Removes FPRINT and TABLEPASS flags

This commit is contained in:
Kelenius
2015-01-23 22:27:32 +03:00
parent a32c4d02e8
commit 10de826ca3
199 changed files with 272 additions and 496 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
desc = "Used for repairing or building APCs"
icon = 'icons/obj/apc_repair.dmi'
icon_state = "apc_frame"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
/obj/item/apc_frame/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
@@ -10,7 +10,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
icon_state = "pda"
item_state = "electronic"
w_class = 2.0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_ID | SLOT_BELT
//Main variables
@@ -4,7 +4,6 @@
icon_state = "aicard" // aicard-full
item_state = "electronic"
w_class = 2.0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
var/flush = null
origin_tech = "programming=4;materials=4"
@@ -4,7 +4,7 @@
desc = "A pair of binoculars."
icon_state = "binoculars"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 5.0
w_class = 2.0
throwforce = 5.0
@@ -1,7 +1,7 @@
/obj/item/device/chameleon
name = "chameleon projector"
icon_state = "shield0"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
item_state = "electronic"
throwforce = 5.0
+1 -1
View File
@@ -9,7 +9,7 @@
desc = "Used to debug electronic equipment."
icon = 'icons/obj/hacktool.dmi'
icon_state = "hacktool-g"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 5.0
w_class = 2.0
throwforce = 5.0
+1 -1
View File
@@ -7,7 +7,7 @@
w_class = 2.0
throw_speed = 4
throw_range = 10
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
origin_tech = "magnets=2;combat=1"
var/times_used = 0 //Number of times it's been used.
@@ -5,7 +5,7 @@
icon_state = "flashlight"
item_state = "flashlight"
w_class = 2
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
matter = list("metal" = 50,"glass" = 20)
@@ -106,7 +106,7 @@
desc = "A pen-sized light, used by medical staff."
icon_state = "penlight"
item_state = ""
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
brightness_on = 2
w_class = 1
@@ -115,7 +115,7 @@
desc = "A miniature lamp, that might be used by small robots."
icon_state = "penlight"
item_state = ""
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
brightness_on = 2
w_class = 1
@@ -128,7 +128,7 @@
item_state = "lamp"
brightness_on = 5
w_class = 4
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
on = 1
@@ -47,7 +47,7 @@
icon_state = "lightreplacer0"
item_state = "electronic"
flags = FPRINT | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
origin_tech = "magnets=3;materials=2"
+1 -1
View File
@@ -4,7 +4,7 @@
icon_state = "megaphone"
item_state = "radio"
w_class = 2.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
var/spamcheck = 0
var/emagged = 0
+1 -1
View File
@@ -8,7 +8,7 @@
name = "multitool"
desc = "Used for pulsing wires to test which to cut. Not recommended by doctors."
icon_state = "multitool"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 5.0
w_class = 2.0
throwforce = 5.0
@@ -4,7 +4,6 @@
icon_state = "pai"
item_state = "electronic"
w_class = 2.0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
origin_tech = "programming=2"
var/obj/item/device/radio/radio
+1 -1
View File
@@ -6,7 +6,7 @@
icon_state = "powersink0"
item_state = "electronic"
w_class = 4.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
throwforce = 5
throw_speed = 1
throw_range = 2
@@ -4,7 +4,7 @@
icon_state = "electropack0"
item_state = "electropack"
frequency = 1449
flags = FPRINT | CONDUCT | TABLEPASS
flags = CONDUCT
slot_flags = SLOT_BACK
w_class = 5.0
@@ -5,7 +5,7 @@
anchored = 1
w_class = 4.0
canhear_range = 2
flags = FPRINT | CONDUCT | TABLEPASS | NOBLOODY
flags = CONDUCT | NOBLOODY
var/number = 0
var/anyai = 1
var/mob/living/silicon/ai/ai = list()
@@ -20,7 +20,7 @@
var/syndie = 0//Holder to see if it's a syndicate encrpyed radio
var/maxf = 1499
// "Example" = FREQ_LISTENING|FREQ_BROADCASTING
flags = FPRINT | CONDUCT | TABLEPASS
flags = CONDUCT
slot_flags = SLOT_BELT
throw_speed = 2
throw_range = 9
+4 -5
View File
@@ -13,7 +13,6 @@ REAGENT SCANNER
desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes."
icon_state = "t-ray0"
var/on = 0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
w_class = 2
item_state = "electronic"
@@ -69,7 +68,7 @@ REAGENT SCANNER
desc = "A hand-held body scanner able to distinguish vital signs of the subject."
icon_state = "health"
item_state = "analyzer"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 3
w_class = 2.0
@@ -232,7 +231,7 @@ REAGENT SCANNER
icon_state = "atmos"
item_state = "analyzer"
w_class = 2.0
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 5
throw_speed = 4
@@ -279,7 +278,7 @@ REAGENT SCANNER
icon_state = "spectrometer"
item_state = "analyzer"
w_class = 2.0
flags = FPRINT | TABLEPASS| CONDUCT | OPENCONTAINER
flags = CONDUCT | OPENCONTAINER
slot_flags = SLOT_BELT
throwforce = 5
throw_speed = 4
@@ -353,7 +352,7 @@ REAGENT SCANNER
icon_state = "spectrometer"
item_state = "analyzer"
w_class = 2.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 5
throw_speed = 4
@@ -7,7 +7,7 @@
slot_flags = SLOT_BACK //you can carry it on your back if you want, but it won't do anything unless attached to suit storage
//copied from tank.dm
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
force = 5.0
throwforce = 10.0
throw_speed = 1
@@ -15,7 +15,7 @@
var/list/storedinfo = new/list()
var/list/timestamp = new/list()
var/canprint = 1
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
throwforce = 2
throw_speed = 4
throw_range = 20
@@ -22,7 +22,7 @@ effective or pretty fucking useless.
w_class = 1.0
throw_speed = 4
throw_range = 10
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
item_state = "electronic"
origin_tech = "magnets=3;combat=3;syndicate=3"
+1 -1
View File
@@ -4,7 +4,7 @@
icon_state = "voice0"
item_state = "flashbang" //looks exactly like a flash (and nothing like a flashbang)
w_class = 1.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
var/spamcheck = 0
var/emagged = 0
+1 -1
View File
@@ -3,7 +3,7 @@
icon = 'icons/obj/robot_parts.dmi'
item_state = "buildpipe"
icon_state = "blank"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
var/construction_time = 100
var/list/construction_cost = list("metal"=20000,"glass"=5000)
+1 -1
View File
@@ -3,7 +3,7 @@
desc = "Some rods. Can be used for building, or something."
singular_name = "metal rod"
icon_state = "rods"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
w_class = 3.0
force = 9.0
throwforce = 15.0
@@ -8,7 +8,7 @@
throwforce = 5.0
throw_speed = 5
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
max_amount = 60
/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob)
@@ -82,7 +82,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
icon_state = "sheet-metal"
matter = list("metal" = 3750)
throwforce = 14.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
origin_tech = "materials=1"
/obj/item/stack/sheet/metal/cyborg
@@ -91,7 +91,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
singular_name = "metal sheet"
icon_state = "sheet-metal"
throwforce = 14.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
stacktype = /obj/item/stack/sheet/metal
/obj/item/stack/sheet/metal/New(var/loc, var/amount=null)
@@ -118,7 +118,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \
item_state = "sheet-metal"
matter = list("metal" = 7500)
throwforce = 15.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
origin_tech = "materials=2"
/obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null)
@@ -197,7 +197,6 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( \
desc = "Large sheets of card, like boxes folded flat."
singular_name = "cardboard sheet"
icon_state = "sheet-card"
flags = FPRINT | TABLEPASS
origin_tech = "materials=1"
/obj/item/stack/sheet/cardboard/New(var/loc, var/amount=null)
@@ -1,6 +1,5 @@
/obj/item/stack/sheet
name = "sheet"
flags = FPRINT | TABLEPASS
w_class = 3.0
force = 5
throwforce = 5
@@ -8,7 +8,7 @@
throwforce = 5.0
throw_speed = 5
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
max_amount = 60
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
var/on = 1
@@ -9,7 +9,7 @@
throwforce = 15.0
throw_speed = 5
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
max_amount = 60
/obj/item/stack/tile/plasteel/New(var/loc, var/amount=null)
@@ -18,7 +18,7 @@
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
max_amount = 60
origin_tech = "biotech=1"
@@ -35,7 +35,7 @@
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
max_amount = 60
/*
@@ -51,5 +51,5 @@
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
max_amount = 60
+5 -8
View File
@@ -127,7 +127,7 @@
icon = 'icons/obj/gun.dmi'
icon_state = "revolver"
item_state = "gun"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
w_class = 3.0
@@ -183,7 +183,7 @@
desc = "There are 7 caps left! Make sure to recyle the box in an autolathe when it gets empty."
icon = 'icons/obj/ammo.dmi'
icon_state = "357-7"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
w_class = 1.0
matter = list("metal" = 10,"glass" = 10)
@@ -205,7 +205,6 @@
icon = 'icons/obj/gun.dmi'
icon_state = "crossbow"
item_state = "crossbow"
flags = FPRINT | TABLEPASS
w_class = 2.0
attack_verb = list("attacked", "struck", "hit")
var/bullets = 5
@@ -299,7 +298,6 @@
desc = "It's nerf or nothing! Ages 8 and up."
icon = 'icons/obj/toy.dmi'
icon_state = "foamdart"
flags = FPRINT | TABLEPASS
w_class = 1.0
/obj/effect/foam_dart_dummy
@@ -322,7 +320,7 @@
item_state = "sword0"
var/active = 0.0
w_class = 2.0
flags = FPRINT | TABLEPASS | NOSHIELD
flags = NOSHIELD
attack_verb = list("attacked", "struck", "hit")
attack_self(mob/user as mob)
@@ -354,7 +352,7 @@
icon = 'icons/obj/weapons.dmi'
icon_state = "katana"
item_state = "katana"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT | SLOT_BACK
force = 5
throwforce = 5
@@ -570,7 +568,7 @@
icon = 'icons/obj/weapons.dmi'
icon_state = "katana"
item_state = "katana"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT | SLOT_BACK
force = 5
throwforce = 5
@@ -643,6 +641,5 @@
desc = "No bother to sink or swim when you can just float!"
icon_state = "inflatable"
item_state = "inflatable"
flags = FPRINT | TABLEPASS
icon = 'icons/obj/clothing/belts.dmi'
slot_flags = SLOT_BELT
@@ -12,7 +12,7 @@ AI MODULES
icon_state = "std_mod"
item_state = "electronic"
desc = "An AI Module for transmitting encrypted instructions to the AI."
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 5.0
w_class = 2.0
throwforce = 5.0
+1 -1
View File
@@ -7,7 +7,7 @@
opacity = 0
density = 0
anchored = 0.0
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 10.0
throwforce = 10.0
throw_speed = 1
-1
View File
@@ -14,7 +14,6 @@ RSF
anchored = 0.0
var/stored_matter = 30
var/mode = 1
flags = TABLEPASS
w_class = 3.0
/obj/item/weapon/rsf/examine(mob/user)
@@ -385,7 +385,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
var/icon_off = "lighter-g"
w_class = 1
throwforce = 4
flags = TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
attack_verb = list("burnt", "singed")
@@ -13,7 +13,7 @@
density = 0
anchored = 0
w_class = 2.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
force = 5.0
throwforce = 5.0
throw_speed = 3
@@ -4,7 +4,6 @@
desc = "A generic brand of lipstick."
icon = 'icons/obj/items.dmi'
icon_state = "lipstick"
flags = FPRINT | TABLEPASS
w_class = 1.0
var/colour = "red"
var/open = 0
@@ -5,7 +5,7 @@
icon = 'icons/obj/assemblies.dmi'
icon_state = "plastic-explosive0"
item_state = "plasticx"
flags = FPRINT | TABLEPASS | NOBLUDGEON
flags = NOBLUDGEON
w_class = 2.0
origin_tech = "syndicate=2"
var/datum/wires/explosive/c4/wires = null
@@ -5,7 +5,7 @@
icon_state = "fire_extinguisher0"
item_state = "fire_extinguisher"
hitsound = 'sound/weapons/smash.ogg'
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
throwforce = 10
w_class = 3.0
throw_speed = 2
@@ -27,7 +27,6 @@
icon_state = "miniFE0"
item_state = "miniFE"
hitsound = null //it is much lighter, after all.
flags = FPRINT | TABLEPASS
throwforce = 2
w_class = 2.0
force = 3.0
@@ -4,7 +4,7 @@
icon = 'icons/obj/flamethrower.dmi'
icon_state = "flamethrowerbase"
item_state = "flamethrower_0"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 3.0
throwforce = 10.0
throw_speed = 1
@@ -7,7 +7,7 @@
item_state = "flashbang"
throw_speed = 4
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
var/active = 0
var/det_time = 50
@@ -5,7 +5,6 @@
icon_state = "flashbang"
det_time = 20
item_state = "flashbang"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
var/datum/effect/effect/system/smoke_spread/bad/smoke
+1 -1
View File
@@ -4,7 +4,7 @@
gender = PLURAL
icon = 'icons/obj/items.dmi'
icon_state = "handcuff"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 5
w_class = 2.0
@@ -10,7 +10,6 @@
desc = "A small satchel made for organizing seeds."
var/mode = 1; //0 = pick one at a time, 1 = pick all on tile
var/capacity = 500; //the number of seeds it can carry.
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
w_class = 1
var/list/item_quants = list()
+4 -4
View File
@@ -22,7 +22,7 @@
throwforce = 5.0
throw_speed = 3
throw_range = 5
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
origin_tech = "materials=1"
attack_verb = list("attacked", "stabbed", "poked")
sharp = 0
@@ -137,7 +137,7 @@
icon = 'icons/obj/kitchen.dmi'
icon_state = "knife"
desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
sharp = 1
edge = 1
force = 10.0
@@ -169,7 +169,7 @@
icon = 'icons/obj/kitchen.dmi'
icon_state = "butch"
desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products."
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
force = 15.0
w_class = 2.0
throwforce = 8.0
@@ -246,7 +246,7 @@
throw_speed = 1
throw_range = 5
w_class = 3.0
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
matter = list("metal" = 3000)
/* // NOPE
var/food_total= 0
@@ -5,7 +5,7 @@
var/active_w_class
sharp = 0
edge = 0
flags = FPRINT | TABLEPASS | NOBLOODY
flags = NOBLOODY
/obj/item/weapon/melee/energy/proc/activate(mob/living/user)
anchored = 1
@@ -73,7 +73,7 @@
throw_speed = 1
throw_range = 5
w_class = 3
flags = FPRINT | CONDUCT | NOSHIELD | TABLEPASS | NOBLOODY
flags = CONDUCT | NOSHIELD | NOBLOODY
origin_tech = "magnets=3;combat=4"
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
sharp = 1
@@ -109,7 +109,7 @@
throw_speed = 1
throw_range = 5
w_class = 2
flags = FPRINT | TABLEPASS | NOSHIELD | NOBLOODY
flags = NOSHIELD | NOBLOODY
origin_tech = "magnets=3;syndicate=4"
/obj/item/weapon/melee/energy/sword/dropped(var/mob/user)
@@ -177,7 +177,7 @@
throw_speed = 1
throw_range = 1
w_class = 4.0//So you can't hide it in your pocket or some such.
flags = FPRINT | TABLEPASS | NOSHIELD | NOBLOODY
flags = NOSHIELD | NOBLOODY
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
var/mob/living/creator
var/datum/effect/effect/system/spark_spread/spark_system
@@ -3,7 +3,7 @@
desc = "A tool used by great men to placate the frothing masses."
icon_state = "chain"
item_state = "chain"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
force = 10
throwforce = 7
-1
View File
@@ -8,7 +8,6 @@
throw_speed = 5
throw_range = 10
w_class = 3.0
flags = FPRINT | TABLEPASS
attack_verb = list("mopped", "bashed", "bludgeoned", "whacked")
var/mopping = 0
var/mopcount = 0
+1 -1
View File
@@ -13,7 +13,7 @@ var/global/list/cached_icons = list()
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(10,20,30,50,70)
volume = 70
flags = FPRINT | OPENCONTAINER
flags = OPENCONTAINER
var/paint_type = ""
afterattack(turf/simulated/target, mob/user, proximity)
@@ -5,7 +5,6 @@
icon_state = "cell"
item_state = "cell"
origin_tech = "powerstorage=1"
flags = FPRINT|TABLEPASS
force = 5.0
throwforce = 5.0
throw_speed = 3
@@ -4,7 +4,6 @@
icon = 'icons/obj/wizard.dmi'
icon_state = "scroll"
var/uses = 4.0
flags = FPRINT | TABLEPASS
w_class = 2.0
item_state = "paper"
throw_speed = 4
+3 -3
View File
@@ -6,7 +6,7 @@
desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder."
icon = 'icons/obj/weapons.dmi'
icon_state = "riot"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BACK
force = 5.0
throwforce = 5.0
@@ -39,7 +39,7 @@
desc = "A shield capable of stopping most projectile and melee attacks. It can be retracted, expanded, and stored anywhere."
icon = 'icons/obj/weapons.dmi'
icon_state = "eshield0" // eshield1 for expanded
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 3.0
throwforce = 5.0
throw_speed = 1
@@ -88,7 +88,7 @@
icon = 'icons/obj/device.dmi'
icon_state = "shield0"
var/active = 0.0
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
item_state = "electronic"
throwforce = 10.0
throw_speed = 2
@@ -9,7 +9,6 @@
icon_state = "backpack"
item_state = "backpack"
w_class = 4.0
flags = FPRINT|TABLEPASS
slot_flags = SLOT_BACK //ERROOOOO
max_w_class = 3
max_combined_w_class = 21
@@ -21,7 +21,6 @@
display_contents_with_number = 0 // UNStABLE AS FuCK, turn on when it stops crashing clients
use_to_pickup = 1
slot_flags = SLOT_BELT
flags = FPRINT | TABLEPASS
// -----------------------------
// Trash bag
@@ -4,7 +4,6 @@
icon = 'icons/obj/clothing/belts.dmi'
icon_state = "utilitybelt"
item_state = "utility"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
attack_verb = list("whipped", "lashed", "disciplined")
@@ -5,7 +5,6 @@
throw_speed = 1
throw_range = 5
w_class = 3.0
flags = FPRINT | TABLEPASS
var/mob/affecting = null
var/deity_name = "Christ"
@@ -444,7 +444,6 @@
item_state = "zippo"
storage_slots = 10
w_class = 1
flags = TABLEPASS
slot_flags = SLOT_BELT
can_hold = list("/obj/item/weapon/flame/match")
@@ -3,7 +3,7 @@
desc = "It's made of AUTHENTIC faux-leather and has a price-tag still attached. Its owner must be a real professional."
icon_state = "briefcase"
item_state = "briefcase"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 8.0
throw_speed = 1
throw_range = 4
@@ -69,7 +69,6 @@
item_state = "candlebox5"
storage_slots = 5
throwforce = 2
flags = TABLEPASS
slot_flags = SLOT_BELT
@@ -133,7 +132,6 @@
item_state = "cigpacket"
w_class = 1
throwforce = 2
flags = TABLEPASS
slot_flags = SLOT_BELT
storage_slots = 6
can_hold = list("/obj/item/clothing/mask/cigarette")
@@ -190,7 +188,6 @@
icon = 'icons/obj/cigarettes.dmi'
w_class = 1
throwforce = 2
flags = TABLEPASS
slot_flags = SLOT_BELT
storage_slots = 7
can_hold = list("/obj/item/clothing/mask/cigarette/cigar")
@@ -145,7 +145,6 @@
icon_state = "secure"
item_state = "sec-case"
desc = "A large briefcase with a digital locking system."
flags = FPRINT | TABLEPASS
force = 8.0
throw_speed = 1
throw_range = 4
@@ -216,7 +215,6 @@
icon_opened = "safe0"
icon_locking = "safeb"
icon_sparking = "safespark"
flags = FPRINT | TABLEPASS
force = 8.0
w_class = 8.0
max_w_class = 8
@@ -4,7 +4,7 @@
icon = 'icons/obj/storage.dmi'
icon_state = "red"
item_state = "toolbox_red"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
force = 5.0
throwforce = 10.0
throw_speed = 1
@@ -17,7 +17,7 @@
icon = 'icons/obj/surgery.dmi'
icon_state = "retractor"
matter = list("metal" = 10000, "glass" = 5000)
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
w_class = 2.0
origin_tech = "materials=1;biotech=1"
@@ -30,7 +30,7 @@
icon = 'icons/obj/surgery.dmi'
icon_state = "hemostat"
matter = list("metal" = 5000, "glass" = 2500)
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
w_class = 2.0
origin_tech = "materials=1;biotech=1"
attack_verb = list("attacked", "pinched")
@@ -44,7 +44,7 @@
icon = 'icons/obj/surgery.dmi'
icon_state = "cautery"
matter = list("metal" = 5000, "glass" = 2500)
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
w_class = 2.0
origin_tech = "materials=1;biotech=1"
attack_verb = list("burnt")
@@ -59,7 +59,7 @@
icon_state = "drill"
hitsound = 'sound/weapons/circsawhit.ogg'
matter = list("metal" = 15000, "glass" = 10000)
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
force = 15.0
w_class = 2.0
origin_tech = "materials=1;biotech=1"
@@ -78,7 +78,7 @@
desc = "Cut, cut, and once more cut."
icon = 'icons/obj/surgery.dmi'
icon_state = "scalpel"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
force = 10.0
sharp = 1
edge = 1
@@ -134,7 +134,7 @@
icon = 'icons/obj/surgery.dmi'
icon_state = "saw3"
hitsound = 'sound/weapons/circsawhit.ogg'
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
force = 15.0
w_class = 2.0
throwforce = 9.0
@@ -21,7 +21,6 @@
icon = 'icons/obj/weapons.dmi'
icon_state = "baton"
item_state = "classic_baton"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
force = 10
@@ -70,7 +69,6 @@
icon = 'icons/obj/weapons.dmi'
icon_state = "telebaton_0"
item_state = "telebaton_0"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
w_class = 2
force = 3
@@ -7,7 +7,7 @@
icon = 'icons/obj/items.dmi'
icon_state = "table_parts"
matter = list("metal" = 3750)
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
attack_verb = list("slammed", "bashed", "battered", "bludgeoned", "thrashed", "whacked")
var/build_type = /obj/structure/table
@@ -50,7 +50,7 @@
icon = 'icons/obj/items.dmi'
icon_state = "reinf_tableparts"
matter = list("metal" = 7500)
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
stack_types = list(/obj/item/stack/sheet/metal, /obj/item/stack/rods)
build_type = /obj/structure/table/reinforced
@@ -85,7 +85,7 @@
name = "phoron tank"
desc = "Contains dangerous phoron. Do not inhale. Warning: extremely flammable."
icon_state = "phoron"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = null //they have no straps!
@@ -114,7 +114,7 @@
name = "emergency oxygen tank"
desc = "Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it."
icon_state = "emergency"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
w_class = 2.0
force = 4.0
@@ -4,7 +4,7 @@
/obj/item/weapon/tank
name = "tank"
icon = 'icons/obj/tank.dmi'
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BACK
w_class = 3
@@ -16,7 +16,7 @@
var/frequency = 1451
var/broadcasting = null
var/listening = 1.0
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
w_class = 2.0
item_state = "electronic"
throw_speed = 4
+5 -5
View File
@@ -19,7 +19,7 @@
desc = "A wrench with many common uses. Can be usually found in your hand."
icon = 'icons/obj/items.dmi'
icon_state = "wrench"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
force = 5.0
throwforce = 7.0
@@ -37,7 +37,7 @@
desc = "You can be totally screwwy with this."
icon = 'icons/obj/items.dmi'
icon_state = "screwdriver"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
force = 5.0
w_class = 1.0
@@ -96,7 +96,7 @@
desc = "This cuts wires."
icon = 'icons/obj/items.dmi'
icon_state = "cutters"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
force = 6.0
throw_speed = 2
@@ -131,7 +131,7 @@
name = "welding tool"
icon = 'icons/obj/items.dmi'
icon_state = "welder"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
//Amount of OUCH when it's thrown
@@ -433,7 +433,7 @@
desc = "Used to remove floors and to pry open doors."
icon = 'icons/obj/items.dmi'
icon_state = "crowbar"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
force = 5.0
throwforce = 7.0
+1 -1
View File
@@ -156,7 +156,7 @@
force_wielded = 30
wieldsound = 'sound/weapons/saberon.ogg'
unwieldsound = 'sound/weapons/saberoff.ogg'
flags = FPRINT | TABLEPASS | NOSHIELD
flags = NOSHIELD
origin_tech = "magnets=3;syndicate=4"
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
sharp = 1
+2 -5
View File
@@ -3,7 +3,6 @@
name = "banhammer"
icon = 'icons/obj/items.dmi'
icon_state = "toyhammer"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
throwforce = 0
w_class = 2.0
@@ -20,7 +19,6 @@
desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of paranormal phenomenae."
icon_state = "nullrod"
item_state = "nullrod"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
force = 15
throw_speed = 1
@@ -77,7 +75,6 @@
desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
icon_state = "sord"
item_state = "sord"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
force = 2
throwforce = 1
@@ -99,7 +96,7 @@
desc = "What are you standing around staring at this for? Get to killing!"
icon_state = "claymore"
item_state = "claymore"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT
force = 40
throwforce = 10
@@ -124,7 +121,7 @@
desc = "Woefully underpowered in D20"
icon_state = "katana"
item_state = "katana"
flags = FPRINT | TABLEPASS | CONDUCT
flags = CONDUCT
slot_flags = SLOT_BELT | SLOT_BACK
force = 40
throwforce = 10