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refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the way for directional lights. Replaced handle_rotation() on buckly things with this. Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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@@ -1769,7 +1769,7 @@
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else
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var/atom/O = new path(target)
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if(O)
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O.dir = obj_dir
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O.set_dir(obj_dir)
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if(obj_name)
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O.name = obj_name
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if(istype(O,/mob))
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