diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index fab7195a49..f86e763f1c 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -60,7 +60,7 @@ if(power_usage < cell.charge) cell.charge -= power_usage else - visible_message("\The [src] flickers before going dull.") set_light(0) /obj/item/device/flashlight/update_icon() diff --git a/html/changelogs/Yoshax-Flashlights.yml b/html/changelogs/Yoshax-Flashlights.yml new file mode 100644 index 0000000000..bc39fb552a --- /dev/null +++ b/html/changelogs/Yoshax-Flashlights.yml @@ -0,0 +1,39 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +################################# + +# Your name. +author: Yoshax + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - rscadd: "Flashlights now take powercells." + - rscadd: "Flashlights now have multiple brightness levels, including low, medium and high." + - tweak: "Flashlights are slightly brighter in general." + - rscadd: "The cells that spawn in flashlights will spawn with a random amount of charge between 25% and 100%" \ No newline at end of file