diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 0e79b89189..5f1218a4cd 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -285,11 +285,14 @@ playsound(src.loc, 'sound/effects/glass_step.ogg', 50, 1) if(ishuman(M)) var/mob/living/carbon/human/H = M + + if(H.flags & IS_SYNTHETIC) + return + if( !H.shoes && ( !H.wear_suit || !(H.wear_suit.body_parts_covered & FEET) ) ) var/datum/organ/external/affecting = H.get_organ(pick("l_foot", "r_foot")) if(affecting.status & ORGAN_ROBOT) return - H.Weaken(3) if(affecting.take_damage(5, 0)) H.UpdateDamageIcon()