents before being gc'd!
/mob/living/simple_animal/Destroy()
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- B.release_all_contents(include_absorbed = TRUE) // When your stomach is empty
+ release_vore_contents()
prey_excludes.Cut()
. = ..()
@@ -49,9 +47,9 @@
// Update fullness based on size & quantity of belly contents
/mob/living/simple_animal/proc/update_fullness()
var/new_fullness = 0
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- for(var/mob/living/M in B.internal_contents)
+ for(var/belly in vore_organs)
+ var/obj/belly/B = belly
+ for(var/mob/living/M in B)
new_fullness += M.size_multiplier
new_fullness = round(new_fullness, 1) // Because intervals of 0.25 are going to make sprite artists cry.
vore_fullness = min(vore_capacity, new_fullness)
@@ -91,7 +89,7 @@
if(M.size_multiplier < vore_min_size || M.size_multiplier > vore_max_size)
ai_log("vr/wont eat [M] because they too small or too big", 3)
return 0
- if(vore_capacity != 0 && (vore_fullness + M.size_multiplier > vore_capacity)) // We're too full to fit them
+ if(vore_capacity != 0 && (vore_fullness >= vore_capacity)) // We're too full to fit them
ai_log("vr/wont eat [M] because I am too full", 3)
return 0
return 1
@@ -137,10 +135,8 @@
stop_automated_movement = 0
/mob/living/simple_animal/death()
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- B.release_all_contents(include_absorbed = TRUE) // When your stomach is empty
- ..() // then you have my permission to die.
+ release_vore_contents()
+ . = ..()
// Simple animals have only one belly. This creates it (if it isn't already set up)
/mob/living/simple_animal/proc/init_belly()
@@ -149,10 +145,11 @@
if(no_vore) //If it can't vore, let's not give it a stomach.
return
- var/datum/belly/B = new /datum/belly(src)
+ var/obj/belly/B = new /obj/belly(src)
+ vore_selected = B
B.immutable = 1
B.name = vore_stomach_name ? vore_stomach_name : "stomach"
- B.inside_flavor = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]."
+ B.desc = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]."
B.digest_mode = vore_default_mode
B.escapable = vore_escape_chance > 0
B.escapechance = vore_escape_chance
@@ -161,7 +158,6 @@
B.human_prey_swallow_time = swallowTime
B.nonhuman_prey_swallow_time = swallowTime
B.vore_verb = "swallow"
- // TODO - Customizable per mob
B.emote_lists[DM_HOLD] = list( // We need more that aren't repetitive. I suck at endo. -Ace
"The insides knead at you gently for a moment.",
"The guts glorp wetly around you as some air shifts.",
@@ -192,8 +188,6 @@
"The juices pooling beneath you sizzle against your sore skin.",
"The churning walls slowly pulverize you into meaty nutrients.",
"The stomach glorps and gurgles as it tries to work you into slop.")
- src.vore_organs[B.name] = B
- src.vore_selected = B.name
/mob/living/simple_animal/Bumped(var/atom/movable/AM, yes)
if(ismob(AM))
diff --git a/code/modules/mob/living/simple_animal/vore/badboi.dm b/code/modules/mob/living/simple_animal/vore/badboi.dm
index 807cd426fb..15c2452660 100644
--- a/code/modules/mob/living/simple_animal/vore/badboi.dm
+++ b/code/modules/mob/living/simple_animal/vore/badboi.dm
@@ -33,6 +33,7 @@
old_x = -16
old_y = 0
+ default_pixel_x = -16
pixel_x = -16
pixel_y = 0
diff --git a/code/modules/mob/living/simple_animal/vore/carp.dm b/code/modules/mob/living/simple_animal/vore/carp.dm
index e601f22d74..e4bcc95d4e 100644
--- a/code/modules/mob/living/simple_animal/vore/carp.dm
+++ b/code/modules/mob/living/simple_animal/vore/carp.dm
@@ -5,7 +5,7 @@
icon_dead = "megacarp-dead"
icon_living = "megacarp"
icon_state = "megacarp"
-
+
maxHealth = 600 // Boss
health = 600
speed = 3
@@ -16,6 +16,8 @@
melee_damage_upper = 25
old_x = -16
old_y = -16
+ default_pixel_x = -16
+ default_pixel_y = -16
pixel_x = -16
pixel_y = -16
vore_capacity = 2
diff --git a/code/modules/mob/living/simple_animal/vore/deathclaw.dm b/code/modules/mob/living/simple_animal/vore/deathclaw.dm
index db981d757a..2f99179bd9 100644
--- a/code/modules/mob/living/simple_animal/vore/deathclaw.dm
+++ b/code/modules/mob/living/simple_animal/vore/deathclaw.dm
@@ -18,6 +18,7 @@
old_x = -16
old_y = 0
+ default_pixel_x = -16
pixel_x = -16
pixel_y = 0
diff --git a/code/modules/mob/living/simple_animal/vore/dragon.dm b/code/modules/mob/living/simple_animal/vore/dragon.dm
index 605e403274..7f64ee0da2 100644
--- a/code/modules/mob/living/simple_animal/vore/dragon.dm
+++ b/code/modules/mob/living/simple_animal/vore/dragon.dm
@@ -26,6 +26,7 @@
old_x = -16
old_y = 0
+ default_pixel_x = -16
pixel_x = -16
pixel_y = 0
diff --git a/code/modules/mob/living/simple_animal/vore/otie.dm b/code/modules/mob/living/simple_animal/vore/otie.dm
index 3500a5b3ad..eb814c5425 100644
--- a/code/modules/mob/living/simple_animal/vore/otie.dm
+++ b/code/modules/mob/living/simple_animal/vore/otie.dm
@@ -41,6 +41,7 @@
meat_amount = 6
old_x = -16
old_y = 0
+ default_pixel_x = -16
pixel_x = -16
pixel_y = 0
@@ -184,27 +185,20 @@
if(ai_inactive)//No autobarf on player control.
return
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/donut) && istype(src, /mob/living/simple_animal/otie/security))
- user << "The guard pup accepts your offer for their catch."
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- B.release_all_contents()
- return
- if(prob(2)) //Small chance to get prey out from non-sec oties.
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- B.release_all_contents()
- return
+ to_chat(user,"The guard pup accepts your offer for their catch.")
+ release_vore_contents()
+ else if(prob(2)) //Small chance to get prey out from non-sec oties.
+ to_chat(user,"The pup accepts your offer for their catch.")
+ release_vore_contents()
return
- ..()
+ . = ..()
/mob/living/simple_animal/otie/security/feed_grabbed_to_self(var/mob/living/user, var/mob/living/prey) // Make the gut start out safe for bellybrigging.
- var/datum/belly/B = user.vore_selected
- var/datum/belly/belly_target = user.vore_organs[B]
- if(ishuman(target_mob))
- belly_target.digest_mode = DM_HOLD
+ if(ishuman(prey))
+ vore_selected.digest_mode = DM_HOLD
if(istype(prey,/mob/living/simple_animal/mouse))
- belly_target.digest_mode = DM_DIGEST
- ..()
+ vore_selected.digest_mode = DM_DIGEST
+ . = ..()
/mob/living/simple_animal/otie/security/proc/check_threat(var/mob/living/M)
if(!M || !ishuman(M) || M.stat == DEAD || src == M)
diff --git a/code/modules/mob/living/simple_animal/vore/panther.dm b/code/modules/mob/living/simple_animal/vore/panther.dm
index 1ae1620f50..f22fd275a1 100644
--- a/code/modules/mob/living/simple_animal/vore/panther.dm
+++ b/code/modules/mob/living/simple_animal/vore/panther.dm
@@ -22,6 +22,7 @@
old_x = -16
old_y = 0
+ default_pixel_x = -16
pixel_x = -16
pixel_y = 0
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/ability_procs.dm b/code/modules/mob/living/simple_animal/vore/shadekin/ability_procs.dm
index f14901a63d..91bd07db29 100644
--- a/code/modules/mob/living/simple_animal/vore/shadekin/ability_procs.dm
+++ b/code/modules/mob/living/simple_animal/vore/shadekin/ability_procs.dm
@@ -21,7 +21,7 @@
ability_flags &= ~AB_PHASE_SHIFTED
name = real_name
for(var/belly in vore_organs)
- var/datum/belly/B = vore_organs[belly]
+ var/obj/belly/B = belly
B.escapable = initial(B.escapable)
overlays.Cut()
@@ -43,13 +43,9 @@
var/list/potentials = living_mobs(0)
if(potentials.len)
var/mob/living/target = pick(potentials)
- var/datum/belly/B = vore_organs[vore_selected]
- if(istype(target) && istype(B))
- target.forceMove(src)
- B.internal_contents |= target
- playsound(src, B.vore_sound, 100, 1)
- to_chat(target,"\The [src] phases in around you, [B.vore_verb]ing you into their [B.name]!")
- to_chat(src,"Your [B.name] has a new occupant!")
+ if(istype(target) && vore_selected)
+ target.forceMove(vore_selected)
+ to_chat(target,"\The [src] phases in around you, [vore_selected.vore_verb]ing you into their [vore_selected.name]!")
// Do this after the potential vore, so we get the belly
update_icon()
@@ -79,7 +75,7 @@
name = "Something"
for(var/belly in vore_organs)
- var/datum/belly/B = vore_organs[belly]
+ var/obj/belly/B = belly
B.escapable = FALSE
overlays.Cut()
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/shadekin.dm b/code/modules/mob/living/simple_animal/vore/shadekin/shadekin.dm
index 5594a6f1bc..73027e0a37 100644
--- a/code/modules/mob/living/simple_animal/vore/shadekin/shadekin.dm
+++ b/code/modules/mob/living/simple_animal/vore/shadekin/shadekin.dm
@@ -130,10 +130,11 @@
if(no_vore) //If it can't vore, let's not give it a stomach.
return
- var/datum/belly/B = new /datum/belly(src)
+ var/obj/belly/B = new /obj/belly(src)
+ vore_selected = B
B.immutable = 1
B.name = vore_stomach_name ? vore_stomach_name : "stomach"
- B.inside_flavor = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]."
+ B.desc = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]."
B.digest_mode = vore_default_mode
B.escapable = vore_escape_chance > 0
B.escapechance = vore_escape_chance
@@ -186,14 +187,6 @@
"The chaos of being digested fades as you’re snuffed out by a harsh clench! You’re steadily broken down into a thick paste, processed and absorbed by the predator!"
)
- src.vore_organs[B.name] = B
- src.vore_selected = B.name
-
-
-
-
-
-
/mob/living/simple_animal/shadekin/Life()
. = ..()
if(ability_flags & AB_PHASE_SHIFTED)
@@ -454,6 +447,6 @@
speech_verb = "mars"
ask_verb = "mars"
exclaim_verb = "mars"
- key = "s"
+ key = "m"
machine_understands = 0
flags = RESTRICTED | HIVEMIND
diff --git a/code/modules/mob/living/simple_animal/vore/snake.dm b/code/modules/mob/living/simple_animal/vore/snake.dm
index d941139284..7f753bc92f 100644
--- a/code/modules/mob/living/simple_animal/vore/snake.dm
+++ b/code/modules/mob/living/simple_animal/vore/snake.dm
@@ -15,6 +15,8 @@
old_x = -16
old_y = -16
+ default_pixel_x = -16
+ default_pixel_y = -16
pixel_x = -16
pixel_y = -16
diff --git a/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm b/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm
index 2f2868faab..c71cc1d36e 100644
--- a/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm
+++ b/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm
@@ -68,6 +68,7 @@
vore_icons = SA_ICON_LIVING
old_x = -16
old_y = 0
+ default_pixel_x = -16
pixel_x = -16
pixel_y = 0
@@ -228,8 +229,8 @@
// Override stuff for holodeck carp to make them not digest when set to safe!
/mob/living/simple_animal/hostile/carp/holodeck/set_safety(var/safe)
. = ..()
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
+ for(var/belly in vore_organs)
+ var/obj/belly/B = belly
B.digest_mode = safe ? DM_HOLD : vore_default_mode
B.digestchance = safe ? 0 : vore_digest_chance
B.absorbchance = safe ? 0 : vore_absorb_chance
diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm
index 4879c05de3..cf50a44f85 100644
--- a/code/modules/mob/login.dm
+++ b/code/modules/mob/login.dm
@@ -3,7 +3,7 @@
//Multikey checks and logging
lastKnownIP = client.address
computer_id = client.computer_id
- log_access("Login: [key_name(src)] from [lastKnownIP ? lastKnownIP : "localhost"]-[computer_id] || BYOND v[client.byond_version]")
+ log_access_in(client)
if(config.log_access)
for(var/mob/M in player_list)
if(M == src) continue
@@ -18,10 +18,10 @@
if(matches)
if(M.client)
message_admins("Notice: [key_name_admin(src)] has the same [matches] as [key_name_admin(M)].", 1)
- log_access("Notice: [key_name(src)] has the same [matches] as [key_name(M)].")
+ log_adminwarn("Notice: [key_name(src)] has the same [matches] as [key_name(M)].")
else
message_admins("Notice: [key_name_admin(src)] has the same [matches] as [key_name_admin(M)] (no longer logged in). ", 1)
- log_access("Notice: [key_name(src)] has the same [matches] as [key_name(M)] (no longer logged in).")
+ log_adminwarn("Notice: [key_name(src)] has the same [matches] as [key_name(M)] (no longer logged in).")
/mob/Login()
diff --git a/code/modules/mob/logout.dm b/code/modules/mob/logout.dm
index e6dfd9e0d8..63684680fe 100644
--- a/code/modules/mob/logout.dm
+++ b/code/modules/mob/logout.dm
@@ -2,7 +2,7 @@
nanomanager.user_logout(src) // this is used to clean up (remove) this user's Nano UIs
player_list -= src
disconnect_time = world.realtime
- log_access("Logout: [key_name(src)]")
+ log_access_out(src)
if(admin_datums[src.ckey])
if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
var/admins_number = admins.len
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index ac3748c911..2b2600b658 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -527,10 +527,10 @@
for(var/name in H.organs_by_name)
var/obj/item/organ/external/e = H.organs_by_name[name]
if(e && H.lying)
- if(((e.status & ORGAN_BROKEN && !(e.splinted)) || e.status & ORGAN_BLEEDING) && (H.getBruteLoss() + H.getFireLoss() >= 100))
+ if((e.status & ORGAN_BROKEN && (!e.splinted || (e.splinted && e.splinted in e.contents && prob(30))) || e.status & ORGAN_BLEEDING) && (H.getBruteLoss() + H.getFireLoss() >= 100))
return 1
break
- return 0
+ return 0
/mob/MouseDrop(mob/M as mob)
..()
diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm
index 1602c8cb47..58c530d06c 100644
--- a/code/modules/mob/mob_grab.dm
+++ b/code/modules/mob/mob_grab.dm
@@ -265,9 +265,7 @@
state = GRAB_NECK
icon_state = "grabbed+1"
assailant.set_dir(get_dir(assailant, affecting))
- affecting.attack_log += "\[[time_stamp()]\] Has had their neck grabbed by [assailant.name] ([assailant.ckey])"
- assailant.attack_log += "\[[time_stamp()]\] Grabbed the neck of [affecting.name] ([affecting.ckey])"
- msg_admin_attack("[key_name(assailant)] grabbed the neck of [key_name(affecting)]")
+ add_attack_logs(assailant,affecting,"Neck grabbed")
hud.icon_state = "kill"
hud.name = "kill"
affecting.Stun(10) //10 ticks of ensured grab
@@ -277,10 +275,7 @@
state = GRAB_KILL
assailant.visible_message("[assailant] has tightened [TU.his] grip on [affecting]'s neck!")
- affecting.attack_log += "\[[time_stamp()]\] Has been strangled (kill intent) by [assailant.name] ([assailant.ckey])"
- assailant.attack_log += "\[[time_stamp()]\] Strangled (kill intent) [affecting.name] ([affecting.ckey])"
- msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)]")
-
+ add_attack_logs(assailant,affecting,"Strangled")
affecting.setClickCooldown(10)
affecting.AdjustLosebreath(1)
affecting.set_dir(WEST)
diff --git a/code/modules/mob/mob_grab_specials.dm b/code/modules/mob/mob_grab_specials.dm
index a7b82566f2..a497bd0cc5 100644
--- a/code/modules/mob/mob_grab_specials.dm
+++ b/code/modules/mob/mob_grab_specials.dm
@@ -82,9 +82,7 @@
attacker << "You cannot locate any eyes on [target]!"
return
- attacker.attack_log += text("\[[time_stamp()]\] Attacked [target.name]'s eyes using grab ([target.ckey])")
- target.attack_log += text("\[[time_stamp()]\] Had eyes attacked by [attacker.name]'s grab ([attacker.ckey])")
- msg_admin_attack("[key_name(attacker)] attacked [key_name(target)]'s eyes using a grab action.")
+ add_attack_logs(attacker,target,"Eye gouge using grab")
attack.handle_eye_attack(attacker, target)
@@ -111,9 +109,7 @@
target.visible_message("[target] [target.species.get_knockout_message(target)]")
playsound(attacker.loc, "swing_hit", 25, 1, -1)
- attacker.attack_log += text("\[[time_stamp()]\] Headbutted [target.name] ([target.ckey])")
- target.attack_log += text("\[[time_stamp()]\] Headbutted by [attacker.name] ([attacker.ckey])")
- msg_admin_attack("[key_name(attacker)] has headbutted [key_name(target)]")
+ add_attack_logs(attacker,target,"Headbutted using grab")
attacker.drop_from_inventory(src)
src.loc = null
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index a7b965d74f..21752e05d1 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -627,3 +627,11 @@ var/global/image/backplane
backplane.mouse_opacity = 0
return TRUE
+
+/mob/proc/get_sound_env(var/pressure_factor)
+ if (pressure_factor < 0.5)
+ return SPACE
+ else
+ var/area/A = get_area(src)
+ return A.sound_env
+
\ No newline at end of file
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index d21a82f9cc..804934838d 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -354,6 +354,7 @@
var/mob/living/character = create_character(T) //creates the human and transfers vars and mind
character = job_master.EquipRank(character, rank, 1) //equips the human
UpdateFactionList(character)
+ log_game("JOINED [key_name(character)] as \"[rank]\"")
// AIs don't need a spawnpoint, they must spawn at an empty core
if(character.mind.assigned_role == "AI")
diff --git a/code/modules/mob/new_player/sprite_accessories_vr.dm b/code/modules/mob/new_player/sprite_accessories_vr.dm
index e7b6968842..73e853201d 100644
--- a/code/modules/mob/new_player/sprite_accessories_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_vr.dm
@@ -23,7 +23,7 @@
ckeys_allowed = list("Kira72")
do_colouration = 0
- Taramaw
+ taramaw
name = "Hairmaw (Liquidfirefly)"
icon = 'icons/mob/human_face_vr.dmi'
icon_state = "maw_hair"
diff --git a/code/modules/mob/say_vr.dm b/code/modules/mob/say_vr.dm
index c0e7c6b9ce..5153a3c23f 100644
--- a/code/modules/mob/say_vr.dm
+++ b/code/modules/mob/say_vr.dm
@@ -36,13 +36,12 @@
input = message
if(input)
+ log_subtle(message,src)
message = "[src] [input]"
else
return
if (message)
- log_subtle("[name]/[key] : [message]")
-
var/list/vis = get_mobs_and_objs_in_view_fast(get_turf(src),1,2) //Turf, Range, and type 2 is emote
var/list/vis_mobs = vis["mobs"]
var/list/vis_objs = vis["objs"]
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 9d30ef7244..06f6a128d5 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -89,6 +89,7 @@
add_language(LANGUAGE_EAL, 1)
add_language(LANGUAGE_SCHECHI, 1)
add_language(LANGUAGE_SIGN, 1)
+ add_language(LANGUAGE_TERMINUS, 1)
// Lorefolks say it may be so.
if(O.client && O.client.prefs)
diff --git a/code/modules/multiz/turf.dm b/code/modules/multiz/turf.dm
index d52f16706b..ae44c58412 100644
--- a/code/modules/multiz/turf.dm
+++ b/code/modules/multiz/turf.dm
@@ -73,7 +73,7 @@
* Update icon and overlays of open space to be that of the turf below, plus any visible objects on that turf.
*/
/turf/simulated/open/update_icon()
- overlays = list() // Edit - Overlays are being crashy when modified.
+ cut_overlays() // Edit - Overlays are being crashy when modified.
update_icon_edge()// Add - Get grass into open spaces and whatnot.
var/turf/below = GetBelow(src)
if(below)
@@ -86,12 +86,7 @@
bottom_turf.plane = src.plane
bottom_turf.color = below.color
underlays = list(bottom_turf)
- // Hack workaround to byond crash bug - Include the magic overlay holder object.
- overlays += below.overlays
- // if(below.overlay_holder)
- // overlays += (below.overlays + below.overlay_holder.overlays)
- // else
- // overlays += below.overlays
+ copy_overlays(below)
// get objects (not mobs, they are handled by /obj/zshadow)
var/list/o_img = list()
@@ -104,16 +99,10 @@
temp2.overlays += O.overlays
// TODO Is pixelx/y needed?
o_img += temp2
- var/overlays_pre = overlays.len
- overlays += o_img
- var/overlays_post = overlays.len
- if(overlays_post != (overlays_pre + o_img.len)) //Here we go!
- world.log << "Corrupted openspace turf at [x],[y],[z] being replaced. Pre: [overlays_pre], Post: [overlays_post]"
- new /turf/simulated/open(src)
- return //Let's get out of here.
+ add_overlay(o_img)
if(!below_is_open)
- overlays += over_OS_darkness
+ add_overlay(over_OS_darkness)
return 0
return PROCESS_KILL
diff --git a/code/modules/nifsoft/nif.dm b/code/modules/nifsoft/nif.dm
index 614ce79d4c..da4594d557 100644
--- a/code/modules/nifsoft/nif.dm
+++ b/code/modules/nifsoft/nif.dm
@@ -32,7 +32,8 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
var/tmp/list/nifsofts[TOTAL_NIF_SOFTWARE] // All our nifsofts
var/tmp/list/nifsofts_life = list() // Ones that want to be talked to on life()
var/owner // Owner character name
-
+ var/examine_msg //Message shown on examine.
+
var/tmp/vision_flags = 0 // Flags implants set for faster lookups
var/tmp/health_flags = 0
var/tmp/combat_flags = 0
@@ -69,6 +70,12 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
//Put loaded data here if we loaded any
save_data = islist(load_data) ? load_data.Copy() : list()
+ var/saved_examine_msg = save_data["examine_msg"]
+
+ //If it's an empty string, they want it blank. If null, it's never been saved, give default.
+ if(isnull(saved_examine_msg))
+ saved_examine_msg = "There's a certain spark to their eyes."
+ examine_msg = saved_examine_msg
//If given a human on spawn (probably from persistence)
if(ishuman(newloc))
@@ -110,6 +117,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
human = H
human.nif = src
stat = NIF_INSTALLING
+ H.verbs |= /mob/living/carbon/human/proc/set_nif_examine
return TRUE
return FALSE
@@ -138,6 +146,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
SC.brainmobs = list()
stat = NIF_PREINSTALL
vis_update()
+ H.verbs |= /mob/living/carbon/human/proc/set_nif_examine
H.nif = null
human = null
install_done = null
@@ -572,3 +581,25 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
playsound(T,'sound/effects/slime_squish.ogg',50,1)
else
return ..()
+
+/mob/living/carbon/human/proc/set_nif_examine()
+ set name = "NIF Appearance"
+ set desc = "If your NIF alters your appearance in some way, describe it here."
+ set category = "OOC"
+
+ if(!nif)
+ verbs -= /mob/living/carbon/human/proc/set_nif_examine
+ to_chat(src,"You don't have a NIF, not sure why this was here.")
+ return
+
+ var/new_flavor = sanitize(input(src,"Describe how your NIF alters your appearance, like glowy eyes or metal plate on your head, etc. Be sensible. Clear this for no examine text. 128ch max.","Describe NIF", nif.examine_msg) as null|text, max_length = 128)
+ //They clicked cancel or meanwhile lost their NIF
+ if(!nif || isnull(new_flavor))
+ return //No changes
+ //Sanitize or user cleaned it entirely
+ if(!new_flavor)
+ nif.examine_msg = ""
+ nif.save_data["examine_msg"] = ""
+ else
+ nif.examine_msg = new_flavor
+ nif.save_data["examine_msg"] = new_flavor
diff --git a/code/modules/nifsoft/software/13_soulcatcher.dm b/code/modules/nifsoft/software/13_soulcatcher.dm
index f048e0a475..dfa9e87246 100644
--- a/code/modules/nifsoft/software/13_soulcatcher.dm
+++ b/code/modules/nifsoft/software/13_soulcatcher.dm
@@ -77,7 +77,6 @@
proc/say_into(var/message, var/mob/living/sender, var/mob/eyeobj)
var/sender_name = eyeobj ? eyeobj.name : sender.name
- log_nsay("[sender_name]/[sender.key] : [message]",nif.human)
//AR Projecting
if(eyeobj)
@@ -85,15 +84,15 @@
//Not AR Projecting
else
- log_nsay("[sender_name]/[sender.key] : [message]",nif.human)
to_chat(nif.human,"\[\icon[nif.big_icon]NIF\] [sender_name] speaks, \"[message]\"")
for(var/brainmob in brainmobs)
var/mob/living/carbon/brain/caught_soul/CS = brainmob
to_chat(CS,"\[\icon[nif.big_icon]NIF\] [sender_name] speaks, \"[message]\"")
+ log_nsay(message,nif.human.real_name,src)
+
proc/emote_into(var/message, var/mob/living/sender, var/mob/eyeobj)
var/sender_name = eyeobj ? eyeobj.name : sender.name
- log_nme("[sender_name]/[sender.key] : [message]",nif.human)
//AR Projecting
if(eyeobj)
@@ -106,6 +105,8 @@
var/mob/living/carbon/brain/caught_soul/CS = brainmob
to_chat(CS,"\[\icon[nif.big_icon]NIF\] [sender_name] [message]")
+ log_nme(message,nif.human.real_name,src)
+
proc/show_settings(var/mob/living/carbon/human/H)
set waitfor = FALSE
var/settings_list = list(
@@ -456,9 +457,10 @@
/hook/death/proc/nif_soulcatcher(var/mob/living/carbon/human/H)
if(!istype(H) || !H.mind) return TRUE //Hooks must return TRUE
- if(ishuman(H.loc)) //Died in someone
- var/mob/living/carbon/human/HP = H.loc
- if(HP.nif && HP.nif.flag_check(NIF_O_SCOTHERS,NIF_FLAGS_OTHER))
+ if(isbelly(H.loc)) //Died in someone
+ var/obj/belly/B = H.loc
+ var/mob/living/carbon/human/HP = B.owner
+ if(istype(HP) && HP.nif && HP.nif.flag_check(NIF_O_SCOTHERS,NIF_FLAGS_OTHER))
var/datum/nifsoft/soulcatcher/SC = HP.nif.imp_check(NIF_SOULCATCHER)
SC.catch_mob(H)
else if(H.nif && H.nif.flag_check(NIF_O_SCMYSELF,NIF_FLAGS_OTHER)) //They are caught in their own NIF
diff --git a/code/modules/organs/internal/brain.dm b/code/modules/organs/internal/brain.dm
index 2019ca9c4a..ec0b9d8034 100644
--- a/code/modules/organs/internal/brain.dm
+++ b/code/modules/organs/internal/brain.dm
@@ -136,7 +136,7 @@
parent_organ = BP_TORSO
clone_source = TRUE
-/obj/item/orgam/internal/brain/slime/is_open_container()
+/obj/item/organ/internal/brain/slime/is_open_container()
return 1
/obj/item/organ/internal/brain/golem
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index 93565ac72d..fb73f3d0be 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -148,25 +148,25 @@ var/list/organ_cache = list()
germ_level = 0
return 0
- var/antibiotics = owner.reagents.get_reagent_amount("spaceacillin")
+ var/antibiotics = owner.chem_effects[CE_ANTIBIOTIC] || 0
var/infection_damage = 0
- if((status & ORGAN_DEAD) && antibiotics < 30) //Sepsis from 'dead' organs
+ if((status & ORGAN_DEAD) && antibiotics < ANTIBIO_OD) //Sepsis from 'dead' organs
infection_damage = min(1, 1 + round((germ_level - INFECTION_LEVEL_THREE)/200,0.25)) //1 Tox plus a little based on germ level
- else if(germ_level > INFECTION_LEVEL_TWO && antibiotics < 30)
+ else if(germ_level > INFECTION_LEVEL_TWO && antibiotics < ANTIBIO_OD)
infection_damage = min(0.25, 0.25 + round((germ_level - INFECTION_LEVEL_TWO)/200,0.25))
if(infection_damage)
owner.adjustToxLoss(infection_damage)
if (germ_level > 0 && germ_level < INFECTION_LEVEL_ONE/2 && prob(30))
- adjust_germ_level(-1)
+ adjust_germ_level(-antibiotics)
if (germ_level >= INFECTION_LEVEL_ONE/2)
//aiming for germ level to go from ambient to INFECTION_LEVEL_TWO in an average of 15 minutes
- if(antibiotics < 5 && prob(round(germ_level/6)))
+ if(!antibiotics && prob(round(germ_level/6)))
adjust_germ_level(1)
if(germ_level >= INFECTION_LEVEL_ONE)
@@ -181,7 +181,7 @@ var/list/organ_cache = list()
. = 2 //Organ qualifies for effect-specific processing
//No particular effect on the general 'organ' at 3
- if (germ_level >= INFECTION_LEVEL_THREE && antibiotics < 30)
+ if (germ_level >= INFECTION_LEVEL_THREE && antibiotics < ANTIBIO_OD)
. = 3 //Organ qualifies for effect-specific processing
adjust_germ_level(rand(5,10)) //Germ_level increases without overdose of antibiotics
@@ -234,19 +234,19 @@ var/list/organ_cache = list()
//Germs
/obj/item/organ/proc/handle_antibiotics()
- var/antibiotics = owner.reagents.get_reagent_amount("spaceacillin")
+ var/antibiotics = owner.chem_effects[CE_ANTIBIOTIC] || 0
- if (!germ_level || antibiotics < 5)
+ if (!germ_level || antibiotics < ANTIBIO_NORM)
return
if (germ_level < INFECTION_LEVEL_ONE)
germ_level = 0 //cure instantly
else if (germ_level < INFECTION_LEVEL_TWO)
- adjust_germ_level(-6) //at germ_level < 500, this should cure the infection in a minute
+ adjust_germ_level(-antibiotics*4) //at germ_level < 500, this should cure the infection in a minute
else if (germ_level < INFECTION_LEVEL_THREE)
- adjust_germ_level(-2) //at germ_level < 1000, this will cure the infection in 5 minutes
+ adjust_germ_level(-antibiotics*2) //at germ_level < 1000, this will cure the infection in 5 minutes
else
- adjust_germ_level(-1) // You waited this long to get treated, you don't really deserve this organ
+ adjust_germ_level(-antibiotics) // You waited this long to get treated, you don't really deserve this organ
//Adds autopsy data for used_weapon.
/obj/item/organ/proc/add_autopsy_data(var/used_weapon, var/damage)
@@ -326,9 +326,7 @@ var/list/organ_cache = list()
if(owner && vital)
if(user)
- user.attack_log += "\[[time_stamp()]\] removed a vital organ ([src]) from [owner.name] ([owner.ckey]) (INTENT: [uppertext(user.a_intent)])"
- owner.attack_log += "\[[time_stamp()]\] had a vital organ ([src]) removed by [user.name] ([user.ckey]) (INTENT: [uppertext(user.a_intent)])"
- msg_admin_attack("[user.name] ([user.ckey]) removed a vital organ ([src]) from [owner.name] ([owner.ckey]) (INTENT: [uppertext(user.a_intent)]) (JMP)")
+ add_attack_logs(user,owner,"Removed vital organ [src.name]")
owner.death()
owner.can_defib = 0
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 6c8d9c631a..2c9626ee7e 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -400,7 +400,7 @@
user << "Nothing to fix!"
return 0
- if(damage_amount >= ROBOLIMB_REPAIR_CAP)
+ if(damage_amount >= min_broken_damage) //VOREStation Edit - Makes robotic limb damage scalable
user << "The damage is far too severe to patch over externally."
return 0
@@ -545,7 +545,7 @@ This function completely restores a damaged organ to perfect condition.
//external organs handle brokenness a bit differently when it comes to damage. Instead brute_dam is checked inside process()
//this also ensures that an external organ cannot be "broken" without broken_description being set.
/obj/item/organ/external/is_broken()
- return ((status & ORGAN_CUT_AWAY) || ((status & ORGAN_BROKEN) && !(splinted)))
+ return ((status & ORGAN_CUT_AWAY) || (status & ORGAN_BROKEN) && (!splinted || (splinted && splinted in src.contents && prob(30))))
//Determines if we even need to process this organ.
/obj/item/organ/external/proc/need_process()
@@ -1085,6 +1085,7 @@ Note that amputating the affected organ does in fact remove the infection from t
dislocated = -1
cannot_break = 1
+ min_broken_damage = ROBOLIMB_REPAIR_CAP //VOREStation Addition - Makes robotic limb damage scalable
remove_splint()
get_icon()
unmutate()
@@ -1133,7 +1134,7 @@ Note that amputating the affected organ does in fact remove the infection from t
return !(status & (ORGAN_MUTATED|ORGAN_DEAD))
/obj/item/organ/external/proc/is_malfunctioning()
- return ((robotic >= ORGAN_ROBOT) && (brute_dam + burn_dam) >= 25 && prob(brute_dam + burn_dam))
+ return ((robotic >= ORGAN_ROBOT) && (brute_dam + burn_dam) >= min_broken_damage*0.83 && prob(brute_dam + burn_dam)) //VOREStation Edit - Makes robotic limb damage scalable
/obj/item/organ/external/proc/embed(var/obj/item/weapon/W, var/silent = 0)
if(!owner || loc != owner)
diff --git a/code/modules/organs/subtypes/standard.dm b/code/modules/organs/subtypes/standard.dm
index 8f04a2d0a9..eb0518de38 100644
--- a/code/modules/organs/subtypes/standard.dm
+++ b/code/modules/organs/subtypes/standard.dm
@@ -306,6 +306,12 @@
owner.custom_pain("A jolt of pain surges through your [name]!",1)
owner.eye_blurry += 20 //Specific level 2 'feature
+/obj/item/organ/external/head/attackby(obj/item/I as obj, mob/user as mob)
+ if(istype(I, /obj/item/toy/plushie) || istype(I, /obj/item/organ/external/head))
+ user.visible_message("[user] makes \the [I] kiss \the [src]!.", \
+ "You make \the [I] kiss \the [src]!.")
+ return ..()
+
/obj/item/organ/external/head/skrell
eye_icon = "skrell_eyes_s"
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index 7b310ccaa7..d29dc212ac 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -62,17 +62,6 @@
icon_state = "pen"
colour = "white"
-
-/obj/item/weapon/pen/attack(mob/M as mob, mob/user as mob)
- if(!ismob(M))
- return
- user << "You stab [M] with the pen."
-// M << "You feel a tiny prick!" //That's a whole lot of meta!
- M.attack_log += text("\[[time_stamp()]\] Has been stabbed with [name] by [user.name] ([user.ckey])")
- user.attack_log += text("\[[time_stamp()]\] Used the [name] to stab [M.name] ([M.ckey])")
- msg_admin_attack("[user.name] ([user.ckey]) Used the [name] to stab [M.name] ([M.ckey]) (JMP)")
- return
-
/*
* Reagent pens
*/
@@ -95,9 +84,9 @@
if(M.can_inject(user,1))
if(reagents.total_volume)
if(M.reagents)
- var/contained_reagents = reagents.get_reagents()
+ var/contained = reagents.get_reagents()
var/trans = reagents.trans_to_mob(M, 30, CHEM_BLOOD)
- admin_inject_log(user, M, src, contained_reagents, trans)
+ add_attack_logs(user,M,"Injected with [src.name] containing [contained], trasferred [trans] units")
/*
* Sleepy Pens
diff --git a/code/modules/persistence/persistence.dm b/code/modules/persistence/persistence.dm
new file mode 100644
index 0000000000..050348378b
--- /dev/null
+++ b/code/modules/persistence/persistence.dm
@@ -0,0 +1,90 @@
+/*
+* Returns a byond list that can be passed to the "deserialize" proc
+* to bring a new instance of this atom to its original state
+*
+* If we want to store this info, we can pass it to `json_encode` or some other
+* interface that suits our fancy, to make it into an easily-handled string
+*/
+/datum/proc/serialize()
+ var/data = list("type" = "[type]")
+ return data
+
+/*
+* This is given the byond list from above, to bring this atom to the state
+* described in the list.
+* This will be called after `New` but before `initialize`, so linking and stuff
+* would probably be handled in `initialize`
+*
+* Also, this should only be called by `list_to_object` in persistence.dm - at least
+* with current plans - that way it can actually initialize the type from the list
+*/
+/datum/proc/deserialize(var/list/data)
+ return
+
+/atom
+ // This var isn't actually used for anything, but is present so that
+ // DM's map reader doesn't forfeit on reading a JSON-serialized map
+ var/map_json_data
+
+// This is so specific atoms can override these, and ignore certain ones
+/atom/proc/vars_to_save()
+ return list("color","dir","icon","icon_state","name","pixel_x","pixel_y")
+
+/atom/proc/map_important_vars()
+ // A list of important things to save in the map editor
+ return list("color","dir","icon","icon_state","layer","name","pixel_x","pixel_y")
+
+/area/map_important_vars()
+ // Keep the area default icons, to keep things nice and legible
+ return list("name")
+
+// No need to save any state of an area by default
+/area/vars_to_save()
+ return list("name")
+
+/atom/serialize()
+ var/list/data = ..()
+ for(var/thing in vars_to_save())
+ if(vars[thing] != initial(vars[thing]))
+ data[thing] = vars[thing]
+ return data
+
+
+/atom/deserialize(var/list/data)
+ for(var/thing in vars_to_save())
+ if(thing in data)
+ vars[thing] = data[thing]
+ ..()
+
+
+/*
+Whoops, forgot to put documentation here.
+What this does, is take a JSON string produced by running
+BYOND's native `json_encode` on a list from `serialize` above, and
+turns that string into a new instance of that object.
+
+You can also easily get an instance of this string by calling "Serialize Marked Datum"
+in the "Debug" tab.
+
+If you're clever, you can do neat things with SDQL and this, though be careful -
+some objects, like humans, are dependent that certain extra things are defined
+in their list
+*/
+/proc/object_to_json(var/atom/movable/thing)
+ return json_encode(thing.serialize())
+
+/proc/json_to_object(var/json_data, var/loc)
+ return list_to_object(json_decode(json_data), loc)
+
+/proc/list_to_object(var/list/data, var/loc)
+ if(!islist(data))
+ throw EXCEPTION("You didn't give me a list, bucko")
+ if(!("type" in data))
+ throw EXCEPTION("No 'type' field in the data")
+ var/path = text2path(data["type"])
+ if(!path)
+ throw EXCEPTION("Path not found: [path]")
+
+ var/atom/movable/thing = new path(loc)
+ thing.deserialize(data)
+ return thing
diff --git a/code/modules/planet/sif.dm b/code/modules/planet/sif.dm
index 3fb5ff2be2..8717245b24 100644
--- a/code/modules/planet/sif.dm
+++ b/code/modules/planet/sif.dm
@@ -296,33 +296,33 @@ datum/weather/sif
flight_failure_modifier = 15
transition_chances = list(
WEATHER_RAIN = 45,
- WEATHER_STORM = 10,
- WEATHER_HAIL = 40,
+ WEATHER_STORM = 40,
+ WEATHER_HAIL = 10,
WEATHER_OVERCAST = 5
)
/datum/weather/sif/hail/process_effects()
- for(var/mob/living/L in living_mob_list)
- if(L.z in holder.our_planet.expected_z_levels)
- var/turf/T = get_turf(L)
+ for(var/mob/living/carbon/human/H in living_mob_list)
+ if(H.z in holder.our_planet.expected_z_levels)
+ var/turf/T = get_turf(H)
if(!T.outdoors)
continue // They're indoors, so no need to pelt them with ice.
// If they have an open umbrella, it'll guard from rain
- if(istype(L.get_active_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(istype(H.get_active_hand(), /obj/item/weapon/melee/umbrella))
+ var/obj/item/weapon/melee/umbrella/U = H.get_active_hand()
if(U.open)
- to_chat(L, "Hail patters gently onto your umbrella.")
+ to_chat(H, "Hail patters gently onto your umbrella.")
continue
- else if(istype(L.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_inactive_hand()
+ else if(istype(H.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
+ var/obj/item/weapon/melee/umbrella/U = H.get_inactive_hand()
if(U.open)
- to_chat(L, "Hail patters gently onto your umbrella.")
+ to_chat(H, "Hail patters gently onto your umbrella.")
continue
var/target_zone = pick(BP_ALL)
- var/amount_blocked = L.run_armor_check(target_zone, "melee")
- var/amount_soaked = L.get_armor_soak(target_zone, "melee")
+ var/amount_blocked = H.run_armor_check(target_zone, "melee")
+ var/amount_soaked = H.get_armor_soak(target_zone, "melee")
if(amount_blocked >= 100)
continue // No need to apply damage.
@@ -330,8 +330,8 @@ datum/weather/sif
if(amount_soaked >= 10)
continue // No need to apply damage.
- L.apply_damage(rand(5, 10), BRUTE, target_zone, amount_blocked, amount_soaked, used_weapon = "hail")
- to_chat(L, "The hail raining down on you [L.can_feel_pain() ? "hurts" : "damages you"]!")
+ H.apply_damage(rand(5, 10), BRUTE, target_zone, amount_blocked, amount_soaked, used_weapon = "hail")
+ to_chat(H, "The hail smacks into you!")
/datum/weather/sif/blood_moon
name = "blood moon"
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index f4f6579420..827bd9aefd 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -48,7 +48,7 @@
/obj/machinery/power/emitter/Destroy()
message_admins("Emitter deleted at ([x],[y],[z] - JMP)",0,1)
- log_game("Emitter deleted at ([x],[y],[z])")
+ log_game("EMITTER([x],[y],[z]) Destroyed/deleted.")
investigate_log("deleted at ([x],[y],[z])","singulo")
..()
@@ -72,7 +72,7 @@
src.active = 0
user << "You turn off [src]."
message_admins("Emitter turned off by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1)
- log_game("Emitter turned off by [user.ckey]([user]) in ([x],[y],[z])")
+ log_game("EMITTER([x],[y],[z]) OFF by [key_name(user)]")
investigate_log("turned off by [user.key]","singulo")
else
src.active = 1
@@ -80,7 +80,7 @@
src.shot_number = 0
src.fire_delay = get_initial_fire_delay()
message_admins("Emitter turned on by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1)
- log_game("Emitter turned on by [user.ckey]([user]) in ([x],[y],[z])")
+ log_game("EMITTER([x],[y],[z]) ON by [key_name(user)]")
investigate_log("turned on by [user.key]","singulo")
update_icon()
else
@@ -112,11 +112,13 @@
if(!powered)
powered = 1
update_icon()
+ log_game("EMITTER([x],[y],[z]) Regained power and is ON.")
investigate_log("regained power and turned on","singulo")
else
if(powered)
powered = 0
update_icon()
+ log_game("EMITTER([x],[y],[z]) Lost power and was ON.")
investigate_log("lost power and turned off","singulo")
return
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index a9251e27ee..d32670a2ce 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -90,6 +90,7 @@ field_generator power level display
"You turn on the [src.name].", \
"You hear heavy droning")
turn_on()
+ log_game("FIELDGEN([x],[y],[z]) Activated by [key_name(user)]")
investigate_log("activated by [user.key].","singulo")
src.add_fingerprint(user)
@@ -213,6 +214,7 @@ field_generator power level display
for(var/mob/M in viewers(src))
M.show_message("\The [src] shuts down!")
turn_off()
+ log_game("FIELDGEN([x],[y],[z]) Lost power and was ON.")
investigate_log("ran out of power and deactivated","singulo")
src.power = 0
return 0
@@ -336,6 +338,8 @@ field_generator power level display
if(O.last_warning && temp)
if((world.time - O.last_warning) > 50) //to stop message-spam
temp = 0
+ admin_chat_message(message = "SINGUL/TESLOOSE!", color = "#FF2222") //VOREStation Add
message_admins("A singulo exists and a containment field has failed.",1)
investigate_log("has failed whilst a singulo exists.","singulo")
+ log_game("FIELDGEN([x],[y],[z]) Containment failed while singulo/tesla exists.")
O.last_warning = world.time
diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
index 80f90fbacc..a5d2a4ac0a 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
@@ -139,6 +139,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
..()
if(master && master.active)
master.toggle_power()
+ log_game("PACCEL([x],[y],[z]) Was moved while active and turned off.")
investigate_log("was moved whilst active; it powered down.","singulo")
/obj/structure/particle_accelerator/ex_act(severity)
diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm
index 0bc4adabcf..bcdd0d5036 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_control.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm
@@ -119,7 +119,7 @@
strength = strength_upper_limit
else
message_admins("PA Control Computer increased to [strength] by [key_name(usr, usr.client)](?) in ([x],[y],[z] - JMP)",0,1)
- log_game("PA Control Computer increased to [strength] by [usr.ckey]([usr]) in ([x],[y],[z])")
+ log_game("PACCEL([x],[y],[z]) [key_name(usr)] increased to [strength]")
investigate_log("increased to [strength] by [usr.key]","singulo")
strength_change()
@@ -130,7 +130,7 @@
strength = 0
else
message_admins("PA Control Computer decreased to [strength] by [key_name(usr, usr.client)](?) in ([x],[y],[z] - JMP)",0,1)
- log_game("PA Control Computer decreased to [strength] by [usr.ckey]([usr]) in ([x],[y],[z])")
+ log_game("PACCEL([x],[y],[z]) [key_name(usr)] decreased to [strength]")
investigate_log("decreased to [strength] by [usr.key]","singulo")
strength_change()
@@ -147,6 +147,7 @@
if(src.active)
//a part is missing!
if( length(connected_parts) < 6 )
+ log_game("PACCEL([x],[y],[z]) Failed due to missing parts.")
investigate_log("lost a connected part; It powered down.","singulo")
toggle_power()
return
@@ -209,7 +210,7 @@
active = !active
investigate_log("turned [active?"ON":"OFF"] by [usr ? usr.key : "outside forces"]","singulo")
message_admins("PA Control Computer turned [active ?"ON":"OFF"] by [key_name(usr, usr.client)](?) in ([x],[y],[z] - JMP)",0,1)
- log_game("PA Control Computer turned [active ?"ON":"OFF"] by [usr.ckey]([usr]) in ([x],[y],[z])")
+ log_game("PACCEL([x],[y],[z]) [key_name(usr)] turned [active?"ON":"OFF"].")
if(active)
update_use_power(2)
for(var/obj/structure/particle_accelerator/part in connected_parts)
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index d1189f25fb..e2b37348a9 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -148,6 +148,7 @@
if(output_used < 0.0001) // either from no charge or set to 0
outputting(0)
investigate_log("lost power and turned off","singulo")
+ log_game("SMES([x],[y],[z]) Power depleted.")
else if(output_attempt && output_level > 0)
outputting = 1
else
@@ -374,7 +375,7 @@
output_level = max(0, min(output_level_max, output_level)) // clamp to range
investigate_log("input/output; on":"off"] | Input-mode: [input_attempt?"auto":"off"] by [usr.key]","singulo")
-
+ log_game("SMES([x],[y],[z]) [key_name(usr)] changed settings: I:[input_level]([input_attempt]), O:[output_level]([output_attempt])")
return 1
diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm
index df27be9d78..c7b113ae32 100644
--- a/code/modules/power/supermatter/supermatter.dm
+++ b/code/modules/power/supermatter/supermatter.dm
@@ -94,7 +94,7 @@
/obj/machinery/power/supermatter/proc/explode()
message_admins("Supermatter exploded at ([x],[y],[z] - JMP)",0,1)
- log_game("Supermatter exploded at ([x],[y],[z])")
+ log_game("SUPERMATTER([x],[y],[z]) Exploded. Power:[power], Oxygen:[oxygen], Damage:[damage], Integrity:[get_integrity()]")
anchored = 1
grav_pulling = 1
exploded = 1
@@ -146,11 +146,13 @@
alert_msg = null
if(alert_msg)
global_announcer.autosay(alert_msg, "Supermatter Monitor", "Engineering")
+ log_game("SUPERMATTER([x],[y],[z]) Emergency engineering announcement. Power:[power], Oxygen:[oxygen], Damage:[damage], Integrity:[get_integrity()]")
//Public alerts
if((damage > emergency_point) && !public_alert)
global_announcer.autosay("WARNING: SUPERMATTER CRYSTAL DELAMINATION IMMINENT!", "Supermatter Monitor")
admin_chat_message(message = "SUPERMATTER DELAMINATING!", color = "#FF2222") //VOREStation Add
public_alert = 1
+ log_game("SUPERMATTER([x],[y],[z]) Emergency PUBLIC announcement. Power:[power], Oxygen:[oxygen], Damage:[damage], Integrity:[get_integrity()]")
else if(safe_warned && public_alert)
global_announcer.autosay(alert_msg, "Supermatter Monitor")
public_alert = 0
@@ -272,12 +274,17 @@
return 0 // This stops people from being able to really power up the supermatter
// Then bring it inside to explode instantly upon landing on a valid turf.
-
+ var/added_energy
+ var/added_damage
var/proj_damage = Proj.get_structure_damage()
if(istype(Proj, /obj/item/projectile/beam))
- power += proj_damage * config_bullet_energy * CHARGING_FACTOR / POWER_FACTOR
+ added_energy = proj_damage * config_bullet_energy * CHARGING_FACTOR / POWER_FACTOR
+ power += added_energy
else
- damage += proj_damage * config_bullet_energy
+ added_damage = proj_damage * config_bullet_energy
+ damage += added_damage
+ if(added_energy || added_damage)
+ log_game("SUPERMATTER([x],[y],[z]) Hit by \"[Proj.name]\". +[added_energy] Energy, +[added_damage] Damage.")
return 0
/obj/machinery/power/supermatter/attack_robot(mob/user as mob)
diff --git a/code/modules/power/tesla/energy_ball.dm b/code/modules/power/tesla/energy_ball.dm
index d37eec4b5d..9274bb85a6 100644
--- a/code/modules/power/tesla/energy_ball.dm
+++ b/code/modules/power/tesla/energy_ball.dm
@@ -93,6 +93,7 @@
/obj/singularity/energy_ball/proc/handle_energy()
if (energy <= 0)
+ log_game("TESLA([x],[y],[z]) Collapsed entirely.")
investigate_log("collapsed.", I_SINGULO)
qdel(src)
return TRUE
@@ -290,6 +291,8 @@
else if(closest_mob)
var/shock_damage = Clamp(round(power/400), 10, 90) + rand(-5, 5)
closest_mob.electrocute_act(shock_damage, source, 1, ran_zone())
+ log_game("TESLA([source.x],[source.y],[source.z]) Shocked [key_name(closest_mob)] for [shock_damage]dmg.")
+ message_admins("Tesla zapped [key_name_admin(closest_mob)]!")
if(issilicon(closest_mob))
var/mob/living/silicon/S = closest_mob
if(stun_mobs)
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index bf60bb2100..aa3faa7468 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -410,10 +410,13 @@
if(one_handed_penalty >= 20)
to_chat(user, "You struggle to keep \the [src] pointed at the correct position with just one hand!")
- if(reflex)
- admin_attack_log(user, target, attacker_message = "fired [src] by reflex.", victim_message = "triggered a reflex shot from [src].", admin_message = "shot [target], who triggered gunfire ([src]) by reflex)")
+ var/target_for_log
+ if(ismob(target))
+ target_for_log = target
else
- admin_attack_log(usr, attacker_message="Fired [src]", admin_message="fired a gun ([src]) (MODE: [src.mode_name]) [reflex ? "by reflex" : "manually"].")
+ target_for_log = "[target.name]"
+
+ add_attack_logs(user,target_for_log,"Fired gun [src.name] ([reflex ? "REFLEX" : "MANUAL"])")
//update timing
user.setClickCooldown(DEFAULT_QUICK_COOLDOWN)
@@ -489,10 +492,14 @@
if(!(target && target.loc))
target = targloc
//pointblank = 0
+
+ var/target_for_log
+ if(ismob(target))
+ target_for_log = target
+ else
+ target_for_log = "[target.name]"
- log_and_message_admins("Fired [src].")
-
- //admin_attack_log(usr, attacker_message="Fired [src]", admin_message="fired a gun ([src]) (MODE: [src.mode_name]) [reflex ? "by reflex" : "manually"].")
+ add_attack_logs("Unmanned",target_for_log,"Fired [src.name]")
//update timing
next_fire_time = world.time + fire_delay
diff --git a/code/modules/projectiles/guns/launcher/syringe_gun.dm b/code/modules/projectiles/guns/launcher/syringe_gun.dm
index 6b2c52a304..12a107b642 100644
--- a/code/modules/projectiles/guns/launcher/syringe_gun.dm
+++ b/code/modules/projectiles/guns/launcher/syringe_gun.dm
@@ -52,9 +52,9 @@
var/mob/living/L = hit_atom
//unfortuately we don't know where the dart will actually hit, since that's done by the parent.
if(L.can_inject() && syringe.reagents)
- var/reagent_log = syringe.reagents.get_reagents()
- syringe.reagents.trans_to_mob(L, 15, CHEM_BLOOD)
- admin_inject_log(thrower, L, src, reagent_log, 15, violent=1)
+ var/contained = syringe.reagents.get_reagents()
+ var/trans = syringe.reagents.trans_to_mob(L, 15, CHEM_BLOOD)
+ add_attack_logs(thrower,L,"Shot with [src.name] containing [contained], trasferred [trans] units")
syringe.break_syringe(iscarbon(hit_atom)? hit_atom : null)
syringe.update_icon()
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index f844ac0475..0600125f8a 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -200,17 +200,8 @@
//admin logs
if(!no_attack_log)
- if(istype(firer, /mob))
-
- var/attacker_message = "shot with \a [src.type]"
- var/victim_message = "shot with \a [src.type]"
- var/admin_message = "shot (\a [src.type])"
-
- admin_attack_log(firer, target_mob, attacker_message, victim_message, admin_message)
- else
- if(target_mob) // Sometimes the target_mob gets gibbed or something.
- target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with \a [src]"
- msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with \a [src] (JMP)")
+ if(istype(firer, /mob) && istype(target_mob))
+ add_attack_logs(firer,target_mob,"Shot with \a [src.type] projectile")
//sometimes bullet_act() will want the projectile to continue flying
if (result == PROJECTILE_CONTINUE)
@@ -427,6 +418,14 @@
return
if(istype(A, /obj/structure/foamedmetal)) //Turrets can detect through foamed metal, but will have to blast through it. Similar to windows, if someone runs behind it, a person should probably just not shoot.
return
+ if(istype(A, /obj/structure/girder)) //They see you there.
+ return
+ if(istype(A, /obj/structure/door_assembly)) //And through there.
+ return
+ if(istype(A, /obj/structure)) //Unanchored things you can shove around will still keep the turret or other firing at your position. Aim intent still functions.
+ var/obj/structure/S = A
+ if(!S.anchored)
+ return
if(istype(A, /mob/living) || istype(A, /obj/mecha) || istype(A, /obj/vehicle))
result = 2 //We hit someone, return 1!
return
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index fe480ed574..ddfa5823e5 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -101,7 +101,7 @@
/datum/reagent/proc/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
return
-/datum/reagent/proc/overdose(var/mob/living/carbon/M, var/alien, var/removed) // Overdose effect. Doesn't happen instantly.
+/datum/reagent/proc/overdose(var/mob/living/carbon/M, var/alien, var/removed) // Overdose effect.
if(alien == IS_DIONA)
return
if(ishuman(M))
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
index 1073949fe1..072022cc29 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
@@ -168,19 +168,19 @@
L.ExtinguishMob()
L.adjust_fire_stacks(-(amount / 5))
remove_self(needed)
-
+/* //VOREStation Edit Start. Stops slimes from dying from water. Fixes fuel affect_ingest, too.
/datum/reagent/water/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_SLIME)
M.adjustToxLoss(6 * removed)
else
..()
-/datum/reagent/fuel/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+/datum/reagent/water/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_SLIME)
M.adjustToxLoss(6 * removed)
else
..()
-
+*/ //VOREStation Edit End.
/datum/reagent/fuel
name = "Welding fuel"
id = "fuel"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
index b731f50326..4818dc808f 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
@@ -509,11 +509,46 @@
taste_description = "bitterness"
reagent_state = LIQUID
color = "#C1C1C1"
- metabolism = REM * 0.05
+ metabolism = REM * 0.25
mrate_static = TRUE
overdose = REAGENTS_OVERDOSE
scannable = 1
+/datum/reagent/spaceacillin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ M.add_chemical_effect(CE_ANTIBIOTIC, dose >= overdose ? ANTIBIO_OD : ANTIBIO_NORM)
+
+/datum/reagent/corophizine
+ name = "Corophizine"
+ id = "corophizine"
+ description = "A wide-spectrum antibiotic drug. Powerful and uncomfortable in equal doses."
+ taste_description = "burnt toast"
+ reagent_state = LIQUID
+ color = "#FFB0B0"
+ mrate_static = TRUE
+ overdose = 10
+ scannable = 1
+
+/datum/reagent/corophizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ M.add_chemical_effect(CE_ANTIBIOTIC, ANTIBIO_SUPER)
+
+ //Based roughly on Levofloxacin's rather severe side-effects
+ if(prob(20))
+ M.Confuse(5)
+ if(prob(20))
+ M.Weaken(5)
+ if(prob(20))
+ M.make_dizzy(5)
+ if(prob(20))
+ M.hallucination = max(M.hallucination, 10)
+
+ //One of the levofloxacin side effects is 'spontaneous tendon rupture', which I'll immitate here. 1:1000 chance, so, pretty darn rare.
+ if(ishuman(M) && rand(1,1000) == 1)
+ var/mob/living/carbon/human/H = M
+ var/obj/item/organ/external/eo = pick(H.organs) //Misleading variable name, 'organs' is only external organs
+ eo.fracture()
+
/datum/reagent/sterilizine
name = "Sterilizine"
id = "sterilizine"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
index c554959435..9b15c07b70 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
@@ -319,6 +319,8 @@
M.update_inv_wear_mask(0)
if(ishuman(M))
var/mob/living/carbon/human/H = M
+ if(alien == IS_SLIME)
+ M.adjustToxLoss(rand(5, 10))
if(H.head)
if(H.head.clean_blood())
H.update_inv_head(0)
@@ -336,6 +338,14 @@
return
M.clean_blood()
+/datum/reagent/space_cleaner/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ if(alien == IS_SLIME)
+ M.adjustToxLoss(6 * removed)
+ else
+ M.adjustToxLoss(3 * removed)
+ if(prob(5))
+ M.vomit()
+
/datum/reagent/lube // TODO: spraying on borgs speeds them up
name = "Space Lube"
id = "lube"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm
index 75886783ae..84360e128f 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm
@@ -80,9 +80,9 @@
M.make_dizzy(1)
M.adjustHalLoss(2)
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
- for(var/atom/movable/A in B.internal_contents)
+ for(var/belly in M.vore_organs)
+ var/obj/belly/B = belly
+ for(var/atom/movable/A in B)
if(isliving(A))
var/mob/living/P = A
if(P.absorbed)
@@ -90,8 +90,6 @@
if(prob(5))
playsound(M, 'sound/effects/splat.ogg', 50, 1)
B.release_specific_contents(A)
- return
-
/datum/reagent/unsorbitol
name = "Unsorbitol"
@@ -109,13 +107,13 @@
M.confused = max(M.confused, 20)
M.hallucination += 15
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
+ for(var/belly in M.vore_organs)
+ var/obj/belly/B = belly
if(B.digest_mode == DM_ABSORB) //Turn off absorbing on bellies
B.digest_mode = DM_HOLD
- for(var/mob/living/P in B.internal_contents)
+ for(var/mob/living/P in B)
if(!P.absorbed)
continue
@@ -123,7 +121,6 @@
playsound(M, 'sound/vore/schlorp.ogg', 50, 1)
P.absorbed = 0
M.visible_message("Something spills into [M]'s [lowertext(B.name)]!")
- return
//Special toxins for solargrubs
diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm
index 3df633c45b..0feae58505 100644
--- a/code/modules/reagents/Chemistry-Recipes.dm
+++ b/code/modules/reagents/Chemistry-Recipes.dm
@@ -417,6 +417,14 @@
required_reagents = list("cryptobiolin" = 1, "inaprovaline" = 1)
result_amount = 2
+/datum/chemical_reaction/corophizine
+ name = "Corophizine"
+ id = "corophizine"
+ result = "corophizine"
+ required_reagents = list("spaceacillin" = 1, "carbon" = 1, "phoron" = 0.1)
+ catalysts = list("phoron" = 5)
+ result_amount = 2
+
/datum/chemical_reaction/imidazoline
name = "imidazoline"
id = "imidazoline"
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index fc89bab93d..b870a55902 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -62,10 +62,7 @@
return 1
var/contained = reagentlist()
- target.attack_log += text("\[[time_stamp()]\] Has been splashed with [name] by [user.name] ([user.ckey]). Reagents: [contained]")
- user.attack_log += text("\[[time_stamp()]\] Used the [name] to splash [target.name] ([target.key]). Reagents: [contained]")
- msg_admin_attack("[user.name] ([user.ckey]) splashed [target.name] ([target.key]) with [name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)")
-
+ add_attack_logs(user,target,"Splashed with [src.name] containing [contained]")
user.visible_message("[target] has been splashed with something by [user]!", "You splash the solution onto [target].")
reagents.splash(target, reagents.total_volume)
return 1
@@ -126,10 +123,7 @@
other_feed_message_finish(user, target)
var/contained = reagentlist()
- target.attack_log += text("\[[time_stamp()]\] Has been fed [name] by [user.name] ([user.ckey]). Reagents: [contained]")
- user.attack_log += text("\[[time_stamp()]\] Fed [name] by [target.name] ([target.ckey]). Reagents: [contained]")
- msg_admin_attack("[key_name(user)] fed [key_name(target)] with [name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)")
-
+ add_attack_logs(user,target,"Fed from [src.name] containing [contained]")
reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_INGEST)
feed_sound(user)
return 1
diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm
index 33bea945ec..d5a1f0571a 100644
--- a/code/modules/reagents/reagent_containers/borghydro.dm
+++ b/code/modules/reagents/reagent_containers/borghydro.dm
@@ -88,7 +88,7 @@
var/t = min(amount_per_transfer_from_this, reagent_volumes[reagent_ids[mode]])
M.reagents.add_reagent(reagent_ids[mode], t)
reagent_volumes[reagent_ids[mode]] -= t
- admin_inject_log(user, M, src, reagent_ids[mode], t)
+ add_attack_logs(user, M, "Borg injected with [reagent_ids[mode]]")
user << "[t] units injected. [reagent_volumes[reagent_ids[mode]]] units remaining."
return
diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm
index f15c2faf3f..ee551696cf 100644
--- a/code/modules/reagents/reagent_containers/dropper.dm
+++ b/code/modules/reagents/reagent_containers/dropper.dm
@@ -62,12 +62,8 @@
user.visible_message("[user] tries to squirt something into [target]'s eyes, but fails!", "You transfer [trans] units of the solution.")
return
- var/mob/living/M = target
var/contained = reagentlist()
- M.attack_log += text("\[[time_stamp()]\] Has been squirted with [name] by [user.name] ([user.ckey]). Reagents: [contained]")
- user.attack_log += text("\[[time_stamp()]\] Used the [name] to squirt [M.name] ([M.key]). Reagents: [contained]")
- msg_admin_attack("[user.name] ([user.ckey]) squirted [M.name] ([M.key]) with [name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)")
-
+ add_attack_logs(user,target,"Used [src.name] containing [contained]")
trans += reagents.trans_to_mob(target, min(amount_per_transfer_from_this, reagents.total_volume)/2, CHEM_INGEST) //Half injected, half ingested
trans += reagents.trans_to_mob(target, min(amount_per_transfer_from_this, reagents.total_volume), CHEM_BLOOD) //I guess it gets into the bloodstream through the eyes or something
diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm
index 2fd46b34ef..c7d10bb97f 100644
--- a/code/modules/reagents/reagent_containers/food/snacks.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks.dm
@@ -119,9 +119,8 @@
user.setClickCooldown(user.get_attack_speed(src))
if(!do_mob(user, M)) return
- M.attack_log += text("\[[time_stamp()]\] Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]")
- user.attack_log += text("\[[time_stamp()]\] Fed [src.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]")
- msg_admin_attack("[key_name(user)] fed [key_name(M)] with [src.name] Reagents: [reagentlist(src)] (INTENT: [uppertext(user.a_intent)])")
+ //Do we really care about this
+ add_attack_logs(user,M,"Fed with [src.name] containing [reagentlist(src)]", admin_notify = FALSE)
user.visible_message("[user] feeds [M] [src].")
@@ -1809,11 +1808,19 @@
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/proc/Unwrap(mob/user as mob)
icon_state = "monkeycube"
desc = "Just add water!"
- user << "You unwrap the cube."
+ to_chat(user, "You unwrap the cube.")
wrapped = 0
flags |= OPENCONTAINER
return
+/obj/item/weapon/reagent_containers/food/snacks/monkeycube/On_Consume(var/mob/M)
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ H.visible_message("A screeching creature bursts out of [M]'s chest!")
+ var/obj/item/organ/external/organ = H.get_organ(BP_TORSO)
+ organ.take_damage(50, 0, 0, "Animal escaping the ribcage")
+ Expand()
+
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/on_reagent_change()
if(reagents.has_reagent("water"))
Expand()
diff --git a/code/modules/reagents/reagent_containers/food/z_custom_food_vr.dm b/code/modules/reagents/reagent_containers/food/z_custom_food_vr.dm
index 7e3a8d5a35..7caa7f9f60 100644
--- a/code/modules/reagents/reagent_containers/food/z_custom_food_vr.dm
+++ b/code/modules/reagents/reagent_containers/food/z_custom_food_vr.dm
@@ -48,8 +48,10 @@ var/global/ingredientLimit = 20
return*/
user.drop_item()
I.forceMove(src)
-
- S.reagents.trans_to(src,S.reagents.total_volume)
+
+ if(S.reagents)
+ S.reagents.trans_to(src,S.reagents.total_volume)
+
ingredients += S
if(src.addTop)
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index d59982d256..e38d07dcd2 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -59,7 +59,7 @@
if(M.reagents)
var/contained = reagentlist()
var/trans = reagents.trans_to_mob(M, amount_per_transfer_from_this, CHEM_BLOOD)
- admin_inject_log(user, M, src, contained, trans)
+ add_attack_logs(user,M,"Injected with [src.name] containing [contained], trasferred [trans] units")
to_chat(user, "[trans] units injected. [reagents.total_volume] units remaining in \the [src].")
return
diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm
index 403220346f..c93df31ec4 100644
--- a/code/modules/reagents/reagent_containers/pill.dm
+++ b/code/modules/reagents/reagent_containers/pill.dm
@@ -59,9 +59,7 @@
user.visible_message("[user] forces [M] to swallow \the [src].")
var/contained = reagentlist()
- M.attack_log += text("\[[time_stamp()]\] Has been fed [name] by [key_name(user)] Reagents: [contained]")
- user.attack_log += text("\[[time_stamp()]\] Fed [name] to [key_name(M)] Reagents: [contained]")
- msg_admin_attack("[key_name_admin(user)] fed [key_name_admin(M)] with [name] Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (JMP)")
+ add_attack_logs(user,M,"Fed a pill containing [contained]")
if(reagents && reagents.total_volume)
reagents.trans_to_mob(M, reagents.total_volume, CHEM_INGEST)
@@ -80,8 +78,7 @@
return
to_chat(user, "You dissolve \the [src] in [target].")
- user.attack_log += text("\[[time_stamp()]\] Spiked \a [target] with a pill. Reagents: [reagentlist()]")
- msg_admin_attack("[user.name] ([user.ckey]) spiked \a [target] with a pill. Reagents: [reagentlist()] (INTENT: [uppertext(user.a_intent)]) (JMP)")
+ add_attack_logs(user,null,"Spiked [target.name] with a pill containing [reagentlist()]")
reagents.trans_to(target, reagents.total_volume)
for(var/mob/O in viewers(2, user))
diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm
index b9191b4329..28b06a862d 100644
--- a/code/modules/reagents/reagent_containers/syringes.dm
+++ b/code/modules/reagents/reagent_containers/syringes.dm
@@ -67,6 +67,7 @@
syringestab(target, user)
return
+ var/injtime = time // Calculated 'true' injection time (as added to by hardsuits and whatnot), 66% of this goes to warmup, then every 33% after injects 5u
switch(mode)
if(SYRINGE_DRAW)
if(!reagents.get_free_space())
@@ -160,8 +161,9 @@
return
var/mob/living/carbon/human/H = target
+ var/obj/item/organ/external/affected //VOREStation Edit - Moved this outside this if
if(istype(H))
- var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
+ affected = H.get_organ(user.zone_sel.selecting) //VOREStation Edit - See above comment.
if(!affected)
to_chat(user, "\The [H] is missing that limb!")
return
@@ -169,9 +171,10 @@
to_chat(user, "You cannot inject a robotic limb.")
return
+ var/warmup_time = 0 //None if we're using this on ourselves.
+ var/cycle_time = injtime*0.33 //33% of the time slept between 5u doses
if(ismob(target) && target != user)
-
- var/injtime = time //Injecting through a hardsuit takes longer due to needing to find a port.
+ warmup_time = injtime*0.66 //66% of the time is warmup
if(istype(H))
if(H.wear_suit)
@@ -187,34 +190,40 @@
return
if(injtime == time)
- user.visible_message("[user] is trying to inject [target] with [visible_name]!")
+ user.visible_message("[user] is trying to inject [target] with [visible_name]!","You begin injecting [target] with [visible_name].")
else
- user.visible_message("[user] begins hunting for an injection port on [target]'s suit!")
+ user.visible_message("[user] begins hunting for an injection port on [target]'s suit!","You begin hunting for an injection port on [target]'s suit!")
- user.setClickCooldown(DEFAULT_QUICK_COOLDOWN)
+ //The warmup
+ user.setClickCooldown(DEFAULT_QUICK_COOLDOWN)
+ if(!do_after(user,warmup_time,target))
+ return
- if(!do_mob(user, target, injtime))
- return
-
- user.visible_message("[user] injects [target] with the syringe!")
-
- var/trans
- if(ismob(target))
- var/contained = reagentlist()
- trans = reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_BLOOD)
- admin_inject_log(user, target, src, contained, trans)
- else
- trans = reagents.trans_to_obj(target, amount_per_transfer_from_this)
- if(trans)
- to_chat(user, "You inject [trans] units of the solution. The syringe now contains [src.reagents.total_volume] units.")
- else
- to_chat(user, "The syringe is empty.")
+ var/trans = 0
+ var/contained = reagentlist()
+ while(reagents.total_volume)
+ if(ismob(target))
+ trans += reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_BLOOD)
+ else
+ trans += reagents.trans_to_obj(target, amount_per_transfer_from_this)
+ update_icon()
+ if(!reagents.total_volume || !do_after(user,cycle_time,target))
+ break
+
if (reagents.total_volume <= 0 && mode == SYRINGE_INJECT)
mode = SYRINGE_DRAW
update_icon()
- return
+ if(trans)
+ to_chat(user, "You inject [trans] units of the solution. The syringe now contains [src.reagents.total_volume] units.")
+ add_attack_logs(user,target,"Injected with [src.name] containing [contained], trasferred [trans] units")
+ else
+ to_chat(user, "The syringe is empty.")
+ dirty(target,affected) //VOREStation Add
+
+ return
+/* VOREStation Edit - See syringes_vr.dm
/obj/item/weapon/reagent_containers/syringe/update_icon()
overlays.Cut()
@@ -241,7 +250,7 @@
filling.color = reagents.get_color()
overlays += filling
-
+*/
/obj/item/weapon/reagent_containers/syringe/proc/syringestab(mob/living/carbon/target as mob, mob/living/carbon/user as mob)
if(istype(target, /mob/living/carbon/human))
@@ -265,9 +274,7 @@
user.remove_from_mob(src)
qdel(src)
- user.attack_log += "\[[time_stamp()]\] Attacked [target.name] ([target.ckey]) with \the [src] (INTENT: HARM)."
- target.attack_log += "\[[time_stamp()]\] Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: HARM)."
- msg_admin_attack("[key_name_admin(user)] attacked [key_name_admin(target)] with [src.name] (INTENT: HARM) (JMP)")
+ add_attack_logs(user,target,"Syringe harmclick")
return
@@ -283,10 +290,10 @@
var/syringestab_amount_transferred = rand(0, (reagents.total_volume - 5)) //nerfed by popular demand
- var/contained_reagents = reagents.get_reagents()
+ var/contained = reagents.get_reagents()
var/trans = reagents.trans_to_mob(target, syringestab_amount_transferred, CHEM_BLOOD)
if(isnull(trans)) trans = 0
- admin_inject_log(user, target, src, contained_reagents, trans, violent=1)
+ add_attack_logs(user,target,"Stabbed with [src.name] containing [contained], trasferred [trans] units")
break_syringe(target, user)
/obj/item/weapon/reagent_containers/syringe/proc/break_syringe(mob/living/carbon/target, mob/living/carbon/user)
diff --git a/code/modules/reagents/reagent_containers/syringes_vr.dm b/code/modules/reagents/reagent_containers/syringes_vr.dm
new file mode 100644
index 0000000000..3f012a257a
--- /dev/null
+++ b/code/modules/reagents/reagent_containers/syringes_vr.dm
@@ -0,0 +1,119 @@
+#define SYRINGE_CAPPED 10
+
+/obj/item/weapon/reagent_containers/syringe
+ icon = 'icons/goonstation/objects/syringe_vr.dmi'
+ mode = SYRINGE_CAPPED //Override
+ var/used = FALSE
+ var/dirtiness = 0
+ var/list/targets
+ var/list/datum/disease2/disease/viruses
+
+/obj/item/weapon/reagent_containers/syringe/initialize()
+ . = ..()
+ update_icon()
+
+/obj/item/weapon/reagent_containers/syringe/Destroy()
+ qdel_null_list(viruses)
+ LAZYCLEARLIST(targets)
+ return ..()
+
+/obj/item/weapon/reagent_containers/syringe/process()
+ dirtiness = min(dirtiness + targets.len,75)
+ if(dirtiness >= 75)
+ processing_objects -= src
+ return 1
+
+/obj/item/weapon/reagent_containers/syringe/proc/dirty(var/mob/living/carbon/human/target, var/obj/item/organ/external/eo)
+ if(!ishuman(loc))
+ return //Avoid borg syringe problems.
+ LAZYINITLIST(targets)
+
+ //We can't keep a mob reference, that's a bad idea, so instead name+ref should suffice.
+ var/hash = md5(target.real_name + "\ref[target]")
+
+ //Just once!
+ targets |= hash
+
+ //Grab any viruses they have
+ if(LAZYLEN(target.virus2.len))
+ LAZYINITLIST(viruses)
+ var/datum/disease2/disease/virus = pick(target.virus2.len)
+ viruses[hash] = virus.getcopy()
+
+ //Dirtiness should be very low if you're the first injectee. If you're spam-injecting 4 people in a row around you though,
+ //This gives the last one a 30% chance of infection.
+ if(prob(dirtiness+(targets.len-1)*10))
+ log_and_message_admins("[loc] infected [target]'s [eo.name] with \the [src].")
+ infect_limb(eo)
+
+ //75% chance to spread a virus if we have one
+ if(LAZYLEN(viruses) && prob(75))
+ var/old_hash = pick(viruses)
+ if(hash != old_hash) //Same virus you already had?
+ var/datum/disease2/disease/virus = viruses[old_hash]
+ infect_virus2(target,virus.getcopy())
+
+ if(!used)
+ processing_objects |= src
+
+/obj/item/weapon/reagent_containers/syringe/proc/infect_limb(var/obj/item/organ/external/eo)
+ src = null
+ var/weakref/limb_ref = weakref(eo)
+ spawn(rand(5 MINUTES,10 MINUTES))
+ var/obj/item/organ/external/found_limb = limb_ref.resolve()
+ if(istype(found_limb))
+ eo.germ_level += INFECTION_LEVEL_ONE+30
+
+//Allow for capped syringe mode
+/obj/item/weapon/reagent_containers/syringe/attack_self(mob/user as mob)
+ switch(mode)
+ if(SYRINGE_CAPPED)
+ mode = SYRINGE_DRAW
+ to_chat(user,"You uncap the syringe.")
+ if(SYRINGE_DRAW)
+ mode = SYRINGE_INJECT
+ if(SYRINGE_INJECT)
+ mode = SYRINGE_DRAW
+ if(SYRINGE_BROKEN)
+ return
+ update_icon()
+
+//Allow for capped syringes
+/obj/item/weapon/reagent_containers/syringe/update_icon()
+ cut_overlays(src)
+
+ var/matrix/tf = matrix()
+ if(isstorage(loc))
+ tf.Turn(-90) //Vertical for storing compact-ly
+ tf.Translate(-3,0) //Could do this with pixel_x but let's just update the appearance once.
+ transform = tf
+
+ if(mode == SYRINGE_BROKEN)
+ icon_state = "broken"
+ return
+
+ if(mode == SYRINGE_CAPPED)
+ icon_state = "capped"
+ return
+
+ var/list/new_overlays = list()
+ var/rounded_vol = round(reagents.total_volume, round(reagents.maximum_volume / 3))
+ if(reagents.total_volume)
+ filling = image(icon, src, "filler[rounded_vol]")
+ filling.color = reagents.get_color()
+ new_overlays += filling
+
+ if(ismob(loc))
+ var/injoverlay
+ switch(mode)
+ if (SYRINGE_DRAW)
+ injoverlay = "draw"
+ if (SYRINGE_INJECT)
+ injoverlay = "inject"
+ new_overlays += injoverlay
+
+ add_overlay(new_overlays)
+ icon_state = "[rounded_vol]"
+ item_state = "syringe_[rounded_vol]"
+
+#undef SYRINGE_CAPPED
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 228d4296ed..e9b59dd14f 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -130,9 +130,8 @@
for (var/mob/C in viewers(src))
C.show_message("[GM.name] has been placed in the [src] by [user].", 3)
qdel(G)
- usr.attack_log += text("\[[time_stamp()]\] Has placed [GM.name] ([GM.ckey]) in disposals.")
- GM.attack_log += text("\[[time_stamp()]\] Has been placed in disposals by [usr.name] ([usr.ckey])")
- msg_admin_attack("[usr] ([usr.ckey]) placed [GM] ([GM.ckey]) in a disposals unit. (JMP)")
+
+ add_attack_logs(user,GM,"Disposals dunked")
return
if(isrobot(user))
@@ -185,9 +184,7 @@
msg = "[user.name] stuffs [target.name] into the [src]!"
user << "You stuff [target.name] into the [src]!"
- user.attack_log += text("\[[time_stamp()]\] Has placed [target.name] ([target.ckey]) in disposals.")
- target.attack_log += text("\[[time_stamp()]\] Has been placed in disposals by [user.name] ([user.ckey])")
- msg_admin_attack("[user] ([user.ckey]) placed [target] ([target.ckey]) in a disposals unit. (JMP)")
+ add_attack_logs(user,target,"Disposals dunked")
else
return
if (target.client)
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index 9d8088fe46..649d041db2 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -1790,9 +1790,17 @@ CIRCUITS BELOW
name = "handheld translator"
id = "translator"
req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 2000)
+ materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 3000)
build_path = /obj/item/device/universal_translator
- sort_string = "HABBA"
+ sort_string = "HABQA"
+
+/datum/design/item/ear_translator
+ name = "earpiece translator"
+ id = "ear_translator"
+ req_tech = list(TECH_DATA = 5, TECH_ENGINEERING = 5) //It's been hella miniaturized.
+ materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 2000, "gold" = 1000)
+ build_path = /obj/item/device/universal_translator/ear
+ sort_string = "HABQB"
/* Uncomment if someone makes these buildable
/datum/design/circuit/general_alert
diff --git a/code/modules/research/designs_vr.dm b/code/modules/research/designs_vr.dm
index ec0dc4d2ce..b2f21d58c4 100644
--- a/code/modules/research/designs_vr.dm
+++ b/code/modules/research/designs_vr.dm
@@ -92,14 +92,6 @@
build_path = /obj/item/device/perfect_tele
sort_string = "HABAF"
-/datum/design/item/translator/ear
- name = "handheld translator (ear)"
- id = "translator_ear"
- req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 2000)
- build_path = /obj/item/device/universal_translator/ear
- sort_string = "HABBB"
-
/datum/design/item/nif
name = "nanite implant framework"
id = "nif"
diff --git a/code/modules/resleeving/implant.dm b/code/modules/resleeving/implant.dm
index 856e7bac2c..0bfe571a8b 100644
--- a/code/modules/resleeving/implant.dm
+++ b/code/modules/resleeving/implant.dm
@@ -112,7 +112,7 @@
imps -= imp
imp.imp_in = M
imp.implanted = 1
- admin_attack_log(user, M, "Implanted using \the [src.name] ([imp.name])", "Implanted with \the [src.name] ([imp.name])", "used an implanter, [src.name] ([imp.name]), on")
+ add_attack_logs(user,M,"Implanted backup implant")
if (ishuman(M))
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
diff --git a/code/modules/vehicles/Securitrain_vr.dm b/code/modules/vehicles/Securitrain_vr.dm
index 01ff285ada..2ab76f315c 100644
--- a/code/modules/vehicles/Securitrain_vr.dm
+++ b/code/modules/vehicles/Securitrain_vr.dm
@@ -183,8 +183,8 @@
var/mob/living/carbon/human/D = load
to_chat(D, "You ran over \the [H]!"
visible_message("\The [src] ran over \the [H]!")
+ add_attack_logs(D,H,"Ran over with [src.name]")
attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey]), driven by [D.name] ([D.ckey])")
- msg_admin_attack("[D.name] ([D.ckey]) ran over [H.name] ([H.ckey]). (JMP)")
else
attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey])")
diff --git a/code/modules/vehicles/cargo_train.dm b/code/modules/vehicles/cargo_train.dm
index e1c643b776..f9c14af3a5 100644
--- a/code/modules/vehicles/cargo_train.dm
+++ b/code/modules/vehicles/cargo_train.dm
@@ -164,8 +164,8 @@
var/mob/living/carbon/human/D = load
D << "You ran over [H]!"
visible_message("\The [src] ran over [H]!")
+ add_attack_logs(D,H,"Ran over with [src.name]")
attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey]), driven by [D.name] ([D.ckey])")
- msg_admin_attack("[D.name] ([D.ckey]) ran over [H.name] ([H.ckey]). (JMP)")
else
attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey])")
diff --git a/code/modules/vehicles/rover_vr.dm b/code/modules/vehicles/rover_vr.dm
index aec7254bf7..3d7892b4b2 100644
--- a/code/modules/vehicles/rover_vr.dm
+++ b/code/modules/vehicles/rover_vr.dm
@@ -182,8 +182,8 @@
var/mob/living/carbon/human/D = load
to_chat(D, "You ran over \the [H]!")
visible_message("\The [src] ran over \the [H]!")
+ add_attack_logs(D,H,"Ran over with [src.name]")
attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey]), driven by [D.name] ([D.ckey])")
- msg_admin_attack("[D.name] ([D.ckey]) ran over [H.name] ([H.ckey]). (JMP)")
else
attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey])")
diff --git a/code/modules/vehicles/train.dm b/code/modules/vehicles/train.dm
index 74ef6075fd..42f97676ad 100644
--- a/code/modules/vehicles/train.dm
+++ b/code/modules/vehicles/train.dm
@@ -56,7 +56,7 @@
if(istype(load, /mob/living/carbon/human))
var/mob/living/D = load
D << "You hit [M]!"
- msg_admin_attack("[D.name] ([D.ckey]) hit [M.name] ([M.ckey]) with [src]. (JMP)")
+ add_attack_logs(D,M,"Ran over with [src.name]")
//-------------------------------------------
diff --git a/code/modules/vore/appearance/sprite_accessories_vr.dm b/code/modules/vore/appearance/sprite_accessories_vr.dm
index 2ab40c46d7..2d071a3575 100644
--- a/code/modules/vore/appearance/sprite_accessories_vr.dm
+++ b/code/modules/vore/appearance/sprite_accessories_vr.dm
@@ -201,13 +201,13 @@
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
-/datum/sprite_accessory/ears/otie
- name = "otie, colorable"
+/datum/sprite_accessory/ears/antlers_e
+ name = "antlers with ears"
desc = ""
- icon_state = "otie"
+ icon_state = "cow-nohorns"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
- extra_overlay = "otie-inner"
+ extra_overlay = "antlers_mark"
/datum/sprite_accessory/ears/cow
name = "cow, horns"
@@ -221,6 +221,21 @@
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
+/datum/sprite_accessory/ears/cow_nohorns
+ name = "cow, no horns"
+ desc = ""
+ icon_state = "cow-nohorns"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
+/datum/sprite_accessory/ears/otie
+ name = "otie, colorable"
+ desc = ""
+ icon_state = "otie"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+ extra_overlay = "otie-inner"
+
/datum/sprite_accessory/ears/zears
name = "jagged ears"
desc = ""
@@ -823,6 +838,14 @@
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
+/datum/sprite_accessory/tail/newtailmaw
+ name = "new tailmaw (vwag)"
+ desc = ""
+ icon_state = "newtailmaw"
+ ani_state = "newtailmaw_w"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
/datum/sprite_accessory/tail/ztail
name = "jagged flufftail"
desc = ""
@@ -845,6 +868,22 @@
color_blend_mode = ICON_MULTIPLY
extra_overlay = "sergal_mark"
+/datum/sprite_accessory/tail/skunktail
+ name = "skunk, dual-color"
+ desc = ""
+ icon_state = "skunktail"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+ extra_overlay = "skunktail_mark"
+
+/datum/sprite_accessory/tail/deertail
+ name = "deer, dual-color"
+ desc = ""
+ icon_state = "deertail"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+ extra_overlay = "deertail_mark"
+
//For all species tails. Includes haircolored tails.
/datum/sprite_accessory/tail/special
name = "Blank tail. Do not select."
diff --git a/code/modules/vore/eating/belly_dat_vr.dm b/code/modules/vore/eating/belly_dat_vr.dm
new file mode 100644
index 0000000000..9453edc66f
--- /dev/null
+++ b/code/modules/vore/eating/belly_dat_vr.dm
@@ -0,0 +1,161 @@
+// // // // // // // // // // // //
+// // // LEGACY USE ONLY!! // // //
+// // // // // // // // // // // //
+
+// These have been REPLACED by the object-based bellies. These remain here,
+// so that people can load save files from prior times, and the Copy() proc can
+// convert their belly to a new object-based one.
+
+/datum/belly
+ var/name // Name of this location
+ var/inside_flavor // Flavor text description of inside sight/sound/smells/feels.
+ var/vore_sound = "Gulp" // Sound when ingesting someone
+ var/vore_verb = "ingest" // Verb for eating with this in messages
+ var/human_prey_swallow_time = 100 // Time in deciseconds to swallow /mob/living/carbon/human
+ var/nonhuman_prey_swallow_time = 30 // Time in deciseconds to swallow anything else
+ var/emoteTime = 600 // How long between stomach emotes at prey
+ var/digest_brute = 2 // Brute damage per tick in digestion mode
+ var/digest_burn = 3 // Burn damage per tick in digestion mode
+ var/digest_tickrate = 3 // Modulus this of air controller tick number to iterate gurgles on
+ var/immutable = 0 // Prevents this belly from being deleted
+ var/escapable = 0 // Belly can be resisted out of at any time
+ var/escapetime = 60 SECONDS // Deciseconds, how long to escape this belly
+ var/digestchance = 0 // % Chance of stomach beginning to digest if prey struggles
+ var/absorbchance = 0 // % Chance of stomach beginning to absorb if prey struggles
+ var/escapechance = 0 // % Chance of prey beginning to escape if prey struggles.
+ var/transferchance = 0 // % Chance of prey being
+ var/can_taste = 0 // If this belly prints the flavor of prey when it eats someone.
+ var/bulge_size = 0.25 // The minimum size the prey has to be in order to show up on examine.
+ var/shrink_grow_size = 1 // This horribly named variable determines the minimum/maximum size it will shrink/grow prey to.
+ var/datum/belly/transferlocation = null // Location that the prey is released if they struggle and get dropped off.
+
+ var/tmp/digest_mode = DM_HOLD // Whether or not to digest. Default to not digest.
+ var/tmp/list/digest_modes = list(DM_HOLD,DM_DIGEST,DM_ITEMWEAK,DM_STRIPDIGEST,DM_HEAL,DM_ABSORB,DM_DRAIN,DM_UNABSORB,DM_SHRINK,DM_GROW,DM_SIZE_STEAL,DM_DIGEST_NUMB) // Possible digest modes
+ var/tmp/list/transform_modes = list(DM_TRANSFORM_MALE,DM_TRANSFORM_FEMALE,DM_TRANSFORM_KEEP_GENDER,DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR,DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG,DM_TRANSFORM_REPLICA,DM_TRANSFORM_REPLICA_EGG,DM_TRANSFORM_KEEP_GENDER_EGG,DM_TRANSFORM_MALE_EGG,DM_TRANSFORM_FEMALE_EGG, DM_EGG)
+ var/tmp/mob/living/owner // The mob whose belly this is.
+ var/tmp/list/internal_contents = list() // People/Things you've eaten into this belly!
+ var/tmp/emotePend = FALSE // If there's already a spawned thing counting for the next emote
+ var/tmp/list/items_preserved = list() // Stuff that wont digest.
+ var/list/slots = list(slot_back,slot_handcuffed,slot_l_store,slot_r_store,slot_wear_mask,slot_l_hand,slot_r_hand,slot_wear_id,slot_glasses,slot_gloves,slot_head,slot_shoes,slot_belt,slot_wear_suit,slot_w_uniform,slot_s_store,slot_l_ear,slot_r_ear)
+
+
+ // Don't forget to watch your commas at the end of each line if you change these.
+ var/list/struggle_messages_outside = list(
+ "%pred's %belly wobbles with a squirming meal.",
+ "%pred's %belly jostles with movement.",
+ "%pred's %belly briefly swells outward as someone pushes from inside.",
+ "%pred's %belly fidgets with a trapped victim.",
+ "%pred's %belly jiggles with motion from inside.",
+ "%pred's %belly sloshes around.",
+ "%pred's %belly gushes softly.",
+ "%pred's %belly lets out a wet squelch.")
+
+ var/list/struggle_messages_inside = list(
+ "Your useless squirming only causes %pred's slimy %belly to squelch over your body.",
+ "Your struggles only cause %pred's %belly to gush softly around you.",
+ "Your movement only causes %pred's %belly to slosh around you.",
+ "Your motion causes %pred's %belly to jiggle.",
+ "You fidget around inside of %pred's %belly.",
+ "You shove against the walls of %pred's %belly, making it briefly swell outward.",
+ "You jostle %pred's %belly with movement.",
+ "You squirm inside of %pred's %belly, making it wobble around.")
+
+ var/list/digest_messages_owner = list(
+ "You feel %prey's body succumb to your digestive system, which breaks it apart into soft slurry.",
+ "You hear a lewd glorp as your %belly muscles grind %prey into a warm pulp.",
+ "Your %belly lets out a rumble as it melts %prey into sludge.",
+ "You feel a soft gurgle as %prey's body loses form in your %belly. They're nothing but a soft mass of churning slop now.",
+ "Your %belly begins gushing %prey's remains through your system, adding some extra weight to your thighs.",
+ "Your %belly begins gushing %prey's remains through your system, adding some extra weight to your rump.",
+ "Your %belly begins gushing %prey's remains through your system, adding some extra weight to your belly.",
+ "Your %belly groans as %prey falls apart into a thick soup. You can feel their remains soon flowing deeper into your body to be absorbed.",
+ "Your %belly kneads on every fiber of %prey, softening them down into mush to fuel your next hunt.",
+ "Your %belly churns %prey down into a hot slush. You can feel the nutrients coursing through your digestive track with a series of long, wet glorps.")
+
+ var/list/digest_messages_prey = list(
+ "Your body succumbs to %pred's digestive system, which breaks you apart into soft slurry.",
+ "%pred's %belly lets out a lewd glorp as their muscles grind you into a warm pulp.",
+ "%pred's %belly lets out a rumble as it melts you into sludge.",
+ "%pred feels a soft gurgle as your body loses form in their %belly. You're nothing but a soft mass of churning slop now.",
+ "%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's thighs.",
+ "%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's rump.",
+ "%pred's %belly begins gushing your remains through their system, adding some extra weight to %pred's belly.",
+ "%pred's %belly groans as you fall apart into a thick soup. Your remains soon flow deeper into %pred's body to be absorbed.",
+ "%pred's %belly kneads on every fiber of your body, softening you down into mush to fuel their next hunt.",
+ "%pred's %belly churns you down into a hot slush. Your nutrient-rich remains course through their digestive track with a series of long, wet glorps.")
+
+ var/list/examine_messages = list(
+ "They have something solid in their %belly!",
+ "It looks like they have something in their %belly!")
+
+ //Mostly for being overridden on precreated bellies on mobs. Could be VV'd into
+ //a carbon's belly if someone really wanted. No UI for carbons to adjust this.
+ //List has indexes that are the digestion mode strings, and keys that are lists of strings.
+ var/tmp/list/emote_lists = list()
+
+//OLD: This only exists for legacy conversion purposes
+//It's called whenever an old datum-style belly is loaded
+/datum/belly/proc/copy(obj/belly/new_belly)
+
+ //// Non-object variables
+ new_belly.name = name
+ new_belly.desc = inside_flavor
+ new_belly.vore_sound = vore_sound
+ new_belly.vore_verb = vore_verb
+ new_belly.human_prey_swallow_time = human_prey_swallow_time
+ new_belly.nonhuman_prey_swallow_time = nonhuman_prey_swallow_time
+ new_belly.emote_time = emoteTime
+ new_belly.digest_brute = digest_brute
+ new_belly.digest_burn = digest_burn
+ new_belly.immutable = immutable
+ new_belly.can_taste = can_taste
+ new_belly.escapable = escapable
+ new_belly.escapetime = escapetime
+ new_belly.digestchance = digestchance
+ new_belly.absorbchance = absorbchance
+ new_belly.escapechance = escapechance
+ new_belly.transferchance = transferchance
+ new_belly.transferlocation = transferlocation
+ new_belly.bulge_size = bulge_size
+ new_belly.shrink_grow_size = shrink_grow_size
+
+ //// Object-holding variables
+ //struggle_messages_outside - strings
+ new_belly.struggle_messages_outside.Cut()
+ for(var/I in struggle_messages_outside)
+ new_belly.struggle_messages_outside += I
+
+ //struggle_messages_inside - strings
+ new_belly.struggle_messages_inside.Cut()
+ for(var/I in struggle_messages_inside)
+ new_belly.struggle_messages_inside += I
+
+ //digest_messages_owner - strings
+ new_belly.digest_messages_owner.Cut()
+ for(var/I in digest_messages_owner)
+ new_belly.digest_messages_owner += I
+
+ //digest_messages_prey - strings
+ new_belly.digest_messages_prey.Cut()
+ for(var/I in digest_messages_prey)
+ new_belly.digest_messages_prey += I
+
+ //examine_messages - strings
+ new_belly.examine_messages.Cut()
+ for(var/I in examine_messages)
+ new_belly.examine_messages += I
+
+ //emote_lists - index: digest mode, key: list of strings
+ new_belly.emote_lists.Cut()
+ for(var/K in emote_lists)
+ new_belly.emote_lists[K] = list()
+ for(var/I in emote_lists[K])
+ new_belly.emote_lists[K] += I
+
+ return new_belly
+
+// // // // // // // // // // // //
+// // // LEGACY USE ONLY!! // // //
+// // // // // // // // // // // //
+// See top of file! //
+// // // // // // // // // // // //
\ No newline at end of file
diff --git a/code/modules/vore/eating/belly_vr.dm b/code/modules/vore/eating/belly_obj_vr.dm
similarity index 59%
rename from code/modules/vore/eating/belly_vr.dm
rename to code/modules/vore/eating/belly_obj_vr.dm
index b8f98922a1..8029425d84 100644
--- a/code/modules/vore/eating/belly_vr.dm
+++ b/code/modules/vore/eating/belly_obj_vr.dm
@@ -1,6 +1,8 @@
+#define VORE_SOUND_FALLOFF 0.1
+
//
-// The belly object is what holds onto a mob while they're inside a predator.
-// It takes care of altering the pred's decription, digesting the prey, relaying struggles etc.
+// Belly system 2.0, now using objects instead of datums because EH at datums.
+// How many times have I rewritten bellies and vore now? -Aro
//
// If you change what variables are on this, then you need to update the copy() proc.
@@ -8,17 +10,16 @@
//
// Parent type of all the various "belly" varieties.
//
-/datum/belly
- var/name // Name of this location
- var/inside_flavor // Flavor text description of inside sight/sound/smells/feels.
- var/vore_sound = 'sound/vore/gulp.ogg' // Sound when ingesting someone
+/obj/belly
+ name = "belly" // Name of this location
+ desc = "It's a belly! You're in it!" // Flavor text description of inside sight/sound/smells/feels.
+ var/vore_sound = "Gulp" // Sound when ingesting someone
var/vore_verb = "ingest" // Verb for eating with this in messages
var/human_prey_swallow_time = 100 // Time in deciseconds to swallow /mob/living/carbon/human
var/nonhuman_prey_swallow_time = 30 // Time in deciseconds to swallow anything else
- var/emoteTime = 600 // How long between stomach emotes at prey
+ var/emote_time = 60 SECONDS // How long between stomach emotes at prey
var/digest_brute = 2 // Brute damage per tick in digestion mode
- var/digest_burn = 3 // Burn damage per tick in digestion mode
- var/digest_tickrate = 3 // Modulus this of air controller tick number to iterate gurgles on
+ var/digest_burn = 2 // Burn damage per tick in digestion mode
var/immutable = 0 // Prevents this belly from being deleted
var/escapable = 0 // Belly can be resisted out of at any time
var/escapetime = 60 SECONDS // Deciseconds, how long to escape this belly
@@ -29,19 +30,20 @@
var/can_taste = 0 // If this belly prints the flavor of prey when it eats someone.
var/bulge_size = 0.25 // The minimum size the prey has to be in order to show up on examine.
var/shrink_grow_size = 1 // This horribly named variable determines the minimum/maximum size it will shrink/grow prey to.
- var/datum/belly/transferlocation = null // Location that the prey is released if they struggle and get dropped off.
+ var/transferlocation // Location that the prey is released if they struggle and get dropped off.
+ var/release_sound = TRUE // Boolean for now, maybe replace with something else later
+
+ //I don't think we've ever altered these lists. making them static until someone actually overrides them somewhere.
+ var/tmp/static/list/digest_modes = list(DM_HOLD,DM_DIGEST,DM_ITEMWEAK,DM_STRIPDIGEST,DM_HEAL,DM_ABSORB,DM_DRAIN,DM_UNABSORB,DM_SHRINK,DM_GROW,DM_SIZE_STEAL,DM_DIGEST_NUMB) // Possible digest modes
+ var/tmp/static/list/transform_modes = list(DM_TRANSFORM_MALE,DM_TRANSFORM_FEMALE,DM_TRANSFORM_KEEP_GENDER,DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR,DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG,DM_TRANSFORM_REPLICA,DM_TRANSFORM_REPLICA_EGG,DM_TRANSFORM_KEEP_GENDER_EGG,DM_TRANSFORM_MALE_EGG,DM_TRANSFORM_FEMALE_EGG, DM_EGG)
+ var/tmp/static/list/slots = list(slot_back,slot_handcuffed,slot_l_store,slot_r_store,slot_wear_mask,slot_l_hand,slot_r_hand,slot_wear_id,slot_glasses,slot_gloves,slot_head,slot_shoes,slot_belt,slot_wear_suit,slot_w_uniform,slot_s_store,slot_l_ear,slot_r_ear)
- var/tmp/digest_mode = DM_HOLD // Whether or not to digest. Default to not digest.
- var/tmp/list/digest_modes = list(DM_HOLD,DM_DIGEST,DM_ITEMWEAK,DM_STRIPDIGEST,DM_HEAL,DM_ABSORB,DM_DRAIN,DM_UNABSORB,DM_SHRINK,DM_GROW,DM_SIZE_STEAL,DM_DIGEST_NUMB) // Possible digest modes
- var/tmp/list/transform_modes = list(DM_TRANSFORM_MALE,DM_TRANSFORM_FEMALE,DM_TRANSFORM_KEEP_GENDER,DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR,DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG,DM_TRANSFORM_REPLICA,DM_TRANSFORM_REPLICA_EGG,DM_TRANSFORM_KEEP_GENDER_EGG,DM_TRANSFORM_MALE_EGG,DM_TRANSFORM_FEMALE_EGG, DM_EGG)
var/tmp/mob/living/owner // The mob whose belly this is.
- var/tmp/list/internal_contents = list() // People/Things you've eaten into this belly!
- var/tmp/is_full // Flag for if digested remeans are present. (for disposal messages)
- var/tmp/emotePend = FALSE // If there's already a spawned thing counting for the next emote
- var/tmp/list/items_preserved = list() // Stuff that wont digest.
- var/tmp/list/checked_slots = list() // Checked gear slots for strip digest.
- var/list/slots = list(slot_back,slot_handcuffed,slot_l_store,slot_r_store,slot_wear_mask,slot_l_hand,slot_r_hand,slot_wear_id,slot_glasses,slot_gloves,slot_head,slot_shoes,slot_belt,slot_wear_suit,slot_w_uniform,slot_s_store,slot_l_ear,slot_r_ear)
-
+ var/tmp/digest_mode = DM_HOLD // Current mode the belly is set to from digest_modes (+transform_modes if human)
+ var/tmp/next_process = 0 // Waiting for this SSbellies times_fired to process again.
+ var/tmp/list/items_preserved = list() // Stuff that wont digest so we shouldn't process it again.
+ var/tmp/next_emote = 0 // When we're supposed to print our next emote, as a belly controller tick #
+ var/tmp/recent_sound = FALSE // Prevent audio spam
// Don't forget to watch your commas at the end of each line if you change these.
var/list/struggle_messages_outside = list(
@@ -97,115 +99,177 @@
//List has indexes that are the digestion mode strings, and keys that are lists of strings.
var/tmp/list/emote_lists = list()
-// Constructor that sets the owning mob
-/datum/belly/New(var/mob/living/owning_mob)
- owner = owning_mob
+//For serialization, keep this updated, required for bellies to save correctly.
+/obj/belly/vars_to_save()
+ return ..() + list(
+ "name",
+ "desc",
+ "vore_sound",
+ "vore_verb",
+ "human_prey_swallow_time",
+ "nonhuman_prey_swallow_time",
+ "emote_time",
+ "digest_brute",
+ "digest_burn",
+ "immutable",
+ "can_taste",
+ "escapable",
+ "escapetime",
+ "digestchance",
+ "absorbchance",
+ "escapechance",
+ "transferchance",
+ "transferlocation",
+ "bulge_size",
+ "shrink_grow_size",
+ "struggle_messages_outside",
+ "struggle_messages_inside",
+ "digest_messages_owner",
+ "digest_messages_prey",
+ "examine_messages",
+ "emote_lists"
+ )
-// Toggle digestion on/off and notify user of the new setting.
-// If multiple digestion modes are avaliable (i.e. unbirth) then user should be prompted.
-/datum/belly/proc/toggle_digestion()
- return
+/obj/belly/New(var/newloc)
+ ..(newloc)
+ //If not, we're probably just in a prefs list or something.
+ if(isliving(newloc))
+ owner = loc
+ owner.vore_organs |= src
+ SSbellies.belly_list += src
-// Checks if any mobs are present inside the belly
-// return True if the belly is empty.
-/datum/belly/proc/is_empty()
- return internal_contents.len == 0
+/obj/belly/Destroy()
+ SSbellies.belly_list -= src
+ if(owner)
+ owner.vore_organs -= src
+ owner = null
+ . = ..()
+
+// Called whenever an atom enters this belly
+/obj/belly/Entered(var/atom/movable/thing,var/atom/OldLoc)
+ if(OldLoc in contents)
+ return //Someone dropping something (or being stripdigested)
+
+ //Generic entered message
+ to_chat(owner,"[thing] slides into your [lowertext(name)].")
+
+ //Sound w/ antispam flag setting
+ if(vore_sound && !recent_sound)
+ var/soundfile = vore_sounds[vore_sound]
+ if(soundfile)
+ playsound(src, soundfile, vol = 100, vary = 1, falloff = VORE_SOUND_FALLOFF, preference = /datum/client_preference/eating_noises)
+ recent_sound = TRUE
+
+ //Messages if it's a mob
+ if(isliving(thing))
+ var/mob/living/M = thing
+ if(desc)
+ to_chat(M, "[desc]")
+ var/taste
+ if(can_taste && (taste = M.get_taste_message(FALSE)))
+ to_chat(owner, "[M] tastes of [taste].")
// Release all contents of this belly into the owning mob's location.
// If that location is another mob, contents are transferred into whichever of its bellies the owning mob is in.
// Returns the number of mobs so released.
-/datum/belly/proc/release_all_contents(var/include_absorbed = FALSE)
- if (internal_contents.len == 0)
+/obj/belly/proc/release_all_contents(var/include_absorbed = FALSE, var/silent = FALSE)
+
+ //Don't bother if we don't have contents
+ if(!contents.len)
return 0
- for (var/M in internal_contents)
- if(istype(M,/mob/living))
- var/mob/living/ML = M
- if(ML.absorbed && !include_absorbed)
+
+ //Find where we should drop things into (certainly not the owner)
+ var/count = 0
+
+ //Iterate over contents and move them all
+ for(var/thing in contents)
+ var/atom/movable/AM = thing
+ if(isliving(AM))
+ var/mob/living/L = AM
+ if(L.absorbed && !include_absorbed)
continue
- ML.absorbed = FALSE
-
- var/atom/movable/AM = M
- AM.forceMove(owner.loc) // Move the belly contents into the same location as belly's owner.
- internal_contents -= AM // Remove from the belly contents
- var/datum/belly/B = check_belly(owner) // This makes sure that the mob behaves properly if released into another mob
- if(B)
- B.internal_contents += AM
+ count += release_specific_contents(AM, silent = TRUE)
+
+ //Clean up our own business
items_preserved.Cut()
- checked_slots.Cut()
- owner.visible_message("[owner] expels everything from their [lowertext(name)]!")
- owner.update_icons()
- return 1
+ if(isanimal(owner))
+ owner.update_icons()
+
+ //Print notifications/sound if necessary
+ if(!silent)
+ owner.visible_message("[owner] expels everything from their [lowertext(name)]!")
+ if(release_sound)
+ playsound(src, 'sound/effects/splat.ogg', vol = 100, vary = 1, falloff = VORE_SOUND_FALLOFF, preference = /datum/client_preference/eating_noises)
+
+ return count
// Release a specific atom from the contents of this belly into the owning mob's location.
// If that location is another mob, the atom is transferred into whichever of its bellies the owning mob is in.
// Returns the number of atoms so released.
-/datum/belly/proc/release_specific_contents(var/atom/movable/M)
- if (!(M in internal_contents))
+/obj/belly/proc/release_specific_contents(var/atom/movable/M, var/silent = FALSE)
+ if (!(M in contents))
return 0 // They weren't in this belly anyway
- M.forceMove(owner.loc) // Move the belly contents into the same location as belly's owner.
- src.internal_contents -= M // Remove from the belly contents
- if(M in items_preserved)
- src.items_preserved -= M
-
+ //Place them into our drop_location
+ M.forceMove(drop_location())
+ items_preserved -= M
+
+ //Special treatment for absorbed prey
if(istype(M,/mob/living))
var/mob/living/ML = M
var/mob/living/OW = owner
if(ML.absorbed)
- ML.absorbed = 0
+ ML.absorbed = FALSE
if(ishuman(M) && ishuman(OW))
var/mob/living/carbon/human/Prey = M
var/mob/living/carbon/human/Pred = OW
- // TODO - If we ever find a way to share reagent containers, un-share them here
var/absorbed_count = 2 //Prey that we were, plus the pred gets a portion
- for(var/mob/living/P in internal_contents)
+ for(var/mob/living/P in contents)
if(P.absorbed)
absorbed_count++
Pred.bloodstr.trans_to(Prey, Pred.reagents.total_volume / absorbed_count)
- var/datum/belly/B = check_belly(owner)
- if(B)
- B.internal_contents += M
-
- owner.visible_message("[owner] expels [M] from their [lowertext(name)]!")
- owner.update_icons()
+ //Clean up our own business
+ if(isanimal(owner))
+ owner.update_icons()
+
+ //Print notifications/sound if necessary
+ if(!silent)
+ owner.visible_message("[owner] expels [M] from their [lowertext(name)]!")
+ if(release_sound)
+ playsound(src, 'sound/effects/splat.ogg', vol = 100, vary = 1, falloff = VORE_SOUND_FALLOFF, preference = /datum/client_preference/eating_noises)
+
return 1
// Actually perform the mechanics of devouring the tasty prey.
// The purpose of this method is to avoid duplicate code, and ensure that all necessary
// steps are taken.
-/datum/belly/proc/nom_mob(var/mob/prey, var/mob/user)
+/obj/belly/proc/nom_mob(var/mob/prey, var/mob/user)
if(owner.stat == DEAD)
return
if (prey.buckled)
prey.buckled.unbuckle_mob()
- prey.forceMove(owner)
- internal_contents |= prey
+ prey.forceMove(src)
owner.updateVRPanel()
- for(var/mob/living/M in internal_contents)
+
+ for(var/mob/living/M in contents)
M.updateVRPanel()
- if(inside_flavor)
- prey << "[inside_flavor]"
-
- for(var/obj/item/weapon/storage/S in prey)
- S.hide_from(owner)
-
// Get the line that should show up in Examine message if the owner of this belly
// is examined. By making this a proc, we not only take advantage of polymorphism,
// but can easily make the message vary based on how many people are inside, etc.
// Returns a string which shoul be appended to the Examine output.
-/datum/belly/proc/get_examine_msg()
- if(internal_contents.len && examine_messages.len)
+/obj/belly/proc/get_examine_msg()
+ if(contents.len && examine_messages.len)
var/formatted_message
var/raw_message = pick(examine_messages)
var/total_bulge = 0
formatted_message = replacetext(raw_message,"%belly",lowertext(name))
formatted_message = replacetext(formatted_message,"%pred",owner)
- formatted_message = replacetext(formatted_message,"%prey",english_list(internal_contents))
- for(var/mob/living/P in internal_contents)
+ formatted_message = replacetext(formatted_message,"%prey",english_list(contents))
+ for(var/mob/living/P in contents)
if(!P.absorbed) //This is required first, in case there's a person absorbed and not absorbed in a stomach.
total_bulge += P.size_multiplier
if(total_bulge >= bulge_size && bulge_size != 0)
@@ -216,7 +280,7 @@
// The next function gets the messages set on the belly, in human-readable format.
// This is useful in customization boxes and such. The delimiter right now is \n\n so
// in message boxes, this looks nice and is easily delimited.
-/datum/belly/proc/get_messages(var/type, var/delim = "\n\n")
+/obj/belly/proc/get_messages(var/type, var/delim = "\n\n")
ASSERT(type == "smo" || type == "smi" || type == "dmo" || type == "dmp" || type == "em")
var/list/raw_messages
@@ -238,18 +302,18 @@
// The next function sets the messages on the belly, from human-readable var
// replacement strings and linebreaks as delimiters (two \n\n by default).
// They also sanitize the messages.
-/datum/belly/proc/set_messages(var/raw_text, var/type, var/delim = "\n\n")
+/obj/belly/proc/set_messages(var/raw_text, var/type, var/delim = "\n\n")
ASSERT(type == "smo" || type == "smi" || type == "dmo" || type == "dmp" || type == "em")
var/list/raw_list = text2list(html_encode(raw_text),delim)
if(raw_list.len > 10)
raw_list.Cut(11)
- log_debug("[owner] tried to set [name] with 11+ messages")
+ log_debug("[owner] tried to set [lowertext(name)] with 11+ messages")
for(var/i = 1, i <= raw_list.len, i++)
if(length(raw_list[i]) > 160 || length(raw_list[i]) < 10) //160 is fudged value due to htmlencoding increasing the size
raw_list.Cut(i,i)
- log_debug("[owner] tried to set [name] with >121 or <10 char message")
+ log_debug("[owner] tried to set [lowertext(name)] with >121 or <10 char message")
else
raw_list[i] = readd_quotes(raw_list[i])
//Also fix % sign for var replacement
@@ -275,45 +339,29 @@
// Called from the process_Life() methods of bellies that digest prey.
// Default implementation calls M.death() and removes from internal contents.
// Indigestable items are removed, and M is deleted.
-/datum/belly/proc/digestion_death(var/mob/living/M)
- is_full = 1
+/obj/belly/proc/digestion_death(var/mob/living/M)
//M.death(1) // "Stop it he's already dead..." Basically redundant and the reason behind screaming mouse carcasses.
if(M.ckey)
- message_admins("[key_name(owner)] has digested [key_name(M)] in their [name] ([owner ? "JMP" : "null"])")
- internal_contents -= M
+ message_admins("[key_name(owner)] has digested [key_name(M)] in their [lowertext(name)] ([owner ? "JMP" : "null"])")
// If digested prey is also a pred... anyone inside their bellies gets moved up.
if(is_vore_predator(M))
- for(var/bellytype in M.vore_organs)
- var/datum/belly/belly = M.vore_organs[bellytype]
- for (var/obj/thing in belly.internal_contents)
- thing.loc = owner
- internal_contents += thing
- for (var/mob/subprey in belly.internal_contents)
- subprey.loc = owner
- internal_contents += subprey
- subprey << "As [M] melts away around you, you find yourself in [owner]'s [name]"
+ M.release_vore_contents(include_absorbed = TRUE, silent = TRUE)
//Drop all items into the belly.
if(config.items_survive_digestion)
- var/mob/living/carbon/human/H = M
- if(!H)
- H = owner
- for(var/obj/item/W in H)
+ for(var/obj/item/W in M)
if(istype(W,/obj/item/organ/internal/mmi_holder/posibrain))
var/obj/item/organ/internal/mmi_holder/MMI = W
var/atom/movable/brain = MMI.removed()
if(brain)
- H.remove_from_mob(brain,owner)
- brain.forceMove(owner)
+ M.remove_from_mob(brain,owner)
+ brain.forceMove(src)
items_preserved += brain
- internal_contents += brain
for(var/slot in slots)
var/obj/item/thingy = M.get_equipped_item(slot = slot)
if(thingy)
M.unEquip(thingy,force = TRUE)
- thingy.forceMove(owner)
- internal_contents |= thingy
//Reagent transfer
if(ishuman(owner))
@@ -331,10 +379,10 @@
qdel(M)
// Handle a mob being absorbed
-/datum/belly/proc/absorb_living(var/mob/living/M)
+/obj/belly/proc/absorb_living(var/mob/living/M)
M.absorbed = 1
- M << "[owner]'s [name] absorbs your body, making you part of them."
- owner << "Your [name] absorbs [M]'s body, making them part of you."
+ to_chat(M,"[owner]'s [lowertext(name)] absorbs your body, making you part of them.")
+ to_chat(owner,"Your [lowertext(name)] absorbs [M]'s body, making them part of you.")
if(ishuman(M) && ishuman(owner))
var/mob/living/carbon/human/Prey = M
@@ -348,55 +396,72 @@
// problems when A absorbs B, and then C absorbs A, resulting in B holding onto an invalid reagent container.
//This is probably already the case, but for sub-prey, it won't be.
- M.forceMove(owner)
+ if(M.loc != src)
+ M.forceMove(src)
//Seek out absorbed prey of the prey, absorb them too.
//This in particular will recurse oddly because if there is absorbed prey of prey of prey...
//it will just move them up one belly. This should never happen though since... when they were
//absobred, they should have been absorbed as well!
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
- for(var/mob/living/Mm in B.internal_contents)
+ for(var/belly in M.vore_organs)
+ var/obj/belly/B = belly
+ for(var/mob/living/Mm in B)
if(Mm.absorbed)
- internal_contents += Mm
- B.internal_contents -= Mm
absorb_living(Mm)
+ //Update owner
+ owner.updateVRPanel()
+
//Digest a single item
//Receives a return value from digest_act that's how much nutrition
//the item should be worth
-/datum/belly/proc/digest_item(var/obj/item/item)
- var/digested = item.digest_act(internal_contents, owner)
+/obj/belly/proc/digest_item(var/obj/item/item)
+ var/digested = item.digest_act(src, owner)
if(!digested)
items_preserved |= item
else
- internal_contents -= item
owner.nutrition += (5 * digested)
if(isrobot(owner))
var/mob/living/silicon/robot/R = owner
R.cell.charge += (50 * digested)
+//Determine where items should fall out of us into.
+//Typically just to the owner's location.
+/obj/belly/drop_location()
+ //Should be the case 99.99% of the time
+ if(owner)
+ return owner.drop_location()
+ //Sketchy fallback for safety, put them somewhere safe.
+ else
+ log_debug("[src] (\ref[src]) doesn't have an owner, and dropped someone at a latespawn point!")
+ var/fallback = pick(latejoin)
+ return get_turf(fallback)
+
+//Yes, it's ""safe"" to drop items here
+/obj/belly/AllowDrop()
+ return TRUE
+
//Handle a mob struggling
// Called from /mob/living/carbon/relaymove()
-/datum/belly/proc/relay_resist(var/mob/living/R)
- if (!(R in internal_contents))
- return // User is not in this belly, or struggle too soon.
+/obj/belly/proc/relay_resist(var/mob/living/R)
+ if (!(R in contents))
+ return // User is not in this belly
R.setClickCooldown(50)
if(owner.stat) //If owner is stat (dead, KO) we can actually escape
- R << "You attempt to climb out of \the [name]. (This will take around [escapetime/10] seconds.)"
- owner << "Someone is attempting to climb out of your [name]!"
+ to_chat(R,"You attempt to climb out of \the [lowertext(name)]. (This will take around [escapetime/10] seconds.)")
+ to_chat(owner,"Someone is attempting to climb out of your [lowertext(name)]!")
if(do_after(R, escapetime, owner, incapacitation_flags = INCAPACITATION_DEFAULT & ~INCAPACITATION_RESTRAINED))
- if((owner.stat || escapable) && (R in internal_contents)) //Can still escape?
+ if((owner.stat || escapable) && (R.loc == src)) //Can still escape?
release_specific_contents(R)
return
- else if(!(R in internal_contents)) //Aren't even in the belly. Quietly fail.
+ else if(R.loc != src) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable or mob revived
- R << "Your attempt to escape [name] has failed!"
- owner << "The attempt to escape from your [name] has failed!"
+ to_chat(R,"Your attempt to escape [lowertext(name)] has failed!")
+ to_chat(owner,"The attempt to escape from your [lowertext(name)] has failed!")
return
return
var/struggle_outer_message = pick(struggle_messages_outside)
@@ -415,115 +480,100 @@
for(var/mob/M in hearers(4, owner))
M.show_message(struggle_outer_message, 2) // hearable
- R << struggle_user_message
+ to_chat(R,struggle_user_message)
var/strpick = pick(struggle_sounds)
var/strsound = struggle_sounds[strpick]
- playsound(R.loc, strsound, 50, 1)
+ playsound(src, strsound, vary = 1, vol = 100, falloff = VORE_SOUND_FALLOFF, preference = /datum/client_preference/digestion_noises)
if(escapable) //If the stomach has escapable enabled.
if(prob(escapechance)) //Let's have it check to see if the prey escapes first.
- R << "You start to climb out of \the [name]."
- owner << "Someone is attempting to climb out of your [name]!"
+ to_chat(R,"You start to climb out of \the [lowertext(name)].")
+ to_chat(owner,"Someone is attempting to climb out of your [lowertext(name)]!")
if(do_after(R, escapetime))
- if((escapable) && (R in internal_contents) && !R.absorbed) //Does the owner still have escapable enabled?
+ if((escapable) && (R.loc == src) && !R.absorbed) //Does the owner still have escapable enabled?
release_specific_contents(R)
- R << "You climb out of \the [name]."
- owner << "[R] climbs out of your [name]!"
+ to_chat(R,"You climb out of \the [lowertext(name)].")
+ to_chat(owner,"[R] climbs out of your [lowertext(name)]!")
for(var/mob/M in hearers(4, owner))
- M.show_message("[R] climbs out of [owner]'s [name]!", 2)
+ M.show_message("[R] climbs out of [owner]'s [lowertext(name)]!", 2)
return
- else if(!(R in internal_contents)) //Aren't even in the belly. Quietly fail.
+ else if(!(R.loc == src)) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable.
- R << "Your attempt to escape [name] has failed!"
- owner << "The attempt to escape from your [name] has failed!"
+ to_chat(R,"Your attempt to escape [lowertext(name)] has failed!")
+ to_chat(owner,"The attempt to escape from your [lowertext(name)] has failed!")
return
- else if(prob(transferchance) && istype(transferlocation)) //Next, let's have it see if they end up getting into an even bigger mess then when they started.
- var/location_found = 0
- var/name_found = 0
- for(var/I in owner.vore_organs)
- var/datum/belly/B = owner.vore_organs[I]
- if(B == transferlocation)
- location_found = 1
+ else if(prob(transferchance) && transferlocation) //Next, let's have it see if they end up getting into an even bigger mess then when they started.
+ var/obj/belly/dest_belly
+ for(var/belly in owner.vore_organs)
+ var/obj/belly/B = belly
+ if(B.name == transferlocation)
+ dest_belly = B
break
- if(!location_found)
- for(var/I in owner.vore_organs)
- var/datum/belly/B = owner.vore_organs[I]
- if(B.name == transferlocation.name)
- name_found = 1
- transferlocation = B
- break
-
- if(!location_found && !name_found)
- to_chat(owner, "Something went wrong with your belly transfer settings.")
+ if(!dest_belly)
+ to_chat(owner, "Something went wrong with your belly transfer settings. Your [lowertext(name)] has had it's transfer chance and transfer location cleared as a precaution.")
+ transferchance = 0
transferlocation = null
return
- R << "Your attempt to escape [name] has failed and your struggles only results in you sliding into [owner]'s [transferlocation]!"
- owner << "Someone slid into your [transferlocation] due to their struggling inside your [name]!"
- transfer_contents(R, transferlocation)
+ to_chat(R,"Your attempt to escape [lowertext(name)] has failed and your struggles only results in you sliding into [owner]'s [transferlocation]!")
+ to_chat(owner,"Someone slid into your [transferlocation] due to their struggling inside your [lowertext(name)]!")
+ transfer_contents(R, dest_belly)
return
else if(prob(absorbchance) && digest_mode != DM_ABSORB) //After that, let's have it run the absorb chance.
- R << "In response to your struggling, \the [name] begins to cling more tightly..."
- owner << "You feel your [name] start to cling onto its contents..."
+ to_chat(R,"In response to your struggling, \the [lowertext(name)] begins to cling more tightly...")
+ to_chat(owner,"You feel your [lowertext(name)] start to cling onto its contents...")
digest_mode = DM_ABSORB
return
else if(prob(digestchance) && digest_mode != DM_ITEMWEAK && digest_mode != DM_DIGEST) //Finally, let's see if it should run the digest chance.
- R << "In response to your struggling, \the [name] begins to get more active..."
- owner << "You feel your [name] beginning to become active!"
+ to_chat(R,"In response to your struggling, \the [lowertext(name)] begins to get more active...")
+ to_chat(owner,"You feel your [lowertext(name)] beginning to become active!")
digest_mode = DM_ITEMWEAK
return
else if(prob(digestchance) && digest_mode == DM_ITEMWEAK) //Oh god it gets even worse if you fail twice!
- R << "In response to your struggling, \the [name] begins to get even more active!"
- owner << "You feel your [name] beginning to become even more active!"
+ to_chat(R,"In response to your struggling, \the [lowertext(name)] begins to get even more active!")
+ to_chat(owner,"You feel your [lowertext(name)] beginning to become even more active!")
digest_mode = DM_DIGEST
return
else //Nothing interesting happened.
- R << "You make no progress in escaping [owner]'s [name]."
- owner << "Your prey appears to be unable to make any progress in escaping your [name]."
+ to_chat(R,"You make no progress in escaping [owner]'s [lowertext(name)].")
+ to_chat(owner,"Your prey appears to be unable to make any progress in escaping your [lowertext(name)].")
return
//Transfers contents from one belly to another
-/datum/belly/proc/transfer_contents(var/atom/movable/content, var/datum/belly/target, silent = 0)
- if(!(content in internal_contents))
+/obj/belly/proc/transfer_contents(var/atom/movable/content, var/obj/belly/target, silent = 0)
+ if(!(content in src) || !istype(target))
return
- internal_contents -= content
- target.internal_contents += content
- if(isliving(content))
- var/mob/living/M = content
- if(target.inside_flavor)
- to_chat(M, "[target.inside_flavor]")
- if(target.can_taste && M.get_taste_message(0))
- to_chat(owner, "[M] tastes of [M.get_taste_message(0)].")
- if(!silent)
- for(var/mob/hearer in range(1,owner))
- hearer << sound(target.vore_sound,volume=80)
+ content.forceMove(target)
+ if(!silent && target.vore_sound && !recent_sound)
+ var/soundfile = vore_sounds[target.vore_sound]
+ if(soundfile)
+ playsound(src, soundfile, vol = 100, vary = 1, falloff = VORE_SOUND_FALLOFF, preference = /datum/client_preference/digestion_noises)
owner.updateVRPanel()
- for(var/mob/living/M in internal_contents)
+ for(var/mob/living/M in contents)
M.updateVRPanel()
// Belly copies and then returns the copy
// Needs to be updated for any var changes
-/datum/belly/proc/copy(mob/new_owner)
- var/datum/belly/dupe = new /datum/belly(new_owner)
+/obj/belly/proc/copy(mob/new_owner)
+ var/obj/belly/dupe = new /obj/belly(new_owner)
//// Non-object variables
dupe.name = name
- dupe.inside_flavor = inside_flavor
+ dupe.desc = desc
dupe.vore_sound = vore_sound
dupe.vore_verb = vore_verb
dupe.human_prey_swallow_time = human_prey_swallow_time
dupe.nonhuman_prey_swallow_time = nonhuman_prey_swallow_time
- dupe.emoteTime = emoteTime
+ dupe.emote_time = emote_time
dupe.digest_brute = digest_brute
dupe.digest_burn = digest_burn
- dupe.digest_tickrate = digest_tickrate
dupe.immutable = immutable
dupe.can_taste = can_taste
dupe.escapable = escapable
diff --git a/code/modules/vore/eating/bellymodes_vr.dm b/code/modules/vore/eating/bellymodes_vr.dm
index 6d7f51e9a3..9527421377 100644
--- a/code/modules/vore/eating/bellymodes_vr.dm
+++ b/code/modules/vore/eating/bellymodes_vr.dm
@@ -1,41 +1,48 @@
// Process the predator's effects upon the contents of its belly (i.e digestion/transformation etc)
-// Called from /mob/living/Life() proc.
-/datum/belly/proc/process_Life()
+/obj/belly/proc/process_belly(var/times_fired,var/wait) //Passed by controller
+ if((times_fired < next_process) || !contents.len)
+ recent_sound = FALSE
+ return SSBELLIES_IGNORED
+
+ if(loc != owner)
+ if(istype(owner))
+ loc = owner
+ else
+ qdel(src)
+ return SSBELLIES_PROCESSED
+
+ next_process = times_fired + (6 SECONDS/wait) //Set up our next process time.
+ var/play_sound //Potential sound to play at the end to avoid code duplication.
/////////////////////////// Auto-Emotes ///////////////////////////
- if((digest_mode in emote_lists) && !emotePend)
- emotePend = TRUE
-
- spawn(emoteTime)
- var/list/EL = emote_lists[digest_mode]
- for(var/mob/living/M in internal_contents)
- if(M.digestable || !(digest_mode == DM_DIGEST || digest_mode == DM_DIGEST_NUMB || digest_mode == DM_ITEMWEAK)) // don't give digesty messages to indigestible people
- M << "[pick(EL)]"
- src.emotePend = FALSE
+ if(contents.len && next_emote <= times_fired)
+ next_emote = times_fired + round(emote_time/wait,1)
+ var/list/EL = emote_lists[digest_mode]
+ for(var/mob/living/M in contents)
+ if(M.digestable || !(digest_mode == DM_DIGEST || digest_mode == DM_DIGEST_NUMB || digest_mode == DM_ITEMWEAK)) // don't give digesty messages to indigestible people
+ to_chat(M,"[pick(EL)]")
/////////////////////////// Exit Early ////////////////////////////
- var/list/touchable_items = internal_contents - items_preserved
+ var/list/touchable_items = contents - items_preserved
if(!length(touchable_items))
- return
+ return SSBELLIES_PROCESSED
//////////////////////// Absorbed Handling ////////////////////////
- for(var/mob/living/M in internal_contents)
+ for(var/mob/living/M in contents)
if(M.absorbed)
M.Weaken(5)
///////////////////////////// DM_HOLD /////////////////////////////
if(digest_mode == DM_HOLD)
- return //Pretty boring, huh
+ return SSBELLIES_PROCESSED //Pretty boring, huh
//////////////////////////// DM_DIGEST ////////////////////////////
else if(digest_mode == DM_DIGEST || digest_mode == DM_DIGEST_NUMB || digest_mode == DM_ITEMWEAK)
if(prob(50)) //Was SO OFTEN. AAAA.
- var/churnsound = pick(digestion_sounds)
- for(var/mob/hearer in range(1,owner))
- hearer << sound(churnsound,volume=80)
+ play_sound = pick(digestion_sounds)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
//Pref protection!
if (!M.digestable || M.absorbed)
continue
@@ -55,12 +62,10 @@
digest_alert_prey = replacetext(digest_alert_prey,"%belly",lowertext(name))
//Send messages
- owner << "" + digest_alert_owner + ""
- M << "" + digest_alert_prey + ""
+ to_chat(owner,"" + digest_alert_owner + "")
+ to_chat(M,"" + digest_alert_prey + "")
- var/deathsound = pick(death_sounds)
- for(var/mob/hearer in range(1,owner))
- hearer << deathsound
+ play_sound = pick(death_sounds)
digestion_death(M)
owner.update_icons()
continue
@@ -71,19 +76,18 @@
H.bloodstr.add_reagent("numbenzyme",10)
// Deal digestion damage (and feed the pred)
- if(!(M.status_flags & GODMODE))
- M.adjustBruteLoss(digest_brute)
- M.adjustFireLoss(digest_burn)
+ M.adjustBruteLoss(digest_brute)
+ M.adjustFireLoss(digest_burn)
- var/offset = (1 + ((M.weight - 137) / 137)) // 130 pounds = .95 140 pounds = 1.02
- var/difference = owner.size_multiplier / M.size_multiplier
- if(isrobot(owner))
- var/mob/living/silicon/robot/R = owner
- R.cell.charge += 20*(digest_brute+digest_burn)
- if(offset) // If any different than default weight, multiply the % of offset.
- owner.nutrition += offset*(2*(digest_brute+digest_burn)/difference) // 9.5 nutrition per digestion tick if they're 130 pounds and it's same size. 10.2 per digestion tick if they're 140 and it's same size. Etc etc.
- else
- owner.nutrition += 2*(digest_brute+digest_burn)/difference
+ var/offset = (1 + ((M.weight - 137) / 137)) // 130 pounds = .95 140 pounds = 1.02
+ var/difference = owner.size_multiplier / M.size_multiplier
+ if(isrobot(owner))
+ var/mob/living/silicon/robot/R = owner
+ R.cell.charge += 20*(digest_brute+digest_burn)
+ if(offset) // If any different than default weight, multiply the % of offset.
+ owner.nutrition += offset*(2*(digest_brute+digest_burn)/difference) // 9.5 nutrition per digestion tick if they're 130 pounds and it's same size. 10.2 per digestion tick if they're 140 and it's same size. Etc etc.
+ else
+ owner.nutrition += 2*(digest_brute+digest_burn)/difference
M.updateVRPanel()
//Contaminate or gurgle items
@@ -93,51 +97,44 @@
if(istype(T,/obj/item/weapon/reagent_containers/food) || istype(T,/obj/item/weapon/holder) || istype(T,/obj/item/organ))
digest_item(T)
else
- T.gurgle_contaminate(internal_contents, owner)
+ T.gurgle_contaminate(contents, owner)
items_preserved |= T
else
digest_item(T)
owner.updateVRPanel()
- return
//////////////////////////// DM_STRIPDIGEST ////////////////////////////
else if(digest_mode == DM_STRIPDIGEST) // Only gurgle the gear off your prey.
if(prob(50))
- var/churnsound = pick(digestion_sounds)
- for(var/mob/hearer in range(1,owner))
- hearer << sound(churnsound,volume=80)
+ play_sound = pick(digestion_sounds)
// Handle loose items first.
var/obj/item/T = pick(touchable_items)
if(istype(T))
digest_item(T)
- for(var/mob/living/carbon/human/M in internal_contents)
+ for(var/mob/living/carbon/human/M in contents)
if (M.absorbed)
continue
for(var/slot in slots)
var/obj/item/thingy = M.get_equipped_item(slot = slot)
if(thingy)
M.unEquip(thingy,force = TRUE)
- thingy.forceMove(owner)
- internal_contents |= thingy
- digest_item(T)
+ digest_item(thingy)
+ break
M.updateVRPanel()
owner.updateVRPanel()
- return
//////////////////////////// DM_ABSORB ////////////////////////////
else if(digest_mode == DM_ABSORB)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
if(prob(10)) //Less often than gurgles. People might leave this on forever.
- var/absorbsound = pick(digestion_sounds)
- M << sound(absorbsound,volume=80)
- owner << sound(absorbsound,volume=80)
+ play_sound = pick(digestion_sounds)
if(M.absorbed)
continue
@@ -149,48 +146,36 @@
else if(M.nutrition < 100) //When they're finally drained.
absorb_living(M)
- return
-
-
-
//////////////////////////// DM_UNABSORB ////////////////////////////
else if(digest_mode == DM_UNABSORB)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
if(M.absorbed && owner.nutrition >= 100)
M.absorbed = 0
- M << "You suddenly feel solid again "
- owner << "You feel like a part of you is missing."
+ to_chat(M,"You suddenly feel solid again ")
+ to_chat(owner,"You feel like a part of you is missing.")
owner.nutrition -= 100
- return
-
//////////////////////////// DM_DRAIN ////////////////////////////
else if(digest_mode == DM_DRAIN)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
if(prob(10)) //Less often than gurgles. People might leave this on forever.
- var/drainsound = pick(digestion_sounds)
- M << sound(drainsound,volume=80)
- owner << sound(drainsound,volume=80)
+ play_sound = pick(digestion_sounds)
if(M.nutrition >= 100) //Drain them until there's no nutrients left.
var/oldnutrition = (M.nutrition * 0.05)
M.nutrition = (M.nutrition * 0.95)
owner.nutrition += oldnutrition
- return
- return
//////////////////////////// DM_SHRINK ////////////////////////////
else if(digest_mode == DM_SHRINK)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
if(prob(10)) //Infinite gurgles!
- var/shrinksound = pick(digestion_sounds)
- M << sound(shrinksound,volume=80)
- owner << sound(shrinksound,volume=80)
+ play_sound = pick(digestion_sounds)
if(M.size_multiplier > shrink_grow_size) //Shrink until smol.
M.resize(M.size_multiplier-0.01) //Shrink by 1% per tick.
@@ -198,34 +183,27 @@
var/oldnutrition = (M.nutrition * 0.05)
M.nutrition = (M.nutrition * 0.95)
owner.nutrition += oldnutrition
- return
- return
//////////////////////////// DM_GROW ////////////////////////////
else if(digest_mode == DM_GROW)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
if(prob(10))
- var/growsound = pick(digestion_sounds)
- M << sound(growsound,volume=80)
- owner << sound(growsound,volume=80)
+ play_sound = pick(digestion_sounds)
if(M.size_multiplier < shrink_grow_size) //Grow until large.
M.resize(M.size_multiplier+0.01) //Grow by 1% per tick.
if(M.nutrition >= 100)
owner.nutrition = (owner.nutrition * 0.95)
- return
//////////////////////////// DM_SIZE_STEAL ////////////////////////////
else if(digest_mode == DM_SIZE_STEAL)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
if(prob(10))
- var/growsound = pick(digestion_sounds)
- M << sound(growsound,volume=80)
- owner << sound(growsound,volume=80)
+ play_sound = pick(digestion_sounds)
if(M.size_multiplier > shrink_grow_size && owner.size_multiplier < 2) //Grow until either pred is large or prey is small.
owner.resize(owner.size_multiplier+0.01) //Grow by 1% per tick.
@@ -234,16 +212,13 @@
var/oldnutrition = (M.nutrition * 0.05)
M.nutrition = (M.nutrition * 0.95)
owner.nutrition += oldnutrition
- return
///////////////////////////// DM_HEAL /////////////////////////////
else if(digest_mode == DM_HEAL)
if(prob(50)) //Wet heals!
- var/healsound = pick(digestion_sounds)
- for(var/mob/hearer in range(1,owner))
- hearer << sound(healsound,volume=80)
+ play_sound = pick(digestion_sounds)
- for (var/mob/living/M in internal_contents)
+ for (var/mob/living/M in contents)
if(M.stat != DEAD)
if(owner.nutrition > 90 && (M.health < M.maxHealth))
M.adjustBruteLoss(-5)
@@ -254,11 +229,10 @@
else if(owner.nutrition > 90 && (M.nutrition <= 400))
owner.nutrition -= 1
M.nutrition += 1
- return
///////////////////////////// DM_TRANSFORM_HAIR_AND_EYES /////////////////////////////
else if(digest_mode == DM_TRANSFORM_HAIR_AND_EYES && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -272,10 +246,9 @@
change_eyes(P)
change_hair(P,1)
- return
///////////////////////////// DM_TRANSFORM_MALE /////////////////////////////
else if(digest_mode == DM_TRANSFORM_MALE && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -297,12 +270,9 @@
if(check_gender(P,MALE))
change_gender(P,MALE,1)
- return
-
-
///////////////////////////// DM_TRANSFORM_FEMALE /////////////////////////////
else if(digest_mode == DM_TRANSFORM_FEMALE && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -324,11 +294,9 @@
if(check_gender(P,FEMALE))
change_gender(P,FEMALE,1)
- return
-
///////////////////////////// DM_TRANSFORM_KEEP_GENDER /////////////////////////////
else if(digest_mode == DM_TRANSFORM_KEEP_GENDER && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -346,11 +314,9 @@
change_hair(P)
change_skin(P,1)
- return
-
///////////////////////////// DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR /////////////////////////////
else if(digest_mode == DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -366,11 +332,9 @@
change_wing_nocolor(P)
change_species(P,1)
- return
-
///////////////////////////// DM_TRANSFORM_REPLICA /////////////////////////////
else if(digest_mode == DM_TRANSFORM_REPLICA && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -395,11 +359,9 @@
change_wing(P)
change_species(P,1)
- return
-
///////////////////////////// DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG /////////////////////////////
else if(digest_mode == DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -413,11 +375,9 @@
if(!P.absorbed)
put_in_egg(P,1)
- return
-
///////////////////////////// DM_TRANSFORM_KEEP_GENDER_EGG /////////////////////////////
else if(digest_mode == DM_TRANSFORM_KEEP_GENDER_EGG && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -433,11 +393,9 @@
if(!P.absorbed)
put_in_egg(P,1)
- return
-
///////////////////////////// DM_TRANSFORM_REPLICA_EGG /////////////////////////////
else if(digest_mode == DM_TRANSFORM_REPLICA_EGG && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -460,11 +418,9 @@
if(!P.absorbed)
put_in_egg(P,1)
- return
-
///////////////////////////// DM_TRANSFORM_MALE_EGG /////////////////////////////
else if(digest_mode == DM_TRANSFORM_MALE_EGG && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -484,11 +440,9 @@
if(!P.absorbed)
put_in_egg(P,1)
- return
-
///////////////////////////// DM_TRANSFORM_FEMALE_EGG /////////////////////////////
else if(digest_mode == DM_TRANSFORM_FEMALE_EGG && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.stat == DEAD)
continue
@@ -508,12 +462,14 @@
if(!P.absorbed)
put_in_egg(P,1)
- return
-
///////////////////////////// DM_EGG /////////////////////////////
else if(digest_mode == DM_EGG && ishuman(owner))
- for (var/mob/living/carbon/human/P in internal_contents)
+ for (var/mob/living/carbon/human/P in contents)
if(P.absorbed || P.stat == DEAD)
continue
put_in_egg(P,1)
+
+ if(play_sound)
+ playsound(src, play_sound, vol = 100, vary = 1, falloff = VORE_SOUND_FALLOFF, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
+ return SSBELLIES_PROCESSED
diff --git a/code/modules/vore/eating/contaminate_vr.dm b/code/modules/vore/eating/contaminate_vr.dm
index 38dc808b2b..bf51ca9d59 100644
--- a/code/modules/vore/eating/contaminate_vr.dm
+++ b/code/modules/vore/eating/contaminate_vr.dm
@@ -5,7 +5,7 @@ var/image/gurgled_overlay = image('icons/effects/sludgeoverlay_vr.dmi')
var/cleanname
var/cleandesc
-/obj/item/proc/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/proc/gurgle_contaminate(var/atom/movable/item_storage = null)
if(!can_gurgle())
return FALSE
@@ -18,7 +18,7 @@ var/image/gurgled_overlay = image('icons/effects/sludgeoverlay_vr.dmi')
name = "[gurgleflavor] [cleanname]"
desc = "[cleandesc] It seems to be covered in ominously foul residue and needs a wash."
for(var/obj/item/O in contents)
- gurgle_contaminate(internal_contents, item_storage)
+ O.gurgle_contaminate(item_storage)
return TRUE
/obj/item/proc/can_gurgle()
@@ -93,34 +93,34 @@ var/image/gurgled_overlay = image('icons/effects/sludgeoverlay_vr.dmi')
//////////////
// Special handling of gurgle_contaminate
//////////////
-/obj/item/weapon/card/id/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
- digest_act(internal_contents, item_storage) //Digesting these anyway
+/obj/item/weapon/card/id/gurgle_contaminate(var/atom/movable/item_storage = null)
+ digest_act(item_storage) //Digesting these anyway
return TRUE
-/obj/item/weapon/reagent_containers/food/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
- digest_act(internal_contents, item_storage)
+/obj/item/weapon/reagent_containers/food/gurgle_contaminate(var/atom/movable/item_storage = null)
+ digest_act(item_storage)
return TRUE
-/obj/item/weapon/holder/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
- digest_act(internal_contents, item_storage)
+/obj/item/weapon/holder/gurgle_contaminate(var/atom/movable/item_storage = null)
+ digest_act(item_storage)
return TRUE
-/obj/item/organ/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
- digest_act(internal_contents, item_storage)
+/obj/item/organ/gurgle_contaminate(var/atom/movable/item_storage = null)
+ digest_act(item_storage)
return TRUE
-/obj/item/weapon/cell/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/cell/gurgle_contaminate(var/atom/movable/item_storage = null)
if(!gurgled)
//Don't make them wet, just drain
var/obj/item/weapon/cell/C = src
C.charge = 0
return TRUE
-/obj/item/weapon/storage/box/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/storage/box/gurgle_contaminate(var/atom/movable/item_storage = null)
if((. = ..()))
name = "soggy [cleanname]"
desc = "This soggy box is about to fall apart any time."
-/obj/item/device/pda/gurgle_contaminate(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/device/pda/gurgle_contaminate(var/atom/movable/item_storage = null)
if((. = ..()))
desc = "This device seems completely unresponsive while drenched with sludge. Perhaps you could still wash it."
diff --git a/code/modules/vore/eating/digest_act_vr.dm b/code/modules/vore/eating/digest_act_vr.dm
index a789c886e7..78512bf09c 100644
--- a/code/modules/vore/eating/digest_act_vr.dm
+++ b/code/modules/vore/eating/digest_act_vr.dm
@@ -3,20 +3,15 @@
//return non-negative integer: Amount of nutrition/charge gained (scaled to nutrition, other end can multiply for charge scale).
// Ye default implementation.
-/obj/item/proc/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/proc/digest_act(var/atom/movable/item_storage = null)
for(var/obj/item/O in contents)
if(istype(O,/obj/item/weapon/storage/internal)) //Dump contents from dummy pockets.
for(var/obj/item/SO in O)
- if(internal_contents)
- internal_contents |= SO
if(item_storage)
SO.forceMove(item_storage)
qdel(O)
- else
- if(internal_contents)
- internal_contents |= O
- if(item_storage)
- O.forceMove(item_storage)
+ else if(item_storage)
+ O.forceMove(item_storage)
qdel(src)
return w_class
@@ -24,82 +19,75 @@
/////////////
// Some indigestible stuff
/////////////
-/obj/item/weapon/hand_tele/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/hand_tele/digest_act(...)
return FALSE
-/obj/item/weapon/card/id/gold/captain/spare/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/card/id/gold/captain/spare/digest_act(...)
return FALSE
-/obj/item/device/aicard/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/device/aicard/digest_act(...)
return FALSE
-/obj/item/device/paicard/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/device/paicard/digest_act(...)
return FALSE
-/obj/item/weapon/gun/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/gun/digest_act(...)
return FALSE
-/obj/item/weapon/pinpointer/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/pinpointer/digest_act(...)
return FALSE
-/obj/item/blueprints/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/blueprints/digest_act(...)
return FALSE
-/obj/item/weapon/disk/nuclear/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/disk/nuclear/digest_act(...)
return FALSE
-/obj/item/device/perfect_tele_beacon/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/device/perfect_tele_beacon/digest_act(...)
return FALSE //Sorta important to not digest your own beacons.
/////////////
// Some special treatment
/////////////
//PDAs need to lose their ID to not take it with them, so we can get a digested ID
-/obj/item/device/pda/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/device/pda/digest_act(var/atom/movable/item_storage = null)
if(id)
id = null
- /* Doesn't appear to be necessary anymore.
- if(item_storage)
- id.forceMove(item_storage)
- if(internal_contents)
- internal_contents |= id
- */
-
. = ..()
-/obj/item/weapon/card/id/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/card/id/digest_act(var/atom/movable/item_storage = null)
desc = "A partially digested card that has seen better days. Much of it's data has been destroyed."
icon = 'icons/obj/card_vr.dmi'
icon_state = "digested"
access = list() // No access
return FALSE
-/obj/item/weapon/reagent_containers/food/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
- if(ishuman(item_storage))
- var/mob/living/carbon/human/H = item_storage
- reagents.trans_to_holder(H.ingested, (reagents.total_volume * 0.3), 1, 0)
-
- else if(isrobot(item_storage))
- var/mob/living/silicon/robot/R = item_storage
- R.cell.charge += 150
+/obj/item/weapon/reagent_containers/food/digest_act(var/atom/movable/item_storage = null)
+ if(isbelly(item_storage))
+ var/obj/belly/B = item_storage
+ if(ishuman(B.owner))
+ var/mob/living/carbon/human/H = B.owner
+ reagents.trans_to_holder(H.ingested, (reagents.total_volume * 0.3), 1, 0)
+ else if(isrobot(B.owner))
+ var/mob/living/silicon/robot/R = B.owner
+ R.cell.charge += 150
. = ..()
-/obj/item/weapon/holder/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/holder/digest_act(var/atom/movable/item_storage = null)
for(var/mob/living/M in contents)
- if(internal_contents)
- internal_contents |= M
if(item_storage)
M.forceMove(item_storage)
held_mob = null
. = ..()
-/obj/item/organ/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/organ/digest_act(var/atom/movable/item_storage = null)
if((. = ..()))
. += 70 //Organs give a little more
-/obj/item/weapon/storage/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/weapon/storage/digest_act(var/atom/movable/item_storage = null)
for(var/obj/item/I in contents)
I.screen_loc = null
- .=..()
+
+ . = ..()
/////////////
// Some more complicated stuff
/////////////
-/obj/item/device/mmi/digital/posibrain/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/device/mmi/digital/posibrain/digest_act(var/atom/movable/item_storage = null)
//Replace this with a VORE setting so all types of posibrains can/can't be digested on a whim
return FALSE
diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm
index ed9fe0ae16..1482e226b8 100644
--- a/code/modules/vore/eating/living_vr.dm
+++ b/code/modules/vore/eating/living_vr.dm
@@ -2,7 +2,7 @@
/mob/living
var/digestable = 1 // Can the mob be digested inside a belly?
var/allowmobvore = 1 // Will simplemobs attempt to eat the mob?
- var/vore_selected // Default to no vore capability.
+ var/obj/belly/vore_selected // Default to no vore capability.
var/list/vore_organs = list() // List of vore containers inside a mob
var/absorbed = 0 // If a mob is absorbed into another
var/weight = 137 // Weight for mobs for weightgain system
@@ -15,8 +15,6 @@
var/vore_taste = null // What the character tastes like
var/no_vore = 0 // If the character/mob can vore.
var/openpanel = 0 // Is the vore panel open?
- var/conceal_nif = 0 // Do they wish to conceal their NIF from examine?
- var/nif_examine = "There's a certain spark to their eyes" //The examine text of their NIF. This is the default placeholder.
var/noisy = 0 // Toggle audible hunger.
var/absorbing_prey = 0 // Determines if the person is using the succubus drain or not. See station_special_abilities_vr.
var/drain_finalized = 0 // Determines if the succubus drain will be KO'd/absorbed. Can be toggled on at any time.
@@ -28,13 +26,10 @@
/hook/living_new/proc/vore_setup(mob/living/M)
M.verbs += /mob/living/proc/escapeOOC
M.verbs += /mob/living/proc/lick
- if(M.no_vore) //If the mob isn's supposed to have a stomach, let's not give it an insidepanel so it can make one for itself, or a stomach.
- M << "The creature that you are can not eat others."
+ if(M.no_vore) //If the mob isn't supposed to have a stomach, let's not give it an insidepanel so it can make one for itself, or a stomach.
return 1
M.verbs += /mob/living/proc/insidePanel
- //M.appearance_flags |= PIXEL_SCALE // Moved to 02_size.dm
-
//Tries to load prefs if a client is present otherwise gives freebie stomach
if(!M.vore_organs || !M.vore_organs.len)
spawn(20) //Wait a couple of seconds to make sure copy_to or whatever has gone
@@ -42,7 +37,7 @@
if(M.client && M.client.prefs_vr)
if(!M.copy_from_prefs_vr())
- M << "ERROR: You seem to have saved VOREStation prefs, but they couldn't be loaded."
+ to_chat(M,"ERROR: You seem to have saved VOREStation prefs, but they couldn't be loaded.")
return 0
if(M.vore_organs && M.vore_organs.len)
M.vore_selected = M.vore_organs[1]
@@ -50,35 +45,25 @@
if(!M.vore_organs || !M.vore_organs.len)
if(!M.vore_organs)
M.vore_organs = list()
- var/datum/belly/B = new /datum/belly(M)
+ var/obj/belly/B = new /obj/belly(M)
+ M.vore_selected = B
B.immutable = 1
B.name = "Stomach"
- B.inside_flavor = "It appears to be rather warm and wet. Makes sense, considering it's inside \the [M.name]."
+ B.desc = "It appears to be rather warm and wet. Makes sense, considering it's inside \the [M.name]."
B.can_taste = 1
- M.vore_organs[B.name] = B
- M.vore_selected = B.name
-
- //Simple_animal gets emotes. move this to that hook instead?
- if(istype(src,/mob/living/simple_animal))
- B.emote_lists[DM_HOLD] = list(
- "The insides knead at you gently for a moment.",
- "The guts glorp wetly around you as some air shifts.",
- "Your predator takes a deep breath and sighs, shifting you somewhat.",
- "The stomach squeezes you tight for a moment, then relaxes.",
- "During a moment of quiet, breathing becomes the most audible thing.",
- "The warm slickness surrounds and kneads on you.")
-
- B.emote_lists[DM_DIGEST] = list(
- "The caustic acids eat away at your form.",
- "The acrid air burns at your lungs.",
- "Without a thought for you, the stomach grinds inwards painfully.",
- "The guts treat you like food, squeezing to press more acids against you.",
- "The onslaught against your body doesn't seem to be letting up; you're food now.",
- "The insides work on you like they would any other food.")
-
+
//Return 1 to hook-caller
return 1
+//
+// Hide vore organs in contents
+//
+/mob/living/view_variables_filter_contents(list/L)
+ . = ..()
+ var/len_before = L.len
+ L -= vore_organs
+ . += len_before - L.len
+
//
// Handle being clicked, perhaps with something to devour
//
@@ -139,15 +124,13 @@
else if(istype(I,/obj/item/device/radio/beacon))
var/confirm = alert(user, "[src == user ? "Eat the beacon?" : "Feed the beacon to [src]?"]", "Confirmation", "Yes!", "Cancel")
if(confirm == "Yes!")
- var/bellychoice = input("Which belly?","Select A Belly") in src.vore_organs
- var/datum/belly/B = src.vore_organs[bellychoice]
- src.visible_message("[user] is trying to stuff a beacon into [src]'s [bellychoice]!","[user] is trying to stuff a beacon into you!")
+ var/obj/belly/B = input("Which belly?","Select A Belly") as null|anything in vore_organs
+ if(!istype(B))
+ return 1
+ visible_message("[user] is trying to stuff a beacon into [src]'s [lowertext(B.name)]!","[user] is trying to stuff a beacon into you!")
if(do_after(user,30,src))
user.drop_item()
- I.loc = src
- B.internal_contents |= I
- src.visible_message("[src] is fed the beacon!","You're fed the beacon!")
- playsound(src, B.vore_sound, 100, 1)
+ I.forceMove(B)
return 1
else
return 1 //You don't get to hit someone 'later'
@@ -160,48 +143,15 @@
/mob/living/proc/vore_process_resist()
//Are we resisting from inside a belly?
- var/datum/belly/B = check_belly(src)
- if(B)
- spawn() B.relay_resist(src)
+ if(isbelly(loc))
+ var/obj/belly/B = loc
+ B.relay_resist(src)
return TRUE //resist() on living does this TRUE thing.
-
+
//Other overridden resists go here
-
return 0
-
-//
-// Proc for updating vore organs and digestion/healing/absorbing
-//
-/mob/living/proc/handle_internal_contents()
- if(air_master.current_cycle%3 != 1)
- return //The accursed timer
-
- for (var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- if(B.internal_contents.len)
- B.process_Life() //AKA 'do bellymodes_vr.dm'
-
- if(noisy > 0 && nutrition < 100 && prob(10))
- var/growlsound = pick(hunger_sounds)
- if(nutrition < 50)
- for(var/mob/hearer in range(1,src))
- hearer << sound(growlsound,volume=80)
- else
- for(var/mob/hearer in range(1,src))
- hearer << sound(growlsound,volume=35)
-
- if(air_master.current_cycle%90 != 1) return //Occasionally do supercleanups.
- for (var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- if(B.internal_contents.len)
- listclearnulls(B.internal_contents)
- for(var/atom/movable/M in B.internal_contents)
- if(M.loc != src)
- B.internal_contents -= M
- log_debug("Had to remove [M] from belly [B] in [src]")
-
//
// Verb for saving vore preferences to save file
//
@@ -227,20 +177,24 @@
/mob/living/proc/copy_to_prefs_vr()
if(!client || !client.prefs_vr)
- src << "You attempted to save your vore prefs but somehow you're in this character without a client.prefs_vr variable. Tell a dev."
+ to_chat(src,"You attempted to save your vore prefs but somehow you're in this character without a client.prefs_vr variable. Tell a dev.")
return 0
var/datum/vore_preferences/P = client.prefs_vr
P.digestable = src.digestable
P.allowmobvore = src.allowmobvore
- P.belly_prefs = src.vore_organs
P.vore_taste = src.vore_taste
- P.nif_examine = src.nif_examine
- P.conceal_nif = src.conceal_nif
P.can_be_drop_prey = src.can_be_drop_prey
P.can_be_drop_pred = src.can_be_drop_pred
+ var/list/serialized = list()
+ for(var/belly in src.vore_organs)
+ var/obj/belly/B = belly
+ serialized += list(B.serialize()) //Can't add a list as an object to another list in Byond. Thanks.
+
+ P.belly_prefs = serialized
+
return 1
//
@@ -248,26 +202,67 @@
//
/mob/living/proc/copy_from_prefs_vr()
if(!client || !client.prefs_vr)
- src << "You attempted to apply your vore prefs but somehow you're in this character without a client.prefs_vr variable. Tell a dev."
+ to_chat(src,"You attempted to apply your vore prefs but somehow you're in this character without a client.prefs_vr variable. Tell a dev.")
return 0
var/datum/vore_preferences/P = client.prefs_vr
- src.digestable = P.digestable
- src.allowmobvore = P.allowmobvore
- src.vore_organs = list()
- src.vore_taste = P.vore_taste
- src.nif_examine = P.nif_examine
- src.conceal_nif = P.conceal_nif
- src.can_be_drop_prey = P.can_be_drop_prey
- src.can_be_drop_pred = P.can_be_drop_pred
+ digestable = P.digestable
+ allowmobvore = P.allowmobvore
+ vore_taste = P.vore_taste
+ can_be_drop_prey = P.can_be_drop_prey
+ can_be_drop_pred = P.can_be_drop_pred
- for(var/I in P.belly_prefs)
- var/datum/belly/Bp = P.belly_prefs[I]
- src.vore_organs[Bp.name] = Bp.copy(src)
+ vore_organs.Cut()
+ for(var/entry in P.belly_prefs)
+ list_to_object(entry,src)
return 1
+//
+// Release everything in every vore organ
+//
+/mob/living/proc/release_vore_contents(var/include_absorbed = TRUE, var/silent = FALSE)
+ for(var/belly in vore_organs)
+ var/obj/belly/B = belly
+ B.release_all_contents(include_absorbed, silent)
+
+//
+// Returns examine messages for bellies
+//
+/mob/living/proc/examine_bellies()
+ if(!show_pudge()) //Some clothing or equipment can hide this.
+ return ""
+
+ var/message = ""
+ for (var/belly in vore_organs)
+ var/obj/belly/B = belly
+ message += B.get_examine_msg()
+
+ return message
+
+//
+// Whether or not people can see our belly messages
+//
+/mob/living/proc/show_pudge()
+ return TRUE //Can override if you want.
+
+/mob/living/carbon/human/show_pudge()
+ //A uniform could hide it.
+ if(istype(w_uniform,/obj/item/clothing))
+ var/obj/item/clothing/under = w_uniform
+ if(under.hides_bulges)
+ return FALSE
+
+ //We return as soon as we find one, no need for 'else' really.
+ if(istype(wear_suit,/obj/item/clothing))
+ var/obj/item/clothing/suit = wear_suit
+ if(suit.hides_bulges)
+ return FALSE
+
+
+ return ..()
+
//
// Clearly super important. Obviously.
//
@@ -315,48 +310,35 @@
set name = "OOC Escape"
set category = "OOC"
- //You're in an animal!
- if(istype(src.loc,/mob/living/simple_animal))
- var/mob/living/simple_animal/pred = src.loc
- var/confirm = alert(src, "You're in a mob. Don't use this as a trick to get out of hostile animals. This is for escaping from preference-breaking and if you're otherwise unable to escape from endo. If you are in more than one pred, use this more than once.", "Confirmation", "Okay", "Cancel")
- if(confirm == "Okay")
- for(var/I in pred.vore_organs)
- var/datum/belly/B = pred.vore_organs[I]
- B.release_specific_contents(src)
-
- for(var/mob/living/simple_animal/SA in range(10))
- SA.prey_excludes += src
- spawn(18000)
- if(src && SA)
- SA.prey_excludes -= src
-
- message_admins("[key_name(src)] used the OOC escape button to get out of [key_name(pred)] (MOB) ([pred ? "JMP" : "null"])")
- pred.update_icons()
-
- //You're in a PC!
- else if(istype(src.loc,/mob/living))
- var/mob/living/carbon/pred = src.loc
- var/confirm = alert(src, "You're in a player-character. This is for escaping from preference-breaking or if your predator disconnects/AFKs. If you are in more than one pred. If your preferences were being broken, please admin-help as well.", "Confirmation", "Okay", "Cancel")
- if(confirm == "Okay")
- for(var/O in pred.vore_organs)
- var/datum/belly/CB = pred.vore_organs[O]
- CB.internal_contents -= src //Clean them if we can, otherwise it will get GC'd by the vore code later.
- src.forceMove(get_turf(loc))
- message_admins("[key_name(src)] used the OOC escape button to get out of [key_name(pred)] (PC) ([pred ? "JMP" : "null"])")
+ //You're in a belly!
+ if(isbelly(loc))
+ var/obj/belly/B = loc
+ var/confirm = alert(src, "You're in a mob. Don't use this as a trick to get out of hostile animals. This is for escaping from preference-breaking and if you're otherwise unable to escape from endo (pred AFK for a long time).", "Confirmation", "Okay", "Cancel")
+ if(!confirm == "Okay" || loc != B)
+ return
+ //Actual escaping
+ forceMove(get_turf(src)) //Just move me up to the turf, let's not cascade through bellies, there's been a problem, let's just leave.
+ for(var/mob/living/simple_animal/SA in range(10))
+ SA.prey_excludes[src] = world.time
+ log_and_message_admins("[key_name(src)] used the OOC escape button to get out of [key_name(B.owner)] ([B.owner ? "JMP" : "null"])")
+
+ if(isanimal(B.owner))
+ var/mob/living/simple_animal/SA = B.owner
+ SA.update_icons()
//You're in a dogborg!
- else if(istype(src.loc, /obj/item/device/dogborg/sleeper))
- var/mob/living/silicon/pred = src.loc.loc //Thing holding the belly!
- var/obj/item/device/dogborg/sleeper/belly = src.loc //The belly!
+ else if(istype(loc, /obj/item/device/dogborg/sleeper))
+ var/mob/living/silicon/pred = loc.loc //Thing holding the belly!
+ var/obj/item/device/dogborg/sleeper/belly = loc //The belly!
var/confirm = alert(src, "You're in a dogborg sleeper. This is for escaping from preference-breaking or if your predator disconnects/AFKs. If your preferences were being broken, please admin-help as well.", "Confirmation", "Okay", "Cancel")
- if(confirm == "Okay")
- message_admins("[key_name(src)] used the OOC escape button to get out of [key_name(pred)] (BORG) ([pred ? "JMP" : "null"])")
- belly.go_out(src) //Just force-ejects from the borg as if they'd clicked the eject button.
-
-
+ if(!confirm == "Okay" || loc != belly)
+ return
+ //Actual escaping
+ log_and_message_admins("[key_name(src)] used the OOC escape button to get out of [key_name(pred)] (BORG) ([pred ? "JMP" : "null"])")
+ belly.go_out(src) //Just force-ejects from the borg as if they'd clicked the eject button.
else
- src << "You aren't inside anyone, you clod."
+ to_chat(src,"You aren't inside anyone, though, is the thing.")
//
// Eating procs depending on who clicked what
@@ -384,14 +366,13 @@
//
// Master vore proc that actually does vore procedures
//
-/mob/living/proc/perform_the_nom(var/mob/living/user, var/mob/living/prey, var/mob/living/pred, var/belly)
+/mob/living/proc/perform_the_nom(var/mob/living/user, var/mob/living/prey, var/mob/living/pred, var/obj/belly/belly, var/delay)
//Sanity
- if(!user || !prey || !pred || !belly || !(belly in pred.vore_organs))
- log_debug("[user] attempted to feed [prey] to [pred], via [belly] but it went wrong.")
+ if(!user || !prey || !pred || !istype(belly) || !(belly in pred.vore_organs))
+ log_debug("[user] attempted to feed [prey] to [pred], via [lowertext(belly.name)] but it went wrong.")
return
// The belly selected at the time of noms
- var/datum/belly/belly_target = pred.vore_organs[belly]
var/attempt_msg = "ERROR: Vore message couldn't be created. Notify a dev. (at)"
var/success_msg = "ERROR: Vore message couldn't be created. Notify a dev. (sc)"
@@ -404,17 +385,17 @@
// Prepare messages
if(user == pred) //Feeding someone to yourself
- attempt_msg = text("[] is attemping to [] [] into their []!",pred,lowertext(belly_target.vore_verb),prey,lowertext(belly_target.name))
- success_msg = text("[] manages to [] [] into their []!",pred,lowertext(belly_target.vore_verb),prey,lowertext(belly_target.name))
+ attempt_msg = text("[] is attemping to [] [] into their []!",pred,lowertext(belly.vore_verb),prey,lowertext(belly.name))
+ success_msg = text("[] manages to [] [] into their []!",pred,lowertext(belly.vore_verb),prey,lowertext(belly.name))
else //Feeding someone to another person
- attempt_msg = text("[] is attempting to make [] [] [] into their []!",user,pred,lowertext(belly_target.vore_verb),prey,lowertext(belly_target.name))
- success_msg = text("[] manages to make [] [] [] into their []!",user,pred,lowertext(belly_target.vore_verb),prey,lowertext(belly_target.name))
+ attempt_msg = text("[] is attempting to make [] [] [] into their []!",user,pred,lowertext(belly.vore_verb),prey,lowertext(belly.name))
+ success_msg = text("[] manages to make [] [] [] into their []!",user,pred,lowertext(belly.vore_verb),prey,lowertext(belly.name))
// Announce that we start the attempt!
user.visible_message(attempt_msg)
// Now give the prey time to escape... return if they did
- var/swallow_time = istype(prey, /mob/living/carbon/human) ? belly_target.human_prey_swallow_time : belly_target.nonhuman_prey_swallow_time
+ var/swallow_time = delay || istype(prey, /mob/living/carbon/human) ? belly.human_prey_swallow_time : belly.nonhuman_prey_swallow_time
//Timer and progress bar
if(!do_after(user, swallow_time, prey))
@@ -422,32 +403,30 @@
// If we got this far, nom successful! Announce it!
user.visible_message(success_msg)
- if(belly_target.vore_sound)
- playsound(user, belly_target.vore_sound, 100, 1)
// Actually shove prey into the belly.
- belly_target.nom_mob(prey, user)
+ belly.nom_mob(prey, user)
user.update_icons()
// Flavor handling
- if(belly_target.can_taste && prey.get_taste_message(0))
- to_chat(belly_target.owner, "[prey] tastes of [prey.get_taste_message(0)].")
+ if(belly.can_taste && prey.get_taste_message(FALSE))
+ to_chat(belly.owner, "[prey] tastes of [prey.get_taste_message(FALSE)].")
// Inform Admins
if (pred == user)
- msg_admin_attack("[key_name(pred)] ate [key_name(prey)]. ([pred ? "JMP" : "null"])")
+ add_attack_logs(pred,prey,"Eaten via [belly.name]")
else
- msg_admin_attack("[key_name(user)] forced [key_name(pred)] to eat [key_name(prey)]. ([pred ? "JMP" : "null"])")
+ add_attack_logs(user,pred,"Forced to eat [key_name(prey)]")
return 1
//
// Magical pred-air breathing for inside preds
// overrides a proc defined on atom called by breathe.dm
//
-/mob/living/return_air()
+/obj/belly/return_air()
return return_air_for_internal_lifeform()
-/mob/living/return_air_for_internal_lifeform()
+/obj/belly/return_air_for_internal_lifeform()
//Free air until someone wants to code processing it for reals from predbreaths
var/datum/gas_mixture/belly_air/air = new(1000)
return air
@@ -464,108 +443,54 @@
"oxygen" = 21,
"nitrogen" = 79)
+// Procs for micros stuffed into boots and the like to escape from them
/mob/living/proc/escape_clothes(obj/item/clothing/C)
- ASSERT(src.loc == C)
+ ASSERT(loc == C)
if(ishuman(C.loc)) //In a /mob/living/carbon/human
var/mob/living/carbon/human/H = C.loc
if(H.shoes == C) //Being worn
- src << " You start to climb around the larger creature's feet and ankles!"
- H << "Something is trying to climb out of your [C]!"
+ to_chat(src," You start to climb around the larger creature's feet and ankles!")
+ to_chat(H,"Something is trying to climb out of your [C]!")
var/original_loc = H.loc
for(var/escape_time = 100,escape_time > 0,escape_time--)
if(H.loc != original_loc)
- src << "You're pinned back underfoot!"
- H << "You pin the escapee back underfoot!"
+ to_chat(src,"You're pinned back underfoot!")
+ to_chat(H,"You pin the escapee back underfoot!")
return
if(src.loc != C)
return
sleep(1)
- src << "You manage to escape \the [C]!"
- H << "Somone has climbed out of your [C]!"
- src.loc = H.loc
- var/datum/belly/B = check_belly(H)
- if(B)
- B.internal_contents |= src
- return
+ to_chat(src,"You manage to escape \the [C]!")
+ to_chat(H,"Somone has climbed out of your [C]!")
+ forceMove(H.loc)
+
else //Being held by a human
- src << "You start to climb out of \the [C]!"
- H << "Something is trying to climb out of your [C]!"
+ to_chat(src,"You start to climb out of \the [C]!")
+ to_chat(H,"Something is trying to climb out of your [C]!")
for(var/escape_time = 60,escape_time > 0,escape_time--)
if(H.shoes == C)
- src << "You're pinned underfoot!"
- H << "You pin the escapee underfoot!"
+ to_chat(src,"You're pinned underfoot!")
+ to_chat(H,"You pin the escapee underfoot!")
return
if(src.loc != C)
return
sleep(1)
- src << "You manage to escape \the [C]!"
- H << "Somone has climbed out of your [C]!"
- src.loc = H.loc
- var/datum/belly/B = check_belly(H)
- if(B)
- B.internal_contents |= src
- return
+ to_chat(src,"You manage to escape \the [C]!")
+ to_chat(H,"Somone has climbed out of your [C]!")
+ forceMove(H.loc)
- src << "You start to climb out of \the [C]!"
+ to_chat(src,"You start to climb out of \the [C]!")
sleep(50)
- if(src.loc == C)
- src << "You climb out of \the [C]!"
- src.loc = C.loc
- var/datum/belly/B
- if(check_belly(C)) B = check_belly(C)
- if(check_belly(C.loc)) B = check_belly(C.loc)
- if(B)
- B.internal_contents |= src
- return
+ if(loc == C)
+ to_chat(src,"You climb out of \the [C]!")
+ forceMove(C.loc)
return
/mob/living/proc/feed_grabbed_to_self_falling_nom(var/mob/living/user, var/mob/living/prey)
var/belly = user.vore_selected
- return perform_the_falling_nom(user, prey, user, belly)
-
-/mob/living/proc/perform_the_falling_nom(var/mob/living/user, var/mob/living/prey, var/mob/living/pred, var/belly) //For dropnoms and slime feeding. This is so a nom can be performed instantly.
- //Sanity
- belly = pred.vore_selected
- if(!user || !prey || !pred || !belly || !(belly in pred.vore_organs))
- log_debug("[user] attempted to feed [prey] to [pred], via [belly] but it went wrong.")
- return
-
- // The belly selected at the time of noms
- var/datum/belly/belly_target = pred.vore_organs[belly]
- var/success_msg = "ERROR: Vore message couldn't be created. Notify a dev. (sc)"
-
- //Final distance check. Time has passed, menus have come and gone. Can't use do_after adjacent because doesn't behave for held micros
- var/user_to_pred = get_dist(get_turf(user),get_turf(pred))
- var/user_to_prey = get_dist(get_turf(user),get_turf(prey))
-
- if(user_to_pred > 1 || user_to_prey > 1)
- return 0
-
- // Prepare messages
- if(user == pred) //Feeding someone to yourself
- success_msg = text("[] manages to [] [] into their []!",pred,lowertext(belly_target.vore_verb),prey,lowertext(belly_target.name))
- else //Feeding someone to another person. This shouldn't happen.
- success_msg = text("[] manages to make [] [] [] into their []!",user,pred,lowertext(belly_target.vore_verb),prey,lowertext(belly_target.name))
-
- user.visible_message(success_msg)
- if(belly_target.vore_sound)
- playsound(user, belly_target.vore_sound, 100, 1)
-
- // Actually shove prey into the belly.
- belly_target.nom_mob(prey, user)
- user.update_icons()
-
- // Flavor handling
- if(belly_target.can_taste && prey.get_taste_message(0))
- to_chat(belly_target.owner, "[prey] tastes of [prey.get_taste_message(0)].")
-
- // Inform Admins
- if (pred == user)
- msg_admin_attack("[key_name(pred)] ate [key_name(prey)] via dropnom/slime feeding!. ([pred ? "JMP" : "null"])")
- else
- msg_admin_attack("[key_name(user)] forced [key_name(pred)] to eat [key_name(prey)] via dropnoms/slime feeding!! ([pred ? "JMP" : "null"])")
+ return perform_the_nom(user, prey, user, belly, delay = 1) //1/10th of a second is probably fine.
/mob/living/proc/glow_toggle()
set name = "Glow (Toggle)"
@@ -594,18 +519,20 @@
set category = "Abilities"
set desc = "Consume held garbage."
+ if(!vore_selected)
+ to_chat(src,"You either don't have a belly selected, or don't have a belly!")
+ return
+
var/obj/item/I = get_active_hand()
if(!I)
to_chat(src, "You are not holding anything.")
return
+
if(is_type_in_list(I,edible_trash))
drop_item()
- var/belly = vore_selected
- var/datum/belly/selected = vore_organs[belly]
- playsound(src.loc, selected.vore_sound, 20, 1)
- I.forceMove(src)
- selected.internal_contents |= I
+ I.forceMove(vore_selected)
updateVRPanel()
+
if(istype(I,/obj/item/device/flashlight/flare) || istype(I,/obj/item/weapon/flame/match) || istype(I,/obj/item/weapon/storage/box/matches))
to_chat(src, "You can taste the flavor of spicy cardboard.")
else if(istype(I,/obj/item/device/flashlight/glowstick))
diff --git a/code/modules/vore/eating/simple_animal_vr.dm b/code/modules/vore/eating/simple_animal_vr.dm
index 8ffc08ad37..e8fd6390ed 100644
--- a/code/modules/vore/eating/simple_animal_vr.dm
+++ b/code/modules/vore/eating/simple_animal_vr.dm
@@ -34,20 +34,19 @@
var/mob/living/carbon/human/user = usr
if(!istype(user) || user.stat) return
- var/datum/belly/B = vore_organs[vore_selected]
if(retaliate || (hostile && faction != user.faction))
user << "This predator isn't friendly, and doesn't give a shit about your opinions of it digesting you."
return
- if(B.digest_mode == "Hold")
+ if(vore_selected.digest_mode == DM_HOLD)
var/confirm = alert(user, "Enabling digestion on [name] will cause it to digest all stomach contents. Using this to break OOC prefs is against the rules. Digestion will reset after 20 minutes.", "Enabling [name]'s Digestion", "Enable", "Cancel")
if(confirm == "Enable")
- B.digest_mode = "Digest"
+ vore_selected.digest_mode = DM_DIGEST
spawn(12000) //12000=20 minutes
- if(src) B.digest_mode = vore_default_mode
+ if(src) vore_selected.digest_mode = vore_default_mode
else
var/confirm = alert(user, "This mob is currently set to process all stomach contents. Do you want to disable this?", "Disabling [name]'s Digestion", "Disable", "Cancel")
if(confirm == "Disable")
- B.digest_mode = "Hold"
+ vore_selected.digest_mode = DM_HOLD
/mob/living/simple_animal/attackby(var/obj/item/O, var/mob/user)
if (istype(O, /obj/item/weapon/newspaper) && !(ckey || (hostile && faction != user.faction)) && isturf(user.loc))
@@ -65,9 +64,7 @@
LoseTarget() // only make one attempt at an attack rather than going into full rage mode
else
user.visible_message("\the [user] swats \the [src] with \the [O]!!")
- for(var/I in vore_organs)
- var/datum/belly/B = vore_organs[I]
- B.release_all_contents(include_absorbed = TRUE) // Until we can get a mob version of unsorbitol or whatever, release absorbed too
+ release_vore_contents()
for(var/mob/living/L in living_mobs(0)) //add everyone on the tile to the do-not-eat list for a while
if(!(L in prey_excludes)) // Unless they're already on it, just to avoid fuckery.
prey_excludes += L
diff --git a/code/modules/vore/eating/transforming_vr.dm b/code/modules/vore/eating/transforming_vr.dm
index b6016b1127..b978bf8963 100644
--- a/code/modules/vore/eating/transforming_vr.dm
+++ b/code/modules/vore/eating/transforming_vr.dm
@@ -1,10 +1,10 @@
-/datum/belly/proc/check_eyes(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_eyes(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
return (M.r_eyes != O.r_eyes || M.g_eyes != O.g_eyes || M.b_eyes != O.b_eyes)
-/datum/belly/proc/change_eyes(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_eyes(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -18,7 +18,7 @@
to_chat(M, "You feel lightheaded and drowsy...")
to_chat(O, "You feel warm as you make subtle changes to your captive's body.")
-/datum/belly/proc/check_hair(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_hair(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
@@ -31,7 +31,7 @@
return 1
return 0
-/datum/belly/proc/change_hair(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_hair(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -49,14 +49,14 @@
to_chat(M, "Your body tingles all over...")
to_chat(O, "You tingle as you make noticeable changes to your captive's body.")
-/datum/belly/proc/check_skin(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_skin(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
return (M.r_skin != O.r_skin || M.g_skin != O.g_skin || M.b_skin != O.b_skin)
-/datum/belly/proc/change_skin(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_skin(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -71,7 +71,7 @@
to_chat(M, "Your body tingles all over...")
to_chat(O, "You tingle as you make noticeable changes to your captive's body.")
-/datum/belly/proc/check_gender(var/mob/living/carbon/human/M, target_gender)
+/obj/belly/proc/check_gender(var/mob/living/carbon/human/M, target_gender)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
@@ -81,7 +81,7 @@
return (M.gender != target_gender || M.identifying_gender != target_gender)
-/datum/belly/proc/change_gender(var/mob/living/carbon/human/M, target_gender, message=0)
+/obj/belly/proc/change_gender(var/mob/living/carbon/human/M, target_gender, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -100,7 +100,7 @@
to_chat(M, "Your body feels very strange...")
to_chat(O, "You feel strange as you alter your captive's gender.")
-/datum/belly/proc/check_tail(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_tail(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
@@ -111,7 +111,7 @@
return 1
return 0
-/datum/belly/proc/change_tail(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_tail(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -125,14 +125,14 @@
to_chat(M, "Your body tingles all over...")
to_chat(O, "You tingle as you make noticeable changes to your captive's body.")
-/datum/belly/proc/check_tail_nocolor(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_tail_nocolor(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
return (M.tail_style != O.tail_style)
-/datum/belly/proc/change_tail_nocolor(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_tail_nocolor(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -143,7 +143,7 @@
to_chat(M, "Your body tingles all over...")
to_chat(O, "You tingle as you make noticeable changes to your captive's body.")
-/datum/belly/proc/check_wing(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_wing(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
@@ -154,7 +154,7 @@
return 1
return 0
-/datum/belly/proc/change_wing(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_wing(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -168,14 +168,14 @@
to_chat(M, "Your body tingles all over...")
to_chat(O, "You tingle as you make noticeable changes to your captive's body.")
-/datum/belly/proc/check_wing_nocolor(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_wing_nocolor(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
return (M.wing_style != O.wing_style)
-/datum/belly/proc/change_wing_nocolor(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_wing_nocolor(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -186,14 +186,14 @@
to_chat(M, "Your body tingles all over...")
to_chat(O, "You tingle as you make noticeable changes to your captive's body.")
-/datum/belly/proc/check_ears(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_ears(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
return (M.ear_style != O.ear_style)
-/datum/belly/proc/change_ears(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_ears(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -201,7 +201,7 @@
M.ear_style = O.ear_style
M.update_hair()
-/datum/belly/proc/check_species(var/mob/living/carbon/human/M)
+/obj/belly/proc/check_species(var/mob/living/carbon/human/M)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return 0
@@ -210,7 +210,7 @@
return 1
return 0
-/datum/belly/proc/change_species(var/mob/living/carbon/human/M, message=0)
+/obj/belly/proc/change_species(var/mob/living/carbon/human/M, message=0)
var/mob/living/carbon/human/O = owner
if(!istype(M) || !istype(O))
return
@@ -247,7 +247,7 @@
M.verbs += /mob/living/proc/set_size
M.shapeshifter_select_shape()
-/datum/belly/proc/put_in_egg(var/atom/movable/M, message=0)
+/obj/belly/proc/put_in_egg(var/atom/movable/M, message=0)
var/mob/living/carbon/human/O = owner
var/egg_path = /obj/structure/closet/secure_closet/egg
var/egg_name = "odd egg"
@@ -256,11 +256,9 @@
egg_path = tf_egg_types[O.egg_type]
egg_name = "[O.egg_type] egg"
- var/obj/structure/closet/secure_closet/egg/egg = new egg_path(owner)
+ var/obj/structure/closet/secure_closet/egg/egg = new egg_path(src)
M.forceMove(egg)
egg.name = egg_name
- internal_contents -= M
- internal_contents |= egg
if(message)
to_chat(M, "You lose sensation of your body, feeling only the warmth around you as you're encased in an egg.")
to_chat(O, "Your body shifts as you encase [M] in an egg.")
\ No newline at end of file
diff --git a/code/modules/vore/eating/vore_vr.dm b/code/modules/vore/eating/vore_vr.dm
index 4988faa81e..2205e54432 100644
--- a/code/modules/vore/eating/vore_vr.dm
+++ b/code/modules/vore/eating/vore_vr.dm
@@ -41,14 +41,12 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
/datum/vore_preferences
//Actual preferences
- var/digestable = 1
- var/allowmobvore = 1
+ var/digestable = TRUE
+ var/allowmobvore = TRUE
var/list/belly_prefs = list()
- var/vore_taste
- var/conceal_nif
- var/nif_examine
- var/can_be_drop_prey
- var/can_be_drop_pred
+ var/vore_taste = "nothing in particular"
+ var/can_be_drop_prey = FALSE
+ var/can_be_drop_pred = FALSE
//Mechanically required
var/path
@@ -60,7 +58,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
if(istype(C))
client = C
client_ckey = C.ckey
- load_vore(C)
+ load_vore()
//
// Check if an object is capable of eating things, based on vore_organs
@@ -74,50 +72,57 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
//
// Belly searching for simplifying other procs
+// Mostly redundant now with belly-objects and isbelly(loc)
//
/proc/check_belly(atom/movable/A)
- if(istype(A.loc,/mob/living))
- var/mob/living/M = A.loc
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
- if(A in B.internal_contents)
- return(B)
-
- return 0
+ return isbelly(A.loc)
//
// Save/Load Vore Preferences
//
+/datum/vore_preferences/proc/load_path(ckey,slot,filename="character",ext="json")
+ if(!ckey || !slot) return
+ path = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/vore/[filename][slot].[ext]"
+
+
/datum/vore_preferences/proc/load_vore()
- if(!client || !client_ckey) return 0 //No client, how can we save?
+ if(!client || !client_ckey)
+ return 0 //No client, how can we save?
+ if(!client.prefs || !client.prefs.default_slot)
+ return 0 //Need to know what character to load!
slot = client.prefs.default_slot
-
- path = client.prefs.path
-
+
+ load_path(client_ckey,slot)
+
if(!path) return 0 //Path couldn't be set?
if(!fexists(path)) //Never saved before
save_vore() //Make the file first
return 1
- var/savefile/S = new /savefile(path)
- if(!S) return 0 //Savefile object couldn't be created?
+ var/list/json_from_file = json_decode(file2text(path))
+ if(!json_from_file)
+ return 0 //My concern grows
- S.cd = "/character[slot]"
+ var/version = json_from_file["version"]
+ json_from_file = patch_version(json_from_file,version)
- S["digestable"] >> digestable
- S["allowmobvore"] >> allowmobvore
- S["belly_prefs"] >> belly_prefs
- S["vore_taste"] >> vore_taste
- S["conceal_nif"] >> conceal_nif
- S["nif_examine"] >> nif_examine
- S["can_be_drop_prey"] >> can_be_drop_prey
- S["can_be_drop_pred"] >> can_be_drop_pred
+ digestable = json_from_file["digestable"]
+ allowmobvore = json_from_file["allowmobvore"]
+ vore_taste = json_from_file["vore_taste"]
+ can_be_drop_prey = json_from_file["can_be_drop_prey"]
+ can_be_drop_prey = json_from_file["can_be_drop_pred"]
+ belly_prefs = json_from_file["belly_prefs"]
+ //Quick sanitize
if(isnull(digestable))
- digestable = 1
+ digestable = TRUE
if(isnull(allowmobvore))
- allowmobvore = 1
+ allowmobvore = TRUE
+ if(isnull(can_be_drop_prey))
+ allowmobvore = FALSE
+ if(isnull(can_be_drop_pred))
+ allowmobvore = FALSE
if(isnull(belly_prefs))
belly_prefs = list()
@@ -125,18 +130,34 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
/datum/vore_preferences/proc/save_vore()
if(!path) return 0
- if(!slot) return 0
- var/savefile/S = new /savefile(path)
- if(!S) return 0
- S.cd = "/character[slot]"
+
+ var/version = 1 //For "good times" use in the future
+ var/list/settings_list = list(
+ "version" = version,
+ "digestable" = digestable,
+ "allowmobvore" = allowmobvore,
+ "vore_taste" = vore_taste,
+ "can_be_drop_prey" = can_be_drop_prey,
+ "can_be_drop_pred" = can_be_drop_pred,
+ "belly_prefs" = belly_prefs,
+ )
- S["digestable"] << digestable
- S["allowmobvore"] << allowmobvore
- S["belly_prefs"] << belly_prefs
- S["vore_taste"] << vore_taste
- S["conceal_nif"] << conceal_nif
- S["nif_examine"] << nif_examine
- S["can_be_drop_prey"] << can_be_drop_prey
- S["can_be_drop_pred"] << can_be_drop_pred
+ //List to JSON
+ var/json_to_file = json_encode(settings_list)
+ if(!json_to_file)
+ log_debug("Saving: [path] failed jsonencode")
+ return 0
+
+ //Write it out
+ if(fexists(path))
+ fdel(path) //Byond only supports APPENDING to files, not replacing.
+ text2file(json_to_file,path)
+ if(!fexists(path))
+ log_debug("Saving: [path] failed file write")
+ return 0
return 1
+
+//Can do conversions here
+/datum/vore_preferences/proc/patch_version(var/list/json_from_file,var/version)
+ return json_from_file
diff --git a/code/modules/vore/eating/vorepanel_vr.dm b/code/modules/vore/eating/vorepanel_vr.dm
index 7f4d9ae26c..89c40daf92 100644
--- a/code/modules/vore/eating/vorepanel_vr.dm
+++ b/code/modules/vore/eating/vorepanel_vr.dm
@@ -14,7 +14,7 @@
var/datum/vore_look/picker_holder = new()
picker_holder.loop = picker_holder
- picker_holder.selected = vore_organs[vore_selected]
+ picker_holder.selected = vore_selected
var/dat = picker_holder.gen_ui(src)
@@ -27,7 +27,7 @@
if(src.openpanel == 1)
var/datum/vore_look/picker_holder = new()
picker_holder.loop = picker_holder
- picker_holder.selected = vore_organs[vore_selected]
+ picker_holder.selected = vore_selected
var/dat = picker_holder.gen_ui(src)
@@ -39,7 +39,7 @@
// Callback Handler for the Inside form
//
/datum/vore_look
- var/datum/belly/selected
+ var/obj/belly/selected
var/show_interacts = 0
var/datum/browser/popup
var/loop = null; // Magic self-reference to stop the handler from being GC'd before user takes action.
@@ -56,24 +56,22 @@
/datum/vore_look/proc/gen_ui(var/mob/living/user)
var/dat
-
- if (is_vore_predator(user.loc))
- var/mob/living/eater = user.loc
- var/datum/belly/inside_belly
-
- //This big block here figures out where the prey is
- inside_belly = check_belly(user)
+
+ var/atom/userloc = user.loc
+ if (isbelly(userloc))
+ var/obj/belly/inside_belly = userloc
+ var/mob/living/eater = inside_belly.owner
//Don't display this part if we couldn't find the belly since could be held in hand.
if(inside_belly)
dat += "You are currently [user.absorbed ? "absorbed into " : "inside "] [eater]'s [inside_belly]!
"
- if(inside_belly.inside_flavor)
- dat += "[inside_belly.inside_flavor]
"
+ if(inside_belly.desc)
+ dat += "[inside_belly.desc]
"
- if (inside_belly.internal_contents.len > 1)
+ if (inside_belly.contents.len > 1)
dat += "You can see the following around you:
"
- for (var/atom/movable/O in inside_belly.internal_contents)
+ for (var/atom/movable/O in inside_belly)
if(istype(O,/mob/living))
var/mob/living/M = O
//That's just you
@@ -99,8 +97,8 @@
dat += "
"
dat += ""
- for(var/K in user.vore_organs) //Fuggin can't iterate over values
- var/datum/belly/B = user.vore_organs[K]
+ for(var/belly in user.vore_organs)
+ var/obj/belly/B = belly
if(B == selected)
dat += "- [B.name]"
else
@@ -153,7 +151,7 @@
if(DM_EGG)
spanstyle = "color:purple;"
- dat += " ([B.internal_contents.len])
"
+ dat += " ([B.contents.len])"
if(user.vore_organs.len < BELLIES_MAX)
dat += "- New+
"
@@ -164,9 +162,9 @@
if(!selected)
dat += "No belly selected. Click one to select it."
else
- if(selected.internal_contents.len > 0)
+ if(selected.contents.len)
dat += "Contents: "
- for(var/O in selected.internal_contents)
+ for(var/O in selected)
//Mobs can be absorbed, so treat them separately from everything else
if(istype(O,/mob/living))
@@ -184,7 +182,7 @@
dat += ""
//If there's more than one thing, add an [All] button
- if(selected.internal_contents.len > 1)
+ if(selected.contents.len > 1)
dat += "\[All\]"
dat += "
"
@@ -203,7 +201,7 @@
//Inside flavortext
dat += "
Flavor Text:"
- dat += " '[selected.inside_flavor]'"
+ dat += " '[selected.desc]'"
//Belly sound
dat += "
Set Vore Sound"
@@ -317,8 +315,8 @@
if(href_list["outsidepick"])
var/atom/movable/tgt = locate(href_list["outsidepick"])
- var/datum/belly/OB = locate(href_list["outsidebelly"])
- if(!(tgt in OB.internal_contents)) //Aren't here anymore, need to update menu.
+ var/obj/belly/OB = locate(href_list["outsidebelly"])
+ if(!(tgt in OB)) //Aren't here anymore, need to update menu.
return 1
var/intent = "Examine"
@@ -331,49 +329,47 @@
if("Help Out") //Help the inside-mob out
if(user.stat || user.absorbed || M.absorbed)
- user << "You can't do that in your state!"
+ to_chat(user,"You can't do that in your state!")
return 1
- user << "You begin to push [M] to freedom!"
- M << "[usr] begins to push you to freedom!"
- M.loc << "Someone is trying to escape from inside you!"
+ to_chat(user,"You begin to push [M] to freedom!")
+ to_chat(M,"[usr] begins to push you to freedom!")
+ to_chat(M.loc,"Someone is trying to escape from inside you!")
sleep(50)
if(prob(33))
OB.release_specific_contents(M)
- usr << "You manage to help [M] to safety!"
- M << "[user] pushes you free!"
- M.loc << "[M] forces free of the confines of your body!"
+ to_chat(usr,"You manage to help [M] to safety!")
+ to_chat(M,"[user] pushes you free!")
+ to_chat(OB.owner,"[M] forces free of the confines of your body!")
else
- user << "[M] slips back down inside despite your efforts."
- M << " Even with [user]'s help, you slip back inside again."
- M.loc << "Your body efficiently shoves [M] back where they belong."
+ to_chat(user,"[M] slips back down inside despite your efforts.")
+ to_chat(M," Even with [user]'s help, you slip back inside again.")
+ to_chat(OB.owner,"Your body efficiently shoves [M] back where they belong.")
if("Devour") //Eat the inside mob
if(user.absorbed || user.stat)
- user << "You can't do that in your state!"
+ to_chat(user,"You can't do that in your state!")
return 1
if(!user.vore_selected)
- user << "Pick a belly on yourself first!"
+ to_chat(user,"Pick a belly on yourself first!")
return 1
- var/datum/belly/TB = user.vore_organs[user.vore_selected]
- user << "You begin to [lowertext(TB.vore_verb)] [M] into your [lowertext(TB.name)]!"
- M << "[user] begins to [lowertext(TB.vore_verb)] you into their [lowertext(TB.name)]!"
- M.loc << "Someone inside you is eating someone else!"
+ var/obj/belly/TB = user.vore_selected
+ to_chat(user,"You begin to [lowertext(TB.vore_verb)] [M] into your [lowertext(TB.name)]!")
+ to_chat(M,"[user] begins to [lowertext(TB.vore_verb)] you into their [lowertext(TB.name)]!")
+ to_chat(OB.owner,"Someone inside you is eating someone else!")
- sleep(TB.nonhuman_prey_swallow_time)
- if((user in OB.internal_contents) && (M in OB.internal_contents))
- user << "You manage to [lowertext(TB.vore_verb)] [M] into your [lowertext(TB.name)]!"
- M << "[user] manages to [lowertext(TB.vore_verb)] you into their [lowertext(TB.name)]!"
- M.loc << "Someone inside you has eaten someone else!"
- M.loc = user
+ sleep(TB.nonhuman_prey_swallow_time) //Can't do after, in a stomach, weird things abound.
+ if((user in OB) && (M in OB)) //Make sure they're still here.
+ to_chat(user,"You manage to [lowertext(TB.vore_verb)] [M] into your [lowertext(TB.name)]!")
+ to_chat(M,"[user] manages to [lowertext(TB.vore_verb)] you into their [lowertext(TB.name)]!")
+ to_chat(OB.owner,"Someone inside you has eaten someone else!")
TB.nom_mob(M)
- OB.internal_contents -= M
else if(istype(tgt,/obj/item))
var/obj/item/T = tgt
- if(!(tgt in OB.internal_contents))
+ if(!(tgt in OB))
//Doesn't exist anymore, update.
return 1
intent = alert("What do you want to do to that?","Query","Examine","Use Hand")
@@ -383,7 +379,7 @@
if("Use Hand")
if(user.stat)
- user << "You can't do that in your state!"
+ to_chat(user,"You can't do that in your state!")
return 1
user.ClickOn(T)
@@ -401,32 +397,26 @@
if("Eject all")
if(user.stat)
- user << "You can't do that in your state!"
+ to_chat(user,"You can't do that in your state!")
return 0
selected.release_all_contents()
- playsound(user, 'sound/effects/splat.ogg', 50, 1)
if("Move all")
if(user.stat)
- user << "You can't do that in your state!"
+ to_chat(user,"You can't do that in your state!")
return 0
- var/choice = input("Move all where?","Select Belly") in user.vore_organs + "Cancel - Don't Move"
-
- if(choice == "Cancel - Don't Move")
+ var/obj/belly/choice = input("Move all where?","Select Belly") as null|anything in user.vore_organs
+ if(!choice)
return 0
- else
- var/datum/belly/B = user.vore_organs[choice]
- for(var/atom/movable/tgt in selected.internal_contents)
- tgt << "You're squished from [user]'s [selected] to their [B]!"
- selected.transfer_contents(tgt, B, 1)
-
- for(var/mob/hearer in range(1,user))
- hearer << sound('sound/vore/squish2.ogg',volume=80)
+
+ for(var/atom/movable/tgt in selected)
+ to_chat(tgt,"You're squished from [user]'s [lowertext(selected)] to their [lowertext(choice.name)]!")
+ selected.transfer_contents(tgt, choice, 1)
var/atom/movable/tgt = locate(href_list["insidepick"])
- if(!(tgt in selected.internal_contents)) //Old menu, needs updating because they aren't really there.
+ if(!(tgt in selected)) //Old menu, needs updating because they aren't really there.
return 1 //Forces update
intent = "Examine"
intent = alert("Examine, Eject, Move? Examine if you want to leave this box.","Query","Examine","Eject","Move")
@@ -436,28 +426,22 @@
if("Eject")
if(user.stat)
- user << "You can't do that in your state!"
+ to_chat(user,"You can't do that in your state!")
return 0
selected.release_specific_contents(tgt)
- playsound(user, 'sound/effects/splat.ogg', 50, 1)
if("Move")
if(user.stat)
- user << "You can't do that in your state!"
+ to_chat(user,"You can't do that in your state!")
return 0
- var/choice = input("Move [tgt] where?","Select Belly") in user.vore_organs + "Cancel - Don't Move"
-
- if(choice == "Cancel - Don't Move")
+ var/obj/belly/choice = input("Move [tgt] where?","Select Belly") as null|anything in user.vore_organs
+ if(!choice || !(tgt in selected))
return 0
- else
- var/datum/belly/B = user.vore_organs[choice]
- if (!(tgt in selected.internal_contents))
- return 0
- tgt << "You're squished from [user]'s [lowertext(selected.name)] to their [lowertext(B.name)]!"
- selected.transfer_contents(tgt, B)
+ to_chat(tgt,"You're squished from [user]'s [lowertext(selected.name)] to their [lowertext(choice.name)]!")
+ selected.transfer_contents(tgt, choice)
if(href_list["newbelly"])
if(user.vore_organs.len >= BELLIES_MAX)
@@ -465,21 +449,28 @@
var/new_name = html_encode(input(usr,"New belly's name:","New Belly") as text|null)
+ var/failure_msg
if(length(new_name) > BELLIES_NAME_MAX || length(new_name) < BELLIES_NAME_MIN)
- alert("Entered belly name length invalid (must be longer than [BELLIES_NAME_MIN], no more than than [BELLIES_NAME_MAX]).","Error")
- return 0
- if(new_name in user.vore_organs)
- alert("No duplicate belly names, please.","Error")
+ failure_msg = "Entered belly name length invalid (must be longer than [BELLIES_NAME_MIN], no more than than [BELLIES_NAME_MAX])."
+ // else if(whatever) //Next test here.
+ else
+ for(var/belly in user.vore_organs)
+ var/obj/belly/B = belly
+ if(lowertext(new_name) == lowertext(B.name))
+ failure_msg = "No duplicate belly names, please."
+ break
+
+ if(failure_msg) //Something went wrong.
+ alert(user,failure_msg,"Error!")
return 0
- var/datum/belly/NB = new(user)
+ var/obj/belly/NB = new(user)
NB.name = new_name
- user.vore_organs[new_name] = NB
selected = NB
if(href_list["bellypick"])
selected = locate(href_list["bellypick"])
- user.vore_selected = selected.name
+ user.vore_selected = selected
////
//Please keep these the same order they are on the panel UI for ease of coding
@@ -487,47 +478,43 @@
if(href_list["b_name"])
var/new_name = html_encode(input(usr,"Belly's new name:","New Name") as text|null)
+ var/failure_msg
if(length(new_name) > BELLIES_NAME_MAX || length(new_name) < BELLIES_NAME_MIN)
- alert("Entered belly name length invalid (must be longer than [BELLIES_NAME_MIN], no more than than [BELLIES_NAME_MAX]).","Error")
- return 0
- if(new_name in user.vore_organs)
- alert("No duplicate belly names, please.","Error")
+ failure_msg = "Entered belly name length invalid (must be longer than [BELLIES_NAME_MIN], no more than than [BELLIES_NAME_MAX])."
+ // else if(whatever) //Next test here.
+ else
+ for(var/belly in user.vore_organs)
+ var/obj/belly/B = belly
+ if(lowertext(new_name) == lowertext(B.name))
+ failure_msg = "No duplicate belly names, please."
+ break
+
+ if(failure_msg) //Something went wrong.
+ alert(user,failure_msg,"Error!")
return 0
- user.vore_organs[new_name] = selected
- user.vore_organs -= selected.name
selected.name = new_name
if(href_list["b_mode"])
var/list/menu_list = selected.digest_modes
if(istype(usr,/mob/living/carbon/human))
- //var/mob/living/carbon/human/H = usr
- //if(H.species.vore_numbing)
- //menu_list += DM_DIGEST_NUMB
menu_list += selected.transform_modes
- if(selected.digest_modes.len == 1) // Don't do anything
+ var/new_mode = input("Choose Mode (currently [selected.digest_mode])") as null|anything in menu_list
+ if(!new_mode)
return 0
- if(selected.digest_modes.len == 2) // Just toggle... there's probably a more elegant way to do this...
- var/index = selected.digest_modes.Find(selected.digest_mode)
- switch(index)
- if(1)
- selected.digest_mode = selected.digest_modes[2]
- if(2)
- selected.digest_mode = selected.digest_modes[1]
- else
- selected.digest_mode = input("Choose Mode (currently [selected.digest_mode])") in menu_list
- selected.items_preserved.Cut() //Re-evaltuate all items in belly on belly-mode change
+ selected.digest_mode = new_mode
+ selected.items_preserved.Cut() //Re-evaltuate all items in belly on belly-mode change
if(href_list["b_desc"])
- var/new_desc = html_encode(input(usr,"Belly Description (1024 char limit):","New Description",selected.inside_flavor) as message|null)
+ var/new_desc = html_encode(input(usr,"Belly Description ([BELLIES_DESC_MAX] char limit):","New Description",selected.desc) as message|null)
if(new_desc)
new_desc = readd_quotes(new_desc)
if(length(new_desc) > BELLIES_DESC_MAX)
alert("Entered belly desc too long. [BELLIES_DESC_MAX] character limit.","Error")
return 0
- selected.inside_flavor = new_desc
+ selected.desc = new_desc
else //Returned null
return 0
@@ -538,12 +525,11 @@
"Struggle Message (outside)",
"Struggle Message (inside)",
"Examine Message (when full)",
- "Reset All To Default",
- "Cancel - No Changes"
+ "Reset All To Default"
)
alert(user,"Setting abusive or deceptive messages will result in a ban. Consider this your warning. Max 150 characters per message, max 10 messages per topic.","Really, don't.")
- var/choice = input(user,"Select a type to modify. Messages from each topic are pulled at random when needed.","Pick Type") in messages
+ var/choice = input(user,"Select a type to modify. Messages from each topic are pulled at random when needed.","Pick Type") as null|anything in messages
var/help = " Press enter twice to separate messages. '%pred' will be replaced with your name. '%prey' will be replaced with the prey's name. '%belly' will be replaced with your belly's name."
switch(choice)
@@ -580,9 +566,6 @@
selected.struggle_messages_outside = initial(selected.struggle_messages_outside)
selected.struggle_messages_inside = initial(selected.struggle_messages_inside)
- if("Cancel - No Changes")
- return 0
-
if(href_list["b_verb"])
var/new_verb = html_encode(input(usr,"New verb when eating (infinitive tense, e.g. nom or swallow):","New Verb") as text|null)
@@ -593,15 +576,16 @@
selected.vore_verb = new_verb
if(href_list["b_sound"])
- var/choice = input(user,"Currently set to [selected.vore_sound]","Select Sound") in vore_sounds + "Cancel - No Changes"
-
- if(choice == "Cancel")
+ var/choice = input(user,"Currently set to [selected.vore_sound]","Select Sound") as null|anything in vore_sounds
+ if(!choice)
return 0
- selected.vore_sound = vore_sounds[choice]
+ selected.vore_sound = choice
if(href_list["b_soundtest"])
- user << selected.vore_sound
+ var/soundfile = vore_sounds[selected.vore_sound]
+ if(soundfile)
+ user << soundfile
if(href_list["b_tastes"])
selected.can_taste = !selected.can_taste
@@ -612,31 +596,32 @@
return
if(new_bulge == 0) //Disable.
selected.bulge_size = 0
- user << "Your stomach will not be seen on examine."
+ to_chat(user,"Your stomach will not be seen on examine.")
else if (!IsInRange(new_bulge,25,200))
selected.bulge_size = 0.25 //Set it to the default.
- user << "Invalid size."
+ to_chat(user,"Invalid size.")
else if(new_bulge)
selected.bulge_size = (new_bulge/100)
+
if(href_list["b_grow_shrink"])
- var/new_grow = input(user, "Choose the size that prey will be grown/shrunk to, ranging from 25% to 200%", "Set Growth Shrink Size.") as num|null
+ var/new_grow = input(user, "Choose the size that prey will be grown/shrunk to, ranging from 25% to 200%", "Set Growth Shrink Size.", selected.shrink_grow_size) as num|null
if (new_grow == null)
return
if (!IsInRange(new_grow,25,200))
selected.shrink_grow_size = 1 //Set it to the default
- user << "Invalid size."
+ to_chat(user,"Invalid size.")
else if(new_grow)
- selected.shrink_grow_size = (new_grow/100)
+ selected.shrink_grow_size = (new_grow*0.01)
if(href_list["b_burn_dmg"])
- var/new_damage = input(user, "Choose the amount of burn damage prey will take per tick. Ranges from 0 to 6.", "Set Belly Burn Damage.") as num|null
+ var/new_damage = input(user, "Choose the amount of burn damage prey will take per tick. Ranges from 0 to 6.", "Set Belly Burn Damage.", selected.digest_burn) as num|null
if(new_damage == null)
return
var/new_new_damage = Clamp(new_damage, 0, 6)
selected.digest_burn = new_new_damage
if(href_list["b_brute_dmg"])
- var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 0 to 6", "Set Belly Brute Damage.") as num|null
+ var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 0 to 6", "Set Belly Brute Damage.", selected.digest_brute) as num|null
if(new_damage == null)
return
var/new_new_damage = Clamp(new_damage, 0, 6)
@@ -645,10 +630,10 @@
if(href_list["b_escapable"])
if(selected.escapable == 0) //Possibly escapable and special interactions.
selected.escapable = 1
- usr << "Prey now have special interactions with your [selected.name] depending on your settings."
+ to_chat(usr,"Prey now have special interactions with your [lowertext(selected.name)] depending on your settings.")
else if(selected.escapable == 1) //Never escapable.
selected.escapable = 0
- usr << "Prey will not be able to have special interactions with your [selected.name]."
+ to_chat(usr,"Prey will not be able to have special interactions with your [lowertext(selected.name)].")
show_interacts = 0 //Force the hiding of the panel
else
alert("Something went wrong. Your stomach will now not have special interactions. Press the button enable them again and tell a dev.","Error") //If they somehow have a varable that's not 0 or 1
@@ -671,14 +656,14 @@
selected.transferchance = sanitize_integer(transfer_chance_input, 0, 100, initial(selected.transferchance))
if(href_list["b_transferlocation"])
- var/choice = input("Where do you want your [selected.name] to lead if prey resists?","Select Belly") as null|anything in (user.vore_organs + "None - Remove" - selected.name)
+ var/obj/belly/choice = input("Where do you want your [lowertext(selected.name)] to lead if prey resists?","Select Belly") as null|anything in (user.vore_organs + "None - Remove" - selected)
if(!choice) //They cancelled, no changes
return 0
else if(choice == "None - Remove")
selected.transferlocation = null
else
- selected.transferlocation = user.vore_organs[choice]
+ selected.transferlocation = choice.name
if(href_list["b_absorbchance"])
var/absorb_chance_input = input(user, "Set belly absorb mode chance on resist (as %)", "Prey Absorb Chance") as num|null
@@ -691,51 +676,51 @@
selected.digestchance = sanitize_integer(digest_chance_input, 0, 100, initial(selected.digestchance))
if(href_list["b_del"])
- var/dest_for = 0 //Check to see if it's the destination of another vore organ.
- for(var/I in user.vore_organs)
- var/datum/belly/B = user.vore_organs[I]
+ var/alert = alert("Are you sure you want to delete your [lowertext(selected.name)]?","Confirmation","Delete","Cancel")
+ if(!alert == "Delete")
+ return 0
+
+ var/failure_msg = ""
+
+ var/dest_for //Check to see if it's the destination of another vore organ.
+ for(var/belly in user.vore_organs)
+ var/obj/belly/B = belly
if(B.transferlocation == selected)
dest_for = B.name
+ failure_msg += "This is the destiantion for at least '[dest_for]' belly transfers. Remove it as the destination from any bellies before deleting it. "
break
- if(dest_for)
- alert("This is the destiantion for at least '[dest_for]' belly transfers. Remove it as the destination from any bellies before deleting it.","Error")
- return 1
- else if(selected.internal_contents.len)
- alert("Can't delete bellies with contents!","Error")
- return 1
- else if(selected.immutable)
- alert("This belly is marked as undeletable.","Error")
- return 1
- else if(user.vore_organs.len == 1)
- alert("You must have at least one belly.","Error")
- return 1
- else
- var/alert = alert("Are you sure you want to delete [selected]?","Confirmation","Delete","Cancel")
- if(alert == "Delete" && !selected.internal_contents.len)
- user.vore_organs -= selected.name
- user.vore_organs.Remove(selected)
- selected = user.vore_organs[1]
- user.vore_selected = user.vore_organs[1]
- usr << "Note: If you had this organ selected as a transfer location, please remove the transfer location by selecting Cancel - None - Remove on this stomach." //If anyone finds a fix to this bug, please tell me. I, for the life of me, can't find any way to fix it.
+ if(selected.contents.len)
+ failure_msg += "You cannot delete bellies with contents! " //These end with spaces, to be nice looking. Make sure you do the same.
+ if(selected.immutable)
+ failure_msg += "This belly is marked as undeletable. "
+ if(user.vore_organs.len == 1)
+ failure_msg += "You must have at least one belly. "
+
+ if(failure_msg)
+ alert(user,failure_msg,"Error!")
+ return 0
+
+ qdel(selected)
+ selected = user.vore_organs[1]
+ user.vore_selected = user.vore_organs[1]
if(href_list["saveprefs"])
if(!user.save_vore_prefs())
alert("ERROR: Virgo-specific preferences failed to save!","Error")
else
- user << "Virgo-specific preferences saved!"
+ to_chat(user,"Virgo-specific preferences saved!")
if(href_list["setflavor"])
var/new_flavor = html_encode(input(usr,"What your character tastes like (40ch limit). This text will be printed to the pred after 'X tastes of...' so just put something like 'strawberries and cream':","Character Flavor",user.vore_taste) as text|null)
-
- if(new_flavor)
- new_flavor = readd_quotes(new_flavor)
- if(length(new_flavor) > FLAVOR_MAX)
- alert("Entered flavor/taste text too long. [FLAVOR_MAX] character limit.","Error")
- return 0
- user.vore_taste = new_flavor
- else //Returned null
+ if(!new_flavor)
return 0
+
+ new_flavor = readd_quotes(new_flavor)
+ if(length(new_flavor) > FLAVOR_MAX)
+ alert("Entered flavor/taste text too long. [FLAVOR_MAX] character limit.","Error!")
+ return 0
+ user.vore_taste = new_flavor
if(href_list["toggle_dropnom_pred"])
var/choice = alert(user, "You are currently [user.can_be_drop_pred ? " able to eat prey that fall from above or that you fall onto" : "not able to eat prey that fall from above or that you fall onto."]", "", "Be Pred", "Cancel", "Don't be Pred")
@@ -743,9 +728,9 @@
if("Cancel")
return 0
if("Be Pred")
- user.can_be_drop_pred = 1
+ user.can_be_drop_pred = TRUE
if("Don't be Pred")
- user.can_be_drop_pred = 0
+ user.can_be_drop_pred = FALSE
if(href_list["toggle_dropnom_prey"])
var/choice = alert(user, "You are currently [user.can_be_drop_prey ? "able to be eaten." : "not able to be eaten."]", "", "Be Prey", "Cancel", "Don't Be Prey")
@@ -753,19 +738,19 @@
if("Cancel")
return 0
if("Be Prey")
- user.can_be_drop_prey = 1
+ user.can_be_drop_prey = TRUE
if("Don't Be Prey")
- user.can_be_drop_prey = 0
+ user.can_be_drop_prey = FALSE
if(href_list["toggledg"])
- var/choice = alert(user, "This button is for those who don't like being digested. It can make you undigestable. Don't abuse this button by toggling it back and forth to extend a scene or whatever, or you'll make the admins cry. Digesting you is currently: [user.digestable ? "Allowed" : "Prevented"]", "", "Allow Digestion", "Cancel", "Prevent Digestion")
+ var/choice = alert(user, "This button is for those who don't like being digested. It can make you undigestable. Messages admins when changed, so don't try to use it for mechanical benefit. Set it once and save it. Digesting you is currently: [user.digestable ? "Allowed" : "Prevented"]", "", "Allow Digestion", "Cancel", "Prevent Digestion")
switch(choice)
if("Cancel")
return 0
if("Allow Digestion")
- user.digestable = 1
+ user.digestable = TRUE
if("Prevent Digestion")
- user.digestable = 0
+ user.digestable = FALSE
message_admins("[key_name(user)] toggled their digestability to [user.digestable] ([user ? "JMP" : "null"])")
@@ -773,14 +758,14 @@
user.client.prefs_vr.digestable = user.digestable
if(href_list["togglemv"])
- var/choice = alert(user, "This button is for those who don't like being eaten by mobs. Don't abuse this button by toggling it back and forth in combat or whatever, or you'll make the admins cry. Mobs are currently: [user.allowmobvore ? "Allowed to eat" : "Prevented from eating"] you.", "", "Allow Mob Predation", "Cancel", "Prevent Mob Predation")
+ var/choice = alert(user, "This button is for those who don't like being eaten by mobs. Messages admins when changed, so don't try to use it for mechanical benefit. Set it once and save it. Mobs are currently: [user.allowmobvore ? "Allowed to eat" : "Prevented from eating"] you.", "", "Allow Mob Predation", "Cancel", "Prevent Mob Predation")
switch(choice)
if("Cancel")
return 0
if("Allow Mob Predation")
- user.allowmobvore = 1
+ user.allowmobvore = TRUE
if("Prevent Mob Predation")
- user.allowmobvore = 0
+ user.allowmobvore = FALSE
message_admins("[key_name(user)] toggled their mob vore preference to [user.allowmobvore] ([user ? "JMP" : "null"])")
@@ -793,9 +778,9 @@
if("Cancel")
return 0
if("Enable audible hunger")
- user.noisy = 1
+ user.noisy = TRUE
if("Disable audible hunger")
- user.noisy = 0
+ user.noisy = FALSE
//Refresh when interacted with, returning 1 makes vore_look.Topic update
return 1
diff --git a/code/modules/vore/fluffstuff/custom_boxes_vr.dm b/code/modules/vore/fluffstuff/custom_boxes_vr.dm
index 549c6d1239..bf9edaafd5 100644
--- a/code/modules/vore/fluffstuff/custom_boxes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_boxes_vr.dm
@@ -190,7 +190,7 @@
new /obj/item/ammo_casing/nsfw_batt/net(src)
new /obj/item/clothing/accessory/holster(src)
-/obj/item/weapon/storage/backpack/satchel/gen/fluff/aronai/digest_act(var/datum/belly/belly = null)
+/obj/item/weapon/storage/backpack/satchel/gen/fluff/aronai/digest_act(...)
return FALSE //I get eaten a lot, okay
//Aerowing:Sebastian Aji
diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
index eb111673d4..17f8cbf144 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
@@ -105,7 +105,7 @@
else
RemoveHood_roiz()
-/obj/item/clothing/suit/storage/hooded/wintercoat/roiz/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/clothing/suit/storage/hooded/wintercoat/roiz/digest_act(var/atom/movable/item_storage = null)
return FALSE
//ketrai:Ketrai
@@ -679,7 +679,7 @@
else
return 1
-/obj/item/clothing/under/fluff/screesuit/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/clothing/under/fluff/screesuit/digest_act(var/atom/movable/item_storage = null)
return FALSE
//HOS Hardsuit
@@ -769,7 +769,7 @@
action_button_name = "Toggle pom-pom"
-/obj/item/clothing/head/fluff/pompom/digest_act(var/list/internal_contents = null, var/atom/movable/item_storage = null)
+/obj/item/clothing/head/fluff/pompom/digest_act(var/atom/movable/item_storage = null)
return FALSE
/obj/item/clothing/head/fluff/pompom/attack_self(mob/user)
diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm
index 0792ca19fa..ef4df17507 100644
--- a/code/modules/vore/fluffstuff/custom_items_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_items_vr.dm
@@ -1031,13 +1031,13 @@
if(usr.incapacitated() || usr.stat > CONSCIOUS)
return
- var/obj/item/weapon/implant/reagent_generator/yonra/rimplant
+ var/obj/item/weapon/implant/reagent_generator/rischi/rimplant
for(var/I in contents)
if(istype(I, /obj/item/weapon/implant/reagent_generator))
rimplant = I
break
if (rimplant)
- if(rimplant.reagents.total_volume <= rimplant.transfer_amount)
+ if(rimplant.reagents.total_volume < rimplant.transfer_amount)
to_chat(src, "[pick(rimplant.empty_message)]")
return
@@ -1103,7 +1103,7 @@
rimplant = I
break
if (rimplant)
- if(rimplant.reagents.total_volume <= rimplant.transfer_amount)
+ if(rimplant.reagents.total_volume < rimplant.transfer_amount)
to_chat(src, "[pick(rimplant.empty_message)]")
return
@@ -1509,34 +1509,25 @@
to_chat(user,"\The [src] malfunctions and sends you to the wrong beacon!")
//Destination beacon vore checking
- var/datum/belly/target_belly
- var/atom/real_dest = get_turf(destination)
-
- //Destination beacon is held/eaten
- if(isliving(destination.loc) && (target != destination.loc)) //We should definitely get televored unless we're teleporting ourselves into ourselves
- var/mob/living/L = destination.loc
-
- //Is the beacon IN a belly?
- target_belly = check_belly(destination)
-
- //No? Well do they have vore organs at all?
- if(!target_belly && L.vore_organs.len)
-
- //If they do, use their picked one.
- if(L.vore_selected)
- target_belly = L.vore_organs[L.vore_selected]
- else
- //Else just use the first one.
- var/I = L.vore_organs[1] //We're just going to use 1
- target_belly = L.vore_organs[I]
+ var/atom/real_dest = dT
+ var/televored = FALSE //UR GONNA GET VORED
+ var/atom/real_loc = destination.loc
+ if(isbelly(real_loc))
+ real_dest = real_loc
+ televored = TRUE
+ if(isliving(real_loc))
+ var/mob/living/L = real_loc
+ if(L.vore_selected)
+ real_dest = L.vore_selected
+ televored = TRUE
+ else if(L.vore_organs.len)
+ real_dest = pick(L.vore_organs)
+ televored = TRUE
+
//Televore fluff stuff
- if(target_belly)
- real_dest = destination.loc
- target_belly.internal_contents |= target
- playsound(target_belly.owner, target_belly.vore_sound, 100, 1)
- to_chat(target,"\The [src] teleports you right into [target_belly.owner]'s [target_belly.name]!")
- to_chat(target_belly.owner,"Your [target_belly.name] suddenly has a new occupant!")
+ if(televored)
+ to_chat(target,"\The [src] teleports you right into \a [lowertext(real_dest.name)]!")
//Phase-out effect
phase_out(target,get_turf(target))
@@ -1556,20 +1547,18 @@
//Move them, and televore if necessary
G.affecting.forceMove(real_dest)
- if(target_belly)
- target_belly.internal_contents |= G.affecting
- to_chat(G.affecting,"\The [src] teleports you right into [target_belly.owner]'s [target_belly.name]!")
+ if(televored)
+ to_chat(target,"\The [src] teleports you right into \a [lowertext(real_dest.name)]!")
//Phase-in effect for grabbed person
phase_in(G.affecting,get_turf(G.affecting))
update_icon()
spawn(30 SECONDS)
- if(src) //If we still exist, anyway.
- ready = 1
- update_icon()
+ ready = 1
+ update_icon()
- logged_events["[world.time]"] = "[user] teleported [target] to [real_dest] [target_belly ? "(Belly: [target_belly.name])" : null]"
+ logged_events["[world.time]"] = "[user] teleported [target] to [real_dest] [televored ? "(Belly: [lowertext(real_loc.name)])" : null]"
/obj/item/device/perfect_tele/proc/phase_out(var/mob/M,var/turf/T)
@@ -1632,16 +1621,13 @@
var/mob/living/L = user
var/confirm = alert(user, "You COULD eat the beacon...", "Eat beacon?", "Eat it!", "No, thanks.")
if(confirm == "Eat it!")
- var/bellychoice = input("Which belly?","Select A Belly") in L.vore_organs|null
+ var/obj/belly/bellychoice = input("Which belly?","Select A Belly") as null|anything in L.vore_organs
if(bellychoice)
- var/datum/belly/B = L.vore_organs[bellychoice]
user.visible_message("[user] is trying to stuff \the [src] into [user.gender == MALE ? "his" : user.gender == FEMALE ? "her" : "their"] [bellychoice]!","You begin putting \the [src] into your [bellychoice]!")
if(do_after(user,5 SECONDS,src))
user.unEquip(src)
- forceMove(user)
- B.internal_contents |= src
+ forceMove(bellychoice)
user.visible_message("[user] eats a telebeacon!","You eat the the beacon!")
- playsound(user, B.vore_sound, 70, 1)
//InterroLouis: Ruda Lizden
/obj/item/clothing/accessory/badge/holo/detective/ruda
diff --git a/code/modules/vore/fluffstuff/guns/sickshot.dm b/code/modules/vore/fluffstuff/guns/sickshot.dm
index 8733e4aadf..f7d5a4b291 100644
--- a/code/modules/vore/fluffstuff/guns/sickshot.dm
+++ b/code/modules/vore/fluffstuff/guns/sickshot.dm
@@ -35,14 +35,16 @@
kill_count = 5 //Scary name, but just deletes the projectile after this range
/obj/item/projectile/sickshot/on_hit(var/atom/movable/target, var/blocked = 0)
- if(ishuman(target))
- var/mob/living/carbon/human/H = target
- H.vomit()
- H.Confuse(2)
+ if(isliving(target))
+ var/mob/living/L = target
if(prob(20))
- for(var/X in H.vore_organs)
- var/datum/belly/B = H.vore_organs[X]
- B.release_all_contents()
+ L.release_vore_contents()
+
+ if(ishuman(target))
+ var/mob/living/carbon/human/H = target
+ H.vomit()
+ H.Confuse(2)
+
return 1
//R&D Design
diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm
index d76955eb7f..05f9a377e2 100644
--- a/code/modules/vore/resizing/resize_vr.dm
+++ b/code/modules/vore/resizing/resize_vr.dm
@@ -233,7 +233,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
tmob.resting = 1 //Force them down to the ground.
//Log it for admins (as opposed to walk which logs damage)
- admin_attack_log(src, tmob, "Pinned [tmob.name] under foot.", "Was pinned under foot by [src.name].", "Pinned [tmob.name] under foot.")
+ add_attack_logs(src,tmob,"Pinned underfoot")
//Not a human, or not a taur, generic message only
if(!H || !isTaurTail(H.tail_style))
@@ -255,7 +255,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
tmob.resting = 1
//Log it for admins (as opposed to run which logs no damage)
- admin_attack_log(src, tmob, "Pinned [tmob.name] under foot for [damage] HALLOSS.", "Was pinned under foot by [src.name] for [damage] HALLOSS.", "Pinned [tmob.name] under foot for [damage] HALLOSS.")
+ add_attack_logs(src,tmob,"Pinned underfoot (+HALLOSS)")
//Not a human, or not a taur, generic message only
if(!H || !isTaurTail(H.tail_style))
@@ -306,7 +306,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
for(var/obj/item/organ/external/I in Ht.organs)
I.take_damage(calculated_damage, 0) // 5 damage min, 26.25 damage max, depending on size & RNG. If they're only stepped on once, the damage will (probably not...) heal over time.
Ht.drip(0.1)
- admin_attack_log(src, Ht, "crushed [Ht] under foot for [calculated_damage * 11] damage.", "Was crushed under foot by [Ht] for [calculated_damage * 11] damage.", "Crushed [Ht] for [damage * 10] damage.")
+ add_attack_logs(src,tmob,"Crushed underfoot")
//Walking on I_HURT
else
@@ -318,7 +318,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
for(var/obj/item/organ/I in Ht.organs)
I.take_damage(calculated_damage, 0)
Ht.drip(3)
- admin_attack_log(src, Ht, "Crushed [Ht] under foot for [calculated_damage * 11] damage.", "Was crushed under foot by [Ht] for [calculated_damage * 11] damage.", "Crushed [Ht] for [calculated_damage * 11] damage.")
+ add_attack_logs(src,tmob,"Crushed underfoot")
//Not a human, or not a taur, generic message only
if(!H || !isTaurTail(H.tail_style))
@@ -347,7 +347,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
forceMove(tmob.loc)
//Log it for admins (still a mechanical attack due to the pin)
- admin_attack_log(src, tmob, "Pinned (grab w/ shoes) [tmob.name] under foot.", "Was pinned (grab w/ shoes) under foot by [src.name].", "Pinned (grab w/ shoes) [tmob.name] under foot.")
+ add_attack_logs(src,tmob,"Pinned (grab w/ shoes) underfoot")
//Not a human, or not a taur while wearing shoes = no grab
if(!H || (!isTaurTail(H.tail_style) && H.shoes))
diff --git a/code/modules/xenoarcheaology/finds/misc.dm b/code/modules/xenoarcheaology/finds/misc.dm
index ded227bd3a..129033bf6e 100644
--- a/code/modules/xenoarcheaology/finds/misc.dm
+++ b/code/modules/xenoarcheaology/finds/misc.dm
@@ -19,6 +19,24 @@
else
set_light(3, 3, "#33CC33")
+/obj/machinery/crystal/ice //slightly more thematic crystals
+ name = "ice crystal"
+ desc = "A large crystalline ice formation."
+ icon_state = "icecrystal2"
+
+/obj/machinery/crystal/ice/New()
+ if(prob(10))
+ icon_state = "crystal"
+ set_light(5, 5, "#33CC33")
+ if(prob(10))
+ icon_state = "crystal2"
+ set_light(5, 5, "#CC00CC")
+ if(prob(30))
+ icon_state = "icecrystal1"
+ set_light(5, 5, "#C4FFFF")
+ else
+ set_light(5, 5, "#C4FFFF")
+
//large finds
/*
obj/machinery/syndicate_beacon
diff --git a/code/modules/xenoarcheaology/tools/ano_device_battery.dm b/code/modules/xenoarcheaology/tools/ano_device_battery.dm
index 72a6e39980..a7fdae7553 100644
--- a/code/modules/xenoarcheaology/tools/ano_device_battery.dm
+++ b/code/modules/xenoarcheaology/tools/ano_device_battery.dm
@@ -209,6 +209,4 @@
M.lastattacker = user
if(inserted_battery.battery_effect)
- user.attack_log += "\[[time_stamp()]\] Tapped [M.name] ([M.ckey]) with [name] (EFFECT: [inserted_battery.battery_effect.name])"
- M.attack_log += "\[[time_stamp()]\] Tapped by [user.name] ([user.ckey]) with [name] (EFFECT: [inserted_battery.battery_effect.name])"
- msg_admin_attack("[key_name(user)] tapped [key_name(M)] with [name] (EFFECT: [inserted_battery.battery_effect.name])" )
+ add_attack_logs(user,M,"Anobattery tap ([inserted_battery.battery_effect.name])")
diff --git a/code/stylesheet.dm b/code/stylesheet.dm
index 4f0a5fd0ae..fd861355d0 100644
--- a/code/stylesheet.dm
+++ b/code/stylesheet.dm
@@ -92,6 +92,7 @@ h1.alert, h2.alert {color: #000000;}
.tajaran {color: #803B56;}
.tajaran_signlang {color: #941C1C;}
.skrell {color: #00B0B3;}
+.skrellfar {color: #70FCFF;}
.soghun {color: #228B22;}
.solcom {color: #22228B;}
.changeling {color: #800080;}
@@ -103,7 +104,7 @@ h1.alert, h2.alert {color: #000000;}
.vox {color: #AA00AA;}
.rough {font-family: "Trebuchet MS", cursive, sans-serif;}
.say_quote {font-family: Georgia, Verdana, sans-serif;}
-
+.terminus {font-family: "Times New Roman", Times, serif, sans-serif}
.interface {color: #330033;}
BIG IMG.icon {width: 32px; height: 32px;}
diff --git a/code/unit_tests/vore_tests_vr.dm b/code/unit_tests/vore_tests_vr.dm
index e50c50b2fa..7d060b1ca4 100644
--- a/code/unit_tests/vore_tests_vr.dm
+++ b/code/unit_tests/vore_tests_vr.dm
@@ -21,21 +21,25 @@
// Unfortuantely we need to wait for the pred's belly to initialize. (Currently after a spawn())
if(!pred.vore_organs || !pred.vore_organs.len)
return 0
+
// Now that pred belly exists, we can eat the prey.
- if(prey.loc != pred)
- if(!pred.vore_selected)
- fail("[pred] has no vore_selected.")
- return 1
- var/datum/belly/TB = pred.vore_organs[pred.vore_selected]
- TB.nom_mob(prey)
- if(prey.loc != pred)
- fail("[TB].nom_mob([prey]) did not put prey inside [pred]")
+ if(!pred.vore_selected)
+ fail("[pred] has no vore_selected.")
+ return 1
+
+ // Attempt to eat the prey
+ if(prey.loc != pred.vore_selected)
+ pred.vore_selected.nom_mob(prey)
+
+ if(prey.loc != pred.vore_selected)
+ fail("[pred.vore_selected].nom_mob([prey]) did not put prey inside [pred]")
return 1
+
// Okay, we succeeded in eating them, now lets wait a bit
startLifeTick = pred.life_tick
startOxyloss = prey.getOxyLoss()
return 0
-
+
if(pred.life_tick < (startLifeTick + 10))
return 0 // Wait for them to breathe a few times
@@ -49,3 +53,123 @@
qdel(prey)
qdel(pred)
return 1
+////////////////////////////////////////////////////////////////
+/datum/unit_test/belly_spacesafe
+ name = "MOB: human mob protected from space in a belly"
+ var/startLifeTick
+ var/startOxyloss
+ var/endOxyloss
+ var/mob/living/carbon/human/pred
+ var/mob/living/carbon/human/prey
+ async = 1
+
+/datum/unit_test/belly_spacesafe/start_test()
+ pred = create_test_mob()
+ if(!istype(pred))
+ return 0
+ prey = create_test_mob(pred.loc)
+ if(!istype(prey))
+ return 0
+
+ return 1
+
+/datum/unit_test/belly_spacesafe/check_result()
+ // Unfortuantely we need to wait for the pred's belly to initialize. (Currently after a spawn())
+ if(!pred.vore_organs || !pred.vore_organs.len)
+ return 0
+
+ // Now that pred belly exists, we can eat the prey.
+ if(!pred.vore_selected)
+ fail("[pred] has no vore_selected.")
+ return 1
+
+ // Attempt to eat the prey
+ if(prey.loc != pred.vore_selected)
+ pred.vore_selected.nom_mob(prey)
+
+ if(prey.loc != pred.vore_selected)
+ fail("[pred.vore_selected].nom_mob([prey]) did not put prey inside [pred]")
+ return 1
+ else
+ var/turf/T = locate(/turf/space)
+ if(!T)
+ fail("could not find a space turf for testing")
+ return 1
+ else
+ pred.forceMove(T)
+
+ // Okay, we succeeded in eating them, now lets wait a bit
+ startLifeTick = pred.life_tick
+ startOxyloss = prey.getOxyLoss()
+ return 0
+
+ if(pred.life_tick < (startLifeTick + 10))
+ return 0 // Wait for them to breathe a few times
+
+ // Alright lets check it!
+ endOxyloss = prey.getOxyLoss()
+ if(startOxyloss < endOxyloss)
+ fail("Prey takes oxygen damage in space! (Before: [startOxyloss]; after: [endOxyloss])")
+ else
+ pass("Prey is not taking oxygen damage in space. (Before: [startOxyloss]; after: [endOxyloss])")
+
+ qdel(prey)
+ qdel(pred)
+ return 1
+////////////////////////////////////////////////////////////////
+/datum/unit_test/belly_damage
+ name = "MOB: human mob takes damage from digestion"
+ var/startLifeTick
+ var/startBruteBurn
+ var/endBruteBurn
+ var/mob/living/carbon/human/pred
+ var/mob/living/carbon/human/prey
+ async = 1
+
+/datum/unit_test/belly_damage/start_test()
+ pred = create_test_mob()
+ if(!istype(pred))
+ return 0
+ prey = create_test_mob(pred.loc)
+ if(!istype(prey))
+ return 0
+
+ return 1
+
+/datum/unit_test/belly_damage/check_result()
+ // Unfortuantely we need to wait for the pred's belly to initialize. (Currently after a spawn())
+ if(!pred.vore_organs || !pred.vore_organs.len)
+ return 0
+
+ // Now that pred belly exists, we can eat the prey.
+ if(!pred.vore_selected)
+ fail("[pred] has no vore_selected.")
+ return 1
+
+ // Attempt to eat the prey
+ if(prey.loc != pred.vore_selected)
+ pred.vore_selected.nom_mob(prey)
+
+ if(prey.loc != pred.vore_selected)
+ fail("[pred.vore_selected].nom_mob([prey]) did not put prey inside [pred]")
+ return 1
+
+ // Okay, we succeeded in eating them, now lets wait a bit
+ pred.vore_selected.digest_mode = DM_DIGEST
+ startLifeTick = pred.life_tick
+ startBruteBurn = prey.getBruteLoss() + prey.getFireLoss()
+ return 0
+
+ if(pred.life_tick < (startLifeTick + 10))
+ return 0 // Wait a few ticks for damage to happen
+
+ // Alright lets check it!
+ endBruteBurn = prey.getBruteLoss() + prey.getFireLoss()
+ if(startBruteBurn >= endBruteBurn)
+ fail("Prey doesn't take damage in digesting belly! (Before: [startBruteBurn]; after: [endBruteBurn])")
+ else
+ pass("Prey is taking damage in pred's belly. (Before: [startBruteBurn]; after: [endBruteBurn])")
+
+ qdel(prey)
+ qdel(pred)
+ return 1
diff --git a/code/world.dm b/code/world.dm
index 961142113e..07bda88881 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -42,10 +42,12 @@ var/global/datum/global_init/init = new ()
/world/New()
world.log << "Map Loading Complete"
//logs
- var/date_string = time2text(world.realtime, "YYYY/MM-Month/DD-Day")
- href_logfile = file("data/logs/[date_string] hrefs.htm")
- diary = file("data/logs/[date_string].log")
- diary << "[log_end]\n[log_end]\nStarting up. [time2text(world.timeofday, "hh:mm.ss")][log_end]\n---------------------[log_end]"
+ log_path += time2text(world.realtime, "YYYY/MM-Month/DD-Day/round-hh-mm-ss")
+ diary = file("[log_path].log")
+ href_logfile = file("[log_path]-hrefs.htm")
+ error_log = file("[log_path]-error.log")
+ debug_log = file("[log_path]-debug.log")
+ debug_log << "[log_end]\n[log_end]\nStarting up. [time_stamp()][log_end]\n---------------------[log_end]"
changelog_hash = md5('html/changelog.html') //used for telling if the changelog has changed recently
if(byond_version < RECOMMENDED_VERSION)
@@ -111,6 +113,9 @@ var/global/datum/global_init/init = new ()
// Create frame types.
populate_frame_types()
+ // Create floor types.
+ populate_flooring_types()
+
// Create robolimbs for chargen.
populate_robolimb_list()
@@ -124,7 +129,7 @@ var/global/datum/global_init/init = new ()
processScheduler.setup()
Master.Initialize(10, FALSE)
- spawn(1)
+ spawn(1)
master_controller.setup()
#if UNIT_TEST
initialize_unit_tests()
@@ -142,7 +147,7 @@ var/world_topic_spam_protect_ip = "0.0.0.0"
var/world_topic_spam_protect_time = world.timeofday
/world/Topic(T, addr, master, key)
- diary << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key][log_end]"
+ debug_log << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key][log_end]"
if (T == "ping")
var/x = 1
diff --git a/config/alienwhitelist.txt b/config/alienwhitelist.txt
index 502bc20cec..fdf61c6900 100644
--- a/config/alienwhitelist.txt
+++ b/config/alienwhitelist.txt
@@ -1,3 +1,3 @@
#CKey is not case sensitive, Race is.
#CKey - Race
-#e.g. JakkSergal - Tajaran
\ No newline at end of file
+#e.g. JakkSergal - Tajaran
diff --git a/config/custom_items.txt b/config/custom_items.txt
index 17a0723200..b3fea582c1 100644
--- a/config/custom_items.txt
+++ b/config/custom_items.txt
@@ -470,11 +470,11 @@ character_name: Chakat Taiga
item_path: /obj/item/clothing/under/fluff/taiga
}
-{
-ckey: kligor
-character_name: Andy Gettemy
-item_path: /obj/item/device/pda_mod/fluff/kligor
-}
+#{
+#ckey: kligor
+#character_name: Andy Gettemy
+#item_path: /obj/item/device/pda_mod/fluff/kligor
+#}
{
ckey: konabird
@@ -763,6 +763,12 @@ item_path: /obj/item/clothing/under/sexymime
}
# ######## T CKEYS
+{
+ckey: techtypes
+character_name: Lasshseeki Korss
+item_path: /obj/item/weapon/implant/language/eal
+}
+
{
ckey: tonyvld
character_name: Tony Bingham
@@ -852,11 +858,11 @@ item_path: /obj/item/clothing/mask/gas/sexymime
}
# ######## W CKEYS
-{
-ckey: warbrand2
-character_name: Brandy draca
-item_path: /obj/item/device/pda_mod/fluff/warbrand2
-}
+#{
+#ckey: warbrand2
+#character_name: Brandy draca
+#item_path: /obj/item/device/pda_mod/fluff/warbrand2
+#}
{
ckey: werebear
diff --git a/html/changelog.html b/html/changelog.html
index 7f0da511fd..2abc0022b4 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,52 @@
-->
+
28 February 2018
+
Atermonera updated:
+
+ - Adds umbrellas to the loadout, for 3 points. Colorable!
+
+
Nerezza updated:
+
+ - Using tape (police/medical/engineering) on a hazard shutter now tapes the hazard shutter instead of trying to open the hazard shutter.
+ - Added /tg/-style floor tile swapping. Equip crowbar/screwdriver in offhand and click the floor tiles you want to directly swap with a stack of new floor tiles (like teal carpet).
+
+
Woodrat updated:
+
+ - Heavy rework of the wilderness, minor adjustments to mining and outpost z-levels. To get to the wilderness you now have to travel through the mine z-level to do so, follow the green flagged path. Through the mine.
+ - Shuttles can now land at a site near the enterance to the wilderness. Removal of the mine shuttle landing pad to move to the wilderness.
+ - New addition of warning sign, thanks to Schnayy.
+
+
battlefieldCommander updated:
+
+ - Added craftable joints. Dry something (ideally ambrosia) on the drying rack and apply it to a rolling paper to create a joint you can smoke.
+ - Added a box of rolling papers to the cigarette vending machine.
+
+
+
25 February 2018
+
Anewbe updated:
+
+ - Splinted bodyparts act broken 30% of the time.
+ - Splinted legs still slow you down like broken ones.
+
+
Leshana updated:
+
+ - Added a client preference setting for wether Hotkeys Mode should be enabled or disabled by default.
+ - CTRL+NUMPAD8 while playing a robot won't runtime anymore.
+ - Grounding rods act intuitively, only having an expanded lighting catch area when anchored.
+
+
Nerezza updated:
+
+ - Fixes not being able to install the different carpet colors. Finally.
+ - Removes certain unusable duplicate stacks of tiles from the code.
+
+
Schnayy updated:
+
+ - Added Gilthari Luxury Champagne. Drink responsibly.
+ - Added a singular AlliCo Baubles and Confectionaries vending machine in the locker rooms. Dispenses a variety of gifts.
+ - Removed hot drinks vendor from locker room.
+
+
22 February 2018
Anewbe updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 00e12a4c75..9e3cd624b8 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -3942,3 +3942,41 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Added blue sifwood floor tiles.
- bugfix: Fixed blue carpet, now known as teal carpet
- rscadd: Added the ability to dig up tree stumps with a shovel.
+2018-02-25:
+ Anewbe:
+ - tweak: Splinted bodyparts act broken 30% of the time.
+ - tweak: Splinted legs still slow you down like broken ones.
+ Leshana:
+ - rscadd: Added a client preference setting for wether Hotkeys Mode should be enabled
+ or disabled by default.
+ - bugfix: CTRL+NUMPAD8 while playing a robot won't runtime anymore.
+ - tweak: Grounding rods act intuitively, only having an expanded lighting catch
+ area when anchored.
+ Nerezza:
+ - bugfix: Fixes not being able to install the different carpet colors. Finally.
+ - bugfix: Removes certain unusable duplicate stacks of tiles from the code.
+ Schnayy:
+ - rscadd: Added Gilthari Luxury Champagne. Drink responsibly.
+ - rscadd: Added a singular AlliCo Baubles and Confectionaries vending machine in
+ the locker rooms. Dispenses a variety of gifts.
+ - rscdel: Removed hot drinks vendor from locker room.
+2018-02-28:
+ Atermonera:
+ - rscadd: Adds umbrellas to the loadout, for 3 points. Colorable!
+ Nerezza:
+ - bugfix: Using tape (police/medical/engineering) on a hazard shutter now tapes
+ the hazard shutter instead of trying to open the hazard shutter.
+ - rscadd: Added /tg/-style floor tile swapping. Equip crowbar/screwdriver in offhand
+ and click the floor tiles you want to directly swap with a stack of new floor
+ tiles (like teal carpet).
+ Woodrat:
+ - maptweak: Heavy rework of the wilderness, minor adjustments to mining and outpost
+ z-levels. To get to the wilderness you now have to travel through the mine z-level
+ to do so, follow the green flagged path. Through the mine.
+ - tweak: Shuttles can now land at a site near the enterance to the wilderness. Removal
+ of the mine shuttle landing pad to move to the wilderness.
+ - rscadd: New addition of warning sign, thanks to Schnayy.
+ battlefieldCommander:
+ - rscadd: Added craftable joints. Dry something (ideally ambrosia) on the drying
+ rack and apply it to a rolling paper to create a joint you can smoke.
+ - rscadd: Added a box of rolling papers to the cigarette vending machine.
diff --git a/html/changelogs/Schnayy - AlliCo Hallmark Goods.yml b/html/changelogs/Anewbe - Translators.yml
similarity index 82%
rename from html/changelogs/Schnayy - AlliCo Hallmark Goods.yml
rename to html/changelogs/Anewbe - Translators.yml
index 911fbef263..53d546f7fb 100644
--- a/html/changelogs/Schnayy - AlliCo Hallmark Goods.yml
+++ b/html/changelogs/Anewbe - Translators.yml
@@ -22,7 +22,7 @@
#################################
# Your name.
-author: Schnayy
+author: Anewbe
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
@@ -33,6 +33,5 @@ delete-after: True
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- - rscadd: "Added Gilthari Luxury Champagne. Drink responsibly."
- - rscadd: "Added a singular AlliCo Baubles and Confectionaries vending machine in the locker rooms. Dispenses a variety of gifts."
- - rscdel: "Removed hot drinks vendor from locker room."
+ - rscdel: "Removed universal translators from the loadout."
+ - rscadd: "RnD can print earpiece translators."
diff --git a/html/changelogs/Leshana - hotkeys-qol.yml b/html/changelogs/Leshana - hotkeys-qol.yml
deleted file mode 100644
index 336970930c..0000000000
--- a/html/changelogs/Leshana - hotkeys-qol.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Leshana
-delete-after: True
-changes:
- - rscadd: "Added a client preference setting for wether Hotkeys Mode should be enabled or disabled by default."
- - bugfix: "CTRL+NUMPAD8 while playing a robot won't runtime anymore."
diff --git a/html/changelogs/Leshana - tesla-grounding.yml b/html/changelogs/Leshana - tesla-grounding.yml
deleted file mode 100644
index ee246f5f27..0000000000
--- a/html/changelogs/Leshana - tesla-grounding.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Leshana
-delete-after: True
-changes:
- - tweak: "Grounding rods act intuitively, only having an expanded lighting catch area when anchored."
diff --git a/icons/goonstation/LICENSE.md b/icons/goonstation/LICENSE.md
new file mode 100644
index 0000000000..bb6102702e
--- /dev/null
+++ b/icons/goonstation/LICENSE.md
@@ -0,0 +1,2 @@
+All files located in this directory and any subdirectories are licensed under the
+Creative Commons 3.0 BY-NC-SA license (https://creativecommons.org/licenses/by-nc-sa/3.0)
\ No newline at end of file
diff --git a/icons/goonstation/objects/syringe.dmi b/icons/goonstation/objects/syringe.dmi
new file mode 100644
index 0000000000..a2681222f2
Binary files /dev/null and b/icons/goonstation/objects/syringe.dmi differ
diff --git a/icons/goonstation/objects/syringe_vr.dmi b/icons/goonstation/objects/syringe_vr.dmi
new file mode 100644
index 0000000000..7136e09eae
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diff --git a/icons/mecha/mecha64x64.dmi b/icons/mecha/mecha64x64.dmi
new file mode 100644
index 0000000000..37c60a6286
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diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi
index e61f2d55ac..ba1c32c26a 100644
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index 3bfa260317..2f3ce03505 100644
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diff --git a/icons/mob/human_races/cyberlimbs/bishop/bishop_main.dmi b/icons/mob/human_races/cyberlimbs/bishop/bishop_main.dmi
index ce332e9bc4..d88df87ddb 100644
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diff --git a/icons/mob/human_races/cyberlimbs/cybersolutions/cybersolutions_main.dmi b/icons/mob/human_races/cyberlimbs/cybersolutions/cybersolutions_main.dmi
index c30253905f..216938d0b3 100644
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diff --git a/icons/mob/human_races/cyberlimbs/grayson/grayson_main.dmi b/icons/mob/human_races/cyberlimbs/grayson/grayson_main.dmi
index 4fd25b4bbd..f27b5246b4 100644
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diff --git a/icons/mob/human_races/cyberlimbs/morpheus/morpheus_main.dmi b/icons/mob/human_races/cyberlimbs/morpheus/morpheus_main.dmi
index 5c466d63ed..dc1cee2262 100644
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diff --git a/icons/mob/human_races/cyberlimbs/zenghu/zenghu_main.dmi b/icons/mob/human_races/cyberlimbs/zenghu/zenghu_main.dmi
index ebc3bb066c..1acd71f055 100644
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diff --git a/icons/mob/human_races/r_def_tajaran_vr.dmi b/icons/mob/human_races/r_def_tajaran_vr.dmi
index 64b1a2d30d..cba7225cf2 100644
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diff --git a/icons/mob/human_races/robotic.dmi b/icons/mob/human_races/robotic.dmi
index e98d2e3512..3d14ae415a 100644
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diff --git a/icons/mob/items/lefthand.dmi b/icons/mob/items/lefthand.dmi
index a42fe56547..9a8adaeae0 100644
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diff --git a/icons/mob/items/lefthand_storage.dmi b/icons/mob/items/lefthand_storage.dmi
index 530823eb77..d7e1c4ec10 100644
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diff --git a/icons/mob/items/lefthand_suits.dmi b/icons/mob/items/lefthand_suits.dmi
index d58dd02379..19b8980747 100644
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diff --git a/icons/mob/items/lefthand_uniforms.dmi b/icons/mob/items/lefthand_uniforms.dmi
index 02d12e4f79..33fcf070b1 100644
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diff --git a/icons/mob/items/righthand.dmi b/icons/mob/items/righthand.dmi
index 54720b1f6d..d2b58c3297 100644
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index 2d6ff6d601..66646547c5 100644
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diff --git a/icons/mob/items/righthand_suits.dmi b/icons/mob/items/righthand_suits.dmi
index d0ced6b9c2..ef19860f96 100644
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diff --git a/icons/mob/items/righthand_uniforms.dmi b/icons/mob/items/righthand_uniforms.dmi
index 88710db2d5..ca713f5455 100644
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diff --git a/icons/mob/mask.dmi b/icons/mob/mask.dmi
index 8b30f00c6f..d1c15d8b61 100644
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diff --git a/icons/mob/screen1_robot_vr.dmi b/icons/mob/screen1_robot_vr.dmi
index c173ff82fd..01647f02cf 100644
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diff --git a/icons/mob/species/seromi/uniform.dmi b/icons/mob/species/seromi/uniform.dmi
index c11e63db0c..c354d0bd12 100644
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diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
index 1e4770ea1e..c75364ed56 100644
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diff --git a/icons/mob/ties.dmi b/icons/mob/ties.dmi
index b90b3bb18d..0aeb148539 100644
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diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi
index a41e567a82..9e50b538ac 100644
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diff --git a/icons/mob/vore/ears_vr.dmi b/icons/mob/vore/ears_vr.dmi
index a4844214c6..08fe11aa5c 100644
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diff --git a/icons/mob/vore/tails_vr.dmi b/icons/mob/vore/tails_vr.dmi
index 3b10ec215f..1f10c70797 100644
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diff --git a/icons/obj/cigarettes.dmi b/icons/obj/cigarettes.dmi
index d6865b47b3..e9f17c391d 100644
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diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index 2fcbe66574..70594a801a 100644
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diff --git a/icons/obj/clothing/masks.dmi b/icons/obj/clothing/masks.dmi
index a823ec2018..8d0e7de5e8 100644
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diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi
index a87dcc3a81..c1e4545825 100644
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diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi
index b8ef0246dc..ab8812741a 100644
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diff --git a/icons/obj/clothing/ties.dmi b/icons/obj/clothing/ties.dmi
index 51fa43389d..b71acb7ada 100644
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diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi
index e494bc966c..2d8e89049e 100644
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diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi
index add3c315a6..a8e41841c3 100644
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diff --git a/icons/obj/mining.dmi b/icons/obj/mining.dmi
index 18a1ae162c..02c1c642cf 100644
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diff --git a/icons/obj/projectiles.dmi b/icons/obj/projectiles.dmi
index ac8f946bb6..35d09318ee 100644
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diff --git a/icons/obj/radio_vr.dmi b/icons/obj/radio_vr.dmi
index f26ff6c3f6..77d695cf23 100644
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diff --git a/icons/obj/stationobjs.dmi b/icons/obj/stationobjs.dmi
index f8bfcf621a..e83faea146 100644
Binary files a/icons/obj/stationobjs.dmi and b/icons/obj/stationobjs.dmi differ
diff --git a/icons/obj/storage_vr.dmi b/icons/obj/storage_vr.dmi
index a291eadb7d..895cf08bcd 100644
Binary files a/icons/obj/storage_vr.dmi and b/icons/obj/storage_vr.dmi differ
diff --git a/icons/obj/toy.dmi b/icons/obj/toy.dmi
index 8af8f47f41..5c00546396 100644
Binary files a/icons/obj/toy.dmi and b/icons/obj/toy.dmi differ
diff --git a/icons/turf/flooring/wood_vr.dmi b/icons/turf/flooring/wood_vr.dmi
index de198c710e..d6024f3de0 100644
Binary files a/icons/turf/flooring/wood_vr.dmi and b/icons/turf/flooring/wood_vr.dmi differ
diff --git a/icons/turf/wall_masks.dmi b/icons/turf/wall_masks.dmi
index 849a73bfa9..64d17ff86b 100644
Binary files a/icons/turf/wall_masks.dmi and b/icons/turf/wall_masks.dmi differ
diff --git a/maps/southern_cross/shuttles/crew_shuttles.dm b/maps/southern_cross/shuttles/crew_shuttles.dm
index fd46fbc488..c1bd669c56 100644
--- a/maps/southern_cross/shuttles/crew_shuttles.dm
+++ b/maps/southern_cross/shuttles/crew_shuttles.dm
@@ -248,7 +248,7 @@
/datum/shuttle_destination/shuttle1/mining_base
- name = "Mining Outpost"
+ name = "Wilderness Landing Site"
my_area = /area/shuttle/shuttle1/mining
preferred_interim_area = /area/shuttle/shuttle1/sky_transit
@@ -257,13 +257,13 @@
announcer = "Outpost Automated ATC"
/datum/shuttle_destination/shuttle1/mining_base/get_arrival_message()
- return "Attention, [master.my_shuttle.visible_name] has arrived to the Mining Outpost."
+ return "Attention, [master.my_shuttle.visible_name] has arrived to the Wilderness Area."
/datum/shuttle_destination/shuttle1/mining_base/get_departure_message()
- return "Attention, [master.my_shuttle.visible_name] has departed the Mining Outpost."
+ return "Attention, [master.my_shuttle.visible_name] has departed the Wilderness Area."
/datum/shuttle_destination/shuttle2/mining_base
- name = "Mining Outpost"
+ name = "Wilderness Landing Site "
my_area = /area/shuttle/shuttle2/mining
preferred_interim_area = /area/shuttle/shuttle2/sky_transit
@@ -272,7 +272,7 @@
announcer = "Outpost Automated ATC"
/datum/shuttle_destination/shuttle2/mining_base/get_arrival_message()
- return "Attention, [master.my_shuttle.visible_name] has arrived to the Mining Outpost."
+ return "Attention, [master.my_shuttle.visible_name] has arrived to the Wilderness Area."
/datum/shuttle_destination/shuttle2/mining_base/get_departure_message()
- return "Attention, [master.my_shuttle.visible_name] has departed the Mining Outpost."
\ No newline at end of file
+ return "Attention, [master.my_shuttle.visible_name] has departed the Wilderness Area."
\ No newline at end of file
diff --git a/maps/southern_cross/shuttles/heist.dm b/maps/southern_cross/shuttles/heist.dm
index 6cc0e357ad..cfbc39d33d 100644
--- a/maps/southern_cross/shuttles/heist.dm
+++ b/maps/southern_cross/shuttles/heist.dm
@@ -20,7 +20,7 @@
/datum/shuttle_destination/heist/root
name = "Raider Outpost"
- my_area = /area/skipjack_station/arrivals_dock
+ my_area = /area/skipjack_station/start
preferred_interim_area = /area/skipjack_station/transit
// dock_target = "skipjack_base"
diff --git a/maps/southern_cross/southern_cross-3.dmm b/maps/southern_cross/southern_cross-3.dmm
index 5b1e2a0caf..8ad67444e0 100644
--- a/maps/southern_cross/southern_cross-3.dmm
+++ b/maps/southern_cross/southern_cross-3.dmm
@@ -1,1816 +1,79766 @@
-"aa" = (/turf/unsimulated/wall/planetary/sif,/area/surface/outside/plains/mountains)
-"ab" = (/turf/unsimulated/wall/planetary/sif{icon_state = "rock-dark"},/area/surface/outside/plains/mountains)
-"ac" = (/turf/simulated/wall/dungeon,/area/surface/outside/path/plains)
-"ad" = (/obj/effect/step_trigger/teleporter/mine/to_mining,/turf/simulated/floor/outdoors/dirt/sif/planetuse,/area/surface/outside/path/plains)
-"ae" = (/turf/simulated/mineral/sif,/area/surface/outside/plains/mountains)
-"af" = (/obj/effect/zone_divider,/turf/simulated/mineral/sif,/area/surface/outside/plains/mountains)
-"ag" = (/turf/simulated/mineral/ignore_mapgen/sif,/area/surface/outside/plains/mountains)
-"ah" = (/obj/structure/cable/ender{icon_state = "1-2"; id = "surface_cave"},/obj/effect/overlay/snow/floor,/turf/simulated/floor/tiled/steel/sif/planetuse,/area/surface/outside/path/plains)
-"ai" = (/turf/simulated/floor/outdoors/dirt/sif/planetuse,/area/surface/outside/path/plains)
-"aj" = (/turf/simulated/floor/outdoors/snow/sif/planetuse,/area/surface/outside/plains/outpost)
-"ak" = (/obj/structure/cable/heavyduty{icon_state = "1-2"},/obj/effect/overlay/snow/floor,/turf/simulated/floor/tiled/steel/sif/planetuse,/area/surface/outside/path/plains)
-"al" = (/turf/simulated/wall,/area/surface/outpost/mining_main/exterior)
-"am" = (/obj/machinery/conveyor{dir = 4; id = "mining_north"},/obj/machinery/mineral/input,/turf/simulated/floor/plating/sif/planetuse,/area/surface/outpost/mining_main/exterior)
-"an" = (/obj/machinery/mineral/unloading_machine,/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/surface/outpost/mining_main/exterior)
-"ao" = (/obj/machinery/conveyor{dir = 2; id = "mining_north"},/obj/machinery/mineral/output,/turf/simulated/floor/plating,/area/surface/outpost/mining_main/exterior)
-"ap" = (/obj/effect/overlay/snow/floor,/obj/machinery/light/small{dir = 4},/obj/machinery/conveyor_switch/oneway{id = "mining_north"; name = "mining conveyor"},/turf/simulated/floor/tiled/steel/sif/planetuse,/area/surface/outpost/mining_main/exterior)
-"aq" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/mining_main/exterior)
-"ar" = (/obj/machinery/conveyor{dir = 2; id = "mining_north"},/turf/simulated/floor/plating,/area/surface/outpost/mining_main/exterior)
-"as" = (/obj/structure/cable/heavyduty{icon_state = "1-2"},/obj/effect/overlay/snow/floor,/obj/structure/cable/heavyduty{d2 = 2; icon_state = "0-2"},/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled/steel/sif/planetuse,/area/surface/outside/path/plains)
-"at" = (/obj/effect/overlay/snow/floor,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/steel/sif/planetuse,/area/surface/outside/path/plains)
-"au" = (/obj/effect/overlay/snow/floor,/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/steel/sif/planetuse,/area/surface/outpost/mining_main/exterior)
-"av" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/surface/outpost/mining_main/exterior)
-"aw" = (/obj/machinery/disposal/deliveryChute{dir = 1},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating,/area/surface/outpost/mining_main/exterior)
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-"az" = (/obj/item/weapon/banner/nt,/turf/simulated/floor/outdoors/snow/sif/planetuse,/area/surface/outside/plains/outpost)
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-"bn" = (/turf/simulated/floor/plating/sif/planetuse,/area/shuttle/shuttle1/mining)
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-"bq" = (/turf/simulated/floor/plating/sif/planetuse,/area/shuttle/shuttle2/mining)
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-"cp" = (/obj/machinery/ai_status_display,/turf/simulated/wall,/area/surface/outpost/main/gateway)
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-"nO" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/main/restroom)
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-"Dm" = (/obj/effect/step_trigger/teleporter/bridge/south_to_north,/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/simulated/floor/water,/area/surface/outside/river/indalsalven)
-"Dn" = (/obj/effect/step_trigger/teleporter/bridge/south_to_north,/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/simulated/floor/water/deep,/area/surface/outside/river/indalsalven)
-"Do" = (/turf/simulated/floor/water/shoreline{tag = "icon-shoreline (NORTHWEST)"; icon_state = "shoreline"; dir = 9},/area/surface/outside/ocean)
-"Dp" = (/turf/simulated/floor/water/shoreline{tag = "icon-shoreline (NORTH)"; icon_state = "shoreline"; dir = 1},/area/surface/outside/ocean)
-"Dq" = (/turf/simulated/floor/water/shoreline/corner{tag = "icon-shorelinecorner (EAST)"; icon_state = "shorelinecorner"; dir = 4},/area/surface/outside/ocean)
-"Dr" = (/turf/simulated/floor/water/shoreline{tag = "icon-shoreline (EAST)"; icon_state = "shoreline"; dir = 4},/area/surface/outside/ocean)
-"Ds" = (/turf/simulated/floor/water/shoreline,/area/surface/outside/ocean)
-"Dt" = (/turf/simulated/floor/water/shoreline{tag = "icon-shoreline (SOUTHWEST)"; icon_state = "shoreline"; dir = 10},/area/surface/outside/ocean)
-"Du" = (/turf/simulated/floor/water/shoreline/corner{tag = "icon-shorelinecorner (NORTH)"; icon_state = "shorelinecorner"; dir = 1},/area/surface/outside/ocean)
-"Dv" = (/turf/simulated/floor/water,/area/surface/outside/river/faxalven)
-"Dw" = (/obj/effect/zone_divider,/turf/simulated/floor/water/deep,/area/surface/outside/river/indalsalven)
-"Dx" = (/turf/simulated/floor/outdoors/dirt/sif/planetuse,/area/syndicate_station/planet)
-"Dy" = (/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,/area/surface/outside/plains/normal)
-"Dz" = (/turf/simulated/floor/plating/sif/planetuse,/area/surface/outside/plains/normal)
-"DA" = (/obj/effect/step_trigger/teleporter/bridge/west_to_east,/obj/structure/railing{dir = 4},/turf/simulated/floor/water,/area/surface/outside/river/faxalven)
-"DB" = (/obj/effect/step_trigger/teleporter/bridge/east_to_west,/obj/structure/railing{dir = 8},/turf/simulated/floor/water,/area/surface/outside/river/faxalven)
-"DC" = (/obj/effect/zone_divider,/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,/area/surface/outside/plains/normal)
-"DD" = (/obj/effect/zone_divider,/turf/simulated/floor/water,/area/surface/outside/river/faxalven)
-"DE" = (/obj/effect/zone_divider,/turf/simulated/floor/outdoors/dirt/sif/planetuse,/area/surface/outside/plains/normal)
-"DF" = (/obj/effect/zone_divider,/turf/simulated/floor/outdoors/rocks/sif/planetuse,/area/surface/outside/plains/normal)
-"DG" = (/obj/effect/zone_divider,/turf/simulated/floor/water/shoreline{tag = "icon-shoreline (WEST)"; icon_state = "shoreline"; dir = 8},/area/surface/outside/ocean)
-"DH" = (/obj/effect/zone_divider,/turf/simulated/floor/water,/area/surface/outside/ocean)
-"DI" = (/obj/effect/zone_divider,/turf/simulated/floor/water/deep,/area/surface/outside/ocean)
-"DJ" = (/turf/simulated/floor/water,/area/surface/outside/lake/romsele)
-"DK" = (/turf/simulated/floor/water/deep,/area/surface/outside/lake/romsele)
-"DL" = (/turf/simulated/floor/outdoors/dirt/sif/planetuse,/area/skipjack_station/planet)
-"DM" = (/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DN" = (/obj/item/weapon/banner/virgov,/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DO" = (/obj/machinery/light,/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DP" = (/obj/item/weapon/banner/nt,/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DQ" = (/turf/simulated/shuttle/wall/voidcraft,/area/surface/outpost/wall)
-"DR" = (/turf/simulated/shuttle/wall/voidcraft/hard_corner,/area/surface/outpost/wall)
-"DS" = (/obj/machinery/door/airlock/voidcraft{name = "Wilderness Containment"},/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DT" = (/obj/structure/sign/warning/caution{desc = "This appears to be a sign warning people that the other side is dangerous. It also says that NanoTrasen cannot guarantee your safety beyond this point."; name = "\improper WARNING: WILDERNESS"},/turf/simulated/shuttle/wall/voidcraft,/area/surface/outpost/wall)
-"DU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DV" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DW" = (/turf/unsimulated/wall/planetary/sif{icon_state = "rock-dark"},/area/surface/outpost/wall)
-"DX" = (/obj/effect/step_trigger/teleporter/wild/to_wild,/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"DY" = (/obj/effect/step_trigger/teleporter/wild/to_wild,/turf/simulated/floor/water,/area/surface/outside/lake/romsele)
-"DZ" = (/obj/effect/step_trigger/teleporter/wild/to_wild,/turf/simulated/floor/water/deep,/area/surface/outside/lake/romsele)
-"Ea" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 0},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoresearch/xenobiology)
-"Eb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/highsecurity{name = "Teleport Access"; req_access = list(17)},/turf/simulated/floor/tiled/steel_grid,/area/surface/outpost/main/teleporter)
-"Ec" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the divider between pens."; id = "xenobioout7"; name = "Containment Divider Switch"; pixel_x = 28; pixel_y = 0; req_access = list(55)},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoresearch/xenobiology)
-"Ed" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/light,/obj/machinery/camera/network/research_outpost{c_tag = "OPR - Xenobiology South"; dir = 1},/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = -38},/obj/structure/reagent_dispensers/watertank/high,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoresearch/xenobiology)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/unsimulated/wall/planetary/sif,
+/area/surface/outside/plains/mountains)
+"ab" = (
+/turf/unsimulated/wall/planetary/sif{
+ icon_state = "rock-dark"
+ },
+/area/surface/outside/plains/mountains)
+"ac" = (
+/turf/simulated/wall/dungeon,
+/area/surface/outside/path/plains)
+"ad" = (
+/obj/effect/step_trigger/teleporter/mine/to_mining,
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/path/plains)
+"ae" = (
+/turf/simulated/mineral/sif,
+/area/surface/outside/plains/mountains)
+"af" = (
+/obj/effect/zone_divider,
+/turf/simulated/mineral/sif,
+/area/surface/outside/plains/mountains)
+"ag" = (
+/turf/simulated/mineral/ignore_mapgen/sif,
+/area/surface/outside/plains/mountains)
+"ah" = (
+/obj/structure/cable/ender{
+ icon_state = "1-2";
+ id = "surface_cave"
+ },
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outside/path/plains)
+"ai" = (
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/path/plains)
+"aj" = (
+/turf/simulated/floor/outdoors/snow/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"ak" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "1-2"
+ },
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outside/path/plains)
+"al" = (
+/turf/simulated/wall,
+/area/surface/outpost/mining_main/exterior)
+"am" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "mining_north"
+ },
+/obj/machinery/mineral/input,
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outpost/mining_main/exterior)
+"an" = (
+/obj/machinery/mineral/unloading_machine,
+/obj/structure/plasticflaps/mining,
+/turf/simulated/floor/plating,
+/area/surface/outpost/mining_main/exterior)
+"ao" = (
+/obj/machinery/conveyor{
+ dir = 2;
+ id = "mining_north"
+ },
+/obj/machinery/mineral/output,
+/turf/simulated/floor/plating,
+/area/surface/outpost/mining_main/exterior)
+"ap" = (
+/obj/effect/overlay/snow/floor,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/conveyor_switch/oneway{
+ id = "mining_north";
+ name = "mining conveyor"
+ },
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outpost/mining_main/exterior)
+"aq" = (
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/surface/outpost/mining_main/exterior)
+"ar" = (
+/obj/machinery/conveyor{
+ dir = 2;
+ id = "mining_north"
+ },
+/turf/simulated/floor/plating,
+/area/surface/outpost/mining_main/exterior)
+"as" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "1-2"
+ },
+/obj/effect/overlay/snow/floor,
+/obj/structure/cable/heavyduty{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/cable/blue{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outside/path/plains)
+"at" = (
+/obj/effect/overlay/snow/floor,
+/obj/structure/cable/blue{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outside/path/plains)
+"au" = (
+/obj/effect/overlay/snow/floor,
+/obj/structure/cable/blue{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outpost/mining_main/exterior)
+"av" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/wall,
+/area/surface/outpost/mining_main/exterior)
+"aw" = (
+/obj/machinery/disposal/deliveryChute{
+ dir = 1
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/surface/outpost/mining_main/exterior)
+"ax" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "1-2"
+ },
+/obj/effect/overlay/snow/floor,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outside/path/plains)
+"ay" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/snow/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"az" = (
+/obj/item/weapon/banner/nt,
+/turf/simulated/floor/outdoors/snow/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"aC" = (
+/turf/simulated/wall/r_wall,
+/area/surface/outpost/mining_main/storage)
+"aD" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/surface/outpost/mining_main/storage)
+"aE" = (
+/turf/simulated/wall/r_wall,
+/area/surface/outpost/mining_main)
+"aF" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/surface/outpost/mining_main)
+"aG" = (
+/turf/simulated/wall/r_wall,
+/area/surface/outpost/mining_main/gen_room)
+"aI" = (
+/obj/structure/closet/crate,
+/obj/effect/floor_decal/corner/brown/full{
+ dir = 8
+ },
+/obj/machinery/alarm{
+ frequency = 1441;
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"aJ" = (
+/obj/structure/closet/crate,
+/obj/effect/floor_decal/corner/brown{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"aK" = (
+/obj/structure/table/steel,
+/obj/item/weapon/pickaxe,
+/obj/effect/floor_decal/corner/brown{
+ dir = 5
+ },
+/obj/machinery/camera/network/mining{
+ c_tag = "OPM - Mining Storage Room";
+ dir = 2
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"aL" = (
+/obj/structure/table/steel,
+/obj/machinery/cell_charger,
+/obj/item/weapon/cell/high,
+/obj/effect/floor_decal/corner/brown{
+ dir = 5
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"aM" = (
+/obj/structure/table/steel,
+/obj/machinery/recharger,
+/obj/effect/floor_decal/corner/brown/full{
+ dir = 1
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/machinery/light_switch{
+ pixel_x = 11;
+ pixel_y = 24
+ },
+/obj/structure/cable/blue{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/item/clothing/head/hardhat/orange,
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"aN" = (
+/obj/structure/table/steel,
+/obj/item/weapon/storage/belt/utility,
+/obj/item/weapon/pickaxe,
+/obj/effect/floor_decal/corner/brown/full{
+ dir = 8
+ },
+/obj/item/device/gps/mining,
+/obj/item/device/gps/mining,
+/obj/item/device/gps/mining,
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"aO" = (
+/obj/effect/floor_decal/corner/brown{
+ dir = 5
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/crowbar,
+/obj/item/weapon/wrench,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"aP" = (
+/obj/effect/floor_decal/corner/brown{
+ dir = 5
+ },
+/obj/structure/table/steel,
+/obj/item/stack/flag/green{
+ pixel_x = -4;
+ pixel_y = 0
+ },
+/obj/item/stack/flag/red,
+/obj/item/stack/flag/yellow{
+ pixel_x = 4
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"aQ" = (
+/obj/structure/closet/secure_closet/miner,
+/obj/item/clothing/shoes/boots/winter/mining,
+/obj/item/clothing/suit/storage/hooded/wintercoat/miner,
+/obj/effect/floor_decal/corner/brown{
+ dir = 5
+ },
+/obj/item/clothing/head/hardhat/orange,
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"aR" = (
+/obj/structure/table/steel,
+/obj/item/weapon/mining_scanner,
+/obj/item/weapon/mining_scanner,
+/obj/item/weapon/mining_scanner,
+/obj/effect/floor_decal/corner/brown{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"aS" = (
+/obj/effect/floor_decal/corner/brown/full{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"aU" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"aV" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"aW" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"aX" = (
+/obj/effect/floor_decal/corner/brown/full{
+ dir = 8
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 21
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"aY" = (
+/obj/effect/floor_decal/corner/brown{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"aZ" = (
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"ba" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"bb" = (
+/obj/effect/floor_decal/corner/brown{
+ dir = 4
+ },
+/obj/structure/cable/blue{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"bc" = (
+/obj/effect/floor_decal/corner/brown{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"bd" = (
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"be" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/effect/floor_decal/corner/brown{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main)
+"bf" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/obj/machinery/camera/network/mining{
+ c_tag = "OPM - Mining Airlock 2";
+ dir = 2
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/surface/outpost/mining_main)
+"bg" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/surface/outpost/mining_main)
+"bh" = (
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/tiled/steel/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"bi" = (
+/turf/simulated/wall/r_wall,
+/area/surface/outpost/main/gateway)
+"bj" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/surface/outpost/main/gateway)
+"bk" = (
+/obj/machinery/door/firedoor/glass,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/surface/outpost/main/gateway)
+"bl" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"bm" = (
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"bo" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"bp" = (
+/obj/effect/overlay/snow/floor,
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/plains/outpost)
+"br" = (
+/obj/effect/floor_decal/corner/brown{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"bs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"bt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"bu" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/surface/outpost/mining_main/storage)
+"bv" = (
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+ },
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+ id_tag = "main2_airlock_interior";
+ locked = 1;
+ name = "Main Outpost Interior"
+ },
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+ frequency = 1379;
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+ locked = 1;
+ name = "Main Outpost Exterior"
+ },
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+ locked = 1;
+ name = "Main Outpost Exterior"
+ },
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
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+ name = "Main Access Button";
+ pixel_x = 32;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/camera/network/main_outpost{
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+ dir = 4
+ },
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+ },
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+ },
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+ },
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+/obj/machinery/door/airlock{
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+ },
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+ },
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+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/machinery/light_switch{
+ dir = 2;
+ name = "light switch ";
+ pixel_x = 36;
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"}
-
diff --git a/maps/southern_cross/southern_cross-4.dmm b/maps/southern_cross/southern_cross-4.dmm
index 89360c2bd8..b5f0ca2e1e 100644
--- a/maps/southern_cross/southern_cross-4.dmm
+++ b/maps/southern_cross/southern_cross-4.dmm
@@ -1,682 +1,69739 @@
-"aa" = (/turf/unsimulated/wall/planetary/sif,/area/surface/cave/unexplored/deep)
-"ab" = (/turf/simulated/mineral/sif,/area/surface/cave/unexplored/deep)
-"ac" = (/turf/simulated/mineral/floor/ignore_mapgen/sif,/area/surface/cave/explored/deep)
-"ad" = (/turf/unsimulated/wall/planetary/sif,/area/surface/cave/unexplored/normal)
-"ae" = (/turf/simulated/mineral/sif,/area/surface/cave/unexplored/normal)
-"af" = (/turf/simulated/mineral/floor/ignore_mapgen/sif,/area/surface/cave/explored/normal)
-"ag" = (/turf/simulated/mineral/floor/ignore_mapgen/sif,/area/surface/cave/unexplored/normal)
-"ah" = (/obj/machinery/conveyor{dir = 2; id = "anolongstorage"},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology)
-"ai" = (/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology)
-"aj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology)
-"ak" = (/obj/machinery/conveyor_switch{id = "anolongstorage"; name = "conveyor switch"; pixel_x = 0; pixel_y = 0; req_access = list(65)},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology)
-"al" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology)
-"am" = (/turf/simulated/wall/r_wall,/area/surface/outpost/research/xenoarcheology)
-"an" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology)
-"ao" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1397; master_tag = "xenoarch2_airlock_control"; name = "Xenoarch Access Button"; pixel_x = 24; pixel_y = 0; req_access = list(47)},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1397; icon_state = "door_locked"; id_tag = "xenoarch2_airlock_exterior"; locked = 1; name = "Research Exterior Airlock"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"ap" = (/turf/simulated/wall/r_wall,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aq" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"ar" = (/obj/machinery/conveyor{dir = 2; id = "anolongstorage"},/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"as" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/status_display{pixel_x = -32},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"at" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"au" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/obj/machinery/computer/guestpass{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"av" = (/turf/simulated/wall/r_wall,/area/surface/outpost/research/xenoarcheology/anomaly)
-"aw" = (/obj/machinery/conveyor{dir = 2; id = "anolongstorage"},/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/anomaly)
-"ax" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/anomaly)
-"ay" = (/turf/simulated/wall/r_wall,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"az" = (/obj/effect/floor_decal/corner/purple/full{dir = 8},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aA" = (/obj/structure/closet/excavation,/obj/effect/floor_decal/corner/purple{dir = 5},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aB" = (/obj/structure/closet/excavation,/obj/effect/floor_decal/corner/purple{dir = 5},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aC" = (/obj/structure/closet/excavation,/obj/effect/floor_decal/corner/purple{dir = 5},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aD" = (/obj/machinery/conveyor_switch{id = "anolongstorage"; name = "conveyor switch"; pixel_x = 0; pixel_y = 0; req_access = list(65)},/obj/effect/floor_decal/corner/purple{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aE" = (/obj/machinery/conveyor{dir = 2; id = "anolongstorage"},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aF" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/machinery/camera/network/research_outpost{c_tag = "OPR - Xenoarch Airlock 2"; dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"aG" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"aH" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"aI" = (/obj/machinery/conveyor{dir = 2; id = "anolongstorage"},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/anomaly)
-"aJ" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/machinery/conveyor_switch{id = "anolongstorage"; name = "conveyor switch"; pixel_x = 0; pixel_y = 0; req_access = list(65)},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/anomaly)
-"aK" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"aL" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"aM" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"aN" = (/turf/simulated/wall,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"aO" = (/obj/structure/disposaloutlet{dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"aP" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"aQ" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/structure/table/rack,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"aR" = (/obj/effect/floor_decal/corner/purple/full{dir = 8},/obj/structure/dispenser/oxygen,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aS" = (/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aT" = (/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aU" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aV" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aW" = (/obj/machinery/disposal/deliveryChute{dir = 1},/obj/effect/floor_decal/industrial/warning,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aX" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1397; icon_state = "door_locked"; id_tag = "xenoarch2_airlock_interior"; locked = 1; name = "Research Interior Airlock"},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1397; master_tag = "xenoarch2_airlock_control"; name = "Research Access Button"; pixel_x = 26; pixel_y = 6; req_access = null},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology)
-"aY" = (/obj/structure/extinguisher_cabinet{pixel_x = -28; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"aZ" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"ba" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bb" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bc" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bd" = (/obj/structure/sign/warning/nosmoking_2,/turf/simulated/wall,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"be" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bf" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bg" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bh" = (/obj/effect/floor_decal/industrial/outline/grey,/obj/structure/closet/crate,/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bi" = (/obj/effect/floor_decal/corner/purple{dir = 9},/obj/machinery/status_display{pixel_x = -32},/obj/machinery/floodlight,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bk" = (/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/weapon/wrench,/obj/item/device/measuring_tape,/obj/item/stack/flag/yellow,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bl" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bm" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bn" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/purple{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology)
-"bp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/embedded_controller/radio/airlock/access_controller{frequency = 1397; id_tag = "xenoarch2_airlock_control"; name = "Research Access Console"; pixel_x = 26; pixel_y = 26; tag_exterior_door = "xenoarch2_airlock_exterior"; tag_interior_door = "xenoarch2_airlock_interior"},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology)
-"bq" = (/obj/machinery/shower{pixel_y = 3},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology)
-"br" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bs" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 9},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bt" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/research{name = "Long Term Storage"; req_access = list(65)},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bx" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"by" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bz" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 36; pixel_y = 0},/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bA" = (/obj/machinery/floodlight,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bD" = (/obj/effect/floor_decal/corner/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bE" = (/obj/effect/floor_decal/corner/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bF" = (/obj/effect/floor_decal/corner/purple{dir = 8},/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bG" = (/obj/machinery/door/firedoor/glass,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_research{name = "Expedition Prep"; req_access = list(65)},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/exp_prep)
-"bH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology)
-"bI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology)
-"bJ" = (/obj/machinery/space_heater,/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology)
-"bK" = (/obj/machinery/door/firedoor/glass,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bL" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bN" = (/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bO" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/tiled,/area/surface/outpost/research/xenoarcheology/anomaly)
-"bP" = (/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/anomaly_container,/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"bQ" = (/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/light/small,/obj/structure/anomaly_container,/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/longtermstorage)
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-"gB" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 24},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"gC" = (/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"gD" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"gE" = (/turf/simulated/wall/r_wall,/area/surface/outpost/research/xenoarcheology/restroom)
-"gF" = (/obj/machinery/door/firedoor/border_only,/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/analysis)
-"gG" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_research{name = "Sample Preparation"; req_access = list(65)},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"gH" = (/obj/machinery/door/firedoor/glass,/obj/machinery/door/airlock/glass_research{name = "Sample Preparation"; req_access = list(65)},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"gI" = (/turf/simulated/wall,/area/surface/outpost/research/xenoarcheology/analysis)
-"gJ" = (/turf/simulated/wall/r_wall,/area/surface/outpost/research/xenoarcheology/analysis)
-"gK" = (/turf/simulated/wall/r_wall,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"gL" = (/obj/effect/floor_decal/industrial/warning/dust,/obj/structure/ore_box,/turf/simulated/floor/tiled{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/surface/outpost/mining_main/cave)
-"gM" = (/obj/structure/cable/heavyduty{icon_state = "1-2"},/turf/simulated/floor/plating{tag = "icon-asteroidplating2"; icon_state = "asteroidplating2"},/area/surface/cave/explored/normal)
-"gN" = (/obj/structure/cable,/obj/machinery/power/port_gen/pacman,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"gO" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"gP" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"gQ" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"gR" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 7; tag_north = 1; tag_south = 2; tag_west = 0},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"gS" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 8},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"gT" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"gU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"gV" = (/obj/structure/table/standard,/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/item/weapon/towel{color = "#800080"; name = "purple towel"},/obj/random/soap,/obj/random/soap,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"gW" = (/obj/item/weapon/reagent_containers/glass/bottle/toxin,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric{name = "beaker 'sulphuric acid'"},/obj/structure/table/glass,/obj/effect/floor_decal/corner/beige{dir = 9},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36},/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"gX" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"gY" = (/obj/effect/floor_decal/corner/beige{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"gZ" = (/obj/effect/floor_decal/corner/lime{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera/network/research_outpost{c_tag = "OPR - Sample Preparation"; dir = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"ha" = (/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hb" = (/obj/structure/reagent_dispensers/coolanttank,/obj/effect/floor_decal/corner/lime{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hc" = (/obj/structure/reagent_dispensers/coolanttank,/obj/effect/floor_decal/corner/lime{dir = 5},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hd" = (/turf/simulated/wall,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"he" = (/obj/machinery/space_heater,/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"hf" = (/obj/machinery/floodlight,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"hg" = (/obj/structure/closet/crate,/obj/item/stack/material/phoron{amount = 50},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hh" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/portable_atmospherics/powered/pump/filled{pixel_x = 0},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hi" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hj" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 5; tag_north = 1; tag_south = 2; tag_west = 0},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hk" = (/obj/machinery/atmospherics/pipe/tank/carbon_dioxide{dir = 8},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"hm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"hn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"ho" = (/obj/machinery/chemical_dispenser/full,/obj/structure/sign/warning/nosmoking_2{pixel_x = -32},/obj/effect/floor_decal/corner/beige{dir = 9},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hp" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hq" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hr" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/door/window/westright,/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hs" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"ht" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hu" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Emergency Storage"},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"hw" = (/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"hx" = (/obj/item/weapon/weldpack,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"hy" = (/obj/structure/closet/toolcloset,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hz" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hA" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hB" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hC" = (/obj/machinery/atmospherics/omni/atmos_filter{tag_east = 6; tag_north = 1; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hD" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 8},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hE" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced{dir = 8},/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"hF" = (/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/machinery/recharge_station,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"hG" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor/tiled/freezer,/area/surface/outpost/research/xenoarcheology/restroom)
-"hH" = (/obj/machinery/chem_master,/obj/effect/floor_decal/corner/beige{dir = 9},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hI" = (/obj/item/weapon/stool/padded,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hJ" = (/obj/effect/floor_decal/corner/beige,/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hK" = (/obj/effect/floor_decal/corner/lime{dir = 10},/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hL" = (/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hM" = (/obj/effect/floor_decal/corner/lime{dir = 10},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hN" = (/obj/item/clothing/glasses/meson,/obj/structure/closet/hydrant{pixel_x = -32},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"hO" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"hP" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hQ" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1; start_pressure = 740},/obj/machinery/ai_status_display{pixel_y = -32},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1; start_pressure = 740},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hS" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1; start_pressure = 740},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hT" = (/obj/machinery/status_display{pixel_y = -32},/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hU" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/smes)
-"hV" = (/obj/structure/table/glass,/obj/machinery/reagentgrinder,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/obj/effect/floor_decal/corner/beige/full,/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hW" = (/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/dropper{pixel_y = -4},/obj/structure/table/glass,/obj/effect/floor_decal/corner/beige{dir = 10},/obj/machinery/light,/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hX" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/floor_decal/corner/beige/full{dir = 4},/turf/simulated/floor/tiled/white,/area/surface/outpost/research/xenoarcheology/analysis)
-"hY" = (/obj/machinery/radiocarbon_spectrometer,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/analysis)
-"hZ" = (/obj/structure/table/glass,/obj/item/stack/nanopaste,/obj/item/stack/nanopaste,/obj/item/stack/nanopaste,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/analysis)
-"ia" = (/obj/machinery/radiocarbon_spectrometer,/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/analysis)
-"ib" = (/obj/machinery/radiocarbon_spectrometer,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/surface/outpost/research/xenoarcheology/analysis)
-"ic" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/emergency,/obj/item/clothing/accessory/armband/science,/obj/item/clothing/glasses/science,/obj/item/device/suit_cooling_unit,/obj/item/weapon/extinguisher,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/surface/outpost/research/xenoarcheology/emergencystorage)
-"id" = (/obj/structure/cable/ender{icon_state = "1-2"; id = "surface_cave"},/turf/simulated/floor/plating{tag = "icon-asteroidplating2"; icon_state = "asteroidplating2"},/area/surface/cave/explored/normal)
-"ie" = (/turf/simulated/wall/dungeon,/area/surface/cave/unexplored/normal)
-"if" = (/obj/effect/step_trigger/teleporter/mine/from_mining,/turf/simulated/mineral/floor/ignore_mapgen/sif,/area/space)
-"ig" = (/obj/item/stack/flag/red{amount = 1},/turf/simulated/mineral/floor/ignore_mapgen/sif,/area/surface/cave/explored/normal)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/unsimulated/wall/planetary/sif,
+/area/surface/cave/unexplored/deep)
+"ab" = (
+/turf/simulated/mineral/sif,
+/area/surface/cave/unexplored/deep)
+"ac" = (
+/turf/simulated/mineral/floor/ignore_mapgen/sif,
+/area/surface/cave/explored/deep)
+"ad" = (
+/turf/unsimulated/wall/planetary/sif,
+/area/surface/cave/unexplored/normal)
+"ae" = (
+/turf/simulated/mineral/sif,
+/area/surface/cave/unexplored/normal)
+"af" = (
+/turf/simulated/mineral/floor/ignore_mapgen/sif,
+/area/surface/cave/explored/normal)
+"ag" = (
+/turf/simulated/mineral/floor/ignore_mapgen/sif,
+/area/surface/cave/unexplored/normal)
+"ah" = (
+/obj/machinery/conveyor{
+ dir = 2;
+ id = "anolongstorage"
+ },
+/turf/simulated/floor/plating,
+/area/surface/outpost/research/xenoarcheology)
+"ai" = (
+/turf/simulated/floor/plating,
+/area/surface/outpost/research/xenoarcheology)
+"aj" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/plating,
+/area/surface/outpost/research/xenoarcheology)
+"ak" = (
+/obj/machinery/conveyor_switch{
+ id = "anolongstorage";
+ name = "conveyor switch";
+ pixel_x = 0;
+ pixel_y = 0;
+ req_access = list(65)
+ },
+/turf/simulated/floor/plating,
+/area/surface/outpost/research/xenoarcheology)
+"al" = (
+/obj/machinery/light/small,
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/plating,
+/area/surface/outpost/research/xenoarcheology)
+"am" = (
+/turf/simulated/wall/r_wall,
+/area/surface/outpost/research/xenoarcheology)
+"an" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/wingrille_spawn/reinforced,
+/turf/simulated/floor/plating,
+/area/surface/outpost/research/xenoarcheology)
+"ao" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1397;
+ master_tag = "xenoarch2_airlock_control";
+ name = "Xenoarch Access Button";
+ pixel_x = 24;
+ pixel_y = 0;
+ req_access = list(47)
+ },
+/obj/machinery/door/airlock/research{
+ autoclose = 0;
+ frequency = 1397;
+ icon_state = "door_locked";
+ id_tag = "xenoarch2_airlock_exterior";
+ locked = 1;
+ name = "Research Exterior Airlock"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled,
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"}
-
diff --git a/maps/southern_cross/southern_cross-7.dmm b/maps/southern_cross/southern_cross-7.dmm
index 5e61857c9d..d26be7e263 100644
--- a/maps/southern_cross/southern_cross-7.dmm
+++ b/maps/southern_cross/southern_cross-7.dmm
@@ -1,390 +1,66358 @@
-"aa" = (/turf/space,/area/space)
-"ab" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 4; teleport_z_offset = 4},/turf/space/transit/north,/area/space)
-"ac" = (/turf/space/transit/north,/area/space)
-"ad" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north,/area/space)
-"ae" = (/turf/space/transit/north,/area/shuttle/escape_pod1/transit)
-"af" = (/turf/space/transit/north,/area/shuttle/escape_pod2/transit)
-"ag" = (/turf/space,/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 4; teleport_z_offset = 4},/turf/space/transit/north,/area/space)
-"ah" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 4; teleport_z_offset = 4},/turf/space/transit/east,/area/space)
-"ai" = (/turf/space,/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 4; teleport_z_offset = 4},/turf/space/transit/east,/area/space)
-"aj" = (/turf/space/transit/east,/area/space)
-"ak" = (/turf/space/transit/north,/area/shuttle/escape/transit)
-"al" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east,/area/space)
-"am" = (/turf/space/transit/east,/area/shuttle/escape_pod3/transit)
-"an" = (/turf/space/transit/east,/area/shuttle/escape_pod5/transit)
-"ao" = (/turf/unsimulated/wall,/area/space)
-"ap" = (/turf/unsimulated/wall/planetary/sif/alt,/area/space)
-"aq" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/moving/east,/area/space)
-"ar" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/east,/area/space)
-"as" = (/turf/simulated/sky/moving/east,/area/space)
-"at" = (/turf/simulated/sky/east,/area/space)
-"au" = (/turf/space/transit/east,/area/shuttle/escape_pod4/transit)
-"av" = (/turf/space/transit/east,/area/shuttle/escape_pod6/transit)
-"aw" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/simulated/sky/moving/east,/area/space)
-"ax" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/simulated/sky/east,/area/space)
-"ay" = (/turf/simulated/sky/moving/east,/area/shuttle/response_ship/sky_transit)
-"az" = (/turf/simulated/sky/east,/area/shuttle/response_ship/sky)
-"aA" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/simulated/sky/moving/east,/area/space)
-"aB" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/simulated/sky/east,/area/space)
-"aC" = (/turf/space/transit/east,/area/shuttle/escape_pod7/transit)
-"aD" = (/turf/space/transit/east,/area/shuttle/escape_pod8/transit)
-"aE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 4; teleport_z_offset = 4},/turf/space,/area/space)
-"aF" = (/turf/simulated/shuttle/wall,/area/shuttle/arrival/pre_game)
-"aG" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "arrivals_shuttle"; pixel_x = 0; pixel_y = 25; req_one_access = list(13); tag_door = "arrivals_shuttle_hatch"},/turf/simulated/shuttle/floor{tag = "icon-floor_red"; icon_state = "floor_red"},/area/shuttle/arrival/pre_game)
-"aH" = (/obj/structure/showcase{desc = "So that's how the shuttle moves on its own."; icon = 'icons/mob/AI.dmi'; icon_state = "ai-red"; name = "Arrivals Announcement Computer"},/turf/simulated/shuttle/floor{tag = "icon-floor_red"; icon_state = "floor_red"},/area/shuttle/arrival/pre_game)
-"aI" = (/turf/simulated/shuttle/floor{tag = "icon-floor_red"; icon_state = "floor_red"},/area/shuttle/arrival/pre_game)
-"aJ" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east,/area/space)
-"aK" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space,/area/space)
-"aL" = (/obj/machinery/computer/shuttle_control/arrivals,/turf/simulated/shuttle/floor{tag = "icon-floor_red"; icon_state = "floor_red"},/area/shuttle/arrival/pre_game)
-"aM" = (/obj/machinery/light,/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{tag = "icon-floor_red"; icon_state = "floor_red"},/area/shuttle/arrival/pre_game)
-"aN" = (/obj/machinery/light,/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{tag = "icon-floor_red"; icon_state = "floor_red"},/area/shuttle/arrival/pre_game)
-"aO" = (/obj/structure/table/steel,/obj/structure/flora/pottedplant{icon_state = "plant-09"; name = "Dave"; pixel_y = 15; tag = "icon-plant-09"},/turf/simulated/shuttle/floor{tag = "icon-floor_red"; icon_state = "floor_red"},/area/shuttle/arrival/pre_game)
-"aP" = (/turf/space/transit/east,/area/shuttle/response_ship/transit)
-"aQ" = (/turf/space,/area/shuttle/response_ship/orbit)
-"aR" = (/obj/machinery/status_display,/turf/simulated/shuttle/wall,/area/shuttle/arrival/pre_game)
-"aS" = (/obj/structure/sign/warning/secure_area,/turf/simulated/shuttle/wall,/area/shuttle/arrival/pre_game)
-"aT" = (/obj/machinery/door/airlock/silver{icon_state = "door_locked"; locked = 1; name = "Employees Only"; secured_wires = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"aU" = (/obj/machinery/ai_status_display,/turf/simulated/shuttle/wall,/area/shuttle/arrival/pre_game)
-"aV" = (/turf/space/transit/east,/area/shuttle/large_escape_pod1/transit)
-"aW" = (/turf/simulated/shuttle/wall/hard_corner,/area/shuttle/arrival/pre_game)
-"aX" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"aY" = (/obj/machinery/light{dir = 1},/obj/structure/table/standard,/obj/random/plushie,/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"aZ" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"ba" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"bb" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"bc" = (/obj/machinery/light{dir = 1},/obj/structure/table/standard,/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "arrivals_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"be" = (/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"bf" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"bg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/east,/area/space)
-"bh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/space,/area/space)
-"bi" = (/turf/simulated/shuttle/wall/no_join,/area/shuttle/arrival/pre_game)
-"bj" = (/obj/structure/bed/chair/shuttle,/obj/structure/closet/walllocker/emerglocker{pixel_x = -32},/obj/effect/landmark{name = "JoinLate"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bk" = (/obj/structure/bed/chair/shuttle,/obj/effect/landmark{name = "JoinLate"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bl" = (/obj/structure/bed/chair/shuttle,/obj/structure/window/reinforced{dir = 1},/obj/effect/landmark{name = "JoinLate"},/obj/structure/closet/walllocker/emerglocker{pixel_x = 32},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bm" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/pre_game)
-"bn" = (/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bo" = (/turf/space/transit/east,/area/shuttle/cryo/transit)
-"bp" = (/obj/structure/bed/chair/shuttle,/obj/effect/landmark{name = "JoinLate"},/obj/structure/window/reinforced{dir = 1},/obj/machinery/light{dir = 8},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bq" = (/obj/structure/bed/chair/shuttle,/obj/structure/window/reinforced{dir = 1},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"br" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"bs" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/bed/chair/shuttle,/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/bed/chair/shuttle,/obj/machinery/light{dir = 4},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bu" = (/obj/structure/bed/chair/shuttle,/obj/structure/window/reinforced{dir = 1},/obj/effect/landmark{name = "JoinLate"},/obj/structure/closet/walllocker/emerglocker{pixel_x = -32},/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bv" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/simulated/floor/airless,/area/shuttle/arrival/pre_game)
-"bw" = (/obj/machinery/light,/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bx" = (/obj/structure/table/standard,/obj/item/weapon/book/codex/lore/vir,/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"by" = (/obj/structure/table/standard,/obj/random/maintenance/clean,/obj/random/maintenance/clean,/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bz" = (/obj/structure/table/standard,/obj/item/weapon/book/codex/corp_regs,/turf/simulated/shuttle/floor/white,/area/shuttle/arrival/pre_game)
-"bA" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/simulated/floor/airless,/area/shuttle/arrival/pre_game)
-"bB" = (/turf/space/transit/east,/area/shuttle/large_escape_pod2/transit)
-"bC" = (/turf/space,/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/arrival/pre_game)
-"bD" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating/airless,/area/shuttle/arrival/pre_game)
-"bE" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/north,/area/space)
-"bF" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 4; teleport_z_offset = 4},/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/north,/area/space)
-"bG" = (/turf/simulated/sky/moving/north,/area/space)
-"bH" = (/turf/simulated/sky/north,/area/space)
-"bI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/simulated/sky/moving/north,/area/space)
-"bJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/simulated/sky/north,/area/space)
-"bK" = (/turf/simulated/sky/moving/north,/area/skipjack_station/sky_transit)
-"bL" = (/turf/simulated/sky/north,/area/skipjack_station/sky)
-"bM" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/moving/west,/area/space)
-"bN" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/west,/area/space)
-"bO" = (/turf/space/transit/north,/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 4; teleport_z_offset = 4},/turf/space/transit/south,/area/space)
-"bQ" = (/turf/simulated/sky/moving/west,/area/space)
-"bR" = (/turf/simulated/sky/west,/area/space)
-"bS" = (/turf/simulated/sky/moving/south,/area/space)
-"bT" = (/turf/simulated/sky/south,/area/space)
-"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/simulated/sky/moving/south,/area/space)
-"bV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/simulated/sky/south,/area/space)
-"bW" = (/turf/simulated/sky/moving/south,/area/ninja_dojo/sky_transit)
-"bX" = (/turf/simulated/sky/south,/area/ninja_dojo/sky)
-"bY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/simulated/sky/moving/west,/area/space)
-"bZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/simulated/sky/west,/area/space)
-"ca" = (/turf/simulated/sky/moving/west,/area/syndicate_station/sky_transit)
-"cb" = (/turf/simulated/sky/west,/area/syndicate_station/sky)
-"cc" = (/turf/space/transit/north,/area/ninja_dojo/transit)
-"cd" = (/turf/space,/area/ninja_dojo/orbit)
-"ce" = (/turf/space/transit/north,/area/skipjack_station/transit)
-"cf" = (/turf/space,/area/skipjack_station/orbit)
-"cg" = (/turf/space/transit/east,/area/syndicate_station/transit)
-"ch" = (/turf/space,/area/syndicate_station/orbit)
-"ci" = (/turf/space,/turf/space/transit/north,/area/space)
-"cj" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/north,/area/space)
-"ck" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/moving/north,/area/space)
-"cl" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/moving/south,/area/space)
-"cm" = (/obj/effect/step_trigger/teleporter/landmark{landmark_id = "fall_sif"},/turf/simulated/sky/south,/area/space)
-"cn" = (/obj/effect/step_trigger/teleporter/planetary_fall/sif,/turf/simulated/sky/moving/north,/area/space)
-"co" = (/obj/effect/landmark/teleport_mark{landmark_id = "fall_sif"},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/simulated/sky/moving/north,/area/space)
-"cp" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/simulated/sky/north,/area/space)
-"cq" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/simulated/sky/moving/north,/area/space)
-"cr" = (/turf/simulated/sky/north,/area/shuttle/shuttle2/sky)
-"cs" = (/turf/simulated/sky/moving/north,/area/shuttle/shuttle2/sky_transit)
-"ct" = (/turf/simulated/sky/moving/south,/area/shuttle/shuttle1/sky_transit)
-"cu" = (/turf/simulated/sky/south,/area/shuttle/shuttle1/sky)
-"cw" = (/turf/space/transit/north,/turf/space/transit/south,/area/space)
-"cx" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/north,/area/space)
-"cy" = (/turf/space/transit/north,/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/south,/area/space)
-"cz" = (/turf/space,/area/shuttle/shuttle2/orbit)
-"cA" = (/turf/space/transit/north,/area/shuttle/shuttle2/transit)
-"cB" = (/turf/space/transit/north,/turf/space/transit/south,/area/shuttle/shuttle1/transit)
-"cC" = (/turf/space,/area/shuttle/shuttle1/orbit)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space,
+/area/space)
+"ab" = (
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 4;
+ teleport_z_offset = 4
+ },
+/turf/space/transit/north,
+/area/space)
+"ac" = (
+/turf/space/transit/north,
+/area/space)
+"ad" = (
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ direction = 2;
+ name = "thrower_throwdown";
+ nostop = 1;
+ stopper = 0;
+ tiles = 0
+ },
+/turf/space/transit/north,
+/area/space)
+"ae" = (
+/turf/space/transit/north,
+/area/shuttle/escape_pod1/transit)
+"af" = (
+/turf/space/transit/north,
+/area/shuttle/escape_pod2/transit)
+"ag" = (
+/turf/space,
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 4;
+ teleport_z_offset = 4
+ },
+/turf/space/transit/north,
+/area/space)
+"ah" = (
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 4;
+ teleport_z_offset = 4
+ },
+/turf/space/transit/east,
+/area/space)
+"ai" = (
+/turf/space,
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
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+ },
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+"bd" = (
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+ icon_state = "door_locked";
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+ },
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+ },
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+ },
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+"bk" = (
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+ },
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-
diff --git a/maps/southern_cross/southern_cross-8.dmm b/maps/southern_cross/southern_cross-8.dmm
index 2c501dd635..233df0df02 100644
--- a/maps/southern_cross/southern_cross-8.dmm
+++ b/maps/southern_cross/southern_cross-8.dmm
@@ -1,309 +1,65842 @@
-"aa" = (/turf/unsimulated/wall/planetary/sif,/area/surface/outside/wilderness/mountains)
-"ab" = (/turf/unsimulated/wall/planetary/sif,/area/surface/outpost/wall)
-"ac" = (/turf/simulated/shuttle/wall/voidcraft,/area/surface/outpost/wall)
-"ad" = (/obj/effect/step_trigger/teleporter/wild/from_wild,/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"ae" = (/obj/effect/step_trigger/teleporter/wild/from_wild,/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"af" = (/obj/effect/step_trigger/teleporter/wild/from_wild,/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"ag" = (/turf/unsimulated/wall/planetary/sif{icon_state = "rock-dark"},/area/surface/outpost/wall)
-"ah" = (/turf/simulated/mineral/sif,/area/surface/outside/wilderness/mountains)
-"ai" = (/obj/effect/zone_divider,/turf/simulated/mineral/sif,/area/surface/outside/wilderness/mountains)
-"aj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"ak" = (/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"al" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"am" = (/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"an" = (/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"ao" = (/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,/area/surface/outside/wilderness/normal)
-"ap" = (/turf/simulated/floor/outdoors/grass/sif/planetuse,/area/surface/outside/wilderness/normal)
-"aq" = (/turf/simulated/shuttle/wall/voidcraft/hard_corner,/area/surface/outpost/wall)
-"ar" = (/obj/machinery/door/airlock/voidcraft{name = "Wilderness Containment"},/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"as" = (/turf/simulated/floor/outdoors/grass/sif/planetuse,/area/surface/outpost/wall)
-"at" = (/turf/simulated/shuttle/wall/voidcraft,/area/surface/outside/wilderness/normal)
-"au" = (/obj/effect/zone_divider,/turf/simulated/floor/outdoors/grass/sif/planetuse,/area/surface/outside/wilderness/normal)
-"av" = (/obj/item/weapon/banner/virgov,/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"aw" = (/obj/item/weapon/banner/nt,/turf/simulated/shuttle/floor/voidcraft/external,/area/surface/outpost/wall)
-"ax" = (/turf/simulated/floor/outdoors/dirt/sif/planetuse,/area/surface/outside/path/wilderness)
-"ay" = (/obj/effect/zone_divider,/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,/area/surface/outside/wilderness/normal)
-"az" = (/turf/simulated/floor/wood,/area/surface/outside/path/wilderness)
-"aA" = (/turf/simulated/floor/outdoors/dirt,/area/surface/outside/path/wilderness)
-"aB" = (/turf/simulated/floor/outdoors/dirt/sif/planetuse,/area/surface/outside/wilderness/normal)
-"aC" = (/turf/simulated/wall/wood,/area/surface/outside/path/wilderness)
-"aD" = (/obj/effect/step_trigger/teleporter/bridge/north_to_south,/obj/structure/railing,/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"aE" = (/obj/effect/step_trigger/teleporter/bridge/north_to_south,/obj/structure/railing,/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aF" = (/obj/effect/step_trigger/teleporter/bridge/south_to_north,/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"aG" = (/obj/effect/step_trigger/teleporter/bridge/south_to_north,/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aH" = (/turf/simulated/floor/outdoors/dirt,/area/surface/outside/wilderness/normal)
-"aI" = (/obj/effect/zone_divider,/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"aJ" = (/obj/effect/zone_divider,/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aK" = (/turf/unsimulated/wall/planetary/sif,/area/surface/outside/river/svartan)
-"aL" = (/turf/simulated/floor/outdoors/grass/sif/planetuse,/area/surface/outside/wilderness/deep)
-"aM" = (/obj/effect/step_trigger/teleporter/bridge/west_to_east,/obj/structure/railing{dir = 4},/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"aN" = (/obj/effect/step_trigger/teleporter/bridge/east_to_west,/obj/structure/railing{dir = 8},/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"aO" = (/obj/effect/step_trigger/teleporter/bridge/east_to_west,/obj/structure/railing{dir = 8},/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aP" = (/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,/area/surface/outside/wilderness/deep)
-"aQ" = (/turf/simulated/floor/plating/sif/planetuse,/area/surface/outside/path/wilderness)
-"aR" = (/obj/effect/step_trigger/teleporter/bridge/west_to_east,/obj/structure/railing{dir = 4},/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aS" = (/obj/effect/step_trigger/teleporter/bridge/east_to_west/small,/turf/simulated/floor/water,/area/surface/outside/river/svartan)
-"aT" = (/obj/effect/step_trigger/teleporter/bridge/west_to_east,/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aU" = (/obj/effect/step_trigger/teleporter/bridge/east_to_west,/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aV" = (/obj/effect/step_trigger/teleporter/bridge/west_to_east/small,/turf/simulated/floor/water/deep,/area/surface/outside/river/svartan)
-"aW" = (/obj/effect/zone_divider,/turf/simulated/floor/outdoors/grass/sif/planetuse,/area/surface/outside/wilderness/deep)
-"aX" = (/obj/effect/zone_divider,/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,/area/surface/outside/wilderness/deep)
-"aY" = (/turf/simulated/floor/outdoors/dirt,/area/surface/outside/wilderness/deep)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/unsimulated/wall/planetary/sif,
+/area/surface/outside/wilderness/mountains)
+"ac" = (
+/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,
+/area/surface/outpost/wall)
+"ad" = (
+/turf/unsimulated/wall/planetary/sif{
+ icon_state = "rock-dark"
+ },
+/area/surface/outside/wilderness/mountains)
+"ah" = (
+/turf/simulated/mineral/sif,
+/area/surface/outside/wilderness/mountains)
+"ai" = (
+/obj/effect/zone_divider,
+/turf/simulated/mineral/sif,
+/area/surface/outside/wilderness/mountains)
+"am" = (
+/turf/simulated/floor/water,
+/area/surface/outside/river/svartan)
+"an" = (
+/turf/simulated/floor/water/deep,
+/area/surface/outside/river/svartan)
+"ao" = (
+/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,
+/area/surface/outside/wilderness/normal)
+"ap" = (
+/turf/simulated/floor/outdoors/grass/sif/planetuse,
+/area/surface/outside/wilderness/normal)
+"au" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/grass/sif/planetuse,
+/area/surface/outside/wilderness/normal)
+"ax" = (
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/path/wilderness)
+"ay" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,
+/area/surface/outside/wilderness/normal)
+"az" = (
+/turf/simulated/floor/wood,
+/area/surface/outside/path/wilderness)
+"aA" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/surface/outside/path/wilderness)
+"aB" = (
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/wilderness/normal)
+"aC" = (
+/turf/simulated/wall/wood,
+/area/surface/outside/path/wilderness)
+"aH" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/surface/outside/wilderness/normal)
+"aI" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/water,
+/area/surface/outside/river/svartan)
+"aJ" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/water/deep,
+/area/surface/outside/river/svartan)
+"aK" = (
+/turf/unsimulated/wall/planetary/sif,
+/area/surface/outside/river/svartan)
+"aL" = (
+/turf/simulated/floor/outdoors/grass/sif/planetuse,
+/area/surface/outside/wilderness/deep)
+"aM" = (
+/obj/effect/step_trigger/teleporter/bridge/west_to_east,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/water,
+/area/surface/outside/river/svartan)
+"aN" = (
+/obj/effect/step_trigger/teleporter/bridge/east_to_west,
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/water,
+/area/surface/outside/river/svartan)
+"aO" = (
+/obj/effect/step_trigger/teleporter/bridge/east_to_west,
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/water/deep,
+/area/surface/outside/river/svartan)
+"aP" = (
+/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,
+/area/surface/outside/wilderness/deep)
+"aQ" = (
+/turf/simulated/floor/plating/sif/planetuse,
+/area/surface/outside/path/wilderness)
+"aR" = (
+/obj/effect/step_trigger/teleporter/bridge/west_to_east,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/water/deep,
+/area/surface/outside/river/svartan)
+"aS" = (
+/obj/effect/step_trigger/teleporter/bridge/east_to_west/small,
+/turf/simulated/floor/water,
+/area/surface/outside/river/svartan)
+"aT" = (
+/obj/effect/step_trigger/teleporter/bridge/west_to_east,
+/turf/simulated/floor/water/deep,
+/area/surface/outside/river/svartan)
+"aU" = (
+/obj/effect/step_trigger/teleporter/bridge/east_to_west,
+/turf/simulated/floor/water/deep,
+/area/surface/outside/river/svartan)
+"aV" = (
+/obj/effect/step_trigger/teleporter/bridge/west_to_east/small,
+/turf/simulated/floor/water/deep,
+/area/surface/outside/river/svartan)
+"aW" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/grass/sif/planetuse,
+/area/surface/outside/wilderness/deep)
+"aX" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/grass/sif/forest/planetuse,
+/area/surface/outside/wilderness/deep)
+"aY" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/surface/outside/wilderness/deep)
+"dA" = (
+/obj/machinery/space_heater,
+/obj/machinery/embedded_controller/radio/simple_docking_controller{
+ frequency = 1380;
+ id_tag = "mining_dock_2";
+ name = "shuttle bay controller";
+ pixel_x = 0;
+ pixel_y = -26;
+ tag_door = "mining_dock_2_door"
+ },
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"fa" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/path/wilderness)
+"hS" = (
+/turf/simulated/floor/water/deep,
+/area/surface/outside/ocean)
+"je" = (
+/obj/item/weapon/banner/virgov,
+/turf/simulated/shuttle/floor/voidcraft/external,
+/area/surface/outpost/wall/checkpoint)
+"lh" = (
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/voidcraft/external,
+/area/surface/outpost/wall/checkpoint)
+"mo" = (
+/obj/random/junk,
+/obj/machinery/embedded_controller/radio/simple_docking_controller{
+ frequency = 1380;
+ id_tag = "mining_dock_1";
+ name = "shuttle bay controller";
+ pixel_x = 0;
+ pixel_y = -26;
+ tag_door = "mining_dock_1_door"
+ },
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"nb" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/water/deep,
+/area/surface/outside/ocean)
+"ne" = (
+/turf/simulated/shuttle/wall/voidcraft/hard_corner,
+/area/surface/outpost/wall/checkpoint)
+"np" = (
+/obj/structure/showcase/sign{
+ desc = "This appears to be a sign warning people that the other side is extremely hazardous.";
+ icon_state = "wilderness2";
+ pixel_y = -5
+ },
+/turf/simulated/wall/wood,
+/area/surface/outside/path/wilderness)
+"nx" = (
+/turf/simulated/shuttle/floor/voidcraft/external,
+/area/surface/outpost/wall/checkpoint)
+"oK" = (
+/obj/effect/step_trigger/teleporter/wild/from_wild,
+/turf/simulated/shuttle/floor/voidcraft/external,
+/area/surface/outpost/wall/checkpoint)
+"oM" = (
+/turf/simulated/floor/outdoors/grass/sif/planetuse,
+/area/shuttle/shuttle2/mining)
+"rl" = (
+/obj/item/weapon/banner/virgov,
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"sd" = (
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"tL" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"uG" = (
+/turf/unsimulated/wall/planetary/sif,
+/area/surface/outside/ocean)
+"vK" = (
+/turf/simulated/floor/outdoors/rocks/sif/planetuse,
+/area/surface/outside/wilderness/deep)
+"vW" = (
+/obj/machinery/space_heater,
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"xY" = (
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/wilderness/deep)
+"AJ" = (
+/obj/structure/closet,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"Dc" = (
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/voidcraft/external,
+/area/surface/outpost/wall/checkpoint)
+"EG" = (
+/obj/structure/closet/crate,
+/obj/random/powercell,
+/obj/item/weapon/screwdriver,
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"Hm" = (
+/obj/structure/table/steel,
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"Jl" = (
+/turf/simulated/floor/outdoors/grass/sif/planetuse,
+/area/shuttle/shuttle1/mining)
+"JC" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/water,
+/area/surface/outside/ocean)
+"KN" = (
+/obj/structure/simple_door/sifwood,
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"Li" = (
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/shuttle/shuttle1/mining)
+"LO" = (
+/obj/item/weapon/banner/nt,
+/turf/simulated/shuttle/floor/voidcraft/external,
+/area/surface/outpost/wall/checkpoint)
+"Oe" = (
+/turf/simulated/floor/outdoors/rocks/sif/planetuse,
+/area/surface/outside/wilderness/normal)
+"Pj" = (
+/obj/effect/step_trigger/teleporter/wild/from_wild,
+/turf/simulated/floor/water,
+/area/surface/outside/ocean)
+"Qf" = (
+/turf/simulated/wall/log_sif,
+/area/surface/outside/path/wilderness)
+"RA" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/rocks/sif/planetuse,
+/area/surface/outside/wilderness/normal)
+"RZ" = (
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/wilderness/mountains)
+"Us" = (
+/obj/effect/zone_divider,
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/surface/outside/wilderness/normal)
+"UB" = (
+/turf/simulated/floor/water,
+/area/surface/outside/ocean)
+"UO" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/turf/simulated/floor/plating/external,
+/area/surface/outside/path/wilderness)
+"XT" = (
+/turf/simulated/shuttle/wall/voidcraft,
+/area/surface/outpost/wall/checkpoint)
+"Yf" = (
+/turf/simulated/floor/outdoors/dirt/sif/planetuse,
+/area/shuttle/shuttle2/mining)
+"ZR" = (
+/obj/machinery/door/airlock/voidcraft{
+ name = "Wilderness Containment"
+ },
+/turf/simulated/shuttle/floor/voidcraft/external,
+/area/surface/outpost/wall/checkpoint)
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diff --git a/maps/southern_cross/southern_cross_areas.dm b/maps/southern_cross/southern_cross_areas.dm
index e05493b727..7b5a4804c0 100644
--- a/maps/southern_cross/southern_cross_areas.dm
+++ b/maps/southern_cross/southern_cross_areas.dm
@@ -346,6 +346,9 @@
icon_state = "red"
requires_power = FALSE
+/area/surface/outpost/wall/checkpoint
+ name = "Checkpoint"
+
//Mining Station
/area/outpost/mining_station
@@ -1102,7 +1105,7 @@ area/crew_quarters/heads/sc/hop/quarters
icon_state = "south"
/area/shuttle/shuttle1/mining
- name = "mining site"
+ name = "wilderness site"
icon_state = "shuttlered"
/area/shuttle/shuttle1/planet
@@ -1153,7 +1156,7 @@ area/crew_quarters/heads/sc/hop/quarters
icon_state = "south"
/area/shuttle/shuttle2/mining
- name = "mining site"
+ name = "wilderness site"
icon_state = "shuttlered"
/area/shuttle/shuttle2/planet
@@ -1300,6 +1303,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/skipjack_station/planet
name = "planet"
icon_state = "shuttlered"
+ dynamic_lighting = 1
base_turf = /turf/simulated/floor/outdoors/grass/sif/planetuse
/area/skipjack_station/orbit
@@ -1402,6 +1406,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod1/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/escape_pod1/centcom
icon_state = "shuttle"
@@ -1415,6 +1420,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod2/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/escape_pod2/centcom
icon_state = "shuttle"
@@ -1428,6 +1434,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod3/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/escape_pod3/centcom
icon_state = "shuttle"
@@ -1441,6 +1448,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod4/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/escape_pod4/centcom
icon_state = "shuttle"
@@ -1454,6 +1462,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod5/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/escape_pod5/centcom
icon_state = "shuttle"
@@ -1467,6 +1476,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod6/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/escape_pod6/centcom
icon_state = "shuttle"
@@ -1480,6 +1490,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod7/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/reinforced/airless
/area/shuttle/escape_pod7/centcom
icon_state = "shuttle"
@@ -1493,6 +1504,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/escape_pod8/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/reinforced/airless
/area/shuttle/escape_pod8/centcom
icon_state = "shuttle"
@@ -1508,6 +1520,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/large_escape_pod1/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/large_escape_pod1/centcom
icon_state = "shuttle"
@@ -1521,6 +1534,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/large_escape_pod2/station
icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/large_escape_pod2/centcom
icon_state = "shuttle"
@@ -1533,7 +1547,7 @@ area/crew_quarters/heads/sc/hop/quarters
/area/shuttle/cryo/station
icon_state = "shuttle2"
- base_turf = /turf/simulated/mineral/floor/ignore_mapgen
+ base_turf = /turf/simulated/floor/airless
/area/shuttle/cryo/centcom
icon_state = "shuttle"
diff --git a/maps/southern_cross/southern_cross_defines.dm b/maps/southern_cross/southern_cross_defines.dm
index 8a6655ff54..2fa51eef61 100644
--- a/maps/southern_cross/southern_cross_defines.dm
+++ b/maps/southern_cross/southern_cross_defines.dm
@@ -185,14 +185,14 @@
/obj/effect/step_trigger/teleporter/wild/to_wild/New()
..()
teleport_x = src.x
- teleport_y = world.maxy - 1
+ teleport_y = 2
teleport_z = Z_LEVEL_SURFACE_WILD
/obj/effect/step_trigger/teleporter/wild/from_wild/New()
..()
teleport_x = src.x
- teleport_y = 2
- teleport_z = Z_LEVEL_SURFACE
+ teleport_y = world.maxy - 1
+ teleport_z = Z_LEVEL_SURFACE_MINE
/obj/effect/step_trigger/teleporter/bridge/east_to_west/New()
diff --git a/maps/submaps/surface_submaps/mountains/CaveTrench.dmm b/maps/submaps/surface_submaps/mountains/CaveTrench.dmm
index 645bd479e8..5b362c4692 100644
--- a/maps/submaps/surface_submaps/mountains/CaveTrench.dmm
+++ b/maps/submaps/surface_submaps/mountains/CaveTrench.dmm
@@ -1,59 +1,1156 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/CaveTrench)
-"c" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/CaveTrench)
-"d" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CaveTrench)
-"e" = (/turf/simulated/floor/outdoors/rocks,/area/submap/CaveTrench)
-"f" = (/turf/simulated/floor/water{outdoors = 0},/area/submap/CaveTrench)
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-"s" = (/obj/structure/table/steel,/obj/item/weapon/paper{info = "Rellek's telling me that we're in deep shit if the townies found out I'm cooking up drones out here. Like I give a fuck, We're minning our asses off only to dig into some bug nest to get our legs chewed. Well I'm not looking a gift horse in the mouth. Those drone dudes out in the wild hooked us up with these machines so long as they get some of the metal we dig up. Win win for us, Guess we're retiring early after all."; name = "Note"},/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CaveTrench)
-"t" = (/obj/structure/table/steel,/obj/item/robot_parts/robot_component/actuator,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CaveTrench)
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-"C" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/storage/hooded/wintercoat/miner,/obj/item/clothing/suit/storage/hooded/wintercoat/miner,/turf/simulated/floor/holofloor/wood,/area/submap/CaveTrench)
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-"J" = (/obj/machinery/drone_fabricator,/turf/simulated/shuttle/plating,/area/submap/CaveTrench)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
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+ },
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+ },
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+"s" = (
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+/obj/item/weapon/paper{
+ info = "Rellek's telling me that we're in deep shit if the townies found out I'm cooking up drones out here. Like I give a fuck, We're minning our asses off only to dig into some bug nest to get our legs chewed. Well I'm not looking a gift horse in the mouth. Those drone dudes out in the wild hooked us up with these machines so long as they get some of the metal we dig up. Win win for us, Guess we're retiring early after all.";
+ name = "Note"
+ },
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+"u" = (
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+"x" = (
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+"y" = (
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+"B" = (
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+/area/submap/CaveTrench)
+"C" = (
+/obj/structure/closet{
+ icon_closed = "cabinet_closed";
+ icon_opened = "cabinet_open";
+ icon_state = "cabinet_closed"
+ },
+/obj/item/clothing/suit/storage/hooded/wintercoat/miner,
+/obj/item/clothing/suit/storage/hooded/wintercoat/miner,
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+/area/submap/CaveTrench)
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+"I" = (
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+/turf/simulated/shuttle/plating,
+/area/submap/CaveTrench)
+"J" = (
+/obj/machinery/drone_fabricator{
+ fabricator_tag = "Unknown"
+ },
+/turf/simulated/shuttle/plating,
+/area/submap/CaveTrench)
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diff --git a/maps/submaps/surface_submaps/mountains/Cavelake.dmm b/maps/submaps/surface_submaps/mountains/Cavelake.dmm
index 3d1b4a468e..d52795fa56 100644
--- a/maps/submaps/surface_submaps/mountains/Cavelake.dmm
+++ b/maps/submaps/surface_submaps/mountains/Cavelake.dmm
@@ -1,56 +1,1736 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/Cavelake)
-"c" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Cavelake)
-"d" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/Cavelake)
-"e" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/Cavelake)
-"f" = (/turf/simulated/floor/outdoors/rocks,/area/submap/Cavelake)
-"g" = (/mob/living/simple_animal/giant_crab,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/Cavelake)
-"h" = (/turf/simulated/floor/water,/area/submap/Cavelake)
-"i" = (/mob/living/simple_animal/fish/perch,/turf/simulated/floor/water,/area/submap/Cavelake)
-"j" = (/obj/machinery/crystal,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/Cavelake)
-"k" = (/mob/living/simple_animal/fish/trout,/turf/simulated/floor/water,/area/submap/Cavelake)
-"l" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/Cavelake)
-"m" = (/obj/effect/decal/remains/mouse,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/Cavelake)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Cavelake)
+"c" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Cavelake)
+"d" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
+"e" = (
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
+"f" = (
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/Cavelake)
+"g" = (
+/mob/living/simple_animal/giant_crab,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
+"h" = (
+/turf/simulated/floor/water,
+/area/submap/Cavelake)
+"i" = (
+/mob/living/simple_animal/fish/perch,
+/turf/simulated/floor/water,
+/area/submap/Cavelake)
+"j" = (
+/obj/machinery/crystal,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
+"k" = (
+/mob/living/simple_animal/fish/trout,
+/turf/simulated/floor/water,
+/area/submap/Cavelake)
+"l" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
+"m" = (
+/obj/effect/decal/remains/mouse,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
+"r" = (
+/obj/random/mob/sif,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
+"B" = (
+/obj/item/clothing/mask/snorkel,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Cavelake)
(1,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm b/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm
index 959a7b9aa1..4fd82792fc 100644
--- a/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm
+++ b/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm
@@ -1,142 +1,1063 @@
-"aa" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"ab" = (/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"ac" = (/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"ad" = (/obj/effect/spider/stickyweb,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"ae" = (/obj/structure/sign/greencross{desc = "White cross in a green field, you can get medical aid here."; name = "First-Aid"},/turf/simulated/shuttle/wall/no_join,/area/submap/CrashedMedShuttle)
-"af" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"ag" = (/turf/simulated/shuttle/wall,/area/submap/CrashedMedShuttle)
-"ah" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"ai" = (/obj/item/weapon/material/shard{icon_state = "medium"},/obj/effect/decal/cleanable/blood/oil,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"aj" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/structure/sign/warning/airlock{pixel_x = 32},/obj/effect/spider/stickyweb,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"ak" = (/obj/structure/dispenser/oxygen,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"al" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/light{dir = 1},/obj/structure/table/standard,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"am" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"an" = (/obj/structure/window/reinforced,/obj/effect/decal/cleanable/blood/oil,/obj/structure/loot_pile/surface/bones,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"ao" = (/obj/item/weapon/circuitboard/broken,/obj/structure/door_assembly/door_assembly_ext,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"ap" = (/obj/structure/door_assembly/door_assembly_ext,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"aq" = (/obj/effect/decal/cleanable/liquid_fuel,/mob/living/simple_animal/hostile/giant_spider/webslinger{returns_home = 1},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"ar" = (/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"as" = (/obj/structure/closet/crate/medical,/obj/random/medical,/obj/random/medical,/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/bonemed,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"at" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"au" = (/obj/item/weapon/material/shard,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"av" = (/obj/structure/closet/secure_closet/personal/patient,/obj/effect/spider/stickyweb,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aw" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/mob/living/simple_animal/hostile/giant_spider/nurse/medical{returns_home = 1},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"ax" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"ay" = (/obj/effect/decal/cleanable/blood/drip,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"az" = (/obj/effect/decal/cleanable/blood,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aA" = (/mob/living/simple_animal/hostile/giant_spider/nurse/medical{returns_home = 1},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aB" = (/obj/effect/decal/cleanable/blood/gibs/robot,/obj/item/weapon/firstaid_arm_assembly,/mob/living/simple_animal/hostile/giant_spider/frost{returns_home = 1},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aC" = (/obj/machinery/suit_cycler/medical{locked = 0},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aD" = (/obj/item/stack/rods,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"aE" = (/obj/structure/lattice,/obj/item/stack/rods,/mob/living/simple_animal/hostile/giant_spider/nurse{returns_home = 1},/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"aF" = (/obj/effect/decal/cleanable/blood/oil,/obj/item/weapon/firstaid_arm_assembly,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aG" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aH" = (/obj/effect/decal/cleanable/blood/drip,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aI" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aJ" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aK" = (/obj/machinery/recharge_station,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aL" = (/obj/structure/table/standard,/obj/item/clothing/suit/space/void/medical/alt,/obj/item/clothing/head/helmet/space/void/medical/alt,/obj/effect/spider/stickyweb,/obj/machinery/light,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aM" = (/obj/structure/table/standard,/obj/item/clothing/suit/space/void/medical/alt,/obj/item/clothing/head/helmet/space/void/medical/alt,/obj/effect/spider/stickyweb,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aN" = (/obj/structure/table/standard,/obj/item/weapon/material/shard{icon_state = "medium"},/obj/effect/spider/stickyweb,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aO" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "medium"},/obj/item/stack/rods,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"aP" = (/obj/item/weapon/material/shard,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"aQ" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"aR" = (/obj/item/weapon/material/shard{icon_state = "medium"},/obj/effect/spider/stickyweb,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aS" = (/obj/effect/decal/cleanable/blood/gibs/robot,/mob/living/simple_animal/hostile/giant_spider/nurse/medical{returns_home = 1},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aT" = (/obj/effect/spider/stickyweb,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aU" = (/turf/simulated/shuttle/wall/no_join,/area/submap/CrashedMedShuttle)
-"aV" = (/obj/effect/decal/cleanable/blood/oil,/obj/structure/loot_pile/surface/bones,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"aW" = (/obj/machinery/light,/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop,/obj/effect/spider/stickyweb,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aX" = (/obj/structure/table/standard,/obj/item/weapon/material/shard{icon_state = "medium"},/obj/random/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"aY" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"aZ" = (/obj/effect/decal/cleanable/blood/drip,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"ba" = (/obj/machinery/computer,/turf/simulated/shuttle/floor/yellow,/area/submap/CrashedMedShuttle)
-"bb" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor/yellow,/area/submap/CrashedMedShuttle)
-"bc" = (/obj/effect/spider/stickyweb,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"bd" = (/obj/effect/spider/cocoon,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"be" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bf" = (/obj/item/stack/rods,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bg" = (/obj/effect/spider/stickyweb,/obj/structure/girder/displaced,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bh" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/extinguisher_cabinet{pixel_x = -32},/obj/structure/lattice,/obj/item/device/gps/internal/poi,/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bi" = (/mob/living/simple_animal/hostile/giant_spider/nurse/medical,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bj" = (/obj/effect/decal/cleanable/blood/splatter,/obj/structure/loot_pile/surface/bones,/obj/effect/decal/cleanable/blood/drip,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bk" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bl" = (/obj/effect/spider/stickyweb,/mob/living/simple_animal/hostile/giant_spider/nurse/medical,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bm" = (/obj/effect/decal/mecha_wreckage/odysseus,/obj/effect/decal/cleanable/blood/oil,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"bn" = (/obj/item/weapon/material/shard,/obj/effect/spider/stickyweb,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bo" = (/obj/effect/decal/cleanable/blood/oil,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bp" = (/obj/effect/spider/stickyweb,/obj/item/weapon/material/shard,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bq" = (/obj/random/medical,/obj/random/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"br" = (/mob/living/simple_animal/hostile/giant_spider/webslinger{returns_home = 1},/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bs" = (/obj/effect/spider/cocoon,/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bt" = (/obj/structure{anchored = 1; density = 1; desc = "Once an artificial intelligence; now merely a brick of inert metal and circuits."; icon = 'icons/mob/AI.dmi'; icon_state = "ai-empty"; name = "V.I.T.A"},/turf/simulated/shuttle/floor/yellow,/area/submap/CrashedMedShuttle)
-"bu" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bv" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bw" = (/obj/effect/decal/cleanable/blood/drip,/obj/effect/spider/stickyweb,/mob/living/simple_animal/hostile/giant_spider/webslinger,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"bx" = (/obj/effect/decal/cleanable/blood/drip,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"by" = (/obj/effect/decal/remains/tajaran,/obj/item/weapon/surgical/circular_saw,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bz" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/spider/stickyweb,/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bA" = (/obj/item/weapon/material/shard,/obj/structure/loot_pile/maint/technical,/obj/structure/lattice,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"bB" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/shuttle/floor/purple,/area/submap/CrashedMedShuttle)
-"bC" = (/obj/item/weapon/circuitboard/broken,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bD" = (/obj/structure/girder,/turf/template_noop,/area/submap/CrashedMedShuttle)
-"bE" = (/obj/structure/girder/displaced,/turf/template_noop,/area/submap/CrashedMedShuttle)
-"bF" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (WEST)"; icon_state = "propulsion_r"; dir = 8},/turf/simulated/floor/outdoors/rocks,/area/submap/CrashedMedShuttle)
-"bG" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
-"bH" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/chem_disp_cartridge/tricord,/obj/item/weapon/reagent_containers/chem_disp_cartridge/tramadol,/obj/item/weapon/reagent_containers/chem_disp_cartridge/bicaridine,/obj/item/weapon/reagent_containers/chem_disp_cartridge/dermaline,/turf/simulated/shuttle/floor/purple,/area/submap/CrashedMedShuttle)
-"bI" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker/bluespace,/obj/item/weapon/storage/fancy/vials,/turf/simulated/shuttle/floor/purple,/area/submap/CrashedMedShuttle)
-"bJ" = (/obj/random/medical/pillbottle,/mob/living/simple_animal/hostile/giant_spider/webslinger{returns_home = 1},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bK" = (/obj/structure/table/standard,/obj/item/device/defib_kit/loaded,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bL" = (/obj/structure/table/standard,/obj/random/medical,/obj/random/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bM" = (/obj/structure/table/standard,/obj/item/roller,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bN" = (/obj/structure/table/standard,/obj/machinery/light{dir = 1},/obj/random/firstaid,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
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-"bP" = (/obj/structure/table/standard,/obj/random/medical/lite,/obj/item/weapon/surgical/retractor,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bQ" = (/obj/item/weapon/material/shard,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"bR" = (/obj/machinery/light{dir = 8},/obj/structure/table/standard,/obj/structure/loot_pile/maint/technical,/turf/simulated/shuttle/floor/purple,/area/submap/CrashedMedShuttle)
-"bS" = (/obj/effect/decal/cleanable/blood/gibs/robot,/obj/effect/spider/cocoon,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/secure_closet/medical_wall/anesthetics{pixel_x = 32},/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bU" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bV" = (/obj/effect/spider/cocoon,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bW" = (/mob/living/simple_animal/hostile/giant_spider/nurse{returns_home = 1},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bX" = (/obj/effect/decal/cleanable/blood/splatter,/obj/structure/loot_pile/surface/bones,/obj/item/weapon/surgical/surgicaldrill,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bY" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/combat,/obj/random/firstaid,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"bZ" = (/obj/item/weapon/material/shard{icon_state = "medium"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"ca" = (/obj/structure/table/standard,/obj/item/device/reagent_scanner/adv,/turf/simulated/shuttle/floor/purple,/area/submap/CrashedMedShuttle)
-"cb" = (/obj/machinery/iv_drip,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cc" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/gloves,/obj/random/medical,/obj/random/medical,/obj/random/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cd" = (/obj/effect/spider/stickyweb,/obj/structure/door_assembly/door_assembly_ext,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"ce" = (/obj/structure/table/standard,/obj/item/device/healthanalyzer/advanced,/obj/random/firstaid,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cf" = (/obj/structure/table/standard,/obj/item/weapon/storage/backpack/medic,/obj/random/medical/lite,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cg" = (/obj/structure/table/standard,/obj/effect/spider/stickyweb,/obj/random/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"ch" = (/obj/structure/girder,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"ci" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cj" = (/obj/structure/table/standard,/obj/structure/sign/periodic{pixel_y = -32},/obj/item/weapon/surgical/bonesetter,/obj/item/weapon/surgical/scalpel,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"ck" = (/obj/machinery/optable,/obj/effect/decal/cleanable/blood/splatter,/obj/structure/loot_pile/surface/bones,/obj/random/medical/pillbottle,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cl" = (/obj/structure/table/standard,/obj/item/weapon/surgical/bonegel,/obj/item/weapon/surgical/FixOVein,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cm" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/mob/living/simple_animal/hostile/giant_spider/nurse{returns_home = 1},/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"cn" = (/obj/structure/table/standard,/obj/item/weapon/storage/belt/medical/emt,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"co" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/autoinjectors,/obj/effect/spider/stickyweb,/obj/machinery/light,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cp" = (/obj/structure/table/standard,/obj/structure/closet/secure_closet/medical_wall/pills{pixel_x = 32},/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle)
-"cq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = null},/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)
-"cr" = (/mob/living/bot/medbot,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CrashedMedShuttle)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"ab" = (
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"ac" = (
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"ad" = (
+/obj/effect/spider/stickyweb,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"ae" = (
+/obj/structure/sign/greencross{
+ desc = "White cross in a green field, you can get medical aid here.";
+ name = "First-Aid"
+ },
+/turf/simulated/shuttle/wall/no_join,
+/area/submap/CrashedMedShuttle)
+"af" = (
+/obj/structure/grille,
+/obj/structure/shuttle/window,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"ag" = (
+/turf/simulated/shuttle/wall,
+/area/submap/CrashedMedShuttle)
+"ah" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"ai" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"aj" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/structure/sign/warning/airlock{
+ pixel_x = 32
+ },
+/obj/effect/spider/stickyweb,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"al" = (
+/obj/item/weapon/storage/toolbox/mechanical,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/table/standard,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"am" = (
+/obj/structure/table/standard,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"an" = (
+/obj/structure/window/reinforced,
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/loot_pile/surface/bones,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"ao" = (
+/obj/item/weapon/circuitboard/broken,
+/obj/structure/door_assembly/door_assembly_ext,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"ap" = (
+/obj/structure/door_assembly/door_assembly_ext,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"aq" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/mob/living/simple_animal/hostile/giant_spider/webslinger{
+ returns_home = 1
+ },
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"ar" = (
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"as" = (
+/obj/structure/closet/crate/medical,
+/obj/random/medical,
+/obj/random/medical,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"at" = (
+/obj/structure/table/standard,
+/obj/machinery/cell_charger,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"au" = (
+/obj/item/weapon/material/shard,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"av" = (
+/obj/structure/closet/secure_closet/personal/patient,
+/obj/effect/spider/stickyweb,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aw" = (
+/obj/random/mob/spider/mutant,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"ax" = (
+/obj/machinery/door/airlock/glass,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"ay" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"az" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aB" = (
+/obj/effect/decal/cleanable/blood/gibs/robot,
+/obj/item/weapon/firstaid_arm_assembly,
+/mob/living/simple_animal/hostile/giant_spider/frost{
+ returns_home = 1
+ },
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aD" = (
+/obj/item/stack/rods,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"aE" = (
+/obj/structure/lattice,
+/obj/item/stack/rods,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"aF" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/item/weapon/firstaid_arm_assembly,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aG" = (
+/obj/structure/closet/secure_closet/personal/patient,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aH" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aI" = (
+/obj/structure/reagent_dispensers/fueltank,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aJ" = (
+/obj/structure/reagent_dispensers/watertank,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aK" = (
+/obj/machinery/recharge_station,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aL" = (
+/obj/structure/table/standard,
+/obj/effect/spider/stickyweb,
+/obj/machinery/light,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aM" = (
+/obj/structure/table/standard,
+/obj/effect/spider/stickyweb,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aN" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/obj/effect/spider/stickyweb,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aO" = (
+/obj/structure/grille/broken,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/obj/item/stack/rods,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"aP" = (
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"aQ" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"aR" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/obj/effect/spider/stickyweb,
+/mob/living/simple_animal/hostile/giant_spider/carrier,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aS" = (
+/obj/effect/decal/cleanable/blood/gibs/robot,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aT" = (
+/obj/effect/spider/stickyweb,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aU" = (
+/turf/simulated/shuttle/wall/no_join,
+/area/submap/CrashedMedShuttle)
+"aV" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/loot_pile/surface/bones,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"aW" = (
+/obj/machinery/light,
+/obj/structure/table/standard,
+/obj/effect/spider/stickyweb,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aX" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/obj/random/medical,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"aY" = (
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"aZ" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"ba" = (
+/obj/machinery/computer,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/CrashedMedShuttle)
+"bb" = (
+/obj/structure/frame/computer,
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/CrashedMedShuttle)
+"bc" = (
+/obj/effect/spider/stickyweb,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"bd" = (
+/obj/effect/spider/cocoon,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"be" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bf" = (
+/obj/item/stack/rods,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bg" = (
+/obj/effect/spider/stickyweb,
+/obj/structure/girder/displaced,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bh" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = -32
+ },
+/obj/structure/lattice,
+/obj/item/device/gps/internal/poi,
+/obj/structure/flora/tree/sif,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bj" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/structure/loot_pile/surface/bones,
+/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bk" = (
+/obj/structure/grille/broken,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bm" = (
+/obj/effect/decal/mecha_wreckage/odysseus,
+/obj/effect/decal/cleanable/blood/oil,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"bn" = (
+/obj/item/weapon/material/shard,
+/obj/effect/spider/stickyweb,
+/obj/item/weapon/beartrap{
+ anchored = 1;
+ deployed = 1;
+ icon_state = "beartrap1"
+ },
+/obj/random/trash,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bo" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bp" = (
+/obj/effect/spider/stickyweb,
+/obj/item/weapon/material/shard,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bq" = (
+/obj/random/medical,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"br" = (
+/mob/living/simple_animal/hostile/giant_spider/webslinger{
+ returns_home = 1
+ },
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bs" = (
+/obj/effect/spider/cocoon,
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bt" = (
+/obj/structure{
+ anchored = 1;
+ density = 1;
+ desc = "Once an artificial intelligence; now merely a brick of inert metal and circuits.";
+ icon = 'icons/mob/AI.dmi';
+ icon_state = "ai-empty";
+ name = "V.I.T.A"
+ },
+/turf/simulated/shuttle/floor/yellow,
+/area/submap/CrashedMedShuttle)
+"bu" = (
+/obj/structure/flora/tree/sif,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bv" = (
+/obj/structure/grille/broken,
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bw" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/spider/stickyweb,
+/mob/living/simple_animal/hostile/giant_spider/webslinger,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"bx" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"by" = (
+/obj/effect/decal/remains/tajaran,
+/obj/item/weapon/surgical/circular_saw,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bz" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bA" = (
+/obj/item/weapon/material/shard,
+/obj/structure/loot_pile/maint/technical,
+/obj/structure/lattice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"bB" = (
+/obj/structure/bed/chair/office/light{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/purple,
+/area/submap/CrashedMedShuttle)
+"bC" = (
+/obj/item/weapon/circuitboard/broken,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bD" = (
+/obj/structure/girder,
+/turf/template_noop,
+/area/submap/CrashedMedShuttle)
+"bE" = (
+/obj/structure/girder/displaced,
+/turf/template_noop,
+/area/submap/CrashedMedShuttle)
+"bF" = (
+/obj/structure/shuttle/engine/propulsion{
+ tag = "icon-propulsion_r (WEST)";
+ icon_state = "propulsion_r";
+ dir = 8
+ },
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/CrashedMedShuttle)
+"bG" = (
+/obj/structure/shuttle/engine/heater{
+ icon_state = "heater";
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
+"bH" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid/adv,
+/turf/simulated/shuttle/floor/purple,
+/area/submap/CrashedMedShuttle)
+"bI" = (
+/obj/structure/table/standard,
+/turf/simulated/shuttle/floor/purple,
+/area/submap/CrashedMedShuttle)
+"bJ" = (
+/obj/random/medical/pillbottle,
+/mob/living/simple_animal/hostile/giant_spider/webslinger{
+ returns_home = 1
+ },
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bK" = (
+/obj/structure/table/standard,
+/obj/item/device/defib_kit/loaded,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bL" = (
+/obj/structure/table/standard,
+/obj/item/bodybag/cryobag,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bM" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/box/bodybags,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bN" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bP" = (
+/obj/structure/table/standard,
+/obj/item/weapon/surgical/retractor,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bQ" = (
+/obj/item/weapon/material/shard,
+/obj/structure/grille,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"bR" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/structure/table/standard,
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/shuttle/floor/purple,
+/area/submap/CrashedMedShuttle)
+"bS" = (
+/obj/effect/decal/cleanable/blood/gibs/robot,
+/obj/effect/spider/cocoon,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bT" = (
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 4
+ },
+/obj/structure/closet/secure_closet/medical_wall/anesthetics{
+ pixel_x = 32
+ },
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bU" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bV" = (
+/obj/effect/spider/cocoon,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bW" = (
+/mob/living/simple_animal/hostile/giant_spider/carrier,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bX" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/structure/loot_pile/surface/bones,
+/obj/item/weapon/surgical/surgicaldrill,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"bZ" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/obj/structure/grille,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"ca" = (
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+/obj/item/device/reagent_scanner/adv,
+/turf/simulated/shuttle/floor/purple,
+/area/submap/CrashedMedShuttle)
+"cb" = (
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+/obj/item/weapon/reagent_containers/blood/empty,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"cc" = (
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+/obj/item/weapon/storage/box/masks,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"ce" = (
+/obj/structure/table/standard,
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+"cf" = (
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+/obj/item/weapon/storage/backpack/medic,
+/obj/random/medical/lite,
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+"cg" = (
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+"ch" = (
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+/area/submap/CrashedMedShuttle)
+"ci" = (
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+/turf/simulated/shuttle/floor/white,
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+"cj" = (
+/obj/structure/table/standard,
+/obj/structure/sign/periodic{
+ pixel_y = -32
+ },
+/obj/item/weapon/surgical/bonesetter,
+/obj/item/weapon/surgical/scalpel,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"ck" = (
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+/obj/effect/decal/cleanable/blood/splatter,
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"cl" = (
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+/obj/item/weapon/surgical/bonegel,
+/obj/item/weapon/surgical/FixOVein,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"cm" = (
+/obj/machinery/embedded_controller/radio/simple_docking_controller{
+ frequency = 1380;
+ id_tag = "admin_shuttle";
+ pixel_x = -25;
+ pixel_y = 0;
+ req_one_access = list(101);
+ tag_door = "admin_shuttle_hatch"
+ },
+/obj/random/mob/spider/mutant,
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"cn" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/belt/medical/emt,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"co" = (
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+/obj/item/weapon/storage/box/syringes,
+/obj/effect/spider/stickyweb,
+/obj/machinery/light,
+/turf/simulated/shuttle/floor/white,
+/area/submap/CrashedMedShuttle)
+"cq" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "admin_shuttle_hatch";
+ locked = 1;
+ name = "Shuttle Hatch";
+ req_access = null
+ },
+/turf/simulated/shuttle/plating,
+/area/submap/CrashedMedShuttle)
+"MM" = (
+/obj/random/mob/spider/mutant,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/CrashedMedShuttle)
(1,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/IceCave1A.dmm b/maps/submaps/surface_submaps/mountains/IceCave1A.dmm
new file mode 100644
index 0000000000..7aba6d633f
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/IceCave1A.dmm
@@ -0,0 +1,1240 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/solidrock{
+ block_tele = 0
+ },
+/area/submap/cave/IceCave1A)
+"b" = (
+/turf/template_noop,
+/area/submap/cave/IceCave1A)
+"c" = (
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1A)
+"d" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1A)
+"e" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1A)
+"f" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1A)
+"g" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1A)
+"h" = (
+/obj/random/firstaid,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1A)
+"i" = (
+/obj/random/ammo,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1A)
+
+(1,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/IceCave1B.dmm b/maps/submaps/surface_submaps/mountains/IceCave1B.dmm
new file mode 100644
index 0000000000..fd960eb11f
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/IceCave1B.dmm
@@ -0,0 +1,1240 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/solidrock{
+ block_tele = 0
+ },
+/area/submap/cave/IceCave1B)
+"b" = (
+/turf/template_noop,
+/area/submap/cave/IceCave1B)
+"c" = (
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1B)
+"d" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1B)
+"e" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1B)
+"f" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1B)
+"g" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1B)
+"h" = (
+/obj/random/firstaid,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1B)
+"i" = (
+/obj/random/ammo,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1B)
+
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diff --git a/maps/submaps/surface_submaps/mountains/IceCave1C.dmm b/maps/submaps/surface_submaps/mountains/IceCave1C.dmm
new file mode 100644
index 0000000000..257647cb94
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/IceCave1C.dmm
@@ -0,0 +1,1240 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/solidrock{
+ block_tele = 0
+ },
+/area/submap/cave/IceCave1C)
+"b" = (
+/turf/template_noop,
+/area/submap/cave/IceCave1C)
+"c" = (
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1C)
+"d" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1C)
+"e" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1C)
+"f" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1C)
+"g" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1C)
+"h" = (
+/obj/random/firstaid,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1C)
+"i" = (
+/obj/random/ammo,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1C)
+
+(1,1,1) = {"
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+(40,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/Rockb1.dmm b/maps/submaps/surface_submaps/mountains/Rockb1.dmm
index d9a48fb176..b723a3047e 100644
--- a/maps/submaps/surface_submaps/mountains/Rockb1.dmm
+++ b/maps/submaps/surface_submaps/mountains/Rockb1.dmm
@@ -1,68 +1,794 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/Rockb1)
-"c" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/Rockb1)
-"d" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Rockb1)
-"e" = (/turf/simulated/wall/r_wall,/area/submap/Rockb1)
-"f" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/turf/simulated/floor/lino,/area/submap/Rockb1)
-"g" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/gun/projectile/pistol,/obj/item/ammo_magazine/m9mm/compact,/obj/item/ammo_magazine/m9mm/compact,/turf/simulated/floor/lino,/area/submap/Rockb1)
-"h" = (/obj/structure/bookcase,/turf/simulated/floor/lino,/area/submap/Rockb1)
-"i" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"j" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"k" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"l" = (/obj/item/seeds/ambrosiadeusseed,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"m" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"n" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/material/shard,/turf/simulated/floor/plating,/area/submap/Rockb1)
-"o" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/plating,/area/submap/Rockb1)
-"p" = (/obj/structure/bed,/turf/simulated/floor/lino,/area/submap/Rockb1)
-"q" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/lino,/area/submap/Rockb1)
-"r" = (/turf/simulated/floor/lino,/area/submap/Rockb1)
-"s" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"t" = (/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"u" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"v" = (/obj/effect/decal/cleanable/dirt,/obj/item/stack/rods,/turf/simulated/floor/plating,/area/submap/Rockb1)
-"w" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"x" = (/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"y" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"z" = (/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"A" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"B" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"C" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"D" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; operating = 0; pixel_x = 24},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"E" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"F" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/hydro,/area/submap/Rockb1)
-"G" = (/obj/structure/toilet{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/hydro,/area/submap/Rockb1)
-"H" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/submap/Rockb1)
-"I" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/power/terminal{dir = 8},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plating,/area/submap/Rockb1)
-"J" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/excavation,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"K" = (/obj/structure/table/standard,/obj/item/weapon/pickaxe/drill,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"L" = (/obj/structure/table/standard,/obj/item/stack/material/cyborg/steel,/obj/item/stack/material/cyborg/glass,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"M" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"N" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"O" = (/obj/machinery/door/airlock/hatch,/turf/simulated/floor/tiled,/area/submap/Rockb1)
-"P" = (/turf/simulated/floor/plating,/area/submap/Rockb1)
-"Q" = (/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/turf/simulated/floor/plating,/area/submap/Rockb1)
-"R" = (/obj/effect/decal/cleanable/greenglow,/turf/simulated/floor/plating,/area/submap/Rockb1)
-"S" = (/obj/structure/loot_pile/maint/trash,/turf/simulated/floor/plating,/area/submap/Rockb1)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Rockb1)
+"c" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/Rockb1)
+"d" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Rockb1)
+"e" = (
+/turf/simulated/wall/r_wall,
+/area/submap/Rockb1)
+"f" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/lino,
+/area/submap/Rockb1)
+"g" = (
+/obj/structure/closet{
+ icon_closed = "cabinet_closed";
+ icon_opened = "cabinet_open";
+ icon_state = "cabinet_closed"
+ },
+/obj/item/weapon/gun/projectile/pistol,
+/obj/item/ammo_magazine/m9mm/compact,
+/turf/simulated/floor/lino,
+/area/submap/Rockb1)
+"h" = (
+/obj/structure/bookcase,
+/turf/simulated/floor/lino,
+/area/submap/Rockb1)
+"i" = (
+/obj/machinery/vending/snack,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"j" = (
+/obj/machinery/vending/coffee,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"k" = (
+/obj/machinery/vending/cola,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"l" = (
+/obj/item/seeds/ambrosiadeusseed,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"m" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"n" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"o" = (
+/obj/machinery/portable_atmospherics/hydroponics,
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"p" = (
+/obj/structure/bed,
+/turf/simulated/floor/lino,
+/area/submap/Rockb1)
+"q" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/lino,
+/area/submap/Rockb1)
+"r" = (
+/turf/simulated/floor/lino,
+/area/submap/Rockb1)
+"s" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"t" = (
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"u" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"v" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/stack/rods,
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"w" = (
+/obj/machinery/door/airlock,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"x" = (
+/obj/machinery/light/small{
+ brightness_color = "#DA0205";
+ brightness_power = 1;
+ brightness_range = 5
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"y" = (
+/obj/machinery/door/airlock/external,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"z" = (
+/obj/machinery/light/small{
+ brightness_color = "#DA0205";
+ brightness_power = 1;
+ brightness_range = 5
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"A" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"B" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"C" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"D" = (
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ operating = 0;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"E" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"F" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockb1)
+"G" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockb1)
+"H" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/structure/cable/green,
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"I" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/power/terminal{
+ dir = 8
+ },
+/obj/machinery/power/port_gen/pacman,
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"J" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/closet/excavation,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"K" = (
+/obj/structure/table/standard,
+/obj/item/weapon/pickaxe/drill,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"L" = (
+/obj/structure/table/standard,
+/obj/fiftyspawner/glass,
+/obj/fiftyspawner/steel,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"M" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/toolbox/electrical,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"N" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"O" = (
+/obj/machinery/door/airlock/hatch,
+/turf/simulated/floor/tiled,
+/area/submap/Rockb1)
+"P" = (
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"Q" = (
+/obj/machinery/light/small{
+ brightness_color = "#DA0205";
+ brightness_power = 1;
+ brightness_range = 5
+ },
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"R" = (
+/obj/effect/decal/cleanable/greenglow,
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
+"S" = (
+/obj/structure/loot_pile/maint/trash,
+/turf/simulated/floor/plating,
+/area/submap/Rockb1)
(1,1,1) = {"
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-abcccddddddddddddddccccba
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-abdddeweeeeeeeweeeeecccba
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+(3,1,1) = {"
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+(8,1,1) = {"
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+(10,1,1) = {"
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+(14,1,1) = {"
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+(15,1,1) = {"
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+(16,1,1) = {"
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+(17,1,1) = {"
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+(18,1,1) = {"
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+(21,1,1) = {"
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+(22,1,1) = {"
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+(23,1,1) = {"
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+(24,1,1) = {"
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+(25,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/Scave1.dmm b/maps/submaps/surface_submaps/mountains/Scave1.dmm
index 075cf84f00..464ab34789 100644
--- a/maps/submaps/surface_submaps/mountains/Scave1.dmm
+++ b/maps/submaps/surface_submaps/mountains/Scave1.dmm
@@ -1,46 +1,942 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/cave/Scave1)
-"c" = (/obj/effect/spider/stickyweb,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"d" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"e" = (/obj/effect/spider/spiderling/frost,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"f" = (/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"g" = (/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100,/obj/effect/decal/remains,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"h" = (/obj/item/weapon/grenade/spawnergrenade/spider,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"i" = (/mob/living/simple_animal/hostile/giant_spider/frost,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"j" = (/obj/random/toolbox,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"k" = (/obj/effect/decal/mecha_wreckage/ripley,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"l" = (/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"m" = (/obj/item/device/flashlight,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"n" = (/obj/effect/spider/stickyweb,/obj/effect/spider/stickyweb,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"o" = (/obj/effect/spider/stickyweb,/mob/living/simple_animal/hostile/giant_spider/frost,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
-"p" = (/obj/effect/decal/remains,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/Scave1)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/cave/Scave1)
+"c" = (
+/obj/effect/spider/stickyweb,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"d" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"e" = (
+/obj/effect/spider/spiderling/frost,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"f" = (
+/obj/item/weapon/spacecash/c100,
+/obj/item/weapon/spacecash/c100,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"g" = (
+/obj/item/weapon/spacecash/c100,
+/obj/item/weapon/spacecash/c100,
+/obj/item/weapon/spacecash/c100,
+/obj/effect/decal/remains,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"h" = (
+/obj/item/weapon/grenade/spawnergrenade/spider,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"i" = (
+/mob/living/simple_animal/hostile/giant_spider/frost,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"j" = (
+/obj/random/toolbox,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"k" = (
+/obj/effect/decal/mecha_wreckage/ripley,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"l" = (
+/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"m" = (
+/obj/item/device/flashlight,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"n" = (
+/obj/effect/spider/stickyweb,
+/obj/effect/spider/stickyweb,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"p" = (
+/obj/effect/decal/remains,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"B" = (
+/obj/random/mob/spider/mutant,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
+"O" = (
+/obj/random/mob/spider,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/Scave1)
(1,1,1) = {"
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+(10,1,1) = {"
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+(12,1,1) = {"
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+(14,1,1) = {"
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+(15,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm b/maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
new file mode 100644
index 0000000000..cd02c8cbc0
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
@@ -0,0 +1,1228 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/dungeon/rock{
+ block_tele = 0
+ },
+/area/submap/cave/IceCave1)
+"b" = (
+/turf/template_noop,
+/area/submap/cave/IceCave1)
+"c" = (
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"d" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"e" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"f" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+
+(1,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm b/maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
new file mode 100644
index 0000000000..eb09cec59a
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
@@ -0,0 +1,1240 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/solidrock{
+ block_tele = 0
+ },
+/area/submap/cave/IceCave1)
+"b" = (
+/turf/template_noop,
+/area/submap/cave/IceCave1)
+"c" = (
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"d" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"e" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"f" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"g" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"h" = (
+/obj/random/firstaid,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"i" = (
+/obj/random/ammo,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+
+(1,1,1) = {"
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+(2,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm b/maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
new file mode 100644
index 0000000000..eb09cec59a
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
@@ -0,0 +1,1240 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/solidrock{
+ block_tele = 0
+ },
+/area/submap/cave/IceCave1)
+"b" = (
+/turf/template_noop,
+/area/submap/cave/IceCave1)
+"c" = (
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"d" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"e" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"f" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"g" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"h" = (
+/obj/random/firstaid,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"i" = (
+/obj/random/ammo,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+
+(1,1,1) = {"
+a
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+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+(6,1,1) = {"
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+(7,1,1) = {"
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+(8,1,1) = {"
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+(9,1,1) = {"
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+(10,1,1) = {"
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+(11,1,1) = {"
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+(12,1,1) = {"
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+(13,1,1) = {"
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+(14,1,1) = {"
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+(15,1,1) = {"
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+(17,1,1) = {"
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+(18,1,1) = {"
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+(19,1,1) = {"
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+(20,1,1) = {"
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+(21,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm b/maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
new file mode 100644
index 0000000000..eb09cec59a
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
@@ -0,0 +1,1240 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/solidrock{
+ block_tele = 0
+ },
+/area/submap/cave/IceCave1)
+"b" = (
+/turf/template_noop,
+/area/submap/cave/IceCave1)
+"c" = (
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"d" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/floor/outdoors/ice{
+ outdoors = 0
+ },
+/area/submap/cave/IceCave1)
+"e" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"f" = (
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+/area/submap/cave/IceCave1)
+"g" = (
+/obj/machinery/crystal/ice,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"h" = (
+/obj/random/firstaid,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+"i" = (
+/obj/random/ammo,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/IceCave1)
+
+(1,1,1) = {"
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+"}
diff --git a/maps/submaps/surface_submaps/mountains/lost_explorer.dmm b/maps/submaps/surface_submaps/mountains/lost_explorer.dmm
index 6ae89fea3c..de3fec99c0 100644
--- a/maps/submaps/surface_submaps/mountains/lost_explorer.dmm
+++ b/maps/submaps/surface_submaps/mountains/lost_explorer.dmm
@@ -1,17 +1,74 @@
-"a" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"b" = (/obj/item/device/geiger,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"c" = (/obj/item/clothing/mask/gas/explorer,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"d" = (/obj/item/weapon/material/knife/tacknife/survival,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"e" = (/obj/item/clothing/shoes/boots/winter/explorer,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"f" = (/obj/item/clothing/under/explorer,/obj/effect/decal/remains,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"g" = (/obj/item/clothing/suit/storage/hooded/explorer,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"h" = (/obj/item/device/gps/explorer,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
-"i" = (/obj/item/device/flashlight/lantern,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/lost_explorer)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"b" = (
+/obj/item/device/geiger,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"c" = (
+/obj/item/clothing/mask/gas/explorer,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"d" = (
+/obj/item/weapon/material/knife/tacknife/survival,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"e" = (
+/obj/item/clothing/shoes/boots/winter/explorer,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"f" = (
+/obj/item/clothing/under/explorer,
+/obj/effect/decal/remains,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"g" = (
+/obj/item/clothing/suit/storage/hooded/explorer,
+/obj/item/weapon/cell/device,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"h" = (
+/obj/item/device/gps/explorer,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
+"i" = (
+/obj/item/device/flashlight/lantern,
+/turf/simulated/mineral/floor/ignore_mapgen,
+/area/submap/cave/lost_explorer)
(1,1,1) = {"
-aabaa
-acada
-aefaa
-aagah
-iaaaa
+a
+a
+a
+a
+i
+"}
+(2,1,1) = {"
+a
+c
+e
+a
+a
+"}
+(3,1,1) = {"
+b
+a
+f
+g
+a
+"}
+(4,1,1) = {"
+a
+d
+a
+a
+a
+"}
+(5,1,1) = {"
+a
+a
+a
+h
+a
"}
diff --git a/maps/submaps/surface_submaps/mountains/mountains.dm b/maps/submaps/surface_submaps/mountains/mountains.dm
index 2ca679c154..c7e6b513f5 100644
--- a/maps/submaps/surface_submaps/mountains/mountains.dm
+++ b/maps/submaps/surface_submaps/mountains/mountains.dm
@@ -24,6 +24,9 @@
#include "vault3.dmm"
#include "vault4.dmm"
#include "vault5.dmm"
+#include "IceCave1A.dmm"
+#include "IceCave1B.dmm"
+#include "IceCave1C.dmm"
#endif
// The 'mountains' is the mining z-level, and has a lot of caves.
@@ -148,6 +151,26 @@
mappath = 'maps/submaps/surface_submaps/mountains/vault3.dmm'
cost = 15
+/datum/map_template/surface/mountains/normal/IceCave1A
+ name = "Ice Cave 1A"
+ desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
+ mappath = 'maps/submaps/surface_submaps/mountains/IceCave1A.dmm'
+ cost = 10
+
+/datum/map_template/surface/mountains/normal/IceCave1B
+ name = "Ice Cave 1B"
+ desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
+ mappath = 'maps/submaps/surface_submaps/mountains/IceCave1B.dmm'
+ cost = 10
+
+/datum/map_template/surface/mountains/normal/IceCave1C
+ name = "Ice Cave 1C"
+ desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
+ mappath = 'maps/submaps/surface_submaps/mountains/IceCave1C.dmm'
+ cost = 10
+
+
+
/**************
* Deep Caves *
**************/
diff --git a/maps/submaps/surface_submaps/mountains/mountains_areas.dm b/maps/submaps/surface_submaps/mountains/mountains_areas.dm
index 1e378ed7ca..04afe6b91d 100644
--- a/maps/submaps/surface_submaps/mountains/mountains_areas.dm
+++ b/maps/submaps/surface_submaps/mountains/mountains_areas.dm
@@ -67,4 +67,13 @@
name = "Mine Vault"
/area/submap/cave/vault5
- name = "Mine Vault"
\ No newline at end of file
+ name = "Mine Vault"
+
+/area/submap/cave/IceCave1A
+ name = "Ice Cave 1A"
+
+/area/submap/cave/IceCave1B
+ name = "Ice Cave 1B"
+
+/area/submap/cave/IceCave1C
+ name = "Ice Cave 1C"
\ No newline at end of file
diff --git a/maps/submaps/surface_submaps/mountains/temple.dmm b/maps/submaps/surface_submaps/mountains/temple.dmm
index d64812b566..136074820e 100644
--- a/maps/submaps/surface_submaps/mountains/temple.dmm
+++ b/maps/submaps/surface_submaps/mountains/temple.dmm
@@ -1,69 +1,886 @@
-"a" = (/turf/template_noop,/area/submap/AbandonedTemple)
-"b" = (/turf/simulated/mineral/floor,/area/submap/AbandonedTemple)
-"c" = (/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"d" = (/turf/simulated/wall/sandstone,/area/submap/AbandonedTemple)
-"e" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"f" = (/obj/effect/decal/remains/mummy1,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"g" = (/turf/simulated/wall/sandstonediamond,/area/submap/AbandonedTemple)
-"h" = (/obj/item/weapon/flame/candle/everburn,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"i" = (/obj/item/weapon/ectoplasm,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"j" = (/obj/structure/table/wooden_reinforced,/obj/item/weapon/coin/diamond,/obj/item/weapon/coin/iron,/obj/item/weapon/coin/phoron,/obj/item/weapon/coin/platinum,/obj/item/weapon/coin/uranium,/obj/item/weapon/coin/diamond,/obj/item/weapon/coin/iron,/obj/item/weapon/coin/phoron,/obj/item/weapon/coin/platinum,/obj/item/weapon/coin/uranium,/obj/item/weapon/coin/diamond,/obj/item/weapon/coin/iron,/obj/item/weapon/coin/phoron,/obj/item/weapon/coin/platinum,/obj/item/weapon/coin/uranium,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"k" = (/obj/structure/table/wooden_reinforced,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"l" = (/obj/effect/decal/remains/xeno,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"m" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"n" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"o" = (/obj/structure/loot_pile/maint/technical,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"p" = (/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"q" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red,/obj/item/weapon/flame/lighter/zippo/royal,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"r" = (/obj/effect/rune,/obj/effect/decal/remains/human,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"s" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"t" = (/obj/machinery/artifact,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"u" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/decal/cleanable/blood,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"v" = (/obj/structure/table/woodentable,/obj/item/weapon/book/codex/lore/vir,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"w" = (/obj/effect/decal/cleanable/blood/xeno,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"x" = (/obj/effect/decal/cleanable/blood/xeno,/obj/effect/decal/remains/posi,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"y" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle/candelabra/everburn,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"z" = (/obj/structure/simple_door/gold,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"A" = (/obj/effect/decal/remains/posi,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"B" = (/obj/machinery/crystal{icon_state = "crystal3"; light_color = "#f44256"; light_power = 3},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/cave/crystal1)
-"C" = (/obj/structure/flora/pottedplant/dead,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"D" = (/obj/machinery/crystal{icon_state = "crystal3"; light_color = "#f44256"; light_power = 3},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"E" = (/obj/effect/decal/remains/human,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"F" = (/obj/effect/decal/cleanable/blood,/obj/effect/decal/remains/human,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"G" = (/obj/structure/table/woodentable,/obj/item/weapon/paper/alien{desc = ""; icon_state = "alienpaper_words"; info = "(On the screen of the tablet are several lines of characters written in a language you don't seem to recognize. At the end of each line is a set of numbers seperated by a colon. The screen flickers occasionally, as if damaged. Nothing about the tablet seems particularly interesting, but it does seem very, very old.)"},/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"H" = (/obj/effect/decal/cleanable/blood/xeno,/turf/simulated/floor/carpet/turcarpet,/area/submap/AbandonedTemple)
-"I" = (/obj/structure/table/bench/wooden,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"J" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"K" = (/obj/structure/table/bench/wooden,/obj/effect/decal/remains/xeno,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"L" = (/obj/structure/simple_door/sandstone,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"M" = (/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/flame/candle/candelabra/everburn,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"N" = (/obj/effect/decal/cleanable/cobweb2,/obj/item/weapon/flame/candle/candelabra/everburn,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/AbandonedTemple)
-"O" = (/obj/effect/decal/cleanable/blood,/turf/simulated/mineral/floor,/area/submap/AbandonedTemple)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/submap/AbandonedTemple)
+"b" = (
+/turf/simulated/mineral/floor,
+/area/submap/AbandonedTemple)
+"c" = (
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"d" = (
+/turf/simulated/wall/sandstone,
+/area/submap/AbandonedTemple)
+"e" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"f" = (
+/obj/effect/decal/remains/mummy1,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"g" = (
+/turf/simulated/wall/sandstonediamond,
+/area/submap/AbandonedTemple)
+"h" = (
+/obj/item/weapon/flame/candle/everburn,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"i" = (
+/obj/item/weapon/ectoplasm,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"j" = (
+/obj/structure/table/wooden_reinforced,
+/obj/item/weapon/coin/iron,
+/obj/item/weapon/coin/platinum,
+/obj/item/weapon/coin/uranium,
+/obj/item/weapon/coin/diamond,
+/obj/item/weapon/coin/iron,
+/obj/item/weapon/coin/uranium,
+/obj/item/weapon/coin/iron,
+/obj/item/weapon/coin/phoron,
+/obj/item/weapon/coin/platinum,
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"k" = (
+/obj/structure/table/wooden_reinforced,
+/obj/item/weapon/coin/gold,
+/obj/item/weapon/coin/gold,
+/obj/item/weapon/coin/gold,
+/obj/item/weapon/coin/silver,
+/obj/item/weapon/coin/silver,
+/obj/item/weapon/coin/silver,
+/obj/item/weapon/coin/gold,
+/obj/item/weapon/coin/gold,
+/obj/item/weapon/coin/gold,
+/obj/item/weapon/coin/silver,
+/obj/item/weapon/coin/silver,
+/obj/item/weapon/coin/silver,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"l" = (
+/obj/effect/decal/remains/xeno,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"m" = (
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"n" = (
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"o" = (
+/obj/structure/loot_pile/maint/technical,
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"p" = (
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"q" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/flame/lighter/zippo/royal,
+/obj/item/clothing/mask/smokable/pipe,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"r" = (
+/obj/effect/rune,
+/obj/effect/decal/remains/human,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"s" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"t" = (
+/obj/machinery/artifact,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"u" = (
+/obj/structure/bed/chair/comfy/brown{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"v" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper,
+/obj/item/weapon/pen/fountain,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"w" = (
+/obj/effect/decal/cleanable/blood/xeno,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"x" = (
+/obj/effect/decal/cleanable/blood/xeno,
+/obj/effect/decal/remains/posi,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"y" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/flame/candle/candelabra/everburn,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"z" = (
+/obj/structure/simple_door/gold,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"A" = (
+/obj/effect/decal/remains/posi,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"B" = (
+/obj/machinery/crystal{
+ icon_state = "crystal3";
+ light_color = "#f44256";
+ light_power = 3
+ },
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/cave/crystal1)
+"C" = (
+/obj/structure/flora/pottedplant/dead,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"D" = (
+/obj/machinery/crystal{
+ icon_state = "crystal3";
+ light_color = "#f44256";
+ light_power = 3
+ },
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"E" = (
+/obj/effect/decal/remains/human,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"F" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/decal/remains/human,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"G" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper/alien{
+ desc = "";
+ icon_state = "alienpaper_words";
+ info = "(On the screen of the tablet are several lines of characters written in a language you don't seem to recognize. At the end of each line is a set of numbers seperated by a colon. The screen flickers occasionally, as if damaged. Nothing about the tablet seems particularly interesting, but it does seem very, very old.)"
+ },
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"H" = (
+/obj/effect/decal/cleanable/blood/xeno,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/AbandonedTemple)
+"I" = (
+/obj/structure/table/bench/wooden,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"J" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"K" = (
+/obj/structure/table/bench/wooden,
+/obj/effect/decal/remains/xeno,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"L" = (
+/obj/structure/simple_door/sandstone,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"M" = (
+/obj/effect/decal/cleanable/cobweb,
+/obj/item/weapon/flame/candle/candelabra/everburn,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"N" = (
+/obj/effect/decal/cleanable/cobweb2,
+/obj/item/weapon/flame/candle/candelabra/everburn,
+/turf/simulated/floor/tiled/asteroid_steel,
+/area/submap/AbandonedTemple)
+"O" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/mineral/floor,
+/area/submap/AbandonedTemple)
(1,1,1) = {"
-aaaaaaaaaaaaaaaaaaaaaaaaa
-aaabbbbbbbbbbbbbbbbbbaaaa
-aaccccccccccccccccccccaaa
-abcddddddddddddddddddcbaa
-abcdefghihgjkgclmgnodcbaa
-abcdpqgcrsgccgctcgccdcbaa
-abcduvghchgppgwccgcxdcbaa
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diff --git a/maps/submaps/surface_submaps/plains/Boathouse.dmm b/maps/submaps/surface_submaps/plains/Boathouse.dmm
index 24463d7810..6910a75514 100644
--- a/maps/submaps/surface_submaps/plains/Boathouse.dmm
+++ b/maps/submaps/surface_submaps/plains/Boathouse.dmm
@@ -1,117 +1,2765 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/turf/template_noop,/area/submap/Boathouse)
-"ac" = (/turf/simulated/floor/outdoors/rocks,/area/submap/Boathouse)
-"ad" = (/turf/simulated/floor/water,/area/submap/Boathouse)
-"ae" = (/turf/simulated/floor/water/deep,/area/submap/Boathouse)
-"af" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/Boathouse)
-"ag" = (/obj/structure/table/bench/wooden,/turf/template_noop,/area/submap/Boathouse)
-"ah" = (/obj/structure/table/woodentable,/turf/template_noop,/area/submap/Boathouse)
-"ai" = (/turf/simulated/wall/wood,/area/submap/Boathouse)
-"aj" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/accessory/jacket,/obj/item/clothing/accessory/jacket,/obj/item/clothing/head/beanie,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"ak" = (/turf/simulated/floor/wood,/area/submap/Boathouse)
-"al" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/storage/box/beanbags,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"am" = (/turf/simulated/floor/carpet/turcarpet,/area/submap/Boathouse)
-"an" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"ao" = (/obj/structure/railing{dir = 8},/obj/structure/railing,/turf/simulated/floor/water,/area/submap/Boathouse)
-"ap" = (/obj/structure/railing,/turf/simulated/floor/water,/area/submap/Boathouse)
-"aq" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"ar" = (/obj/structure/table/woodentable,/obj/item/weapon/deck/cards,/turf/simulated/floor/carpet/turcarpet,/area/submap/Boathouse)
-"as" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet/turcarpet,/area/submap/Boathouse)
-"at" = (/obj/structure/table/woodentable,/obj/item/trash/candle,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"au" = (/obj/item/weapon/stool,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"av" = (/turf/simulated/floor/wood{tag = "icon-wood_broken6"; icon_state = "wood_broken6"},/area/submap/Boathouse)
-"aw" = (/obj/structure/railing{dir = 8},/turf/simulated/floor/water,/area/submap/Boathouse)
-"ax" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,/turf/simulated/floor/carpet/turcarpet,/area/submap/Boathouse)
-"ay" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,/turf/simulated/floor/carpet/turcarpet,/area/submap/Boathouse)
-"az" = (/obj/structure/table/woodentable,/obj/item/weapon/tape_roll,/obj/random/firstaid,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aA" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,/turf/simulated/floor/carpet/turcarpet,/area/submap/Boathouse)
-"aB" = (/turf/simulated/floor/wood{tag = "icon-wood_broken2"; icon_state = "wood_broken2"},/area/submap/Boathouse)
-"aC" = (/obj/structure/railing{dir = 8},/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/simulated/floor/water,/area/submap/Boathouse)
-"aD" = (/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/simulated/floor/water,/area/submap/Boathouse)
-"aE" = (/obj/vehicle/boat/sifwood,/turf/simulated/floor/water,/area/submap/Boathouse)
-"aF" = (/obj/structure/window/reinforced/full,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aG" = (/obj/structure/table/woodentable,/obj/item/weapon/oar,/obj/item/weapon/oar,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aH" = (/obj/structure/railing{tag = "icon-railing0 (WEST)"; icon_state = "railing0"; dir = 8},/turf/simulated/floor/water,/area/submap/Boathouse)
-"aI" = (/obj/structure/table/woodentable,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aJ" = (/turf/simulated/floor/wood{tag = "icon-wood_broken4"; icon_state = "wood_broken4"},/area/submap/Boathouse)
-"aK" = (/obj/structure/railing{tag = "icon-railing0 (WEST)"; icon_state = "railing0"; dir = 8},/obj/structure/railing{tag = "icon-railing0 (NORTH)"; icon_state = "railing0"; dir = 1},/turf/simulated/floor/water,/area/submap/Boathouse)
-"aL" = (/obj/structure/simple_door/wood,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aM" = (/obj/structure/closet/secure_closet/freezer/fridge,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/fruitsalad,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aN" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aO" = (/turf/simulated/floor/carpet/bcarpet,/area/submap/Boathouse)
-"aP" = (/obj/structure/window/reinforced/full,/turf/simulated/wall/wood,/area/submap/Boathouse)
-"aQ" = (/obj/structure/table/woodentable,/obj/item/weapon/material/knife,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aR" = (/obj/structure/bookcase,/turf/simulated/floor/carpet/bcarpet,/area/submap/Boathouse)
-"aS" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/bag/trash,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aT" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/lighter,/obj/item/weapon/storage/fancy/candle_box,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aU" = (/obj/structure/bed/chair/wood,/turf/simulated/floor/carpet/bcarpet,/area/submap/Boathouse)
-"aV" = (/obj/structure/table/rack,/obj/item/clothing/accessory/poncho/blue,/obj/item/clothing/accessory/poncho/blue,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aW" = (/obj/structure/coatrack,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aX" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/hooded/wintercoat,/obj/item/clothing/suit/storage/hooded/wintercoat,/obj/item/clothing/head/hood/winter,/obj/item/clothing/shoes/boots/winter,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aY" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage,/obj/item/clothing/accessory/storage,/turf/simulated/floor/wood,/area/submap/Boathouse)
-"aZ" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/turf/simulated/floor/carpet/bcarpet,/area/submap/Boathouse)
-"ba" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet/bcarpet,/area/submap/Boathouse)
-"bb" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Boathouse)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/template_noop,
+/area/submap/Boathouse)
+"ac" = (
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/Boathouse)
+"ad" = (
+/turf/simulated/floor/water,
+/area/submap/Boathouse)
+"ae" = (
+/turf/simulated/floor/water/deep,
+/area/submap/Boathouse)
+"af" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/Boathouse)
+"ag" = (
+/obj/structure/table/bench/wooden,
+/turf/template_noop,
+/area/submap/Boathouse)
+"ah" = (
+/obj/structure/table/woodentable,
+/turf/template_noop,
+/area/submap/Boathouse)
+"ai" = (
+/turf/simulated/wall/wood,
+/area/submap/Boathouse)
+"aj" = (
+/obj/structure/closet{
+ icon_closed = "cabinet_closed";
+ icon_opened = "cabinet_open";
+ icon_state = "cabinet_closed"
+ },
+/obj/item/clothing/accessory/jacket,
+/obj/item/clothing/accessory/jacket,
+/obj/item/clothing/head/beanie,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"ak" = (
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"al" = (
+/obj/structure/closet{
+ icon_closed = "cabinet_closed";
+ icon_opened = "cabinet_open";
+ icon_state = "cabinet_closed"
+ },
+/obj/item/weapon/gun/projectile/shotgun/doublebarrel,
+/obj/item/weapon/storage/box/beanbags,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"am" = (
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Boathouse)
+"an" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"ao" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing,
+/turf/simulated/floor/water,
+/area/submap/Boathouse)
+"ap" = (
+/obj/structure/railing,
+/turf/simulated/floor/water,
+/area/submap/Boathouse)
+"aq" = (
+/obj/item/weapon/stool/padded,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"ar" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/deck/cards,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Boathouse)
+"as" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/chips,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Boathouse)
+"at" = (
+/obj/structure/table/woodentable,
+/obj/item/trash/candle,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"au" = (
+/obj/item/weapon/stool,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"av" = (
+/turf/simulated/floor/wood{
+ tag = "icon-wood_broken6";
+ icon_state = "wood_broken6"
+ },
+/area/submap/Boathouse)
+"aw" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/water,
+/area/submap/Boathouse)
+"ax" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Boathouse)
+"ay" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Boathouse)
+"az" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/tape_roll,
+/obj/random/firstaid,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"aA" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,
+/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,
+/obj/item/weapon/reagent_containers/food/drinks/glass2/shot,
+/turf/simulated/floor/carpet/turcarpet,
+/area/submap/Boathouse)
+"aB" = (
+/turf/simulated/floor/wood{
+ tag = "icon-wood_broken2";
+ icon_state = "wood_broken2"
+ },
+/area/submap/Boathouse)
+"aC" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing{
+ tag = "icon-railing0 (NORTH)";
+ icon_state = "railing0";
+ dir = 1
+ },
+/turf/simulated/floor/water,
+/area/submap/Boathouse)
+"aD" = (
+/obj/structure/railing{
+ tag = "icon-railing0 (NORTH)";
+ icon_state = "railing0";
+ dir = 1
+ },
+/turf/simulated/floor/water,
+/area/submap/Boathouse)
+"aE" = (
+/obj/vehicle/boat/sifwood,
+/turf/simulated/floor/water,
+/area/submap/Boathouse)
+"aF" = (
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"aG" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/oar,
+/obj/item/weapon/oar,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"aH" = (
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+ icon_state = "railing0";
+ dir = 8
+ },
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+ tag = "icon-wood_broken4";
+ icon_state = "wood_broken4"
+ },
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+/obj/structure/railing{
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+ icon_state = "railing0";
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+ icon_state = "railing0";
+ dir = 1
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+/turf/simulated/floor/water,
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+/turf/simulated/floor/wood,
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+"aO" = (
+/turf/simulated/floor/carpet/bcarpet,
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+/obj/structure/table/woodentable,
+/obj/item/weapon/material/knife,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
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+/obj/structure/bookcase,
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+/obj/structure/table/woodentable,
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+/obj/item/weapon/storage/fancy/candle_box,
+/turf/simulated/floor/wood,
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+/obj/structure/bed/chair/wood,
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+"aV" = (
+/obj/structure/table/rack,
+/obj/item/clothing/accessory/poncho/blue,
+/obj/item/clothing/accessory/poncho/blue,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"aW" = (
+/obj/structure/coatrack,
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+/area/submap/Boathouse)
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+/obj/structure/table/rack,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
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+/obj/item/clothing/head/hood/winter,
+/obj/item/clothing/shoes/boots/winter,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"aY" = (
+/obj/structure/table/rack,
+/obj/item/clothing/accessory/storage,
+/obj/item/clothing/accessory/storage,
+/turf/simulated/floor/wood,
+/area/submap/Boathouse)
+"aZ" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/carpet/bcarpet,
+/area/submap/Boathouse)
+"ba" = (
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+/turf/simulated/floor/outdoors/dirt,
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diff --git a/maps/submaps/surface_submaps/plains/Smol3.dmm b/maps/submaps/surface_submaps/plains/Smol3.dmm
index fce902093c..0f80ad07fb 100644
--- a/maps/submaps/surface_submaps/plains/Smol3.dmm
+++ b/maps/submaps/surface_submaps/plains/Smol3.dmm
@@ -1,23 +1,237 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/Smol3)
-"c" = (/turf/simulated/wall/wood,/area/submap/Smol3)
-"d" = (/obj/structure/simple_door/wood,/turf/template_noop,/area/submap/Smol3)
-"e" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Smol3)
-"f" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/outdoors/dirt,/area/submap/Smol3)
-"g" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,/turf/simulated/floor/outdoors/dirt,/area/submap/Smol3)
-"h" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{desc = "Lamen's Hunter Shack! Selling freshly hunted meat for six thalers a slab. Support Locale hunters! Also selling Getmore Products for 3 thalers a bag, or 2 thalers for a bottle of water. Please place all payments into the nearbye bag."},/turf/simulated/floor/outdoors/dirt,/area/submap/Smol3)
-"i" = (/obj/structure/table/woodentable,/turf/simulated/floor/outdoors/dirt,/area/submap/Smol3)
-"j" = (/obj/structure/table/woodentable,/obj/item/weapon/moneybag,/turf/simulated/floor/outdoors/dirt,/area/submap/Smol3)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Smol3)
+"c" = (
+/turf/simulated/wall/wood,
+/area/submap/Smol3)
+"d" = (
+/obj/structure/simple_door/wood,
+/turf/template_noop,
+/area/submap/Smol3)
+"e" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Smol3)
+"f" = (
+/obj/structure/closet/crate/freezer,
+/obj/item/weapon/reagent_containers/food/snacks/meat,
+/obj/item/weapon/reagent_containers/food/snacks/meat,
+/obj/item/weapon/reagent_containers/food/snacks/meat,
+/obj/item/weapon/reagent_containers/food/snacks/meat,
+/obj/item/weapon/reagent_containers/food/snacks/meat,
+/obj/item/weapon/reagent_containers/food/snacks/meat,
+/obj/item/weapon/reagent_containers/food/snacks/meat,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Smol3)
+"g" = (
+/obj/structure/closet/crate/freezer,
+/obj/item/weapon/reagent_containers/food/snacks/chips,
+/obj/item/weapon/reagent_containers/food/snacks/chips,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Smol3)
+"h" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper{
+ desc = "Lamen's Hunter Shack! Selling freshly hunted meat for six thalers a slab. Support Locale hunters! Also selling Getmore Products for 3 thalers a bag, or 2 thalers for a bottle of water. Please place all payments into the nearbye bag."
+ },
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Smol3)
+"i" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Smol3)
+"j" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/spacecash/c200,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Smol3)
(1,1,1) = {"
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+(5,1,1) = {"
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+"}
+(6,1,1) = {"
+a
+b
+c
+e
+f
+h
+e
+e
+b
+a
+"}
+(7,1,1) = {"
+a
+b
+d
+e
+e
+i
+e
+e
+b
+a
+"}
+(8,1,1) = {"
+a
+b
+c
+e
+g
+j
+e
+e
+b
+a
+"}
+(9,1,1) = {"
+a
+b
+c
+c
+c
+c
+e
+e
+b
+a
+"}
+(10,1,1) = {"
+a
+b
+b
+b
+b
+b
+e
+e
+b
+a
+"}
+(11,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+e
+b
+a
+"}
+(12,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+e
+b
+a
+"}
+(13,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(14,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(15,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
"}
diff --git a/maps/submaps/surface_submaps/plains/Theifc.dmm b/maps/submaps/surface_submaps/plains/Theifc.dmm
deleted file mode 100644
index d17d59ca15..0000000000
--- a/maps/submaps/surface_submaps/plains/Theifc.dmm
+++ /dev/null
@@ -1,39 +0,0 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/Theifc)
-"c" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Theifc)
-"d" = (/obj/structure/ore_box,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"e" = (/obj/structure/closet/crate,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"f" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"g" = (/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/obj/item/weapon/ore/coal,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"h" = (/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"i" = (/obj/structure/closet/crate,/obj/item/weapon/lipstick,/obj/item/weapon/lipstick/black,/obj/item/weapon/lipstick/random,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"j" = (/obj/structure/table/steel,/obj/item/weapon/beartrap,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"k" = (/obj/vehicle/train/cargo/trolley,/obj/random/firstaid,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"l" = (/obj/structure/closet/crate,/obj/item/weapon/folder/blue,/obj/item/weapon/folder/red,/obj/item/weapon/folder/white,/obj/item/weapon/folder/yellow,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"m" = (/obj/structure/table/steel,/obj/item/weapon/paper{desc = "This is some bullshit. First chance we got to knick something that looks half decent turns out to be mostly junk. And now we're getting calls that the other stash we've got has got a spider problem. Fuck this, Between the shitty weather, The pissed of bugs, And now apparently some NT goon running around in the area there's hardly enough reason to stick around. I'm telling Carl I'm out tommorow."; name = "Note"},/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"n" = (/obj/vehicle/train/cargo/trolley,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"o" = (/obj/structure/closet/crate,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-"p" = (/obj/structure/closet/crate,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/practiceshells,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/Theifc)
-
-(1,1,1) = {"
-aaaaaaaaaaaaaaaaaaaaaaaaa
-abcbbbbbcccccccbbbbbbbbba
-abccccccccdecccccbbbbbbba
-accccccccfghcchcccbbbbbba
-accccccchhhhihhccccbbbbba
-abcccccjhhkhhhlccccbbbbba
-abbccccmhhnhhhocccccbbbba
-abbbbbcchhhhhhpccccccbbba
-abbbbcccchhhhchccccccbbba
-abbbcccccchhcccccccccbbba
-abbbbccchhhhccccccccbbbba
-abbbbbhhhhhcccccccccbbbba
-abbbbbhhhccccccccccbbbbba
-abbbccccccccccccccbbbbbba
-abbbbbcccccccccccbbbbbbba
-abbbbbbbbbbbbbbbbbbbbbbba
-abbbbbbbbbbbbbbbbbbbbbbba
-abbbbbbbbbbbbbbbbbbbbbbba
-abbbbbbbbbbbbbbbbbbbbbbba
-aaaaaaaaaaaaaaaaaaaaaaaaa
-"}
diff --git a/maps/submaps/surface_submaps/plains/Thiefc.dmm b/maps/submaps/surface_submaps/plains/Thiefc.dmm
new file mode 100644
index 0000000000..a418dedd59
--- /dev/null
+++ b/maps/submaps/surface_submaps/plains/Thiefc.dmm
@@ -0,0 +1,670 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Thiefc)
+"c" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Thiefc)
+"d" = (
+/obj/structure/ore_box,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"e" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/extinguisher,
+/obj/item/weapon/extinguisher,
+/obj/item/weapon/extinguisher,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"f" = (
+/obj/structure/reagent_dispensers/watertank,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"g" = (
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/obj/item/weapon/ore/coal,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"h" = (
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"i" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/lipstick,
+/obj/item/weapon/lipstick/black,
+/obj/item/weapon/lipstick/random,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"j" = (
+/obj/structure/table/steel,
+/obj/item/weapon/beartrap,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"k" = (
+/obj/vehicle/train/cargo/trolley,
+/obj/random/firstaid,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"l" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/folder/blue,
+/obj/item/weapon/folder/red,
+/obj/item/weapon/folder/white,
+/obj/item/weapon/folder/yellow,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"m" = (
+/obj/structure/table/steel,
+/obj/item/weapon/paper{
+ desc = "This is some bullshit. First chance we got to knick something that looks half decent turns out to be mostly junk. And now we're getting calls that the other stash we've got has got a spider problem. Fuck this, Between the shitty weather, The pissed of bugs, And now apparently some NT goon running around in the area there's hardly enough reason to stick around. I'm telling Carl I'm out tommorow.";
+ name = "Note"
+ },
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"n" = (
+/obj/vehicle/train/cargo/trolley,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"o" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+"p" = (
+/obj/structure/closet/crate,
+/obj/item/weapon/storage/box/shotgunammo,
+/obj/item/weapon/storage/box/practiceshells,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/Thiefc)
+
+(1,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+b
+b
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(3,1,1) = {"
+a
+c
+c
+c
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(4,1,1) = {"
+a
+b
+c
+c
+c
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(5,1,1) = {"
+a
+b
+c
+c
+c
+c
+c
+b
+b
+c
+b
+b
+b
+c
+b
+b
+b
+b
+b
+a
+"}
+(6,1,1) = {"
+a
+b
+c
+c
+c
+c
+c
+b
+c
+c
+c
+b
+b
+c
+b
+b
+b
+b
+b
+a
+"}
+(7,1,1) = {"
+a
+b
+c
+c
+c
+c
+c
+c
+c
+c
+c
+h
+h
+c
+c
+b
+b
+b
+b
+a
+"}
+(8,1,1) = {"
+a
+b
+c
+c
+c
+j
+m
+c
+c
+c
+c
+h
+h
+c
+c
+b
+b
+b
+b
+a
+"}
+(9,1,1) = {"
+a
+c
+c
+c
+h
+h
+h
+h
+c
+c
+h
+h
+h
+c
+c
+b
+b
+b
+b
+a
+"}
+(10,1,1) = {"
+a
+c
+c
+f
+h
+h
+h
+h
+h
+c
+h
+h
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(11,1,1) = {"
+a
+c
+d
+g
+h
+k
+n
+h
+h
+h
+h
+h
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(12,1,1) = {"
+a
+c
+e
+h
+h
+h
+h
+h
+h
+h
+h
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(13,1,1) = {"
+a
+c
+c
+c
+i
+h
+h
+h
+h
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(14,1,1) = {"
+a
+c
+c
+c
+h
+h
+h
+h
+c
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(15,1,1) = {"
+a
+c
+c
+h
+h
+l
+o
+p
+h
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(16,1,1) = {"
+a
+b
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(17,1,1) = {"
+a
+b
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+a
+"}
+(18,1,1) = {"
+a
+b
+b
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+b
+a
+"}
+(19,1,1) = {"
+a
+b
+b
+b
+c
+c
+c
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+b
+b
+a
+"}
+(20,1,1) = {"
+a
+b
+b
+b
+b
+b
+c
+c
+c
+c
+c
+c
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(21,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+c
+c
+c
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(22,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(23,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(24,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(25,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+"}
diff --git a/maps/submaps/surface_submaps/plains/plains.dm b/maps/submaps/surface_submaps/plains/plains.dm
index 563e41b717..176c1d7f49 100644
--- a/maps/submaps/surface_submaps/plains/plains.dm
+++ b/maps/submaps/surface_submaps/plains/plains.dm
@@ -12,7 +12,7 @@
#include "bonfire.dmm"
#include "Rocky5.dmm"
#include "Field1.dmm"
-#include "Theifc.dmm"
+#include "Thiefc.dmm"
#include "smol2.dmm"
#include "Mechpt.dmm"
#include "Boathouse.dmm"
@@ -110,10 +110,10 @@
mappath = 'maps/submaps/surface_submaps/plains/Field1.dmm'
cost = 20
-/datum/map_template/surface/plains/Theifc
- name = "Theif Cave"
- desc = "A theives stash"
- mappath = 'maps/submaps/surface_submaps/plains/Theifc.dmm'
+/datum/map_template/surface/plains/Thiefc
+ name = "Thieves Cave"
+ desc = "A thieves stash"
+ mappath = 'maps/submaps/surface_submaps/plains/Thiefc.dmm'
cost = 20
/datum/map_template/surface/plains/smol2
diff --git a/maps/submaps/surface_submaps/plains/plains_areas.dm b/maps/submaps/surface_submaps/plains/plains_areas.dm
index 2e6c0f7015..6de8a18113 100644
--- a/maps/submaps/surface_submaps/plains/plains_areas.dm
+++ b/maps/submaps/surface_submaps/plains/plains_areas.dm
@@ -37,8 +37,8 @@
/area/submap/Field1
name = "Field 1"
-/area/submap/Theifc
- name = "Theif Cave"
+/area/submap/Thiefc
+ name = "Thieves Cave"
/area/submap/smol2
name = "Small 2"
diff --git a/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm b/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
index 392d18aa52..ef26713ec6 100644
--- a/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
@@ -1,158 +1,2117 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/turf/template_noop,/area/submap/Blackshuttledown)
-"ac" = (/obj/effect/decal/remains/human,/turf/template_noop,/area/submap/Blackshuttledown)
-"ad" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Blackshuttledown)
-"ae" = (/obj/effect/decal/cleanable/blood,/turf/template_noop,/area/submap/Blackshuttledown)
-"af" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/Blackshuttledown)
-"ag" = (/obj/structure/table/steel,/turf/template_noop,/area/submap/Blackshuttledown)
-"ah" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/template_noop,/area/submap/Blackshuttledown)
-"ai" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark6"; name = "Unknown Shuttle"; tag = "icon-dark6"},/area/submap/Blackshuttledown)
-"aj" = (/turf/simulated/shuttle/wall/dark{icon_state = "dark0"; name = "Unknown Shuttle"; tag = "icon-dark0"},/area/submap/Blackshuttledown)
-"ak" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark10"; name = "Unknown Shuttle"; tag = "icon-dark10"},/area/submap/Blackshuttledown)
-"al" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/turf/simulated/shuttle/wall/dark{icon_state = "dark0"; name = "Unknown Shuttle"; tag = "icon-dark0"},/area/submap/Blackshuttledown)
-"am" = (/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "propulsion_l"},/turf/template_noop,/area/submap/Blackshuttledown)
-"an" = (/obj/machinery/light{dir = 1},/obj/structure/table/rack,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"ao" = (/obj/structure/dispenser/oxygen,/obj/effect/floor_decal/borderfloor{dir = 5},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"ap" = (/obj/machinery/door/airlock/external{density = 1; frequency = 1331; id_tag = "merc_shuttle_outer"; name = "Ship External Access"; req_access = list(150)},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aq" = (/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (NORTHWEST)"; icon_state = "bordercolor"; dir = 9},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"ar" = (/obj/machinery/gibber,/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (NORTH)"; icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"as" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (NORTH)"; icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"at" = (/obj/machinery/bodyscanner{dir = 8},/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (NORTH)"; icon_state = "bordercolor"; dir = 1},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"au" = (/obj/machinery/body_scanconsole,/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (NORTHEAST)"; icon_state = "bordercolor"; dir = 5},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"av" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark5"; name = "Unknown Shuttle"; tag = "icon-dark5"},/area/submap/Blackshuttledown)
-"aw" = (/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"ax" = (/obj/structure/table/steel,/obj/item/weapon/gun/projectile/automatic/wt550,/obj/item/weapon/gun/projectile/automatic/p90,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"ay" = (/obj/effect/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"az" = (/obj/effect/floor_decal/borderfloor{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aA" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aB" = (/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (WEST)"; icon_state = "bordercolor"; dir = 8},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aC" = (/obj/machinery/optable,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aD" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aE" = (/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aF" = (/obj/machinery/organ_printer/flesh,/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (NORTHEAST)"; icon_state = "bordercolor"; dir = 5},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aG" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark9"; name = "Unknown Shuttle"; tag = "icon-dark9"},/area/submap/Blackshuttledown)
-"aH" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark6"; name = "Unknown Shuttle"; tag = "icon-dark6"},/area/submap/Blackshuttledown)
-"aI" = (/mob/living/simple_animal/hostile/viscerator,/mob/living/simple_animal/hostile/viscerator,/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"aJ" = (/obj/structure/table/steel,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"aK" = (/obj/effect/floor_decal/borderfloor/corner{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aL" = (/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aM" = (/obj/effect/floor_decal/borderfloor{dir = 5},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aN" = (/obj/effect/decal/cleanable/blood/drip,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aO" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (EAST)"; icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aQ" = (/obj/structure/table/steel,/obj/effect/floor_decal/borderfloor/full,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aR" = (/obj/structure/table/steel,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"aS" = (/obj/effect/floor_decal/borderfloor/corner,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aT" = (/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"aV" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/surgery,/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (SOUTHWEST)"; icon_state = "bordercolor"; dir = 10},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aW" = (/obj/structure/table/standard,/obj/item/weapon/tank/anesthetic,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aX" = (/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aY" = (/obj/structure/table/standard,/obj/item/clothing/gloves/sterile,/obj/item/clothing/gloves/sterile,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"aZ" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/spray/sterilizine,/obj/item/weapon/reagent_containers/spray/sterilizine,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"ba" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/masks,/obj/effect/floor_decal/corner/green/border{tag = "icon-bordercolor (SOUTHEAST)"; icon_state = "bordercolor"; dir = 6},/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"bb" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bc" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 5},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bd" = (/obj/machinery/door/airlock/security{locked = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"be" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/tiled/white,/area/submap/Blackshuttledown)
-"bf" = (/turf/simulated/floor/tiled/steel,/turf/simulated/shuttle/wall/dark{icon_state = "dark10"; name = "Unknown Shuttle"; tag = "icon-dark10"},/area/submap/Blackshuttledown)
-"bg" = (/obj/machinery/computer/communications,/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bh" = (/obj/effect/floor_decal/borderfloor/corner{dir = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bi" = (/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bj" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bk" = (/obj/structure/table/steel,/obj/item/weapon/material/knife,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bl" = (/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bm" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bn" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bo" = (/obj/structure/table/steel,/obj/random/toolbox,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bp" = (/obj/structure/table/steel,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/submap/Blackshuttledown)
-"br" = (/obj/structure/table/steel,/obj/effect/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bs" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bt" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloor{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bu" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bv" = (/obj/structure/table/steel,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bw" = (/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/submap/Blackshuttledown)
-"by" = (/obj/machinery/door/airlock/glass,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bz" = (/obj/effect/floor_decal/corner/grey,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bA" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bB" = (/obj/structure/table/steel,/obj/item/pizzabox,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bC" = (/obj/structure/table/steel,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bD" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bE" = (/obj/machinery/door/airlock/glass,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bF" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/submap/Blackshuttledown)
-"bH" = (/obj/machinery/power/apc{dir = 8; name = "BSD APC"; pixel_x = -24},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bI" = (/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bJ" = (/obj/machinery/computer/area_atmos,/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bK" = (/obj/effect/floor_decal/borderfloor{dir = 4},/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Dosen't look friendly in the slightest."; name = "Unknown Individual"; say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!"); speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bL" = (/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bM" = (/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bN" = (/obj/structure/table/steel,/obj/item/weapon/paper{info = "We need to take a short stop. The engine's are in need of minor repairs due to turbulence, should be a week's time. We've got reserve food supplies but pleanty of locale fauna to subsist on too if need be. PCRC is keeping most of there assets near New Reykjavik and locale authorities are more mindful then most to travel in this kind of weather. Our outfit should be at the rendezvous point in less then ten days assuming the upper ecehelon hasn't dropped ties with us yet."; name = "Operation Progress/M-53"},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bO" = (/obj/structure/table/steel,/obj/item/weapon/paper_bin,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bP" = (/obj/machinery/light,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bQ" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bR" = (/obj/machinery/portable_atmospherics/canister/empty/oxygen,/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bS" = (/obj/machinery/atmospherics/pipe/tank/oxygen,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/yellow,/area/submap/Blackshuttledown)
-"bT" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bU" = (/obj/structure/bed/chair/office/dark,/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bV" = (/obj/structure/table/steel,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"bW" = (/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bX" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloor{dir = 5},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bY" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"bZ" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"ca" = (/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"cb" = (/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"cc" = (/obj/structure/table/steel,/obj/item/weapon/gun/projectile/pistol,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"cd" = (/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"ce" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/bed,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cf" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"cg" = (/mob/living/simple_animal/hostile/viscerator,/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"ch" = (/obj/structure/table/steel,/obj/item/weapon/gun/projectile/pistol,/obj/item/weapon/gun/projectile/shotgun/pump,/turf/simulated/floor/tiled/steel_grid,/area/submap/Blackshuttledown)
-"ci" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor/tiled/hydro,/area/submap/Blackshuttledown)
-"cj" = (/obj/machinery/light,/obj/structure/table/rack,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"ck" = (/obj/structure/dispenser/oxygen,/obj/effect/floor_decal/borderfloor{dir = 6},/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cl" = (/obj/structure/table/woodentable,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cm" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/machinery/light,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"cn" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/toy/plushie/spider,/turf/simulated/floor/tiled/steel,/area/submap/Blackshuttledown)
-"co" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark5"; name = "Unknown Shuttle"; tag = "icon-dark5"},/area/submap/Blackshuttledown)
-"cp" = (/turf/template_noop,/turf/simulated/shuttle/wall/dark{icon_state = "dark9"; name = "Unknown Shuttle"; tag = "icon-dark9"},/area/submap/Blackshuttledown)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ac" = (
+/obj/effect/decal/remains/human,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ad" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Blackshuttledown)
+"ae" = (
+/obj/effect/decal/cleanable/blood,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"af" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ag" = (
+/obj/structure/table/steel,
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ah" = (
+/mob/living/simple_animal/hostile/syndicate/ranged{
+ desc = "Dosen't look friendly in the slightest.";
+ name = "Unknown Individual";
+ say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!");
+ speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")
+ },
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"ai" = (
+/turf/template_noop,
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark6";
+ name = "Unknown Shuttle";
+ tag = "icon-dark6"
+ },
+/area/submap/Blackshuttledown)
+"aj" = (
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark0";
+ name = "Unknown Shuttle";
+ tag = "icon-dark0"
+ },
+/area/submap/Blackshuttledown)
+"ak" = (
+/turf/template_noop,
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark10";
+ name = "Unknown Shuttle";
+ tag = "icon-dark10"
+ },
+/area/submap/Blackshuttledown)
+"al" = (
+/obj/structure/shuttle/engine/heater{
+ icon_state = "heater";
+ dir = 4
+ },
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark0";
+ name = "Unknown Shuttle";
+ tag = "icon-dark0"
+ },
+/area/submap/Blackshuttledown)
+"am" = (
+/obj/structure/shuttle/engine/propulsion{
+ dir = 4;
+ icon_state = "propulsion_l"
+ },
+/turf/template_noop,
+/area/submap/Blackshuttledown)
+"an" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/table/rack,
+/obj/item/clothing/head/helmet/space,
+/obj/item/clothing/head/helmet/space,
+/obj/item/clothing/head/helmet/space,
+/obj/item/clothing/head/helmet/space,
+/obj/item/clothing/suit/space,
+/obj/item/clothing/suit/space,
+/obj/item/clothing/suit/space,
+/obj/item/clothing/suit/space,
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/steel,
+/area/submap/Blackshuttledown)
+"ao" = (
+/obj/structure/dispenser/oxygen,
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/steel,
+/area/submap/Blackshuttledown)
+"ap" = (
+/obj/machinery/door/airlock/external{
+ density = 1;
+ frequency = 1331;
+ id_tag = "merc_shuttle_outer";
+ name = "Ship External Access";
+ req_access = list(150)
+ },
+/turf/simulated/floor/tiled/steel,
+/area/submap/Blackshuttledown)
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+ speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")
+ },
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+ info = "We need to take a short stop. The engine's are in need of minor repairs due to turbulence, should be a week's time. We've got reserve food supplies but pleanty of locale fauna to subsist on too if need be. PCRC is keeping most of there assets near New Reykjavik and locale authorities are more mindful then most to travel in this kind of weather. Our outfit should be at the rendezvous point in less then ten days assuming the upper ecehelon hasn't dropped ties with us yet.";
+ name = "Operation Progress/M-53"
+ },
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+/obj/item/weapon/bedsheet,
+/obj/machinery/light,
+/turf/simulated/floor/tiled/steel,
+/area/submap/Blackshuttledown)
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+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/obj/item/toy/plushie/spider,
+/turf/simulated/floor/tiled/steel,
+/area/submap/Blackshuttledown)
+"co" = (
+/turf/template_noop,
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark5";
+ name = "Unknown Shuttle";
+ tag = "icon-dark5"
+ },
+/area/submap/Blackshuttledown)
+"cp" = (
+/turf/template_noop,
+/turf/simulated/shuttle/wall/dark{
+ icon_state = "dark9";
+ name = "Unknown Shuttle";
+ tag = "icon-dark9"
+ },
+/area/submap/Blackshuttledown)
+"iC" = (
+/obj/structure/table/steel,
+/obj/item/weapon/grenade/smokebomb,
+/turf/simulated/floor/tiled/steel_grid,
+/area/submap/Blackshuttledown)
+"yI" = (
+/obj/structure/table/woodentable,
+/obj/random/projectile,
+/turf/simulated/floor/tiled/steel,
+/area/submap/Blackshuttledown)
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diff --git a/maps/submaps/surface_submaps/wilderness/Boombase.dmm b/maps/submaps/surface_submaps/wilderness/Boombase.dmm
index 79a8237d74..6815adadba 100644
--- a/maps/submaps/surface_submaps/wilderness/Boombase.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Boombase.dmm
@@ -1,72 +1,803 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/BoomBase)
-"c" = (/obj/effect/decal/remains/human,/turf/template_noop,/area/submap/BoomBase)
-"d" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/BoomBase)
-"e" = (/turf/simulated/wall/r_wall,/area/submap/BoomBase)
-"f" = (/obj/structure/girder,/turf/simulated/floor/plating,/area/submap/BoomBase)
-"g" = (/obj/structure/girder,/obj/item/stack/rods,/turf/simulated/floor/plating,/area/submap/BoomBase)
-"h" = (/obj/item/stack/rods,/turf/simulated/wall/r_wall,/area/submap/BoomBase)
-"i" = (/obj/structure/closet/crate/secure/phoron,/obj/fiftyspawner/phoron,/turf/simulated/floor/plating,/area/submap/BoomBase)
-"j" = (/obj/structure/closet/crate/secure/phoron,/obj/fiftyspawner/phoron,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"k" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/steel{tag = "icon-burned1"; icon_state = "burned1"},/area/submap/BoomBase)
-"l" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/ash,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"m" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"n" = (/obj/effect/decal/cleanable/dirt,/obj/effect/spider,/obj/item/weapon/material/shard,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"o" = (/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"p" = (/mob/living/simple_animal/hostile/giant_spider/phorogenic{returns_home = 1},/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"q" = (/obj/machinery/portable_atmospherics/canister/empty/phoron,/turf/simulated/floor/tiled/steel{tag = "icon-steel_dirty"; icon_state = "steel_dirty"},/area/submap/BoomBase)
-"r" = (/obj/machinery/portable_atmospherics/canister/empty/phoron,/obj/item/weapon/material/shard,/turf/simulated/floor/tiled/steel{tag = "icon-steel_dirty"; icon_state = "steel_dirty"},/area/submap/BoomBase)
-"s" = (/obj/item/weapon/material/shard,/turf/simulated/floor/plating,/area/submap/BoomBase)
-"t" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/plating,/area/submap/BoomBase)
-"u" = (/turf/simulated/floor/outdoors/dirt,/area/submap/BoomBase)
-"v" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/submap/BoomBase)
-"w" = (/turf/simulated/floor/tiled/steel{tag = "icon-burned1"; icon_state = "burned1"},/area/submap/BoomBase)
-"x" = (/obj/effect/decal/remains/human,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"y" = (/turf/simulated/floor/tiled/steel{tag = "icon-steel_dirty"; icon_state = "steel_dirty"},/area/submap/BoomBase)
-"z" = (/turf/simulated/floor/tiled/steel{tag = "icon-broken0"; icon_state = "broken0"},/area/submap/BoomBase)
-"A" = (/turf/simulated/floor/plating,/area/submap/BoomBase)
-"B" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/outdoors/dirt,/area/submap/BoomBase)
-"C" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/outdoors/dirt,/area/submap/BoomBase)
-"D" = (/obj/effect/decal/cleanable/dirt,/obj/effect/spider/stickyweb,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"E" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/steel{tag = "icon-broken1"; icon_state = "broken1"},/area/submap/BoomBase)
-"F" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/steel{tag = "icon-burned2"; icon_state = "burned2"},/area/submap/BoomBase)
-"G" = (/obj/effect/decal/cleanable/ash,/turf/simulated/floor/outdoors/dirt,/area/submap/BoomBase)
-"H" = (/obj/structure/table,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"I" = (/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/hostile/giant_spider/phorogenic,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"J" = (/turf/simulated/floor/tiled/steel{tag = "icon-burned2"; icon_state = "burned2"},/area/submap/BoomBase)
-"K" = (/turf/simulated/floor/outdoors/rocks,/area/submap/BoomBase)
-"L" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/standard,/obj/item/weapon/tank/phoron,/obj/item/weapon/fuel_assembly/phoron,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"M" = (/obj/effect/decal/remains/human,/obj/effect/decal/cleanable/ash,/turf/simulated/floor/tiled/steel{tag = "icon-steel_dirty"; icon_state = "steel_dirty"},/area/submap/BoomBase)
-"N" = (/obj/item/weapon/material/shard,/turf/simulated/floor/tiled/steel{tag = "icon-steel_dirty"; icon_state = "steel_dirty"},/area/submap/BoomBase)
-"O" = (/obj/item/device/transfer_valve,/turf/simulated/floor/outdoors/rocks,/area/submap/BoomBase)
-"P" = (/obj/item/weapon/material/shard,/turf/template_noop,/area/submap/BoomBase)
-"Q" = (/obj/effect/decal/cleanable/ash,/turf/simulated/floor/plating,/area/submap/BoomBase)
-"R" = (/obj/effect/decal/cleanable/ash,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"S" = (/obj/effect/spider/stickyweb,/obj/item/weapon/material/shard,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"T" = (/obj/effect/spider/stickyweb,/mob/living/simple_animal/hostile/giant_spider/phorogenic,/turf/simulated/floor/tiled/steel,/area/submap/BoomBase)
-"U" = (/obj/effect/spider/stickyweb,/obj/effect/decal/cleanable/ash,/turf/simulated/floor/tiled/steel{tag = "icon-burned1"; icon_state = "burned1"},/area/submap/BoomBase)
-"V" = (/obj/effect/decal/remains/human,/obj/effect/decal/cleanable/ash,/turf/template_noop,/area/submap/BoomBase)
-"W" = (/obj/structure/flora/tree/dead,/turf/template_noop,/area/submap/BoomBase)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/template_noop,
+/area/submap/BoomBase)
+"ac" = (
+/obj/effect/decal/remains/human,
+/turf/template_noop,
+/area/submap/BoomBase)
+"ad" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/BoomBase)
+"ae" = (
+/turf/simulated/wall/r_wall,
+/area/submap/BoomBase)
+"af" = (
+/obj/structure/girder,
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"ag" = (
+/obj/structure/girder,
+/obj/item/stack/rods,
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"ah" = (
+/obj/item/stack/rods,
+/turf/simulated/wall/r_wall,
+/area/submap/BoomBase)
+"ai" = (
+/obj/structure/closet/crate/secure/phoron,
+/obj/fiftyspawner/phoron,
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"aj" = (
+/obj/structure/closet/crate/secure/phoron,
+/obj/fiftyspawner/phoron,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"ak" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-burned1";
+ icon_state = "burned1"
+ },
+/area/submap/BoomBase)
+"al" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/ash,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"am" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"an" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spider,
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"ao" = (
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"ap" = (
+/mob/living/simple_animal/hostile/giant_spider/phorogenic{
+ returns_home = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aq" = (
+/obj/machinery/portable_atmospherics/canister/empty/phoron,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-steel_dirty";
+ icon_state = "steel_dirty"
+ },
+/area/submap/BoomBase)
+"ar" = (
+/obj/machinery/portable_atmospherics/canister/empty/phoron,
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-steel_dirty";
+ icon_state = "steel_dirty"
+ },
+/area/submap/BoomBase)
+"as" = (
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"at" = (
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"au" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/BoomBase)
+"av" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"aw" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/random/mob/spider/mutant,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"ax" = (
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-burned1";
+ icon_state = "burned1"
+ },
+/area/submap/BoomBase)
+"ay" = (
+/obj/effect/decal/remains/human,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"az" = (
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-steel_dirty";
+ icon_state = "steel_dirty"
+ },
+/area/submap/BoomBase)
+"aA" = (
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-broken0";
+ icon_state = "broken0"
+ },
+/area/submap/BoomBase)
+"aB" = (
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"aC" = (
+/obj/structure/flora/tree/dead,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/BoomBase)
+"aD" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/BoomBase)
+"aE" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spider/stickyweb,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aF" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-broken1";
+ icon_state = "broken1"
+ },
+/area/submap/BoomBase)
+"aG" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-burned2";
+ icon_state = "burned2"
+ },
+/area/submap/BoomBase)
+"aH" = (
+/obj/effect/decal/cleanable/ash,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/BoomBase)
+"aI" = (
+/obj/random/mob/spider/mutant,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/BoomBase)
+"aJ" = (
+/obj/structure/table,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aK" = (
+/obj/effect/decal/cleanable/dirt,
+/mob/living/simple_animal/hostile/giant_spider/phorogenic{
+ returns_home = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aL" = (
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-burned2";
+ icon_state = "burned2"
+ },
+/area/submap/BoomBase)
+"aM" = (
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/BoomBase)
+"aN" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table/standard,
+/obj/item/weapon/tank/phoron,
+/obj/item/weapon/fuel_assembly/phoron,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aO" = (
+/obj/effect/decal/remains/human,
+/obj/effect/decal/cleanable/ash,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-steel_dirty";
+ icon_state = "steel_dirty"
+ },
+/area/submap/BoomBase)
+"aP" = (
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-steel_dirty";
+ icon_state = "steel_dirty"
+ },
+/area/submap/BoomBase)
+"aQ" = (
+/obj/item/device/transfer_valve,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/BoomBase)
+"aR" = (
+/obj/item/weapon/material/shard,
+/turf/template_noop,
+/area/submap/BoomBase)
+"aS" = (
+/obj/effect/decal/cleanable/ash,
+/turf/simulated/floor/plating,
+/area/submap/BoomBase)
+"aT" = (
+/obj/effect/decal/cleanable/ash,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aU" = (
+/obj/effect/spider/stickyweb,
+/obj/item/weapon/material/shard,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aV" = (
+/obj/effect/spider/stickyweb,
+/obj/random/mob/spider/mutant,
+/turf/simulated/floor/tiled/steel,
+/area/submap/BoomBase)
+"aW" = (
+/obj/effect/spider/stickyweb,
+/obj/effect/decal/cleanable/ash,
+/turf/simulated/floor/tiled/steel{
+ tag = "icon-burned1";
+ icon_state = "burned1"
+ },
+/area/submap/BoomBase)
+"aX" = (
+/obj/effect/decal/remains/human,
+/obj/effect/decal/cleanable/ash,
+/turf/template_noop,
+/area/submap/BoomBase)
+"aY" = (
+/obj/structure/flora/tree/dead,
+/turf/template_noop,
+/area/submap/BoomBase)
(1,1,1) = {"
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-abcbbdbbbbbbbbbdbbbbbbbca
-abbbbbeeeeeeeeeeeeeeefgba
-abbbbheijklmnopqrstgbbbua
-adbbbevvvmmvvwxyzAuuubuBa
-abbdbevvvmvfCuuuuuuuuuuua
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-abbbbemEvfFCuuuuuuuuueAua
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-abbdbeLMuuuuKKKKKuuuueffa
-abbbbeoNuuuuuKKOPuuuuefAa
-abbbQeAzuuuuuKKKKuuuubbba
-adbbbeRyuuuuuKuuuuuuubAba
-abbbbfAgbuuuuuuuuuuuuASba
-abbbbbbAbuuuuuuuuuuAAToba
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-aaaaaaaaaaaaaaaaaaaaaaaaa
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+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+(6,1,1) = {"
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+(7,1,1) = {"
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+(8,1,1) = {"
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+"}
+(9,1,1) = {"
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+(10,1,1) = {"
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+(11,1,1) = {"
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+(12,1,1) = {"
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+(13,1,1) = {"
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+(14,1,1) = {"
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+(15,1,1) = {"
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+(16,1,1) = {"
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+(17,1,1) = {"
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+(18,1,1) = {"
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+(19,1,1) = {"
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+(20,1,1) = {"
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+(21,1,1) = {"
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+(22,1,1) = {"
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+(23,1,1) = {"
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+(24,1,1) = {"
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+(25,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/wilderness/CaveS.dmm b/maps/submaps/surface_submaps/wilderness/CaveS.dmm
index 229837b4f3..e967b39617 100644
--- a/maps/submaps/surface_submaps/wilderness/CaveS.dmm
+++ b/maps/submaps/surface_submaps/wilderness/CaveS.dmm
@@ -1,83 +1,1910 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/CaveS)
-"c" = (/obj/item/ammo_casing/a45,/turf/template_noop,/area/submap/CaveS)
-"d" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/CaveS)
-"e" = (/obj/item/ammo_casing/a45,/obj/item/weapon/reagent_containers/food/snacks/xenomeat/spidermeat,/turf/template_noop,/area/submap/CaveS)
-"f" = (/obj/random/landmine,/turf/template_noop,/area/submap/CaveS)
-"g" = (/obj/item/ammo_casing/a45,/obj/random/landmine,/turf/template_noop,/area/submap/CaveS)
-"h" = (/obj/random/landmine,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/CaveS)
-"i" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/CaveS)
-"j" = (/obj/item/ammo_casing/a45,/obj/item/ammo_casing/a45,/turf/template_noop,/area/submap/CaveS)
-"k" = (/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/CaveS)
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+"M" = (
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diff --git a/maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm b/maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm
index 4993ed0b68..7f070a2e9c 100644
--- a/maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm
+++ b/maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm
@@ -1,61 +1,588 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/simulated/wall/wood,/area/submap/DJOutpost1)
-"c" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard,/obj/item/weapon/material/shard{tag = "icon-shardmedium"; icon_state = "shardmedium"},/obj/item/stack/rods,/turf/simulated/floor,/area/submap/DJOutpost1)
-"d" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/turf/simulated/floor,/area/submap/DJOutpost1)
-"e" = (/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"f" = (/obj/machinery/telecomms/relay/preset/ruskie,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"g" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"h" = (/mob/living/simple_animal/hostile/giant_spider/frost{returns_home = 1},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"i" = (/obj/structure/sign/goldenplaque{desc = "An award given to Sif Free Radio for media excellency. It looks fake."; name = "Best Radio Station 2558"; pixel_y = 30},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"j" = (/obj/effect/decal/remains,/obj/effect/decal/cleanable/blood,/obj/item/clothing/under/frontier,/obj/item/weapon/material/knife/tacknife/combatknife,/obj/random_multi/single_item/sfr_headset,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"k" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"l" = (/obj/structure/table/steel_reinforced,/obj/item/device/radio/intercom{tag = "icon-intercom (WEST)"; icon_state = "intercom"; dir = 8},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"m" = (/obj/machinery/computer/message_monitor,/obj/item/weapon/paper/monitorkey,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"n" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/submap/DJOutpost1)
-"o" = (/obj/effect/overlay/snow/floor,/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{outdoors = 1},/area/submap/DJOutpost1)
-"p" = (/obj/structure/bed/chair/wood,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"q" = (/obj/effect/decal/remains,/obj/item/clothing/under/dress/blacktango,/obj/effect/decal/cleanable/blood,/obj/item/device/universal_translator/ear,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"r" = (/obj/structure/bed/chair/office/dark{tag = "icon-officechair_dark (WEST)"; icon_state = "officechair_dark"; dir = 8},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"s" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"t" = (/obj/effect/overlay/snow/floor,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/closet/crate,/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor{outdoors = 1},/area/submap/DJOutpost1)
-"u" = (/obj/structure/table/woodentable,/obj/item/trash/candle,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"v" = (/obj/structure/bed/chair/wood{tag = "icon-wooden_chair (WEST)"; icon_state = "wooden_chair"; dir = 8},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"w" = (/obj/structure/bookcase,/obj/item/weapon/book/codex/lore/vir,/obj/item/weapon/book/manual/excavation,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/storage/bible,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"x" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"y" = (/obj/structure/table/steel_reinforced,/obj/item/device/radio/phone,/obj/random_multi/single_item/sfr_headset,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"z" = (/obj/structure/table/steel_reinforced,/obj/item/device/radio/intercom/syndicate{desc = "Talk through this."; name = "station intercom (General)"},/obj/item/device/multitool,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"A" = (/obj/structure/table/steel_reinforced,/obj/item/device/radio,/obj/machinery/power/apc{cell_type = /obj/item/weapon/cell/hyper; dir = 4; environ = 1; equipment = 1; lighting = 1; locked = 0; name = "Sif Free Radio APC"; operating = 0; pixel_x = 24},/obj/structure/cable/yellow,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"B" = (/obj/effect/overlay/snow/floor,/obj/machinery/power/port_gen/pacman,/obj/structure/cable/yellow,/turf/simulated/floor{outdoors = 1},/area/submap/DJOutpost1)
-"C" = (/obj/machinery/door/airlock/glass,/obj/item/device/gps/internal/poi,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"D" = (/obj/machinery/biogenerator,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"E" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/unajerky,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random_multi/single_item/sfr_headset,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"F" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/machinery/seed_extractor,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"G" = (/obj/structure/bed/chair/wood{tag = "icon-wooden_chair (NORTH)"; icon_state = "wooden_chair"; dir = 1},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"H" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"I" = (/obj/structure/table/woodentable,/obj/item/weapon/material/knife/machete/hatchet,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/material/minihoe,/obj/item/device/analyzer/plant_analyzer,/obj/random_multi/single_item/sfr_headset,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"J" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"K" = (/obj/structure/table/rack,/obj/item/clothing/shoes/boots/winter,/obj/item/clothing/suit/storage/hooded/wintercoat,/obj/random_multi/single_item/sfr_headset,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"L" = (/obj/machinery/light/flamp,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"M" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 15; tag = "icon-sink (EAST)"},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"N" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/clown,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"O" = (/obj/structure/table/rack,/obj/item/ammo_magazine/clip/c762/hunter,/obj/item/weapon/gun/projectile/shotgun/pump/rifle,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"P" = (/obj/structure/table/rack,/obj/item/device/flashlight/lantern,/obj/item/device/gps{gps_tag = "Sif Free Radio"},/turf/simulated/floor/wood,/area/submap/DJOutpost1)
-"Q" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/wood,/area/submap/DJOutpost1)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/simulated/wall/wood,
+/area/submap/DJOutpost1)
+"c" = (
+/obj/structure/grille/broken,
+/obj/item/weapon/material/shard,
+/obj/item/weapon/material/shard{
+ tag = "icon-shardmedium";
+ icon_state = "shardmedium"
+ },
+/obj/item/stack/rods,
+/turf/simulated/floor,
+/area/submap/DJOutpost1)
+"d" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor,
+/area/submap/DJOutpost1)
+"e" = (
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"f" = (
+/obj/machinery/telecomms/relay/preset/ruskie,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"g" = (
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"h" = (
+/mob/living/simple_animal/hostile/giant_spider/frost{
+ returns_home = 1
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"i" = (
+/obj/structure/sign/goldenplaque{
+ desc = "An award given to Sif Free Radio for media excellency. It looks fake.";
+ name = "Best Radio Station 2558";
+ pixel_y = 30
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"j" = (
+/obj/effect/decal/remains,
+/obj/effect/decal/cleanable/blood,
+/obj/item/clothing/under/frontier,
+/obj/item/weapon/material/knife/tacknife/combatknife,
+/obj/random_multi/single_item/sfr_headset,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"k" = (
+/obj/machinery/door/airlock/glass,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"l" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/device/radio/intercom{
+ tag = "icon-intercom (WEST)";
+ icon_state = "intercom";
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"m" = (
+/obj/machinery/computer/message_monitor,
+/obj/item/weapon/paper/monitorkey,
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"n" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor,
+/area/submap/DJOutpost1)
+"o" = (
+/obj/effect/overlay/snow/floor,
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor{
+ outdoors = 1
+ },
+/area/submap/DJOutpost1)
+"p" = (
+/obj/structure/bed/chair/wood,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"q" = (
+/obj/effect/decal/remains,
+/obj/item/clothing/under/dress/blacktango,
+/obj/effect/decal/cleanable/blood,
+/obj/item/device/universal_translator/ear,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"r" = (
+/obj/structure/bed/chair/office/dark{
+ tag = "icon-officechair_dark (WEST)";
+ icon_state = "officechair_dark";
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"s" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"t" = (
+/obj/effect/overlay/snow/floor,
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/closet/crate,
+/obj/item/stack/material/phoron{
+ amount = 25
+ },
+/turf/simulated/floor{
+ outdoors = 1
+ },
+/area/submap/DJOutpost1)
+"u" = (
+/obj/structure/table/woodentable,
+/obj/item/trash/candle,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"v" = (
+/obj/structure/bed/chair/wood{
+ tag = "icon-wooden_chair (WEST)";
+ icon_state = "wooden_chair";
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"w" = (
+/obj/structure/bookcase,
+/obj/item/weapon/book/codex/lore/vir,
+/obj/item/weapon/book/manual/excavation,
+/obj/item/weapon/book/manual/engineering_construction,
+/obj/item/weapon/storage/bible,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"x" = (
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"y" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/device/radio/phone,
+/obj/random_multi/single_item/sfr_headset,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"z" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/device/radio/intercom/syndicate{
+ desc = "Talk through this.";
+ name = "station intercom (General)"
+ },
+/obj/item/device/multitool,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"A" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/device/radio,
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/hyper;
+ dir = 4;
+ environ = 1;
+ equipment = 1;
+ lighting = 1;
+ locked = 0;
+ name = "Sif Free Radio APC";
+ operating = 0;
+ pixel_x = 24
+ },
+/obj/structure/cable/yellow,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"B" = (
+/obj/effect/overlay/snow/floor,
+/obj/machinery/power/port_gen/pacman,
+/obj/structure/cable/yellow,
+/turf/simulated/floor{
+ outdoors = 1
+ },
+/area/submap/DJOutpost1)
+"C" = (
+/obj/machinery/door/airlock/glass,
+/obj/item/device/gps/internal/poi,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"D" = (
+/obj/machinery/biogenerator,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"E" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/unajerky,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/obj/random_multi/single_item/sfr_headset,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"F" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/machinery/seed_extractor,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"G" = (
+/obj/structure/bed/chair/wood{
+ tag = "icon-wooden_chair (NORTH)";
+ icon_state = "wooden_chair";
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"H" = (
+/obj/machinery/door/airlock/external,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"I" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/material/knife/machete/hatchet,
+/obj/item/weapon/reagent_containers/glass/bucket,
+/obj/item/weapon/material/minihoe,
+/obj/item/device/analyzer/plant_analyzer,
+/obj/random_multi/single_item/sfr_headset,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"J" = (
+/obj/structure/undies_wardrobe,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"K" = (
+/obj/structure/table/rack,
+/obj/item/clothing/shoes/boots/winter,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/random_multi/single_item/sfr_headset,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"L" = (
+/obj/machinery/light/flamp,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"M" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 15;
+ tag = "icon-sink (EAST)"
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"N" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/clown,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"O" = (
+/obj/structure/table/rack,
+/obj/item/ammo_magazine/clip/c762/hunter,
+/obj/item/weapon/gun/projectile/shotgun/pump/rifle,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"P" = (
+/obj/structure/table/rack,
+/obj/item/device/flashlight/lantern,
+/obj/item/device/gps{
+ gps_tag = "Sif Free Radio"
+ },
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"Q" = (
+/obj/machinery/portable_atmospherics/hydroponics,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
+"Y" = (
+/obj/random/mob/spider/mutant,
+/turf/simulated/floor/wood,
+/area/submap/DJOutpost1)
(1,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm b/maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm
index e782337be3..d1c0fdc16f 100644
--- a/maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm
+++ b/maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm
@@ -1,110 +1,1470 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/turf/template_noop,/area/submap/DecoupledEngine)
-"ac" = (/obj/item/weapon/fuel_assembly/deuterium,/turf/template_noop,/area/submap/DecoupledEngine)
-"ad" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/DecoupledEngine)
-"ae" = (/obj/item/weapon/extinguisher,/turf/template_noop,/area/submap/DecoupledEngine)
-"af" = (/obj/item/weapon/material/shard/phoron,/turf/template_noop,/area/submap/DecoupledEngine)
-"ag" = (/obj/machinery/power/rad_collector,/turf/template_noop,/area/submap/DecoupledEngine)
-"ah" = (/obj/item/weapon/arrow/rod,/obj/item/stack/material/steel,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"ai" = (/obj/item/stack/material/steel,/turf/template_noop,/area/submap/DecoupledEngine)
-"aj" = (/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"ak" = (/obj/structure/lattice,/obj/structure/girder/displaced,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"al" = (/obj/item/projectile/bullet/magnetic/fuelrod,/turf/template_noop,/area/submap/DecoupledEngine)
-"am" = (/obj/item/weapon/arrow/rod,/turf/template_noop,/area/submap/DecoupledEngine)
-"an" = (/turf/simulated/floor/water,/area/submap/DecoupledEngine)
-"ao" = (/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"ap" = (/obj/effect/floor_decal/rust,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aq" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"ar" = (/obj/structure/sign/poi/engineright{dir = 1},/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
-"as" = (/obj/structure/sign/poi/engineleft{dir = 1},/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
-"at" = (/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
-"au" = (/obj/structure/lattice,/turf/template_noop,/area/submap/DecoupledEngine)
-"av" = (/turf/simulated/wall/durasteel,/area/submap/DecoupledEngine)
-"aw" = (/obj/structure/girder,/obj/item/stack/material/steel,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"ax" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"ay" = (/obj/effect/floor_decal/rust,/obj/item/stack/material/steel,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"az" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aA" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aB" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/effect/floor_decal/rust,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aC" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (EAST)"; icon_state = "propulsion_r"; dir = 4},/turf/simulated/floor/water,/area/submap/DecoupledEngine)
-"aD" = (/obj/structure/lattice,/obj/structure/grille,/turf/template_noop,/area/submap/DecoupledEngine)
-"aE" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/template_noop,/area/submap/DecoupledEngine)
-"aF" = (/obj/structure/sign/warning/radioactive{dir = 8},/turf/simulated/wall/durasteel,/area/submap/DecoupledEngine)
-"aG" = (/obj/machinery/fusion_fuel_compressor,/obj/effect/floor_decal/rust,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aH" = (/obj/machinery/fusion_fuel_injector/mapped,/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aI" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aJ" = (/obj/machinery/power/rad_collector,/obj/effect/floor_decal/rust,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aK" = (/obj/effect/floor_decal/rust,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aL" = (/obj/structure/grille/broken,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/item/weapon/material/shard/phoron,/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aM" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aN" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/effect/floor_decal/rust,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aO" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/simulated/floor/water,/area/submap/DecoupledEngine)
-"aP" = (/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aQ" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11)},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aR" = (/obj/structure/closet/crate/oldreactor{anchored = 1},/obj/effect/floor_decal/rust,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aS" = (/obj/structure/closet/crate/oldreactor{anchored = 1},/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aT" = (/obj/item/poi/brokenoldreactor{anchored = 1},/obj/effect/floor_decal/rust,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aU" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aV" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aW" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aX" = (/obj/structure/shuttle/engine/router,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"aY" = (/obj/structure/shuttle/engine/propulsion{dir = 4},/turf/simulated/floor/water,/area/submap/DecoupledEngine)
-"aZ" = (/obj/item/stack/material/steel,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"ba" = (/obj/item/stack/rods,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"bb" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/window/reinforced{dir = 2; health = 1e+006},/turf/template_noop,/area/submap/DecoupledEngine)
-"bc" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1; health = 1e+006},/turf/template_noop,/area/submap/DecoupledEngine)
-"bd" = (/obj/machinery/atmospherics/pipe/tank/carbon_dioxide,/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"be" = (/obj/effect/floor_decal/rust,/obj/item/projectile/bullet/magnetic/fuelrod,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bf" = (/obj/machinery/power/rad_collector,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/effect/floor_decal/rust,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bg" = (/obj/machinery/power/rad_collector,/obj/structure/window/phoronreinforced,/obj/effect/floor_decal/rust,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bh" = (/obj/machinery/power/rad_collector,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced,/obj/effect/floor_decal/rust,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bi" = (/obj/structure/shuttle/engine/propulsion{dir = 4},/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"bj" = (/obj/machinery/atmospherics/tvalve/digital{dir = 8},/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bk" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bl" = (/obj/machinery/atmospherics/pipe/manifold/visible,/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bm" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bn" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"bo" = (/obj/effect/floor_decal/rust,/obj/structure/closet/crate/radiation,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bp" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/floor_decal/rust,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bq" = (/obj/effect/floor_decal/rust,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/rcd,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"br" = (/obj/structure/sign/warning/radioactive,/turf/simulated/wall/durasteel,/area/submap/DecoupledEngine)
-"bs" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/obj/structure/window/phoronreinforced,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bt" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bu" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced,/turf/simulated/floor,/area/submap/DecoupledEngine)
-"bv" = (/obj/structure/sign/poi/engineleft,/turf/simulated/wall/durasteel,/area/submap/DecoupledEngine)
-"bw" = (/obj/structure/sign/poi/engineright,/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
-"bx" = (/obj/structure/girder,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
-"by" = (/obj/structure/girder/displaced,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/template_noop,
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+"aj" = (
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+"am" = (
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+"an" = (
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+"ao" = (
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+"ap" = (
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+"aq" = (
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+"ar" = (
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+ },
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+"as" = (
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+ dir = 1
+ },
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+"ax" = (
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+"ay" = (
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+/turf/simulated/floor,
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+"az" = (
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+ tag = "icon-intact (SOUTHEAST)";
+ icon_state = "intact";
+ dir = 6
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor,
+/area/submap/DecoupledEngine)
+"aA" = (
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+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
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+/area/submap/DecoupledEngine)
+"aB" = (
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+ icon_state = "heater";
+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
+/obj/effect/decal/cleanable/cobweb2,
+/obj/machinery/atmospherics/pipe/simple/visible{
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+ },
+/turf/simulated/floor,
+/area/submap/DecoupledEngine)
+"aC" = (
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+ tag = "icon-propulsion_r (EAST)";
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+ },
+/turf/simulated/floor/water,
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+"aD" = (
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+/area/submap/DecoupledEngine)
+"aE" = (
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+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
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+"aF" = (
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+"aH" = (
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+"aI" = (
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+ },
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+/turf/simulated/floor,
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+"aJ" = (
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+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning{
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+"aK" = (
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+/area/submap/DecoupledEngine)
+"aL" = (
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+/obj/structure/window/phoronreinforced{
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+ dir = 4
+ },
+/obj/item/weapon/material/shard/phoron,
+/obj/effect/floor_decal/rust,
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+"aM" = (
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+/obj/effect/floor_decal/rust,
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+"aN" = (
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+ dir = 4
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+/obj/effect/floor_decal/rust,
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+ dir = 4
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+/turf/simulated/floor,
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+"aO" = (
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+ },
+/turf/simulated/floor/water,
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+"aP" = (
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+"aQ" = (
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+ locked = 0;
+ name = "Engine Access";
+ req_one_access = list(11)
+ },
+/turf/simulated/floor,
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+"aR" = (
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+ anchored = 1
+ },
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/turf/simulated/floor,
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+"aS" = (
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+ },
+/obj/effect/floor_decal/rust,
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+/area/submap/DecoupledEngine)
+"aT" = (
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+ anchored = 1
+ },
+/obj/effect/floor_decal/rust,
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+ icon_state = "warning";
+ dir = 4
+ },
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+"aU" = (
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+/turf/simulated/floor,
+/area/submap/DecoupledEngine)
+"aV" = (
+/obj/structure/grille,
+/obj/structure/window/phoronreinforced{
+ tag = "icon-phoronrwindow (EAST)";
+ icon_state = "phoronrwindow";
+ dir = 4
+ },
+/obj/structure/window/phoronreinforced{
+ tag = "icon-phoronrwindow (WEST)";
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+ dir = 8
+ },
+/turf/simulated/floor,
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+"aW" = (
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+ tag = "icon-intact (NORTHEAST)";
+ icon_state = "intact";
+ dir = 5
+ },
+/obj/effect/floor_decal/rust,
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+"aX" = (
+/obj/structure/shuttle/engine/router,
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+/area/submap/DecoupledEngine)
+"aY" = (
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+ dir = 4
+ },
+/turf/simulated/floor/water,
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+"ba" = (
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+/area/submap/DecoupledEngine)
+"bb" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 2;
+ health = 1e+006
+ },
+/turf/template_noop,
+/area/submap/DecoupledEngine)
+"bc" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 2;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1;
+ health = 1e+006
+ },
+/turf/template_noop,
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+"bd" = (
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+/obj/effect/floor_decal/rust,
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+/area/submap/DecoupledEngine)
+"bf" = (
+/obj/machinery/power/rad_collector,
+/obj/structure/window/phoronreinforced,
+/obj/structure/window/phoronreinforced{
+ tag = "icon-phoronrwindow (WEST)";
+ icon_state = "phoronrwindow";
+ dir = 8
+ },
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/turf/simulated/floor,
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+"bg" = (
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+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor,
+/area/submap/DecoupledEngine)
+"bh" = (
+/obj/machinery/power/rad_collector,
+/obj/structure/window/phoronreinforced{
+ tag = "icon-phoronrwindow (EAST)";
+ icon_state = "phoronrwindow";
+ dir = 4
+ },
+/obj/structure/window/phoronreinforced,
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/turf/simulated/floor,
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+"bi" = (
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+"bj" = (
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+/obj/effect/floor_decal/rust,
+/turf/simulated/floor,
+/area/submap/DecoupledEngine)
+"bk" = (
+/obj/machinery/atmospherics/binary/pump{
+ dir = 8
+ },
+/obj/effect/floor_decal/rust,
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+"bl" = (
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+"bm" = (
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+ },
+/obj/structure/grille,
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+ tag = "icon-phoronrwindow (EAST)";
+ icon_state = "phoronrwindow";
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+/obj/structure/window/phoronreinforced,
+/obj/structure/window/phoronreinforced{
+ tag = "icon-phoronrwindow (WEST)";
+ icon_state = "phoronrwindow";
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+/turf/simulated/floor,
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+"bn" = (
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+"bq" = (
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+"bs" = (
+/obj/structure/grille,
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+ dir = 1
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+/obj/structure/window/phoronreinforced,
+/turf/simulated/floor,
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+ tag = "icon-phoronrwindow (NORTH)";
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+"bu" = (
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+ dir = 1
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+/obj/structure/window/phoronreinforced{
+ tag = "icon-phoronrwindow (EAST)";
+ icon_state = "phoronrwindow";
+ dir = 4
+ },
+/obj/structure/window/phoronreinforced,
+/turf/simulated/floor,
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+"bv" = (
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+"bw" = (
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+"bx" = (
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+"by" = (
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diff --git a/maps/submaps/surface_submaps/wilderness/DoomP.dmm b/maps/submaps/surface_submaps/wilderness/DoomP.dmm
index 761eac23e4..ba8b1c0a44 100644
--- a/maps/submaps/surface_submaps/wilderness/DoomP.dmm
+++ b/maps/submaps/surface_submaps/wilderness/DoomP.dmm
@@ -1,152 +1,4260 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/turf/template_noop,/area/submap/DoomP)
-"ac" = (/turf/simulated/floor/outdoors/rocks,/area/submap/DoomP)
-"ad" = (/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"ae" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/template_noop,/area/submap/DoomP)
-"af" = (/turf/simulated/floor/water,/area/submap/DoomP)
-"ag" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/DoomP)
-"ah" = (/obj/random/landmine,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"ai" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"aj" = (/obj/effect/decal/cleanable/blood,/obj/random/landmine,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"ak" = (/turf/simulated/floor/water/deep,/area/submap/DoomP)
-"al" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"am" = (/obj/random/landmine,/turf/simulated/floor/outdoors/rocks,/area/submap/DoomP)
-"an" = (/obj/effect/decal/remains/mouse,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"ao" = (/obj/effect/decal/remains/deer,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"ap" = (/obj/effect/decal/remains/mouse,/obj/random/landmine,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"aq" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"ar" = (/obj/machinery/light/small,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
-"as" = (/obj/machinery/porta_turret,/turf/simulated/floor/plating,/area/submap/DoomP)
-"at" = (/turf/simulated/wall/r_wall,/area/submap/DoomP)
-"au" = (/obj/structure/sign/warning/secure_area,/turf/simulated/wall/r_wall,/area/submap/DoomP)
-"av" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/submap/DoomP)
-"aw" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/submap/DoomP)
-"ax" = (/obj/effect/floor_decal/borderfloor{dir = 9},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"ay" = (/obj/structure/bed/chair,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"az" = (/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aA" = (/obj/structure/bed/chair,/obj/effect/floor_decal/borderfloor{dir = 1},/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Even less friendly than he looks."; speak = list("Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Anyone else smell that?")},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aB" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aC" = (/obj/machinery/vending/cigarette,/obj/effect/floor_decal/borderfloor{dir = 5},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aD" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aE" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/submap/DoomP)
-"aF" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/submap/DoomP)
-"aG" = (/obj/machinery/power/apc{dir = 1; name = "PAPC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aH" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plating,/area/submap/DoomP)
-"aI" = (/obj/structure/table/standard,/obj/random/toolbox,/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aJ" = (/obj/structure/table/standard,/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aK" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
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-"aM" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 8},/mob/living/simple_animal/hostile/syndicate/ranged{desc = "Even less friendly than he looks."; speak = list("Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Anyone else smell that?")},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aN" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aO" = (/obj/structure/table/standard,/obj/item/pizzabox,/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aP" = (/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aQ" = (/obj/machinery/vending/snack,/obj/effect/floor_decal/borderfloor{dir = 4},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aR" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aS" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aU" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aV" = (/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aW" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"aX" = (/obj/structure/lattice,/turf/simulated/floor/water,/area/submap/DoomP)
-"aY" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"aZ" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/borderfloor/corner{dir = 4},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"ba" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/tiled,/area/submap/DoomP)
-"bb" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/tiled/techfloor/grid,/area/submap/DoomP)
-"bc" = (/obj/structure/sign/electricshock,/turf/simulated/wall/r_wall,/area/submap/DoomP)
-"bd" = (/obj/effect/floor_decal/borderfloor{dir = 10},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"be" = (/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/DoomP)
-"bf" = (/obj/machinery/light/small,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/DoomP)
-"bg" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"bh" = (/obj/machinery/door/airlock/hatch,/turf/simulated/floor/tiled,/area/submap/DoomP)
-"bi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/submap/DoomP)
-"bj" = (/obj/machinery/door/airlock/highsecurity,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
-"bk" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/white,/area/submap/DoomP)
-"bl" = (/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
-"bm" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
-"bn" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/syndie_kit/spy,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
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-"bp" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/handcuffs,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
-"bq" = (/obj/structure/table/rack,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
-"br" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/laser/mounted,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
-"bs" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/contender,/obj/item/ammo_magazine/s357,/obj/item/ammo_magazine/s357,/obj/item/ammo_magazine/s357,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
-"bt" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/item/toy/plushie/spider,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled/white,/area/submap/DoomP)
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-"bx" = (/obj/structure/table/standard,/obj/structure/bedsheetbin,/obj/effect/floor_decal/corner/lime{dir = 1},/turf/simulated/floor/tiled/white,/area/submap/DoomP)
-"by" = (/turf/simulated/floor/tiled/white,/area/submap/DoomP)
-"bz" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/white,/area/submap/DoomP)
-"bA" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/white,/area/submap/DoomP)
-"bB" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/techfloor,/area/submap/DoomP)
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-"bF" = (/obj/machinery/shower{dir = 1},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/white,/area/submap/DoomP)
-"bG" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor/tiled/white,/area/submap/DoomP)
-"bH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/submap/DoomP)
-"bI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/submap/DoomP)
-"bJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/submap/DoomP)
-"bK" = (/obj/structure/lattice,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/DoomP)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/template_noop,
+/area/submap/DoomP)
+"ac" = (
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/DoomP)
+"ad" = (
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"ae" = (
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/template_noop,
+/area/submap/DoomP)
+"af" = (
+/turf/simulated/floor/water,
+/area/submap/DoomP)
+"ag" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/DoomP)
+"ah" = (
+/obj/random/landmine,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"ai" = (
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"aj" = (
+/obj/effect/decal/cleanable/blood,
+/obj/random/landmine,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"ak" = (
+/turf/simulated/floor/water/deep,
+/area/submap/DoomP)
+"al" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"am" = (
+/obj/random/landmine,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/DoomP)
+"an" = (
+/obj/effect/decal/remains/mouse,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"ao" = (
+/obj/effect/decal/remains/deer,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"ap" = (
+/obj/effect/decal/remains/mouse,
+/obj/random/landmine,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"aq" = (
+/obj/structure/flora/tree/sif,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"ar" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
+"as" = (
+/obj/machinery/porta_turret,
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"at" = (
+/turf/simulated/wall/r_wall,
+/area/submap/DoomP)
+"au" = (
+/obj/structure/sign/warning/secure_area,
+/turf/simulated/wall/r_wall,
+/area/submap/DoomP)
+"av" = (
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"aw" = (
+/obj/machinery/door/airlock/external,
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"ax" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"ay" = (
+/obj/structure/bed/chair,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"az" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aA" = (
+/obj/structure/bed/chair,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/mob/living/simple_animal/hostile/syndicate/ranged{
+ desc = "Even less friendly than he looks.";
+ speak = list("Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Anyone else smell that?")
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aB" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aC" = (
+/obj/machinery/vending/cigarette,
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aD" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aE" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"aF" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"aG" = (
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "PAPC";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aH" = (
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/machinery/power/port_gen/pacman,
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"aI" = (
+/obj/structure/table/standard,
+/obj/random/toolbox,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aJ" = (
+/obj/structure/table/standard,
+/obj/item/stack/material/phoron{
+ amount = 25
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aK" = (
+/obj/structure/closet/secure_closet/engineering_electrical,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aL" = (
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/rocks,
+/area/submap/DoomP)
+"aM" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/mob/living/simple_animal/hostile/syndicate/ranged{
+ desc = "Even less friendly than he looks.";
+ speak = list("Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Anyone else smell that?")
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aN" = (
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aO" = (
+/obj/structure/table/standard,
+/obj/item/pizzabox,
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aP" = (
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aQ" = (
+/obj/machinery/vending/snack,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aR" = (
+/obj/machinery/power/terminal{
+ icon_state = "term";
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aS" = (
+/obj/machinery/power/terminal{
+ icon_state = "term";
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aT" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aU" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aV" = (
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aW" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"aX" = (
+/obj/structure/lattice,
+/turf/simulated/floor/water,
+/area/submap/DoomP)
+"aY" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"aZ" = (
+/obj/machinery/vending/cola,
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"ba" = (
+/obj/machinery/door/airlock/external,
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"bb" = (
+/obj/machinery/door/airlock/engineering,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/submap/DoomP)
+"bc" = (
+/obj/structure/sign/electricshock,
+/turf/simulated/wall/r_wall,
+/area/submap/DoomP)
+"bd" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"be" = (
+/obj/effect/floor_decal/borderfloor,
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"bf" = (
+/obj/machinery/light/small,
+/obj/effect/floor_decal/borderfloor,
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"bg" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"bh" = (
+/obj/machinery/door/airlock/hatch,
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"bi" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/submap/DoomP)
+"bj" = (
+/obj/machinery/door/airlock/highsecurity,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bk" = (
+/obj/machinery/door/airlock,
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bl" = (
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bm" = (
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bn" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/box/syndie_kit/spy,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bo" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/box/smokes,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bp" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/box/handcuffs,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bq" = (
+/obj/structure/table/rack,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"br" = (
+/obj/structure/table/rack,
+/obj/random/energy,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bs" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/projectile/contender,
+/obj/item/ammo_magazine/s357,
+/obj/item/ammo_magazine/s357,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bt" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/obj/item/toy/plushie/spider,
+/obj/effect/floor_decal/corner/lime/full{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bu" = (
+/obj/structure/table/standard,
+/obj/effect/floor_decal/corner/lime{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bv" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/obj/effect/floor_decal/corner/lime{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bw" = (
+/obj/structure/table/standard,
+/obj/item/device/flashlight/lamp,
+/obj/effect/floor_decal/corner/lime{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bx" = (
+/obj/structure/table/standard,
+/obj/structure/bedsheetbin,
+/obj/effect/floor_decal/corner/lime{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"by" = (
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bz" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bA" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bB" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/DoomP)
+"bC" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lime/full,
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bD" = (
+/obj/effect/floor_decal/corner/lime{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bE" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/lime{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bF" = (
+/obj/machinery/shower{
+ dir = 1
+ },
+/obj/structure/curtain/open/shower,
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bG" = (
+/obj/structure/toilet{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/submap/DoomP)
+"bH" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"bI" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"bJ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/plating,
+/area/submap/DoomP)
+"bK" = (
+/obj/structure/lattice,
+/turf/simulated/floor/outdoors/grass/sif/forest,
+/area/submap/DoomP)
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+(58,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/wilderness/Drugden.dmm b/maps/submaps/surface_submaps/wilderness/Drugden.dmm
index 2d73991959..4a327e8522 100644
--- a/maps/submaps/surface_submaps/wilderness/Drugden.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Drugden.dmm
@@ -1,74 +1,889 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/Drugd)
-"c" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Drugd)
-"d" = (/turf/simulated/wall,/area/submap/Drugd)
-"e" = (/obj/machinery/door/airlock,/turf/simulated/floor,/area/submap/Drugd)
-"f" = (/turf/simulated/floor/tiled,/area/submap/Drugd)
-"g" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"h" = (/obj/random/trash,/turf/simulated/floor,/area/submap/Drugd)
-"i" = (/obj/structure/closet/cabinet,/obj/item/weapon/lipstick/random,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"j" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/curtain/open/bed,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"k" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/pill/happy,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"l" = (/turf/simulated/floor,/area/submap/Drugd)
-"m" = (/obj/structure/curtain/black,/turf/simulated/floor,/area/submap/Drugd)
-"n" = (/obj/random/trash,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"o" = (/turf/simulated/floor/carpet,/area/submap/Drugd)
-"p" = (/mob/living/simple_animal/mouse,/turf/simulated/floor,/area/submap/Drugd)
-"q" = (/obj/structure/closet/cabinet,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"r" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/pill/methylphenidate,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"s" = (/obj/structure/bed/chair/comfy/beige{tag = "icon-armchair_preview (NORTH)"; icon_state = "armchair_preview"; dir = 1},/turf/simulated/floor/carpet,/area/submap/Drugd)
-"t" = (/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"u" = (/obj/random/junk,/turf/simulated/floor,/area/submap/Drugd)
-"v" = (/obj/structure/closet/cabinet,/obj/item/weapon/contraband/poster,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"w" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"x" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/obj/item/weapon/reagent_containers/syringe/drugs,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"y" = (/obj/structure/bed/chair/comfy/beige,/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"z" = (/obj/structure/loot_pile/maint/junk,/turf/simulated/floor,/area/submap/Drugd)
-"A" = (/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"B" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"C" = (/obj/structure/table/standard,/obj/item/stack/medical/splint,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"D" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"E" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/pill/tramadol,/obj/item/weapon/reagent_containers/pill/tramadol,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"F" = (/obj/structure/closet/cabinet,/obj/item/clothing/accessory/jacket,/obj/item/weapon/material/butterfly/switchblade,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"G" = (/obj/item/weapon/reagent_containers/pill/zoom,/obj/random/trash,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"H" = (/obj/item/weapon/reagent_containers/pill/zoom,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"I" = (/obj/structure/loot_pile/maint/boxfort,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"J" = (/obj/structure/table/standard,/obj/item/weapon/surgical/scalpel,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"K" = (/obj/item/wheelchair,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"L" = (/obj/structure/table/standard,/obj/random/firstaid,/turf/simulated/floor,/area/submap/Drugd)
-"M" = (/obj/structure/loot_pile/maint/junk,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"N" = (/obj/effect/floor_decal/rust,/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/submap/Drugd)
-"O" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/pill/tramadol,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"P" = (/mob/living/simple_animal/hostile/hivebot/range/guard,/turf/simulated/floor,/area/submap/Drugd)
-"Q" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/Drugd)
-"R" = (/obj/item/weapon/material/shard,/turf/simulated/floor,/area/submap/Drugd)
-"S" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/turf/simulated/floor/carpet,/area/submap/Drugd)
-"T" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/submap/Drugd)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Drugd)
+"c" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/Drugd)
+"d" = (
+/turf/simulated/wall,
+/area/submap/Drugd)
+"e" = (
+/obj/machinery/door/airlock,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"f" = (
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"g" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"h" = (
+/obj/random/trash,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"i" = (
+/obj/structure/closet/cabinet,
+/obj/item/weapon/lipstick/random,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"j" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/obj/structure/curtain/open/bed,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"k" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/pill/happy,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"l" = (
+/turf/simulated/floor,
+/area/submap/Drugd)
+"m" = (
+/obj/structure/curtain/black,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"n" = (
+/obj/random/trash,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"o" = (
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"p" = (
+/mob/living/simple_animal/mouse,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"q" = (
+/obj/structure/closet/cabinet,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"r" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/pill/methylphenidate,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"s" = (
+/obj/structure/bed/chair/comfy/beige{
+ tag = "icon-armchair_preview (NORTH)";
+ icon_state = "armchair_preview";
+ dir = 1
+ },
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"t" = (
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"u" = (
+/obj/random/junk,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"v" = (
+/obj/structure/closet/cabinet,
+/obj/item/weapon/contraband/poster,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"w" = (
+/obj/structure/bed/chair/comfy/beige,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"x" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/obj/item/weapon/reagent_containers/syringe/drugs,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"y" = (
+/obj/structure/bed/chair/comfy/beige,
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"z" = (
+/obj/structure/loot_pile/maint/junk,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"A" = (
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"B" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/pill_bottle/happy,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"C" = (
+/obj/structure/table/standard,
+/obj/item/stack/medical/splint,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"D" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/obj/item/weapon/reagent_containers/pill/citalopram,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"E" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/pill/tramadol,
+/obj/item/weapon/reagent_containers/pill/tramadol,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"F" = (
+/obj/structure/closet/cabinet,
+/obj/item/clothing/accessory/jacket,
+/obj/item/weapon/material/butterfly/switchblade,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"G" = (
+/obj/item/weapon/reagent_containers/pill/zoom,
+/obj/random/trash,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"H" = (
+/obj/item/weapon/reagent_containers/pill/zoom,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"I" = (
+/obj/structure/loot_pile/maint/boxfort,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"J" = (
+/obj/structure/table/standard,
+/obj/item/weapon/surgical/scalpel,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"K" = (
+/obj/item/wheelchair,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"L" = (
+/obj/structure/table/standard,
+/obj/random/firstaid,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"M" = (
+/obj/structure/loot_pile/maint/junk,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"N" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled,
+/area/submap/Drugd)
+"O" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/pill/tramadol,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"P" = (
+/mob/living/simple_animal/hostile/hivebot/range/guard,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"Q" = (
+/obj/structure/girder,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"R" = (
+/obj/item/weapon/material/shard,
+/turf/simulated/floor,
+/area/submap/Drugd)
+"S" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"T" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/syringe/drugs,
+/turf/simulated/floor/carpet,
+/area/submap/Drugd)
+"U" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/pill/zoom,
+/obj/item/weapon/reagent_containers/pill/zoom,
+/turf/simulated/floor,
+/area/submap/Drugd)
(1,1,1) = {"
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+(2,1,1) = {"
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+(11,1,1) = {"
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+(12,1,1) = {"
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+(13,1,1) = {"
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+(14,1,1) = {"
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+(17,1,1) = {"
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+(18,1,1) = {"
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+d
+O
+o
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+(19,1,1) = {"
+a
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+o
+H
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+(20,1,1) = {"
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+(21,1,1) = {"
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+(22,1,1) = {"
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+(23,1,1) = {"
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+(24,1,1) = {"
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+(25,1,1) = {"
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"}
diff --git a/maps/submaps/surface_submaps/wilderness/GovPatrol.dmm b/maps/submaps/surface_submaps/wilderness/GovPatrol.dmm
index 0b6d9bfba9..4381c2d019 100644
--- a/maps/submaps/surface_submaps/wilderness/GovPatrol.dmm
+++ b/maps/submaps/surface_submaps/wilderness/GovPatrol.dmm
@@ -1,28 +1,248 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/GovPatrol)
-"c" = (/turf/template_noop,/area/submap/Cragzone1)
-"d" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/GovPatrol)
-"e" = (/obj/item/device/radio/off,/turf/template_noop,/area/submap/GovPatrol)
-"f" = (/obj/item/weapon/storage/box/flare,/turf/template_noop,/area/submap/GovPatrol)
-"g" = (/obj/item/ammo_casing,/turf/template_noop,/area/submap/GovPatrol)
-"h" = (/obj/item/clothing/under/utility/sifguard,/obj/item/clothing/shoes/boots/jackboots,/obj/effect/decal/remains,/turf/template_noop,/area/submap/GovPatrol)
-"i" = (/obj/item/stack/material/wood/sif,/turf/template_noop,/area/submap/GovPatrol)
-"j" = (/obj/item/weapon/gun/projectile/shotgun/pump/rifle/lever,/turf/template_noop,/area/submap/GovPatrol)
-"k" = (/obj/structure/bonfire/sifwood,/turf/template_noop,/area/submap/GovPatrol)
-"l" = (/obj/effect/decal/remains,/turf/template_noop,/area/submap/GovPatrol)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/GovPatrol)
+"c" = (
+/turf/template_noop,
+/area/submap/Cragzone1)
+"d" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"e" = (
+/obj/item/device/radio/off,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"f" = (
+/obj/item/weapon/storage/box/flare,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"g" = (
+/obj/item/ammo_casing,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"h" = (
+/obj/item/clothing/under/utility/sifguard,
+/obj/item/clothing/shoes/boots/jackboots,
+/obj/effect/decal/remains,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"i" = (
+/obj/item/stack/material/wood/sif,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"j" = (
+/obj/item/weapon/gun/projectile/shotgun/pump/rifle/lever,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"k" = (
+/obj/structure/bonfire/sifwood,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"l" = (
+/obj/effect/decal/remains,
+/turf/template_noop,
+/area/submap/GovPatrol)
+"u" = (
+/obj/item/weapon/storage/backpack/parachute,
+/turf/template_noop,
+/area/submap/GovPatrol)
(1,1,1) = {"
-aaaaaaaaaaaaa
-abbbbbbbbbbba
-abbbbbbbbcbba
-abbdbbbbbbbba
-abbbbbbbbbbba
-abbbbbbbbbbba
-abbbbedbbbbba
-abbbbbbfgbbba
-adbgbhbbbbbba
-abbibbbbbbbba
-abbbjbbkbbgba
-abbgbbbbblgba
-aaaaaaaaaaaaa
+a
+a
+a
+a
+a
+a
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+"}
+(2,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+d
+b
+b
+b
+a
+"}
+(3,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(4,1,1) = {"
+a
+b
+b
+d
+b
+b
+b
+b
+g
+i
+b
+g
+a
+"}
+(5,1,1) = {"
+a
+b
+b
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+b
+b
+b
+b
+b
+b
+j
+b
+a
+"}
+(6,1,1) = {"
+a
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+b
+a
+"}
+(7,1,1) = {"
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+b
+b
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+b
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+"}
+(8,1,1) = {"
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+b
+a
+"}
+(9,1,1) = {"
+a
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+b
+b
+b
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+b
+b
+b
+b
+a
+"}
+(10,1,1) = {"
+a
+b
+c
+b
+b
+b
+b
+b
+b
+b
+b
+l
+a
+"}
+(11,1,1) = {"
+a
+b
+b
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+b
+b
+b
+b
+b
+b
+g
+g
+a
+"}
+(12,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(13,1,1) = {"
+a
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+a
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+a
+a
+a
+a
+a
+a
+a
+a
"}
diff --git a/maps/submaps/surface_submaps/wilderness/Lab1.dmm b/maps/submaps/surface_submaps/wilderness/Lab1.dmm
index 724043a9ff..fa5aee8015 100644
--- a/maps/submaps/surface_submaps/wilderness/Lab1.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Lab1.dmm
@@ -1,71 +1,719 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/Lab1)
-"c" = (/turf/simulated/wall/r_wall,/area/submap/Lab1)
-"d" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/submap/Lab1)
-"e" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/submap/Lab1)
-"f" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/submap/Lab1)
-"g" = (/obj/machinery/space_heater,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"h" = (/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"i" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"j" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"k" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox,/obj/random/tool,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"l" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"m" = (/obj/structure/table/standard,/obj/random/tool,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"n" = (/obj/machinery/vending/tool,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"o" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/hooded/wintercoat,/obj/item/clothing/shoes/boots/winter,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"p" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/hooded/wintercoat,/obj/item/clothing/shoes/boots/winter,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"q" = (/obj/structure/table/standard,/obj/random/toolbox,/obj/item/weapon/cell/super,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"r" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"s" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"t" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"u" = (/obj/machinery/power/apc{cell_type = /obj/item/weapon/cell/hyper; dir = 8; name = "Unknown APC"; operating = 0; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"v" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"w" = (/obj/machinery/power/smes/buildable/point_of_interest,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"x" = (/obj/structure/table/standard,/obj/item/weapon/paper{desc = "Gladstone for the last fucking time, We have crowbars for a REASON. Stop breaking in through the goddamn windows! We big red shiny doors for god's sakes!"},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"y" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"z" = (/turf/simulated/floor,/area/submap/Lab1)
-"A" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"B" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"C" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"D" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"E" = (/obj/structure/table/standard,/obj/fiftyspawner/steel,/obj/fiftyspawner/glass,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"F" = (/obj/structure/table/standard,/obj/item/device/multitool,/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"G" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"H" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"I" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"J" = (/obj/item/weapon/cell/super,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"K" = (/obj/machinery/pros_fabricator,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"L" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"M" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"N" = (/obj/item/weapon/storage/bag/circuits,/obj/structure/table/standard,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"O" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"P" = (/obj/item/robot_parts/chest,/obj/item/robot_parts/l_arm,/obj/item/robot_parts/r_arm,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"Q" = (/obj/structure/closet/crate/hydroponics,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"R" = (/obj/structure/closet/secure_closet/hydroponics,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"S" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"T" = (/obj/machinery/vending/robotics,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"U" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
-"V" = (/obj/machinery/optable,/turf/simulated/floor/tiled/steel_dirty,/area/submap/Lab1)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/Lab1)
+"c" = (
+/turf/simulated/wall/r_wall,
+/area/submap/Lab1)
+"d" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/submap/Lab1)
+"e" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/plating,
+/area/submap/Lab1)
+"f" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/plating,
+/area/submap/Lab1)
+"g" = (
+/obj/machinery/space_heater,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"h" = (
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"i" = (
+/obj/machinery/door/airlock,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"j" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"k" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/toolbox,
+/obj/random/tool,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"l" = (
+/obj/machinery/door/airlock/external,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"m" = (
+/obj/structure/table/standard,
+/obj/random/tool,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"n" = (
+/obj/machinery/vending/tool,
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"o" = (
+/obj/structure/table/rack,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/item/clothing/shoes/boots/winter,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"p" = (
+/obj/structure/table/rack,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/item/clothing/shoes/boots/winter,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"q" = (
+/obj/structure/table/standard,
+/obj/random/toolbox,
+/obj/item/weapon/cell/super,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"r" = (
+/obj/structure/closet/toolcloset,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"s" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"t" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"u" = (
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/hyper;
+ dir = 8;
+ name = "Unknown APC";
+ operating = 0;
+ pixel_x = -24
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"v" = (
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"w" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"x" = (
+/obj/structure/table/standard,
+/obj/item/weapon/paper{
+ desc = "Gladstone for the last fucking time, We have crowbars for a REASON. Stop breaking in through the goddamn windows! We big red shiny doors for god's sakes!"
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"y" = (
+/obj/structure/table/standard,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"z" = (
+/turf/simulated/floor,
+/area/submap/Lab1)
+"A" = (
+/obj/machinery/vending/hydronutrients,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"B" = (
+/obj/machinery/vending/hydroseeds,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"C" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"D" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"E" = (
+/obj/structure/table/standard,
+/obj/fiftyspawner/steel,
+/obj/fiftyspawner/glass,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"F" = (
+/obj/structure/table/standard,
+/obj/item/device/multitool,
+/obj/item/clothing/glasses/welding,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"G" = (
+/obj/machinery/portable_atmospherics/hydroponics,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"H" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"I" = (
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"J" = (
+/obj/item/weapon/cell/super,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"K" = (
+/obj/machinery/pros_fabricator,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"L" = (
+/obj/machinery/portable_atmospherics/hydroponics,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"M" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"N" = (
+/obj/item/weapon/storage/bag/circuits,
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"O" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"P" = (
+/obj/item/robot_parts/chest,
+/obj/item/robot_parts/l_arm,
+/obj/item/robot_parts/r_arm,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"Q" = (
+/obj/structure/closet/crate/hydroponics,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"R" = (
+/obj/structure/closet/secure_closet/hydroponics,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"S" = (
+/obj/structure/table/standard,
+/obj/item/seeds/ambrosiavulgarisseed,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"T" = (
+/obj/machinery/vending/robotics,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"U" = (
+/obj/structure/table/standard,
+/obj/machinery/cell_charger,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
+"V" = (
+/obj/machinery/optable,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/submap/Lab1)
(1,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/wilderness/MCamp1.dmm b/maps/submaps/surface_submaps/wilderness/MCamp1.dmm
index 6e4dd855c7..add7df4ca5 100644
--- a/maps/submaps/surface_submaps/wilderness/MCamp1.dmm
+++ b/maps/submaps/surface_submaps/wilderness/MCamp1.dmm
@@ -1,60 +1,626 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/MilitaryCamp1)
-"c" = (/turf/simulated/floor/outdoors/dirt,/area/submap/MilitaryCamp1)
-"d" = (/obj/random/landmine,/turf/template_noop,/area/submap/MilitaryCamp1)
-"e" = (/obj/structure/flora/bush,/turf/template_noop,/area/submap/MilitaryCamp1)
-"f" = (/obj/effect/decal/cleanable/blood,/turf/template_noop,/area/submap/MilitaryCamp1)
-"g" = (/obj/random/landmine,/turf/simulated/floor/outdoors/dirt,/area/submap/MilitaryCamp1)
-"h" = (/obj/effect/decal/remains,/turf/simulated/floor/outdoors/dirt,/area/submap/MilitaryCamp1)
-"i" = (/obj/effect/mine,/turf/template_noop,/area/submap/MilitaryCamp1)
-"j" = (/obj/effect/decal/remains,/obj/random/landmine,/turf/simulated/floor/outdoors/dirt,/area/submap/MilitaryCamp1)
-"k" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/MilitaryCamp1)
-"l" = (/obj/item/stack/rods,/turf/template_noop,/area/submap/MilitaryCamp1)
-"m" = (/turf/simulated/wall,/area/submap/MilitaryCamp1)
-"n" = (/obj/random/landmine,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"o" = (/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"p" = (/obj/item/weapon/material/shard,/turf/template_noop,/area/submap/MilitaryCamp1)
-"q" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"r" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"s" = (/obj/machinery/computer/communications,/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"t" = (/obj/structure/table/standard,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/energy/gun,/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"u" = (/obj/effect/mine,/obj/random/landmine,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"v" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"w" = (/obj/machinery/computer/security,/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"x" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"y" = (/obj/item/weapon/material/shard,/obj/random/landmine,/turf/template_noop,/area/submap/MilitaryCamp1)
-"z" = (/obj/machinery/door/airlock,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"A" = (/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"B" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/template_noop,/area/submap/MilitaryCamp1)
-"C" = (/obj/structure/table,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"D" = (/obj/structure/table/standard,/obj/random/firstaid,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"E" = (/obj/effect/decal/cleanable/dirt,/obj/random/landmine,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"F" = (/obj/machinery/door/airlock,/obj/effect/mine,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"G" = (/obj/structure/flora/tree/dead,/turf/template_noop,/area/submap/MilitaryCamp1)
-"H" = (/obj/random/landmine,/turf/template_noop,/area/template_noop)
-"I" = (/obj/structure/table/standard,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"J" = (/obj/structure/table/standard,/obj/random/toolbox,/turf/simulated/floor,/area/submap/MilitaryCamp1)
-"K" = (/obj/effect/decal/cleanable/blood,/obj/random/landmine,/turf/template_noop,/area/submap/MilitaryCamp1)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
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+"c" = (
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+"d" = (
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+"e" = (
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+/area/submap/MilitaryCamp1)
+"f" = (
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+/area/submap/MilitaryCamp1)
+"g" = (
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+"h" = (
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+"i" = (
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+/area/submap/MilitaryCamp1)
+"j" = (
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+/obj/random/landmine,
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+"k" = (
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+/area/submap/MilitaryCamp1)
+"l" = (
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+/area/submap/MilitaryCamp1)
+"m" = (
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+"n" = (
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+"o" = (
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+/area/submap/MilitaryCamp1)
+"p" = (
+/obj/item/weapon/material/shard,
+/turf/template_noop,
+/area/submap/MilitaryCamp1)
+"q" = (
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"r" = (
+/obj/structure/girder,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"s" = (
+/obj/machinery/computer/communications,
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"t" = (
+/obj/structure/table/standard,
+/obj/random/energy,
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"u" = (
+/obj/effect/mine,
+/obj/random/landmine,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"v" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"w" = (
+/obj/machinery/computer/security,
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"x" = (
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"y" = (
+/obj/item/weapon/material/shard,
+/obj/random/landmine,
+/turf/template_noop,
+/area/submap/MilitaryCamp1)
+"z" = (
+/obj/machinery/door/airlock,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"A" = (
+/obj/effect/decal/cleanable/dirt,
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"B" = (
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/template_noop,
+/area/submap/MilitaryCamp1)
+"C" = (
+/obj/structure/table,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"D" = (
+/obj/structure/table/standard,
+/obj/random/firstaid,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"E" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/random/landmine,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"F" = (
+/obj/machinery/door/airlock,
+/obj/effect/mine,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"G" = (
+/obj/structure/flora/tree/dead,
+/turf/template_noop,
+/area/submap/MilitaryCamp1)
+"H" = (
+/obj/random/landmine,
+/turf/template_noop,
+/area/template_noop)
+"I" = (
+/obj/structure/table/standard,
+/obj/random/cigarettes,
+/obj/item/weapon/flame/lighter/random,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"J" = (
+/obj/structure/table/standard,
+/obj/random/toolbox,
+/turf/simulated/floor,
+/area/submap/MilitaryCamp1)
+"K" = (
+/obj/effect/decal/cleanable/blood,
+/obj/random/landmine,
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+/area/submap/MilitaryCamp1)
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+m
+m
+s
+w
+m
+q
+q
+m
+v
+q
+m
+m
+m
+l
+b
+a
+"}
+(13,1,1) = {"
+a
+b
+i
+b
+n
+m
+t
+x
+m
+A
+E
+z
+q
+q
+m
+m
+m
+b
+d
+a
+"}
+(14,1,1) = {"
+a
+b
+b
+b
+m
+m
+q
+x
+z
+v
+v
+z
+q
+q
+m
+m
+b
+d
+c
+a
+"}
+(15,1,1) = {"
+a
+b
+c
+c
+p
+m
+m
+m
+m
+m
+m
+m
+m
+m
+m
+b
+g
+c
+c
+a
+"}
+(16,1,1) = {"
+a
+b
+j
+c
+c
+b
+m
+m
+r
+m
+m
+r
+m
+m
+b
+c
+c
+j
+b
+a
+"}
+(17,1,1) = {"
+a
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+b
+B
+b
+b
+b
+b
+p
+i
+c
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+b
+a
+"}
+(18,1,1) = {"
+a
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+b
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+b
+d
+b
+i
+G
+b
+b
+b
+i
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+b
+a
+"}
+(19,1,1) = {"
+a
+b
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+d
+b
+b
+d
+b
+b
+K
+b
+b
+b
+b
+b
+a
+"}
+(20,1,1) = {"
+a
+a
+a
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+a
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+a
+a
+a
+a
+a
+a
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"}
diff --git a/maps/submaps/surface_submaps/wilderness/MHR.dmm b/maps/submaps/surface_submaps/wilderness/MHR.dmm
index a3e00c3627..f063126b3f 100644
--- a/maps/submaps/surface_submaps/wilderness/MHR.dmm
+++ b/maps/submaps/surface_submaps/wilderness/MHR.dmm
@@ -1,43 +1,545 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/template_noop,/area/submap/MHR)
-"c" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/MHR)
-"d" = (/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"e" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/MHR)
-"f" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"g" = (/turf/simulated/floor/outdoors/dirt,/area/submap/MHR)
-"h" = (/obj/structure/table/rack,/obj/item/weapon/storage/backpack,/turf/template_noop,/area/submap/MHR)
-"i" = (/obj/structure/table/standard,/turf/template_noop,/area/submap/MHR)
-"j" = (/obj/structure/table/standard,/obj/item/weapon/paper{info = "Do not enter the cave. The estimated active time of the Vicerators is much longer due to the improvements on the rotor bearings. It's estimated to be roughly a few months before we start to see any chancces of mechanical failure. "; name = "NOTICE: DO NOT ENTER"},/turf/template_noop,/area/submap/MHR)
-"k" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"l" = (/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"m" = (/obj/item/weapon/reagent_containers/food/snacks/xenomeat/spidermeat,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"n" = (/obj/effect/decal/cleanable/cobweb2,/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"o" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"p" = (/obj/effect/decal/cleanable/spiderling_remains,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"q" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"r" = (/obj/effect/decal/remains,/obj/item/clothing/mask/gas/explorer,/obj/item/weapon/material/twohanded/fireaxe,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"s" = (/obj/item/weapon/reagent_containers/food/snacks/xenomeat/spidermeat,/obj/item/weapon/reagent_containers/food/snacks/xenomeat/spidermeat,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
-"t" = (/obj/effect/decal/cleanable/spiderling_remains,/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/outdoors/dirt{outdoors = 0},/area/submap/MHR)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
+/area/submap/MHR)
+"c" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/MHR)
+"d" = (
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"e" = (
+/turf/simulated/mineral/ignore_mapgen,
+/area/submap/MHR)
+"f" = (
+/obj/effect/decal/cleanable/spiderling_remains,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"g" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/MHR)
+"h" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/backpack,
+/turf/template_noop,
+/area/submap/MHR)
+"i" = (
+/obj/structure/table/standard,
+/turf/template_noop,
+/area/submap/MHR)
+"j" = (
+/obj/structure/table/standard,
+/obj/item/weapon/paper{
+ info = "Do not enter the cave. The estimated active time of the Vicerators is much longer due to the improvements on the rotor bearings. It's estimated to be roughly a few months before we start to see any chancces of mechanical failure. ";
+ name = "NOTICE: DO NOT ENTER"
+ },
+/turf/template_noop,
+/area/submap/MHR)
+"k" = (
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"l" = (
+/mob/living/simple_animal/hostile/viscerator,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"m" = (
+/obj/item/weapon/reagent_containers/food/snacks/xenomeat/spidermeat,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"n" = (
+/obj/effect/decal/cleanable/cobweb2,
+/mob/living/simple_animal/hostile/viscerator,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"o" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"p" = (
+/obj/effect/decal/cleanable/spiderling_remains,
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"q" = (
+/obj/effect/decal/remains/robot,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"r" = (
+/obj/effect/decal/remains,
+/obj/item/clothing/mask/gas/explorer,
+/obj/item/weapon/material/twohanded/fireaxe,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
+"t" = (
+/obj/effect/decal/cleanable/spiderling_remains,
+/mob/living/simple_animal/hostile/viscerator,
+/turf/simulated/floor/outdoors/dirt{
+ outdoors = 0
+ },
+/area/submap/MHR)
(1,1,1) = {"
-aaaaaaaaaaaaaaaaaaaa
-abcbbbbbbbbbbdbeeeca
-abbbbbbbbbbdddfeeeea
-abbbbbbbbbbdfddgeeea
-abbbbbhijeeeedddeeea
-abbbbeeeeeeeeeddeeea
-abbbeeeeeeeeeeddeeea
-acbeeeeeeeeeeeddeeea
-abeeeeeeeeeeedddkeea
-abeeeeelmneeoddddeea
-abeeepllldqfdddddeea
-abeeeldldlddddddreea
-abeeedldfdddddddeeea
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-acbbbeeeeeeeebbbbbba
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+(2,1,1) = {"
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+(3,1,1) = {"
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+e
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+b
+b
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+(4,1,1) = {"
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+e
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+e
+e
+e
+e
+e
+e
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+a
+"}
+(5,1,1) = {"
+a
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+e
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+e
+e
+e
+e
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+a
+"}
+(6,1,1) = {"
+a
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+e
+e
+e
+p
+l
+d
+l
+e
+e
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+c
+a
+"}
+(7,1,1) = {"
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+b
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+e
+e
+e
+e
+l
+d
+l
+l
+t
+e
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+b
+a
+"}
+(8,1,1) = {"
+a
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+e
+e
+l
+l
+l
+d
+l
+e
+e
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+b
+a
+"}
+(9,1,1) = {"
+a
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+m
+l
+d
+f
+l
+e
+e
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+"}
+(10,1,1) = {"
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+e
+e
+n
+d
+l
+d
+d
+d
+e
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+b
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+"}
+(11,1,1) = {"
+a
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+e
+e
+e
+q
+d
+d
+d
+l
+e
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+"}
+(12,1,1) = {"
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+e
+e
+e
+f
+d
+d
+m
+d
+e
+e
+e
+b
+a
+"}
+(13,1,1) = {"
+a
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+e
+e
+o
+d
+d
+d
+d
+d
+e
+e
+e
+b
+a
+"}
+(14,1,1) = {"
+a
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+e
+d
+d
+d
+d
+d
+d
+d
+e
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+b
+b
+a
+"}
+(15,1,1) = {"
+a
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+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+q
+e
+e
+e
+b
+b
+a
+"}
+(16,1,1) = {"
+a
+e
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+d
+d
+d
+d
+d
+d
+d
+d
+d
+e
+e
+e
+e
+b
+b
+a
+"}
+(17,1,1) = {"
+a
+e
+e
+e
+e
+e
+e
+e
+k
+d
+d
+r
+e
+e
+e
+e
+e
+b
+b
+a
+"}
+(18,1,1) = {"
+a
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+e
+e
+e
+e
+e
+e
+e
+e
+e
+e
+e
+e
+e
+b
+b
+b
+b
+a
+"}
+(19,1,1) = {"
+a
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+e
+e
+e
+e
+e
+e
+e
+e
+b
+b
+b
+b
+c
+a
+"}
+(20,1,1) = {"
+a
+a
+a
+a
+a
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+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
"}
diff --git a/maps/submaps/surface_submaps/wilderness/Mudpit.dmm b/maps/submaps/surface_submaps/wilderness/Mudpit.dmm
index e73c51f795..811e6105cc 100644
--- a/maps/submaps/surface_submaps/wilderness/Mudpit.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Mudpit.dmm
@@ -1,32 +1,322 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"c" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"d" = (/turf/simulated/floor/outdoors/mud,/area/submap/Mudpit)
-"e" = (/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"f" = (/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"g" = (/obj/effect/decal/remains/mouse,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"h" = (/obj/effect/decal/remains/mouse,/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"i" = (/obj/effect/decal/cleanable/liquid_fuel,/turf/template_noop,/area/template_noop)
-"j" = (/turf/simulated/mineral,/area/submap/Mudpit)
-"k" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"l" = (/obj/machinery/portable_atmospherics/canister/empty/phoron,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"m" = (/obj/effect/decal/remains,/obj/item/clothing/suit/space/void/merc/fire,/obj/item/clothing/head/helmet/space/void/merc/fire,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
-"n" = (/obj/effect/decal/mecha_wreckage/ripley/firefighter,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"c" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"d" = (
+/turf/simulated/floor/outdoors/mud,
+/area/submap/Mudpit)
+"e" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"f" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"g" = (
+/obj/effect/decal/remains/mouse,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"h" = (
+/obj/effect/decal/remains/mouse,
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"i" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/template_noop,
+/area/template_noop)
+"j" = (
+/turf/simulated/mineral,
+/area/submap/Mudpit)
+"k" = (
+/obj/structure/reagent_dispensers/fueltank,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"l" = (
+/obj/machinery/portable_atmospherics/canister/empty/phoron,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"m" = (
+/obj/effect/decal/remains,
+/obj/item/clothing/suit/space/void/merc/fire,
+/obj/item/clothing/head/helmet/space/void/merc/fire,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"n" = (
+/obj/effect/decal/mecha_wreckage/ripley/firefighter,
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
+"D" = (
+/mob/living/simple_animal/hostile/giant_spider/thermic{
+ returns_home = 1
+ },
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Mudpit)
(1,1,1) = {"
-aaaaaaaaaaaaaaa
-abcccaacbbbdeea
-acccbcccbbddefa
-accdddgcccdddha
-aibcddjjcbcddca
-aibbdjjjccccdca
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+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+"}
+(6,1,1) = {"
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+(7,1,1) = {"
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+(8,1,1) = {"
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+"}
+(9,1,1) = {"
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+b
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+c
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+"}
+(10,1,1) = {"
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+c
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+c
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+b
+b
+a
+a
+"}
+(11,1,1) = {"
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+d
+d
+c
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+n
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+c
+b
+d
+c
+a
+"}
+(12,1,1) = {"
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+d
+d
+d
+c
+c
+c
+c
+c
+d
+d
+d
+d
+a
+"}
+(13,1,1) = {"
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+d
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+d
+a
+"}
+(14,1,1) = {"
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diff --git a/maps/submaps/surface_submaps/wilderness/Musk.dmm b/maps/submaps/surface_submaps/wilderness/Musk.dmm
new file mode 100644
index 0000000000..97b43f511f
--- /dev/null
+++ b/maps/submaps/surface_submaps/wilderness/Musk.dmm
@@ -0,0 +1,52 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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diff --git a/maps/submaps/surface_submaps/wilderness/Rocky2.dmm b/maps/submaps/surface_submaps/wilderness/Rocky2.dmm
index eaa06c481a..79c06084f9 100644
--- a/maps/submaps/surface_submaps/wilderness/Rocky2.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Rocky2.dmm
@@ -1,40 +1,725 @@
-"a" = (/turf/template_noop,/area/template_noop)
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-"l" = (/obj/structure/flora/tree/dead,/turf/template_noop,/area/submap/Rocky2)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/template_noop,
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diff --git a/maps/submaps/surface_submaps/wilderness/Rockybase.dmm b/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
index 71692f80da..98a05a0a80 100644
--- a/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
@@ -1,211 +1,3304 @@
-"aa" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/template_noop,/area/template_noop)
-"ab" = (/turf/template_noop,/area/template_noop)
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-"ag" = (/mob/living/simple_animal/hostile/malf_drone/lesser,/turf/template_noop,/area/submap/Rockybase)
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-"bp" = (/obj/machinery/door/airlock/security{icon_state = "door_locked"; locked = 1},/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
-"bq" = (/obj/machinery/light,/turf/simulated/floor/tiled/techfloor,/area/submap/Rockybase)
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-"bs" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/effect/floor_decal/corner/lime/border{tag = "icon-bordercolor (EAST)"; icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bt" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled,/area/submap/Rockybase)
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-"bv" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/effect/floor_decal/corner/lime/border{tag = "icon-bordercolor (EAST)"; icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bw" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bx" = (/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"by" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bz" = (/obj/structure/door_assembly,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bA" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bB" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb2,/obj/effect/floor_decal/borderfloor{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bC" = (/mob/living/simple_animal/hostile/malf_drone/lesser,/turf/simulated/floor/tiled,/area/submap/Rockybase)
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-"bH" = (/obj/machinery/vending/snack,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/Rockybase)
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-"bL" = (/obj/effect/decal/remains,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bM" = (/obj/machinery/light,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bN" = (/obj/effect/decal/cleanable/blood,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bO" = (/obj/item/mecha_parts/part/gygax_right_arm,/obj/effect/floor_decal/borderfloor,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bP" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"bQ" = (/mob/living/simple_animal/hostile/viscerator{returns_home = 1},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"bR" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bS" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bT" = (/turf/simulated/wall,/area/submap/Rockybase)
-"bU" = (/obj/structure/table/standard,/obj/item/device/kit/paint/gygax/darkgygax,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bV" = (/obj/structure/table/standard,/obj/item/weapon/paper{info = "I've decided to go forward and start some small scale tests of the Vicerator delivery grenades, Might as wall make sure they work like the real ones. There are a few Fauna areas nearbye and we're working to make sure the kinks in the code are worked out. Once we've made sure they stay flying we'll work on the IFF signals."; name = "V-Grenade Notice 2"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bW" = (/obj/structure/table/standard,/obj/random/toolbox,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bX" = (/obj/structure/table/standard,/obj/random/toolbox,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bY" = (/obj/structure/table/standard,/obj/item/weapon/paper{info = "We've finally been able to get the Vicerator delivery grenades working, Took awhile to make sure the latching mechanism didn't fail but we're sure we've got it this time. Vel'Shem's worried about the miners having there own drone fab now but I say it's a small price to pay to keep the metal flowing, Especially since there telling us NT's starting to monopolize the metal rich parts."; name = "V-Grenade Notice 1"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"bZ" = (/obj/structure/table/standard,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/obj/item/stack/material/diamond,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ca" = (/obj/structure/table/standard,/obj/item/weapon/grenade/spawnergrenade/manhacks,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cb" = (/obj/structure/table/standard,/obj/item/stack/material/steel,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cc" = (/obj/structure/table/standard,/obj/machinery/light{dir = 1},/obj/item/weapon/circuitboard/mecha/gygax/main,/obj/item/weapon/circuitboard/mecha/gygax/peripherals,/obj/item/weapon/circuitboard/mecha/gygax/targeting,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cd" = (/obj/structure/door_assembly,/obj/effect/floor_decal/rust,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ce" = (/obj/item/weapon/material/shard,/turf/simulated/floor,/area/submap/Rockybase)
-"cf" = (/obj/structure/table/standard,/obj/fiftyspawner/rods,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cg" = (/obj/machinery/vending/engivend,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ch" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ci" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cj" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ck" = (/obj/item/mecha_parts/part/gygax_torso,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cl" = (/obj/machinery/light{dir = 1},/obj/structure/closet/crate/medical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cm" = (/obj/structure/table/standard,/obj/structure/table/standard,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/burn,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cn" = (/obj/structure/table/standard,/obj/item/clothing/mask/breath/medical,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"co" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cp" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"cq" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"cr" = (/obj/structure/table/standard,/obj/item/device/mmi/digital/robot,/obj/item/weapon/stock_parts/capacitor/adv,/obj/item/weapon/stock_parts/scanning_module/adv,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cs" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ct" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cu" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor,/area/submap/Rockybase)
-"cv" = (/obj/structure/door_assembly,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cw" = (/obj/item/stack/rods,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/girder,/turf/simulated/floor,/area/submap/Rockybase)
-"cy" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/Rockybase)
-"cz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table,/turf/simulated/floor,/area/submap/Rockybase)
-"cA" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/Rockybase)
-"cB" = (/obj/structure/closet/secure_closet/medical1,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cC" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"cD" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cE" = (/obj/machinery/mecha_part_fabricator,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cF" = (/obj/machinery/pros_fabricator,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cG" = (/obj/structure/table/standard,/obj/item/mecha_parts/mecha_equipment/repair_droid,/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cH" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/mob/living/simple_animal/hostile/malf_drone/lesser,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cJ" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cK" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/submap/Rockybase)
-"cL" = (/obj/machinery/vending/medical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cM" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cN" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/Rockybase)
-"cO" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/material/shard,/turf/simulated/floor,/area/submap/Rockybase)
-"cP" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/Rockybase)
-"cQ" = (/obj/item/mecha_parts/part/gygax_armour,/turf/simulated/floor,/area/submap/Rockybase)
-"cR" = (/obj/item/mecha_parts/chassis/gygax,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cS" = (/mob/living/simple_animal/hostile/mecha/malf_drone{name = "Autonomous Mechanized Drone"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cT" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cU" = (/obj/machinery/vending/robotics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cV" = (/obj/machinery/power/apc{cell_type = /obj/item/weapon/cell/super; dir = 8; name = "Unknown APC"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cX" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cY" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"cZ" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/submap/Rockybase)
-"da" = (/obj/item/mecha_parts/part/gygax_right_leg,/obj/effect/floor_decal/corner/lime/border{tag = "icon-bordercolor (EAST)"; icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"db" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/mecha_parts/part/gygax_left_arm,/turf/simulated/floor/tiled/hydro,/area/submap/Rockybase)
-"dc" = (/obj/machinery/vending,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dd" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"de" = (/obj/machinery/power/smes/buildable/point_of_interest,/obj/structure/cable/green,/turf/simulated/floor,/area/submap/Rockybase)
-"df" = (/obj/machinery/light{dir = 8},/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dg" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/hostile/malf_drone/lesser,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dh" = (/obj/structure/closet/secure_closet/hydroponics,/obj/effect/floor_decal/corner/lime/border{tag = "icon-bordercolor (EAST)"; icon_state = "bordercolor"; dir = 4},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"di" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dj" = (/obj/machinery/mech_recharger,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dk" = (/obj/structure/table/standard,/obj/item/stack/material/plasteel,/obj/item/stack/material/glass/reinforced,/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dl" = (/obj/structure/table/standard,/obj/item/stack/material/glass,/obj/item/stack/material/steel,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dm" = (/obj/structure/table/standard,/obj/item/mecha_parts/part/gygax_head,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dn" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"do" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dp" = (/obj/item/weapon/surgical/surgicaldrill,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dq" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dr" = (/obj/item/clothing/suit/space/void/medical,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"ds" = (/obj/effect/decal/cleanable/dirt,/mob/living/bot/medbot{faction = "malf_drone"},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dt" = (/obj/machinery/vending/hydroseeds,/obj/effect/floor_decal/corner/lime/border{tag = "icon-bordercolor (SOUTHWEST)"; icon_state = "bordercolor"; dir = 10},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"du" = (/obj/structure/closet/crate/secure/hydrosec,/obj/effect/floor_decal/corner/lime/border{tag = "icon-bordercolor (SOUTHEAST)"; icon_state = "bordercolor"; dir = 6},/turf/simulated/floor/tiled,/area/submap/Rockybase)
-"dv" = (/obj/effect/decal/remains,/turf/template_noop,/area/template_noop)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/obj/effect/decal/remains,
+/turf/template_noop,
+/area/template_noop)
+"ac" = (
+/obj/item/weapon/grenade/chem_grenade/metalfoam,
+/turf/template_noop,
+/area/template_noop)
+"ad" = (
+/mob/living/simple_animal/hostile/viscerator{
+ returns_home = 1
+ },
+/turf/template_noop,
+/area/template_noop)
+"ae" = (
+/obj/effect/decal/remains,
+/turf/template_noop,
+/area/submap/Rockybase)
+"af" = (
+/turf/template_noop,
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+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+ },
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+/obj/structure/table/standard,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/burn,
+/turf/simulated/floor/tiled,
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+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/structure/toilet{
+ dir = 4
+ },
+/obj/machinery/light/small{
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+ },
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockybase)
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+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
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+ },
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockybase)
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+/obj/item/device/mmi/digital/robot,
+/obj/item/weapon/stock_parts/capacitor/adv,
+/obj/item/weapon/stock_parts/scanning_module/adv,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/structure/cable{
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+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"cB" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"cC" = (
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/port_gen/pacman,
+/turf/simulated/floor,
+/area/submap/Rockybase)
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+/obj/structure/door_assembly,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled,
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+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"cK" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/hydro,
+/area/submap/Rockybase)
+"cL" = (
+/obj/machinery/drone_fabricator{
+ fabricator_tag = "Unknown"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/machinery/mecha_part_fabricator,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/machinery/pros_fabricator,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/structure/table/standard,
+/obj/item/mecha_parts/mecha_equipment/repair_droid,
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"cQ" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/mob/living/simple_animal/hostile/malf_drone/lesser,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"cS" = (
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/structure/cable/green{
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+ icon_state = "0-2"
+ },
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+/area/submap/Rockybase)
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+/turf/simulated/floor/tiled,
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+/obj/effect/decal/cleanable/dirt,
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+/turf/simulated/floor/tiled,
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+"db" = (
+/mob/living/simple_animal/hostile/mecha/malf_drone{
+ name = "Autonomous Mechanized Drone"
+ },
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+/area/submap/Rockybase)
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+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/machinery/vending/robotics,
+/obj/machinery/light{
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+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "Unknown APC";
+ pixel_x = -24
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-4"
+ },
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+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
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+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/submap/Rockybase)
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+/obj/machinery/light{
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+ },
+/obj/structure/cable/green{
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+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled,
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+/obj/item/mecha_parts/part/gygax_right_leg,
+/obj/effect/floor_decal/corner/lime/border{
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+ icon_state = "bordercolor";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"dk" = (
+/obj/structure/sink{
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+/obj/item/mecha_parts/part/gygax_left_arm,
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+/area/submap/Rockybase)
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+"do" = (
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+ },
+/obj/structure/closet/secure_closet/medical3,
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+"dq" = (
+/obj/structure/closet/secure_closet/hydroponics,
+/obj/effect/floor_decal/corner/lime/border{
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+ icon_state = "bordercolor";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/turf/simulated/floor/tiled,
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+"du" = (
+/obj/structure/table/standard,
+/obj/item/stack/material/plasteel,
+/obj/item/stack/material/glass/reinforced,
+/obj/item/stack/material/phoron{
+ amount = 25
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
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+/obj/structure/table/standard,
+/obj/item/stack/material/glass,
+/obj/item/stack/material/steel,
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+/area/submap/Rockybase)
+"dw" = (
+/obj/structure/table/standard,
+/obj/item/mecha_parts/part/gygax_head,
+/turf/simulated/floor/tiled,
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+/obj/structure/closet/toolcloset,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"dy" = (
+/obj/structure/closet/secure_closet/medical3,
+/turf/simulated/floor/tiled,
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+"dz" = (
+/obj/item/weapon/surgical/surgicaldrill,
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"dA" = (
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"dB" = (
+/obj/effect/decal/cleanable/dirt,
+/mob/living/bot/medbot{
+ faction = "malf_drone"
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"dC" = (
+/obj/machinery/vending/hydroseeds,
+/obj/effect/floor_decal/corner/lime/border{
+ tag = "icon-bordercolor (SOUTHWEST)";
+ icon_state = "bordercolor";
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"dD" = (
+/obj/structure/closet/crate/secure/hydrosec,
+/obj/effect/floor_decal/corner/lime/border{
+ tag = "icon-bordercolor (SOUTHEAST)";
+ icon_state = "bordercolor";
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/submap/Rockybase)
+"dE" = (
+/obj/machinery/portable_atmospherics/hydroponics/soil,
+/obj/structure/gravemarker{
+ dir = 1
+ },
+/turf/template_noop,
+/area/template_noop)
+"dF" = (
+/obj/effect/gibspawner/robot,
+/turf/template_noop,
+/area/template_noop)
+"dG" = (
+/obj/effect/gibspawner/human,
+/turf/template_noop,
+/area/template_noop)
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diff --git a/maps/submaps/surface_submaps/wilderness/Shack1.dmm b/maps/submaps/surface_submaps/wilderness/Shack1.dmm
index ba80b01555..1589c28c14 100644
--- a/maps/submaps/surface_submaps/wilderness/Shack1.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Shack1.dmm
@@ -1,34 +1,283 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/turf/simulated/wall/log_sif,/area/submap/Shack1)
-"c" = (/turf/template_noop,/area/submap/Shack1)
-"d" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Shack1)
-"e" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken1"; icon_state = "wood_broken1"},/area/submap/Shack1)
-"f" = (/obj/structure/table/wooden_reinforced,/turf/simulated/floor/wood,/area/submap/Shack1)
-"g" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/storage/apron/overalls,/obj/item/clothing/under/overalls,/turf/simulated/floor/wood,/area/submap/Shack1)
-"h" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood,/area/submap/Shack1)
-"i" = (/turf/simulated/floor/wood,/area/submap/Shack1)
-"j" = (/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken0"; icon_state = "wood_broken0"},/area/submap/Shack1)
-"k" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken5"; icon_state = "wood_broken5"},/area/submap/Shack1)
-"l" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/Shack1)
-"m" = (/obj/structure/simple_door/wood,/turf/simulated/floor/wood,/area/submap/Shack1)
-"n" = (/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken3"; icon_state = "wood_broken3"},/area/submap/Shack1)
-"o" = (/obj/structure/table/bench/wooden,/turf/simulated/floor/wood,/area/submap/Shack1)
-"p" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/wooden_reinforced,/obj/item/weapon/storage/toolbox,/turf/simulated/floor/wood,/area/submap/Shack1)
-"q" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/wooden_reinforced,/obj/item/weapon/material/twohanded/fireaxe/scythe,/turf/simulated/floor/wood,/area/submap/Shack1)
-"r" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/wood,/area/submap/Shack1)
-"s" = (/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken6"; icon_state = "wood_broken6"},/area/submap/Shack1)
-"t" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/wooden_reinforced,/obj/item/device/flashlight/lamp,/turf/simulated/floor/wood,/area/submap/Shack1)
-"u" = (/obj/structure/flora/tree/dead,/turf/template_noop,/area/submap/Shack1)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/simulated/wall/log_sif,
+/area/submap/Shack1)
+"c" = (
+/turf/template_noop,
+/area/submap/Shack1)
+"d" = (
+/turf/simulated/floor/outdoors/dirt,
+/area/submap/Shack1)
+"e" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/holofloor/wood{
+ tag = "icon-wood_broken1";
+ icon_state = "wood_broken1"
+ },
+/area/submap/Shack1)
+"f" = (
+/obj/structure/table/wooden_reinforced,
+/obj/item/weapon/storage/fancy/candle_box,
+/obj/item/weapon/storage/box/matches,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"g" = (
+/obj/structure/closet/cabinet,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/item/clothing/under/overalls,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"h" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"i" = (
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"j" = (
+/turf/simulated/floor/holofloor/wood{
+ tag = "icon-wood_broken0";
+ icon_state = "wood_broken0"
+ },
+/area/submap/Shack1)
+"k" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/wood{
+ tag = "icon-wood_broken5";
+ icon_state = "wood_broken5"
+ },
+/area/submap/Shack1)
+"l" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/Shack1)
+"m" = (
+/obj/structure/simple_door/wood,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"n" = (
+/turf/simulated/floor/holofloor/wood{
+ tag = "icon-wood_broken3";
+ icon_state = "wood_broken3"
+ },
+/area/submap/Shack1)
+"o" = (
+/obj/structure/table/bench/wooden,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"p" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table/wooden_reinforced,
+/obj/item/weapon/storage/toolbox,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"q" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table/wooden_reinforced,
+/obj/item/weapon/material/twohanded/fireaxe/scythe,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"r" = (
+/obj/effect/decal/cleanable/spiderling_remains,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"s" = (
+/turf/simulated/floor/holofloor/wood{
+ tag = "icon-wood_broken6";
+ icon_state = "wood_broken6"
+ },
+/area/submap/Shack1)
+"t" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table/wooden_reinforced,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/wood,
+/area/submap/Shack1)
+"u" = (
+/obj/structure/flora/tree/dead,
+/turf/template_noop,
+/area/submap/Shack1)
(1,1,1) = {"
-aaaaaaaaaaaaaaa
-abbbbbbbccccdca
-abefghhbcccddca
-abhijhkbclcddca
-abiiiiimdddddla
-abniiiimdddddca
-abhoiiibcccddca
-abpqrstbcucdcca
-abbbbbbbcccccca
-aaaaaaaaaaaaaaa
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+b
+b
+b
+b
+b
+b
+b
+b
+a
+"}
+(3,1,1) = {"
+a
+b
+e
+h
+i
+n
+h
+p
+b
+a
+"}
+(4,1,1) = {"
+a
+b
+f
+i
+i
+i
+o
+q
+b
+a
+"}
+(5,1,1) = {"
+a
+b
+g
+j
+i
+i
+i
+r
+b
+a
+"}
+(6,1,1) = {"
+a
+b
+h
+h
+i
+i
+i
+s
+b
+a
+"}
+(7,1,1) = {"
+a
+b
+h
+k
+i
+i
+i
+t
+b
+a
+"}
+(8,1,1) = {"
+a
+b
+b
+b
+m
+m
+b
+b
+b
+a
+"}
+(9,1,1) = {"
+a
+c
+c
+c
+d
+d
+c
+c
+c
+a
+"}
+(10,1,1) = {"
+a
+c
+c
+l
+d
+d
+c
+u
+c
+a
+"}
+(11,1,1) = {"
+a
+c
+c
+c
+d
+d
+c
+c
+c
+a
+"}
+(12,1,1) = {"
+a
+c
+d
+d
+d
+d
+d
+d
+c
+a
+"}
+(13,1,1) = {"
+a
+d
+d
+d
+d
+d
+d
+c
+c
+a
+"}
+(14,1,1) = {"
+a
+c
+c
+c
+l
+c
+c
+c
+c
+a
+"}
+(15,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
"}
diff --git a/maps/submaps/surface_submaps/wilderness/spider1.dmm b/maps/submaps/surface_submaps/wilderness/spider1.dmm
index 760b0172f3..deda5470a7 100644
--- a/maps/submaps/surface_submaps/wilderness/spider1.dmm
+++ b/maps/submaps/surface_submaps/wilderness/spider1.dmm
@@ -1,21 +1,161 @@
-"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/obj/effect/spider/stickyweb,/turf/template_noop,/area/submap/spider1)
-"c" = (/turf/template_noop,/area/submap/spider1)
-"d" = (/obj/structure/flora/tree/pine,/turf/template_noop,/area/submap/spider1)
-"e" = (/obj/effect/spider/eggcluster/small/frost,/turf/template_noop,/area/submap/spider1)
-"f" = (/mob/living/simple_animal/hostile/giant_spider/frost,/turf/template_noop,/area/submap/spider1)
-"g" = (/obj/structure/flora/tree/sif,/turf/template_noop,/area/submap/spider1)
-"h" = (/obj/effect/spider/cocoon,/mob/living/simple_animal/hostile/giant_spider/frost,/turf/template_noop,/area/submap/spider1)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/obj/effect/spider/stickyweb,
+/turf/template_noop,
+/area/submap/spider1)
+"c" = (
+/turf/template_noop,
+/area/submap/spider1)
+"d" = (
+/obj/structure/flora/tree/pine,
+/turf/template_noop,
+/area/submap/spider1)
+"e" = (
+/obj/effect/spider/eggcluster/small/frost,
+/turf/template_noop,
+/area/submap/spider1)
+"f" = (
+/mob/living/simple_animal/hostile/giant_spider/frost{
+ returns_home = 1
+ },
+/turf/template_noop,
+/area/submap/spider1)
+"g" = (
+/obj/structure/flora/tree/sif,
+/turf/template_noop,
+/area/submap/spider1)
+"h" = (
+/obj/effect/spider/cocoon,
+/mob/living/simple_animal/hostile/giant_spider/frost{
+ returns_home = 1
+ },
+/turf/template_noop,
+/area/submap/spider1)
+"Z" = (
+/mob/living/simple_animal/hostile/giant_spider/nurse,
+/turf/template_noop,
+/area/submap/spider1)
(1,1,1) = {"
-aaaaaaaaaa
-abbccbbbca
-accbcbccba
-adecccccda
-abcfccccca
-accccccgca
-accccchcca
-acccbbbdca
-acdbcbccca
-aaaaaaaaaa
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+b
+c
+d
+b
+c
+c
+c
+c
+a
+"}
+(3,1,1) = {"
+a
+b
+c
+e
+c
+c
+c
+c
+d
+a
+"}
+(4,1,1) = {"
+a
+c
+b
+c
+f
+c
+c
+c
+b
+a
+"}
+(5,1,1) = {"
+a
+c
+c
+c
+c
+c
+c
+b
+c
+a
+"}
+(6,1,1) = {"
+a
+b
+b
+c
+Z
+c
+c
+b
+b
+a
+"}
+(7,1,1) = {"
+a
+b
+c
+c
+c
+c
+h
+b
+c
+a
+"}
+(8,1,1) = {"
+a
+b
+c
+c
+c
+g
+c
+d
+c
+a
+"}
+(9,1,1) = {"
+a
+c
+b
+d
+c
+c
+c
+c
+c
+a
+"}
+(10,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
"}
diff --git a/maps/submaps/surface_submaps/wilderness/wilderness.dm b/maps/submaps/surface_submaps/wilderness/wilderness.dm
index dc62645edb..0ef6ace495 100644
--- a/maps/submaps/surface_submaps/wilderness/wilderness.dm
+++ b/maps/submaps/surface_submaps/wilderness/wilderness.dm
@@ -24,6 +24,7 @@
#include "DoomP.dmm"
#include "CaveS.dmm"
#include "Drugden.dmm"
+#include "Musk.dmm"
#endif
@@ -185,4 +186,10 @@
name = "Drugden"
desc = "The remains of ill thought out whims."
mappath = 'maps/submaps/surface_submaps/wilderness/Drugden.dmm'
- cost = 20
\ No newline at end of file
+ cost = 20
+
+/datum/map_template/surface/wilderness/normal/Musk
+ name = "Musk"
+ desc = "0 to 60 in 1.9 seconds."
+ mappath = 'maps/submaps/surface_submaps/wilderness/Musk.dmm'
+ cost = 10
\ No newline at end of file
diff --git a/maps/tether/submaps/beach/_beach.dm b/maps/tether/submaps/beach/_beach.dm
index 54f8e149f7..e96c75641b 100644
--- a/maps/tether/submaps/beach/_beach.dm
+++ b/maps/tether/submaps/beach/_beach.dm
@@ -147,7 +147,7 @@
/turf/simulated/floor/beach/coastwater/New()
..()
- overlays += image("icon"='icons/misc/beach.dmi',"icon_state"="water","layer"=MOB_LAYER+0.1)
+ add_overlay(image("icon"='icons/misc/beach.dmi',"icon_state"="water","layer"=MOB_LAYER+0.1))
// -- Areas -- //
diff --git a/maps/tether/tether-02-surface2.dmm b/maps/tether/tether-02-surface2.dmm
index 51329c8d0c..d84b9b0036 100644
--- a/maps/tether/tether-02-surface2.dmm
+++ b/maps/tether/tether-02-surface2.dmm
@@ -287,7 +287,7 @@
"aR" = (
/obj/machinery/door/blast/shutters{
dir = 2;
- id = "PubPrep";
+ id = "GateShut";
layer = 3.3;
name = "Gateway Shutter"
},
diff --git a/maps/tether/tether-05-station1.dmm b/maps/tether/tether-05-station1.dmm
index 5585a8cfff..e300fd1795 100644
--- a/maps/tether/tether-05-station1.dmm
+++ b/maps/tether/tether-05-station1.dmm
@@ -583,10 +583,10 @@
/area/engineering/hallway)
"aby" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
+ dir = 9
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
+ dir = 10
},
/obj/structure/cable{
d1 = 2;
@@ -770,6 +770,9 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"abO" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
@@ -779,9 +782,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/structure/cable{
d1 = 1;
d2 = 2;
@@ -957,10 +957,10 @@
/area/hallway/station/atrium)
"acu" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
+ dir = 9
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
+ dir = 10
},
/obj/structure/cable{
d1 = 1;
@@ -1270,15 +1270,15 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"ads" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/structure/cable{
d1 = 1;
d2 = 2;
@@ -1311,10 +1311,10 @@
/area/engineering/hallway)
"adv" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
+ dir = 9
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
@@ -1518,15 +1518,15 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"adV" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/structure/cable{
d1 = 1;
d2 = 2;
@@ -1771,6 +1771,9 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"aeE" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
@@ -1783,9 +1786,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 6
},
@@ -2783,6 +2783,9 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"ahO" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
@@ -2791,9 +2794,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 6
},
@@ -3156,6 +3156,7 @@
/obj/effect/floor_decal/steeldecal/steel_decals_central1{
dir = 1
},
+/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/monofloor{
dir = 1
},
@@ -3267,15 +3268,15 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"ajC" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/structure/extinguisher_cabinet{
dir = 4;
icon_state = "extinguisher_closed";
@@ -3427,6 +3428,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
+/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/monofloor,
/area/tether/station/excursion_dock)
"ajX" = (
@@ -3466,15 +3468,21 @@
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
"aka" = (
+/obj/effect/floor_decal/steeldecal/steel_decals10,
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 4
+ },
+/obj/structure/table/standard,
+/obj/item/device/multitool/tether_buffered,
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
/obj/machinery/power/apc{
dir = 4;
name = "east bump";
pixel_x = 28
},
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
"ake" = (
@@ -3694,10 +3702,10 @@
/area/engineering/hallway)
"akX" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
+ dir = 9
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
+ dir = 10
},
/obj/machinery/door/firedoor/glass,
/obj/structure/cable{
@@ -4951,6 +4959,9 @@
/turf/simulated/wall/r_wall,
/area/engineering/hallway)
"aoB" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -4968,9 +4979,6 @@
/obj/effect/floor_decal/corner/yellow/bordercorner2{
dir = 6
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -5511,6 +5519,9 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"apL" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -5522,9 +5533,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -5604,13 +5612,13 @@
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
"aqd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
},
/turf/simulated/floor/tiled/monotile,
@@ -6057,6 +6065,9 @@
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"aqR" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -6074,9 +6085,6 @@
/obj/effect/floor_decal/corner/yellow/bordercorner2{
dir = 5
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -6130,15 +6138,15 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"arf" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -6943,6 +6951,9 @@
/turf/simulated/floor/tiled/monotile,
/area/engineering/workshop)
"atF" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -6960,9 +6971,6 @@
/obj/effect/floor_decal/corner/yellow/bordercorner2{
dir = 6
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -7207,7 +7215,9 @@
dir = 5
},
/obj/machinery/light,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
"auF" = (
@@ -7286,6 +7296,10 @@
d2 = 4;
icon_state = "2-4"
},
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
"auP" = (
@@ -7316,13 +7330,10 @@
d2 = 8;
icon_state = "4-8"
},
-/turf/simulated/floor/tiled/monotile,
-/area/tether/station/excursion_dock)
-"auR" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/turf/simulated/floor/tiled,
+/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
"auS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -7336,16 +7347,21 @@
/turf/simulated/shuttle/floor/black,
/area/shuttle/excursion/tether)
"auU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
/obj/machinery/light,
/obj/structure/cable/green{
d1 = 1;
d2 = 8;
icon_state = "1-8"
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
"auV" = (
@@ -7838,6 +7854,9 @@
},
/area/engineering/hallway)
"awO" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -7855,9 +7874,6 @@
/obj/effect/floor_decal/corner/yellow/bordercorner2{
dir = 6
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -7904,15 +7920,15 @@
/turf/simulated/floor/tiled,
/area/storage/tools)
"awZ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -7958,6 +7974,9 @@
/turf/simulated/floor/tiled/monotile,
/area/bridge_hallway)
"axg" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
@@ -7970,9 +7989,6 @@
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 6
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -8244,6 +8260,9 @@
/turf/simulated/floor,
/area/hallway/station/docks)
"ayb" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -8255,9 +8274,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -8414,6 +8430,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
"ayF" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
@@ -8426,9 +8445,6 @@
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -8481,15 +8497,15 @@
/turf/simulated/floor/tiled/monotile,
/area/bridge_hallway)
"ayU" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -8536,6 +8552,9 @@
/turf/simulated/floor/tiled/monotile,
/area/engineering/workshop)
"azf" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -8550,9 +8569,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -8668,15 +8684,15 @@
/turf/simulated/floor/tiled/dark,
/area/bridge)
"azv" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -8814,15 +8830,15 @@
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
"azR" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
"azU" = (
@@ -8883,6 +8899,9 @@
/turf/simulated/floor/tiled,
/area/bridge_hallway)
"azZ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
@@ -8895,9 +8914,6 @@
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 5
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -9139,6 +9155,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aAo" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
@@ -9148,9 +9167,6 @@
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 8
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -9298,6 +9314,7 @@
d2 = 4;
icon_state = "1-4"
},
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aAC" = (
@@ -9799,6 +9816,9 @@
/turf/simulated/floor/tiled/steel_grid,
/area/engineering/workshop)
"aBA" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/power/apc{
dir = 4;
name = "east bump";
@@ -9810,9 +9830,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -10102,6 +10119,9 @@
/turf/simulated/floor/tiled,
/area/bridge_hallway)
"aCw" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -10118,9 +10138,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aCx" = (
@@ -10339,6 +10356,9 @@
/turf/simulated/floor/tiled,
/area/bridge_hallway)
"aCV" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -10350,9 +10370,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -10651,6 +10668,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aDZ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -10669,9 +10689,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aEa" = (
@@ -10821,6 +10838,9 @@
},
/area/engineering/hallway)
"aEA" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -10832,9 +10852,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -11183,6 +11200,9 @@
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
"aFz" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -11202,9 +11222,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aFB" = (
@@ -11479,6 +11496,9 @@
/turf/simulated/floor/carpet,
/area/library)
"aGs" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -11490,9 +11510,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -11742,6 +11759,9 @@
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
"aHz" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -11764,9 +11784,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/machinery/light{
icon_state = "tube1";
dir = 4
@@ -11938,6 +11955,9 @@
/turf/simulated/floor/tiled/dark,
/area/teleporter)
"aIl" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -11949,9 +11969,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -12351,6 +12368,9 @@
/turf/simulated/floor/plating,
/area/engineering/storage)
"aKb" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -12362,9 +12382,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -13184,6 +13201,9 @@
/turf/simulated/floor/tiled/monotile,
/area/engineering/workshop)
"aML" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -13203,9 +13223,6 @@
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 6
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -13359,31 +13376,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"aOu" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/camera/network/northern_star{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aOL" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -13525,28 +13517,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"aPR" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aQa" = (
/obj/structure/table/rack{
dir = 8;
@@ -13682,6 +13652,9 @@
/turf/simulated/floor/tiled,
/area/engineering/foyer)
"aQQ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
@@ -13696,9 +13669,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -13973,6 +13943,9 @@
/turf/simulated/floor/carpet/oracarpet,
/area/crew_quarters/heads/chief)
"aTA" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -13990,9 +13963,6 @@
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -14417,6 +14387,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aWJ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -14435,9 +14408,6 @@
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -14798,6 +14768,9 @@
/turf/simulated/floor/carpet/oracarpet,
/area/crew_quarters/heads/chief)
"baI" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -14819,9 +14792,6 @@
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 5
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -15432,6 +15402,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"bdW" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable{
d1 = 4;
d2 = 8;
@@ -15448,9 +15421,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 8
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"bdZ" = (
@@ -15893,15 +15863,15 @@
/turf/simulated/floor/tiled,
/area/engineering/foyer)
"beM" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -16072,6 +16042,9 @@
/turf/simulated/floor/tiled/steel_grid,
/area/bridge_hallway)
"bgf" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -16097,9 +16070,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"bgr" = (
@@ -16125,6 +16095,9 @@
/turf/simulated/floor/tiled,
/area/engineering/foyer)
"bgD" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
@@ -16134,9 +16107,6 @@
/obj/effect/floor_decal/corner/yellow/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -16339,6 +16309,9 @@
/turf/simulated/floor/tiled,
/area/crew_quarters/heads/hop)
"bhH" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 4;
@@ -16364,9 +16337,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"bhJ" = (
@@ -16487,15 +16457,15 @@
/turf/simulated/floor/tiled,
/area/storage/tools)
"bjo" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -16635,6 +16605,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"bjX" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -16651,9 +16624,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/structure/disposalpipe/segment{
dir = 2;
icon_state = "pipe-c"
@@ -16748,6 +16718,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
"bkA" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/status_display{
layer = 4;
pixel_x = 32;
@@ -16759,9 +16732,6 @@
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -16856,15 +16826,15 @@
/turf/simulated/floor/plating,
/area/bridge)
"bll" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -17227,6 +17197,9 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"boq" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/machinery/light{
dir = 4;
icon_state = "tube1"
@@ -17237,9 +17210,6 @@
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -18028,6 +17998,9 @@
/turf/simulated/floor/tiled/dark,
/area/bridge)
"bsM" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
@@ -18040,9 +18013,6 @@
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 6
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -18269,6 +18239,9 @@
/turf/simulated/floor/tiled/steel_grid,
/area/bridge)
"bvd" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
@@ -18281,9 +18254,6 @@
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 5
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -18957,15 +18927,15 @@
/turf/simulated/floor/plating,
/area/crew_quarters/captain)
"bAr" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -19194,15 +19164,15 @@
/turf/simulated/floor/tiled/steel_grid,
/area/crew_quarters/captain)
"bBJ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -19406,15 +19376,15 @@
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
"bEG" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -19673,15 +19643,15 @@
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
"bFW" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
@@ -20383,6 +20353,21 @@
},
/turf/simulated/floor/tiled,
/area/teleporter)
+"bOa" = (
+/obj/machinery/door/airlock/glass{
+ name = "Shuttle Bay"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/steel_grid,
+/area/hallway/station/atrium)
"bOd" = (
/obj/machinery/power/apc{
cell_type = /obj/item/weapon/cell/super;
@@ -21055,20 +21040,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
-"bQH" = (
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10,
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/structure/table/standard,
-/obj/item/device/multitool/tether_buffered,
-/turf/simulated/floor/tiled,
-/area/tether/station/explorer_prep)
"bQJ" = (
/obj/structure/window/reinforced{
dir = 8;
@@ -21551,6 +21522,88 @@
/obj/structure/closet/emcloset,
/turf/simulated/floor/tiled,
/area/bridge_hallway)
+"cDQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/excursion_dock)
+"cNq" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"dxX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/monotile,
+/area/hallway/station/atrium)
+"edg" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/landmark/start{
+ name = "Explorer"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"epz" = (
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (SOUTHWEST)";
+ icon_state = "bordercolor";
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"eUx" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"flX" = (
+/obj/structure/table/woodentable,
+/obj/item/device/universal_translator,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"fsu" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (NORTH)";
+ icon_state = "bordercolor";
+ dir = 1
+ },
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/machinery/light_switch{
+ dir = 2;
+ name = "light switch ";
+ pixel_x = -26;
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"gcH" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 1
@@ -21561,6 +21614,136 @@
/obj/machinery/meter,
/turf/simulated/floor/tiled,
/area/tether/station/excursion_dock)
+"ggi" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/explorer_meeting)
+"grh" = (
+/obj/machinery/alarm{
+ frequency = 1441;
+ pixel_y = 22
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (NORTH)";
+ icon_state = "bordercolor";
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"hJg" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin{
+ pixel_x = 1;
+ pixel_y = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"irt" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"jop" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/obj/machinery/recharger/wallcharger{
+ pixel_y = -32
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"jKX" = (
+/obj/structure/table/woodentable,
+/obj/item/device/camera,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (EAST)";
+ icon_state = "bordercolor";
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"lHz" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"mcn" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (EAST)";
+ icon_state = "bordercolor";
+ dir = 4
+ },
+/obj/machinery/vending/cola,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"mtd" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/folder/yellow,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"mCP" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (WEST)";
+ icon_state = "bordercolor";
+ dir = 8
+ },
+/obj/item/device/radio/intercom{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"mId" = (
+/obj/structure/bed/chair/office/dark,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/landmark/start{
+ name = "Search and Rescue"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"nxL" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/excursion_dock)
+"nYM" = (
+/turf/simulated/wall/r_wall,
+/area/tether/station/explorer_meeting)
"oVP" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted{
dir = 1;
@@ -21571,8 +21754,10 @@
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
"poz" = (
-/obj/machinery/camera/network/northern_star{
- dir = 8
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
},
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
@@ -21582,13 +21767,125 @@
/obj/machinery/camera/network/northern_star,
/turf/simulated/floor/tiled,
/area/tether/station/excursion_dock)
+"rRn" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"sbI" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"soc" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
+/obj/machinery/camera/network/northern_star,
+/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
-/obj/machinery/camera/network/northern_star,
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
+"sSn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/machinery/shower{
+ tag = "icon-shower (EAST)";
+ icon_state = "shower";
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10,
+/obj/structure/curtain/open/shower,
+/obj/item/weapon/soap/nanotrasen,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"tEu" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/obj/effect/landmark/start{
+ name = "Pilot"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"uzS" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/folder/blue,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"uDP" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (NORTH)";
+ icon_state = "bordercolor";
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"wmC" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"wLj" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"wSk" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/station/explorer_meeting)
+"zMp" = (
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"AmC" = (
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"AwZ" = (
+/obj/structure/disposalpipe/sortjunction{
+ dir = 8;
+ icon_state = "pipe-j1s";
+ name = "Exploration Hangar";
+ sortType = "Exploration Hangar";
+ tag = "icon-pipe-j1s (WEST)"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"AyD" = (
/obj/machinery/shuttle_sensor{
dir = 5;
@@ -21599,13 +21896,91 @@
},
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
-"CaJ" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
+"BGQ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
},
-/obj/machinery/camera/network/northern_star,
/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
+"BZA" = (
+/obj/machinery/washing_machine,
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"CaJ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/machinery/shower{
+ tag = "icon-shower (EAST)";
+ icon_state = "shower";
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10,
+/obj/structure/curtain/open/shower,
+/obj/item/weapon/soap/nanotrasen,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/excursion_dock)
+"DfE" = (
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/structure/closet/secure_closet/guncabinet/excursion,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_prep)
+"Dne" = (
+/obj/structure/table/woodentable,
+/obj/item/device/taperecorder,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"DHJ" = (
/obj/machinery/alarm{
frequency = 1441;
@@ -21614,10 +21989,76 @@
/obj/structure/closet/secure_closet/pilot,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
+"EKk" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/obj/effect/landmark/start{
+ name = "Search and Rescue"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"Fuf" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (NORTHWEST)";
+ icon_state = "bordercolor";
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"GSn" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/excursion_dock)
"GVt" = (
/obj/structure/closet/secure_closet/pilot,
/turf/simulated/floor/tiled,
/area/tether/station/explorer_prep)
+"IjZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (NORTH)";
+ icon_state = "bordercolor";
+ dir = 1
+ },
+/obj/machinery/newscaster{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"Kfy" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (EAST)";
+ icon_state = "bordercolor";
+ dir = 4
+ },
+/obj/machinery/vending/snack,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"KNg" = (
/obj/machinery/shuttle_sensor{
dir = 6;
@@ -21625,6 +22066,11 @@
},
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
+"MaY" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/pen,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"Mws" = (
/obj/machinery/shuttle_sensor{
dir = 2;
@@ -21632,6 +22078,91 @@
},
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
+"NuW" = (
+/obj/machinery/camera/network/northern_star{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (EAST)";
+ icon_state = "bordercolor";
+ dir = 4
+ },
+/obj/machinery/photocopier,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"Nyt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"NEQ" = (
+/obj/machinery/camera/network/northern_star{
+ dir = 5
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (WEST)";
+ icon_state = "bordercolor";
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30;
+ tag = "icon-extinguisher_closed (EAST)"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"PeQ" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/excursion_dock)
+"PqO" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/landmark/start{
+ name = "Pilot"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"PEF" = (
+/obj/machinery/door/airlock/glass{
+ name = "Shuttle Bay"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/steel_grid,
+/area/tether/station/excursion_dock)
"PYd" = (
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 10
@@ -21644,20 +22175,106 @@
},
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/excursion/tether)
-"RIb" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
+"QQi" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
-/obj/structure/closet/secure_closet/guncabinet/excursion,
-/turf/simulated/floor/tiled/monotile,
-/area/tether/station/explorer_prep)
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"RyW" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ autoclose = 1;
+ dir = 2;
+ id_tag = null;
+ name = "Exploration Briefing";
+ req_access = list();
+ req_one_access = list(19,43,67)
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"RGf" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/explorer_meeting)
+"SzY" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (NORTH)";
+ icon_state = "bordercolor";
+ dir = 1
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"Tiu" = (
+/obj/structure/bed/chair/office/dark,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/landmark/start{
+ name = "Search and Rescue"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"Tlr" = (
+/obj/structure/table/woodentable,
+/obj/machinery/photocopier/faxmachine{
+ department = "Exploration Briefing Room"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (SOUTHEAST)";
+ icon_state = "bordercolor";
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
"TpR" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -21675,8 +22292,102 @@
/area/shuttle/excursion/tether)
"Vrx" = (
/obj/machinery/camera/network/northern_star,
-/turf/simulated/floor/tiled,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/monotile,
/area/tether/station/excursion_dock)
+"VZf" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"WkO" = (
+/obj/structure/bed/chair/office/dark,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/landmark/start{
+ name = "Explorer"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"XgS" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (WEST)";
+ icon_state = "bordercolor";
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"YMR" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (NORTHEAST)";
+ icon_state = "bordercolor";
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
+"YRV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/camera/network/northern_star{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/station/excursion_dock)
+"YUm" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ tag = "icon-bordercolor (WEST)";
+ icon_state = "bordercolor";
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/explorer_meeting)
(1,1,1) = {"
aaa
@@ -29524,12 +30235,12 @@ aah
akC
aah
aah
-aah
+aaP
aad
CaJ
-aah
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-aay
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aad
ach
aaT
@@ -29641,16 +30352,16 @@ aaI
aaI
aaW
ail
-abd
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abd
abm
abJ
-abd
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arp
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abd
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auE
aad
ack
@@ -29773,7 +30484,7 @@ aao
aao
aao
asY
-avN
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aad
ack
aaT
@@ -30628,11 +31339,11 @@ oVP
aap
avK
auO
-awi
-axy
-ayV
+PEF
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aAB
-acp
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acy
acT
acy
@@ -30749,7 +31460,7 @@ apk
oVP
aap
gcH
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aad
axI
aaT
@@ -30993,7 +31704,7 @@ Qua
aau
aaO
avK
-auF
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aad
aac
aaT
@@ -31115,7 +31826,7 @@ aap
aap
aap
avK
-auF
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aad
aac
aaT
@@ -31237,9 +31948,9 @@ afd
afd
afd
ate
-auF
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aad
-aaT
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aaT
aAE
act
@@ -31358,7 +32069,7 @@ aoc
apn
aqd
arw
-amS
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auU
aad
aac
@@ -31479,9 +32190,9 @@ amP
aah
aad
soc
-aah
-aah
-auR
+nxL
+PeQ
+abc
aad
aac
aaT
@@ -31493,13 +32204,13 @@ aHz
aIT
aKQ
aML
-aOu
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aTA
-aPR
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aWJ
-aOu
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baI
bch
beS
@@ -31601,13 +32312,13 @@ aad
aad
aad
aad
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-aaT
-aaT
-alA
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aCy
amM
amM
@@ -31723,13 +32434,13 @@ akL
alp
amU
aiv
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-aac
-aac
-alA
+Fuf
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amg
amg
amg
@@ -31845,13 +32556,13 @@ bQR
alu
amU
aiv
-aac
-aac
-aac
-aac
-aac
-aac
-alA
+fsu
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+VZf
+edg
+Nyt
+lHz
+ash
amg
amg
amg
@@ -31967,13 +32678,13 @@ bQQ
alu
amU
aiv
-aac
-aac
-aac
-aac
-aac
-aac
-alA
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amg
amg
amg
@@ -32089,13 +32800,13 @@ bQQ
alu
amU
aiv
-aac
-aac
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-aac
-aac
-aac
-alA
+grh
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amg
amg
amg
@@ -32211,13 +32922,13 @@ bQS
alu
amW
aiv
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amg
amg
amg
@@ -32327,19 +33038,19 @@ aiv
ajo
poz
aka
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akL
akL
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amW
aiv
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-aac
-alA
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amg
amg
amg
@@ -32449,19 +33160,19 @@ aiv
aiv
aiv
aiv
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bQJ
bQT
bQJ
bQJ
aiv
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-alA
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amg
amg
amg
@@ -32570,20 +33281,20 @@ aaa
aac
aac
aac
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aiv
-bQK
-bQK
-bQK
-RIb
-aiv
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-aac
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-aac
-aac
-alA
+BZA
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amg
amg
amg
@@ -32698,14 +33409,14 @@ aiv
aiv
aiv
aiv
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amg
amg
amg
@@ -32819,15 +33530,15 @@ aac
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amg
amg
amg
@@ -32941,15 +33652,15 @@ aaa
aac
aac
aac
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alA
amN
aFI
@@ -33062,15 +33773,15 @@ aaa
aaa
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aaa
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aaa
aaa
aaa
-aaa
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aac
amh
amh
@@ -33185,14 +33896,14 @@ aaa
aaa
aaa
aaa
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aaa
aaa
aaa
aaa
aaa
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aac
aac
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@@ -33314,9 +34025,9 @@ aaa
aaa
aaa
aaa
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aaa
aaa
aaa
diff --git a/maps/tether/tether-06-station2.dmm b/maps/tether/tether-06-station2.dmm
index b2740b3521..8fee696396 100644
--- a/maps/tether/tether-06-station2.dmm
+++ b/maps/tether/tether-06-station2.dmm
@@ -6988,11 +6988,6 @@
pixel_y = 3
},
/obj/item/weapon/circuitboard/autolathe,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
/obj/item/weapon/circuitboard/scan_consolenew{
pixel_x = 6;
pixel_y = -3
@@ -8725,10 +8720,6 @@
},
/obj/item/device/multitool,
/obj/item/clothing/glasses/meson,
-/obj/machinery/ai_status_display{
- pixel_x = 32;
- pixel_y = 0
- },
/obj/machinery/light/small,
/turf/simulated/floor/plating,
/area/storage/tech)
@@ -8745,6 +8736,10 @@
/obj/item/device/t_scanner,
/obj/item/clothing/glasses/meson,
/obj/item/device/multitool,
+/obj/machinery/ai_status_display{
+ pixel_x = 0;
+ pixel_y = -32
+ },
/turf/simulated/floor/plating,
/area/storage/tech)
"oI" = (
diff --git a/maps/tether/tether_areas2.dm b/maps/tether/tether_areas2.dm
index 5113a7cbe7..1d5df0fcb9 100644
--- a/maps/tether/tether_areas2.dm
+++ b/maps/tether/tether_areas2.dm
@@ -416,6 +416,9 @@
/area/tether/station/explorer_prep
name = "\improper Explorer Prep Room"
+/area/tether/station/explorer_meeting
+ name = "\improper Explorer Meeting Room"
+
/area/shuttle/excursion
name = "\improper Excursion Shuttle"
icon_state = "shuttle2"
diff --git a/nano/images/nanomap_z1.png b/nano/images/nanomap_z1.png
index f31c9fcfd8..e960431353 100644
Binary files a/nano/images/nanomap_z1.png and b/nano/images/nanomap_z1.png differ
diff --git a/nano/images/nanomap_z2.png b/nano/images/nanomap_z2.png
index 71b09e8fa1..be3e07bb34 100644
Binary files a/nano/images/nanomap_z2.png and b/nano/images/nanomap_z2.png differ
diff --git a/nano/images/nanomap_z3.png b/nano/images/nanomap_z3.png
index 5dfc01b510..fd2909e74b 100644
Binary files a/nano/images/nanomap_z3.png and b/nano/images/nanomap_z3.png differ
diff --git a/nano/images/nanomap_z5.png b/nano/images/nanomap_z5.png
index 02190ba52b..746f6bd7cd 100644
Binary files a/nano/images/nanomap_z5.png and b/nano/images/nanomap_z5.png differ
diff --git a/nano/images/nanomap_z6.png b/nano/images/nanomap_z6.png
index 114b30fb73..d30bd61cfa 100644
Binary files a/nano/images/nanomap_z6.png and b/nano/images/nanomap_z6.png differ
diff --git a/nano/images/nanomap_z7.png b/nano/images/nanomap_z7.png
index c871d145ac..169d3163b2 100644
Binary files a/nano/images/nanomap_z7.png and b/nano/images/nanomap_z7.png differ
diff --git a/sound/weapons/cannon.ogg b/sound/weapons/cannon.ogg
new file mode 100644
index 0000000000..0b0b7ad4cf
Binary files /dev/null and b/sound/weapons/cannon.ogg differ
diff --git a/vorestation.dme b/vorestation.dme
index c936176298..401def90f0 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -12,6 +12,7 @@
// BEGIN_INCLUDE
#include "code\_away_mission_tests.dm"
#include "code\_macros.dm"
+#include "code\_macros_vr.dm"
#include "code\_map_tests.dm"
#include "code\_unit_tests.dm"
#include "code\global.dm"
@@ -54,6 +55,7 @@
#include "code\__defines\qdel.dm"
#include "code\__defines\research.dm"
#include "code\__defines\roguemining_vr.dm"
+#include "code\__defines\sound.dm"
#include "code\__defines\species_languages.dm"
#include "code\__defines\species_languages_vr.dm"
#include "code\__defines\stat_tracking.dm"
@@ -121,6 +123,7 @@
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\robot.dm"
+#include "code\_onclick\hud\robot_vr.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\screen_objects_vr.dm"
#include "code\_onclick\hud\spell_screen_objects.dm"
@@ -129,9 +132,7 @@
#include "code\ATMOSPHERICS\atmospherics.dm"
#include "code\ATMOSPHERICS\datum_pipe_network.dm"
#include "code\ATMOSPHERICS\datum_pipeline.dm"
-#include "code\ATMOSPHERICS\he_pipes.dm"
#include "code\ATMOSPHERICS\mainspipe.dm"
-#include "code\ATMOSPHERICS\pipes.dm"
#include "code\ATMOSPHERICS\components\portables_connector.dm"
#include "code\ATMOSPHERICS\components\tvalve.dm"
#include "code\ATMOSPHERICS\components\valve.dm"
@@ -160,6 +161,15 @@
#include "code\ATMOSPHERICS\components\unary\unary_base.dm"
#include "code\ATMOSPHERICS\components\unary\vent_pump.dm"
#include "code\ATMOSPHERICS\components\unary\vent_scrubber.dm"
+#include "code\ATMOSPHERICS\pipes\cap.dm"
+#include "code\ATMOSPHERICS\pipes\he_pipes.dm"
+#include "code\ATMOSPHERICS\pipes\manifold.dm"
+#include "code\ATMOSPHERICS\pipes\manifold4w.dm"
+#include "code\ATMOSPHERICS\pipes\pipe_base.dm"
+#include "code\ATMOSPHERICS\pipes\simple.dm"
+#include "code\ATMOSPHERICS\pipes\tank.dm"
+#include "code\ATMOSPHERICS\pipes\universal.dm"
+#include "code\ATMOSPHERICS\pipes\vent.dm"
#include "code\controllers\autotransfer.dm"
#include "code\controllers\communications.dm"
#include "code\controllers\configuration.dm"
@@ -196,8 +206,9 @@
#include "code\controllers\subsystems\air.dm"
#include "code\controllers\subsystems\airflow.dm"
#include "code\controllers\subsystems\atoms.dm"
-#include "code\controllers\subsystems\floor_decals.dm"
+#include "code\controllers\subsystems\bellies_vr.dm"
#include "code\controllers\subsystems\garbage.dm"
+#include "code\controllers\subsystems\holomaps_vr.dm"
#include "code\controllers\subsystems\lighting.dm"
#include "code\controllers\subsystems\machines.dm"
#include "code\controllers\subsystems\mapping_vr.dm"
@@ -830,6 +841,7 @@
#include "code\game\mecha\mecha_wreckage.dm"
#include "code\game\mecha\combat\combat.dm"
#include "code\game\mecha\combat\durand.dm"
+#include "code\game\mecha\combat\gorilla.dm"
#include "code\game\mecha\combat\gygax.dm"
#include "code\game\mecha\combat\marauder.dm"
#include "code\game\mecha\combat\phazon.dm"
@@ -1102,6 +1114,7 @@
#include "code\game\objects\items\weapons\storage\laundry_basket.dm"
#include "code\game\objects\items\weapons\storage\lockbox.dm"
#include "code\game\objects\items\weapons\storage\misc.dm"
+#include "code\game\objects\items\weapons\storage\quickdraw_vr.dm"
#include "code\game\objects\items\weapons\storage\secure.dm"
#include "code\game\objects\items\weapons\storage\storage.dm"
#include "code\game\objects\items\weapons\storage\toolbox.dm"
@@ -1211,7 +1224,6 @@
#include "code\game\turfs\flooring\flooring_premade.dm"
#include "code\game\turfs\flooring\flooring_vr.dm"
#include "code\game\turfs\flooring\shuttle_vr.dm"
-#include "code\game\turfs\flooring\turf_overlay_holder.dm"
#include "code\game\turfs\initialization\init.dm"
#include "code\game\turfs\initialization\maintenance.dm"
#include "code\game\turfs\simulated\floor.dm"
@@ -2285,6 +2297,7 @@
#include "code\modules\paperwork\photography.dm"
#include "code\modules\paperwork\silicon_photography.dm"
#include "code\modules\paperwork\stamps.dm"
+#include "code\modules\persistence\persistence.dm"
#include "code\modules\planet\planet.dm"
#include "code\modules\planet\time.dm"
#include "code\modules\planet\weather.dm"
@@ -2474,6 +2487,7 @@
#include "code\modules\reagents\reagent_containers\spray.dm"
#include "code\modules\reagents\reagent_containers\spray_vr.dm"
#include "code\modules\reagents\reagent_containers\syringes.dm"
+#include "code\modules\reagents\reagent_containers\syringes_vr.dm"
#include "code\modules\reagents\reagent_containers\drinkingglass\drinkingglass.dm"
#include "code\modules\reagents\reagent_containers\drinkingglass\extras.dm"
#include "code\modules\reagents\reagent_containers\drinkingglass\glass_boxes.dm"
@@ -2672,7 +2686,8 @@
#include "code\modules\vore\appearance\spider_taur_powers_vr.dm"
#include "code\modules\vore\appearance\sprite_accessories_vr.dm"
#include "code\modules\vore\appearance\update_icons_vr.dm"
-#include "code\modules\vore\eating\belly_vr.dm"
+#include "code\modules\vore\eating\belly_dat_vr.dm"
+#include "code\modules\vore\eating\belly_obj_vr.dm"
#include "code\modules\vore\eating\bellymodes_vr.dm"
#include "code\modules\vore\eating\contaminate_vr.dm"
#include "code\modules\vore\eating\digest_act_vr.dm"
@@ -2770,7 +2785,6 @@
#include "code\unit_tests\research_tests.dm"
#include "code\unit_tests\unit_test.dm"
#include "code\unit_tests\unit_test_vr.dm"
-#include "code\unit_tests\vore_tests_vr.dm"
#include "code\unit_tests\zas_tests.dm"
#include "code\unit_tests\integrated_circuits\arithmetic.dm"
#include "code\unit_tests\integrated_circuits\circuits.dm"