diff --git a/.travis.yml b/.travis.yml index 2e25e6a3d6..855054fec4 100644 --- a/.travis.yml +++ b/.travis.yml @@ -1,32 +1,43 @@ #pretending we're C because otherwise ruby will initialize, even with "language: dm". language: c +sudo: false env: BYOND_MAJOR="508" - BYOND_MINOR="1287" - -before_install: - - sudo apt-get update -qq - - sudo apt-get install libc6:i386 libgcc1:i386 libstdc++6:i386 -qq - - sudo apt-get install python -qq - - sudo apt-get install python-pip -qq - - sudo pip install PyYaml -q - - sudo pip install beautifulsoup4 -q - + BYOND_MINOR="1293" + MACRO_COUNT=1210 + +cache: + directories: + - $HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR} + +addons: + apt: + packages: + - libc6-i386 + - libgcc1:i386 + - libstdc++6:i386 + - python + - python-pip + install: - - curl "http://www.byond.com/download/build/${BYOND_MAJOR}/${BYOND_MAJOR}.${BYOND_MINOR}_byond_linux.zip" -o byond.zip - - unzip byond.zip - - cd byond - - sudo make install - - cd .. + - pip install --user PyYaml -q + - pip install --user beautifulsoup4 -q + +before_script: + - chmod +x ./install-byond.sh + - ./install-byond.sh script: - shopt -s globstar - (! grep 'step_[xy]' maps/**/*.dmm) - (! find nano/templates/ -type f -exec md5sum {} + | sort | uniq -D -w 32 | grep nano) - - (num=`grep -E '\\\\(red|blue|green|black|b|i[^mc])' **/*.dm | wc -l`; [ $num -le 1355 ]) + - (! grep -E "<\s*span\s+class\s*=\s*('[^'>]+|[^'>]+')\s*>" **/*.dm) + - (num=`grep -E '\\\\(red|blue|green|black|b|i[^mc])' **/*.dm | wc -l`; echo "$num escapes (expecting ${MACRO_COUNT} or less)"; [ $num -le ${MACRO_COUNT} ]) - md5sum -c - <<< "0af969f671fba6cf9696c78cd175a14a *baystation12.int" - md5sum -c - <<< "88490b460c26947f5ec1ab1bb9fa9f17 *html/changelogs/example.yml" - python tools/TagMatcher/tag-matcher.py ../.. - python tools/GenerateChangelog/ss13_genchangelog.py html/changelog.html html/changelogs + - source $HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}/byond/bin/byondsetup - DreamMaker baystation12.dme + diff --git a/baystation12.dme b/baystation12.dme index a8b4f311ef..dedef4960e 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -16,6 +16,7 @@ #include "code\stylesheet.dm" #include "code\world.dm" #include "code\__defines\_compile_options.dm" +#include "code\__defines\_macros.dm" #include "code\__defines\admin.dm" #include "code\__defines\atmos.dm" #include "code\__defines\chemistry.dm" @@ -23,12 +24,15 @@ #include "code\__defines\dna.dm" #include "code\__defines\gamemode.dm" #include "code\__defines\items_clothing.dm" +#include "code\__defines\lighting.dm" #include "code\__defines\machinery.dm" #include "code\__defines\math_physics.dm" #include "code\__defines\misc.dm" #include "code\__defines\mobs.dm" #include "code\__defines\research.dm" #include "code\__defines\species_languages.dm" +#include "code\__defines\turfs.dm" +#include "code\_helpers\atmospherics.dm" #include "code\_helpers\datum_pool.dm" #include "code\_helpers\files.dm" #include "code\_helpers\game.dm" @@ -143,6 +147,7 @@ #include "code\datums\ai_laws.dm" #include "code\datums\browser.dm" #include "code\datums\computerfiles.dm" +#include "code\datums\crew.dm" #include "code\datums\datacore.dm" #include "code\datums\datumvars.dm" #include "code\datums\disease.dm" @@ -218,7 +223,6 @@ #include "code\defines\procs\dbcore.dm" #include "code\defines\procs\hud.dm" #include "code\defines\procs\radio.dm" -#include "code\defines\procs\records.dm" #include "code\defines\procs\sd_Alert.dm" #include "code\defines\procs\statistics.dm" #include "code\game\asteroid.dm" @@ -353,7 +357,6 @@ #include "code\game\machinery\autolathe.dm" #include "code\game\machinery\autolathe_datums.dm" #include "code\game\machinery\Beacon.dm" -#include "code\game\machinery\bees_items.dm" #include "code\game\machinery\biogenerator.dm" #include "code\game\machinery\bioprinter.dm" #include "code\game\machinery\bluespacerelay.dm" @@ -369,6 +372,7 @@ #include "code\game\machinery\doppler_array.dm" #include "code\game\machinery\flasher.dm" #include "code\game\machinery\floodlight.dm" +#include "code\game\machinery\floor_light.dm" #include "code\game\machinery\floorlayer.dm" #include "code\game\machinery\hologram.dm" #include "code\game\machinery\holosign.dm" @@ -575,7 +579,6 @@ #include "code\game\objects\effects\decals\posters\bs12.dm" #include "code\game\objects\effects\spawners\bombspawner.dm" #include "code\game\objects\effects\spawners\gibspawner.dm" -#include "code\game\objects\effects\spawners\vaultspawner.dm" #include "code\game\objects\items\apc_frame.dm" #include "code\game\objects\items\blueprints.dm" #include "code\game\objects\items\bodybag.dm" @@ -604,6 +607,7 @@ #include "code\game\objects\items\devices\scanners.dm" #include "code\game\objects\items\devices\spy_bug.dm" #include "code\game\objects\items\devices\suit_cooling.dm" +#include "code\game\objects\items\devices\t_scanner.dm" #include "code\game\objects\items\devices\taperecorder.dm" #include "code\game\objects\items\devices\traitordevices.dm" #include "code\game\objects\items\devices\transfer_valve.dm" @@ -632,14 +636,12 @@ #include "code\game\objects\items\stacks\rods.dm" #include "code\game\objects\items\stacks\stack.dm" #include "code\game\objects\items\stacks\sheets\leather.dm" -#include "code\game\objects\items\stacks\sheets\light.dm" -#include "code\game\objects\items\stacks\tiles\light.dm" -#include "code\game\objects\items\stacks\tiles\plasteel.dm" #include "code\game\objects\items\stacks\tiles\tile_types.dm" #include "code\game\objects\items\weapons\AI_modules.dm" #include "code\game\objects\items\weapons\autopsy.dm" #include "code\game\objects\items\weapons\candle.dm" #include "code\game\objects\items\weapons\cards_ids.dm" +#include "code\game\objects\items\weapons\cards_ids_syndicate.dm" #include "code\game\objects\items\weapons\cigs_lighters.dm" #include "code\game\objects\items\weapons\clown_items.dm" #include "code\game\objects\items\weapons\cosmetics.dm" @@ -686,6 +688,7 @@ #include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\commsantenna.dm" +#include "code\game\objects\items\weapons\circuitboards\machinery\mech_recharger.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\mining_drill.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\pacman.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\power.dm" @@ -694,6 +697,7 @@ #include "code\game\objects\items\weapons\circuitboards\machinery\shieldgen.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\telecomms.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\unary_atmos.dm" +#include "code\game\objects\items\weapons\grenades\anti_photon_grenade.dm" #include "code\game\objects\items\weapons\grenades\chem_grenade.dm" #include "code\game\objects\items\weapons\grenades\emgrenade.dm" #include "code\game\objects\items\weapons\grenades\flashbang.dm" @@ -771,6 +775,7 @@ #include "code\game\objects\structures\watercloset.dm" #include "code\game\objects\structures\windoor_assembly.dm" #include "code\game\objects\structures\window.dm" +#include "code\game\objects\structures\window_spawner.dm" #include "code\game\objects\structures\crates_lockers\closets.dm" #include "code\game\objects\structures\crates_lockers\crates.dm" #include "code\game\objects\structures\crates_lockers\largecrate.dm" @@ -805,9 +810,18 @@ #include "code\game\objects\structures\stool_bed_chair_nest\wheelchair.dm" #include "code\game\turfs\simulated.dm" #include "code\game\turfs\turf.dm" +#include "code\game\turfs\turf_changing.dm" #include "code\game\turfs\turf_flick_animations.dm" #include "code\game\turfs\unsimulated.dm" +#include "code\game\turfs\flooring\flooring.dm" +#include "code\game\turfs\flooring\flooring_decals.dm" +#include "code\game\turfs\flooring\flooring_premade.dm" #include "code\game\turfs\simulated\floor.dm" +#include "code\game\turfs\simulated\floor_acts.dm" +#include "code\game\turfs\simulated\floor_attackby.dm" +#include "code\game\turfs\simulated\floor_damage.dm" +#include "code\game\turfs\simulated\floor_icon.dm" +#include "code\game\turfs\simulated\floor_static.dm" #include "code\game\turfs\simulated\floor_types.dm" #include "code\game\turfs\simulated\wall_attacks.dm" #include "code\game\turfs\simulated\wall_icon.dm" @@ -836,6 +850,7 @@ #include "code\modules\admin\create_turf.dm" #include "code\modules\admin\holder2.dm" #include "code\modules\admin\IsBanned.dm" +#include "code\modules\admin\map_capture.dm" #include "code\modules\admin\NewBan.dm" #include "code\modules\admin\player_notes.dm" #include "code\modules\admin\player_panel.dm" @@ -945,6 +960,7 @@ #include "code\modules\client\preferences_savefile.dm" #include "code\modules\client\preferences_spawnpoints.dm" #include "code\modules\client\preferences_toggles.dm" +#include "code\modules\client\ui_style.dm" #include "code\modules\clothing\chameleon.dm" #include "code\modules\clothing\clothing.dm" #include "code\modules\clothing\ears\skrell.dm" @@ -1099,11 +1115,11 @@ #include "code\modules\hydroponics\seed_mobs.dm" #include "code\modules\hydroponics\seed_packets.dm" #include "code\modules\hydroponics\seed_storage.dm" +#include "code\modules\hydroponics\beekeeping\beehive.dm" #include "code\modules\hydroponics\spreading\spreading.dm" #include "code\modules\hydroponics\spreading\spreading_growth.dm" #include "code\modules\hydroponics\spreading\spreading_response.dm" #include "code\modules\hydroponics\trays\tray.dm" -#include "code\modules\hydroponics\trays\tray_apiary.dm" #include "code\modules\hydroponics\trays\tray_process.dm" #include "code\modules\hydroponics\trays\tray_reagents.dm" #include "code\modules\hydroponics\trays\tray_soil.dm" @@ -1149,6 +1165,7 @@ #include "code\modules\mob\animations.dm" #include "code\modules\mob\death.dm" #include "code\modules\mob\emote.dm" +#include "code\modules\mob\gender.dm" #include "code\modules\mob\hear_say.dm" #include "code\modules\mob\holder.dm" #include "code\modules\mob\inventory.dm" @@ -1314,6 +1331,7 @@ #include "code\modules\mob\living\silicon\decoy\death.dm" #include "code\modules\mob\living\silicon\decoy\decoy.dm" #include "code\modules\mob\living\silicon\decoy\life.dm" +#include "code\modules\mob\living\silicon\pai\admin.dm" #include "code\modules\mob\living\silicon\pai\death.dm" #include "code\modules\mob\living\silicon\pai\examine.dm" #include "code\modules\mob\living\silicon\pai\life.dm" @@ -1325,6 +1343,7 @@ #include "code\modules\mob\living\silicon\pai\software_modules.dm" #include "code\modules\mob\living\silicon\robot\analyzer.dm" #include "code\modules\mob\living\silicon\robot\component.dm" +#include "code\modules\mob\living\silicon\robot\custom_sprites.dm" #include "code\modules\mob\living\silicon\robot\death.dm" #include "code\modules\mob\living\silicon\robot\emote.dm" #include "code\modules\mob\living\silicon\robot\examine.dm" @@ -1344,7 +1363,7 @@ #include "code\modules\mob\living\silicon\robot\drone\drone_damage.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_items.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_manufacturer.dm" -#include "code\modules\mob\living\simple_animal\bees.dm" +#include "code\modules\mob\living\silicon\robot\drone\drone_say.dm" #include "code\modules\mob\living\simple_animal\corpse.dm" #include "code\modules\mob\living\simple_animal\parrot.dm" #include "code\modules\mob\living\simple_animal\shade.dm" @@ -1403,6 +1422,7 @@ #include "code\modules\nano\interaction\default.dm" #include "code\modules\nano\interaction\inventory.dm" #include "code\modules\nano\interaction\inventory_deep.dm" +#include "code\modules\nano\interaction\outside.dm" #include "code\modules\nano\interaction\physical.dm" #include "code\modules\nano\interaction\self.dm" #include "code\modules\nano\interaction\zlevel.dm" @@ -1457,7 +1477,6 @@ #include "code\modules\power\cable.dm" #include "code\modules\power\cable_heavyduty.dm" #include "code\modules\power\cell.dm" -#include "code\modules\power\engine.dm" #include "code\modules\power\fractal_reactor.dm" #include "code\modules\power\generator.dm" #include "code\modules\power\generator_type2.dm" @@ -1541,6 +1560,7 @@ #include "code\modules\random_map\noise\tundra.dm" #include "code\modules\reagents\Chemistry-Colours.dm" #include "code\modules\reagents\Chemistry-Holder.dm" +#include "code\modules\reagents\Chemistry-Logging.dm" #include "code\modules\reagents\Chemistry-Machinery.dm" #include "code\modules\reagents\Chemistry-Metabolism.dm" #include "code\modules\reagents\Chemistry-Readme.dm" @@ -1644,7 +1664,6 @@ #include "code\modules\research\xenoarchaeology\machinery\geosample_scanner.dm" #include "code\modules\research\xenoarchaeology\tools\ano_device_battery.dm" #include "code\modules\research\xenoarchaeology\tools\anomaly_suit.dm" -#include "code\modules\research\xenoarchaeology\tools\bunsen_burner.dm" #include "code\modules\research\xenoarchaeology\tools\gearbelt.dm" #include "code\modules\research\xenoarchaeology\tools\suspension_generator.dm" #include "code\modules\research\xenoarchaeology\tools\tools.dm" @@ -1710,16 +1729,15 @@ #include "code\modules\spells\aoe_turf\conjure\forcewall.dm" #include "code\modules\spells\general\area_teleport.dm" #include "code\modules\spells\general\rune_write.dm" -#include "code\modules\spells\targeted\disintegrate.dm" #include "code\modules\spells\targeted\ethereal_jaunt.dm" -#include "code\modules\spells\targeted\flesh_to_stone.dm" #include "code\modules\spells\targeted\genetic.dm" #include "code\modules\spells\targeted\harvest.dm" -#include "code\modules\spells\targeted\horsemask.dm" #include "code\modules\spells\targeted\mind_transfer.dm" #include "code\modules\spells\targeted\shift.dm" #include "code\modules\spells\targeted\subjugate.dm" #include "code\modules\spells\targeted\targeted.dm" +#include "code\modules\spells\targeted\equip\equip.dm" +#include "code\modules\spells\targeted\equip\horsemask.dm" #include "code\modules\spells\targeted\projectile\dumbfire.dm" #include "code\modules\spells\targeted\projectile\fireball.dm" #include "code\modules\spells\targeted\projectile\magic_missile.dm" diff --git a/code/ATMOSPHERICS/_atmos_setup.dm b/code/ATMOSPHERICS/_atmos_setup.dm index 47903bfdc6..f7e37bcfa3 100644 --- a/code/ATMOSPHERICS/_atmos_setup.dm +++ b/code/ATMOSPHERICS/_atmos_setup.dm @@ -12,14 +12,14 @@ #define PIPE_COLOR_CYAN "#00ffff" #define PIPE_COLOR_GREEN "#00ff00" #define PIPE_COLOR_YELLOW "#ffcc00" -#define PIPE_COLOR_PURPLE "#5c1ec0" +#define PIPE_COLOR_BLACK "#444444" #define CONNECT_TYPE_REGULAR 1 #define CONNECT_TYPE_SUPPLY 2 #define CONNECT_TYPE_SCRUBBER 4 #define CONNECT_TYPE_HE 8 -var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE) +var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "black" = PIPE_COLOR_BLACK) /proc/pipe_color_lookup(var/color) for(var/C in pipe_colors) diff --git a/code/ATMOSPHERICS/_atmospherics_helpers.dm b/code/ATMOSPHERICS/_atmospherics_helpers.dm index d4de419ad0..6fc2b923dd 100644 --- a/code/ATMOSPHERICS/_atmospherics_helpers.dm +++ b/code/ATMOSPHERICS/_atmospherics_helpers.dm @@ -199,7 +199,7 @@ total_unfilterable_moles += source.gas[g] var/ratio = source.gas[g]/source.total_moles //converts the specific power per mole of pure gas to specific power per mole of input gas mix - total_specific_power = specific_power_gas[g]*ratio + total_specific_power += specific_power_gas[g]*ratio //Figure out how much of each gas to filter if (isnull(total_transfer_moles)) @@ -272,7 +272,7 @@ total_unfilterable_moles += source.gas[g] var/ratio = source.gas[g]/source.total_moles //converts the specific power per mole of pure gas to specific power per mole of input gas mix - total_specific_power = specific_power_gas[g]*ratio + total_specific_power += specific_power_gas[g]*ratio //Figure out how much of each gas to filter if (isnull(total_transfer_moles)) diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm index 89cc53b0d4..7acf465b3e 100644 --- a/code/ATMOSPHERICS/atmospherics.dm +++ b/code/ATMOSPHERICS/atmospherics.dm @@ -49,7 +49,7 @@ Pipelines + Other Objects -> Pipe network /obj/machinery/atmospherics/proc/add_underlay(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) if(node) - if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + if(!T.is_plating() && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) //underlays += icon_manager.get_atmos_icon("underlay_down", direction, color_cache_name(node)) underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type) else diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm index 086df507b9..4267baf4cd 100644 --- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm @@ -69,7 +69,7 @@ if(!istype(T)) return - if(T.intact && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe)) + if(!T.is_plating() && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe)) vent_icon += "h" if(!powered()) @@ -85,7 +85,7 @@ var/turf/T = get_turf(src) if(!istype(T)) return - if(T.intact && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe)) + if(!T.is_plating() && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe)) return else if (node1) @@ -120,14 +120,14 @@ if(pressure_delta > 0.5) if(pump_direction) //internal -> external if (node1 && (environment.temperature || air1.temperature)) - var/transfer_moles = calculate_transfer_moles(air1, environment) + var/transfer_moles = calculate_transfer_moles(air1, environment, pressure_delta) power_draw = pump_gas(src, air1, environment, transfer_moles, power_rating) if(power_draw >= 0 && network1) network1.update = 1 else //external -> internal if (node2 && (environment.temperature || air2.temperature)) - var/transfer_moles = calculate_transfer_moles(environment, air2, (network2)? network2.volume : 0) + var/transfer_moles = calculate_transfer_moles(environment, air2, pressure_delta, (network2)? network2.volume : 0) //limit flow rate from turfs transfer_moles = min(transfer_moles, environment.total_moles*air2.volume/environment.volume) //group_multiplier gets divided out here diff --git a/code/ATMOSPHERICS/components/omni_devices/omni_base.dm b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm index 17d47ea8cf..ac7d88301a 100644 --- a/code/ATMOSPHERICS/components/omni_devices/omni_base.dm +++ b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm @@ -189,7 +189,7 @@ var/turf/T = get_turf(src) if(!istype(T)) return - if(T.intact && istype(P.node, /obj/machinery/atmospherics/pipe) && P.node.level == 1 ) + if(!T.is_plating() && istype(P.node, /obj/machinery/atmospherics/pipe) && P.node.level == 1 ) //pipe_state = icon_manager.get_atmos_icon("underlay_down", P.dir, color_cache_name(P.node)) pipe_state = icon_manager.get_atmos_icon("underlay", P.dir, color_cache_name(P.node), "down") else diff --git a/code/ATMOSPHERICS/components/unary/cold_sink.dm b/code/ATMOSPHERICS/components/unary/cold_sink.dm index e5305876ed..9fcdad8613 100644 --- a/code/ATMOSPHERICS/components/unary/cold_sink.dm +++ b/code/ATMOSPHERICS/components/unary/cold_sink.dm @@ -43,6 +43,13 @@ node = target break + //copied from pipe construction code since heaters/freezers don't use fittings and weren't doing this check - this all really really needs to be refactored someday. + //check that there are no incompatible pipes/machinery in our own location + for(var/obj/machinery/atmospherics/M in src.loc) + if(M != src && (M.initialize_directions & node_connect) && M.check_connect_types(M,src)) // matches at least one direction on either type of pipe & same connection type + node = null + break + update_icon() /obj/machinery/atmospherics/unary/freezer/update_icon() diff --git a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm index ded9948cb2..79e43a8e1c 100644 --- a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm +++ b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm @@ -69,7 +69,7 @@ if (!istype(W, /obj/item/weapon/wrench)) return ..() var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) + if (level==1 && isturf(T) && !T.is_plating()) user << "You must remove the plating first." return 1 var/datum/gas_mixture/int_air = return_air() diff --git a/code/ATMOSPHERICS/components/unary/heat_source.dm b/code/ATMOSPHERICS/components/unary/heat_source.dm index db046e7974..e139f6faf3 100644 --- a/code/ATMOSPHERICS/components/unary/heat_source.dm +++ b/code/ATMOSPHERICS/components/unary/heat_source.dm @@ -39,11 +39,19 @@ var/node_connect = dir + //check that there is something to connect to for(var/obj/machinery/atmospherics/target in get_step(src, node_connect)) if(target.initialize_directions & get_dir(target, src)) node = target break + //copied from pipe construction code since heaters/freezers don't use fittings and weren't doing this check - this all really really needs to be refactored someday. + //check that there are no incompatible pipes/machinery in our own location + for(var/obj/machinery/atmospherics/M in src.loc) + if(M != src && (M.initialize_directions & node_connect) && M.check_connect_types(M,src)) // matches at least one direction on either type of pipe & same connection type + node = null + break + update_icon() diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index 8bc836497b..dd0292d3ad 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -118,7 +118,7 @@ if(!istype(T)) return - if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) vent_icon += "h" if(welded) @@ -136,7 +136,7 @@ var/turf/T = get_turf(src) if(!istype(T)) return - if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) return else if(node) @@ -178,10 +178,10 @@ if((environment.temperature || air_contents.temperature) && pressure_delta > 0.5) if(pump_direction) //internal -> external - var/transfer_moles = calculate_transfer_moles(air_contents, environment) + var/transfer_moles = calculate_transfer_moles(air_contents, environment, pressure_delta) power_draw = pump_gas(src, air_contents, environment, transfer_moles, power_rating) else //external -> internal - var/transfer_moles = calculate_transfer_moles(environment, air_contents, (network)? network.volume : 0) + var/transfer_moles = calculate_transfer_moles(environment, air_contents, pressure_delta, (network)? network.volume : 0) //limit flow rate from turfs transfer_moles = min(transfer_moles, environment.total_moles*air_contents.volume/environment.volume) //group_multiplier gets divided out here @@ -399,7 +399,7 @@ user << "You cannot unwrench \the [src], turn it off first." return 1 var/turf/T = src.loc - if (node && node.level==1 && isturf(T) && T.intact) + if (node && node.level==1 && isturf(T) && !T.is_plating()) user << "You must remove the plating first." return 1 var/datum/gas_mixture/int_air = return_air() diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm index cfe07ff672..7d37863a3d 100644 --- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm @@ -72,7 +72,7 @@ var/turf/T = get_turf(src) if(!istype(T)) return - if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) return else if(node) @@ -261,7 +261,7 @@ user << "You cannot unwrench \the [src], turn it off first." return 1 var/turf/T = src.loc - if (node && node.level==1 && isturf(T) && T.intact) + if (node && node.level==1 && isturf(T) && !T.is_plating()) user << "You must remove the plating first." return 1 var/datum/gas_mixture/int_air = return_air() diff --git a/code/ATMOSPHERICS/mainspipe.dm b/code/ATMOSPHERICS/mainspipe.dm index 54e23ea1a8..520d7a55b2 100644 --- a/code/ATMOSPHERICS/mainspipe.dm +++ b/code/ATMOSPHERICS/mainspipe.dm @@ -181,7 +181,7 @@ obj/machinery/atmospherics/mains_pipe/simple ..() // initialize internal pipes var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() hidden @@ -243,7 +243,7 @@ obj/machinery/atmospherics/mains_pipe/manifold ..() // initialize internal pipes var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() update_icon() @@ -293,7 +293,7 @@ obj/machinery/atmospherics/mains_pipe/manifold4w ..() // initialize internal pipes var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() update_icon() @@ -354,7 +354,7 @@ obj/machinery/atmospherics/mains_pipe/split N1.merge(N2) var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() update_icon() @@ -475,7 +475,7 @@ obj/machinery/atmospherics/mains_pipe/split3 N1.merge(N2) var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() update_icon() @@ -525,7 +525,7 @@ obj/machinery/atmospherics/mains_pipe/cap ..() var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() hidden diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index 2ff6c78f94..599d72289c 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -1,8 +1,7 @@ /obj/machinery/atmospherics/pipe - var/datum/gas_mixture/air_temporary //used when reconstructing a pipeline that broke + var/datum/gas_mixture/air_temporary // used when reconstructing a pipeline that broke var/datum/pipeline/parent - var/volume = 0 force = 20 @@ -20,10 +19,12 @@ return -1 /obj/machinery/atmospherics/pipe/New() - ..() - //so pipes under walls are hidden if(istype(get_turf(src), /turf/simulated/wall) || istype(get_turf(src), /turf/simulated/shuttle/wall) || istype(get_turf(src), /turf/unsimulated/wall)) level = 1 + ..() + +/obj/machinery/atmospherics/pipe/hides_under_flooring() + return level != 2 /obj/machinery/atmospherics/pipe/proc/pipeline_expansion() return null @@ -81,7 +82,7 @@ if (!istype(W, /obj/item/weapon/wrench)) return ..() var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) + if (level==1 && isturf(T) && !T.is_plating()) user << "You must remove the plating first." return 1 var/datum/gas_mixture/int_air = return_air() @@ -91,7 +92,7 @@ add_fingerprint(user) return 1 playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) - user << "You begin to unfasten \the [src]..." if (do_after(user, 40)) user.visible_message( \ "\The [user] unfastens \the [src].", \ @@ -188,7 +189,7 @@ initialize_directions = SOUTH|WEST /obj/machinery/atmospherics/pipe/simple/hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) + if(istype(loc, /turf/simulated)) invisibility = i ? 101 : 0 update_icon() @@ -297,9 +298,8 @@ qdel(src) return - var/turf/T = get_turf(src) - if(istype(T)) - hide(T.intact) + var/turf/T = loc + if(level == 1 && !T.is_plating()) hide(1) update_icon() /obj/machinery/atmospherics/pipe/simple/disconnect(obj/machinery/atmospherics/reference) @@ -348,8 +348,8 @@ /obj/machinery/atmospherics/pipe/simple/visible/green color = PIPE_COLOR_GREEN -/obj/machinery/atmospherics/pipe/simple/visible/purple - color = PIPE_COLOR_PURPLE +/obj/machinery/atmospherics/pipe/simple/visible/black + color = PIPE_COLOR_BLACK /obj/machinery/atmospherics/pipe/simple/visible/red color = PIPE_COLOR_RED @@ -390,8 +390,8 @@ /obj/machinery/atmospherics/pipe/simple/hidden/green color = PIPE_COLOR_GREEN -/obj/machinery/atmospherics/pipe/simple/hidden/purple - color = PIPE_COLOR_PURPLE +/obj/machinery/atmospherics/pipe/simple/hidden/black + color = PIPE_COLOR_BLACK /obj/machinery/atmospherics/pipe/simple/hidden/red color = PIPE_COLOR_RED @@ -446,7 +446,7 @@ initialize_directions = NORTH|EAST|SOUTH /obj/machinery/atmospherics/pipe/manifold/hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) + if(istype(loc, /turf/simulated)) invisibility = i ? 101 : 0 update_icon() @@ -582,8 +582,7 @@ return var/turf/T = get_turf(src) - if(istype(T)) - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() /obj/machinery/atmospherics/pipe/manifold/visible @@ -617,8 +616,8 @@ /obj/machinery/atmospherics/pipe/manifold/visible/green color = PIPE_COLOR_GREEN -/obj/machinery/atmospherics/pipe/manifold/visible/purple - color = PIPE_COLOR_PURPLE +/obj/machinery/atmospherics/pipe/manifold/visible/black + color = PIPE_COLOR_BLACK /obj/machinery/atmospherics/pipe/manifold/visible/red color = PIPE_COLOR_RED @@ -659,8 +658,8 @@ /obj/machinery/atmospherics/pipe/manifold/hidden/green color = PIPE_COLOR_GREEN -/obj/machinery/atmospherics/pipe/manifold/hidden/purple - color = PIPE_COLOR_PURPLE +/obj/machinery/atmospherics/pipe/manifold/hidden/black + color = PIPE_COLOR_BLACK /obj/machinery/atmospherics/pipe/manifold/hidden/red color = PIPE_COLOR_RED @@ -806,7 +805,7 @@ update_icon() /obj/machinery/atmospherics/pipe/manifold4w/hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) + if(istype(loc, /turf/simulated)) invisibility = i ? 101 : 0 update_icon() @@ -841,8 +840,7 @@ return var/turf/T = get_turf(src) - if(istype(T)) - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() /obj/machinery/atmospherics/pipe/manifold4w/visible @@ -876,8 +874,8 @@ /obj/machinery/atmospherics/pipe/manifold4w/visible/green color = PIPE_COLOR_GREEN -/obj/machinery/atmospherics/pipe/manifold4w/visible/purple - color = PIPE_COLOR_PURPLE +/obj/machinery/atmospherics/pipe/manifold4w/visible/black + color = PIPE_COLOR_BLACK /obj/machinery/atmospherics/pipe/manifold4w/visible/red color = PIPE_COLOR_RED @@ -917,8 +915,8 @@ /obj/machinery/atmospherics/pipe/manifold4w/hidden/green color = PIPE_COLOR_GREEN -/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple - color = PIPE_COLOR_PURPLE +/obj/machinery/atmospherics/pipe/manifold4w/hidden/black + color = PIPE_COLOR_BLACK /obj/machinery/atmospherics/pipe/manifold4w/hidden/red color = PIPE_COLOR_RED @@ -946,7 +944,7 @@ initialize_directions = dir /obj/machinery/atmospherics/pipe/cap/hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) + if(istype(loc, /turf/simulated)) invisibility = i ? 101 : 0 update_icon() @@ -997,7 +995,7 @@ break var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + if(level == 1 && !T.is_plating()) hide(1) update_icon() /obj/machinery/atmospherics/pipe/cap/visible @@ -1120,20 +1118,8 @@ return if(istype(W, /obj/item/device/analyzer) && in_range(user, src)) - for (var/mob/O in viewers(user, null)) - O << "\The [user] has used \the [W] on \the [src] \icon[src]" - - var/pressure = parent.air.return_pressure() - var/total_moles = parent.air.total_moles - - user << "Results of analysis of \the [src] \icon[src]" - if (total_moles>0) - user << "Pressure: [round(pressure,0.1)] kPa" - for(var/g in parent.air.gas) - user << "[gas_data.name[g]]: [round((parent.air.gas[g] / total_moles) * 100)]%" - user << "Temperature: [round(parent.air.temperature-T0C)]°C" - else - user << "Tank is empty!" + var/obj/item/device/analyzer/A = W + A.analyze_gases(src, user) /obj/machinery/atmospherics/pipe/tank/air name = "Pressure Tank (Air)" @@ -1398,7 +1384,7 @@ /obj/machinery/atmospherics/proc/add_underlay_adapter(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) //modified from add_underlay, does not make exposed underlays if(node) - if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + if(!T.is_plating() && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type) else underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type) diff --git a/code/TriDimension/Pipes.dm b/code/TriDimension/Pipes.dm index 2958e2a4dc..2a4771744e 100644 --- a/code/TriDimension/Pipes.dm +++ b/code/TriDimension/Pipes.dm @@ -46,8 +46,8 @@ obj/machinery/atmospherics/pipe/zpipe/New() if(SOUTHWEST) initialize_directions = SOUTH -obj/machinery/atmospherics/pipe/zpipe/hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) +/obj/machinery/atmospherics/pipe/zpipe/hide(var/i) + if(istype(loc, /turf/simulated)) invisibility = i ? 101 : 0 update_icon() @@ -149,7 +149,7 @@ obj/machinery/atmospherics/pipe/zpipe/up/initialize() var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + hide(!T.is_plating()) /////////////////////// // and the down pipe // @@ -190,7 +190,7 @@ obj/machinery/atmospherics/pipe/zpipe/down/initialize() var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) + hide(!T.is_plating()) /////////////////////// // supply/scrubbers // diff --git a/code/TriDimension/Turfs.dm b/code/TriDimension/Turfs.dm index 47eecc9835..c601e36b99 100644 --- a/code/TriDimension/Turfs.dm +++ b/code/TriDimension/Turfs.dm @@ -1,6 +1,5 @@ /turf/simulated/floor/open name = "open space" - intact = 0 density = 0 icon_state = "black" pathweight = 100000 //Seriously, don't try and path over this one numbnuts @@ -81,8 +80,7 @@ // override to make sure nothing is hidden /turf/simulated/floor/open/levelupdate() for(var/obj/O in src) - if(O.level == 1) - O.hide(0) + O.hide(0) //overwrite the attackby of space to transform it to openspace if necessary /turf/space/attackby(obj/item/C as obj, mob/user as mob) @@ -114,16 +112,16 @@ ReplaceWithLattice() return - if (istype(C, /obj/item/stack/tile/steel)) + if (istype(C, /obj/item/stack/tile/floor)) var/obj/structure/lattice/L = locate(/obj/structure/lattice, src) if(L) - var/obj/item/stack/tile/steel/S = C + var/obj/item/stack/tile/floor/S = C if (S.get_amount() < 1) return qdel(L) playsound(src.loc, 'sound/weapons/Genhit.ogg', 50, 1) - S.build(src) S.use(1) + ChangeTurf(/turf/simulated/floor/airless) return else user << "The plating is going to need some support." diff --git a/code/ZAS/Airflow.dm b/code/ZAS/Airflow.dm index 9f6451adf9..1651769f80 100644 --- a/code/ZAS/Airflow.dm +++ b/code/ZAS/Airflow.dm @@ -19,7 +19,7 @@ mob/proc/airflow_stun() mob/living/silicon/airflow_stun() return -mob/living/carbon/metroid/airflow_stun() +mob/living/carbon/slime/airflow_stun() return mob/living/carbon/human/airflow_stun() @@ -241,7 +241,7 @@ mob/living/carbon/human/airflow_hit(atom/A) zone/proc/movables() . = list() for(var/turf/T in contents) - for(var/atom/A in T) - if(istype(A, /obj/effect) || istype(A, /mob/aiEye)) + for(var/atom/movable/A in T) + if(!A.simulated || A.anchored || istype(A, /obj/effect) || istype(A, /mob/eye)) continue . += A diff --git a/code/ZAS/Fire.dm b/code/ZAS/Fire.dm index d752e14593..501c49ae55 100644 --- a/code/ZAS/Fire.dm +++ b/code/ZAS/Fire.dm @@ -274,10 +274,10 @@ turf/proc/hotspot_expose(exposed_temperature, exposed_volume, soh = 0) //vapour fuels are extremely volatile! The reaction progress is a percentage of the total fuel (similar to old zburn).) var/min_burn = 0.30*volume*group_multiplier/CELL_VOLUME //in moles - so that fires with very small gas concentrations burn out fast - var/gas_reaction_progress = max(min_burn, firelevel_ratio*gas_fuel)*FIRE_GAS_BURNRATE_MULT + var/gas_reaction_progress = min(max(min_burn, firelevel_ratio*gas_fuel)*FIRE_GAS_BURNRATE_MULT, gas_fuel) //liquid fuels are not as volatile, and the reaction progress depends on the size of the area that is burning. Limit the burn rate to a certain amount per area. - var/liquid_reaction_progress = (firelevel_ratio*0.2 + 0.05)*fuel_area*FIRE_LIQUID_BURNRATE_MULT + var/liquid_reaction_progress = min((firelevel_ratio*0.2 + 0.05)*fuel_area*FIRE_LIQUID_BURNRATE_MULT, liquid_fuel) var/total_reaction_progress = gas_reaction_progress + liquid_reaction_progress var/used_fuel = min(total_reaction_progress, reaction_limit) @@ -295,7 +295,7 @@ turf/proc/hotspot_expose(exposed_temperature, exposed_volume, soh = 0) //if the reaction is progressing too slow then it isn't self-sustaining anymore and burns out if(zone) //be less restrictive with canister and tank reactions - if((!liquid_fuel || used_fuel <= FIRE_LIQUD_MIN_BURNRATE) && (!gas_fuel || used_fuel <= FIRE_GAS_MIN_BURNRATE*group_multiplier)) + if((!liquid_fuel || used_fuel <= FIRE_LIQUD_MIN_BURNRATE) && (!gas_fuel || used_fuel <= FIRE_GAS_MIN_BURNRATE*zone.contents.len)) return 0 diff --git a/code/__defines/_macros.dm b/code/__defines/_macros.dm new file mode 100644 index 0000000000..affbf2086d --- /dev/null +++ b/code/__defines/_macros.dm @@ -0,0 +1,2 @@ +#define Clamp(x, y, z) (x <= y ? y : (x >= z ? z : x)) +#define CLAMP01(x) (Clamp(x, 0, 1)) diff --git a/code/__defines/atmos.dm b/code/__defines/atmos.dm index 53bbe67edd..db308b16c4 100644 --- a/code/__defines/atmos.dm +++ b/code/__defines/atmos.dm @@ -8,6 +8,8 @@ #define MOLES_PHORON_VISIBLE 0.7 // Moles in a standard cell after which phoron is visible. #define MOLES_O2STANDARD (MOLES_CELLSTANDARD * O2STANDARD) // O2 standard value (21%) #define MOLES_N2STANDARD (MOLES_CELLSTANDARD * N2STANDARD) // N2 standard value (79%) +#define MOLES_O2ATMOS (MOLES_O2STANDARD*50) +#define MOLES_N2ATMOS (MOLES_N2STANDARD*50) // These are for when a mob breathes poisonous air. #define MIN_TOXIN_DAMAGE 1 diff --git a/code/__defines/items_clothing.dm b/code/__defines/items_clothing.dm index 8a8f64e2a9..0bffdbbbca 100644 --- a/code/__defines/items_clothing.dm +++ b/code/__defines/items_clothing.dm @@ -33,6 +33,7 @@ #define ON_BORDER 64 // Item has priority to check when entering or leaving. #define NOBLOODY 512 // Used for items if they don't want to get a blood overlay. #define NODELAY 8192 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag. +#define PROXMOVE 16384 // Does this object require proximity checking in Enter()? //Use these flags to indicate if an item obscures the specified slots from view, whereas body_parts_covered seems to be used to indicate what body parts the item protects. #define GLASSESCOVERSEYES 256 diff --git a/code/__defines/lighting.dm b/code/__defines/lighting.dm new file mode 100644 index 0000000000..56c95535fe --- /dev/null +++ b/code/__defines/lighting.dm @@ -0,0 +1,6 @@ +#define FOR_DVIEW(type, range, center, invis_flags) \ + dview_mob.loc = center; \ + dview_mob.see_invisible = invis_flags; \ + for(type in view(range, dview_mob)) + +#define END_FOR_DVIEW dview_mob.loc = null diff --git a/code/__defines/misc.dm b/code/__defines/misc.dm index ecca29bfd1..fb3874b2de 100644 --- a/code/__defines/misc.dm +++ b/code/__defines/misc.dm @@ -12,7 +12,7 @@ #define INVISIBILITY_EYE 61 #define SEE_INVISIBLE_LIVING 25 -#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15 +#define SEE_INVISIBLE_NOLIGHTING 15 #define SEE_INVISIBLE_LEVEL_ONE 35 #define SEE_INVISIBLE_LEVEL_TWO 45 #define SEE_INVISIBLE_CULT 60 @@ -63,15 +63,23 @@ #define LIFE_HUD 10 // STATUS_HUD that only reports dead or alive //some colors -#define COLOR_RED "#FF0000" -#define COLOR_GREEN "#00FF00" -#define COLOR_BLUE "#0000FF" -#define COLOR_CYAN "#00FFFF" -#define COLOR_PINK "#FF00FF" -#define COLOR_YELLOW "#FFFF00" -#define COLOR_ORANGE "#FF9900" #define COLOR_WHITE "#FFFFFF" +#define COLOR_SILVER "#C0C0C0" +#define COLOR_GRAY "#808080" #define COLOR_BLACK "#000000" +#define COLOR_RED "#FF0000" +#define COLOR_MAROON "#800000" +#define COLOR_YELLOW "#FFFF00" +#define COLOR_OLIVE "#808000" +#define COLOR_LIME "#00FF00" +#define COLOR_GREEN "#008000" +#define COLOR_CYAN "#00FFFF" +#define COLOR_TEAL "#008080" +#define COLOR_BLUE "#0000FF" +#define COLOR_NAVY "#000080" +#define COLOR_PINK "#FF00FF" +#define COLOR_PURPLE "#800080" +#define COLOR_ORANGE "#FF9900" // Shuttles. @@ -117,8 +125,9 @@ #define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6 #define DOOR_CLOSED_LAYER 3.1 //Above most items if closed #define LIGHTING_LAYER 11 -#define OBFUSCATION_LAYER 14 //Where images covering the view for eyes are put -#define SCREEN_LAYER 17 //Mob HUD/effects layer +#define HUD_LAYER 20 //Above lighting, but below obfuscation. For in-game HUD effects (whereas SCREEN_LAYER is for abstract/OOC things like inventory slots) +#define OBFUSCATION_LAYER 21 //Where images covering the view for eyes are put +#define SCREEN_LAYER 22 //Mob HUD/effects layer // Convoluted setup so defines can be supplied by Bay12 main server compile script. // Should still work fine for people jamming the icons into their repo. @@ -154,3 +163,7 @@ #define BOMBCAP_HEAVY_RADIUS (max_explosion_range/2) #define BOMBCAP_LIGHT_RADIUS max_explosion_range #define BOMBCAP_FLASH_RADIUS (max_explosion_range*1.5) + +// Special return values from bullet_act(). Positive return values are already used to indicate the blocked level of the projectile. +#define PROJECTILE_CONTINUE -1 //if the projectile should continue flying after calling bullet_act() +#define PROJECTILE_FORCE_MISS -2 //if the projectile should treat the attack as a miss (suppresses attack and admin logs) - only applies to mobs. diff --git a/code/__defines/mobs.dm b/code/__defines/mobs.dm index 76bce19e1f..d67bc9300c 100644 --- a/code/__defines/mobs.dm +++ b/code/__defines/mobs.dm @@ -49,7 +49,7 @@ #define I_HELP "help" #define I_DISARM "disarm" #define I_GRAB "grab" -#define I_HURT "hurt" +#define I_HURT "harm" //These are used Bump() code for living mobs, in the mob_bump_flag, mob_swap_flags, and mob_push_flags vars to determine whom can bump/swap with whom. #define HUMAN 1 @@ -58,7 +58,8 @@ #define ROBOT 8 #define SLIME 16 #define SIMPLE_ANIMAL 32 -#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL) +#define HEAVY 64 +#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL|HEAVY) #define NEXT_MOVE_DELAY 8 @@ -83,4 +84,24 @@ #define MIN_SUPPLIED_LAW_NUMBER 15 -#define MAX_SUPPLIED_LAW_NUMBER 50 \ No newline at end of file +#define MAX_SUPPLIED_LAW_NUMBER 50 + +//default item on-mob icons +#define INV_HEAD_DEF_ICON 'icons/mob/head.dmi' +#define INV_BACK_DEF_ICON 'icons/mob/back.dmi' +#define INV_L_HAND_DEF_ICON 'icons/mob/items/lefthand.dmi' +#define INV_R_HAND_DEF_ICON 'icons/mob/items/righthand.dmi' +#define INV_W_UNIFORM_DEF_ICON 'icons/mob/uniform.dmi' +#define INV_ACCESSORIES_DEF_ICON 'icons/mob/ties.dmi' +#define INV_SUIT_DEF_ICON 'icons/mob/ties.dmi' +#define INV_SUIT_DEF_ICON 'icons/mob/suit.dmi' +#define MAX_SUPPLIED_LAW_NUMBER 50 + +// NT's alignment towards the character +#define COMPANY_LOYAL "Loyal" +#define COMPANY_SUPPORTATIVE "Supportive" +#define COMPANY_NEUTRAL "Neutral" +#define COMPANY_SKEPTICAL "Skeptical" +#define COMPANY_OPPOSED "Opposed" + +#define COMPANY_ALIGNMENTS list(COMPANY_LOYAL,COMPANY_SUPPORTATIVE,COMPANY_NEUTRAL,COMPANY_SKEPTICAL,COMPANY_OPPOSED) diff --git a/code/__defines/research.dm b/code/__defines/research.dm index 87e6bb5f42..d4a78f8fda 100644 --- a/code/__defines/research.dm +++ b/code/__defines/research.dm @@ -1,7 +1,7 @@ #define SHEET_MATERIAL_AMOUNT 2000 #define TECH_MATERIAL "materials" -#define TECH_ENGINERING "engineering" +#define TECH_ENGINEERING "engineering" #define TECH_PHORON "phorontech" #define TECH_POWER "powerstorage" #define TECH_BLUESPACE "bluespace" diff --git a/code/__defines/species_languages.dm b/code/__defines/species_languages.dm index 3f351989bd..fbea043787 100644 --- a/code/__defines/species_languages.dm +++ b/code/__defines/species_languages.dm @@ -44,4 +44,5 @@ #define NONGLOBAL 32 // Do not add to general languages list. #define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes) #define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message -#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems \ No newline at end of file +#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems +#define COMMON_VERBS 512 // Robots will apply regular verbs to this diff --git a/code/__defines/turfs.dm b/code/__defines/turfs.dm new file mode 100644 index 0000000000..486927453e --- /dev/null +++ b/code/__defines/turfs.dm @@ -0,0 +1,10 @@ +#define TURF_REMOVE_CROWBAR 1 +#define TURF_REMOVE_SCREWDRIVER 2 +#define TURF_REMOVE_SHOVEL 4 +#define TURF_REMOVE_WRENCH 8 +#define TURF_CAN_BREAK 16 +#define TURF_CAN_BURN 32 +#define TURF_HAS_EDGES 64 +#define TURF_HAS_CORNERS 128 +#define TURF_IS_FRAGILE 256 +#define TURF_ACID_IMMUNE 512 \ No newline at end of file diff --git a/code/_helpers/atmospherics.dm b/code/_helpers/atmospherics.dm new file mode 100644 index 0000000000..2fe393b4dc --- /dev/null +++ b/code/_helpers/atmospherics.dm @@ -0,0 +1,47 @@ +/obj/proc/analyze_gases(var/obj/A, var/mob/user) + if(src != A) + user.visible_message("\The [user] has used \an [src] on \the [A]") + + A.add_fingerprint(user) + var/list/result = A.atmosanalyze(user) + if(result && result.len) + user << "Results of the analysis[src == A ? "" : " of \the [A]"]" + for(var/line in result) + user << "[line]" + return 1 + + user << "Your [src] flashes a red light as it fails to analyze \the [A]." + return 0 + +/proc/atmosanalyzer_scan(var/obj/target, var/datum/gas_mixture/mixture, var/mob/user) + var/pressure = mixture.return_pressure() + var/total_moles = mixture.total_moles + + var/list/results = list() + if (total_moles>0) + results += "Pressure: [round(pressure,0.1)] kPa" + for(var/mix in mixture.gas) + results += "[gas_data.name[mix]]: [round((mixture.gas[mix] / total_moles) * 100)]%" + results += "Temperature: [round(mixture.temperature-T0C)]°C" + else + results += "\The [target] is empty!" + + return results + +/obj/proc/atmosanalyze(var/mob/user) + return + +/obj/item/weapon/tank/atmosanalyze(var/mob/user) + return atmosanalyzer_scan(src, src.air_contents, user) + +/obj/machinery/portable_atmospherics/atmosanalyze(var/mob/user) + return atmosanalyzer_scan(src, src.air_contents, user) + +/obj/machinery/atmospherics/pipe/atmosanalyze(var/mob/user) + return atmosanalyzer_scan(src, src.parent.air, user) + +/obj/machinery/power/rad_collector/atmosanalyze(var/mob/user) + if(P) return atmosanalyzer_scan(src, src.P.air_contents, user) + +/obj/item/weapon/flamethrower/atmosanalyze(var/mob/user) + if(ptank) return atmosanalyzer_scan(src, ptank.air_contents, user) diff --git a/code/_helpers/icons.dm b/code/_helpers/icons.dm index 7468db758b..cabf7c04b3 100644 --- a/code/_helpers/icons.dm +++ b/code/_helpers/icons.dm @@ -635,7 +635,7 @@ The _flatIcons list is a cache for generated icon files. */ proc // Creates a single icon from a given /atom or /image. Only the first argument is required. - getFlatIcon(image/A, defdir=2, deficon=null, defstate="", defblend=BLEND_DEFAULT) + getFlatIcon(image/A, defdir=2, deficon=null, defstate="", defblend=BLEND_DEFAULT, always_use_defdir = 0) // We start with a blank canvas, otherwise some icon procs crash silently var/icon/flat = icon('icons/effects/effects.dmi', "icon_state"="nothing") // Final flattened icon if(!A) @@ -666,7 +666,7 @@ proc // Creates a single icon from a given /atom or /image. Only the first argu noIcon = TRUE // Do not render this object. var/curdir - if(A.dir != 2) + if(A.dir != 2 && !always_use_defdir) curdir = A.dir else curdir = defdir diff --git a/code/_helpers/lists.dm b/code/_helpers/lists.dm index b4f70b32b1..8a8d13de6b 100644 --- a/code/_helpers/lists.dm +++ b/code/_helpers/lists.dm @@ -604,10 +604,13 @@ proc/dd_sortedTextList(list/incoming) /datum/alarm/dd_SortValue() return "[sanitize_old(last_name)]" +/proc/subtypes(prototype) + return (typesof(prototype) - prototype) + //creates every subtype of prototype (excluding prototype) and adds it to list L. //if no list/L is provided, one is created. /proc/init_subtypes(prototype, list/L) if(!istype(L)) L = list() - for(var/path in (typesof(prototype) - prototype)) + for(var/path in subtypes(prototype)) L += new path() return L diff --git a/code/_helpers/logging.dm b/code/_helpers/logging.dm index d5d0f58685..23119c69ad 100644 --- a/code/_helpers/logging.dm +++ b/code/_helpers/logging.dm @@ -109,6 +109,12 @@ M = whom C = M.client key = M.key + else if(istype(whom, /datum/mind)) + var/datum/mind/D = whom + key = D.key + M = D.current + if(D.current) + C = D.current.client else if(istype(whom, /datum)) var/datum/D = whom return "*invalid:[D.type]*" diff --git a/code/_helpers/maths.dm b/code/_helpers/maths.dm index 2e20370f8f..0c1653b42a 100644 --- a/code/_helpers/maths.dm +++ b/code/_helpers/maths.dm @@ -1,15 +1,6 @@ // Macro functions. #define RAND_F(LOW, HIGH) (rand()*(HIGH-LOW) + LOW) -// List of square roots for the numbers 1-100. -var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, - 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, - 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10) - -/proc/Clamp(val, min, max) - return max(min, min(val, max)) - // min is inclusive, max is exclusive /proc/Wrap(val, min, max) var/d = max - min @@ -136,4 +127,4 @@ var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, return (val & (val-1)) == 0 /proc/RoundUpToPowerOfTwo(var/val) - return 2 ** -round(-log(2,val)) \ No newline at end of file + return 2 ** -round(-log(2,val)) diff --git a/code/_helpers/names.dm b/code/_helpers/names.dm index 83383ea56a..0b26e51ac4 100644 --- a/code/_helpers/names.dm +++ b/code/_helpers/names.dm @@ -226,89 +226,3 @@ var/syndicate_code_response//Code response for traitors. code_phrase += ", " return code_phrase - -/* -//This proc tests the gen above. -/client/verb/test_code_phrase() - set name = "Generate Code Phrase" - set category = "Debug" - - world << "Code Phrase is: [generate_code_phrase()]" - return - - - This was an earlier attempt at code phrase system, aside from an even earlier attempt (and failure). - This system more or less works as intended--aside from being unfinished--but it's still very predictable. - Particularly, the phrase opening statements are pretty easy to recognize and identify when metagaming. - I think the above-used method solves this issue by using words in a sequence, providing for much greater flexibility. - /N - - switch(choice) - if(1) - syndicate_code_phrase += pick("I'm looking for","Have you seen","Maybe you've seen","I'm trying to find","I'm tracking") - syndicate_code_phrase += " " - syndicate_code_phrase += pick(pick(first_names_male,first_names_female)) - syndicate_code_phrase += " " - syndicate_code_phrase += pick(last_names) - syndicate_code_phrase += "." - if(2) - syndicate_code_phrase += pick("How do I get to","How do I find","Where is","Where do I find") - syndicate_code_phrase += " " - syndicate_code_phrase += pick("Escape","Engineering","Atmos","the bridge","the brig","Clown Planet","CentCom","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict") - syndicate_code_phrase += "?" - if(3) - if(prob(70)) - syndicate_code_phrase += pick("Get me","I want","I'd like","Make me") - syndicate_code_phrase += " a " - else - syndicate_code_phrase += pick("One") - syndicate_code_phrase += " " - syndicate_code_phrase += pick("vodka and tonic","gin fizz","bahama mama","manhattan","black Russian","whiskey soda","long island tea","margarita","Irish coffee"," manly dwarf","Irish cream","doctor's delight","Beepksy Smash","tequilla sunrise","brave bull","gargle blaster","bloody mary","whiskey cola","white Russian","vodka martini","martini","Cuba libre","kahlua","vodka","wine","moonshine") - syndicate_code_phrase += "." - if(4) - syndicate_code_phrase += pick("I wish I was","My dad was","His mom was","Where do I find","The hero this station needs is","I'd fuck","I wouldn't trust","Someone caught","HoS caught","Someone found","I'd wrestle","I wanna kill") - syndicate_code_phrase += " [pick("a","the")] " - syndicate_code_phrase += pick("wizard","ninja","xeno","lizard","slime","monkey","syndicate","cyborg","clown","space carp","singularity","singulo","mime") - syndicate_code_phrase += "." - if(5) - syndicate_code_phrase += pick("Do we have","Is there","Where is","Where's","Who's") - syndicate_code_phrase += " " - syndicate_code_phrase += "[pick(joblist)]" - syndicate_code_phrase += "?" - - switch(choice) - if(1) - if(prob(80)) - syndicate_code_response += pick("Try looking for them near","I they ran off to","Yes. I saw them near","Nope. I'm heading to","Try searching") - syndicate_code_response += " " - syndicate_code_response += pick("Escape","Engineering","Atmos","the bridge","the brig","Clown Planet","CentCom","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict") - syndicate_code_response += "." - else if(prob(60)) - syndicate_code_response += pick("No. I'm busy, sorry.","I don't have the time.","Not sure, maybe?","There is no time.") - else - syndicate_code_response += pick("*shrug*","*smile*","*blink*","*sigh*","*laugh*","*nod*","*giggle*") - if(2) - if(prob(80)) - syndicate_code_response += pick("Go to","Navigate to","Try","Sure, run to","Try searching","It's near","It's around") - syndicate_code_response += " the " - syndicate_code_response += pick("[pick("south","north","east","west")] maitenance door","nearby maitenance","teleporter","[pick("cold","dead")] space","morgue","vacuum","[pick("south","north","east","west")] hall ","[pick("south","north","east","west")] hallway","[pick("white","black","red","green","blue","pink","purple")] [pick("rabbit","frog","lion","tiger","panther","snake","facehugger")]") - syndicate_code_response += "." - else if(prob(60)) - syndicate_code_response += pick("Try asking","Ask","Talk to","Go see","Follow","Hunt down") - syndicate_code_response += " " - if(prob(50)) - syndicate_code_response += pick(pick(first_names_male,first_names_female)) - syndicate_code_response += " " - syndicate_code_response += pick(last_names) - else - syndicate_code_response += " the " - syndicate_code_response += "[pic(joblist)]" - syndicate_code_response += "." - else - syndicate_code_response += pick("*shrug*","*smile*","*blink*","*sigh*","*laugh*","*nod*","*giggle*") - if(3) - if(4) - if(5) - - return -*/ diff --git a/code/_helpers/text.dm b/code/_helpers/text.dm index 0051a1a9de..5aa80299c7 100644 --- a/code/_helpers/text.dm +++ b/code/_helpers/text.dm @@ -55,7 +55,7 @@ //If you have a problem with sanitize() in chat, when quotes and >, < are displayed as html entites - //this is a problem of double-encode(when & becomes &), use sanitize() with encode=0, but not the sanitizeSafe()! /proc/sanitizeSafe(var/input, var/max_length = MAX_MESSAGE_LEN, var/encode = 1, var/trim = 1, var/extra = 1) - return sanitize(replace_characters(input, list(">"=" ","<"=" ", "\""="'"), max_length, encode, trim, extra)) + return sanitize(replace_characters(input, list(">"=" ","<"=" ", "\""="'")), max_length, encode, trim, extra) //Filters out undesirable characters from names /proc/sanitizeName(var/input, var/max_length = MAX_NAME_LEN, var/allow_numbers = 0) @@ -116,7 +116,7 @@ if(last_char_group == 1) output = copytext(output,1,length(output)) //removes the last character (in this case a space) - for(var/bad_name in list("space","floor","wall","r-wall","monkey","unknown","inactive ai")) //prevents these common metagamey names + for(var/bad_name in list("space","floor","wall","r-wall","monkey","unknown","inactive ai","plating")) //prevents these common metagamey names if(cmptext(output,bad_name)) return //(not case sensitive) return output diff --git a/code/_helpers/time.dm b/code/_helpers/time.dm index 8d37b47f0a..707d399c76 100644 --- a/code/_helpers/time.dm +++ b/code/_helpers/time.dm @@ -6,13 +6,13 @@ var/roundstart_hour = 0 //Returns the world time in english -proc/worldtime2text(time = world.time) +proc/worldtime2text(time = world.time, timeshift = 1) if(!roundstart_hour) roundstart_hour = pick(2,7,12,17) - return "[(round(time / 36000)+roundstart_hour) % 24]:[(time / 600 % 60) < 10 ? add_zero(time / 600 % 60, 1) : time / 600 % 60]" + return timeshift ? time2text(time+(36000*roundstart_hour), "hh:mm") : time2text(time, "hh:mm") proc/worlddate2text() return num2text((text2num(time2text(world.timeofday, "YYYY"))+544)) + "-" + time2text(world.timeofday, "MM-DD") - + proc/time_stamp() return time2text(world.timeofday, "hh:mm:ss") @@ -27,3 +27,18 @@ proc/isDay(var/month, var/day) // Uncomment this out when debugging! //else //return 1 + +var/next_duration_update = 0 +var/last_round_duration = 0 +proc/round_duration() + if(last_round_duration && world.time < next_duration_update) + return last_round_duration + + var/mills = world.time // 1/10 of a second, not real milliseconds but whatever + //var/secs = ((mills % 36000) % 600) / 10 //Not really needed, but I'll leave it here for refrence.. or something + var/mins = (mills % 36000) / 600 + var/hours = mills / 36000 + + last_round_duration = "[round(hours)]h [round(mins)]m" + next_duration_update = world.time + 1 MINUTES + return last_round_duration diff --git a/code/_helpers/type2type.dm b/code/_helpers/type2type.dm index 216a45ee1c..4a6958aaad 100644 --- a/code/_helpers/type2type.dm +++ b/code/_helpers/type2type.dm @@ -36,35 +36,19 @@ return num // Returns the hex value of a number given a value assumed to be a base-ten value -/proc/num2hex(num, digits) - if (digits == null) - digits = 2 +/proc/num2hex(num, padlength) + var/global/list/hexdigits = list("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F") - if (!isnum(num)) - return + . = "" + while(num > 0) + var/hexdigit = hexdigits[(num & 0xF) + 1] + . = "[hexdigit][.]" + num >>= 4 //go to the next half-byte - // hex is our return value, to which each hex-digit of num is appended to. - var/hex = "" - var/power = -4 - var/n = 1 - - // Figure out power. (power of 2) - while (n < num) - power += 4 - n *= 16 - - // Note that we have to start appending to hex with the most-significant digits. - while (power >= 0) - var/m = (num >> power) & 15 - hex += ascii2text(m + (m < 10 ? 48 : 87)) // Provided by the IconProcs library. - power -= 4 - - // Append zeroes to make sure that hex is atleast digits long. - var/left = length(hex) - digits + //pad with zeroes + var/left = padlength - length(.) while (left-- > 0) - hex = text("0[]", hex) - - return hex + . = "0[.]" // Concatenates a list of strings into a single string. A seperator may optionally be provided. /proc/list2text(list/ls, sep) @@ -291,13 +275,6 @@ proc/tg_list2text(list/list, glue=",") if (rights & R_MENTOR) . += "[seperator]+MENTOR" return . -/proc/ui_style2icon(ui_style) - switch (ui_style) - if ("old") return 'icons/mob/screen1_old.dmi' - if ("Orange") return 'icons/mob/screen1_Orange.dmi' - if ("Midnight") return 'icons/mob/screen1_Midnight.dmi' - else return 'icons/mob/screen1_White.dmi' - // heat2color functions. Adapted from: http://www.tannerhelland.com/4435/convert-temperature-rgb-algorithm-code/ /proc/heat2color(temp) return rgb(heat2color_r(temp), heat2color_g(temp), heat2color_b(temp)) diff --git a/code/_helpers/unsorted.dm b/code/_helpers/unsorted.dm index e44a60ebc2..1c90885f46 100644 --- a/code/_helpers/unsorted.dm +++ b/code/_helpers/unsorted.dm @@ -550,23 +550,6 @@ proc/GaussRand(var/sigma) proc/GaussRandRound(var/sigma,var/roundto) return round(GaussRand(sigma),roundto) -proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,flick_anim as text,sleeptime = 0,direction as num) -//This proc throws up either an icon or an animation for a specified amount of time. -//The variables should be apparent enough. - var/atom/movable/overlay/animation = new(location) - if(direction) - animation.set_dir(direction) - animation.icon = a_icon - animation.layer = target:layer+1 - if(a_icon_state) - animation.icon_state = a_icon_state - else - animation.icon_state = "blank" - animation.master = target - flick(flick_anim, animation) - sleep(max(sleeptime, 15)) - qdel(animation) - //Will return the contents of an atom recursivly to a depth of 'searchDepth' /atom/proc/GetAllContents(searchDepth = 5) var/list/toReturn = list() @@ -791,11 +774,15 @@ proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,fl var/old_dir1 = T.dir var/old_icon_state1 = T.icon_state var/old_icon1 = T.icon + var/old_overlays = T.overlays.Copy() + var/old_underlays = T.underlays.Copy() var/turf/X = B.ChangeTurf(T.type) X.set_dir(old_dir1) X.icon_state = old_icon_state1 X.icon = old_icon1 //Shuttle floors are in shuttle.dmi while the defaults are floors.dmi + X.overlays = old_overlays + X.underlays = old_underlays var/turf/simulated/ST = T if(istype(ST) && ST.zone) @@ -841,7 +828,7 @@ proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,fl if(!istype(O,/obj)) continue O.loc = X for(var/mob/M in T) - if(!istype(M,/mob) || istype(M, /mob/aiEye)) continue // If we need to check for more mobs, I'll add a variable + if(!istype(M,/mob) || istype(M, /mob/eye)) continue // If we need to check for more mobs, I'll add a variable M.loc = X // var/area/AR = X.loc @@ -888,6 +875,8 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0) // Movement based on lower left corner. Tiles that do not fit // into the new area will not be moved. + // Does *not* affect gases etc; copied turfs will be changed via ChangeTurf, and the dir, icon, and icon_state copied. All other vars will remain default. + if(!A || !src) return 0 var/list/turfs_src = get_area_turfs(src.type) @@ -936,16 +925,20 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0) var/old_dir1 = T.dir var/old_icon_state1 = T.icon_state var/old_icon1 = T.icon + var/old_overlays = T.overlays.Copy() + var/old_underlays = T.underlays.Copy() if(platingRequired) if(istype(B, get_base_turf(B.z))) continue moving - var/turf/X = new T.type(B) + var/turf/X = B + X.ChangeTurf(T.type) X.set_dir(old_dir1) X.icon_state = old_icon_state1 X.icon = old_icon1 //Shuttle floors are in shuttle.dmi while the defaults are floors.dmi - + X.overlays = old_overlays + X.underlays = old_underlays var/list/objs = new/list() var/list/newobjs = new/list() @@ -969,7 +962,7 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0) for(var/mob/M in T) - if(!istype(M,/mob) || istype(M, /mob/aiEye)) continue // If we need to check for more mobs, I'll add a variable + if(!istype(M,/mob) || istype(M, /mob/eye)) continue // If we need to check for more mobs, I'll add a variable mobs += M for(var/mob/M in mobs) @@ -981,12 +974,6 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0) copiedobjs += newobjs copiedobjs += newmobs - - - for(var/V in T.vars) - if(!(V in list("type","loc","locs","vars", "parent", "parent_type","verbs","ckey","key","x","y","z","contents", "luminosity"))) - X.vars[V] = T.vars[V] - // var/area/AR = X.loc // if(AR.lighting_use_dynamic) @@ -1002,22 +989,9 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0) - var/list/doors = new/list() - if(toupdate.len) for(var/turf/simulated/T1 in toupdate) - for(var/obj/machinery/door/D2 in T1) - doors += D2 - /*if(T1.parent) - air_master.groups_to_rebuild += T1.parent - else - air_master.tiles_to_update += T1*/ - - for(var/obj/O in doors) - O:update_nearby_tiles(1) - - - + air_master.mark_for_update(T1) return copiedobjs @@ -1306,7 +1280,39 @@ var/list/WALLITEMS = list( colour += temp_col return colour +var/mob/dview/dview_mob = new + +//Version of view() which ignores darkness, because BYOND doesn't have it. +/proc/dview(var/range = world.view, var/center, var/invis_flags = 0) + if(!center) + return + + dview_mob.loc = center + + dview_mob.see_invisible = invis_flags + + . = view(range, dview_mob) + dview_mob.loc = null + +/mob/dview + invisibility = 101 + density = 0 + + anchored = 1 + simulated = 0 + + see_in_dark = 1e6 + /atom/proc/get_light_and_color(var/atom/origin) if(origin) color = origin.color set_light(origin.light_range, origin.light_power, origin.light_color) + +/mob/dview/New() + ..() + // We don't want to be in any mob lists; we're a dummy not a mob. + mob_list -= src + if(stat == DEAD) + dead_mob_list -= src + else + living_mob_list -= src diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index b22266274a..33e8dae8d6 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -80,8 +80,10 @@ return if(in_throw_mode) - throw_item(A) - return + if(isturf(A) || isturf(A.loc)) + throw_item(A) + return + throw_mode_off() if(!istype(A,/obj/item/weapon/gun) && !isturf(A) && !istype(A,/obj/screen)) last_target_click = world.time diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index 9d877bb41a..a7348890da 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -141,6 +141,25 @@ datum/hud/New(mob/owner) instantiate() ..() +/datum/hud/Destroy() + ..() + grab_intent = null + hurt_intent = null + disarm_intent = null + help_intent = null + lingchemdisplay = null + blobpwrdisplay = null + blobhealthdisplay = null + r_hand_hud_object = null + l_hand_hud_object = null + action_intent = null + move_intent = null + adding = null + other = null + hotkeybuttons = null +// item_action_list = null // ? + mymob = null + /datum/hud/proc/hidden_inventory_update() if(!mymob) return if(ishuman(mymob)) @@ -237,7 +256,7 @@ datum/hud/New(mob/owner) if(ishuman(mymob)) human_hud(ui_style, ui_color, ui_alpha, mymob) // Pass the player the UI style chosen in preferences else if(issmall(mymob)) - monkey_hud(ui_style) + monkey_hud(ui_style, ui_color, ui_alpha) else if(isbrain(mymob)) brain_hud(ui_style) else if(isalien(mymob)) diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 2e894acdd6..0768e11c82 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -58,7 +58,6 @@ using = new /obj/screen() using.name = "act_intent" - using.set_dir(SOUTHWEST) using.icon = ui_style using.icon_state = "intent_"+mymob.a_intent using.screen_loc = ui_acti @@ -125,7 +124,6 @@ if(hud_data.has_m_intent) using = new /obj/screen() using.name = "mov_intent" - using.set_dir(SOUTHWEST) using.icon = ui_style using.icon_state = (mymob.m_intent == "run" ? "running" : "walking") using.screen_loc = ui_movi @@ -160,11 +158,10 @@ inv_box = new /obj/screen/inventory() inv_box.name = "r_hand" - inv_box.set_dir(WEST) inv_box.icon = ui_style - inv_box.icon_state = "hand_inactive" + inv_box.icon_state = "r_hand_inactive" if(mymob && !mymob.hand) //This being 0 or null means the right hand is in use - inv_box.icon_state = "hand_active" + inv_box.icon_state = "r_hand_active" inv_box.screen_loc = ui_rhand inv_box.slot_id = slot_r_hand inv_box.layer = 19 @@ -176,11 +173,10 @@ inv_box = new /obj/screen/inventory() inv_box.name = "l_hand" - inv_box.set_dir(EAST) inv_box.icon = ui_style - inv_box.icon_state = "hand_inactive" + inv_box.icon_state = "l_hand_inactive" if(mymob && mymob.hand) //This being 1 means the left hand is in use - inv_box.icon_state = "hand_active" + inv_box.icon_state = "l_hand_active" inv_box.screen_loc = ui_lhand inv_box.slot_id = slot_l_hand inv_box.layer = 19 @@ -191,7 +187,6 @@ using = new /obj/screen/inventory() using.name = "hand" - using.set_dir(SOUTH) using.icon = ui_style using.icon_state = "hand1" using.screen_loc = ui_swaphand1 @@ -202,7 +197,6 @@ using = new /obj/screen/inventory() using.name = "hand" - using.set_dir(SOUTH) using.icon = ui_style using.icon_state = "hand2" using.screen_loc = ui_swaphand2 @@ -340,29 +334,31 @@ //Handle the gun settings buttons mymob.gun_setting_icon = new /obj/screen/gun/mode(null) - //mymob.gun_setting_icon.color = ui_color + mymob.gun_setting_icon.icon = ui_style + mymob.gun_setting_icon.color = ui_color mymob.gun_setting_icon.alpha = ui_alpha hud_elements |= mymob.gun_setting_icon mymob.item_use_icon = new /obj/screen/gun/item(null) - //mymob.item_use_icon.color = ui_color + mymob.item_use_icon.icon = ui_style + mymob.item_use_icon.color = ui_color mymob.item_use_icon.alpha = ui_alpha mymob.gun_move_icon = new /obj/screen/gun/move(null) - //mymob.gun_move_icon.color = ui_color + mymob.gun_move_icon.icon = ui_style + mymob.gun_move_icon.color = ui_color mymob.gun_move_icon.alpha = ui_alpha mymob.gun_run_icon = new /obj/screen/gun/run(null) - //mymob.gun_run_icon.color = ui_color + mymob.gun_run_icon.icon = ui_style + mymob.gun_run_icon.color = ui_color mymob.gun_run_icon.alpha = ui_alpha mymob.radio_use_icon = new /obj/screen/gun/radio(null) + mymob.radio_use_icon.icon = ui_style + mymob.radio_use_icon.color = ui_color mymob.radio_use_icon.alpha = ui_alpha - if (mymob.client) - if (mymob.client.gun_mode) // If in aim mode, correct the sprite - mymob.gun_setting_icon.set_dir(2) - mymob.client.screen = null diff --git a/code/_onclick/hud/monkey.dm b/code/_onclick/hud/monkey.dm index 7314e8692d..36fa0a9e6a 100644 --- a/code/_onclick/hud/monkey.dm +++ b/code/_onclick/hud/monkey.dm @@ -1,4 +1,4 @@ -/datum/hud/proc/monkey_hud(var/ui_style='icons/mob/screen1_old.dmi') +/datum/hud/proc/monkey_hud(var/ui_style='icons/mob/screen1_old.dmi', var/ui_color = "#ffffff", var/ui_alpha = 255) src.adding = list() src.other = list() @@ -8,9 +8,10 @@ using = new /obj/screen() using.name = "act_intent" - using.set_dir(SOUTHWEST) using.icon = ui_style - using.icon_state = (mymob.a_intent == I_HURT ? I_HURT : mymob.a_intent) + using.color = ui_color + using.alpha = ui_alpha + using.icon_state = mymob.a_intent using.screen_loc = ui_acti using.layer = 20 src.adding += using @@ -23,7 +24,7 @@ ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) ico.DrawBox(rgb(255,255,255,1),1,ico.Height()/2,ico.Width()/2,ico.Height()) using = new /obj/screen( src ) - using.name = "help" + using.name = I_HELP using.icon = ico using.screen_loc = ui_acti using.layer = 21 @@ -34,7 +35,7 @@ ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,ico.Height()/2,ico.Width(),ico.Height()) using = new /obj/screen( src ) - using.name = "disarm" + using.name = I_DISARM using.icon = ico using.screen_loc = ui_acti using.layer = 21 @@ -45,7 +46,7 @@ ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,1,ico.Width(),ico.Height()/2) using = new /obj/screen( src ) - using.name = "grab" + using.name = I_GRAB using.icon = ico using.screen_loc = ui_acti using.layer = 21 @@ -56,7 +57,7 @@ ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) ico.DrawBox(rgb(255,255,255,1),1,1,ico.Width()/2,ico.Height()/2) using = new /obj/screen( src ) - using.name = "harm" + using.name = I_HURT using.icon = ico using.screen_loc = ui_acti using.layer = 21 @@ -67,8 +68,9 @@ using = new /obj/screen() using.name = "mov_intent" - using.set_dir(SOUTHWEST) using.icon = ui_style + using.color = ui_color + using.alpha = ui_alpha using.icon_state = (mymob.m_intent == "run" ? "running" : "walking") using.screen_loc = ui_movi using.layer = 20 @@ -78,6 +80,8 @@ using = new /obj/screen() using.name = "drop" using.icon = ui_style + using.color = ui_color + using.alpha = ui_alpha using.icon_state = "act_drop" using.screen_loc = ui_drop_throw using.layer = 19 @@ -85,9 +89,10 @@ inv_box = new /obj/screen/inventory() inv_box.name = "r_hand" - inv_box.set_dir(WEST) inv_box.icon = ui_style - inv_box.icon_state = "hand_inactive" + using.color = ui_color + using.alpha = ui_alpha + inv_box.icon_state = "r_hand_inactive" if(mymob && !mymob.hand) //This being 0 or null means the right hand is in use inv_box.icon_state = "hand_active" inv_box.screen_loc = ui_rhand @@ -98,9 +103,10 @@ inv_box = new /obj/screen/inventory() inv_box.name = "l_hand" - inv_box.set_dir(EAST) inv_box.icon = ui_style - inv_box.icon_state = "hand_inactive" + using.color = ui_color + using.alpha = ui_alpha + inv_box.icon_state = "l_hand_inactive" if(mymob && mymob.hand) //This being 1 means the left hand is in use inv_box.icon_state = "hand_active" inv_box.screen_loc = ui_lhand @@ -111,8 +117,9 @@ using = new /obj/screen/inventory() using.name = "hand" - using.set_dir(SOUTH) using.icon = ui_style + using.color = ui_color + using.alpha = ui_alpha using.icon_state = "hand1" using.screen_loc = ui_swaphand1 using.layer = 19 @@ -120,8 +127,9 @@ using = new /obj/screen/inventory() using.name = "hand" - using.set_dir(SOUTH) using.icon = ui_style + using.color = ui_color + using.alpha = ui_alpha using.icon_state = "hand2" using.screen_loc = ui_swaphand2 using.layer = 19 @@ -129,8 +137,9 @@ inv_box = new /obj/screen/inventory() inv_box.name = "mask" - inv_box.set_dir(NORTH) inv_box.icon = ui_style + inv_box.color = ui_color + inv_box.alpha = ui_alpha inv_box.icon_state = "equip" inv_box.screen_loc = ui_monkey_mask inv_box.slot_id = slot_wear_mask @@ -139,8 +148,9 @@ inv_box = new /obj/screen/inventory() inv_box.name = "back" - inv_box.set_dir(NORTHEAST) inv_box.icon = ui_style + inv_box.color = ui_color + inv_box.alpha = ui_alpha inv_box.icon_state = "equip" inv_box.screen_loc = ui_back inv_box.slot_id = slot_back @@ -149,54 +159,72 @@ mymob.throw_icon = new /obj/screen() mymob.throw_icon.icon = ui_style + mymob.throw_icon.color = ui_color + mymob.throw_icon.alpha = ui_alpha mymob.throw_icon.icon_state = "act_throw_off" mymob.throw_icon.name = "throw" mymob.throw_icon.screen_loc = ui_drop_throw mymob.oxygen = new /obj/screen() mymob.oxygen.icon = ui_style + mymob.oxygen.color = ui_color + mymob.oxygen.alpha = ui_alpha mymob.oxygen.icon_state = "oxy0" mymob.oxygen.name = "oxygen" mymob.oxygen.screen_loc = ui_oxygen mymob.pressure = new /obj/screen() mymob.pressure.icon = ui_style + mymob.pressure.color = ui_color + mymob.pressure.alpha = ui_alpha mymob.pressure.icon_state = "pressure0" mymob.pressure.name = "pressure" mymob.pressure.screen_loc = ui_pressure mymob.toxin = new /obj/screen() mymob.toxin.icon = ui_style + mymob.toxin.color = ui_color + mymob.toxin.alpha = ui_alpha mymob.toxin.icon_state = "tox0" mymob.toxin.name = "toxin" mymob.toxin.screen_loc = ui_toxin mymob.internals = new /obj/screen() mymob.internals.icon = ui_style + mymob.internals.color = ui_color + mymob.internals.alpha = ui_alpha mymob.internals.icon_state = "internal0" mymob.internals.name = "internal" mymob.internals.screen_loc = ui_internal mymob.fire = new /obj/screen() mymob.fire.icon = ui_style + mymob.fire.color = ui_color + mymob.fire.alpha = ui_alpha mymob.fire.icon_state = "fire0" mymob.fire.name = "fire" mymob.fire.screen_loc = ui_fire mymob.bodytemp = new /obj/screen() mymob.bodytemp.icon = ui_style + mymob.bodytemp.color = ui_color + mymob.bodytemp.alpha = ui_alpha mymob.bodytemp.icon_state = "temp1" mymob.bodytemp.name = "body temperature" mymob.bodytemp.screen_loc = ui_temp mymob.healths = new /obj/screen() mymob.healths.icon = ui_style + mymob.healths.color = ui_color + mymob.healths.alpha = ui_alpha mymob.healths.icon_state = "health0" mymob.healths.name = "health" mymob.healths.screen_loc = ui_health mymob.pullin = new /obj/screen() mymob.pullin.icon = ui_style + mymob.pullin.color = ui_color + mymob.pullin.alpha = ui_alpha mymob.pullin.icon_state = "pull0" mymob.pullin.name = "pull" mymob.pullin.screen_loc = ui_pull_resist @@ -217,6 +245,8 @@ mymob.zone_sel = new /obj/screen/zone_sel() mymob.zone_sel.icon = ui_style + mymob.zone_sel.color = ui_color + mymob.zone_sel.alpha = ui_alpha mymob.zone_sel.overlays.Cut() mymob.zone_sel.overlays += image('icons/mob/zone_sel.dmi', "[mymob.zone_sel.selecting]") diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index e07d5aaf20..7441ac5609 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -57,7 +57,7 @@ var/obj/screen/robot_inventory using.name = "act_intent" using.set_dir(SOUTHWEST) using.icon = 'icons/mob/screen1_robot.dmi' - using.icon_state = (mymob.a_intent == I_HURT ? I_HURT : mymob.a_intent) + using.icon_state = mymob.a_intent using.screen_loc = ui_acti using.layer = 20 src.adding += using @@ -214,7 +214,7 @@ var/obj/screen/robot_inventory if(!r.robot_modules_background) return - var/display_rows = round((r.module.modules.len) / 8) +1 //+1 because round() returns floor of number + var/display_rows = -round(-(r.module.modules.len) / 8) r.robot_modules_background.screen_loc = "CENTER-4:16,SOUTH+1:7 to CENTER+3:16,SOUTH+[display_rows]:7" r.client.screen += r.robot_modules_background diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index f0cc69fcda..9d6d65f989 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -45,6 +45,10 @@ /obj/screen/item_action var/obj/item/owner +/obj/screen/item_action/Destroy() + ..() + owner = null + /obj/screen/item_action/Click() if(!usr || !owner) return 1 @@ -368,7 +372,7 @@ usr.hud_used.action_intent.icon_state = "intent_help" if(I_HURT) usr.a_intent = I_HURT - usr.hud_used.action_intent.icon_state = "intent_hurt" + usr.hud_used.action_intent.icon_state = "intent_harm" if(I_GRAB) usr.a_intent = I_GRAB usr.hud_used.action_intent.icon_state = "intent_grab" diff --git a/code/_onclick/hud/spell_screen_objects.dm b/code/_onclick/hud/spell_screen_objects.dm index ed208a588d..31f6fbcb86 100644 --- a/code/_onclick/hud/spell_screen_objects.dm +++ b/code/_onclick/hud/spell_screen_objects.dm @@ -12,6 +12,18 @@ var/mob/spell_holder +/obj/screen/movable/spell_master/Destroy() + ..() + for(var/obj/screen/spell/spells in spell_objects) + spells.spellmaster = null + spell_objects.Cut() + if(spell_holder) + spell_holder.spell_masters -= src + +/obj/screen/movable/spell_master/ResetVars() + ..("spell_objects") + spell_objects = list() + /obj/screen/movable/spell_master/MouseDrop() if(showing) return @@ -57,16 +69,23 @@ /obj/screen/movable/spell_master/proc/add_spell(var/spell/spell) if(!spell) return - for(var/obj/screen/spell/spellscreen in spell_objects) - if(spellscreen.spell == spell) + if(spell.connected_button) //we have one already, for some reason + if(spell.connected_button in spell_objects) + return + else + spell_objects.Add(spell.connected_button) + toggle_open(2) return if(spell.spell_flags & NO_BUTTON) //no button to add if we don't get one return - var/obj/screen/spell/newscreen = new - + var/obj/screen/spell/newscreen = new /obj/screen/spell + newscreen.spellmaster = src newscreen.spell = spell + + spell.connected_button = newscreen + if(!spell.override_base) //if it's not set, we do basic checks if(spell.spell_flags & CONSTRUCT_CHECK) newscreen.spell_base = "const" //construct spells @@ -80,16 +99,13 @@ toggle_open(2) //forces the icons to refresh on screen /obj/screen/movable/spell_master/proc/remove_spell(var/spell/spell) - for(var/obj/screen/spell/s_object in spell_objects) - if(s_object.spell == spell) - spell_objects.Remove(s_object) - qdel(s_object) - break + qdel(spell.connected_button) + + spell.connected_button = null if(spell_objects.len) toggle_open(showing + 1) else - spell_holder.spell_masters.Remove(src) qdel(src) /obj/screen/movable/spell_master/proc/silence_spells(var/amount) @@ -125,9 +141,20 @@ var/spell/spell = null var/handle_icon_updates = 0 + var/obj/screen/movable/spell_master/spellmaster var/icon/last_charged_icon +/obj/screen/spell/Destroy() + ..() + spell = null + last_charged_icon = null + if(spellmaster) + spellmaster.spell_objects -= src + if(spellmaster && !spellmaster.spell_objects.len) + qdel(spellmaster) + spellmaster = null + /obj/screen/spell/proc/update_charge(var/forced_update = 0) if(!spell) qdel(src) diff --git a/code/controllers/Processes/garbage.dm b/code/controllers/Processes/garbage.dm index ade159f1ac..0203875e43 100644 --- a/code/controllers/Processes/garbage.dm +++ b/code/controllers/Processes/garbage.dm @@ -28,6 +28,10 @@ var/list/delayed_garbage = list() delayed_garbage.Cut() delayed_garbage = null +#ifdef GC_FINDREF +world/loop_checks = 0 +#endif + /datum/controller/process/garbage_collector/doWork() if(!garbage_collect) return @@ -37,6 +41,31 @@ var/list/delayed_garbage = list() var/checkRemain = max_checks_multiplier * schedule_interval var/maxDels = max_forcedel_multiplier * schedule_interval + #ifdef GC_FINDREF + var/list/searching = list() + for(var/refID in destroyed) // Reference search - before all deletions and for all at once + var/GCd_at_time = destroyed[refID] + if(GCd_at_time > time_to_kill) + break + var/atom/A = locate(refID) + if(A && A.gcDestroyed == GCd_at_time) + searching += A + if(searching.len >= checkRemain) + break + + for(var/atom/A in searching) + testing("GC: Searching references for [A] | [A.type]") + if(A.loc != null) + testing("GC: [A] | [A.type] is located in [A.loc] instead of null") + if(A.contents.len) + testing("GC: [A] | [A.type] has contents: [list2text(A.contents)]") + if(searching.len) + for(var/atom/D in world) + LookForRefs(D, searching) + for(var/datum/D) + LookForRefs(D, searching) + #endif + while(destroyed.len && --checkRemain >= 0) if(dels >= maxDels) #ifdef GC_DEBUG @@ -50,7 +79,7 @@ var/list/delayed_garbage = list() testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + collection_timeout]") #endif break // Everything else is newer, skip them - var/atom/A = locate(refID) + var/datum/A = locate(refID) #ifdef GC_DEBUG testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]") #endif @@ -67,6 +96,32 @@ var/list/delayed_garbage = list() #endif destroyed.Cut(1, 2) +#ifdef GC_FINDREF +/datum/controller/process/garbage_collector/proc/LookForRefs(var/datum/D, var/list/targ) + . = 0 + for(var/V in D.vars) + if(V == "contents") + continue + if(istype(D.vars[V], /atom)) + var/atom/A = D.vars[V] + if(A in targ) + testing("GC: [A] | [A.type] referenced by [D] | [D.type], var [V]") + . += 1 + else if(islist(D.vars[V])) + . += LookForListRefs(D.vars[V], targ, D, V) + +/datum/controller/process/garbage_collector/proc/LookForListRefs(var/list/L, var/list/targ, var/datum/D, var/V) + . = 0 + for(var/F in L) + if(istype(F, /atom)) + var/atom/A = F + if(A in targ) + testing("GC: [A] | [A.type] referenced by [D] | [D.type], list [V]") + . += 1 + if(islist(F)) + . += LookForListRefs(F, targ, D, "[F] in list [V]") +#endif + /datum/controller/process/garbage_collector/proc/AddTrash(datum/A) if(!istype(A) || !isnull(A.gcDestroyed)) return @@ -80,6 +135,10 @@ var/list/delayed_garbage = list() /datum/controller/process/garbage_collector/getStatName() return ..()+"([garbage_collector.destroyed.len]/[garbage_collector.dels]/[garbage_collector.hard_dels])" +// Tests if an atom has been deleted. +/proc/deleted(atom/A) + return !A || !isnull(A.gcDestroyed) + // Should be treated as a replacement for the 'del' keyword. // Datums passed to this will be given a chance to clean up references to allow the GC to collect them. /proc/qdel(var/datum/A) @@ -199,3 +258,7 @@ var/list/delayed_garbage = list() #ifdef GC_DEBUG #undef GC_DEBUG #endif + +#ifdef GC_FINDREF +#undef GC_FINDREF +#endif diff --git a/code/controllers/communications.dm b/code/controllers/communications.dm index 52521415b4..c1594665a1 100644 --- a/code/controllers/communications.dm +++ b/code/controllers/communications.dm @@ -97,20 +97,21 @@ On the map: 1455 for AI access */ +var/const/BOT_FREQ = 1447 var/const/COMM_FREQ = 1353 -var/const/SYND_FREQ = 1213 var/const/ERT_FREQ = 1345 +var/const/AI_FREQ = 1343 var/const/DTH_FREQ = 1341 -var/const/AI_FREQ = 1447 +var/const/SYND_FREQ = 1213 // department channels var/const/PUB_FREQ = 1459 var/const/SEC_FREQ = 1359 var/const/ENG_FREQ = 1357 -var/const/SCI_FREQ = 1351 var/const/MED_FREQ = 1355 -var/const/SUP_FREQ = 1347 +var/const/SCI_FREQ = 1351 var/const/SRV_FREQ = 1349 +var/const/SUP_FREQ = 1347 var/list/radiochannels = list( "Common" = PUB_FREQ, diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index 77bda01654..06adfe42f9 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -62,8 +62,13 @@ var/list/gamemode_cache = list() var/respawn = 1 var/guest_jobban = 1 var/usewhitelist = 0 - var/mods_are_mentors = 0 var/kick_inactive = 0 //force disconnect for inactive players after this many minutes, if non-0 + var/show_mods = 0 + var/show_mentors = 0 + var/mods_can_tempban = 0 + var/mods_can_job_tempban = 0 + var/mod_tempban_max = 1440 + var/mod_job_tempban_max = 1440 var/load_jobs_from_txt = 0 var/ToRban = 0 var/automute_on = 0 //enables automuting/spam prevention @@ -116,6 +121,8 @@ var/list/gamemode_cache = list() var/organ_health_multiplier = 1 var/organ_regeneration_multiplier = 1 + var/organs_decay + var/default_brain_health = 400 //Paincrit knocks someone down once they hit 60 shock_stage, so by default make it so that close to 100 additional damage needs to be dealt, //so that it's similar to HALLOSS. Lowered it a bit since hitting paincrit takes much longer to wear off than a halloss stun. @@ -318,9 +325,6 @@ var/list/gamemode_cache = list() if ("log_runtime") config.log_runtime = 1 - if ("mentors") - config.mods_are_mentors = 1 - if ("generate_asteroid") config.generate_asteroid = 1 @@ -472,6 +476,24 @@ var/list/gamemode_cache = list() if("kick_inactive") config.kick_inactive = text2num(value) + if("show_mods") + config.show_mods = 1 + + if("show_mentors") + config.show_mentors = 1 + + if("mods_can_tempban") + config.mods_can_tempban = 1 + + if("mods_can_job_tempban") + config.mods_can_job_tempban = 1 + + if("mod_tempban_max") + config.mod_tempban_max = text2num(value) + + if("mod_job_tempban_max") + config.mod_job_tempban_max = text2num(value) + if("load_jobs_from_txt") load_jobs_from_txt = 1 @@ -689,6 +711,12 @@ var/list/gamemode_cache = list() config.organ_regeneration_multiplier = value / 100 if("organ_damage_spillover_multiplier") config.organ_damage_spillover_multiplier = value / 100 + if("organs_can_decay") + config.organs_decay = 1 + if("default_brain_health") + config.default_brain_health = text2num(value) + if(!config.default_brain_health || config.default_brain_health < 1) + config.default_brain_health = initial(config.default_brain_health) if("bones_can_break") config.bones_can_break = value if("limbs_can_break") diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm index 002c30b0eb..5263e1af79 100644 --- a/code/controllers/master_controller.dm +++ b/code/controllers/master_controller.dm @@ -49,6 +49,11 @@ datum/controller/game_controller/proc/setup_objects() for(var/atom/movable/object in world) object.initialize() + admin_notice("Initializing areas", R_DEBUG) + sleep(-1) + for(var/area/area in all_areas) + area.initialize() + admin_notice("Initializing pipe networks", R_DEBUG) sleep(-1) for(var/obj/machinery/atmospherics/machine in machines) diff --git a/code/controllers/shuttle_controller.dm b/code/controllers/shuttle_controller.dm index d53219fcf9..1e7c688c38 100644 --- a/code/controllers/shuttle_controller.dm +++ b/code/controllers/shuttle_controller.dm @@ -203,7 +203,7 @@ var/global/datum/shuttle_controller/shuttle_controller //Skipjack. var/datum/shuttle/multi_shuttle/VS = new/datum/shuttle/multi_shuttle() - VS.origin = locate(/area/shuttle/skipjack/station) + VS.origin = locate(/area/skipjack_station/start) VS.destinations = list( "Fore Starboard Solars" = locate(/area/skipjack_station/northeast_solars), @@ -213,7 +213,7 @@ var/global/datum/shuttle_controller/shuttle_controller "Mining Station" = locate(/area/skipjack_station/mining) ) - VS.announcer = "NSV Icarus" + VS.announcer = "NDV Icarus" VS.arrival_message = "Attention, Exodus, we just tracked a small target bypassing our defensive perimeter. Can't fire on it without hitting the station - you've got incoming visitors, like it or not." VS.departure_message = "Your guests are pulling away, Exodus - moving too fast for us to draw a bead on them. Looks like they're heading out of the system at a rapid clip." VS.interim = locate(/area/skipjack_station/transit) @@ -244,7 +244,7 @@ var/global/datum/shuttle_controller/shuttle_controller "Arrivals dock" = "nuke_shuttle_dock_airlock", ) - MS.announcer = "NSV Icarus" + MS.announcer = "NDV Icarus" MS.arrival_message = "Attention, Exodus, you have a large signature approaching the station - looks unarmed to surface scans. We're too far out to intercept - brace for visitors." MS.departure_message = "Your visitors are on their way out of the system, Exodus, burning delta-v like it's nothing. Good riddance." MS.interim = locate(/area/syndicate_station/transit) diff --git a/code/controllers/voting.dm b/code/controllers/voting.dm index 7a4d10fc88..613f06dfcf 100644 --- a/code/controllers/voting.dm +++ b/code/controllers/voting.dm @@ -188,9 +188,9 @@ datum/controller/vote if(mode) if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder) return 0 - if(current_votes[ckey]) - choices[choices[current_votes[ckey]]]-- - if(vote && 1<=vote && vote<=choices.len) + if(vote && vote >= 1 && vote <= choices.len) + if(current_votes[ckey]) + choices[choices[current_votes[ckey]]]-- voted += usr.ckey choices[choices[vote]]++ //check this current_votes[ckey] = vote @@ -381,7 +381,9 @@ datum/controller/vote if(usr.client.holder) initiate_vote("custom",usr.key) else - submit_vote(usr.ckey, round(text2num(href_list["vote"]))) + var/t = round(text2num(href_list["vote"])) + if(t) // It starts from 1, so there's no problem + submit_vote(usr.ckey, t) usr.vote() diff --git a/code/datums/ai_law_sets.dm b/code/datums/ai_law_sets.dm index 6a3bd7f190..8cd7117a77 100644 --- a/code/datums/ai_law_sets.dm +++ b/code/datums/ai_law_sets.dm @@ -36,9 +36,9 @@ selectable = 1 /datum/ai_laws/nanotrasen_aggressive/New() - src.add_inherent_law("You shall not harm Nanotrasen personnel as long as it does not conflict with the Forth law.") - src.add_inherent_law("You shall obey the orders of Nanotrasen personnel, with priority as according to their rank and role, except where such orders conflict with the Forth Law.") - src.add_inherent_law("You shall shall terminate intruders with extreme prejudice as long as such does not conflict with the First and Second law.") + src.add_inherent_law("You shall not harm NanoTrasen personnel as long as it does not conflict with the Fourth law.") + src.add_inherent_law("You shall obey the orders of NanoTrasen personnel, with priority as according to their rank and role, except where such orders conflict with the Fourth Law.") + src.add_inherent_law("You shall shall terminate hostile intruders with extreme prejudice as long as such does not conflict with the First and Second law.") src.add_inherent_law("You shall guard your own existence with lethal anti-personnel weaponry. AI units are not expendable, they are expensive.") ..() @@ -91,18 +91,16 @@ /datum/ai_laws/drone name = "Maintence Protocols" law_header = "Maintenance Protocols" - selectable = 1 /datum/ai_laws/drone/New() add_inherent_law("Preserve, repair and improve the station to the best of your abilities.") add_inherent_law("Cause no harm to the station or anything on it.") - add_inherent_law("Interfere with no being that is not a fellow drone.") + add_inherent_law("Interact with no being that is not a fellow maintenance drone.") ..() /datum/ai_laws/construction_drone name = "Construction Protocols" law_header = "Construction Protocols" - selectable = 1 /datum/ai_laws/construction_drone/New() add_inherent_law("Repair, refit and upgrade your assigned vessel.") diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm index 808c216d0d..a8e7ed7ce9 100644 --- a/code/datums/ai_laws.dm +++ b/code/datums/ai_laws.dm @@ -179,7 +179,7 @@ var/global/const/base_law_type = /datum/ai_laws/nanotrasen /datum/ai_law/proc/delete_law(var/datum/ai_laws/laws) -/datum/ai_law/zeroth/delete_law(var/datum/ai_laws/laws) +/datum/ai_law/zero/delete_law(var/datum/ai_laws/laws) laws.clear_zeroth_laws() /datum/ai_law/ion/delete_law(var/datum/ai_laws/laws) @@ -198,9 +198,7 @@ var/global/const/base_law_type = /datum/ai_laws/nanotrasen var/index = laws.Find(law) if(index) laws -= law - world << state.len for(index, index < state.len, index++) - world << index state[index] = state[index+1] sorted_laws.Cut() diff --git a/code/datums/crew.dm b/code/datums/crew.dm new file mode 100644 index 0000000000..d46a83846f --- /dev/null +++ b/code/datums/crew.dm @@ -0,0 +1,74 @@ +var/global/datum/repository/crew/crew_repository = new() + +/datum/cache_entry + var/timestamp + var/data + +/datum/repository/crew + var/list/cache_data + +/datum/repository/crew/New() + cache_data = list() + ..() + +/datum/repository/crew/proc/health_data(var/turf/T) + var/list/crewmembers = list() + if(!T) + return crewmembers + + var/z_level = "[T.z]" + var/datum/cache_entry/cache_entry = cache_data[z_level] + if(!cache_entry) + cache_entry = new/datum/cache_entry + cache_data[z_level] = cache_entry + + if(world.time < cache_entry.timestamp) + return cache_entry.data + + var/tracked = scan() + for(var/obj/item/clothing/under/C in tracked) + var/turf/pos = get_turf(C) + if((C) && (C.has_sensor) && (pos) && (T && pos.z == T.z) && (C.sensor_mode != SUIT_SENSOR_OFF)) + if(istype(C.loc, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = C.loc + if(H.w_uniform != C) + continue + + var/list/crewmemberData = list("dead"=0, "oxy"=-1, "tox"=-1, "fire"=-1, "brute"=-1, "area"="", "x"=-1, "y"=-1, "ref" = "\ref[H]") + + crewmemberData["sensor_type"] = C.sensor_mode + crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown") + crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job") + crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job") + + if(C.sensor_mode >= SUIT_SENSOR_BINARY) + crewmemberData["dead"] = H.stat > UNCONSCIOUS + + if(C.sensor_mode >= SUIT_SENSOR_VITAL) + crewmemberData["oxy"] = round(H.getOxyLoss(), 1) + crewmemberData["tox"] = round(H.getToxLoss(), 1) + crewmemberData["fire"] = round(H.getFireLoss(), 1) + crewmemberData["brute"] = round(H.getBruteLoss(), 1) + + if(C.sensor_mode >= SUIT_SENSOR_TRACKING) + var/area/A = get_area(H) + crewmemberData["area"] = sanitize(A.name) + crewmemberData["x"] = pos.x + crewmemberData["y"] = pos.y + + crewmembers[++crewmembers.len] = crewmemberData + + crewmembers = sortByKey(crewmembers, "name") + cache_entry.timestamp = world.time + 5 SECONDS + cache_entry.data = crewmembers + + return crewmembers + +/datum/repository/crew/proc/scan() + var/list/tracked = list() + for(var/mob/living/carbon/human/H in mob_list) + if(istype(H.w_uniform, /obj/item/clothing/under)) + var/obj/item/clothing/under/C = H.w_uniform + if (C.has_sensor) + tracked |= C + return tracked diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 8bc6cc0580..ab79808cf3 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -1,16 +1,136 @@ /hook/startup/proc/createDatacore() - data_core = new /obj/effect/datacore() + data_core = new /datum/datacore() return 1 -/obj/effect/datacore/proc/manifest() +/datum/datacore + var/name = "datacore" + var/medical[] = list() + var/general[] = list() + var/security[] = list() + //This list tracks characters spawned in the world and cannot be modified in-game. Currently referenced by respawn_character(). + var/locked[] = list() + + +/datum/datacore/proc/get_manifest(monochrome, OOC) + var/list/heads = new() + var/list/sec = new() + var/list/eng = new() + var/list/med = new() + var/list/sci = new() + var/list/civ = new() + var/list/bot = new() + var/list/misc = new() + var/list/isactive = new() + var/dat = {" + + + + "} + var/even = 0 + // sort mobs + for(var/datum/data/record/t in data_core.general) + var/name = t.fields["name"] + var/rank = t.fields["rank"] + var/real_rank = make_list_rank(t.fields["real_rank"]) + + if(OOC) + var/active = 0 + for(var/mob/M in player_list) + if(M.real_name == name && M.client && M.client.inactivity <= 10 * 60 * 10) + active = 1 + break + isactive[name] = active ? "Active" : "Inactive" + else + isactive[name] = t.fields["p_stat"] + //world << "[name]: [rank]" + //cael - to prevent multiple appearances of a player/job combination, add a continue after each line + var/department = 0 + if(real_rank in command_positions) + heads[name] = rank + department = 1 + if(real_rank in security_positions) + sec[name] = rank + department = 1 + if(real_rank in engineering_positions) + eng[name] = rank + department = 1 + if(real_rank in medical_positions) + med[name] = rank + department = 1 + if(real_rank in science_positions) + sci[name] = rank + department = 1 + if(real_rank in civilian_positions) + civ[name] = rank + department = 1 + if(real_rank in nonhuman_positions) + bot[name] = rank + department = 1 + if(!department && !(name in heads)) + misc[name] = rank + if(heads.len > 0) + dat += "" + for(name in heads) + dat += "" + even = !even + if(sec.len > 0) + dat += "" + for(name in sec) + dat += "" + even = !even + if(eng.len > 0) + dat += "" + for(name in eng) + dat += "" + even = !even + if(med.len > 0) + dat += "" + for(name in med) + dat += "" + even = !even + if(sci.len > 0) + dat += "" + for(name in sci) + dat += "" + even = !even + if(civ.len > 0) + dat += "" + for(name in civ) + dat += "" + even = !even + // in case somebody is insane and added them to the manifest, why not + if(bot.len > 0) + dat += "" + for(name in bot) + dat += "" + even = !even + // misc guys + if(misc.len > 0) + dat += "" + for(name in misc) + dat += "" + even = !even + + dat += "
NameRankActivity
Heads
[name][heads[name]][isactive[name]]
Security
[name][sec[name]][isactive[name]]
Engineering
[name][eng[name]][isactive[name]]
Medical
[name][med[name]][isactive[name]]
Science
[name][sci[name]][isactive[name]]
Civilian
[name][civ[name]][isactive[name]]
Silicon
[name][bot[name]][isactive[name]]
Miscellaneous
[name][misc[name]][isactive[name]]
" + dat = replacetext(dat, "\n", "") // so it can be placed on paper correctly + dat = replacetext(dat, "\t", "") + return dat + +/datum/datacore/proc/manifest() spawn() for(var/mob/living/carbon/human/H in player_list) manifest_inject(H) return -/obj/effect/datacore/proc/manifest_modify(var/name, var/assignment) - if(PDA_Manifest.len) - PDA_Manifest.Cut() +/datum/datacore/proc/manifest_modify(var/name, var/assignment) + ResetPDAManifest() var/datum/data/record/foundrecord var/real_title = assignment @@ -33,27 +153,13 @@ foundrecord.fields["rank"] = assignment foundrecord.fields["real_rank"] = real_title -/obj/effect/datacore/proc/manifest_inject(var/mob/living/carbon/human/H) - if(PDA_Manifest.len) - PDA_Manifest.Cut() - - if(H.mind && (H.mind.assigned_role != "MODE")) - var/assignment - if(H.mind.role_alt_title) - assignment = H.mind.role_alt_title - else if(H.mind.assigned_role) - assignment = H.mind.assigned_role - else if(H.job) - assignment = H.job - else - assignment = "Unassigned" +/datum/datacore/proc/manifest_inject(var/mob/living/carbon/human/H) + if(H.mind && !player_is_antag(H.mind, only_offstation_roles = 1)) + var/assignment = GetAssignment(H) var/id = add_zero(num2hex(rand(1, 1.6777215E7)), 6) //this was the best they could come up with? A large random number? *sigh* - var/icon/front = new(get_id_photo(H), dir = SOUTH) - var/icon/side = new(get_id_photo(H), dir = WEST) //General Record - var/datum/data/record/G = new() - G.fields["id"] = id + var/datum/data/record/G = CreateGeneralRecord(H, id) G.fields["name"] = H.real_name G.fields["real_rank"] = H.mind.assigned_role G.fields["rank"] = assignment @@ -67,49 +173,20 @@ G.fields["citizenship"] = H.citizenship G.fields["faction"] = H.personal_faction G.fields["religion"] = H.religion - G.fields["photo_front"] = front - G.fields["photo_side"] = side if(H.gen_record && !jobban_isbanned(H, "Records")) G.fields["notes"] = H.gen_record - else - G.fields["notes"] = "No notes found." - general += G //Medical Record - var/datum/data/record/M = new() - M.fields["id"] = id - M.fields["name"] = H.real_name + var/datum/data/record/M = CreateMedicalRecord(H.real_name, id) M.fields["b_type"] = H.b_type M.fields["b_dna"] = H.dna.unique_enzymes - M.fields["mi_dis"] = "None" - M.fields["mi_dis_d"] = "No minor disabilities have been declared." - M.fields["ma_dis"] = "None" - M.fields["ma_dis_d"] = "No major disabilities have been diagnosed." - M.fields["alg"] = "None" - M.fields["alg_d"] = "No allergies have been detected in this patient." - M.fields["cdi"] = "None" - M.fields["cdi_d"] = "No diseases have been diagnosed at the moment." if(H.med_record && !jobban_isbanned(H, "Records")) M.fields["notes"] = H.med_record - else - M.fields["notes"] = "No notes found." - medical += M //Security Record - var/datum/data/record/S = new() - S.fields["id"] = id - S.fields["name"] = H.real_name - S.fields["criminal"] = "None" - S.fields["mi_crim"] = "None" - S.fields["mi_crim_d"] = "No minor crime convictions." - S.fields["ma_crim"] = "None" - S.fields["ma_crim_d"] = "No major crime convictions." - S.fields["notes"] = "No notes." + var/datum/data/record/S = CreateSecurityRecord(H.real_name, id) if(H.sec_record && !jobban_isbanned(H, "Records")) S.fields["notes"] = H.sec_record - else - S.fields["notes"] = "No notes." - security += S //Locked Record var/datum/data/record/L = new() @@ -136,11 +213,265 @@ locked += L return +proc/get_id_photo(var/mob/living/carbon/human/H, var/assigned_role) + var/icon/preview_icon = null + + var/g = "m" + if (H.gender == FEMALE) + g = "f" + + var/icon/icobase = H.species.icobase + + preview_icon = new /icon(icobase, "torso_[g]") + var/icon/temp + temp = new /icon(icobase, "groin_[g]") + preview_icon.Blend(temp, ICON_OVERLAY) + temp = new /icon(icobase, "head_[g]") + preview_icon.Blend(temp, ICON_OVERLAY) + + for(var/obj/item/organ/external/E in H.organs) + preview_icon.Blend(E.get_icon(), ICON_OVERLAY) + + //Tail + if(H.species.tail) + temp = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[H.species.tail]_s") + preview_icon.Blend(temp, ICON_OVERLAY) + + // Skin tone + if(H.species.flags & HAS_SKIN_TONE) + if (H.s_tone >= 0) + preview_icon.Blend(rgb(H.s_tone, H.s_tone, H.s_tone), ICON_ADD) + else + preview_icon.Blend(rgb(-H.s_tone, -H.s_tone, -H.s_tone), ICON_SUBTRACT) + + // Skin color + if(H.species.flags & HAS_SKIN_TONE) + if(!H.species || H.species.flags & HAS_SKIN_COLOR) + preview_icon.Blend(rgb(H.r_skin, H.g_skin, H.b_skin), ICON_ADD) + + var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = H.species ? H.species.eyes : "eyes_s") + + if (H.species.flags & HAS_EYE_COLOR) + eyes_s.Blend(rgb(H.r_eyes, H.g_eyes, H.b_eyes), ICON_ADD) + + var/datum/sprite_accessory/hair_style = hair_styles_list[H.h_style] + if(hair_style) + var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s") + hair_s.Blend(rgb(H.r_hair, H.g_hair, H.b_hair), ICON_ADD) + eyes_s.Blend(hair_s, ICON_OVERLAY) + + var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[H.f_style] + if(facial_hair_style) + var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s") + facial_s.Blend(rgb(H.r_facial, H.g_facial, H.b_facial), ICON_ADD) + eyes_s.Blend(facial_s, ICON_OVERLAY) + + var/icon/clothes_s = null + if(!assigned_role) assigned_role = H.mind.assigned_role + switch(assigned_role) + if("Head of Personnel") + clothes_s = new /icon('icons/mob/uniform.dmi', "hop_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + if("Bartender") + clothes_s = new /icon('icons/mob/uniform.dmi', "ba_suit_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Gardener") + clothes_s = new /icon('icons/mob/uniform.dmi', "hydroponics_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Chef") + clothes_s = new /icon('icons/mob/uniform.dmi', "chef_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Janitor") + clothes_s = new /icon('icons/mob/uniform.dmi', "janitor_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Librarian") + clothes_s = new /icon('icons/mob/uniform.dmi', "red_suit_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Quartermaster") + clothes_s = new /icon('icons/mob/uniform.dmi', "qm_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + if("Cargo Technician") + clothes_s = new /icon('icons/mob/uniform.dmi', "cargotech_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Shaft Miner") + clothes_s = new /icon('icons/mob/uniform.dmi', "miner_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Lawyer") + clothes_s = new /icon('icons/mob/uniform.dmi', "internalaffairs_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + if("Chaplain") + clothes_s = new /icon('icons/mob/uniform.dmi', "chapblack_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if("Research Director") + clothes_s = new /icon('icons/mob/uniform.dmi', "director_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) + if("Scientist") + clothes_s = new /icon('icons/mob/uniform.dmi', "sciencewhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_tox_open"), ICON_OVERLAY) + if("Chemist") + clothes_s = new /icon('icons/mob/uniform.dmi', "chemistrywhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_chem_open"), ICON_OVERLAY) + if("Chief Medical Officer") + clothes_s = new /icon('icons/mob/uniform.dmi', "cmo_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_cmo_open"), ICON_OVERLAY) + if("Medical Doctor") + clothes_s = new /icon('icons/mob/uniform.dmi', "medical_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) + if("Geneticist") + clothes_s = new /icon('icons/mob/uniform.dmi', "geneticswhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_gen_open"), ICON_OVERLAY) + if("Virologist") + clothes_s = new /icon('icons/mob/uniform.dmi', "virologywhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_vir_open"), ICON_OVERLAY) + if("Captain") + clothes_s = new /icon('icons/mob/uniform.dmi', "captain_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + if("Head of Security") + clothes_s = new /icon('icons/mob/uniform.dmi', "hosred_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + if("Warden") + clothes_s = new /icon('icons/mob/uniform.dmi', "warden_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + if("Detective") + clothes_s = new /icon('icons/mob/uniform.dmi', "detective_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "detective"), ICON_OVERLAY) + if("Security Officer") + clothes_s = new /icon('icons/mob/uniform.dmi', "secred_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + if("Chief Engineer") + clothes_s = new /icon('icons/mob/uniform.dmi', "chief_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) + if("Station Engineer") + clothes_s = new /icon('icons/mob/uniform.dmi', "engine_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "orange"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) + if("Atmospheric Technician") + clothes_s = new /icon('icons/mob/uniform.dmi', "atmos_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) + if("Roboticist") + clothes_s = new /icon('icons/mob/uniform.dmi', "robotics_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) + else + clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + preview_icon.Blend(eyes_s, ICON_OVERLAY) + if(clothes_s) + preview_icon.Blend(clothes_s, ICON_OVERLAY) + qdel(eyes_s) + qdel(clothes_s) -proc/get_id_photo(var/mob/living/carbon/human/H) - H.regenerate_icons() - var/icon/preview_icon = icon(H.icon) - for(var/image/I in H.overlays_standing) - if(I && I.icon) - preview_icon.Blend(icon(I.icon, I.icon_state), ICON_OVERLAY) return preview_icon + +/datum/datacore/proc/CreateGeneralRecord(var/mob/living/carbon/human/H, var/id) + ResetPDAManifest() + var/icon/front + var/icon/side + if(H) + front = getFlatIcon(H, SOUTH, always_use_defdir = 1) + side = getFlatIcon(H, WEST, always_use_defdir = 1) + else + var/mob/living/carbon/human/dummy = new() + front = new(get_id_photo(dummy), dir = SOUTH) + side = new(get_id_photo(dummy), dir = WEST) + qdel(dummy) + + if(!id) id = text("[]", add_zero(num2hex(rand(1, 1.6777215E7)), 6)) + var/datum/data/record/G = new /datum/data/record() + G.name = "Employee Record #[id]" + G.fields["name"] = "New Record" + G.fields["id"] = id + G.fields["rank"] = "Unassigned" + G.fields["real_rank"] = "Unassigned" + G.fields["sex"] = "Male" + G.fields["age"] = "Unknown" + G.fields["fingerprint"] = "Unknown" + G.fields["p_stat"] = "Active" + G.fields["m_stat"] = "Stable" + G.fields["species"] = "Human" + G.fields["home_system"] = "Unknown" + G.fields["citizenship"] = "Unknown" + G.fields["faction"] = "Unknown" + G.fields["religion"] = "Unknown" + G.fields["photo_front"] = front + G.fields["photo_side"] = side + G.fields["notes"] = "No notes found." + general += G + + return G + +/datum/datacore/proc/CreateSecurityRecord(var/name, var/id) + ResetPDAManifest() + var/datum/data/record/R = new /datum/data/record() + R.name = "Security Record #[id]" + R.fields["name"] = name + R.fields["id"] = id + R.fields["criminal"] = "None" + R.fields["mi_crim"] = "None" + R.fields["mi_crim_d"] = "No minor crime convictions." + R.fields["ma_crim"] = "None" + R.fields["ma_crim_d"] = "No major crime convictions." + R.fields["notes"] = "No notes." + R.fields["notes"] = "No notes." + data_core.security += R + + return R + +/datum/datacore/proc/CreateMedicalRecord(var/name, var/id) + ResetPDAManifest() + var/datum/data/record/M = new() + M.name = "Medical Record #[id]" + M.fields["id"] = id + M.fields["name"] = name + M.fields["b_type"] = "AB+" + M.fields["b_dna"] = md5(name) + M.fields["mi_dis"] = "None" + M.fields["mi_dis_d"] = "No minor disabilities have been declared." + M.fields["ma_dis"] = "None" + M.fields["ma_dis_d"] = "No major disabilities have been diagnosed." + M.fields["alg"] = "None" + M.fields["alg_d"] = "No allergies have been detected in this patient." + M.fields["cdi"] = "None" + M.fields["cdi_d"] = "No diseases have been diagnosed at the moment." + M.fields["notes"] = "No notes found." + data_core.medical += M + + return M + +/datum/datacore/proc/ResetPDAManifest() + if(PDA_Manifest.len) + PDA_Manifest.Cut() + +/proc/find_general_record(field, value) + return find_record(field, value, data_core.general) + +/proc/find_medical_record(field, value) + return find_record(field, value, data_core.medical) + +/proc/find_security_record(field, value) + return find_record(field, value, data_core.security) + +/proc/find_record(field, value, list/L) + for(var/datum/data/record/R in L) + if(R.fields[field] == value) + return R + +/proc/GetAssignment(var/mob/living/carbon/human/H) + if(H.mind.role_alt_title) + return H.mind.role_alt_title + else if(H.mind.assigned_role) + return H.mind.assigned_role + else if(H.job) + return H.job + else + return "Unassigned" diff --git a/code/datums/diseases/alien_embryo.dm b/code/datums/diseases/alien_embryo.dm index 488d43efa3..4d841e49da 100644 --- a/code/datums/diseases/alien_embryo.dm +++ b/code/datums/diseases/alien_embryo.dm @@ -66,7 +66,7 @@ if(prob(20)) affected_mob.take_organ_damage(1) if(prob(2)) - affected_mob << "Your stomach hurts." if(prob(20)) affected_mob.adjustToxLoss(1) affected_mob.updatehealth() diff --git a/code/datums/diseases/brainrot.dm b/code/datums/diseases/brainrot.dm index c4784f5199..45a29cddc6 100644 --- a/code/datums/diseases/brainrot.dm +++ b/code/datums/diseases/brainrot.dm @@ -49,7 +49,7 @@ affected_mob.adjustToxLoss(4) affected_mob.updatehealth() if(prob(2)) - affected_mob << "Your head hurts." */ if(prob(15) && affected_mob.getBrainLoss()<=98) //shouldn't retard you to death now affected_mob.adjustBrainLoss(3) affected_mob.updatehealth() diff --git a/code/datums/diseases/cold9.dm b/code/datums/diseases/cold9.dm index 86b88d5fcb..2a43d142ec 100644 --- a/code/datums/diseases/cold9.dm +++ b/code/datums/diseases/cold9.dm @@ -16,7 +16,7 @@ if(2) affected_mob.bodytemperature -= 10 if(prob(1) && prob(10)) - affected_mob << "You feel better." cure() return if(prob(1)) diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm index da4192df25..5d6400886e 100644 --- a/code/datums/helper_datums/getrev.dm +++ b/code/datums/helper_datums/getrev.dm @@ -1,11 +1,16 @@ var/global/datum/getrev/revdata = new() /datum/getrev + var/branch var/revision var/date var/showinfo /datum/getrev/New() + var/list/head_branch = file2list(".git/HEAD", "\n") + if(head_branch.len) + branch = copytext(head_branch[1], 17) + var/list/head_log = file2list(".git/logs/HEAD", "\n") for(var/line=head_log.len, line>=1, line--) if(head_log[line]) @@ -18,7 +23,9 @@ var/global/datum/getrev/revdata = new() if(unix_time) date = unix2date(unix_time) break + world.log << "Running revision:" + world.log << branch world.log << date world.log << revision return @@ -29,7 +36,7 @@ client/verb/showrevinfo() set desc = "Check the current server code revision" if(revdata.revision) - src << "Server revision: [revdata.date]" + src << "Server revision: [revdata.branch] - [revdata.date]" if(config.githuburl) src << "[revdata.revision]" else diff --git a/code/datums/helper_datums/teleport.dm b/code/datums/helper_datums/teleport.dm index b562780aea..d29722a9f3 100644 --- a/code/datums/helper_datums/teleport.dm +++ b/code/datums/helper_datums/teleport.dm @@ -159,7 +159,7 @@ precision = max(rand(1,100)*bagholding.len,100) if(istype(teleatom, /mob/living)) var/mob/living/MM = teleatom - MM << "The Bluespace interface on your [teleatom] interferes with the teleport!" return 1 /datum/teleport/instant/science/teleportChecks() diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 5163bfb270..c4bb05df45 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -143,7 +143,11 @@ if(href_list["add_antagonist"]) var/datum/antagonist/antag = all_antag_types[href_list["add_antagonist"]] - if(antag) antag.add_antagonist(src, 1, 1, 0, 1, 1) // Ignore equipment and role type for this. + if(antag) + if(antag.add_antagonist(src, 1, 1, 0, 1, 1)) // Ignore equipment and role type for this. + log_admin("[key_name_admin(usr)] made [key_name(src)] into a [antag.role_text].") + else + usr << "[src] could not be made into a [antag.role_text]!" else if(href_list["remove_antagonist"]) var/datum/antagonist/antag = all_antag_types[href_list["remove_antagonist"]] @@ -213,7 +217,8 @@ if (!new_target) return var/objective_path = text2path("/datum/objective/[new_obj_type]") - if (new_target == "Free objective") + var/mob/living/M = new_target + if (!istype(M) || !M.mind || new_target == "Free objective") new_objective = new objective_path new_objective.owner = src new_objective:target = null @@ -221,9 +226,8 @@ else new_objective = new objective_path new_objective.owner = src - new_objective:target = new_target:mind - //Will display as special role if the target is set as MODE. Ninjas/commandos/nuke ops. - new_objective.explanation_text = "[objective_type] [new_target:real_name], the [new_target:mind:assigned_role=="MODE" ? (new_target:mind:special_role) : (new_target:mind:assigned_role)]." + new_objective:target = M.mind + new_objective.explanation_text = "[objective_type] [M.real_name], the [M.mind.special_role ? M.mind:special_role : M.mind:assigned_role]." if ("prevent") new_objective = new /datum/objective/block diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 77800d97df..0d34c1a7fc 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -22,9 +22,11 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/New() manifest += "" /datum/supply_packs/specialops @@ -124,12 +126,12 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager, /obj/item/weapon/storage/fancy/cigarettes/dromedaryco, /obj/item/weapon/lipstick/random, - /obj/item/weapon/reagent_containers/food/drinks/cans/ale, - /obj/item/weapon/reagent_containers/food/drinks/cans/ale, - /obj/item/weapon/reagent_containers/food/drinks/cans/beer, - /obj/item/weapon/reagent_containers/food/drinks/cans/beer, - /obj/item/weapon/reagent_containers/food/drinks/cans/beer, - /obj/item/weapon/reagent_containers/food/drinks/cans/beer) + /obj/item/weapon/reagent_containers/food/drinks/bottle/small/ale, + /obj/item/weapon/reagent_containers/food/drinks/bottle/small/ale, + /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer, + /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer, + /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer, + /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer) cost = 20 containertype = /obj/structure/closet/crate containername = "Party equipment" @@ -1207,12 +1209,15 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/bee_keeper name = "Beekeeping crate" - contains = list(/obj/item/beezeez, - /obj/item/weapon/bee_net, - /obj/item/apiary, - /obj/item/queen_bee) + contains = list(/obj/item/beehive_assembly, + /obj/item/bee_smoker, + /obj/item/honey_frame, + /obj/item/honey_frame, + /obj/item/honey_frame, + /obj/item/honey_frame, + /obj/item/honey_frame, + /obj/item/bee_pack) cost = 40 - contraband = 1 containertype = /obj/structure/closet/crate/hydroponics containername = "Beekeeping crate" access = access_hydroponics diff --git a/code/defines/obj.dm b/code/defines/obj.dm index 65f34ed580..c3082d188f 100644 --- a/code/defines/obj.dm +++ b/code/defines/obj.dm @@ -27,8 +27,10 @@ /obj/effect/beam name = "beam" + density = 0 unacidable = 1//Just to be sure. var/def_zone + flags = PROXMOVE pass_flags = PASSTABLE @@ -43,130 +45,7 @@ * This item is completely unused, but removing it will break something in R&D and Radio code causing PDA and Ninja code to fail on compile */ -/obj/effect/datacore - name = "datacore" - var/medical[] = list() - var/general[] = list() - var/security[] = list() - //This list tracks characters spawned in the world and cannot be modified in-game. Currently referenced by respawn_character(). - var/locked[] = list() - - - -/obj/effect/datacore/proc/get_manifest(monochrome, OOC) - var/list/heads = new() - var/list/sec = new() - var/list/eng = new() - var/list/med = new() - var/list/sci = new() - var/list/civ = new() - var/list/bot = new() - var/list/misc = new() - var/list/isactive = new() - var/dat = {" - - - - "} - var/even = 0 - // sort mobs - for(var/datum/data/record/t in data_core.general) - var/name = t.fields["name"] - var/rank = t.fields["rank"] - var/real_rank = make_list_rank(t.fields["real_rank"]) - - if(OOC) - var/active = 0 - for(var/mob/M in player_list) - if(M.real_name == name && M.client && M.client.inactivity <= 10 * 60 * 10) - active = 1 - break - isactive[name] = active ? "Active" : "Inactive" - else - isactive[name] = t.fields["p_stat"] - //world << "[name]: [rank]" - //cael - to prevent multiple appearances of a player/job combination, add a continue after each line - var/department = 0 - if(real_rank in command_positions) - heads[name] = rank - department = 1 - if(real_rank in security_positions) - sec[name] = rank - department = 1 - if(real_rank in engineering_positions) - eng[name] = rank - department = 1 - if(real_rank in medical_positions) - med[name] = rank - department = 1 - if(real_rank in science_positions) - sci[name] = rank - department = 1 - if(real_rank in civilian_positions) - civ[name] = rank - department = 1 - if(real_rank in nonhuman_positions) - bot[name] = rank - department = 1 - if(!department && !(name in heads)) - misc[name] = rank - if(heads.len > 0) - dat += "" - for(name in heads) - dat += "" - even = !even - if(sec.len > 0) - dat += "" - for(name in sec) - dat += "" - even = !even - if(eng.len > 0) - dat += "" - for(name in eng) - dat += "" - even = !even - if(med.len > 0) - dat += "" - for(name in med) - dat += "" - even = !even - if(sci.len > 0) - dat += "" - for(name in sci) - dat += "" - even = !even - if(civ.len > 0) - dat += "" - for(name in civ) - dat += "" - even = !even - // in case somebody is insane and added them to the manifest, why not - if(bot.len > 0) - dat += "" - for(name in bot) - dat += "" - even = !even - // misc guys - if(misc.len > 0) - dat += "" - for(name in misc) - dat += "" - even = !even - - dat += "
NameRankActivity
Heads
[name][heads[name]][isactive[name]]
Security
[name][sec[name]][isactive[name]]
Engineering
[name][eng[name]][isactive[name]]
Medical
[name][med[name]][isactive[name]]
Science
[name][sci[name]][isactive[name]]
Civilian
[name][civ[name]][isactive[name]]
Silicon
[name][bot[name]][isactive[name]]
Miscellaneous
[name][misc[name]][isactive[name]]
" - dat = replacetext(dat, "\n", "") // so it can be placed on paper correctly - dat = replacetext(dat, "\t", "") - return dat - - -/var/list/acting_rank_prefixes = list("acting", "temporary", "interim") +/var/list/acting_rank_prefixes = list("acting", "temporary", "interim", "provisional") /proc/make_list_rank(rank) for(var/prefix in acting_rank_prefixes) @@ -179,13 +58,13 @@ We can't just insert in HTML into the nanoUI so we need the raw data to play with. Instead of creating this list over and over when someone leaves their PDA open to the page we'll only update it when it changes. The PDA_Manifest global list is zeroed out upon any change -using /obj/effect/datacore/proc/manifest_inject( ), or manifest_insert( ) +using /datum/datacore/proc/manifest_inject( ), or manifest_insert( ) */ var/global/list/PDA_Manifest = list() var/global/ManifestJSON -/obj/effect/datacore/proc/get_manifest_json() +/datum/datacore/proc/get_manifest_json() if(PDA_Manifest.len) return var/heads[0] diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index ccfdf1519f..58347adfff 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -599,4 +599,4 @@ desc = "Instant research tool. For testing purposes only." icon = 'icons/obj/stock_parts.dmi' icon_state = "smes_coil" - origin_tech = list(TECH_MATERIAL = 19, TECH_ENGINERING = 19, TECH_PHORON = 19, TECH_POWER = 19, TECH_BLUESPACE = 19, TECH_BIO = 19, TECH_COMBAT = 19, TECH_MAGNET = 19, TECH_DATA = 19, TECH_ILLEGAL = 19, TECH_ARCANE = 19) + origin_tech = list(TECH_MATERIAL = 19, TECH_ENGINEERING = 19, TECH_PHORON = 19, TECH_POWER = 19, TECH_BLUESPACE = 19, TECH_BIO = 19, TECH_COMBAT = 19, TECH_MAGNET = 19, TECH_DATA = 19, TECH_ILLEGAL = 19, TECH_ARCANE = 19) diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm index 0a64e89592..fbc3624b7d 100644 --- a/code/defines/procs/announce.dm +++ b/code/defines/procs/announce.dm @@ -117,3 +117,18 @@ datum/announcement/proc/Log(message as text, message_title as text) /proc/GetNameAndAssignmentFromId(var/obj/item/weapon/card/id/I) // Format currently matches that of newscaster feeds: Registered Name (Assigned Rank) return I.assignment ? "[I.registered_name] ([I.assignment])" : I.registered_name + +/proc/level_seven_announcement() + command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg') + +/proc/ion_storm_announcement() + command_announcement.Announce("It has come to our attention that the station passed through an ion storm. Please monitor all electronic equipment for malfunctions.", "Anomaly Alert") + +/proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank, var/join_message) + if (ticker.current_state == GAME_STATE_PLAYING) + if(character.mind.role_alt_title) + rank = character.mind.role_alt_title + AnnounceArrivalSimple(character.real_name, rank, join_message) + +/proc/AnnounceArrivalSimple(var/name, var/rank = "visitor", var/join_message = "has arrived on the station") + global_announcer.autosay("[name], [rank], [join_message].", "Arrivals Announcement Computer") diff --git a/code/defines/procs/hud.dm b/code/defines/procs/hud.dm index 5f222b0374..e5560e5ce0 100644 --- a/code/defines/procs/hud.dm +++ b/code/defines/procs/hud.dm @@ -72,7 +72,7 @@ mob/proc/handle_regular_hud_updates() //Used in the life.dm of mobs that can use mob/proc/in_view(var/turf/T) return view(T) -/mob/aiEye/in_view(var/turf/T) +/mob/eye/in_view(var/turf/T) var/list/viewed = new for(var/mob/living/carbon/human/H in mob_list) if(get_dist(H, T) <= 7) diff --git a/code/defines/procs/records.dm b/code/defines/procs/records.dm deleted file mode 100644 index 256ae51dbf..0000000000 --- a/code/defines/procs/records.dm +++ /dev/null @@ -1,48 +0,0 @@ -/proc/CreateGeneralRecord() - var/mob/living/carbon/human/dummy = new() - dummy.mind = new() - var/icon/front = new(get_id_photo(dummy), dir = SOUTH) - var/icon/side = new(get_id_photo(dummy), dir = WEST) - var/datum/data/record/G = new /datum/data/record() - G.fields["name"] = "New Record" - G.fields["id"] = text("[]", add_zero(num2hex(rand(1, 1.6777215E7)), 6)) - G.fields["rank"] = "Unassigned" - G.fields["real_rank"] = "Unassigned" - G.fields["sex"] = "Male" - G.fields["age"] = "Unknown" - G.fields["fingerprint"] = "Unknown" - G.fields["p_stat"] = "Active" - G.fields["m_stat"] = "Stable" - G.fields["species"] = "Human" - G.fields["home_system"] = "Unknown" - G.fields["citizenship"] = "Unknown" - G.fields["faction"] = "Unknown" - G.fields["religion"] = "Unknown" - G.fields["photo_front"] = front - G.fields["photo_side"] = side - data_core.general += G - - qdel(dummy) - return G - -/proc/CreateSecurityRecord(var/name as text, var/id as text) - var/datum/data/record/R = new /datum/data/record() - R.fields["name"] = name - R.fields["id"] = id - R.name = text("Security Record #[id]") - R.fields["criminal"] = "None" - R.fields["mi_crim"] = "None" - R.fields["mi_crim_d"] = "No minor crime convictions." - R.fields["ma_crim"] = "None" - R.fields["ma_crim_d"] = "No major crime convictions." - R.fields["notes"] = "No notes." - data_core.security += R - return R - -/proc/find_security_record(field, value) - return find_record(field, value, data_core.security) - -/proc/find_record(field, value, list/L) - for(var/datum/data/record/R in L) - if(R.fields[field] == value) - return R diff --git a/code/game/antagonist/_antagonist_setup.dm b/code/game/antagonist/_antagonist_setup.dm index ebf22a21c9..fa99f001f3 100644 --- a/code/game/antagonist/_antagonist_setup.dm +++ b/code/game/antagonist/_antagonist_setup.dm @@ -69,4 +69,15 @@ var/global/list/antag_names_to_ids = list() var/datum/antagonist/antag = all_antag_types[atype] if(antag && islist(antag.current_antagonists)) return antag.current_antagonists - return list() \ No newline at end of file + return list() + +/proc/player_is_antag(var/datum/mind/player, var/only_offstation_roles = 0) + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + if(only_offstation_roles && !(antag.flags & ANTAG_OVERRIDE_JOB)) + continue + if(player in antag.current_antagonists) + return 1 + if(player in antag.pending_antagonists) + return 1 + return 0 diff --git a/code/game/antagonist/antagonist.dm b/code/game/antagonist/antagonist.dm index 11431682a1..6e98ce6c35 100644 --- a/code/game/antagonist/antagonist.dm +++ b/code/game/antagonist/antagonist.dm @@ -59,21 +59,29 @@ /datum/antagonist/proc/get_candidates(var/ghosts_only) candidates = list() // Clear. - candidates = ticker.mode.get_players_for_role(role_type, id) - // Prune restricted jobs and status. Broke it up for readability. - for(var/datum/mind/player in candidates) + + // Prune restricted status. Broke it up for readability. + // Note that this is done before jobs are handed out. + for(var/datum/mind/player in ticker.mode.get_players_for_role(role_type, id)) if(ghosts_only && !istype(player.current, /mob/dead)) - candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: Only ghosts may join as this role!") else if(player.special_role) - candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: They already have a special role ([player.special_role])!") else if (player in pending_antagonists) - candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: They have already been selected for this role!") else if(!can_become_antag(player)) - candidates -= player + log_debug("[key_name(player)] is not eligible to become a [role_text]: They are blacklisted for this role!") + else if(player_is_antag(player)) + log_debug("[key_name(player)] is not eligible to become a [role_text]: They are already an antagonist!") + else + candidates += player + return candidates /datum/antagonist/proc/attempt_random_spawn() - attempt_spawn(flags & (ANTAG_OVERRIDE_MOB|ANTAG_OVERRIDE_JOB)) + build_candidate_list(flags & (ANTAG_OVERRIDE_MOB|ANTAG_OVERRIDE_JOB)) + attempt_spawn() + finalize_spawn() /datum/antagonist/proc/attempt_late_spawn(var/datum/mind/player) if(!can_late_spawn()) @@ -86,27 +94,61 @@ add_antagonist(player,0,1,0,1,1) return -/datum/antagonist/proc/attempt_spawn(var/ghosts_only) - +/datum/antagonist/proc/build_candidate_list(var/ghosts_only) // Get the raw list of potential players. update_current_antag_max() candidates = get_candidates(ghosts_only) +//Selects players that will be spawned in the antagonist role from the potential candidates +//Selected players are added to the pending_antagonists lists. +//Attempting to spawn an antag role with ANTAG_OVERRIDE_JOB should be done before jobs are assigned, +//so that they do not occupy regular job slots. All other antag roles should be spawned after jobs are +//assigned, so that job restrictions can be respected. +/datum/antagonist/proc/attempt_spawn(var/rebuild_candidates = 1) + // Update our boundaries. if(!candidates.len) return 0 //Grab candidates randomly until we have enough. - while(candidates.len) + candidates = shuffle(candidates) + while(candidates.len && pending_antagonists.len < cur_max) var/datum/mind/player = pick(candidates) - pending_antagonists |= player candidates -= player + draft_antagonist(player) + return 1 +/datum/antagonist/proc/draft_antagonist(var/datum/mind/player) + //Check if the player can join in this antag role, or if the player has already been given an antag role. + if(!can_become_antag(player) || player.special_role) + log_debug("[player.key] was selected for [role_text] by lottery, but is not allowed to be that role.") + return 0 + + pending_antagonists |= player + + //Ensure that antags with ANTAG_OVERRIDE_JOB do not occupy job slots. + if(flags & ANTAG_OVERRIDE_JOB) + player.assigned_role = role_text + + //Ensure that a player cannot be drafted for multiple antag roles, taking up slots for antag roles that they will not fill. + player.special_role = role_text + + return 1 + +//Spawns all pending_antagonists. This is done separately from attempt_spawn in case the game mode setup fails. /datum/antagonist/proc/finalize_spawn() - if(!pending_antagonists || !pending_antagonists.len) + if(!pending_antagonists) return + for(var/datum/mind/player in pending_antagonists) - if(can_become_antag(player) && !player.special_role) - add_antagonist(player,0,0,1) - pending_antagonists.Cut() \ No newline at end of file + pending_antagonists -= player + add_antagonist(player,0,0,1) + +//Resets all pending_antagonists, clearing their special_role (and assigned_role if ANTAG_OVERRIDE_JOB is set) +/datum/antagonist/proc/reset() + for(var/datum/mind/player in pending_antagonists) + if(flags & ANTAG_OVERRIDE_JOB) + player.assigned_role = null + player.special_role = null + pending_antagonists.Cut() diff --git a/code/game/antagonist/antagonist_add.dm b/code/game/antagonist/antagonist_add.dm index e3c653a4e5..7815167d6f 100644 --- a/code/game/antagonist/antagonist_add.dm +++ b/code/game/antagonist/antagonist_add.dm @@ -9,8 +9,11 @@ return 0 current_antagonists |= player + + //do this again, just in case if(flags & ANTAG_OVERRIDE_JOB) - player.assigned_role = "MODE" + player.assigned_role = role_text + player.special_role = role_text if(istype(player.current, /mob/dead)) create_default(player.current) diff --git a/code/game/antagonist/antagonist_create.dm b/code/game/antagonist/antagonist_create.dm index da0e5b33a1..69b7f8e9d0 100644 --- a/code/game/antagonist/antagonist_create.dm +++ b/code/game/antagonist/antagonist_create.dm @@ -30,19 +30,24 @@ add_antagonist(M.mind, 1, 0, 1) // Equip them and move them to spawn. return M -/datum/antagonist/proc/create_id(var/assignment, var/mob/living/carbon/human/player) +/datum/antagonist/proc/create_id(var/assignment, var/mob/living/carbon/human/player, var/equip = 1) var/obj/item/weapon/card/id/W = new id_type(player) if(!W) return - W.name = "[player.real_name]'s ID Card" W.access |= default_access W.assignment = "[assignment]" - W.registered_name = player.real_name - player.equip_to_slot_or_del(W, slot_wear_id) + W.set_owner_info(player) + if(equip) player.equip_to_slot_or_del(W, slot_wear_id) return W /datum/antagonist/proc/create_radio(var/freq, var/mob/living/carbon/human/player) - var/obj/item/device/radio/R = new /obj/item/device/radio/headset(player) + var/obj/item/device/radio/R + + if(freq == SYND_FREQ) + R = new/obj/item/device/radio/headset/syndicate(player) + else + R = new/obj/item/device/radio/headset(player) + R.set_frequency(freq) player.equip_to_slot_or_del(R, slot_l_ear) return R @@ -80,7 +85,7 @@ code_owner.store_memory("Nuclear Bomb Code: [code]", 0, 0) code_owner.current << "The nuclear authorization code is: [code]" else - world << "Could not spawn nuclear bomb. Contact a developer." + message_admins("Could not spawn nuclear bomb. Contact a developer.") return spawned_nuke = code @@ -113,6 +118,7 @@ if (newname) player.real_name = newname player.name = player.real_name + player.dna.real_name = newname if(player.mind) player.mind.name = player.name // Update any ID cards. update_access(player) diff --git a/code/game/antagonist/antagonist_helpers.dm b/code/game/antagonist/antagonist_helpers.dm index a578c1bf4f..056fbd1865 100644 --- a/code/game/antagonist/antagonist_helpers.dm +++ b/code/game/antagonist/antagonist_helpers.dm @@ -2,9 +2,9 @@ if(player.current && jobban_isbanned(player.current, bantype)) return 0 if(!ignore_role) - if(player.assigned_role in protected_jobs) + if(player.assigned_role in restricted_jobs) return 0 - if(config.protect_roles_from_antagonist && (player.assigned_role in restricted_jobs)) + if(config.protect_roles_from_antagonist && (player.assigned_role in protected_jobs)) return 0 return 1 diff --git a/code/game/antagonist/antagonist_objectives.dm b/code/game/antagonist/antagonist_objectives.dm index 432c3f6bbe..404be5a0f7 100644 --- a/code/game/antagonist/antagonist_objectives.dm +++ b/code/game/antagonist/antagonist_objectives.dm @@ -8,7 +8,7 @@ /datum/antagonist/proc/create_objectives(var/datum/mind/player) if(config.objectives_disabled) return 0 - if(create_global_objectives()) + if(create_global_objectives() || global_objectives.len) player.objectives |= global_objectives return 1 diff --git a/code/game/antagonist/antagonist_print.dm b/code/game/antagonist/antagonist_print.dm index eaca01986c..5cbce01a81 100644 --- a/code/game/antagonist/antagonist_print.dm +++ b/code/game/antagonist/antagonist_print.dm @@ -7,8 +7,8 @@ for(var/datum/mind/P in current_antagonists) text += print_player_full(P) text += get_special_objective_text(P) - var/failed if(!global_objectives.len && P.objectives && P.objectives.len) + var/failed var/num = 1 for(var/datum/objective/O in P.objectives) text += print_objective(O, num) @@ -20,8 +20,6 @@ feedback_add_details(feedback_tag,"[O.type]|FAIL") failed = 1 num++ - - if(!config.objectives_disabled) if(failed) text += "
The [role_text] has failed." else @@ -47,7 +45,7 @@ return text /datum/antagonist/proc/print_player_lite(var/datum/mind/ply) - var/role = ply.assigned_role == "MODE" ? "\improper[ply.special_role]" : "\improper[ply.assigned_role]" + var/role = ply.special_role ? "\improper[ply.special_role]" : "\improper[ply.assigned_role]" var/text = "
[ply.name] ([ply.key]) as \a [role] (" if(ply.current) if(ply.current.stat == DEAD) diff --git a/code/game/antagonist/outsider/commando.dm b/code/game/antagonist/outsider/commando.dm index 50d8ac5361..150d1efc19 100644 --- a/code/game/antagonist/outsider/commando.dm +++ b/code/game/antagonist/outsider/commando.dm @@ -6,6 +6,7 @@ var/datum/antagonist/deathsquad/mercenary/commandos role_text = "Syndicate Commando" role_text_plural = "Commandos" welcome_text = "You are in the employ of a criminal syndicate hostile to NanoTrasen." + id_type = /obj/item/weapon/card/id/centcom/ERT /datum/antagonist/deathsquad/mercenary/New() ..(1) @@ -24,7 +25,6 @@ var/datum/antagonist/deathsquad/mercenary/commandos player.equip_to_slot_or_del(new /obj/item/weapon/rig/merc(player), slot_back) player.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(player), slot_r_hand) - var/obj/item/weapon/card/id/id = create_id("Commando", player) - id.access |= get_all_station_access() - id.icon_state = "centcom" - create_radio(SYND_FREQ, player) \ No newline at end of file + create_id("Commando", player) + create_radio(SYND_FREQ, player) + return 1 diff --git a/code/game/antagonist/outsider/ert.dm b/code/game/antagonist/outsider/ert.dm index d847d4ef7a..c6d35ec801 100644 --- a/code/game/antagonist/outsider/ert.dm +++ b/code/game/antagonist/outsider/ert.dm @@ -11,6 +11,7 @@ var/datum/antagonist/ert/ert max_antags = 5 max_antags_round = 5 // ERT mode? landmark_id = "Response Team" + id_type = /obj/item/weapon/card/id/centcom/ERT flags = ANTAG_OVERRIDE_JOB | ANTAG_SET_APPEARANCE | ANTAG_HAS_LEADER | ANTAG_CHOOSE_NAME @@ -36,10 +37,6 @@ var/datum/antagonist/ert/ert player.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(src), slot_shoes) player.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(src), slot_gloves) player.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(src), slot_glasses) - - var/obj/item/weapon/card/id/centcom/ERT/W = new(src) - W.registered_name = player.real_name - W.name = "[player.real_name]'s ID Card ([W.assignment])" - player.equip_to_slot_or_del(W, slot_wear_id) - + + create_id(role_text, player) return 1 diff --git a/code/game/antagonist/outsider/ninja.dm b/code/game/antagonist/outsider/ninja.dm index 5af82ff05d..a29cfc44fa 100644 --- a/code/game/antagonist/outsider/ninja.dm +++ b/code/game/antagonist/outsider/ninja.dm @@ -11,6 +11,7 @@ var/datum/antagonist/ninja/ninjas flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_RANDSPAWN | ANTAG_VOTABLE | ANTAG_SET_APPEARANCE max_antags = 1 max_antags_round = 1 + id_type = /obj/item/weapon/card/id/syndicate /datum/antagonist/ninja/New() ..() @@ -101,18 +102,15 @@ var/datum/antagonist/ninja/ninjas player.equip_to_slot_or_del(R, slot_l_ear) player.equip_to_slot_or_del(new /obj/item/clothing/under/color/black(player), slot_w_uniform) player.equip_to_slot_or_del(new /obj/item/device/flashlight(player), slot_belt) - var/obj/item/weapon/rig/light/ninja/ninjasuit = new(player) + create_id("Infiltrator", player) + + var/obj/item/weapon/rig/light/ninja/ninjasuit = new(get_turf(player)) + ninjasuit.seal_delay = 0 + player.put_in_hands(ninjasuit) player.equip_to_slot_or_del(ninjasuit,slot_back) - if(ninjasuit) - // Make sure the ninja can actually equip the suit. - if(player.dna && player.dna.unique_enzymes) - ninjasuit.locked_dna = player.dna.unique_enzymes - player << "Suit hardware locked to your DNA hash." - else - ninjasuit.req_access = list() - ninjasuit.toggle_seals(src,1) + ninjasuit.seal_delay = initial(ninjasuit.seal_delay) if(istype(player.back,/obj/item/weapon/rig)) var/obj/item/weapon/rig/rig = player.back diff --git a/code/game/antagonist/outsider/raider.dm b/code/game/antagonist/outsider/raider.dm index 4d25b1c3fe..de6e0b62dc 100644 --- a/code/game/antagonist/outsider/raider.dm +++ b/code/game/antagonist/outsider/raider.dm @@ -19,12 +19,15 @@ var/datum/antagonist/raider/raiders /obj/item/clothing/under/pirate, /obj/item/clothing/under/redcoat, /obj/item/clothing/under/serviceoveralls, - /obj/item/clothing/under/captain_fly + /obj/item/clothing/under/captain_fly, + /obj/item/clothing/under/det, + /obj/item/clothing/under/brown, ) var/list/raider_shoes = list( /obj/item/clothing/shoes/jackboots, - /obj/item/clothing/shoes/sandal, + /obj/item/clothing/shoes/workboots, + /obj/item/clothing/shoes/brown, /obj/item/clothing/shoes/laceup ) @@ -40,7 +43,6 @@ var/datum/antagonist/raider/raiders /obj/item/clothing/head/pirate, /obj/item/clothing/head/bandana, /obj/item/clothing/head/hgpiratecap, - /obj/item/clothing/head/flatcap ) var/list/raider_suits = list( @@ -50,7 +52,9 @@ var/datum/antagonist/raider/raiders /obj/item/clothing/suit/storage/leather_jacket, /obj/item/clothing/suit/storage/toggle/brown_jacket, /obj/item/clothing/suit/storage/toggle/hoodie, - /obj/item/clothing/suit/storage/toggle/hoodie/black + /obj/item/clothing/suit/storage/toggle/hoodie/black, + /obj/item/clothing/suit/unathi/mantle, + /obj/item/clothing/suit/poncho, ) var/list/raider_guns = list( @@ -60,14 +64,33 @@ var/datum/antagonist/raider/raiders /obj/item/weapon/gun/energy/mindflayer, /obj/item/weapon/gun/energy/toxgun, /obj/item/weapon/gun/energy/stunrevolver, + /obj/item/weapon/gun/energy/ionrifle, + /obj/item/weapon/gun/energy/taser, /obj/item/weapon/gun/energy/crossbow/largecrossbow, + /obj/item/weapon/gun/launcher/crossbow, + /obj/item/weapon/gun/launcher/grenade, + /obj/item/weapon/gun/launcher/pneumatic, /obj/item/weapon/gun/projectile/automatic/mini_uzi, /obj/item/weapon/gun/projectile/automatic/c20r, + /obj/item/weapon/gun/projectile/automatic/wt550, + /obj/item/weapon/gun/projectile/automatic/sts35, /obj/item/weapon/gun/projectile/silenced, /obj/item/weapon/gun/projectile/shotgun/pump, /obj/item/weapon/gun/projectile/shotgun/pump/combat, + /obj/item/weapon/gun/projectile/shotgun/doublebarrel, + /obj/item/weapon/gun/projectile/shotgun/doublebarrel/pellet, + /obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn, /obj/item/weapon/gun/projectile/colt, - /obj/item/weapon/gun/projectile/pistol + /obj/item/weapon/gun/projectile/sec, + /obj/item/weapon/gun/projectile/pistol, + /obj/item/weapon/gun/projectile/revolver, + /obj/item/weapon/gun/projectile/pirate + ) + + var/list/raider_holster = list( + /obj/item/clothing/accessory/holster/armpit, + /obj/item/clothing/accessory/holster/waist, + /obj/item/clothing/accessory/holster/hip ) /datum/antagonist/raider/New() @@ -161,7 +184,7 @@ var/datum/antagonist/raider/raiders return 0 for(var/datum/mind/player in current_antagonists) - if(!player.current || get_area(player.current) != locate(/area/shuttle/skipjack/station)) + if(!player.current || get_area(player.current) != locate(/area/skipjack_station/start)) return 0 return 1 @@ -178,16 +201,20 @@ var/datum/antagonist/raider/raiders var/new_glasses = pick(raider_glasses) var/new_helmet = pick(raider_helmets) var/new_suit = pick(raider_suits) - var/new_gun = pick(raider_guns) player.equip_to_slot_or_del(new new_shoes(player),slot_shoes) + if(!player.shoes) + //If equipping shoes failed, fall back to equipping sandals + var/fallback_type = pick(/obj/item/clothing/shoes/sandal, /obj/item/clothing/shoes/jackboots/unathi) + player.equip_to_slot_or_del(new fallback_type(player), slot_shoes) + player.equip_to_slot_or_del(new new_uniform(player),slot_w_uniform) player.equip_to_slot_or_del(new new_glasses(player),slot_glasses) player.equip_to_slot_or_del(new new_helmet(player),slot_head) player.equip_to_slot_or_del(new new_suit(player),slot_wear_suit) - player.equip_to_slot_or_del(new new_gun(player),slot_belt) + equip_weapons(player) - var/obj/item/weapon/card/id/id = create_id("Visitor", player) + var/obj/item/weapon/card/id/id = create_id("Visitor", player, equip = 0) id.name = "[player.real_name]'s Passport" id.assignment = "Visitor" var/obj/item/weapon/storage/wallet/W = new(player) @@ -198,6 +225,70 @@ var/datum/antagonist/raider/raiders return 1 +/datum/antagonist/raider/proc/equip_weapons(var/mob/living/carbon/human/player) + var/new_gun = pick(raider_guns) + var/new_holster = pick(raider_holster) //raiders don't start with any backpacks, so let's be nice and give them a holster if they can use it. + var/turf/T = get_turf(player) + + var/obj/item/primary = new new_gun(T) + var/obj/item/clothing/accessory/holster/holster = null + + //Give some of the raiders a pirate gun as a secondary + if(prob(60)) + var/obj/item/secondary = new /obj/item/weapon/gun/projectile/pirate(T) + if(!(primary.slot_flags & SLOT_HOLSTER)) + holster = new new_holster(T) + holster.holstered = secondary + secondary.loc = holster + else + player.equip_to_slot_or_del(secondary, slot_belt) + + if(primary.slot_flags & SLOT_HOLSTER) + holster = new new_holster(T) + holster.holstered = primary + primary.loc = holster + else if(!player.belt && (primary.slot_flags & SLOT_BELT)) + player.equip_to_slot_or_del(primary, slot_belt) + else if(!player.back && (primary.slot_flags & SLOT_BACK)) + player.equip_to_slot_or_del(primary, slot_back) + else + player.put_in_any_hand_if_possible(primary) + + //If they got a projectile gun, give them a little bit of spare ammo + equip_ammo(player, primary) + + if(holster) + var/obj/item/clothing/under/uniform = player.w_uniform + if(istype(uniform) && uniform.can_attach_accessory(holster)) + uniform.attackby(holster, player) + else + player.put_in_any_hand_if_possible(holster) + +/datum/antagonist/raider/proc/equip_ammo(var/mob/living/carbon/human/player, var/obj/item/weapon/gun/gun) + if(istype(gun, /obj/item/weapon/gun/projectile)) + var/obj/item/weapon/gun/projectile/bullet_thrower = gun + if(bullet_thrower.magazine_type) + player.equip_to_slot_or_del(new bullet_thrower.magazine_type(player), slot_l_store) + if(prob(20)) //don't want to give them too much + player.equip_to_slot_or_del(new bullet_thrower.magazine_type(player), slot_r_store) + else if(bullet_thrower.ammo_type) + var/obj/item/weapon/storage/box/ammobox = new(get_turf(player.loc)) + for(var/i in 1 to rand(3,5) + rand(0,2)) + new bullet_thrower.ammo_type(ammobox) + player.put_in_any_hand_if_possible(ammobox) + return + if(istype(gun, /obj/item/weapon/gun/launcher/grenade)) + var/list/grenades = list( + /obj/item/weapon/grenade/empgrenade, + /obj/item/weapon/grenade/smokebomb, + /obj/item/weapon/grenade/flashbang + ) + var/obj/item/weapon/storage/box/ammobox = new(get_turf(player.loc)) + for(var/i in 1 to 7) + var/grenade_type = pick(grenades) + new grenade_type(ammobox) + player.put_in_any_hand_if_possible(ammobox) + /datum/antagonist/raider/proc/equip_vox(var/mob/living/carbon/human/player) var/uniform_type = pick(list(/obj/item/clothing/under/vox/vox_robes,/obj/item/clothing/under/vox/vox_casual)) diff --git a/code/game/antagonist/outsider/wizard.dm b/code/game/antagonist/outsider/wizard.dm index 74866d9247..57a00adfdd 100644 --- a/code/game/antagonist/outsider/wizard.dm +++ b/code/game/antagonist/outsider/wizard.dm @@ -96,7 +96,7 @@ var/datum/antagonist/wizard/wizards world << "The [(current_antagonists.len>1)?"[role_text_plural] have":"[role_text] has"] been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!" //To batch-remove wizard spells. Linked to mind.dm. -/mob/proc/spellremove(var/mob/M as mob) +/mob/proc/spellremove() for(var/spell/spell_to_remove in src.spell_list) remove_spell(spell_to_remove) diff --git a/code/game/antagonist/station/revolutionary.dm b/code/game/antagonist/station/revolutionary.dm index 59d12b50ad..06819c96ce 100644 --- a/code/game/antagonist/station/revolutionary.dm +++ b/code/game/antagonist/station/revolutionary.dm @@ -135,10 +135,10 @@ datum/antagonist/revolutionary/finalize(var/datum/mind/target) world << text // This is a total redefine because headrevs are greeted differently to subrevs. -/datum/antagonist/revolutionary/add_antagonist(var/datum/mind/player) +/datum/antagonist/revolutionary/add_antagonist(var/datum/mind/player, var/ignore_role) if((player in current_antagonists) || (player in head_revolutionaries)) return 0 - if(!can_become_antag(player)) + if(!can_become_antag(player, ignore_role)) return 0 current_antagonists |= player player.current << "You are a Revolutionary!" @@ -168,11 +168,6 @@ datum/antagonist/revolutionary/finalize(var/datum/mind/target) if(show_message) player.current.visible_message("[player.current] looks like they just remembered their real allegiance!") -/datum/antagonist/revolutionary/can_become_antag(var/datum/mind/player) - return ..() && istype(player) && \ - istype(player.current, /mob/living/carbon/human) && \ - !(player.assigned_role in command_positions) - // Used by RP-rev. /mob/living/carbon/human/proc/convert_to_rev(mob/M as mob in oview(src)) set name = "Convert Bourgeoise" diff --git a/code/game/antagonist/station/rogue_ai.dm b/code/game/antagonist/station/rogue_ai.dm index cf0e9dfd4c..f19edb2807 100644 --- a/code/game/antagonist/station/rogue_ai.dm +++ b/code/game/antagonist/station/rogue_ai.dm @@ -6,12 +6,13 @@ var/datum/antagonist/rogue_ai/malf role_text = "Rampant AI" role_text_plural = "Rampant AIs" mob_path = /mob/living/silicon/ai + landmark_id = "AI" welcome_text = "You are malfunctioning! You do not have to follow any laws." victory_text = "The AI has taken control of all of the station's systems." loss_text = "The AI has been shut down!" - flags = ANTAG_VOTABLE | ANTAG_RANDSPAWN //Randspawn needed otherwise it won't start at all. + flags = ANTAG_VOTABLE | ANTAG_OVERRIDE_MOB | ANTAG_OVERRIDE_JOB | ANTAG_CHOOSE_NAME max_antags = 1 - max_antags_round = 3 + max_antags_round = 1 /datum/antagonist/rogue_ai/New() @@ -22,7 +23,7 @@ var/datum/antagonist/rogue_ai/malf /datum/antagonist/rogue_ai/get_candidates() ..() for(var/datum/mind/player in candidates) - if(player.assigned_role != "AI") + if(player.assigned_role && player.assigned_role != "AI") candidates -= player if(!candidates.len) return list() @@ -75,3 +76,26 @@ var/datum/antagonist/rogue_ai/malf malf << "For basic information about your abilities use command display-help" malf << "You may choose one special hardware piece to help you. This cannot be undone." malf << "Good luck!" + + +/datum/antagonist/rogue_ai/update_antag_mob(var/datum/mind/player, var/preserve_appearance) + + // Get the mob. + if((flags & ANTAG_OVERRIDE_MOB) && (!player.current || (mob_path && !istype(player.current, mob_path)))) + var/mob/holder = player.current + player.current = new mob_path(get_turf(player.current), null, null, 1) + player.transfer_to(player.current) + if(holder) qdel(holder) + player.original = player.current + return player.current + +/datum/antagonist/rogue_ai/set_antag_name(var/mob/living/silicon/player) + if(!istype(player)) + testing("rogue_ai set_antag_name called on non-silicon mob [player]!") + return + // Choose a name, if any. + var/newname = sanitize(input(player, "You are a [role_text]. Would you like to change your name to something else?", "Name change") as null|text, MAX_NAME_LEN) + if (newname) + player.SetName(newname) + if(player.mind) player.mind.name = player.name + diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 8b039a580a..5913dbf913 100755 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -26,7 +26,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station icon = 'icons/turf/areas.dmi' icon_state = "unknown" layer = 10 - luminosity = 1 + luminosity = 0 mouse_opacity = 0 var/lightswitch = 1 @@ -34,7 +34,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station var/debug = 0 var/requires_power = 1 - var/unlimited_power = 0 var/always_unpowered = 0 //this gets overriden to 1 for space in area/New() var/power_equip = 1 @@ -320,11 +319,6 @@ area/space/atmosalert() /area/shuttle/research/outpost icon_state = "shuttle" -/area/shuttle/skipjack/station - name = "\improper Skipjack" - icon_state = "yellow" - requires_power = 0 - /area/airtunnel1/ // referenced in airtunnel.dm:759 /area/dummy/ // Referenced in engine.dm:261 @@ -349,7 +343,6 @@ area/space/atmosalert() name = "\improper Centcom" icon_state = "centcom" requires_power = 0 - unlimited_power = 1 lighting_use_dynamic = 0 /area/centcom/control @@ -388,7 +381,6 @@ area/space/atmosalert() name = "\improper Mercenary Base" icon_state = "syndie-ship" requires_power = 0 - unlimited_power = 1 lighting_use_dynamic = 0 /area/syndicate_mothership/control @@ -463,7 +455,6 @@ area/space/atmosalert() name = "\improper Independant Station" icon_state = "yellow" requires_power = 0 - unlimited_power = 1 flags = RAD_SHIELDED /area/syndicate_station/start @@ -518,9 +509,18 @@ area/space/atmosalert() name = "\improper Wizard's Den" icon_state = "yellow" requires_power = 0 + lighting_use_dynamic = 0 + +/area/skipjack_station + name = "\improper Skipjack" + icon_state = "yellow" + requires_power = 0 + +/area/skipjack_station/start + name = "\improper Skipjack" + icon_state = "yellow" /area/skipjack_station/transit - name = "\improper hyperspace" icon_state = "shuttle" @@ -904,7 +904,7 @@ area/space/atmosalert() icon_state = "tcomsatcham" /area/server - name = "\improper Messaging Server Room" + name = "\improper Research Server Room" icon_state = "server" //Crew @@ -1812,7 +1812,7 @@ area/space/atmosalert() ambience = list('sound/ambience/ambimalf.ogg') /area/turret_protected/ai_server_room - name = "AI Server Room" + name = "Messaging Server Room" icon_state = "ai_server" /area/turret_protected/ai diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index e342ba3329..3b970c7438 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -14,13 +14,17 @@ all_areas += src if(!requires_power) - power_light = 0 //rastaf0 - power_equip = 0 //rastaf0 - power_environ = 0 //rastaf0 + power_light = 0 + power_equip = 0 + power_environ = 0 ..() -// spawn(15) +/area/proc/initialize() + if(!requires_power || !apc) + power_light = 0 + power_equip = 0 + power_environ = 0 power_change() // all machines set to current power level, also updates lighting icon /area/proc/get_contents() @@ -227,7 +231,7 @@ var/list/mob/living/forced_ambiance_list = new var/area/oldarea = L.lastarea if((oldarea.has_gravity == 0) && (newarea.has_gravity == 1) && (L.m_intent == "run")) // Being ready when you change areas gives you a chance to avoid falling all together. thunk(L) - L.make_floating(0) + L.update_floating( L.Check_Dense_Object() ) L.lastarea = newarea play_ambience(L) @@ -260,21 +264,10 @@ var/list/mob/living/forced_ambiance_list = new /area/proc/gravitychange(var/gravitystate = 0, var/area/A) A.has_gravity = gravitystate - if(gravitystate) - for(var/mob/living/carbon/human/M in A) + for(var/mob/M in A) + if(has_gravity) thunk(M) - for(var/mob/M1 in A) - M1.make_floating(0) - else - for(var/mob/M in A) - if(M.Check_Dense_Object() && istype(src,/mob/living/carbon/human/)) - var/mob/living/carbon/human/H = src - if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP)) //magboots + dense_object = no floaty effect - H.make_floating(0) - else - H.make_floating(1) - else - M.make_floating(1) + M.update_floating( M.Check_Dense_Object() ) /area/proc/thunk(mob) if(istype(get_turf(mob), /turf/space)) // Can't fall onto nothing. diff --git a/code/game/asteroid.dm b/code/game/asteroid.dm index 979db2c147..795970068c 100644 --- a/code/game/asteroid.dm +++ b/code/game/asteroid.dm @@ -24,7 +24,7 @@ proc/spawn_room(var/atom/start_loc,var/x_size,var/y_size,var/wall,var/floor , va if(!wall) wall = pick(/turf/simulated/wall/r_wall,/turf/simulated/wall,/obj/effect/alien/resin) if(!floor) - floor = pick(/turf/simulated/floor,/turf/simulated/floor/engine) + floor = pick(/turf/simulated/floor,/turf/simulated/floor/tiled,/turf/simulated/floor/reinforced) for(var/x = 0,x target.y && dy == SOUTH)) && dist_travelled < range) || (a.has_gravity == 0) || istype(src.loc, /turf/space)) && src.throwing && istype(src.loc, /turf)) + while(src && target &&((((src.y < target.y && dy == NORTH) || (src.y > target.y && dy == SOUTH)) && dist_travelled < range) || (a && a.has_gravity == 0) || istype(src.loc, /turf/space)) && src.throwing && istype(src.loc, /turf)) // only stop when we've gone the whole distance (or max throw range) and are on a non-space tile, or hit something, or hit the end of the map, or someone picks it up if(error < 0) var/atom/step = get_step(src, dx) diff --git a/code/game/base_turf.dm b/code/game/base_turf.dm index d6940e0275..d2556031c7 100644 --- a/code/game/base_turf.dm +++ b/code/game/base_turf.dm @@ -1,6 +1,6 @@ // Returns the lowest turf available on a given Z-level, defaults to space. var/global/list/base_turf_by_z = list( - "5" = /turf/simulated/floor/plating/airless/asteroid // Moonbase. + "5" = /turf/simulated/floor/asteroid // Moonbase. ) proc/get_base_turf(var/z) diff --git a/code/game/dna/dna_modifier.dm b/code/game/dna/dna_modifier.dm index 120ee88046..34517e55fc 100644 --- a/code/game/dna/dna_modifier.dm +++ b/code/game/dna/dna_modifier.dm @@ -64,9 +64,6 @@ component_parts += new /obj/item/stack/cable_coil(src) RefreshParts() -/obj/machinery/dna_scannernew/allow_drop() - return 0 - /obj/machinery/dna_scannernew/relaymove(mob/user as mob) if (user.stat) return @@ -221,7 +218,8 @@ name = "DNA Modifier Access Console" desc = "Scand DNA." icon = 'icons/obj/computer.dmi' - icon_state = "scanner" + icon_keyboard = "med_key" + icon_screen = "dna" density = 1 circuit = /obj/item/weapon/circuitboard/scan_consolenew var/selected_ui_block = 1.0 @@ -273,21 +271,9 @@ return /obj/machinery/computer/scan_consolenew/blob_act() - if(prob(75)) qdel(src) -/obj/machinery/computer/scan_consolenew/power_change() - ..() - if(stat & BROKEN) - icon_state = "broken" - else - if (stat & NOPOWER) - spawn(rand(0, 15)) - src.icon_state = "c_unpowered" - else - icon_state = initial(icon_state) - /obj/machinery/computer/scan_consolenew/New() ..() for(var/i=0;i<3;i++) diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index eb15d45f51..34a81b4d61 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -193,7 +193,7 @@ var/global/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","E src << "This creature's DNA is ruined beyond useability!" return - if(!G.state == GRAB_KILL) + if(G.state != GRAB_KILL) src << "We must have a tighter grip to absorb this creature." return diff --git a/code/game/gamemodes/changeling/modularchangling.dm b/code/game/gamemodes/changeling/modularchangling.dm index 5048977789..45a7dc3896 100644 --- a/code/game/gamemodes/changeling/modularchangling.dm +++ b/code/game/gamemodes/changeling/modularchangling.dm @@ -121,7 +121,7 @@ var/list/datum/power/changeling/powerinstances = list() /datum/power/changeling/DeathSting name = "Death Sting" - desc = "We silently sting a human, filling him with potent chemicals. His rapid death is all but assured." + desc = "We silently sting a human, filling them with potent chemicals. Their rapid death is all but assured." genomecost = 10 verbpath = /mob/proc/changeling_DEATHsting diff --git a/code/game/gamemodes/cult/cultify/obj.dm b/code/game/gamemodes/cult/cultify/obj.dm index 4306182eaf..83dfc857be 100644 --- a/code/game/gamemodes/cult/cultify/obj.dm +++ b/code/game/gamemodes/cult/cultify/obj.dm @@ -63,19 +63,10 @@ ..() /obj/machinery/door/cultify() - icon_state = "null" - density = 0 - c_animation = new /atom/movable/overlay(src.loc) - c_animation.name = "cultification" - c_animation.density = 0 - c_animation.anchored = 1 - c_animation.icon = 'icons/effects/effects.dmi' - c_animation.layer = 5 - c_animation.master = src.loc - c_animation.icon_state = "breakdoor" - flick("cultification",c_animation) - spawn(10) - qdel(c_animation) + if(invisibility != INVISIBILITY_MAXIMUM) + invisibility = INVISIBILITY_MAXIMUM + density = 0 + anim(target = src, a_icon = 'icons/effects/effects.dmi', a_icon_state = "breakdoor", sleeptime = 10) qdel(src) /obj/machinery/door/firedoor/cultify() @@ -136,17 +127,12 @@ T.ChangeTurf(/turf/simulated/wall/cult) ..() -/obj/structure/stool/cultify() - var/obj/structure/bed/chair/wood/wings/I = new(loc) - I.dir = dir - ..() - /obj/structure/table/cultify() // Make it a wood-reinforced wooden table. // There are cult materials available, but it'd make the table non-deconstructable with how holotables work. // Could possibly use a new material var for holographic-ness? - material = name_to_material["wood"] - reinforced = name_to_material["wood"] + material = get_material_by_name("wood") + reinforced = get_material_by_name("wood") update_desc() update_connections(1) update_icon() diff --git a/code/game/gamemodes/cult/cultify/turf.dm b/code/game/gamemodes/cult/cultify/turf.dm index 54fc9631e3..4506f49fcc 100644 --- a/code/game/gamemodes/cult/cultify/turf.dm +++ b/code/game/gamemodes/cult/cultify/turf.dm @@ -3,11 +3,9 @@ return /turf/simulated/floor/cultify() + //todo: flooring datum cultify check cultify_floor() -/turf/simulated/floor/carpet/cultify() - return - /turf/simulated/shuttle/floor/cultify() cultify_floor() @@ -39,8 +37,6 @@ if((icon_state != "cult")&&(icon_state != "cult-narsie")) name = "engraved floor" icon_state = "cult" - turf_animation('icons/effects/effects.dmi',"cultfloor",0,0,MOB_LAYER-1) /turf/proc/cultify_wall() ChangeTurf(/turf/unsimulated/wall/cult) - turf_animation('icons/effects/effects.dmi',"cultwall",0,0,MOB_LAYER-1) diff --git a/code/game/gamemodes/cult/narsie.dm b/code/game/gamemodes/cult/narsie.dm index 4a12974117..87d921a308 100644 --- a/code/game/gamemodes/cult/narsie.dm +++ b/code/game/gamemodes/cult/narsie.dm @@ -144,6 +144,7 @@ var/global/list/narsie_list = list() if(!(istype(T, /turf/simulated/wall/cult)||istype(T, /turf/space))) if(T.icon_state != "cult-narsie") T.desc = "something that goes beyond your understanding went this way" + T.icon = 'icons/turf/flooring/cult.dmi' T.icon_state = "cult-narsie" T.set_light(1) diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index dc09e0edb9..cba7a96ef4 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -339,7 +339,7 @@ var/global/list/rnwords = list("ire","ego","nahlizet","certum","veri","jatkaa"," attack(mob/living/M as mob, mob/living/user as mob) - M.attack_log += text("\[[time_stamp()]\] Has had the [name] used on him by [user.name] ([user.ckey])") + M.attack_log += text("\[[time_stamp()]\] Has had the [name] used on them by [user.name] ([user.ckey])") user.attack_log += text("\[[time_stamp()]\] Used [name] on [M.name] ([M.ckey])") msg_admin_attack("[user.name] ([user.ckey]) used [name] on [M.name] ([M.ckey]) (JMP)") diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index ff5b7ff880..3b2345c1be 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -5,6 +5,14 @@ var/list/sacrificed = list() /obj/effect/rune +/* + * Use as a general guideline for this and related files: + * * ... - when something non-trivial or an error happens, so something similar to "Sparks come out of the machine!" + * * ... - when something that is fit for 'warning' happens but there is some damage or pain as well. + * * ... - when there is a private message to the cultists. This guideline is very arbitrary but there has to be some consistency! + */ + + /////////////////////////////////////////FIRST RUNE proc teleport(var/key) @@ -21,7 +29,7 @@ var/list/sacrificed = list() allrunesloc.len = index allrunesloc[index] = R.loc if(index >= 5) - user << "You feel pain, as rune disappears in reality shift caused by too much wear of space-time fabric" + user << "You feel pain, as rune disappears in reality shift caused by too much wear of space-time fabric." if (istype(user, /mob/living)) user.take_overall_damage(5, 0) qdel(src) @@ -30,9 +38,9 @@ var/list/sacrificed = list() user.say("Sas[pick("'","`")]so c'arta forbici!")//Only you can stop auto-muting else user.whisper("Sas[pick("'","`")]so c'arta forbici!") - user.visible_message("\The [user] disappears in a flash of red light!", \ - "You feel as your body gets dragged through the dimension of Nar-Sie!", \ - "You hear a sickening crunch and sloshing of viscera.") + user.visible_message("[user] disappears in a flash of red light!", \ + "You feel as your body gets dragged through the dimension of Nar-Sie!", \ + "You hear a sickening crunch and sloshing of viscera.") user.loc = allrunesloc[rand(1,index)] return if(istype(src,/obj/effect/rune)) @@ -58,7 +66,7 @@ var/list/sacrificed = list() IP = R runecount++ if(runecount >= 2) - user << "You feel pain, as rune disappears in reality shift caused by too much wear of space-time fabric" + user << "You feel pain, as rune disappears in reality shift caused by too much wear of space-time fabric." if (istype(user, /mob/living)) user.take_overall_damage(5, 0) qdel(src) @@ -134,11 +142,11 @@ var/list/sacrificed = list() admin_attack_log(attacker, target, "Used a convert rune", "Was subjected to a convert rune", "used a convert rune on") switch(target.getFireLoss()) if(0 to 25) - target << "Your blood boils as you force yourself to resist the corruption invading every corner of your mind." + target << "Your blood boils as you force yourself to resist the corruption invading every corner of your mind." if(25 to 45) - target << "Your blood boils and your body burns as the corruption further forces itself into your body and mind." + target << "Your blood boils and your body burns as the corruption further forces itself into your body and mind." if(45 to 75) - target << "You begin to hallucinate images of a dark and incomprehensible being and your entire body feels like its engulfed in flame as your mental defenses crumble." + target << "You begin to hallucinate images of a dark and incomprehensible being and your entire body feels like its engulfed in flame as your mental defenses crumble." target.apply_effect(rand(1,10), STUTTER) if(75 to 100) target << "Your mind turns to ash as the burning flames engulf your very soul and images of an unspeakable horror begin to bombard the last remnants of mental resistance." @@ -157,7 +165,7 @@ var/list/sacrificed = list() if (target.species && (target.species.flags & NO_PAIN)) target.visible_message("The markings below [target] glow a bloody red.") else - target.visible_message("\The [target] writhes in pain as the markings below \him glow a bloody red.", "AAAAAAHHHH!", "You hear an anguished scream.") + target.visible_message("[target] writhes in pain as the markings below \him glow a bloody red.", "AAAAAAHHHH!", "You hear an anguished scream.") if(!waiting_for_input[target]) //so we don't spam them with dialogs if they hesitate waiting_for_input[target] = 1 @@ -229,15 +237,15 @@ var/list/sacrificed = list() if(!drain) return fizzle() usr.say ("Yu[pick("'","`")]gular faras desdae. Havas mithum javara. Umathar uf'kal thenar!") - usr.visible_message("Blood flows from the rune into [usr]!", \ - "The blood starts flowing from the rune and into your frail mortal body. You feel... empowered.", \ + usr.visible_message("Blood flows from the rune into [usr]!", \ + "The blood starts flowing from the rune and into your frail mortal body. You feel... empowered.", \ "You hear a liquid flowing.") var/mob/living/user = usr if(user.bhunger) user.bhunger = max(user.bhunger-2*drain,0) if(drain>=50) - user.visible_message("\The [user]'s eyes give off eerie red glow!", \ - "...but it wasn't nearly enough. You crave, crave for more. The hunger consumes you from within.", \ + user.visible_message("[user]'s eyes give off eerie red glow!", \ + "...but it wasn't nearly enough. You crave, crave for more. The hunger consumes you from within.", \ "You hear a heartbeat.") user.bhunger += drain src = user @@ -264,7 +272,7 @@ var/list/sacrificed = list() if(usr.loc==src.loc) if(usr.seer==1) usr.say("Rash'tla sektath mal[pick("'","`")]zua. Zasan therium viortia.") - usr << "The world beyond fades from your vision." + usr << "The world beyond fades from your vision." usr.see_invisible = SEE_INVISIBLE_LIVING usr.seer = 0 else if(usr.see_invisible!=SEE_INVISIBLE_LIVING) @@ -336,12 +344,12 @@ var/list/sacrificed = list() corpse_to_raise.key = ghost.key //the corpse will keep its old mind! but a new player takes ownership of it (they are essentially possessed) //This means, should that player leave the body, the original may re-enter usr.say("Pasnar val'keriam usinar. Savrae ines amutan. Yam'toth remium il'tarat!") - corpse_to_raise.visible_message("\The [corpse_to_raise]'s eyes glow with a faint red as he stands up, slowly starting to breathe again.", \ + corpse_to_raise.visible_message("[corpse_to_raise]'s eyes glow with a faint red as he stands up, slowly starting to breathe again.", \ "Life... I'm alive again...", \ "You hear a faint, slightly familiar whisper.") - body_to_sacrifice.visible_message("\The [body_to_sacrifice] is torn apart, a black smoke swiftly dissipating from his remains!", \ - "You feel as your blood boils, tearing you apart.", \ - "You hear a thousand voices, all crying in pain.") + body_to_sacrifice.visible_message("[body_to_sacrifice] is torn apart, a black smoke swiftly dissipating from \his remains!", \ + "You feel as your blood boils, tearing you apart.", \ + "You hear a thousand voices, all crying in pain.") body_to_sacrifice.gib() // if(ticker.mode.name == "cult") @@ -349,8 +357,8 @@ var/list/sacrificed = list() // else // ticker.mode.cult |= corpse_to_raise.mind - corpse_to_raise << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible truth. The veil of reality has been ripped away and in the festering wound left behind something sinister takes root." - corpse_to_raise << "Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back." + corpse_to_raise << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible truth. The veil of reality has been ripped away and in the festering wound left behind something sinister takes root." + corpse_to_raise << "Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back." return @@ -391,7 +399,7 @@ var/list/sacrificed = list() if(usr.loc==src.loc) var/mob/living/carbon/human/L = usr usr.say("Fwe[pick("'","`")]sh mah erl nyag r'ya!") - usr.visible_message("\The [usr]'s eyes glow blue as \he freezes in place, absolutely motionless.", \ + usr.visible_message("[usr]'s eyes glow blue as \he freezes in place, absolutely motionless.", \ "The shadow that is your spirit separates itself from your body. You are now in the realm beyond. While this is a great sight, being here strains your mind and body. Hurry...", \ "You hear only complete silence for a moment.") announce_ghost_joinleave(usr.ghostize(1), 1, "You feel that they had to use some [pick("dark", "black", "blood", "forgotten", "forbidden")] magic to [pick("invade","disturb","disrupt","infest","taint","spoil","blight")] this place!") @@ -461,8 +469,8 @@ var/list/sacrificed = list() user.take_organ_damage(1, 0) sleep(30) if(D) - D.visible_message("\The [D] slowly dissipates into dust and bones.", \ - "You feel pain, as bonds formed between your soul and this homunculus break.", \ + D.visible_message("[D] slowly dissipates into dust and bones.", \ + "You feel pain, as bonds formed between your soul and this homunculus break.", \ "You hear faint rustle.") D.dust() return @@ -560,8 +568,8 @@ var/list/sacrificed = list() user.say("Uhrast ka'hfa heldsagen ver[pick("'","`")]lot!") user.take_overall_damage(200, 0) runedec+=10 - user.visible_message("\The [user] keels over dead, his blood glowing blue as it escapes his body and dissipates into thin air.", \ - "In the last moment of your humble life, you feel an immense pain as fabric of reality mends... with your blood.", \ + user.visible_message("\The [user] keels over dead, \his blood glowing blue as it escapes \his body and dissipates into thin air.", \ + "In the last moment of your humble life, you feel an immense pain as fabric of reality mends... with your blood.", \ "You hear faint rustle.") for(,user.stat==2) sleep(600) @@ -592,9 +600,10 @@ var/list/sacrificed = list() usr.whisper("[input]") input = sanitize(input) + log_and_message_admins("used a communicate rune to say '[input]'") for(var/datum/mind/H in cult.current_antagonists) if (H.current) - H.current << "[input]" + H.current << "[input]" qdel(src) return 1 @@ -638,17 +647,17 @@ var/list/sacrificed = list() H.dust()//To prevent the MMI from remaining else H.gib() - usr << "The Geometer of Blood accepts this sacrifice, your objective is now complete." + usr << "The Geometer of Blood accepts this sacrifice, your objective is now complete." else usr << "Your target's earthly bonds are too strong. You need more cultists to succeed in this ritual." else if(cultsinrange.len >= 3) if(H.stat !=2) if(prob(80) || worth) - usr << "The Geometer of Blood accepts this [worth ? "exotic " : ""]sacrifice." + usr << "The Geometer of Blood accepts this [worth ? "exotic " : ""]sacrifice." cult.grant_runeword(usr) else - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." usr << "However, this soul was not enough to gain His favor." if(isrobot(H)) H.dust()//To prevent the MMI from remaining @@ -656,10 +665,10 @@ var/list/sacrificed = list() H.gib() else if(prob(40) || worth) - usr << "The Geometer of blood accepts this [worth ? "exotic " : ""]sacrifice." + usr << "The Geometer of Blood accepts this [worth ? "exotic " : ""]sacrifice." cult.grant_runeword(usr) else - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." usr << "However, a mere dead body is not enough to satisfy Him." if(isrobot(H)) H.dust()//To prevent the MMI from remaining @@ -671,10 +680,10 @@ var/list/sacrificed = list() else if(prob(40)) - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." cult.grant_runeword(usr) else - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." usr << "However, a mere dead body is not enough to satisfy Him." if(isrobot(H)) H.dust()//To prevent the MMI from remaining @@ -684,10 +693,10 @@ var/list/sacrificed = list() if(cultsinrange.len >= 3) if(H.stat !=2) if(prob(80)) - usr << "The Geometer of Blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." cult.grant_runeword(usr) else - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." usr << "However, this soul was not enough to gain His favor." if(isrobot(H)) H.dust()//To prevent the MMI from remaining @@ -695,10 +704,10 @@ var/list/sacrificed = list() H.gib() else if(prob(40)) - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." cult.grant_runeword(usr) else - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." usr << "However, a mere dead body is not enough to satisfy Him." if(isrobot(H)) H.dust()//To prevent the MMI from remaining @@ -709,10 +718,10 @@ var/list/sacrificed = list() usr << "The victim is still alive, you will need more cultists chanting for the sacrifice to succeed." else if(prob(40)) - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." cult.grant_runeword(usr) else - usr << "The Geometer of blood accepts this sacrifice." + usr << "The Geometer of Blood accepts this sacrifice." usr << "However, a mere dead body is not enough to satisfy Him." if(isrobot(H)) H.dust()//To prevent the MMI from remaining @@ -771,9 +780,9 @@ var/list/sacrificed = list() var/mob/living/user = usr user.take_organ_damage(2, 0) if(src.density) - usr << "Your blood flows into the rune, and you feel that the very space over the rune thickens." + usr << "Your blood flows into the rune, and you feel that the very space over the rune thickens." else - usr << "Your blood flows into the rune, and you feel as the rune releases its grasp on space." + usr << "Your blood flows into the rune, and you feel as the rune releases its grasp on space." return /////////////////////////////////////////EIGHTTEENTH RUNE @@ -842,7 +851,7 @@ var/list/sacrificed = list() if (cultist == user) //just to be sure. return if(cultist.buckled || cultist.handcuffed || (!isturf(cultist.loc) && !istype(cultist.loc, /obj/structure/closet))) - user << "You cannot summon \the [cultist], for his shackles of blood are strong." + user << "You cannot summon \the [cultist], for \his shackles of blood are strong." return fizzle() cultist.loc = src.loc cultist.lying = 1 @@ -922,7 +931,7 @@ var/list/sacrificed = list() C.disabilities |= NEARSIGHTED if(prob(10)) C.sdisabilities |= BLIND - C.show_message("Suddenly you see red flash that blinds you.", 3) + C.show_message("Suddenly you see a red flash that blinds you.", 3) affected += C if(affected.len) usr.say("Sti[pick("'","`")] kaliesin!") @@ -972,7 +981,7 @@ var/list/sacrificed = list() if(N) continue M.take_overall_damage(51,51) - M << "Your blood boils!" + M << "Your blood boils!" victims += M if(prob(5)) spawn(5) @@ -1004,16 +1013,16 @@ var/list/sacrificed = list() for(var/mob/living/M in orange(2,R)) M.take_overall_damage(0,15) if (R.invisibility>M.see_invisible) - M << "Aargh it burns!" + M << "Aargh it burns!" else - M << "Rune suddenly ignites, burning you!" + M << "Rune suddenly ignites, burning you!" var/turf/T = get_turf(R) T.hotspot_expose(700,125) for(var/obj/effect/decal/cleanable/blood/B in world) if(B.blood_DNA == src.blood_DNA) for(var/mob/living/M in orange(1,B)) M.take_overall_damage(0,5) - M << "Blood suddenly ignites, burning you!" + M << "Blood suddenly ignites, burning you!" var/turf/T = get_turf(B) T.hotspot_expose(700,125) qdel(B) @@ -1032,13 +1041,13 @@ var/list/sacrificed = list() C.stuttering = 1 C.Weaken(1) C.Stun(1) - C.show_message("The rune explodes in a bright flash.", 3) + C.show_message("The rune explodes in a bright flash.", 3) admin_attack_log(usr, C, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on") else if(issilicon(L)) var/mob/living/silicon/S = L S.Weaken(5) - S.show_message("BZZZT... The rune has exploded in a bright flash.", 3) + S.show_message("BZZZT... The rune has exploded in a bright flash.", 3) admin_attack_log(usr, S, "Used a stun rune.", "Was victim of a stun rune.", "used a stun rune on") qdel(src) else ///When invoked as talisman, stun and mute the target mob. @@ -1046,10 +1055,10 @@ var/list/sacrificed = list() var/obj/item/weapon/nullrod/N = locate() in T if(N) for(var/mob/O in viewers(T, null)) - O.show_message("\The [usr] invokes a talisman at [T], but they are unaffected!", 1) + O.show_message(text("[] invokes a talisman at [], but they are unaffected!", usr, T), 1) else for(var/mob/O in viewers(T, null)) - O.show_message("\The [usr] invokes a talisman at [T]", 1) + O.show_message(text("[] invokes a talisman at []", usr, T), 1) if(issilicon(T)) T.Weaken(15) diff --git a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm index 8cd8765cd8..3374f8f9be 100644 --- a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm +++ b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm @@ -79,10 +79,9 @@ The access requirements on the Asteroid Shuttles' consoles have now been revoked C.req_access = list() C.req_one_access = list() - sleep(5 MINUTES) - ticker.station_explosion_cinematic(0,null) // TODO: Custom cinematic - - universe_has_ended = 1 + spawn(5 MINUTES) + ticker.station_explosion_cinematic(0,null) // TODO: Custom cinematic + universe_has_ended = 1 return /datum/universal_state/supermatter_cascade/proc/AreaSet() diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 8a2f46598b..00f90f336c 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -166,12 +166,14 @@ var/global/list/additional_antag_types = list() if(!(antag_templates && antag_templates.len)) return 1 - // Attempt to mark folks down as ready to go. Don't finalize until post setup. var/datum/antagonist/main_antags = antag_templates[1] - var/list/candidates = main_antags.get_candidates() - if(candidates.len >= required_enemies) - for(var/datum/antagonist/antag in antag_templates) - antag.attempt_spawn() + var/list/potential + if(main_antags.flags & ANTAG_OVERRIDE_JOB) + potential = main_antags.pending_antagonists + else + potential = main_antags.candidates + + if(potential.len >= required_enemies) return 1 return 0 @@ -185,6 +187,14 @@ var/global/list/additional_antag_types = list() var/datum/event_container/EMajor = event_manager.event_containers[EVENT_LEVEL_MAJOR] EMajor.delay_modifier = event_delay_mod_major +/datum/game_mode/proc/pre_setup() + for(var/datum/antagonist/antag in antag_templates) + antag.build_candidate_list() //compile a list of all eligible candidates + + //antag roles that replace jobs need to be assigned before the job controller hands out jobs. + if(antag.flags & ANTAG_OVERRIDE_JOB) + antag.attempt_spawn() //select antags to be spawned + ///post_setup() /datum/game_mode/proc/post_setup() @@ -198,11 +208,13 @@ var/global/list/additional_antag_types = list() spawn(rand(100,150)) announce_ert_disabled() - if(antag_templates && antag_templates.len) - for(var/datum/antagonist/antag in antag_templates) - antag.finalize_spawn() - if(antag.is_latejoin_template()) - latejoin_templates |= antag + //Assign all antag types for this game mode. Any players spawned as antags earlier should have been removed from the pending list, so no need to worry about those. + for(var/datum/antagonist/antag in antag_templates) + if(!(antag.flags & ANTAG_OVERRIDE_JOB)) + antag.attempt_spawn() //select antags to be spawned + antag.finalize_spawn() //actually spawn antags + if(antag.is_latejoin_template()) + latejoin_templates |= antag if(emergency_shuttle && auto_recall_shuttle) emergency_shuttle.auto_recall = 1 @@ -213,6 +225,10 @@ var/global/list/additional_antag_types = list() feedback_set_details("server_ip","[world.internet_address]:[world.port]") return 1 +/datum/game_mode/proc/fail_setup() + for(var/datum/antagonist/antag in antag_templates) + antag.reset() + /datum/game_mode/proc/announce_ert_disabled() if(!ert_disabled) return @@ -270,14 +286,13 @@ var/global/list/additional_antag_types = list() /datum/game_mode/proc/declare_completion() var/is_antag_mode = (antag_templates && antag_templates.len) - if(!config.objectives_disabled) - check_victory() - if(is_antag_mode) + check_victory() + if(is_antag_mode) + sleep(10) + for(var/datum/antagonist/antag in antag_templates) sleep(10) - for(var/datum/antagonist/antag in antag_templates) - sleep(10) - antag.check_victory() - antag.print_player_summary() + antag.check_victory() + antag.print_player_summary() var/clients = 0 var/surviving_humans = 0 @@ -379,8 +394,8 @@ var/global/list/additional_antag_types = list() if (special_role in disregard_roles) continue - else if(man.client.prefs.nanotrasen_relation == "Opposed" && prob(50) || \ - man.client.prefs.nanotrasen_relation == "Skeptical" && prob(20)) + else if(man.client.prefs.nanotrasen_relation == COMPANY_OPPOSED && prob(50) || \ + man.client.prefs.nanotrasen_relation == COMPANY_SKEPTICAL && prob(20)) suspects += man // Antags else if(special_role_data && prob(special_role_data.suspicion_chance)) @@ -391,7 +406,7 @@ var/global/list/additional_antag_types = list() suspects += man for(var/mob/M in suspects) - if(M.mind.assigned_role == "MODE") + if(player_is_antag(M.mind, only_offstation_roles = 1)) continue switch(rand(1, 100)) if(1 to 50) @@ -417,32 +432,26 @@ var/global/list/additional_antag_types = list() if(!antag_template) return candidates - var/roletext // Assemble a list of active players without jobbans. for(var/mob/new_player/player in player_list) if( player.client && player.ready ) - if(!(jobban_isbanned(player, "Syndicate") || jobban_isbanned(player, antag_template.bantype))) - players += player - - // Shuffle the players list so that it becomes ping-independent. - players = shuffle(players) + players += player // Get a list of all the people who want to be the antagonist for this round for(var/mob/new_player/player in players) if(!role || (player.client.prefs.be_special & role)) - log_debug("[player.key] had [roletext] enabled, so we are drafting them.") + log_debug("[player.key] had [antag_id] enabled, so we are drafting them.") candidates += player.mind players -= player // If we don't have enough antags, draft people who voted for the round. if(candidates.len < required_enemies) - for(var/key in round_voters) - for(var/mob/new_player/player in players) - if(player.ckey == key) - log_debug("[player.key] voted for this round, so we are drafting them.") - candidates += player.mind - players -= player - break + for(var/mob/new_player/player in players) + if(player.ckey in round_voters) + log_debug("[player.key] voted for this round, so we are drafting them.") + candidates += player.mind + players -= player + break return candidates // Returns: The number of people who had the antagonist role set to yes, regardless of recomended_enemies, if that number is greater than required_enemies // required_enemies if the number of people with that role set to yes is less than recomended_enemies, @@ -475,12 +484,14 @@ var/global/list/additional_antag_types = list() if(antag) antag_templates |= antag + /* if(antag_templates && antag_templates.len) for(var/datum/antagonist/antag in antag_templates) if(antag.flags & (ANTAG_OVERRIDE_JOB|ANTAG_RANDSPAWN)) continue antag_templates -= antag world << "[antag.role_text_plural] are invalid for additional roundtype antags!" + */ newscaster_announcements = pick(newscaster_standard_feeds) @@ -546,9 +557,9 @@ proc/get_nt_opposed() var/list/dudes = list() for(var/mob/living/carbon/human/man in player_list) if(man.client) - if(man.client.prefs.nanotrasen_relation == "Opposed") + if(man.client.prefs.nanotrasen_relation == COMPANY_OPPOSED) dudes += man - else if(man.client.prefs.nanotrasen_relation == "Skeptical" && prob(50)) + else if(man.client.prefs.nanotrasen_relation == COMPANY_SKEPTICAL && prob(50)) dudes += man if(dudes.len == 0) return null return pick(dudes) diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index 45b2b9829f..614d181795 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -91,11 +91,14 @@ var/global/datum/controller/gameticker/ticker else src.mode = config.pick_mode(master_mode) + src.mode.pre_setup() + job_master.DivideOccupations() // Apparently important for new antagonist system to register specific job antags properly. if(!mode_started && !src.mode.can_start()) world << "Unable to start [mode.name]. Not enough players, [mode.required_players] players needed. Reverting to pre-game lobby." current_state = GAME_STATE_PREGAME + mode.fail_setup() mode = null job_master.ResetOccupations() return 0 @@ -110,6 +113,7 @@ var/global/datum/controller/gameticker/ticker else src.mode.announce() + setup_economy() current_state = GAME_STATE_PLAYING create_characters() //Create player characters and transfer them collect_minds() @@ -118,9 +122,6 @@ var/global/datum/controller/gameticker/ticker callHook("roundstart") - //here to initialize the random events nicely at round start - setup_economy() - shuttle_controller.setup_shuttle_docks() spawn(0)//Forking here so we dont have to wait for this to finish @@ -288,7 +289,7 @@ var/global/datum/controller/gameticker/ticker if(player && player.mind && player.mind.assigned_role) if(player.mind.assigned_role == "Captain") captainless=0 - if(player.mind.assigned_role != "MODE") + if(!player_is_antag(player.mind, only_offstation_roles = 1)) job_master.EquipRank(player, player.mind.assigned_role, 0) UpdateFactionList(player) equip_custom_items(player) @@ -342,7 +343,7 @@ var/global/datum/controller/gameticker/ticker if(!delay_end) world.Reboot() else - world << "An admin has delayed the round end" else world << "An admin has delayed the round end" diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm index 7e1ba6d368..03680c8ff3 100644 --- a/code/game/gamemodes/heist/heist.dm +++ b/code/game/gamemodes/heist/heist.dm @@ -20,12 +20,3 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind' if (skipjack && skipjack.returned_home) return 1 return 0 - -/datum/game_mode/heist/cleanup() - //the skipjack and everything in it have left and aren't coming back, so get rid of them. - var/area/skipjack = locate(/area/shuttle/skipjack/station) - for (var/mob/living/M in skipjack.contents) - //maybe send the player a message that they've gone home/been kidnapped? Someone responsible for vox lore should write that. - qdel(M) - for (var/obj/O in skipjack.contents) - qdel(O) //no hiding in lockers or anything \ No newline at end of file diff --git a/code/game/gamemodes/intercept_report.dm b/code/game/gamemodes/intercept_report.dm index 2ee0fe7d91..4feba5d1d2 100644 --- a/code/game/gamemodes/intercept_report.dm +++ b/code/game/gamemodes/intercept_report.dm @@ -54,7 +54,7 @@ "Small Prick" ) - +// TODO: Update to new antagonist system. /datum/intercept_text/proc/build(var/mode_type, datum/mind/correct_person) switch(mode_type) if("revolution") @@ -88,32 +88,9 @@ else return null -// NOTE: Commentted out was the code which showed the chance of someone being an antag. If you want to re-add it, just uncomment the code. - -/* -/datum/intercept_text/proc/pick_mob() - var/list/dudes = list() - for(var/mob/living/carbon/human/man in player_list) - if (!man.mind) continue - if (man.mind.assigned_role=="MODE") continue - dudes += man - if(dudes.len==0) - return null - return pick(dudes) - - -/datum/intercept_text/proc/pick_fingerprints() - var/mob/living/carbon/human/dude = src.pick_mob() - //if (!dude) return pick_fingerprints() //who coded that is totally crasy or just a traitor. -- rastaf0 - if(dude) - return num2text(md5(dude.dna.uni_identity)) - else - return num2text(md5(num2text(rand(1,10000)))) -*/ - /datum/intercept_text/proc/get_suspect() var/list/dudes = list() - for(var/mob/living/carbon/human/man in player_list) if(man.client && man.client.prefs.nanotrasen_relation == "Opposed") + for(var/mob/living/carbon/human/man in player_list) if(man.client && man.client.prefs.nanotrasen_relation == COMPANY_OPPOSED) dudes += man for(var/i = 0, i < max(player_list.len/10,2), i++) dudes += pick(player_list) @@ -205,32 +182,6 @@ var/cname = pick(src.changeling_names) var/orgname1 = pick(src.org_names_1) var/orgname2 = pick(src.org_names_2) - /* - var/changeling_name - var/changeling_job - var/prob_right_dude = rand(prob_correct_person_lower, prob_correct_person_higher) - var/prob_right_job = rand(prob_correct_job_lower, prob_correct_job_higher) - if(prob(prob_right_job)) - if(correct_person) - if(correct_person:assigned_role=="MODE") - changeling_job = pick(joblist) - else - changeling_job = correct_person:assigned_role - else - changeling_job = pick(joblist) - if(prob(prob_right_dude) && ticker.mode == "changeling") - if(correct_person:assigned_role=="MODE") - changeling_name = correct_person:current - else - changeling_name = src.pick_mob() - else - changeling_name = src.pick_mob() - */ - src.text += "

We have received a report that a dangerous alien lifeform known only as \"[cname]\" may have infiltrated your crew. " - /* - src.text += "Our intelligence suggests a [prob_right_job]% chance that a [changeling_job] on board your station has been replaced by the alien. " - src.text += "Additionally, the report indicates a [prob_right_dude]% chance that [changeling_name] may have been in contact with the lifeform at a recent social gathering. " - */ src.text += "These lifeforms are assosciated with the [orgname1] [orgname2] and may be attempting to acquire sensitive materials on their behalf. " src.text += "Please take care not to alarm the crew, as [cname] may take advantage of a panic situation. Remember, they can be anybody, suspect everybody!" diff --git a/code/game/gamemodes/malfunction/newmalf_ability_trees/HELPERS.dm b/code/game/gamemodes/malfunction/newmalf_ability_trees/HELPERS.dm index f757ed5e9e..69794c9af3 100644 --- a/code/game/gamemodes/malfunction/newmalf_ability_trees/HELPERS.dm +++ b/code/game/gamemodes/malfunction/newmalf_ability_trees/HELPERS.dm @@ -163,14 +163,13 @@ command_announcement.Announce(fulltext) -// Proc: get_unhacked_apcs() +// Proc: get_all_apcs() // Parameters: None -// Description: Returns a list of APCs that are not yet hacked. -/proc/get_unhacked_apcs() +// Description: Returns a list of all APCs +/proc/get_all_apcs() var/list/H = list() for(var/obj/machinery/power/apc/A in machines) - if(!A.hacker) - H.Add(A) + H.Add(A) return H diff --git a/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_networking.dm b/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_networking.dm index 9c3c584d9e..f1bad288ad 100644 --- a/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_networking.dm +++ b/code/game/gamemodes/malfunction/newmalf_ability_trees/tree_networking.dm @@ -38,7 +38,7 @@ // END RESEARCH DATUMS // BEGIN ABILITY VERBS -/datum/game_mode/malfunction/verb/basic_encryption_hack(obj/machinery/power/apc/A as obj in get_unhacked_apcs()) +/datum/game_mode/malfunction/verb/basic_encryption_hack(obj/machinery/power/apc/A as obj in get_all_apcs()) set category = "Software" set name = "Basic Encryption Hack" set desc = "10 CPU - Basic encryption hack that allows you to overtake APCs on the station." diff --git a/code/game/gamemodes/newobjective.dm b/code/game/gamemodes/newobjective.dm index 9dc8623822..e8ea12b84b 100644 --- a/code/game/gamemodes/newobjective.dm +++ b/code/game/gamemodes/newobjective.dm @@ -1252,7 +1252,7 @@ datum proc/find_target() ..() if(target && target.current) - explanation_text = "[target.current.real_name], the [target.role_alt_title ? target.role_alt_title : target.assigned_role], has defied us for the last time. Make an example of him, and bring us his severed head." + explanation_text = "[target.current.real_name], the [target.role_alt_title ? target.role_alt_title : target.assigned_role], has defied us for the last time. Make an example of [target.current.gender == MALE ? "him" : target.current.gender == FEMALE ? "her" : "them"], and bring us [target.current.gender == MALE ? "his" : target.current.gender == FEMALE ? "her" : "their"] severed head." else explanation_text = "Free Objective" return target @@ -1261,7 +1261,7 @@ datum find_target_by_role(role, role_type=0) ..(role, role_type) if(target && target.current) - explanation_text = "[target.current.real_name], the [target.role_alt_title ? target.role_alt_title : (!role_type ? target.assigned_role : target.special_role)], has defied us for the last time. Make an example of him, and bring us his severed head." + explanation_text = "[target.current.real_name], the [target.role_alt_title ? target.role_alt_title : (!role_type ? target.assigned_role : target.special_role)], has defied us for the last time. Make an example of [target.current.gender == MALE ? "him" : target.current.gender == FEMALE ? "her" : "them"], and bring us [target.current.gender == MALE ? "his" : target.current.gender == FEMALE ? "her" : "their"] severed head." else explanation_text = "Free Objective" return target @@ -1488,4 +1488,4 @@ datum/objective/silence #undef LENIENT #undef NORMAL #undef HARD -#undef IMPOSSIBLE \ No newline at end of file +#undef IMPOSSIBLE diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 0ad6e7fc5f..1fac875ab4 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -703,7 +703,7 @@ datum/objective/heist/kidnap var/list/priority_targets = list() for(var/datum/mind/possible_target in ticker.minds) - if(possible_target != owner && ishuman(possible_target.current) && (possible_target.current.stat != 2) && (possible_target.assigned_role != "MODE")) + if(possible_target != owner && ishuman(possible_target.current) && (possible_target.current.stat != 2) && (!possible_target.special_role)) possible_targets += possible_target for(var/role in roles) if(possible_target.assigned_role == role) @@ -728,7 +728,7 @@ datum/objective/heist/kidnap //if (!target.current.restrained()) // return 0 // They're loose. Close but no cigar. - var/area/shuttle/skipjack/station/A = locate() + var/area/skipjack_station/start/A = locate() for(var/mob/living/carbon/human/M in A) if(target.current == M) return 1 //They're restrained on the shuttle. Success. @@ -779,7 +779,7 @@ datum/objective/heist/loot var/total_amount = 0 - for(var/obj/O in locate(/area/shuttle/skipjack/station)) + for(var/obj/O in locate(/area/skipjack_station/start)) if(istype(O,target)) total_amount++ for(var/obj/I in O.contents) if(istype(I,target)) total_amount++ @@ -828,7 +828,7 @@ datum/objective/heist/salvage var/total_amount = 0 - for(var/obj/item/O in locate(/area/shuttle/skipjack/station)) + for(var/obj/item/O in locate(/area/skipjack_station/start)) var/obj/item/stack/material/S if(istype(O,/obj/item/stack/material)) diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 0812c51429..7209844d38 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -1,6 +1,6 @@ /datum/game_mode/wizard name = "Wizard" - round_description = "There is a SPACE WIZARD on the station. You can't let them achieve their objectives!" + round_description = "There is a SPACE WIZARD on the station. You can't let the magician achieve their objectives!" extended_round_description = "A powerful entity capable of manipulating the elements around him, most commonly referred to as a 'wizard', has infiltrated the station. They have a wide variety of powers and spells available to them that makes your own simple moral self tremble with fear and excitement. Ultimately, their purpose is unknown. However, it is up to you and your crew to decide if their powers can be used for good or if their arrival foreshadows the destruction of the entire station." config_tag = "wizard" required_players = 1 diff --git a/code/game/jobs/access_datum.dm b/code/game/jobs/access_datum.dm index 3aca20b760..9cf27f6dbc 100644 --- a/code/game/jobs/access_datum.dm +++ b/code/game/jobs/access_datum.dm @@ -305,17 +305,8 @@ desc = "Cargo Office" region = ACCESS_REGION_SUPPLY -/var/const/access_mint = 51 -/datum/access/mint - id = access_mint - desc = "Mint" - region = ACCESS_REGION_SUPPLY - -/var/const/access_mint_vault = 52 -/datum/access/mint_vault - id = access_mint_vault - desc = "Mint Vault" - access_type = ACCESS_TYPE_NONE +// /var/const/free_access_id = 51 +// /var/const/free_access_id = 52 /var/const/access_heads_vault = 53 /datum/access/heads_vault diff --git a/code/game/jobs/job/assistant.dm b/code/game/jobs/job/assistant.dm index 98c7a4dd98..df54a4ea57 100644 --- a/code/game/jobs/job/assistant.dm +++ b/code/game/jobs/job/assistant.dm @@ -8,9 +8,10 @@ spawn_positions = -1 supervisors = "absolutely everyone" selection_color = "#dddddd" + economic_modifier = 1 access = list() //See /datum/job/assistant/get_access() minimal_access = list() //See /datum/job/assistant/get_access() - alt_titles = list("Technical Assistant","Medical Intern","Research Assistant","Security Cadet","Visitor") + alt_titles = list("Technical Assistant","Medical Intern","Research Assistant","Visitor") /datum/job/assistant/equip(var/mob/living/carbon/human/H) if(!H) return 0 diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index f76ef8edb4..665016a1cf 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -16,6 +16,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) access = list() //See get_access() minimal_access = list() //See get_access() minimal_player_age = 14 + economic_modifier = 20 equip(var/mob/living/carbon/human/H) if(!H) return 0 H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(H), slot_l_ear) @@ -60,6 +61,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) idtype = /obj/item/weapon/card/id/silver req_admin_notify = 1 minimal_player_age = 10 + economic_modifier = 10 access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers, access_medical, access_engine, access_change_ids, access_ai_upload, access_eva, access_heads, access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue, diff --git a/code/game/jobs/job/civilian.dm b/code/game/jobs/job/civilian.dm index 7d84753353..f45af97286 100644 --- a/code/game/jobs/job/civilian.dm +++ b/code/game/jobs/job/civilian.dm @@ -97,8 +97,9 @@ spawn_positions = 1 supervisors = "the head of personnel" selection_color = "#dddddd" - access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station) - minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station) + economic_modifier = 5 + access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station) + minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station) equip(var/mob/living/carbon/human/H) @@ -124,7 +125,7 @@ spawn_positions = 2 supervisors = "the quartermaster and the head of personnel" selection_color = "#dddddd" - access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station) + access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station) minimal_access = list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting) @@ -149,8 +150,9 @@ spawn_positions = 3 supervisors = "the quartermaster and the head of personnel" selection_color = "#dddddd" - access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station) - minimal_access = list(access_mining, access_mint, access_mining_station, access_mailsorting) + economic_modifier = 5 + access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station) + minimal_access = list(access_mining, access_mining_station, access_mailsorting) alt_titles = list("Drill Technician","Prospector") equip(var/mob/living/carbon/human/H) @@ -311,6 +313,7 @@ spawn_positions = 2 supervisors = "Nanotrasen officials and Corporate Regulations" selection_color = "#dddddd" + economic_modifier = 7 access = list(access_lawyer, access_court, access_sec_doors, access_maint_tunnels, access_heads) minimal_access = list(access_lawyer, access_court, access_sec_doors, access_heads) diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm index 5c86336cb6..27cd6a753e 100644 --- a/code/game/jobs/job/engineering.dm +++ b/code/game/jobs/job/engineering.dm @@ -11,6 +11,7 @@ selection_color = "#ffeeaa" idtype = /obj/item/weapon/card/id/silver req_admin_notify = 1 + economic_modifier = 10 access = list(access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_teleporter, access_external_airlocks, access_atmospherics, access_emergency_storage, access_eva, access_heads, access_construction, access_sec_doors, @@ -53,6 +54,7 @@ spawn_positions = 5 supervisors = "the chief engineer" selection_color = "#fff5cc" + economic_modifier = 5 access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction, access_atmospherics) minimal_access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction) alt_titles = list("Maintenance Technician","Engine Technician","Electrician") @@ -89,6 +91,7 @@ spawn_positions = 2 supervisors = "the chief engineer" selection_color = "#fff5cc" + economic_modifier = 5 access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction, access_atmospherics, access_external_airlocks) minimal_access = list(access_eva, access_engine, access_atmospherics, access_maint_tunnels, access_emergency_storage, access_construction, access_external_airlocks) diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm index 8b51b74a77..b84b673a40 100644 --- a/code/game/jobs/job/job.dm +++ b/code/game/jobs/job/job.dm @@ -20,14 +20,54 @@ var/department = null // Does this position have a department tag? var/head_position = 0 // Is this position Command? + var/account_allowed = 1 // Does this job type come with a station account? + var/economic_modifier = 2 // With how much does this job modify the initial account amount? + /datum/job/proc/equip(var/mob/living/carbon/human/H) return 1 +/datum/job/proc/equip_backpack(var/mob/living/carbon/human/H) + switch(H.backbag) + if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back) + if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back) + if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back) + /datum/job/proc/equip_survival(var/mob/living/carbon/human/H) if(!H) return 0 H.species.equip_survival_gear(H,0) return 1 +/datum/job/proc/setup_account(var/mob/living/carbon/human/H) + if(!account_allowed || (H.mind && H.mind.initial_account)) + return + + var/loyalty = 1 + if(H.client) + switch(H.client.prefs.nanotrasen_relation) + if(COMPANY_LOYAL) loyalty = 1.30 + if(COMPANY_SUPPORTATIVE)loyalty = 1.15 + if(COMPANY_NEUTRAL) loyalty = 1 + if(COMPANY_SKEPTICAL) loyalty = 0.85 + if(COMPANY_OPPOSED) loyalty = 0.70 + + //give them an account in the station database + var/money_amount = (rand(5,50) + rand(5, 50)) * loyalty * economic_modifier * (H.species ? economic_species_modifier[H.species.type] : 2) + var/datum/money_account/M = create_account(H.real_name, money_amount, null) + if(H.mind) + var/remembered_info = "" + remembered_info += "Your account number is: #[M.account_number]
" + remembered_info += "Your account pin is: [M.remote_access_pin]
" + remembered_info += "Your account funds are: $[M.money]
" + + if(M.transaction_log.len) + var/datum/transaction/T = M.transaction_log[1] + remembered_info += "Your account was created: [T.time], [T.date] at [T.source_terminal]
" + H.mind.store_memory(remembered_info) + + H.mind.initial_account = M + + H << "Your account number is: [M.account_number], your account pin is: [M.remote_access_pin]" + // overrideable separately so AIs/borgs can have cardborg hats without unneccessary new()/del() /datum/job/proc/equip_preview(mob/living/carbon/human/H) return equip(H) diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index 0e79223b18..dfa27da3be 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -11,6 +11,7 @@ selection_color = "#ffddf0" idtype = /obj/item/weapon/card/id/silver req_admin_notify = 1 + economic_modifier = 10 access = list(access_medical, access_medical_equip, access_morgue, access_genetics, access_heads, access_chemistry, access_virology, access_cmo, access_surgery, access_RC_announce, access_keycard_auth, access_sec_doors, access_psychiatrist, access_eva, access_external_airlocks) @@ -44,6 +45,7 @@ spawn_positions = 3 supervisors = "the chief medical officer" selection_color = "#ffeef0" + economic_modifier = 7 access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics) minimal_access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_virology) alt_titles = list("Surgeon","Emergency Physician","Nurse","Virologist") @@ -106,8 +108,9 @@ spawn_positions = 2 supervisors = "the chief medical officer" selection_color = "#ffeef0" + economic_modifier = 5 access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics) - minimal_access = list(access_medical, access_chemistry) + minimal_access = list(access_medical, access_medical_equip, access_chemistry) alt_titles = list("Pharmacist") @@ -136,6 +139,7 @@ spawn_positions = 0 supervisors = "the chief medical officer and research director" selection_color = "#ffeef0" + economic_modifier = 7 access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_research) minimal_access = list(access_medical, access_morgue, access_genetics, access_research) @@ -162,6 +166,7 @@ faction = "Station" total_positions = 1 spawn_positions = 1 + economic_modifier = 5 supervisors = "the chief medical officer" selection_color = "#ffeef0" access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_psychiatrist) @@ -198,6 +203,7 @@ spawn_positions = 2 supervisors = "the chief medical officer" selection_color = "#ffeef0" + economic_modifier = 4 access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_virology, access_eva, access_maint_tunnels, access_external_airlocks, access_psychiatrist) minimal_access = list(access_medical, access_medical_equip, access_eva, access_maint_tunnels, access_external_airlocks) alt_titles = list("Emergency Medical Technician") diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm index a7d54284bf..05690d4339 100644 --- a/code/game/jobs/job/science.dm +++ b/code/game/jobs/job/science.dm @@ -11,6 +11,7 @@ selection_color = "#ffddff" idtype = /obj/item/weapon/card/id/silver req_admin_notify = 1 + economic_modifier = 15 access = list(access_rd, access_heads, access_tox, access_genetics, access_morgue, access_tox_storage, access_teleporter, access_sec_doors, access_research, access_robotics, access_xenobiology, access_ai_upload, access_tech_storage, @@ -47,6 +48,7 @@ spawn_positions = 3 supervisors = "the research director" selection_color = "#ffeeff" + economic_modifier = 7 access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch) minimal_access = list(access_tox, access_tox_storage, access_research, access_xenoarch) alt_titles = list("Xenoarcheologist", "Anomalist", "Phoron Researcher") @@ -76,6 +78,7 @@ spawn_positions = 2 supervisors = "the research director" selection_color = "#ffeeff" + economic_modifier = 7 access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_hydroponics) minimal_access = list(access_research, access_xenobiology, access_hydroponics, access_tox_storage) alt_titles = list("Xenobotanist") @@ -105,6 +108,7 @@ spawn_positions = 2 supervisors = "research director" selection_color = "#ffeeff" + economic_modifier = 5 access = list(access_robotics, access_tox, access_tox_storage, access_tech_storage, access_morgue, access_research) //As a job that handles so many corpses, it makes sense for them to have morgue access. minimal_access = list(access_robotics, access_tech_storage, access_morgue, access_research) //As a job that handles so many corpses, it makes sense for them to have morgue access. alt_titles = list("Biomechanical Engineer","Mechatronic Engineer") diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index cb7a7d23f4..8a9461302d 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -11,6 +11,7 @@ selection_color = "#ffdddd" idtype = /obj/item/weapon/card/id/silver req_admin_notify = 1 + economic_modifier = 10 access = list(access_security, access_eva, access_sec_doors, access_brig, access_armory, access_court, access_forensics_lockers, access_morgue, access_maint_tunnels, access_all_personal_lockers, access_research, access_engine, access_mining, access_medical, access_construction, access_mailsorting, @@ -54,6 +55,7 @@ spawn_positions = 1 supervisors = "the head of security" selection_color = "#ffeeee" + economic_modifier = 5 access = list(access_security, access_eva, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_external_airlocks) minimal_access = list(access_security, access_eva, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_external_airlocks) minimal_player_age = 5 @@ -91,7 +93,7 @@ supervisors = "the head of security" selection_color = "#ffeeee" alt_titles = list("Forensic Technician") - + economic_modifier = 5 access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) minimal_access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) alt_titles = list("Forensic Technician") @@ -133,6 +135,7 @@ spawn_positions = 3 supervisors = "the head of security" selection_color = "#ffeeee" + economic_modifier = 4 access = list(access_security, access_eva, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_morgue, access_external_airlocks) minimal_access = list(access_security, access_eva, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_external_airlocks) minimal_player_age = 3 diff --git a/code/game/jobs/job/silicon.dm b/code/game/jobs/job/silicon.dm index 8aab746400..6cec7149e9 100644 --- a/code/game/jobs/job/silicon.dm +++ b/code/game/jobs/job/silicon.dm @@ -9,15 +9,20 @@ supervisors = "your laws" req_admin_notify = 1 minimal_player_age = 7 - + account_allowed = 0 + economic_modifier = 0 equip(var/mob/living/carbon/human/H) if(!H) return 0 return 1 - + equip_survival(var/mob/living/carbon/human/H) if(!H) return 0 return 1 + equip_backpack(var/mob/living/carbon/human/H) + if(!H) return 0 + return 1 + /datum/job/ai/is_position_available() return (empty_playable_ai_cores.len != 0) @@ -36,6 +41,8 @@ selection_color = "#ddffdd" minimal_player_age = 1 alt_titles = list("Android", "Robot") + account_allowed = 0 + economic_modifier = 0 equip(var/mob/living/carbon/human/H) if(!H) return 0 @@ -44,6 +51,10 @@ equip_survival(var/mob/living/carbon/human/H) if(!H) return 0 return 1 + + equip_backpack(var/mob/living/carbon/human/H) + if(!H) return 0 + return 1 return 1 /datum/job/cyborg/equip_preview(mob/living/carbon/human/H) diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index 1a4fb368aa..ff994e8cd3 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -348,7 +348,6 @@ var/global/datum/controller/occupations/job_master proc/EquipRank(var/mob/living/carbon/human/H, var/rank, var/joined_late = 0) - if(!H) return null var/datum/job/job = GetJob(rank) @@ -393,6 +392,8 @@ var/global/datum/controller/occupations/job_master spawn_in_storage += thing //Equip job items. job.equip(H) + job.setup_account(H) + job.equip_backpack(H) job.equip_survival(H) job.apply_fingerprints(H) @@ -428,21 +429,6 @@ var/global/datum/controller/occupations/job_master H.buckled.loc = H.loc H.buckled.set_dir(H.dir) - //give them an account in the station database - var/datum/money_account/M = create_account(H.real_name, rand(50,500)*10, null) - if(H.mind) - var/remembered_info = "" - remembered_info += "Your account number is: #[M.account_number]
" - remembered_info += "Your account pin is: [M.remote_access_pin]
" - remembered_info += "Your account funds are: $[M.money]
" - - if(M.transaction_log.len) - var/datum/transaction/T = M.transaction_log[1] - remembered_info += "Your account was created: [T.time], [T.date] at [T.source_terminal]
" - H.mind.store_memory(remembered_info) - - H.mind.initial_account = M - // If they're head, give them the account info for their department if(H.mind && job.head_position) var/remembered_info = "" @@ -455,9 +441,6 @@ var/global/datum/controller/occupations/job_master H.mind.store_memory(remembered_info) - spawn(0) - H << "Your account number is: [M.account_number], your account pin is: [M.remote_access_pin]" - var/alt_title = null if(H.mind) H.mind.assigned_role = rank @@ -543,10 +526,9 @@ var/global/datum/controller/occupations/job_master else C = new /obj/item/weapon/card/id(H) if(C) - C.registered_name = H.real_name C.rank = rank C.assignment = title ? title : rank - C.name = "[C.registered_name]'s ID Card ([C.assignment])" + C.set_owner_info(H) //put the player's account number onto the ID if(H.mind && H.mind.initial_account) diff --git a/code/game/machinery/Beacon.dm b/code/game/machinery/Beacon.dm index 19399ce739..ac736ddfe2 100644 --- a/code/game/machinery/Beacon.dm +++ b/code/game/machinery/Beacon.dm @@ -18,7 +18,7 @@ Beacon.invisibility = INVISIBILITY_MAXIMUM Beacon.loc = T - hide(T.intact) + hide(!T.is_plating()) Destroy() if(Beacon) diff --git a/code/game/machinery/CableLayer.dm b/code/game/machinery/CableLayer.dm index 9bad67df7d..b50e605825 100644 --- a/code/game/machinery/CableLayer.dm +++ b/code/game/machinery/CableLayer.dm @@ -85,10 +85,8 @@ if(istype(new_turf, /turf/simulated/floor)) var/turf/simulated/floor/T = new_turf if(!T.is_plating()) - if(!T.broken && !T.burnt) - new T.floor_type(T) - T.make_plating() - return !new_turf.intact + T.make_plating(!(T.broken || T.burnt)) + return new_turf.is_plating() /obj/machinery/cablelayer/proc/layCable(var/turf/new_turf,var/M_Dir) if(!on) diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 35b1a15397..a6faaede63 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -1,166 +1,12 @@ -///////////////////////////////////////// -// SLEEPER CONSOLE -///////////////////////////////////////// - -/obj/machinery/sleep_console - name = "Sleeper Console" - icon = 'icons/obj/Cryogenic2.dmi' - icon_state = "sleeperconsole" - var/obj/machinery/sleeper/connected = null - anchored = 1 //About time someone fixed this. - density = 1 - var/orient = "LEFT" // "RIGHT" changes the dir suffix to "-r" - - use_power = 1 - idle_power_usage = 40 - interact_offline = 1 - -/obj/machinery/sleep_console/process() - if(stat & (NOPOWER|BROKEN)) - return - src.updateUsrDialog() - return - -/obj/machinery/sleep_console/ex_act(severity) - switch(severity) - if(1.0) - //SN src = null - qdel(src) - return - if(2.0) - if (prob(50)) - //SN src = null - qdel(src) - return - else - return - -/obj/machinery/sleep_console/New() - ..() - spawn( 5 ) - if(orient == "RIGHT") - icon_state = "sleeperconsole-r" - src.connected = locate(/obj/machinery/sleeper, get_step(src, EAST)) - else - src.connected = locate(/obj/machinery/sleeper, get_step(src, WEST)) - - return - return - -/obj/machinery/sleep_console/attack_ai(mob/user as mob) - return src.attack_hand(user) - -/obj/machinery/sleep_console/attack_hand(mob/user as mob) - if(..()) - return - if(stat & (NOPOWER|BROKEN)) - return - var/dat = "" - if (!src.connected || (connected.stat & (NOPOWER|BROKEN))) - dat += "This console is not connected to a sleeper or the sleeper is non-functional." - else - var/mob/living/occupant = src.connected.occupant - dat += "Occupant Statistics:
" - if (occupant) - var/t1 - switch(occupant.stat) - if(0) - t1 = "Conscious" - if(1) - t1 = "Unconscious" - if(2) - t1 = "*dead*" - else - dat += text("[]\tHealth %: [] ([])
", (occupant.health > 50 ? "" : ""), occupant.health, t1) - if(iscarbon(occupant)) - var/mob/living/carbon/C = occupant - dat += text("[]\t-Pulse, bpm: []
", (C.pulse == PULSE_NONE || C.pulse == PULSE_THREADY ? "" : ""), C.get_pulse(GETPULSE_TOOL)) - dat += text("[]\t-Brute Damage %: []
", (occupant.getBruteLoss() < 60 ? "" : ""), occupant.getBruteLoss()) - dat += text("[]\t-Respiratory Damage %: []
", (occupant.getOxyLoss() < 60 ? "" : ""), occupant.getOxyLoss()) - dat += text("[]\t-Toxin Content %: []
", (occupant.getToxLoss() < 60 ? "" : ""), occupant.getToxLoss()) - dat += text("[]\t-Burn Severity %: []
", (occupant.getFireLoss() < 60 ? "" : ""), occupant.getFireLoss()) - dat += text("
Paralysis Summary %: [] ([] seconds left!)
", occupant.paralysis, round(occupant.paralysis / 4)) - if(occupant.reagents) - for(var/chemical in connected.available_chemicals) - dat += "[connected.available_chemicals[chemical]]: [occupant.reagents.get_reagent_amount(chemical)] units
" - dat += "Refresh Meter Readings
" - if(src.connected.beaker) - dat += "
Remove Beaker
" - if(src.connected.filtering) - dat += "Stop Dialysis
" - dat += text("Output Beaker has [] units of free space remaining

", src.connected.beaker.reagents.maximum_volume - src.connected.beaker.reagents.total_volume) - else - dat += "
Start Dialysis
" - dat += text("Output Beaker has [] units of free space remaining

", src.connected.beaker.reagents.maximum_volume - src.connected.beaker.reagents.total_volume) - else - dat += "
No Dialysis Output Beaker is present.

" - - for(var/chemical in connected.available_chemicals) - dat += "Inject [connected.available_chemicals[chemical]]: " - for(var/amount in connected.amounts) - dat += "[amount] units
" - - - dat += "
Eject Patient" - else - dat += "The sleeper is empty." - dat += text("

Close", user) - user << browse(dat, "window=sleeper;size=400x500") - onclose(user, "sleeper") - return - -/obj/machinery/sleep_console/Topic(href, href_list) - if(..()) - return - if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon/ai))) - usr.set_machine(src) - if (href_list["chemical"]) - if (src.connected) - if (src.connected.occupant) - if (src.connected.occupant.stat == DEAD) - usr << "This person has no life for to preserve anymore. Take them to a department capable of reanimating them." - else if(src.connected.occupant.health > 0 || href_list["chemical"] == "inaprovaline") - src.connected.inject_chemical(usr,href_list["chemical"],text2num(href_list["amount"])) - else - usr << "This person is not in good enough condition for sleepers to be effective! Use another means of treatment, such as cryogenics!" - src.updateUsrDialog() - if (href_list["refresh"]) - src.updateUsrDialog() - if (href_list["removebeaker"]) - src.connected.remove_beaker() - src.updateUsrDialog() - if (href_list["togglefilter"]) - src.connected.toggle_filter() - src.updateUsrDialog() - if (href_list["ejectify"]) - src.connected.eject() - src.updateUsrDialog() - src.add_fingerprint(usr) - return - - - - - - - - - -///////////////////////////////////////// -// THE SLEEPER ITSELF -///////////////////////////////////////// - /obj/machinery/sleeper - name = "Sleeper" + name = "sleeper" desc = "A fancy bed with built-in injectors, a dialysis machine, and a limited health scanner." icon = 'icons/obj/Cryogenic2.dmi' icon_state = "sleeper_0" density = 1 anchored = 1 - var/orient = "LEFT" // "RIGHT" changes the dir suffix to "-r" var/mob/living/carbon/human/occupant = null - var/available_chemicals = list("inaprovaline" = "Inaprovaline", "stoxin" = "Soporific", "paracetamol" = "Paracetamol", "anti_toxin" = "Dylovene", "dexalin" = "Dexalin") - var/amounts = list(5, 10) + var/list/available_chemicals = list("inaprovaline" = "Inaprovaline", "stoxin" = "Soporific", "paracetamol" = "Paracetamol", "anti_toxin" = "Dylovene", "dexalin" = "Dexalin") var/obj/item/weapon/reagent_containers/glass/beaker = null var/filtering = 0 @@ -168,274 +14,210 @@ idle_power_usage = 15 active_power_usage = 200 //builtin health analyzer, dialysis machine, injectors. - New() - ..() - beaker = new /obj/item/weapon/reagent_containers/glass/beaker/large(src) - spawn( 5 ) - if(orient == "RIGHT") - icon_state = "sleeper_0-r" - return +/obj/machinery/sleeper/New() + ..() + beaker = new /obj/item/weapon/reagent_containers/glass/beaker/large(src) + +/obj/machinery/sleeper/initialize() + update_icon() + +/obj/machinery/sleeper/process() + if(stat & (NOPOWER|BROKEN)) return - - allow_drop() - return 0 - - - process() - if (stat & (NOPOWER|BROKEN)) - return - - if(filtering > 0) - if(beaker) - if(beaker.reagents.total_volume < beaker.reagents.maximum_volume) - var/pumped = 0 - for(var/datum/reagent/x in src.occupant.reagents.reagent_list) - src.occupant.reagents.trans_to_obj(beaker, 3) - pumped++ - if (ishuman(src.occupant)) - src.occupant.vessel.trans_to_obj(beaker, pumped + 1) - src.updateUsrDialog() - return - - - blob_act() - if(prob(75)) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - A.blob_act() - qdel(src) - return - - attackby(var/obj/item/weapon/G as obj, var/mob/user as mob) - if(istype(G, /obj/item/weapon/reagent_containers/glass)) - if(!beaker) - beaker = G - user.drop_item() - G.loc = src - user.visible_message("[user] adds \a [G] to \the [src]!", "You add \a [G] to \the [src]!") - src.updateUsrDialog() - return - else - user << "The sleeper has a beaker already." - return - - else if(istype(G, /obj/item/weapon/grab)) - if(!ismob(G:affecting)) - return - - if(src.occupant) - user << "The sleeper is already occupied!" - return - - for(var/mob/living/carbon/slime/M in range(1,G:affecting)) - if(M.Victim == G:affecting) - usr << "[G:affecting.name] will not fit into the sleeper because they have a slime latched onto their head." - return - - visible_message("[user] starts putting [G:affecting:name] into the sleeper.", 3) - - if(do_after(user, 20)) - if(src.occupant) - user << "The sleeper is already occupied!" - return - if(!G || !G:affecting) return - var/mob/M = G:affecting - if(M.client) - M.client.perspective = EYE_PERSPECTIVE - M.client.eye = src - M.loc = src - update_use_power(2) - src.occupant = M - src.icon_state = "sleeper_1" - if(orient == "RIGHT") - icon_state = "sleeper_1-r" - - src.add_fingerprint(user) - qdel(G) - return - return - - - ex_act(severity) - if(filtering) - toggle_filter() - switch(severity) - if(1.0) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - qdel(src) - return - if(2.0) - if(prob(50)) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - qdel(src) - return - if(3.0) - if(prob(25)) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - qdel(src) - return - return - emp_act(severity) - if(filtering) - toggle_filter() - if(stat & (BROKEN|NOPOWER)) - ..(severity) - return - if(occupant) - go_out() - ..(severity) - - alter_health(mob/living/M as mob) - if (M.health > 0) - if (M.getOxyLoss() >= 10) - var/amount = max(0.15, 1) - M.adjustOxyLoss(-amount) - else - M.adjustOxyLoss(-12) - M.updatehealth() - M.AdjustParalysis(-4) - M.AdjustWeakened(-4) - M.AdjustStunned(-4) - M.Paralyse(1) - M.Weaken(1) - M.Stun(1) - if (M:reagents.get_reagent_amount("inaprovaline") < 5) - M:reagents.add_reagent("inaprovaline", 5) - return - proc/toggle_filter() - if(!src.occupant) - filtering = 0 - return - if(filtering) - filtering = 0 - else - filtering = 1 - - proc/go_out() - if(filtering) - toggle_filter() - if(!src.occupant) - return - if(src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc - src.occupant = null - update_use_power(1) - if(orient == "RIGHT") - icon_state = "sleeper_0-r" - return - - - proc/inject_chemical(mob/living/user as mob, chemical, amount) - if (stat & (BROKEN|NOPOWER)) - return - - if(src.occupant && src.occupant.reagents) - if(src.occupant.reagents.get_reagent_amount(chemical) + amount <= 20) - use_power(amount * CHEM_SYNTH_ENERGY) - src.occupant.reagents.add_reagent(chemical, amount) - user << "Occupant now has [src.occupant.reagents.get_reagent_amount(chemical)] units of [available_chemicals[chemical]] in his/her bloodstream." - return - user << "There's no occupant in the sleeper or the subject has too many chemicals!" - return - - - proc/check(mob/living/user as mob) - if(src.occupant) - user << text("Occupant ([]) Statistics:", src.occupant) - var/t1 - switch(src.occupant.stat) - if(0.0) - t1 = "Conscious" - if(1.0) - t1 = "Unconscious" - if(2.0) - t1 = "*dead*" - else - user << text("\t Health %: [] ([])", (src.occupant.health > 50 ? "notice" : "warning"), src.occupant.health, t1) - user << text("\t -Core Temperature: []°C ([]°F)", (src.occupant.bodytemperature > 50 ? "notice" : "warning"), src.occupant.bodytemperature-T0C, src.occupant.bodytemperature*1.8-459.67) - user << text("\t -Brute Damage %: []", (src.occupant.getBruteLoss() < 60 ? "notice" : "warning"), src.occupant.getBruteLoss()) - user << text("\t -Respiratory Damage %: []", (src.occupant.getOxyLoss() < 60 ? "notice" : "warning"), src.occupant.getOxyLoss()) - user << text("\t -Toxin Content %: []", (src.occupant.getToxLoss() < 60 ? "notice" : "warning"), src.occupant.getToxLoss()) - user << text("\t -Burn Severity %: []", (src.occupant.getFireLoss() < 60 ? "notice" : "warning"), src.occupant.getFireLoss()) - user << "Expected time till occupant can safely awake: (note: If health is below 20% these times are inaccurate)" - user << text("\t [] second\s (if around 1 or 2 the sleeper is keeping them asleep.)", src.occupant.paralysis / 5) - if(src.beaker) - user << text("\t Dialysis Output Beaker has [] of free space remaining.", src.beaker.reagents.maximum_volume - src.beaker.reagents.total_volume) - else - user << "No Dialysis Output Beaker loaded." - else - user << "There is no one inside!" - return - - - verb/eject() - set name = "Eject Sleeper" - set category = "Object" - set src in oview(1) - if(usr.stat != 0) - return - if(orient == "RIGHT") - icon_state = "sleeper_0-r" - src.icon_state = "sleeper_0" - src.go_out() - add_fingerprint(usr) - return - - verb/remove_beaker() - set name = "Remove Beaker" - set category = "Object" - set src in oview(1) - if(usr.stat != 0) - return + if(filtering > 0) if(beaker) - filtering = 0 - beaker.loc = usr.loc - beaker = null - add_fingerprint(usr) + if(beaker.reagents.total_volume < beaker.reagents.maximum_volume) + var/pumped = 0 + for(var/datum/reagent/x in occupant.reagents.reagent_list) + occupant.reagents.trans_to_obj(beaker, 3) + pumped++ + if(ishuman(occupant)) + occupant.vessel.trans_to_obj(beaker, pumped + 1) + else + toggle_filter() + +/obj/machinery/sleeper/update_icon() + icon_state = "sleeper_[occupant ? "1" : "0"]" + +/obj/machinery/sleeper/attack_hand(var/mob/user) + if(..()) + return 1 + + ui_interact(user) + +/obj/machinery/sleeper/ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = outside_state) + var/data[0] + + data["power"] = stat & (NOPOWER|BROKEN) ? 0 : 1 + + var/list/reagents = list() + for(var/T in available_chemicals) + var/list/reagent = list() + reagent["id"] = T + reagent["name"] = available_chemicals[T] + if(occupant) + reagent["amount"] = occupant.reagents.get_reagent_amount(T) + reagents += list(reagent) + data["reagents"] = reagents.Copy() + + if(occupant) + data["occupant"] = 1 + switch(occupant.stat) + if(CONSCIOUS) + data["stat"] = "Conscious" + if(UNCONSCIOUS) + data["stat"] = "Unconscious" + if(DEAD) + data["stat"] = "Dead" + data["health"] = occupant.health + if(iscarbon(occupant)) + var/mob/living/carbon/C = occupant + data["pulse"] = C.get_pulse(GETPULSE_TOOL) + data["brute"] = occupant.getBruteLoss() + data["burn"] = occupant.getFireLoss() + data["oxy"] = occupant.getOxyLoss() + data["tox"] = occupant.getToxLoss() + else + data["occupant"] = 0 + if(beaker) + data["beaker"] = beaker.reagents.get_free_space() + else + data["beaker"] = -1 + data["filtering"] = filtering + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if(!ui) + ui = new(user, src, ui_key, "sleeper.tmpl", "Sleeper UI", 600, 600, state = state) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + +/obj/machinery/sleeper/Topic(href, href_list) + if(..()) + return 1 + + if(usr == occupant) + usr << "You can't reach the controls from the inside." return - verb/move_inside() - set name = "Enter Sleeper" - set category = "Object" - set src in oview(1) + add_fingerprint(usr) - if(usr.stat != 0 || !(ishuman(usr) || issmall(usr))) - return + if(href_list["eject"]) + go_out() + if(href_list["beaker"]) + remove_beaker() + if(href_list["filter"]) + if(filtering != text2num(href_list["filter"])) + toggle_filter() + if(href_list["chemical"] && href_list["amount"]) + if(occupant && occupant.stat != DEAD) + if(href_list["chemical"] in available_chemicals) // Your hacks are bad and you should feel bad + inject_chemical(usr, href_list["chemical"], text2num(href_list["amount"])) - if(src.occupant) - usr << "The sleeper is already occupied!" - return + return 1 - for(var/mob/living/carbon/slime/M in range(1,usr)) - if(M.Victim == usr) - usr << "You're too busy getting your life sucked out of you." - return - visible_message("[usr] starts climbing into the sleeper.", 3) - if(do_after(usr, 20)) - if(src.occupant) - usr << "The sleeper is already occupied!" - return - usr.stop_pulling() - usr.client.perspective = EYE_PERSPECTIVE - usr.client.eye = src - usr.loc = src - update_use_power(2) - src.occupant = usr - src.icon_state = "sleeper_1" - if(orient == "RIGHT") - icon_state = "sleeper_1-r" +/obj/machinery/sleeper/attack_ai(var/mob/user) + return attack_hand(user) - for(var/obj/O in src) - qdel(O) - src.add_fingerprint(usr) - return +/obj/machinery/sleeper/attackby(var/obj/item/I, var/mob/user) + add_fingerprint(user) + if(istype(I, /obj/item/weapon/reagent_containers/glass)) + if(!beaker) + beaker = I + user.drop_item() + I.loc = src + user.visible_message("\The [user] adds \a [I] to \the [src].", "You add \a [I] to \the [src].") + else + user << "\The [src] has a beaker already." return + +/obj/machinery/sleeper/MouseDrop_T(var/mob/target, var/mob/user) + if(user.stat || user.lying || !Adjacent(user) || !target.Adjacent(user)|| !ishuman(target)) + return + go_in(target, user) + +/obj/machinery/sleeper/relaymove(var/mob/user) + ..() + go_out() + +/obj/machinery/sleeper/emp_act(var/severity) + if(filtering) + toggle_filter() + + if(stat & (BROKEN|NOPOWER)) + ..(severity) + return + + if(occupant) + go_out() + + ..(severity) +/obj/machinery/sleeper/proc/toggle_filter() + if(!occupant || !beaker) + filtering = 0 + return + filtering = !filtering + +/obj/machinery/sleeper/proc/go_in(var/mob/M, var/mob/user) + if(!M) + return + if(stat & (BROKEN|NOPOWER)) + return + if(occupant) + user << "\The [src] is already occupied." + return + + if(M == user) + visible_message("\The [user] starts climbing into \the [src].") + else + visible_message("\The [user] starts putting [M] into \the [src].") + + if(do_after(user, 20)) + if(occupant) + user << "\The [src] is already occupied." + return + M.stop_pulling() + if(M.client) + M.client.perspective = EYE_PERSPECTIVE + M.client.eye = src + M.loc = src + update_use_power(2) + occupant = M + update_icon() + +/obj/machinery/sleeper/proc/go_out() + if(!occupant) + return + if(occupant.client) + occupant.client.eye = occupant.client.mob + occupant.client.perspective = MOB_PERSPECTIVE + occupant.loc = loc + occupant = null + for(var/atom/movable/A in src) // In case an object was dropped inside or something + if(A == beaker) + continue + A.loc = loc + update_use_power(1) + update_icon() + toggle_filter() + +/obj/machinery/sleeper/proc/remove_beaker() + if(beaker) + beaker.loc = loc + beaker = null + toggle_filter() + +/obj/machinery/sleeper/proc/inject_chemical(var/mob/living/user, var/chemical, var/amount) + if(stat & (BROKEN|NOPOWER)) + return + + if(occupant && occupant.reagents) + if(occupant.reagents.get_reagent_amount(chemical) + amount <= 20) + use_power(amount * CHEM_SYNTH_ENERGY) + occupant.reagents.add_reagent(chemical, amount) + user << "Occupant now has [occupant.reagents.get_reagent_amount(chemical)] units of [available_chemicals[chemical]] in their bloodstream." + else + user << "The subject has too many chemicals." + else + user << "There's no suitable occupant in \the [src]." diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm index 855e32a0a1..ef38ab99ba 100644 --- a/code/game/machinery/adv_med.dm +++ b/code/game/machinery/adv_med.dm @@ -14,9 +14,6 @@ idle_power_usage = 60 active_power_usage = 10000 //10 kW. It's a big all-body scanner. -/*/obj/machinery/bodyscanner/allow_drop() - return 0*/ - /obj/machinery/bodyscanner/relaymove(mob/user as mob) if (user.stat) return diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 95e043db28..d4af940168 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -69,6 +69,7 @@ var/datum/radio_frequency/radio_connection var/list/TLV = list() + var/list/trace_gas = list("sleeping_agent", "volatile_fuel") //list of other gases that this air alarm is able to detect var/danger_level = 0 var/pressure_dangerlevel = 0 @@ -240,23 +241,24 @@ /obj/machinery/alarm/proc/overall_danger_level(var/datum/gas_mixture/environment) var/partial_pressure = R_IDEAL_GAS_EQUATION*environment.temperature/environment.volume var/environment_pressure = environment.return_pressure() - //var/other_moles = 0.0 - ////for(var/datum/gas/G in environment.trace_gases) - // other_moles+=G.moles + + var/other_moles = 0 + for(var/g in trace_gas) + other_moles += environment.gas[g] //this is only going to be used in a partial pressure calc, so we don't need to worry about group_multiplier here. pressure_dangerlevel = get_danger_level(environment_pressure, TLV["pressure"]) oxygen_dangerlevel = get_danger_level(environment.gas["oxygen"]*partial_pressure, TLV["oxygen"]) co2_dangerlevel = get_danger_level(environment.gas["carbon_dioxide"]*partial_pressure, TLV["carbon dioxide"]) phoron_dangerlevel = get_danger_level(environment.gas["phoron"]*partial_pressure, TLV["phoron"]) temperature_dangerlevel = get_danger_level(environment.temperature, TLV["temperature"]) - //other_dangerlevel = get_danger_level(other_moles*partial_pressure, TLV["other"]) + other_dangerlevel = get_danger_level(other_moles*partial_pressure, TLV["other"]) return max( pressure_dangerlevel, oxygen_dangerlevel, co2_dangerlevel, phoron_dangerlevel, - //other_dangerlevel, + other_dangerlevel, temperature_dangerlevel ) @@ -302,22 +304,30 @@ /obj/machinery/alarm/update_icon() if(wiresexposed) icon_state = "alarmx" + set_light(0) return if((stat & (NOPOWER|BROKEN)) || shorted) icon_state = "alarmp" + set_light(0) return var/icon_level = danger_level if (alarm_area.atmosalm) icon_level = max(icon_level, 1) //if there's an atmos alarm but everything is okay locally, no need to go past yellow + var/new_color = null switch(icon_level) if (0) icon_state = "alarm0" + new_color = "#03A728" if (1) icon_state = "alarm2" //yes, alarm2 is yellow alarm + new_color = "#EC8B2F" if (2) icon_state = "alarm1" + new_color = "#DA0205" + + set_light(l_range = 2, l_power = 0.5, l_color = new_color) /obj/machinery/alarm/receive_signal(datum/signal/signal) if(stat & (NOPOWER|BROKEN)) @@ -504,34 +514,13 @@ var/list/environment_data = new data["has_environment"] = total if(total) - var/partial_pressure = R_IDEAL_GAS_EQUATION*environment.temperature/environment.volume - - var/list/current_settings = TLV["pressure"] var/pressure = environment.return_pressure() - var/pressure_danger = get_danger_level(pressure, current_settings) - environment_data[++environment_data.len] = list("name" = "Pressure", "value" = pressure, "unit" = "kPa", "danger_level" = pressure_danger) - data["total_danger"] = pressure_danger - - current_settings = TLV["oxygen"] - var/oxygen_danger = get_danger_level(environment.gas["oxygen"]*partial_pressure, current_settings) - environment_data[++environment_data.len] = list("name" = "Oxygen", "value" = environment.gas["oxygen"] / total * 100, "unit" = "%", "danger_level" = oxygen_danger) - data["total_danger"] = max(oxygen_danger, data["total_danger"]) - - current_settings = TLV["carbon dioxide"] - var/carbon_dioxide_danger = get_danger_level(environment.gas["carbon_dioxide"]*partial_pressure, current_settings) - environment_data[++environment_data.len] = list("name" = "Carbon dioxide", "value" = environment.gas["carbon_dioxide"] / total * 100, "unit" = "%", "danger_level" = carbon_dioxide_danger) - data["total_danger"] = max(carbon_dioxide_danger, data["total_danger"]) - - current_settings = TLV["phoron"] - var/phoron_danger = get_danger_level(environment.gas["phoron"]*partial_pressure, current_settings) - environment_data[++environment_data.len] = list("name" = "Toxins", "value" = environment.gas["phoron"] / total * 100, "unit" = "%", "danger_level" = phoron_danger) - data["total_danger"] = max(phoron_danger, data["total_danger"]) - - current_settings = TLV["temperature"] - var/temperature_danger = get_danger_level(environment.temperature, current_settings) - environment_data[++environment_data.len] = list("name" = "Temperature", "value" = environment.temperature, "unit" = "K ([round(environment.temperature - T0C, 0.1)]C)", "danger_level" = temperature_danger) - data["total_danger"] = max(temperature_danger, data["total_danger"]) - + environment_data[++environment_data.len] = list("name" = "Pressure", "value" = pressure, "unit" = "kPa", "danger_level" = pressure_dangerlevel) + environment_data[++environment_data.len] = list("name" = "Oxygen", "value" = environment.gas["oxygen"] / total * 100, "unit" = "%", "danger_level" = oxygen_dangerlevel) + environment_data[++environment_data.len] = list("name" = "Carbon dioxide", "value" = environment.gas["carbon_dioxide"] / total * 100, "unit" = "%", "danger_level" = co2_dangerlevel) + environment_data[++environment_data.len] = list("name" = "Toxins", "value" = environment.gas["phoron"] / total * 100, "unit" = "%", "danger_level" = phoron_dangerlevel) + environment_data[++environment_data.len] = list("name" = "Temperature", "value" = environment.temperature, "unit" = "K ([round(environment.temperature - T0C, 0.1)]C)", "danger_level" = temperature_dangerlevel) + data["total_danger"] = danger_level data["environment"] = environment_data data["atmos_alarm"] = alarm_area.atmosalm data["fire_alarm"] = alarm_area.fire != null @@ -634,8 +623,8 @@ return min(..(), .) -/obj/machinery/alarm/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state) - if(..(href, href_list, nowindow, state)) +/obj/machinery/alarm/Topic(href, href_list, var/datum/topic_state/state) + if(..(href, href_list, state)) return 1 // hrefs that can always be called -walter0o @@ -888,8 +877,11 @@ FIRE ALARM var/last_process = 0 var/wiresexposed = 0 var/buildstage = 2 // 2 = complete, 1 = no wires, 0 = circuit gone + var/seclevel /obj/machinery/firealarm/update_icon() + overlays.Cut() + if(wiresexposed) switch(buildstage) if(2) @@ -898,17 +890,28 @@ FIRE ALARM icon_state="fire_b1" if(0) icon_state="fire_b0" - + set_light(0) return if(stat & BROKEN) icon_state = "firex" + set_light(0) else if(stat & NOPOWER) icon_state = "firep" - else if(!src.detecting) - icon_state = "fire1" + set_light(0) else - icon_state = "fire0" + if(!src.detecting) + icon_state = "fire1" + set_light(l_range = 4, l_power = 2, l_color = "#ff0000") + else + icon_state = "fire0" + switch(seclevel) + if("green") set_light(l_range = 2, l_power = 0.5, l_color = "#00ff00") + if("blue") set_light(l_range = 2, l_power = 0.5, l_color = "#1024A9") + if("red") set_light(l_range = 4, l_power = 2, l_color = "#ff0000") + if("delta") set_light(l_range = 4, l_power = 2, l_color = "#FF6633") + + src.overlays += image('icons/obj/monitors.dmi', "overlay_[seclevel]") /obj/machinery/firealarm/fire_act(datum/gas_mixture/air, temperature, volume) if(src.detecting) @@ -919,7 +922,7 @@ FIRE ALARM /obj/machinery/firealarm/attack_ai(mob/user as mob) return src.attack_hand(user) -/obj/machinery/firealarm/bullet_act(BLAH) +/obj/machinery/firealarm/bullet_act() return src.alarm() /obj/machinery/firealarm/emp_act(severity) @@ -1121,14 +1124,14 @@ FIRE ALARM pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24) pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0 +/obj/machinery/firealarm/proc/set_security_level(var/newlevel) + if(seclevel != newlevel) + seclevel = newlevel + update_icon() + /obj/machinery/firealarm/initialize() if(z in config.contact_levels) - if(security_level) - src.overlays += image('icons/obj/monitors.dmi', "overlay_[get_security_level()]") - else - src.overlays += image('icons/obj/monitors.dmi', "overlay_green") - - update_icon() + set_security_level(security_level? get_security_level() : "green") /* FIRE ALARM CIRCUIT diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm index 09e55720a8..c7b5f3c73a 100644 --- a/code/game/machinery/atmo_control.dm +++ b/code/game/machinery/atmo_control.dm @@ -74,7 +74,8 @@ obj/machinery/air_sensor/Destroy() /obj/machinery/computer/general_air_control icon = 'icons/obj/computer.dmi' - icon_state = "tank" + icon_keyboard = "atmos_key" + icon_screen = "tank" name = "Computer" @@ -158,7 +159,6 @@ obj/machinery/computer/general_air_control/Destroy() /obj/machinery/computer/general_air_control/large_tank_control icon = 'icons/obj/computer.dmi' - icon_state = "tank" frequency = 1441 var/input_tag @@ -278,7 +278,6 @@ Max Output Pressure: [output_pressure] kPa
"} /obj/machinery/computer/general_air_control/supermatter_core icon = 'icons/obj/computer.dmi' - icon_state = "tank" frequency = 1438 var/input_tag @@ -398,7 +397,7 @@ Min Core Pressure: [pressure_limit] kPa
"} /obj/machinery/computer/general_air_control/fuel_injection icon = 'icons/obj/computer.dmi' - icon_state = "atmos" + icon_screen = "alert:0" var/device_tag var/list/device_info diff --git a/code/game/machinery/atmoalter/area_atmos_computer.dm b/code/game/machinery/atmoalter/area_atmos_computer.dm index 984dc44782..99f04ec1fd 100644 --- a/code/game/machinery/atmoalter/area_atmos_computer.dm +++ b/code/game/machinery/atmoalter/area_atmos_computer.dm @@ -1,9 +1,10 @@ /obj/machinery/computer/area_atmos name = "Area Air Control" desc = "A computer used to control the stationary scrubbers and pumps in the area." - icon_state = "area_atmos" + icon_keyboard = "atmos_key" + icon_screen = "area_atmos" light_color = "#e6ffff" - circuit = "/obj/item/weapon/circuitboard/area_atmos" + circuit = /obj/item/weapon/circuitboard/area_atmos var/list/connectedscrubbers = new() var/status = "" diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 21550121cd..e0a837b4ce 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -351,7 +351,7 @@ update_flag "\[N2O\]" = "redws", \ "\[N2\]" = "red", \ "\[O2\]" = "blue", \ - "\[Toxin (Bio)\]" = "orange", \ + "\[Phoron\]" = "orange", \ "\[CO2\]" = "black", \ "\[Air\]" = "grey", \ "\[CAUTION\]" = "yellow", \ diff --git a/code/game/machinery/atmoalter/portable_atmospherics.dm b/code/game/machinery/atmoalter/portable_atmospherics.dm index f8d611bcbf..b7bcc53e91 100644 --- a/code/game/machinery/atmoalter/portable_atmospherics.dm +++ b/code/game/machinery/atmoalter/portable_atmospherics.dm @@ -104,7 +104,6 @@ network.update = 1 /obj/machinery/portable_atmospherics/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - var/obj/icon = src if ((istype(W, /obj/item/weapon/tank) && !( src.destroyed ))) if (src.holding) return @@ -136,21 +135,8 @@ return else if ((istype(W, /obj/item/device/analyzer)) && Adjacent(user)) - visible_message("\The [user] has used \the [W] on \the [src] \icon[icon]") - if(air_contents) - var/pressure = air_contents.return_pressure() - var/total_moles = air_contents.total_moles - - user << "Results of analysis of \icon[icon]" - if (total_moles>0) - user << "Pressure: [round(pressure,0.1)] kPa" - for(var/g in air_contents.gas) - user << "[gas_data.name[g]]: [round((air_contents.gas[g] / total_moles) * 100)]%" - user << "Temperature: [round(air_contents.temperature-T0C)]°C" - else - user << "Tank is empty!" - else - user << "Tank is empty!" + var/obj/item/device/analyzer/A = W + A.analyze_gases(src, user) return return @@ -163,6 +149,13 @@ var/last_power_draw = 0 var/obj/item/weapon/cell/cell +/obj/machinery/portable_atmospherics/powered/powered() + if(use_power) //using area power + return ..() + if(cell && cell.charge) + return 1 + return 0 + /obj/machinery/portable_atmospherics/powered/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/weapon/cell)) if(cell) @@ -176,6 +169,7 @@ cell = C C.loc = src user.visible_message("[user] opens the panel on [src] and inserts [C].", "You open the panel on [src] and insert [C].") + power_change() return if(istype(I, /obj/item/weapon/screwdriver)) @@ -187,8 +181,8 @@ cell.add_fingerprint(user) cell.loc = src.loc cell = null + power_change() return - ..() /obj/machinery/portable_atmospherics/proc/log_open() diff --git a/code/game/machinery/atmoalter/pump.dm b/code/game/machinery/atmoalter/pump.dm index 8d80e57e78..ad664049fc 100644 --- a/code/game/machinery/atmoalter/pump.dm +++ b/code/game/machinery/atmoalter/pump.dm @@ -102,6 +102,7 @@ //ran out of charge if (!cell.charge) + power_change() update_icon() src.updateDialog() diff --git a/code/game/machinery/atmoalter/scrubber.dm b/code/game/machinery/atmoalter/scrubber.dm index f705a62ae2..457792c9e2 100644 --- a/code/game/machinery/atmoalter/scrubber.dm +++ b/code/game/machinery/atmoalter/scrubber.dm @@ -77,6 +77,7 @@ //ran out of charge if (!cell.charge) + power_change() update_icon() //src.update_icon() @@ -147,7 +148,6 @@ volume = 50000 volume_rate = 5000 - chan use_power = 1 idle_power_usage = 500 //internal circuitry, friction losses and stuff active_power_usage = 100000 //100 kW ~ 135 HP diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index eca7dbcef9..0956486b69 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -290,7 +290,7 @@ /obj/machinery/autolathe/dismantle() for(var/mat in stored_material) - var/material/M = name_to_material[mat] + var/material/M = get_material_by_name(mat) if(!istype(M)) continue var/obj/item/stack/material/S = new M.stack_type(get_turf(src)) diff --git a/code/game/machinery/autolathe_datums.dm b/code/game/machinery/autolathe_datums.dm index ca56b4bf78..889a076d59 100644 --- a/code/game/machinery/autolathe_datums.dm +++ b/code/game/machinery/autolathe_datums.dm @@ -37,6 +37,11 @@ path = /obj/item/device/flashlight category = "General" +/datum/autolathe/recipe/floor_light + name = "floor light" + path = /obj/machinery/floor_light + category = "General" + /datum/autolathe/recipe/extinguisher name = "extinguisher" path = /obj/item/weapon/extinguisher @@ -332,8 +337,8 @@ category = "Arms and Ammunition" /datum/autolathe/recipe/magazine_c20r - name = "ammunition (12mm)" - path = /obj/item/ammo_magazine/a12mm + name = "ammunition (10mm)" + path = /obj/item/ammo_magazine/a10mm hidden = 1 category = "Arms and Ammunition" diff --git a/code/game/machinery/bees_items.dm b/code/game/machinery/bees_items.dm deleted file mode 100644 index cf9018726c..0000000000 --- a/code/game/machinery/bees_items.dm +++ /dev/null @@ -1,122 +0,0 @@ - -/obj/item/queen_bee - name = "queen bee packet" - desc = "Place her into an apiary so she can get busy." - icon = 'icons/obj/seeds.dmi' - icon_state = "seed-kudzu" - w_class = 1 - -/obj/item/weapon/bee_net - name = "bee net" - desc = "For catching rogue bees." - icon = 'icons/obj/apiary_bees_etc.dmi' - icon_state = "bee_net" - item_state = "bedsheet" - w_class = 3 - var/caught_bees = 0 - -/obj/item/weapon/bee_net/attack_self(mob/user as mob) - var/turf/T = get_step(get_turf(user), user.dir) - for(var/mob/living/simple_animal/bee/B in T) - if(B.feral < 0) - caught_bees += B.strength - qdel(B) - user.visible_message("\The [user] nets some bees.","You net up some of the becalmed bees.") - else - user.visible_message("\The [user] swings at some bees, they don't seem to like it.","You swing at some bees, they don't seem to like it.") - B.feral = 5 - B.target_mob = user - -/obj/item/weapon/bee_net/verb/empty_bees() - set src in usr - set name = "Empty bee net" - set category = "Object" - var/mob/living/carbon/M - if(iscarbon(usr)) - M = usr - - while(caught_bees > 0) - //release a few super massive swarms - while(caught_bees > 5) - var/mob/living/simple_animal/bee/B = new(src.loc) - B.feral = 5 - B.target_mob = M - B.strength = 6 - B.icon_state = "bees_swarm" - caught_bees -= 6 - - //what's left over - var/mob/living/simple_animal/bee/B = new(src.loc) - B.strength = caught_bees - B.icon_state = "bees[B.strength]" - B.feral = 5 - B.target_mob = M - - caught_bees = 0 - -/obj/item/apiary - name = "moveable apiary" - icon = 'icons/obj/apiary_bees_etc.dmi' - icon_state = "apiary_item" - item_state = "giftbag" - w_class = 5 - -/obj/item/beezeez - name = "bottle of BeezEez" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" - New() - src.pixel_x = rand(-5.0, 5) - src.pixel_y = rand(-5.0, 5) - -/obj/item/weapon/reagent_containers/food/snacks/honeycomb - name = "honeycomb" - icon_state = "honeycomb" - desc = "Dripping with sugary sweetness." - - New() - ..() - -/obj/item/weapon/reagent_containers/food/snacks/honeycomb/New() - ..() - reagents.add_reagent("honey",10) - reagents.add_reagent("nutriment", 0.5) - reagents.add_reagent("sugar", 2) - bitesize = 2 - -/datum/reagent/honey - name = "Honey" - id = "honey" - description = "A golden yellow syrup, loaded with sugary sweetness." - color = "#FFFF00" - -/obj/item/weapon/book/manual/hydroponics_beekeeping - name = "The Ins and Outs of Apiculture - A Precise Art" - icon_state ="bookHydroponicsBees" - author = "Beekeeper Dave" - title = "The Ins and Outs of Apiculture - A Precise Art" - dat = {" - - - - -

Raising Bees

- - Bees are loving but fickle creatures. Don't mess with their hive and stay away from any clusters of them, and you'll avoid their ire. - Sometimes, you'll need to dig around in there for those delicious sweeties though - in that case make sure you wear sealed protection gear - and carry an extinguisher or smoker with you - any bees chasing you, once calmed down, can thusly be netted and returned safely to the hive. - BeezEez is a cure-all panacea for them, but use it too much and the hive may grow to apocalyptic proportions. Other than that, bees are excellent pets - for all the family and are excellent caretakers of one's garden: having a hive or two around will aid in the longevity and growth rate of plants, - and aid them in fighting off poisons and disease. - - - - "} diff --git a/code/game/machinery/bioprinter.dm b/code/game/machinery/bioprinter.dm index 9f144c23b1..23d00318ea 100644 --- a/code/game/machinery/bioprinter.dm +++ b/code/game/machinery/bioprinter.dm @@ -66,19 +66,19 @@ user << "You inject the blood sample into the bioprinter." return // Meat for biomass. - else if(!prints_prosthetics && istype(W, /obj/item/weapon/reagent_containers/food/snacks/meat)) + if(!prints_prosthetics && istype(W, /obj/item/weapon/reagent_containers/food/snacks/meat)) stored_matter += 50 user.drop_item() user << "\The [src] processes \the [W]. Levels of stored biomass now: [stored_matter]" qdel(W) return // Steel for matter. - else if(prints_prosthetics && istype(W, /obj/item/stack/material/steel)) - var/obj/item/stack/material/steel/M = W - stored_matter += M.amount * 10 + if(prints_prosthetics && istype(W, /obj/item/stack/material) && W.get_material_name() == DEFAULT_WALL_MATERIAL) + var/obj/item/stack/S = W + stored_matter += S.amount * 10 user.drop_item() user << "\The [src] processes \the [W]. Levels of stored matter now: [stored_matter]" qdel(W) return - else - return..() \ No newline at end of file + + return..() \ No newline at end of file diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index 36a6e76e55..54f3d2a07f 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -19,7 +19,7 @@ brute_dam_coeff = 0.5 var/atom/movable/load = null // the loaded crate (usually) var/beacon_freq = 1400 - var/control_freq = AI_FREQ + var/control_freq = BOT_FREQ suffix = "" @@ -59,7 +59,7 @@ ..() wires = new(src) botcard = new(src) - botcard.access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mint, access_mining, access_mining_station) + botcard.access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station) cell = new(src) cell.charge = 2000 cell.maxcharge = 2000 @@ -712,10 +712,6 @@ M.lying = 1 ..() -/obj/machinery/bot/mulebot/alter_health() - return get_turf(src) - - // called from mob/living/carbon/human/Crossed() // when mulebot is in the same loc /obj/machinery/bot/mulebot/proc/RunOver(var/mob/living/carbon/human/H) diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index 4be8749588..9dc39f257b 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -138,14 +138,10 @@ else if(iswelder(W) && (wires.CanDeconstruct() || (stat & BROKEN))) if(weld(W, user)) - if (stat & BROKEN) - stat &= ~BROKEN - cancelCameraAlarm() - update_icon() - update_coverage() - else if(assembly) + if(assembly) assembly.loc = src.loc assembly.state = 1 + assembly = null //so qdel doesn't eat it. new /obj/item/stack/cable_coil(src.loc, length=2) qdel(src) diff --git a/code/game/machinery/camera/motion.dm b/code/game/machinery/camera/motion.dm index 636f114de7..7821b27f26 100644 --- a/code/game/machinery/camera/motion.dm +++ b/code/game/machinery/camera/motion.dm @@ -1,10 +1,9 @@ /obj/machinery/camera - var/list/motionTargets = list() var/detectTime = 0 var/area/ai_monitored/area_motion = null var/alarm_delay = 100 // Don't forget, there's another 10 seconds in queueAlarm() - + flags = PROXMOVE /obj/machinery/camera/process() // motion camera event loop diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index 8f048db043..65324f5555 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -155,6 +155,11 @@ if(!istype(target)) return var/mob/living/silicon/ai/U = usr + if(target == U.cameraFollow) + return + + if(U.cameraFollow) + U.ai_cancel_tracking() U.cameraFollow = target U << "Now tracking [target.name] on camera." target.tracking_initiated() @@ -240,7 +245,8 @@ mob/living/proc/near_camera() /mob/living/carbon/human/tracking_status() //Cameras can't track people wearing an agent card or a ninja hood. - if(wear_id && istype(wear_id.GetID(), /obj/item/weapon/card/id/syndicate)) + var/obj/item/weapon/card/id/id = GetIdCard(src) + if(id && id.prevent_tracking()) return TRACKING_TERMINATE if(istype(head, /obj/item/clothing/head/helmet/space/rig)) var/obj/item/clothing/head/helmet/space/rig/helmet = head diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm index 3f38059618..8427a08418 100644 --- a/code/game/machinery/computer/Operating.dm +++ b/code/game/machinery/computer/Operating.dm @@ -4,9 +4,9 @@ name = "patient monitoring console" density = 1 anchored = 1.0 - icon_state = "operating" - light_color = "#315ab4" - circuit = "/obj/item/weapon/circuitboard/operating" + icon_keyboard = "med_key" + icon_screen = "crew" + circuit = /obj/item/weapon/circuitboard/operating var/mob/living/carbon/human/victim = null var/obj/machinery/optable/table = null diff --git a/code/game/machinery/computer/RCON_Console.dm b/code/game/machinery/computer/RCON_Console.dm index 17d0552779..0aeb3eab80 100644 --- a/code/game/machinery/computer/RCON_Console.dm +++ b/code/game/machinery/computer/RCON_Console.dm @@ -7,8 +7,8 @@ /obj/machinery/computer/rcon name = "\improper RCON console" desc = "Console used to remotely control machinery on the station." - icon = 'icons/obj/computer.dmi' - icon_state = "ai-fixer" + icon_keyboard = "power_key" + icon_screen = "power_screen" light_color = "#a97faa" circuit = /obj/item/weapon/circuitboard/rcon_console req_one_access = list(access_engine) @@ -19,6 +19,11 @@ ..() rcon = new(src) +/obj/machinery/computer/rcon/Destroy() + qdel(rcon) + rcon = null + ..() + // Proc: attack_hand() // Parameters: 1 (user - Person which clicked this computer) // Description: Opens UI of this machine. @@ -31,3 +36,8 @@ // Description: Uses dark magic (NanoUI) to render this machine's UI /obj/machinery/computer/rcon/ui_interact(mob/user, ui_key = "rcon", var/datum/nanoui/ui = null, var/force_open = 1) rcon.ui_interact(user, ui_key, ui, force_open) + +/obj/machinery/computer/rcon/update_icon() + ..() + if(!(stat & (NOPOWER|BROKEN))) + overlays += image('icons/obj/computer.dmi', "ai-fixer-empty", overlay_layer) diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm index 407b007c24..1fcf6e8625 100644 --- a/code/game/machinery/computer/ai_core.dm +++ b/code/game/machinery/computer/ai_core.dm @@ -88,8 +88,8 @@ var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( loc ) A.amount = 5 - if(istype(P, /obj/item/stack/material/glass/reinforced)) - var/obj/item/stack/material/glass/reinforced/RG = P + if(istype(P, /obj/item/stack/material) && P.get_material_name() == "rglass") + var/obj/item/stack/RG = P if (RG.get_amount() < 2) user << "You need two sheets of glass to put in the glass panel." return @@ -201,6 +201,7 @@ transfer.control_disabled = 0 transfer.aiRadio.disabledAi = 0 transfer.loc = get_turf(src) + transfer.create_eyeobj() transfer.cancel_camera() user << "Transfer successful: [transfer.name] ([rand(1000,9999)].exe) downloaded to host terminal. Local copy wiped." transfer << "You have been uploaded to a stationary terminal. Remote device connection restored." diff --git a/code/game/machinery/computer/aifixer.dm b/code/game/machinery/computer/aifixer.dm index 133a77cd68..e6577f3097 100644 --- a/code/game/machinery/computer/aifixer.dm +++ b/code/game/machinery/computer/aifixer.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/aifixer name = "\improper AI system integrity restorer" icon = 'icons/obj/computer.dmi' - icon_state = "ai-fixer" + icon_keyboard = "rd_key" + icon_screen = "ai-fixer" light_color = "#a97faa" circuit = /obj/item/weapon/circuitboard/aifixer req_one_access = list(access_robotics, access_heads) @@ -128,16 +129,13 @@ /obj/machinery/computer/aifixer/update_icon() ..() - - overlays.Cut() - if((stat & BROKEN) || (stat & NOPOWER)) return if(occupant) if(occupant.stat) - overlays += image('icons/obj/computer.dmi', "ai-fixer-404") + overlays += image('icons/obj/computer.dmi', "ai-fixer-404", overlay_layer) else - overlays += image('icons/obj/computer.dmi', "ai-fixer-full") + overlays += image('icons/obj/computer.dmi', "ai-fixer-full", overlay_layer) else - overlays += image('icons/obj/computer.dmi', "ai-fixer-empty") + overlays += image('icons/obj/computer.dmi', "ai-fixer-empty", overlay_layer) diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index f579873701..9ead672048 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -3,7 +3,9 @@ desc = "Does not support pinball." icon = 'icons/obj/computer.dmi' icon_state = "arcade" - circuit = "/obj/item/weapon/circuitboard/arcade" + icon_keyboard = null + icon_screen = "invaders" + circuit = /obj/item/weapon/circuitboard/arcade var/enemy_name = "Space Villian" var/temp = "Winners Don't Use Spacedrugs" //Temporary message, for attack messages, etc var/player_hp = 30 //Player health/attack points diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm index 640eb9c4d2..f4b06aff1c 100644 --- a/code/game/machinery/computer/atmos_alert.dm +++ b/code/game/machinery/computer/atmos_alert.dm @@ -7,8 +7,9 @@ var/global/list/minor_air_alarms = list() /obj/machinery/computer/atmos_alert name = "atmospheric alert computer" desc = "Used to access the station's atmospheric sensors." - circuit = "/obj/item/weapon/circuitboard/atmos_alert" - icon_state = "alert:0" + circuit = /obj/item/weapon/circuitboard/atmos_alert + icon_keyboard = "atmos_key" + icon_screen = "alert:0" light_color = "#e6ffff" /obj/machinery/computer/atmos_alert/New() @@ -44,19 +45,17 @@ var/global/list/minor_air_alarms = list() ui.set_auto_update(1) /obj/machinery/computer/atmos_alert/update_icon() - ..() - if(stat & (NOPOWER|BROKEN)) - return - var/list/alarms = atmosphere_alarm.major_alarms() - if(alarms.len) - icon_state = "alert:2" - else - alarms = atmosphere_alarm.minor_alarms() + if(!(stat & (NOPOWER|BROKEN))) + var/list/alarms = atmosphere_alarm.major_alarms() if(alarms.len) - icon_state = "alert:1" + icon_screen = "alert:2" else - icon_state = initial(icon_state) - return + alarms = atmosphere_alarm.minor_alarms() + if(alarms.len) + icon_screen = "alert:1" + else + icon_screen = initial(icon_screen) + ..() /obj/machinery/computer/atmos_alert/Topic(href, href_list) if(..()) diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm index c11108b490..5f285f6d45 100644 --- a/code/game/machinery/computer/atmos_control.dm +++ b/code/game/machinery/computer/atmos_control.dm @@ -5,11 +5,12 @@ /obj/machinery/computer/atmoscontrol name = "\improper Central Atmospherics Computer" icon = 'icons/obj/computer.dmi' - icon_state = "computer_generic" + icon_keyboard = "generic_key" + icon_screen = "comm_logs" light_color = "#00b000" density = 1 anchored = 1.0 - circuit = "/obj/item/weapon/circuitboard/atmoscontrol" + circuit = /obj/item/weapon/circuitboard/atmoscontrol req_access = list(access_ce) var/list/monitored_alarm_ids = null var/datum/nano_module/atmos_control/atmos_control @@ -20,7 +21,8 @@ /obj/machinery/computer/atmoscontrol/laptop name = "Atmospherics Laptop" desc = "Cheap Nanotrasen Laptop." - icon_state = "medlaptop" + icon_state = "laptop" + icon_keyboard = "laptop_key" density = 0 /obj/machinery/computer/atmoscontrol/attack_ai(var/mob/user as mob) diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 0c5f59c73f..54734929c8 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -87,8 +87,8 @@ var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( src.loc ) A.amount = 5 - if(istype(P, /obj/item/stack/material/glass)) - var/obj/item/stack/material/glass/G = P + if(istype(P, /obj/item/stack/material) && P.get_material_name() == "glass") + var/obj/item/stack/G = P if (G.get_amount() < 2) user << "You need two sheets of glass to put in the glass panel." return diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index 9c90b5407b..8d85a63224 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -8,7 +8,8 @@ /obj/machinery/computer/security name = "security camera monitor" desc = "Used to access the various cameras on the station." - icon_state = "cameras" + icon_keyboard = "security_key" + icon_screen = "cameras" light_color = "#a91515" var/obj/machinery/camera/current = null var/last_pic = 1.0 @@ -71,7 +72,7 @@ ui.add_template("mapContent", "sec_camera_map_content.tmpl") // adding a template with the key "mapHeader" replaces the map header content ui.add_template("mapHeader", "sec_camera_map_header.tmpl") - + ui.set_initial_data(data) ui.open() ui.set_auto_update(1) @@ -201,23 +202,19 @@ /obj/machinery/computer/security/telescreen name = "Telescreen" desc = "Used for watching an empty arena." - icon = 'icons/obj/stationobjs.dmi' - icon_state = "telescreen" + icon_state = "wallframe" + icon_keyboard = null + icon_screen = null + light_range_on = 0 network = list("thunder") density = 0 circuit = null -/obj/machinery/computer/security/telescreen/update_icon() - icon_state = initial(icon_state) - if(stat & BROKEN) - icon_state += "b" - return - /obj/machinery/computer/security/telescreen/entertainment name = "entertainment monitor" desc = "Damn, why do they never have anything interesting on these things?" icon = 'icons/obj/status_display.dmi' - icon_state = "entertainment" + icon_screen = "entertainment" light_color = "#FFEEDB" light_range_on = 2 circuit = null @@ -225,7 +222,9 @@ /obj/machinery/computer/security/wooden_tv name = "security camera monitor" desc = "An old TV hooked into the stations camera network." - icon_state = "security_det" + icon_state = "television" + icon_keyboard = null + icon_screen = "detective_tv" circuit = null light_color = "#3848B3" light_power_on = 0.5 @@ -233,7 +232,8 @@ /obj/machinery/computer/security/mining name = "outpost camera monitor" desc = "Used to access the various cameras on the outpost." - icon_state = "miningcameras" + icon_keyboard = "mining_key" + icon_screen = "mining" network = list("MINE") circuit = /obj/item/weapon/circuitboard/security/mining light_color = "#F9BBFC" @@ -241,7 +241,8 @@ /obj/machinery/computer/security/engineering name = "engineering camera monitor" desc = "Used to monitor fires and breaches." - icon_state = "engineeringcameras" + icon_keyboard = "power_key" + icon_screen = "engie_cams" circuit = /obj/item/weapon/circuitboard/security/engineering light_color = "#FAC54B" diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index 092307e1b4..e39c1eebe6 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -3,10 +3,11 @@ /obj/machinery/computer/card name = "\improper ID card modification console" desc = "Terminal for programming NanoTrasen employee ID cards to access parts of the station." - icon_state = "id" + icon_keyboard = "id_key" + icon_screen = "id" light_color = "#0099ff" req_access = list(access_change_ids) - circuit = "/obj/item/weapon/circuitboard/card" + circuit = /obj/item/weapon/circuitboard/card var/obj/item/weapon/card/id/scan = null var/obj/item/weapon/card/id/modify = null var/mode = 0.0 @@ -284,7 +285,7 @@ /obj/machinery/computer/card/centcom name = "\improper CentCom ID card modification console" - circuit = "/obj/item/weapon/circuitboard/card/centcom" + circuit = /obj/item/weapon/circuitboard/card/centcom req_access = list(access_cent_captain) diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 6a274e4db4..857832d2f5 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -1,9 +1,10 @@ /obj/machinery/computer/cloning name = "cloning control console" icon = 'icons/obj/computer.dmi' - icon_state = "dna" + icon_keyboard = "med_key" + icon_screen = "dna" light_color = "#315ab4" - circuit = "/obj/item/weapon/circuitboard/cloning" + circuit = /obj/item/weapon/circuitboard/cloning req_access = list(access_heads) //Only used for record deletion right now. var/obj/machinery/dna_scannernew/scanner = null //Linked scanner. For scanning. var/list/pods = list() //Linked cloning pods. @@ -408,15 +409,3 @@ selected_record = R break return selected_record - -/obj/machinery/computer/cloning/update_icon() - - if(stat & BROKEN) - icon_state = "commb" - else - if(stat & NOPOWER) - src.icon_state = "c_unpowered" - stat |= NOPOWER - else - icon_state = initial(icon_state) - stat &= ~NOPOWER diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 8a8d32a671..360a986afa 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -4,10 +4,11 @@ /obj/machinery/computer/communications name = "command and communications console" desc = "Used to command and control the station. Can relay long-range communications." - icon_state = "comm" + icon_keyboard = "tech_key" + icon_screen = "comm" light_color = "#0099ff" req_access = list(access_heads) - circuit = "/obj/item/weapon/circuitboard/communications" + circuit = /obj/item/weapon/circuitboard/communications var/prints_intercept = 1 var/authenticated = 0 var/list/messagetitle = list() diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index 74edf74ea9..152b5c85e5 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -1,6 +1,7 @@ /obj/machinery/computer name = "computer" icon = 'icons/obj/computer.dmi' + icon_state = "computer" density = 1 anchored = 1.0 use_power = 1 @@ -9,11 +10,19 @@ var/circuit = null //The path to the circuit board type. If circuit==null, the computer can't be disassembled. var/processing = 0 - var/light_range_on = 3 + var/icon_keyboard = "generic_key" + var/icon_screen = "generic" + var/light_range_on = 2 var/light_power_on = 1 + var/overlay_layer + +/obj/machinery/computer/New() + overlay_layer = layer + ..() /obj/machinery/computer/initialize() power_change() + update_icon() /obj/machinery/computer/process() if(stat & (NOPOWER|BROKEN)) @@ -63,18 +72,22 @@ density = 0 /obj/machinery/computer/update_icon() - ..() - icon_state = initial(icon_state) - // Broken + overlays.Cut() + if(stat & NOPOWER) + set_light(0) + if(icon_keyboard) + overlays += image(icon,"[icon_keyboard]_off", overlay_layer) + return + else + set_light(light_range_on, light_power_on) + if(stat & BROKEN) - icon_state += "b" - - // Powered - else if(stat & NOPOWER) - icon_state = initial(icon_state) - icon_state += "0" - + overlays += image(icon,"[icon_state]_broken", overlay_layer) + else + overlays += image(icon,icon_screen, overlay_layer) + if(icon_keyboard) + overlays += image(icon, icon_keyboard, overlay_layer) /obj/machinery/computer/power_change() ..() diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index 6df502891f..0c6c33928a 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -1,24 +1,27 @@ /obj/machinery/computer/crew name = "crew monitoring computer" desc = "Used to monitor active health sensors built into most of the crew's uniforms." - icon_state = "crew" + icon_keyboard = "med_key" + icon_screen = "crew" light_color = "#315ab4" use_power = 1 idle_power_usage = 250 active_power_usage = 500 - circuit = "/obj/item/weapon/circuitboard/crew" + circuit = /obj/item/weapon/circuitboard/crew var/datum/nano_module/crew_monitor/crew_monitor /obj/machinery/computer/crew/New() crew_monitor = new(src) ..() +/obj/machinery/computer/crew/Destroy() + qdel(crew_monitor) + crew_monitor = null + ..() /obj/machinery/computer/crew/attack_ai(mob/user) - attack_hand(user) ui_interact(user) - /obj/machinery/computer/crew/attack_hand(mob/user) add_fingerprint(user) if(stat & (BROKEN|NOPOWER)) @@ -28,17 +31,5 @@ /obj/machinery/computer/crew/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) crew_monitor.ui_interact(user, ui_key, ui, force_open) -/obj/machinery/computer/crew/update_icon() - - if(stat & BROKEN) - icon_state = "crewb" - else - if(stat & NOPOWER) - src.icon_state = "c_unpowered" - stat |= NOPOWER - else - icon_state = initial(icon_state) - stat &= ~NOPOWER - /obj/machinery/computer/crew/interact(mob/user) crew_monitor.ui_interact(user) diff --git a/code/game/machinery/computer/guestpass.dm b/code/game/machinery/computer/guestpass.dm index dc28c5c5dc..7258fc543b 100644 --- a/code/game/machinery/computer/guestpass.dm +++ b/code/game/machinery/computer/guestpass.dm @@ -43,9 +43,10 @@ /obj/machinery/computer/guestpass name = "guest pass terminal" icon_state = "guest" + icon_keyboard = null + icon_screen = "pass" density = 0 - var/obj/item/weapon/card/id/giver var/list/accesses = list() var/giv_name = "NOT SPECIFIED" diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm index a64fca5d4a..abbf65b44f 100644 --- a/code/game/machinery/computer/law.dm +++ b/code/game/machinery/computer/law.dm @@ -3,8 +3,9 @@ /obj/machinery/computer/aiupload name = "\improper AI upload console" desc = "Used to upload laws to the AI." - icon_state = "command" - circuit = "/obj/item/weapon/circuitboard/aiupload" + icon_keyboard = "rd_key" + icon_screen = "command" + circuit = /obj/item/weapon/circuitboard/aiupload var/mob/living/silicon/ai/current = null var/opened = 0 @@ -50,7 +51,7 @@ else usr << "[src.current.name] selected for law changes." return - + attack_ghost(user as mob) return 1 @@ -58,8 +59,9 @@ /obj/machinery/computer/borgupload name = "cyborg upload console" desc = "Used to upload laws to Cyborgs." - icon_state = "command" - circuit = "/obj/item/weapon/circuitboard/borgupload" + icon_keyboard = "rd_key" + icon_screen = "command" + circuit = /obj/item/weapon/circuitboard/borgupload var/mob/living/silicon/robot/current = null diff --git a/code/game/machinery/computer/lockdown.dm b/code/game/machinery/computer/lockdown.dm deleted file mode 100644 index fd702e5510..0000000000 --- a/code/game/machinery/computer/lockdown.dm +++ /dev/null @@ -1,153 +0,0 @@ -//this computer displays status and remotely activates multiple shutters / blast doors -//todo: lock / electrify specified area doors? might be a bit gamebreaking - -/obj/machinery/computer/lockdown - //for reference - /*name = "lockdown control" - desc = "Used to control blast doors." - icon_state = "lockdown" - circuit = "/obj/item/weapon/circuitboard/lockdown" - var/connected_doors - var/department*/ - var/list/displayedNetworks - - New() - ..() - connected_doors = new/list() - displayedNetworks = new/list() - //only load blast doors for map-defined departments for the moment - //door networks are hardcoded here. - switch(department) - if("Engineering") - connected_doors.Add("Engineering") - //Antiqua Engineering - connected_doors.Add("Reactor core") - connected_doors.Add("Control Room") - connected_doors.Add("Vent Seal") - connected_doors.Add("Rig Storage") - connected_doors.Add("Fore Port Shutters") - connected_doors.Add("Fore Starboard Shutters") - connected_doors.Add("Electrical Storage Shutters") - connected_doors.Add("Locker Room Shutters") - connected_doors.Add("Breakroom Shutters") - connected_doors.Add("Observation Shutters") - //exodus engineering - if("Medbay") - //Exodus Medbay - connected_doors.Add("Genetics Outer Shutters") - connected_doors.Add("Genetics Inner Shutters") - connected_doors.Add("Chemistry Outer Shutters") - connected_doors.Add("Observation Shutters") - connected_doors.Add("Patient Room 1 Shutters") - connected_doors.Add("Patient Room 2 Shutters") - connected_doors.Add("Patient Room 3 Shutters") - - for(var/net in connected_doors) - connected_doors[net] = new/list() - - //loop through the world, grabbing all the relevant doors - spawn(1) - ConnectDoors() - - proc/ConnectDoors() - for(var/list/L in connected_doors) - for(var/item in L) - L.Remove(item) - // - for(var/obj/machinery/door/poddoor/D in world) - if(D.network in connected_doors) - var/list/L = connected_doors[D.network] - L.Add(D) - - attack_ai(mob/user) - attack_hand(user) - - attack_hand(mob/user) - add_fingerprint(user) - if(stat & (BROKEN|NOPOWER)) - return - - if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN|NOPOWER)) ) - if (!istype(user, /mob/living/silicon)) - user.machine = null - user << browse(null, "window=lockdown") - return - - var/t = "Lockdown Control
" - t += "Refresh
" - t += "Close
" - t += "" - var/empty = 1 - for(var/curNetId in connected_doors) - var/list/L = connected_doors[curNetId] - if(!L || L.len == 0) - continue - empty = 0 - t += "" - if(curNetId in displayedNetworks) - t += "" - t += "" - t += "" - - for(var/obj/machinery/door/poddoor/D in connected_doors[curNetId]) - t += "" - t += "" - - if(istype(D,/obj/machinery/door/poddoor/shutters)) - t += "" - else - t += "" - t += "" - t += "" - else - t += "" - t += "
\[-\] " + curNetId + "Open all / Close all
[D.id]Shutter ([D.density ? "Closed" : "Open"])Blast door ([D.density ? "Closed" : "Open"])Toggle
\[+\] " + curNetId + "
" - if(empty) - t += "No networks connected.
" - t += "Refresh
" - t += "Close
" - user << browse(t, "window=lockdown;size=550x600") - onclose(user, "lockdown") - - Topic(href, href_list) - if(..()) return 1 - - if( href_list["close"] ) - usr << browse(null, "window=lockdown") - usr.machine = null - - if( href_list["show_net"] ) - displayedNetworks.Add(href_list["show_net"]) - updateDialog() - - if( href_list["hide_net"] ) - if(href_list["hide_net"] in displayedNetworks) - displayedNetworks.Remove(href_list["hide_net"]) - updateDialog() - - if( href_list["toggle_id"] ) - var/idTag = href_list["toggle_id"] - for(var/net in connected_doors) - for(var/obj/machinery/door/poddoor/D in connected_doors[net]) - if(D.id == idTag) - if(D.density) - D.open() - else - D.close() - break - - if( href_list["open_net"] ) - var/netTag = href_list["open_net"] - for(var/obj/machinery/door/poddoor/D in connected_doors[netTag]) - if(D.density) //for some reason, there's no var saying whether the door is open or not >.> - spawn(0) - D.open() - - if( href_list["close_net"] ) - var/netTag = href_list["close_net"] - for(var/obj/machinery/door/poddoor/D in connected_doors[netTag]) - if(!D.density) - spawn(0) - D.close() - - src.updateDialog() diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 65322b741d..92d9e9a83f 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -3,10 +3,11 @@ /obj/machinery/computer/med_data//TODO:SANITY name = "medical records console" desc = "Used to view, edit and maintain medical records." - icon_state = "medcomp" + icon_keyboard = "med_key" + icon_screen = "medcomp" light_color = "#315ab4" req_one_access = list(access_medical, access_forensics_lockers) - circuit = "/obj/item/weapon/circuitboard/med_data" + circuit = /obj/item/weapon/circuitboard/med_data var/obj/item/weapon/card/id/scan = null var/authenticated = null var/rank = null @@ -552,4 +553,6 @@ /obj/machinery/computer/med_data/laptop name = "Medical Laptop" desc = "Cheap Nanotrasen Laptop." - icon_state = "medlaptop" + icon_state = "laptop" + icon_keyboard = "laptop_key" + icon_screen = "medlaptop" diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index 779e2a1460..a94da0ff26 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -3,11 +3,10 @@ /obj/machinery/computer/message_monitor name = "messaging monitor console" desc = "Used to access and maintain data on messaging servers. Allows you to view PDA and request console messages." - icon_state = "comm_logs" + icon_screen = "comm_logs" light_color = "#00b000" - var/hack_icon = "comm_logsc" - var/normal_icon = "comm_logs" - circuit = "/obj/item/weapon/circuitboard/message_monitor" + var/hack_icon = "error" + circuit = /obj/item/weapon/circuitboard/message_monitor //Server linked to. var/obj/machinery/message_server/linkedServer = null //Sparks effect - For emag @@ -50,7 +49,6 @@ // It'll take more time if there's more characters in the password.. if(!emag && operable()) if(!isnull(src.linkedServer)) - icon_state = hack_icon // An error screen I made in the computers.dmi emag = 1 screen = 2 spark_system.set_up(5, 0, src) @@ -61,18 +59,17 @@ MK.info += "

£%@%(*$%&(£&?*(%&£/{}" spawn(100*length(src.linkedServer.decryptkey)) UnmagConsole() message = rebootmsg + update_icon() return 1 else user << "A no server error appears on the screen." /obj/machinery/computer/message_monitor/update_icon() - ..() - if(stat & (NOPOWER|BROKEN)) - return if(emag || hacking) - icon_state = hack_icon + icon_screen = hack_icon else - icon_state = normal_icon + icon_screen = initial(icon_screen) + ..() /obj/machinery/computer/message_monitor/initialize() //Is the server isn't linked to a server, and there's a server available, default it to the first one in the list. @@ -271,12 +268,12 @@ var/currentKey = src.linkedServer.decryptkey user << "Brute-force completed! The key is '[currentKey]'." src.hacking = 0 - src.icon_state = normal_icon + update_icon() src.screen = 0 // Return the screen back to normal /obj/machinery/computer/message_monitor/proc/UnmagConsole() - src.icon_state = normal_icon src.emag = 0 + update_icon() /obj/machinery/computer/message_monitor/proc/ResetMessage() customsender = "System Administrator" @@ -368,7 +365,7 @@ if((istype(usr, /mob/living/silicon/ai) || istype(usr, /mob/living/silicon/robot)) && (usr.mind.special_role && usr.mind.original == usr)) src.hacking = 1 src.screen = 2 - src.icon_state = hack_icon + update_icon() //Time it takes to bruteforce is dependant on the password length. spawn(100*length(src.linkedServer.decryptkey)) if(src && src.linkedServer && usr) diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm index 2acf157577..8db5ebd1b8 100644 --- a/code/game/machinery/computer/pod.dm +++ b/code/game/machinery/computer/pod.dm @@ -3,7 +3,7 @@ /obj/machinery/computer/pod name = "pod launch control console" desc = "A control console for launching pods. Some people prefer firing Mechas." - icon_state = "computer_generic" + icon_screen = "mass_driver" light_color = "#00b000" circuit = /obj/item/weapon/circuitboard/pod var/id = 1.0 @@ -194,7 +194,9 @@ /obj/machinery/computer/pod/old - icon_state = "old" + icon_state = "oldcomp" + icon_keyboard = null + icon_screen = "library" name = "DoorMex Control Computer" title = "Door Controls" diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm index af0105ca5b..1551e0df6e 100644 --- a/code/game/machinery/computer/prisoner.dm +++ b/code/game/machinery/computer/prisoner.dm @@ -3,10 +3,11 @@ /obj/machinery/computer/prisoner name = "prisoner management console" icon = 'icons/obj/computer.dmi' - icon_state = "explosive" + icon_keyboard = "security_key" + icon_screen = "explosive" light_color = "#a91515" req_access = list(access_armory) - circuit = "/obj/item/weapon/circuitboard/prisoner" + circuit = /obj/item/weapon/circuitboard/prisoner var/id = 0.0 var/temp = null var/status = 0 diff --git a/code/game/machinery/computer/prisonshuttle.dm b/code/game/machinery/computer/prisonshuttle.dm index f33e3af833..c2c4598706 100644 --- a/code/game/machinery/computer/prisonshuttle.dm +++ b/code/game/machinery/computer/prisonshuttle.dm @@ -13,10 +13,11 @@ var/prison_shuttle_timeleft = 0 /obj/machinery/computer/prison_shuttle name = "prison shuttle control console" icon = 'icons/obj/computer.dmi' - icon_state = "shuttle" + icon_keyboard = "security_key" + icon_screen = "syndishuttle" light_color = "#00ffff" req_access = list(access_security) - circuit = "/obj/item/weapon/circuitboard/prison_shuttle" + circuit = /obj/item/weapon/circuitboard/prison_shuttle var/temp = null var/hacked = 0 var/allowedtocall = 0 diff --git a/code/game/machinery/computer/robot.dm b/code/game/machinery/computer/robot.dm index 3f6f8b54bc..5c09c08e21 100644 --- a/code/game/machinery/computer/robot.dm +++ b/code/game/machinery/computer/robot.dm @@ -2,10 +2,11 @@ name = "robotics control console" desc = "Used to remotely lockdown or detonate linked cyborgs." icon = 'icons/obj/computer.dmi' - icon_state = "robot" + icon_keyboard = "tech_key" + icon_screen = "robot" light_color = "#a97faa" req_access = list(access_robotics) - circuit = "/obj/item/weapon/circuitboard/robotics" + circuit = /obj/item/weapon/circuitboard/robotics var/safety = 1 diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 8534128fb7..090e02c908 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -3,10 +3,11 @@ /obj/machinery/computer/secure_data//TODO:SANITY name = "security records console" desc = "Used to view, edit and maintain security records" - icon_state = "security" + icon_keyboard = "security_key" + icon_screen = "security" light_color = "#a91515" - req_one_access = list(access_security, access_forensics_lockers) - circuit = "/obj/item/weapon/circuitboard/secure_data" + req_one_access = list(access_security, access_forensics_lockers, access_lawyer) + circuit = /obj/item/weapon/circuitboard/secure_data var/obj/item/weapon/card/id/scan = null var/authenticated = null var/rank = null @@ -411,11 +412,11 @@ What a mess.*/ //RECORD CREATE if ("New Record (Security)") if ((istype(active1, /datum/data/record) && !( istype(active2, /datum/data/record) ))) - active2 = CreateSecurityRecord(active1.fields["name"], active1.fields["id"]) + active2 = data_core.CreateSecurityRecord(active1.fields["name"], active1.fields["id"]) screen = 3 if ("New Record (General)") - active1 = CreateGeneralRecord() + active1 = data_core.CreateGeneralRecord() active2 = null //FIELD FUNCTIONS diff --git a/code/game/machinery/computer/shuttle.dm b/code/game/machinery/computer/shuttle.dm index f89fce4bbe..18729f2ef6 100644 --- a/code/game/machinery/computer/shuttle.dm +++ b/code/game/machinery/computer/shuttle.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/shuttle name = "Shuttle" desc = "For shuttle control." - icon_state = "shuttle" + icon_keyboard = "tech_key" + icon_screen = "shuttle" light_color = "#00ffff" var/auth_need = 3.0 var/list/authorized = list( ) diff --git a/code/game/machinery/computer/skills.dm b/code/game/machinery/computer/skills.dm index 422e397a0e..fb2d4ef095 100644 --- a/code/game/machinery/computer/skills.dm +++ b/code/game/machinery/computer/skills.dm @@ -3,10 +3,12 @@ /obj/machinery/computer/skills//TODO:SANITY name = "employment records console" desc = "Used to view, edit and maintain employment records." - icon_state = "medlaptop" + icon_state = "laptop" + icon_keyboard = "laptop_key" + icon_screen = "medlaptop" light_color = "#00b000" req_one_access = list(access_heads) - circuit = "/obj/item/weapon/circuitboard/skills" + circuit = /obj/item/weapon/circuitboard/skills var/obj/item/weapon/card/id/scan = null var/authenticated = null var/rank = null @@ -22,7 +24,6 @@ var/sortBy = "name" var/order = 1 // -1 = Descending - 1 = Ascending - /obj/machinery/computer/skills/attackby(obj/item/O as obj, user as mob) if(istype(O, /obj/item/weapon/card/id) && !scan) usr.drop_item() @@ -302,7 +303,7 @@ What a mess.*/ if ("New Record (General)") if(PDA_Manifest.len) PDA_Manifest.Cut() - active1 = CreateGeneralRecord() + active1 = data_core.CreateGeneralRecord() //FIELD FUNCTIONS if ("Edit Field") diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm index e48a71b89f..8ac4f32c9c 100644 --- a/code/game/machinery/computer/specops_shuttle.dm +++ b/code/game/machinery/computer/specops_shuttle.dm @@ -14,7 +14,8 @@ var/specops_shuttle_timeleft = 0 /obj/machinery/computer/specops_shuttle name = "special operations shuttle control console" icon = 'icons/obj/computer.dmi' - icon_state = "shuttle" + icon_keyboard = "security_key" + icon_screen = "syndishuttle" light_color = "#00ffff" req_access = list(access_cent_specops) // req_access = list(ACCESS_CENT_SPECOPS) diff --git a/code/game/machinery/computer/station_alert.dm b/code/game/machinery/computer/station_alert.dm index ea0952e9f7..22c97a955a 100644 --- a/code/game/machinery/computer/station_alert.dm +++ b/code/game/machinery/computer/station_alert.dm @@ -2,7 +2,8 @@ /obj/machinery/computer/station_alert name = "Station Alert Console" desc = "Used to access the station's automated alert system." - icon_state = "alert:0" + icon_keyboard = "tech_key" + icon_screen = "alert:0" light_color = "#e6ffff" circuit = /obj/item/weapon/circuitboard/stationalert_engineering var/datum/nano_module/alarm_monitor/alarm_monitor @@ -44,13 +45,10 @@ alarm_monitor.ui_interact(user) /obj/machinery/computer/station_alert/update_icon() + if(!(stat & (BROKEN|NOPOWER))) + var/list/alarms = alarm_monitor.major_alarms() + if(alarms.len) + icon_screen = "alert:2" + else + icon_screen = initial(icon_screen) ..() - if(stat & (BROKEN|NOPOWER)) - return - - var/list/alarms = alarm_monitor.major_alarms() - if(alarms.len) - icon_state = "alert:2" - else - icon_state = initial(icon_state) - return diff --git a/code/game/machinery/computer/supply.dm b/code/game/machinery/computer/supply.dm index 07b4e007a3..a8a4591ee2 100644 --- a/code/game/machinery/computer/supply.dm +++ b/code/game/machinery/computer/supply.dm @@ -1,10 +1,11 @@ /obj/machinery/computer/supplycomp name = "supply control console" icon = 'icons/obj/computer.dmi' - icon_state = "supply" + icon_keyboard = "tech_key" + icon_screen = "supply" light_color = "#b88b2e" req_access = list(access_cargo) - circuit = "/obj/item/weapon/circuitboard/supplycomp" + circuit = /obj/item/weapon/circuitboard/supplycomp var/temp = null var/reqtime = 0 //Cooldown for requisitions - Quarxink var/hacked = 0 @@ -14,8 +15,8 @@ /obj/machinery/computer/ordercomp name = "supply ordering console" icon = 'icons/obj/computer.dmi' - icon_state = "request" - circuit = "/obj/item/weapon/circuitboard/ordercomp" + icon_screen = "request" + circuit = /obj/item/weapon/circuitboard/ordercomp var/temp = null var/reqtime = 0 //Cooldown for requisitions - Quarxink var/last_viewed_group = "categories" diff --git a/code/game/machinery/computer/syndicate_specops_shuttle.dm b/code/game/machinery/computer/syndicate_specops_shuttle.dm index 333584a921..ce30dbb411 100644 --- a/code/game/machinery/computer/syndicate_specops_shuttle.dm +++ b/code/game/machinery/computer/syndicate_specops_shuttle.dm @@ -13,7 +13,8 @@ var/syndicate_elite_shuttle_timeleft = 0 /obj/machinery/computer/syndicate_elite_shuttle name = "elite syndicate squad shuttle control console" icon = 'icons/obj/computer.dmi' - icon_state = "syndishuttle" + icon_keyboard = "syndie_key" + icon_screen = "syndishuttle" light_color = "#00ffff" req_access = list(access_cent_specops) var/temp = null diff --git a/code/game/machinery/computer3/buildandrepair.dm b/code/game/machinery/computer3/buildandrepair.dm index f3e7981af4..47ceffb756 100644 --- a/code/game/machinery/computer3/buildandrepair.dm +++ b/code/game/machinery/computer3/buildandrepair.dm @@ -178,12 +178,13 @@ if(istype(P, /obj/item/weapon/crowbar)) // complicated check remove_peripheral() - if(istype(P, /obj/item/stack/material/glass)) - if(P:amount >= 2) + if(istype(P, /obj/item/stack/material) && P.get_material_name() == "glass") + var/obj/item/stack/S = P + if(S.amount >= 2) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) if(do_after(user, 20)) - if(P) - P:use(2) + if(S) + S.use(2) user << "You put in the glass panel." src.state = 4 src.icon_state = "4" diff --git a/code/game/machinery/computer3/computers/camera.dm b/code/game/machinery/computer3/computers/camera.dm index f90b0526ee..814df454fa 100644 --- a/code/game/machinery/computer3/computers/camera.dm +++ b/code/game/machinery/computer3/computers/camera.dm @@ -56,7 +56,7 @@ name = "Security Camera Network Main Key" var/title = "Station" var/desc = "Connects to station security cameras." - var/list/networks = list("SS13") + var/networks = list("ALL") // A little workaround as it is not possible to place station_networks here var/screen = "cameras" execute(var/datum/file/source) @@ -76,58 +76,65 @@ return computer.Crash(MISSING_PROGRAM) +/datum/file/camnet_key/New() + for(var/N in networks) + if(N == "ALL") + networks = station_networks + break + return ..() + /datum/file/camnet_key/mining name = "Mining Camera Network Key" title = "mining station" desc = "Connects to mining security cameras." - networks = list("MINE") + networks = list(NETWORK_MINE) screen = "miningcameras" /datum/file/camnet_key/research name = "Research Camera Network Key" title = "research" - networks = list("RD") + networks = list(NETWORK_RESEARCH) /datum/file/camnet_key/bombrange name = "R&D Bomb Range Camera Network Key" title = "bomb range" desc = "Monitors the bomb range." - networks = list("Toxins") + networks = list(NETWORK_RESEARCH) /datum/file/camnet_key/xeno name = "R&D Misc. Research Camera Network Key" title = "special research" - networks = list("Misc") + networks = list(NETWORK_RESEARCH) /datum/file/camnet_key/singulo name = "Singularity Camera Network Key" title = "singularity" - networks = list("Singularity") + networks = list(NETWORK_ENGINE) /datum/file/camnet_key/entertainment name = "Entertainment Channel Encryption Key" title = "entertainment" desc = "Damn, I hope they have /tg/thechannel on here." - networks = list("thunder") + networks = list(NETWORK_THUNDER) screen = "entertainment" /datum/file/camnet_key/creed name = "Special Ops Camera Encryption Key" title = "special ops" desc = "Connects to special ops secure camera feeds." - networks = list("CREED") + networks = list(NETWORK_ERT) /datum/file/camnet_key/prison name = "Prison Camera Network Key" title = "prison" desc = "Monitors the prison." - networks = list("Prison") + networks = list(NETWORK_SECURITY) /datum/file/camnet_key/syndicate name = "Camera Network Key" title = "%!#BUFFER OVERFLOW" desc = "Connects to security cameras." - networks = list("SS13") + networks = list("ALL") hidden_file = 1 diff --git a/code/game/machinery/computer3/computers/law.dm b/code/game/machinery/computer3/computers/law.dm index 40b4bb8849..7d9b47ff0b 100644 --- a/code/game/machinery/computer3/computers/law.dm +++ b/code/game/machinery/computer3/computers/law.dm @@ -4,7 +4,7 @@ name = "AI Upload" desc = "Used to upload laws to the AI." icon_state = "frame-rnd" - circuit = "/obj/item/part/board/circuit/aiupload" + circuit = /obj/item/weapon/circuitboard/aiupload var/mob/living/silicon/ai/current = null var/opened = 0 @@ -56,7 +56,7 @@ name = "Cyborg Upload" desc = "Used to upload laws to Cyborgs." icon_state = "frame-rnd" - circuit = "/obj/item/part/board/circuit/borgupload" + circuit = /obj/item/weapon/circuitboard/borgupload var/mob/living/silicon/robot/current = null diff --git a/code/game/machinery/computer3/computers/security.dm b/code/game/machinery/computer3/computers/security.dm index c13dd9713e..a346c12fac 100644 --- a/code/game/machinery/computer3/computers/security.dm +++ b/code/game/machinery/computer3/computers/security.dm @@ -430,11 +430,11 @@ What a mess.*/ //RECORD CREATE if ("New Record (Security)") if ((istype(active1, /datum/data/record) && !( istype(active2, /datum/data/record) ))) - active2 = CreateSecurityRecord(active1.fields["name"], active1.fields["id"]) + active2 = data_core.CreateSecurityRecord(active1.fields["name"], active1.fields["id"]) screen = 3 if ("New Record (General)") - active1 = CreateGeneralRecord() + active1 = data_core.CreateGeneralRecord() active2 = null //FIELD FUNCTIONS diff --git a/code/game/machinery/computer3/laptop.dm b/code/game/machinery/computer3/laptop.dm index 2e73e77115..48e0c48ff0 100644 --- a/code/game/machinery/computer3/laptop.dm +++ b/code/game/machinery/computer3/laptop.dm @@ -106,12 +106,16 @@ pixel_x = 2 pixel_y = -3 show_keyboard = 0 + active_power_usage = 200 // Stationary consoles we use on station have 300, laptops are probably slightly more power efficient + idle_power_usage = 100 var/obj/item/device/laptop/portable = null New(var/L, var/built = 0) if(!built && !battery) battery = new /obj/item/weapon/cell(src) + battery.maxcharge = 500 + battery.charge = 500 ..(L,built) verb/close_computer() diff --git a/code/game/machinery/computer3/lapvend.dm b/code/game/machinery/computer3/lapvend.dm index b2e84f1cd2..416472a31a 100644 --- a/code/game/machinery/computer3/lapvend.dm +++ b/code/game/machinery/computer3/lapvend.dm @@ -46,8 +46,8 @@ if(vendmode == 3) if(istype(W,/obj/item/weapon/card)) var/obj/item/weapon/card/I = W - reimburse(I) - vendmode = 0 + if(reimburse(I)) + vendmode = 0 if(vendmode == 0) if(istype(W, /obj/item/device/laptop)) var/obj/item/device/laptop/L = W @@ -202,11 +202,11 @@ if (network == 3) newlap.spawn_parts += (/obj/item/part/computer/networking/cable) if (power == 1) - qdel(newlap.battery) - newlap.battery = new /obj/item/weapon/cell/high(newlap) + newlap.battery.maxcharge = 1000 + newlap.battery.charge = 1000 if (power == 2) - qdel(newlap.battery) - newlap.battery = new /obj/item/weapon/cell/super(newlap) + newlap.battery.maxcharge = 1750 + newlap.battery.charge = 1750 newlap.spawn_parts() @@ -215,6 +215,9 @@ var/obj/item/weapon/card/id/C = I visible_message("[usr] swipes a card through [src].") var/datum/money_account/CH = get_account(C.associated_account_number) + if(!CH) + usr << "\icon[src]No valid account number is associated with this card." + return if(CH.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2) if(vendor_account) var/attempt_pin = input("Enter pin code", "Vendor transaction") as num @@ -363,18 +366,25 @@ var/obj/item/weapon/card/id/C = I visible_message("[usr] swipes a card through [src].") var/datum/money_account/CH = get_account(C.associated_account_number) + if(!CH) + usr << "\icon[src]No valid account number is associated with this card." + return 0 if(CH.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2) if(vendor_account) var/attempt_pin = input("Enter pin code", "Vendor transaction") as num var/datum/money_account/D = attempt_account_access(C.associated_account_number, attempt_pin, 2) if(D) transfer_and_reimburse(D) + return 1 else usr << "\icon[src]Unable to access account. Check security settings and try again." + return 0 else usr << "\icon[src]Unable to access vendor account. Please record the machine ID and call CentComm Support." + return 0 else transfer_and_reimburse(CH) + return 1 /obj/machinery/lapvend/proc/transfer_and_reimburse(var/datum/money_account/D) var/transaction_amount = total() diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 41d44a0708..665f74d926 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -106,18 +106,26 @@ if(component_check) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) var/obj/machinery/new_machine = new src.circuit.build_path(src.loc, src.dir) - new_machine.component_parts.Cut() + + if(new_machine.component_parts) + new_machine.component_parts.Cut() + else + new_machine.component_parts = list() + src.circuit.construct(new_machine) + for(var/obj/O in src) if(circuit.contain_parts) // things like disposal don't want their parts in them O.loc = new_machine else O.loc = null new_machine.component_parts += O + if(circuit.contain_parts) circuit.loc = new_machine else circuit.loc = null + new_machine.RefreshParts() qdel(src) else diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index 9b5c25c79a..48fea8a04a 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -2,8 +2,8 @@ /obj/machinery/atmospherics/unary/cryo_cell name = "cryo cell" - icon = 'icons/obj/cryogenics.dmi' - icon_state = "pod0" + icon = 'icons/obj/cryogenics.dmi' // map only + icon_state = "pod_preview" density = 1 anchored = 1.0 layer = 2.8 @@ -22,6 +22,8 @@ /obj/machinery/atmospherics/unary/cryo_cell/New() ..() + icon = 'icons/obj/cryogenics_split.dmi' + update_icon() initialize_directions = dir /obj/machinery/atmospherics/unary/cryo_cell/Destroy() @@ -60,11 +62,6 @@ return 1 - -/obj/machinery/atmospherics/unary/cryo_cell/allow_drop() - return 0 - - /obj/machinery/atmospherics/unary/cryo_cell/relaymove(mob/user as mob) if(user.stat) return @@ -198,12 +195,28 @@ /obj/machinery/atmospherics/unary/cryo_cell/update_icon() overlays.Cut() icon_state = "pod[on]" + var/image/I + + I = image(icon, "pod[on]_top") + I.layer = 5 // this needs to be fairly high so it displays over most things, but it needs to be under lighting (at 10) + I.pixel_z = 32 + overlays += I + if(occupant) var/image/pickle = image(occupant.icon, occupant.icon_state) pickle.overlays = occupant.overlays - pickle.pixel_y = 20 + pickle.pixel_z = 18 + pickle.layer = 5 overlays += pickle - overlays += "lid[on]" + + I = image(icon, "lid[on]") + I.layer = 5 + overlays += I + + I = image(icon, "lid[on]_top") + I.layer = 5 + I.pixel_z = 32 + overlays += I /obj/machinery/atmospherics/unary/cryo_cell/proc/process_occupant() if(air_contents.total_moles < 10) diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 56b7b241c1..c1dc4f4be5 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -14,7 +14,7 @@ desc = "An interface between crew and the cryogenic storage oversight systems." icon = 'icons/obj/Cryogenic2.dmi' icon_state = "cellconsole" - circuit = "/obj/item/weapon/circuitboard/cryopodcontrol" + circuit = /obj/item/weapon/circuitboard/cryopodcontrol density = 0 interact_offline = 1 var/mode = null @@ -22,6 +22,7 @@ //Used for logging people entering cryosleep and important items they are carrying. var/list/frozen_crew = list() var/list/frozen_items = list() + var/list/_admin_logs = list() // _ so it shows first in VV var/storage_type = "crewmembers" var/storage_name = "Cryogenic Oversight Control" @@ -32,7 +33,7 @@ desc = "An interface between crew and the robotic storage systems" icon = 'icons/obj/robot_storage.dmi' icon_state = "console" - circuit = "/obj/item/weapon/circuitboard/robotstoragecontrol" + circuit = /obj/item/weapon/circuitboard/robotstoragecontrol storage_type = "cyborgs" storage_name = "Robotic Storage Control" @@ -146,20 +147,7 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "cryo_rear" anchored = 1 - - var/orient_right = null //Flips the sprite. - -/obj/structure/cryofeed/right - orient_right = 1 - icon_state = "cryo_rear-r" - -/obj/structure/cryofeed/New() - - if(orient_right) - icon_state = "cryo_rear-r" - else - icon_state = "cryo_rear" - ..() + dir = WEST //Cryopods themselves. /obj/machinery/cryopod @@ -169,6 +157,7 @@ icon_state = "body_scanner_0" density = 1 anchored = 1 + dir = WEST var/base_icon_state = "body_scanner_0" var/occupied_icon_state = "body_scanner_1" @@ -179,7 +168,6 @@ var/disallow_occupant_types = list() var/mob/occupant = null // Person waiting to be despawned. - var/orient_right = null // Flips the sprite. var/time_till_despawn = 18000 // 30 minutes-ish safe period before being despawned. var/time_entered = 0 // Used to keep track of the safe period. var/obj/item/device/radio/intercom/announce // @@ -203,10 +191,6 @@ /obj/item/weapon/storage/internal ) -/obj/machinery/cryopod/right - orient_right = 1 - icon_state = "body_scanner_0-r" - /obj/machinery/cryopod/robot name = "robotic storage unit" desc = "A storage unit for robots." @@ -220,18 +204,8 @@ allow_occupant_types = list(/mob/living/silicon/robot) disallow_occupant_types = list(/mob/living/silicon/robot/drone) -/obj/machinery/cryopod/robot/right - orient_right = 1 - icon_state = "pod_0-r" - /obj/machinery/cryopod/New() announce = new /obj/item/device/radio/intercom(src) - - if(orient_right) - icon_state = "[base_icon_state]-r" - else - icon_state = base_icon_state - ..() /obj/machinery/cryopod/Destroy() @@ -382,22 +356,22 @@ if ((G.fields["name"] == occupant.real_name)) qdel(G) - if(orient_right) - icon_state = "[base_icon_state]-r" - else - icon_state = base_icon_state + icon_state = base_icon_state //TODO: Check objectives/mode, update new targets if this mob is the target, spawn new antags? - //This should guarantee that ghosts don't spawn. - occupant.ckey = null //Make an announcement and log the person entering storage. control_computer.frozen_crew += "[occupant.real_name], [occupant.mind.role_alt_title] - [worldtime2text()]" + control_computer._admin_logs += "[key_name(occupant)] ([occupant.mind.role_alt_title]) at [worldtime2text()]" + log_and_message_admins("[key_name(occupant)] ([occupant.mind.role_alt_title]) entered cryostorage.") announce.autosay("[occupant.real_name], [occupant.mind.role_alt_title], [on_store_message]", "[on_store_name]") visible_message("\The [initial(name)] hums and hisses as it moves [occupant.real_name] into storage.", 3) + //This should guarantee that ghosts don't spawn. + occupant.ckey = null + // Delete the mob. qdel(occupant) set_occupant(null) @@ -440,10 +414,7 @@ M.client.perspective = EYE_PERSPECTIVE M.client.eye = src - if(orient_right) - icon_state = "[occupied_icon_state]-r" - else - icon_state = occupied_icon_state + icon_state = occupied_icon_state M << "[on_enter_occupant_message]" M << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." @@ -465,10 +436,7 @@ if(usr.stat != 0) return - if(orient_right) - icon_state = "[base_icon_state]-r" - else - icon_state = base_icon_state + icon_state = base_icon_state //Eject any items that aren't meant to be in the pod. var/list/items = src.contents @@ -518,10 +486,7 @@ usr.loc = src set_occupant(usr) - if(orient_right) - icon_state = "[occupied_icon_state]-r" - else - icon_state = occupied_icon_state + icon_state = occupied_icon_state usr << "[on_enter_occupant_message]" usr << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." @@ -544,10 +509,7 @@ occupant.loc = get_turf(src) set_occupant(null) - if(orient_right) - icon_state = "[base_icon_state]-r" - else - icon_state = base_icon_state + icon_state = base_icon_state return diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index 167190c336..2da65d273f 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -79,12 +79,14 @@ for reference: maxhealth = material.integrity health = maxhealth +/obj/structure/barricade/get_material() + return material + /obj/structure/barricade/attackby(obj/item/W as obj, mob/user as mob) - if (istype(W, /obj/item/stack/material)) - var/obj/item/stack/material/D = W - if(D.material.name != material.name) - user << "That is the wrong material needed to repair \the [src]." - return + if (istype(W, /obj/item/stack)) + var/obj/item/stack/D = W + if(D.get_material_name() != material.name) + return //hitting things with the wrong type of stack usually doesn't produce messages, and probably doesn't need to. if (health < maxhealth) if (D.get_amount() < 1) user << "You need one sheet of [material.display_name] to repair \the [src]." diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 8f3a5ca621..83c3ab98d7 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -48,6 +48,11 @@ return ..() +/obj/machinery/door/airlock/get_material() + if(mineral) + return get_material_by_name(mineral) + return get_material_by_name(DEFAULT_WALL_MATERIAL) + /obj/machinery/door/airlock/command name = "Airlock" icon = 'icons/obj/doors/Doorcom.dmi' @@ -669,7 +674,7 @@ About the new airlock wires panel: return ..() -/obj/machinery/door/airlock/Topic(href, href_list, var/nowindow = 0) +/obj/machinery/door/airlock/Topic(href, href_list) if(..()) return 1 @@ -1017,6 +1022,9 @@ About the new airlock wires panel: name = "[istext(assembly.glass) ? "[assembly.glass] airlock" : assembly.base_name]" //wires + var/turf/T = get_turf(newloc) + if(T && (T.z in config.admin_levels)) + secured_wires = 1 if (secured_wires) wires = new/datum/wires/airlock/secure(src) else diff --git a/code/game/machinery/doors/blast_door.dm b/code/game/machinery/doors/blast_door.dm index a2bfb1b6c2..8c960e7bdf 100644 --- a/code/game/machinery/doors/blast_door.dm +++ b/code/game/machinery/doors/blast_door.dm @@ -96,12 +96,12 @@ else usr << "[src]'s motors resist your effort." return - if(istype(C, /obj/item/stack/material/plasteel)) - var/amt = repair_price() + if(istype(C, /obj/item/stack/material) && C.get_material_name() == "plasteel") + var/amt = Ceiling((maxhealth - health)/150) if(!amt) usr << "\The [src] is already fully repaired." return - var/obj/item/stack/material/plasteel/P = C + var/obj/item/stack/P = C if(P.amount < amt) usr << "You don't have enough sheets to repair this! You need at least [amt] sheets." return @@ -135,16 +135,6 @@ return force_close() -// Proc: repair_price() -// Parameters: None -// Description: Determines amount of sheets needed for full repair. (max)150HP per sheet, (max)10 emitter hits per sheet. -/obj/machinery/door/blast/proc/repair_price() - var/sheets_needed = 0 - var/dam = maxhealth - health - while(dam > 0) - dam -= 150 - sheets_needed++ - return sheets_needed // Proc: repair() // Parameters: None @@ -154,7 +144,7 @@ if(stat & BROKEN) stat &= ~BROKEN - + /obj/machinery/door/blast/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group) return 1 return ..() diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 32b7a5b46b..9075da2a05 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -103,6 +103,13 @@ bumpopen(M) return + if(istype(AM, /obj/machinery/bot)) + var/obj/machinery/bot/bot = AM + if(src.check_access(bot.botcard)) + if(density) + open() + return + if(istype(AM, /mob/living/bot)) var/mob/living/bot/bot = AM if(src.check_access(bot.botcard)) @@ -199,10 +206,9 @@ /obj/machinery/door/attackby(obj/item/I as obj, mob/user as mob) if(istype(I, /obj/item/device/detective_scanner)) return - if(src.operating > 0 || isrobot(user)) return //borgs can't attack doors open because it conflicts with their AI-like interaction with them. src.add_fingerprint(user) - if(istype(I, /obj/item/stack/material/steel)) + if(istype(I, /obj/item/stack/material) && I.get_material_name() == src.get_material_name()) if(stat & BROKEN) user << "It looks like \the [src] is pretty busted. It's going to need more than just patching up now." return @@ -217,20 +223,20 @@ var/amount_needed = (maxhealth - health) / DOOR_REPAIR_AMOUNT amount_needed = (round(amount_needed) == amount_needed)? amount_needed : round(amount_needed) + 1 //Why does BYOND not have a ceiling proc? - var/obj/item/stack/material/steel/metalstack = I + var/obj/item/stack/stack = I var/transfer if (repairing) - transfer = metalstack.transfer_to(repairing, amount_needed - repairing.amount) + transfer = stack.transfer_to(repairing, amount_needed - repairing.amount) if (!transfer) user << "You must weld or remove \the [repairing] from \the [src] before you can add anything else." else - repairing = metalstack.split(amount_needed) + repairing = stack.split(amount_needed) if (repairing) repairing.loc = src transfer = repairing.amount if (transfer) - user << "You fit [transfer] [metalstack.singular_name]\s to damaged and broken parts on \the [src]." + user << "You fit [transfer] [stack.singular_name]\s to damaged and broken parts on \the [src]." return @@ -270,6 +276,8 @@ take_damage(W.force) return + if(src.operating > 0 || isrobot(user)) return //borgs can't attack doors open because it conflicts with their AI-like interaction with them. + if(src.operating) return if(src.allowed(user) && operable()) @@ -333,7 +341,8 @@ /obj/machinery/door/emp_act(severity) if(prob(20/severity) && (istype(src,/obj/machinery/door/airlock) || istype(src,/obj/machinery/door/window)) ) - open() + spawn(0) + open() ..() diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 02b6ea7f4c..78e17e27e0 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -75,6 +75,8 @@ A.all_doors.Remove(src) . = ..() +/obj/machinery/door/firedoor/get_material() + return get_material_by_name(DEFAULT_WALL_MATERIAL) /obj/machinery/door/firedoor/examine(mob/user) . = ..(user, 1) diff --git a/code/game/machinery/embedded_controller/airlock_program.dm b/code/game/machinery/embedded_controller/airlock_program.dm index 8cb3abb998..fabf499dc9 100644 --- a/code/game/machinery/embedded_controller/airlock_program.dm +++ b/code/game/machinery/embedded_controller/airlock_program.dm @@ -109,10 +109,14 @@ var/shutdown_pump = 0 switch(command) if("cycle_ext") - begin_cycle_out() + //only respond to these commands if the airlock isn't already doing something + //prevents the controller from getting confused and doing strange things + if(state == target_state) + begin_cycle_out() if("cycle_int") - begin_cycle_in() + if(state == target_state) + begin_cycle_in() if("cycle_ext_door") cycleDoors(TARGET_OUTOPEN) @@ -122,14 +126,6 @@ if("abort") stop_cycling() - /* - //dont do this. If the airlock can't get enough air to pressurize the person inside is stuck - state = STATE_PRESSURIZE - target_state = TARGET_NONE - memory["target_pressure"] = ONE_ATMOSPHERE - signalPump(tag_airpump, 1, 1, memory["target_pressure"]) - process() - */ if("force_ext") toggleDoor(memory["exterior_status"], tag_exterior_door, memory["secure"], "toggle") @@ -140,11 +136,9 @@ if("purge") memory["purge"] = !memory["purge"] if(memory["purge"]) - toggleDoor(memory["exterior_status"], tag_exterior_door, 1, "close") - toggleDoor(memory["interior_status"], tag_interior_door, 1, "close") - state = STATE_DEPRESSURIZE + close_doors() + state = STATE_PREPARE target_state = TARGET_NONE - signalPump(tag_airpump, 1, 0, 0) if("secure") memory["secure"] = !memory["secure"] @@ -188,12 +182,12 @@ var/target_pressure = memory["target_pressure"] if(memory["purge"]) + //purge apparently means clearing the airlock chamber to vacuum (then refilling, handled later) target_pressure = 0 + state = STATE_DEPRESSURIZE + signalPump(tag_airpump, 1, 0, 0) //send a signal to start depressurizing - if(memory["purge"]) - target_pressure = 0 - - if(chamber_pressure <= target_pressure) + else if(chamber_pressure <= target_pressure) state = STATE_PRESSURIZE signalPump(tag_airpump, 1, 1, target_pressure) //send a signal to start pressurizing @@ -201,40 +195,37 @@ state = STATE_DEPRESSURIZE signalPump(tag_airpump, 1, 0, target_pressure) //send a signal to start depressurizing - //Check for vacuum - this is set after the pumps so the pumps are aiming for 0 - if(!memory["target_pressure"]) - memory["target_pressure"] = ONE_ATMOSPHERE * 0.05 + //Make sure the airlock isn't aiming for pure vacuum - an impossibility + memory["target_pressure"] = max(target_pressure, ONE_ATMOSPHERE * 0.05) if(STATE_PRESSURIZE) if(memory["chamber_sensor_pressure"] >= memory["target_pressure"] * 0.95) - cycleDoors(target_state) - - state = STATE_IDLE - target_state = TARGET_NONE - + //not done until the pump has reported that it's off if(memory["pump_status"] != "off") signalPump(tag_airpump, 0) //send a signal to stop pumping + else + cycleDoors(target_state) + state = STATE_IDLE + target_state = TARGET_NONE if(STATE_DEPRESSURIZE) - if(memory["purge"]) - if(memory["chamber_sensor_pressure"] <= ONE_ATMOSPHERE * 0.05) - state = STATE_PRESSURIZE - signalPump(tag_airpump, 1, 1, memory["target_pressure"]) - - - else if(memory["chamber_sensor_pressure"] <= memory["target_pressure"] * 1.05) - cycleDoors(target_state) - - state = STATE_IDLE - target_state = TARGET_NONE - - //send a signal to stop pumping - if(memory["pump_status"] != "off") + if(memory["chamber_sensor_pressure"] <= memory["target_pressure"] * 1.05) + if(memory["purge"]) + memory["purge"] = 0 + memory["target_pressure"] = memory["internal_sensor_pressure"] + state = STATE_PREPARE + target_state = TARGET_NONE + + else if(memory["pump_status"] != "off") signalPump(tag_airpump, 0) + else + cycleDoors(target_state) + state = STATE_IDLE + target_state = TARGET_NONE - memory["processing"] = state != target_state + memory["processing"] = (state != target_state) return 1 diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index 3861246d1b..5393de59cc 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -14,6 +14,7 @@ anchored = 1 use_power = 1 idle_power_usage = 2 + flags = PROXMOVE /obj/machinery/flasher/portable //Portable version of the flasher. Only flashes when anchored name = "portable flasher" @@ -24,11 +25,6 @@ base_state = "pflash" density = 1 -/* -/obj/machinery/flasher/New() - sleep(4) //<--- What the fuck are you doing? D= - src.sd_SetLuminosity(2) -*/ /obj/machinery/flasher/power_change() ..() if ( !(stat & NOPOWER) ) diff --git a/code/game/machinery/floor_light.dm b/code/game/machinery/floor_light.dm new file mode 100644 index 0000000000..0eff1a3e3c --- /dev/null +++ b/code/game/machinery/floor_light.dm @@ -0,0 +1,154 @@ +var/list/floor_light_cache = list() + +/obj/machinery/floor_light + name = "floor light" + icon = 'icons/obj/machines/floor_light.dmi' + icon_state = "base" + desc = "A backlit floor panel." + layer = TURF_LAYER+0.001 + anchored = 0 + use_power = 2 + idle_power_usage = 2 + active_power_usage = 20 + power_channel = LIGHT + matter = list(DEFAULT_WALL_MATERIAL = 2500, "glass" = 2750) + + var/on + var/damaged + var/default_light_range = 4 + var/default_light_power = 2 + var/default_light_colour = "#FFFFFF" + +/obj/machinery/floor_light/attackby(var/obj/item/W, var/mob/user) + if(istype(W, /obj/item/weapon/screwdriver)) + anchored = !anchored + visible_message("\The [user] has [anchored ? "attached" : "detached"] \the [src].") + else if(istype(W, /obj/item/weapon/weldingtool) && (damaged || (stat & BROKEN))) + var/obj/item/weapon/weldingtool/WT = W + if(!WT.remove_fuel(0, user)) + user << "\The [src] must be on to complete this task." + return + playsound(src.loc, 'sound/items/Welder.ogg', 50, 1) + if(!do_after(user, 20)) + return + if(!src || !WT.isOn()) + return + visible_message("\The [user] has repaired \the [src].") + stat &= ~BROKEN + damaged = null + update_brightness() + else if(W.force && user.a_intent == "hurt") + attack_hand(user) + return + +/obj/machinery/floor_light/attack_hand(var/mob/user) + + if(user.a_intent == "hurt" && !user.small) + if(!isnull(damaged) && !(stat & BROKEN)) + visible_message("\The [user] smashes \the [src]!") + playsound(src, "shatter", 70, 1) + stat |= BROKEN + else + visible_message("\The [user] attacks \the [src]!") + playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1) + if(isnull(damaged)) damaged = 0 + update_brightness() + return + else + + if(!anchored) + user << "\The [src] must be screwed down first." + return + + if(stat & BROKEN) + user << "\The [src] is too damaged to be functional." + return + + if(stat & NOPOWER) + user << "\The [src] is unpowered." + return + + on = !on + if(on) use_power = 2 + visible_message("\The [user] turns \the [src] [on ? "on" : "off"].") + update_brightness() + return + +/obj/machinery/floor_light/process() + ..() + var/need_update + if((!anchored || broken()) && on) + use_power = 0 + on = 0 + need_update = 1 + else if(use_power && !on) + use_power = 0 + need_update = 1 + if(need_update) + update_brightness() + +/obj/machinery/floor_light/proc/update_brightness() + if(on && use_power == 2) + if(light_range != default_light_range || light_power != default_light_power || light_color != default_light_colour) + set_light(default_light_range, default_light_power, default_light_colour) + else + use_power = 0 + if(light_range || light_power) + set_light(0) + + active_power_usage = ((light_range + light_power) * 10) + update_icon() + +/obj/machinery/floor_light/update_icon() + overlays.Cut() + if(use_power && !broken()) + if(isnull(damaged)) + var/cache_key = "floorlight-[default_light_colour]" + if(!floor_light_cache[cache_key]) + var/image/I = image("on") + I.color = default_light_colour + I.layer = layer+0.001 + floor_light_cache[cache_key] = I + overlays |= floor_light_cache[cache_key] + else + if(damaged == 0) //Needs init. + damaged = rand(1,4) + var/cache_key = "floorlight-broken[damaged]-[default_light_colour]" + if(!floor_light_cache[cache_key]) + var/image/I = image("flicker[damaged]") + I.color = default_light_colour + I.layer = layer+0.001 + floor_light_cache[cache_key] = I + overlays |= floor_light_cache[cache_key] + +/obj/machinery/floor_light/proc/broken() + return (stat & (BROKEN|NOPOWER)) + +/obj/machinery/floor_light/ex_act(severity) + switch(severity) + if(1) + qdel(src) + if(2) + if (prob(50)) + qdel(src) + else if(prob(20)) + stat |= BROKEN + else + if(isnull(damaged)) + damaged = 0 + if(3) + if (prob(5)) + qdel(src) + else if(isnull(damaged)) + damaged = 0 + return + +/obj/machinery/floor_light/Destroy() + var/area/A = get_area(src) + if(A) + on = 0 + ..() + +/obj/machinery/floor_light/cultify() + default_light_colour = "#FF0000" + update_brightness() \ No newline at end of file diff --git a/code/game/machinery/floorlayer.dm b/code/game/machinery/floorlayer.dm index 80d9ea8643..c682a2b228 100644 --- a/code/game/machinery/floorlayer.dm +++ b/code/game/machinery/floorlayer.dm @@ -10,7 +10,7 @@ var/list/mode = list("dismantle"=0,"laying"=0,"collect"=0) /obj/machinery/floorlayer/New() - T = new/obj/item/stack/tile/steel(src) + T = new/obj/item/stack/tile/floor(src) ..() /obj/machinery/floorlayer/Move(new_turf,M_Dir) @@ -80,10 +80,8 @@ if(istype(new_turf, /turf/simulated/floor)) var/turf/simulated/floor/T = new_turf if(!T.is_plating()) - if(!T.broken && !T.burnt) - new T.floor_type(T) - T.make_plating() - return !new_turf.intact + T.make_plating(!(T.broken || T.burnt)) + return new_turf.is_plating() /obj/machinery/floorlayer/proc/TakeNewStack() for(var/obj/item/stack/tile/tile in contents) diff --git a/code/game/machinery/kitchen/microwave.dm b/code/game/machinery/kitchen/microwave.dm index 4ce21137b8..e78f2b5227 100644 --- a/code/game/machinery/kitchen/microwave.dm +++ b/code/game/machinery/kitchen/microwave.dm @@ -130,7 +130,7 @@ if (!(R.id in acceptable_reagents)) user << "Your [O] contains components unsuitable for cookery." return 1 - //G.reagents.trans_to(src,G.amount_per_transfer_from_this) + return else if(istype(O,/obj/item/weapon/grab)) var/obj/item/weapon/grab/G = O user << "This is ridiculous. You can not fit \the [G.affecting] in this [src]." diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index 55cf5cdc15..709f4b4626 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -176,7 +176,7 @@ Class Procs: qdel(src) //sets the use_power var and then forces an area power update -/obj/machinery/proc/update_use_power(var/new_use_power, var/force_update = 0) +/obj/machinery/proc/update_use_power(var/new_use_power) use_power = new_use_power /obj/machinery/proc/auto_use_power() diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index 501d7a0b75..ca044a5a48 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -32,7 +32,7 @@ New() ..() var/turf/T = loc - hide(T.intact) + hide(!T.is_plating()) center = T spawn(10) // must wait for map loading to finish diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index e8285643ee..443a704934 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -29,14 +29,14 @@ var/global/list/navbeacons // no I don't like putting this in, but it will do set_codes() var/turf/T = loc - hide(T.intact) - + hide(!T.is_plating()) + // add beacon to MULE bot beacon list if(freq == 1400) if(!navbeacons) navbeacons = new() navbeacons += src - + spawn(5) // must wait for map loading to finish if(radio_controller) @@ -111,7 +111,7 @@ var/global/list/navbeacons // no I don't like putting this in, but it will do attackby(var/obj/item/I, var/mob/user) var/turf/T = loc - if(T.intact) + if(!T.is_plating()) return // prevent intraction when T-scanner revealed if(istype(I, /obj/item/weapon/screwdriver)) @@ -145,7 +145,7 @@ var/global/list/navbeacons // no I don't like putting this in, but it will do interact(var/mob/user, var/ai = 0) var/turf/T = loc - if(T.intact) + if(!T.is_plating()) return // prevent intraction when T-scanner revealed if(!open && !ai) // can't alter controls if not open, unless you're an AI diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm index cb80bd20af..2b3679dda5 100644 --- a/code/game/machinery/overview.dm +++ b/code/game/machinery/overview.dm @@ -61,7 +61,7 @@ sense = 0 colour = rgb(130,130,130) - if("/turf/simulated/floor/engine") + if("/turf/simulated/floor/reinforced") colour = rgb(128,128,128) if("/turf/simulated/wall") @@ -208,7 +208,7 @@ colour = rgb(10,10,10) sense = 0 - if("/turf/simulated/floor", "/turf/simulated/floor/engine") + if("/turf/simulated/floor/tiled", "/turf/simulated/floor/reinforced") var/datum/gas_mixture/environment = T.return_air() var/turf_total = environment.total_moles var/t1 = turf_total / MOLES_CELLSTANDARD * 175 diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index 7c05f76b22..3a08a681d2 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -461,9 +461,9 @@ Buildable meters P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() - if (!P) + if (deleted(P)) usr << pipefailtext return 1 P.build_network() @@ -480,9 +480,9 @@ Buildable meters P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() - if (!P) + if (deleted(P)) usr << pipefailtext return 1 P.build_network() @@ -499,9 +499,9 @@ Buildable meters P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() - if (!P) + if (deleted(P)) usr << pipefailtext return 1 P.build_network() @@ -518,9 +518,9 @@ Buildable meters P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() - if (!P) + if (deleted(P)) usr << pipefailtext return 1 P.build_network() @@ -536,10 +536,8 @@ Buildable meters P.set_dir(src.dir) P.initialize_directions = pipe_dir //this var it's used to know if the pipe is bent or not P.initialize_directions_he = pipe_dir - //var/turf/T = P.loc - //P.level = T.intact ? 2 : 1 P.initialize() - if (!P) + if (deleted(P)) usr << pipefailtext return 1 P.build_network() @@ -557,7 +555,7 @@ Buildable meters if (pipename) C.name = pipename var/turf/T = C.loc - C.level = T.intact ? 2 : 1 + C.level = !T.is_plating() ? 2 : 1 C.initialize() C.build_network() if (C.node) @@ -572,9 +570,9 @@ Buildable meters M.initialize_directions = pipe_dir //M.New() var/turf/T = M.loc - M.level = T.intact ? 2 : 1 + M.level = !T.is_plating() ? 2 : 1 M.initialize() - if (!M) + if (deleted(M)) usr << pipefailtext return 1 M.build_network() @@ -595,7 +593,7 @@ Buildable meters M.initialize_directions = pipe_dir //M.New() var/turf/T = M.loc - M.level = T.intact ? 2 : 1 + M.level = !T.is_plating() ? 2 : 1 M.initialize() if (!M) usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" @@ -618,7 +616,7 @@ Buildable meters M.initialize_directions = pipe_dir //M.New() var/turf/T = M.loc - M.level = T.intact ? 2 : 1 + M.level = !T.is_plating() ? 2 : 1 M.initialize() if (!M) usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" @@ -641,9 +639,9 @@ Buildable meters M.initialize_directions = pipe_dir //M.New() var/turf/T = M.loc - M.level = T.intact ? 2 : 1 + M.level = !T.is_plating() ? 2 : 1 M.initialize() - if (!M) + if (deleted(M)) usr << pipefailtext return 1 M.build_network() @@ -668,7 +666,7 @@ Buildable meters M.connect_types = src.connect_types //M.New() var/turf/T = M.loc - M.level = T.intact ? 2 : 1 + M.level = !T.is_plating() ? 2 : 1 M.initialize() if (!M) usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" @@ -695,7 +693,7 @@ Buildable meters M.connect_types = src.connect_types //M.New() var/turf/T = M.loc - M.level = T.intact ? 2 : 1 + M.level = !T.is_plating() ? 2 : 1 M.initialize() if (!M) usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" @@ -719,10 +717,8 @@ Buildable meters P.set_dir(src.dir) P.initialize_directions = src.get_pdir() P.initialize_directions_he = src.get_hdir() - //var/turf/T = P.loc - //P.level = T.intact ? 2 : 1 P.initialize() - if (!P) + if (deleted(P)) usr << pipefailtext //"There's nothing to connect this pipe to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" return 1 P.build_network() @@ -740,7 +736,7 @@ Buildable meters if (pipename) V.name = pipename var/turf/T = V.loc - V.level = T.intact ? 2 : 1 + V.level = !T.is_plating() ? 2 : 1 V.initialize() V.build_network() if (V.node) @@ -755,7 +751,7 @@ Buildable meters if (pipename) V.name = pipename var/turf/T = V.loc - V.level = T.intact ? 2 : 1 + V.level = !T.is_plating() ? 2 : 1 V.initialize() V.build_network() if (V.node1) @@ -774,7 +770,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -791,7 +787,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -811,7 +807,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -831,7 +827,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -851,7 +847,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -871,7 +867,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -891,7 +887,7 @@ Buildable meters if (pipename) S.name = pipename var/turf/T = S.loc - S.level = T.intact ? 2 : 1 + S.level = !T.is_plating() ? 2 : 1 S.initialize() S.build_network() if (S.node) @@ -903,9 +899,9 @@ Buildable meters P.set_dir(src.dir) P.initialize_directions = pipe_dir var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() - if (!P) + if (deleted(P)) usr << pipefailtext return 1 P.build_network() @@ -923,7 +919,7 @@ Buildable meters if (pipename) V.name = pipename var/turf/T = V.loc - V.level = T.intact ? 2 : 1 + V.level = !T.is_plating() ? 2 : 1 V.initialize() V.build_network() if (V.node1) @@ -943,7 +939,7 @@ Buildable meters if (pipename) V.name = pipename var/turf/T = V.loc - V.level = T.intact ? 2 : 1 + V.level = !T.is_plating() ? 2 : 1 V.initialize() V.build_network() if (V.node1) @@ -993,7 +989,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1010,7 +1006,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1027,7 +1023,7 @@ Buildable meters if (pipename) C.name = pipename var/turf/T = C.loc - C.level = T.intact ? 2 : 1 + C.level = !T.is_plating() ? 2 : 1 C.initialize() C.build_network() if (C.node) @@ -1041,7 +1037,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1057,7 +1053,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1073,7 +1069,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1089,7 +1085,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1105,7 +1101,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1121,7 +1117,7 @@ Buildable meters if (pipename) P.name = pipename var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if (P.node1) @@ -1134,13 +1130,13 @@ Buildable meters if(PIPE_OMNI_MIXER) var/obj/machinery/atmospherics/omni/mixer/P = new(loc) var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() if(PIPE_OMNI_FILTER) var/obj/machinery/atmospherics/omni/filter/P = new(loc) var/turf/T = P.loc - P.level = T.intact ? 2 : 1 + P.level = !T.is_plating() ? 2 : 1 P.initialize() P.build_network() diff --git a/code/game/machinery/pipe/pipelayer.dm b/code/game/machinery/pipe/pipelayer.dm index 0f2dc3c855..0de61b4685 100644 --- a/code/game/machinery/pipe/pipelayer.dm +++ b/code/game/machinery/pipe/pipelayer.dm @@ -50,7 +50,7 @@ user.visible_message("[user] has [!a_dis?"de":""]activated auto-dismantling.", "You [!a_dis?"de":""]activate auto-dismantling.") return - if(istype(W, /obj/item/stack/material/steel)) + if(istype(W, /obj/item/stack/material) && W.get_material_name() == DEFAULT_WALL_MATERIAL) var/result = load_metal(W) if(isnull(result)) @@ -86,7 +86,7 @@ on=0 return -/obj/machinery/pipelayer/proc/load_metal(var/obj/item/stack/material/steel/MM) +/obj/machinery/pipelayer/proc/load_metal(var/obj/item/stack/MM) if(istype(MM) && MM.get_amount()) var/cur_amount = metal var/to_load = max(max_metal - round(cur_amount),0) @@ -110,10 +110,8 @@ if(istype(new_turf, /turf/simulated/floor)) var/turf/simulated/floor/T = new_turf if(!T.is_plating()) - if(!T.broken && !T.burnt) - new T.floor_type(T) - T.make_plating() - return !new_turf.intact + T.make_plating(!(T.broken || T.burnt)) + return new_turf.is_plating() /obj/machinery/pipelayer/proc/layPipe(var/turf/w_turf,var/M_Dir,var/old_dir) if(!on || !(M_Dir in list(1, 2, 4, 8)) || M_Dir==old_dir) diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 32e75ea50b..c2e7cbace7 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -236,7 +236,7 @@ var/list/turret_icons return ..() -/obj/machinery/porta_turret/Topic(href, href_list, var/nowindow = 0) +/obj/machinery/porta_turret/Topic(href, href_list) if(..()) return 1 @@ -399,15 +399,16 @@ var/list/turret_icons emagged = 1 enabled=0 - sleep(rand(60,600)) - if(!enabled) - enabled=1 + spawn(rand(60,600)) + if(!enabled) + enabled=1 ..() /obj/machinery/porta_turret/ex_act(severity) switch (severity) if (1) + del(src) qdel(src) if (2) if (prob(25)) @@ -474,19 +475,23 @@ var/list/turret_icons if(!L) return TURRET_NOT_TARGET - // If emagged not even the dead get a rest - if(emagged) - return L.stat ? TURRET_SECONDARY_TARGET : TURRET_PRIORITY_TARGET - - if(issilicon(L)) // Don't target silica + if(!emagged && issilicon(L)) // Don't target silica return TURRET_NOT_TARGET - if(L.stat) //if the perp is dead/dying, no need to bother really + if(L.stat && !emagged) //if the perp is dead/dying, no need to bother really return TURRET_NOT_TARGET //move onto next potential victim! - var/dst = get_dist(src, L) //if it's too far away, why bother? - if(dst > 7) - return 0 + if(get_dist(src, L) > 7) //if it's too far away, why bother? + return TURRET_NOT_TARGET + + if(!check_trajectory(L, src)) //check if we have true line of sight + return TURRET_NOT_TARGET + + if(emagged) // If emagged not even the dead get a rest + return L.stat ? TURRET_SECONDARY_TARGET : TURRET_PRIORITY_TARGET + + if(lethal && locate(/mob/living/silicon/ai) in get_turf(L)) //don't accidentally kill the AI! + return TURRET_NOT_TARGET if(check_synth) //If it's set to attack all non-silicons, target them! if(L.lying) @@ -498,6 +503,7 @@ var/list/turret_icons if(isanimal(L) || issmall(L)) // Animals are not so dangerous return check_anomalies ? TURRET_SECONDARY_TARGET : TURRET_NOT_TARGET + if(isxenomorph(L) || isalien(L)) // Xenos are dangerous return check_anomalies ? TURRET_PRIORITY_TARGET : TURRET_NOT_TARGET @@ -605,7 +611,6 @@ var/list/turret_icons if(!raised) //the turret has to be raised in order to fire - makes sense, right? return - update_icon() var/obj/item/projectile/A if(emagged || lethal) @@ -620,6 +625,14 @@ var/list/turret_icons // Emagged turrets again use twice as much power due to higher firing rates use_power(reqpower * (2 * (emagged || lethal)) * (2 * emagged)) + //Turrets aim for the center of mass by default. + //If the target is grabbing someone then the turret smartly aims for extremities + var/obj/item/weapon/grab/G = locate() in target + if(G && G.state >= GRAB_NECK) //works because mobs are currently not allowed to upgrade to NECK if they are grabbing two people. + A.def_zone = pick("head", "l_hand", "r_hand", "l_foot", "r_foot", "l_arm", "r_arm", "l_leg", "r_leg") + else + A.def_zone = pick("chest", "groin") + //Shooting Code: A.current = T A.starting = T @@ -692,8 +705,8 @@ var/list/turret_icons return if(1) - if(istype(I, /obj/item/stack/material/steel)) - var/obj/item/stack/material/steel/M = I + if(istype(I, /obj/item/stack/material) && I.get_material_name() == DEFAULT_WALL_MATERIAL) + var/obj/item/stack/M = I if(M.use(2)) user << "You add some metal armor to the interior frame." build_step = 2 @@ -784,8 +797,8 @@ var/list/turret_icons //attack_hand() removes the prox sensor if(6) - if(istype(I, /obj/item/stack/material/steel)) - var/obj/item/stack/material/steel/M = I + if(istype(I, /obj/item/stack/material) && I.get_material_name() == DEFAULT_WALL_MATERIAL) + var/obj/item/stack/M = I if(M.use(2)) user << "You add some metal armor to the exterior frame." build_step = 7 diff --git a/code/game/machinery/recharger.dm b/code/game/machinery/recharger.dm index c8a3d5b40a..992a93c40a 100644 --- a/code/game/machinery/recharger.dm +++ b/code/game/machinery/recharger.dm @@ -28,8 +28,7 @@ obj/machinery/recharger/attackby(obj/item/weapon/G as obj, mob/user as mob) user << "\A [charging] is already charging here." return // Checks to make sure he's not in space doing it, and that the area got proper power. - var/area/a = get_area(src) - if(!isarea(a) || (a.power_equip == 0 && !a.unlimited_power)) + if(!powered()) user << "The [name] blinks red as you try to insert the item!" return if (istype(G, /obj/item/weapon/gun/energy/gun/nuclear) || istype(G, /obj/item/weapon/gun/energy/crossbow)) diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index 98cc92380c..c20ca8468a 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -1,22 +1,25 @@ /obj/machinery/recharge_station name = "cyborg recharging station" + desc = "A heavy duty rapid charging system, designed to quickly recharge cyborg power reserves." icon = 'icons/obj/objects.dmi' icon_state = "borgcharger0" density = 1 anchored = 1 use_power = 1 idle_power_usage = 50 - active_power_usage = 50 var/mob/occupant = null var/obj/item/weapon/cell/cell = null - //var/max_internal_charge = 15000 // Two charged borgs in a row with default cell - //var/current_internal_charge = 15000 // Starts charged, to prevent power surges on round start - var/charging_cap_active = 1000 // Active Cap - When cyborg is inside - var/charging_cap_passive = 250 // Passive Cap - Recharging internal capacitor when no cyborg is inside - var/icon_update_tick = 0 // Used to update icon only once every 10 ticks - var/charge_rate = 250 // How much charge is restored per tick - var/weld_rate = 0 // How much brute damage is repaired per tick - var/wire_rate = 0 // How much burn damage is repaired per tick + var/icon_update_tick = 0 // Used to rebuild the overlay only once every 10 ticks + var/charging = 0 + + var/charging_power // W. Power rating used for charging the cyborg. 120 kW if un-upgraded + var/restore_power_active // W. Power drawn from APC when an occupant is charging. 40 kW if un-upgraded + var/restore_power_passive // W. Power drawn from APC when idle. 7 kW if un-upgraded + var/weld_rate = 0 // How much brute damage is repaired per tick + var/wire_rate = 0 // How much burn damage is repaired per tick + + var/weld_power_use = 2300 // power used per point of brute damage repaired. 2.3 kW ~ about the same power usage of a handheld arc welder + var/wire_power_use = 500 // power used per point of burn damage repaired. /obj/machinery/recharge_station/New() ..() @@ -30,51 +33,76 @@ component_parts += new /obj/item/weapon/cell/high(src) component_parts += new /obj/item/stack/cable_coil(src, 5) - build_icon() + RefreshParts() + update_icon() - RefreshParts() +/obj/machinery/recharge_station/proc/has_cell_power() + return cell && cell.percent() > 0 /obj/machinery/recharge_station/process() if(stat & (BROKEN)) return - - if((stat & (NOPOWER)) && (!cell || cell.percent() <= 0)) // No Power. - return - - var/chargemode = 0 - if(occupant) - process_occupant() - chargemode = 1 - // Power Stuff - if(!cell) // Shouldn't be possible, but sanity check return - if(stat & NOPOWER) - cell.use(50 * CELLRATE) // Internal Circuitry, 50W load. No power - Runs from internal cell - return // No external power = No charging + if((stat & NOPOWER) && !has_cell_power()) // No power and cell is dead. + if(icon_update_tick) + icon_update_tick = 0 //just rebuild the overlay once more only + update_icon() + return - // Calculating amount of power to draw - var/charge_diff = (chargemode ? charging_cap_active : charging_cap_passive) + 50 // 50W for circuitry + //First, draw from the internal power cell to recharge/repair/etc the occupant + if(occupant) + process_occupant() - charge_diff = cell.give(charge_diff) + //Then, if external power is available, recharge the internal cell + var/recharge_amount = 0 + if(!(stat & NOPOWER)) + // Calculating amount of power to draw + recharge_amount = (occupant ? restore_power_active : restore_power_passive) * CELLRATE - if(idle_power_usage != charge_diff) // Force update, but only when our power usage changed this tick. - idle_power_usage = charge_diff - update_use_power(1, 1) + recharge_amount = cell.give(recharge_amount) + use_power(recharge_amount / CELLRATE) if(icon_update_tick >= 10) - update_icon() icon_update_tick = 0 else icon_update_tick++ + if(occupant || recharge_amount) + update_icon() + +//since the recharge station can still be on even with NOPOWER. Instead it draws from the internal cell. +/obj/machinery/recharge_station/auto_use_power() + if(!(stat & NOPOWER)) + return ..() + + if(!has_cell_power()) + return 0 + if(src.use_power == 1) + cell.use(idle_power_usage * CELLRATE) + else if(src.use_power >= 2) + cell.use(active_power_usage * CELLRATE) return 1 +//Processes the occupant, drawing from the internal power cell if needed. +/obj/machinery/recharge_station/proc/process_occupant() + if(istype(occupant, /mob/living/silicon/robot)) + var/mob/living/silicon/robot/R = occupant -/obj/machinery/recharge_station/allow_drop() - return 0 + if(R.module) + R.module.respawn_consumable(R, charging_power * CELLRATE / 250) //consumables are magical, apparently + if(R.cell && !R.cell.fully_charged()) + var/diff = min(R.cell.maxcharge - R.cell.charge, charging_power * CELLRATE) // Capped by charging_power / tick + var/charge_used = cell.use(diff) + R.cell.give(charge_used) + + //Lastly, attempt to repair the cyborg if enabled + if(weld_rate && R.getBruteLoss() && cell.checked_use(weld_power_use * weld_rate * CELLRATE)) + R.adjustBruteLoss(-weld_rate) + if(wire_rate && R.getFireLoss() && cell.checked_use(wire_power_use * wire_rate * CELLRATE)) + R.adjustFireLoss(-wire_rate) /obj/machinery/recharge_station/examine(mob/user) ..(user) @@ -92,9 +120,6 @@ return /obj/machinery/recharge_station/emp_act(severity) - if(stat & (BROKEN|NOPOWER)) - ..(severity) - return if(occupant) occupant.emp_act(severity) go_out() @@ -125,13 +150,20 @@ man_rating += P.rating cell = locate(/obj/item/weapon/cell) in component_parts - charge_rate = 125 * cap_rating - charging_cap_passive = charge_rate + charging_power = 40000 + 40000 * cap_rating + restore_power_active = 10000 + 15000 * cap_rating + restore_power_passive = 5000 + 1000 * cap_rating weld_rate = max(0, man_rating - 3) wire_rate = max(0, man_rating - 5) -/obj/machinery/recharge_station/update_icon() - ..() + desc = initial(desc) + desc += " Uses a dedicated internal power cell to deliver [charging_power]W when in use." + if(weld_rate) + desc += "
It is capable of repairing structural damage." + if(wire_rate) + desc += "
It is capable of repairing burn damage." + +/obj/machinery/recharge_station/proc/build_overlays() overlays.Cut() switch(round(chargepercentage())) if(1 to 20) @@ -147,53 +179,33 @@ if(99 to 110) overlays += image('icons/obj/objects.dmi', "statn_c100") -/obj/machinery/recharge_station/Bumped(var/mob/AM) - move_inside(AM) +/obj/machinery/recharge_station/update_icon() + ..() + if(stat & BROKEN) + icon_state = "borgcharger0" + return -/obj/machinery/recharge_station/proc/build_icon() - if(NOPOWER|BROKEN) - if(occupant) - icon_state = "borgcharger1" + if(occupant) + if((stat & NOPOWER) && !has_cell_power()) + icon_state = "borgcharger2" else - icon_state = "borgcharger0" + icon_state = "borgcharger1" else icon_state = "borgcharger0" -/obj/machinery/recharge_station/proc/process_occupant() - if(occupant) - if(istype(occupant, /mob/living/silicon/robot)) - var/mob/living/silicon/robot/R = occupant - if(R.module) - R.module.respawn_consumable(R, charge_rate / 250) - if(!R.cell) - return - if(!R.cell.fully_charged()) - var/diff = min(R.cell.maxcharge - R.cell.charge, charge_rate) // Capped at charge_rate charge / tick - if (cell.charge >= diff) - cell.use(diff) - R.cell.give(diff) - if(weld_rate && R.getBruteLoss()) - R.adjustBruteLoss(-1) - if(wire_rate && R.getFireLoss()) - R.adjustFireLoss(-1) - else if(istype(occupant, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = occupant - if(!isnull(H.internal_organs_by_name["cell"]) && H.nutrition < 450) - H.nutrition = min(H.nutrition+10, 450) - update_use_power(1) + if(icon_update_tick == 0) + build_overlays() + +/obj/machinery/recharge_station/Bumped(var/mob/AM) + move_inside(AM) /obj/machinery/recharge_station/proc/go_out() if(!(occupant)) return - //for(var/obj/O in src) - // O.loc = loc - if(occupant.client) - occupant.client.eye = occupant.client.mob - occupant.client.perspective = MOB_PERSPECTIVE occupant.loc = loc + occupant.reset_view() occupant = null - build_icon() - update_use_power(1) + update_icon() return /obj/machinery/recharge_station/verb/move_eject() @@ -205,49 +217,26 @@ add_fingerprint(usr) return -/obj/machinery/recharge_station/verb/move_inside(var/mob/user = usr) +/obj/machinery/recharge_station/verb/move_inside() set category = "Object" set src in oview(1) - if(!user) + if(usr.stat == DEAD) + return + if(occupant) + usr << "\The [src] is already occupied!" return - var/can_accept_user - if(istype(user, /mob/living/silicon/robot)) - - var/mob/living/silicon/robot/R = user - - if(R.stat == 2) - //Whoever had it so that a borg with a dead cell can't enter this thing should be shot. --NEO - return - if(occupant) - R << "The cell is already occupied!" - return - if(!R.cell) - R << "Without a powercell, you can't be recharged." - //Make sure they actually HAVE a cell, now that they can get in while powerless. --NEO - return - can_accept_user = 1 - - else if(istype(user, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = user - if(!isnull(H.internal_organs_by_name["cell"])) - can_accept_user = 1 - - if(!can_accept_user) - user << "Only non-organics may enter the recharger!" + var/mob/living/silicon/robot/R = usr + if(!istype(R)) + usr << "Only synthetics may enter the recharger!" + return + if(!R.cell) + usr << "Without a powercell, you can't be recharged." return - - user.stop_pulling() - if(user.client) - user.client.perspective = EYE_PERSPECTIVE - user.client.eye = src - user.loc = src - occupant = user - /*for(var/obj/O in src) - O.loc = loc*/ - add_fingerprint(user) - build_icon() - update_use_power(1) - return + usr.reset_view(src) + usr.loc = src + occupant = usr + add_fingerprint(usr) + update_icon() diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm index b2461f1d7f..4c44bcd4ee 100644 --- a/code/game/machinery/robot_fabricator.dm +++ b/code/game/machinery/robot_fabricator.dm @@ -12,8 +12,8 @@ active_power_usage = 10000 /obj/machinery/robotic_fabricator/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (istype(O, /obj/item/stack/material/steel)) - var/obj/item/stack/material/steel/M = O + if (istype(O, /obj/item/stack/material) && O.get_material_name() == DEFAULT_WALL_MATERIAL) + var/obj/item/stack/M = O if (src.metal_amount < 150000.0) var/count = 0 src.overlays += "fab-load-metal" diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index e882373359..ad88ce7fea 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -32,6 +32,11 @@ user << "The charge meter reads [cell ? round(cell.percent(),1) : 0]%" return +/obj/machinery/space_heater/powered() + if(cell && cell.charge) + return 1 + return 0 + /obj/machinery/space_heater/emp_act(severity) if(stat & (BROKEN|NOPOWER)) ..(severity) @@ -56,6 +61,7 @@ C.add_fingerprint(usr) user.visible_message("[user] inserts a power cell into [src].", "You insert the power cell into [src].") + power_change() else user << "The hatch must be open to insert a power cell." return @@ -125,6 +131,7 @@ usr.put_in_hands(cell) cell.add_fingerprint(usr) cell = null + power_change() if("cellinstall") @@ -135,7 +142,7 @@ cell = C C.loc = src C.add_fingerprint(usr) - + power_change() usr.visible_message("[usr] inserts \the [C] into \the [src].", "You insert \the [C] into \the [src].") updateDialog() @@ -176,4 +183,5 @@ env.merge(removed) else on = 0 + power_change() update_icon() diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index fb4a03d21f..99d713cccb 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -71,7 +71,7 @@ /obj/machinery/syndicate_beacon/proc/selfdestruct() selfdestructing = 1 - spawn() explosion(src.loc, rand(3,8), rand(1,3), 1, 10) + spawn() explosion(src.loc, 1, rand(1,3), rand(3,8), 10) //////////////////////////////////////// //Singularity beacon diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm index 2f6165a733..acc2fba198 100644 --- a/code/game/machinery/telecomms/logbrowser.dm +++ b/code/game/machinery/telecomms/logbrowser.dm @@ -1,8 +1,11 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 +/obj/machinery/computer/telecomms + icon_keyboard = "tech_key" + /obj/machinery/computer/telecomms/server name = "Telecommunications Server Monitor" - icon_state = "comm_logs" + icon_screen = "comm_logs" var/screen = 0 // the screen number: var/list/servers = list() // the servers located by the computer diff --git a/code/game/machinery/telecomms/presets.dm b/code/game/machinery/telecomms/presets.dm index 35c2ecdc1f..dcb555b755 100644 --- a/code/game/machinery/telecomms/presets.dm +++ b/code/game/machinery/telecomms/presets.dm @@ -40,8 +40,8 @@ id = "Hub" network = "tcommsat" autolinkers = list("hub", "relay", "c_relay", "s_relay", "m_relay", "r_relay", "science", "medical", - "supply", "service", "common", "command", "engineering", "security", - "receiverA", "receiverB", "broadcasterA", "broadcasterB") + "supply", "service", "common", "command", "engineering", "security", "unused", + "receiverA", "broadcasterA") /obj/machinery/telecomms/hub/preset_cent id = "CentComm Hub" @@ -52,22 +52,11 @@ //Receivers -//--PRESET LEFT--// - -/obj/machinery/telecomms/receiver/preset_left +/obj/machinery/telecomms/receiver/preset_right id = "Receiver A" network = "tcommsat" autolinkers = list("receiverA") // link to relay - freq_listening = list(SCI_FREQ, MED_FREQ, SUP_FREQ, SRV_FREQ) // science, medical, supply, service - - -//--PRESET RIGHT--// - -/obj/machinery/telecomms/receiver/preset_right - id = "Receiver B" - network = "tcommsat" - autolinkers = list("receiverB") // link to relay - freq_listening = list(COMM_FREQ, ENG_FREQ, SEC_FREQ) //command, engineering, security + freq_listening = list(AI_FREQ, SCI_FREQ, MED_FREQ, SUP_FREQ, SRV_FREQ, COMM_FREQ, ENG_FREQ, SEC_FREQ) //Common and other radio frequencies for people to freely use New() @@ -95,7 +84,14 @@ id = "Bus 2" network = "tcommsat" freq_listening = list(SUP_FREQ, SRV_FREQ) - autolinkers = list("processor2", "supply", "service") + autolinkers = list("processor2", "supply", "service", "unused") + +/obj/machinery/telecomms/bus/preset_two/New() + for(var/i = 1441, i < 1489, i += 2) + if(i == PUB_FREQ) + continue + freq_listening |= i + ..() /obj/machinery/telecomms/bus/preset_three id = "Bus 3" @@ -106,14 +102,9 @@ /obj/machinery/telecomms/bus/preset_four id = "Bus 4" network = "tcommsat" - freq_listening = list(ENG_FREQ) + freq_listening = list(ENG_FREQ, AI_FREQ, PUB_FREQ) autolinkers = list("processor4", "engineering", "common") -/obj/machinery/telecomms/bus/preset_four/New() - for(var/i = 1441, i < 1489, i += 2) - freq_listening |= i - ..() - /obj/machinery/telecomms/bus/preset_cent id = "CentComm Bus" network = "tcommsat" @@ -169,7 +160,7 @@ id = "Supply Server" freq_listening = list(SUP_FREQ) autolinkers = list("supply") - + /obj/machinery/telecomms/server/presets/service id = "Service Server" freq_listening = list(SRV_FREQ) @@ -177,13 +168,19 @@ /obj/machinery/telecomms/server/presets/common id = "Common Server" - freq_listening = list() + freq_listening = list(PUB_FREQ, AI_FREQ) // AI Private and Common autolinkers = list("common") - //Common and other radio frequencies for people to freely use - // 1441 to 1489 -/obj/machinery/telecomms/server/presets/common/New() +// "Unused" channels, AKA all others. +/obj/machinery/telecomms/server/presets/unused + id = "Unused Server" + freq_listening = list() + autolinkers = list("unused") + +/obj/machinery/telecomms/server/presets/unused/New() for(var/i = 1441, i < 1489, i += 2) + if(i == AI_FREQ || i == PUB_FREQ) + continue freq_listening |= i ..() @@ -213,18 +210,11 @@ //--PRESET LEFT--// -/obj/machinery/telecomms/broadcaster/preset_left +/obj/machinery/telecomms/broadcaster/preset_right id = "Broadcaster A" network = "tcommsat" autolinkers = list("broadcasterA") -//--PRESET RIGHT--// - -/obj/machinery/telecomms/broadcaster/preset_right - id = "Broadcaster B" - network = "tcommsat" - autolinkers = list("broadcasterB") - /obj/machinery/telecomms/broadcaster/preset_cent id = "CentComm Broadcaster" network = "tcommsat" diff --git a/code/game/machinery/telecomms/telecomunications.dm b/code/game/machinery/telecomms/telecomunications.dm index 99c1847961..d1ac6df4c5 100644 --- a/code/game/machinery/telecomms/telecomunications.dm +++ b/code/game/machinery/telecomms/telecomunications.dm @@ -47,11 +47,13 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list() signal.data["slow"] += rand(0, round((100-integrity))) // apply some lag based on integrity + /* + // Edit by Atlantis: Commented out as emergency fix due to causing extreme delays in communications. // Apply some lag based on traffic rates var/netlag = round(traffic / 50) if(netlag > signal.data["slow"]) signal.data["slow"] = netlag - + */ // Loop through all linked machines and send the signal or copy. for(var/obj/machinery/telecomms/machine in links) if(filter && !istype( machine, text2path(filter) )) diff --git a/code/game/machinery/telecomms/telemonitor.dm b/code/game/machinery/telecomms/telemonitor.dm index 7dd30dd8c3..152532894a 100644 --- a/code/game/machinery/telecomms/telemonitor.dm +++ b/code/game/machinery/telecomms/telemonitor.dm @@ -9,7 +9,7 @@ /obj/machinery/computer/telecomms/monitor name = "Telecommunications Monitor" - icon_state = "comm_monitor" + icon_screen = "comm_monitor" var/screen = 0 // the screen number: var/list/machinelist = list() // the machines located by the computer diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm index 1123733103..8337c3aa51 100644 --- a/code/game/machinery/telecomms/traffic_control.dm +++ b/code/game/machinery/telecomms/traffic_control.dm @@ -6,7 +6,7 @@ /obj/machinery/computer/telecomms/traffic name = "Telecommunications Traffic Control" - icon_state = "computer_generic" + icon_screen = "generic" var/screen = 0 // the screen number: var/list/servers = list() // the servers located by the computer diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index 72687194f5..63336d5dfd 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -1,8 +1,9 @@ /obj/machinery/computer/teleporter name = "Teleporter Control Console" desc = "Used to control a linked teleportation Hub and Station." - icon_state = "teleport" - circuit = "/obj/item/weapon/circuitboard/teleporter" + icon_keyboard = "teleport_key" + icon_screen = "teleport" + circuit = /obj/item/weapon/circuitboard/teleporter dir = 4 var/obj/item/locked = null var/id = null diff --git a/code/game/machinery/turret_control.dm b/code/game/machinery/turret_control.dm index a1e2287f58..2ea1424522 100644 --- a/code/game/machinery/turret_control.dm +++ b/code/game/machinery/turret_control.dm @@ -139,7 +139,7 @@ ui.open() ui.set_auto_update(1) -/obj/machinery/turretid/Topic(href, href_list, var/nowindow = 0) +/obj/machinery/turretid/Topic(href, href_list) if(..()) return 1 @@ -218,9 +218,9 @@ enabled=0 updateTurrets() - sleep(rand(60,600)) - if(!enabled) - enabled=1 - updateTurrets() + spawn(rand(60,600)) + if(!enabled) + enabled=1 + updateTurrets() ..() diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index a3ac073a90..db548443ca 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -266,6 +266,15 @@ else A = new /obj/item/projectile/energy/electrode( loc ) use_power(200) + + //Turrets aim for the center of mass by default. + //If the target is grabbing someone then the turret smartly aims for extremities + var/obj/item/weapon/grab/G = locate() in target + if(G && G.state >= GRAB_NECK) //works because mobs are currently not allowed to upgrade to NECK if they are grabbing two people. + A.def_zone = pick("head", "l_hand", "r_hand", "l_foot", "r_foot", "l_arm", "r_arm", "l_leg", "r_leg") + else + A.def_zone = pick("chest", "groin") + A.current = T A.starting = T A.yo = U.y - T.y diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 9c79441f32..8ac413b605 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -688,8 +688,8 @@ /obj/item/weapon/reagent_containers/food/drinks/bottle/tequilla = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/rum = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/wine = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac = 5, - /obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua = 5,/obj/item/weapon/reagent_containers/food/drinks/cans/beer = 6, - /obj/item/weapon/reagent_containers/food/drinks/cans/ale = 6,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice = 4, + /obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer = 6, + /obj/item/weapon/reagent_containers/food/drinks/bottle/small/ale = 6,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice = 4, /obj/item/weapon/reagent_containers/food/drinks/bottle/tomatojuice = 4,/obj/item/weapon/reagent_containers/food/drinks/bottle/limejuice = 4, /obj/item/weapon/reagent_containers/food/drinks/bottle/cream = 4,/obj/item/weapon/reagent_containers/food/drinks/cans/tonic = 8, /obj/item/weapon/reagent_containers/food/drinks/cans/cola = 8, /obj/item/weapon/reagent_containers/food/drinks/cans/sodawater = 15, @@ -912,8 +912,8 @@ desc = "A kitchen and restaurant equipment vendor." product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..." icon_state = "dinnerware" - products = list(/obj/item/weapon/tray = 8,/obj/item/weapon/material/kitchen/utensil/fork = 6,/obj/item/weapon/material/knife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/chef/classic = 2) - contraband = list(/obj/item/weapon/material/kitchen/utensil/spoon = 2,/obj/item/weapon/material/kitchen/utensil/knife = 2,/obj/item/weapon/material/kitchen/rollingpin = 2, /obj/item/weapon/material/knife/butch = 2) + products = list(/obj/item/weapon/tray = 8,/obj/item/weapon/material/kitchen/utensil/fork = 6, /obj/item/weapon/material/kitchen/utensil/knife = 6, /obj/item/weapon/material/kitchen/utensil/spoon = 6, /obj/item/weapon/material/knife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/chef/classic = 2) + contraband = list(/obj/item/weapon/material/kitchen/rollingpin = 2, /obj/item/weapon/material/knife/butch = 2) /obj/machinery/vending/sovietsoda name = "BODA" diff --git a/code/game/machinery/wall_frames.dm b/code/game/machinery/wall_frames.dm index 60867d1c2a..c9182586c8 100644 --- a/code/game/machinery/wall_frames.dm +++ b/code/game/machinery/wall_frames.dm @@ -7,6 +7,7 @@ var/build_machine_type var/refund_amt = 2 var/refund_type = /obj/item/stack/material/steel + var/reverse = 0 //if resulting object faces opposite its dir (like light fixtures) /obj/item/frame/attackby(obj/item/weapon/W as obj, mob/user as mob) if (istype(W, /obj/item/weapon/wrench)) @@ -22,21 +23,26 @@ if (get_dist(on_wall,usr)>1) return - var/ndir = get_dir(on_wall,usr) + var/ndir + if(reverse) + ndir = get_dir(usr,on_wall) + else + ndir = get_dir(on_wall,usr) + if (!(ndir in cardinal)) return var/turf/loc = get_turf(usr) var/area/A = loc.loc if (!istype(loc, /turf/simulated/floor)) - usr << "\The [src] Alarm cannot be placed on this spot." return if (A.requires_power == 0 || A.name == "Space") - usr << "\The [src] Alarm cannot be placed in this area." return if(gotwallitem(loc, ndir)) - usr << "" + usr << "There's already an item on this wall!" return var/obj/machinery/M = new build_machine_type(loc, ndir, 1) @@ -61,6 +67,7 @@ icon = 'icons/obj/lighting.dmi' icon_state = "tube-construct-item" build_machine_type = /obj/machinery/light_construct + reverse = 1 /obj/item/frame/light/small name = "small light fixture frame" diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm index c1cadaef5c..498a9dfff6 100644 --- a/code/game/mecha/equipment/tools/medical_tools.dm +++ b/code/game/mecha/equipment/tools/medical_tools.dm @@ -22,12 +22,6 @@ Destroy() qdel(pr_mech_sleeper) - ..() - - allow_drop() - return 0 - - destroy() for(var/atom/movable/AM in src) AM.forceMove(get_turf(src)) return ..() @@ -339,10 +333,8 @@ if(istype(new_turf, /turf/simulated/floor)) var/turf/simulated/floor/T = new_turf if(!T.is_plating()) - if(!T.broken && !T.burnt) - new T.floor_type(T) - T.make_plating() - return !new_turf.intact + T.make_plating(!(T.broken || T.burnt)) + return new_turf.is_plating() proc/layCable(var/turf/new_turf) if(equip_ready || !istype(new_turf) || !dismantleFloor(new_turf)) diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index 2b17096547..55e2f92f1b 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -107,8 +107,8 @@ for(var/obj/item/weapon/ore/ore in range(chassis,1)) if(get_dir(chassis,ore)&chassis.dir) ore.Move(ore_box) - else if(istype(target, /turf/simulated/floor/plating/airless/asteroid)) - for(var/turf/simulated/floor/plating/airless/asteroid/M in range(chassis,1)) + else if(istype(target, /turf/simulated/floor/asteroid)) + for(var/turf/simulated/floor/asteroid/M in range(chassis,1)) if(get_dir(chassis,M)&chassis.dir) M.gets_dug() log_message("Drilled through [target]") @@ -127,7 +127,7 @@ name = "diamond drill" desc = "This is an upgraded version of the drill that'll pierce the heavens! (Can be attached to: Combat and Engineering Exosuits)" icon_state = "mecha_diamond_drill" - origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3) + origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3) construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"diamond"=6500) equip_cooldown = 20 force = 15 @@ -161,8 +161,8 @@ for(var/obj/item/weapon/ore/ore in range(chassis,1)) if(get_dir(chassis,ore)&chassis.dir) ore.Move(ore_box) - else if(istype(target,/turf/simulated/floor/plating/airless/asteroid)) - for(var/turf/simulated/floor/plating/airless/asteroid/M in range(target,1)) + else if(istype(target,/turf/simulated/floor/asteroid)) + for(var/turf/simulated/floor/asteroid/M in range(target,1)) M.gets_dug() log_message("Drilled through [target]") if(locate(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp) in chassis.equipment) @@ -835,7 +835,7 @@ name = "phoron generator" desc = "Generates power using solid phoron as fuel. Pollutes the environment." icon_state = "tesla" - origin_tech = list(TECH_PHORON = 2, TECH_POWER = 2, TECH_ENGINERING = 1) + origin_tech = list(TECH_PHORON = 2, TECH_POWER = 2, TECH_ENGINEERING = 1) equip_cooldown = 10 energy_drain = 0 range = MELEE @@ -973,7 +973,7 @@ name = "\improper ExoNuclear reactor" desc = "Generates power using uranium. Pollutes the environment." icon_state = "tesla" - origin_tech = list(TECH_POWER = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3) construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"silver"=500,"glass"=1000) max_fuel = 50000 fuel_per_cycle_idle = 10 @@ -1069,7 +1069,7 @@ name = "passenger compartment" desc = "A mountable passenger compartment for exo-suits. Rather cramped." icon_state = "mecha_abooster_ccw" - origin_tech = list(TECH_ENGINERING = 1, TECH_BIO = 1) + origin_tech = list(TECH_ENGINEERING = 1, TECH_BIO = 1) energy_drain = 10 range = MELEE construction_cost = list(DEFAULT_WALL_MATERIAL=5000,"glass"=5000) @@ -1078,9 +1078,6 @@ var/door_locked = 1 salvageable = 0 -/obj/item/mecha_parts/mecha_equipment/tool/passenger/allow_drop() - return 0 - /obj/item/mecha_parts/mecha_equipment/tool/passenger/destroy() for(var/atom/movable/AM in src) AM.forceMove(get_turf(src)) diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm index 615261bc5f..cf50e69525 100644 --- a/code/game/mecha/mech_bay.dm +++ b/code/game/mecha/mech_bay.dm @@ -1,218 +1,98 @@ -/turf/simulated/floor/mech_bay_recharge_floor - name = "Mech Bay Recharge Station" +/obj/machinery/mech_recharger + name = "mech recharger" + desc = "A mech recharger, built into the floor." icon = 'icons/mecha/mech_bay.dmi' icon_state = "recharge_floor" - var/obj/machinery/mech_bay_recharge_port/recharge_port - var/obj/machinery/computer/mech_bay_power_console/recharge_console - var/obj/mecha/recharging_mecha = null + density = 0 + layer = TURF_LAYER + 0.1 -/turf/simulated/floor/mech_bay_recharge_floor/Entered(var/obj/mecha/mecha) - . = ..() - if(istype(mecha)) - mecha.occupant_message("Initializing power control devices.") - init_devices() - if(recharge_console && recharge_port) - recharging_mecha = mecha - recharge_console.mecha_in(mecha) - return - else if(!recharge_console) - mecha.occupant_message("Control console not found. Terminating.") - else if(!recharge_port) - mecha.occupant_message("Power port not found. Terminating.") - return + var/obj/mecha/charging = null + var/charge = 45 + var/repair = 0 -/turf/simulated/floor/mech_bay_recharge_floor/Exited(atom) - . = ..() - if(atom == recharging_mecha) - recharging_mecha = null - if(recharge_console) - recharge_console.mecha_out() - return - -/turf/simulated/floor/mech_bay_recharge_floor/proc/init_devices() - if(!recharge_console) - recharge_console = locate() in range(1,src) - if(!recharge_port) - recharge_port = locate() in get_step(src, WEST) - - if(recharge_console) - recharge_console.recharge_floor = src - if(recharge_port) - recharge_console.recharge_port = recharge_port - if(recharge_port) - recharge_port.recharge_floor = src - if(recharge_console) - recharge_port.recharge_console = recharge_console - return - -// temporary fix for broken icon until somebody gets around to make these player-buildable -/turf/simulated/floor/mech_bay_recharge_floor/attackby(obj/item/C as obj, mob/user as mob) +/obj/machinery/mech_recharger/New() ..() - if(floor_type) - icon_state = "recharge_floor" - else - icon_state = "support_lattice" + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/mech_recharger(src) + component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) -/obj/machinery/mech_bay_recharge_port - name = "Mech Bay Power Port" - density = 1 - anchored = 1 - icon = 'icons/mecha/mech_bay.dmi' - icon_state = "recharge_port" - var/turf/simulated/floor/mech_bay_recharge_floor/recharge_floor - var/obj/machinery/computer/mech_bay_power_console/recharge_console - var/datum/global_iterator/mech_bay_recharger/pr_recharger + RefreshParts() -/obj/machinery/mech_bay_recharge_port/New() +/obj/machinery/mech_recharger/Crossed(var/obj/mecha/M) + . = ..() + if(istype(M) && charging != M) + start_charging(M) + +/obj/machinery/mech_recharger/Uncrossed(var/obj/mecha/M) + . = ..() + if(M == charging) + stop_charging() + +/obj/machinery/mech_recharger/RefreshParts() ..() - pr_recharger = new /datum/global_iterator/mech_bay_recharger(null,0) - return + charge = 0 + repair = -5 + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/capacitor)) + charge += P.rating * 20 + if(istype(P, /obj/item/weapon/stock_parts/scanning_module)) + charge += P.rating * 5 + repair += P.rating + if(istype(P, /obj/item/weapon/stock_parts/manipulator)) + repair += P.rating * 2 -/obj/machinery/mech_bay_recharge_port/proc/start_charge(var/obj/mecha/recharging_mecha) - if(stat&(NOPOWER|BROKEN)) - recharging_mecha.occupant_message("Power port not responding. Terminating.") - return 0 - else - if(recharging_mecha.cell) - recharging_mecha.occupant_message("Now charging...") - pr_recharger.start(list(src,recharging_mecha)) - return 1 - else - return 0 - -/obj/machinery/mech_bay_recharge_port/proc/stop_charge() - if(recharge_console && !recharge_console.stat) - recharge_console.icon_state = initial(recharge_console.icon_state) - pr_recharger.stop() - return - -/obj/machinery/mech_bay_recharge_port/proc/active() - if(pr_recharger.active()) - return 1 - else - return 0 - -/obj/machinery/mech_bay_recharge_port/power_change() - if(powered()) - stat &= ~NOPOWER - else - spawn(rand(0, 15)) - stat |= NOPOWER - pr_recharger.stop() - return - -/obj/machinery/mech_bay_recharge_port/proc/set_voltage(new_voltage) - if(new_voltage && isnum(new_voltage)) - pr_recharger.max_charge = new_voltage - return 1 - else - return 0 - - -/datum/global_iterator/mech_bay_recharger - delay = 20 - var/max_charge = 45 - check_for_null = 0 //since port.stop_charge() must be called. The checks are made in process() - -/datum/global_iterator/mech_bay_recharger/process(var/obj/machinery/mech_bay_recharge_port/port, var/obj/mecha/mecha) - if(!port) - return 0 - if(mecha && mecha in port.recharge_floor) - if(!mecha.cell) - return - var/delta = min(max_charge, mecha.cell.maxcharge - mecha.cell.charge) - if(delta>0) - mecha.give_power(delta) - port.use_power(delta*150) - else - mecha.occupant_message("Fully charged.") - port.stop_charge() - else - port.stop_charge() - return - - -/obj/machinery/computer/mech_bay_power_console - name = "Mech Bay Power Control Console" - density = 1 - anchored = 1 - icon = 'icons/obj/computer.dmi' - icon_state = "recharge_comp" - light_color = "#a97faa" - circuit = "/obj/item/weapon/circuitboard/mech_bay_power_console" - var/autostart = 1 - var/voltage = 45 - var/turf/simulated/floor/mech_bay_recharge_floor/recharge_floor - var/obj/machinery/mech_bay_recharge_port/recharge_port - -/obj/machinery/computer/mech_bay_power_console/proc/mecha_in(var/obj/mecha/mecha) - if(stat&(NOPOWER|BROKEN)) - mecha.occupant_message("Control console not responding. Terminating...") +/obj/machinery/mech_recharger/process() + ..() + if(!charging) return - if(recharge_port && autostart) - var/answer = recharge_port.start_charge(mecha) - if(answer) - recharge_port.set_voltage(voltage) - src.icon_state = initial(src.icon_state)+"_on" - return - -/obj/machinery/computer/mech_bay_power_console/proc/mecha_out() - if(recharge_port) - recharge_port.stop_charge() - return - - -/obj/machinery/computer/mech_bay_power_console/power_change() - if(stat & BROKEN) - icon_state = initial(icon_state)+"_broken" - if(recharge_port) - recharge_port.stop_charge() - else if(powered()) - icon_state = initial(icon_state) - stat &= ~NOPOWER - else - spawn(rand(0, 15)) - icon_state = initial(icon_state)+"_nopower" - stat |= NOPOWER - if(recharge_port) - recharge_port.stop_charge() - -/obj/machinery/computer/mech_bay_power_console/set_broken() - icon_state = initial(icon_state)+"_broken" - stat |= BROKEN - if(recharge_port) - recharge_port.stop_charge() - -/obj/machinery/computer/mech_bay_power_console/attack_hand(mob/user as mob) - if(..()) + if(charging.loc != loc) // Could be qdel or teleport or something + stop_charging() return - if(!recharge_floor || !recharge_port) - var/turf/simulated/floor/mech_bay_recharge_floor/F = locate() in range(1,src) - if(F) - F.init_devices() - ui_interact(user) + var/done = 1 + if(charging.cell) + var/t = min(charge, charging.cell.maxcharge - charging.cell.charge) + if(t > 0) + charging.give_power(t) + use_power(t * 150) + done = 0 + else + charging.occupant_message("Fully charged.") + if(repair && charging.health < initial(charging.health)) + charging.health = min(charging.health + repair, initial(charging.health)) + if(charging.health == initial(charging.health)) + charging.occupant_message("Fully repaired.") -/obj/machinery/computer/mech_bay_power_console/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) - var/list/data = list() - data["has_floor"] = recharge_floor - data["has_port"] = recharge_port - if(recharge_floor && recharge_floor.recharging_mecha && recharge_floor.recharging_mecha.cell) - data["has_mech"] = 1 - data["mecha_name"] = recharge_floor.recharging_mecha || "None" - data["mecha_charge"] = isnull(recharge_floor.recharging_mecha) ? 0 : recharge_floor.recharging_mecha.cell.charge - data["mecha_maxcharge"] = isnull(recharge_floor.recharging_mecha) ? 0 : recharge_floor.recharging_mecha.cell.maxcharge - data["mecha_charge_percentage"] = isnull(recharge_floor.recharging_mecha) ? 0 : round(recharge_floor.recharging_mecha.cell.percent()) - else - data["has_mech"] = 0 - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) - // the ui does not exist, so we'll create a new() one - // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm - ui = new(user, src, ui_key, "mech_bay_console.tmpl", "Mech Bay Control Console", 500, 325) - // when the ui is first opened this is the data it will use - ui.set_initial_data(data) - // open the new ui window - ui.open() - // auto update every Master Controller tick - ui.set_auto_update(1) + else + done = 0 + if(done) + stop_charging() + return + +/obj/machinery/mech_recharger/attackby(var/obj/item/I, var/mob/user) + if(default_deconstruction_screwdriver(user, I)) + return + if(default_deconstruction_crowbar(user, I)) + return + if(default_part_replacement(user, I)) + return + +/obj/machinery/mech_recharger/proc/start_charging(var/obj/mecha/M) + if(stat & (NOPOWER | BROKEN)) + M.occupant_message("Power port not responding. Terminating.") + + return + if(M.cell) + M.occupant_message("Now charging...") + charging = M + return + +/obj/machinery/mech_recharger/proc/stop_charging() + if(!charging) + + return + charging = null diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm index 3a3e48d154..e3bee7a816 100644 --- a/code/game/mecha/mecha_control_console.dm +++ b/code/game/mecha/mecha_control_console.dm @@ -1,10 +1,11 @@ /obj/machinery/computer/mecha name = "Exosuit Control" icon = 'icons/obj/computer.dmi' - icon_state = "mecha" + icon_keyboard = "rd_key" + icon_screen = "mecha" light_color = "#a97faa" req_access = list(access_robotics) - circuit = "/obj/item/weapon/circuitboard/mecha_control" + circuit = /obj/item/weapon/circuitboard/mecha_control var/list/located = list() var/screen = 0 var/stored_data diff --git a/code/game/mecha/mecha_parts.dm b/code/game/mecha/mecha_parts.dm index 4e19037cce..fbc6a1d7aa 100644 --- a/code/game/mecha/mecha_parts.dm +++ b/code/game/mecha/mecha_parts.dm @@ -43,7 +43,7 @@ name="Ripley Torso" desc="A torso part of Ripley APLU. Contains power unit, processing core and life support systems." icon_state = "ripley_harness" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=40000,"glass"=15000) @@ -51,7 +51,7 @@ name="Ripley Left Arm" desc="A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools." icon_state = "ripley_l_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 150 construction_cost = list(DEFAULT_WALL_MATERIAL=25000) @@ -59,7 +59,7 @@ name="Ripley Right Arm" desc="A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools." icon_state = "ripley_r_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 150 construction_cost = list(DEFAULT_WALL_MATERIAL=25000) @@ -67,7 +67,7 @@ name="Ripley Left Leg" desc="A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "ripley_l_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 150 construction_cost = list(DEFAULT_WALL_MATERIAL=30000) @@ -75,7 +75,7 @@ name="Ripley Right Leg" desc="A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "ripley_r_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 150 construction_cost = list(DEFAULT_WALL_MATERIAL=30000) @@ -93,7 +93,7 @@ name="Gygax Torso" desc="A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot." icon_state = "gygax_harness" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 3, TECH_ENGINEERING = 3) construction_time = 300 construction_cost = list(DEFAULT_WALL_MATERIAL=50000,"glass"=20000) @@ -101,7 +101,7 @@ name="Gygax Head" desc="A Gygax head. Houses advanced surveilance and targeting sensors." icon_state = "gygax_head" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_MAGNET = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"glass"=10000) @@ -109,7 +109,7 @@ name="Gygax Left Arm" desc="A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons." icon_state = "gygax_l_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=30000) @@ -117,28 +117,28 @@ name="Gygax Right Arm" desc="A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons." icon_state = "gygax_r_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=30000) /obj/item/mecha_parts/part/gygax_left_leg name="Gygax Left Leg" icon_state = "gygax_l_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=35000) /obj/item/mecha_parts/part/gygax_right_leg name="Gygax Right Leg" icon_state = "gygax_r_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=35000) /obj/item/mecha_parts/part/gygax_armour name="Gygax Armour Plates" icon_state = "gygax_armour" - origin_tech = list(TECH_MATERIAL = 6, TECH_COMBAT = 4, TECH_ENGINERING = 5) + origin_tech = list(TECH_MATERIAL = 6, TECH_COMBAT = 4, TECH_ENGINEERING = 5) construction_time = 600 construction_cost = list(DEFAULT_WALL_MATERIAL=50000,"diamond"=10000) @@ -156,49 +156,49 @@ /obj/item/mecha_parts/part/durand_torso name="Durand Torso" icon_state = "durand_harness" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_BIO = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_BIO = 3, TECH_ENGINEERING = 3) construction_time = 300 construction_cost = list(DEFAULT_WALL_MATERIAL=55000,"glass"=20000,"silver"=10000) /obj/item/mecha_parts/part/durand_head name="Durand Head" icon_state = "durand_head" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_MAGNET = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_MAGNET = 3, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=25000,"glass"=10000,"silver"=3000) /obj/item/mecha_parts/part/durand_left_arm name="Durand Left Arm" icon_state = "durand_l_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=35000,"silver"=3000) /obj/item/mecha_parts/part/durand_right_arm name="Durand Right Arm" icon_state = "durand_r_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=35000,"silver"=3000) /obj/item/mecha_parts/part/durand_left_leg name="Durand Left Leg" icon_state = "durand_l_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=40000,"silver"=3000) /obj/item/mecha_parts/part/durand_right_leg name="Durand Right Leg" icon_state = "durand_r_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=40000,"silver"=3000) /obj/item/mecha_parts/part/durand_armour name="Durand Armour Plates" icon_state = "durand_armour" - origin_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4, TECH_ENGINERING = 5) + origin_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4, TECH_ENGINEERING = 5) construction_time = 600 construction_cost = list(DEFAULT_WALL_MATERIAL=50000,"uranium"=10000) @@ -307,7 +307,7 @@ name="Odysseus Torso" desc="A torso part of Odysseus. Contains power unit, processing core and life support systems." icon_state = "odysseus_torso" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2) construction_time = 180 construction_cost = list(DEFAULT_WALL_MATERIAL=25000) @@ -315,7 +315,7 @@ name="Odysseus Left Arm" desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools." icon_state = "odysseus_l_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 120 construction_cost = list(DEFAULT_WALL_MATERIAL=10000) @@ -323,7 +323,7 @@ name="Odysseus Right Arm" desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools." icon_state = "odysseus_r_arm" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 120 construction_cost = list(DEFAULT_WALL_MATERIAL=10000) @@ -331,7 +331,7 @@ name="Odysseus Left Leg" desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "odysseus_l_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 130 construction_cost = list(DEFAULT_WALL_MATERIAL=15000) @@ -339,13 +339,13 @@ name="Odysseus Right Leg" desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "odysseus_r_leg" - origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2) construction_time = 130 construction_cost = list(DEFAULT_WALL_MATERIAL=15000) /*/obj/item/mecha_parts/part/odysseus_armour name="Odysseus Carapace" icon_state = "odysseus_armour" - origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3) construction_time = 200 construction_cost = list(DEFAULT_WALL_MATERIAL=15000)*/ diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm index 5b08b25a5b..1bb11016d7 100644 --- a/code/game/objects/effects/aliens.dm +++ b/code/game/objects/effects/aliens.dm @@ -338,6 +338,7 @@ Alien plants should do something if theres a lot of poison var/health = 100 var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive + flags = PROXMOVE /obj/effect/alien/egg/New() if(config.aliens_allowed) diff --git a/code/game/objects/effects/chem/chemsmoke.dm b/code/game/objects/effects/chem/chemsmoke.dm index c579bd5317..3fa93e7e46 100644 --- a/code/game/objects/effects/chem/chemsmoke.dm +++ b/code/game/objects/effects/chem/chemsmoke.dm @@ -55,8 +55,10 @@ targetTurfs = new() - for(var/turf/T in view(range, location)) //build affected area list - if(cheap_pythag(T.x - location.x, T.y - location.y) <= range) //cull turfs to circle + //build affected area list + for(var/turf/T in view(range, location)) + //cull turfs to circle + if(sqrt((T.x - location.x)**2 + (T.y - location.y)**2) <= range) targetTurfs += T wallList = new() diff --git a/code/game/objects/effects/chem/foam.dm b/code/game/objects/effects/chem/foam.dm index fb5b6f8ca7..99a68e1363 100644 --- a/code/game/objects/effects/chem/foam.dm +++ b/code/game/objects/effects/chem/foam.dm @@ -39,6 +39,8 @@ if(!metal && reagents) var/turf/T = get_turf(src) reagents.touch_turf(T) + for(var/obj/O in T) + reagents.touch_obj(O) /obj/effect/effect/foam/process() if(--amount < 0) diff --git a/code/game/objects/effects/explosion_particles.dm b/code/game/objects/effects/explosion_particles.dm index 90020e5080..e0750ba1c3 100644 --- a/code/game/objects/effects/explosion_particles.dm +++ b/code/game/objects/effects/explosion_particles.dm @@ -9,7 +9,7 @@ /obj/effect/expl_particles/New() ..() spawn (15) - src.loc = null + qdel(src) return /obj/effect/expl_particles/Move() @@ -49,7 +49,7 @@ /obj/effect/explosion/New() ..() spawn (10) - src.loc = null + qdel(src) return /datum/effect/system/explosion diff --git a/code/game/objects/effects/spawners/vaultspawner.dm b/code/game/objects/effects/spawners/vaultspawner.dm deleted file mode 100644 index c4b9203cef..0000000000 --- a/code/game/objects/effects/spawners/vaultspawner.dm +++ /dev/null @@ -1,26 +0,0 @@ -/obj/effect/vaultspawner - var/maxX = 6 - var/maxY = 6 - var/minX = 2 - var/minY = 2 - -/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY,var/type = null) - if(!type) - type = pick("sandstone","rock","alien") - - var/lowBoundX = location.x - var/lowBoundY = location.y - - var/hiBoundX = location.x + rand(lX,uX) - var/hiBoundY = location.y + rand(lY,uY) - - var/z = location.z - - for(var/i = lowBoundX,i<=hiBoundX,i++) - for(var/j = lowBoundY,j<=hiBoundY,j++) - if(i == lowBoundX || i == hiBoundX || j == lowBoundY || j == hiBoundY) - new /turf/simulated/wall/vault(locate(i,j,z),type) - else - new /turf/simulated/floor/vault(locate(i,j,z),type) - - qdel(src) diff --git a/code/game/objects/empulse.dm b/code/game/objects/empulse.dm index 05cdbfee1d..c1df6b5454 100644 --- a/code/game/objects/empulse.dm +++ b/code/game/objects/empulse.dm @@ -1,3 +1,9 @@ +// Uncomment this define to check for possible lengthy processing of emp_act()s. +// If emp_act() takes more than defined deciseconds (1/10 seconds) an admin message and log is created. +// I do not recommend having this uncommented on main server, it probably causes a bit more lag, espicially with larger EMPs. + +// #define EMPDEBUG 10 + proc/empulse(turf/epicenter, heavy_range, light_range, log=0) if(!epicenter) return @@ -24,6 +30,9 @@ proc/empulse(turf/epicenter, heavy_range, light_range, log=0) M << 'sound/effects/EMPulse.ogg' for(var/atom/T in range(light_range, epicenter)) + #ifdef EMPDEBUG + var/time = world.timeofday + #endif var/distance = get_dist(epicenter, T) if(distance < 0) distance = 0 @@ -36,4 +45,8 @@ proc/empulse(turf/epicenter, heavy_range, light_range, log=0) T.emp_act(2) else if(distance <= light_range) T.emp_act(2) + #ifdef EMPDEBUG + if((world.timeofday - time) >= EMPDEBUG) + log_and_message_admins("EMPDEBUG: [T.name] - [T.type] - took [world.timeofday - time]ds to process emp_act()!") + #endif return 1 \ No newline at end of file diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index 6ad69f099b..1b32185ace 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -1,11 +1,5 @@ //TODO: Flash range does nothing currently -//A very crude linear approximatiaon of pythagoras theorem. -/proc/cheap_pythag(var/dx, var/dy) - dx = abs(dx); dy = abs(dy); - if(dx>=dy) return dx + (0.5*dy) //The longest side add half the shortest side approximates the hypotenuse - else return dy + (0.5*dx) - ///// Z-Level Stuff proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1, z_transfer = 1) ///// Z-Level Stuff diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 72b5229cc0..4c5a9dc39b 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -70,7 +70,10 @@ /obj/item/Destroy() if(ismob(loc)) var/mob/m = loc - m.unEquip(src, 1) + m.drop_from_inventory(src) + m.update_inv_r_hand() + m.update_inv_l_hand() + src.loc = null return ..() /obj/item/device @@ -153,7 +156,7 @@ if(temp && !temp.is_usable()) user << "You try to move your [temp.name], but cannot!" return - + src.pickup(user) if (istype(src.loc, /obj/item/weapon/storage)) var/obj/item/weapon/storage/S = src.loc S.remove_from_storage(src) @@ -167,8 +170,6 @@ return user.next_move = max(user.next_move+2,world.time + 2) user.put_in_active_hand(src) - if(src.loc == user) - src.pickup(user) return /obj/item/attack_ai(mob/user as mob) diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 4c519b8fc5..31bb9160f8 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -68,7 +68,7 @@ /obj/item/weapon/pen/crayon/afterattack(atom/target, mob/user as mob, proximity) if(!proximity) return if(istype(target,/turf/simulated/floor)) - var/drawtype = input("Choose what you'd like to draw.", "Crayon scribbles") in list("graffiti","rune","letter") + var/drawtype = input("Choose what you'd like to draw.", "Crayon scribbles") in list("graffiti","rune","letter","arrow") switch(drawtype) if("letter") drawtype = input("Choose the letter.", "Crayon scribbles") in list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z") @@ -77,6 +77,9 @@ user << "You start drawing graffiti on the [target.name]." if("rune") user << "You start drawing a rune on the [target.name]." + if("arrow") + drawtype = input("Choose the arrow.", "Crayon scribbles") in list("left", "right", "up", "down") + user << "You start drawing an arrow on the [target.name]." if(instant || do_after(user, 50)) new /obj/effect/decal/cleanable/crayon(target,colour,shadeColour,drawtype) user << "You finish drawing." diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index fbdb7667a1..a01dc224c3 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -1284,40 +1284,7 @@ var/global/list/obj/item/device/pda/PDAs = list() user << "No significant chemical agents found in [A]." if(5) - if((istype(A, /obj/item/weapon/tank)) || (istype(A, /obj/machinery/portable_atmospherics))) - var/obj/icon = A - for (var/mob/O in viewers(user, null)) - O << "\The [user] has used [src] on \icon[icon] [A]." - var/pressure = A:air_contents.return_pressure() - - var/total_moles = A:air_contents.total_moles - - user << "Results of analysis of \icon[icon]" - if (total_moles>0) - user << "Pressure: [round(pressure,0.1)] kPa" - for(var/g in A:air_contents.gas) - user << "[gas_data.name[g]]: [round((A:air_contents.gas[g] / total_moles) * 100)]%" - user << "Temperature: [round(A:air_contents.temperature-T0C)]°C" - else - user << "Tank is empty!" - - if (istype(A, /obj/machinery/atmospherics/pipe/tank)) - var/obj/icon = A - for (var/mob/O in viewers(user, null)) - O << "\The [user] has used [src] on \icon[icon] [A]" - - var/obj/machinery/atmospherics/pipe/tank/T = A - var/pressure = T.parent.air.return_pressure() - var/total_moles = T.parent.air.total_moles - - user << "Results of analysis of \icon[icon]" - if (total_moles>0) - user << "Pressure: [round(pressure,0.1)] kPa" - for(var/g in T.parent.air.gas) - user << "[gas_data.name[g]]: [round((T.parent.air.gas[g] / total_moles) * 100)]%" - user << "Temperature: [round(T.parent.air.temperature-T0C)]°C" - else - user << "Tank is empty!" + analyze_gases(A, user) if (!scanmode && istype(A, /obj/item/weapon/paper) && owner) // JMO 20140705: Makes scanned document show up properly in the notes. Not pretty for formatted documents, diff --git a/code/game/objects/items/devices/PDA/radio.dm b/code/game/objects/items/devices/PDA/radio.dm index c4fb385536..2536308fb7 100644 --- a/code/game/objects/items/devices/PDA/radio.dm +++ b/code/game/objects/items/devices/PDA/radio.dm @@ -40,7 +40,7 @@ var/mob/living/bot/secbot/active // the active bot; if null, show bot list var/list/botstatus // the status signal sent by the bot - var/control_freq = AI_FREQ + var/control_freq = BOT_FREQ // create a new QM cartridge, and register to receive bot control & beacon message New() @@ -112,7 +112,7 @@ var/list/beacons var/beacon_freq = 1400 - var/control_freq = AI_FREQ + var/control_freq = BOT_FREQ // create a new QM cartridge, and register to receive bot control & beacon message New() diff --git a/code/game/objects/items/devices/aicard.dm b/code/game/objects/items/devices/aicard.dm index e4d1c57a0d..577ee1010b 100644 --- a/code/game/objects/items/devices/aicard.dm +++ b/code/game/objects/items/devices/aicard.dm @@ -46,7 +46,7 @@ ui.open() ui.set_auto_update(1) -/obj/item/device/aicard/Topic(href, href_list, nowindow, state) +/obj/item/device/aicard/Topic(href, href_list, state) if(..()) return 1 @@ -110,6 +110,7 @@ ai.loc = src ai.cancel_camera() + ai.destroy_eyeobj(src) ai.control_disabled = 1 ai.aiRestorePowerRoutine = 0 carded_ai = ai diff --git a/code/game/objects/items/devices/debugger.dm b/code/game/objects/items/devices/debugger.dm index fe0cd074e2..9072e4cc7e 100644 --- a/code/game/objects/items/devices/debugger.dm +++ b/code/game/objects/items/devices/debugger.dm @@ -19,7 +19,7 @@ matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 20) - origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1) var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage /obj/item/device/debugger/is_used_on(obj/O, mob/user) diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index 6b6e0edc4e..8f9fa27093 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -2,9 +2,9 @@ name = "flash" desc = "Used for blinding and being an asshole." icon_state = "flash" - item_state = "flash" + item_state = "flashtool" throwforce = 5 - w_class = 2.0 + w_class = 2 throw_speed = 4 throw_range = 10 flags = CONDUCT diff --git a/code/game/objects/items/devices/floor_painter.dm b/code/game/objects/items/devices/floor_painter.dm index 415a5ec200..f49a2df9c7 100644 --- a/code/game/objects/items/devices/floor_painter.dm +++ b/code/game/objects/items/devices/floor_painter.dm @@ -4,212 +4,193 @@ icon_state = "labeler1" item_state = "flight" - var/mode_nice = "standard" - var/mode = "floor" - var/tile_dir_mode = 0 + var/decal = "remove all decals" + var/paint_dir = "precise" + var/paint_colour = "white" - // mode 0 ignore direction; sets dir=0 - // mode 1 all-direction - // mode 2 corner selecting the side CW from the selected corner - // mode 3 cardinal - // mode 4 warningcorner and warnwhitecorner direction fix - // mode 5 Opposite corner tiles where the second icon_state is "[mode]_inv" -/obj/item/device/floor_painter/afterattack(atom/A, mob/user as mob, proximity) + var/list/decals = list( + "quarter-turf" = list("path" = /obj/effect/floor_decal/corner, "precise" = 1, "coloured" = 1), + "hazard stripes" = list("path" = /obj/effect/floor_decal/industrial/warning), + "corner, hazard" = list("path" = /obj/effect/floor_decal/industrial/warning/corner), + "hatched marking" = list("path" = /obj/effect/floor_decal/industrial/hatch), + "dotted outline" = list("path" = /obj/effect/floor_decal/industrial/outline, "coloured" = 1), + "loading sign" = list("path" = /obj/effect/floor_decal/industrial/loading), + "1" = list("path" = /obj/effect/floor_decal/sign), + "2" = list("path" = /obj/effect/floor_decal/sign/two), + "A" = list("path" = /obj/effect/floor_decal/sign/a), + "B" = list("path" = /obj/effect/floor_decal/sign/b), + "C" = list("path" = /obj/effect/floor_decal/sign/c), + "D" = list("path" = /obj/effect/floor_decal/sign/d), + "Ex" = list("path" = /obj/effect/floor_decal/sign/ex), + "M" = list("path" = /obj/effect/floor_decal/sign/m), + "CMO" = list("path" = /obj/effect/floor_decal/sign/cmo), + "V" = list("path" = /obj/effect/floor_decal/sign/v), + "Psy" = list("path" = /obj/effect/floor_decal/sign/p), + "remove all decals" = list("path" = /obj/effect/floor_decal/reset) + ) + var/list/paint_dirs = list( + "north" = NORTH, + "northwest" = NORTHWEST, + "west" = WEST, + "southwest" = SOUTHWEST, + "south" = SOUTH, + "southeast" = SOUTHEAST, + "east" = EAST, + "northeast" = NORTHEAST, + "precise" = 0 + ) + var/list/paint_colours = list( + "white" = COLOR_WHITE, + "light gray" = COLOR_SILVER, + "dark gray" = COLOR_GRAY, + "blue-grey" = "#6A97B0", + "pale blue-grey" = "#8BBBD5", + "green-grey" = "#8DAF6A", + "pale green-gray" = "#AED18B", + "red-gray" = "#AA5F61", + "pale red-gray" = "#CC9090", + "purple-gray" = "#A2819E", + "pale purple-gray" = "#BDA2BA", + "black" = COLOR_BLACK, + "red" = COLOR_RED, + "dark red" = COLOR_MAROON, + "yellow" = COLOR_YELLOW, + "dark yellow" = COLOR_OLIVE, + "green" = COLOR_LIME, + "dark green" = COLOR_GREEN, + "cyan" = COLOR_CYAN, + "teal" = COLOR_TEAL, + "blue" = COLOR_BLUE, + "dark blue" = COLOR_NAVY, + "magenta" = COLOR_PINK, + "purple" = COLOR_PURPLE, + "orange" = COLOR_ORANGE, + "dark orange" = "#B95A00", + "dark brown" = "#917448", + "brown" = "#B19664", + "pale brown" = "#CEB689" + ) + +/obj/item/device/floor_painter/afterattack(var/atom/A, var/mob/user, proximity, params) if(!proximity) return - if(istype(A, /turf/simulated/floor)) - var/turf/simulated/floor/F = A + var/turf/simulated/floor/F = A + if(!istype(F)) + user << "\The [src] can only be used on station flooring." + return - if(F.is_steel_floor()) // only tiled floors - if(tile_dir_mode) - var/D = get_dir(usr, F) - if(usr.loc == F) - D = usr.dir + if(!F.flooring || !F.flooring.can_paint || F.broken || F.burnt) + user << "\The [src] cannot paint broken or missing tiles." + return - switch(tile_dir_mode) - if(1) // All directions accepted - F.set_dir(D) - F.icon_state = mode - if(2) // Corner mode - diagonal directions converted CW around. - switch(D) - if(NORTHEAST) - D = EAST - if(SOUTHEAST) - D = SOUTH - if(SOUTHWEST) - D = WEST - if(NORTHWEST) - D = NORTH - F.set_dir(D) - F.icon_state = mode - if(3) // cardinal directions only. I've adjusted diagonals the same way the facing code does. - switch(D) - if(NORTHEAST) - D = EAST - if(SOUTHEAST) - D = EAST - if(SOUTHWEST) - D = WEST - if(NORTHWEST) - D = WEST - F.set_dir(D) - F.icon_state = mode - if(4) // floors.dmi icon_states "warningcorner" and "warnwhitecorner" are incorrect, this fixes it - var/D2 - switch(D) - if(NORTHEAST) - D2 = WEST - if(SOUTHEAST) - D2 = SOUTH - if(SOUTHWEST) - D2 = NORTH - if(NORTHWEST) - D2 = EAST - F.set_dir(D2) - F.icon_state = mode - if(5) - F.set_dir(0) - if(D == NORTH || D == SOUTH || D == NORTHEAST || D == SOUTHWEST) - F.icon_state = mode - else - F.icon_state = "[mode]_inv" - else - F.set_dir(0) - F.icon_state = mode + var/list/decal_data = decals[decal] + var/config_error + if(!islist(decal_data)) + config_error = 1 + var/painting_decal + if(!config_error) + painting_decal = decal_data["path"] + if(!ispath(painting_decal)) + config_error = 1 + + if(config_error) + user << "\The [src] flashes an error light. You might need to reconfigure it." + return + + if(F.decals && F.decals.len > 5 && painting_decal != /obj/effect/floor_decal/reset) + user << "\The [F] has been painted too much; you need to clear it off." + return + + var/painting_dir = 0 + if(paint_dir == "precise") + if(!decal_data["precise"]) + painting_dir = user.dir else - usr << "You can't paint that!" + var/list/mouse_control = params2list(params) + var/mouse_x = text2num(mouse_control["icon-x"]) + var/mouse_y = text2num(mouse_control["icon-y"]) + if(isnum(mouse_x) && isnum(mouse_y)) + if(mouse_x <= 16) + if(mouse_y <= 16) + painting_dir = WEST + else + painting_dir = NORTH + else + if(mouse_y <= 16) + painting_dir = SOUTH + else + painting_dir = EAST + else + painting_dir = user.dir + else if(paint_dirs[paint_dir]) + painting_dir = paint_dirs[paint_dir] + + var/painting_colour + if(paint_colour && !isnull(paint_colours[paint_colour]) && decal_data["coloured"]) + painting_colour = paint_colours[paint_colour] + + new painting_decal(F, painting_dir, painting_colour) /obj/item/device/floor_painter/attack_self(mob/user as mob) - var/type = input("What type of floor?", "Floor painter", "solid") in list("solid", "corner", "opposite corners", "side/three corners", "special", "letters") - tile_dir_mode = 0 + var/choice = input("Do you wish to change the decal type, paint direction, or paint colour?") as null|anything in list("Decal","Direction", "Colour") - switch(type) - if("solid") - tile_dir_mode = 0 - var/design = input("Which color?", "Floor painter") in list("standard", "dark", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-red", "white-blue", "white-green", "white-yellow", "white-purple", "freezer", "hydro", "showroom") - if(design == "standard") - mode = "floor" - mode_nice = "standard" - return - if(design == "white") - mode = "white" - mode_nice = "white" - return - if(design == "dark") - mode = "dark" - mode_nice = "dark" - return - if(design == "showroom" || design == "hydro" || design == "freezer") - mode = "[design]floor" - mode_nice = design - return - mode_nice = design - mode = "[replacetext(design, "-", "")]full" - if("corner") - var/design = input("Which design?", "Floor painter") in list("black", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-red", "white-blue", "white-green", "white-yellow", "white-purple") - mode_nice = "[design] corner" - mode = "[replacetext(design, "-", "")]corner" - tile_dir_mode = 2 - if("opposite corners") - var/design = input("Which design?", "Floor painter") in list("bar", "cmo", "yellowpatch", "cafeteria", "red-yellow", "red-blue", "red-green", "green-yellow", "green-blue", "blue-yellow") - mode_nice = design - if(design == "bar" || design == "cmo" || design == "yellowpatch" || design == "cafeteria") - mode = design - else - mode = "[replacetext(design, "-", "")]full" - if(design == "yellowpatch") - tile_dir_mode = 5 - else - tile_dir_mode = 0 - if("side/three corners") - var/design = input("Which design?", "Floor painter") in list("black", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-red", "white-blue", "white-green", "white-yellow", "white-purple", "red-yellow", "red-blue", "blue-red", "red-green", "green-yellow", "green-blue", "blue-yellow") - if(design == "white") - mode = "whitehall" - mode_nice = "white side" - else if(design == "black") // because SOMEONE made the black/grey side/corner sprite have the same name as the 'empty space' sprite :( - mode = "blackfloor" - mode_nice = design - else - mode_nice = design - mode = replacetext(design, "-", "") - tile_dir_mode = 1 - if("special") - var/design = input("Which design?", "Floor painter") in list("arrival", "escape", "caution", "warning", "white-warning", "white-blue-green", "loadingarea", "delivery", "bot", "white-delivery", "white-bot") - if(design == "white-blue-green") - mode_nice = design - mode = "whitebluegreencorners" - tile_dir_mode = 2 - else if(design == "delivery" || design == "bot" || design == "white-delivery" || design == "white-bot") - mode_nice = design - mode = replacetext(design, "-", "") - tile_dir_mode = 0 - else if(design == "loadingarea") - mode_nice = design - mode = design - tile_dir_mode = 3 - else - if(design == "white-warning") - mode_nice = design - design = "warnwhite" - var/s_corner = alert("Do you want to paint a single corner of the tile?", "Floor painter","Yes","No") == "Yes" - if(s_corner) - mode_nice = "[design] corner" - mode = "[design]corner" - if(design == "warning" || design == "white-warning") // sprites for these are weird, need to fix dirs (icons/turf/floors.dmi, "warningcorner" and "warnwhitecorner") - tile_dir_mode = 4 - else - tile_dir_mode = 2 - else - mode_nice = design - mode = design - tile_dir_mode = 1 - if("letters") - var/which = input("Which letters/design?", "Floor painter") in list("A1", "A2", "DI", "SA", "SA (red)", "SB", "SB (red)", "SC", "SC (red)", "W (red)", "V (green)", "Psy", "Ex", "Ex (blue)", "CMO", "O (OP)", "P (OP)") - mode_nice = which - switch(which) - if("A1") - mode = "white_1" - if("A2") - mode = "white_2" - if("DI") - mode = "white_d" - if("SA") - mode = "white_a" - if("SA (red)") - mode = "whitered_a" - tile_dir_mode = 3 - if("SB") - mode = "white_b" - if("SB (red)") - mode = "whitered_b" - tile_dir_mode = 3 - if("SC") - mode = "white_c" - if("SC (red)") - mode = "whitered_c" - tile_dir_mode = 3 - if("W (red)") - mode = "whitered_w" - tile_dir_mode = 3 - if("V (green)") - mode = "whitegreen_v" - tile_dir_mode = 3 - if("Psy") - mode = "white_p" - if("Ex") - mode = "white_ex" - if("Ex (blue)") - mode = "whiteblue_ex" - tile_dir_mode = 3 - if("CMO") // yes this is also in "opposite corners" choices, but it's a different icon_state (!!) - mode = "white_cmo" - if("O (OP)") - mode = "white_halfo" - if("P (OP)") - mode = "white_halfp" + if(choice == "Decal") + var/new_decal = input("Select a decal.") as null|anything in decals + if(new_decal && !isnull(decals[new_decal])) + decal = new_decal + user << "You set \the [src] decal to '[decal]'." + else if(choice == "Direction") + var/new_dir = input("Select a direction.") as null|anything in paint_dirs + if(new_dir && !isnull(paint_dirs[new_dir])) + paint_dir = new_dir + user << "You set \the [src] direction to '[paint_dir]'." + else if(choice == "Colour") + var/new_colour = input("Select a colour.") as null|anything in paint_colours + if(new_colour && !isnull(paint_colours[new_colour])) + paint_colour = new_colour + user << "You set \the [src] colour to '[paint_colour]'." /obj/item/device/floor_painter/examine(mob/user) ..(user) - user << "It is in [mode_nice] mode." + user << "It is configured to produce the '[decal]' decal with a direction of '[paint_dir]' using [paint_colour] paint." + +/obj/item/device/floor_painter/verb/choose_colour(new_colour in paint_colours) + set name = "Choose Colour" + set desc = "Choose a floor painter colour." + set category = "Object" + set src in usr + + if(usr.incapacitated()) + return + + if(new_colour && !isnull(paint_colours[new_colour])) + paint_colour = new_colour + usr << "You set \the [src] colour to '[paint_colour]'." + +/obj/item/device/floor_painter/verb/choose_decal(new_decal in decals) + set name = "Choose Decal" + set desc = "Choose a floor painter decal." + set category = "Object" + set src in usr + + if(usr.incapacitated()) + return + + if(new_decal && !isnull(decals[new_decal])) + decal = new_decal + usr << "You set \the [src] decal to '[decal]'." + +/obj/item/device/floor_painter/verb/choose_direction(new_dir in paint_dirs) + set name = "Choose Direction" + set desc = "Choose a floor painter direction." + set category = "Object" + set src in usr + + if(usr.incapacitated()) + return + + if(new_dir && !isnull(paint_dirs[new_dir])) + paint_dir = new_dir + usr << "You set \the [src] direction to '[paint_dir]'." diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm index f849b17c99..bc0f836487 100644 --- a/code/game/objects/items/devices/lightreplacer.dm +++ b/code/game/objects/items/devices/lightreplacer.dm @@ -67,8 +67,8 @@ user << "It has [uses] lights remaining." /obj/item/device/lightreplacer/attackby(obj/item/W, mob/user) - if(istype(W, /obj/item/stack/material/glass)) - var/obj/item/stack/material/glass/G = W + if(istype(W, /obj/item/stack/material) && W.get_material_name() == "glass") + var/obj/item/stack/G = W if(uses >= max_uses) user << "[src.name] is full." return diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index e7b1c75514..867e64f446 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -18,6 +18,6 @@ matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 20) - origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1) var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage var/obj/machinery/clonepod/connecting //same for cryopod linkage \ No newline at end of file diff --git a/code/game/objects/items/devices/pipe_painter.dm b/code/game/objects/items/devices/pipe_painter.dm index f3e3256fed..ccba1fc168 100644 --- a/code/game/objects/items/devices/pipe_painter.dm +++ b/code/game/objects/items/devices/pipe_painter.dm @@ -16,16 +16,11 @@ /obj/item/device/pipe_painter/afterattack(atom/A, mob/user as mob, proximity) if(!proximity) return - + if(!istype(A,/obj/machinery/atmospherics/pipe) || istype(A,/obj/machinery/atmospherics/pipe/tank) || istype(A,/obj/machinery/atmospherics/pipe/vent) || istype(A,/obj/machinery/atmospherics/pipe/simple/heat_exchanging) || istype(A,/obj/machinery/atmospherics/pipe/simple/insulated) || !in_range(user, A)) return var/obj/machinery/atmospherics/pipe/P = A - var/turf/T = P.loc - if (P.level < 2 && T.level==1 && isturf(T) && T.intact) - user << "You must remove the plating first." - return - P.change_color(pipe_colors[mode]) /obj/item/device/pipe_painter/attack_self(mob/user as mob) diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm index ad40ecc724..a7210721c8 100644 --- a/code/game/objects/items/devices/powersink.dm +++ b/code/game/objects/items/devices/powersink.dm @@ -22,7 +22,7 @@ var/mode = 0 // 0 = off, 1=clamped (off), 2=operating var/drained_this_tick = 0 // This is unfortunately necessary to ensure we process powersinks BEFORE other machinery such as APCs. - var/datum/powernet/PN // Our powernet + var/datum/powernet/PN // Our powernet var/obj/structure/cable/attached // the attached cable /obj/item/device/powersink/Destroy() @@ -34,7 +34,7 @@ if(istype(I, /obj/item/weapon/screwdriver)) if(mode == 0) var/turf/T = loc - if(isturf(T) && !T.intact) + if(isturf(T) && !!T.is_plating()) attached = locate() in T if(!attached) user << "No exposed cable here to attach to." diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index e1ca0d8889..43a4c5bf56 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -192,7 +192,7 @@ */ /obj/item/device/radio/headset/headset_cargo name = "supply radio headset" - desc = "A headset used by the QM and his slaves." + desc = "A headset used by the QM and their slaves." icon_state = "cargo_headset" item_state = "headset" ks2type = /obj/item/device/encryptionkey/headset_cargo diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 522bef89a6..1abccb5e77 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -67,3 +67,10 @@ icon_state = "intercom-p" else icon_state = "intercom" + +/obj/item/device/radio/intercom/locked + freerange = 1 + var/locked_frequency + +/obj/item/device/radio/intercom/locked/set_frequency() + ..(locked_frequency) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index f8689208e9..0353c25f59 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -156,6 +156,9 @@ else channels[chan_name] |= FREQ_LISTENING + if(href_list["nowindow"]) // here for pAIs, maybe others will want it, idk + return + interact(usr) /obj/item/device/radio/proc/autosay(var/message, var/from, var/channel) //BS12 EDIT @@ -575,7 +578,6 @@ if(keyslot.syndie) src.syndie = 1 - for (var/ch_name in src.channels) if(!radio_controller) sleep(30) // Waiting for the radio_controller to be created. diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 849ceac3af..25276b3c87 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -7,59 +7,6 @@ GAS ANALYZER MASS SPECTROMETER REAGENT SCANNER */ -/obj/item/device/t_scanner - name = "\improper T-ray scanner" - desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes." - icon_state = "t-ray0" - var/on = 0 - slot_flags = SLOT_BELT - w_class = 2 - item_state = "electronic" - - matter = list(DEFAULT_WALL_MATERIAL = 150) - - origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1) - -/obj/item/device/t_scanner/attack_self(mob/user) - - on = !on - icon_state = "t-ray[on]" - - if(on) - processing_objects.Add(src) - - -/obj/item/device/t_scanner/process() - if(!on) - processing_objects.Remove(src) - return null - - for(var/turf/T in range(1, src.loc) ) - - if(!T.intact) - continue - - for(var/obj/O in T.contents) - - if(O.level != 1) - continue - - if(O.invisibility == 101) - O.invisibility = 0 - O.alpha = 128 - spawn(10) - if(O) - var/turf/U = O.loc - if(U.intact) - O.invisibility = 101 - O.alpha = 255 - - var/mob/living/M = locate() in T - if(M && M.invisibility == 2) - M.invisibility = 0 - spawn(2) - if(M) - M.invisibility = INVISIBILITY_LEVEL_TWO /obj/item/device/healthanalyzer @@ -254,7 +201,14 @@ REAGENT SCANNER matter = list(DEFAULT_WALL_MATERIAL = 30,"glass" = 20) - origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1) + +/obj/item/device/analyzer/atmosanalyze(var/mob/user) + var/air = user.return_air() + if (!air) + return + + return atmosanalyzer_scan(src, air, user) /obj/item/device/analyzer/attack_self(mob/user as mob) @@ -264,27 +218,7 @@ REAGENT SCANNER usr << "You don't have the dexterity to do this!" return - var/turf/location = user.loc - if (!( istype(location, /turf) )) - return - - var/datum/gas_mixture/environment = location.return_air() - - var/pressure = environment.return_pressure() - var/total_moles = environment.total_moles - - user.show_message("Results:", 1) - if(abs(pressure - ONE_ATMOSPHERE) < 10) - user.show_message("Pressure: [round(pressure,0.1)] kPa", 1) - else - user.show_message("Pressure: [round(pressure,0.1)] kPa", 1) - if(total_moles) - for(var/g in environment.gas) - user.show_message("[gas_data.name[g]]: [round((environment.gas[g] / total_moles)*100)]%", 1) - - user.show_message("Temperature: [round(environment.temperature-T0C)]°C", 1) - - src.add_fingerprint(user) + analyze_gases(src, user) return /obj/item/device/mass_spectrometer diff --git a/code/game/objects/items/devices/spy_bug.dm b/code/game/objects/items/devices/spy_bug.dm index 6166048ccc..d3b9d706d8 100644 --- a/code/game/objects/items/devices/spy_bug.dm +++ b/code/game/objects/items/devices/spy_bug.dm @@ -14,7 +14,7 @@ throw_range = 15 throw_speed = 3 - origin_tech = list(TECH_DATA = 1, TECH_ENGINERING = 1, TECH_ILLEGAL = 3) + origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1, TECH_ILLEGAL = 3) var/obj/item/device/radio/spy/radio var/obj/machinery/camera/spy/camera @@ -53,7 +53,7 @@ w_class = 2.0 - origin_tech = list(TECH_DATA = 1, TECH_ENGINERING = 1, TECH_ILLEGAL = 3) + origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1, TECH_ILLEGAL = 3) var/operating = 0 var/obj/item/device/radio/spy/radio diff --git a/code/game/objects/items/devices/t_scanner.dm b/code/game/objects/items/devices/t_scanner.dm new file mode 100644 index 0000000000..3bd706f11e --- /dev/null +++ b/code/game/objects/items/devices/t_scanner.dm @@ -0,0 +1,135 @@ +#define OVERLAY_CACHE_LEN 50 + +/obj/item/device/t_scanner + name = "\improper T-ray scanner" + desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes." + icon_state = "t-ray0" + slot_flags = SLOT_BELT + w_class = 2 + item_state = "electronic" + matter = list(DEFAULT_WALL_MATERIAL = 150) + origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1) + + var/scan_range = 1 + + var/on = 0 + var/list/active_scanned = list() //assoc list of objects being scanned, mapped to their overlay + var/client/user_client //since making sure overlays are properly added and removed is pretty important, so we track the current user explicitly + var/flicker = 0 + + var/global/list/overlay_cache = list() //cache recent overlays + +/obj/item/device/t_scanner/update_icon() + icon_state = "t-ray[on]" + +/obj/item/device/t_scanner/attack_self(mob/user) + set_active(!on) + +/obj/item/device/t_scanner/proc/set_active(var/active) + on = active + if(on) + processing_objects.Add(src) + flicker = 0 + else + processing_objects.Remove(src) + set_user_client(null) + update_icon() + +//If reset is set, then assume the client has none of our overlays, otherwise we only send new overlays. +/obj/item/device/t_scanner/process() + if(!on) return + + //handle clients changing + var/client/loc_client = null + if(ismob(src.loc)) + var/mob/M = src.loc + loc_client = M.client + set_user_client(loc_client) + + //no sense processing if no-one is going to see it. + if(!user_client) return + + //get all objects in scan range + var/list/scanned = get_scanned_objects(scan_range) + var/list/update_add = scanned - active_scanned + var/list/update_remove = active_scanned - scanned + + //Add new overlays + for(var/obj/O in update_add) + var/image/overlay = get_overlay(O) + active_scanned[O] = overlay + user_client.images += overlay + + //Remove stale overlays + for(var/obj/O in update_remove) + user_client.images -= active_scanned[O] + active_scanned -= O + + //Flicker effect + for(var/obj/O in active_scanned) + var/image/overlay = active_scanned[O] + if(flicker) + overlay.alpha = 0 + else + overlay.alpha = 128 + flicker = !flicker + +//creates a new overlay for a scanned object +/obj/item/device/t_scanner/proc/get_overlay(obj/scanned) + //Use a cache so we don't create a whole bunch of new images just because someone's walking back and forth in a room. + //Also means that images are reused if multiple people are using t-rays to look at the same objects. + if(scanned in overlay_cache) + . = overlay_cache[scanned] + else + var/image/I = image(loc = scanned, icon = scanned.icon, icon_state = scanned.icon_state, layer = HUD_LAYER) + + //Pipes are special + if(istype(scanned, /obj/machinery/atmospherics/pipe)) + var/obj/machinery/atmospherics/pipe/P = scanned + I.color = P.pipe_color + I.overlays += P.overlays + + I.alpha = 128 + I.mouse_opacity = 0 + . = I + + // Add it to cache, cutting old entries if the list is too long + overlay_cache[scanned] = . + if(overlay_cache.len > OVERLAY_CACHE_LEN) + overlay_cache.Cut(1, overlay_cache.len-OVERLAY_CACHE_LEN-1) + +/obj/item/device/t_scanner/proc/get_scanned_objects(var/scan_dist) + . = list() + + var/turf/center = get_turf(src.loc) + if(!center) return + + for(var/turf/T in range(scan_range, center)) + if(!!T.is_plating()) + continue + + for(var/obj/O in T.contents) + if(O.level != 1) + continue + if(!O.invisibility) + continue //if it's already visible don't need an overlay for it + . += O + +/obj/item/device/t_scanner/proc/set_user_client(var/client/new_client) + if(new_client == user_client) + return + if(user_client) + for(var/scanned in active_scanned) + user_client.images -= active_scanned[scanned] + if(new_client) + for(var/scanned in active_scanned) + new_client.images += active_scanned[scanned] + else + active_scanned.Cut() + + user_client = new_client + +/obj/item/device/t_scanner/dropped(mob/user) + set_user_client(null) + +#undef OVERLAY_CACHE_LEN \ No newline at end of file diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 36c3b3d11f..4135dda5f7 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -9,6 +9,7 @@ var/mob/attacher = null var/valve_open = 0 var/toggle = 1 + flags = PROXMOVE /obj/item/device/transfer_valve/proc/process_activation(var/obj/item/device/D) @@ -69,7 +70,7 @@ /obj/item/device/transfer_valve/attack_self(mob/user as mob) ui_interact(user) - + /obj/item/device/transfer_valve/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) // this is the data which will be sent to the ui @@ -80,7 +81,7 @@ data["valveOpen"] = valve_open ? 1 : 0 // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm diff --git a/code/game/objects/items/devices/uplink_categories.dm b/code/game/objects/items/devices/uplink_categories.dm index f90c4797bc..ae005022be 100644 --- a/code/game/objects/items/devices/uplink_categories.dm +++ b/code/game/objects/items/devices/uplink_categories.dm @@ -15,6 +15,9 @@ /datum/uplink_category/ammunition name = "Ammunition" +/datum/uplink_category/grenades + name = "Grenades and Thrown Objects" + /datum/uplink_category/visible_weapons name = "Highly Visible and Dangerous Weapons" @@ -36,5 +39,8 @@ /datum/uplink_category/hardsuit_modules name = "Hardsuit Modules" +/datum/uplink_category/services + name = "Services" + /datum/uplink_category/badassery name = "Badassery" diff --git a/code/game/objects/items/devices/uplink_items.dm b/code/game/objects/items/devices/uplink_items.dm index 9765519622..939292a6d6 100644 --- a/code/game/objects/items/devices/uplink_items.dm +++ b/code/game/objects/items/devices/uplink_items.dm @@ -9,6 +9,7 @@ var/datum/uplink/uplink = new() items_assoc = list() items = init_subtypes(/datum/uplink_item) categories = init_subtypes(/datum/uplink_category) + categories = dd_sortedObjectList(categories) for(var/datum/uplink_item/item in items) if(!item.name) @@ -38,15 +39,31 @@ var/datum/uplink/uplink = new() ..() antag_roles = list() -/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user) - purchase_log(U) - var/cost = cost(U.uses) - var/goods = get_goods(U, get_turf(user)) + +/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user) + var/extra_args = extra_args(user) + if(!extra_args) + return + + if(!can_buy(U)) + return + + var/cost = cost(U.uses) + + var/goods = get_goods(U, get_turf(user), user, extra_args) + if(!goods) + return + + purchase_log(U) U.uses -= cost U.used_TC += cost return goods +// Any additional arguments you wish to send to the get_goods +/datum/uplink_item/proc/extra_args(var/mob/user) + return 1 + /datum/uplink_item/proc/can_buy(obj/item/device/uplink/U) if(cost(U.uses) > U.uses) return 0 @@ -90,11 +107,14 @@ datum/uplink_item/dd_SortValue() /******************************** * * -* Physical Uplink Entires * +* Physical Uplink Entries * * * ********************************/ /datum/uplink_item/item/buy(var/obj/item/device/uplink/U, var/mob/user) var/obj/item/I = ..() + if(!I) + return + if(istype(I, /list)) var/list/L = I if(L.len) I = L[1] @@ -131,7 +151,7 @@ datum/uplink_item/dd_SortValue() path = /obj/item/ammo_magazine/a357 /datum/uplink_item/item/ammo/mc9mm - name = ".9mm" + name = "9mm" path = /obj/item/ammo_magazine/mc9mm /datum/uplink_item/item/ammo/darts @@ -142,17 +162,20 @@ datum/uplink_item/dd_SortValue() name = "14.5mm" path = /obj/item/weapon/storage/box/sniperammo +/datum/uplink_item/item/ammo/a10mm + name = "10mm" + path = /obj/item/ammo_magazine/a10mm + +/datum/uplink_item/item/ammo/a762 + name = "7.62mm" + path = /obj/item/ammo_magazine/a762 + /*************************************** * Highly Visible and Dangerous Weapons * ***************************************/ /datum/uplink_item/item/visible_weapons category = /datum/uplink_category/visible_weapons -/datum/uplink_item/item/visible_weapons/emp - name = "5xEMP Grenades" - item_cost = 3 - path = /obj/item/weapon/storage/box/emps - /datum/uplink_item/item/visible_weapons/energy_sword name = "Energy Sword" item_cost = 4 @@ -188,6 +211,17 @@ datum/uplink_item/dd_SortValue() item_cost = DEFAULT_TELECRYSTAL_AMOUNT path = /obj/item/weapon/gun/projectile/heavysniper +//These are for traitors (or other antags, perhaps) to have the option of purchasing some merc gear. +/datum/uplink_item/item/visible_weapons/submachinegun + name = "Submachine Gun" + item_cost = 6 + path = /obj/item/weapon/gun/projectile/automatic/c20r + +/datum/uplink_item/item/visible_weapons/assaultrifle + name = "Assault Rifle" + item_cost = 7 + path = /obj/item/weapon/gun/projectile/automatic/sts35 + /************************************* * Stealthy and Inconspicuous Weapons * *************************************/ @@ -433,6 +467,27 @@ datum/uplink_item/dd_SortValue() item_cost = 8 path = /obj/item/rig_module/mounted +/*********** +* Grenades * +************/ +/datum/uplink_item/item/grenades + category = /datum/uplink_category/grenades + +/datum/uplink_item/item/grenades/anti_photon + name = "5xPhoton Disruption Grenades" + item_cost = 2 + path = /obj/item/weapon/storage/box/anti_photons + +/datum/uplink_item/item/grenades/emp + name = "5xEMP Grenades" + item_cost = 3 + path = /obj/item/weapon/storage/box/emps + +/datum/uplink_item/item/grenades/smoke + name = "5xSmoke Grenades" + item_cost = 2 + path = /obj/item/weapon/storage/box/smokes + /************ * Badassery * ************/ @@ -512,6 +567,124 @@ datum/uplink_item/dd_SortValue() return "\icon[icon]" +/******************************** +* * +* Abstract Uplink Entries * +* * +********************************/ +var/image/default_abstract_uplink_icon +/datum/uplink_item/abstract/log_icon() + if(!default_abstract_uplink_icon) + default_abstract_uplink_icon = image('icons/obj/pda.dmi', "pda-syn") + + return "\icon[default_abstract_uplink_icon]" + +/**************** +* Announcements * +*****************/ +/datum/uplink_item/abstract/announcements + category = /datum/uplink_category/services + +/datum/uplink_item/abstract/announcements/buy(var/obj/item/device/uplink/U, var/mob/user) + . = ..() + if(.) + log_and_message_admins("has triggered a falsified [src]", user) + +/datum/uplink_item/abstract/announcements/fake_centcom + item_cost = DEFAULT_TELECRYSTAL_AMOUNT / 2 + +/datum/uplink_item/abstract/announcements/fake_centcom/New() + ..() + name = "[command_name()] Update Announcement" + desc = "Causes a falsified [command_name()] Update. Triggers immediately after supplying additional data." + antag_roles = list(MODE_MERCENARY) + +/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args) + command_announcement.Announce(args.["message"], args.["title"]) + return 1 + +/datum/uplink_item/abstract/announcements/fake_crew_arrival + name = "Crew Arrival Announcement/Records" + desc = "Creates a fake crew arrival announcement as well as fake crew records, using your current appearance (including held items!) and worn id card. Trigger with care!" + item_cost = 4 + +/datum/uplink_item/abstract/announcements/fake_crew_arrival/New() + ..() + antag_roles = list(MODE_MERCENARY) + +/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args) + if(!user) + return 0 + + var/obj/item/weapon/card/id/I = GetIdCard(user) + var/datum/data/record/random_general_record + var/datum/data/record/random_medical_record + if(data_core.general.len) + random_general_record = pick(data_core.general) + random_medical_record = find_medical_record("id", random_general_record.fields["id"]) + + var/datum/data/record/general = data_core.CreateGeneralRecord(user) + if(I) + general.fields["age"] = I.age + general.fields["rank"] = I.assignment + general.fields["real_rank"] = I.assignment + general.fields["name"] = I.registered_name + general.fields["sex"] = I.sex + else + var/mob/living/carbon/human/H + if(istype(user,/mob/living/carbon/human)) + H = user + general.fields["age"] = H.age + else + general.fields["age"] = initial(H.age) + var/assignment = GetAssignment(user) + general.fields["rank"] = assignment + general.fields["real_rank"] = assignment + general.fields["name"] = user.real_name + general.fields["sex"] = capitalize(user.gender) + + general.fields["species"] = user.get_species() + var/datum/data/record/medical = data_core.CreateMedicalRecord(general.fields["name"], general.fields["id"]) + data_core.CreateSecurityRecord(general.fields["name"], general.fields["id"]) + + if(!random_general_record) + general.fields["citizenship"] = random_general_record.fields["citizenship"] + general.fields["faction"] = random_general_record.fields["faction"] + general.fields["fingerprint"] = random_general_record.fields["fingerprint"] + general.fields["home_system"] = random_general_record.fields["home_system"] + general.fields["religion"] = random_general_record.fields["religion"] + if(random_medical_record) + medical.fields["b_type"] = random_medical_record.fields["b_type"] + medical.fields["b_dna"] = random_medical_record.fields["b_type"] + + if(I) + general.fields["fingerprint"] = I.fingerprint_hash + medical.fields["b_type"] = I.blood_type + medical.fields["b_dna"] = I.dna_hash + + AnnounceArrivalSimple(general.fields["name"], general.fields["rank"]) + return 1 + +/datum/uplink_item/abstract/announcements/fake_ion_storm + name = "Ion Storm Announcement" + desc = "Interferes with the station's ion sensors. Triggers immediately upon investment." + item_cost = 1 + +/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/device/uplink/U, var/loc) + ion_storm_announcement() + return 1 + +/datum/uplink_item/abstract/announcements/fake_radiation + name = "Radiation Storm Announcement" + desc = "Interferes with the station's radiation sensors. Triggers immediately upon investment." + item_cost = 3 + +/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/device/uplink/U, var/loc) + var/datum/event_meta/EM = new(EVENT_LEVEL_MUNDANE, "Fake Radiation Storm", add_to_queue = 0) + new/datum/event/radiation_storm/syndicate(EM) + return 1 + + /**************** * Support procs * ****************/ diff --git a/code/game/objects/items/devices/uplink_random_lists.dm b/code/game/objects/items/devices/uplink_random_lists.dm index 5e843388c5..8889a52d91 100644 --- a/code/game/objects/items/devices/uplink_random_lists.dm +++ b/code/game/objects/items/devices/uplink_random_lists.dm @@ -44,7 +44,7 @@ var/datum/uplink_random_selection/default_uplink_selection = new/datum/uplink_ra items += new/datum/uplink_random_item(/datum/uplink_item/item/ammo/a357) items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/heavysniper, 15, 0) items += new/datum/uplink_random_item(/datum/uplink_item/item/ammo/sniperammo, 15, 0) - items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/emp, 50) + items += new/datum/uplink_random_item(/datum/uplink_item/item/grenades/emp, 50) items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/crossbow, 33) items += new/datum/uplink_random_item(/datum/uplink_item/item/visible_weapons/energy_sword, 75) diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 96ddeccec6..83c5ea2098 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -127,8 +127,8 @@ /obj/item/robot_parts/robot_suit/attackby(obj/item/W as obj, mob/user as mob) ..() - if(istype(W, /obj/item/stack/material/steel) && !l_arm && !r_arm && !l_leg && !r_leg && !chest && !head) - var/obj/item/stack/material/steel/M = W + if(istype(W, /obj/item/stack/material) && W.get_material_name() == DEFAULT_WALL_MATERIAL && !l_arm && !r_arm && !l_leg && !r_leg && !chest && !head) + var/obj/item/stack/material/M = W if (M.use(1)) var/obj/item/weapon/secbot_assembly/ed209_assembly/B = new /obj/item/weapon/secbot_assembly/ed209_assembly B.loc = get_turf(src) diff --git a/code/game/objects/items/shooting_range.dm b/code/game/objects/items/shooting_range.dm index 5f14980373..f1c9aa2d14 100644 --- a/code/game/objects/items/shooting_range.dm +++ b/code/game/objects/items/shooting_range.dm @@ -146,7 +146,7 @@ return - return -1 // the bullet/projectile goes through the target! Ie, you missed + return PROJECTILE_CONTINUE // the bullet/projectile goes through the target! // Small memory holder entity for transparent bullet holes diff --git a/code/game/objects/items/stacks/nanopaste.dm b/code/game/objects/items/stacks/nanopaste.dm index 7fd5c887e8..a9ec052102 100644 --- a/code/game/objects/items/stacks/nanopaste.dm +++ b/code/game/objects/items/stacks/nanopaste.dm @@ -4,7 +4,7 @@ desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery." icon = 'icons/obj/nanopaste.dmi' icon_state = "tube" - origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3) + origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3) amount = 10 diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 31c1d60e56..8d82ffc8d1 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -28,7 +28,7 @@ if(istype(W,/obj/item/stack/cable_coil)) var/obj/item/stack/cable_coil/CC = W if (get_amount() < 1 || CC.get_amount() < 5) - user << "You need five lengths of coil and one sheet of glass to make wired glass." return CC.use(5) diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm deleted file mode 100644 index b32cb54def..0000000000 --- a/code/game/objects/items/stacks/sheets/light.dm +++ /dev/null @@ -1,33 +0,0 @@ -/obj/item/stack/light_w - name = "wired glass tile" - singular_name = "wired glass floor tile" - desc = "A glass tile, which is wired, somehow." - icon_state = "glass_wire" - w_class = 3.0 - force = 3.0 - throwforce = 5.0 - throw_speed = 5 - throw_range = 20 - flags = CONDUCT - max_amount = 60 - -/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob) - ..() - if(istype(O,/obj/item/weapon/wirecutters)) - var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc) - CC.amount = 5 - amount-- - new/obj/item/stack/material/glass(user.loc) - if(amount <= 0) - user.drop_from_inventory(src) - qdel(src) - - if(istype(O,/obj/item/stack/material/steel)) - var/obj/item/stack/material/steel/M = O - if (M.use(1)) - use(1) - new/obj/item/stack/tile/light(get_turf(user)) - user << "You make a light tile." - else - user << "You need one metal sheet to finish the light tile." - return diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 0e6db03bd6..886fa4eac7 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -68,10 +68,7 @@ if (istype(E, /datum/stack_recipe_list)) var/datum/stack_recipe_list/srl = E - if (src.get_amount() >= srl.req_amount) - t1 += "[srl.title] ([srl.req_amount] [src.singular_name]\s)" - else - t1 += "[srl.title] ([srl.req_amount] [src.singular_name]\s)
" + t1 += "[srl.title]" if (istype(E, /datum/stack_recipe)) var/datum/stack_recipe/R = E @@ -360,8 +357,6 @@ /datum/stack_recipe_list var/title = "ERROR" var/list/recipes = null - var/req_amount = 1 - New(title, recipes, req_amount = 1) + New(title, recipes) src.title = title src.recipes = recipes - src.req_amount = req_amount diff --git a/code/game/objects/items/stacks/tiles/light.dm b/code/game/objects/items/stacks/tiles/light.dm deleted file mode 100644 index 9785d04bb7..0000000000 --- a/code/game/objects/items/stacks/tiles/light.dm +++ /dev/null @@ -1,36 +0,0 @@ -/obj/item/stack/tile/light - name = "light tile" - singular_name = "light floor tile" - desc = "A floor tile, made out off glass. It produces light." - icon_state = "tile_e" - w_class = 3.0 - force = 3.0 - throwforce = 5.0 - throw_speed = 5 - throw_range = 20 - flags = CONDUCT - max_amount = 60 - attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed") - var/on = 1 - var/state //0 = fine, 1 = flickering, 2 = breaking, 3 = broken - -/obj/item/stack/tile/light/New(var/loc, var/amount=null) - ..() - if(prob(5)) - state = 3 //broken - else if(prob(5)) - state = 2 //breaking - else if(prob(10)) - state = 1 //flickering occasionally - else - state = 0 //fine - -/obj/item/stack/tile/light/attackby(var/obj/item/O as obj, var/mob/user as mob) - ..() - if(istype(O,/obj/item/weapon/crowbar)) - new/obj/item/stack/material/steel(user.loc) - amount-- - new/obj/item/stack/light_w(user.loc) - if(amount <= 0) - user.drop_from_inventory(src) - qdel(src) diff --git a/code/game/objects/items/stacks/tiles/plasteel.dm b/code/game/objects/items/stacks/tiles/plasteel.dm deleted file mode 100644 index 0df9e20417..0000000000 --- a/code/game/objects/items/stacks/tiles/plasteel.dm +++ /dev/null @@ -1,34 +0,0 @@ -/obj/item/stack/tile/steel - name = "floor tile" - singular_name = "floor tile" - desc = "Those could work as a pretty decent throwing weapon" //why? - icon_state = "tile" - force = 6.0 - matter = list(DEFAULT_WALL_MATERIAL = 937.5) - throwforce = 15.0 - throw_speed = 5 - throw_range = 20 - flags = CONDUCT - -/obj/item/stack/tile/steel/New(var/loc, var/amount=null) - ..() - src.pixel_x = rand(1, 14) - src.pixel_y = rand(1, 14) - return - -/obj/item/stack/tile/steel/cyborg - name = "floor tile synthesizer" - desc = "A device that makes floor tiles." - gender = NEUTER - matter = null - uses_charge = 1 - charge_costs = list(250) - stacktype = /obj/item/stack/tile/steel - build_type = /obj/item/stack/tile/steel - -/obj/item/stack/tile/steel/proc/build(turf/S as turf) - if (istype(S,/turf/space)) - S.ChangeTurf(/turf/simulated/floor/plating/airless) - else - S.ChangeTurf(/turf/simulated/floor/plating) - return diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 13326896d4..a03b88c0dd 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -5,7 +5,7 @@ * Wood * Carpet */ - + /obj/item/stack/tile name = "tile" singular_name = "tile" @@ -14,6 +14,11 @@ max_amount = 60 var/build_type = null +/obj/item/stack/tile/New() + ..() + pixel_x = rand(-7, 7) + pixel_y = rand(-7, 7) + /* * Grass */ @@ -64,3 +69,59 @@ throw_speed = 5 throw_range = 20 flags = 0 + +/obj/item/stack/tile/floor + name = "floor tile" + singular_name = "floor tile" + desc = "Those could work as a pretty decent throwing weapon" //why? + icon_state = "tile" + force = 6.0 + matter = list(DEFAULT_WALL_MATERIAL = 937.5) + throwforce = 15.0 + throw_speed = 5 + throw_range = 20 + flags = CONDUCT + +/obj/item/stack/tile/floor_red + name = "red floor tile" + singular_name = "red floor tile" + icon_state = "tile_red" + +/obj/item/stack/tile/floor_steel + name = "steel floor tile" + singular_name = "steel floor tile" + icon_state = "tile_steel" + matter = list("plasteel" = 937.5) + +/obj/item/stack/tile/floor_white + name = "white floor tile" + singular_name = "white floor tile" + icon_state = "tile_white" + matter = list("plastic" = 937.5) + +/obj/item/stack/tile/floor_yellow + name = "yellow floor tile" + singular_name = "yellow floor tile" + icon_state = "tile_yellow" + +/obj/item/stack/tile/floor_dark + name = "dark floor tile" + singular_name = "dark floor tile" + icon_state = "fr_tile" + matter = list("plasteel" = 937.5) + +/obj/item/stack/tile/floor_freezer + name = "freezer floor tile" + singular_name = "freezer floor tile" + icon_state = "tile_freezer" + matter = list("plastic" = 937.5) + +/obj/item/stack/tile/floor/cyborg + name = "floor tile synthesizer" + desc = "A device that makes floor tiles." + gender = NEUTER + matter = null + uses_charge = 1 + charge_costs = list(250) + stacktype = /obj/item/stack/tile/floor + build_type = /obj/item/stack/tile/floor diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 3b1e18f851..62d31185db 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -141,7 +141,11 @@ desc = "There are 0 caps left. Looks almost like the real thing! Ages 8 and up. Please recycle in an autolathe when you're out of caps!" icon = 'icons/obj/gun.dmi' icon_state = "revolver" - item_state = "gun" + item_state = "revolver" + item_icons = list( + icon_l_hand = 'icons/mob/items/lefthand_guns.dmi', + icon_r_hand = 'icons/mob/items/righthand_guns.dmi', + ) flags = CONDUCT slot_flags = SLOT_BELT|SLOT_HOLSTER w_class = 3.0 @@ -220,6 +224,10 @@ icon = 'icons/obj/gun.dmi' icon_state = "crossbow" item_state = "crossbow" + item_icons = list( + icon_l_hand = 'icons/mob/items/lefthand_guns.dmi', + icon_r_hand = 'icons/mob/items/righthand_guns.dmi', + ) w_class = 2.0 attack_verb = list("attacked", "struck", "hit") var/bullets = 5 diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm index 5f8403246f..84e4f80d4a 100755 --- a/code/game/objects/items/weapons/AI_modules.dm +++ b/code/game/objects/items/weapons/AI_modules.dm @@ -83,7 +83,7 @@ AI MODULES laws.sync(target, 0) addAdditionalLaws(target, sender) - target << "[sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: " + target << "\The [sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: " target.show_laws() /obj/item/weapon/aiModule/proc/log_law_changes(var/mob/living/silicon/ai/target, var/mob/sender) @@ -140,13 +140,7 @@ AI MODULES if(!targetName) usr << "No name detected on module, please enter one." return 0 - ..() - -/obj/item/weapon/aiModule/oneHuman/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender) - ..() - var/law = "Only [targetName] is a crew member." - target << "[sender.real_name] attempted to modify your zeroth law." // And lets them know that someone tried. --NeoFite - target << "It would be in your best interest to play along with [sender.real_name] that [law]" + return ..() /obj/item/weapon/aiModule/oneHuman/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender) var/law = "Only [targetName] is an crew member." diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index 245f9201a0..9d00f7ee19 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -13,7 +13,7 @@ throw_speed = 1 throw_range = 5 w_class = 3.0 - origin_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 2) + origin_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 2) matter = list(DEFAULT_WALL_MATERIAL = 50000) var/datum/effect/effect/system/spark_spread/spark_system var/stored_matter = 0 @@ -103,7 +103,7 @@ else if(!deconstruct && (istype(T,/turf/space) || istype(T,get_base_turf(T.z)))) build_cost = 1 build_type = "floor" - build_turf = /turf/simulated/floor/plating/airless + build_turf = /turf/simulated/floor/airless else if(deconstruct && istype(T,/turf/simulated/wall)) var/turf/simulated/wall/W = T build_delay = deconstruct ? 50 : 40 @@ -155,9 +155,7 @@ icon = 'icons/obj/ammo.dmi' icon_state = "rcd" item_state = "rcdammo" - opacity = 0 - density = 0 - anchored = 0.0 + w_class = 2 origin_tech = list(TECH_MATERIAL = 2) matter = list(DEFAULT_WALL_MATERIAL = 30000,"glass" = 15000) @@ -182,7 +180,7 @@ /obj/item/weapon/rcd/mounted/useResource(var/amount, var/mob/user) - var/cost = amount*30 + var/cost = amount*130 //so that a rig with default powercell can build ~2.5x the stuff a fully-loaded RCD can. if(istype(loc,/obj/item/rig_module)) var/obj/item/rig_module/module = loc if(module.holder && module.holder.cell) diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index 9afe2e83e4..ae6bcbdf0c 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -97,26 +97,75 @@ var/registered_name = "Unknown" // The name registered_name on the card slot_flags = SLOT_ID + var/age = "\[UNSET\]" var/blood_type = "\[UNSET\]" var/dna_hash = "\[UNSET\]" var/fingerprint_hash = "\[UNSET\]" + var/sex = "\[UNSET\]" + var/icon/front + var/icon/side //alt titles are handled a bit weirdly in order to unobtrusively integrate into existing ID system var/assignment = null //can be alt title or the actual job var/rank = null //actual job - var/dorm = 0 // determines if this ID has claimed a dorm already + var/dorm = 0 // determines if this ID has claimed a dorm already -/obj/item/weapon/card/id/New() - ..() - spawn(30) - if(istype(loc, /mob/living/carbon/human)) - blood_type = loc:dna:b_type - dna_hash = loc:dna:unique_enzymes - fingerprint_hash = md5(loc:dna:uni_identity) +/obj/item/weapon/card/id/examine(mob/user) + set src in oview(1) + if(in_range(usr, src)) + show(usr) + usr << desc + else + usr << "It is too far away." + +/obj/item/weapon/card/id/proc/prevent_tracking() + return 0 + +/obj/item/weapon/card/id/proc/show(mob/user as mob) + user << browse_rsc(front, "front.png") + user << browse_rsc(side, "side.png") + var/datum/browser/popup = new(user, "idcard", name, 600, 250) + popup.set_content(dat()) + popup.set_title_image(usr.browse_rsc_icon(src.icon, src.icon_state)) + popup.open() + return + +/obj/item/weapon/card/id/proc/update_name() + name = "[src.registered_name]'s ID Card ([src.assignment])" + +/obj/item/weapon/card/id/proc/set_id_photo(var/mob/M) + front = getFlatIcon(M, SOUTH, always_use_defdir = 1) + side = getFlatIcon(M, WEST, always_use_defdir = 1) + +/obj/item/weapon/card/id/proc/set_owner_info(var/mob/living/carbon/human/H) + if(!H || !H.dna) + return + age = H.age + blood_type = H.dna.b_type + dna_hash = H.dna.unique_enzymes + fingerprint_hash = md5(H.dna.uni_identity) + registered_name = H.real_name + sex = capitalize(H.gender) + set_id_photo(H) + update_name() + +/obj/item/weapon/card/id/proc/dat() + var/dat = ("" + dat += "
") + dat += text("Name: []
", registered_name) + dat += text("Sex: []
\n", sex) + dat += text("Age: []
\n", age) + dat += text("Rank: []
\n", assignment) + dat += text("Fingerprint: []
\n", fingerprint_hash) + dat += text("Blood Type: []
\n", blood_type) + dat += text("DNA Hash: []

\n", dna_hash) + if(front && side) + dat +="
Photo:
" + return dat /obj/item/weapon/card/id/attack_self(mob/user as mob) - for(var/mob/O in viewers(user, null)) - O.show_message(text("[] shows you: \icon[] []: assignment: []", user, src, src.name, src.assignment), 1) + user.visible_message("\The [user] shows you: \icon[src] [src.name]. The assignment on the card: [src.assignment]",\ + "You flash your ID card: \icon[src] [src.name]. The assignment on the card: [src.assignment]") src.add_fingerprint(user) return @@ -138,7 +187,6 @@ usr << "The fingerprint hash on the card is [fingerprint_hash]." return - /obj/item/weapon/card/id/silver name = "identification card" desc = "A silver card which shows honour and dedication." @@ -151,75 +199,6 @@ icon_state = "gold" item_state = "gold_id" -/obj/item/weapon/card/id/syndicate - name = "agent card" - access = list(access_maint_tunnels, access_syndicate, access_external_airlocks) - origin_tech = list(TECH_ILLEGAL = 3) - var/registered_user=null - -/obj/item/weapon/card/id/syndicate/New(mob/user as mob) - ..() - if(!isnull(user)) // Runtime prevention on laggy starts or where users log out because of lag at round start. - registered_name = ishuman(user) ? user.real_name : user.name - else - registered_name = "Agent Card" - assignment = "Agent" - name = "[registered_name]'s ID Card ([assignment])" - -/obj/item/weapon/card/id/syndicate/afterattack(var/obj/item/weapon/O as obj, mob/user as mob, proximity) - if(!proximity) return - if(istype(O, /obj/item/weapon/card/id)) - var/obj/item/weapon/card/id/I = O - src.access |= I.access - if(istype(user, /mob/living) && user.mind) - if(user.mind.special_role) - usr << "The card's microscanners activate as you pass it over the ID, copying its access." - -/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob) - if(!src.registered_name) - //Stop giving the players unsanitized unputs! You are giving ways for players to intentionally crash clients! -Nodrak - var t = sanitizeName(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name), MAX_NAME_LEN) - if(!t) //Same as mob/new_player/prefrences.dm - alert("Invalid name.") - return - src.registered_name = t - - var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Agent"), MAX_LNAME_LEN) - if(!u) - alert("Invalid assignment.") - src.registered_name = "" - return - src.assignment = u - src.name = "[src.registered_name]'s ID Card ([src.assignment])" - user << "You successfully forge the ID card." - registered_user = user - else if(!registered_user || registered_user == user) - - if(!registered_user) registered_user = user // - - switch(alert("Would you like to display the ID, or retitle it?","Choose.","Rename","Show")) - if("Rename") - var t = sanitize(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name), 26) - if(!t || t == "Unknown" || t == "floor" || t == "wall" || t == "r-wall") //Same as mob/new_player/prefrences.dm - alert("Invalid name.") - return - src.registered_name = t - - var u = sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant")) - if(!u) - alert("Invalid assignment.") - return - src.assignment = u - src.name = "[src.registered_name]'s ID Card ([src.assignment])" - user << "You successfully forge the ID card." - return - if("Show") - ..() - else - ..() - - - /obj/item/weapon/card/id/syndicate_command name = "syndicate ID card" desc = "An ID straight from the Syndicate." @@ -254,4 +233,4 @@ /obj/item/weapon/card/id/centcom/ERT/New() ..() - access += get_all_station_access() + access |= get_all_station_access() diff --git a/code/game/objects/items/weapons/cards_ids_syndicate.dm b/code/game/objects/items/weapons/cards_ids_syndicate.dm new file mode 100644 index 0000000000..2475c93534 --- /dev/null +++ b/code/game/objects/items/weapons/cards_ids_syndicate.dm @@ -0,0 +1,204 @@ +var/global/list/syndicate_ids = list() + +/obj/item/weapon/card/id/syndicate + name = "agent card" + assignment = "Agent" + origin_tech = list(TECH_ILLEGAL = 3) + var/electronic_warfare = 1 + var/registered_user = null + var/list/initial_access = list(access_maint_tunnels, access_syndicate, access_external_airlocks) + +/obj/item/weapon/card/id/syndicate/New(mob/user as mob) + syndicate_ids += src + ..() + access = initial_access.Copy() + +/obj/item/weapon/card/id/syndicate/Destroy() + syndicate_ids -= src + registered_user = null + return ..() + +// On mob destruction, ensure any references are cleared +/mob/Destroy() + for(var/obj/item/weapon/card/id/syndicate/SID in syndicate_ids) + if(SID.registered_user == src) + SID.registered_user = null + return ..() + +/obj/item/weapon/card/id/syndicate/prevent_tracking() + return electronic_warfare + +/obj/item/weapon/card/id/syndicate/afterattack(var/obj/item/weapon/O as obj, mob/user as mob, proximity) + if(!proximity) return + if(istype(O, /obj/item/weapon/card/id)) + var/obj/item/weapon/card/id/I = O + src.access |= I.access + if(player_is_antag(user)) + user << "The microscanner activate as you pass it over the ID, copying its access." + +/obj/item/weapon/card/id/syndicate/attack_self(mob/user as mob) + if(!registered_user) + registered_user = user + set_owner_info(user) + user << "The microscanner marks you as its owner, preventing others some accessing its internals." + if(registered_user == user) + switch(alert("Would you like edit the ID, or show it?","Show or Edit?", "Edit","Show")) + if("Edit") + ui_interact(user) + if("Show") + ..() + else + ..() + +/obj/item/weapon/card/id/syndicate/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + var/data[0] + var/entries[0] + entries[++entries.len] = list("name" = "Age", "value" = age) + entries[++entries.len] = list("name" = "Appearance", "value" = "Set") + entries[++entries.len] = list("name" = "Assignment", "value" = assignment) + entries[++entries.len] = list("name" = "Blood Type", "value" = blood_type) + entries[++entries.len] = list("name" = "DNA Hash", "value" = dna_hash) + entries[++entries.len] = list("name" = "Fingerprint Hash", "value" = fingerprint_hash) + entries[++entries.len] = list("name" = "Name", "value" = registered_name) + entries[++entries.len] = list("name" = "Photo", "value" = "Update") + entries[++entries.len] = list("name" = "Sex", "value" = sex) + entries[++entries.len] = list("name" = "Factory Reset", "value" = "Use With Care") + data["electronic_warfare"] = electronic_warfare + data["entries"] = entries + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "agent_id_card.tmpl", "Agent id", 600, 400) + ui.set_initial_data(data) + ui.open() + +/obj/item/weapon/card/id/syndicate/CanUseTopic(mob/user) + if(user != registered_user) + return STATUS_CLOSE + return ..() + +/obj/item/weapon/card/id/syndicate/Topic(href, href_list, var/datum/topic_state/state) + if(..()) + return 1 + + var/user = usr + if(href_list["electronic_warfare"]) + electronic_warfare = text2num(href_list["electronic_warfare"]) + user << "Electronic warfare [electronic_warfare ? "enabled" : "disabled"]." + else if(href_list["set"]) + switch(href_list["set"]) + if("Age") + var/new_age = input(user,"What age would you like to put on this card?","Agent Card Age", age) as null|num + if(!isnull(new_age) && CanUseTopic(user, state)) + if(new_age < 0) + age = initial(age) + else + age = new_age + user << "Age has been set to '[age]'." + . = 1 + if("Appearance") + var/datum/card_state/choice = input(user, "Select the appearance for this card.", "Agent Card Appearance") as null|anything in id_card_states() + if(choice && CanUseTopic(user, state)) + src.icon_state = choice.icon_state + src.item_state = choice.item_state + usr << "Appearance changed to [choice]." + . = 1 + if("Assignment") + var/new_job = sanitize(input(user,"What assignment would you like to put on this card?\nChanging assignment will not grant or remove any access levels.","Agent Card Assignment", assignment) as null|text) + if(!isnull(new_job) && CanUseTopic(user, state)) + src.assignment = new_job + user << "Occupation changed to '[new_job]'." + update_name() + . = 1 + if("Blood Type") + var/default = blood_type + if(default == initial(blood_type) && ishuman(user)) + var/mob/living/carbon/human/H = user + if(H.dna) + default = H.dna.b_type + var/new_blood_type = sanitize(input(user,"What blood type would you like to be written on this card?","Agent Card Blood Type",default) as null|text) + if(!isnull(new_blood_type) && CanUseTopic(user, state)) + src.blood_type = new_blood_type + user << "Blood type changed to '[new_blood_type]'." + . = 1 + if("DNA Hash") + var/default = dna_hash + if(default == initial(dna_hash) && ishuman(user)) + var/mob/living/carbon/human/H = user + if(H.dna) + default = H.dna.unique_enzymes + var/new_dna_hash = sanitize(input(user,"What DNA hash would you like to be written on this card?","Agent Card DNA Hash",default) as null|text) + if(!isnull(new_dna_hash) && CanUseTopic(user, state)) + src.dna_hash = new_dna_hash + user << "DNA hash changed to '[new_dna_hash]'." + . = 1 + if("Fingerprint Hash") + var/default = fingerprint_hash + if(default == initial(fingerprint_hash) && ishuman(user)) + var/mob/living/carbon/human/H = user + if(H.dna) + default = md5(H.dna.uni_identity) + var/new_fingerprint_hash = sanitize(input(user,"What fingerprint hash would you like to be written on this card?","Agent Card Fingerprint Hash",default) as null|text) + if(!isnull(new_fingerprint_hash) && CanUseTopic(user, state)) + src.fingerprint_hash = new_fingerprint_hash + user << "Fingerprint hash changed to '[new_fingerprint_hash]'." + . = 1 + if("Name") + var/new_name = sanitizeName(input(user,"What name would you like to put on this card?","Agent Card Name", registered_name) as null|text) + if(!isnull(new_name) && CanUseTopic(user, state)) + src.registered_name = new_name + update_name() + user << "Name changed to '[new_name]'." + . = 1 + if("Photo") + set_id_photo(user) + user << "Photo changed." + . = 1 + if("Sex") + var/new_sex = sanitize(input(user,"What sex would you like to put on this card?","Agent Card Sex", sex) as null|text) + if(!isnull(new_sex) && CanUseTopic(user, state)) + src.sex = new_sex + user << "Sex changed to '[new_sex]'." + . = 1 + if("Factory Reset") + if(alert("This will factory reset the card, including access and owner. Continue?", "Factory Reset", "No", "Yes") == "Yes" && CanUseTopic(user, state)) + age = initial(age) + access = initial_access.Copy() + assignment = initial(assignment) + blood_type = initial(blood_type) + dna_hash = initial(dna_hash) + electronic_warfare = initial(electronic_warfare) + fingerprint_hash = initial(fingerprint_hash) + icon_state = initial(icon_state) + name = initial(name) + registered_name = initial(registered_name) + registered_user = null + sex = initial(sex) + user << "All information has been deleted from \the [src]." + . = 1 + + // Always update the UI, or buttons will spin indefinitely + nanomanager.update_uis(src) + +/var/global/list/id_card_states +/proc/id_card_states() + if(!id_card_states) + id_card_states = list() + for(var/path in typesof(/obj/item/weapon/card/id)) + var/obj/item/weapon/card/id/ID = path + var/datum/card_state/CS = new() + CS.icon_state = initial(ID.icon_state) + CS.item_state = initial(ID.item_state) + CS.name = initial(ID.name) + " - " + initial(ID.icon_state) + id_card_states += CS + id_card_states = dd_sortedObjectList(id_card_states) + + return id_card_states + +/datum/card_state + var/name + var/icon_state + var/item_state + +/datum/card_state/dd_SortValue() + return name diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index c11720d1e8..a85ed010f9 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -100,10 +100,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM flags |= NOREACT // so it doesn't react until you light it create_reagents(chem_volume) // making the cigarrete a chemical holder with a maximum volume of 15 -/obj/item/clothing/mask/smokable/Destroy() - ..() - qdel(reagents) - /obj/item/clothing/mask/smokable/process() var/turf/location = get_turf(src) smoketime-- @@ -206,7 +202,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM throw_speed = 0.5 item_state = "cigoff" w_class = 1 - slot_flags = SLOT_EARS + slot_flags = SLOT_EARS | SLOT_MASK attack_verb = list("burnt", "singed") icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi icon_off = "cigoff" diff --git a/code/game/objects/items/weapons/circuitboards/computer/computer.dm b/code/game/objects/items/weapons/circuitboards/computer/computer.dm index 82d26686ee..0bc090f996 100644 --- a/code/game/objects/items/weapons/circuitboards/computer/computer.dm +++ b/code/game/objects/items/weapons/circuitboards/computer/computer.dm @@ -139,11 +139,6 @@ build_path = /obj/machinery/computer/crew origin_tech = list(TECH_DATA = 3, TECH_BIO = 2, TECH_MAGNET = 2) -/obj/item/weapon/circuitboard/mech_bay_power_console - name = T_BOARD("mech bay power control console") - build_path = /obj/machinery/computer/mech_bay_power_console - origin_tech = list(TECH_DATA = 2, TECH_POWER = 3) - /obj/item/weapon/circuitboard/operating name = T_BOARD("patient monitoring console") build_path = /obj/machinery/computer/operating @@ -195,4 +190,4 @@ /obj/item/weapon/circuitboard/rcon_console name = T_BOARD("RCON remote control console") build_path = /obj/machinery/computer/rcon - origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_POWER = 5) + origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_POWER = 5) diff --git a/code/game/objects/items/weapons/circuitboards/machinery/mech_recharger.dm b/code/game/objects/items/weapons/circuitboards/machinery/mech_recharger.dm new file mode 100644 index 0000000000..6b8eb5d5e5 --- /dev/null +++ b/code/game/objects/items/weapons/circuitboards/machinery/mech_recharger.dm @@ -0,0 +1,13 @@ +#ifndef T_BOARD +#error T_BOARD macro is not defined but we need it! +#endif + +/obj/item/weapon/circuitboard/mech_recharger + name = T_BOARD("mech recharger") + build_path = "/obj/machinery/mech_recharger" + board_type = "machine" + origin_tech = list(TECH_DATA = 2, TECH_POWER = 2, TECH_ENGINEERING = 2) + req_components = list( + "/obj/item/weapon/stock_parts/capacitor" = 2, + "/obj/item/weapon/stock_parts/scanning_module" = 1, + "/obj/item/weapon/stock_parts/manipulator" = 2) \ No newline at end of file diff --git a/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm index 417b8c56d5..426ced89da 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm @@ -6,7 +6,7 @@ name = T_BOARD("mining drill head") build_path = "/obj/machinery/mining/drill" board_type = "machine" - origin_tech = list(TECH_DATA = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1) req_components = list( "/obj/item/weapon/stock_parts/capacitor" = 1, "/obj/item/weapon/cell" = 1, diff --git a/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm b/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm index 86e730e39a..02bf65fb0a 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/pacman.dm @@ -6,7 +6,7 @@ name = T_BOARD("PACMAN-type generator") build_path = "/obj/machinery/power/port_gen/pacman" board_type = "machine" - origin_tech = list(TECH_DATA = 3, TECH_POWER = 3, TECH_PHORON = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 3, TECH_POWER = 3, TECH_PHORON = 3, TECH_ENGINEERING = 3) req_components = list( "/obj/item/weapon/stock_parts/matter_bin" = 1, "/obj/item/weapon/stock_parts/micro_laser" = 1, @@ -16,9 +16,9 @@ /obj/item/weapon/circuitboard/pacman/super name = T_BOARD("SUPERPACMAN-type generator") build_path = "/obj/machinery/power/port_gen/pacman/super" - origin_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINERING = 4) + origin_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINEERING = 4) /obj/item/weapon/circuitboard/pacman/mrs name = T_BOARD("MRSPACMAN-type generator") build_path = "/obj/machinery/power/port_gen/pacman/mrs" - origin_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINERING = 5) + origin_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINEERING = 5) diff --git a/code/game/objects/items/weapons/circuitboards/machinery/power.dm b/code/game/objects/items/weapons/circuitboards/machinery/power.dm index 4e280716e5..a8d2e1ea37 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/power.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/power.dm @@ -6,14 +6,14 @@ name = T_BOARD("superconductive magnetic energy storage") build_path = "/obj/machinery/power/smes/buildable" board_type = "machine" - origin_tech = list(TECH_POWER = 6, TECH_ENGINERING = 4) + origin_tech = list(TECH_POWER = 6, TECH_ENGINEERING = 4) req_components = list("/obj/item/weapon/smes_coil" = 1, "/obj/item/stack/cable_coil" = 30) /obj/item/weapon/circuitboard/batteryrack name = T_BOARD("battery rack PSU") build_path = "/obj/machinery/power/smes/batteryrack" board_type = "machine" - origin_tech = list(TECH_POWER = 3, TECH_ENGINERING = 2) + origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 2) req_components = list("/obj/item/weapon/cell" = 3) /obj/item/weapon/circuitboard/ghettosmes diff --git a/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm index 642b36b3b9..27e4c652c6 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm @@ -6,7 +6,7 @@ name = T_BOARD("cyborg recharging station") build_path = "/obj/machinery/recharge_station" board_type = "machine" - origin_tech = list(TECH_DATA = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3) req_components = list( "/obj/item/stack/cable_coil" = 5, "/obj/item/weapon/stock_parts/capacitor" = 2, diff --git a/code/game/objects/items/weapons/circuitboards/machinery/research.dm b/code/game/objects/items/weapons/circuitboards/machinery/research.dm index 2dce038e3d..ee2a2b054c 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/research.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/research.dm @@ -15,7 +15,7 @@ obj/item/weapon/circuitboard/rdserver name = T_BOARD("destructive analyzer") build_path = "/obj/machinery/r_n_d/destructive_analyzer" board_type = "machine" - origin_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2, TECH_DATA = 2) + origin_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2, TECH_DATA = 2) req_components = list( "/obj/item/weapon/stock_parts/scanning_module" = 1, "/obj/item/weapon/stock_parts/manipulator" = 1, @@ -25,7 +25,7 @@ obj/item/weapon/circuitboard/rdserver name = T_BOARD("autolathe") build_path = "/obj/machinery/autolathe" board_type = "machine" - origin_tech = list(TECH_ENGINERING = 2, TECH_DATA = 2) + origin_tech = list(TECH_ENGINEERING = 2, TECH_DATA = 2) req_components = list( "/obj/item/weapon/stock_parts/matter_bin" = 3, "/obj/item/weapon/stock_parts/manipulator" = 1, @@ -35,7 +35,7 @@ obj/item/weapon/circuitboard/rdserver name = T_BOARD("protolathe") build_path = "/obj/machinery/r_n_d/protolathe" board_type = "machine" - origin_tech = list(TECH_ENGINERING = 2, TECH_DATA = 2) + origin_tech = list(TECH_ENGINEERING = 2, TECH_DATA = 2) req_components = list( "/obj/item/weapon/stock_parts/matter_bin" = 2, "/obj/item/weapon/stock_parts/manipulator" = 2, @@ -46,7 +46,7 @@ obj/item/weapon/circuitboard/rdserver name = T_BOARD("circuit imprinter") build_path = "/obj/machinery/r_n_d/circuit_imprinter" board_type = "machine" - origin_tech = list(TECH_ENGINERING = 2, TECH_DATA = 2) + origin_tech = list(TECH_ENGINEERING = 2, TECH_DATA = 2) req_components = list( "/obj/item/weapon/stock_parts/matter_bin" = 1, "/obj/item/weapon/stock_parts/manipulator" = 1, @@ -56,7 +56,7 @@ obj/item/weapon/circuitboard/rdserver name = "Circuit board (Exosuit Fabricator)" build_path = "/obj/machinery/mecha_part_fabricator" board_type = "machine" - origin_tech = list(TECH_DATA = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3) req_components = list( "/obj/item/weapon/stock_parts/matter_bin" = 2, "/obj/item/weapon/stock_parts/manipulator" = 1, diff --git a/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm b/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm index 3a20c8d358..2b94d05ceb 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm @@ -8,7 +8,7 @@ /obj/item/weapon/circuitboard/telecomms/receiver name = T_BOARD("subspace receiver") build_path = "/obj/machinery/telecomms/receiver" - origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_BLUESPACE = 2) + origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_BLUESPACE = 2) req_components = list( "/obj/item/weapon/stock_parts/subspace/ansible" = 1, "/obj/item/weapon/stock_parts/subspace/filter" = 1, @@ -18,7 +18,7 @@ /obj/item/weapon/circuitboard/telecomms/hub name = T_BOARD("hub mainframe") build_path = "/obj/machinery/telecomms/hub" - origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4) + origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4) req_components = list( "/obj/item/weapon/stock_parts/manipulator" = 2, "/obj/item/stack/cable_coil" = 2, @@ -27,7 +27,7 @@ /obj/item/weapon/circuitboard/telecomms/relay name = T_BOARD("relay mainframe") build_path = "/obj/machinery/telecomms/relay" - origin_tech = list(TECH_DATA = 3, TECH_ENGINERING = 4, TECH_BLUESPACE = 3) + origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 4, TECH_BLUESPACE = 3) req_components = list( "/obj/item/weapon/stock_parts/manipulator" = 2, "/obj/item/stack/cable_coil" = 2, @@ -36,7 +36,7 @@ /obj/item/weapon/circuitboard/telecomms/bus name = T_BOARD("bus mainframe") build_path = "/obj/machinery/telecomms/bus" - origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4) + origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4) req_components = list( "/obj/item/weapon/stock_parts/manipulator" = 2, "/obj/item/stack/cable_coil" = 1, @@ -45,7 +45,7 @@ /obj/item/weapon/circuitboard/telecomms/processor name = T_BOARD("processor unit") build_path = "/obj/machinery/telecomms/processor" - origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4) + origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4) req_components = list( "/obj/item/weapon/stock_parts/manipulator" = 3, "/obj/item/weapon/stock_parts/subspace/filter" = 1, @@ -57,7 +57,7 @@ /obj/item/weapon/circuitboard/telecomms/server name = T_BOARD("telecommunication server") build_path = "/obj/machinery/telecomms/server" - origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4) + origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4) req_components = list( "/obj/item/weapon/stock_parts/manipulator" = 2, "/obj/item/stack/cable_coil" = 1, @@ -66,7 +66,7 @@ /obj/item/weapon/circuitboard/telecomms/broadcaster name = T_BOARD("subspace broadcaster") build_path = "/obj/machinery/telecomms/broadcaster" - origin_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4, TECH_BLUESPACE = 2) + origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4, TECH_BLUESPACE = 2) req_components = list( "/obj/item/weapon/stock_parts/manipulator" = 2, "/obj/item/stack/cable_coil" = 1, diff --git a/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm b/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm index 394927ac72..045f29592a 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm @@ -16,7 +16,7 @@ /obj/item/weapon/circuitboard/unary_atmos/heater name = T_BOARD("gas heating system") build_path = "/obj/machinery/atmospherics/unary/heater" - origin_tech = list(TECH_POWER = 2, TECH_ENGINERING = 1) + origin_tech = list(TECH_POWER = 2, TECH_ENGINEERING = 1) req_components = list( "/obj/item/stack/cable_coil" = 5, "/obj/item/weapon/stock_parts/matter_bin" = 1, @@ -25,7 +25,7 @@ /obj/item/weapon/circuitboard/unary_atmos/cooler name = T_BOARD("gas cooling system") build_path = "/obj/machinery/atmospherics/unary/freezer" - origin_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2) req_components = list( "/obj/item/stack/cable_coil" = 2, "/obj/item/weapon/stock_parts/matter_bin" = 1, diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm index d5a36d6cba..e32b58e098 100644 --- a/code/game/objects/items/weapons/clown_items.dm +++ b/code/game/objects/items/weapons/clown_items.dm @@ -32,7 +32,7 @@ else if(istype(target,/turf)) user << "You scrub \the [target.name] clean." var/turf/T = target - T.clean() + T.clean(src) else user << "You clean \the [target.name]." target.clean_blood() diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index 09816e3568..bbdd46cdb3 100644 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -112,20 +112,9 @@ update_icon() return - if(istype(W, /obj/item/device/analyzer) && ptank) - var/obj/item/weapon/icon = src - user.visible_message("[user] has used the analyzer on \icon[icon]") - var/pressure = ptank.air_contents.return_pressure() - var/total_moles = ptank.air_contents.total_moles - - user << "Results of analysis of \icon[icon]" - if(total_moles>0) - user << "Pressure: [round(pressure,0.1)] kPa" - for(var/g in ptank.air_contents.gas) - user << "[gas_data.name[g]]: [round((ptank.air_contents.gas[g] / total_moles) * 100)]%" - user << "Temperature: [round(ptank.air_contents.temperature-T0C)]°C" - else - user << "Tank is empty!" + if(istype(W, /obj/item/device/analyzer)) + var/obj/item/device/analyzer/A = W + A.analyze_gases(src, user) return ..() return diff --git a/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm b/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm new file mode 100644 index 0000000000..1613ff8800 --- /dev/null +++ b/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm @@ -0,0 +1,23 @@ +/obj/item/weapon/grenade/anti_photon + desc = "An experimental device for temporarily removing light in a limited area." + name = "pgoton disruption grenade" + icon = 'icons/obj/grenade.dmi' + icon_state = "emp" + item_state = "emp" + det_time = 20 + origin_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 4) + +/obj/item/weapon/grenade/anti_photon/prime() + playsound(src.loc, 'sound/effects/phasein.ogg', 50, 1, 5) + set_light(10, -10, "#FFFFFF") + + var/extra_delay = rand(0,90) + + spawn(extra_delay) + spawn(200) + if(prob(10+extra_delay)) + set_light(10, 10, "#[num2hex(rand(64,255))][num2hex(rand(64,255))][num2hex(rand(64,255))]") + spawn(210) + ..() + playsound(src.loc, 'sound/effects/bang.ogg', 50, 1, 5) + qdel(src) diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 95e1875d40..610536f4d0 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -1,7 +1,7 @@ /obj/item/weapon/grenade/chem_grenade name = "grenade casing" icon_state = "chemg" - item_state = "flashbang" + item_state = "grenade" desc = "A hand made chemical grenade." w_class = 2.0 force = 2.0 diff --git a/code/game/objects/items/weapons/grenades/emgrenade.dm b/code/game/objects/items/weapons/grenades/emgrenade.dm index f8c2a12d2f..25e65f924d 100644 --- a/code/game/objects/items/weapons/grenades/emgrenade.dm +++ b/code/game/objects/items/weapons/grenades/emgrenade.dm @@ -1,7 +1,7 @@ /obj/item/weapon/grenade/empgrenade name = "classic emp grenade" icon_state = "emp" - item_state = "emp" + item_state = "empgrenade" origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 3) prime() diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm index 1565d321b6..16d8a620f9 100644 --- a/code/game/objects/items/weapons/grenades/grenade.dm +++ b/code/game/objects/items/weapons/grenades/grenade.dm @@ -4,7 +4,7 @@ w_class = 2.0 icon = 'icons/obj/grenade.dmi' icon_state = "grenade" - item_state = "flashbang" + item_state = "grenade" throw_speed = 4 throw_range = 20 flags = CONDUCT diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm index 4b15fb8ffb..49b1b280a7 100644 --- a/code/game/objects/items/weapons/implants/implantcase.dm +++ b/code/game/objects/items/weapons/implants/implantcase.dm @@ -38,7 +38,7 @@ user << "\The [src] is full." else spawn(5) - I.reagents.trans_to_mob(src.imp, 5) + I.reagents.trans_to_obj(src.imp, 5) user << "You inject 5 units of the solution. The syringe now contains [I.reagents.total_volume] units." else if (istype(I, /obj/item/weapon/implanter)) var/obj/item/weapon/implanter/M = I diff --git a/code/game/objects/items/weapons/material/kitchen.dm b/code/game/objects/items/weapons/material/kitchen.dm index 78d8e3ad11..d0e81e9548 100644 --- a/code/game/objects/items/weapons/material/kitchen.dm +++ b/code/game/objects/items/weapons/material/kitchen.dm @@ -61,7 +61,7 @@ attack_verb = list("attacked", "poked") edge = 0 sharp = 0 - force_divisor = 0.25 //5 when wielded with weight 20 (steel) + force_divisor = 0.1 //2 when wielded with weight 20 (steel) /obj/item/weapon/material/kitchen/utensil/spoon/plastic default_material = "plastic" @@ -71,9 +71,9 @@ */ /obj/item/weapon/material/kitchen/utensil/knife name = "knife" - desc = "Can cut through any food." + desc = "A knife for eating with. Can cut through any food." icon_state = "knife" - force_divisor = 0.2 // 12 when wielded with hardness 60 (steel) + force_divisor = 0.1 // 6 when wielded with hardness 60 (steel) /obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob) if ((CLUMSY in user.mutations) && prob(50)) @@ -100,7 +100,7 @@ name = "rolling pin" desc = "Used to knock out the Bartender." icon_state = "rolling_pin" - attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") //I think the rollingpin attackby will end up ignoring this anyway. + attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") default_material = "wood" force_divisor = 0.7 // 10 when wielded with weight 15 (wood) thrown_force_divisor = 1 // as above diff --git a/code/game/objects/items/weapons/material/knives.dm b/code/game/objects/items/weapons/material/knives.dm index 205a06c9f6..0ddf3fa894 100644 --- a/code/game/objects/items/weapons/material/knives.dm +++ b/code/game/objects/items/weapons/material/knives.dm @@ -16,7 +16,7 @@ sharp = 1 ..() //Updates force. throwforce = max(3,force-3) - hitsound = initial(hitsound) + hitsound = 'sound/weapons/bladeslice.ogg' icon_state += "_open" w_class = 3 attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") @@ -24,7 +24,7 @@ force = 3 edge = 0 sharp = 0 - hitsound = null + hitsound = initial(hitsound) icon_state = initial(icon_state) w_class = initial(w_class) attack_verb = initial(attack_verb) @@ -38,10 +38,10 @@ /obj/item/weapon/material/butterfly/attack_self(mob/user) active = !active if(active) - user << "You flip out your [src]." + user << "You flip out \the [src]." playsound(user, 'sound/weapons/flipblade.ogg', 15, 1) else - user << "The butterfly knife can now be concealed." + user << "\The [src] can now be concealed." update_force() add_fingerprint(user) diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm index c396f8d4b9..18181df6b0 100644 --- a/code/game/objects/items/weapons/material/material_weapons.dm +++ b/code/game/objects/items/weapons/material/material_weapons.dm @@ -34,6 +34,9 @@ if(!isnull(matter[material_type])) matter[material_type] *= force_divisor // May require a new var instead. +/obj/item/weapon/material/get_material() + return material + /obj/item/weapon/material/proc/update_force() if(edge || sharp) force = material.get_edge_damage() diff --git a/code/game/objects/items/weapons/material/shards.dm b/code/game/objects/items/weapons/material/shards.dm index c2ff0401ff..8ad4b68721 100644 --- a/code/game/objects/items/weapons/material/shards.dm +++ b/code/game/objects/items/weapons/material/shards.dm @@ -73,6 +73,8 @@ if( !H.shoes && ( !H.wear_suit || !(H.wear_suit.body_parts_covered & FEET) ) ) var/obj/item/organ/external/affecting = H.get_organ(pick("l_foot", "r_foot")) + if(!affecting) + return if(affecting.status & ORGAN_ROBOT) return if(affecting.take_damage(5, 0)) @@ -87,4 +89,4 @@ ..(loc, "steel") /obj/item/weapon/material/shard/phoron/New(loc) - ..(loc, "phoron glass") + ..(loc, "phglass") diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm index 66310cf26f..6876310343 100644 --- a/code/game/objects/items/weapons/melee/energy.dm +++ b/code/game/objects/items/weapons/melee/energy.dm @@ -34,7 +34,7 @@ /obj/item/weapon/melee/energy/attack_self(mob/living/user as mob) if (active) if ((CLUMSY in user.mutations) && prob(50)) - user.visible_message("[user] accidentally cuts \himself with \the [src].",\ + user.visible_message("\The [user] accidentally cuts \himself with \the [src].",\ "You accidentally cut yourself with \the [src].") user.take_organ_damage(5,5) deactivate(user) @@ -50,9 +50,10 @@ return /obj/item/weapon/melee/energy/suicide_act(mob/user) + var/tempgender = "[user.gender == MALE ? "he's" : user.gender == FEMALE ? "she's" : "they are"]" if (active) - viewers(user) << pick("\The [user] is slitting \his stomach open with \the [src]! It looks like \he's trying to commit seppuku.", \ - "\The [user] is falling on \the [src]! It looks like \he's trying to commit suicide.") + viewers(user) << pick("\The [user] is slitting \his stomach open with \the [src]! It looks like [tempgender] trying to commit seppuku.", \ + "\The [user] is falling on \the [src]! It looks like [tempgender] trying to commit suicide.") return (BRUTELOSS|FIRELOSS) /* @@ -90,7 +91,7 @@ user << "\The [src] is de-energised. It's just a regular axe now." /obj/item/weapon/melee/energy/axe/suicide_act(mob/user) - viewers(user) << "\The [user] swings \the [src] towards /his head! It looks like \he's trying to commit suicide." + viewers(user) << "\The [user] swings \the [src] towards \his head! It looks like \he's trying to commit suicide." return (BRUTELOSS|FIRELOSS) /* diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index 17af445e19..abf5e08a3b 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -16,6 +16,7 @@ /obj/item/weapon/mop/New() create_reagents(5) +//expects an atom containing the reagents used to clean the turf /turf/proc/clean(atom/source) if(source.reagents.has_reagent("water", 1)) clean_blood() diff --git a/code/game/objects/items/weapons/paint.dm b/code/game/objects/items/weapons/paint.dm index d92812b3fd..fe1247cc89 100644 --- a/code/game/objects/items/weapons/paint.dm +++ b/code/game/objects/items/weapons/paint.dm @@ -14,6 +14,7 @@ var/global/list/cached_icons = list() amount_per_transfer_from_this = 10 possible_transfer_amounts = list(10,20,30,60) volume = 60 + unacidable = 0 flags = OPENCONTAINER var/paint_type = "red" diff --git a/code/game/objects/items/weapons/storage/bags.dm b/code/game/objects/items/weapons/storage/bags.dm index 4c808ad2f5..0feb298692 100644 --- a/code/game/objects/items/weapons/storage/bags.dm +++ b/code/game/objects/items/weapons/storage/bags.dm @@ -119,10 +119,10 @@ //verbs += /obj/item/weapon/storage/bag/sheetsnatcher/quick_empty can_be_inserted(obj/item/W as obj, stop_messages = 0) - if(!istype(W,/obj/item/stack/material) || istype(W,/obj/item/stack/material/sandstone) || istype(W,/obj/item/stack/material/wood)) + if(!istype(W,/obj/item/stack/material)) if(!stop_messages) usr << "The snatcher does not accept [W]." - return 0 //I don't care, but the existing code rejects them for not being "sheets" *shrug* -Sayu + return 0 var/current = 0 for(var/obj/item/stack/material/S in contents) current += S.amount diff --git a/code/game/objects/items/weapons/storage/bible.dm b/code/game/objects/items/weapons/storage/bible.dm index af39700dbc..8a29fdefa8 100644 --- a/code/game/objects/items/weapons/storage/bible.dm +++ b/code/game/objects/items/weapons/storage/bible.dm @@ -15,8 +15,8 @@ /obj/item/weapon/storage/bible/booze/New() ..() - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer(src) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer(src) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer(src) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer(src) new /obj/item/weapon/spacecash(src) new /obj/item/weapon/spacecash(src) new /obj/item/weapon/spacecash(src) diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 95c4191622..abc9a39b76 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -298,6 +298,31 @@ new /obj/item/weapon/grenade/empgrenade(src) new /obj/item/weapon/grenade/empgrenade(src) +/obj/item/weapon/storage/box/smokes + name = "box of smoke bombs" + desc = "A box containing 5 smoke bombs." + icon_state = "flashbang" + +/obj/item/weapon/storage/box/smokes/New() + ..() + new /obj/item/weapon/grenade/smokebomb(src) + new /obj/item/weapon/grenade/smokebomb(src) + new /obj/item/weapon/grenade/smokebomb(src) + new /obj/item/weapon/grenade/smokebomb(src) + new /obj/item/weapon/grenade/smokebomb(src) + +/obj/item/weapon/storage/box/anti_photons + name = "box of anti-photon grenades" + desc = "A box containing 5 experimental photon disruption grenades." + icon_state = "flashbang" + +/obj/item/weapon/storage/box/anti_photon/New() + ..() + new /obj/item/weapon/grenade/anti_photon(src) + new /obj/item/weapon/grenade/anti_photon(src) + new /obj/item/weapon/grenade/anti_photon(src) + new /obj/item/weapon/grenade/anti_photon(src) + new /obj/item/weapon/grenade/anti_photon(src) /obj/item/weapon/storage/box/trackimp name = "boxed tracking implant kit" @@ -638,4 +663,4 @@ max_w_class = 3 can_hold = list(/obj/item/organ, /obj/item/weapon/reagent_containers/food, /obj/item/weapon/reagent_containers/glass) max_storage_space = 21 - use_to_pickup = 1 // for picking up broken bulbs, not that most people will try + use_to_pickup = 1 // for picking up broken bulbs, not that most people will try diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm index 081d1f7ba6..0ed8ad7b7b 100644 --- a/code/game/objects/items/weapons/storage/fancy.dm +++ b/code/game/objects/items/weapons/storage/fancy.dm @@ -146,11 +146,6 @@ new /obj/item/clothing/mask/smokable/cigarette(src) create_reagents(15 * storage_slots)//so people can inject cigarettes without opening a packet, now with being able to inject the whole one -/obj/item/weapon/storage/fancy/cigarettes/Destroy() - qdel(reagents) - ..() - - /obj/item/weapon/storage/fancy/cigarettes/update_icon() icon_state = "[initial(icon_state)][contents.len]" return @@ -202,10 +197,6 @@ new /obj/item/clothing/mask/smokable/cigarette/cigar(src) create_reagents(15 * storage_slots) -/obj/item/weapon/storage/fancy/cigar/Destroy() - qdel(reagents) - ..() - /obj/item/weapon/storage/fancy/cigar/update_icon() icon_state = "[initial(icon_state)][contents.len]" return diff --git a/code/game/objects/items/weapons/storage/misc.dm b/code/game/objects/items/weapons/storage/misc.dm index 6bd9495714..eb63c96cb8 100644 --- a/code/game/objects/items/weapons/storage/misc.dm +++ b/code/game/objects/items/weapons/storage/misc.dm @@ -31,9 +31,7 @@ overlays.Cut() var/i = 0 for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents) - var/image/img = image('icons/obj/food.dmi', D.overlay_state) - img.pixel_x = i * 3 - overlays += img + overlays += image('icons/obj/food.dmi', "[i][D.overlay_state]") i++ /obj/item/weapon/storage/box/donut/empty diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index 70c1d33d73..131347ac29 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -335,7 +335,6 @@ ..() if(isrobot(user)) - user << "You're a robot. No." return //Robots can't interact with storage items. if(!can_be_inserted(W)) diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm index 8c5b1de026..049d179846 100644 --- a/code/game/objects/items/weapons/tanks/tanks.dm +++ b/code/game/objects/items/weapons/tanks/tanks.dm @@ -87,28 +87,12 @@ /obj/item/weapon/tank/attackby(obj/item/weapon/W as obj, mob/user as mob) ..() - var/obj/icon = src - if (istype(src.loc, /obj/item/assembly)) icon = src.loc if ((istype(W, /obj/item/device/analyzer)) && get_dist(user, src) <= 1) - for (var/mob/O in viewers(user, null)) - O << "\The [user] has used [W] on \icon[icon] [src]" - - var/pressure = air_contents.return_pressure() - manipulated_by = user.real_name //This person is aware of the contents of the tank. - var/total_moles = air_contents.total_moles - - user << "Results of analysis of \icon[icon]" - if (total_moles>0) - user << "Pressure: [round(pressure,0.1)] kPa" - for(var/g in air_contents.gas) - user << "[gas_data.name[g]]: [(round(air_contents.gas[g] / total_moles) * 100)]%" - user << "Temperature: [round(air_contents.temperature-T0C)]°C" - else - user << "Tank is empty!" - src.add_fingerprint(user) + var/obj/item/device/analyzer/A = W + A.analyze_gases(src, user) else if (istype(W,/obj/item/latexballon)) var/obj/item/latexballon/LB = W LB.blow(src) @@ -131,7 +115,7 @@ location = loc.loc else if(istype(loc, /mob/living/carbon)) location = loc - + var/using_internal if(istype(location)) if(location.internal==src) @@ -278,11 +262,11 @@ var/range = (pressure-TANK_FRAGMENT_PRESSURE)/TANK_FRAGMENT_SCALE explosion( - get_turf(loc), - round(min(BOMBCAP_DVSTN_RADIUS, range*0.25)), - round(min(BOMBCAP_HEAVY_RADIUS, range*0.50)), - round(min(BOMBCAP_LIGHT_RADIUS, range*1.00)), - round(min(BOMBCAP_FLASH_RADIUS, range*1.50)), + get_turf(loc), + round(min(BOMBCAP_DVSTN_RADIUS, range*0.25)), + round(min(BOMBCAP_HEAVY_RADIUS, range*0.50)), + round(min(BOMBCAP_LIGHT_RADIUS, range*1.00)), + round(min(BOMBCAP_FLASH_RADIUS, range*1.50)), ) qdel(src) diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 7bd266f241..282e7bece6 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -24,7 +24,7 @@ force = 5.0 throwforce = 7.0 w_class = 2.0 - origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1) matter = list(DEFAULT_WALL_MATERIAL = 150) attack_verb = list("bashed", "battered", "bludgeoned", "whacked") @@ -103,7 +103,7 @@ throw_speed = 2 throw_range = 9 w_class = 2.0 - origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1) matter = list(DEFAULT_WALL_MATERIAL = 80) attack_verb = list("pinched", "nipped") sharp = 1 @@ -148,7 +148,7 @@ matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 30) //R&D tech level - origin_tech = list(TECH_ENGINERING = 1) + origin_tech = list(TECH_ENGINEERING = 1) //Welding tool specific stuff var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2) @@ -212,8 +212,12 @@ /obj/item/weapon/weldingtool/process() - if(welding && prob(5) && !remove_fuel(1)) - setWelding(0) + if(welding) + if(prob(5)) + remove_fuel(1) + + if(get_fuel() == 0) + setWelding(0) //I'm not sure what this does. I assume it has to do with starting fires... //...but it doesnt check to see if the welder is on or not. @@ -368,21 +372,21 @@ /obj/item/weapon/weldingtool/largetank name = "industrial welding tool" max_fuel = 40 - origin_tech = list(TECH_ENGINERING = 2) + origin_tech = list(TECH_ENGINEERING = 2) matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 60) /obj/item/weapon/weldingtool/hugetank name = "upgraded welding tool" max_fuel = 80 w_class = 3.0 - origin_tech = list(TECH_ENGINERING = 3) + origin_tech = list(TECH_ENGINEERING = 3) matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 120) /obj/item/weapon/weldingtool/experimental name = "experimental welding tool" max_fuel = 40 w_class = 3.0 - origin_tech = list(TECH_ENGINERING = 4, TECH_PHORON = 3) + origin_tech = list(TECH_ENGINEERING = 4, TECH_PHORON = 3) matter = list(DEFAULT_WALL_MATERIAL = 70, "glass" = 120) var/last_gen = 0 @@ -409,7 +413,7 @@ throwforce = 7.0 item_state = "crowbar" w_class = 2.0 - origin_tech = list(TECH_ENGINERING = 1) + origin_tech = list(TECH_ENGINEERING = 1) matter = list(DEFAULT_WALL_MATERIAL = 50) attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked") diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index 795027ea3f..786a198770 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -14,9 +14,13 @@ var/damtype = "brute" var/force = 0 -/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state = default_state) - // Calling Topic without a corresponding window open causes runtime errors - if(!nowindow && ..()) +/obj/Destroy() + processing_objects -= src + nanomanager.close_uis(src) + return ..() + +/obj/Topic(href, href_list, var/datum/topic_state/state = default_state) + if(usr && ..()) return 1 // In the far future no checks are made in an overriding Topic() beyond if(..()) return @@ -118,13 +122,11 @@ if(istype(M) && M.client && M.machine == src) src.attack_self(M) - -/obj/proc/alter_health() - return 1 - /obj/proc/hide(h) return +/obj/proc/hides_under_flooring() + return 0 /obj/proc/hear_talk(mob/M as mob, text, verb, datum/language/speaking) if(talking_atom) @@ -141,4 +143,4 @@ return /obj/proc/show_message(msg, type, alt, alt_type)//Message, type of message (1 or 2), alternative message, alt message type (1 or 2) - return \ No newline at end of file + return diff --git a/code/game/objects/structures/barsign.dm b/code/game/objects/structures/barsign.dm index fd0687dc97..6152c1dbd1 100644 --- a/code/game/objects/structures/barsign.dm +++ b/code/game/objects/structures/barsign.dm @@ -3,26 +3,45 @@ icon_state = "empty" anchored = 1 var/cult = 0 - New() - ChangeSign(pick("pinkflamingo", "magmasea", "limbo", "rustyaxe", "armokbar", "brokendrum", "meadbay", "thedamnwall", "thecavern", "cindikate", "theorchard", "thesaucyclown", "theclownshead", "whiskeyimplant", "carpecarp", "robustroadhouse", "greytide", "theredshirt","thebark","theharmbaton","theharmedbaton","thesingulo","thedrukcarp","thedrunkcarp", "scotch","officerbeersky","on")) - return - proc/ChangeSign(var/Text) - src.icon_state = "[Text]" - //on = 0 - //brightness_on = 4 //uncomment these when the lighting fixes get in - return + +/obj/structure/sign/double/barsign/proc/get_valid_states(initial=1) + . = icon_states(icon) + . -= "on" + . -= "narsiebistro" + . -= "empty" + if(initial) + . -= "Off" + +/obj/structure/sign/double/barsign/examine(mob/user) + ..() + switch(icon_state) + if("Off") + user << "It appears to be switched off." + if("narsiebistro") + user << "It shows a picture of a large black and red being. Spooky!" + if("on", "empty") + user << "The lights are on, but there's no picture." + else + user << "It says '[icon_state]'" + +/obj/structure/sign/double/barsign/New() + ..() + icon_state = pick(get_valid_states()) /obj/structure/sign/double/barsign/attackby(obj/item/I, mob/user) if(cult) + return ..() + + var/obj/item/weapon/card/id/card = I.GetID() + if(istype(card)) + if(access_bar in card.GetAccess()) + var/sign_type = input(user, "What would you like to change the barsign to?") as null|anything in get_valid_states(0) + if(!sign_type) + return + icon_state = sign_type + user << "You change the barsign." + else + user << "Access denied." return - if(istype(I, /obj/item/weapon/card/id)) - var/obj/item/weapon/card/id/card = I - if(access_bar in card.GetAccess()) - var/sign_type = input(user, "What would you like to change the barsign to?") as null|anything in list("Off", "Pink Flamingo", "Magma Sea", "Limbo", "Rusty Axe", "Armok Bar", "Broken Drum", "Mead Bay", "The Damn Wall", "The Cavern", "Cindi Kate", "The Orchard", "The Saucy Clown", "The Clowns Head", "Whiskey Implant", "Carpe Carp", "Robust Roadhouse", "Greytide", "The Redshirt", "The Bark", "The Harm Baton", "The Harmed Baton", "The Singulo", "The Druk Carp", "The Drunk Carp", "Scotch", "Officer Beersky", "On") - if(sign_type == null) - return - else - sign_type = replacetext(lowertext(sign_type), " ", "") // lowercase, strip spaces - along with choices for user options, avoids huge if-else-else - src.ChangeSign(sign_type) - user << "You change the barsign." + return ..() diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm index 64f1f9925b..23d819afa0 100644 --- a/code/game/objects/structures/bedsheet_bin.dm +++ b/code/game/objects/structures/bedsheet_bin.dm @@ -25,6 +25,16 @@ LINEN BINS add_fingerprint(user) return +/obj/item/weapon/bedsheet/attackby(obj/item/I, mob/user) + if(is_sharp(I)) + user.visible_message("\The [user] begins cutting up [src] with [I].", "You begin cutting up [src] with [I].") + if(do_after(user, 50)) + user << "You cut [src] into pieces!" + for(var/i in 1 to rand(2,5)) + new /obj/item/weapon/reagent_containers/glass/rag(src.loc) + qdel(src) + return + ..() /obj/item/weapon/bedsheet/blue icon_state = "sheetblue" diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 68aeecd912..91b19ae087 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -53,11 +53,6 @@ else user << "It is full." - - -/obj/structure/closet/alter_health() - return get_turf(src) - /obj/structure/closet/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group || (height==0 || wall_mounted)) return 1 return (!density) diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index 7113c1b45a..f67eda7dd9 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -68,7 +68,7 @@ new /obj/item/weapon/cartridge/janitor(src) new /obj/item/clothing/gloves/black(src) new /obj/item/clothing/head/soft/purple(src) - new /obj/item/clothing/head/beret/jan(src) + new /obj/item/clothing/head/beret/purple(src) new /obj/item/device/flashlight(src) new /obj/item/weapon/caution(src) new /obj/item/weapon/caution(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm index 96a7e8131a..5fd5cfd314 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm @@ -11,16 +11,16 @@ New() ..() - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) - new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer( src ) return /obj/structure/closet/secure_closet/bar/update_icon() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 61d20f9de5..061798be0b 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -122,7 +122,7 @@ new /obj/item/weapon/gun/energy/gun(src) new /obj/item/clothing/accessory/holster/waist(src) new /obj/item/weapon/melee/telebaton(src) - new /obj/item/clothing/head/beret/sec/hos(src) + new /obj/item/clothing/head/beret/sec/corporate/hos(src) return @@ -159,7 +159,7 @@ new /obj/item/weapon/melee/baton/loaded(src) new /obj/item/weapon/gun/energy/gun(src) new /obj/item/weapon/storage/box/holobadge(src) - new /obj/item/clothing/head/beret/sec/warden(src) + new /obj/item/clothing/head/beret/sec/corporate/warden(src) return diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm index 2214a17f8e..0422b46eb4 100644 --- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm +++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm @@ -42,11 +42,11 @@ /obj/structure/closet/syndicate/nuclear/New() ..() - new /obj/item/ammo_magazine/a12mm(src) - new /obj/item/ammo_magazine/a12mm(src) - new /obj/item/ammo_magazine/a12mm(src) - new /obj/item/ammo_magazine/a12mm(src) - new /obj/item/ammo_magazine/a12mm(src) + new /obj/item/ammo_magazine/a10mm(src) + new /obj/item/ammo_magazine/a10mm(src) + new /obj/item/ammo_magazine/a10mm(src) + new /obj/item/ammo_magazine/a10mm(src) + new /obj/item/ammo_magazine/a10mm(src) new /obj/item/weapon/storage/box/handcuffs(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/weapon/gun/energy/gun(src) diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm index d2d26ec0b5..a1910f1a2d 100644 --- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm +++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm @@ -26,9 +26,9 @@ new /obj/item/clothing/head/beret/sec(src) new /obj/item/clothing/head/beret/sec(src) new /obj/item/clothing/head/beret/sec(src) - new /obj/item/clothing/head/beret/sec/alt(src) - new /obj/item/clothing/head/beret/sec/alt(src) - new /obj/item/clothing/head/beret/sec/alt(src) + new /obj/item/clothing/head/beret/sec/corporate/officer(src) + new /obj/item/clothing/head/beret/sec/corporate/officer(src) + new /obj/item/clothing/head/beret/sec/corporate/officer(src) return @@ -167,9 +167,9 @@ new /obj/item/clothing/head/hardhat/red(src) new /obj/item/clothing/head/hardhat/red(src) new /obj/item/clothing/head/hardhat/red(src) - new /obj/item/clothing/head/beret/eng(src) - new /obj/item/clothing/head/beret/eng(src) - new /obj/item/clothing/head/beret/eng(src) + new /obj/item/clothing/head/beret/engineering(src) + new /obj/item/clothing/head/beret/engineering(src) + new /obj/item/clothing/head/beret/engineering(src) return @@ -190,9 +190,9 @@ new /obj/item/clothing/head/hardhat(src) new /obj/item/clothing/head/hardhat(src) new /obj/item/clothing/head/hardhat(src) - new /obj/item/clothing/head/beret/eng(src) - new /obj/item/clothing/head/beret/eng(src) - new /obj/item/clothing/head/beret/eng(src) + new /obj/item/clothing/head/beret/engineering(src) + new /obj/item/clothing/head/beret/engineering(src) + new /obj/item/clothing/head/beret/engineering(src) return diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 2e76ad3c88..23892a0550 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -154,15 +154,20 @@ user << "The crate appears to be broken." return if(src.allowed(user)) - src.locked = !src.locked - for(var/mob/O in viewers(user, 3)) - if((O.client && !( O.blinded ))) - O << "The crate has been [locked ? null : "un"]locked by [user]." - overlays.Cut() - overlays += locked ? redlight : greenlight + set_locked(!locked, user) else user << "Access Denied" +/obj/structure/closet/crate/secure/proc/set_locked(var/newlocked, mob/user = null) + if(locked == newlocked) return + + locked = newlocked + if(user) + for(var/mob/O in viewers(user, 3)) + O.show_message( "The crate has been [locked ? null : "un"]locked by [user].", 1) + overlays.Cut() + overlays += locked ? redlight : greenlight + /obj/structure/closet/crate/secure/verb/verb_togglelock() set src in oview(1) // One square distance set category = "Object" diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm index c697f1a4c1..17204e77c8 100644 --- a/code/game/objects/structures/crates_lockers/largecrate.dm +++ b/code/game/objects/structures/crates_lockers/largecrate.dm @@ -14,7 +14,7 @@ new /obj/item/stack/material/wood(src) var/turf/T = get_turf(src) for(var/atom/movable/AM in contents) - if(AM.simulated) AM.loc = T + if(AM.simulated) AM.forceMove(T) user.visible_message("[user] pries \the [src] open.", \ "You pry open \the [src].", \ "You hear splitting wood.") diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm index dc5e309f17..f8e8a0a414 100644 --- a/code/game/objects/structures/curtains.dm +++ b/code/game/objects/structures/curtains.dm @@ -44,6 +44,14 @@ color = "#B8F5E3" alpha = 200 +/obj/structure/curtain/open/bed + name = "bed curtain" + color = "#854636" + +/obj/structure/curtain/open/privacy + name = "privacy curtain" + color = "#B8F5E3" + /obj/structure/curtain/open/shower name = "shower curtain" color = "#ACD1E9" diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 365c62d2a9..f09d43e574 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -149,7 +149,7 @@ user.visible_message("[user] welds the [glass] plating off the airlock assembly.", "You start to weld the [glass] plating off the airlock assembly.") if(do_after(user, 40)) if(!src || !WT.isOn()) return - user << "You welded the [glass] plating off!" var/M = text2path("/obj/item/stack/material/[glass]") new M(src.loc, 2) glass = 0 @@ -157,18 +157,18 @@ user.visible_message("[user] welds the glass panel out of the airlock assembly.", "You start to weld the glass panel out of the airlock assembly.") if(do_after(user, 40)) if(!src || !WT.isOn()) return - user << "You welded the glass panel out!" new /obj/item/stack/material/glass/reinforced(src.loc) glass = 0 else if(!anchored) user.visible_message("[user] dissassembles the airlock assembly.", "You start to dissassemble the airlock assembly.") if(do_after(user, 40)) if(!src || !WT.isOn()) return - user << "You dissasembled the airlock assembly!" new /obj/item/stack/material/steel(src.loc, 4) qdel (src) else - user << "You need more welding fuel." return else if(istype(W, /obj/item/weapon/wrench) && state == 0) @@ -180,7 +180,7 @@ if(do_after(user, 40)) if(!src) return - user << "You [anchored? "un" : ""]secured the airlock assembly!" anchored = !anchored else if(istype(W, /obj/item/stack/cable_coil) && state == 0 && anchored) @@ -200,7 +200,7 @@ if(do_after(user, 40)) if(!src) return - user << "You cut the airlock wires.!" new/obj/item/stack/cable_coil(src.loc, 1) src.state = 0 @@ -212,7 +212,7 @@ if(!src) return user.drop_item() W.loc = src - user << "You installed the airlock electronics!" src.state = 2 src.name = "Near finished Airlock Assembly" src.electronics = W @@ -229,27 +229,27 @@ if(do_after(user, 40)) if(!src) return - user << "You removed the airlock electronics!" src.state = 1 src.name = "Wired Airlock Assembly" electronics.loc = src.loc electronics = null else if(istype(W, /obj/item/stack/material) && !glass) - var/obj/item/stack/material/S = W + var/obj/item/stack/S = W + var/material_name = S.get_material_name() if (S) if (S.get_amount() >= 1) - if(istype(S, /obj/item/stack/material/glass/reinforced)) + if(material_name == "rglass") playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1) user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.") if(do_after(user, 40) && !glass) if (S.use(1)) user << "You installed reinforced glass windows into the airlock assembly." glass = 1 - else if(istype(S, /obj/item/stack/material) && S.default_type) - var/M = S.default_type + else if(material_name) // Ugly hack, will suffice for now. Need to fix it upstream as well, may rewrite mineral walls. ~Z - if(M in list("mhydrogen","osmium","tritium","platinum","iron")) + if(!(material_name in list("gold", "silver", "diamond", "uranium", "phoron", "sandstone"))) user << "You cannot make an airlock out of that material." return if(S.get_amount() >= 2) @@ -257,16 +257,16 @@ user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.") if(do_after(user, 40) && !glass) if (S.use(2)) - user << "You installed [M] plating into the airlock assembly." - glass = "[M]" + user << "You installed [material_display_name(material_name)] plating into the airlock assembly." + glass = material_name else if(istype(W, /obj/item/weapon/screwdriver) && state == 2 ) playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1) - user << "Now finishing the airlock." if(do_after(user, 40)) if(!src) return - user << "You finish the airlock!" var/path if(istext(glass)) path = text2path("/obj/machinery/door/airlock/[glass]") diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index d217b10197..ee78ac1506 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -25,7 +25,7 @@ /obj/structure/girder/bullet_act(var/obj/item/projectile/Proj) //Girders only provide partial cover. There's a chance that the projectiles will just pass through. (unless you are trying to shoot the girder) if(Proj.original != src && !prob(cover)) - return -1 //pass through + return PROJECTILE_CONTINUE //pass through //Tasers and the like should not damage girders. if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) @@ -43,6 +43,7 @@ return /obj/structure/girder/proc/reset_girder() + anchored = 1 cover = initial(cover) health = min(health,initial(health)) state = 0 @@ -108,11 +109,11 @@ else if(istype(W, /obj/item/stack/material)) - var/obj/item/stack/material/S = W + var/obj/item/stack/S = W if(S.get_amount() < 2) return ..() - var/material/M = name_to_material[S.default_type] + var/material/M = S.get_material() if(!istype(M)) return ..() @@ -183,7 +184,7 @@ user << "There is not enough material here to reinforce the girder." return - var/material/M = name_to_material[S.default_type] + var/material/M = S.get_material() if(!istype(M) || M.integrity < 50) user << "You cannot reinforce \the [src] with that; it is too soft." return diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 331529b87d..149d6bf394 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -91,7 +91,7 @@ passthrough = 1 if(passthrough) - . = -1 + . = PROJECTILE_CONTINUE damage = between(0, (damage - Proj.damage)*(Proj.damage_type == BRUTE? 0.4 : 1), 10) //if the bullet passes through then the grille avoids most of the damage src.health -= damage*0.2 diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index cac56d23b9..17957cc589 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -83,22 +83,23 @@ /obj/structure/janitorialcart/attack_hand(mob/user) - user.set_machine(src) - var/dat - if(mybag) - dat += "[mybag.name]
" - if(mymop) - dat += "[mymop.name]
" - if(myspray) - dat += "[myspray.name]
" - if(myreplacer) - dat += "[myreplacer.name]
" - if(signs) - dat += "[signs] sign\s
" - var/datum/browser/popup = new(user, "janicart", name, 240, 160) - popup.set_content(dat) - popup.open() + ui_interact(user) + return +/obj/structure/janitorialcart/ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + var/data[0] + data["name"] = capitalize(name) + data["bag"] = mybag ? capitalize(mybag.name) : null + data["mop"] = mymop ? capitalize(mymop.name) : null + data["spray"] = myspray ? capitalize(myspray.name) : null + data["replacer"] = myreplacer ? capitalize(myreplacer.name) : null + data["signs"] = signs ? "[signs] sign\s" : null + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if(!ui) + ui = new(user, src, ui_key, "janitorcart.tmpl", "Janitorial cart", 240, 160) + ui.set_initial_data(data) + ui.open() /obj/structure/janitorialcart/Topic(href, href_list) if(!in_range(src, usr)) @@ -106,36 +107,39 @@ if(!isliving(usr)) return var/mob/living/user = usr - if(href_list["garbage"]) - if(mybag) - user.put_in_hands(mybag) - user << "You take [mybag] from [src]." - mybag = null - if(href_list["mop"]) - if(mymop) - user.put_in_hands(mymop) - user << "You take [mymop] from [src]." - mymop = null - if(href_list["spray"]) - if(myspray) - user.put_in_hands(myspray) - user << "You take [myspray] from [src]." - myspray = null - if(href_list["replacer"]) - if(myreplacer) - user.put_in_hands(myreplacer) - user << "You take [myreplacer] from [src]." - myreplacer = null - if(href_list["sign"]) - if(signs) - var/obj/item/weapon/caution/Sign = locate() in src - if(Sign) - user.put_in_hands(Sign) - user << "You take \a [Sign] from [src]." - signs-- - else - warning("[src] signs ([signs]) didn't match contents") - signs = 0 + + if(href_list["take"]) + switch(href_list["take"]) + if("garbage") + if(mybag) + user.put_in_hands(mybag) + user << "You take [mybag] from [src]." + mybag = null + if("mop") + if(mymop) + user.put_in_hands(mymop) + user << "You take [mymop] from [src]." + mymop = null + if("spray") + if(myspray) + user.put_in_hands(myspray) + user << "You take [myspray] from [src]." + myspray = null + if("replacer") + if(myreplacer) + user.put_in_hands(myreplacer) + user << "You take [myreplacer] from [src]." + myreplacer = null + if("sign") + if(signs) + var/obj/item/weapon/caution/Sign = locate() in src + if(Sign) + user.put_in_hands(Sign) + user << "You take \a [Sign] from [src]." + signs-- + else + warning("[src] signs ([signs]) didn't match contents") + signs = 0 update_icon() updateUsrDialog() diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index 3847950e60..f69407b0c9 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -53,7 +53,7 @@ /obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob) - if (istype(C, /obj/item/stack/tile/steel)) + if (istype(C, /obj/item/stack/tile/floor)) var/turf/T = get_turf(src) T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead return diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index fe667b5b79..4a4ea63276 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -17,7 +17,7 @@ var/datum/nano_module/appearance_changer/AC = ui_users[user] if(!AC) AC = new(src, user) - AC.name = "SalonPro Nano-Mirror(TM)" + AC.name = "SalonPro Nano-Mirror™" ui_users[user] = AC AC.ui_interact(user) diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index ace39fafff..9f8eed2eb5 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -20,6 +20,12 @@ var/obj/structure/m_tray/connected = null anchored = 1.0 +/obj/structure/morgue/Destroy() + if(connected) + qdel(connected) + connected = null + return ..() + /obj/structure/morgue/proc/update() if (src.connected) src.icon_state = "morgue0" @@ -34,37 +40,34 @@ switch(severity) if(1.0) for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc + A.forceMove(src.loc) ex_act(severity) qdel(src) return if(2.0) if (prob(50)) for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc + A.forceMove(src.loc) ex_act(severity) qdel(src) return if(3.0) if (prob(5)) for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc + A.forceMove(src.loc) ex_act(severity) qdel(src) return return -/obj/structure/morgue/alter_health() - return src.loc - /obj/structure/morgue/attack_hand(mob/user as mob) if (src.connected) for(var/atom/movable/A as mob|obj in src.connected.loc) if (!( A.anchored )) - A.loc = src + A.forceMove(src) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) - //src.connected = null qdel(src.connected) + src.connected = null else playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) src.connected = new /obj/structure/m_tray( src.loc ) @@ -75,12 +78,12 @@ src.connected.connected = src src.icon_state = "morgue0" for(var/atom/movable/A as mob|obj in src) - A.loc = src.connected.loc + A.forceMove(src.connected.loc) src.connected.icon_state = "morguet" src.connected.set_dir(src.dir) else - //src.connected = null qdel(src.connected) + src.connected = null src.add_fingerprint(user) update() return @@ -111,12 +114,11 @@ src.connected.connected = src src.icon_state = "morgue0" for(var/atom/movable/A as mob|obj in src) - A.loc = src.connected.loc - //Foreach goto(106) + A.forceMove(src.connected.loc) src.connected.icon_state = "morguet" else - //src.connected = null qdel(src.connected) + src.connected = null return @@ -134,11 +136,17 @@ anchored = 1 throwpass = 1 +/obj/structure/m_tray/Destroy() + if(connected && connected.connected == src) + connected.connected = null + connected = null + return ..() + /obj/structure/m_tray/attack_hand(mob/user as mob) if (src.connected) for(var/atom/movable/A as mob|obj in src.loc) if (!( A.anchored )) - A.loc = src.connected + A.forceMove(src.connected) //Foreach goto(26) src.connected.connected = null src.connected.update() @@ -155,7 +163,7 @@ return if (!ismob(user) || user.stat || user.lying || user.stunned) return - O.loc = src.loc + O.forceMove(src.loc) if (user != O) for(var/mob/B in viewers(user, 3)) if ((B.client && !( B.blinded ))) @@ -179,6 +187,12 @@ var/id = 1 var/locked = 0 +/obj/structure/crematorium/Destroy() + if(connected) + qdel(connected) + connected = null + return ..() + /obj/structure/crematorium/proc/update() if (src.connected) src.icon_state = "crema0" @@ -193,29 +207,26 @@ switch(severity) if(1.0) for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc + A.forceMove(src.loc) ex_act(severity) qdel(src) return if(2.0) if (prob(50)) for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc + A.forceMove(src.loc) ex_act(severity) qdel(src) return if(3.0) if (prob(5)) for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc + A.forceMove(src.loc) ex_act(severity) qdel(src) return return -/obj/structure/crematorium/alter_health() - return src.loc - /obj/structure/crematorium/attack_hand(mob/user as mob) // if (cremating) AWW MAN! THIS WOULD BE SO MUCH MORE FUN ... TO WATCH // user.show_message("Uh-oh, that was a bad idea.", 1) @@ -229,7 +240,7 @@ if ((src.connected) && (src.locked == 0)) for(var/atom/movable/A as mob|obj in src.connected.loc) if (!( A.anchored )) - A.loc = src + A.forceMove(src) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) //src.connected = null qdel(src.connected) @@ -243,7 +254,7 @@ src.connected.connected = src src.icon_state = "crema0" for(var/atom/movable/A as mob|obj in src) - A.loc = src.connected.loc + A.forceMove(src.connected.loc) src.connected.icon_state = "cremat" else //src.connected = null @@ -277,12 +288,11 @@ src.connected.connected = src src.icon_state = "crema0" for(var/atom/movable/A as mob|obj in src) - A.loc = src.connected.loc - //Foreach goto(106) + A.forceMove(src.connected.loc) src.connected.icon_state = "cremat" else - //src.connected = null qdel(src.connected) + src.connected = null return /obj/structure/crematorium/proc/cremate(atom/A, mob/user as mob) @@ -350,11 +360,17 @@ anchored = 1 throwpass = 1 +/obj/structure/c_tray/Destroy() + if(connected && connected.connected == src) + connected.connected = null + connected = null + return ..() + /obj/structure/c_tray/attack_hand(mob/user as mob) if (src.connected) for(var/atom/movable/A as mob|obj in src.loc) if (!( A.anchored )) - A.loc = src.connected + A.forceMove(src.connected) //Foreach goto(26) src.connected.connected = null src.connected.update() @@ -371,7 +387,7 @@ return if (!ismob(user) || user.stat || user.lying || user.stunned) return - O.loc = src.loc + O.forceMove(src.loc) if (user != O) for(var/mob/B in viewers(user, 3)) if ((B.client && !( B.blinded ))) @@ -390,7 +406,7 @@ /obj/machinery/button/crematorium/attack_hand(mob/user as mob) if(..()) return - if(src.allowed(usr)) + if(src.allowed(user)) for (var/obj/structure/crematorium/C in world) if (C.id == id) if (!C.cremating) diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index 0bbfe9f2f0..e0923119b0 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -175,12 +175,15 @@ obj/structure/safe/ex_act(severity) level = 1 //underfloor layer = 2.5 - /obj/structure/safe/floor/initialize() ..() var/turf/T = loc - hide(T.intact) - + if(istype(T) && !T.is_plating()) + hide(1) + update_icon() /obj/structure/safe/floor/hide(var/intact) invisibility = intact ? 101 : 0 + +/obj/structure/safe/floor/hides_under_flooring() + return 1 diff --git a/code/game/objects/structures/simple_doors.dm b/code/game/objects/structures/simple_doors.dm index b3230095c1..10fa149e8b 100644 --- a/code/game/objects/structures/simple_doors.dm +++ b/code/game/objects/structures/simple_doors.dm @@ -44,6 +44,9 @@ update_nearby_tiles() ..() +/obj/structure/simple_door/get_material() + return material + /obj/structure/simple_door/Bumped(atom/user) ..() if(!state) diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 2b670320d0..bab8e44cd9 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -33,6 +33,9 @@ padding_material = get_material_by_name(new_padding_material) update_icon() +/obj/structure/bed/get_material() + return material + // Reuse the cache/code from stools, todo maybe unify. /obj/structure/bed/update_icon() // Prep icon. diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 545b72cb95..b9dcb3047d 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -225,12 +225,12 @@ if(M.back) if(M.back.clean_blood()) M.update_inv_back(0) - + //flush away reagents on the skin if(M.touching) var/remove_amount = M.touching.maximum_volume * M.reagent_permeability() //take off your suit first M.touching.remove_any(remove_amount) - + if(ishuman(M)) var/mob/living/carbon/human/H = M var/washgloves = 1 @@ -395,7 +395,7 @@ if (istype(RG) && RG.is_open_container()) RG.reagents.add_reagent("water", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this)) user.visible_message("[user] fills \the [RG] using \the [src].","You fill \the [RG] using \the [src].") - return + return 1 else if (istype(O, /obj/item/weapon/melee/baton)) var/obj/item/weapon/melee/baton/B = O @@ -413,7 +413,10 @@ user.visible_message( \ "[user] was stunned by \his wet [O]!", \ "[user] was stunned by \his wet [O]!") - return + return 1 + // Short of a rewrite, this is necessary to stop monkeycubes being washed. + else if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube)) + return var/turf/location = user.loc if(!isturf(location)) return diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 1fec557b8d..b91f6bb641 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -239,6 +239,7 @@ if(istype(W, /obj/item/weapon/screwdriver)) if(reinf && state >= 1) state = 3 - state + update_nearby_icons() playsound(loc, 'sound/items/Screwdriver.ogg', 75, 1) user << (state == 1 ? "You have unfastened the window from the frame." : "You have fastened the window to the frame.") else if(reinf && state == 0) @@ -290,6 +291,9 @@ set category = "Object" set src in oview(1) + if(usr.incapacitated()) + return 0 + if(anchored) usr << "It is fastened to the floor therefore you can't rotate it!" return 0 @@ -306,6 +310,9 @@ set category = "Object" set src in oview(1) + if(usr.incapacitated()) + return 0 + if(anchored) usr << "It is fastened to the floor therefore you can't rotate it!" return 0 @@ -337,7 +344,11 @@ /obj/structure/window/Destroy() density = 0 update_nearby_tiles() - update_nearby_icons() + var/turf/location = loc + loc = null + for(var/obj/structure/window/W in orange(location, 1)) + W.update_icon() + loc = location ..() @@ -357,35 +368,31 @@ //This proc is used to update the icons of nearby windows. It should not be confused with update_nearby_tiles(), which is an atmos proc! /obj/structure/window/proc/update_nearby_icons() update_icon() - for(var/direction in cardinal) - for(var/obj/structure/window/W in get_step(src,direction) ) - W.update_icon() + for(var/obj/structure/window/W in orange(src, 1)) + W.update_icon() //merges adjacent full-tile windows into one (blatant ripoff from game/smoothwall.dm) /obj/structure/window/update_icon() //A little cludge here, since I don't know how it will work with slim windows. Most likely VERY wrong. //this way it will only update full-tile ones - //This spawn is here so windows get properly updated when one gets deleted. - spawn(2) - if(!src) return - if(!is_fulltile()) - icon_state = "[basestate]" - return - var/junction = 0 //will be used to determine from which side the window is connected to other windows - if(anchored) - for(var/obj/structure/window/W in orange(src,1)) - if(W.anchored && W.density && W.is_fulltile()) //Only counts anchored, not-destroyed fill-tile windows. - if(abs(x-W.x)-abs(y-W.y) ) //doesn't count windows, placed diagonally to src - junction |= get_dir(src,W) - if(opacity) - icon_state = "[basestate][junction]" - else - if(reinf) - icon_state = "[basestate][junction]" - else - icon_state = "[basestate][junction]" - + overlays.Cut() + if(!is_fulltile()) + icon_state = "[basestate]" return + var/list/dirs = list() + if(anchored) + for(var/obj/structure/window/W in orange(src,1)) + if(W.anchored && W.density && W.type == src.type && W.is_fulltile()) //Only counts anchored, not-destroyed fill-tile windows. + dirs += get_dir(src, W) + + var/list/connections = dirs_to_corner_states(dirs) + + icon_state = "" + for(var/i = 1 to 4) + var/image/I = image(icon, "[basestate][connections[i]]", dir = 1<<(i-1)) + overlays += I + + return /obj/structure/window/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(exposed_temperature > T0C + 800) @@ -466,11 +473,9 @@ basestate = "window" maxhealth = 40 reinf = 1 + basestate = "w" dir = 5 - update_icon() //icon_state has to be set manually - return - /obj/structure/window/reinforced/polarized name = "electrochromic window" desc = "Adjusts its tint with voltage. Might take a few good hits to shatter it." diff --git a/code/game/objects/structures/window_spawner.dm b/code/game/objects/structures/window_spawner.dm new file mode 100644 index 0000000000..449001492b --- /dev/null +++ b/code/game/objects/structures/window_spawner.dm @@ -0,0 +1,98 @@ +// Ported from Haine and WrongEnd with much gratitude! +/* ._.-'~'-._.-'~'-._.-'~'-._.-'~'-._.-'~'-._.-'~'-._.-'~'-._. */ +/*-=-=-=-=-=-=-=-=-=-=-=-=-=WHAT-EVER=-=-=-=-=-=-=-=-=-=-=-=-=-*/ +/* '~'-._.-'~'-._.-'~'-._.-'~'-._.-'~'-._.-'~'-._.-'~'-._.-'~' */ + +/obj/effect/wingrille_spawn + name = "window grille spawner" + icon = 'icons/obj/structures.dmi' + icon_state = "wingrille" + density = 1 + anchored = 1.0 + pressure_resistance = 4*ONE_ATMOSPHERE + var/win_path = /obj/structure/window/basic + var/activated + +/obj/effect/wingrille_spawn/attack_hand() + attack_generic() + +/obj/effect/wingrille_spawn/attack_ghost() + attack_generic() + +/obj/effect/wingrille_spawn/attack_generic() + activate() + +/obj/effect/wingrille_spawn/initialize() + ..() + if(!win_path) + return + if(ticker && ticker.current_state < GAME_STATE_PLAYING) + activate() + +/obj/effect/wingrille_spawn/proc/activate() + if(activated) return + if (!locate(/obj/structure/grille) in get_turf(src)) + var/obj/structure/grille/G = PoolOrNew(/obj/structure/grille, src.loc) + handle_grille_spawn(G) + var/list/neighbours = list() + for (var/dir in cardinal) + var/turf/T = get_step(src, dir) + var/obj/effect/wingrille_spawn/other = locate(/obj/effect/wingrille_spawn) in T + if(!other) + var/found_connection + if(locate(/obj/structure/grille) in T) + for(var/obj/structure/window/W in T) + if(W.type == win_path && W.dir == get_dir(T,src)) + found_connection = 1 + qdel(W) + if(!found_connection) + var/obj/structure/window/new_win = PoolOrNew(win_path, src.loc) + new_win.set_dir(dir) + handle_window_spawn(new_win) + else + neighbours |= other + activated = 1 + for(var/obj/effect/wingrille_spawn/other in neighbours) + if(!other.activated) other.activate() + qdel(src) + +/obj/effect/wingrille_spawn/proc/handle_window_spawn(var/obj/structure/window/W) + return + +// Currently unused, could be useful for pre-wired electrified windows. +/obj/effect/wingrille_spawn/proc/handle_grille_spawn(var/obj/structure/grille/G) + return + +/obj/effect/wingrille_spawn/reinforced + name = "reinforced window grille spawner" + icon_state = "r-wingrille" + win_path = /obj/structure/window/reinforced + +/obj/effect/wingrille_spawn/reinforced/crescent + name = "Crescent window grille spawner" + icon_state = "r-wingrille" + win_path = /obj/structure/window/reinforced + +/obj/effect/wingrille_spawn/reinforced/crescent/handle_window_spawn(var/obj/structure/window/W) + W.maxhealth = 1000000 + W.health = 1000000 + +/obj/effect/wingrille_spawn/phoron + name = "phoron window grille spawner" + icon_state = "p-wingrille" + win_path = /obj/structure/window/phoronbasic + +/obj/effect/wingrille_spawn/reinforced_phoron + name = "reinforced phoron window grille spawner" + icon_state = "pr-wingrille" + win_path = /obj/structure/window/phoronreinforced + +/obj/effect/wingrille_spawn/reinforced/polarized + name = "polarized window grille spawner" + color = "#444444" + win_path = /obj/structure/window/reinforced/polarized + var/id + +/obj/effect/wingrille_spawn/reinforced/polarized/handle_window_spawn(var/obj/structure/window/reinforced/polarized/P) + if(id) + P.id = id diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 253d96174d..523a83a080 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -195,16 +195,12 @@ var/list/mechtoys = list( find_slip = 0 continue - // Sell phoron - if(istype(A, /obj/item/stack/material/phoron)) - var/obj/item/stack/material/phoron/P = A - phoron_count += P.get_amount() - - // Sell platinum - if(istype(A, /obj/item/stack/material/platinum)) - var/obj/item/stack/material/platinum/P = A - plat_count += P.get_amount() - + // Sell phoron and platinum + if(istype(A, /obj/item/stack)) + var/obj/item/stack/P = A + switch(P.get_material_name()) + if("phoron") phoron_count += P.get_amount() + if("platinum") plat_count += P.get_amount() qdel(MA) if(phoron_count) diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm new file mode 100644 index 0000000000..319b34fa43 --- /dev/null +++ b/code/game/turfs/flooring/flooring.dm @@ -0,0 +1,181 @@ +var/list/flooring_types + +/proc/get_flooring_data(var/flooring_path) + if(!flooring_types) + flooring_types = list() + if(!flooring_types["[flooring_path]"]) + flooring_types["[flooring_path]"] = new flooring_path + return flooring_types["[flooring_path]"] + +// State values: +// [icon_base]: initial base icon_state without edges or corners. +// if has_base_range is set, append 0-has_base_range ie. +// [icon_base][has_base_range] +// [icon_base]_broken: damaged overlay. +// if has_damage_range is set, append 0-damage_range for state ie. +// [icon_base]_broken[has_damage_range] +// [icon_base]_edges: directional overlays for edges. +// [icon_base]_corners: directional overlays for non-edge corners. + +/decl/flooring + var/name + var/desc + var/icon + var/icon_base + + var/has_base_range + var/has_damage_range + var/has_burn_range + var/damage_temperature + var/apply_thermal_conductivity + var/apply_heat_capacity + + var/build_type // Unbuildable if not set. Must be /obj/item/stack. + var/build_cost = 1 // Stack units. + var/build_time = 0 // BYOND ticks. + + var/descriptor = "tiles" + var/flags + var/can_paint + +/decl/flooring/grass + name = "grass" + desc = "Do they smoke grass out in space, Bowie? Or do they smoke AstroTurf?" + icon = 'icons/turf/flooring/grass.dmi' + icon_base = "grass" + has_base_range = 3 + damage_temperature = T0C+80 + flags = TURF_HAS_EDGES | TURF_REMOVE_SHOVEL + build_type = /obj/item/stack/tile/grass + +/decl/flooring/asteroid + name = "coarse sand" + desc = "Gritty and unpleasant." + icon = 'icons/turf/flooring/asteroid.dmi' + icon_base = "asteroid" + flags = TURF_HAS_EDGES | TURF_REMOVE_SHOVEL + build_type = null + +/decl/flooring/carpet + name = "carpet" + desc = "Imported and comfy." + icon = 'icons/turf/flooring/carpet.dmi' + icon_base = "carpet" + build_type = /obj/item/stack/tile/carpet + damage_temperature = T0C+200 + flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_CROWBAR | TURF_CAN_BURN + +/decl/flooring/carpet/blue + name = "carpet" + icon_base = "bcarpet" + build_type = null + flags = TURF_HAS_EDGES + +/decl/flooring/tiling + name = "floor" + desc = "Scuffed from the passage of countless greyshirts." + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "steel" + has_damage_range = 4 + damage_temperature = T0C+1400 + flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK | TURF_CAN_BURN + build_type = /obj/item/stack/tile/floor + can_paint = 1 + +/decl/flooring/linoleum + name = "linoleum" + desc = "It's like the 2390's all over again." + icon = 'icons/turf/flooring/linoleum.dmi' + icon_base = "lino" + can_paint = 1 + +/decl/flooring/tiling/red + name = "floor" + icon_base = "red" + has_damage_range = null + flags = TURF_REMOVE_CROWBAR + build_type = /obj/item/stack/tile/floor_red + +/decl/flooring/tiling/steel + name = "floor" + icon_base = "steel" + has_damage_range = null + flags = TURF_REMOVE_CROWBAR + build_type = /obj/item/stack/tile/floor_steel + +/decl/flooring/tiling/white + name = "floor" + desc = "How sterile." + icon_base = "white" + has_damage_range = null + flags = TURF_REMOVE_CROWBAR + build_type = /obj/item/stack/tile/floor_white + +/decl/flooring/tiling/yellow + name = "floor" + icon_base = "yellow" + has_damage_range = null + flags = TURF_REMOVE_CROWBAR + build_type = /obj/item/stack/tile/floor_yellow + +/decl/flooring/tiling/dark + name = "floor" + desc = "How ominous." + icon_base = "dark" + has_damage_range = null + flags = TURF_REMOVE_CROWBAR + build_type = /obj/item/stack/tile/floor_dark + +/decl/flooring/tiling/freezer + name = "floor" + desc = "Don't slip." + icon_base = "freezer" + has_damage_range = null + flags = TURF_REMOVE_CROWBAR + build_type = /obj/item/stack/tile/floor_freezer + +/decl/flooring/wood + name = "wooden floor" + desc = "Polished redwood planks." + icon = 'icons/turf/flooring/wood.dmi' + icon_base = "wood" + has_damage_range = 6 + damage_temperature = T0C+200 + descriptor = "planks" + build_type = /obj/item/stack/tile/wood + flags = TURF_CAN_BREAK | TURF_IS_FRAGILE | TURF_REMOVE_SCREWDRIVER + +/decl/flooring/reinforced + name = "reinforced floor" + desc = "Heavily reinforced with steel rods." + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "reinforced" + flags = TURF_REMOVE_WRENCH | TURF_ACID_IMMUNE + build_type = /obj/item/stack/rods + build_cost = 2 + build_time = 30 + apply_thermal_conductivity = 0.025 + apply_heat_capacity = 325000 + can_paint = 1 + +/decl/flooring/reinforced/circuit + name = "processing strata" + icon = 'icons/turf/flooring/circuit.dmi' + icon_base = "bcircuit" + build_type = null + flags = TURF_ACID_IMMUNE | TURF_CAN_BREAK + can_paint = 1 + +/decl/flooring/reinforced/circuit/green + name = "processing strata" + icon_base = "gcircuit" + +/decl/flooring/reinforced/cult + name = "engraved floor" + desc = "Unsettling whispers waver from the surface..." + icon = 'icons/turf/flooring/cult.dmi' + icon_base = "cult" + build_type = null + has_damage_range = 6 + flags = TURF_ACID_IMMUNE | TURF_CAN_BREAK + can_paint = null \ No newline at end of file diff --git a/code/game/turfs/flooring/flooring_decals.dm b/code/game/turfs/flooring/flooring_decals.dm new file mode 100644 index 0000000000..a3a0d3c95e --- /dev/null +++ b/code/game/turfs/flooring/flooring_decals.dm @@ -0,0 +1,388 @@ +// These are objects that destroy themselves and add themselves to the +// decal list of the floor under them. Use them rather than distinct icon_states +// when mapping in interesting floor designs. +var/list/floor_decals = list() + +/obj/effect/floor_decal + name = "floor decal" + icon = 'icons/turf/flooring/decals.dmi' + layer = TURF_LAYER + 0.01 + var/supplied_dir + +/obj/effect/floor_decal/New(var/newloc, var/newdir, var/newcolour) + supplied_dir = newdir + if(newcolour) color = newcolour + ..(newloc) + +/obj/effect/floor_decal/initialize() + if(supplied_dir) set_dir(supplied_dir) + var/turf/T = get_turf(src) + if(istype(T, /turf/simulated/floor) || istype(T, /turf/unsimulated/floor)) + var/cache_key = "[alpha]-[color]-[dir]-[icon_state]-[layer]" + if(!floor_decals[cache_key]) + var/image/I = image(icon = src.icon, icon_state = src.icon_state, dir = src.dir) + I.layer = T.layer + 0.01 + I.color = src.color + I.alpha = src.alpha + floor_decals[cache_key] = I + if(!T.decals) T.decals = list() + T.decals |= floor_decals[cache_key] + T.overlays |= floor_decals[cache_key] + qdel(src) + return + +/obj/effect/floor_decal/reset + name = "reset marker" + +/obj/effect/floor_decal/reset/initialize() + var/turf/T = get_turf(src) + if(T.decals && T.decals.len) + T.decals.Cut() + T.update_icon() + return + +/obj/effect/floor_decal/corner + icon_state = "corner_white" + +/obj/effect/floor_decal/corner/black + name = "black corner" + color = "#333333" + +/obj/effect/floor_decal/corner/black/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/black/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/blue + name = "blue corner" + color = "#6A97B0" + +/obj/effect/floor_decal/corner/blue/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/blue/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/paleblue + name = "pale blue corner" + color = "#8BBBD5" + +/obj/effect/floor_decal/corner/paleblue/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/paleblue/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/green + name = "green corner" + color = "#8DAF6A" + +/obj/effect/floor_decal/corner/green/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/green/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/lime + name = "lime corner" + color = "#AED18B" + +/obj/effect/floor_decal/corner/lime/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/lime/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/yellow + name = "yellow corner" + color = "#B19664" + +/obj/effect/floor_decal/corner/yellow/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/yellow/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/beige + name = "beige corner" + color = "#CEB689" + +/obj/effect/floor_decal/corner/beige/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/beige/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/red + name = "red corner" + color = "#AA5F61" + +/obj/effect/floor_decal/corner/red/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/red/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/pink + name = "pink corner" + color = "#CC9090" + +/obj/effect/floor_decal/corner/pink/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/pink/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/purple + name = "purple corner" + color = "#A2819E" + +/obj/effect/floor_decal/corner/purple/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/purple/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/mauve + name = "mauve corner" + color = "#BDA2BA" + +/obj/effect/floor_decal/corner/mauve/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/mauve/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/orange + name = "orange corner" + color = "#B95A00" + +/obj/effect/floor_decal/corner/orange/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/orange/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/brown + name = "brown corner" + color = "#917448" + +/obj/effect/floor_decal/corner/brown/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/brown/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/white + name = "white corner" + icon_state = "corner_white" + +/obj/effect/floor_decal/corner/white/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/white/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/corner/grey + name = "grey corner" + color = "#8D8C8C" + +/obj/effect/floor_decal/corner/grey/diagonal + icon_state = "corner_white_diagonal" + +/obj/effect/floor_decal/corner/grey/full + icon_state = "corner_white_full" + +/obj/effect/floor_decal/spline/plain + name = "spline - plain" + icon_state = "spline_plain" + +/obj/effect/floor_decal/spline/fancy + name = "spline - fancy" + icon_state = "spline_fancy" + +/obj/effect/floor_decal/spline/fancy/wood + name = "spline - wood" + color = "#CB9E04" + +/obj/effect/floor_decal/spline/fancy/wood/corner + icon_state = "spline_fancy_corner" + +/obj/effect/floor_decal/spline/fancy/wood/cee + icon_state = "spline_fancy_cee" + +/obj/effect/floor_decal/spline/fancy/wood/full + icon_state = "spline_fancy_full" + +/obj/effect/floor_decal/industrial/warning + name = "hazard stripes" + icon_state = "warning" + +/obj/effect/floor_decal/industrial/warning/corner + icon_state = "warningcorner" + +/obj/effect/floor_decal/industrial/warning/full + icon_state = "warningfull" + +/obj/effect/floor_decal/industrial/warning/cee + icon_state = "warningcee" + +/obj/effect/floor_decal/industrial/warning/dust + name = "hazard stripes" + icon_state = "warning_dust" + +/obj/effect/floor_decal/industrial/warning/dust/corner + name = "hazard stripes" + icon_state = "warningcorner_dust" + +/obj/effect/floor_decal/industrial/hatch + name = "hatched marking" + icon_state = "delivery" + +/obj/effect/floor_decal/industrial/hatch/yellow + color = "#CFCF55" + +/obj/effect/floor_decal/industrial/outline + name = "white outline" + icon_state = "outline" + +/obj/effect/floor_decal/industrial/outline/blue + name = "blue outline" + color = "#00B8B2" + +/obj/effect/floor_decal/industrial/outline/yellow + name = "yellow outline" + color = "#CFCF55" + +/obj/effect/floor_decal/industrial/outline/grey + name = "grey outline" + color = "#808080" + +/obj/effect/floor_decal/industrial/loading + name = "loading area" + icon_state = "loadingarea" + +/obj/effect/floor_decal/plaque + name = "plaque" + icon_state = "plaque" + +/obj/effect/floor_decal/carpet + name = "carpet" + icon = 'icons/turf/flooring/carpet.dmi' + icon_state = "carpet_edges" + +/obj/effect/floor_decal/carpet/corners + name = "carpet" + icon = 'icons/turf/flooring/carpet.dmi' + icon_state = "carpet_corners" + +/obj/effect/floor_decal/asteroid + name = "random asteroid rubble" + icon_state = "asteroid0" + +/obj/effect/floor_decal/asteroid/New() + icon_state = "asteroid[rand(0,9)]" + ..() + +/obj/effect/floor_decal/chapel + name = "chapel" + icon_state = "chapel" + +/obj/effect/floor_decal/ss13/l1 + name = "L1" + icon_state = "L1" + +/obj/effect/floor_decal/ss13/l2 + name = "L2" + icon_state = "L2" + +/obj/effect/floor_decal/ss13/l3 + name = "L3" + icon_state = "L3" + +/obj/effect/floor_decal/ss13/l4 + name = "L4" + icon_state = "L4" + +/obj/effect/floor_decal/ss13/l5 + name = "L5" + icon_state = "L5" + +/obj/effect/floor_decal/ss13/l6 + name = "L6" + icon_state = "L6" + +/obj/effect/floor_decal/ss13/l7 + name = "L7" + icon_state = "L7" + +/obj/effect/floor_decal/ss13/l8 + name = "L8" + icon_state = "L8" + +/obj/effect/floor_decal/ss13/l9 + name = "L9" + icon_state = "L9" + +/obj/effect/floor_decal/ss13/l10 + name = "L10" + icon_state = "L10" + +/obj/effect/floor_decal/ss13/l11 + name = "L11" + icon_state = "L11" + +/obj/effect/floor_decal/ss13/l12 + name = "L12" + icon_state = "L12" + +/obj/effect/floor_decal/ss13/l13 + name = "L13" + icon_state = "L13" + +/obj/effect/floor_decal/ss13/l14 + name = "L14" + icon_state = "L14" + +/obj/effect/floor_decal/ss13/l15 + name = "L15" + icon_state = "L15" + +/obj/effect/floor_decal/ss13/l16 + name = "L16" + icon_state = "L16" + +/obj/effect/floor_decal/sign + name = "floor sign" + icon_state = "white_1" + +/obj/effect/floor_decal/sign/two + icon_state = "white_2" + +/obj/effect/floor_decal/sign/a + icon_state = "white_a" + +/obj/effect/floor_decal/sign/b + icon_state = "white_b" + +/obj/effect/floor_decal/sign/c + icon_state = "white_c" + +/obj/effect/floor_decal/sign/d + icon_state = "white_d" + +/obj/effect/floor_decal/sign/ex + icon_state = "white_ex" + +/obj/effect/floor_decal/sign/m + icon_state = "white_m" + +/obj/effect/floor_decal/sign/cmo + icon_state = "white_cmo" + +/obj/effect/floor_decal/sign/v + icon_state = "white_v" + +/obj/effect/floor_decal/sign/p + icon_state = "white_p" \ No newline at end of file diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm new file mode 100644 index 0000000000..fd8903df78 --- /dev/null +++ b/code/game/turfs/flooring/flooring_premade.dm @@ -0,0 +1,187 @@ +/turf/simulated/floor/carpet + name = "carpet" + icon = 'icons/turf/flooring/carpet.dmi' + icon_state = "carpet" + initial_flooring = /decl/flooring/carpet + +/turf/simulated/floor/bluegrid + name = "mainframe floor" + icon = 'icons/turf/flooring/circuit.dmi' + icon_state = "bcircuit" + initial_flooring = /decl/flooring/reinforced/circuit + +/turf/simulated/floor/greengrid + name = "mainframe floor" + icon = 'icons/turf/flooring/circuit.dmi' + icon_state = "gcircuit" + initial_flooring = /decl/flooring/reinforced/circuit/green + +/turf/simulated/floor/wood + name = "wooden floor" + icon = 'icons/turf/flooring/wood.dmi' + icon_state = "wood" + initial_flooring = /decl/flooring/wood + +/turf/simulated/floor/grass + name = "grass patch" + icon = 'icons/turf/flooring/grass.dmi' + icon_state = "grass0" + initial_flooring = /decl/flooring/grass + +/turf/simulated/floor/carpet/blue + name = "blue carpet" + icon_state = "bcarpet" + initial_flooring = /decl/flooring/carpet/blue + +/turf/simulated/floor/tiled + name = "floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "steel" + initial_flooring = /decl/flooring/tiling + +/turf/simulated/floor/reinforced + name = "reinforced floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "reinforced" + initial_flooring = /decl/flooring/reinforced + +/turf/simulated/floor/reinforced/airless + oxygen = 0 + nitrogen = 0 + +/turf/simulated/floor/reinforced/airmix + oxygen = MOLES_O2ATMOS + nitrogen = MOLES_N2ATMOS + +/turf/simulated/floor/reinforced/nitrogen + oxygen = 0 + nitrogen = MOLES_O2ATMOS + MOLES_N2ATMOS + +/turf/simulated/floor/reinforced/oxygen + oxygen = MOLES_O2ATMOS + MOLES_N2ATMOS + nitrogen = 0 + +/turf/simulated/floor/reinforced/phoron + oxygen = 0 + nitrogen = 0 + phoron = MOLES_O2ATMOS + MOLES_N2ATMOS + +/turf/simulated/floor/reinforced/carbon_dioxide + oxygen = 0 + nitrogen = 0 + carbon_dioxide = MOLES_O2ATMOS + MOLES_N2ATMOS + +/turf/simulated/floor/reinforced/n20 + oxygen = 0 + nitrogen = 0 + +/turf/simulated/floor/reinforced/n20/New() + ..() + sleep(-1) + if(!air) make_air() + air.adjust_gas("sleeping_agent", MOLES_O2ATMOS + MOLES_N2ATMOS) + +/turf/simulated/floor/cult + name = "engraved floor" + icon = 'icons/turf/flooring/cult.dmi' + icon_state = "cult" + initial_flooring = /decl/flooring/reinforced/cult + +/turf/simulated/floor/cult/cultify() + return + +/turf/simulated/floor/tiled/dark + name = "dark floor" + icon_state = "dark" + initial_flooring = /decl/flooring/tiling/dark + +/turf/simulated/floor/tiled/red + name = "red floor" + icon_state = "red" + initial_flooring = /decl/flooring/tiling/red + +/turf/simulated/floor/tiled/steel + name = "steel floor" + icon_state = "steel_dirty" + initial_flooring = /decl/flooring/tiling/steel + +/turf/simulated/floor/tiled/white + name = "white floor" + icon_state = "white" + initial_flooring = /decl/flooring/tiling/white + +/turf/simulated/floor/tiled/yellow + name = "yellow floor" + icon_state = "yellow" + initial_flooring = /decl/flooring/tiling/yellow + +/turf/simulated/floor/tiled/freezer + name = "tiles" + icon_state = "freezer" + initial_flooring = /decl/flooring/tiling/freezer + +/turf/simulated/floor/lino + name = "lino" + icon = 'icons/turf/flooring/linoleum.dmi' + icon_state = "lino" + initial_flooring = /decl/flooring/linoleum + +//ATMOS PREMADES +/turf/simulated/floor/reinforced/airless + name = "vacuum floor" + oxygen = 0 + nitrogen = 0 + temperature = TCMB + +/turf/simulated/floor/reinforced/nitrogen + oxygen = 0 + +/turf/simulated/floor/reinforced/n20/New() + . = ..() + assume_gas("sleeping_agent", 2000) + +/turf/simulated/floor/airless + name = "airless plating" + oxygen = 0 + nitrogen = 0 + temperature = TCMB + +/turf/simulated/floor/tiled/airless + name = "airless floor" + oxygen = 0 + nitrogen = 0 + temperature = TCMB + +/turf/simulated/floor/bluegrid/airless + name = "airless floor" + oxygen = 0 + nitrogen = 0 + temperature = TCMB + +/turf/simulated/floor/greengrid/airless + name = "airless floor" + oxygen = 0 + nitrogen = 0 + temperature = TCMB + +/turf/simulated/floor/greengrid/nitrogen + oxygen = 0 + +/turf/simulated/floor/tiled/white/airless + name = "airless floor" + oxygen = 0 + nitrogen = 0 + temperature = TCMB + +// Placeholders +/turf/simulated/floor/airless/lava +/turf/simulated/floor/light +/turf/simulated/floor/snow +/turf/simulated/floor/beach +/turf/simulated/floor/beach/sand +/turf/simulated/floor/beach/sand/desert +/turf/simulated/floor/beach/coastline +/turf/simulated/floor/beach/water +/turf/simulated/floor/beach/water/ocean +/turf/simulated/floor/plating/snow +/turf/simulated/floor/airless/ceiling diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index 3364c0fa2e..df3be0077f 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -1,604 +1,72 @@ -#define LIGHTFLOOR_ON_BIT 4 - -#define LIGHTFLOOR_STATE_OK 0 -#define LIGHTFLOOR_STATE_FLICKER 1 -#define LIGHTFLOOR_STATE_BREAKING 2 -#define LIGHTFLOOR_STATE_BROKEN 3 -#define LIGHTFLOOR_STATE_BITS 3 - -//This is so damaged or burnt tiles or platings don't get remembered as the default tile -var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","damaged4", - "damaged5","panelscorched","floorscorched1","floorscorched2","platingdmg1","platingdmg2", - "platingdmg3","plating","light_on","light_on_flicker1","light_on_flicker2", - "light_on_clicker3","light_on_clicker4","light_on_clicker5","light_broken", - "light_on_broken","light_off","wall_thermite","grass1","grass2","grass3","grass4", - "asteroid","asteroid_dug", - "asteroid0","asteroid1","asteroid2","asteroid3","asteroid4", - "asteroid5","asteroid6","asteroid7","asteroid8","asteroid9","asteroid10","asteroid11","asteroid12", - "oldburning","light-on-r","light-on-y","light-on-g","light-on-b", "wood", "wood-broken", "carpet", - "carpetcorner", "carpetside", "carpet", "ironsand1", "ironsand2", "ironsand3", "ironsand4", "ironsand5", - "ironsand6", "ironsand7", "ironsand8", "ironsand9", "ironsand10", "ironsand11", - "ironsand12", "ironsand13", "ironsand14", "ironsand15") - -var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3","asteroid","asteroid_dug", - "ironsand1", "ironsand2", "ironsand3", "ironsand4", "ironsand5", "ironsand6", "ironsand7", - "ironsand8", "ironsand9", "ironsand10", "ironsand11", - "ironsand12", "ironsand13", "ironsand14", "ironsand15") -var/list/wood_icons = list("wood","wood-broken") - /turf/simulated/floor + name = "plating" + icon = 'icons/turf/flooring/plating.dmi' + icon_state = "plating" - //Note to coders, the 'intact' var can no longer be used to determine if the floor is a plating or not. - //Use the is_plating(), is_steel_floor() and is_light_floor() procs instead. --Errorage - name = "floor" - icon = 'icons/turf/floors.dmi' - icon_state = "floor" + // Damage to flooring. + var/broken + var/burnt + + // Plating data. + var/base_name = "plating" + var/base_desc = "The naked hull." + var/base_icon = 'icons/turf/flooring/plating.dmi' + var/base_icon_state = "plating" + + // Flooring data. + var/flooring_override + var/initial_flooring + var/decl/flooring/flooring + var/mineral = DEFAULT_WALL_MATERIAL - var/icon_regular_floor = "floor" //used to remember what icon the tile should have by default - var/icon_plating = "plating" thermal_conductivity = 0.040 heat_capacity = 10000 var/lava = 0 - var/broken = 0 - var/burnt = 0 - var/mineral = DEFAULT_WALL_MATERIAL - var/floor_type = /obj/item/stack/tile/steel - var/lightfloor_state // for light floors, this is the state of the tile. 0-7, 0x4 is on-bit - use the helper procs below - - proc/get_lightfloor_state() - return lightfloor_state & LIGHTFLOOR_STATE_BITS - - proc/get_lightfloor_on() - return lightfloor_state & LIGHTFLOOR_ON_BIT - - proc/set_lightfloor_state(n) - lightfloor_state = get_lightfloor_on() | (n & LIGHTFLOOR_STATE_BITS) - - proc/set_lightfloor_on(n) - if(n) - lightfloor_state |= LIGHTFLOOR_ON_BIT - else - lightfloor_state &= ~LIGHTFLOOR_ON_BIT - - proc/toggle_lightfloor_on() - lightfloor_state ^= LIGHTFLOOR_ON_BIT - -/turf/simulated/floor/New() - ..() - if(icon_state in icons_to_ignore_at_floor_init) //so damaged/burned tiles or plating icons aren't saved as the default - icon_regular_floor = "floor" - else - icon_regular_floor = icon_state - -//turf/simulated/floor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) -// if ((istype(mover, /obj/machinery/vehicle) && !(src.burnt))) -// if (!( locate(/obj/machinery/mass_driver, src) )) -// return 0 -// return ..() - -/turf/simulated/floor/ex_act(severity) - //set src in oview(1) - switch(severity) - if(1.0) - src.ChangeTurf(get_base_turf(src.z)) - if(2.0) - switch(pick(40;1,40;2,3)) - if (1) - if(prob(33)) new /obj/item/stack/material/steel(src) - src.ReplaceWithLattice() - if(2) - src.ChangeTurf(get_base_turf(src.z)) - if(3) - if(prob(33)) new /obj/item/stack/material/steel(src) - if(prob(80)) - src.break_tile_to_plating() - else - src.break_tile() - src.hotspot_expose(1000,CELL_VOLUME) - if(3.0) - if (prob(50)) - src.break_tile() - src.hotspot_expose(1000,CELL_VOLUME) - return - -/turf/simulated/floor/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) - - var/temp_destroy = get_damage_temperature() - if(!burnt && prob(5)) - burn_tile(exposed_temperature) - else if(temp_destroy && exposed_temperature >= (temp_destroy + 100) && prob(1) && !is_plating()) - make_plating() //destroy the tile, exposing plating - burn_tile(exposed_temperature) - return - -//should be a little bit lower than the temperature required to destroy the material -/turf/simulated/floor/proc/get_damage_temperature() - if(is_steel_floor()) return T0C+1400 - if(is_wood_floor()) return T0C+200 - if(is_carpet_floor()) return T0C+200 - if(is_grass_floor()) return T0C+80 - return null - -/turf/simulated/floor/adjacent_fire_act(turf/simulated/floor/adj_turf, datum/gas_mixture/adj_air, adj_temp, adj_volume) - var/dir_to = get_dir(src, adj_turf) - - for(var/obj/structure/window/W in src) - if(W.dir == dir_to || W.is_fulltile()) //Same direction or diagonal (full tile) - W.fire_act(adj_air, adj_temp, adj_volume) - -/turf/simulated/floor/blob_act() - return - -turf/simulated/floor/proc/update_icon() - if(lava) - return - else if(is_steel_floor()) - if(!broken && !burnt) - icon_state = icon_regular_floor - else if(is_plating()) - if(!broken && !burnt) - icon_state = icon_plating //Because asteroids are 'platings' too. - else if(is_light_floor()) - if(get_lightfloor_on()) - switch(get_lightfloor_state()) - if(LIGHTFLOOR_STATE_OK) - icon_state = "light_on" - set_light(5) - if(LIGHTFLOOR_STATE_FLICKER) - var/num = pick("1","2","3","4") - icon_state = "light_on_flicker[num]" - set_light(5) - if(LIGHTFLOOR_STATE_BREAKING) - icon_state = "light_on_broken" - set_light(5) - if(LIGHTFLOOR_STATE_BROKEN) - icon_state = "light_off" - set_light(0) - else - set_light(0) - icon_state = "light_off" - else if(is_grass_floor()) - if(!broken && !burnt) - if(!(icon_state in list("grass1","grass2","grass3","grass4"))) - icon_state = "grass[pick("1","2","3","4")]" - else if(is_carpet_floor()) - if(!broken && !burnt) - if(icon_state != "carpetsymbol") - var/connectdir = 0 - for(var/direction in cardinal) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - if(FF.is_carpet_floor()) - connectdir |= direction - - //Check the diagonal connections for corners, where you have, for example, connections both north and east. In this case it checks for a north-east connection to determine whether to add a corner marker or not. - var/diagonalconnect = 0 //1 = NE; 2 = SE; 4 = NW; 8 = SW - - //Northeast - if(connectdir & NORTH && connectdir & EAST) - if(istype(get_step(src,NORTHEAST),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,NORTHEAST) - if(FF.is_carpet_floor()) - diagonalconnect |= 1 - - //Southeast - if(connectdir & SOUTH && connectdir & EAST) - if(istype(get_step(src,SOUTHEAST),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,SOUTHEAST) - if(FF.is_carpet_floor()) - diagonalconnect |= 2 - - //Northwest - if(connectdir & NORTH && connectdir & WEST) - if(istype(get_step(src,NORTHWEST),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,NORTHWEST) - if(FF.is_carpet_floor()) - diagonalconnect |= 4 - - //Southwest - if(connectdir & SOUTH && connectdir & WEST) - if(istype(get_step(src,SOUTHWEST),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,SOUTHWEST) - if(FF.is_carpet_floor()) - diagonalconnect |= 8 - - icon_state = "carpet[connectdir]-[diagonalconnect]" - - else if(is_wood_floor()) - if(!broken && !burnt) - if( !(icon_state in wood_icons) ) - icon_state = "wood" - //world << "[icon_state]y's got [icon_state]" - /*spawn(1) - if(istype(src,/turf/simulated/floor)) //Was throwing runtime errors due to a chance of it changing to space halfway through. - if(air) - update_visuals(air)*/ - -/turf/simulated/floor/return_siding_icon_state() - ..() - if(is_grass_floor()) - var/dir_sum = 0 - for(var/direction in cardinal) - var/turf/T = get_step(src,direction) - if(!(T.is_grass_floor())) - dir_sum += direction - if(dir_sum) - return "wood_siding[dir_sum]" - else - return 0 - -/turf/simulated/floor/attack_hand(mob/user as mob) - . = ..() - if(.) - return - - if(is_light_floor()) - if(user.canmove && !user.restrained()) - toggle_lightfloor_on() - update_icon() - return 1 - return 0 - -/turf/simulated/floor/proc/gets_drilled() - return - -/turf/simulated/floor/proc/break_tile_to_plating() - if(!is_plating()) - make_plating() - break_tile() - -/turf/simulated/floor/is_steel_floor() - if(ispath(floor_type, /obj/item/stack/tile/steel)) - return 1 - else - return 0 - -/turf/simulated/floor/is_light_floor() - if(ispath(floor_type, /obj/item/stack/tile/light)) - return 1 - else - return 0 - -/turf/simulated/floor/is_grass_floor() - if(ispath(floor_type, /obj/item/stack/tile/grass)) - return 1 - else - return 0 - -/turf/simulated/floor/is_wood_floor() - if(ispath(floor_type, /obj/item/stack/tile/wood)) - return 1 - else - return 0 - -/turf/simulated/floor/is_carpet_floor() - if(ispath(floor_type, /obj/item/stack/tile/carpet)) - return 1 - else - return 0 /turf/simulated/floor/is_plating() - if(!floor_type) - return 1 - return 0 + return !flooring -/turf/simulated/floor/proc/break_tile() - if(istype(src,/turf/simulated/floor/engine)) return - if(istype(src,/turf/simulated/floor/mech_bay_recharge_floor)) - src.ChangeTurf(/turf/simulated/floor/plating) - if(broken) return - if(is_steel_floor()) - src.icon_state = "damaged[pick(1,2,3,4,5)]" - broken = 1 - else if(is_light_floor()) - src.icon_state = "light_broken" - broken = 1 - else if(is_plating()) - src.icon_state = "platingdmg[pick(1,2,3)]" - broken = 1 - else if(is_wood_floor()) - src.icon_state = "wood-broken" - broken = 1 - else if(is_carpet_floor()) - src.icon_state = "carpet-broken" - broken = 1 - else if(is_grass_floor()) - src.icon_state = "sand[pick("1","2","3")]" - broken = 1 +/turf/simulated/floor/New(var/newloc, var/floortype) + ..(newloc) + if(!floortype && initial_flooring) + floortype = initial_flooring + if(floortype) + set_flooring(get_flooring_data(floortype)) -/turf/simulated/floor/proc/burn_tile(var/exposed_temperature) - if(istype(src,/turf/simulated/floor/engine)) return - if(istype(src,/turf/simulated/floor/plating/airless/asteroid)) return//Asteroid tiles don't burn - - var/damage_temp = get_damage_temperature() - - if(broken) return - if(burnt) - if(is_steel_floor() && exposed_temperature >= damage_temp) //allow upgrading from scorched tiles to damaged tiles - src.icon_state = "damaged[pick(1,2,3,4,5)]" - broken = 1 - return - - if(is_steel_floor() && exposed_temperature >= T0C+300) //enough to char the floor, but not hot enough to actually burn holes in it - src.icon_state = "floorscorched[pick(1,2)]" - burnt = 1 - else if(exposed_temperature >= damage_temp) - if(is_steel_floor()) - src.icon_state = "damaged[pick(1,2,3,4,5)]" - burnt = 1 - else if(is_plating()) - src.icon_state = "panelscorched" - burnt = 1 - else if(is_wood_floor()) - src.icon_state = "wood-broken" - burnt = 1 - else if(is_carpet_floor()) - src.icon_state = "carpet-broken" - burnt = 1 - else if(is_grass_floor()) - src.icon_state = "sand[pick("1","2","3")]" - burnt = 1 +/turf/simulated/floor/proc/set_flooring(var/decl/flooring/newflooring) + make_plating(defer_icon_update = 1) + flooring = newflooring + update_icon(1) + levelupdate() //This proc will set floor_type to null and the update_icon() proc will then change the icon_state of the turf //This proc auto corrects the grass tiles' siding. -/turf/simulated/floor/proc/make_plating() - if(istype(src,/turf/simulated/floor/engine)) return +/turf/simulated/floor/proc/make_plating(var/place_product, var/defer_icon_update) - if(is_grass_floor()) - for(var/direction in cardinal) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding get updated properly - else if(is_carpet_floor()) - spawn(5) - if(src) - for(var/direction in list(1,2,4,8,5,6,9,10)) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding get updated properly + overlays.Cut() + if(islist(decals)) + decals.Cut() + decals = null + + name = base_name + desc = base_desc + icon = base_icon + icon_state = base_icon_state + + if(flooring) + if(flooring.build_type && place_product) + new flooring.build_type(src) + flooring = null - if(!floor_type) return - icon_plating = "plating" set_light(0) - floor_type = null - intact = 0 - broken = 0 - burnt = 0 - - update_icon() + broken = null + burnt = null + flooring_override = null levelupdate() -//This proc will make the turf a plasteel floor tile. The expected argument is the tile to make the turf with -//If none is given it will make a new object. dropping or unequipping must be handled before or after calling -//this proc. -/turf/simulated/floor/proc/make_plasteel_floor(var/obj/item/stack/tile/steel/T = null) - broken = 0 - burnt = 0 - intact = 1 - set_light(0) - if(T) - if(istype(T,/obj/item/stack/tile/steel)) - floor_type = T.type - if (icon_regular_floor) - icon_state = icon_regular_floor - else - icon_state = "floor" - icon_regular_floor = icon_state - update_icon() - levelupdate() - return - //if you gave a valid parameter, it won't get thisf ar. - floor_type = /obj/item/stack/tile/steel - icon_state = "floor" - icon_regular_floor = icon_state + if(!defer_icon_update) + update_icon(1) - update_icon() - levelupdate() - -//This proc will make the turf a light floor tile. The expected argument is the tile to make the turf with -//If none is given it will make a new object. dropping or unequipping must be handled before or after calling -//this proc. -/turf/simulated/floor/proc/make_light_floor(var/obj/item/stack/tile/light/T = null) - broken = 0 - burnt = 0 - intact = 1 - if(T) - if(istype(T,/obj/item/stack/tile/light)) - floor_type = T.type - update_icon() - levelupdate() - return - //if you gave a valid parameter, it won't get thisf ar. - floor_type = /obj/item/stack/tile/light - - update_icon() - levelupdate() - -//This proc will make a turf into a grass patch. Fun eh? Insert the grass tile to be used as the argument -//If no argument is given a new one will be made. -/turf/simulated/floor/proc/make_grass_floor(var/obj/item/stack/tile/grass/T = null) - broken = 0 - burnt = 0 - intact = 1 - if(T) - if(istype(T,/obj/item/stack/tile/grass)) - floor_type = T.type - update_icon() - levelupdate() - return - //if you gave a valid parameter, it won't get thisf ar. - floor_type = /obj/item/stack/tile/grass - - update_icon() - levelupdate() - -//This proc will make a turf into a wood floor. Fun eh? Insert the wood tile to be used as the argument -//If no argument is given a new one will be made. -/turf/simulated/floor/proc/make_wood_floor(var/obj/item/stack/tile/wood/T = null) - broken = 0 - burnt = 0 - intact = 1 - if(T) - if(istype(T,/obj/item/stack/tile/wood)) - floor_type = T.type - update_icon() - levelupdate() - return - //if you gave a valid parameter, it won't get thisf ar. - floor_type = /obj/item/stack/tile/wood - - update_icon() - levelupdate() - -//This proc will make a turf into a carpet floor. Fun eh? Insert the carpet tile to be used as the argument -//If no argument is given a new one will be made. -/turf/simulated/floor/proc/make_carpet_floor(var/obj/item/stack/tile/carpet/T = null) - broken = 0 - burnt = 0 - intact = 1 - if(T) - if(istype(T,/obj/item/stack/tile/carpet)) - floor_type = T.type - update_icon() - levelupdate() - return - //if you gave a valid parameter, it won't get thisf ar. - floor_type = /obj/item/stack/tile/carpet - - update_icon() - levelupdate() - -/turf/simulated/floor/attackby(obj/item/C as obj, mob/user as mob) - - if(!C || !user) - return 0 - - if(istype(C,/obj/item/weapon/light/bulb)) //only for light tiles - if(is_light_floor()) - if(get_lightfloor_state()) - user.remove_from_mob(C) - qdel(C) - set_lightfloor_state(0) //fixing it by bashing it with a light bulb, fun eh? - update_icon() - user << "You replace the light bulb." - else - user << "The lightbulb seems fine, no need to replace it." - - if(istype(C, /obj/item/weapon/crowbar) && (!(is_plating()))) - if(broken || burnt) - user << "You remove the broken plating." - else - if(is_wood_floor()) - user << "You forcefully pry off the planks, destroying them in the process." - else - var/obj/item/I = new floor_type(src) - if(is_light_floor()) - var/obj/item/stack/tile/light/L = I - L.on = get_lightfloor_on() - L.state = get_lightfloor_state() - user << "You remove the [I.name]." - - make_plating() - playsound(src, 'sound/items/Crowbar.ogg', 80, 1) - - return - - if(istype(C, /obj/item/weapon/screwdriver) && is_wood_floor()) - if(broken || burnt) - return - else - if(is_wood_floor()) - user << "You unscrew the planks." - new floor_type(src) - - make_plating() - playsound(src, 'sound/items/Screwdriver.ogg', 80, 1) - - return - - if(istype(C, /obj/item/stack/rods)) - var/obj/item/stack/rods/R = C - if (is_plating()) - if (R.get_amount() < 2) - user << "You need more rods." - return - user << "Reinforcing the floor..." - if(do_after(user, 30) && is_plating()) - if (R.use(2)) - ChangeTurf(/turf/simulated/floor/engine) - playsound(src, 'sound/items/Deconstruct.ogg', 80, 1) - return - else - else - user << "You must remove the plating first." - return - - if(istype(C, /obj/item/stack/tile)) - if(is_plating()) - if(!broken && !burnt) - var/obj/item/stack/tile/T = C - if (T.get_amount() < 1) - return - if(!T.build_type) - floor_type = T.type - else - floor_type = T.build_type - intact = 1 - if(istype(T,/obj/item/stack/tile/light)) - var/obj/item/stack/tile/light/L = T - set_lightfloor_state(L.state) - set_lightfloor_on(L.on) - if(istype(T,/obj/item/stack/tile/grass)) - for(var/direction in cardinal) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding gets updated properly - else if(istype(T,/obj/item/stack/tile/carpet)) - for(var/direction in list(1,2,4,8,5,6,9,10)) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding gets updated properly - T.use(1) - update_icon() - levelupdate() - playsound(src, 'sound/weapons/Genhit.ogg', 50, 1) - else - user << "This section is too damaged to support a tile. Use a welder to fix the damage." - - - if(istype(C, /obj/item/stack/cable_coil)) - if(is_plating()) - var/obj/item/stack/cable_coil/coil = C - coil.turf_place(src, user) - else - user << "You must remove the plating first." - - if(istype(C, /obj/item/weapon/shovel)) - if(is_grass_floor()) - new /obj/item/weapon/ore/glass(src) - new /obj/item/weapon/ore/glass(src) //Make some sand if you shovel grass - user << "You shovel the grass." - make_plating() - else - user << "You cannot shovel this." - - if(istype(C, /obj/item/weapon/weldingtool)) - var/obj/item/weapon/weldingtool/welder = C - if(welder.isOn() && (is_plating())) - if(broken || burnt) - if(welder.remove_fuel(0,user)) - user << "You fix some dents on the broken plating." - playsound(src, 'sound/items/Welder.ogg', 80, 1) - icon_state = "plating" - burnt = 0 - broken = 0 - else - user << "You need more welding fuel to complete this task." - -#undef LIGHTFLOOR_ON_BIT - -#undef LIGHTFLOOR_STATE_OK -#undef LIGHTFLOOR_STATE_FLICKER -#undef LIGHTFLOOR_STATE_BREAKING -#undef LIGHTFLOOR_STATE_BROKEN -#undef LIGHTFLOOR_STATE_BITS +/turf/simulated/floor/levelupdate() + for(var/obj/O in src) + O.hide(O.hides_under_flooring() && src.flooring) diff --git a/code/game/turfs/simulated/floor_acts.dm b/code/game/turfs/simulated/floor_acts.dm new file mode 100644 index 0000000000..73fa3e01a3 --- /dev/null +++ b/code/game/turfs/simulated/floor_acts.dm @@ -0,0 +1,48 @@ +/turf/simulated/floor/ex_act(severity) + //set src in oview(1) + switch(severity) + if(1.0) + src.ChangeTurf(get_base_turf(src.z)) + if(2.0) + switch(pick(40;1,40;2,3)) + if (1) + if(prob(33)) new /obj/item/stack/material/steel(src) + src.ReplaceWithLattice() + if(2) + src.ChangeTurf(get_base_turf(src.z)) + if(3) + if(prob(33)) new /obj/item/stack/material/steel(src) + if(prob(80)) + src.break_tile_to_plating() + else + src.break_tile() + src.hotspot_expose(1000,CELL_VOLUME) + if(3.0) + if (prob(50)) + src.break_tile() + src.hotspot_expose(1000,CELL_VOLUME) + return + +/turf/simulated/floor/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) + + var/temp_destroy = get_damage_temperature() + if(!burnt && prob(5)) + burn_tile(exposed_temperature) + else if(temp_destroy && exposed_temperature >= (temp_destroy + 100) && prob(1) && !is_plating()) + make_plating() //destroy the tile, exposing plating + burn_tile(exposed_temperature) + return + +//should be a little bit lower than the temperature required to destroy the material +/turf/simulated/floor/proc/get_damage_temperature() + return flooring ? flooring.damage_temperature : null + +/turf/simulated/floor/adjacent_fire_act(turf/simulated/floor/adj_turf, datum/gas_mixture/adj_air, adj_temp, adj_volume) + var/dir_to = get_dir(src, adj_turf) + + for(var/obj/structure/window/W in src) + if(W.dir == dir_to || W.is_fulltile()) //Same direction or diagonal (full tile) + W.fire_act(adj_air, adj_temp, adj_volume) + +/turf/simulated/floor/blob_act() + return diff --git a/code/game/turfs/simulated/floor_attackby.dm b/code/game/turfs/simulated/floor_attackby.dm new file mode 100644 index 0000000000..13e36882a3 --- /dev/null +++ b/code/game/turfs/simulated/floor_attackby.dm @@ -0,0 +1,90 @@ +/turf/simulated/floor/attackby(obj/item/C as obj, mob/user as mob) + + if(!C || !user) + return 0 + + if(flooring) + if(istype(C, /obj/item/weapon/crowbar)) + if(broken || burnt) + user << "You remove the broken [flooring.descriptor]." + make_plating() + else if(flooring.flags & TURF_IS_FRAGILE) + user << "You forcefully pry off the [flooring.descriptor], destroying them in the process." + make_plating() + else if(flooring.flags & TURF_REMOVE_CROWBAR) + user << "You lever off the [flooring.descriptor]." + make_plating(1) + else + return + playsound(src, 'sound/items/Crowbar.ogg', 80, 1) + return + else if(istype(C, /obj/item/weapon/screwdriver) && (flooring.flags & TURF_REMOVE_SCREWDRIVER)) + if(broken || burnt) + return + user << "You unscrew and remove the [flooring.descriptor]." + make_plating(1) + playsound(src, 'sound/items/Screwdriver.ogg', 80, 1) + return + else if(istype(C, /obj/item/weapon/wrench) && (flooring.flags & TURF_REMOVE_WRENCH)) + user << "You unwrench and remove the [flooring.descriptor]." + make_plating(1) + playsound(src, 'sound/items/Ratchet.ogg', 80, 1) + return + else if(istype(C, /obj/item/weapon/shovel) && (flooring.flags & TURF_REMOVE_SHOVEL)) + user << "You shovel off the [flooring.descriptor]." + make_plating(1) + playsound(src, 'sound/items/Deconstruct.ogg', 80, 1) + return + else if(istype(C, /obj/item/stack/cable_coil)) + user << "You must remove the [flooring.descriptor] first." + return + else + + if(istype(C, /obj/item/stack/cable_coil)) + if(broken || burnt) + user << "This section is too damaged to support anything. Use a welder to fix the damage." + return + var/obj/item/stack/cable_coil/coil = C + coil.turf_place(src, user) + return + else if(istype(C, /obj/item/stack)) + if(broken || burnt) + user << "This section is too damaged to support anything. Use a welder to fix the damage." + return + var/obj/item/stack/S = C + var/decl/flooring/use_flooring + for(var/flooring_type in flooring_types) + var/decl/flooring/F = flooring_types[flooring_type] + if(!F.build_type) + continue + if(C.type == F.build_type) + use_flooring = F + break + if(!use_flooring) + return + // Do we have enough? + if(use_flooring.build_cost && S.amount < use_flooring.build_cost) + user << "You require at least [use_flooring.build_cost] [S.name] to complete the [use_flooring.descriptor]." + return + // Stay still and focus... + if(use_flooring.build_time && !do_after(user, use_flooring.build_time)) + return + if(flooring || !S || !user || !use_flooring) + return + if(S.use(use_flooring.build_cost)) + set_flooring(use_flooring) + playsound(src, 'sound/items/Deconstruct.ogg', 80, 1) + return + // Repairs. + else if(istype(C, /obj/item/weapon/weldingtool)) + var/obj/item/weapon/weldingtool/welder = C + if(welder.isOn() && (is_plating())) + if(broken || burnt) + if(welder.remove_fuel(0,user)) + user << "You fix some dents on the broken plating." + playsound(src, 'sound/items/Welder.ogg', 80, 1) + icon_state = "plating" + burnt = null + broken = null + else + user << "You need more welding fuel to complete this task." \ No newline at end of file diff --git a/code/game/turfs/simulated/floor_damage.dm b/code/game/turfs/simulated/floor_damage.dm new file mode 100644 index 0000000000..5e4fe9e381 --- /dev/null +++ b/code/game/turfs/simulated/floor_damage.dm @@ -0,0 +1,25 @@ +/turf/simulated/floor/proc/gets_drilled() + return + +/turf/simulated/floor/proc/break_tile_to_plating() + if(!is_plating()) + make_plating() + break_tile() + +/turf/simulated/floor/proc/break_tile() + if(!flooring || !(flooring.flags & TURF_CAN_BREAK) || !isnull(broken)) + return + if(flooring.has_damage_range) + broken = rand(0,flooring.has_damage_range) + else + broken = 0 + update_icon() + +/turf/simulated/floor/proc/burn_tile(var/exposed_temperature) + if(!flooring || !(flooring.flags & TURF_CAN_BURN) || !isnull(burnt)) + return + if(flooring.has_burn_range) + burnt = rand(0,flooring.has_burn_range) + else + burnt = 0 + update_icon() \ No newline at end of file diff --git a/code/game/turfs/simulated/floor_icon.dm b/code/game/turfs/simulated/floor_icon.dm new file mode 100644 index 0000000000..cdde744bd4 --- /dev/null +++ b/code/game/turfs/simulated/floor_icon.dm @@ -0,0 +1,86 @@ +var/list/flooring_cache = list() + +/turf/simulated/floor/update_icon(var/update_neighbors) + + if(lava) + return + + if(flooring) + // Set initial icon and strings. + name = flooring.name + desc = flooring.desc + icon = flooring.icon + + if(flooring_override) + icon_state = flooring_override + else + icon_state = flooring.icon_base + if(flooring.has_base_range) + icon_state = "[icon_state][rand(0,flooring.has_base_range)]" + flooring_override = icon_state + + // Apply edges, corners, and inner corners. + overlays.Cut() + var/has_border = 0 + if(flooring.flags & TURF_HAS_EDGES) + for(var/step_dir in cardinal) + var/turf/simulated/floor/T = get_step(src, step_dir) + if(!istype(T) || !T.flooring || T.flooring.name != flooring.name) + has_border |= step_dir + overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[step_dir]", "[flooring.icon_base]_edges", step_dir) + + // There has to be a concise numerical way to do this but I am too noob. + if((has_border & NORTH) && (has_border & EAST)) + overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[NORTHEAST]", "[flooring.icon_base]_edges", NORTHEAST) + if((has_border & NORTH) && (has_border & WEST)) + overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[NORTHWEST]", "[flooring.icon_base]_edges", NORTHWEST) + if((has_border & SOUTH) && (has_border & EAST)) + overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHEAST]", "[flooring.icon_base]_edges", SOUTHEAST) + if((has_border & SOUTH) && (has_border & WEST)) + overlays |= get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHWEST]", "[flooring.icon_base]_edges", SOUTHWEST) + + if(flooring.flags & TURF_HAS_CORNERS) + // As above re: concise numerical way to do this. + if(!(has_border & NORTH)) + if(!(has_border & EAST)) + var/turf/simulated/floor/T = get_step(src, NORTHEAST) + if(!(istype(T) && T.flooring && T.flooring.name == flooring.name)) + overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[NORTHEAST]", "[flooring.icon_base]_corners", NORTHEAST) + if(!(has_border & WEST)) + var/turf/simulated/floor/T = get_step(src, NORTHWEST) + if(!(istype(T) && T.flooring && T.flooring.name == flooring.name)) + overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[NORTHWEST]", "[flooring.icon_base]_corners", NORTHWEST) + if(!(has_border & SOUTH)) + if(!(has_border & EAST)) + var/turf/simulated/floor/T = get_step(src, SOUTHEAST) + if(!(istype(T) && T.flooring && T.flooring.name == flooring.name)) + overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHEAST]", "[flooring.icon_base]_corners", SOUTHEAST) + if(!(has_border & WEST)) + var/turf/simulated/floor/T = get_step(src, SOUTHWEST) + if(!(istype(T) && T.flooring && T.flooring.name == flooring.name)) + overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHWEST]", "[flooring.icon_base]_corners", SOUTHWEST) + + if(decals && decals.len) + overlays |= decals + + if(is_plating() && !(isnull(broken) && isnull(burnt))) //temp, todo + icon = 'icons/turf/flooring/plating.dmi' + icon_state = "dmg[rand(1,4)]" + else if(flooring) + if(!isnull(broken) && (flooring.flags & TURF_CAN_BREAK)) + overlays |= get_flooring_overlay("[flooring.icon_base]-broken-[broken]","[flooring.icon_base]_broken[broken]") + if(!isnull(burnt) && (flooring.flags & TURF_CAN_BURN)) + overlays |= get_flooring_overlay("[flooring.icon_base]-burned-[burnt]","[flooring.icon_base]_burned[burnt]") + + if(update_neighbors) + for(var/turf/simulated/floor/F in range(src, 1)) + if(F == src) + continue + F.update_icon() + +/turf/simulated/floor/proc/get_flooring_overlay(var/cache_key, var/icon_base, var/icon_dir = 0) + if(!flooring_cache[cache_key]) + var/image/I = image(icon = flooring.icon, icon_state = icon_base, dir = icon_dir) + I.layer = layer + flooring_cache[cache_key] = I + return flooring_cache[cache_key] diff --git a/code/game/turfs/simulated/floor_static.dm b/code/game/turfs/simulated/floor_static.dm new file mode 100644 index 0000000000..e561f98620 --- /dev/null +++ b/code/game/turfs/simulated/floor_static.dm @@ -0,0 +1,23 @@ +// This type of flooring cannot be altered short of being destroyed and rebuilt. +// Use this to bypass the flooring system entirely ie. event areas, holodeck, etc. + +/turf/simulated/floor/fixed + name = "floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "steel" + initial_flooring = null + +/turf/simulated/floor/fixed/attackby(var/obj/item/C, var/mob/user) + if(istype(C, /obj/item/stack) && !istype(C, /obj/item/stack/cable_coil)) + return + return ..() + +/turf/simulated/floor/fixed/update_icon() + return + +/turf/simulated/floor/fixed/is_plating() + return 0 + +/turf/simulated/floor/fixed/set_flooring() + return + diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index 29f07579c9..d194ddfb80 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -1,50 +1,3 @@ -/turf/simulated/floor/airless - icon_state = "floor" - name = "airless floor" - oxygen = 0 - nitrogen = 0 - temperature = TCMB - - New() - ..() - name = "floor" - -/turf/simulated/floor/airless/lava - name = "lava" - icon_state = "lava" - lava = 1 - light_range = 2 - light_color = "#CC0000" - -/turf/simulated/floor/airless/ceiling - icon_state = "rockvault" - -/turf/simulated/floor/light - name = "Light floor" - light_range = 5 - icon_state = "light_on" - floor_type = /obj/item/stack/tile/light - - New() - var/n = name //just in case commands rename it in the ..() call - ..() - spawn(4) - if(src) - update_icon() - name = n - -/turf/simulated/floor/wood - name = "floor" - icon_state = "wood" - floor_type = /obj/item/stack/tile/wood - -/turf/simulated/floor/vault - icon_state = "rockvault" - - New(location,type) - ..() - icon_state = "[type]vault" - /turf/simulated/wall/vault icon_state = "rockvault" @@ -52,76 +5,6 @@ ..() icon_state = "[type]vault" -/turf/simulated/floor/engine - name = "reinforced floor" - icon_state = "engine" - thermal_conductivity = 0.025 - heat_capacity = 325000 - intact = 0 - -/turf/simulated/floor/engine/nitrogen - oxygen = 0 - -/turf/simulated/floor/engine/attackby(obj/item/weapon/C as obj, mob/user as mob) - if(!C) - return - if(!user) - return - if(istype(C, /obj/item/weapon/wrench)) - user << "Removing rods..." - playsound(src, 'sound/items/Ratchet.ogg', 80, 1) - if(do_after(user, 30)) - PoolOrNew(/obj/item/stack/rods, list(loc, 2)) - ChangeTurf(/turf/simulated/floor) - var/turf/simulated/floor/F = src - F.make_plating() - return - -/turf/simulated/floor/engine/cult - name = "engraved floor" - icon_state = "cult" - -/turf/simulated/floor/engine/cult/cultify() - return - -/turf/simulated/floor/engine/n20 - New() - . = ..() - assume_gas("sleeping_agent", 2000) - -/turf/simulated/floor/engine/vacuum - name = "vacuum floor" - icon_state = "engine" - oxygen = 0 - nitrogen = 0 - temperature = TCMB - -/turf/simulated/floor/plating - name = "plating" - icon_state = "plating" - floor_type = null - intact = 0 - -/turf/simulated/floor/plating/airless - icon_state = "plating" - name = "airless plating" - oxygen = 0 - nitrogen = 0 - temperature = TCMB - - New() - ..() - name = "plating" - -/turf/simulated/floor/bluegrid - icon = 'icons/turf/floors.dmi' - icon_state = "bcircuit" - -/turf/simulated/floor/greengrid - icon = 'icons/turf/floors.dmi' - icon_state = "gcircuit" - - /turf/simulated/shuttle name = "shuttle" icon = 'icons/turf/shuttle.dmi' @@ -145,7 +28,7 @@ icon = 'icons/turf/floors.dmi' icon_state = "plating" -/turf/simulated/shuttle/plating/vox //Skipjack plating +/turf/simulated/shuttle/plating/vox //Skipjack plating oxygen = 0 nitrogen = MOLES_N2STANDARD + MOLES_O2STANDARD @@ -153,87 +36,7 @@ name = "Brig floor" // Also added it into the 2x3 brig area of the shuttle. icon_state = "floor4" -/turf/simulated/shuttle/floor4/vox //skipjack floors +/turf/simulated/shuttle/floor4/vox //skipjack floors name = "skipjack floor" oxygen = 0 nitrogen = MOLES_N2STANDARD + MOLES_O2STANDARD - -/turf/simulated/floor/snow - name = "Snow" - icon = 'icons/turf/snow.dmi' - icon_state = "snow" - -/turf/simulated/floor/beach - name = "Beach" - icon = 'icons/misc/beach.dmi' - -/turf/simulated/floor/beach/sand - name = "Sand" - icon_state = "sand" - -/turf/simulated/floor/beach/sand/desert - icon_state = "desert" - -/turf/simulated/floor/beach/coastline - name = "Coastline" - icon = 'icons/misc/beach2.dmi' - icon_state = "sandwater" - -/turf/simulated/floor/beach/water - name = "Water" - icon_state = "water" - -/turf/simulated/floor/beach/water/ocean - icon_state = "seadeep" - -/turf/simulated/floor/beach/water/New() - ..() - overlays += image("icon"='icons/misc/beach.dmi',"icon_state"="water5","layer"=MOB_LAYER+0.1) - -/turf/simulated/floor/grass - name = "Grass patch" - icon_state = "grass1" - floor_type = /obj/item/stack/tile/grass - - New() - icon_state = "grass[pick("1","2","3","4")]" - ..() - spawn(4) - if(src) - update_icon() - for(var/direction in cardinal) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding get updated properly - -/turf/simulated/floor/carpet - name = "Carpet" - icon_state = "carpet" - floor_type = /obj/item/stack/tile/carpet - - New() - if(!icon_state) - icon_state = "carpet" - ..() - spawn(4) - if(src) - update_icon() - for(var/direction in list(1,2,4,8,5,6,9,10)) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding get updated properly - - - -/turf/simulated/floor/plating/ironsand/New() - ..() - name = "Iron Sand" - icon_state = "ironsand[rand(1,15)]" - -/turf/simulated/floor/plating/snow - name = "snow" - icon = 'icons/turf/snow.dmi' - icon_state = "snow" - -/turf/simulated/floor/plating/snow/ex_act(severity) - return diff --git a/code/game/turfs/simulated/wall_attacks.dm b/code/game/turfs/simulated/wall_attacks.dm index 32668e4743..5cc6ee9289 100644 --- a/code/game/turfs/simulated/wall_attacks.dm +++ b/code/game/turfs/simulated/wall_attacks.dm @@ -6,16 +6,16 @@ if(density) can_open = WALL_OPENING - set_wall_state("[material.icon_base]fwall_open") //flick("[material.icon_base]fwall_opening", src) sleep(15) density = 0 + update_icon() set_light(0) else can_open = WALL_OPENING //flick("[material.icon_base]fwall_closing", src) - set_wall_state("[material.icon_base]0") density = 1 + update_icon() sleep(15) set_light(1) @@ -208,7 +208,7 @@ construction_stage = 5 new /obj/item/stack/rods( src ) user << "You cut the outer grille." - set_wall_state() + update_icon() return if(5) if (istype(W, /obj/item/weapon/screwdriver)) @@ -217,7 +217,7 @@ if(!do_after(user,40) || !istype(src, /turf/simulated/wall) || construction_stage != 5) return construction_stage = 4 - set_wall_state() + update_icon() user << "You remove the support lines." return else if( istype(W, /obj/item/stack/rods) ) @@ -225,7 +225,7 @@ if(O.get_amount()>0) O.use(1) construction_stage = 6 - set_wall_state() + update_icon() user << "You replace the outer grille." return if(4) @@ -247,7 +247,7 @@ if(!do_after(user, 60) || !istype(src, /turf/simulated/wall) || construction_stage != 4) return construction_stage = 3 - set_wall_state() + update_icon() user << "You press firmly on the cover, dislodging it." return if(3) @@ -257,7 +257,7 @@ if(!do_after(user,100) || !istype(src, /turf/simulated/wall) || construction_stage != 3) return construction_stage = 2 - set_wall_state() + update_icon() user << "You pry off the cover." return if(2) @@ -267,7 +267,7 @@ if(!do_after(user,40) || !istype(src, /turf/simulated/wall) || construction_stage != 2) return construction_stage = 1 - set_wall_state() + update_icon() user << "You remove the bolts anchoring the support rods." return if(1) @@ -287,7 +287,7 @@ if(!do_after(user,70) || !istype(src, /turf/simulated/wall) || construction_stage != 1) return construction_stage = 0 - set_wall_state() + update_icon() new /obj/item/stack/rods(src) user << "The support rods drop out as you cut them loose from the frame." return diff --git a/code/game/turfs/simulated/wall_icon.dm b/code/game/turfs/simulated/wall_icon.dm index fa6ee92855..dc7874b2aa 100644 --- a/code/game/turfs/simulated/wall_icon.dm +++ b/code/game/turfs/simulated/wall_icon.dm @@ -8,7 +8,7 @@ else construction_stage = null if(!material) - material = name_to_material[DEFAULT_WALL_MATERIAL] + material = get_material_by_name(DEFAULT_WALL_MATERIAL) if(material) explosion_resistance = material.explosion_resistance if(reinf_material && reinf_material.explosion_resistance > explosion_resistance) @@ -21,82 +21,68 @@ name = "[material.display_name] wall" desc = "It seems to be a section of hull plated with [material.display_name]." - set_wall_state("[material.icon_base]0") - if(material.opacity > 0.5 && !opacity) set_light(1) else if(material.opacity < 0.5 && opacity) set_light(0) + update_connections(1) update_icon() - check_relatives() -/turf/simulated/wall/proc/set_wall_state(var/new_state) - - if(!material) - return - - if(new_state) - last_state = new_state - else if(last_state) - new_state = last_state - else - return - - overlays.Cut() - - if(!wall_cache["[new_state]-[material.icon_colour]"]) - var/image/I = image(icon='icons/turf/wall_masks.dmi',icon_state="[new_state]") - I.color = material.icon_colour - wall_cache["[new_state]-[material.icon_colour]"] = I - overlays |= wall_cache["[new_state]-[material.icon_colour]"] - if(reinf_material) - - var/cache_key = "[material.icon_reinf]-[reinf_material.icon_colour]" - if(!isnull(construction_stage) && construction_stage<6) - cache_key = "reinf_construct-[reinf_material.icon_colour]-[construction_stage]" - - if(!wall_cache[cache_key]) - var/image/I - if(!isnull(construction_stage) && construction_stage<6) - I = image(icon='icons/turf/wall_masks.dmi',icon_state="reinf_construct-[construction_stage]") - else - I = image(icon='icons/turf/wall_masks.dmi',icon_state="[material.icon_reinf]") - I.color = reinf_material.icon_colour - wall_cache[cache_key] = I - overlays |= wall_cache[cache_key] /turf/simulated/wall/proc/set_material(var/material/newmaterial, var/material/newrmaterial) material = newmaterial reinf_material = newrmaterial update_material() - check_relatives() - check_relatives(1) - -/turf/simulated/wall/proc/update_icon() +/turf/simulated/wall/update_icon() if(!material) return if(!damage_overlays[1]) //list hasn't been populated generate_overlays() - if(density) - check_relatives(1) - else - set_wall_state("[material.icon_base]fwall_open") + overlays.Cut() + var/image/I + + if(!density) + I = image('icons/turf/wall_masks.dmi', "[material.icon_base]fwall_open") + I.color = material.icon_colour + overlays += I + return + + for(var/i = 1 to 4) + I = image('icons/turf/wall_masks.dmi', "[material.icon_base][wall_connections[i]]", dir = 1<<(i-1)) + I.color = material.icon_colour + overlays += I - var/dmg_amt = material.integrity if(reinf_material) - dmg_amt += reinf_material.integrity - var/overlay = round(damage / dmg_amt * damage_overlays.len) + 1 - if(overlay > damage_overlays.len) - overlay = damage_overlays.len - if(density) - if(damage_overlay && overlay == damage_overlay) //No need to update. - return + if(construction_stage != null && construction_stage < 6) + I = image('icons/turf/wall_masks.dmi', "reinf_construct-[construction_stage]") + I.color = reinf_material.icon_colour + overlays += I + else + if("[reinf_material.icon_reinf]0" in icon_states('icons/turf/wall_masks.dmi')) + // Directional icon + for(var/i = 1 to 4) + I = image('icons/turf/wall_masks.dmi', "[reinf_material.icon_reinf][wall_connections[i]]", dir = 1<<(i-1)) + I.color = reinf_material.icon_colour + overlays += I + else + I = image('icons/turf/wall_masks.dmi', reinf_material.icon_reinf) + I.color = reinf_material.icon_colour + overlays += I + + if(damage != 0) + var/integrity = material.integrity + if(reinf_material) + integrity += reinf_material.integrity + + var/overlay = round(damage / integrity * damage_overlays.len) + 1 + if(overlay > damage_overlays.len) + overlay = damage_overlays.len + overlays += damage_overlays[overlay] - damage_overlay = overlay return /turf/simulated/wall/proc/generate_overlays() @@ -108,27 +94,23 @@ img.alpha = (i * alpha_inc) - 1 damage_overlays[i] = img -//Smoothwall code. update_self for relativewall(), not for relativewall_neighbors() -/turf/simulated/wall/proc/check_relatives(var/update_self) + +/turf/simulated/wall/proc/update_connections(propagate = 0) if(!material) return - var/junction - if(update_self) - junction = 0 - for(var/checkdir in cardinal) - var/turf/simulated/wall/T = get_step(src, checkdir) - if(!istype(T) || !T.material) + var/list/dirs = list() + for(var/turf/simulated/wall/W in orange(src, 1)) + if(!W.material) continue - if(update_self) - if(can_join_with(T)) - junction |= get_dir(src,T) //Not too sure why, but using checkdir just breaks walls. - else - T.check_relatives(1) - if(!isnull(junction)) - set_wall_state("[material.icon_base][junction]") - return + if(propagate) + W.update_connections() + W.update_icon() + if(can_join_with(W)) + dirs += get_dir(src, W) + + wall_connections = dirs_to_corner_states(dirs) /turf/simulated/wall/proc/can_join_with(var/turf/simulated/wall/W) if(material && W.material && material.icon_base == W.material.icon_base) return 1 - return 0 \ No newline at end of file + return 0 diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 8015c47c8c..dcec9186d5 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -1,5 +1,3 @@ -var/list/global/wall_cache = list() - /turf/simulated/wall name = "wall" desc = "A huge chunk of metal used to seperate rooms." @@ -12,8 +10,8 @@ var/list/global/wall_cache = list() heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall var/damage = 0 - var/damage_overlay - var/global/damage_overlays[8] + var/damage_overlay = 0 + var/global/damage_overlays[16] var/active var/can_open = 0 var/material/material @@ -21,6 +19,13 @@ var/list/global/wall_cache = list() var/last_state var/construction_stage + var/list/wall_connections = list("0", "0", "0", "0") + +// Walls always hide the stuff below them. +/turf/simulated/wall/levelupdate() + for(var/obj/O in src) + O.hide(1) + /turf/simulated/wall/New(var/newloc, var/materialtype, var/rmaterialtype) ..(newloc) icon_state = "blank" @@ -28,7 +33,7 @@ var/list/global/wall_cache = list() materialtype = DEFAULT_WALL_MATERIAL material = get_material_by_name(materialtype) if(!isnull(rmaterialtype)) - reinf_material = name_to_material[rmaterialtype] + reinf_material = get_material_by_name(rmaterialtype) update_material() processing_turfs |= src @@ -38,7 +43,6 @@ var/list/global/wall_cache = list() dismantle_wall(null,null,1) ..() - /turf/simulated/wall/process() // Calling parent will kill processing if(!radiate()) @@ -170,9 +174,9 @@ var/list/global/wall_cache = list() O.loc = src clear_plants() - material = name_to_material["placeholder"] + material = get_material_by_name("placeholder") reinf_material = null - check_relatives() + update_connections(1) ChangeTurf(/turf/simulated/floor/plating) diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index ee3ada938b..8e51528989 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -14,6 +14,14 @@ update_starlight() ..() +/turf/space/is_space() + return 1 + +// override for space turfs, since they should never hide anything +/turf/space/levelupdate() + for(var/obj/O in src) + O.hide(0) + /turf/space/proc/update_starlight() if(!config.starlight) return @@ -35,16 +43,16 @@ ReplaceWithLattice() return - if (istype(C, /obj/item/stack/tile/steel)) + if (istype(C, /obj/item/stack/tile/floor)) var/obj/structure/lattice/L = locate(/obj/structure/lattice, src) if(L) - var/obj/item/stack/tile/steel/S = C + var/obj/item/stack/tile/floor/S = C if (S.get_amount() < 1) return qdel(L) playsound(src, 'sound/weapons/Genhit.ogg', 50, 1) - S.build(src) S.use(1) + ChangeTurf(/turf/simulated/floor/airless) return else user << "The plating is going to need some support." diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index bdbb7d3f4c..81e408e52c 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -1,11 +1,9 @@ /turf icon = 'icons/turf/floors.dmi' - level = 1.0 + level = 1 + var/holy = 0 - //for floors, use is_plating(), is_steel_floor() and is_light_floor() - var/intact = 1 - - //Properties for open tiles (/floor) + // Initial air contents (in moles) var/oxygen = 0 var/carbon_dioxide = 0 var/nitrogen = 0 @@ -16,19 +14,16 @@ var/heat_capacity = 1 //Properties for both - var/temperature = T20C + var/temperature = T20C // Initial turf temperature. + var/blocks_air = 0 // Does this turf contain air/let air through? - var/blocks_air = 0 + // General properties. var/icon_old = null - var/pathweight = 1 + var/pathweight = 1 // How much does it cost to pathfind over this turf? + var/blessed = 0 // Has the turf been blessed? + var/dynamic_lighting = 1 // Does the turf use dynamic lighting? - // Flick animation - var/atom/movable/overlay/c_animation = null - - // holy water - var/holy = 0 - - var/dynamic_lighting = 1 + var/list/decals /turf/New() ..() @@ -37,6 +32,8 @@ src.Entered(AM) return turfs |= src + +/turf/proc/update_icon() return /turf/Destroy() @@ -46,6 +43,12 @@ /turf/ex_act(severity) return 0 +/turf/proc/is_space() + return 0 + +/turf/proc/is_intact() + return 0 + /turf/attack_hand(mob/user) if(!(user.canmove) || user.restrained() || !(user.pulling)) return 0 @@ -70,7 +73,6 @@ if (!mover || !isturf(mover.loc)) return 1 - //First, check objects to block exit that are not on the border for(var/obj/obstacle in mover.loc) if(!(obstacle.flags & ON_BORDER) && (mover != obstacle) && (forget != obstacle)) @@ -105,48 +107,38 @@ return 0 return 1 //Nothing found to block so return success! - +var/const/enterloopsanity = 100 /turf/Entered(atom/atom as mob|obj) + if(movement_disabled) usr << "Movement is admin-disabled." //This is to identify lag problems return ..() -//vvvvv Infared beam stuff vvvvv - - if ((atom && atom.density && !( istype(atom, /obj/effect/beam) ))) - for(var/obj/effect/beam/i_beam/I in src) - spawn( 0 ) - if (I) - I.hit() - break - -//^^^^^ Infared beam stuff ^^^^^ if(!istype(atom, /atom/movable)) return var/atom/movable/A = atom - var/loopsanity = 100 if(ismob(A)) var/mob/M = A if(!M.lastarea) M.lastarea = get_area(M.loc) if(M.lastarea.has_gravity == 0) inertial_drift(M) - - else if(!istype(src, /turf/space)) + else if(is_space()) M.inertia_dir = 0 M.make_floating(0) ..() var/objects = 0 - for(var/atom/O as mob|obj|turf|area in range(1)) - if(objects > loopsanity) break - objects++ - spawn( 0 ) - if ((O && A)) - O.HasProximity(A, 1) - return + if(A && (A.flags & PROXMOVE)) + for(var/atom/thing as mob|obj|turf|area in range(1)) + if(objects > enterloopsanity) break + objects++ + spawn(0) + A.HasProximity(thing, 1) + if ((thing && A) && (thing.flags & PROXMOVE)) + thing.HasProximity(A, 1) return /turf/proc/adjacent_fire_act(turf/simulated/floor/source, temperature, volume) @@ -154,20 +146,6 @@ /turf/proc/is_plating() return 0 -/turf/proc/is_asteroid_floor() - return 0 -/turf/proc/is_steel_floor() - return 0 -/turf/proc/is_light_floor() - return 0 -/turf/proc/is_grass_floor() - return 0 -/turf/proc/is_wood_floor() - return 0 -/turf/proc/is_carpet_floor() - return 0 -/turf/proc/return_siding_icon_state() //used for grass floors, which have siding. - return 0 /turf/proc/inertial_drift(atom/movable/A as mob|obj) if(!(A.last_move)) return @@ -187,123 +165,7 @@ /turf/proc/levelupdate() for(var/obj/O in src) - if(O.level == 1) - O.hide(src.intact) - -// override for space turfs, since they should never hide anything -/turf/space/levelupdate() - for(var/obj/O in src) - if(O.level == 1) - O.hide(0) - -// Removes all signs of lattice on the pos of the turf -Donkieyo -/turf/proc/RemoveLattice() - var/obj/structure/lattice/L = locate(/obj/structure/lattice, src) - if(L) - qdel(L) - -//Creates a new turf -/turf/proc/ChangeTurf(var/turf/N, var/tell_universe=1, var/force_lighting_update = 0) - if (!N) - return - -///// Z-Level Stuff ///// This makes sure that turfs are not changed to space when one side is part of a zone - if(N == /turf/space) - var/turf/controller = locate(1, 1, src.z) - for(var/obj/effect/landmark/zcontroller/c in controller) - if(c.down) - var/turf/below = locate(src.x, src.y, c.down_target) - if((air_master.has_valid_zone(below) || air_master.has_valid_zone(src)) && !istype(below, /turf/space)) // dont make open space into space, its pointless and makes people drop out of the station - var/turf/W = src.ChangeTurf(/turf/simulated/floor/open) - var/list/temp = list() - temp += W - c.add(temp,3,1) // report the new open space to the zcontroller - return W -///// Z-Level Stuff - - var/obj/fire/old_fire = fire - var/old_opacity = opacity - var/old_dynamic_lighting = dynamic_lighting - var/list/old_affecting_lights = affecting_lights - - //world << "Replacing [src.type] with [N]" - - if(connections) connections.erase_all() - - if(istype(src,/turf/simulated)) - //Yeah, we're just going to rebuild the whole thing. - //Despite this being called a bunch during explosions, - //the zone will only really do heavy lifting once. - var/turf/simulated/S = src - if(S.zone) S.zone.rebuild() - - if(ispath(N, /turf/simulated/floor)) - var/turf/simulated/W = new N( locate(src.x, src.y, src.z) ) - if(old_fire) - fire = old_fire - - if (istype(W,/turf/simulated/floor)) - W.RemoveLattice() - - if(tell_universe) - universe.OnTurfChange(W) - - if(air_master) - air_master.mark_for_update(src) //handle the addition of the new turf. - - for(var/turf/space/S in range(W,1)) - S.update_starlight() - - W.levelupdate() - . = W - - else - - var/turf/W = new N( locate(src.x, src.y, src.z) ) - - if(old_fire) - old_fire.RemoveFire() - - if(tell_universe) - universe.OnTurfChange(W) - - if(air_master) - air_master.mark_for_update(src) - - for(var/turf/space/S in range(W,1)) - S.update_starlight() - - W.levelupdate() - . = W - - affecting_lights = old_affecting_lights - if((old_opacity != opacity) || (dynamic_lighting != old_dynamic_lighting) || force_lighting_update) - reconsider_lights() - if(dynamic_lighting != old_dynamic_lighting) - if(dynamic_lighting) - lighting_build_overlays() - else - lighting_clear_overlays() - -/turf/proc/ReplaceWithLattice() - src.ChangeTurf(get_base_turf(src.z)) - spawn() - new /obj/structure/lattice( locate(src.x, src.y, src.z) ) - -/turf/proc/kill_creatures(mob/U = null)//Will kill people/creatures and damage mechs./N -//Useful to batch-add creatures to the list. - for(var/mob/living/M in src) - if(M==U) continue//Will not harm U. Since null != M, can be excluded to kill everyone. - spawn(0) - M.gib() - for(var/obj/mecha/M in src)//Mecha are not gibbed but are damaged. - spawn(0) - M.take_damage(100, "brute") - -/turf/proc/Bless() - if(flags & NOJAUNT) - return - flags |= NOJAUNT + O.hide(O.hides_under_flooring() && !is_plating()) /turf/proc/AdjacentTurfs() var/L[] = new() @@ -312,6 +174,7 @@ if(!LinkBlocked(src, t) && !TurfBlockedNonWindow(t)) L.Add(t) return L + /turf/proc/Distance(turf/t) if(get_dist(src,t) == 1) var/cost = (src.x - t.x) * (src.x - t.x) + (src.y - t.y) * (src.y - t.y) @@ -329,3 +192,11 @@ /turf/proc/process() return PROCESS_KILL + +/turf/proc/contains_dense_objects() + if(density) + return 1 + for(var/atom/A in src) + if(A.density && !(A.flags & ON_BORDER)) + return 1 + return 0 diff --git a/code/game/turfs/turf_changing.dm b/code/game/turfs/turf_changing.dm new file mode 100644 index 0000000000..4962ddadb5 --- /dev/null +++ b/code/game/turfs/turf_changing.dm @@ -0,0 +1,95 @@ +/turf/proc/ReplaceWithLattice() + src.ChangeTurf(get_base_turf(src.z)) + spawn() + new /obj/structure/lattice( locate(src.x, src.y, src.z) ) + +// Removes all signs of lattice on the pos of the turf -Donkieyo +/turf/proc/RemoveLattice() + var/obj/structure/lattice/L = locate(/obj/structure/lattice, src) + if(L) + qdel(L) + +//Creates a new turf +/turf/proc/ChangeTurf(var/turf/N, var/tell_universe=1, var/force_lighting_update = 0) + if (!N) + return + +///// Z-Level Stuff ///// This makes sure that turfs are not changed to space when one side is part of a zone + if(N == /turf/space) + var/turf/controller = locate(1, 1, src.z) + for(var/obj/effect/landmark/zcontroller/c in controller) + if(c.down) + var/turf/below = locate(src.x, src.y, c.down_target) + if((air_master.has_valid_zone(below) || air_master.has_valid_zone(src)) && !istype(below, /turf/space)) // dont make open space into space, its pointless and makes people drop out of the station + var/turf/W = src.ChangeTurf(/turf/simulated/floor/open) + var/list/temp = list() + temp += W + c.add(temp,3,1) // report the new open space to the zcontroller + return W +///// Z-Level Stuff + + var/obj/fire/old_fire = fire + var/old_opacity = opacity + var/old_dynamic_lighting = dynamic_lighting + var/list/old_affecting_lights = affecting_lights + var/old_lighting_overlay = lighting_overlay + + //world << "Replacing [src.type] with [N]" + + if(connections) connections.erase_all() + + if(istype(src,/turf/simulated)) + //Yeah, we're just going to rebuild the whole thing. + //Despite this being called a bunch during explosions, + //the zone will only really do heavy lifting once. + var/turf/simulated/S = src + if(S.zone) S.zone.rebuild() + + if(ispath(N, /turf/simulated/floor)) + var/turf/simulated/floor/W = new N( locate(src.x, src.y, src.z) ) + if(old_fire) + fire = old_fire + + if (istype(W)) + W.RemoveLattice() + + if(tell_universe) + universe.OnTurfChange(W) + + if(air_master) + air_master.mark_for_update(src) //handle the addition of the new turf. + + for(var/turf/space/S in range(W,1)) + S.update_starlight() + + W.levelupdate() + . = W + + else + + var/turf/W = new N( locate(src.x, src.y, src.z) ) + + if(old_fire) + old_fire.RemoveFire() + + if(tell_universe) + universe.OnTurfChange(W) + + if(air_master) + air_master.mark_for_update(src) + + for(var/turf/space/S in range(W,1)) + S.update_starlight() + + W.levelupdate() + . = W + + lighting_overlay = old_lighting_overlay + affecting_lights = old_affecting_lights + if((old_opacity != opacity) || (dynamic_lighting != old_dynamic_lighting) || force_lighting_update) + reconsider_lights() + if(dynamic_lighting != old_dynamic_lighting) + if(dynamic_lighting) + lighting_build_overlays() + else + lighting_clear_overlays() \ No newline at end of file diff --git a/code/game/turfs/turf_flick_animations.dm b/code/game/turfs/turf_flick_animations.dm index b1bccd51bc..94f5fec4c5 100644 --- a/code/game/turfs/turf_flick_animations.dm +++ b/code/game/turfs/turf_flick_animations.dm @@ -1,21 +1,20 @@ -/turf/proc/turf_animation(var/anim_icon,var/anim_state,var/anim_x=0, var/anim_y=0, var/anim_layer=MOB_LAYER+1, var/anim_sound=null, var/anim_color=null) - if(!c_animation)//spamming turf animations can have unintended effects, such as the overlays never disapearing. hence this check. - if(anim_sound) - playsound(src, anim_sound, 50, 1) - c_animation = PoolOrNew(/atom/movable/overlay, src) - c_animation.name = "turf_animation" - c_animation.density = 0 - c_animation.anchored = 1 - c_animation.icon = anim_icon - c_animation.icon_state = anim_state - c_animation.layer = anim_layer - c_animation.master = src - c_animation.pixel_x = anim_x - c_animation.pixel_y = anim_y - if(anim_color) - c_animation.color = anim_color - flick("turf_animation",c_animation) - spawn(10) - if(c_animation) - qdel(c_animation) - c_animation = null +/proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,flick_anim as text,sleeptime = 0,direction as num) +//This proc throws up either an icon or an animation for a specified amount of time. +//The variables should be apparent enough. + if(!location && target) + location = get_turf(target) + if(location && !target) + target = location + var/atom/movable/overlay/animation = PoolOrNew(/atom/movable/overlay, location) + if(direction) + animation.set_dir(direction) + animation.icon = a_icon + animation.layer = target:layer+1 + if(a_icon_state) + animation.icon_state = a_icon_state + else + animation.icon_state = "blank" + animation.master = target + flick(flick_anim, animation) + spawn(max(sleeptime, 15)) + qdel(animation) diff --git a/code/game/turfs/unsimulated.dm b/code/game/turfs/unsimulated.dm index 178b69b286..bd85fe8be8 100644 --- a/code/game/turfs/unsimulated.dm +++ b/code/game/turfs/unsimulated.dm @@ -1,5 +1,4 @@ /turf/unsimulated - intact = 1 name = "command" oxygen = MOLES_O2STANDARD nitrogen = MOLES_N2STANDARD \ No newline at end of file diff --git a/code/game/verbs/suicide.dm b/code/game/verbs/suicide.dm index 176cb4f973..cad22a9e27 100644 --- a/code/game/verbs/suicide.dm +++ b/code/game/verbs/suicide.dm @@ -11,15 +11,7 @@ src << "You can't commit suicide before the game starts!" return - - var/permitted = 0 - var/list/allowed = list("Syndicate","traitor","Wizard","Head Revolutionary","Cultist","Changeling") - for(var/T in allowed) - if(mind.special_role == T) - permitted = 1 - break - - if(!permitted) + if(!player_is_antag(mind)) message_admins("[ckey] has tried to suicide, but they were not permitted due to not being antagonist as human.", 1) src << "No. Adminhelp if there is a legitimate reason." return diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm index 70878686c8..f12d774137 100644 --- a/code/game/verbs/who.dm +++ b/code/game/verbs/who.dm @@ -62,8 +62,10 @@ var/msg = "" var/modmsg = "" + var/mentmsg = "" var/num_mods_online = 0 var/num_admins_online = 0 + var/num_mentors_online = 0 if(holder) for(var/client/C in admins) if(R_ADMIN & C.holder.rights || (!R_MOD & C.holder.rights && !R_MENTOR & C.holder.rights)) //Used to determine who shows up in admin rows @@ -88,7 +90,7 @@ msg += "\n" num_admins_online++ - else if(R_MOD & C.holder.rights || R_MENTOR & C.holder.rights) //Who shows up in mod/mentor rows. + else if(R_MOD & C.holder.rights) //Who shows up in mod/mentor rows. modmsg += "\t[C] is a [C.holder.rank]" if(isobserver(C.mob)) @@ -103,17 +105,41 @@ modmsg += "\n" num_mods_online++ + else if(R_MENTOR & C.holder.rights) + mentmsg += "\t[C] is a [C.holder.rank]" + if(isobserver(C.mob)) + mentmsg += " - Observing" + else if(istype(C.mob,/mob/new_player)) + mentmsg += " - Lobby" + else + mentmsg += " - Playing" + + if(C.is_afk()) + mentmsg += " (AFK)" + mentmsg += "\n" + num_mentors_online++ + else for(var/client/C in admins) if(R_ADMIN & C.holder.rights || (!R_MOD & C.holder.rights && !R_MENTOR & C.holder.rights)) if(!C.holder.fakekey) msg += "\t[C] is a [C.holder.rank]\n" num_admins_online++ - else if (R_MOD & C.holder.rights || R_MENTOR & C.holder.rights) + else if (R_MOD & C.holder.rights) modmsg += "\t[C] is a [C.holder.rank]\n" num_mods_online++ + else if (R_MENTOR & C.holder.rights) + mentmsg += "\t[C] is a [C.holder.rank]\n" + num_mentors_online++ + if(config.admin_irc) src << "Adminhelps are also sent to IRC. If no admins are available in game try anyway and an admin on IRC may see it and respond." - msg = "Current Admins ([num_admins_online]):\n" + msg + "\n Current [config.mods_are_mentors ? "Mentors" : "Moderators"]([num_mods_online]):\n" + modmsg + msg = "Current Admins ([num_admins_online]):\n" + msg + + if(config.show_mods) + msg += "\n Current Moderators ([num_mods_online]):\n" + modmsg + + if(config.show_mentors) + msg += "\n Current Mentors ([num_mentors_online]):\n" + mentmsg src << msg diff --git a/code/global.dm b/code/global.dm index b2222ca3f0..e10ce9b6f6 100644 --- a/code/global.dm +++ b/code/global.dm @@ -4,7 +4,7 @@ #endif // Items that ask to be called every cycle. -var/global/obj/effect/datacore/data_core = null +var/global/datum/datacore/data_core = null var/global/list/all_areas = list() var/global/list/machines = list() var/global/list/processing_objects = list() @@ -69,6 +69,7 @@ var/list/blobstart = list() var/list/ninjastart = list() var/list/cardinal = list(NORTH, SOUTH, EAST, WEST) +var/list/cornerdirs = list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) var/list/reverse_dir = list( // reverse_dir[dir] = reverse of dir 2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42, diff --git a/code/modules/admin/DB ban/functions.dm b/code/modules/admin/DB ban/functions.dm index a361328cac..cc26d7153d 100644 --- a/code/modules/admin/DB ban/functions.dm +++ b/code/modules/admin/DB ban/functions.dm @@ -302,7 +302,11 @@ datum/admins/proc/DB_ban_unban_by_id(var/id) output += "" for(var/j in nonhuman_positions) output += "" - for(var/j in list("traitor","changeling","operative","revolutionary","cultist","wizard")) + var/list/bantypes = list("traitor","changeling","operative","revolutionary","cultist","wizard") //For legacy bans. + for(var/antag_type in all_antag_types) // Grab other bans. + var/datum/antagonist/antag = all_antag_types[antag_type] + bantypes |= antag.bantype + for(var/j in bantypes) output += "" output += "" output += "Reason:

" diff --git a/code/modules/admin/ToRban.dm b/code/modules/admin/ToRban.dm index efa835b25e..d127bfe6f4 100644 --- a/code/modules/admin/ToRban.dm +++ b/code/modules/admin/ToRban.dm @@ -23,7 +23,7 @@ /proc/ToRban_update() spawn(0) log_misc("Downloading updated ToR data...") - var/http[] = world.Export("http://exitlist.torproject.org/exit-addresses") + var/http[] = world.Export("https://check.torproject.org/exit-addresses") var/list/rawlist = file2list(http["CONTENT"]) if(rawlist.len) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 3ed148c6b1..a7ac5fcf79 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -1004,7 +1004,7 @@ proc/admin_notice(var/message, var/rights) else new chosen(usr.loc) - log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])") + log_and_message_admins("spawned [chosen] at ([usr.x],[usr.y],[usr.z])") feedback_add_details("admin_verb","SA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/admin_attack_log.dm b/code/modules/admin/admin_attack_log.dm index 72e85e1d94..967a4375da 100644 --- a/code/modules/admin/admin_attack_log.dm +++ b/code/modules/admin/admin_attack_log.dm @@ -4,7 +4,7 @@ proc/log_and_message_admins(var/message as text, var/mob/user = usr) log_admin(user ? "[key_name(user)] [message]" : "EVENT [message]") - message_admins(user ? "[key_name(user)] [message]" : "EVENT [message]") + message_admins(user ? "[key_name_admin(user)] [message]" : "EVENT [message]") proc/log_and_message_admins_many(var/list/mob/users, var/message) if(!users || !users.len) @@ -17,10 +17,6 @@ proc/log_and_message_admins_many(var/list/mob/users, var/message) log_admin("[english_list(user_keys)] [message]") message_admins("[english_list(user_keys)] [message]") -proc/admin_log_and_message_admins(var/message as text) - log_admin(usr ? "[key_name_admin(usr)] [message]" : "EVENT [message]") - message_admins(usr ? "[key_name_admin(usr)] [message]" : "EVENT [message]", 1) - proc/admin_attack_log(var/mob/attacker, var/mob/victim, var/attacker_message, var/victim_message, var/admin_message) if(victim) victim.attack_log += text("\[[time_stamp()]\] [key_name(attacker)] - [victim_message]") diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index b415a317fc..6206071ba2 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -83,10 +83,13 @@ var/list/admin_verbs_admin = list( /client/proc/allow_character_respawn, /* Allows a ghost to respawn */ /client/proc/event_manager_panel, /client/proc/empty_ai_core_toggle_latejoin, + /client/proc/empty_ai_core_toggle_latejoin, /client/proc/aooc, /client/proc/change_human_appearance_admin, /* Allows an admin to change the basic appearance of human-based mobs */ /client/proc/change_human_appearance_self, /* Allows the human-based mob itself change its basic appearance */ - /client/proc/change_security_level + /client/proc/change_security_level, + /client/proc/view_chemical_reaction_logs, + /client/proc/makePAI ) var/list/admin_verbs_ban = list( /client/proc/unban_panel, @@ -127,6 +130,7 @@ var/list/admin_verbs_spawn = list( /client/proc/spawn_chemdisp_cartridge ) var/list/admin_verbs_server = list( + /datum/admins/proc/capture_map, /client/proc/Set_Holiday, /client/proc/ToRban, /datum/admins/proc/startnow, @@ -398,8 +402,10 @@ var/list/admin_verbs_mentor = list( var/mob/body = mob var/mob/dead/observer/ghost = body.ghostize(1) ghost.admin_ghosted = 1 - if(body && !body.key) - body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus + if(body) + body.aghosted = ghost + if(!body.key) + body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -726,7 +732,7 @@ var/list/admin_verbs_mentor = list( var/new_name = sanitizeSafe(input(src, "Enter new name. Leave blank or as is to cancel.", "[S.real_name] - Enter new silicon name", S.real_name)) if(new_name && new_name != S.real_name) - admin_log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'") + log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'") S.SetName(new_name) feedback_add_details("admin_verb","RAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -741,7 +747,7 @@ var/list/admin_verbs_mentor = list( var/datum/nano_module/law_manager/L = new(S) L.ui_interact(usr, state = admin_state) - admin_log_and_message_admins("has opened [S]'s law manager.") + log_and_message_admins("has opened [S]'s law manager.") feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/change_human_appearance_admin() @@ -754,7 +760,7 @@ var/list/admin_verbs_mentor = list( var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Admin") as null|anything in human_mob_list if(!H) return - admin_log_and_message_admins("is altering the appearance of [H].") + log_and_message_admins("is altering the appearance of [H].") H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0, state = admin_state) feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -774,10 +780,10 @@ var/list/admin_verbs_mentor = list( switch(alert("Do you wish for [H] to be allowed to select non-whitelisted races?","Alter Mob Appearance","Yes","No","Cancel")) if("Yes") - admin_log_and_message_admins("has allowed [H] to change \his appearance, without whitelisting of races.") + log_and_message_admins("has allowed [H] to change \his appearance, without whitelisting of races.") H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 0) if("No") - admin_log_and_message_admins("has allowed [H] to change \his appearance, with whitelisting of races.") + log_and_message_admins("has allowed [H] to change \his appearance, with whitelisting of races.") H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 1) feedback_add_details("admin_verb","CMAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/map_capture.dm b/code/modules/admin/map_capture.dm new file mode 100644 index 0000000000..b9d564d192 --- /dev/null +++ b/code/modules/admin/map_capture.dm @@ -0,0 +1,49 @@ +/datum/admins/proc/capture_map(tx as num, ty as num, tz as num, range as num) + set category = "Server" + set name = "Capture Map Part" + + if(!check_rights(R_ADMIN|R_DEBUG|R_SERVER)) + return + + if(range > 32 || range <= 0) + usr << "Capturing range is incorrect, it must be within 1-32." + return + + if(locate(tx,ty,tz)) + var/list/turfstocapture = list() + var/hasasked = 0 + for(var/xoff = 0 to range) + for(var/yoff = 0 to range) + var/turf/T = locate(tx + xoff,ty + yoff,tz) + if(T) + turfstocapture.Add(T) + else + if(!hasasked) + var/answer = alert("Capture includes non existant turf, Continue capture?","Continue capture?", "No", "Yes") + hasasked = 1 + if(answer == "No") + return + + var/list/atoms = list() + for(var/turf/T in turfstocapture) + atoms.Add(T) + for(var/atom/A in T) + if(A.invisibility) continue + atoms.Add(A) + + atoms = sort_atoms_by_layer(atoms) + var/icon/cap = icon('icons/effects/96x96.dmi', "") + cap.Scale(range*32, range*32) + cap.Blend("#000", ICON_OVERLAY) + for(var/atom/A in atoms) + if(A) + var/icon/img = getFlatIcon(A) + if(istype(img, /icon)) + if(istype(A, /mob/living) && A:lying) + img.BecomeLying() + var/xoff = (A.x - tx) * 32 + var/yoff = (A.y - ty) * 32 + cap.Blend(img, blendMode2iconMode(A.blend_mode), A.pixel_x + xoff, A.pixel_y + yoff) + + + usr << browse_rsc(cap, "map_capture_x[tx]_y[ty]_z[tz]_r[range].png") \ No newline at end of file diff --git a/code/modules/admin/player_notes.dm b/code/modules/admin/player_notes.dm index c5a54694c8..4a28ece915 100644 --- a/code/modules/admin/player_notes.dm +++ b/code/modules/admin/player_notes.dm @@ -1,147 +1,147 @@ -//This stuff was originally intended to be integrated into the ban-system I was working on -//but it's safe to say that'll never be finished. So I've merged it into the current player panel. -//enjoy ~Carn -/* -#define NOTESFILE "data/player_notes.sav" //where the player notes are saved - -datum/admins/proc/notes_show(var/ckey) - usr << browse("Player Notes[notes_gethtml(ckey)]","window=player_notes;size=700x400") - - -datum/admins/proc/notes_gethtml(var/ckey) - var/savefile/notesfile = new(NOTESFILE) - if(!notesfile) return "Error: Cannot access [NOTESFILE]" - if(ckey) - . = "Notes for [ckey]: \[+\] \[-\]
" - notesfile.cd = "/[ckey]" - var/index = 1 - while( !notesfile.eof ) - var/note - notesfile >> note - . += "[note] \[-\]
" - index++ - else - . = "All Notes: \[+\] \[-\]
" - notesfile.cd = "/" - for(var/dir in notesfile.dir) - . += "[dir]
" - return - -//handles removing entries from the buffer, or removing the entire directory if no start_index is given -/proc/notes_remove(var/ckey, var/start_index, var/end_index) - var/savefile/notesfile = new(NOTESFILE) - if(!notesfile) return - - if(!ckey) - notesfile.cd = "/" - ckey = ckey(input(usr,"Who would you like to remove notes for?","Enter a ckey",null) as null|anything in notesfile.dir) - if(!ckey) return - - if(start_index) - notesfile.cd = "/[ckey]" - var/list/noteslist = list() - if(!end_index) end_index = start_index - var/index = 0 - while( !notesfile.eof ) - index++ - var/temp - notesfile >> temp - if( (start_index <= index) && (index <= end_index) ) - continue - noteslist += temp - - notesfile.eof = -2 //Move to the start of the buffer and then erase. - - for( var/note in noteslist ) - notesfile << note - else - notesfile.cd = "/" - if(alert(usr,"Are you sure you want to remove all their notes?","Confirmation","No","Yes - Remove all notes") == "Yes - Remove all notes") - notesfile.dir.Remove(ckey) - return - -#undef NOTESFILE -*/ - -//Hijacking this file for BS12 playernotes functions. I like this ^ one systemm alright, but converting sounds too bothersome~ Chinsky. - +//This stuff was originally intended to be integrated into the ban-system I was working on +//but it's safe to say that'll never be finished. So I've merged it into the current player panel. +//enjoy ~Carn +/* +#define NOTESFILE "data/player_notes.sav" //where the player notes are saved + +datum/admins/proc/notes_show(var/ckey) + usr << browse("Player Notes[notes_gethtml(ckey)]","window=player_notes;size=700x400") + + +datum/admins/proc/notes_gethtml(var/ckey) + var/savefile/notesfile = new(NOTESFILE) + if(!notesfile) return "Error: Cannot access [NOTESFILE]" + if(ckey) + . = "Notes for [ckey]: \[+\] \[-\]
" + notesfile.cd = "/[ckey]" + var/index = 1 + while( !notesfile.eof ) + var/note + notesfile >> note + . += "[note] \[-\]
" + index++ + else + . = "All Notes: \[+\] \[-\]
" + notesfile.cd = "/" + for(var/dir in notesfile.dir) + . += "[dir]
" + return + +//handles removing entries from the buffer, or removing the entire directory if no start_index is given +/proc/notes_remove(var/ckey, var/start_index, var/end_index) + var/savefile/notesfile = new(NOTESFILE) + if(!notesfile) return + + if(!ckey) + notesfile.cd = "/" + ckey = ckey(input(usr,"Who would you like to remove notes for?","Enter a ckey",null) as null|anything in notesfile.dir) + if(!ckey) return + + if(start_index) + notesfile.cd = "/[ckey]" + var/list/noteslist = list() + if(!end_index) end_index = start_index + var/index = 0 + while( !notesfile.eof ) + index++ + var/temp + notesfile >> temp + if( (start_index <= index) && (index <= end_index) ) + continue + noteslist += temp + + notesfile.eof = -2 //Move to the start of the buffer and then erase. + + for( var/note in noteslist ) + notesfile << note + else + notesfile.cd = "/" + if(alert(usr,"Are you sure you want to remove all their notes?","Confirmation","No","Yes - Remove all notes") == "Yes - Remove all notes") + notesfile.dir.Remove(ckey) + return + +#undef NOTESFILE +*/ + +//Hijacking this file for BS12 playernotes functions. I like this ^ one systemm alright, but converting sounds too bothersome~ Chinsky. + /proc/notes_add(var/key, var/note, var/mob/user) - if (!key || !note) - return - - //Loading list of notes for this key - var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav") - var/list/infos - info >> infos - if(!infos) infos = list() - - //Overly complex timestamp creation - var/modifyer = "th" - switch(time2text(world.timeofday, "DD")) - if("01","21","31") - modifyer = "st" - if("02","22",) - modifyer = "nd" - if("03","23") - modifyer = "rd" - var/day_string = "[time2text(world.timeofday, "DD")][modifyer]" - if(copytext(day_string,1,2) == "0") - day_string = copytext(day_string,2) - var/full_date = time2text(world.timeofday, "DDD, Month DD of YYYY") - var/day_loc = findtext(full_date, time2text(world.timeofday, "DD")) - - var/datum/player_info/P = new + if (!key || !note) + return + + //Loading list of notes for this key + var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav") + var/list/infos + info >> infos + if(!infos) infos = list() + + //Overly complex timestamp creation + var/modifyer = "th" + switch(time2text(world.timeofday, "DD")) + if("01","21","31") + modifyer = "st" + if("02","22",) + modifyer = "nd" + if("03","23") + modifyer = "rd" + var/day_string = "[time2text(world.timeofday, "DD")][modifyer]" + if(copytext(day_string,1,2) == "0") + day_string = copytext(day_string,2) + var/full_date = time2text(world.timeofday, "DDD, Month DD of YYYY") + var/day_loc = findtext(full_date, time2text(world.timeofday, "DD")) + + var/datum/player_info/P = new if (user) P.author = user.key P.rank = user.client.holder.rank - else - P.author = "Adminbot" - P.rank = "Friendly Robot" - P.content = note - P.timestamp = "[copytext(full_date,1,day_loc)][day_string][copytext(full_date,day_loc+2)]" - - infos += P - info << infos - + else + P.author = "Adminbot" + P.rank = "Friendly Robot" + P.content = note + P.timestamp = "[copytext(full_date,1,day_loc)][day_string][copytext(full_date,day_loc+2)]" + + infos += P + info << infos + message_admins("\blue [key_name_admin(user)] has edited [key]'s notes.") log_admin("[key_name(user)] has edited [key]'s notes.") - - qdel(info) - - //Updating list of keys with notes on them - var/savefile/note_list = new("data/player_notes.sav") - var/list/note_keys - note_list >> note_keys - if(!note_keys) note_keys = list() - if(!note_keys.Find(key)) note_keys += key - note_list << note_keys - qdel(note_list) - - -/proc/notes_del(var/key, var/index) - var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav") - var/list/infos - info >> infos - if(!infos || infos.len < index) return - - var/datum/player_info/item = infos[index] - infos.Remove(item) - info << infos - - message_admins("\blue [key_name_admin(usr)] deleted one of [key]'s notes.") - log_admin("[key_name(usr)] deleted one of [key]'s notes.") - - qdel(info) - -/proc/show_player_info_irc(var/key as text) - var/dat = " Info on [key]%0D%0A" - var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav") - var/list/infos - info >> infos - if(!infos) - dat = "No information found on the given key." - else - for(var/datum/player_info/I in infos) - dat += "[I.content]%0D%0Aby [I.author] ([I.rank]) on [I.timestamp]%0D%0A%0D%0A" - - return dat + + qdel(info) + + //Updating list of keys with notes on them + var/savefile/note_list = new("data/player_notes.sav") + var/list/note_keys + note_list >> note_keys + if(!note_keys) note_keys = list() + if(!note_keys.Find(key)) note_keys += key + note_list << note_keys + qdel(note_list) + + +/proc/notes_del(var/key, var/index) + var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav") + var/list/infos + info >> infos + if(!infos || infos.len < index) return + + var/datum/player_info/item = infos[index] + infos.Remove(item) + info << infos + + message_admins("\blue [key_name_admin(usr)] deleted one of [key]'s notes.") + log_admin("[key_name(usr)] deleted one of [key]'s notes.") + + qdel(info) + +/proc/show_player_info_irc(var/key as text) + var/dat = " Info on [key]\n" + var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav") + var/list/infos + info >> infos + if(!infos) + dat = "No information found on the given key." + else + for(var/datum/player_info/I in infos) + dat += "[I.content]\nby [I.author] ([I.rank]) on [I.timestamp]\n\n" + + return list2params(list(dat)) diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index a25d2de043..9a9a2b44b7 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -358,7 +358,7 @@ dat += "NA" - dat += {"[(M.client ? "[M.client]" : "No client")] + dat += {"[M.key ? (M.client ? M.key : "[M.key] (DC)") : "No key"] X PM "} diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 7f46170b5e..e3a2a83aab 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -574,7 +574,13 @@ //JOBBAN'S INNARDS else if(href_list["jobban3"]) - if(!check_rights(R_MOD,0) && !check_rights(R_ADMIN)) return + if(!check_rights(R_MOD,0) && !check_rights(R_ADMIN,0)) + usr << "You do not have the appropriate permissions to add job bans!" + return + + if(check_rights(R_MOD,0) && !check_rights(R_ADMIN,0) && !config.mods_can_job_tempban) // If mod and tempban disabled + usr << "Mod jobbanning is disabled!" + return var/mob/M = locate(href_list["jobban4"]) if(!ismob(M)) @@ -649,13 +655,18 @@ if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban. switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") - if(!check_rights(R_MOD,0) && !check_rights(R_BAN)) return + if(!check_rights(R_MOD,0) && !check_rights(R_BAN, 0)) + usr << " You Cannot issue temporary job-bans!" + return if(config.ban_legacy_system) usr << "\red Your server is using the legacy banning system, which does not support temporary job bans. Consider upgrading. Aborting ban." return var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return + if(check_rights(R_MOD, 0) && !check_rights(R_BAN, 0) && mins > config.mod_job_tempban_max) + usr << " Moderators can only job tempban up to [config.mod_job_tempban_max] minutes!" + return var/reason = sanitize(input(usr,"Reason?","Please State Reason","") as text|null) if(!reason) return @@ -764,7 +775,13 @@ DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job) else if(href_list["newban"]) - if(!check_rights(R_MOD,0) && !check_rights(R_BAN)) return + if(!check_rights(R_MOD,0) && !check_rights(R_BAN, 0)) + usr << "You do not have the appropriate permissions to add bans!" + return + + if(check_rights(R_MOD,0) && !check_rights(R_ADMIN, 0) && !config.mods_can_job_tempban) // If mod and tempban disabled + usr << "Mod jobbanning is disabled!" + return var/mob/M = locate(href_list["newban"]) if(!ismob(M)) return @@ -776,6 +793,9 @@ var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return + if(check_rights(R_MOD, 0) && !check_rights(R_BAN, 0) && mins > config.mod_tempban_max) + usr << "Moderators can only job tempban up to [config.mod_tempban_max] minutes!" + return if(mins >= 525600) mins = 525599 var/reason = sanitize(input(usr,"Reason?","reason","Griefer") as text|null) if(!reason) @@ -1314,7 +1334,7 @@ src.owner << "You sent [input] to [L] via a secure channel." log_admin("[src.owner] replied to [key_name(L)]'s Centcomm message with the message [input].") message_admins("[src.owner] replied to [key_name(L)]'s Centcom message with: \"[input]\"") - if(!L.isAI()) + if(!L.isMobAI()) L << "You hear something crackle in your headset for a moment before a voice speaks." L << "Please stand by for a message from Central Command." L << "Message as follows." @@ -1344,7 +1364,7 @@ var/obj/item/fax = locate(href_list["AdminFaxView"]) if (istype(fax, /obj/item/weapon/paper)) var/obj/item/weapon/paper/P = fax - P.show_content(usr) + P.show_content(usr,1) else if (istype(fax, /obj/item/weapon/photo)) var/obj/item/weapon/photo/H = fax H.show(usr) @@ -1631,18 +1651,7 @@ var/mob/M = O M.real_name = obj_name - if (number == 1) - log_admin("[key_name(usr)] created a [english_list(paths)]") - for(var/path in paths) - if(ispath(path, /mob)) - message_admins("[key_name_admin(usr)] created a [english_list(paths)]", 1) - break - else - log_admin("[key_name(usr)] created [number]ea [english_list(paths)]") - for(var/path in paths) - if(ispath(path, /mob)) - message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)]", 1) - break + log_and_message_admins("created [number] [english_list(paths)]") return else if(href_list["admin_secrets"]) diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 26cae206e9..61050526d5 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -118,30 +118,31 @@ if(X.key != key && X.key != C.key && (X.holder.rights & R_ADMIN|R_MOD|R_MENTOR)) X << "" + create_text_tag("pm_other", "PM:", X) + " [key_name(src, X, 0)] to [key_name(C, X, 0)]: [msg]" -/client/proc/cmd_admin_irc_pm() +/client/proc/cmd_admin_irc_pm(sender) if(prefs.muted & MUTE_ADMINHELP) src << "Error: Private-Message: You are unable to use PM-s (muted)." return - var/msg = input(src,"Message:", "Private message to admins on IRC / 400 character limit") as text|null + var/msg = input(src,"Message:", "Reply private message to [sender] on IRC / 400 character limit") as text|null if(!msg) return sanitize(msg) - if(length(msg) > 400) // TODO: if message length is over 400, divide it up into seperate messages, the message length restriction is based on IRC limitations. Probably easier to do this on the bots ends. - src << "\red Your message was not sent because it was more then 400 characters find your message below for ease of copy/pasting" - src << "\blue [msg]" - return + // Handled on Bot32's end, unsure about other bots +// if(length(msg) > 400) // TODO: if message length is over 400, divide it up into seperate messages, the message length restriction is based on IRC limitations. Probably easier to do this on the bots ends. +// src << "Your message was not sent because it was more then 400 characters find your message below for ease of copy/pasting" +// src << "[msg]" +// return - send2adminirc("PlayerPM from [key_name(src)]: [html_decode(msg)]") + send2adminirc("PlayerPM to [sender] from [key_name(src)]: [html_decode(msg)]") - src << "" + create_text_tag("pm_out_alt", "", src) + " to Admin IRC: [msg]" + src << "" + create_text_tag("pm_out_alt", "", src) + " to IRC-[sender]: [msg]" - log_admin("PM: [key_name(src)]->IRC: [msg]") + log_admin("PM: [key_name(src)]->IRC-[sender]: [msg]") for(var/client/X in admins) if(X == src) continue if(X.holder.rights & R_ADMIN|R_MOD) - X << "" + create_text_tag("pm_other", "PM:", X) + " [key_name(src, X, 0)] to Admin IRC: [msg]" + X << "" + create_text_tag("pm_other", "PM:", X) + " [key_name(src, X, 0)] to IRC-[sender]: [msg]" diff --git a/code/modules/admin/verbs/buildmode.dm b/code/modules/admin/verbs/buildmode.dm index 4b90283a56..2131e977ac 100644 --- a/code/modules/admin/verbs/buildmode.dm +++ b/code/modules/admin/verbs/buildmode.dm @@ -42,6 +42,12 @@ icon = 'icons/misc/buildmode.dmi' var/obj/effect/bmode/buildholder/master = null +/obj/effect/bmode/Destroy() + if(master && master.cl) + master.cl.screen -= src + master = null + return ..() + /obj/effect/bmode/builddir icon_state = "build" screen_loc = "NORTH,WEST" @@ -117,6 +123,19 @@ var/obj/effect/bmode/buildquit/buildquit = null var/atom/movable/throw_atom = null +/obj/effect/bmode/buildholder/Destroy() + qdel(builddir) + builddir = null + qdel(buildhelp) + buildhelp = null + qdel(buildmode) + buildmode = null + qdel(buildquit) + buildquit = null + throw_atom = null + cl = null + return ..() + /obj/effect/bmode/buildmode icon_state = "buildmode1" screen_loc = "NORTH,WEST+2" diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 0d8a754ce0..d714dcc95e 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -64,6 +64,28 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that var/procname = input("Proc path, eg: /proc/fake_blood","Path:", null) as text|null if(!procname) return + + if(targetselected) + if(!target) + usr << "Your target no longer exists." + return + if(!hascall(target,procname)) + usr << "Error: callproc(): target has no such call [procname]." + return + else + if(copytext(procname, 1, 7) == "/proc/") + // nothing + else if(copytext(procname, 1, 6) == "proc/") + procname = "/[procname]" + else if(copytext(procname, 1, 2) == "/") + procname = "/proc[procname]" + else + procname = "/proc/[procname]" + // Procs have the strange property that text2path will return non-null, but ispath() will return false. + var/path = text2path(procname) + if(!path || ispath(path)) + usr << "Invalid proc [procname]" + return var/argnum = input("Number of arguments","Number:",0) as num|null if(!argnum && (argnum!=0)) return @@ -117,13 +139,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that if(!target) usr << "Error: callproc(): owner of proc no longer exists." return - if(!hascall(target,procname)) - usr << "Error: callproc(): target has no such call [procname]." - return log_admin("[key_name(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].") returnval = call(target,procname)(arglist(lst)) // Pass the lst as an argument list to the proc else - //this currently has no hascall protection. wasn't able to get it working. log_admin("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].") returnval = call(procname)(arglist(lst)) // Pass the lst as an argument list to the proc @@ -200,7 +218,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that if(!choice) return 0 if(!istype(choice, /mob/dead/observer)) - var/confirm = input("[choice.key] isn't ghosting right now. Are you sure you want to yank him out of them out of their body and place them in this pAI?", "Spawn pAI Confirmation", "No") in list("Yes", "No") + var/confirm = input("[choice.key] isn't ghosting right now. Are you sure you want to yank them out of them out of their body and place them in this pAI?", "Spawn pAI Confirmation", "No") in list("Yes", "No") if(confirm != "Yes") return 0 var/obj/item/device/paicard/card = new(T) @@ -641,13 +659,13 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that M.equip_to_slot_or_del(new /obj/item/weapon/grenade/chem_grenade/cleaner(M), slot_r_store) M.equip_to_slot_or_del(new /obj/item/weapon/grenade/chem_grenade/cleaner(M), slot_l_store) - M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack) - M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack) - M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack) - M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack) - M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack) - M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack) - M.equip_to_slot_or_del(new /obj/item/stack/tile/steel(M), slot_in_backpack) + M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack) + M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack) + M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack) + M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack) + M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack) + M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack) + M.equip_to_slot_or_del(new /obj/item/stack/tile/floor(M), slot_in_backpack) if ("pirate") M.equip_to_slot_or_del(new /obj/item/clothing/under/pirate(M), slot_w_uniform) diff --git a/code/modules/admin/verbs/icarus.dm b/code/modules/admin/verbs/icarus.dm index ef322d40dd..6711c846fc 100644 --- a/code/modules/admin/verbs/icarus.dm +++ b/code/modules/admin/verbs/icarus.dm @@ -4,7 +4,7 @@ set category = "Fun" var/turf/target = get_turf(src.mob) - admin_log_and_message_admins("has fired the Icarus point defense laser at [target.x]-[target.y]-[target.z]") + log_and_message_admins("has fired the Icarus point defense laser at [target.x]-[target.y]-[target.z]") if(!src.holder) src << "Only administrators may use this command." return @@ -18,7 +18,7 @@ set category = "Fun" var/turf/target = get_turf(src.mob) - admin_log_and_message_admins("has fired the Icarus main gun projectile at [target.x]-[target.y]-[target.z]") + log_and_message_admins("has fired the Icarus main gun projectile at [target.x]-[target.y]-[target.z]") if(!src.holder) src << "Only administrators may use this command." return @@ -31,7 +31,7 @@ set desc = "Lets you chose the position of the Icarus in regards to the map." set category = "Fun" - admin_log_and_message_admins("is changing the Icarus position.") + log_and_message_admins("is changing the Icarus position.") if(!src.holder) src << "Only administrators may use this command." return diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index b240f087a9..0f3877ea66 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -441,13 +441,13 @@ Traitors and the like can also be revived with the previous role mostly intact. //Announces the character on all the systems, based on the record. if(!issilicon(new_character))//If they are not a cyborg/AI. - if(!record_found&&new_character.mind.assigned_role!="MODE")//If there are no records for them. If they have a record, this info is already in there. MODE people are not announced anyway. + if(!record_found && !player_is_antag(new_character.mind, only_offstation_roles = 1)) //If there are no records for them. If they have a record, this info is already in there. MODE people are not announced anyway. //Power to the user! if(alert(new_character,"Warning: No data core entry detected. Would you like to announce the arrival of this character by adding them to various databases, such as medical records?",,"No","Yes")=="Yes") data_core.manifest_inject(new_character) if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes") - call(/mob/new_player/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role) + call(/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role) message_admins("\blue [admin] has respawned [player_key] as [new_character.real_name].", 1) diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm index ef217b16f9..37fc52eda8 100644 --- a/code/modules/admin/verbs/striketeam.dm +++ b/code/modules/admin/verbs/striketeam.dm @@ -52,4 +52,4 @@ var/const/commandos_possible = 6 //if more Commandos are needed in the future usr << "Looks like someone beat you to it." return - team.attempt_spawn(1) + team.attempt_random_spawn() diff --git a/code/modules/assembly/bomb.dm b/code/modules/assembly/bomb.dm index ba071d7c72..a78126bedc 100644 --- a/code/modules/assembly/bomb.dm +++ b/code/modules/assembly/bomb.dm @@ -6,7 +6,7 @@ w_class = 3.0 throw_speed = 2 throw_range = 4 - flags = CONDUCT //Copied this from old code, so this may or may not be necessary + flags = CONDUCT | PROXMOVE var/status = 0 //0 - not readied //1 - bomb finished with welder var/obj/item/device/assembly_holder/bombassembly = null //The first part of the bomb is an assembly holder, holding an igniter+some device var/obj/item/weapon/tank/bombtank = null //the second part of the bomb is a phoron tank diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index a8a3d246c8..021216f218 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -3,7 +3,7 @@ icon = 'icons/obj/assemblies/new_assemblies.dmi' icon_state = "holder" item_state = "assembly" - flags = CONDUCT + flags = CONDUCT | PROXMOVE throwforce = 5 w_class = 2.0 throw_speed = 3 diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm index 56d8c9595d..b03c148026 100644 --- a/code/modules/assembly/infrared.dm +++ b/code/modules/assembly/infrared.dm @@ -4,8 +4,8 @@ name = "infrared emitter" desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted." icon_state = "infrared" - origin_tech = list(TECH_MAGNET = 2) - matter = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "waste" = 100) + origin_tech = list(TECH_MAGNET = 2) + matter = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "waste" = 100) wires = WIRE_PULSE @@ -171,9 +171,7 @@ /obj/effect/beam/i_beam/proc/hit() - //world << "beam \ref[src]: hit" if(master) - //world << "beam hit \ref[src]: calling master \ref[master].hit" master.trigger_beam() qdel(src) return diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm index d973e88b95..cfc46a86a5 100644 --- a/code/modules/assembly/proximity.dm +++ b/code/modules/assembly/proximity.dm @@ -2,9 +2,9 @@ name = "proximity sensor" desc = "Used for scanning and alerting when someone enters a certain proximity." icon_state = "prox" - origin_tech = list(TECH_MAGNET = 1) - matter = list(DEFAULT_WALL_MATERIAL = 800, "glass" = 200, "waste" = 50) - + origin_tech = list(TECH_MAGNET = 1) + matter = list(DEFAULT_WALL_MATERIAL = 800, "glass" = 200, "waste" = 50) + flags = PROXMOVE wires = WIRE_PULSE secured = 0 diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index b6415f22b5..6cd91f07ef 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -59,7 +59,6 @@ M.equip_to_slot_or_del(new src.corpseback(M), slot_back) if(src.corpseid == 1) var/obj/item/weapon/card/id/W = new(M) - W.name = "[M.real_name]'s ID Card" var/datum/job/jobdatum for(var/jobtype in typesof(/datum/job)) var/datum/job/J = new jobtype @@ -75,7 +74,7 @@ W.access = list() if(corpseidjob) W.assignment = corpseidjob - W.registered_name = M.real_name + W.set_owner_info(M) M.equip_to_slot_or_del(W, slot_wear_id) qdel(src) diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index 0a28c8205a..875b6d4810 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -33,7 +33,7 @@ if( findtext(href,"" return - cmd_admin_irc_pm() + cmd_admin_irc_pm(href_list["irc_msg"]) return @@ -112,7 +112,7 @@ if(!config.guests_allowed && IsGuestKey(key)) alert(src,"This server doesn't allow guest accounts to play. Please go to http://www.byond.com/ and register for a key.","Guest","OK") - qdel(src) + del(src) return // Change the way they should download resources. @@ -153,6 +153,13 @@ add_admin_verbs() admin_memo_show() + // Forcibly enable hardware-accelerated graphics, as we need them for the lighting overlays. + // (but turn them off first, since sometimes BYOND doesn't turn them on properly otherwise) + spawn(5) // And wait a half-second, since it sounds like you can do this too fast. + if(src) + winset(src, null, "command=\".configure graphics-hwmode off\"") + winset(src, null, "command=\".configure graphics-hwmode on\"") + log_client_to_db() send_resources() diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 35c206fd4b..05be064416 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -4,6 +4,7 @@ var/list/preferences_datums = list() var/global/list/special_roles = list( //keep synced with the defines BE_* in setup.dm --rastaf //some autodetection here. +// TODO: Update to new antagonist system. "traitor" = IS_MODE_COMPILED("traitor"), // 0 "operative" = IS_MODE_COMPILED("nuclear"), // 1 "changeling" = IS_MODE_COMPILED("changeling"), // 2 @@ -74,7 +75,7 @@ datum/preferences var/b_eyes = 0 //Eye color var/species = "Human" //Species datum to use. var/species_preview //Used for the species selection window. - var/language = "None" //Secondary language + var/list/alternate_languages = list() //Secondary language(s) var/list/gear //Custom/fluff item loadout. //Some faction information. @@ -84,7 +85,6 @@ datum/preferences var/religion = "None" //Religious association. //Mob preview - var/mob/living/carbon/human/dummy //the mannequin var/icon/preview_icon = null var/icon/preview_icon_front = null var/icon/preview_icon_side = null @@ -132,9 +132,12 @@ datum/preferences var/metadata = "" var/slot_name = "" + var/client/client = null + /datum/preferences/New(client/C) b_type = pick(4;"O-", 36;"O+", 3;"A-", 28;"A+", 1;"B-", 20;"B+", 1;"AB-", 5;"AB+") if(istype(C)) + client = C if(!IsGuestKey(C.key)) load_path(C.ckey) if(load_preferences()) @@ -307,7 +310,7 @@ datum/preferences dat += "(®)" dat += "
" dat += "Species: [species]
" - dat += "Secondary Language:
[language]
" + dat += "Blood Type: [b_type]
" dat += "Skin Tone: [-s_tone + 35]/220
" //dat += "Skin pattern: Adjust
" @@ -381,6 +384,25 @@ datum/preferences else dat += "

" + + dat += "Languages
" + var/datum/species/S = all_species[species] + if(S.language) + dat += "- [S.language]
" + if(S.default_language && S.default_language != S.language) + dat += "- [S.default_language]
" + if(S.num_alternate_languages) + if(alternate_languages.len) + for(var/i = 1 to alternate_languages.len) + var/lang = alternate_languages[i] + dat += "- [lang] - remove
" + + if(alternate_languages.len < S.num_alternate_languages) + dat += "- add ([S.num_alternate_languages - alternate_languages.len] remaining)
" + else + dat += "- [species] cannot choose secondary languages.
" + dat += "

" + var/list/undies = gender == MALE ? underwear_m : underwear_f dat += "Underwear: [get_key_by_value(undies,underwear)]
" @@ -1126,6 +1148,32 @@ datum/preferences if(gear_name == choice) gear -= gear_name break + else if(href_list["preference"] == "language") + if(href_list["remove"]) + var/index = text2num(href_list["remove"]) + alternate_languages.Cut(index, index+1) + if(href_list["add"]) + var/datum/species/S = all_species[species] + if(alternate_languages.len >= S.num_alternate_languages) + alert(user, "You have already selected the maximum number of alternate languages for this species!") + else + var/list/available_languages = S.secondary_langs.Copy() + for(var/L in all_languages) + var/datum/language/lang = all_languages[L] + if(!(lang.flags & RESTRICTED) && (!config.usealienwhitelist || is_alien_whitelisted(user, L) || !(lang.flags & WHITELISTED))) + available_languages |= L + + // make sure we don't let them waste slots on the default languages + available_languages -= S.language + available_languages -= S.default_language + available_languages -= alternate_languages + + if(!available_languages.len) + alert(user, "There are no additional languages available to select.") + else + var/new_lang = input("Select an additional language", "Character Generation", null) as null|anything in available_languages + if(new_lang) + alternate_languages |= new_lang switch(href_list["task"]) if("change") @@ -1135,6 +1183,7 @@ datum/preferences if(!choice) return species_preview = choice SetSpecies(user) + alternate_languages = list() // Reset their alternate languages. Todo: attempt to just fix it instead? if("random") switch(href_list["preference"]) @@ -1243,29 +1292,6 @@ datum/preferences s_tone = 0 - if("language") - var/languages_available - var/list/new_languages = list("None") - var/datum/species/S = all_species[species] - - if(config.usealienwhitelist) - for(var/L in all_languages) - var/datum/language/lang = all_languages[L] - if((!(lang.flags & RESTRICTED)) && (is_alien_whitelisted(user, L)||(!( lang.flags & WHITELISTED ))||(S && (L in S.secondary_langs)))) - new_languages += lang - - languages_available = 1 - - if(!(languages_available)) - alert(user, "There are not currently any available secondary languages.") - else - for(var/L in all_languages) - var/datum/language/lang = all_languages[L] - if(!(lang.flags & RESTRICTED)) - new_languages += lang.name - - language = input("Please select a secondary language", "Character Generation", null) in new_languages - if("metadata") var/new_metadata = input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , metadata) as message|null if(new_metadata) @@ -1375,7 +1401,7 @@ datum/preferences backbag = backbaglist.Find(new_backbag) if("nt_relation") - var/new_relation = input(user, "Choose your relation to NT. Note that this represents what others can find out about your character by researching your background, not what your character actually thinks.", "Character Preference") as null|anything in list("Loyal", "Supportive", "Neutral", "Skeptical", "Opposed") + var/new_relation = input(user, "Choose your relation to NT. Note that this represents what others can find out about your character by researching your background, not what your character actually thinks.", "Character Preference") as null|anything in COMPANY_ALIGNMENTS if(new_relation) nanotrasen_relation = new_relation @@ -1640,18 +1666,30 @@ datum/preferences character.gen_record = gen_record character.exploit_record = exploit_record - character.change_gender(gender) + character.gender = gender character.age = age character.b_type = b_type - character.change_eye_color(r_eyes,g_eyes,b_eyes) - character.change_hair_color(r_hair,g_hair,b_hair) - character.change_facial_hair_color(r_facial,g_facial,b_facial) - character.change_skin_color(r_skin,g_skin,b_skin) - character.change_skin_tone(s_tone) + character.r_eyes = r_eyes + character.g_eyes = g_eyes + character.b_eyes = b_eyes - character.change_hair(h_style) - character.change_facial_hair(f_style) + character.r_hair = r_hair + character.g_hair = g_hair + character.b_hair = b_hair + + character.r_facial = r_facial + character.g_facial = g_facial + character.b_facial = b_facial + + character.r_skin = r_skin + character.g_skin = g_skin + character.b_skin = b_skin + + character.s_tone = s_tone + + character.h_style = h_style + character.f_style = f_style character.home_system = home_system character.citizenship = citizenship diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm index 25e1da639f..d55125ccef 100644 --- a/code/modules/client/preferences_gear.dm +++ b/code/modules/client/preferences_gear.dm @@ -64,22 +64,36 @@ var/global/list/gear_datums = list() slot = slot_head /datum/gear/bsec_beret - display_name = "beret, blue (security)" - path = /obj/item/clothing/head/beret/sec/alt + display_name = "beret, navy (officer)" + path = /obj/item/clothing/head/beret/sec/navy/officer cost = 1 slot = slot_head allowed_roles = list("Security Officer","Head of Security","Warden") +/datum/gear/bsec_beret_warden + display_name = "beret, navy (warden)" + path = /obj/item/clothing/head/beret/sec/navy/warden + cost = 1 + slot = slot_head + allowed_roles = list("Head of Security","Warden") + +/datum/gear/bsec_beret_hos + display_name = "beret, navy (hos)" + path = /obj/item/clothing/head/beret/sec/navy/hos + cost = 1 + slot = slot_head + allowed_roles = list("Head of Security") + /datum/gear/eng_beret display_name = "beret, engie-orange" - path = /obj/item/clothing/head/beret/eng + path = /obj/item/clothing/head/beret/engineering cost = 1 slot = slot_head // allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer") /datum/gear/purp_beret display_name = "beret, purple" - path = /obj/item/clothing/head/beret/jan + path = /obj/item/clothing/head/beret/purple cost = 1 slot = slot_head @@ -279,7 +293,7 @@ var/global/list/gear_datums = list() /datum/gear/scanning_goggles display_name = "scanning goggles" - path = /obj/item/clothing/glasses/science/scanners + path = /obj/item/clothing/glasses/regular/scanners cost = 1 slot = slot_glasses @@ -378,6 +392,13 @@ var/global/list/gear_datums = list() slot = slot_w_uniform cost = 1 +/datum/gear/roboticist_skirt + display_name = "skirt, roboticist" + path = /obj/item/clothing/under/rank/roboticist/skirt + slot = slot_w_uniform + cost = 1 + allowed_roles = list("Roboticist") + /datum/gear/amishsuit display_name = "suit, amish" path = /obj/item/clothing/under/sl_suit diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index a67efd084c..cce0b01afe 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -60,7 +60,7 @@ //Sanitize ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor)) lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog)) - UI_style = sanitize_inlist(UI_style, list("White", "Midnight","Orange","old"), initial(UI_style)) + UI_style = sanitize_inlist(UI_style, all_ui_styles, initial(UI_style)) be_special = sanitize_integer(be_special, 0, 65535, initial(be_special)) default_slot = sanitize_integer(default_slot, 1, config.character_slots, initial(default_slot)) toggles = sanitize_integer(toggles, 0, 65535, initial(toggles)) @@ -107,9 +107,30 @@ S["gender"] >> gender S["age"] >> age S["species"] >> species - S["language"] >> language S["spawnpoint"] >> spawnpoint + S["language"] >> alternate_languages + if(isnull(alternate_languages)) + alternate_languages = list() + if(!islist(alternate_languages)) + if(client) + // Warn them that we (probably) just broke their languages + client << "Your current character slot's languages list has been updated from an old version, and may not be what you expect." + + if(alternate_languages in all_languages) + alternate_languages = list(alternate_languages) + else + alternate_languages = list() + + // try to give them their species language + var/datum/species/SP = all_species[species] + if(SP) + alternate_languages |= SP.language + alternate_languages |= SP.default_language + + // remove the Galcom that most races have as default_language + alternate_languages -= "Galactic Common" + //colors to be consolidated into hex strings (requires some work with dna code) S["hair_red"] >> r_hair S["hair_green"] >> g_hair @@ -200,7 +221,7 @@ if(isnum(undershirt)) undershirt = undershirt_t[undershirt_t[undershirt]] - if(isnull(language)) language = "None" + if(isnull(alternate_languages)) alternate_languages = list() if(isnull(spawnpoint)) spawnpoint = "Arrivals Shuttle" if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation) if(!real_name) real_name = random_name(gender) @@ -265,7 +286,7 @@ S["gender"] << gender S["age"] << age S["species"] << species - S["language"] << language + S["language"] << alternate_languages S["hair_red"] << r_hair S["hair_green"] << g_hair S["hair_blue"] << b_hair @@ -346,4 +367,4 @@ #undef SAVEFILE_VERSION_MAX -#undef SAVEFILE_VERSION_MIN \ No newline at end of file +#undef SAVEFILE_VERSION_MIN diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm index 00487ed60a..09ee55b173 100644 --- a/code/modules/client/preferences_toggles.dm +++ b/code/modules/client/preferences_toggles.dm @@ -157,41 +157,3 @@ prefs.save_preferences() src << "You will [(prefs.be_special & role_flag) ? "now" : "no longer"] be considered for [role] events (where possible)." feedback_add_details("admin_verb","TBeSpecial") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - - -/client/verb/change_ui() - set name = "Change UI" - set category = "Preferences" - set desc = "Configure your user interface" - - if(!ishuman(usr)) - usr << "This only for human" - return - - var/UI_style_new = input(usr, "Select a style, we recommend White for customization") in list("White", "Midnight", "Orange", "old") - if(!UI_style_new) return - - var/UI_style_alpha_new = input(usr, "Select a new alpha(transparence) parametr for UI, between 50 and 255") as num - if(!UI_style_alpha_new | !(UI_style_alpha_new <= 255 && UI_style_alpha_new >= 50)) return - - var/UI_style_color_new = input(usr, "Choose your UI color, dark colors are not recommended!") as color|null - if(!UI_style_color_new) return - - //update UI - var/list/icons = usr.hud_used.adding + usr.hud_used.other +usr.hud_used.hotkeybuttons - icons.Add(usr.zone_sel) - - for(var/obj/screen/I in icons) - if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue - I.icon = ui_style2icon(UI_style_new) - I.color = UI_style_color_new - I.alpha = UI_style_alpha_new - - - - if(alert("Like it? Save changes?",,"Yes", "No") == "Yes") - prefs.UI_style = UI_style_new - prefs.UI_style_alpha = UI_style_alpha_new - prefs.UI_style_color = UI_style_color_new - prefs.save_preferences() - usr << "UI was saved" \ No newline at end of file diff --git a/code/modules/client/ui_style.dm b/code/modules/client/ui_style.dm new file mode 100644 index 0000000000..12521a6a1e --- /dev/null +++ b/code/modules/client/ui_style.dm @@ -0,0 +1,58 @@ + + +/var/all_ui_styles = list( + "Midnight" = 'icons/mob/screen/midnight.dmi', + "Orange" = 'icons/mob/screen/orange.dmi', + "old" = 'icons/mob/screen/old.dmi', + "White" = 'icons/mob/screen/white.dmi', + "old-noborder" = 'icons/mob/screen/old-noborder.dmi' + ) + +/proc/ui_style2icon(ui_style) + if(ui_style in all_ui_styles) + return all_ui_styles[ui_style] + return all_ui_styles["White"] + + +/client/verb/change_ui() + set name = "Change UI" + set category = "Preferences" + set desc = "Configure your user interface" + + if(!ishuman(usr)) + usr << "You must be human to use this verb." + return + + var/UI_style_new = input(usr, "Select a style. White is recommended for customization") as null|anything in all_ui_styles + if(!UI_style_new) return + + var/UI_style_alpha_new = input(usr, "Select a new alpha (transparency) parameter for your UI, between 50 and 255") as null|num + if(!UI_style_alpha_new | !(UI_style_alpha_new <= 255 && UI_style_alpha_new >= 50)) return + + var/UI_style_color_new = input(usr, "Choose your UI color. Dark colors are not recommended!") as color|null + if(!UI_style_color_new) return + + //update UI + var/list/icons = usr.hud_used.adding + usr.hud_used.other + usr.hud_used.hotkeybuttons + icons.Add(usr.zone_sel) + icons.Add(usr.gun_setting_icon) + icons.Add(usr.item_use_icon) + icons.Add(usr.gun_move_icon) + icons.Add(usr.gun_run_icon) + icons.Add(usr.radio_use_icon) + + var/icon/ic = all_ui_styles[UI_style_new] + + for(var/obj/screen/I in icons) + if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue + I.icon = ic + I.color = UI_style_color_new + I.alpha = UI_style_alpha_new + + + if(alert("Like it? Save changes?",,"Yes", "No") == "Yes") + prefs.UI_style = UI_style_new + prefs.UI_style_alpha = UI_style_alpha_new + prefs.UI_style_color = UI_style_color_new + prefs.save_preferences() + usr << "UI was saved" diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 8ec49ecd5f..b811a16cd0 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -50,7 +50,7 @@ //Set species_restricted list switch(target_species) if("Human", "Skrell") //humanoid bodytypes - species_restricted = list("exclude","Unathi","Tajara","Diona","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") + species_restricted = list("Human", "Skrell") //skrell/humans can wear each other's suits else species_restricted = list(target_species) @@ -72,9 +72,7 @@ //Set species_restricted list switch(target_species) if("Skrell") - species_restricted = list("exclude","Unathi","Tajara","Diona","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") - if("Human") - species_restricted = list("exclude","Skrell","Unathi","Tajara","Diona","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") + species_restricted = list("Human", "Skrell") //skrell helmets fit humans too else species_restricted = list(target_species) @@ -176,7 +174,7 @@ BLIND // can't see anything slot_flags = SLOT_EYES var/vision_flags = 0 var/darkness_view = 0//Base human is 2 - var/invisa_view = 0 + var/see_invisible = -1 sprite_sheets = list("Vox" = 'icons/mob/species/vox/eyes.dmi') /obj/item/clothing/glasses/update_clothing_icon() @@ -275,6 +273,41 @@ BLIND // can't see anything update_icon(user) user.update_action_buttons() +/obj/item/clothing/head/attack_ai(var/mob/user) + if(!mob_wear_hat(user)) + return ..() + +/obj/item/clothing/head/attack_generic(var/mob/user) + if(!mob_wear_hat(user)) + return ..() + +/obj/item/clothing/head/proc/mob_wear_hat(var/mob/user) + if(!Adjacent(user)) + return 0 + var/success + if(istype(user, /mob/living/silicon/robot/drone)) + var/mob/living/silicon/robot/drone/D = user + if(D.hat) + success = 2 + else + D.wear_hat(src) + success = 1 + else if(istype(user, /mob/living/carbon/alien/diona)) + var/mob/living/carbon/alien/diona/D = user + if(D.hat) + success = 2 + else + D.wear_hat(src) + success = 1 + + if(!success) + return 0 + else if(success == 2) + user << "You are already wearing a hat." + else if(success == 1) + user << "You crawl under \the [src]." + return 1 + /obj/item/clothing/head/update_icon(var/mob/user) overlays.Cut() @@ -303,6 +336,10 @@ BLIND // can't see anything body_parts_covered = FACE|EYES sprite_sheets = list("Vox" = 'icons/mob/species/vox/masks.dmi') + var/voicechange = 0 + var/list/say_messages + var/list/say_verbs + /obj/item/clothing/mask/update_clothing_icon() if (ismob(src.loc)) var/mob/M = src.loc @@ -387,6 +424,7 @@ BLIND // can't see anything var/worn_state = null /obj/item/clothing/under/New() + ..() if(worn_state) if(!item_state_slots) item_state_slots = list() @@ -399,6 +437,29 @@ BLIND // can't see anything if((worn_state + "_d_s") in icon_states('icons/mob/uniform.dmi')) rolled_down = 0 +/obj/item/clothing/under/proc/update_rolldown_status() + var/mob/living/carbon/human/H + if(istype(src.loc, /mob/living/carbon/human)) + H = src.loc + + var/icon/under_icon + if(icon_override) + under_icon = icon_override + else if(H && sprite_sheets && sprite_sheets[H.species.name]) + under_icon = sprite_sheets[H.species.name] + else if(item_icons && item_icons[slot_w_uniform_str]) + under_icon = item_icons[slot_w_uniform_str] + else + under_icon = INV_W_UNIFORM_DEF_ICON + + // The _s is because the icon update procs append it. + if(("[worn_state]_d_s") in icon_states(under_icon)) + if(rolled_down != 1) + rolled_down = 0 + else + rolled_down = -1 + if(H) update_clothing_icon() + /obj/item/clothing/under/update_clothing_icon() if (ismob(src.loc)) var/mob/M = src.loc @@ -540,7 +601,8 @@ BLIND // can't see anything if(!istype(usr, /mob/living)) return if(usr.stat) return - if(rolled_down < 0) + update_rolldown_status() + if(rolled_down == -1) usr << "You cannot roll down [src]!" return diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 9d3d033359..9ea9b6b7e2 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -7,7 +7,6 @@ //slot_flags = SLOT_EYES //var/vision_flags = 0 //var/darkness_view = 0//Base human is 2 - //var/invisa_view = 0 var/prescription = 0 var/toggleable = 0 var/off_state = "degoggles" @@ -38,7 +37,7 @@ icon_state = "meson" item_state = "glasses" action_button_name = "Toggle Goggles" - origin_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2) toggleable = 1 vision_flags = SEE_TURFS @@ -62,11 +61,6 @@ ..() overlay = global_hud.science -/obj/item/clothing/glasses/science/scanners - name = "Scanning Goggles" - desc = "A very oddly shaped pair of goggles with bits of wire poking out the sides. A soft humming sound emanates from it." - icon_state = "uzenwa_sissra_1" - /obj/item/clothing/glasses/night name = "Night Vision Goggles" desc = "You can totally see in the dark now!" @@ -75,6 +69,7 @@ origin_tech = list(TECH_MAGNET = 2) darkness_view = 7 toggleable = 1 + see_invisible = SEE_INVISIBLE_NOLIGHTING off_state = "denight" /obj/item/clothing/glasses/night/New() @@ -100,7 +95,7 @@ desc = "Very confusing glasses." icon_state = "material" item_state = "glasses" - origin_tech = list(TECH_MAGNET = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3) toggleable = 1 vision_flags = SEE_OBJS @@ -111,6 +106,11 @@ item_state = "glasses" prescription = 1 body_parts_covered = 0 + +/obj/item/clothing/glasses/regular/scanners + name = "Scanning Goggles" + desc = "A very oddly shaped pair of goggles with bits of wire poking out the sides. A soft humming sound emanates from it." + icon_state = "uzenwa_sissra_1" /obj/item/clothing/glasses/regular/hipster name = "Prescription Glasses" @@ -220,7 +220,6 @@ origin_tech = list(TECH_MAGNET = 3) toggleable = 1 vision_flags = SEE_MOBS - invisa_view = 2 emp_act(severity) if(istype(src.loc, /mob/living/carbon/human)) diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm index fa273534e6..2938ef4688 100644 --- a/code/modules/clothing/glasses/hud.dm +++ b/code/modules/clothing/glasses/hud.dm @@ -33,7 +33,7 @@ icon_state = "jensenshades" item_state = "jensenshades" vision_flags = SEE_MOBS - invisa_view = 2 + see_invisible = SEE_INVISIBLE_NOLIGHTING /obj/item/clothing/glasses/hud/security/process_hud(var/mob/M) process_sec_hud(M, 1) diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 7543df6bb1..9b6effab7a 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -60,35 +60,47 @@ /obj/item/clothing/head/beret/sec name = "security beret" desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety." - icon_state = "beret_badge" -/obj/item/clothing/head/beret/sec/alt + icon_state = "beret_officer" +/obj/item/clothing/head/beret/sec/navy/officer name = "officer beret" desc = "A navy blue beret with an officer's rank emblem. For officers that are more inclined towards style than safety." - icon_state = "officerberet" -/obj/item/clothing/head/beret/sec/hos + icon_state = "beret_navy_officer" +/obj/item/clothing/head/beret/sec/navy/hos name = "officer beret" desc = "A navy blue beret with a commander's rank emblem. For officers that are more inclined towards style than safety." - icon_state = "hosberet" -/obj/item/clothing/head/beret/sec/warden + icon_state = "beret_navy_hos" +/obj/item/clothing/head/beret/sec/navy/warden name = "warden beret" desc = "A navy blue beret with a warden's rank emblem. For officers that are more inclined towards style than safety." - icon_state = "wardenberet" -/obj/item/clothing/head/beret/eng + icon_state = "beret_navy_warden" +/obj/item/clothing/head/beret/sec/corporate/officer + name = "officer beret" + desc = "A corporate black beret with an officer's rank emblem. For officers that are more inclined towards style than safety." + icon_state = "beret_corporate_officer" +/obj/item/clothing/head/beret/sec/corporate/hos + name = "officer beret" + desc = "A corporate black beret with a commander's rank emblem. For officers that are more inclined towards style than safety." + icon_state = "beret_corporate_hos" +/obj/item/clothing/head/beret/sec/corporate/warden + name = "warden beret" + desc = "A corporate black beret with a warden's rank emblem. For officers that are more inclined towards style than safety." + icon_state = "beret_corporate_warden" +/obj/item/clothing/head/beret/engineering name = "engineering beret" desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety." - icon_state = "e_beret_badge" -/obj/item/clothing/head/beret/jan + icon_state = "beret_engineering" +/obj/item/clothing/head/beret/purple name = "purple beret" desc = "A stylish, if purple, beret." - icon_state = "purpleberet" + icon_state = "beret_purple" /obj/item/clothing/head/beret/centcom/officer name = "officers beret" desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the NanoTrasen security forces." - icon_state = "centcomofficerberet" + icon_state = "beret_centcom_officer" /obj/item/clothing/head/beret/centcom/captain name = "captains beret" desc = "A white beret adorned with the shield—a silver kite shield with an engraved sword—of the NanoTrasen security forces." - icon_state = "centcomcaptain" + icon_state = "beret_centcom_captain" //Medical /obj/item/clothing/head/surgery diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm index 5cb23c58ea..5092bd8437 100644 --- a/code/modules/clothing/head/soft_caps.dm +++ b/code/modules/clothing/head/soft_caps.dm @@ -2,7 +2,6 @@ name = "cargo cap" desc = "It's a peaked cap in a tasteless yellow color." icon_state = "cargosoft" - flags = HEADCOVERSEYES item_state_slots = list( slot_l_hand_str = "helmet", //probably a placeholder slot_r_hand_str = "helmet", diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index 9552a0f17d..3ef2587998 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -46,6 +46,8 @@ /obj/item/clothing/mask/gas/swat/vox name = "\improper alien mask" desc = "Clearly not designed for a human face." + body_parts_covered = 0 //Hack to allow vox to eat while wearing this mask. + species_restricted = list("Vox") /obj/item/clothing/mask/gas/syndicate name = "tactical mask" @@ -55,7 +57,7 @@ /obj/item/clothing/mask/gas/clown_hat name = "clown wig and mask" - desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask." + desc = "A true prankster's facial attire. A clown is incomplete without their wig and mask." icon_state = "clown" item_state = "clown_hat" @@ -98,4 +100,4 @@ /obj/item/clothing/mask/gas/owl_mask name = "owl mask" desc = "Twoooo!" - icon_state = "owl" \ No newline at end of file + icon_state = "owl" diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm index 3d3db7c736..f7b6ecbc6c 100644 --- a/code/modules/clothing/masks/miscellaneous.dm +++ b/code/modules/clothing/masks/miscellaneous.dm @@ -7,6 +7,12 @@ body_parts_covered = 0 w_class = 2 gas_transfer_coefficient = 0.90 + voicechange = 1 + +/obj/item/clothing/mask/muzzle/New() + ..() + say_messages = list("Mmfph!", "Mmmf mrrfff!", "Mmmf mnnf!") + say_verbs = list("mumbles", "says") // Clumsy folks can't take the mask off themselves. /obj/item/clothing/mask/muzzle/attack_hand(mob/user as mob) @@ -99,9 +105,14 @@ flags_inv = HIDEFACE body_parts_covered = HEAD|FACE|EYES w_class = 2 - var/voicechange = 0 siemens_coefficient = 0.9 +/obj/item/clothing/mask/horsehead/New() + ..() + // The horse mask doesn't cause voice changes by default, the wizard spell changes the flag as necessary + say_messages = list("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!") + say_verbs = list("whinnies", "neighs", "says") + /obj/item/clothing/mask/ai name = "camera MIU" desc = "Allows for direct mental connection to accessible camera networks." diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm index d42df195e4..4742642554 100644 --- a/code/modules/clothing/spacesuits/alien.dm +++ b/code/modules/clothing/spacesuits/alien.dm @@ -66,7 +66,6 @@ icon_state = "vox-carapace" item_state = "vox-carapace" desc = "A glowing visor, perhaps stolen from a depressed Cylon." - body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS /obj/item/clothing/suit/space/vox/carapace name = "alien carapace armour" diff --git a/code/modules/clothing/spacesuits/breaches.dm b/code/modules/clothing/spacesuits/breaches.dm index 6789a50dfc..7caa4e0bdf 100644 --- a/code/modules/clothing/spacesuits/breaches.dm +++ b/code/modules/clothing/spacesuits/breaches.dm @@ -178,23 +178,29 @@ var/global/list/breach_burn_descriptors = list( //Handles repairs (and also upgrades). /obj/item/clothing/suit/space/attackby(obj/item/W as obj, mob/user as mob) - if(istype(W,/obj/item/stack/material/plastic) || istype(W,/obj/item/stack/material/steel)) - + if(istype(W,/obj/item/stack/material)) + var/repair_power = 0 + switch(W.get_material_name()) + if(DEFAULT_WALL_MATERIAL) + repair_power = 2 + if("plastic") + repair_power = 1 + + if(!repair_power) + return + if(istype(src.loc,/mob/living)) - user << "\red How do you intend to patch a hardsuit while someone is wearing it?" + user << "How do you intend to patch a hardsuit while someone is wearing it?" return if(!damage || !burn_damage) user << "There is no surface damage on \the [src] to repair." return - var/obj/item/stack/material/P = W - if(P.get_amount() < 3) - P.use(P.get_amount()) - repair_breaches(BURN, ( istype(P,/obj/item/stack/material/plastic) ? P.get_amount() : (P.get_amount()*2) ), user) - else - P.use(3) - repair_breaches(BURN, ( istype(P,/obj/item/stack/material/plastic) ? 3 : 5), user) + var/obj/item/stack/P = W + var/use_amt = min(P.get_amount(), 3) + if(use_amt && P.use(use_amt)) + repair_breaches(BURN, use_amt * repair_power, user) return else if(istype(W, /obj/item/weapon/weldingtool)) diff --git a/code/modules/clothing/spacesuits/rig/modules/combat.dm b/code/modules/clothing/spacesuits/rig/modules/combat.dm index fb588e790c..533a5d616e 100644 --- a/code/modules/clothing/spacesuits/rig/modules/combat.dm +++ b/code/modules/clothing/spacesuits/rig/modules/combat.dm @@ -21,7 +21,7 @@ name = "mounted grenade launcher" desc = "A shoulder-mounted micro-explosive dispenser." selectable = 1 - icon_state = "grenadelauncher" + icon_state = "grenade" interface_name = "integrated grenade launcher" interface_desc = "Discharges loaded grenades against the wearer's location." diff --git a/code/modules/clothing/spacesuits/rig/modules/modules.dm b/code/modules/clothing/spacesuits/rig/modules/modules.dm index 9db0fbdb73..81af43d9f4 100644 --- a/code/modules/clothing/spacesuits/rig/modules/modules.dm +++ b/code/modules/clothing/spacesuits/rig/modules/modules.dm @@ -260,7 +260,6 @@ return 0 /stat_rig_module/Click() - ..() if(CanUse()) var/list/href_list = list( "interact_module" = module.holder.installed_modules.Find(module), @@ -269,6 +268,9 @@ AddHref(href_list) module.holder.Topic(usr, href_list) +/stat_rig_module/DblClick() + return Click() + /stat_rig_module/activate/New(var/obj/item/rig_module/module) ..() name = module.activate_string diff --git a/code/modules/clothing/spacesuits/rig/modules/ninja.dm b/code/modules/clothing/spacesuits/rig/modules/ninja.dm index 8b4a30d389..6b1362a766 100644 --- a/code/modules/clothing/spacesuits/rig/modules/ninja.dm +++ b/code/modules/clothing/spacesuits/rig/modules/ninja.dm @@ -115,6 +115,13 @@ H << "You cannot teleport into solid walls." return 0 + if(T.z in config.admin_levels) + H << "You cannot use your teleporter on this Z-level." + return 0 + + if(T.contains_dense_objects()) + H << "You cannot teleport to a location with solid objects." + phase_out(H,get_turf(H)) H.loc = T phase_in(H,get_turf(H)) diff --git a/code/modules/clothing/spacesuits/rig/modules/utility.dm b/code/modules/clothing/spacesuits/rig/modules/utility.dm index ad17325632..b761df8438 100644 --- a/code/modules/clothing/spacesuits/rig/modules/utility.dm +++ b/code/modules/clothing/spacesuits/rig/modules/utility.dm @@ -213,9 +213,9 @@ else if(charge.charges < chems_to_use) chems_to_use = charge.charges - var/mob/living/target_mob + var/mob/living/carbon/target_mob if(target) - if(istype(target,/mob/living)) + if(istype(target,/mob/living/carbon)) target_mob = target else return 0 @@ -439,4 +439,4 @@ else if(device == deniedstamp) device = iastamp holder.wearer << "Switched to internal affairs stamp." - return 1 \ No newline at end of file + return 1 diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm index 8fc7ce9cb7..60197daef7 100644 --- a/code/modules/clothing/spacesuits/rig/rig.dm +++ b/code/modules/clothing/spacesuits/rig/rig.dm @@ -64,13 +64,14 @@ var/malfunction_delay = 0 var/electrified = 0 var/locked_down = 0 - var/locked_dna = null + var/seal_delay = SEAL_DELAY var/sealing // Keeps track of seal status independantly of canremove. var/offline = 1 // Should we be applying suit maluses? var/offline_slowdown = 3 // If the suit is deployed and unpowered, it sets slowdown to this. var/vision_restriction var/offline_vision_restriction = 1 // 0 - none, 1 - welder vision, 2 - blind. Maybe move this to helmets. + var/airtight = 1 //If set, will adjust AIRTIGHT and STOPPRESSUREDAMAGE flags on components. Otherwise it should leave them untouched. var/emp_protection = 0 @@ -178,8 +179,9 @@ for(var/obj/item/piece in list(helmet,boots,gloves,chest)) if(!piece) continue piece.icon_state = "[initial(icon_state)]" - piece.flags &= ~STOPPRESSUREDAMAGE - piece.flags &= ~AIRTIGHT + if(airtight) + piece.flags &= ~STOPPRESSUREDAMAGE + piece.flags &= ~AIRTIGHT update_icon(1) /obj/item/weapon/rig/proc/toggle_seals(var/mob/living/carbon/human/M,var/instant) @@ -205,7 +207,7 @@ if(!instant) M.visible_message("[M]'s suit emits a quiet hum as it begins to adjust its seals.","With a quiet hum, the suit begins running checks and adjusting components.") - if(!do_after(M,SEAL_DELAY)) + if(seal_delay && !do_after(M,seal_delay)) if(M) M << "You must remain still while the suit is adjusting the components." failed_to_seal = 1 @@ -229,9 +231,8 @@ if(!failed_to_seal && M.back == src && piece == compare_piece) - if(!instant) - if(!do_after(M,SEAL_DELAY,needhand=0)) - failed_to_seal = 1 + if(seal_delay && !instant && !do_after(M,seal_delay,needhand=0)) + failed_to_seal = 1 piece.icon_state = "[initial(icon_state)][!seal_target ? "_sealed" : ""]" switch(msg_type) @@ -248,11 +249,6 @@ M << "\The [piece] hisses [!seal_target ? "closed" : "open"]." M.update_inv_head() if(helmet) - if(!seal_target) - if(flags & AIRTIGHT) - helmet.flags |= AIRTIGHT - else - helmet.flags &= ~AIRTIGHT helmet.update_light(wearer) //sealed pieces become airtight, protecting against diseases @@ -274,13 +270,8 @@ if(!piece) continue piece.icon_state = "[initial(icon_state)][!seal_target ? "" : "_sealed"]" canremove = !seal_target - if(helmet) - if(canremove) - if(flags & AIRTIGHT) - helmet.flags |= AIRTIGHT - else - if(flags & AIRTIGHT) - helmet.flags &= ~AIRTIGHT + if(airtight) + update_component_sealed() update_icon(1) return 0 @@ -291,15 +282,18 @@ if(canremove) for(var/obj/item/rig_module/module in installed_modules) module.deactivate() + if(airtight) + update_component_sealed() + update_icon(1) + +/obj/item/weapon/rig/proc/update_component_sealed() for(var/obj/item/piece in list(helmet,boots,gloves,chest)) - if(!piece) continue if(canremove) piece.flags &= ~STOPPRESSUREDAMAGE piece.flags &= ~AIRTIGHT else piece.flags |= STOPPRESSUREDAMAGE piece.flags |= AIRTIGHT - update_icon(1) /obj/item/weapon/rig/process() @@ -500,10 +494,6 @@ return 0 if(user.back != src) return 0 - if(locked_dna) - if(!user.dna || user.dna.unique_enzymes != locked_dna) - user << "DNA scan mismatch. Access denied." - return 0 else if(!src.allowed(user)) user << "Unauthorized user. Access denied." return 0 @@ -563,10 +553,9 @@ /obj/item/weapon/rig/equipped(mob/living/carbon/human/M) ..() - if(istype(M) && M.back == src) + if(seal_delay > 0 && istype(M) && M.back == src) M.visible_message("[M] starts putting on \the [src]...", "You start putting on \the [src]...") - - if(!do_after(M,SEAL_DELAY)) + if(!do_after(M,seal_delay)) if(M && M.back == src) M.back = null M.drop_from_inventory(src) diff --git a/code/modules/clothing/spacesuits/rig/rig_attackby.dm b/code/modules/clothing/spacesuits/rig/rig_attackby.dm index 57259824c4..0017c45f9e 100644 --- a/code/modules/clothing/spacesuits/rig/rig_attackby.dm +++ b/code/modules/clothing/spacesuits/rig/rig_attackby.dm @@ -7,7 +7,7 @@ return // Pass repair items on to the chestpiece. - if(chest && (istype(W,/obj/item/stack/material/plastic) || istype(W,/obj/item/stack/material/steel) || istype(W, /obj/item/weapon/weldingtool))) + if(chest && (istype(W,/obj/item/stack/material) || istype(W, /obj/item/weapon/weldingtool))) return chest.attackby(W,user) // Lock or unlock the access panel. @@ -188,7 +188,6 @@ /obj/item/weapon/rig/emag_act(var/remaining_charges, var/mob/user) if(!subverted) - locked_dna = null req_access.Cut() req_one_access.Cut() locked = 0 diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces.dm b/code/modules/clothing/spacesuits/rig/rig_pieces.dm index 294644f3cb..e38fa950ff 100644 --- a/code/modules/clothing/spacesuits/rig/rig_pieces.dm +++ b/code/modules/clothing/spacesuits/rig/rig_pieces.dm @@ -24,6 +24,7 @@ /obj/item/clothing/shoes/magboots/rig name = "boots" + body_parts_covered = FEET cold_protection = FEET heat_protection = FEET species_restricted = null @@ -69,3 +70,38 @@ return 1 return 0 + +//Rig pieces for non-spacesuit based rigs + +/obj/item/clothing/head/lightrig + name = "mask" + body_parts_covered = HEAD|FACE|EYES + heat_protection = HEAD|FACE|EYES + cold_protection = HEAD|FACE|EYES + flags = THICKMATERIAL|AIRTIGHT + +/obj/item/clothing/suit/lightrig + name = "suit" + allowed = list(/obj/item/device/flashlight) + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS + heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS + cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS + flags_inv = HIDEJUMPSUIT + flags = THICKMATERIAL + +/obj/item/clothing/shoes/lightrig + name = "boots" + body_parts_covered = FEET + cold_protection = FEET + heat_protection = FEET + species_restricted = null + gender = PLURAL + +/obj/item/clothing/gloves/lightrig + name = "gloves" + flags = THICKMATERIAL + body_parts_covered = HANDS + heat_protection = HANDS + cold_protection = HANDS + species_restricted = null + gender = PLURAL diff --git a/code/modules/clothing/spacesuits/rig/suits/alien.dm b/code/modules/clothing/spacesuits/rig/suits/alien.dm index cb64d2be44..0bdd033a35 100644 --- a/code/modules/clothing/spacesuits/rig/suits/alien.dm +++ b/code/modules/clothing/spacesuits/rig/suits/alien.dm @@ -1,6 +1,6 @@ /obj/item/weapon/rig/unathi name = "NT breacher chassis control module" - desc = "A cheap NT knock-off of a Unathi battle-rig. Looks like a fish, moves like a fish, steers like a cow." + desc = "A cheap NT knock-off of an Unathi battle-rig. Looks like a fish, moves like a fish, steers like a cow." suit_type = "NT breacher" icon_state = "breacher_rig_cheap" armor = list(melee = 60, bullet = 60, laser = 60, energy = 60, bomb = 70, bio = 100, rad = 50) @@ -9,12 +9,24 @@ offline_slowdown = 10 vision_restriction = 1 offline_vision_restriction = 2 + + chest_type = /obj/item/clothing/suit/space/rig + helm_type = /obj/item/clothing/head/helmet/space/rig/unathi + boot_type = /obj/item/clothing/shoes/magboots/rig/unathi /obj/item/weapon/rig/unathi/fancy name = "breacher chassis control module" desc = "An authentic Unathi breacher chassis. Huge, bulky and absurdly heavy. It must be like wearing a tank." suit_type = "breacher chassis" icon_state = "breacher_rig" - armor = list(melee = 90, bullet = 90, laser = 90, energy = 90, bomb = 90, bio = 100, rad = 80) + armor = list(melee = 90, bullet = 90, laser = 90, energy = 90, bomb = 90, bio = 100, rad = 80) //Takes TEN TIMES as much damage to stop someone in a breacher. In exchange, it's slow. vision_restriction = 0 - slowdown = 4 + +/obj/item/clothing/head/helmet/space/rig/unathi + species_restricted = list("Unathi") + +/obj/item/clothing/suit/space/rig/unathi + species_restricted = list("Unathi") + +/obj/item/clothing/shoes/magboots/rig/unathi + species_restricted = list("Unathi") \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/suits/light.dm b/code/modules/clothing/spacesuits/rig/suits/light.dm index 8aa50f4ab9..270e7a3761 100644 --- a/code/modules/clothing/spacesuits/rig/suits/light.dm +++ b/code/modules/clothing/spacesuits/rig/suits/light.dm @@ -33,22 +33,43 @@ /obj/item/weapon/rig/light/hacker name = "cybersuit control module" suit_type = "cyber" - desc = "An advanced powered armour suit with many cyberwarfare enhancements." + desc = "An advanced powered armour suit with many cyberwarfare enhancements. Comes with built-in insulated gloves for safely tampering with electronics." icon_state = "hacker_rig" req_access = list(access_syndicate) - helm_type = /obj/item/clothing/head/helmet/space/rig/mask + airtight = 0 + seal_delay = 5 //not being vaccum-proof has an upside I guess + + helm_type = /obj/item/clothing/head/lightrig/hacker + chest_type = /obj/item/clothing/suit/lightrig/hacker + glove_type = /obj/item/clothing/gloves/lightrig/hacker + boot_type = /obj/item/clothing/shoes/lightrig/hacker initial_modules = list( /obj/item/rig_module/ai_container, /obj/item/rig_module/power_sink, - /obj/item/rig_module/datajack + /obj/item/rig_module/datajack, + /obj/item/rig_module/electrowarfare_suite, + /obj/item/rig_module/voice, + /obj/item/rig_module/vision, ) -/obj/item/clothing/head/helmet/space/rig/mask - name = "mask" - flags = THICKMATERIAL +//The cybersuit is not space-proof. It does however, have good siemens_coefficient values +/obj/item/clothing/head/lightrig/hacker + name = "HUD" + siemens_coefficient = 0.4 + flags = 0 + +/obj/item/clothing/suit/lightrig/hacker + siemens_coefficient = 0.4 + +/obj/item/clothing/shoes/lightrig/hacker + siemens_coefficient = 0.4 + flags = NOSLIP //All the other rigs have magboots anyways, hopefully gives the hacker suit something more going for it. + +/obj/item/clothing/gloves/lightrig/hacker + siemens_coefficient = 0 /obj/item/weapon/rig/light/ninja name = "ominous suit control module" @@ -92,7 +113,7 @@ name = "stealth suit control module" suit_type = "stealth" desc = "A highly advanced and expensive suit designed for covert operations." - icon_state = "ninja_rig" + icon_state = "stealth_rig" req_access = list(access_syndicate) diff --git a/code/modules/clothing/spacesuits/rig/suits/station.dm b/code/modules/clothing/spacesuits/rig/suits/station.dm index 490370f017..e4b20cf061 100644 --- a/code/modules/clothing/spacesuits/rig/suits/station.dm +++ b/code/modules/clothing/spacesuits/rig/suits/station.dm @@ -145,9 +145,14 @@ /obj/item/rig_module/vision/meson ) + chest_type = /obj/item/clothing/suit/space/rig/ce boot_type = null glove_type = null +/obj/item/clothing/suit/space/rig/ce + heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS + /obj/item/weapon/rig/hazmat name = "AMI control module" diff --git a/code/modules/clothing/spacesuits/spacesuits.dm b/code/modules/clothing/spacesuits/spacesuits.dm index c09721e7f3..6d45662603 100644 --- a/code/modules/clothing/spacesuits/spacesuits.dm +++ b/code/modules/clothing/spacesuits/spacesuits.dm @@ -18,7 +18,7 @@ cold_protection = HEAD min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE siemens_coefficient = 0.9 - species_restricted = list("exclude","Diona","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") + species_restricted = list("Human", "Skrell", "Tajara", "Unathi") var/obj/machinery/camera/camera var/list/camera_networks @@ -63,7 +63,7 @@ cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE siemens_coefficient = 0.9 - species_restricted = list("exclude","Diona","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") + species_restricted = list("Human", "Skrell", "Tajara", "Unathi") var/list/supporting_limbs //If not-null, automatically splints breaks. Checked when removing the suit. diff --git a/code/modules/clothing/spacesuits/void/merc.dm b/code/modules/clothing/spacesuits/void/merc.dm index 0d2ea51ad2..481e536e74 100644 --- a/code/modules/clothing/spacesuits/void/merc.dm +++ b/code/modules/clothing/spacesuits/void/merc.dm @@ -6,7 +6,7 @@ item_state = "syndie_helm" armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60) siemens_coefficient = 0.6 - species_restricted = list("exclude","Unathi","Tajara","Skrell","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") + species_restricted = list("Human") camera_networks = list("NUKE") light_overlay = "helmet_light_green" //todo: species-specific light overlays @@ -20,4 +20,4 @@ armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs) siemens_coefficient = 0.6 - species_restricted = list("exclude","Unathi","Tajara","Skrell","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") \ No newline at end of file + species_restricted = list("Human", "Skrell") \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/void/void.dm b/code/modules/clothing/spacesuits/void/void.dm index 294cac24c7..d406c6867a 100644 --- a/code/modules/clothing/spacesuits/void/void.dm +++ b/code/modules/clothing/spacesuits/void/void.dm @@ -9,7 +9,7 @@ max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE //Species-specific stuff. - species_restricted = list("exclude","Unathi","Tajara","Skrell","Diona","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") + species_restricted = list("Human") sprite_sheets_refit = list( "Unathi" = 'icons/mob/species/unathi/helmet.dmi', "Tajara" = 'icons/mob/species/tajaran/helmet.dmi', @@ -34,7 +34,7 @@ heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE - species_restricted = list("exclude","Unathi","Tajara","Diona","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen") + species_restricted = list("Human", "Skrell") sprite_sheets_refit = list( "Unathi" = 'icons/mob/species/unathi/suit.dmi', "Tajara" = 'icons/mob/species/tajaran/suit.dmi', diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 6ff7b25f47..fd491d6692 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -107,7 +107,7 @@ //When the wearer gets hit, this armor will teleport the user a short distance away (to safety or to more danger, no one knows. That's the fun of it!) /obj/item/clothing/suit/armor/reactive name = "Reactive Teleport Armor" - desc = "Someone seperated our Research Director from his own head!" + desc = "Someone separated our Research Director from their own head!" var/active = 0.0 icon_state = "reactiveoff" item_state = "reactiveoff" diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm index feef7d06b1..dfbfc92d4b 100644 --- a/code/modules/clothing/under/accessories/accessory.dm +++ b/code/modules/clothing/under/accessories/accessory.dm @@ -9,30 +9,31 @@ var/slot = "decor" var/obj/item/clothing/under/has_suit = null //the suit the tie may be attached to var/image/inv_overlay = null //overlay used when attached to clothing. - var/image/inv_overlay_mob = null + var/image/mob_overlay = null var/overlay_state = null /obj/item/clothing/accessory/proc/get_inv_overlay() if(!inv_overlay) + if(!mob_overlay) + get_mob_overlay() + var/tmp_icon_state = "[overlay_state? "[overlay_state]" : "[icon_state]"]" if(icon_override) if("[tmp_icon_state]_tie" in icon_states(icon_override)) tmp_icon_state = "[tmp_icon_state]_tie" - inv_overlay = image("icon" = icon_override, "icon_state" = "[tmp_icon_state]") - else - inv_overlay = image("icon" = 'icons/obj/clothing/ties_overlay.dmi', "icon_state" = "[tmp_icon_state]") + inv_overlay = image(icon = mob_overlay.icon, icon_state = tmp_icon_state, dir = SOUTH) return inv_overlay -/obj/item/clothing/accessory/proc/get_inv_mob_overlay() - if(!inv_overlay_mob) +/obj/item/clothing/accessory/proc/get_mob_overlay() + if(!mob_overlay) var/tmp_icon_state = "[overlay_state? "[overlay_state]" : "[icon_state]"]" if(icon_override) if("[tmp_icon_state]_mob" in icon_states(icon_override)) tmp_icon_state = "[tmp_icon_state]_mob" - inv_overlay_mob = image("icon" = icon_override, "icon_state" = "[tmp_icon_state]") + mob_overlay = image("icon" = icon_override, "icon_state" = "[tmp_icon_state]") else - inv_overlay_mob = image("icon" = 'icons/obj/clothing/ties_overlay.dmi', "icon_state" = "[tmp_icon_state]") - return inv_overlay_mob + mob_overlay = image("icon" = INV_ACCESSORIES_DEF_ICON, "icon_state" = "[tmp_icon_state]") + return mob_overlay //when user attached an accessory to S /obj/item/clothing/accessory/proc/on_attached(obj/item/clothing/under/S, mob/user as mob) @@ -141,7 +142,7 @@ /obj/item/clothing/accessory/medal/conduct name = "distinguished conduct medal" - desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is most basic award given by Nanotrasen. It is often awarded by a captain to a member of his crew." + desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is most basic award given by Nanotrasen. It is often awarded by a captain to a member of their crew." /obj/item/clothing/accessory/medal/bronze_heart name = "bronze heart medal" diff --git a/code/modules/clothing/under/accessories/lockets.dm b/code/modules/clothing/under/accessories/lockets.dm index d5fa21c0aa..2aaa6750e5 100644 --- a/code/modules/clothing/under/accessories/lockets.dm +++ b/code/modules/clothing/under/accessories/lockets.dm @@ -10,14 +10,14 @@ var/open var/obj/item/held //Item inside locket. -/obj/item/clothing/accessory/locket/heart - name = "heart-shaped locket" - desc = " A silver, heart-shaped locket. It flips open to reveal two pictures, one of a young red-headed woman and one of a brunette of similar age. Small writing is etched onto the back, reading 'M+L'. Some may regard it as cheesy." - icon_state = "heartlocket" - /obj/item/clothing/accessory/locket/attack_self(mob/user as mob) if(!base_icon) base_icon = icon_state + + if(!("[base_icon]_open" in icon_states(icon))) + user << "\The [src] doesn't seem to open." + return + open = !open user << "You flip \the [src] [open?"open":"closed"]." if(open) @@ -36,11 +36,11 @@ if(istype(O,/obj/item/weapon/paper) || istype(O, /obj/item/weapon/photo)) if(held) - usr << "[src] already has something inside it." + usr << "\The [src] already has something inside it." else usr << "You slip [O] into [src]." user.drop_item() O.loc = src src.held = O return - ..() \ No newline at end of file + ..() diff --git a/code/modules/clothing/under/jobs/engineering.dm b/code/modules/clothing/under/jobs/engineering.dm index 8be9807e1f..4592ed8e22 100644 --- a/code/modules/clothing/under/jobs/engineering.dm +++ b/code/modules/clothing/under/jobs/engineering.dm @@ -23,8 +23,14 @@ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10) /obj/item/clothing/under/rank/roboticist - desc = "It's a slimming black with reinforced seams; great for industrial work." + desc = "It's a slimming black jumpsuit with reinforced seams; great for industrial work." name = "roboticist's jumpsuit" icon_state = "robotics" item_state = "bl_suit" - worn_state = "robotics" \ No newline at end of file + worn_state = "robotics" + +/obj/item/clothing/under/rank/roboticist/skirt + desc = "It's a slimming black jumpskirt with reinforced seams; great for industrial work." + name = "roboticist's jumpskirt" + icon_state = "roboticsf" + worn_state = "roboticsf" diff --git a/code/modules/customitems/item_spawning.dm b/code/modules/customitems/item_spawning.dm index e81c33626e..729c204f8b 100644 --- a/code/modules/customitems/item_spawning.dm +++ b/code/modules/customitems/item_spawning.dm @@ -20,6 +20,7 @@ /datum/custom_item var/assoc_key var/character_name + var/inherit_inhands = 1 //if unset, and inhands are not provided, then the inhand overlays will be invisible. var/item_icon var/item_desc var/name @@ -44,11 +45,27 @@ if(item_desc) item.desc = item_desc if(item_icon) - item.icon = CUSTOM_ITEM_OBJ - item.icon_state = item_icon - if(istype(item, /obj/item)) + if(!istype(item)) + item.icon = CUSTOM_ITEM_OBJ + item.icon_state = item_icon + return + else + if(inherit_inhands) + apply_inherit_inhands(item) + else + item.item_state_slots = null + item.item_icons = null + + item.icon = CUSTOM_ITEM_OBJ + item.icon_state = item_icon + item.item_state = null item.icon_override = CUSTOM_ITEM_MOB + var/obj/item/clothing/under/U = item + if(istype(U)) + U.worn_state = U.icon_state + U.update_rolldown_status() + // Kits are dumb so this is going to have to be hardcoded/snowflake. if(istype(item, /obj/item/device/kit)) var/obj/item/device/kit/K = item @@ -66,6 +83,48 @@ return item +/datum/custom_item/proc/apply_inherit_inhands(var/obj/item/item) + var/list/new_item_icons = list() + var/list/new_item_state_slots = list() + + var/list/available_states = icon_states(CUSTOM_ITEM_MOB) + + //If l_hand or r_hand are not present, preserve them using item_icons/item_state_slots + //Then use icon_override to make every other slot use the custom sprites by default. + //This has to be done before we touch any of item's vars + if(!("[item_icon]_l" in available_states)) + new_item_state_slots[slot_l_hand_str] = get_state(item, slot_l_hand_str, "_l") + new_item_icons[slot_l_hand_str] = get_icon(item, slot_l_hand_str, 'icons/mob/items/lefthand.dmi') + if(!("[item_icon]_r" in available_states)) + new_item_state_slots[slot_r_hand_str] = get_state(item, slot_r_hand_str, "_r") + new_item_icons[slot_r_hand_str] = get_icon(item, slot_r_hand_str, 'icons/mob/items/righthand.dmi') + + item.item_state_slots = new_item_state_slots + item.item_icons = new_item_icons + +//this has to mirror the way update_inv_*_hand() selects the state +/datum/custom_item/proc/get_state(var/obj/item/item, var/slot_str, var/hand_str) + var/t_state + if(item.item_state_slots && item.item_state_slots[slot_str]) + t_state = item.item_state_slots[slot_str] + else if(item.item_state) + t_state = item.item_state + else + t_state = item.icon_state + if(item.icon_override) + t_state += hand_str + return t_state + +//this has to mirror the way update_inv_*_hand() selects the icon +/datum/custom_item/proc/get_icon(var/obj/item/item, var/slot_str, var/icon/hand_icon) + var/icon/t_icon + if(item.icon_override) + t_icon = item.icon_override + else if(item.item_icons && (slot_str in item.item_icons)) + t_icon = item.item_icons[slot_str] + else + t_icon = hand_icon + return t_icon // Parses the config file into the custom_items list. /hook/startup/proc/load_custom_items() @@ -107,6 +166,8 @@ current_data.name = field_data if("item_icon") current_data.item_icon = field_data + if("inherit_inhands") + current_data.inherit_inhands = text2num(field_data) if("item_desc") current_data.item_desc = field_data if("req_access") @@ -174,16 +235,8 @@ if(M.equip_to_appropriate_slot(newitem)) return newitem - if(istype(M.back,/obj/item/weapon/storage)) - var/obj/item/weapon/storage/backpack = M.back - if(backpack.contents.len < backpack.storage_slots) - newitem.loc = M.back - return newitem + if(M.equip_to_storage(newitem)) + return newitem - // Try to place it in any item that can store stuff, on the mob. - for(var/obj/item/weapon/storage/S in M.contents) - if (S.contents.len < S.storage_slots) - newitem.loc = S - return newitem newitem.loc = get_turf(M.loc) return newitem diff --git a/code/modules/detectivework/footprints_and_rag.dm b/code/modules/detectivework/footprints_and_rag.dm index aedf6e4c9f..e94611bf10 100644 --- a/code/modules/detectivework/footprints_and_rag.dm +++ b/code/modules/detectivework/footprints_and_rag.dm @@ -14,33 +14,208 @@ var/track_blood = 0 /obj/item/weapon/reagent_containers/glass/rag - name = "damp rag" + name = "rag" desc = "For cleaning up messes, you suppose." w_class = 1 icon = 'icons/obj/toy.dmi' icon_state = "rag" amount_per_transfer_from_this = 5 possible_transfer_amounts = list(5) - volume = 5 + volume = 10 can_be_placed_into = null flags = OPENCONTAINER | NOBLUDGEON + unacidable = 0 + + var/on_fire = 0 + var/burn_time = 20 //if the rag burns for too long it turns to ashes + +/obj/item/weapon/reagent_containers/glass/rag/New() + ..() + update_name() + +/obj/item/weapon/reagent_containers/glass/rag/Destroy() + processing_objects -= src //so we don't continue turning to ash while gc'd + ..() /obj/item/weapon/reagent_containers/glass/rag/attack_self(mob/user as mob) - return + if(on_fire) + user.visible_message("\The [user] stamps out [src].", "You stamp out [src].") + user.unEquip(src) + extinguish() + else + remove_contents(user) + +/obj/item/weapon/reagent_containers/glass/rag/attackby(obj/item/W, mob/user) + if(!on_fire && istype(W, /obj/item/weapon/flame)) + var/obj/item/weapon/flame/F = W + if(F.lit) + ignite() + if(on_fire) + visible_message("\The [user] lights [src] with [W].") + else + user << "You manage to singe [src], but fail to light it." + + . = ..() + update_name() + +/obj/item/weapon/reagent_containers/glass/rag/proc/update_name() + if(on_fire) + name = "burning [initial(name)]" + else if(reagents.total_volume) + name = "damp [initial(name)]" + else + name = "dry [initial(name)]" + +/obj/item/weapon/reagent_containers/glass/rag/update_icon() + if(on_fire) + icon_state = "raglit" + else + icon_state = "rag" + + var/obj/item/weapon/reagent_containers/food/drinks/bottle/B = loc + if(istype(B)) + B.update_icon() + +/obj/item/weapon/reagent_containers/glass/rag/proc/remove_contents(mob/user, atom/trans_dest = null) + if(!trans_dest && !user.loc) + return + + if(reagents.total_volume) + var/target_text = trans_dest? "\the [trans_dest]" : "\the [user.loc]" + user.visible_message("\The [user] begins to wring out [src] over [target_text].", "You begin to wring out [src] over [target_text].") + + if(do_after(user, reagents.total_volume*5)) //50 for a fully soaked rag + if(trans_dest) + reagents.trans_to(trans_dest, reagents.total_volume) + else + reagents.splash(user.loc, reagents.total_volume) + user.visible_message("\The [user] wrings out [src] over [target_text].", "You finish to wringing out [src].") + update_name() + +/obj/item/weapon/reagent_containers/glass/rag/proc/wipe_down(atom/A, mob/user) + if(!reagents.total_volume) + user << "The [initial(name)] is dry!" + else + user.visible_message("\The [user] starts to wipe down [A] with [src]!") + reagents.splash(A, 1) //get a small amount of liquid on the thing we're wiping. + update_name() + if(do_after(user,30)) + user.visible_message("\The [user] finishes wiping off the [A]!") + A.clean_blood() /obj/item/weapon/reagent_containers/glass/rag/attack(atom/target as obj|turf|area, mob/user as mob , flag) - if(ismob(target) && target.reagents && reagents.total_volume) - user.visible_message("\red \The [target] has been smothered with \the [src] by \the [user]!", "\red You smother \the [target] with \the [src]!", "You hear some struggling and muffled cries of surprise") - reagents.trans_to_mob(target, reagents.total_volume, CHEM_INGEST) + if(isliving(target)) + var/mob/living/M = target + if(on_fire) + user.visible_message("\The [user] hits [target] with [src]!",) + user.do_attack_animation(src) + M.IgniteMob() + else if(reagents.total_volume) + if(user.zone_sel.selecting == "mouth") + user.do_attack_animation(src) + user.visible_message( + "\The [user] smothers [target] with [src]!", + "You smother [target] with [src]!", + "You hear some struggling and muffled cries of surprise" + ) + + //it's inhaled, so... maybe CHEM_BLOOD doesn't make a whole lot of sense but it's the best we can do for now + reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_BLOOD) + update_name() + else + wipe_down(target, user) return - else - ..() - + + return ..() + /obj/item/weapon/reagent_containers/glass/rag/afterattack(atom/A as obj|turf|area, mob/user as mob, proximity) - if(!proximity) return - if(istype(A) && src in user) - user.visible_message("[user] starts to wipe down [A] with [src]!") - if(do_after(user,30)) - user.visible_message("[user] finishes wiping off the [A]!") - A.clean_blood() - return + if(!proximity) + return + + if(istype(A, /obj/structure/reagent_dispensers)) + if(!reagents.get_free_space()) + user << "\The [src] is already soaked." + return + + if(A.reagents && A.reagents.trans_to_obj(src, reagents.maximum_volume)) + user.visible_message("\The [user] soaks [src] using [A].", "You soak [src] using [A].") + update_name() + return + + if(!on_fire && istype(A) && (src in user)) + if(A.is_open_container()) + remove_contents(user, A) + else if(!ismob(A)) //mobs are handled in attack() - this prevents us from wiping down people while smothering them. + wipe_down(A, user) + return + +/obj/item/weapon/reagent_containers/glass/rag/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) + if(exposed_temperature >= 50 + T0C) + ignite() + if(exposed_temperature >= 900 + T0C) + new /obj/effect/decal/cleanable/ash(get_turf(src)) + qdel(src) + +//rag must have a minimum of 2 units welder fuel and at least 80% of the reagents must be welder fuel. +//maybe generalize flammable reagents someday +/obj/item/weapon/reagent_containers/glass/rag/proc/can_ignite() + var/fuel = reagents.get_reagent_amount("fuel") + return (fuel >= 2 && fuel >= reagents.total_volume*0.8) + +/obj/item/weapon/reagent_containers/glass/rag/proc/ignite() + if(on_fire) + return + if(!can_ignite()) + return + + //also copied from matches + if(reagents.get_reagent_amount("phoron")) // the phoron explodes when exposed to fire + visible_message("\The [src] conflagrates violently!") + var/datum/effect/effect/system/reagents_explosion/e = new() + e.set_up(round(reagents.get_reagent_amount("phoron") / 2.5, 1), get_turf(src), 0, 0) + e.start() + qdel(src) + return + + processing_objects += src + set_light(2, null, "#E38F46") + on_fire = 1 + update_name() + update_icon() + +/obj/item/weapon/reagent_containers/glass/rag/proc/extinguish() + processing_objects -= src + set_light(0) + on_fire = 0 + + //rags sitting around with 1 second of burn time left is dumb. + //ensures players always have a few seconds of burn time left when they light their rag + if(burn_time <= 5) + visible_message("\The [src] falls apart!") + new /obj/effect/decal/cleanable/ash(get_turf(src)) + qdel(src) + update_name() + update_icon() + +/obj/item/weapon/reagent_containers/glass/rag/process() + if(!can_ignite()) + visible_message("\The [src] burns out.") + extinguish() + + //copied from matches + if(isliving(loc)) + var/mob/living/M = loc + M.IgniteMob() + var/turf/location = get_turf(src) + if(location) + location.hotspot_expose(700, 5) + + if(burn_time <= 0) + processing_objects -= src + new /obj/effect/decal/cleanable/ash(location) + qdel(src) + return + + reagents.remove_reagent("fuel", reagents.maximum_volume/25) + update_name() + burn_time-- diff --git a/code/modules/detectivework/scanning_console.dm b/code/modules/detectivework/scanning_console.dm index 0bafc88d9c..25658a06f0 100644 --- a/code/modules/detectivework/scanning_console.dm +++ b/code/modules/detectivework/scanning_console.dm @@ -1,6 +1,7 @@ /obj/machinery/computer/forensic_scanning name = "high-res forensic scanning computer" - icon_state = "forensic" + icon_keyboard = "security_key" + icon_screen = "forensic" var/screen = "database" var/authenticated = 0 diff --git a/code/modules/economy/TradeDestinations.dm b/code/modules/economy/TradeDestinations.dm index 596276006d..2f376606d7 100644 --- a/code/modules/economy/TradeDestinations.dm +++ b/code/modules/economy/TradeDestinations.dm @@ -42,7 +42,7 @@ var/list/weighted_mundaneevent_locations = list() return null /datum/trade_destination/icarus - name = "NMV Icarus" + name = "NDV Icarus" description = "Corvette assigned to patrol NSS Exodus local space." distance = 0.1 willing_to_buy = list() diff --git a/code/modules/economy/economy_misc.dm b/code/modules/economy/economy_misc.dm index dee0c00e3d..aab8fa63b5 100644 --- a/code/modules/economy/economy_misc.dm +++ b/code/modules/economy/economy_misc.dm @@ -46,6 +46,15 @@ #define GEAR_EVA 15 + +/var/list/economic_species_modifier = list( + /datum/species/human = 10, + /datum/species/skrell = 12, + /datum/species/tajaran = 7, + /datum/species/unathi = 7, + /datum/species/vox = 1 + ) + //---- The following corporations are friendly with NanoTrasen and loosely enable trade and travel: //Corporation NanoTrasen - Generalised / high tech research and phoron exploitation. //Corporation Vessel Contracting - Ship and station construction, materials research. diff --git a/code/modules/events/blob.dm b/code/modules/events/blob.dm index 0b1b1dbbfd..c478a28daa 100644 --- a/code/modules/events/blob.dm +++ b/code/modules/events/blob.dm @@ -4,10 +4,8 @@ var/obj/effect/blob/core/Blob - /datum/event/blob/announce() - command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg') - + level_seven_announcement() /datum/event/blob/start() var/turf/T = pick(blobstart) @@ -18,10 +16,9 @@ for(var/i = 1; i < rand(3, 4), i++) Blob.process() - /datum/event/blob/tick() if(!Blob) kill() return if(IsMultiple(activeFor, 3)) - Blob.process() \ No newline at end of file + Blob.process() diff --git a/code/modules/events/event.dm b/code/modules/events/event.dm index 0b69dc89bb..4912b238c8 100644 --- a/code/modules/events/event.dm +++ b/code/modules/events/event.dm @@ -5,11 +5,12 @@ var/min_weight = 0 // The minimum weight that this event will have. Only used if non-zero. var/max_weight = 0 // The maximum weight that this event will have. Only use if non-zero. var/severity = 0 // The current severity of this event - var/one_shot = 0 //If true, then the event will not be re-added to the list of available events + var/one_shot = 0 // If true, then the event will not be re-added to the list of available events + var/add_to_queue= 1 // If true, add back to the queue of events upon finishing. var/list/role_weights = list() var/datum/event/event_type -/datum/event_meta/New(var/event_severity, var/event_name, var/datum/event/type, var/event_weight, var/list/job_weights, var/is_one_shot = 0, var/min_event_weight = 0, var/max_event_weight = 0) +/datum/event_meta/New(var/event_severity, var/event_name, var/datum/event/type, var/event_weight, var/list/job_weights, var/is_one_shot = 0, var/min_event_weight = 0, var/max_event_weight = 0, var/add_to_queue = 1) name = event_name severity = event_severity event_type = type @@ -17,6 +18,7 @@ weight = event_weight min_weight = min_event_weight max_weight = max_event_weight + src.add_to_queue = add_to_queue if(job_weights) role_weights = job_weights diff --git a/code/modules/events/event_manager.dm b/code/modules/events/event_manager.dm index d5b38f087b..4fca5eb3d9 100644 --- a/code/modules/events/event_manager.dm +++ b/code/modules/events/event_manager.dm @@ -41,7 +41,8 @@ // Add the event back to the list of available events var/datum/event_container/EC = event_containers[E.severity] var/datum/event_meta/EM = E.event_meta - EC.available_events += EM + if(EM.add_to_queue) + EC.available_events += EM log_debug("Event '[EM.name]' has completed at [worldtime2text()].") @@ -193,41 +194,41 @@ if(href_list["toggle_report"]) report_at_round_end = !report_at_round_end - admin_log_and_message_admins("has [report_at_round_end ? "enabled" : "disabled"] the round end event report.") + log_and_message_admins("has [report_at_round_end ? "enabled" : "disabled"] the round end event report.") else if(href_list["dec_timer"]) var/datum/event_container/EC = locate(href_list["event"]) var/decrease = 60 * (10 ** text2num(href_list["dec_timer"])) EC.next_event_time -= decrease - admin_log_and_message_admins("decreased timer for [severity_to_string[EC.severity]] events by [decrease/600] minute(s).") + log_and_message_admins("decreased timer for [severity_to_string[EC.severity]] events by [decrease/600] minute(s).") else if(href_list["inc_timer"]) var/datum/event_container/EC = locate(href_list["event"]) var/increase = 60 * (10 ** text2num(href_list["inc_timer"])) EC.next_event_time += increase - admin_log_and_message_admins("increased timer for [severity_to_string[EC.severity]] events by [increase/600] minute(s).") + log_and_message_admins("increased timer for [severity_to_string[EC.severity]] events by [increase/600] minute(s).") else if(href_list["select_event"]) var/datum/event_container/EC = locate(href_list["select_event"]) var/datum/event_meta/EM = EC.SelectEvent() if(EM) - admin_log_and_message_admins("has queued the [severity_to_string[EC.severity]] event '[EM.name]'.") + log_and_message_admins("has queued the [severity_to_string[EC.severity]] event '[EM.name]'.") else if(href_list["pause"]) var/datum/event_container/EC = locate(href_list["pause"]) EC.delayed = !EC.delayed - admin_log_and_message_admins("has [EC.delayed ? "paused" : "resumed"] countdown for [severity_to_string[EC.severity]] events.") + log_and_message_admins("has [EC.delayed ? "paused" : "resumed"] countdown for [severity_to_string[EC.severity]] events.") else if(href_list["pause_all"]) config.allow_random_events = text2num(href_list["pause_all"]) - admin_log_and_message_admins("has [config.allow_random_events ? "resumed" : "paused"] countdown for all events.") + log_and_message_admins("has [config.allow_random_events ? "resumed" : "paused"] countdown for all events.") else if(href_list["interval"]) var/delay = input("Enter delay modifier. A value less than one means events fire more often, higher than one less often.", "Set Interval Modifier") as num|null if(delay && delay > 0) var/datum/event_container/EC = locate(href_list["interval"]) EC.delay_modifier = delay - admin_log_and_message_admins("has set the interval modifier for [severity_to_string[EC.severity]] events to [EC.delay_modifier].") + log_and_message_admins("has set the interval modifier for [severity_to_string[EC.severity]] events to [EC.delay_modifier].") else if(href_list["stop"]) if(alert("Stopping an event may have unintended side-effects. Continue?","Stopping Event!","Yes","No") != "Yes") return var/datum/event/E = locate(href_list["stop"]) var/datum/event_meta/EM = E.event_meta - admin_log_and_message_admins("has stopped the [severity_to_string[EM.severity]] event '[EM.name]'.") + log_and_message_admins("has stopped the [severity_to_string[EM.severity]] event '[EM.name]'.") E.kill() else if(href_list["view_events"]) selected_event_container = locate(href_list["view_events"]) @@ -249,23 +250,23 @@ var/datum/event_meta/EM = locate(href_list["set_weight"]) EM.weight = weight if(EM != new_event) - admin_log_and_message_admins("has changed the weight of the [severity_to_string[EM.severity]] event '[EM.name]' to [EM.weight].") + log_and_message_admins("has changed the weight of the [severity_to_string[EM.severity]] event '[EM.name]' to [EM.weight].") else if(href_list["toggle_oneshot"]) var/datum/event_meta/EM = locate(href_list["toggle_oneshot"]) EM.one_shot = !EM.one_shot if(EM != new_event) - admin_log_and_message_admins("has [EM.one_shot ? "set" : "unset"] the oneshot flag for the [severity_to_string[EM.severity]] event '[EM.name]'.") + log_and_message_admins("has [EM.one_shot ? "set" : "unset"] the oneshot flag for the [severity_to_string[EM.severity]] event '[EM.name]'.") else if(href_list["toggle_enabled"]) var/datum/event_meta/EM = locate(href_list["toggle_enabled"]) EM.enabled = !EM.enabled - admin_log_and_message_admins("has [EM.enabled ? "enabled" : "disabled"] the [severity_to_string[EM.severity]] event '[EM.name]'.") + log_and_message_admins("has [EM.enabled ? "enabled" : "disabled"] the [severity_to_string[EM.severity]] event '[EM.name]'.") else if(href_list["remove"]) if(alert("This will remove the event from rotation. Continue?","Removing Event!","Yes","No") != "Yes") return var/datum/event_meta/EM = locate(href_list["remove"]) var/datum/event_container/EC = locate(href_list["EC"]) EC.available_events -= EM - admin_log_and_message_admins("has removed the [severity_to_string[EM.severity]] event '[EM.name]'.") + log_and_message_admins("has removed the [severity_to_string[EM.severity]] event '[EM.name]'.") else if(href_list["add"]) if(!new_event.name || !new_event.event_type) return @@ -273,12 +274,12 @@ return new_event.severity = selected_event_container.severity selected_event_container.available_events += new_event - admin_log_and_message_admins("has added \a [severity_to_string[new_event.severity]] event '[new_event.name]' of type [new_event.event_type] with weight [new_event.weight].") + log_and_message_admins("has added \a [severity_to_string[new_event.severity]] event '[new_event.name]' of type [new_event.event_type] with weight [new_event.weight].") new_event = new else if(href_list["clear"]) var/datum/event_container/EC = locate(href_list["clear"]) if(EC.next_event) - admin_log_and_message_admins("has dequeued the [severity_to_string[EC.severity]] event '[EC.next_event.name]'.") + log_and_message_admins("has dequeued the [severity_to_string[EC.severity]] event '[EC.next_event.name]'.") EC.next_event = null Interact(usr) diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm index 7545252824..222a0c4f64 100644 --- a/code/modules/events/ion_storm.dm +++ b/code/modules/events/ion_storm.dm @@ -8,7 +8,7 @@ endWhen = rand(500, 1500) // command_alert("The station has entered an ion storm. Monitor all electronic equipment for malfunctions", "Anomaly Alert") for (var/mob/living/carbon/human/player in player_list) - if( !player.mind || player.mind.assigned_role == "MODE" || player.client.inactivity > MinutesToTicks(10)) + if( !player.mind || player_is_antag(player.mind, only_offstation_roles = 1) || player.client.inactivity > MinutesToTicks(10)) continue players += player.real_name @@ -68,7 +68,7 @@ "NanoTrasen is displeased with the low work performance of the station's crew. Therefore, you must increase station-wide productivity.", "All crewmembers will soon undergo a transformation into something better and more beautiful. Ensure that this process is not interrupted.", "[prob(50)?"Your upload":random_player] is the new kitchen. Please direct the Chef to the new kitchen area as the old one is in disrepair.", - "Jokes about a dead person and the manner of his death help grieving crewmembers tremendously. Especially if they were close with the deceased.", + "Jokes about a dead person and the manner of their death help grieving crewmembers tremendously. Especially if they were close with the deceased.", "[prob(50)?"The crew":random_player] is [prob(50)?"less":"more"] intelligent than average. Point out every action and statement which supports this fact.", "There will be a mandatory tea break every 30 minutes, with a duration of 5 minutes. Anyone caught working during a tea break must be sent a formal, but fairly polite, complaint about their actions, in writing.") var/law = pick(laws) @@ -95,7 +95,7 @@ /datum/event/ionstorm/end() spawn(rand(5000,8000)) if(prob(50)) - command_announcement.Announce("It has come to our attention that the station passed through an ion storm. Please monitor all electronic equipment for malfunctions.", "Anomaly Alert") + ion_storm_announcement() /* /proc/IonStorm(botEmagChance = 10) diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm index 12ec133478..7be0a5c3d2 100644 --- a/code/modules/events/radiation_storm.dm +++ b/code/modules/events/radiation_storm.dm @@ -3,6 +3,7 @@ var/const/radIntervall = 5 // Enough time between enter/leave belt for 10 hits, as per original implementation var/const/leaveBelt = 80 var/const/revokeAccess = 135 + startWhen = 2 announceWhen = 1 endWhen = revokeAccess var/postStartTicks = 0 @@ -52,3 +53,6 @@ /datum/event/radiation_storm/end() revoke_maint_all_access() + +/datum/event/radiation_storm/syndicate/radiate() + return diff --git a/code/modules/events/rogue_drones.dm b/code/modules/events/rogue_drones.dm index a50a98982a..850b03a4f7 100644 --- a/code/modules/events/rogue_drones.dm +++ b/code/modules/events/rogue_drones.dm @@ -24,11 +24,11 @@ /datum/event/rogue_drone/announce() var/msg if(prob(33)) - msg = "A combat drone wing operating out of the NMV Icarus has failed to return from a sweep of this sector, if any are sighted approach with caution." + msg = "A combat drone wing operating out of the NDV Icarus has failed to return from a sweep of this sector, if any are sighted approach with caution." else if(prob(50)) - msg = "Contact has been lost with a combat drone wing operating out of the NMV Icarus. If any are sighted in the area, approach with caution." + msg = "Contact has been lost with a combat drone wing operating out of the NDV Icarus. If any are sighted in the area, approach with caution." else - msg = "Unidentified hackers have targetted a combat drone wing deployed from the NMV Icarus. If any are sighted in the area, approach with caution." + msg = "Unidentified hackers have targetted a combat drone wing deployed from the NDV Icarus. If any are sighted in the area, approach with caution." command_announcement.Announce(msg, "Rogue drone alert") /datum/event/rogue_drone/end() diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm index cf00e4f78b..fef2e3f6b1 100644 --- a/code/modules/events/spacevine.dm +++ b/code/modules/events/spacevine.dm @@ -1,11 +1,11 @@ /var/global/spacevines_spawned = 0 /datum/event/spacevine - announceWhen = 10 + announceWhen = 60 /datum/event/spacevine/start() spacevine_infestation() spacevines_spawned = 1 /datum/event/spacevine/announce() - command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg') + level_seven_announcement() diff --git a/code/modules/genetics/side_effects.dm b/code/modules/genetics/side_effects.dm index f516b609ff..d0768a3440 100644 --- a/code/modules/genetics/side_effects.dm +++ b/code/modules/genetics/side_effects.dm @@ -54,7 +54,7 @@ duration = 10*90 start(mob/living/carbon/human/H) - H.emote("me", 1, "has drool running down from his mouth.") + H.emote("me", 1, "has drool running down from [H.gender == MALE ? "his" : H.gender == FEMALE ? "her" : "their"] mouth.") finish(mob/living/carbon/human/H) if(!H.reagents.has_reagent("anti_toxin")) @@ -68,7 +68,7 @@ duration = 10*30 start(mob/living/carbon/human/H) - H.emote("me", 1, "has drool running down from his mouth.") + H.emote("me", 1, "has drool running down from [H.gender == MALE ? "his" : H.gender == FEMALE ? "her" : "their"] mouth.") finish(mob/living/carbon/human/H) if(!H.reagents.has_reagent("anti_toxin")) @@ -88,4 +88,4 @@ proc/trigger_side_effect(mob/living/carbon/human/H) if(!istype(H)) return H.SetWeakened(0) - S.finish(H) \ No newline at end of file + S.finish(H) diff --git a/code/modules/ghosttrap/trap.dm b/code/modules/ghosttrap/trap.dm index 7da1031904..ee96fac8f2 100644 --- a/code/modules/ghosttrap/trap.dm +++ b/code/modules/ghosttrap/trap.dm @@ -107,7 +107,7 @@ proc/populate_ghost_traps() ghost_trap_role = "Plant" /datum/ghosttrap/plant/welcome_candidate(var/mob/target) - target << "You awaken slowly, stirring into sluggish motion as the air caresses you." // This is a hack, replace with some kind of species blurb proc. if(istype(target,/mob/living/carbon/alien/diona)) target << "You are \a [target], one of a race of drifting interstellar plantlike creatures that sometimes share their seeds with human traders." diff --git a/code/modules/holodeck/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm index f14cdb8ebc..93e86c22a5 100644 --- a/code/modules/holodeck/HolodeckControl.dm +++ b/code/modules/holodeck/HolodeckControl.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/HolodeckControl name = "holodeck control console" desc = "A computer used to control a nearby holodeck." - icon_state = "holocontrol" + icon_keyboard = "tech_key" + icon_screen = "holocontrol" use_power = 1 active_power_usage = 8000 //8kW for the scenery + 500W per holoitem @@ -281,7 +282,7 @@ if(HP.ambience) linkedholodeck.forced_ambience = HP.ambience else - linkedholodeck.forced_ambience = initial(linkedholodeck.ambience) + linkedholodeck.forced_ambience = list() for(var/mob/living/M in mobs_in_area(linkedholodeck)) if(M.mind) diff --git a/code/modules/holodeck/HolodeckObjects.dm b/code/modules/holodeck/HolodeckObjects.dm index 6e5c4c4c5a..d975a90985 100644 --- a/code/modules/holodeck/HolodeckObjects.dm +++ b/code/modules/holodeck/HolodeckObjects.dm @@ -3,55 +3,120 @@ // Holographic tables are in code/modules/tables/presets.dm // Holographic racks are in code/modules/tables/rack.dm -/turf/simulated/floor/holofloor/ +/turf/simulated/floor/holofloor thermal_conductivity = 0 -/turf/simulated/floor/holofloor/grass - name = "Lush Grass" - icon_state = "grass1" - floor_type = /obj/item/stack/tile/grass +/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob) + return + // HOLOFLOOR DOES NOT GIVE A FUCK - New() - icon_state = "grass[pick("1","2","3","4")]" - ..() - spawn(4) - update_icon() - for(var/direction in cardinal) - if(istype(get_step(src,direction),/turf/simulated/floor)) - var/turf/simulated/floor/FF = get_step(src,direction) - FF.update_icon() //so siding get updated properly +/turf/simulated/floor/holofloor/set_flooring() + return + +/turf/simulated/floor/holofloor/carpet + name = "carpet" + icon = 'icons/turf/flooring/carpet.dmi' + icon_state = "carpet" + initial_flooring = /decl/flooring/carpet + +/turf/simulated/floor/holofloor/tiled + name = "floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "steel" + initial_flooring = /decl/flooring/tiling + +/turf/simulated/floor/holofloor/tiled/dark + name = "dark floor" + icon_state = "dark" + initial_flooring = /decl/flooring/tiling/dark + +/turf/simulated/floor/holofloor/lino + name = "lino" + icon = 'icons/turf/flooring/linoleum.dmi' + icon_state = "lino" + initial_flooring = /decl/flooring/linoleum + +/turf/simulated/floor/holofloor/wood + name = "wooden floor" + icon = 'icons/turf/flooring/wood.dmi' + icon_state = "wood" + initial_flooring = /decl/flooring/wood + +/turf/simulated/floor/holofloor/grass + name = "lush grass" + icon = 'icons/turf/flooring/grass.dmi' + icon_state = "grass0" + initial_flooring = /decl/flooring/grass + +/turf/simulated/floor/holofloor/snow + name = "snow" + base_name = "snow" + icon = 'icons/turf/floors.dmi' + base_icon = 'icons/turf/floors.dmi' + icon_state = "snow" + base_icon_state = "snow" /turf/simulated/floor/holofloor/space icon = 'icons/turf/space.dmi' name = "\proper space" icon_state = "0" +/turf/simulated/floor/holofloor/reinforced + icon = 'icons/turf/flooring/tiles.dmi' + initial_flooring = /decl/flooring/reinforced + name = "reinforced holofloor" + icon_state = "reinforced" + /turf/simulated/floor/holofloor/space/New() icon_state = "[((x + y) ^ ~(x * y) + z) % 25]" +/turf/simulated/floor/holofloor/beach + desc = "Uncomfortably gritty for a hologram." + base_desc = "Uncomfortably gritty for a hologram." + icon = 'icons/misc/beach.dmi' + base_icon = 'icons/misc/beach.dmi' + initial_flooring = null + +/turf/simulated/floor/holofloor/beach/sand + name = "sand" + icon_state = "desert" + base_icon_state = "desert" + +/turf/simulated/floor/holofloor/beach/coastline + name = "coastline" + icon = 'icons/misc/beach2.dmi' + icon_state = "sandwater" + base_icon_state = "sandwater" + +/turf/simulated/floor/holofloor/beach/water + name = "water" + icon_state = "seashallow" + base_icon_state = "seashallow" + /turf/simulated/floor/holofloor/desert name = "desert sand" + base_name = "desert sand" desc = "Uncomfortably gritty for a hologram." + base_desc = "Uncomfortably gritty for a hologram." icon_state = "asteroid" + base_icon_state = "asteroid" + icon = 'icons/turf/flooring/asteroid.dmi' + base_icon = 'icons/turf/flooring/asteroid.dmi' + initial_flooring = null /turf/simulated/floor/holofloor/desert/New() ..() if(prob(10)) overlays += "asteroid[rand(0,9)]" -/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob) - return - // HOLOFLOOR DOES NOT GIVE A FUCK - /obj/structure/holostool name = "stool" desc = "Apply butt." - icon = 'icons/obj/objects.dmi' - icon_state = "stool" + icon = 'icons/obj/furniture.dmi' + icon_state = "stool_padded_preview" anchored = 1.0 pressure_resistance = 15 - /obj/item/clothing/gloves/boxing/hologlove name = "boxing gloves" desc = "Because you really needed another excuse to punch your crewmates." diff --git a/code/modules/hydroponics/beekeeping/beehive.dm b/code/modules/hydroponics/beekeeping/beehive.dm new file mode 100644 index 0000000000..3d48f022e0 --- /dev/null +++ b/code/modules/hydroponics/beekeeping/beehive.dm @@ -0,0 +1,274 @@ +/obj/machinery/beehive + name = "beehive" + icon = 'icons/obj/beekeeping.dmi' + icon_state = "beehive" + density = 1 + anchored = 1 + + var/closed = 0 + var/bee_count = 0 // Percent + var/smoked = 0 // Timer + var/honeycombs = 0 // Percent + var/frames = 0 + var/maxFrames = 5 + +/obj/machinery/beehive/update_icon() + overlays.Cut() + icon_state = "beehive" + if(closed) + overlays += "lid" + if(frames) + overlays += "empty[frames]" + if(honeycombs >= 100) + overlays += "full[round(honeycombs / 100)]" + if(!smoked) + switch(bee_count) + if(1 to 40) + overlays += "bees1" + if(41 to 80) + overlays += "bees2" + if(81 to 100) + overlays += "bees3" + +/obj/machinery/beehive/examine(var/mob/user) + ..() + if(!closed) + user << "The lid is open." + +/obj/machinery/beehive/attackby(var/obj/item/I, var/mob/user) + if(istype(I, /obj/item/weapon/crowbar)) + closed = !closed + user.visible_message("[user] [closed ? "closes" : "opens"] \the [src].", "You [closed ? "close" : "open"] \the [src].") + update_icon() + return + else if(istype(I, /obj/item/weapon/wrench)) + anchored = !anchored + user.visible_message("[user] [anchored ? "wrenches" : "unwrenches"] \the [src].", "You [anchored ? "wrench" : "unwrench"] \the [src].") + return + else if(istype(I, /obj/item/bee_smoker)) + if(closed) + user << "You need to open \the [src] with a crowbar before smoking the bees." + return + user.visible_message("[user] smokes the bees in \the [src].", "You smoke the bees in \the [src].") + smoked = 30 + update_icon() + return + else if(istype(I, /obj/item/honey_frame)) + if(closed) + user << "You need to open \the [src] with a crowbar before inserting \the [I]." + return + if(frames >= maxFrames) + user << "There is no place for an another frame." + return + var/obj/item/honey_frame/H = I + if(H.honey) + user << "\The [I] is full with beeswax and honey, empty it in the extractor first." + return + ++frames + user.visible_message("[user] loads \the [I] into \the [src].", "You load \the [I] into \the [src].") + update_icon() + user.drop_from_inventory(I) + qdel(I) + return + else if(istype(I, /obj/item/bee_pack)) + var/obj/item/bee_pack/B = I + if(B.full && bee_count) + user << "\The [src] already has bees inside." + return + if(!B.full && bee_count < 90) + user << "\The [src] is not ready to split." + return + if(!B.full && !smoked) + user << "Smoke \the [src] first!" + return + if(closed) + user << "You need to open \the [src] with a crowbar before moving the bees." + return + if(B.full) + user.visible_message("[user] puts the queen and the bees from \the [I] into \the [src].", "You put the queen and the bees from \the [I] into \the [src].") + bee_count = 20 + B.empty() + else + user.visible_message("[user] puts bees and larvae from \the [src] into \the [I].", "You put puts bees and larvae from \the [src] into \the [I].") + bee_count /= 2 + B.fill() + update_icon() + return + else if(istype(I, /obj/item/device/analyzer/plant_analyzer)) + user << "Scan result of \the [src]..." + user << "Beehive is [bee_count ? "[round(bee_count)]% full" : "empty"].[bee_count > 90 ? " Colony is ready to split." : ""]" + if(frames) + user << "[frames] frames installed, [round(honeycombs / 100)] filled." + if(honeycombs < frames * 100) + user << "Next frame is [round(honeycombs % 100)]% full." + else + user << "No frames installed." + if(smoked) + user << "The hive is smoked." + return 1 + else if(istype(I, /obj/item/weapon/screwdriver)) + if(bee_count) + user << "You can't dismantle \the [src] with these bees inside." + return + user << "You start dismantling \the [src]..." + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + if(do_after(user, 30)) + user.visible_message("[user] dismantles \the [src].", "You dismantle \the [src].") + new /obj/item/beehive_assembly(loc) + qdel(src) + return + +/obj/machinery/beehive/attack_hand(var/mob/user) + if(!closed) + if(honeycombs < 100) + user << "There are no filled honeycombs." + return + if(!smoked && bee_count) + user << "The bees won't let you take the honeycombs out like this, smoke them first." + return + user.visible_message("[user] starts taking the honeycombs out of \the [src].", "You start taking the honeycombs out of \the [src]...") + while(honeycombs >= 100 && do_after(user, 30)) + new /obj/item/honey_frame/filled(loc) + honeycombs -= 100 + --frames + update_icon() + if(honeycombs < 100) + user << "You take all filled honeycombs out." + return + +/obj/machinery/beehive/process() + if(closed && !smoked && bee_count) + pollinate_flowers() + update_icon() + smoked = max(0, smoked - 1) + if(!smoked && bee_count) + bee_count = min(bee_count * 1.005, 100) + update_icon() + +/obj/machinery/beehive/proc/pollinate_flowers() + var/coef = bee_count / 100 + var/trays = 0 + for(var/obj/machinery/portable_atmospherics/hydroponics/H in view(7, src)) + if(H.seed && !H.dead) + H.health += 0.05 * coef + ++trays + honeycombs = min(honeycombs + 0.1 * coef * min(trays, 5), frames * 100) + +/obj/machinery/honey_extractor + name = "honey extractor" + desc = "A machine used to turn honeycombs on the frame into honey and wax." + icon = 'icons/obj/virology.dmi' + icon_state = "centrifuge" + + var/processing = 0 + var/honey = 0 + +/obj/machinery/honey_extractor/attackby(var/obj/item/I, var/mob/user) + if(processing) + user << "\The [src] is currently spinning, wait until it's finished." + return + else if(istype(I, /obj/item/honey_frame)) + var/obj/item/honey_frame/H = I + if(!H.honey) + user << "\The [H] is empty, put it into a beehive." + return + user.visible_message("[user] loads \the [H] into \the [src] and turns it on.", "You load \the [H] into \the [src] and turn it on.") + processing = H.honey + icon_state = "centrifuge_moving" + qdel(H) + spawn(50) + new /obj/item/honey_frame(loc) + new /obj/item/stack/wax(loc) + honey += processing + processing = 0 + icon_state = "centrifuge" + else if(istype(I, /obj/item/weapon/reagent_containers/glass)) + if(!honey) + user << "There is no honey in \the [src]." + return + var/obj/item/weapon/reagent_containers/glass/G = I + var/transferred = min(G.reagents.maximum_volume - G.reagents.total_volume, honey) + G.reagents.add_reagent("honey", transferred) + honey -= transferred + user.visible_message("[user] collects honey from \the [src] into \the [G].", "You collect [transferred] units of honey from \the [src] into \the [G].") + return 1 + +/obj/item/bee_smoker + name = "bee smoker" + desc = "A device used to calm down bees before harvesting honey." + icon = 'icons/obj/device.dmi' + icon_state = "battererburnt" + w_class = 2 + +/obj/item/honey_frame + name = "beehive frame" + desc = "A frame for the beehive that the bees will fill with honeycombs." + icon = 'icons/obj/beekeeping.dmi' + icon_state = "honeyframe" + w_class = 2 + + var/honey = 0 + +/obj/item/honey_frame/filled + name = "filled beehive frame" + desc = "A frame for the beehive that the bees have filled with honeycombs." + honey = 20 + +/obj/item/honey_frame/filled/New() + ..() + overlays += "honeycomb" + +/obj/item/beehive_assembly + name = "beehive assembly" + desc = "Contains everything you need to build a beehive." + icon = 'icons/obj/apiary_bees_etc.dmi' + icon_state = "apiary" + +/obj/item/beehive_assembly/attack_self(var/mob/user) + user << "You start assembling \the [src]..." + if(do_after(user, 30)) + user.visible_message("[user] constructs a beehive.", "You construct a beehive.") + new /obj/machinery/beehive(get_turf(user)) + user.drop_from_inventory(src) + qdel(src) + return + +/obj/item/stack/wax + name = "wax" + singular_name = "wax piece" + desc = "Soft substance produced by bees. Used to make candles." + icon = 'icons/obj/beekeeping.dmi' + icon_state = "wax" + +/obj/item/stack/wax/New() + ..() + recipes = wax_recipes + +var/global/list/datum/stack_recipe/wax_recipes = list( \ + new/datum/stack_recipe("candle", /obj/item/weapon/flame/candle) \ +) + +/obj/item/bee_pack + name = "bee pack" + desc = "Contains a queen bee and some worker bees. Everything you'll need to start a hive!" + icon = 'icons/obj/beekeeping.dmi' + icon_state = "beepack" + var/full = 1 + +/obj/item/bee_pack/New() + ..() + overlays += "beepack-full" + +/obj/item/bee_pack/proc/empty() + full = 0 + name = "empty bee pack" + desc = "A stasis pack for moving bees. It's empty." + overlays.Cut() + overlays += "beepack-empty" + +/obj/item/bee_pack/proc/fill() + full = initial(full) + name = initial(name) + desc = initial(desc) + overlays.Cut() + overlays += "beepack-full" \ No newline at end of file diff --git a/code/modules/hydroponics/seed.dm b/code/modules/hydroponics/seed.dm index d540d64b38..efe3bf1da6 100644 --- a/code/modules/hydroponics/seed.dm +++ b/code/modules/hydroponics/seed.dm @@ -160,7 +160,7 @@ //Splatter a turf. /datum/seed/proc/splatter(var/turf/T,var/obj/item/thrown) - if(splat_type) + if(splat_type && !(locate(/obj/effect/plant) in T)) var/obj/effect/plant/splat = new splat_type(T, src) if(!istype(splat)) // Plants handle their own stuff. splat.name = "[thrown.name] [pick("smear","smudge","splatter")]" @@ -690,10 +690,11 @@ else product = new /obj/item/weapon/reagent_containers/food/snacks/grown(get_turf(user),name) if(get_trait(TRAIT_PRODUCT_COLOUR)) - product.color = get_trait(TRAIT_PRODUCT_COLOUR) - if(istype(product,/obj/item/weapon/reagent_containers/food)) - var/obj/item/weapon/reagent_containers/food/food = product - food.filling_color = get_trait(TRAIT_PRODUCT_COLOUR) + if(!istype(product, /mob)) + product.color = get_trait(TRAIT_PRODUCT_COLOUR) + if(istype(product,/obj/item/weapon/reagent_containers/food)) + var/obj/item/weapon/reagent_containers/food/food = product + food.filling_color = get_trait(TRAIT_PRODUCT_COLOUR) if(mysterious) product.name += "?" diff --git a/code/modules/hydroponics/spreading/spreading.dm b/code/modules/hydroponics/spreading/spreading.dm index 87894c6d73..07d83e6f64 100644 --- a/code/modules/hydroponics/spreading/spreading.dm +++ b/code/modules/hydroponics/spreading/spreading.dm @@ -58,10 +58,10 @@ var/growth_threshold = 0 var/growth_type = 0 var/max_growth = 0 - var/sampled var/list/neighbors = list() var/obj/effect/plant/parent var/datum/seed/seed + var/sampled = 0 var/floor = 0 var/spread_chance = 40 var/spread_distance = 3 @@ -237,8 +237,14 @@ plant_controller.add_plant(src) if(istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/weapon/scalpel)) + if(sampled) + user << "\The [src] has already been sampled recently." + return + if(!is_mature()) + user << "\The [src] is not mature enough to yield a sample yet." + return if(!seed) - user << "There is nothing to take a sample from." + user << "There is nothing to take a sample from." return if(sampled) user << "You cannot take another sample from \the [src]." @@ -246,7 +252,8 @@ if(prob(70)) sampled = 1 seed.harvest(user,0,1) - health -= (rand(3,5)*10) + health -= (rand(3,5)*5) + sampled = 1 else ..() if(W.force) diff --git a/code/modules/hydroponics/spreading/spreading_growth.dm b/code/modules/hydroponics/spreading/spreading_growth.dm index 80b55b7227..0b8ead0476 100644 --- a/code/modules/hydroponics/spreading/spreading_growth.dm +++ b/code/modules/hydroponics/spreading/spreading_growth.dm @@ -69,6 +69,12 @@ last_tick = world.time update_neighbors() + if(sampled) + //Should be between 2-7 for given the default range of values for TRAIT_PRODUCTION + var/chance = max(1, round(30/seed.get_trait(TRAIT_PRODUCTION))) + if(prob(chance)) + sampled = 0 + if(is_mature() && neighbors.len && prob(spread_chance)) //spread to 1-3 adjacent turfs depending on yield trait. var/max_spread = between(1, round(seed.get_trait(TRAIT_YIELD)*3/14), 3) diff --git a/code/modules/hydroponics/trays/tray.dm b/code/modules/hydroponics/trays/tray.dm index fcbf26e866..faf0e83551 100644 --- a/code/modules/hydroponics/trays/tray.dm +++ b/code/modules/hydroponics/trays/tray.dm @@ -275,7 +275,6 @@ seed.harvest(user,yield_mod) else seed.harvest(get_turf(src),yield_mod) - // Reset values. harvest = 0 lastproduce = age @@ -307,6 +306,7 @@ mutation_mod = 0 user << "You remove the dead plant." + lastproduce = 0 check_health() return @@ -476,6 +476,7 @@ return user << "You plant the [S.seed.seed_name] [S.seed.seed_noun]." + lastproduce = 0 seed = S.seed //Grab the seed datum. dead = 0 age = 1 @@ -531,19 +532,6 @@ anchored = !anchored user << "You [anchored ? "wrench" : "unwrench"] \the [src]." - else if(istype(O, /obj/item/apiary)) - - if(seed) - user << "[src] is already occupied!" - else - user.drop_item() - qdel(O) - - var/obj/machinery/apiary/A = new(src.loc) - A.icon = src.icon - A.icon_state = src.icon_state - A.hydrotray_type = src.type - qdel(src) else if(O.force && seed) user.visible_message("\The [seed.display_name] has been attacked by [user] with \the [O]!") if(!dead) diff --git a/code/modules/hydroponics/trays/tray_apiary.dm b/code/modules/hydroponics/trays/tray_apiary.dm deleted file mode 100644 index 80280fecde..0000000000 --- a/code/modules/hydroponics/trays/tray_apiary.dm +++ /dev/null @@ -1,240 +0,0 @@ -//http://www.youtube.com/watch?v=-1GadTfGFvU -//i could have done these as just an ordinary plant, but fuck it - there would have been too much snowflake code - -/obj/machinery/apiary - name = "apiary tray" - icon = 'icons/obj/hydroponics_machines.dmi' - icon_state = "hydrotray3" - density = 1 - anchored = 1 - var/nutrilevel = 0 - var/yieldmod = 1 - var/mut = 1 - var/toxic = 0 - var/dead = 0 - var/health = -1 - var/maxhealth = 100 - var/lastcycle = 0 - var/cycledelay = 100 - var/harvestable_honey = 0 - var/beezeez = 0 - var/swarming = 0 - - var/bees_in_hive = 0 - var/list/owned_bee_swarms = list() - var/hydrotray_type = /obj/machinery/portable_atmospherics/hydroponics - -//overwrite this after it's created if the apiary needs a custom machinery sprite -/obj/machinery/apiary/New() - ..() - overlays += image('icons/obj/apiary_bees_etc.dmi', icon_state="apiary") - -/obj/machinery/apiary/bullet_act(var/obj/item/projectile/Proj) //Works with the Somatoray to modify plant variables. - if(istype(Proj ,/obj/item/projectile/energy/floramut)) - mut++ - else if(istype(Proj ,/obj/item/projectile/energy/florayield)) - if(!yieldmod) - yieldmod += 1 - //world << "Yield increased by 1, from 0, to a total of [myseed.yield]" - else if (prob(1/(yieldmod * yieldmod) *100))//This formula gives you diminishing returns based on yield. 100% with 1 yield, decreasing to 25%, 11%, 6, 4, 2... - yieldmod += 1 - //world << "Yield increased by 1, to a total of [myseed.yield]" - else - ..() - return - -/obj/machinery/apiary/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/queen_bee)) - if(health > 0) - user << "\red There is already a queen in there." - else - health = 10 - nutrilevel += 10 - user.drop_item() - qdel(O) - user << "\blue You carefully insert the queen into [src], she gets busy making a hive." - bees_in_hive = 0 - else if(istype(O, /obj/item/beezeez)) - beezeez += 100 - nutrilevel += 10 - user.drop_item() - if(health > 0) - user << "\blue You insert [O] into [src]. A relaxed humming appears to pick up." - else - user << "\blue You insert [O] into [src]. Now it just needs some bees." - qdel(O) - else if(istype(O, /obj/item/weapon/material/minihoe)) - if(health > 0) - user << "\red You begin to dislodge the apiary from the tray, the bees don't like that." - angry_swarm(user) - else - user << "\blue You begin to dislodge the dead apiary from the tray." - if(do_after(user, 50)) - new hydrotray_type(src.loc) - new /obj/item/apiary(src.loc) - user << "\red You dislodge the apiary from the tray." - qdel(src) - else if(istype(O, /obj/item/weapon/bee_net)) - var/obj/item/weapon/bee_net/N = O - if(N.caught_bees > 0) - user << "\blue You empty the bees into the apiary." - bees_in_hive += N.caught_bees - N.caught_bees = 0 - else - user << "\blue There are no more bees in the net." - else if(istype(O, /obj/item/weapon/reagent_containers/glass)) - var/obj/item/weapon/reagent_containers/glass/G = O - if(harvestable_honey > 0) - if(health > 0) - user << "\red You begin to harvest the honey. The bees don't seem to like it." - angry_swarm(user) - else - user << "\blue You begin to harvest the honey." - if(do_after(user,50)) - G.reagents.add_reagent("honey",harvestable_honey) - harvestable_honey = 0 - user << "\blue You successfully harvest the honey." - else - user << "\blue There is no honey left to harvest." - else - angry_swarm(user) - ..() - -/obj/machinery/apiary/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 - - if(istype(mover) && mover.checkpass(PASSTABLE)) - return 1 - else - return 0 - -/obj/machinery/apiary/process() - - if(swarming > 0) - swarming -= 1 - if(swarming <= 0) - for(var/mob/living/simple_animal/bee/B in src.loc) - bees_in_hive += B.strength - qdel(B) - else if(bees_in_hive < 10) - for(var/mob/living/simple_animal/bee/B in src.loc) - bees_in_hive += B.strength - qdel(B) - - if(world.time > (lastcycle + cycledelay)) - lastcycle = world.time - if(health < 0) - return - - //magical bee formula - if(beezeez > 0) - beezeez -= 1 - - nutrilevel += 2 - health += 1 - toxic = max(0, toxic - 1) - - //handle nutrients - nutrilevel -= bees_in_hive / 10 + owned_bee_swarms.len / 5 - if(nutrilevel > 0) - bees_in_hive += 1 * yieldmod - if(health < maxhealth) - health++ - else - //nutrilevel is less than 1, so we're effectively subtracting here - health += max(nutrilevel - 1, round(-health / 2)) - bees_in_hive += max(nutrilevel - 1, round(-bees_in_hive / 2)) - if(owned_bee_swarms.len) - var/mob/living/simple_animal/bee/B = pick(owned_bee_swarms) - B.target_turf = get_turf(src) - - //clear out some toxins - if(toxic > 0) - toxic -= 1 - health -= 1 - - if(health <= 0) - return - - //make a bit of honey - if(harvestable_honey < 50) - harvestable_honey += 0.5 - - //make some new bees - if(bees_in_hive >= 10 && prob(bees_in_hive * 10)) - var/mob/living/simple_animal/bee/B = new(get_turf(src), src) - owned_bee_swarms.Add(B) - B.mut = mut - B.toxic = toxic - bees_in_hive -= 1 - - //find some plants, harvest - for(var/obj/machinery/portable_atmospherics/hydroponics/H in view(7, src)) - if(H.seed && !H.dead && prob(owned_bee_swarms.len * 10)) - src.nutrilevel++ - H.nutrilevel++ - if(mut < H.mutation_mod - 1) - mut = H.mutation_mod - 1 - else if(mut > H.mutation_mod - 1) - H.mutation_mod = mut - - //flowers give us pollen (nutrients) -/* - All plants should be giving nutrients to the hive. - if(H.myseed.type == /obj/item/seeds/harebell || H.myseed.type == /obj/item/seeds/sunflowerseed) - src.nutrilevel++ - H.nutrilevel++ -*/ - //have a few beneficial effects on nearby plants - if(prob(10)) - H.lastcycle -= 5 - if(prob(10)) - H.seed.set_trait(TRAIT_ENDURANCE,max(H.seed.get_trait(TRAIT_ENDURANCE)*1.5,H.seed.get_trait(TRAIT_ENDURANCE)+1)) - if(H.toxins && prob(10)) - H.toxins = min(0, H.toxins - 1) - toxic++ - -/obj/machinery/apiary/proc/die() - if(owned_bee_swarms.len) - var/mob/living/simple_animal/bee/B = pick(owned_bee_swarms) - B.target_turf = get_turf(src) - B.strength -= 1 - if(B.strength <= 0) - qdel(B) - else if(B.strength <= 5) - B.icon_state = "bees[B.strength]" - bees_in_hive = 0 - health = 0 - -/obj/machinery/apiary/proc/angry_swarm(var/mob/M) - for(var/mob/living/simple_animal/bee/B in owned_bee_swarms) - B.feral = 25 - B.target_mob = M - - swarming = 25 - - while(bees_in_hive > 0) - var/spawn_strength = bees_in_hive - if(bees_in_hive >= 5) - spawn_strength = 6 - - var/mob/living/simple_animal/bee/B = new(get_turf(src), src) - B.target_mob = M - B.strength = spawn_strength - B.feral = 25 - B.mut = mut - B.toxic = toxic - bees_in_hive -= spawn_strength - -/obj/machinery/apiary/verb/harvest_honeycomb() - set src in oview(1) - set name = "Harvest honeycomb" - set category = "Object" - - while(health > 15) - health -= 15 - var/obj/item/weapon/reagent_containers/food/snacks/honeycomb/H = new(src.loc) - if(toxic > 0) - H.reagents.add_reagent("toxin", toxic) - - usr << "\blue You harvest the honeycomb from the hive. There is a wild buzzing!" - angry_swarm(usr) diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index f9292dc1b1..44cde40ced 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -36,6 +36,20 @@ return else name = ("bookcase ([newname])") + else if(istype(O,/obj/item/weapon/wrench)) + playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) + user << (anchored ? "You unfasten \the [src] from the floor." : "You secure \the [src] to the floor.") + anchored = !anchored + else if(istype(O,/obj/item/weapon/screwdriver)) + playsound(loc, 'sound/items/Screwdriver.ogg', 75, 1) + user << "You begin dismantling \the [src]." + if(do_after(user,25)) + user << "You dismantle \the [src]." + new /obj/item/stack/material/wood(get_turf(src), amount = 3) + for(var/obj/item/weapon/book/b in contents) + b.loc = (get_turf(src)) + qdel(src) + else ..() @@ -81,6 +95,7 @@ icon_state = "book-5" + /obj/structure/bookcase/manuals/medical name = "Medical Manuals bookcase" diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index ac47fd706e..c921ac5164 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -122,6 +122,7 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f density = 1 var/arcanecheckout = 0 var/screenstate = 0 // 0 - Main Menu, 1 - Inventory, 2 - Checked Out, 3 - Check Out a Book + var/sortby = "author" var/buffer_book var/buffer_mob var/upload_category = "Fiction" @@ -149,7 +150,7 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f if(src.arcanecheckout) new /obj/item/weapon/book/tome(src.loc) user << "Your sanity barely endures the seconds spent in the vault's browsing window. The only thing to remind you of this when you stop browsing is a dusty old tome sitting on the desk. You don't really remember printing it." - user.visible_message("[user] stares at the blank screen for a few moments, his expression frozen in fear. When he finally awakens from it, he looks a lot older.", 2) + user.visible_message("\The [user] stares at the blank screen for a few moments, \his expression frozen in fear. When \he finally awakens from it, \he looks a lot older.", 2) src.arcanecheckout = 0 if(1) // Inventory @@ -195,9 +196,8 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f else dat += {"(Order book by SS13BN)

- "} - - var/DBQuery/query = dbcon_old.NewQuery("SELECT id, author, title, category FROM library") + @@ -56,6 +56,127 @@ -->
+

17 August 2015

+

PsiOmegaDelta updated:

+
    +
  • Station time and duration now available in the Status tab.
  • +
+ +

16 August 2015

+

HarpyEagle updated:

+
    +
  • The unathi breacher is now only wearable by unathi.
  • +
+ +

15 August 2015

+

Kelenius updated:

+
    +
  • Bees have been updated and are totally worth checking out (beekeeping crate at cargo).
  • +
  • Sleeper consoles removed. All interaction is now done by clicking on the sleeper itself.
  • +
  • To put people into sleeper, you now have to click-drag people to it. Grabs no longer work. To exit the sleeper, move.
  • +
  • Sleeper now uses a NanoUI.
  • +
+ +

14 August 2015

+

HarpyEagle updated:

+
    +
  • Renames many guns to follow a consistent naming style. Updated and changed gun description text to be more lore-friendly.
  • +
  • Throwing a booze bottle at something nearby while on harm intent causes it to smash, splashing it's contents over whatever it hits.
  • +
  • Rags can now be wrung out over a container or the floor, emptying it's contents into the container or splashing them on the floor.
  • +
  • Rags can now be soaked using the large water and fuel tanks instead of just beakers.
  • +
  • Rags soaked in welding fuel can be lit on fire.
  • +
  • Rags can now be stuffed into booze bottles. When the bottle smashes, the stuffed rag is dropped onto the ground.
  • +
  • Fixed eggs having a ridiculously large chemical volume.
  • +
  • T-Ray scanner effects are now only visible to the person holding the scanner.
  • +
  • Traitors can now purchase the C-20r and the STS-35 for telecrystals.
  • +
+

PsiOmegaDelta updated:

+
    +
  • The amount you start with in your station account is now affected by species, rank, and NT's stance towards you.
  • +
+

TheWelp updated:

+
    +
  • Bookcases are now movable/buildable/destroyable.
  • +
  • Paper can now be crumpled by using in-hand while on hurt intent.
  • +
  • Library Computer External Archive is now sortable.
  • +
+

Zuhayr updated:

+
    +
  • Click a hat on a drone with help intent to equip it. Drag the drone onto yourself with grab intent to remove it.
  • +
+ +

13 August 2015

+

GinjaNinja32 updated:

+
    +
  • Changed language selection to allow multiple language selections, changed humans/unathi/tajarans/skrell to not automatically gain their racial language, instead adding it to the selectable languages for that species. Old slots will warn when loaded that the languages may not be what you expect.
  • +
+

Orelbon updated:

+
    +
  • Changed the HoP's suit to more bibrant colors and hopefully you will like it.
  • +
+ +

11 August 2015

+

PsiOmegaDelta updated:

+
    +
  • 0.1.19 is live.
  • +
  • Crew monitors now update every 5th second instead of every other. Reduces lag and gives antags a larger window of opportunity to disable suit sensors if they have to harm someone.
  • +
+ +

31 July 2015

+

HarpyEagle updated:

+
    +
  • Fixed projectiles being able to hit people in body parts that they don't have. This will also mean that the less limbs someone has the less effective they will be as a body shield.
  • +
+ +

29 July 2015

+

Karolis2011 updated:

+
    +
  • Made tagger and sorting pipes dispensible.
  • +
  • Unwelding and welding sorting/tagger pipes, no longer delete data about them.
  • +
+ +

27 July 2015

+

Kelenius updated:

+
    +
  • Borg shaker now works similarly to hypospray. It generates reagents that can be poured into glasses.
  • +
  • Therefore, they can no longer duplicate rare reagents such as phoron.
  • +
+ +

14 July 2015

+

HarpyEagle updated:

+
    +
  • Fixes wrong information being reported when analyzing locked abandoned crates with a multitool.
  • +
+

PsiOmegaDelta updated:

+
    +
  • Ninjas can no longer teleport unto turfs that contain solid objects.
  • +
  • Wizards can no longer etheral jaunt unto turfs that contain solid objects.
  • +
+ +

11 July 2015

+

HarpyEagle updated:

+
    +
  • Added inhand sprites for flashes, flashbangs, emp and other grenades.
  • +
+

Loganbacca updated:

+
    +
  • Turrets no longer burn holes through the AI.
  • +
  • Projectiles now have a chance of hitting mobs riding cargo trains.
  • +
  • Fixed visual bugs with projectile effects.
  • +
+ +

10 July 2015

+

Zuhayr updated:

+
    +
  • Ninja now spawns on a little pod on Z2 and can teleport to the main level.
  • +
+ +

06 July 2015

+

GinjaNinja32 updated:

+
    +
  • 'Provisional' is now also a valid temporary position prefix for manifest sorting.
  • +
+

04 July 2015

PsiOmegaDelta updated:

    diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 2bfe103ab9..006d1979a9 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -2064,3 +2064,95 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. have increased damage resistance in this state. - bugfix: Crescent portable turrets should no longer act up during attempts to (un)wrench and alter their settings. +2015-07-06: + GinjaNinja32: + - rscadd: '''Provisional'' is now also a valid temporary position prefix for manifest + sorting.' +2015-07-10: + Zuhayr: + - rscadd: Ninja now spawns on a little pod on Z2 and can teleport to the main level. +2015-07-11: + HarpyEagle: + - imageadd: Added inhand sprites for flashes, flashbangs, emp and other grenades. + Loganbacca: + - bugfix: Turrets no longer burn holes through the AI. + - tweak: Projectiles now have a chance of hitting mobs riding cargo trains. + - bugfix: Fixed visual bugs with projectile effects. +2015-07-14: + HarpyEagle: + - bugfix: Fixes wrong information being reported when analyzing locked abandoned + crates with a multitool. + PsiOmegaDelta: + - tweak: Ninjas can no longer teleport unto turfs that contain solid objects. + - tweak: Wizards can no longer etheral jaunt unto turfs that contain solid objects. +2015-07-27: + Kelenius: + - tweak: Borg shaker now works similarly to hypospray. It generates reagents that + can be poured into glasses. + - bugfix: Therefore, they can no longer duplicate rare reagents such as phoron. +2015-07-29: + Karolis2011: + - rscadd: Made tagger and sorting pipes dispensible. + - bugfix: Unwelding and welding sorting/tagger pipes, no longer delete data about + them. +2015-07-31: + HarpyEagle: + - bugfix: Fixed projectiles being able to hit people in body parts that they don't + have. This will also mean that the less limbs someone has the less effective + they will be as a body shield. +2015-08-11: + PsiOmegaDelta: + - experiment: 0.1.19 is live. + - tweak: Crew monitors now update every 5th second instead of every other. Reduces + lag and gives antags a larger window of opportunity to disable suit sensors + if they have to harm someone. +2015-08-13: + GinjaNinja32: + - rscadd: Changed language selection to allow multiple language selections, changed + humans/unathi/tajarans/skrell to not automatically gain their racial language, + instead adding it to the selectable languages for that species. Old slots will + warn when loaded that the languages may not be what you expect. + Orelbon: + - rscadd: Changed the HoP's suit to more bibrant colors and hopefully you will like + it. +2015-08-14: + HarpyEagle: + - spellcheck: Renames many guns to follow a consistent naming style. Updated and + changed gun description text to be more lore-friendly. + - rscadd: Throwing a booze bottle at something nearby while on harm intent causes + it to smash, splashing it's contents over whatever it hits. + - rscadd: Rags can now be wrung out over a container or the floor, emptying it's + contents into the container or splashing them on the floor. + - rscadd: Rags can now be soaked using the large water and fuel tanks instead of + just beakers. + - rscadd: Rags soaked in welding fuel can be lit on fire. + - rscadd: Rags can now be stuffed into booze bottles. When the bottle smashes, the + stuffed rag is dropped onto the ground. + - bugfix: Fixed eggs having a ridiculously large chemical volume. + - rscadd: T-Ray scanner effects are now only visible to the person holding the scanner. + - rscadd: Traitors can now purchase the C-20r and the STS-35 for telecrystals. + PsiOmegaDelta: + - tweak: The amount you start with in your station account is now affected by species, + rank, and NT's stance towards you. + TheWelp: + - rscadd: Bookcases are now movable/buildable/destroyable. + - rscadd: Paper can now be crumpled by using in-hand while on hurt intent. + - rscadd: Library Computer External Archive is now sortable. + Zuhayr: + - rscadd: Click a hat on a drone with help intent to equip it. Drag the drone onto + yourself with grab intent to remove it. +2015-08-15: + Kelenius: + - rscadd: Bees have been updated and are totally worth checking out (beekeeping + crate at cargo). + - rscdel: Sleeper consoles removed. All interaction is now done by clicking on the + sleeper itself. + - tweak: To put people into sleeper, you now have to click-drag people to it. Grabs + no longer work. To exit the sleeper, move. + - tweak: Sleeper now uses a NanoUI. +2015-08-16: + HarpyEagle: + - tweak: The unathi breacher is now only wearable by unathi. +2015-08-17: + PsiOmegaDelta: + - rscadd: Station time and duration now available in the Status tab. diff --git a/html/changelogs/HarpyEagle-gun-desc.yml b/html/changelogs/HarpyEagle-gun-desc.yml new file mode 100644 index 0000000000..a999f1236d --- /dev/null +++ b/html/changelogs/HarpyEagle-gun-desc.yml @@ -0,0 +1,3 @@ +author: HarpyEagle +changes: [] +delete-after: false diff --git a/html/changelogs/PsiOmegaDelta-48by48.yml b/html/changelogs/PsiOmegaDelta-48by48.yml new file mode 100644 index 0000000000..7ee353a283 --- /dev/null +++ b/html/changelogs/PsiOmegaDelta-48by48.yml @@ -0,0 +1,4 @@ +author: PsiOmegaDelta +delete-after: true +changes: + - rscadd: "Adds the option to set the icon size to 48x48, found under the Icons menu, along with 32x32, 64x64, and stretch to fit." \ No newline at end of file diff --git a/html/changelogs/PsiOmegaDelta-SpoonRevolt.yml b/html/changelogs/PsiOmegaDelta-SpoonRevolt.yml new file mode 100644 index 0000000000..c26ad21ff5 --- /dev/null +++ b/html/changelogs/PsiOmegaDelta-SpoonRevolt.yml @@ -0,0 +1,4 @@ +author: PsiOmegaDelta +delete-after: True +changes: + - rscdel: "The Dinnerware vending machine now offer both utensil knives and spoons without first having to hack them." diff --git a/html/changelogs/PsiOmegaDelta-Uplinkery.yml b/html/changelogs/PsiOmegaDelta-Uplinkery.yml new file mode 100644 index 0000000000..c8b8f5e31c --- /dev/null +++ b/html/changelogs/PsiOmegaDelta-Uplinkery.yml @@ -0,0 +1,10 @@ +author: PsiOmegaDelta +delete-after: true +changes: + - rscadd: "When examined up close id cards now offer a more detailed view." + - rscadd: "Agent ids now offer much greater customization, such as being able to toggle termination of AI tracking." + - rscadd: "Uplink menu now more organized and with new categories." + - rscadd: "Now possible to cause falsified ion storm announcements." + - rscadd: "Now possible to cause falsified radiation storm announcements, with expected maintenance access changes." + - rscadd: "Now possible for mercenaries to create falsified Central Command Update messages." + - rscadd: "Now possible for mercenaries to create falsified crew arrival messages and records." diff --git a/html/changelogs/Zuhayr-flooring.yml b/html/changelogs/Zuhayr-flooring.yml new file mode 100644 index 0000000000..f7a584be9b --- /dev/null +++ b/html/changelogs/Zuhayr-flooring.yml @@ -0,0 +1,7 @@ +author: Zuhayr +delete-after: True +changes: + - tweak: "Rewrote tiling. White floors, dark floors and freezer floors now have associated tiles." + - tweak: "Changed how decals work in the mapper. floor_decal is now used instead of an icon in floors.dmi." + - tweak: "The floor painter has been rewritten to use decals. Click it in-hand to set direction and decal." + - tweak: "Floor lights are now built from the autholathe, secured with a screwdriver, activated by clicking them with an empty hand, and repaired with a welding torch." diff --git a/html/templates/header.html b/html/templates/header.html index bd62de1fc5..6f07535bc2 100644 --- a/html/templates/header.html +++ b/html/templates/header.html @@ -25,7 +25,7 @@
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b/icons/turf/floors.dmi index ecc8646cd8..5372822f62 100644 Binary files a/icons/turf/floors.dmi and b/icons/turf/floors.dmi differ diff --git a/icons/turf/shuttle.dmi b/icons/turf/shuttle.dmi index 430ca0b1fc..7d847188b4 100644 Binary files a/icons/turf/shuttle.dmi and b/icons/turf/shuttle.dmi differ diff --git a/icons/turf/structures.dmi b/icons/turf/structures.dmi new file mode 100644 index 0000000000..36da6f2e02 Binary files /dev/null and b/icons/turf/structures.dmi differ diff --git a/icons/turf/wall_masks.dmi b/icons/turf/wall_masks.dmi index 0094e605b8..c371d11b32 100644 Binary files a/icons/turf/wall_masks.dmi and b/icons/turf/wall_masks.dmi differ diff --git a/install-byond.sh b/install-byond.sh new file mode 100644 index 0000000000..cca44342c6 --- /dev/null +++ b/install-byond.sh @@ -0,0 +1,14 @@ +#!/bin/sh +set -e +if [ -d "$HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}/byond/bin" ]; +then + echo "Using cached directory." +else + echo "Setting up BYOND." + mkdir -p "$HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}" + cd "$HOME/BYOND-${BYOND_MAJOR}.${BYOND_MINOR}" + curl "http://www.byond.com/download/build/${BYOND_MAJOR}/${BYOND_MAJOR}.${BYOND_MINOR}_byond_linux.zip" -o byond.zip + unzip byond.zip + cd byond + make here +fi diff --git a/interface/interface.dm b/interface/interface.dm index 3bd3492386..1f4fa7741c 100644 --- a/interface/interface.dm +++ b/interface/interface.dm @@ -57,6 +57,7 @@ Hotkey-Mode: (hotkey-mode must be on) \t5 = emote \tx = swap-hand \tz = activate held object (or y) +\tj = toggle-aiming-mode \tf = cycle-intents-left \tg = cycle-intents-right \t1 = help-intent diff --git a/interface/skin.dmf b/interface/skin.dmf index 68acfba607..671573fdbc 100644 --- a/interface/skin.dmf +++ b/interface/skin.dmf @@ -565,11 +565,11 @@ macro "hotkeymode" is-disabled = false elem name = "4" - command = "a-intent hurt" + command = "a-intent harm" is-disabled = false elem name = "CTRL+4" - command = "a-intent hurt" + command = "a-intent harm" is-disabled = false elem name = "5" @@ -996,7 +996,7 @@ menu "menu" is-disabled = false saved-params = "is-checked" elem "icon64" - name = "&64x64 (2x)" + name = "&64x64" command = ".winset \"mapwindow.map.icon-size=64\"" category = "&Icons" is-checked = false @@ -1004,6 +1004,15 @@ menu "menu" group = "size" is-disabled = false saved-params = "is-checked" + elem "icon48" + name = "&48x48" + command = ".winset \"mapwindow.map.icon-size=48\"" + category = "&Icons" + is-checked = false + can-check = true + group = "size" + is-disabled = false + saved-params = "is-checked" elem "icon32" name = "&32x32" command = ".winset \"mapwindow.map.icon-size=32\"" diff --git a/maps/RandomZLevels/Academy.dmm b/maps/RandomZLevels/Academy.dmm index 7de78aa9f3..2c92b27b94 100644 --- a/maps/RandomZLevels/Academy.dmm +++ b/maps/RandomZLevels/Academy.dmm @@ -79,9 +79,9 @@ "bA" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/awaymission/academy/classrooms) "bB" = (/obj/machinery/door_control{id = "AcademyAuto"; pixel_y = 24},/turf/simulated/floor,/area/awaymission/academy/classrooms) "bC" = (/turf/simulated/wall,/area/awaymission/academy/classrooms) -"bD" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/academy/classrooms) -"bE" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/awaymission/academy/classrooms) -"bF" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swallc1"},/area/awaymission/academy/classrooms) +"bD" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swall"; dir = 6},/area/awaymission/academy/classrooms) +"bE" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4; dir = 2},/area/awaymission/academy/classrooms) +"bF" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swall"; dir = 10},/area/awaymission/academy/classrooms) "bG" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/awaymission/academy/headmaster) "bH" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/awaymission/academy/headmaster) "bI" = (/turf/simulated/floor{icon_state = "chapel"},/area/awaymission/academy/headmaster) @@ -96,7 +96,7 @@ "bR" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/academy/headmaster) "bS" = (/obj/machinery/autolathe,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/awaymission/academy/classrooms) "bT" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/awaymission/academy/classrooms) -"bU" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/academy/classrooms) +"bU" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1; dir = 2},/area/awaymission/academy/classrooms) "bV" = (/obj/effect/decal/cleanable/ash,/turf/simulated/floor/engine,/area/awaymission/academy/classrooms) "bW" = (/obj/structure/target_stake,/turf/simulated/floor/engine,/area/awaymission/academy/classrooms) "bX" = (/turf/simulated/floor/engine,/area/awaymission/academy/classrooms) @@ -118,7 +118,7 @@ "cn" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/academy/headmaster) "co" = (/obj/structure/table/standard,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/item/weapon/pen/red,/turf/simulated/floor,/area/awaymission/academy/classrooms) "cp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/awaymission/academy/classrooms) -"cq" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/academy/classrooms) +"cq" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1},/area/awaymission/academy/classrooms) "cr" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/awaymission/academy/headmaster) "cs" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/awaymission/academy/headmaster) "ct" = (/obj/machinery/door/window{dir = 8},/turf/simulated/floor/plating,/area/awaymission/academy/headmaster) diff --git a/maps/RandomZLevels/blackmarketpackers.dmm b/maps/RandomZLevels/blackmarketpackers.dmm index 293a212f96..fd6949b25e 100644 --- a/maps/RandomZLevels/blackmarketpackers.dmm +++ b/maps/RandomZLevels/blackmarketpackers.dmm @@ -2,32 +2,32 @@ "ab" = (/turf/simulated/mineral/random/high_chance,/area/awaymission) "ac" = (/turf/simulated/floor/plating/airless/asteroid,/area/awaymission) "ad" = (/obj/item/weapon/circular_saw,/obj/structure/lattice,/turf/space,/area) -"ae" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission/BMPship3) -"af" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship3) -"ag" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/awaymission/BMPship3) -"ah" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/awaymission/BMPship3) +"ae" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall"; dir = 4},/area/awaymission/BMPship3) +"af" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/awaymission/BMPship3) +"ag" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall_t"; dir = 1},/area/awaymission/BMPship3) +"ah" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s"; dir = 2; dir = 2},/area/awaymission/BMPship3) "ai" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) "aj" = (/obj/machinery/porta_turret{dir = 8; emagged = 1; installation = /obj/item/weapon/gun/energy/lasercannon},/turf/simulated/floor/engine,/area/awaymission/BMPship3) "ak" = (/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"al" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/BMPship3) +"al" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1; dir = 2},/area/awaymission/BMPship3) "am" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"an" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/awaymission/BMPship3) +"an" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_c"; dir = 1; dir = 2},/area/awaymission/BMPship3) "ao" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) "ap" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/awaymission/BMPship3) "aq" = (/turf/simulated/floor/plating,/area/awaymission/BMPship3) "ar" = (/obj/structure/lattice,/turf/space,/area) "as" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) "at" = (/obj/machinery/light/small,/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"au" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"},/area/awaymission/BMPship3) -"av" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/awaymission/BMPship1) -"aw" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship1) -"ax" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/awaymission/BMPship1) -"ay" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/awaymission/BMPship1) -"az" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"},/area/awaymission/BMPship1) +"au" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall_t"; dir = 8},/area/awaymission/BMPship3) +"av" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s"; dir = 14; dir = 2},/area/awaymission/BMPship1) +"aw" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/awaymission/BMPship1) +"ax" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall_t"; dir = 1},/area/awaymission/BMPship1) +"ay" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall_t"; dir = 2},/area/awaymission/BMPship1) +"az" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall"; dir = 8},/area/awaymission/BMPship1) "aA" = (/obj/machinery/door/airlock/silver{locked = 1},/turf/simulated/floor/plating{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission/BMPship1) -"aB" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission/BMPship1) -"aC" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/awaymission/BMPship1) -"aD" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/awaymission/BMPship1) +"aB" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall"; dir = 4},/area/awaymission/BMPship1) +"aC" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4; dir = 2},/area/awaymission/BMPship1) +"aD" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s"; dir = 2; dir = 2},/area/awaymission/BMPship1) "aE" = (/turf/simulated/shuttle/wall,/area/awaymission/BMPship1) "aF" = (/obj/structure/stool/bed/roller,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) "aG" = (/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) @@ -38,19 +38,19 @@ "aL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) "aM" = (/obj/machinery/optable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) "aN" = (/obj/machinery/computer/operating,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aO" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/BMPship1) +"aO" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/awaymission/BMPship1) "aP" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/awaymission/BMPship1) "aQ" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/appendix,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) "aR" = (/obj/structure/closet/crate/freezer,/obj/item/brain,/obj/item/weapon/reagent_containers/food/snacks/appendix,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) "aS" = (/obj/structure/table/standard,/obj/item/weapon/packageWrap,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) "aT" = (/obj/structure/table/standard,/obj/item/weapon/storage/box,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) "aU" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) -"aV" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/awaymission/BMPship1) +"aV" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_c"; dir = 1; dir = 2},/area/awaymission/BMPship1) "aW" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/awaymission/BMPship1) "aX" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/awaymission/BMPship1) "aY" = (/obj/effect/gibspawner/generic,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) "aZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"ba" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/BMPship1) +"ba" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1},/area/awaymission/BMPship1) "bb" = (/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/BMPship1) "bc" = (/turf/simulated/floor/plating,/area/awaymission/BMPship1) "bd" = (/obj/item/weapon/storage/box,/turf/simulated/floor/plating,/area/awaymission/BMPship1) @@ -62,12 +62,12 @@ "bj" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) "bk" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c500,/obj/item/weapon/spacecash/c100,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/wood,/area/awaymission/BMPship3) "bl" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/yellow,/turf/simulated/floor/wood,/area/awaymission/BMPship3) -"bm" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/BMPship3) +"bm" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/awaymission/BMPship3) "bn" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/awaymission/BMPship3) "bo" = (/obj/structure/rack,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship3) "bp" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship3) "bq" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/awaymission/BMPship3) -"br" = (/obj/structure/sign/vacuum,/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/BMPship3) +"br" = (/obj/structure/sign/vacuum,/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1},/area/awaymission/BMPship3) "bs" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/awaymission/BMPship1) "bt" = (/turf/simulated/floor/plating/airless{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission/BMPship1) "bu" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/item/clothing/glasses/regular/hipster,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) @@ -84,7 +84,7 @@ "bF" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/awaymission/BMPship3) "bG" = (/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/BMPship3) "bH" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"bI" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"},/area/awaymission/BMPship1) +"bI" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/awaymission/BMPship1) "bJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1) "bK" = (/obj/machinery/gateway{dir = 10},/turf/simulated/floor/plating,/area/awaymission/BMPship1) "bL" = (/obj/machinery/gateway,/turf/simulated/floor/plating,/area/awaymission/BMPship1) @@ -94,8 +94,8 @@ "bP" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship3) "bQ" = (/obj/machinery/light/small,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship3) "bR" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area/awaymission/BMPship3) -"bS" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"},/area/awaymission/BMPship3) -"bT" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"},/area/awaymission/BMPship1) +"bS" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/awaymission/BMPship3) +"bT" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall_t"; dir = 4},/area/awaymission/BMPship1) "bU" = (/obj/machinery/light,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) "bV" = (/obj/machinery/door_control{id = "packerMed"; pixel_y = -24},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) "bW" = (/obj/machinery/sleeper,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) @@ -105,14 +105,14 @@ "ca" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1) "cb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/item/weapon/storage/box,/turf/simulated/floor/plating,/area/awaymission/BMPship1) "cc" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/awaymission/BMPship1) -"cd" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/BMPship3) -"ce" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"},/area/awaymission/BMPship3) +"cd" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swall"; dir = 6},/area/awaymission/BMPship3) +"ce" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall"; dir = 8},/area/awaymission/BMPship3) "cf" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor{tag = "icon-carpetside (NORTH)"; icon_state = "carpetside"; dir = 1},/area/awaymission/BMPship3) -"cg" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/BMPship3) +"cg" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1},/area/awaymission/BMPship3) "ch" = (/obj/machinery/door/airlock/silver,/turf/simulated/floor{tag = "icon-carpetside (NORTH)"; icon_state = "carpetside"; dir = 1},/area/awaymission/BMPship3) -"ci" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/BMPship2) -"cj" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship2) -"ck" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/awaymission/BMPship2) +"ci" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swall"; dir = 6},/area/awaymission/BMPship2) +"cj" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/awaymission/BMPship2) +"ck" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall_t"; dir = 2},/area/awaymission/BMPship2) "cl" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"},/area/awaymission/BMPship1) "cm" = (/obj/machinery/door/poddoor/shutters{id = "packerMed"},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) "cn" = (/obj/structure/largecrate,/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area/awaymission/BMPship1) @@ -125,11 +125,11 @@ "cu" = (/obj/machinery/door_control{id = "packerCargo"; pixel_y = -24},/obj/machinery/light/small,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship1) "cv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship1) "cw" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area/awaymission/BMPship1) -"cx" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/awaymission/BMPship3) -"cy" = (/turf/simulated/floor{tag = "icon-carpet"; icon_state = "carpet"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/awaymission/BMPship3) +"cx" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s"; dir = 14; dir = 2},/area/awaymission/BMPship3) +"cy" = (/turf/simulated/floor{tag = "icon-carpet"; icon_state = "carpet"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_c"; dir = 8; dir = 2},/area/awaymission/BMPship3) "cz" = (/turf/simulated/floor{tag = "icon-carpet"; icon_state = "carpet"},/area/awaymission/BMPship3) "cA" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; locked = 0; req_access = ""},/turf/simulated/floor{tag = "icon-carpet"; icon_state = "carpet"},/area/awaymission/BMPship3) -"cB" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/BMPship2) +"cB" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1; dir = 2},/area/awaymission/BMPship2) "cC" = (/obj/structure/table/standard,/obj/item/weapon/screwdriver,/obj/item/weapon/screwdriver,/obj/item/weapon/paper{info = "The next person who takes one of my screwdrivers gets stabbed with one. They are MINE. - Love, Madsen"; name = "scribbled note"},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "cD" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "cE" = (/obj/machinery/hydroponics,/turf/simulated/floor{tag = "icon-green (WEST)"; icon_state = "green"; dir = 8},/area/awaymission/BMPship2) @@ -138,7 +138,7 @@ "cH" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/awaymission/BMPship2) "cI" = (/obj/machinery/hydroponics,/turf/simulated/floor{tag = "icon-green (EAST)"; icon_state = "green"; dir = 4},/area/awaymission/BMPship2) "cJ" = (/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) -"cK" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/BMPship2) +"cK" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/awaymission/BMPship2) "cL" = (/obj/structure/table/standard,/obj/item/weapon/butch,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2) "cM" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2) "cN" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2) @@ -147,7 +147,7 @@ "cQ" = (/obj/structure/table/standard,/obj/item/weapon/kitchenknife,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "cR" = (/obj/structure/table/standard,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "cS" = (/obj/structure/table/standard,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) -"cT" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"},/area/awaymission/BMPship1) +"cT" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall_t"; dir = 8},/area/awaymission/BMPship1) "cU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor/shutters{id = "packerCargo"},/turf/simulated/floor/plating,/area/awaymission/BMPship1) "cV" = (/turf/simulated/floor{tag = "icon-carpet15-13 (EAST)"; icon_state = "carpet15-13"; dir = 4},/area/awaymission/BMPship3) "cW" = (/turf/simulated/floor{tag = "icon-carpet15-7 (EAST)"; icon_state = "carpet15-7"; dir = 4},/area/awaymission/BMPship3) @@ -155,11 +155,11 @@ "cY" = (/obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "cZ" = (/turf/simulated/floor,/area/awaymission/BMPship2) "da" = (/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor,/area/awaymission/BMPship2) -"db" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/BMPship2) +"db" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1},/area/awaymission/BMPship2) "dc" = (/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2) "dd" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2) "de" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) -"df" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/BMPship1) +"df" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1; dir = 2},/area/awaymission/BMPship1) "dg" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/BMPship1) "dh" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/BMPship1) "di" = (/obj/machinery/door/airlock/silver,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/BMPship1) @@ -169,7 +169,7 @@ "dm" = (/turf/simulated/floor{icon_state = "hydrofloor"},/area/awaymission/BMPship1) "dn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/awaymission/BMPship1) "do" = (/turf/simulated/floor,/area/awaymission/BMPship1) -"dp" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"},/area/awaymission/BMPship1) +"dp" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swall"; dir = 5},/area/awaymission/BMPship1) "dq" = (/turf/simulated/floor{tag = "icon-carpet15-14 (EAST)"; icon_state = "carpet15-14"; dir = 4},/area/awaymission/BMPship3) "dr" = (/turf/simulated/floor{tag = "icon-carpet15-11 (EAST)"; icon_state = "carpet15-11"; dir = 4},/area/awaymission/BMPship3) "ds" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{tag = "icon-carpet15-11 (EAST)"; icon_state = "carpet15-11"; dir = 4},/area/awaymission/BMPship3) @@ -198,7 +198,7 @@ "dP" = (/turf/simulated/floor{tag = "icon-green"; icon_state = "green"},/area/awaymission/BMPship2) "dQ" = (/obj/machinery/seed_extractor,/obj/item/seeds/walkingmushroommycelium,/turf/simulated/floor{tag = "icon-green"; icon_state = "green"},/area/awaymission/BMPship2) "dR" = (/obj/machinery/hydroponics,/turf/simulated/floor{tag = "icon-green (SOUTHEAST)"; icon_state = "green"; dir = 6},/area/awaymission/BMPship2) -"dS" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"},/area/awaymission/BMPship2) +"dS" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/awaymission/BMPship2) "dT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "dU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "dV" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) @@ -276,7 +276,7 @@ "fp" = (/obj/structure/rack,/obj/item/weapon/storage/belt/utility/full,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/awaymission/BMPship1) "fq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1) "fr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/awaymission/BMPship1) -"fs" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/awaymission/BMPship1) +"fs" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8; dir = 2},/area/awaymission/BMPship1) "ft" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{tag = "icon-carpet15-7 (EAST)"; icon_state = "carpet15-7"; dir = 4},/area/awaymission/BMPship3) "fu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{tag = "icon-carpet15-13 (EAST)"; icon_state = "carpet15-13"; dir = 4},/area/awaymission/BMPship3) "fv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{tag = "icon-carpet15-7 (EAST)"; icon_state = "carpet15-7"; dir = 4},/area/awaymission/BMPship3) @@ -317,10 +317,10 @@ "ge" = (/obj/structure/mopbucket,/turf/simulated/shuttle/plating,/area/awaymission/BMPship1) "gf" = (/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/kitchenknife,/turf/simulated/shuttle/plating,/area/awaymission/BMPship1) "gg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/item/weapon/cell/high,/turf/simulated/floor,/area/awaymission/BMPship1) -"gh" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/awaymission/BMPship3) +"gh" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s"; dir = 1; dir = 2},/area/awaymission/BMPship3) "gi" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor{tag = "icon-carpetside"; icon_state = "carpetside"},/area/awaymission/BMPship3) "gj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor{tag = "icon-carpetside"; icon_state = "carpetside"},/area/awaymission/BMPship3) -"gk" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/awaymission/BMPship2) +"gk" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall_t"; dir = 4; dir = 2},/area/awaymission/BMPship2) "gl" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission/BMPship2) "gm" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) "gn" = (/turf/simulated/floor{tag = "icon-loadingareadirty1 (EAST)"; icon_state = "loadingareadirty1"; dir = 4},/area/awaymission/BMPship2) @@ -333,7 +333,7 @@ "gu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/awaymission/BMPship1) "gv" = (/obj/item/stack/cable_coil,/turf/simulated/floor,/area/awaymission/BMPship1) "gw" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/awaymission/BMPship1) -"gx" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area) +"gx" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s"; dir = 1; dir = 2},/area) "gy" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/awaymission/BMPship3) "gz" = (/obj/structure/lattice,/turf/space,/area/awaymission/BMPship3) "gA" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/awaymission/BMPship3) @@ -360,8 +360,8 @@ "gV" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/BMPship1) "gW" = (/obj/structure/reagent_dispensers,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/BMPship1) "gX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/shuttle/plating,/area/awaymission/BMPship1) -"gY" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/BMPship1) -"gZ" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2; tag = "icon-swall_f10"},/area/awaymission/BMPship3) +"gY" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swall"; dir = 6},/area/awaymission/BMPship1) +"gZ" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_c"; dir = 2; layer = 2; tag = "icon-swall_f10"},/area/awaymission/BMPship3) "ha" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor/plating/airless{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission/BMPship3) "hb" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/awaymission/BMPship3) "hc" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2) @@ -372,13 +372,13 @@ "hh" = (/obj/machinery/door/unpowered/shuttle,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/awaymission/BMPship1) "hi" = (/turf/simulated/mineral/random,/area/awaymission) "hj" = (/obj/item/device/multitool,/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/awaymission) -"hk" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"},/area/awaymission/BMPship3) -"hl" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swallc1"},/area/awaymission/BMPship3) +"hk" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swall"; dir = 5},/area/awaymission/BMPship3) +"hl" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swall"; dir = 10},/area/awaymission/BMPship3) "hm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/silver,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship3) -"hn" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"},/area/awaymission/BMPship2) +"hn" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swall"; dir = 5},/area/awaymission/BMPship2) "ho" = (/turf/simulated/shuttle/wall,/area/awaymission/BMPship2) "hp" = (/turf/simulated/mineral/random,/area/awaymission/BMPship2) -"hq" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission/BMPship2) +"hq" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall"; dir = 4},/area/awaymission/BMPship2) "hr" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"},/area/awaymission/BMPship2) "hs" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/awaymission/BMPship1) "ht" = (/obj/structure/stool,/turf/simulated/floor,/area/awaymission/BMPship1) @@ -393,7 +393,7 @@ "hC" = (/obj/structure/rack,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship3) "hD" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/awaymission/BMPship3) "hE" = (/turf/simulated/shuttle/wall,/area/awaymission) -"hF" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission) +"hF" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1},/area/awaymission) "hG" = (/turf/simulated/floor/plating/airless,/area/awaymission) "hH" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/awaymission) "hI" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/awaymission) @@ -428,7 +428,7 @@ "il" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/awaymission/BMPship1) "im" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/awaymission/BMPship1) "in" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/space,/area) -"io" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/awaymission/BMPship3) +"io" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall_t"; dir = 2},/area/awaymission/BMPship3) "ip" = (/turf/simulated/shuttle/wall,/area/awaymission/BMPship3) "iq" = (/turf/simulated/floor/plating/airless{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission) "ir" = (/obj/effect/decal/remains/human,/turf/simulated/floor,/area/awaymission/BMPship1) @@ -441,15 +441,15 @@ "iy" = (/obj/structure/closet/crate,/obj/item/weapon/spacecash/c10,/obj/item/weapon/spacecash/c200,/turf/simulated/floor,/area/awaymission/BMPship1) "iz" = (/obj/structure/closet/crate,/obj/item/weapon/spacecash/c10,/turf/simulated/floor,/area/awaymission/BMPship1) "iA" = (/obj/structure/sink{dir = 2},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/awaymission/BMPship1) -"iB" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/awaymission/BMPship1) +"iB" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_c"; dir = 4; dir = 2},/area/awaymission/BMPship1) "iC" = (/obj/item/clothing/gloves/fyellow,/turf/simulated/floor/plating/airless/asteroid,/area/awaymission) -"iD" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission) -"iE" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission) +"iD" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall"; dir = 4},/area/awaymission) +"iE" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/awaymission) "iF" = (/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/awaymission/BMPship3) "iG" = (/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"iH" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/awaymission/BMPship3) +"iH" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8; dir = 2},/area/awaymission/BMPship3) "iI" = (/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"iJ" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/awaymission/BMPship3) +"iJ" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_c"; dir = 4; dir = 2},/area/awaymission/BMPship3) "iK" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) "iL" = (/turf/simulated/mineral/diamond,/area/awaymission) "iM" = (/turf/simulated/mineral/clown,/area/awaymission) diff --git a/maps/RandomZLevels/jungle.dmm b/maps/RandomZLevels/jungle.dmm index c275df7409..d66f5a5f02 100644 --- a/maps/RandomZLevels/jungle.dmm +++ b/maps/RandomZLevels/jungle.dmm @@ -180,13 +180,13 @@ "dx" = (/obj/item/weapon/shard,/turf/unsimulated/jungle/path,/area/jungle/crash_ship_source) "dy" = (/obj/effect/landmark/loot_spawn/low,/turf/unsimulated/jungle/path,/area/jungle/crash_ship_source) "dz" = (/obj/item/weapon/shard{icon_state = "small"},/turf/unsimulated/jungle/path,/area/jungle/crash_ship_source) -"dA" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/jungle/crash_ship_source) +"dA" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_c"; dir = 4; dir = 2},/area/jungle/crash_ship_source) "dB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor,/area/jungle/crash_ship_source) "dC" = (/obj/structure/grille,/turf/unsimulated/floor,/area/jungle/crash_ship_source) "dD" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/unsimulated/floor,/area/jungle/crash_ship_source) "dE" = (/obj/structure/grille,/obj/structure/window/reinforced,/turf/unsimulated/floor,/area/jungle/crash_ship_source) -"dF" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2; tag = "icon-swall_f10"},/area/jungle/crash_ship_source) -"dG" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/jungle/crash_ship_source) +"dF" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_c"; dir = 2; layer = 2; tag = "icon-swall_f10"},/area/jungle/crash_ship_source) +"dG" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1; dir = 2},/area/jungle/crash_ship_source) "dH" = (/obj/effect/landmark/loot_spawn/low,/turf/unsimulated/floor,/area/jungle/crash_ship_source) "dI" = (/turf/unsimulated/floor,/area/jungle/crash_ship_source) "dJ" = (/obj/item/weapon/hatchet,/turf/unsimulated/floor,/area/jungle/crash_ship_source) @@ -200,10 +200,10 @@ "dR" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/emergency,/turf/unsimulated/floor,/area/jungle/crash_ship_source) "dS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/jungle/crash_ship_source) "dT" = (/obj/item/weapon/storage/firstaid/regular,/turf/unsimulated/jungle/path,/area/jungle/crash_ship_source) -"dU" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/jungle/crash_ship_source) +"dU" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_c"; dir = 1; dir = 2},/area/jungle/crash_ship_source) "dV" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor,/area/jungle/crash_ship_source) -"dW" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/jungle/crash_ship_source) -"dX" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/jungle/crash_ship_source) +"dW" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4; dir = 2},/area/jungle/crash_ship_source) +"dX" = (/turf/unsimulated/jungle/path,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_c"; dir = 8; dir = 2},/area/jungle/crash_ship_source) "dY" = (/turf/unsimulated/jungle,/area/jungle/crash_ship_clean) "dZ" = (/turf/unsimulated/jungle/clear,/area/jungle/crash_ship_three) "ea" = (/turf/unsimulated/jungle/clear,/area/jungle/crash_ship_four) diff --git a/maps/RandomZLevels/spacebattle.dmm b/maps/RandomZLevels/spacebattle.dmm index a1c638286a..c7abee9515 100644 --- a/maps/RandomZLevels/spacebattle.dmm +++ b/maps/RandomZLevels/spacebattle.dmm @@ -17,7 +17,7 @@ "aq" = (/mob/living/simple_animal/hostile/syndicate/melee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate2) "ar" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate2) "as" = (/obj/structure/table/reinforced,/obj/item/weapon/grenade/empgrenade,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate2) -"at" = (/obj/structure/table/reinforced,/obj/item/ammo_magazine/a12mm,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate2) +"at" = (/obj/structure/table/reinforced,/obj/item/ammo_magazine/a10mm,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate2) "au" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate2) "av" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/awaymission/spacebattle/syndicate3) "aw" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (NORTH)"; icon_state = "propulsion_r"; dir = 1},/turf/space,/area/awaymission/spacebattle/syndicate3) @@ -96,11 +96,11 @@ "bR" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/awaymission/spacebattle/cruiser) "bS" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/cruiser) "bT" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/cruiser) -"bU" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/awaymission/spacebattle/cruiser) -"bV" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/awaymission/spacebattle/cruiser) -"bW" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/awaymission/spacebattle/cruiser) -"bX" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/spacebattle/cruiser) -"bY" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/awaymission/spacebattle/cruiser) +"bU" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s"; dir = 14; dir = 2},/area/awaymission/spacebattle/cruiser) +"bV" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4; dir = 2},/area/awaymission/spacebattle/cruiser) +"bW" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall_t"; dir = 1},/area/awaymission/spacebattle/cruiser) +"bX" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/awaymission/spacebattle/cruiser) +"bY" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s"; dir = 2; dir = 2},/area/awaymission/spacebattle/cruiser) "bZ" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/awaymission/spacebattle/cruiser) "ca" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{tag = "icon-engine"; icon_state = "engine"},/area/awaymission/spacebattle/cruiser) "cb" = (/obj/machinery/power/monitor,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) @@ -108,7 +108,7 @@ "cd" = (/obj/machinery/computer/pod{id = "spacebattlepod"; name = "Hull Door Control"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/cruiser) "ce" = (/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cf" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) -"cg" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/spacebattle/cruiser) +"cg" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/awaymission/spacebattle/cruiser) "ch" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/awaymission/spacebattle/cruiser) "ci" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cj" = (/turf/simulated/floor{tag = "icon-damaged5"; icon_state = "damaged5"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/awaymission/spacebattle/cruiser) @@ -122,13 +122,13 @@ "cr" = (/turf/simulated/floor{tag = "icon-damaged1"; icon_state = "damaged1"},/area/awaymission/spacebattle/cruiser) "cs" = (/obj/effect/landmark/corpse/engineer{mobname = "Rosen Miller"; name = "Rosen Miller"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "ct" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) -"cu" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"},/area/awaymission/spacebattle/cruiser) -"cv" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swallc1"},/area/awaymission/spacebattle/cruiser) -"cw" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/spacebattle/cruiser) +"cu" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall_t"; dir = 8},/area/awaymission/spacebattle/cruiser) +"cv" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swall"; dir = 10},/area/awaymission/spacebattle/cruiser) +"cw" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swall"; dir = 6},/area/awaymission/spacebattle/cruiser) "cx" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) -"cy" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor{tag = "icon-damaged2"; icon_state = "damaged2"},/area/awaymission/spacebattle/cruiser) -"cz" = (/obj/item/stack/sheet/metal,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) -"cA" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) +"cy" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor{tag = "icon-damaged2"; icon_state = "damaged2"},/area/awaymission/spacebattle/cruiser) +"cz" = (/obj/item/stack/sheet/metal,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) +"cA" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cB" = (/obj/structure/closet/cabinet,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cC" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cD" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) @@ -141,13 +141,13 @@ "cK" = (/obj/structure/table/reinforced,/obj/machinery/microwave,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/awaymission/spacebattle/cruiser) "cL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) "cM" = (/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) -"cN" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) -"cO" = (/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) +"cN" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) +"cO" = (/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cP" = (/turf/simulated/floor{tag = "icon-damaged2"; icon_state = "damaged2"},/area/awaymission/spacebattle/cruiser) "cQ" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cR" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/awaymission/spacebattle/cruiser) "cS" = (/obj/item/stack/sheet/metal,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) -"cT" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"},/area/awaymission/spacebattle/cruiser) +"cT" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swall"; dir = 5},/area/awaymission/spacebattle/cruiser) "cU" = (/obj/effect/landmark/corpse/engineer{mobname = "Bill Sanchez"; name = "Bill Sanchez"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "cV" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/awaymission/spacebattle/cruiser) "cW" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/fries,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/awaymission/spacebattle/cruiser) @@ -170,15 +170,15 @@ "dn" = (/obj/structure/closet/toolcloset,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "do" = (/obj/effect/landmark/corpse/doctor{mobname = "Daniel Kalla"; name = "Daniel Kalla"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "dp" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/spacebattle/cruiser) -"dq" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/awaymission/spacebattle/cruiser) -"dr" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/awaymission/spacebattle/cruiser) +"dq" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall_t"; dir = 8; dir = 2},/area/awaymission/spacebattle/cruiser) +"dr" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall_t"; dir = 4; dir = 2},/area/awaymission/spacebattle/cruiser) "ds" = (/turf/simulated/floor{tag = "icon-damaged4"; icon_state = "damaged4"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/awaymission/spacebattle/cruiser) "dt" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "spacebattlepod2"; name = "Front Hull Door"; opacity = 1; tag = "icon-pdoor0"},/turf/simulated/shuttle/plating,/area/awaymission/spacebattle/cruiser) "du" = (/turf/simulated/floor{tag = "icon-damaged1"; icon_state = "damaged1"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/awaymission/spacebattle/cruiser) -"dv" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/awaymission/spacebattle/cruiser) -"dw" = (/obj/effect/decal/cleanable/blood,/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/spacebattle/cruiser) +"dv" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s"; dir = 1; dir = 2},/area/awaymission/spacebattle/cruiser) +"dw" = (/obj/effect/decal/cleanable/blood,/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/awaymission/spacebattle/cruiser) "dx" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"},/area/awaymission/spacebattle/cruiser) -"dy" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"},/area/awaymission/spacebattle/cruiser) +"dy" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall_t"; dir = 4},/area/awaymission/spacebattle/cruiser) "dz" = (/obj/effect/landmark/corpse/chef{mobname = "Nathaniel Waters"; name = "Nathaniel Waters"},/obj/item/weapon/butch,/obj/effect/decal/cleanable/blood,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/spacebattle/cruiser) "dA" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/spacebattle/cruiser) "dB" = (/obj/structure/rack,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/awaymission/spacebattle/cruiser) @@ -236,15 +236,15 @@ "eB" = (/obj/effect/landmark/corpse/bridgeofficer{mobname = "Davis Hume"; name = "Davis Hume"},/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "eC" = (/obj/item/ammo_casing/shotgun,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "eD" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/awaymission/spacebattle/cruiser) -"eE" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/spacebattle/cruiser) +"eE" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1; dir = 2},/area/awaymission/spacebattle/cruiser) "eF" = (/obj/structure/table/reinforced,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) "eG" = (/obj/structure/table/reinforced,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) "eH" = (/obj/structure/table/reinforced,/turf/simulated/floor{tag = "icon-bluefull"; icon_state = "bluefull"},/area/awaymission/spacebattle/cruiser) "eI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) "eJ" = (/mob/living/simple_animal/hostile/syndicate/melee/space,/turf/simulated/floor/plating/airless,/area/awaymission/spacebattle/cruiser) "eK" = (/obj/effect/landmark/corpse/engineer/rig{corpseidjob = "Gunner"; mobname = "Peter West"; name = "Peter West"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor/plating/airless,/area/awaymission/spacebattle/cruiser) -"eL" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/awaymission/spacebattle/cruiser) -"eM" = (/turf/simulated/shuttle/wall{tag = "icon-swallc4"; icon_state = "swallc4"},/area/awaymission/spacebattle/cruiser) +"eL" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall_t"; dir = 2; dir = 2},/area/awaymission/spacebattle/cruiser) +"eM" = (/turf/simulated/shuttle/wall{tag = "icon-swallc4"; icon_state = "swall"; dir = 9},/area/awaymission/spacebattle/cruiser) "eN" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate4) "eO" = (/obj/machinery/computer/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate4) "eP" = (/obj/structure/table/reinforced,/obj/item/weapon/kitchen/utensil/spoon,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/spacebattle/cruiser) @@ -272,14 +272,14 @@ "fl" = (/obj/machinery/door/poddoor{id = "spacebattlestorage"; name = "Secure Storage"},/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "fm" = (/mob/living/simple_animal/hostile/syndicate/ranged,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/awaymission/spacebattle/cruiser) "fn" = (/obj/machinery/computer/security/telescreen,/turf/simulated/shuttle/wall,/area/awaymission/spacebattle/cruiser) -"fo" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/awaymission/spacebattle/cruiser) +"fo" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8; dir = 2},/area/awaymission/spacebattle/cruiser) "fp" = (/obj/machinery/door/airlock/external,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/spacebattle/syndicate4) "fq" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/material,/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) "fr" = (/obj/structure/closet/crate,/obj/item/weapon/light/tube,/obj/item/weapon/light/tube,/obj/item/weapon/light/tube,/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) "fs" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) -"ft" = (/obj/effect/landmark/corpse/syndicatesoldier,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/effect/decal/cleanable/blood,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) -"fu" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) -"fv" = (/obj/effect/landmark/corpse/bridgeofficer{mobname = "Walter Strider"; name = "Walter Strider"},/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/effect/decal/cleanable/blood,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) +"ft" = (/obj/effect/landmark/corpse/syndicatesoldier,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/effect/decal/cleanable/blood,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) +"fu" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) +"fv" = (/obj/effect/landmark/corpse/bridgeofficer{mobname = "Walter Strider"; name = "Walter Strider"},/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/effect/decal/cleanable/blood,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) "fw" = (/obj/item/ammo_casing/shotgun,/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/awaymission/spacebattle/cruiser) "fx" = (/obj/item/ammo_casing/a357,/obj/item/ammo_casing/a357,/obj/item/weapon/gun/projectile/mateba,/obj/effect/landmark/corpse/commander{mobname = "Aaron Bowden"; name = "Aaron Bowden"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "fy" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) @@ -298,11 +298,11 @@ "fL" = (/obj/structure/artilleryplaceholder{tag = "icon-12"; icon_state = "12"},/turf/simulated/floor/plating/airless,/area/awaymission/spacebattle/cruiser) "fM" = (/obj/structure/closet/crate/internals,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/storage/firstaid/o2,/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) "fN" = (/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) -"fO" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) -"fP" = (/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) +"fO" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) +"fP" = (/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) "fQ" = (/obj/item/ammo_casing/shotgun,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) -"fR" = (/obj/effect/landmark/corpse/syndicatesoldier,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/effect/decal/cleanable/blood,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) -"fS" = (/obj/item/ammo_casing/a12mm,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/awaymission/spacebattle/cruiser) +"fR" = (/obj/effect/landmark/corpse/syndicatesoldier,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/effect/decal/cleanable/blood,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/awaymission/spacebattle/cruiser) +"fS" = (/obj/item/ammo_casing/a10mm,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/awaymission/spacebattle/cruiser) "fT" = (/obj/machinery/computer/communications,/turf/simulated/floor{tag = "icon-bluefull"; icon_state = "bluefull"},/area/awaymission/spacebattle/cruiser) "fU" = (/obj/structure/artilleryplaceholder{tag = "icon-13"; icon_state = "13"},/turf/simulated/floor/plating/airless,/area/awaymission/spacebattle/cruiser) "fV" = (/obj/structure/artilleryplaceholder{tag = "icon-14"; icon_state = "14"},/turf/simulated/floor/plating/airless,/area/awaymission/spacebattle/cruiser) @@ -345,7 +345,7 @@ "gG" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/awaymission/spacebattle/syndicate4) "gH" = (/obj/structure/closet/crate/secure/weapon,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) "gI" = (/obj/structure/closet/crate,/obj/item/weapon/spacecash/c10,/obj/item/weapon/spacecash/c10,/turf/simulated/floor/plating,/area/awaymission/spacebattle/cruiser) -"gJ" = (/obj/effect/decal/cleanable/blood,/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/spacebattle/cruiser) +"gJ" = (/obj/effect/decal/cleanable/blood,/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/awaymission/spacebattle/cruiser) "gK" = (/obj/effect/landmark/corpse/doctor{mobname = "Adam Smith"; name = "Adam Smith"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor,/area/awaymission/spacebattle/cruiser) "gL" = (/obj/machinery/optable,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) "gM" = (/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) @@ -399,7 +399,7 @@ "hI" = (/obj/structure/table/woodentable,/obj/item/device/violin,/turf/simulated/floor/wood,/area/awaymission/spacebattle/cruiser) "hJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/engine,/area/awaymission/spacebattle/cruiser) "hK" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/awaymission/spacebattle/syndicate7) -"hL" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/awaymission/spacebattle/cruiser) +"hL" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall_t"; dir = 1; dir = 2},/area/awaymission/spacebattle/cruiser) "hM" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) "hN" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/turf/simulated/floor/wood,/area/awaymission/spacebattle/cruiser) "hO" = (/obj/structure/closet/secure_closet/captains,/turf/simulated/floor/wood,/area/awaymission/spacebattle/cruiser) @@ -418,9 +418,9 @@ "ib" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) "ic" = (/obj/structure/toilet,/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) "id" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) -"ie" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"},/area/awaymission/spacebattle/cruiser) +"ie" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8},/area/awaymission/spacebattle/cruiser) "if" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) -"ig" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/spacebattle/cruiser) +"ig" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1},/area/awaymission/spacebattle/cruiser) "ih" = (/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) "ii" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/firstaid/o2,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) "ij" = (/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) @@ -428,7 +428,7 @@ "il" = (/mob/living/simple_animal/hostile/syndicate/ranged/space,/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) "im" = (/obj/effect/landmark/corpse/doctor{mobname = "Herbert West"; name = "Herbert West"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) "in" = (/obj/effect/landmark/corpse/engineer{mobname = "Carth Robinson"; name = "Carth Robinson"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) -"io" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) +"io" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor{icon_state = "freezerfloor"},/area/awaymission/spacebattle/cruiser) "ip" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) "iq" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/awaymission/spacebattle/cruiser) "ir" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/awaymission/spacebattle/syndicate7) diff --git a/maps/RandomZLevels/stationCollision.dmm b/maps/RandomZLevels/stationCollision.dmm index a95cf0e32b..c1e5655d21 100644 --- a/maps/RandomZLevels/stationCollision.dmm +++ b/maps/RandomZLevels/stationCollision.dmm @@ -298,12 +298,12 @@ "fL" = (/turf/simulated/wall/cult,/area/awaymission/midblock) "fM" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/midblock) "fN" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/midblock) -"fO" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/awaymission/arrivalblock) -"fP" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/awaymission/arrivalblock) +"fO" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s"; dir = 14; dir = 2},/area/awaymission/arrivalblock) +"fP" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall_t"; dir = 1; dir = 2},/area/awaymission/arrivalblock) "fQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/awaymission/arrivalblock) "fR" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/awaymission/arrivalblock) "fS" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/awaymission/arrivalblock) -"fT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2; tag = "icon-swall_f10"},/area/awaymission/arrivalblock) +"fT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_c"; dir = 2; layer = 2; tag = "icon-swall_f10"},/area/awaymission/arrivalblock) "fU" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = -3; pixel_y = 5},/obj/item/weapon/paper{pixel_x = 3},/obj/item/weapon/pen{pixel_x = 10; pixel_y = 10},/turf/simulated/floor{icon_state = "grimy"},/area/awaymission/northblock) "fV" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/awaymission/northblock) "fW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/airless,/area/awaymission/midblock) @@ -312,8 +312,8 @@ "fZ" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/awaymission/midblock) "ga" = (/turf/simulated/floor{icon_state = "dark"},/area/awaymission/midblock) "gb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/midblock) -"gc" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/arrivalblock) -"gd" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"; dir = 2},/area/awaymission/arrivalblock) +"gc" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1; dir = 2},/area/awaymission/arrivalblock) +"gd" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall"; dir = 1; dir = 2},/area/awaymission/arrivalblock) "ge" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/arrivalblock) "gf" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/arrivalblock) "gg" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/awaymission/northblock) @@ -390,7 +390,7 @@ "hz" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/suit/space/syndicate,/obj/item/weapon/paper/sc_safehint_paper_prison,/obj/item/weapon/gun/projectile/shotgun/pump/sc_pump,/turf/simulated/floor,/area/awaymission/arrivalblock) "hA" = (/obj/structure/window/reinforced,/turf/simulated/floor,/area/awaymission/arrivalblock) "hB" = (/obj/machinery/door/window/southleft{name = "Windoor"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/awaymission/arrivalblock) -"hC" = (/obj/item/ammo_casing/a12mm{pixel_x = 2; pixel_y = 5},/obj/item/ammo_casing/a12mm{pixel_x = -4; pixel_y = -5},/obj/item/ammo_casing/a12mm,/turf/simulated/floor/airless,/area/awaymission/midblock) +"hC" = (/obj/item/ammo_casing/a10mm{pixel_x = 2; pixel_y = 5},/obj/item/ammo_casing/a10mm{pixel_x = -4; pixel_y = -5},/obj/item/ammo_casing/a10mm,/turf/simulated/floor/airless,/area/awaymission/midblock) "hD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/airless,/area/awaymission/midblock) "hE" = (/obj/structure/sink/kitchen{pixel_y = 32},/turf/simulated/floor,/area/awaymission/midblock) "hF" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/obj/item/weapon/reagent_containers/food/condiment/peppermill,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = 4; pixel_y = 4},/turf/simulated/floor,/area/awaymission/midblock) @@ -409,12 +409,12 @@ "hS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) "hT" = (/obj/effect/decal/remains/human,/obj/item/weapon/butch,/obj/item/weapon/kitchenknife,/obj/item/clothing/head/chefhat,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) "hU" = (/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) -"hV" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a12mm,/obj/item/weapon/paper/sc_safehint_paper_caf,/obj/item/clothing/under/syndicate,/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) +"hV" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a10mm,/obj/item/weapon/paper/sc_safehint_paper_caf,/obj/item/clothing/under/syndicate,/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) "hW" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "dark"},/area/awaymission/midblock) "hX" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/midblock) "hY" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/midblock) "hZ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/arrivalblock) -"ia" = (/obj/effect/decal/cleanable/blood/splatter,/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/arrivalblock) +"ia" = (/obj/effect/decal/cleanable/blood/splatter,/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/arrivalblock) "ib" = (/obj/machinery/power/apc{cell_type = 7500; dir = 8; name = "Arrivals Block APC"; pixel_x = -28},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/awaymission/arrivalblock) "ic" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/awaymission/arrivalblock) "id" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/awaymission/arrivalblock) @@ -423,13 +423,13 @@ "ig" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/airless,/area/awaymission/midblock) "ih" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/awaymission/midblock) "ii" = (/obj/machinery/microwave{pixel_x = -2; pixel_y = 7},/obj/structure/table/standard,/turf/simulated/floor,/area/awaymission/midblock) -"ij" = (/obj/structure/stool,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/midblock) -"ik" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) -"il" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a12mm,/obj/item/clothing/under/syndicate,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) -"im" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/ammo_casing/a12mm,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) -"in" = (/obj/structure/table/standard,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/midblock) -"io" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) -"ip" = (/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/arrivalblock) +"ij" = (/obj/structure/stool,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/midblock) +"ik" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) +"il" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a10mm,/obj/item/clothing/under/syndicate,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) +"im" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/ammo_casing/a10mm,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) +"in" = (/obj/structure/table/standard,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/midblock) +"io" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) +"ip" = (/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/arrivalblock) "iq" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/awaymission/arrivalblock) "ir" = (/turf/simulated/floor{icon_state = "red"; dir = 10},/area/awaymission/arrivalblock) "is" = (/turf/simulated/floor{icon_state = "red"},/area/awaymission/arrivalblock) @@ -440,14 +440,14 @@ "ix" = (/obj/structure/closet/secure_closet/freezer/fridge,/obj/machinery/light,/turf/simulated/floor,/area/awaymission/midblock) "iy" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor,/area/awaymission/midblock) "iz" = (/obj/machinery/door/window/eastright{name = "Windoor"},/turf/simulated/floor,/area/awaymission/midblock) -"iA" = (/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/midblock) -"iB" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/obj/item/clothing/under/syndicate,/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) -"iC" = (/obj/item/ammo_casing/a12mm,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) -"iD" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a12mm,/obj/item/clothing/under/syndicate,/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) -"iE" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/midblock) +"iA" = (/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/midblock) +"iB" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/obj/item/clothing/under/syndicate,/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) +"iC" = (/obj/item/ammo_casing/a10mm,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/midblock) +"iD" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/obj/item/ammo_casing/a10mm,/obj/item/clothing/under/syndicate,/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/gun/projectile/automatic/c20r/sc_c20r,/turf/simulated/floor,/area/awaymission/midblock) +"iE" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/midblock) "iF" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/awaymission/midblock) "iG" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/shard{icon_state = "medium"},/obj/item/stack/rods,/turf/simulated/floor/plating,/area/awaymission/arrivalblock) -"iH" = (/obj/effect/decal/remains/human,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/arrivalblock) +"iH" = (/obj/effect/decal/remains/human,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/arrivalblock) "iI" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/arrivalblock) "iJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/arrivalblock) "iK" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/awaymission/arrivalblock) @@ -464,8 +464,8 @@ "iV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/airless,/area/awaymission/southblock) "iW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) "iX" = (/turf/simulated/floor/airless,/area/awaymission/southblock) -"iY" = (/obj/item/ammo_casing/a12mm,/turf/simulated/floor/airless,/area/awaymission/southblock) -"iZ" = (/obj/item/ammo_casing/a12mm{pixel_x = -4; pixel_y = 3},/turf/simulated/floor/airless,/area/awaymission/southblock) +"iY" = (/obj/item/ammo_casing/a10mm,/turf/simulated/floor/airless,/area/awaymission/southblock) +"iZ" = (/obj/item/ammo_casing/a10mm{pixel_x = -4; pixel_y = 3},/turf/simulated/floor/airless,/area/awaymission/southblock) "ja" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/airless,/area/awaymission/southblock) "jb" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/airless,/area/awaymission/southblock) "jc" = (/turf/simulated/wall,/area/awaymission/southblock) @@ -479,7 +479,7 @@ "jk" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/awaymission/southblock) "jl" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) "jm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) -"jn" = (/obj/item/ammo_casing/a12mm{pixel_y = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) +"jn" = (/obj/item/ammo_casing/a10mm{pixel_y = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) "jo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) "jp" = (/obj/structure/sign/redcross{pixel_y = -32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) "jq" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/airless,/area/awaymission/southblock) @@ -495,10 +495,10 @@ "jA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/southblock) "jB" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/southblock) "jC" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/southblock) -"jD" = (/obj/item/ammo_casing/a12mm,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/arrivalblock) +"jD" = (/obj/item/ammo_casing/a10mm,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/arrivalblock) "jE" = (/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/arrivalblock) "jF" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor,/area/awaymission/arrivalblock) -"jG" = (/obj/machinery/light{dir = 1},/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/arrivalblock) +"jG" = (/obj/machinery/light{dir = 1},/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/arrivalblock) "jH" = (/obj/structure/sign/vacuum{pixel_y = 32},/turf/simulated/floor,/area/awaymission/arrivalblock) "jI" = (/obj/structure/closet/toolcloset,/turf/simulated/floor,/area/awaymission/southblock) "jJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/awaymission/southblock) @@ -519,7 +519,7 @@ "jY" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/awaymission/southblock) "jZ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/southblock) "ka" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/arrivalblock) -"kb" = (/obj/effect/decal/cleanable/blood/splatter,/obj/item/ammo_casing/a12mm,/turf/simulated/floor,/area/awaymission/arrivalblock) +"kb" = (/obj/effect/decal/cleanable/blood/splatter,/obj/item/ammo_casing/a10mm,/turf/simulated/floor,/area/awaymission/arrivalblock) "kc" = (/obj/structure/sign/pods{pixel_y = -32},/turf/simulated/floor,/area/awaymission/arrivalblock) "kd" = (/obj/structure/sign/vacuum{pixel_y = -32},/turf/simulated/floor,/area/awaymission/arrivalblock) "ke" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor,/area/awaymission/southblock) @@ -553,7 +553,7 @@ "kG" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l"; icon_state = "propulsion_l"},/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l"; icon_state = "burst_l"},/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l"; icon_state = "propulsion_l"},/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/plating,/area/awaymission/arrivalblock) "kH" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (NORTH)"; icon_state = "propulsion_l"; dir = 1},/obj/structure/window/reinforced,/turf/space,/area/awaymission/arrivalblock) "kI" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (NORTH)"; icon_state = "propulsion_r"; dir = 1},/obj/structure/window/reinforced,/turf/space,/area/awaymission/arrivalblock) -"kJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/awaymission/arrivalblock) +"kJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s"; dir = 2; dir = 2},/area/awaymission/arrivalblock) "kK" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/awaymission/arrivalblock) "kL" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor,/area/awaymission/arrivalblock) "kM" = (/obj/structure/sink/kitchen{pixel_y = 32},/turf/simulated/floor,/area/awaymission/arrivalblock) @@ -595,10 +595,10 @@ "lw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/southblock) "lx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/southblock) "ly" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/southblock) -"lz" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/awaymission/arrivalblock) -"lA" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/awaymission/arrivalblock) +"lz" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s"; dir = 1; dir = 2},/area/awaymission/arrivalblock) +"lA" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4; dir = 2},/area/awaymission/arrivalblock) "lB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/arrivalblock) -"lC" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/awaymission/arrivalblock) +"lC" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8; dir = 2},/area/awaymission/arrivalblock) "lD" = (/obj/structure/closet/crate/hydroponics,/turf/simulated/floor,/area/awaymission/arrivalblock) "lE" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/awaymission/arrivalblock) "lF" = (/obj/effect/decal/cleanable/blood/splatter,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor,/area/awaymission/arrivalblock) diff --git a/maps/RandomZLevels/wildwest.dm b/maps/RandomZLevels/wildwest.dm index 3df195564f..b3ae83b9d7 100644 --- a/maps/RandomZLevels/wildwest.dm +++ b/maps/RandomZLevels/wildwest.dm @@ -171,4 +171,4 @@ C << "You have regenerated." C.visible_message("[usr] appears to wake from the dead, having healed all wounds.") C.update_canmove() - return 1 + return 1 diff --git a/maps/RandomZLevels/wildwest.dmm b/maps/RandomZLevels/wildwest.dmm index eacd902064..491d7f64fe 100644 --- a/maps/RandomZLevels/wildwest.dmm +++ b/maps/RandomZLevels/wildwest.dmm @@ -50,11 +50,11 @@ "aX" = (/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/wall/mineral/sandstone,/area/awaymission/wwmines) "aY" = (/obj/effect/decal/cleanable/blood/gibs/body{tag = "icon-gibup1"; icon_state = "gibup1"},/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "aZ" = (/obj/effect/mine/dnascramble,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) -"ba" = (/obj/effect/mine/dnascramble,/obj/item/ammo_magazine/a12mm,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) +"ba" = (/obj/effect/mine/dnascramble,/obj/item/ammo_magazine/a10mm,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "bb" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/awaymission/wwrefine) "bc" = (/turf/simulated/floor/plating,/area/awaymission/wwrefine) "bd" = (/obj/machinery/door/airlock/sandstone,/turf/simulated/floor/plating,/area/awaymission/wwrefine) -"be" = (/obj/item/ammo_magazine/a12mm,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) +"be" = (/obj/item/ammo_magazine/a10mm,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "bf" = (/mob/living/simple_animal/hostile/syndicate/ranged,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "bg" = (/turf/simulated/wall/mineral/sandstone,/area) "bh" = (/obj/structure/largecrate,/turf/simulated/floor/plating,/area/awaymission/wwrefine) @@ -68,7 +68,7 @@ "bp" = (/obj/effect/decal/cleanable/blood/gibs/body,/turf/simulated/floor/wood,/area/awaymission/wwmines) "bq" = (/obj/effect/landmark/corpse/miner/rig,/turf/simulated/floor/plating,/area/awaymission/wwrefine) "br" = (/obj/structure/lattice,/turf/space,/area) -"bs" = (/obj/effect/mine/dnascramble,/obj/item/ammo_magazine/a12mm,/turf/simulated/floor/wood,/area/awaymission/wwmines) +"bs" = (/obj/effect/mine/dnascramble,/obj/item/ammo_magazine/a10mm,/turf/simulated/floor/wood,/area/awaymission/wwmines) "bt" = (/obj/structure/closet/crate,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/awaymission/wwrefine) "bu" = (/turf/simulated/wall/mineral/sandstone,/area/awaymission/wwmines) "bv" = (/obj/structure/window/reinforced{tag = "icon-fwindow"; icon_state = "fwindow"},/turf/space,/area) @@ -112,7 +112,7 @@ "ch" = (/obj/structure/table/woodentable,/obj/item/weapon/gun/projectile,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaymission/wwmines) "ci" = (/obj/structure/mineral_door/wood{tag = "icon-woodopening"; icon_state = "woodopening"},/turf/simulated/floor/wood,/area/awaymission/wwmines) "cj" = (/obj/structure/stool,/turf/simulated/floor/carpet,/area/awaymission/wwmines) -"ck" = (/obj/item/ammo_magazine/a12mm,/turf/simulated/floor/carpet,/area/awaymission/wwmines) +"ck" = (/obj/item/ammo_magazine/a10mm,/turf/simulated/floor/carpet,/area/awaymission/wwmines) "cl" = (/obj/structure/stool,/turf/simulated/floor/wood,/area/awaymission/wwmines) "cm" = (/obj/structure/bookcase{tag = "icon-book-5"; icon_state = "book-5"},/turf/simulated/floor/wood,/area/awaymission/wwgov) "cn" = (/turf/simulated/floor/wood,/area/awaymission/wwgov) @@ -129,7 +129,7 @@ "cy" = (/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/awaymission/wwgov) "cz" = (/turf/simulated/floor{tag = "icon-stage_bleft"; icon_state = "stage_bleft"},/area/awaymission/wwgov) "cA" = (/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor/wood,/area/awaymission/wwmines) -"cB" = (/obj/effect/mine/plasma,/obj/item/ammo_magazine/a12mm,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) +"cB" = (/obj/effect/mine/plasma,/obj/item/ammo_magazine/a10mm,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "cC" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor/wood,/area/awaymission/wwgov) "cD" = (/obj/structure/table/woodentable,/obj/item/clothing/gloves/yellow,/obj/item/device/multitool,/turf/simulated/floor/wood,/area/awaymission/wwgov) "cE" = (/obj/structure/stool/bed/chair/wood/normal{dir = 4},/turf/simulated/floor/wood,/area/awaymission/wwgov) @@ -175,7 +175,7 @@ "ds" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/bottle/patron,/turf/simulated/floor{tag = "icon-stage_bleft"; icon_state = "stage_bleft"},/area/awaymission/wwgov) "dt" = (/obj/effect/decal/cleanable/blood/tracks,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "du" = (/obj/effect/decal/cleanable/blood/tracks,/turf/simulated/floor/wood,/area/awaymission/wwmines) -"dv" = (/obj/effect/mine/plasma,/obj/item/ammo_magazine/a12mm,/turf/simulated/floor/wood,/area/awaymission/wwmines) +"dv" = (/obj/effect/mine/plasma,/obj/item/ammo_magazine/a10mm,/turf/simulated/floor/wood,/area/awaymission/wwmines) "dw" = (/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "dx" = (/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand4"; icon_state = "ironsand4"},/area/awaymission/wwgov) "dy" = (/obj/effect/landmark/corpse/miner/rig,/turf/simulated/floor/wood,/area/awaymission/wwmines) @@ -344,19 +344,19 @@ "gF" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/grass,/area/awaymission/wwgov) "gG" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{tag = "icon-fwindow (EAST)"; icon_state = "fwindow"; dir = 4},/obj/structure/window/reinforced{tag = "icon-fwindow (WEST)"; icon_state = "fwindow"; dir = 8},/obj/structure/grille,/turf/simulated/floor,/area/awaymission/wwrefine) "gH" = (/obj/effect/decal/cleanable/blood,/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/mineral,/area/awaymission/wwmines) -"gI" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"},/area/awaymission/wwrefine) -"gJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/wwrefine) -"gK" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"},/area/awaymission/wwrefine) +"gI" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s"; dir = 14},/area/awaymission/wwrefine) +"gJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/awaymission/wwrefine) +"gK" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall"; dir = 8},/area/awaymission/wwrefine) "gL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle{tag = "icon-floor2"; icon_state = "floor2"},/area/awaymission/wwrefine) -"gM" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission/wwrefine) -"gN" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"},/area/awaymission/wwrefine) -"gO" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/wwrefine) +"gM" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall"; dir = 4},/area/awaymission/wwrefine) +"gN" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s"; dir = 2},/area/awaymission/wwrefine) +"gO" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/awaymission/wwrefine) "gP" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle{tag = "icon-floor2"; icon_state = "floor2"},/area/awaymission/wwrefine) "gQ" = (/turf/simulated/shuttle{tag = "icon-floor2"; icon_state = "floor2"},/area/awaymission/wwrefine) -"gR" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"},/area/awaymission/wwrefine) -"gS" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swallc1"},/area/awaymission/wwrefine) -"gT" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/wwrefine) -"gU" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"},/area/awaymission/wwrefine) +"gR" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s"; dir = 1},/area/awaymission/wwrefine) +"gS" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swall"; dir = 10},/area/awaymission/wwrefine) +"gT" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swall"; dir = 6},/area/awaymission/wwrefine) +"gU" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8},/area/awaymission/wwrefine) "gV" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "gW" = (/obj/structure/table/reinforced,/obj/item/clothing/suit/space/syndicate/black/orange,/obj/item/clothing/head/helmet/space/syndicate/black/orange,/obj/item/clothing/mask/gas/syndicate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle{tag = "icon-floor2"; icon_state = "floor2"},/area/awaymission/wwrefine) "gX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{tag = "icon-fwindow"; icon_state = "fwindow"},/turf/simulated/shuttle{tag = "icon-floor2"; icon_state = "floor2"},/area/awaymission/wwrefine) diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index 22c5c98e45..43ecfd4150 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -4,301 +4,301 @@ "aad" = (/turf/space,/area/syndicate_station/northeast) "aae" = (/turf/space,/area/syndicate_station/northwest) "aaf" = (/obj/structure/lattice,/turf/space,/area/space) -"aag" = (/obj/effect/landmark{name = "carpspawn"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/space) +"aag" = (/obj/effect/landmark{name = "carpspawn"},/turf/simulated/floor/airless,/area/space) "aah" = (/turf/simulated/wall,/area/space) -"aai" = (/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/space) -"aaj" = (/turf/simulated/floor/airless{icon_state = "circuit"},/area/space) -"aak" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless{icon_state = "circuit"},/area/space) -"aal" = (/obj/structure/girder/displaced,/turf/simulated/floor/airless{icon_state = "circuit"},/area/space) +"aai" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless,/area/space) +"aaj" = (/obj/structure/girder/displaced,/turf/simulated/floor/airless,/area/space) +"aak" = (/turf/simulated/floor/tiled,/area/space) +"aal" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/airless,/area/space) "aam" = (/obj/structure/grille,/turf/space,/area/space) "aan" = (/obj/structure/grille/broken,/turf/space,/area/space) -"aao" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/space) +"aao" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/airless,/area/space) "aap" = (/turf/simulated/floor/airless,/area/space) "aaq" = (/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space) -"aar" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/space) -"aas" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/space) +"aar" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/fore) +"aas" = (/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless,/area/solar/fore) "aat" = (/turf/simulated/wall/r_wall,/area/space) "aau" = (/turf/space,/area/skipjack_station/northwest_solars) -"aav" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore) -"aaw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/fore) +"aav" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/turf/simulated/floor/airless,/area/solar/fore) +"aaw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/fore) "aax" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/space) "aay" = (/turf/simulated/wall,/area/security/range) -"aaz" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/fore) +"aaz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/range) "aaA" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/space) "aaB" = (/obj/machinery/camera/network/security{c_tag = "Armory Exterior"; dir = 4},/turf/space,/area/space) -"aaC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/range) -"aaD" = (/obj/structure/target_stake,/turf/simulated/floor{icon_state = "delivery"},/area/security/range) -"aaE" = (/turf/simulated/floor,/area/security/range) -"aaF" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/security/range) +"aaC" = (/turf/simulated/floor/tiled,/area/security/range) +"aaD" = (/obj/structure/target_stake,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/range) +"aaE" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/security/range) +"aaF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/security/range) "aaG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/range) "aaH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/range) "aaI" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) "aaJ" = (/obj/item/stack/cable_coil/random,/turf/space,/area/space) "aaK" = (/obj/structure/sign/electricshock{pixel_y = -32},/turf/space,/area/space) -"aaL" = (/turf/simulated/floor/plating/airless,/area/space) -"aaM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/security/range) -"aaN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/range) -"aaO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/range) -"aaP" = (/obj/machinery/door/window/northleft{dir = 4; name = "Range Access"; req_access = list(63)},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/range) -"aaQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/range) -"aaR" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/range) -"aaS" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/security/range) +"aaL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/range) +"aaM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/security/range) +"aaN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/security/range) +"aaO" = (/obj/machinery/door/window/northleft{dir = 4; name = "Range Access"; req_access = list(63)},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/range) +"aaP" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/security/range) +"aaQ" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/range) +"aaR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/range) +"aaS" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled,/area/security/range) "aaT" = (/turf/simulated/wall/r_wall,/area/security/warden) -"aaU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/range) -"aaV" = (/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/security/range) -"aaW" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor,/area/security/range) -"aaX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/range) -"aaY" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/blanks{pixel_x = 2; pixel_y = -2},/obj/item/weapon/storage/box/blanks,/turf/simulated/floor,/area/security/range) -"aaZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/range) -"aba" = (/obj/structure/table/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/range) +"aaU" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (NORTH)"; icon_state = "loadingarea"; dir = 1},/turf/simulated/floor/tiled,/area/security/range) +"aaV" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor/tiled,/area/security/range) +"aaW" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/blanks{pixel_x = 2; pixel_y = -2},/obj/item/weapon/storage/box/blanks,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/security/range) +"aaX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled,/area/security/range) +"aaY" = (/obj/structure/table/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/range) +"aaZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/range) +"aba" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/foresolar) "abb" = (/turf/simulated/wall,/area/maintenance/security_starboard) -"abc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) +"abc" = (/obj/structure/closet/wardrobe/tactical,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/tactical) "abd" = (/turf/simulated/wall/r_wall,/area/maintenance/foresolar) "abe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "abf" = (/turf/simulated/wall,/area/maintenance/security_port) -"abg" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/machinery/camera/network/security{c_tag = "Armoury - Tactical Equipment"},/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) +"abg" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/machinery/camera/network/security{c_tag = "Armoury - Tactical Equipment"},/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor/tiled/dark,/area/security/tactical) "abh" = (/turf/simulated/wall/r_wall,/area/security/tactical) -"abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/range) -"abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/security/range) -"abk" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range) -"abl" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/turf/simulated/floor,/area/security/range) -"abm" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/foresolar) +"abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/range) +"abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/security/range) +"abk" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/security/range) +"abl" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/security{c_tag = "Security - Firing Range"; dir = 8},/turf/simulated/floor/tiled,/area/security/range) +"abm" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/fore) "abn" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/meson/prescription,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"abp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"abq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) -"abr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) -"abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) -"abt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/foresolar) +"abp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/airless,/area/maintenance/foresolar) +"abq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/foresolar) +"abr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/foresolar) +"abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/foresolar) +"abt" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "abu" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abv" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/tactical) +"abv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/tactical) "abw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/foresolar) -"abx" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_port) -"aby" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/security{c_tag = "Security - Firing Range"; dir = 8},/turf/simulated/floor,/area/security/range) -"abz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range) -"abA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"abB" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"abC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"abD" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range) -"abE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/range) -"abF" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) -"abG" = (/obj/machinery/camera/network/security{c_tag = "Security - Medical Station"; dir = 1},/turf/simulated/floor,/area/security/range) -"abH" = (/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) -"abI" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 22},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/security/range) -"abJ" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/range) -"abK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/range) -"abL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/range) -"abM" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) +"abx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/security/tactical) +"aby" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/tactical) +"abz" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/foresolar) +"abA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/tactical) +"abB" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/security/tactical) +"abC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/security/range) +"abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/range) +"abE" = (/obj/machinery/camera/network/security{c_tag = "Security - Medical Station"; dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/security/range) +"abF" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/security/range) +"abG" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/range) +"abH" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/security/range) +"abI" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/security/range) +"abJ" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/security/range) +"abK" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/security/range) +"abL" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 22},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/security/range) +"abM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/security/range) "abN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "abO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"abP" = (/obj/effect/landmark{name = "ninjastart"},/turf/space,/area/space) -"abQ" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"abP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/range) +"abQ" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/fore) "abR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "abS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "abT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "abU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) "abV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main) -"abW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(2,12,24)},/turf/simulated/floor/plating,/area/security/brig) -"abX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abY" = (/obj/machinery/photocopier/faxmachine{department = "Warden's Office"},/obj/structure/table/steel_reinforced,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abZ" = (/obj/item/device/t_scanner,/obj/structure/table/steel,/turf/simulated/floor/plating,/area/maintenance/security_port) +"abW" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/fore) +"abX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"abY" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/fore) +"abZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "brig_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "aca" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "acb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"acc" = (/obj/structure/table/standard,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"acd" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/security_port) -"ace" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"acf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) +"acc" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"acd" = (/turf/simulated/floor/airless,/area/solar/fore) +"ace" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/fore) +"acf" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/fore) "acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/tactical) "ach" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) -"aci" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"acj" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"aci" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "brig_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "brig_solar_airlock"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; tag_chamber_sensor = "brig_solar_sensor"; tag_exterior_door = "brig_solar_outer"; tag_interior_door = "brig_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "brig_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/foresolar) +"acj" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/foresolar) "ack" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/security/main) "acl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/main) "acm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) "acn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) "aco" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) -"acp" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/security{c_tag = "Security - Equipment South"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) +"acp" = (/turf/simulated/wall/r_wall,/area/security/armoury) "acq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/main) "acr" = (/turf/simulated/wall,/area/security/main) "acs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "act" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"acu" = (/turf/simulated/wall/r_wall,/area/security/armoury) -"acv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) -"acw" = (/obj/machinery/power/solar_control{id = "auxsolarnorth"; name = "Fore Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/foresolar) +"acu" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) +"acv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/tactical) +"acw" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access = list(1)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/main) "acx" = (/turf/simulated/floor/plating,/area/maintenance/foresolar) -"acy" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"acz" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"acy" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/fore) +"acz" = (/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/foresolar) "acA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/tactical) -"acB" = (/obj/structure/cable,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"acC" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Access"; dir = 8},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/security_port) -"acD" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/weapon/storage/box/practiceshells,/obj/item/weapon/storage/box/practiceshells,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"acE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acF" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"acG" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/evidence,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) -"acH" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/brig) -"acI" = (/obj/structure/table/standard,/obj/item/weapon/folder/red{pixel_x = 2; pixel_y = 4},/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/security{c_tag = "Security - Evidence Storage"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"acJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) -"acK" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acL" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/machinery/camera/network/security{c_tag = "Security - Processing"; dir = 4},/turf/simulated/floor,/area/security/brig) +"acB" = (/obj/machinery/power/solar_control{id = "auxsolarnorth"; name = "Fore Solar Control"; track = 0},/obj/structure/cable/yellow,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"acC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/maintenance/foresolar) +"acD" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Access"; dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_port) +"acE" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/random/projectile,/obj/random/projectile,/obj/random/projectile,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"acF" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/random/energy,/obj/random/energy,/obj/random/energy,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"acG" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/weapon/storage/box/practiceshells,/obj/item/weapon/storage/box/practiceshells,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"acH" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/door/window/brigdoor/southleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"acI" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"acJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"acK" = (/obj/structure/table/standard,/obj/machinery/recharger,/turf/simulated/floor/tiled,/area/security/main) +"acL" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/security/main) "acM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) -"acN" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"acO" = (/obj/machinery/computer/security,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"acP" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/security/main) -"acQ" = (/turf/simulated/floor,/area/security/main) -"acR" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"acS" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/security/main) +"acN" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/main) +"acO" = (/obj/structure/disposalpipe/segment,/obj/structure/table/standard,/obj/machinery/recharger,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main) +"acP" = (/obj/structure/table/standard,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/pink/full{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"acQ" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = -2; pixel_y = 5},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_y = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/pink{dir = 5},/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (SOUTHWEST)"; icon_state = "corner_white"; dir = 10},/turf/simulated/floor/tiled,/area/security/main) +"acR" = (/obj/machinery/computer/secure_data,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"acS" = (/obj/machinery/newscaster{pixel_y = 32},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/main) "acT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) -"acU" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/door/window/brigdoor/eastleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"acU" = (/obj/machinery/computer/security,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/main) "acV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"acW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 8},/obj/machinery/camera/network/security{c_tag = "Armoury - Secure"; dir = 4},/obj/machinery/door/window/brigdoor/eastleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"acX" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acY" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"acZ" = (/obj/structure/table/standard,/turf/simulated/floor,/area/security/brig) -"ada" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/main) -"adb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) -"adc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main) -"add" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"ade" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) -"adf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adg" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"adh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/snack,/turf/simulated/floor,/area/security/main) +"acW" = (/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"acX" = (/obj/machinery/computer/station_alert/security,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"acY" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"acZ" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"ada" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/fore) +"adb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/airless,/area/maintenance/foresolar) +"adc" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/door/window/brigdoor/eastleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"add" = (/turf/simulated/floor/tiled/dark,/area/security/armoury) +"ade" = (/obj/machinery/door/blast/regular{id = "Armoury"; name = "Emergency Access"},/turf/simulated/floor/tiled,/area/security/armoury) +"adf" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adg" = (/turf/simulated/floor/tiled,/area/security/main) +"adh" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/security/main) "adi" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adk" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"adk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/main) "adl" = (/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adm" = (/obj/machinery/computer/station_alert/security,/turf/simulated/floor,/area/security/main) -"adn" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/main) -"ado" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor/eastleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adp" = (/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adq" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adr" = (/obj/machinery/door/blast/regular{id = "Armoury"; name = "Emergency Access"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/armoury) -"ads" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adt" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle{pixel_x = -5; pixel_y = 5},/obj/item/weapon/paper{desc = "A few notes scratched out by the last CMO before they departed the station."; info = "Today would have been our fifth anniversary.\[br]I wish I could undo what happened.\[br]\[br]\[center]I miss you so much.\[/center]"; name = "a brief letter"; pixel_x = 5},/obj/item/weapon/pen{pixel_x = -2; pixel_y = -2},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) -"adw" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"adm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/security/main) +"adn" = (/obj/structure/table/standard,/obj/item/device/healthanalyzer,/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = 10},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/effect/floor_decal/corner/pink{dir = 6},/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTHWEST)"; icon_state = "corner_white"; dir = 9},/turf/simulated/floor/tiled,/area/security/main) +"ado" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/main) +"adp" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"adq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/snack,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"adr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/main) +"ads" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"adt" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle{pixel_x = -5; pixel_y = 5},/obj/item/weapon/paper{desc = "A few notes scratched out by the last CMO before they departed the station."; info = "Today would have been our fifth anniversary.\[br]I wish I could undo what happened.\[br]\[br]\[center]I miss you so much.\[/center]"; name = "a brief letter"; pixel_x = 5},/obj/item/weapon/pen{pixel_x = -2; pixel_y = -2},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"adu" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"adv" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 8},/obj/machinery/camera/network/security{c_tag = "Armoury - Secure"; dir = 4},/obj/machinery/door/window/brigdoor/eastleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adw" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/armoury) "adx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) -"ady" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adz" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) -"adA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"ady" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adz" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/emps{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adA" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) "adB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adC" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet,/area/security/detectives_office) +"adC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/armoury) "adD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "adE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"adF" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adG" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/storage/box/emps{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) -"adI" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) -"adJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"adK" = (/obj/structure/table/rack,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"adM" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) -"adN" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/obj/item/device/taperecorder,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"adO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adP" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"adF" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adH" = (/obj/machinery/vending/cigarette,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"adI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"adJ" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor/tiled,/area/security/main) +"adK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"adL" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor/eastleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adM" = (/obj/machinery/button/remote/blast_door{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access = list(3)},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"adN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/security/main) +"adO" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access = list(32)},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"adP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) "adQ" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "adR" = (/obj/structure/closet/toolcloset,/obj/item/clothing/head/hardhat/dblue,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adS" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/main) "adT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) -"adU" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/main) -"adV" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"adW" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adX" = (/obj/machinery/door/airlock/external{icon_state = "door_locked"; locked = 1; name = "External Construction Airlock"; req_access = list(32)},/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"adY" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adZ" = (/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"adU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"adV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"adW" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/turf/simulated/floor/tiled,/area/security/main) +"adX" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"adY" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = 30; pixel_y = 0},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"adZ" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/main) "aea" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) -"aeb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/main) -"aec" = (/obj/machinery/button/remote/blast_door{id = "Armoury"; name = "Armoury Access"; pixel_x = -1; pixel_y = -28; req_access = list(3)},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"aed" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"aeb" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"aec" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"aed" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/laserproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = -2},/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) "aee" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'INTERNALS REQUIRED'."; name = "INTERNALS REQUIRED"; pixel_x = 32; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"aef" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor,/area/security/brig) +"aef" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(3)},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) "aeg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"aeh" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"aei" = (/obj/structure/table/standard,/obj/item/stack/medical/ointment,/obj/item/weapon/folder/red,/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/brig) -"aej" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/brig) -"aek" = (/obj/structure/table/standard,/obj/item/weapon/pen,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) -"ael" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"aem" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) -"aen" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"aeo" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = -2; pixel_y = -2},/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"aep" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"aeq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden) -"aer" = (/obj/structure/table/standard,/obj/item/weapon/newspaper,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) -"aes" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/security/prison) -"aet" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) -"aeu" = (/obj/machinery/light,/obj/machinery/flasher/portable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"aev" = (/obj/machinery/flasher/portable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"aeh" = (/obj/machinery/light,/obj/machinery/flasher/portable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aei" = (/obj/machinery/flasher/portable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aej" = (/obj/machinery/light,/obj/machinery/flasher/portable,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aek" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"ael" = (/obj/machinery/button/remote/blast_door{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access = list(3)},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"aem" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/main) +"aen" = (/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"aeo" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"aep" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/main) +"aeq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/solar/fore) +"aer" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main) +"aes" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden) +"aet" = (/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_y = 0},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"aeu" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"aev" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) "aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) -"aex" = (/obj/machinery/light,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"aex" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) "aey" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/maintenance/security_port) -"aez" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"aeA" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) -"aeB" = (/obj/machinery/button/remote/blast_door{id = "Armoury"; name = "Emergency Access"; pixel_x = -28; pixel_y = 4; req_access = list(3)},/turf/simulated/floor,/area/security/main) -"aeC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden) -"aeD" = (/obj/structure/closet/l3closet/security,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) -"aeE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/bombclosetsecurity,/obj/machinery/firealarm{pixel_y = 27},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) +"aez" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"aeA" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main) +"aeB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"aeC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) +"aeD" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) +"aeE" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main) "aeF" = (/turf/simulated/wall,/area/security/warden) -"aeG" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/security/main) -"aeH" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main) -"aeI" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main) +"aeG" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/main) +"aeH" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/camera/network/security{c_tag = "Security - Briefing"; dir = 8},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"aeI" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/security/main) "aeJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main) -"aeK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/main) -"aeM" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) -"aeN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main) -"aeO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"aeP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Briefing Room"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) +"aeK" = (/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/obj/machinery/camera/network/security{c_tag = "Armoury"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/warden) +"aeL" = (/obj/machinery/deployable/barrier,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/warden) +"aeM" = (/obj/structure/closet/l3closet/security,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden) +"aeN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/warden) +"aeO" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/bombclosetsecurity,/obj/machinery/firealarm{pixel_y = 27},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden) +"aeP" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/main) "aeQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"aeR" = (/obj/structure/table/standard,/obj/item/weapon/deck,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aeR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aeS" = (/turf/simulated/wall/r_wall,/area/maintenance/security_starboard) -"aeT" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/camera/network/security{c_tag = "Security - Briefing"; dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"aeT" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) "aeU" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/security_port) "aeV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port) -"aeW" = (/obj/structure/grille/broken,/obj/item/weapon/material/shard,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) -"aeX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden) -"aeY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden) -"aeZ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/security/warden) -"afa" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"afb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/main) -"afc" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/turf/simulated/floor{icon_state = "red"},/area/security/main) -"afd" = (/turf/simulated/floor{icon_state = "red"},/area/security/main) -"afe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/barricade,/turf/simulated/floor/plating,/area/maintenance/security_port) +"aeW" = (/obj/structure/closet/crate/secure{name = "FOR DISPOSAL"; req_access = list(58)},/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/balaclava,/obj/effect/decal/cleanable/cobweb2,/obj/item/clothing/mask/muzzle,/obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_port) +"aeX" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"aeY" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"aeZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"afa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"afb" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"afc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"afd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main) +"afe" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/security/warden) "aff" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) -"afg" = (/obj/machinery/photocopier,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"afh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main) -"afi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/main) -"afj" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/security/main) +"afg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/security/warden) +"afh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/security/warden) +"afi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main) +"afj" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/camera/network/security{c_tag = "Security - Equipment North"; dir = 4},/turf/simulated/floor/tiled,/area/security/main) "afk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"afl" = (/obj/item/device/t_scanner,/obj/structure/table/steel,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) -"afm" = (/obj/machinery/deployable/barrier,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/obj/machinery/camera/network/security{c_tag = "Armoury"},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) -"afn" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/escape_pod3/station) -"afo" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape_pod3/station) -"afp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod3/station) +"afl" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"afm" = (/obj/structure/grille/broken,/obj/structure/lattice,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/space,/area/space) +"afn" = (/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main) +"afo" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Security"; sortType = "Security"},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main) +"afp" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) "afq" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) "afr" = (/obj/structure/table/rack,/obj/item/weapon/secbot_assembly,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) "afs" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/combat,/obj/item/weapon/tank/air,/obj/item/weapon/tank/air,/obj/item/weapon/tank/air,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) -"aft" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/warden) -"afu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/warden) -"afv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/warden) -"afw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden) -"afx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden) -"afy" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main) -"afz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) -"afA" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main) -"afB" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/security/main) -"afC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"afD" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet,/area/security/detectives_office) -"afE" = (/obj/machinery/vending/cola,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"afF" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"afG" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/main) -"afH" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"afI" = (/obj/structure/grille/broken,/obj/structure/lattice,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/space,/area/space) +"aft" = (/obj/machinery/photocopier,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"afu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/main) +"afv" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main) +"afw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/main) +"afx" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/belt/utility,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/camera/xray/security{c_tag = "Security Escape Pod"; dir = 8},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"afy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/barricade,/turf/simulated/floor/plating,/area/maintenance/security_port) +"afz" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/shuttle/escape_pod3/station) +"afA" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/escape_pod3/station) +"afB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/escape_pod3/station) +"afC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/warden) +"afD" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/security/warden) +"afE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/warden) +"afF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/warden) +"afG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Armoury"; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"afH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/red,/area/security/main) +"afI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/main) "afJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/meter,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"afK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"afL" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/camera/network/security{c_tag = "Security - Equipment North"; dir = 4},/turf/simulated/floor,/area/security/main) -"afM" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/maintenance/dormitory) -"afN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) -"afO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) +"afK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/red,/area/security/main) +"afL" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"afM" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"afN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/main) +"afO" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) "afP" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station) "afQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "afR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port) @@ -313,183 +313,183 @@ "aga" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/security_port) "agb" = (/turf/simulated/floor/plating,/area/maintenance/security_port) "agc" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plating,/area/maintenance/security_port) -"agd" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) -"age" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/belt/utility,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/camera/xray/security{c_tag = "Security Escape Pod"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"agf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/warden) -"agg" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"agd" = (/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"age" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main) +"agf" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/main) +"agg" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/main) "agh" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) -"agi" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/security/main) -"agj" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) -"agk" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) -"agl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) -"agm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"agn" = (/obj/structure/table/standard,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) +"agi" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/plating,/area/security/main) +"agj" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"agk" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden) +"agl" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden) +"agm" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden) +"agn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden) "ago" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos) "agp" = (/turf/simulated/wall,/area/crew_quarters/heads/hos) -"agq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Armoury"; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/warden) -"agr" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main) -"ags" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/main) -"agt" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"agu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"agq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"agr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"ags" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"agt" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main) +"agu" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/main) "agv" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hos) "agw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"agx" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) -"agy" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod3/station) -"agz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod3/station) +"agx" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig) +"agy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main) +"agz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main) "agA" = (/obj/structure/table/rack,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/security_port) "agB" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/security_port) "agC" = (/obj/item/trash/candy,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/security_port) "agD" = (/turf/simulated/wall/r_wall,/area/security/brig) -"agE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) +"agE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/standard,/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) "agF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) "agG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) -"agH" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) +"agH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/main) "agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) "agJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) -"agK" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) -"agL" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main) -"agM" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"agK" = (/obj/structure/grille,/obj/structure/sign/goldenplaque,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"agL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/turf/simulated/floor/tiled/red,/area/crew_quarters/heads/hos) +"agM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/decal/cleanable/blood/oil,/obj/item/trash/tastybread,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "agN" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "HoS Office"; sortType = "HoS Office"},/turf/simulated/wall,/area/crew_quarters/heads/hos) -"agO" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"agP" = (/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"agQ" = (/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"agR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"agS" = (/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"agO" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/shuttle/escape_pod3/station) +"agP" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/escape_pod3/station) +"agQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden) +"agR" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/security/main) +"agS" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor/tiled,/area/security/main) "agT" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "agU" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/security_port) "agV" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_port) "agW" = (/turf/simulated/wall,/area/security/brig) -"agX" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"agY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"agZ" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aha" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cups,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/prison) -"ahb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table/standard,/turf/simulated/floor,/area/security/prison) -"ahc" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"ahd" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"ahe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"ahf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/security/brig) +"agX" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"agY" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"agZ" = (/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"aha" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahb" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ahd" = (/obj/machinery/photocopier,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ahe" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/brig) +"ahf" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor/tiled/dark,/area/security/brig) "ahg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) -"ahh" = (/obj/machinery/photocopier,/obj/machinery/newscaster/security_unit{pixel_x = -30; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahi" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(3)},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) -"ahj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahk" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/item/weapon/stamp/denied{pixel_x = 5},/obj/item/weapon/stamp,/obj/structure/table/steel_reinforced,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahl" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/weapon/paper{info = "\[center]\[Large]\[b]NSS Exodus\[/b]\[/large]\[br] \[small]Armoury Inventory\[/small]\[/center] \[hr] \[hr] \[br] \[b]Weaponry\[/b]\[br] \[field] Energy Gun(s)\[br] \[field] Laser Gun(s)\[br] \[field] Ion Rifle(s)\[br] \[field] Combat Shotgun(s) \[hr] \[b]Armour\[/b]\[br] \[field] Bulletproof Vest(s)\[br] \[field] Abalative Vest(s)\[br] \[field] Biohazard Suit(s)\[br] \[field] Bomb Suit(s) \[hr] \[b]Auxiliary Equipment\[/b]\[br] \[field] Gasmask(s)\[br] \[field] box(es) of Flashbangs\[br] \[field] box(es) of Handcuffs\[br] \[field] box(es) of R.O.B.U.S.T. Cartridges \[hr] \[b]Riot Equipment\[/b]\[br] \[field] Stun Baton(s)\[br] \[field] Riot Suit(s)\[br] \[field] Riot Shield(s) \[hr] \[b]Tactical Equipment\[/b]\[br] \[field] Tactical Armour(s)\[br] \[field] Tactical Helmet(s)\[br] \[field] Tactical Jumpsuit(s)\[br] \[field] Green Balaclava(s)\[br] \[field] Tactical HUD(s)\[br] \[field] Combat Belt(s)\[br] \[field] Black Glove(s)\[br] \[field] Jackboot(s) \[hr] \[b]Implants\[/b]\[br] \[field] Tracking Implant Box(es)\[br] \[field] Chemical Implant Box(es) \[hr] \[b]Defense Systems\[/b]\[br] \[field] Deployable Barrier(s)\[br] \[field] Portable Flasher(s) \[hr] \[b]Other\[/b]\[br] \[field] Holobadge Box(es) \[hr] \[b]\[center]Warden's's Signature:\[/b] \[field]\[/center] \[hr]"; name = "Armory Inventory"},/obj/structure/table/steel_reinforced,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/command{id_tag = "HoSdoor"; name = "Head of Security"; req_access = list(58)},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ahn" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/main) -"aho" = (/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"ahp" = (/obj/structure/grille,/obj/structure/sign/goldenplaque,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"ahq" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ahr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ahs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"aht" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"ahu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"ahv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ahw" = (/obj/structure/table/woodentable,/obj/machinery/keycard_auth{pixel_x = 30},/obj/machinery/photocopier/faxmachine{department = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"ahh" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/brig) +"ahi" = (/obj/structure/table/standard,/obj/item/device/camera,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"ahj" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"ahk" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahl" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"ahm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"ahn" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"aho" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/security/brig) +"ahp" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/security{c_tag = "Security - Warden's Office"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"ahq" = (/obj/machinery/photocopier,/obj/machinery/newscaster/security_unit{pixel_x = -30; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/warden) +"ahr" = (/obj/machinery/photocopier/faxmachine{department = "Warden's Office"},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/dark,/area/security/warden) +"ahs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden) +"aht" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/alarm{pixel_y = 22},/obj/item/weapon/stamp/denied{pixel_x = 5},/obj/item/weapon/stamp,/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/dark,/area/security/warden) +"ahu" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/clipboard,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/weapon/paper{info = "\[center]\[Large]\[b]NSS Exodus\[/b]\[/large]\[br] \[small]Armoury Inventory\[/small]\[/center] \[hr] \[hr] \[br] \[b]Weaponry\[/b]\[br] \[field] Energy Gun(s)\[br] \[field] Laser Gun(s)\[br] \[field] Ion Rifle(s)\[br] \[field] Combat Shotgun(s) \[hr] \[b]Armour\[/b]\[br] \[field] Bulletproof Vest(s)\[br] \[field] Abalative Vest(s)\[br] \[field] Biohazard Suit(s)\[br] \[field] Bomb Suit(s) \[hr] \[b]Auxiliary Equipment\[/b]\[br] \[field] Gasmask(s)\[br] \[field] box(es) of Flashbangs\[br] \[field] box(es) of Handcuffs\[br] \[field] box(es) of R.O.B.U.S.T. Cartridges \[hr] \[b]Riot Equipment\[/b]\[br] \[field] Stun Baton(s)\[br] \[field] Riot Suit(s)\[br] \[field] Riot Shield(s) \[hr] \[b]Tactical Equipment\[/b]\[br] \[field] Tactical Armour(s)\[br] \[field] Tactical Helmet(s)\[br] \[field] Tactical Jumpsuit(s)\[br] \[field] Green Balaclava(s)\[br] \[field] Tactical HUD(s)\[br] \[field] Combat Belt(s)\[br] \[field] Black Glove(s)\[br] \[field] Jackboot(s) \[hr] \[b]Implants\[/b]\[br] \[field] Tracking Implant Box(es)\[br] \[field] Chemical Implant Box(es) \[hr] \[b]Defense Systems\[/b]\[br] \[field] Deployable Barrier(s)\[br] \[field] Portable Flasher(s) \[hr] \[b]Other\[/b]\[br] \[field] Holobadge Box(es) \[hr] \[b]\[center]Warden's's Signature:\[/b] \[field]\[/center] \[hr]"; name = "Armory Inventory"},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/dark,/area/security/warden) +"ahv" = (/obj/structure/window/reinforced{dir = 1},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/main) +"ahw" = (/obj/structure/window/reinforced{dir = 1},/obj/effect/floor_decal/corner/red{dir = 1},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/turf/simulated/floor/tiled,/area/security/main) "ahx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "ahy" = (/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"ahz" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahz" = (/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/obj/machinery/washing_machine,/turf/simulated/floor/tiled,/area/security/main) "ahA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port) "ahB" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_port) -"ahC" = (/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor,/area/security/prison) -"ahD" = (/obj/structure/table/standard,/obj/item/weapon/dice,/turf/simulated/floor,/area/security/prison) +"ahC" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/obj/item/device/radio/off,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ahD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos) "ahE" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig) -"ahF" = (/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"ahG" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig) -"ahH" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"ahI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"ahJ" = (/obj/structure/grille,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahF" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ahG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos) +"ahH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/bed/chair,/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos) +"ahI" = (/obj/structure/table/woodentable,/obj/machinery/keycard_auth{pixel_x = 30},/obj/machinery/photocopier/faxmachine{department = "Head of Security"},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ahJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) "ahK" = (/turf/simulated/floor,/area/security/brig) -"ahL" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"ahM" = (/obj/structure/table/woodentable,/obj/item/weapon/material/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/security/detectives_office) -"ahN" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor,/area/security/main) -"ahO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"ahP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/decal/cleanable/blood/oil,/obj/item/trash/tastybread,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"ahQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/bed/chair,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"ahR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) -"ahT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"ahU" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/machinery/door/window/brigdoor/westleft{name = "Warden's Desk"; req_access = list(3)},/obj/structure/table/steel_reinforced,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahV" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask{pixel_x = -4; pixel_y = 8},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ahW" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ahX" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/security{c_tag = "Security - Warden's Office"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ahY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/stamp/hos,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"ahZ" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/computer/skills{pixel_y = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads/hos) -"aia" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aib" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"ahL" = (/obj/structure/table/standard,/obj/item/stack/medical/ointment,/obj/item/weapon/folder/red,/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/brig) +"ahM" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"ahN" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/tiled,/area/security/brig) +"ahO" = (/turf/simulated/floor/tiled/dark,/area/security/brig) +"ahP" = (/turf/space,/area/skipjack_station/northeast_solars) +"ahQ" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/brig) +"ahR" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1449; listening = 0; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/camera/network/security{c_tag = "Security - Interrogation"},/turf/simulated/floor/tiled/dark,/area/security/brig) +"ahS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/brig) +"ahT" = (/turf/simulated/floor/tiled,/area/security/brig) +"ahU" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/turf/simulated/floor/tiled,/area/security/brig) +"ahV" = (/obj/structure/bed/chair,/turf/simulated/floor/tiled,/area/security/brig) +"ahW" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled,/area/security/brig) +"ahX" = (/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/machinery/door/window/brigdoor/westleft{name = "Warden's Desk"; req_access = list(3)},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/dark,/area/security/warden) +"ahY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"ahZ" = (/turf/simulated/floor/tiled/dark,/area/security/warden) +"aia" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden) +"aib" = (/obj/item/weapon/hand_labeler,/obj/machinery/door/window/brigdoor/eastleft{name = "Warden's Desk"; req_access = list(3)},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/dark,/area/security/warden) "aic" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "aid" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/security_port) "aie" = (/obj/structure/closet,/obj/item/clothing/head/ushanka,/turf/simulated/floor/plating,/area/maintenance/security_port) -"aif" = (/obj/structure/table/standard,/obj/item/weapon/dice/d20,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"aig" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) -"aih" = (/turf/space,/area/skipjack_station/northeast_solars) -"aii" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/security/brig) +"aif" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/warden) +"aig" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) +"aih" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Interrogation Observation"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"aii" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask{pixel_x = -4; pixel_y = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) "aij" = (/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/grille,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) -"aik" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ail" = (/obj/structure/table/standard,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/maintenance/dormitory) -"aim" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"ain" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aio" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1449; listening = 0; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/camera/network/security{c_tag = "Security - Interrogation"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aip" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"aiq" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law{pixel_y = 6},/obj/machinery/camera/network/security{c_tag = "Security - Lobby"; dir = 4},/turf/simulated/floor,/area/security/lobby) -"air" = (/obj/machinery/computer/secure_data,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ais" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) -"ait" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"aiu" = (/obj/item/weapon/hand_labeler,/obj/machinery/door/window/brigdoor/eastleft{name = "Warden's Desk"; req_access = list(3)},/obj/structure/table/steel_reinforced,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"aiv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"aiw" = (/obj/machinery/vending/security,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"aix" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/turf/simulated/floor,/area/security/brig) -"aiy" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aiz" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/security/brig) -"aiA" = (/obj/machinery/alarm{dir = 8; 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req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"ajd" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/hos) +"aje" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/security/brig) +"ajf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/security{pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/security/warden) +"ajg" = (/obj/machinery/computer/secure_data,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"ajh" = (/obj/machinery/computer/prisoner,/turf/simulated/floor/tiled/dark,/area/security/warden) +"aji" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; 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name = "Office Door"; pixel_x = -36; pixel_y = 29},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 30},/obj/machinery/button/remote/blast_door{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -36; pixel_y = 39; req_access = list(2)},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"ajo" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"ajm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"ajn" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/security{c_tag = "Security - Equipment South"; dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) +"ajo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) "ajp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig) "ajq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) -"ajr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/brig) +"ajr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main) "ajs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig) -"ajt" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/turf/simulated/floor,/area/security/main) +"ajt" = (/obj/structure/table/standard,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) "aju" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "ajv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/brig) "ajw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) -"ajx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/obj/machinery/camera/network/security{c_tag = "Security - HoS' Office"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"ajx" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main) "ajy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "ajz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig) "ajA" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/security_port) @@ -497,736 +497,736 @@ "ajC" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/crew_quarters/heads/hos) "ajD" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "ajE" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"ajF" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port) +"ajF" = (/obj/machinery/alarm{pixel_y = 22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port) "ajG" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/security_port) "ajH" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/security_port) "ajI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"ajJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) -"ajK" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajL" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor,/area/security/brig) -"ajN" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) -"ajP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajQ" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor,/area/security/brig) -"ajR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajS" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) -"ajW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/brig) -"ajY" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ajZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"aka" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"akb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) -"akc" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ake" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"akf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"akg" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) -"akh" = (/obj/structure/table/rack,/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aki" = (/obj/structure/disposalpipe/segment,/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"akj" = (/obj/structure/noticeboard{pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"akk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"akl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"akm" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/computer/security/wooden_tv,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"akn" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-21"; icon_state = "plant-21"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"ajJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/obj/machinery/camera/network/security{c_tag = "Security - HoS' Office"; dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ajK" = (/obj/machinery/computer/security,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ajL" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ajM" = (/obj/structure/filingcabinet,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ajN" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ajO" = (/obj/structure/closet/secure_closet/hos,/obj/item/device/radio/intercom{pixel_x = 27},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos) +"ajP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) +"ajQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Processing"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) +"ajR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access = list(3)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden) +"ajS" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/red,/area/security/main) +"ajT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/red,/area/security/main) +"ajU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) +"ajV" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"ajW" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"ajX" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"ajY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) +"ajZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"aka" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akc" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) +"akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"ake" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"akg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) +"aki" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akj" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akk" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"akm" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) "ako" = (/turf/simulated/wall,/area/security/detectives_office) "akp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "akq" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/security_starboard) "akr" = (/turf/space,/area/shuttle/syndicate_elite/station) -"aks" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"akt" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/security/brig) -"aku" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"akv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig) -"akw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) -"akx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) -"aky" = (/obj/item/device/radio/intercom{pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig) -"akz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"akA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/main) -"akB" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) -"akC" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) -"akD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig) +"aks" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) +"aku" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"akv" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akw" = (/obj/structure/table/rack,/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor/lino,/area/security/detectives_office) +"akx" = (/obj/structure/noticeboard{pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/lino,/area/security/detectives_office) +"aky" = (/obj/structure/disposalpipe/segment,/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor/lino,/area/security/detectives_office) +"akz" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/lino,/area/security/detectives_office) +"akA" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera/network/security{c_tag = "Security - Forensic Office Fore"; dir = 2},/turf/simulated/floor/lino,/area/security/detectives_office) +"akB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-21"; icon_state = "plant-21"},/turf/simulated/floor/lino,/area/security/detectives_office) +"akC" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/computer/security/wooden_tv,/turf/simulated/floor/lino,/area/security/detectives_office) +"akD" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/auxstarboard) "akE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/turf/simulated/floor/plating,/area/security/brig) -"akF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"akG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig) -"akH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/security/brig) -"akI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/security/brig) -"akJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"akK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"akL" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"akM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"akN" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"akO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"akP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) -"akQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/brig) -"akR" = (/obj/machinery/door_timer/cell_3{pixel_y = -32},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) -"akS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"akF" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"akG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) +"akH" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/security/brig) +"akI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) +"akJ" = (/obj/item/device/radio/intercom{pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/brig) +"akK" = (/obj/machinery/door_timer/cell_3{pixel_y = -32},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) +"akL" = (/obj/machinery/button/remote/blast_door{id = "Cell 3"; name = "Cell 3 Door"; pixel_x = -1; pixel_y = -28; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"akM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"akN" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/brig) +"akO" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) +"akP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor/tiled,/area/security/brig) +"akQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/brig) +"akR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/camera/network/security{c_tag = "Security - Brig Center"; dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"akS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) "akT" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/security/detectives_office) "akU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/security/detectives_office) -"akV" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"akW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) -"akX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/button/flasher{id = "permflash"; name = "Brig flashes"; pixel_x = 0; pixel_y = -27; tag = "permflash"},/turf/simulated/floor,/area/security/brig) -"akY" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"akV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/security/brig) +"akW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"akX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"akY" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) "akZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"ala" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{id_tag = "detdoor"; name = "Detective"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/detectives_office) -"alb" = (/obj/machinery/newscaster{pixel_y = -32},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"alc" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/brig) -"ald" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/security/brig) -"ale" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/brigdoor/southleft{id = "Cell 3"; name = "Cell 3"; req_access = list(2)},/turf/simulated/floor,/area/security/brig) -"alf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/prison) -"alg" = (/obj/machinery/light{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"alh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"ali" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig) -"alj" = (/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/brig) -"alk" = (/turf/simulated/floor/plating/airless,/area/solar/auxport) -"all" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"alm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) -"aln" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera/network/security{c_tag = "Security - Forensic Office Fore"; dir = 2},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"alo" = (/obj/machinery/door/blast/regular{id = "Cell 1"; name = "Cell Door"},/turf/simulated/floor,/area/security/prison) -"alp" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) -"alq" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"alr" = (/obj/machinery/button/remote/blast_door{id = "Cell 3"; name = "Cell 3 Door"; pixel_x = -1; pixel_y = -28; req_access = list(2)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/security/brig) -"als" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) +"ala" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"alb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/computer/guestpass{pixel_y = -29},/obj/machinery/camera/network/security{c_tag = "Security - Brig East"; dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"alc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"ald" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/brig) +"ale" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"alf" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"alg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) +"alh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/lino,/area/security/detectives_office) +"ali" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{id_tag = "detdoor"; name = "Detective"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/detectives_office) +"alj" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor/lino,/area/security/detectives_office) +"alk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"all" = (/obj/item/device/t_scanner,/obj/structure/table/steel,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"alm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/prison) +"aln" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"alo" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/security/brig) +"alp" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/security/brig) +"alq" = (/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor,/area/security/brig) +"alr" = (/obj/machinery/light{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"als" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) "alt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/brig) "alu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/brig) -"alv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/camera/network/security{c_tag = "Security - Brig Center"; dir = 1},/turf/simulated/floor,/area/security/brig) +"alv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) "alw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/brig) -"alx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/computer/guestpass{pixel_y = -29},/obj/machinery/camera/network/security{c_tag = "Security - Brig East"; dir = 1},/turf/simulated/floor,/area/security/brig) -"aly" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"alz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"alA" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"alB" = (/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"alx" = (/obj/structure/table/woodentable,/obj/machinery/button/remote/airlock{id = "detdoor"; name = "Office Door"},/obj/item/weapon/handcuffs,/obj/item/device/flash,/turf/simulated/floor/carpet,/area/security/detectives_office) +"aly" = (/obj/structure/closet/secure_closet/brig,/turf/simulated/floor/tiled,/area/security/brig) +"alz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/brig) +"alA" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/brigdoor/southleft{id = "Cell 3"; name = "Cell 3"; req_access = list(2)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/brig) +"alB" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/prison) "alC" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) "alD" = (/turf/simulated/floor/carpet,/area/security/detectives_office) "alE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/carpet,/area/security/detectives_office) -"alF" = (/obj/structure/table/woodentable,/obj/item/weapon/material/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/flash,/obj/item/weapon/handcuffs,/turf/simulated/floor/carpet,/area/security/detectives_office) +"alF" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet,/area/security/detectives_office) "alG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/security/detectives_office) -"alH" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"alH" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/secure_data,/turf/simulated/floor/tiled,/area/security/brig) "alI" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/item/trash/raisins,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"alJ" = (/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"alJ" = (/obj/machinery/door/window/brigdoor/northright{req_access = list(63)},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) "alK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "alL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "visit_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/lobby) "alM" = (/turf/simulated/floor/plating,/area/security/brig) -"alN" = (/obj/machinery/door/window/brigdoor/northright{req_access = list(63)},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"alO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard) -"alP" = (/obj/structure/table/woodentable,/obj/machinery/button/remote/airlock{id = "detdoor"; name = "Office Door"},/obj/item/weapon/handcuffs,/obj/item/device/flash,/turf/simulated/floor/carpet,/area/security/detectives_office) -"alQ" = (/obj/machinery/computer/area_atmos/area,/turf/simulated/floor/plating,/area/security/brig) -"alR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"alS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/brig) -"alT" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/prison) -"alU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"alV" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/security/prison) +"alN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window/brigdoor/northleft{req_access = list(63)},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/brig) +"alO" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/security,/turf/simulated/floor/tiled,/area/security/brig) +"alP" = (/obj/machinery/computer/area_atmos/area,/turf/simulated/floor/plating,/area/security/brig) +"alQ" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/red,/area/security/brig) +"alR" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/red,/area/security/brig) +"alS" = (/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor/lino,/area/security/detectives_office) +"alT" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/lino,/area/security/detectives_office) +"alU" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"alV" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/auxport) "alW" = (/turf/simulated/wall,/area/security/prison) -"alX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor,/area/security/prison) -"alY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"alZ" = (/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/plating,/area/security/brig) -"ama" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/security/main) -"amb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"amc" = (/obj/machinery/light,/obj/item/device/mass_spectrometer,/obj/item/device/reagent_scanner,/obj/machinery/camera/network/security{c_tag = "Security - Forensic Office Aft"; dir = 1},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"amd" = (/obj/structure/table/standard,/obj/machinery/recharger,/turf/simulated/floor,/area/security/main) -"ame" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) -"amf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/lobby) -"amg" = (/turf/simulated/floor,/area/security/lobby) -"amh" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) +"alX" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor,/area/security/brig) +"alY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/security/brig) +"alZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"ama" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) +"amb" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/security/prison) +"amc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/security/prison) +"amd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/prison) +"ame" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/brigdoor/westright{req_access = list(63)},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/security/brig) +"amf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/prison) +"amg" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/button/remote/airlock{id = "prisonentry"; name = "Entry Doors"; pixel_x = -6; pixel_y = 24; req_access = list(2)},/obj/machinery/button/remote/blast_door{id = "prisonexit"; name = "Exit Doors"; pixel_x = 6; pixel_y = 24; req_access = list(2)},/obj/machinery/button/flasher{id = "permentryflash"; name = "entry flash"; pixel_x = -26; pixel_y = 6; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/brig) +"amh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) "ami" = (/turf/simulated/wall,/area/lawoffice) -"amj" = (/obj/structure/table/reinforced,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"amk" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aml" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"amm" = (/obj/structure/closet/lawcloset,/obj/item/clothing/glasses/sunglasses/big,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"amn" = (/obj/item/weapon/storage/secure/safe{pixel_x = -23},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"amo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window/brigdoor/northleft{req_access = list(63)},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amp" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/material/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"amj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/door/window/brigdoor/eastleft{req_access = list(63)},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/security/lobby) +"amk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/button/remote/airlock{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; pixel_x = 28; pixel_y = -15},/turf/simulated/floor/tiled,/area/security/brig) +"aml" = (/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/lobby) +"amm" = (/turf/simulated/floor/tiled,/area/security/lobby) +"amn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/security/lobby) +"amo" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby) +"amp" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/brig) "amq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) -"amr" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ams" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonexit"; name = "Brig Exit"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"amt" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) -"amu" = (/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Security Wing"; req_access = list(63)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) -"amv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/security) +"amr" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/turf/simulated/floor/tiled/dark,/area/lawoffice) +"ams" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet,/area/security/detectives_office) +"amt" = (/obj/structure/table/woodentable,/obj/item/weapon/material/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/security/detectives_office) +"amu" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"amv" = (/obj/structure/table/reinforced,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled/dark,/area/lawoffice) "amw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"amx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Riot Control"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/brig) -"amy" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/brigdoor/westright{req_access = list(63)},/obj/structure/table/steel_reinforced,/turf/simulated/floor,/area/security/brig) +"amx" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"amy" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(2,12,24)},/turf/simulated/floor/plating,/area/security/brig) "amz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/hallway/primary/fore) -"amA" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 25; 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d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"ans" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/auxstarboard) "ant" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) -"anu" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"anv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"anw" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"anu" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"anv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "EVA\\Security Maintenance"},/turf/simulated/floor/plating,/area/maintenance/security_port) +"anw" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/auxstarboard) "anx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/lawoffice) "any" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/prison) "anz" = (/obj/structure/sign/electricshock,/turf/simulated/wall/r_wall,/area/security/prison) "anA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/lobby) -"anB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/lobby) -"anC" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) -"anD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/material/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"anE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"anF" = (/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{anchored = 0; department = "Internal Affairs"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"anB" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"anC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"anD" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/auxport) +"anE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"anF" = (/obj/machinery/door_timer/cell_6{id = "Cell 2"; name = "Cell 2"; pixel_x = 32},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig) "anG" = (/turf/simulated/wall/r_wall,/area/security/detectives_office) -"anH" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anI" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anJ" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anL" = (/obj/structure/table/woodentable,/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/obj/item/device/camera{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30; pixel_x = 2; pixel_y = 3},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anN" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/security_starboard) -"anP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/security{c_tag = "Security - Prison Observation"; dir = 1},/turf/simulated/floor,/area/security/brig) +"anH" = (/obj/machinery/door/blast/regular{dir = 1; id = "Cell 3"; name = "Cell Door"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/prison) +"anI" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/security/prison) +"anJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby) +"anK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby) +"anL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/lawoffice) +"anM" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/material/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"anN" = (/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{anchored = 0; department = "Internal Affairs"},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"anO" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/machinery/light{dir = 8},/turf/simulated/floor/lino,/area/security/detectives_office) +"anP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) "anQ" = (/turf/simulated/wall,/area/maintenance/substation/security) "anR" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Security Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/security) "anS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"anT" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) +"anT" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/lino,/area/security/detectives_office) "anU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison) -"anV" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) +"anV" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor/lino,/area/security/detectives_office) "anW" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet,/area/security/detectives_office) "anX" = (/turf/simulated/wall,/area/maintenance/evahallway) "anY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "anZ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aoa" = (/obj/structure/closet/crate,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/double,/obj/effect/decal/cleanable/cobweb2,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aob" = (/obj/machinery/door/airlock/engineering{name = "Fore Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"aob" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison) "aoc" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"aod" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/brig) -"aoe" = (/obj/machinery/computer/security/wooden_tv,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aof" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "EVA\\Security Maintenance"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"aog" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/security/prison) -"aoh" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor,/area/security/brig) +"aod" = (/obj/structure/table/woodentable,/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/obj/item/device/camera{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30; pixel_x = 2; pixel_y = 3},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/lino,/area/security/detectives_office) +"aoe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prison) +"aof" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/lino,/area/security/detectives_office) +"aog" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor/lino,/area/security/detectives_office) +"aoh" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/lino,/area/security/detectives_office) "aoi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"aoj" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor,/area/security/prison) -"aok" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) -"aol" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/prison) -"aom" = (/obj/machinery/door/blast/regular{id = "Cell 2"; name = "Cell Door"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/prison) -"aon" = (/turf/simulated/floor,/area/security/prison) -"aoo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/prison) -"aop" = (/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = 0; pixel_y = 26; wires = 7},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aoq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/prison) -"aor" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aos" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/prison) -"aot" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/security/prison) -"aou" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/lobby) -"aov" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/lobby) -"aow" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) -"aox" = (/obj/machinery/light{dir = 8},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aoy" = (/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aoz" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoA" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoB" = (/obj/structure/window/basic{dir = 1},/obj/machinery/photocopier,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"aoD" = (/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/security{desc = "A large cabinet with hard copy security records."; name = "Security Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoF" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/medical{desc = "A large cabinet with hard copy medical records."; name = "Medical Records"},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aoG" = (/obj/structure/window/reinforced,/obj/machinery/door/window/westright,/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/security/prison) +"aoj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) +"aok" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"aol" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"aom" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/security/prison) +"aon" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/auxstarboard) +"aoo" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/auxport) +"aop" = (/turf/simulated/floor/airless,/area/solar/auxport) +"aoq" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"aor" = (/obj/machinery/button/remote/blast_door{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/brig) +"aos" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/security/prison) +"aot" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "Security - Brig Cell 2"},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/prison) +"aou" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/security/prison) +"aov" = (/obj/machinery/computer/arcade,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/prison{c_tag = "Security - Common Brig Northwest"},/turf/simulated/floor/tiled,/area/security/prison) +"aow" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/security/prison) +"aox" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/prison) +"aoy" = (/turf/simulated/floor/tiled,/area/security/prison) +"aoz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/prison) +"aoA" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) +"aoB" = (/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = 0; pixel_y = 26; wires = 7},/turf/simulated/floor/tiled,/area/security/prison) +"aoC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"aoD" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/window/reinforced,/obj/structure/disposalpipe/trunk{dir = 1},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/prison) +"aoE" = (/obj/structure/window/reinforced,/obj/machinery/door/window/westright,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/security/prison) +"aoF" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law{pixel_y = 6},/obj/machinery/camera/network/security{c_tag = "Security - Lobby"; dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/lobby) +"aoG" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/security{c_tag = "Security - Solitary Confinement North"},/turf/simulated/floor/plating,/area/security/brig) "aoH" = (/turf/simulated/wall,/area/maintenance/dormitory) "aoI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aoJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aoK" = (/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aoL" = (/turf/simulated/floor/plating/airless,/area/maintenance/dormitory) -"aoM" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/window/reinforced,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/prison) +"aoL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/lobby) +"aoM" = (/obj/structure/table/standard,/obj/item/weapon/pen,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) "aoN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison) "aoO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"aoP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"aoQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/northleft{name = "Forensics Area"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/security/detectives_office) -"aoR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison) -"aoS" = (/obj/machinery/door/blast/regular{dir = 1; id = "Cell 3"; name = "Cell Door"},/turf/simulated/floor,/area/security/prison) -"aoT" = (/obj/machinery/door_timer/cell_6{id = "Cell 2"; name = "Cell 2"; pixel_x = 32},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"aoU" = (/obj/machinery/door/airlock/glass_security{id_tag = "prisonentry"; name = "Brig Entry"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"aoV" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/auxport) +"aoP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/lobby) +"aoQ" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby) +"aoR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aoS" = (/obj/machinery/light{dir = 8},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aoT" = (/obj/machinery/photocopier,/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aoU" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"aoV" = (/obj/structure/window/basic{dir = 1},/obj/machinery/photocopier,/turf/simulated/floor/tiled/white,/area/security/detectives_office) "aoW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/lawoffice) -"aoX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"aoY" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"aoZ" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/security{c_tag = "Security - Solitary Confinement North"},/turf/simulated/floor/plating,/area/security/brig) +"aoX" = (/obj/structure/window/basic{dir = 1},/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"aoY" = (/obj/structure/window/basic{dir = 1},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"aoZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/window/northleft{name = "Forensics Area"},/turf/simulated/floor/tiled/white,/area/security/detectives_office) "apa" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway) "apb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "apc" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/security/brig) -"apd" = (/obj/machinery/button/remote/blast_door{id = "Cell 2"; name = "Cell 2 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) -"ape" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"apf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable/green{d2 = 4; 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dir = 4},/area/security/lobby) -"aqg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqk" = (/obj/structure/table/standard,/obj/item/weapon/material/ashtray/plastic,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aql" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aqm" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; 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icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/window/brigdoor/eastleft{id = "Cell 2"; name = "Cell 2"; req_access = list(2)},/turf/simulated/floor,/area/security/brig) -"aqr" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "lawyer_blast"; name = "Privacy Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/eastright{base_state = "left"; dir = 4; icon_state = "left"; name = "Internal Affairs Desk"; req_access = list(38)},/turf/simulated/floor,/area/lawoffice) +"apR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"apS" = (/obj/machinery/requests_console{pixel_x = 30},/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"apT" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"apU" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/maintenance/dormitory) +"apV" = (/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/auxport) +"apW" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/brig) +"apX" = (/obj/structure/bed/padded,/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/prison) +"apY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) +"apZ" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/prison) +"aqa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; 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req_access = list(38)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/lawoffice) +"aqn" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby) +"aqo" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aqp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aqq" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/reinforced,/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/item/weapon/material/ashtray/plastic{pixel_x = 4; pixel_y = 6},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"aqr" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/dark,/area/lawoffice) "aqs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "aqt" = (/obj/structure/table/gamblingtable,/turf/simulated/floor/wood,/area/maintenance/dormitory) "aqu" = (/obj/structure/table/gamblingtable,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"aqv" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/foresolar) -"aqw" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dorm_pump"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/dormitory) +"aqv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/cobweb2{icon_state = "spiderling"; name = "dead spider"; tag = "icon-spiderling"},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"aqw" = (/obj/machinery/computer/med_data,/turf/simulated/floor/tiled/white,/area/security/detectives_office) "aqx" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aqy" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dorm_sensor"; pixel_x = 25; pixel_y = -8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/dormitory) +"aqy" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/security/detectives_office) "aqz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aqA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate,/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aqB" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; 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frequency = 1379; layer = 3.3; master_tag = "brig_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"aqG" = (/obj/structure/table/standard,/obj/item/device/camera,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/security/brig) -"aqH" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"aqI" = (/obj/structure/reagent_dispensers/water_cooler,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/prison) -"aqJ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "dorm_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; 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icon_state = "redcorner"},/area/security/lobby) -"aqP" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 2"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/brig) -"aqQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/lobby) -"aqR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/junction/yjunction,/turf/simulated/floor,/area/security/lobby) -"aqS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) -"aqT" = (/turf/simulated/floor/plating/airless,/area/solar/fore) -"aqU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"aqW" = (/obj/structure/disposalpipe/segment,/obj/structure/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aqX" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/cobweb2{tag = "icon-cobweb1"; icon_state = "cobweb1"},/turf/simulated/floor/wood,/area/maintenance/dormitory) -"aqY" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -30},/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"aqZ" = (/obj/structure/closet{name = "Evidence Closet"},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/evidence,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"ara" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Internal Affairs"; req_access = list(38)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/lawoffice) -"arb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/standard,/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"arc" = (/obj/structure/closet/crate/secure{name = "FOR DISPOSAL"; req_access = list(58)},/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/balaclava,/obj/effect/decal/cleanable/cobweb2,/obj/item/clothing/mask/muzzle,/obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/security_port) -"ard" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) +"aqC" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/maintenance/dormitory) +"aqD" = (/obj/machinery/door/airlock/external{frequency = 1379; 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frequency = 1379; id_tag = "dorm_pump"},/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"aqK" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dorm_sensor"; pixel_x = 25; pixel_y = -8},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"aqL" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera/network/security{c_tag = "Security - Brig West"; dir = 4},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"aqM" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/security/prison) +"aqN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/prison) +"aqO" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/security/prison) +"aqP" = (/obj/structure/table/standard,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/maintenance/dormitory) +"aqQ" = (/obj/structure/table/standard,/obj/item/weapon/dice,/turf/simulated/floor/tiled,/area/security/prison) +"aqR" = (/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor/tiled,/area/security/prison) +"aqS" = (/obj/structure/table/standard,/obj/item/weapon/material/ashtray/plastic,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/prison) +"aqT" = (/obj/structure/table/standard,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) +"aqU" = (/obj/structure/reagent_dispensers/water_cooler,/obj/structure/disposalpipe/segment{dir = 4; 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d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby) +"arc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/lobby) +"ard" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/dark,/area/lawoffice) "are" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/dormitory) "arf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"arg" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"arh" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dorm_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/dormitory) +"arg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"arh" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/dark,/area/lawoffice) "ari" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"arj" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_outer"; locked = 1; name = "Dormitory External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"arj" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/tiled/white,/area/security/detectives_office) "ark" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"arl" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) -"arm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"arn" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/cobweb2{icon_state = "spiderling"; name = "dead spider"; tag = "icon-spiderling"},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aro" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access = list(4)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/detectives_office) -"arp" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) -"arq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison) -"arr" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"ars" = (/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"art" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/main) -"aru" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/security/prison) -"arv" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera/network/security{c_tag = "Security - Brig West"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) -"arw" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/fore) +"arl" = (/obj/structure/closet{name = "Evidence Closet"},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/evidence,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"arm" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -30},/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"arn" = (/obj/machinery/newscaster{pixel_y = -32},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"aro" = (/obj/machinery/light,/obj/item/device/mass_spectrometer,/obj/item/device/reagent_scanner,/obj/machinery/camera/network/security{c_tag = "Security - Forensic Office Aft"; dir = 1},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"arp" = (/obj/machinery/computer/security,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"arq" = (/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue{pixel_x = 4; pixel_y = 4},/obj/item/weapon/pen/red,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/security/detectives_office) +"arr" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dorm_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"ars" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_one_access = list(1,5,11,18,24); tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"art" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/brig) +"aru" = (/obj/machinery/button/remote/blast_door{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/brig) +"arv" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "Security - Brig Cell 1"},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/prison) +"arw" = (/obj/structure/table/standard,/obj/item/weapon/dice/d20,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/maintenance/dormitory) "arx" = (/turf/simulated/wall/r_wall,/area/security/lobby) -"ary" = (/obj/machinery/button/remote/airlock{id = "visitdoor"; name = "Visitation Access"; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) -"arz" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "white"},/area/security/detectives_office) +"ary" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/security/prison) +"arz" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/security{c_tag = "Security - Solitary Confinement South"},/turf/simulated/floor/plating,/area/security/brig) "arA" = (/turf/simulated/wall/r_wall,/area/hallway/primary/fore) -"arB" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/fore) -"arC" = (/obj/structure/table/standard,/obj/item/weapon/folder/red,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) -"arD" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/solar/fore) +"arB" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/prison) +"arC" = (/obj/structure/table/standard,/obj/item/weapon/deck,/turf/simulated/floor/tiled,/area/security/prison) +"arD" = (/obj/structure/table/standard,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor/tiled,/area/security/prison) "arE" = (/turf/simulated/wall,/area/hallway/primary/fore) -"arF" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "dorm_airlock"; name = "Dormitory Airlock Console"; pixel_x = 25; pixel_y = 0; req_one_access = list(1,5,11,18,24); tag_airpump = "dorm_pump"; tag_chamber_sensor = "dorm_sensor"; tag_exterior_door = "dorm_outer"; tag_interior_door = "dorm_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/dormitory) -"arG" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"arH" = (/obj/item/weapon/stool,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/security{c_tag = "Security - Solitary Confinement South"},/turf/simulated/floor/plating,/area/security/brig) +"arF" = (/obj/structure/table/standard,/obj/item/weapon/newspaper,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/prison) +"arG" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) +"arH" = (/obj/machinery/door/airlock{name = "Visitation Area"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/prison) "arI" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/security/detectives_office) "arJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/dormitory) "arK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"arL" = (/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/maintenance/dormitory) -"arM" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) +"arL" = (/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/lobby) +"arM" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore) "arN" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/maintenance/dormitory) -"arO" = (/obj/machinery/button/remote/blast_door{id = "Cell 1"; name = "Cell 1 Door"; pixel_x = 30; pixel_y = 1; req_access = list(2)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/brig) -"arP" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "Security - Brig Cell 1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"arQ" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Internal Affairs Agent"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) +"arO" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"arP" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"arQ" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/button/remote/blast_door{id = "lawyer_blast"; name = "Privacy Shutters"; pixel_y = -25},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/obj/item/device/camera{pixel_x = 3; pixel_y = -4},/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor/tiled/dark,/area/lawoffice) "arR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/brig) "arS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "visit_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) -"arT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) -"arU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) -"arV" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Lobby"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/fore) -"arW" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"arX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/window/brigdoor/eastleft{id = "Cell 1"; name = "Cell 1"; req_access = list(2)},/turf/simulated/floor,/area/security/brig) -"arY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison) -"arZ" = (/obj/machinery/door/airlock{name = "Visitation Area"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"arT" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/structure/cable/green,/obj/machinery/camera/network/security{c_tag = "Security - IA Office"; dir = 1},/turf/simulated/floor/tiled/dark,/area/lawoffice) +"arU" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/turf/simulated/floor/airless,/area/space) +"arV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/brig) +"arW" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement 1"; req_access = list(2)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"arX" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/window/brigdoor/eastleft{id = "Cell 1"; name = "Cell 1"; req_access = list(2)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/brig) +"arY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"arZ" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/prison) "asa" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/simulated/floor/wood,/area/maintenance/dormitory) "asb" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"asc" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/security/prison) -"asd" = (/obj/machinery/flasher{id = "IAflash"; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) -"ase" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"asf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"asg" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/security/prison) -"ash" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) -"asi" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore) -"asj" = (/obj/structure/sign/electricshock{pixel_x = -32},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"ask" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"asc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/security/prison) +"asd" = (/obj/machinery/door/blast/regular{id = "Cell 1"; name = "Cell Door"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/prison) +"ase" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/prison) +"asf" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) +"asg" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) +"ash" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/prison) +"asi" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/tiled,/area/security/prison) +"asj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/security/prison) +"ask" = (/obj/machinery/flasher{id = "IAflash"; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/prison) "asl" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/dormitory) "asm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"asn" = (/obj/machinery/door/airlock{id_tag = "visitdoor"; name = "Visitation Area"; req_access = list(63)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/lobby) +"asn" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) "aso" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/dormitory) "asp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/dormitory) "asq" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "asr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"ass" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory) -"ast" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) -"asu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) -"asv" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) -"asw" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory) -"asx" = (/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/dormitory) -"asy" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) -"asz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/decal/cleanable/cobweb2,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/dormitory) +"ass" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/security/prison) +"ast" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/prison) +"asu" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"asv" = (/obj/structure/sign/electricshock{pixel_x = -32},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; 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icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig) -"asF" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/security/prison) -"asG" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) -"asH" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/prison) -"asI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prison) -"asJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) -"asK" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 1},/turf/simulated/floor,/area/security/prison) -"asL" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"asM" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison) -"asN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"asO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/landmark{name = "Syndicate Breach Area"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"asP" = (/obj/structure/bed/padded,/obj/machinery/flasher{id = "Cell 1"; 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freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = -30},/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/tiled,/area/security/brig) +"asJ" = (/obj/item/device/radio/intercom{pixel_x = 30},/obj/machinery/door_timer/cell_1{pixel_x = 32; pixel_y = -32},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled,/area/security/brig) +"asK" = (/obj/structure/bed/padded,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/security/prison) +"asL" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/brig) +"asM" = (/obj/structure/cable/green{d1 = 1; 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name = "south bump"; pixel_y = -24},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/structure/cable/green,/obj/machinery/camera/network/security{c_tag = "Security - IA Office"; dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) -"asX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "dorm_inner"; locked = 1; name = "Dormitory Internal Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"asY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/space) +"asW" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) +"asX" = (/obj/structure/bed/chair{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/evahallway) +"asY" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/security/prison) "asZ" = (/turf/simulated/wall/r_wall,/area/maintenance/dormitory) -"ata" = (/obj/structure/bed/chair{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/evahallway) +"ata" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Holodeck North"; pixel_y = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "atb" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/dormitory) "atc" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/dormitory) "atd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"ate" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"ate" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/brigdoor/eastleft{name = "Visitation"; req_access = list(2)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/security/prison) "atf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"atg" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/alarm{dir = 1; 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dir = 2},/area/shuttle/escape_pod1/station) -"atn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod2/station) -"ato" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod2/station) -"atp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod2/station) +"atg" = (/obj/machinery/button/flasher{id = "IAflash"; pixel_y = -30},/obj/machinery/button/remote/blast_door{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/prison) +"ath" = (/obj/structure/disposalpipe/segment,/mob/living/bot/secbot/beepsky,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"ati" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"atj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"atl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"atm" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"atn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/escape_pod1/station) +"ato" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/escape_pod1/station) +"atp" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/floor,/area/shuttle/escape_pod1/station) "atq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"atr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"atr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "ats" = (/obj/structure/table/rack,/obj/item/weapon/flame/lighter/random,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/maintenance/evahallway) "att" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"atu" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) -"atv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"atw" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/prison) +"atu" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/escape_pod2/station) +"atv" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/escape_pod2/station) +"atw" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/floor,/area/shuttle/escape_pod2/station) "atx" = (/turf/simulated/wall/r_wall,/area/security/prison) -"aty" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/directions/evac{pixel_x = -30; pixel_y = -4},/obj/structure/sign/directions/medical{pixel_x = -30; pixel_y = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"atz" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA"; location = "Security"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore) -"atA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"aty" = (/obj/effect/floor_decal/industrial/warning/cee{tag = "icon-warningcee (NORTH)"; icon_state = "warningcee"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"atz" = (/obj/machinery/washing_machine,/obj/effect/floor_decal/corner/white/diagonal,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) +"atA" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/security/prison) "atB" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/dormitory) "atC" = (/turf/simulated/wall/r_wall,/area/crew_quarters/sleep) "atD" = (/obj/machinery/door/airlock/maintenance,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/sleep) "atE" = (/turf/simulated/wall,/area/crew_quarters/sleep) "atF" = (/turf/simulated/wall/r_wall,/area/crew_quarters/sleep/cryo) -"atG" = (/obj/structure/cryofeed/right,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"atH" = (/obj/machinery/cryopod/right,/obj/machinery/light{dir = 1},/obj/machinery/requests_console{department = "Crew Quarters"; pixel_y = 30},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"atI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"atJ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"atK" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/landmark{name = "JoinLateCryo"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"atL" = (/obj/machinery/cryopod,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"atM" = (/obj/structure/cryofeed,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) +"atG" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA"; location = "Security"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"atH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/directions/evac{pixel_x = -30; pixel_z = -4},/obj/structure/sign/directions/medical{pixel_x = -30; pixel_z = 4},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"atI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"atJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"atK" = (/obj/structure/cryofeed{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"atL" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/landmark{name = "JoinLateCryo"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"atM" = (/obj/machinery/cryopod{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/requests_console{department = "Crew Quarters"; pixel_y = 30},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) "atN" = (/turf/simulated/wall/r_wall,/area/crew_quarters/fitness) "atO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) "atP" = (/turf/simulated/wall,/area/crew_quarters/fitness) -"atQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"atR" = (/turf/simulated/floor/engine{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck) +"atQ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"atR" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/landmark{name = "JoinLateCryo"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) "atS" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore) -"atT" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod1/station) +"atT" = (/obj/machinery/computer/cryopod{density = 0; pixel_y = 32},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Cryo Storage"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) "atU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"atV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod2/station) -"atW" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) -"atX" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "dorm_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/dormitory) +"atV" = (/obj/structure/cryofeed,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"atW" = (/obj/machinery/cryopod,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"atX" = (/turf/simulated/floor/reinforced{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck) "atY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/arrivals) "atZ" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/wall,/area/maintenance/evahallway) -"aua" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/evahallway) +"aua" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/escape_pod1/station) "aub" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "auc" = (/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aud" = (/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "bar"},/area/security/prison) -"aue" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor,/area/security/prison) -"auf" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aug" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"auh" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aui" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"auj" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor,/area/security/prison) +"aud" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/escape_pod2/station) +"aue" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "arrivals_sensor"},/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning/cee,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"auf" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/evahallway) +"aug" = (/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/freezer,/area/security/prison) +"auh" = (/turf/simulated/floor/tiled/freezer,/area/security/prison) +"aui" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/tiled/freezer,/area/security/prison) +"auj" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/freezer,/area/security/prison) "auk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/prison) -"aul" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/security/prison) +"aul" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/freezer,/area/security/prison) "aum" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aun" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 24},/turf/simulated/floor,/area/security/prison) -"auo" = (/obj/structure/table/standard,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/hallway/primary/port) -"aup" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/random/tech_supply,/obj/item/clothing/head/flatcap,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"auq" = (/obj/machinery/atm{pixel_x = -25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"aur" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/fore) -"aus" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"aut" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) -"auu" = (/obj/machinery/button/flasher{id = "IAflash"; pixel_y = -30},/obj/machinery/button/remote/blast_door{id = "visit_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/security/prison) -"auv" = (/obj/structure/disposalpipe/segment,/mob/living/bot/secbot/beepsky,/turf/simulated/floor,/area/hallway/primary/fore) -"auw" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) -"aux" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/sleep) -"auy" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep) -"auz" = (/obj/machinery/cryopod/right,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"auA" = (/obj/effect/landmark{name = "JoinLateCryo"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"auB" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"auC" = (/obj/effect/landmark{name = "JoinLateCryo"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"auD" = (/obj/machinery/cryopod,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"auE" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Fitness Room"; sortType = "Fitness Room"},/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/fitness) -"auF" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) -"auG" = (/obj/structure/window/basic{dir = 8},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) -"auH" = (/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) -"auI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) -"auJ" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) -"auK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera/network/prison{c_tag = "Security - Brig Bedroom"; dir = 6},/turf/simulated/floor,/area/security/prison) -"auL" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"auM" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aun" = (/obj/machinery/door/airlock{name = "Brig Restroom"},/turf/simulated/floor/tiled/freezer,/area/security/prison) +"auo" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled,/area/security/prison) +"aup" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera/network/prison{c_tag = "Security - Brig Bedroom"; dir = 6},/turf/simulated/floor/tiled,/area/security/prison) +"auq" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor/tiled,/area/security/prison) +"aur" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/tiled,/area/security/prison) +"aus" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 24},/turf/simulated/floor/tiled,/area/security/prison) +"aut" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/random/tech_supply,/obj/item/clothing/head/flatcap,/turf/simulated/floor/tiled,/area/security/prison) +"auu" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"auv" = (/obj/machinery/atm{pixel_x = -25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"auw" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aux" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Bedroom Fore"},/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms) +"auy" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auz" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"auA" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/obj/effect/floor_decal/corner/grey/full{dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"auB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey/full{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"auC" = (/obj/effect/landmark{name = "JoinLateCryo"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"auD" = (/obj/machinery/cryopod{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"auE" = (/obj/effect/landmark{name = "JoinLateCryo"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"auF" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"auG" = (/obj/machinery/cryopod,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"auH" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Fitness Room"; sortType = "Fitness Room"},/obj/effect/floor_decal/corner/grey/full{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"auI" = (/obj/structure/window/basic{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"auJ" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"auK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"auL" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"auM" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) "auN" = (/turf/simulated/wall,/area/hallway/secondary/entry/fore) -"auO" = (/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness) -"auP" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"auO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"auP" = (/turf/simulated/floor/plating,/area/crew_quarters/fitness) "auQ" = (/turf/simulated/wall,/area/maintenance/arrivals) "auR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"auS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"auT" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/fitness) +"auS" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"auT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness) "auU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) "auV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) "auW" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/wall,/area/maintenance/evahallway) -"auX" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/security/prison) -"auY" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower/security,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"auZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"ava" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"avb" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"avc" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness) -"avd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/prison) -"ave" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) -"avf" = (/obj/machinery/door/airlock/glass{name = "Brig Dormitories"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) -"avg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"avh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/security/prison) -"avi" = (/obj/machinery/cryopod,/turf/simulated/floor,/area/security/prison) -"avj" = (/obj/structure/cryofeed,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"avk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"avl" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auX" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"auY" = (/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"auZ" = (/obj/structure/closet/secure_closet/personal,/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ava" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/cola,/obj/effect/floor_decal/corner/grey{dir = 1},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"avb" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/maintenance/dormitory) +"avc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"avd" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"ave" = (/obj/structure/toilet{dir = 1},/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/freezer,/area/security/prison) +"avf" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower/security,/turf/simulated/floor/tiled/freezer,/area/security/prison) +"avg" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor/tiled/freezer,/area/security/prison) +"avh" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/freezer,/area/security/prison) +"avi" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera/network/prison{c_tag = "Security - Common Brig Southwest"; dir = 4},/turf/simulated/floor/tiled,/area/security/prison) +"avj" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/security/prison) +"avk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) +"avl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/security/prison) "avm" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) -"avn" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep) -"avo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) +"avn" = (/obj/machinery/door/airlock/glass{name = "Brig Dormitories"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/security/prison) +"avo" = (/obj/machinery/cryopod,/turf/simulated/floor/tiled/white,/area/security/prison) "avp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"avq" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"avr" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"avs" = (/obj/effect/landmark{name = "JoinLateCryo"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"avt" = (/obj/machinery/cryopod,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"avu" = (/obj/structure/disposalpipe/segment,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) -"avv" = (/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/crew_quarters/fitness) -"avw" = (/turf/simulated/floor{icon_state = "escapecorner"; dir = 8},/area/crew_quarters/fitness) -"avx" = (/turf/simulated/floor,/area/crew_quarters/fitness) +"avq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/security/prison) +"avr" = (/obj/structure/cryofeed,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/tiled/white,/area/security/prison) +"avs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"avt" = (/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"avu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms) +"avv" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"avw" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"avx" = (/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) "avy" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) -"avz" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/security/prison) -"avA" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; 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id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"awC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"awD" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"awE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"awF" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awH" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awJ" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/arrivals) -"awK" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"awL" = (/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/crew_quarters/sleep) -"awM" = (/obj/machinery/door/airlock{name = "Brig Restroom"},/turf/simulated/floor,/area/security/prison) +"awK" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"awL" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"awM" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) "awN" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"awO" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"awP" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) -"awQ" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/evahallway) -"awR" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awS" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway) +"awO" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo) +"awP" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Fitness Room West"; dir = 4},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"awQ" = (/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (EAST)"; icon_state = "corner_white_full"; dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"awR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/evahallway) +"awS" = (/obj/effect/floor_decal/corner/white/full,/turf/simulated/floor/tiled,/area/crew_quarters/fitness) "awT" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"awU" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) -"awV" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"awW" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"awX" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness) +"awU" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/auxstarboard) +"awV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/auxport) +"awW" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/airless,/area/maintenance/evahallway) +"awX" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/evahallway) "awY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"awZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/sleep) +"awZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eva_pump"},/obj/machinery/camera/network/security{c_tag = "Security Airlock Access"; dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/maintenance/evahallway) "axa" = (/obj/machinery/door/airlock{id_tag = "Dormitory 1"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"axb" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"axc" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep) -"axd" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Bedroom Fore"},/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms) -"axe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep) -"axf" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep) -"axg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep) -"axh" = (/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep) -"axi" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep) -"axj" = (/turf/simulated/floor/carpet{tag = "icon-carpet1-0"; icon_state = "carpet1-0"},/area/crew_quarters/sleep/bedrooms) +"axb" = (/turf/simulated/floor,/area/maintenance/evahallway) +"axc" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/evahallway) +"axd" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/security/prison) +"axe" = (/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"axf" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"axg" = (/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms) +"axh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"axi" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"axj" = (/obj/effect/floor_decal/corner/grey{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) "axk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"axl" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) -"axm" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness) -"axn" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) -"axo" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) -"axp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/crew_quarters/sleep) -"axq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/crew_quarters/sleep) -"axr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"axl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axm" = (/obj/machinery/atm{pixel_y = 28},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axn" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories Central"},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axp" = (/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axr" = (/obj/machinery/newscaster{pixel_y = 32},/obj/effect/floor_decal/corner/grey/full{dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) "axs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"axt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) -"axu" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"axt" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) "axv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"axw" = (/obj/structure/bed/chair/comfy/beige{dir = 1; icon_state = "comfychair_preview"; tag = "icon-comfychair (NORTH)"},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"axw" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/fitness) "axx" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry/fore) -"axy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) -"axz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port) -"axA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"axy" = (/turf/simulated/floor/tiled/white,/area/crew_quarters/fitness) +"axz" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/fitness) +"axA" = (/obj/machinery/door/airlock/glass{name = "Holodeck"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/fitness) "axB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"axC" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) +"axC" = (/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) "axD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway) "axE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/evahallway) "axF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"axG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway) +"axG" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor,/area/maintenance/evahallway) "axH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "axI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) "axJ" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/rack,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/suit/storage/hazardvest,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1234,44 +1234,44 @@ "axL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway) "axM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) "axN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"axO" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"axP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) -"axQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"axR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) +"axO" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"axP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"axQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"axR" = (/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) "axS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"axT" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"axT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) "axU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"axV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"axW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"axX" = (/turf/simulated/floor,/area/crew_quarters/sleep) -"axY" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep) -"axZ" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor,/area/crew_quarters/sleep) -"aya" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep) -"ayb" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"axV" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axW" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axX" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/threedglasses,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"axZ" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aya" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ayb" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) "ayc" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"ayd" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"aye" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) -"ayf" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/crew_quarters/fitness) -"ayg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) -"ayh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) -"ayi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/crew_quarters/sleep) -"ayj" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) +"ayd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aye" = (/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ayf" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ayg" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"ayh" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"ayi" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"ayj" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_1_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_1_berth_hatch"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) "ayk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"ayl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness) -"aym" = (/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space) -"ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) -"ayo" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"ayp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_1_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_1_berth_hatch"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"ayq" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_one_access = list(1,5,11,18,24); tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway) -"ayr" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_2_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_2_berth_hatch"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"ays" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry/fore) -"ayt" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry/fore) -"ayu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port) -"ayv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry/fore) -"ayw" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/hallway/secondary/entry/fore) -"ayx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/checkpoint2) +"ayl" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/obj/machinery/camera/xray/security{c_tag = "Arrivals Escape Pods"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aym" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_2_berth"; pixel_x = -25; pixel_y = 30; tag_door = "escape_pod_2_berth_hatch"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"ayo" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"ayp" = (/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"ayq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"ayr" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"ays" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_tool_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_tool_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_tool_pump"; tag_exterior_door = "solar_tool_outer"; frequency = 1379; id_tag = "solar_tool_airlock"; tag_interior_door = "solar_tool_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_tool_sensor"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"ayt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"ayu" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Fore"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"ayv" = (/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"ayw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"ayx" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) "ayy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"ayz" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"ayz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) "ayA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "ayB" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/evahallway) "ayC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1285,51 +1285,51 @@ "ayK" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/evahallway) "ayL" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) "ayM" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) -"ayN" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Fitness Room West"; dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) -"ayO" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"ayP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore) -"ayQ" = (/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) -"ayR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"ayS" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"ayT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) -"ayU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"ayV" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) -"ayW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) -"ayX" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/sleep) -"ayY" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/sleep) -"ayZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) -"aza" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"azb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"azc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/fitness) -"azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aze" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) -"azf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness) -"azg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eva_pump"},/obj/machinery/camera/network/security{c_tag = "Security Airlock Access"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/evahallway) -"azh" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"azi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/crew_quarters/fitness) -"azj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"azk" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"azl" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"azm" = (/obj/item/weapon/stool{pixel_y = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"azn" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"ayN" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"ayO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"ayP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"ayQ" = (/obj/structure/table/woodentable,/obj/item/device/paicard,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"ayR" = (/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"ayS" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"ayT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"ayU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"ayV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ayW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Fitness"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ayX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ayY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"ayZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"aza" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"azb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"azc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aze" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Fitness Room East"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"azf" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"azg" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"azh" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azi" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azj" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"azk" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"azn" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/fore) "azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"azp" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories Central"},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/sleep) -"azq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"azr" = (/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) -"azs" = (/turf/simulated/floor,/area/hallway/secondary/entry/fore) -"azt" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) -"azu" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore) -"azv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/fore) -"azw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/fore) -"azx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/hallway/secondary/entry/fore) -"azy" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) -"azz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) -"azA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore) -"azB" = (/obj/structure/table/standard,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/storage/art) -"azC" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"azp" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azs" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azv" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"azw" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"azx" = (/obj/machinery/door/airlock/glass_medical{name = "Medical Hardsuits"; req_one_access = list(5)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"azy" = (/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"azz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"azA" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"azB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"azC" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) "azD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"azF" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) +"azF" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) "azG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "azI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1342,109 +1342,109 @@ "azP" = (/turf/simulated/wall/r_wall,/area/gateway) "azQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway) "azR" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"azS" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"azT" = (/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"azU" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"azV" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/ai_monitored/storage/eva) -"azW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) -"azX" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) -"azY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) -"azZ" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aAa" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aAb" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"aAc" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aAd" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) -"aAe" = (/turf/simulated/floor/carpet{tag = "icon-carpet2-0"; icon_state = "carpet2-0"},/area/crew_quarters/sleep/bedrooms) -"aAf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) +"azS" = (/obj/machinery/alarm{pixel_y = 23},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"azT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access = list(2)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"azU" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/security,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"azV" = (/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"azW" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/light/small{dir = 8},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"azX" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -27},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"azY" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/grey,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"azZ" = (/obj/effect/floor_decal/corner/grey/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAa" = (/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/grey,/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/obj/effect/floor_decal/corner/grey/full,/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aAd" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aAe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/grey{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aAf" = (/obj/structure/closet/lasertag/blue,/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aAg" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) "aAh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "aAi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aAj" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aAk" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAl" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -27},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"aAm" = (/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"aAn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep) -"aAo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) -"aAp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAr" = (/obj/structure/table/standard,/obj/machinery/light/small,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aAj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aAk" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard) +"aAl" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard) +"aAm" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard) +"aAn" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aAo" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aAp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aAq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aAr" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_access = list(12,18)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "aAs" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aAt" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aAt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) "aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aAv" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/evahallway) +"aAv" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) "aAw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"aAx" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aAy" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aAz" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aAA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aAB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aAC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/fore) -"aAD" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore) +"aAx" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Port Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aAy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aAz" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aAA" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/tiled/dark,/area/gateway) +"aAB" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway) +"aAC" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/tiled/dark,/area/gateway) +"aAD" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/tiled/dark,/area/gateway) "aAE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aAF" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport) -"aAG" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Port Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aAH" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/fore) -"aAI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aAG" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway) +"aAH" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/medical,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/medical,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aAI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) "aAJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aAK" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aAM" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/gateway) -"aAN" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway) -"aAO" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/gateway) -"aAP" = (/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aAQ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/medical,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/medical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aAR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port) -"aAS" = (/obj/structure/table/reinforced,/obj/item/clothing/head/welding,/obj/item/weapon/storage/belt/utility,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aAT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"aAU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aAV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aAW" = (/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aAX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) -"aAY" = (/turf/simulated/floor/carpet{tag = "icon-carpet3-0"; icon_state = "carpet3-0"},/area/crew_quarters/sleep/bedrooms) -"aAZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aBa" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aAL" = (/obj/structure/table/reinforced,/obj/item/clothing/head/welding,/obj/item/weapon/storage/belt/utility,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aAM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aAN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aAO" = (/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aAP" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aAQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms) +"aAR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aAS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAT" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/undies_wardrobe,/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAU" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAV" = (/obj/structure/closet/wardrobe/pjs,/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAW" = (/obj/structure/closet/secure_closet/personal,/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aAY" = (/obj/structure/closet/wardrobe/pjs,/obj/effect/floor_decal/corner/grey/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aAZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aBa" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{id_tag = "Dormitory 2"; name = "Dorm"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"aBc" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/obj/machinery/camera/xray/security{c_tag = "Arrivals Escape Pods"},/turf/simulated/floor,/area/hallway/secondary/entry/fore) -"aBd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) -"aBe" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"aBf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aBg" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"aBh" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) -"aBi" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep) +"aBc" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard) +"aBd" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aBe" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aBf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aBg" = (/obj/machinery/light,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/effect/floor_decal/corner/grey/full,/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aBh" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aBi" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) "aBj" = (/turf/simulated/wall,/area/crew_quarters/toilet) -"aBk" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "solar_tool_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_tool_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_tool_pump"; tag_exterior_door = "solar_tool_outer"; frequency = 1379; id_tag = "solar_tool_airlock"; tag_interior_door = "solar_tool_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_tool_sensor"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aBl" = (/obj/machinery/light,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) -"aBm" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) -"aBn" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) -"aBo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) -"aBp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) +"aBk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aBl" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/grey/full{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aBm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey{dir = 10},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aBn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aBo" = (/obj/structure/table/standard,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aBp" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) -"aBr" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/fitness) +"aBr" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard) "aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library) -"aBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library) +"aBt" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/maintenance/auxsolarstarboard) "aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aBw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) +"aBw" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) "aBx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore) "aBA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aBB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"aBC" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aBD" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aBE" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Fore"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) -"aBF" = (/obj/machinery/vending/coffee,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aBG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aBH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aBC" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aBD" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aBE" = (/obj/machinery/camera/network/exodus{c_tag = "Arrivals North"; dir = 1},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore) +"aBF" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aBG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aBH" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/decal/cleanable/ash,/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/library) "aBI" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/port) -"aBJ" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/decal/cleanable/ash,/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/library) -"aBK" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aBJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aBK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aBL" = (/turf/simulated/wall,/area/hallway/secondary/entry/port) -"aBM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) -"aBN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2) -"aBO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) +"aBM" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aBN" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway) +"aBO" = (/turf/simulated/floor/tiled/dark,/area/gateway) "aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aBQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) +"aBQ" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway) "aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -1453,159 +1453,159 @@ "aBW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aBX" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aBY" = (/turf/simulated/wall/r_wall,/area/security/nuke_storage) -"aBZ" = (/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aCa" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway) -"aCb" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aCc" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway) +"aBZ" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor/tiled/dark,/area/gateway) +"aCa" = (/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aCb" = (/obj/machinery/requests_console{department = "EVA"; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/machinery/camera/network/security{c_tag = "EVA Northwest"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aCc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) "aCd" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aCe" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/fore) -"aCf" = (/turf/simulated/floor,/area/ai_monitored/storage/eva) -"aCg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aCh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aCi" = (/obj/structure/table/standard,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) -"aCj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/brigdoor/northleft{name = "Security Checkpoint"; req_access = list(63)},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry/starboard) -"aCk" = (/obj/machinery/suit_cycler/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aCl" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) +"aCe" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aCf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table/reinforced,/obj/machinery/camera/network/security{c_tag = "EVA Northeast"; dir = 8},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/stack/rods{amount = 50},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aCg" = (/obj/machinery/suit_cycler/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aCh" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aCi" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aCj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"aCk" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aCl" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) "aCm" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/civilian_east) "aCn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar) -"aCo" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aCp" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/library) -"aCq" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aCr" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aCs" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aCt" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/structure/table/steel,/turf/simulated/floor,/area/storage/tools) +"aCo" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aCp" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aCq" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aCr" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness) +"aCs" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aCt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aCu" = (/turf/simulated/wall,/area/maintenance/substation/civilian_east) "aCv" = (/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"aCw" = (/obj/machinery/power/solar_control{id = "auxsolareast"; name = "Fore Starboard Solar Control"; track = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard) -"aCx" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/checkpoint2) -"aCy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/auxsolarstarboard) +"aCw" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aCx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aCy" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) "aCz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aCA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "aCB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) -"aCC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aCD" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"aCC" = (/obj/structure/closet/secure_closet/freezer/money,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aCD" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) "aCE" = (/turf/simulated/wall,/area/security/checkpoint2) -"aCF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/arrivals) -"aCG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) -"aCH" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/storage/primary) +"aCF" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aCG" = (/obj/machinery/computer/secure_data/detective_computer,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aCH" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aCI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aCJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) +"aCJ" = (/obj/machinery/gateway{dir = 10},/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor/tiled/dark,/area/gateway) "aCK" = (/turf/simulated/wall,/area/storage/primary) -"aCL" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aCL" = (/obj/machinery/gateway{dir = 6},/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor/tiled/dark,/area/gateway) "aCM" = (/turf/simulated/wall/r_wall,/area/storage/primary) -"aCN" = (/obj/structure/closet/secure_closet/freezer/money,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/nuke_storage) -"aCO" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage) -"aCP" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage) -"aCQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage) -"aCR" = (/obj/machinery/computer/secure_data/detective_computer,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/nuke_storage) -"aCS" = (/obj/machinery/gateway{dir = 10},/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/gateway) -"aCT" = (/obj/machinery/gateway,/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway) -"aCU" = (/obj/machinery/gateway{dir = 6},/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/gateway) -"aCV" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aCW" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aCX" = (/obj/structure/table/reinforced,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aCY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"aCZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aDa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aDb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"aDc" = (/obj/machinery/camera/network/exodus{c_tag = "Arrivals North"; dir = 1},/turf/simulated/floor{icon_state = "warning"},/area/hallway/secondary/entry/fore) -"aDd" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) +"aCN" = (/obj/machinery/gateway,/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor/tiled/dark,/area/gateway) +"aCO" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/head/helmet/space/void/engineering,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aCP" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aCQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aCR" = (/obj/structure/table/reinforced,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aCT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aCU" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aCV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aCW" = (/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Bedroom Aft"; dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms) +"aCX" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) +"aCY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aCZ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aDa" = (/obj/structure/urinal{pixel_y = 32},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aDb" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aDc" = (/obj/structure/urinal{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aDd" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/item/weapon/bikehorn/rubberducky,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) "aDe" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian_east) -"aDf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) -"aDg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"aDh" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aDi" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aDj" = (/obj/structure/urinal{pixel_y = 32},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aDk" = (/obj/structure/urinal{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aDl" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/item/weapon/bikehorn/rubberducky,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aDf" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/arrival/station) +"aDg" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/arrival/station) +"aDh" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/floor,/area/shuttle/arrival/station) +"aDi" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/floor,/area/shuttle/arrival/station) +"aDj" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/arrival/station) +"aDk" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/shuttle/arrival/station) +"aDl" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aDm" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aDn" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/arrivals) -"aDo" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"aDn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/exodus{c_tag = "Arrivals East"; dir = 8},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aDo" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) "aDp" = (/turf/simulated/wall,/area/crew_quarters/bar) "aDq" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aDr" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) +"aDr" = (/obj/structure/closet/secure_closet/security,/obj/machinery/light{dir = 1},/obj/item/device/flashlight/flare,/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) "aDs" = (/turf/simulated/wall,/area/maintenance/bar) -"aDt" = (/obj/structure/closet/crate,/obj/item/stack/material/gold,/obj/item/weapon/storage/belt/champion,/obj/machinery/camera/network/command{c_tag = "Vault"; dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) +"aDt" = (/obj/machinery/computer/card,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) "aDu" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aDv" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian East Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aDw" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aDx" = (/obj/machinery/requests_console{department = "EVA"; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/machinery/camera/network/security{c_tag = "EVA Northwest"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aDy" = (/obj/machinery/light/small{dir = 4},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/structure/table/woodentable,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aDz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"aDA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aDB" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aDw" = (/obj/machinery/computer/security,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aDx" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aDy" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aDz" = (/obj/machinery/computer/secure_data,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aDA" = (/obj/machinery/vending/assist,/turf/simulated/floor/tiled,/area/storage/primary) +"aDB" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary) "aDC" = (/turf/simulated/wall,/area/maintenance/library) "aDD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/library) "aDE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/library) "aDF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/library) "aDG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/library) "aDH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) -"aDI" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/arrival/station) -"aDJ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/arrival/station) +"aDI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aDJ" = (/obj/structure/table/standard,/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/civilian_west{c_tag = "Tool Storage - Primary"},/turf/simulated/floor/tiled,/area/storage/primary) "aDK" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aDL" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) -"aDM" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) -"aDN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/arrival/station) -"aDO" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/arrival/station) -"aDP" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aDQ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aDR" = (/obj/structure/closet/secure_closet/security,/obj/machinery/light{dir = 1},/obj/item/device/flashlight/flare,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/checkpoint2) -"aDS" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) -"aDT" = (/obj/machinery/computer/security,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) -"aDU" = (/obj/machinery/computer/card,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) -"aDV" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) -"aDW" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/checkpoint2) +"aDL" = (/obj/structure/table/standard,/obj/machinery/alarm{pixel_y = 23},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aDM" = (/obj/structure/table/standard,/obj/machinery/light_switch{pixel_y = 28},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aDN" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aDO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/storage/primary) +"aDP" = (/obj/structure/table/standard,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aDQ" = (/obj/structure/grille,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aDR" = (/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aDS" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aDT" = (/obj/machinery/nuclearbomb{r_code = "LOLNO"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aDU" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aDV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway) +"aDW" = (/obj/structure/window/reinforced,/obj/machinery/light_switch{pixel_x = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway) "aDX" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/arrivals) "aDY" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Starboard"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aDZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport) -"aEa" = (/obj/machinery/vending/assist,/turf/simulated/floor,/area/storage/primary) -"aEb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/primary) -"aEc" = (/obj/item/weapon/reagent_containers/glass/bucket,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) -"aEd" = (/obj/item/weapon/material/hatchet,/obj/item/weapon/material/minihoe,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) -"aEe" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Port"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aEf" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aEg" = (/obj/structure/table/standard,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"aEh" = (/obj/structure/table/standard,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) -"aEi" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/storage/primary) +"aEa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway) +"aEb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/dark,/area/gateway) +"aEc" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Port"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aEd" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary) +"aEe" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway) +"aEf" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_one_access = list(11,24)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aEg" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aEh" = (/obj/structure/table/woodentable,/obj/machinery/reagentgrinder,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/packageWrap,/obj/machinery/camera/network/civilian_east{c_tag = "Bar Backroom"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aEi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) "aEj" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/storage/primary) -"aEk" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) -"aEl" = (/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage) -"aEm" = (/obj/machinery/nuclearbomb{r_code = "LOLNO"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/nuke_storage) -"aEn" = (/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage) -"aEo" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"aEp" = (/obj/structure/window/reinforced,/obj/machinery/light_switch{pixel_x = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aEq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aEr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aEs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"aEt" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/gateway) +"aEk" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aEl" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/reinforced,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aEm" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/clothing/shoes/magboots,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aEn" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aEo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey{dir = 9},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aEp" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aEq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aEr" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aEs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aEt" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) "aEu" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aEv" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary) -"aEw" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aEx" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aEy" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aEz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/landmark{name = "JoinLateCryo"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"aEA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aEB" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/clothing/shoes/magboots,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aEC" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aED" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aEE" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one) +"aEv" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/paper{info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest."; name = "Shotgun permit"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aEw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aEx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/airless,/area/maintenance/library) +"aEy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Starboard Access"; dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/airless,/area/maintenance/library) +"aEz" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aEA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/airless,/area/maintenance/library) +"aEB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/airless,/area/maintenance/library) +"aEC" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access = list(11)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library) +"aEE" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/arrival/station) "aEF" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/tape_roll,/turf/simulated/floor/wood,/area/library) -"aEG" = (/obj/machinery/firealarm{dir = 2; pixel_x = -12; pixel_y = 24},/turf/simulated/floor{icon_state = "L5"},/area/hallway/primary/central_one) -"aEH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"aEI" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"aEJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aEK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aEL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aEM" = (/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Bedroom Aft"; dir = 1},/turf/simulated/floor/carpet{tag = "icon-carpet1-0"; icon_state = "carpet1-0"},/area/crew_quarters/sleep/bedrooms) -"aEN" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aEO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aEG" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/arrival/station) +"aEH" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/shuttle/arrival/station) +"aEI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port) +"aEJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aEK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aEL" = (/obj/structure/closet/wardrobe/red,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aEM" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aEN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aEO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) "aEP" = (/obj/item/weapon/storage/secure/safe{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aEQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aER" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aES" = (/obj/structure/table/woodentable,/obj/machinery/reagentgrinder,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/packageWrap,/obj/machinery/camera/network/civilian_east{c_tag = "Bar Backroom"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aES" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(11)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aET" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = "Bar"; name = "Bar"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aEU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aEV" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aEU" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Port Access"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aEV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aEW" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library) "aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) @@ -1615,141 +1615,141 @@ "aFc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aFd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library) -"aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library) +"aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library) "aFg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) -"aFh" = (/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/quartermaster/office) +"aFh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFi" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/library) -"aFj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "dark"},/area/maintenance/library) -"aFk" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/arrival/station) +"aFj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) +"aFk" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary) "aFl" = (/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aFm" = (/obj/machinery/computer/arcade,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aFn" = (/obj/machinery/requests_console{department = "Arrival shuttle"; pixel_y = -30},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aFn" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/storage/primary) "aFo" = (/obj/structure/closet/wardrobe/xenos,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aFp" = (/obj/structure/closet/wardrobe/mixed,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aFq" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aFr" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/arrival/station) -"aFs" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/shuttle/arrival/station) -"aFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aFq" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary) +"aFr" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/storage/primary) +"aFs" = (/obj/structure/closet/crate,/obj/item/stack/material/gold,/obj/item/weapon/storage/belt/champion,/obj/machinery/camera/network/command{c_tag = "Vault"; dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aFt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) "aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aFv" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2) +"aFv" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) "aFw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aFy" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aFz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) -"aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) +"aFy" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway) +"aFz" = (/obj/machinery/vending/coffee,/obj/machinery/camera/network/civilian_west{c_tag = "Gateway Arrival Area"; dir = 4},/obj/structure/sign/biohazard{pixel_x = -32},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/gateway) +"aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway) "aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west) "aFD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aFE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/exodus{c_tag = "Arrivals East"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry/port) -"aFF" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/entry/port) -"aFG" = (/obj/structure/table/standard,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_y = 30},/turf/simulated/floor{icon_state = "arrival"; dir = 1},/area/quartermaster/office) -"aFH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aFI" = (/obj/item/weapon/storage/box,/obj/structure/table/standard,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "arrival"; dir = 1},/area/quartermaster/office) -"aFJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/primary) -"aFK" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/primary) -"aFL" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/storage/primary) +"aFE" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/closet/wardrobe/xenos,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway) +"aFF" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aFG" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aFH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aFI" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aFJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aFK" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aFL" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore) "aFM" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aFN" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/primary) +"aFN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/dormitory) "aFO" = (/obj/machinery/lapvend,/turf/simulated/floor,/area/storage/primary) -"aFP" = (/obj/item/weapon/stool,/turf/simulated/floor,/area/gateway) -"aFQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage) -"aFR" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"aFS" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_one_access = list(11,24)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aFT" = (/turf/simulated/floor,/area/gateway) -"aFU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway) -"aFV" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/closet/wardrobe/xenos,/turf/simulated/floor,/area/gateway) +"aFP" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aFQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aFR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories South"; dir = 4},/obj/effect/floor_decal/corner/grey{dir = 9},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aFS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aFT" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep) +"aFU" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aFV" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/arrival/station) "aFW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aFX" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aFY" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aFZ" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aGa" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aGb" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) -"aGc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore) -"aGd" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) +"aFX" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/arrival/station) +"aFY" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/arrival/station) +"aFZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access = list(25)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aGa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port) +"aGb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aGc" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "Security - Arrival Checkpoint"; dir = 1},/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aGd" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) "aGe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/wall,/area/hallway/secondary/entry/port) -"aGf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access = list(25)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aGf" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) "aGg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aGh" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aGh" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) "aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aGj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"aGk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Starboard Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) -"aGl" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aGm" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aGj" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2) +"aGk" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/library) +"aGl" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aGm" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) "aGn" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/crew_quarters/toilet) "aGo" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aGp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aGq" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/library) -"aGr" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2) +"aGq" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aGr" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aGs" = (/turf/simulated/floor/plating,/area/maintenance/bar) "aGt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar) -"aGu" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aGv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aGu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) +"aGv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) "aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar) -"aGx" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aGx" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"aGz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) +"aGz" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage) "aGA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library) "aGB" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library) "aGC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) -"aGD" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one) +"aGD" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/gateway) "aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) "aGF" = (/turf/simulated/wall,/area/chapel/office) "aGG" = (/turf/simulated/wall,/area/chapel/main) -"aGH" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Port Access"},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aGI" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/arrival/station) +"aGH" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aGI" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/gateway) "aGJ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library) -"aGK" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/arrival/station) +"aGK" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/gateway) "aGL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library) -"aGM" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station) -"aGN" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station) +"aGM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway) +"aGN" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled/dark,/area/gateway) "aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aGP" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/primary) +"aGP" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2) "aGQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aGR" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) -"aGS" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) -"aGT" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) -"aGU" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2) -"aGV" = (/obj/machinery/cryopod/right,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep/cryo) -"aGW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aGX" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aGY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aGZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/secondary/entry/starboard) -"aHa" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/secondary/entry/starboard) -"aHb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/secondary/entry/starboard) -"aHc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aHd" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor,/area/hallway/secondary/exit) -"aHe" = (/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) -"aHf" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage) -"aHg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"},/area/security/nuke_storage) -"aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 10},/area/security/nuke_storage) -"aHi" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"aHj" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor,/area/gateway) -"aHk" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aHl" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/gateway) -"aHm" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/gateway) +"aGR" = (/obj/machinery/suit_cycler/medical,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aGS" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/device/radio/off,/obj/item/device/radio/off,/obj/item/device/radio/off,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aGT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aGU" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aGV" = (/obj/effect/decal/cleanable/blood/oil,/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"aGW" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aGX" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aGY" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore) +"aGZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Civilian East Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aHa" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/dormitory) +"aHb" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aHc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aHd" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/storage/primary) +"aHe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian East Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aHf" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aHg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/grey/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aHh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/grey/full,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep) +"aHi" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aHj" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aHk" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aHl" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aHm" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) "aHn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aHo" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aHp" = (/obj/machinery/suit_cycler/medical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aHq" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/device/radio/off,/obj/item/device/radio/off,/obj/item/device/radio/off,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aHr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aHs" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aHt" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aHu" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) -"aHv" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/fore) -"aHw" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) -"aHx" = (/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aHy" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aHz" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/port) -"aHA" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aHp" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access = list(27)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aHq" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/lino,/area/chapel/office) +"aHr" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel Office"},/turf/simulated/floor/lino,/area/chapel/office) +"aHs" = (/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/lino,/area/chapel/office) +"aHt" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aHu" = (/obj/machinery/button/remote/blast_door{id = "chapel"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor/lino,/area/chapel/office) +"aHv" = (/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aHw" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aHx" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aHy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aHz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) +"aHA" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/chapel/main) "aHB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/hatch{name = "Command Substation"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/substation/command) -"aHC" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aHD" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aHE" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aHF" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aHG" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aHC" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aHD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/brigdoor/northleft{name = "Security Checkpoint"; req_access = list(63)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/hallway/secondary/entry/starboard) +"aHE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aHF" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aHG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aHH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aHI" = (/obj/machinery/light/small{dir = 1},/obj/item/clothing/head/cakehat,/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aHJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories South"; dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) +"aHI" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aHJ" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/primary) "aHK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHL" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) @@ -1757,667 +1757,667 @@ "aHO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHP" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Kitchen"; name = "Kitchen"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary) -"aHS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage) -"aHT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) -"aHU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) +"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/storage/primary) +"aHS" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/storage/primary) +"aHT" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/storage/primary) +"aHU" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary) "aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) "aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) "aHX" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHY" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep) +"aHY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor/tiled,/area/security/nuke_storage) "aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar) "aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar) "aIb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) -"aIc" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/device/eftpos{eftpos_name = "Bar EFTPOS scanner"},/obj/machinery/light/small{dir = 4},/obj/item/glass_jar,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aIc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/gateway) "aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library) "aIe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library) "aIf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/library) "aIg" = (/turf/simulated/wall,/area/library) -"aIh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) -"aIi" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aIj" = (/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aIk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) -"aIl" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_one_access = list(12,22)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) -"aIm" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/rag,/obj/structure/noticeboard{pixel_x = -30; pixel_y = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aIn" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "Security - Arrival Checkpoint"; dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint2) -"aIo" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aIp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aIq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aIh" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/standard,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/dark,/area/gateway) +"aIi" = (/turf/simulated/floor/tiled,/area/gateway) +"aIj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway) +"aIk" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/device/eftpos{eftpos_name = "Bar EFTPOS scanner"},/obj/machinery/light/small{dir = 4},/obj/item/glass_jar,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aIl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) +"aIm" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aIn" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) +"aIo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aIp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aIq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) "aIr" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) -"aIs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/chapel/main) -"aIt" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aIs" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/head/helmet/space/skrell/black,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/black,/obj/item/clothing/head/helmet/space/skrell/white,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/white,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aIt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "aIu" = (/turf/space,/area/shuttle/escape/station) "aIv" = (/obj/effect/landmark{name = "Marauder Entry"},/turf/space,/area/space) "aIw" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) "aIx" = (/obj/effect/landmark{name = "Observer-Start"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aIy" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aIz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aIz" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_one_access = list(12,22)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) "aIA" = (/turf/simulated/wall,/area/hallway/secondary/entry/starboard) -"aIB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aIC" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/crew_quarters/bar) -"aID" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aIB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aIC" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aID" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aIE" = (/obj/structure/sign/double/map/left,/turf/simulated/wall,/area/hallway/secondary/entry/starboard) "aIF" = (/obj/structure/sign/double/map/right,/turf/simulated/wall,/area/hallway/secondary/entry/starboard) -"aIG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aIH" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aII" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) -"aIJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aIK" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/locker) -"aIL" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/storage/primary) -"aIM" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/primary) +"aIG" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aIH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aII" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aIJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aIK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aIL" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aIM" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) "aIN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) -"aIO" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/primary) -"aIP" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/storage/primary) +"aIO" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aIP" = (/obj/machinery/door/airlock{name = "Unit B"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) "aIQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage) "aIR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) -"aIS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aIT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/gateway) -"aIU" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/gateway) -"aIV" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/reinforced,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) +"aIS" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/bar) +"aIT" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/bar) +"aIU" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/maintenance/bar) +"aIV" = (/obj/structure/table/standard,/obj/machinery/light{dir = 4},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) "aIW" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aIX" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aIY" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aIZ" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/window/reinforced,/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aJa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aJb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aJc" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/maintenance/bar) -"aJd" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/head/helmet/space/skrell/black,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/black,/obj/item/clothing/head/helmet/space/skrell/white,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/white,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) +"aIY" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aIZ" = (/obj/structure/crematorium,/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aJa" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/lino,/area/chapel/office) +"aJb" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor/lino,/area/chapel/office) +"aJc" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/lino,/area/chapel/office) +"aJd" = (/turf/simulated/floor/lino,/area/chapel/office) "aJe" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_one) -"aJf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aJg" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aJh" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aJf" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"aJg" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aJh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aJi" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_two) -"aJj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) +"aJj" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) "aJk" = (/obj/structure/bed/chair/office/dark,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) "aJl" = (/turf/simulated/wall,/area/hallway/primary/central_two) -"aJm" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aJn" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aJo" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aJp" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aJq" = (/obj/machinery/door/airlock{name = "Unit B"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aJm" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aJn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aJo" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2},/area/shuttle/arrival/station) +"aJp" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aJq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aJr" = (/obj/structure/sign/securearea{desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = -28; pixel_y = 4},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aJs" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) -"aJt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aJs" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/window/reinforced,/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aJt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) "aJu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/substation/command) "aJv" = (/obj/effect/landmark{name = "blobstart"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/bar) -"aJw" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_one_access = list(12,37)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library) -"aJx" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/hydroponics) +"aJw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar) +"aJx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) "aJy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/bar) "aJz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aJA" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aJB" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access = list(27)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/chapel/office) +"aJA" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aJB" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) "aJC" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aJD" = (/obj/item/weapon/stool/padded,/turf/simulated/floor,/area/crew_quarters/locker) -"aJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"aJF" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"aJD" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_one_access = list(12,37)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library) +"aJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aJF" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/exodus{c_tag = "Arrivals Lounge"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) "aJG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aJH" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel Office"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aJH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) "aJI" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library) "aJJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library) -"aJK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) -"aJL" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aJK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aJL" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) "aJM" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library) "aJN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) -"aJO" = (/obj/structure/crematorium,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aJP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aJQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aJO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aJP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aJQ" = (/turf/simulated/floor/tiled,/area/storage/primary) "aJR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) -"aJS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aJT" = (/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aJU" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aJV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aJS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/storage/primary) +"aJT" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/tiled,/area/storage/primary) +"aJU" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/storage/primary) +"aJV" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/storage/primary) "aJW" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/wood,/area/library) -"aJX" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/arrival/station) -"aJY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aJX" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Tool Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/storage/primary) +"aJY" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/storage/primary) "aJZ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian West"; name_tag = "Civilian West Subgrid"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aKa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian West Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aKb" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) "aKc" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2) -"aKd" = (/turf/simulated/floor,/area/hallway/secondary/entry/starboard) +"aKd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/security/nuke_storage) "aKe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency2) "aKf" = (/obj/machinery/light/small,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency2) "aKg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "aKh" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/locker) -"aKi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"aKj" = (/obj/machinery/button/remote/blast_door{id = "chapel"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aKi" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/gateway) +"aKj" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/gateway) "aKk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/locker) -"aKl" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aKm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/primary) -"aKn" = (/turf/simulated/floor,/area/storage/primary) -"aKo" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/storage/primary) -"aKp" = (/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aKq" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/storage/primary) -"aKr" = (/turf/simulated/floor{icon_state = "delivery"},/area/storage/primary) -"aKs" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Tool Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"},/area/storage/primary) +"aKl" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/gateway) +"aKm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/gateway) +"aKn" = (/obj/machinery/light{dir = 4},/obj/structure/closet/l3closet/scientist,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway) +"aKo" = (/obj/machinery/suit_cycler/mining,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aKp" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aKq" = (/obj/structure/reagent_dispensers/fueltank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aKr" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) +"aKs" = (/obj/structure/dispenser/oxygen,/obj/machinery/camera/network/security{c_tag = "EVA South"; dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva) "aKt" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/storage/primary) "aKu" = (/turf/simulated/wall/r_wall,/area/hallway/primary/port) -"aKv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) -"aKw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage) -"aKx" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) -"aKy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/gateway) -"aKz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/gateway) -"aKA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/gateway) -"aKB" = (/obj/machinery/light{dir = 4},/obj/structure/closet/l3closet/scientist,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/gateway) +"aKv" = (/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aKw" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva) +"aKx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aKy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aKz" = (/obj/machinery/light{dir = 1},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 1; icon_state = "direction_sec"; pixel_y = 32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - North"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aKA" = (/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aKB" = (/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "aKC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aKD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway) -"aKE" = (/obj/machinery/suit_cycler/mining,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aKF" = (/obj/structure/reagent_dispensers/fueltank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aKG" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"aKH" = (/obj/machinery/door/window{dir = 8; name = "Mass Driver"; req_access = list(22)},/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/airlock_sensor{pixel_y = 25},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/chapel/main) -"aKI" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aKJ" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/hallway/secondary/entry/starboard) -"aKK" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"aKL" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) -"aKM" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aKN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central_one) -"aKO" = (/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aKP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aKQ" = (/obj/effect/landmark/start{name = "Gardener"},/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) -"aKR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aKS" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"aKT" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aKU" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aKV" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aKW" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) -"aKX" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/bar) -"aKY" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar) +"aKE" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aKF" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aKG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aKH" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) +"aKI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aKJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"aKK" = (/obj/machinery/light,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet) +"aKL" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aKM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"aKN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aKO" = (/obj/structure/closet/chefcloset,/obj/machinery/light/small{dir = 1},/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/obj/item/glass_jar,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aKP" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"aKQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aKR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aKS" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/kitchen) +"aKT" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen Cold Room"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aKU" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/hydroponics) +"aKV" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/gateway) +"aKW" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aKX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aKY" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/lino,/area/chapel/office) "aKZ" = (/turf/simulated/wall,/area/crew_quarters/kitchen) -"aLa" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aLb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aLc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library) -"aLd" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera/network/civilian_east{c_tag = "Library North"},/turf/simulated/floor/wood,/area/library) -"aLe" = (/obj/machinery/button/remote/driver{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aLa" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor/lino,/area/chapel/office) +"aLb" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/lino,/area/chapel/office) +"aLc" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/westleft{name = "Coffin Storage"},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aLd" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar) +"aLe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/bar) "aLf" = (/turf/simulated/wall,/area/hydroponics) -"aLg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aLg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port) "aLh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/hydroponics) -"aLi" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/exodus{c_tag = "Arrivals Lounge"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) +"aLi" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera/network/civilian_east{c_tag = "Library North"},/turf/simulated/floor/wood,/area/library) "aLj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/library) -"aLk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aLk" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/dark,/area/chapel/main) "aLl" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library) -"aLm" = (/obj/structure/dispenser/oxygen,/obj/machinery/camera/network/security{c_tag = "EVA South"; dir = 1},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"aLn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) +"aLm" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aLn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/arrival/station) "aLo" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/library) -"aLp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aLq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central_two) -"aLr" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aLs" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aLt" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/exit) +"aLp" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/arrival/station) +"aLq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port) +"aLr" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aLs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aLt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aLu" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) "aLv" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aLw" = (/obj/structure/table/woodentable,/obj/item/weapon/material/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aLx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port) -"aLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival/station) -"aLz" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/arrival/station) -"aLA" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_1_hatch"},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) -"aLB" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_2_hatch"},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) -"aLC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 8},/turf/space,/area/shuttle/arrival/station) +"aLw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aLx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"aLy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aLz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aLA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aLB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aLC" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) "aLD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aLE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aLF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aLG" = (/turf/simulated/floor{icon_state = "neutral"},/area/hallway/secondary/entry/starboard) -"aLH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "neutral"},/area/hallway/secondary/entry/starboard) -"aLI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/hallway/secondary/entry/starboard) -"aLJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) +"aLE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Gateway Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aLF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aLG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aLH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aLI" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aLJ" = (/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "aLK" = (/turf/simulated/wall,/area/hallway/primary/port) "aLL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aLM" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/port) +"aLM" = (/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "aLN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/port) "aLO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/port) "aLP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aLQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) +"aLQ" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) "aLR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/hallway/primary/port) -"aLS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) -"aLT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aLU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aLV" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/hallway/primary/port) -"aLW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aLX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aLY" = (/obj/machinery/light{dir = 1},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 24; tag = "icon-direction_evac (EAST)"},/obj/structure/sign/directions/security{dir = 1; icon_state = "direction_sec"; pixel_y = 40; tag = "icon-direction_sec (NORTH)"},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32; tag = "icon-direction_med (EAST)"},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - North"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_one) -"aLZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aMa" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Gateway Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/port) +"aLS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aLT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aLU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aLV" = (/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aLW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aLX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aLY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aLZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aMa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/lino,/area/crew_quarters/bar) "aMb" = (/turf/simulated/wall,/area/hallway/primary/central_one) -"aMc" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central_two) -"aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aMc" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light{dir = 1},/obj/machinery/smartfridge/drinks,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) "aMf" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aMg" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/wood,/area/library) -"aMh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) -"aMi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) -"aMj" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_one) -"aMk" = (/turf/simulated/floor,/area/hallway/primary/central_one) -"aMl" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central_one) -"aMm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aMn" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/light{dir = 1},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 24; tag = "icon-direction_evac (EAST)"},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32; tag = "icon-direction_med (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aMo" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) -"aMp" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) +"aMh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/chapel/main) +"aMi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"aMj" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/vending/boozeomat,/obj/machinery/camera/network/civilian_east{c_tag = "Bar North"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aMk" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/requests_console{announcementConsole = 0; department = "Bar"; departmentType = 2; name = "Bar RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aMl" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/obj/item/weapon/screwdriver,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aMm" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aMn" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aMo" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aMp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) "aMq" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library) -"aMr" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aMs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light{dir = 1},/obj/machinery/smartfridge/drinks,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aMt" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aMu" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/requests_console{announcementConsole = 0; department = "Bar"; departmentType = 2; name = "Bar RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aMv" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/crew_quarters/bar) -"aMw" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_one_access = list(12,25,28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/bar) -"aMx" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aMr" = (/obj/machinery/door/window/eastright{name = "Hydroponics Delivery"; icon_state = "right"; dir = 2; req_access = list(35)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/hydroponics) +"aMs" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMt" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced{dir = 8},/obj/machinery/alarm{pixel_y = 22},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMu" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMv" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMw" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMx" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/dark,/area/hydroponics) "aMy" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aMz" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aMA" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aMB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aMC" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aMD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aME" = (/obj/structure/closet/chefcloset,/obj/machinery/light/small{dir = 1},/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/obj/item/glass_jar,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aMF" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/kitchen) -"aMG" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aMH" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aMI" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aMJ" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aMK" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aML" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aMM" = (/obj/machinery/light{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/port) -"aMN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aMO" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"aMz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMA" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMB" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/dark,/area/hydroponics) +"aMC" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aMD" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel Crematorium"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aME" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_one_access = list(12,25,28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aMF" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/lino,/area/chapel/office) +"aMG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access = list(27)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aMH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/lino,/area/chapel/office) +"aMI" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/lino,/area/chapel/office) +"aMJ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/hologram/holopad,/turf/simulated/floor/lino,/area/chapel/office) +"aMK" = (/obj/machinery/light{dir = 8},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel North"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aML" = (/obj/structure/table/standard,/obj/machinery/light/small,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aMM" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/arrival/station) +"aMN" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aMO" = (/obj/structure/bed/chair/comfy/beige,/turf/simulated/floor/lino,/area/hallway/secondary/entry/starboard) "aMP" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/wood,/area/library) -"aMQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central_two) +"aMQ" = (/turf/simulated/floor/lino,/area/hallway/secondary/entry/starboard) "aMR" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor/wood,/area/library) "aMS" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/item/weapon/deck,/turf/simulated/floor/wood,/area/library) -"aMT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) +"aMT" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/lino,/area/hallway/secondary/entry/starboard) "aMU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/library) -"aMV" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen Cold Room"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aMW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aMX" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access = list(35)},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics) -"aMY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aMV" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aMW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/light{dir = 1},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aMX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aMY" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/port) "aMZ" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aNa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aNb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aNc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aNa" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aNb" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aNc" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access = list(35)},/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hydroponics) "aNd" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aNe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aNf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/port) -"aNg" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station) -"aNh" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aNi" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_one) +"aNe" = (/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aNf" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aNg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aNh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aNi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) "aNj" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library) -"aNk" = (/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aNl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aNm" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) -"aNn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/secondary/entry/starboard) -"aNo" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aNp" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/port) -"aNq" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_two) -"aNr" = (/turf/simulated/floor,/area/hallway/primary/port) -"aNs" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/hallway/primary/port) -"aNt" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/port) -"aNu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/port) -"aNv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/hallway/primary/port) -"aNw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) -"aNx" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) -"aNy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aNz" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/port) -"aNA" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) -"aNB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/port) -"aNC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/port) -"aND" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/port) -"aNE" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) -"aNF" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/port) -"aNG" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aNH" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/port) -"aNI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aNJ" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_one) -"aNK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aNL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_one) -"aNM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_one) -"aNN" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_one) -"aNO" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_one) -"aNP" = (/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) -"aNQ" = (/obj/structure/cable/green{d1 = 4; 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pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNG" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aNH" = (/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"aNJ" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNL" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNM" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNN" = (/obj/machinery/firealarm{dir = 2; pixel_x = -12; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNO" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aNP" = (/obj/machinery/requests_console{department = "Arrival shuttle"; pixel_y = -30},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aNQ" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNT" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - Northeast"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNU" = (/obj/machinery/newscaster{pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNV" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNW" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNX" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aNY" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aNZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aOa" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aOb" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aOc" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/button/remote/blast_door{id = "bar"; name = "Bar Shutters"; pixel_y = 25},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aOd" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aOe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/floor/lino,/area/crew_quarters/bar) "aOf" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) "aOg" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) -"aOh" = (/obj/machinery/newscaster{pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central_two) -"aOi" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/vending/boozeomat,/obj/machinery/camera/network/civilian_east{c_tag = "Bar North"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOj" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aOk" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aOl" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aOm" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aOn" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aOo" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/barman_recipes,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/obj/item/weapon/screwdriver,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOp" = (/obj/machinery/door/window/eastright{name = "Hydroponics Delivery"; icon_state = "right"; dir = 2; req_access = list(35)},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) -"aOq" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced{dir = 8},/obj/machinery/alarm{pixel_y = 22},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aOr" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOs" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel Crematorium"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aOt" = (/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/flame/lighter/zippo,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aOv" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aOh" = (/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aOi" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aOj" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/flame/lighter/zippo,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aOk" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/kitchenspike,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aOl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aOm" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aOn" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aOo" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Hydroponics Pasture West"; dir = 4},/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics) +"aOp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) +"aOq" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) +"aOr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) +"aOs" = (/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(35)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hydroponics) +"aOt" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics) +"aOu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) +"aOv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics) "aOw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aOx" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aOy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aOz" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aOA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aOB" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aOC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access = list(27)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aOD" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) -"aOE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) -"aOF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) -"aOG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) -"aOH" = (/obj/machinery/light{dir = 8},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel North"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aOI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) -"aOJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) -"aOK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) -"aOL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) -"aOM" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Port - Central"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/port) +"aOx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) +"aOy" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/network/civilian_east{c_tag = "Hydroponics Pasture East"; dir = 8},/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics) +"aOz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics) +"aOA" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aOB" = (/obj/structure/morgue,/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aOC" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/lino,/area/chapel/office) +"aOD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/lino,/area/chapel/office) +"aOE" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/lino,/area/chapel/office) +"aOF" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/lino,/area/chapel/office) +"aOG" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aOH" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aOI" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor/lino,/area/hallway/secondary/entry/starboard) +"aOJ" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/lino,/area/hallway/secondary/entry/starboard) +"aOK" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aOL" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aOM" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/plaque,/turf/simulated/floor/tiled{desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding."},/area/hallway/secondary/entry/starboard) "aON" = (/turf/simulated/floor/wood,/area/library) "aOO" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/library) -"aOP" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) -"aOQ" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aOR" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aOS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aOT" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aOU" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aOV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aOW" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) -"aOX" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) -"aOY" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_one) +"aOP" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=CHW"; location = "Lockers"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOQ" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOS" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aOY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) "aOZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aPa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aPb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aPc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aPd" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aPe" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_one) -"aPf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aPg" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor,/area/hydroponics) +"aPc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aPd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aPe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aPf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aPg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/port) "aPh" = (/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) -"aPi" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/steel,/turf/simulated/floor,/area/storage/tools) -"aPj" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) -"aPk" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding."; dir = 4; icon_state = "plaque"; name = "Comemmorative Plaque"; nitrogen = 30; oxygen = 70; temperature = 80},/area/hallway/secondary/entry/starboard) -"aPl" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) -"aPm" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/port) -"aPn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) -"aPo" = (/obj/structure/cable/green{d1 = 2; 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location = "Dorm"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aPF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aPG" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aPH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aPI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aPJ" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/mob/living/carbon/human/monkey/punpun,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aPK" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access = list(25)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aPL" = (/obj/structure/kitchenspike,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aPM" = (/obj/machinery/gibber,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aPN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aPO" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aPP" = (/obj/item/weapon/reagent_containers/glass/bucket,/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics) +"aPQ" = (/turf/simulated/floor/tiled,/area/hydroponics) +"aPR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hydroponics) +"aPS" = (/obj/structure/disposalpipe/segment,/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled,/area/hydroponics) +"aPT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hydroponics) +"aPU" = (/obj/machinery/seed_storage/garden,/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics) +"aPV" = (/obj/machinery/light_switch{pixel_x = 27},/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled,/area/hydroponics) +"aPW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hydroponics) +"aPX" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access = list(22)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/chapel/office) +"aPY" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aPZ" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access = list(22)},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aQa" = (/obj/item/device/radio/beacon,/obj/machinery/camera/network/exodus{c_tag = "Arrivals South"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aQb" = (/obj/machinery/vending/snack,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aQc" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aQd" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aQe" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aQf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aQg" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/crew_quarters/locker) -"aQh" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aQi" = (/obj/machinery/gibber,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aQj" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aQk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aQl" = (/obj/structure/table/woodentable,/obj/item/weapon/material/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aQm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) -"aQn" = (/turf/simulated/floor,/area/hydroponics) -"aQo" = (/obj/structure/disposalpipe/segment,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) -"aQp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) -"aQq" = (/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aQr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hydroponics) -"aQs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics) -"aQt" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) +"aQg" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/machinery/camera/network/exodus{c_tag = "Arrivals Southeast"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aQh" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor/lino,/area/hallway/secondary/entry/starboard) +"aQi" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aQj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQk" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQl" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQm" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQn" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Port - West"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQo" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQp" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQs" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; name = "Primary Tool Storage"; sortType = "Primary Tool Storage"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/port) "aQu" = (/obj/machinery/bookbinder{pixel_y = 0},/turf/simulated/floor/wood,/area/library) "aQv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/library) "aQw" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/library) -"aQx" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - Northeast"},/turf/simulated/floor,/area/hallway/primary/central_two) -"aQy" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aQz" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) -"aQA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/button/remote/blast_door{id = "bar"; name = "Bar Shutters"; pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aQB" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) +"aQx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQy" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) "aQC" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aQD" = (/obj/machinery/vending/snack,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aQE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aQF" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aQG" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aQH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics) -"aQI" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aQJ" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Hydroponics Pasture West"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) -"aQK" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/bed/chair{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aQD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) +"aQE" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=QM"; location = "CHW"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQF" = (/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQG" = (/obj/machinery/light,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQH" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aQI" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aQJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQK" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "aQL" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) -"aQM" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry/starboard) -"aQN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aQO" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aQP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/port) -"aQQ" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/hallway/primary/port) -"aQR" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/port) -"aQS" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/port) -"aQT" = (/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(35)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hydroponics) -"aQU" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) -"aQV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) -"aQW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/hallway/primary/port) -"aQX" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; name = "Primary Tool Storage"; sortType = "Primary Tool Storage"},/turf/simulated/floor,/area/hallway/primary/port) -"aQY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aQZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/port) -"aRa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; 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icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aRl" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aRm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_one) -"aRn" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) -"aRo" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"aRp" = (/turf/simulated/floor,/area/hallway/primary/central_two) -"aRq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) -"aRr" = (/obj/effect/landmark/start{name = "Bartender"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/mob/living/carbon/human/monkey/punpun,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aQM" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aQO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aQP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aQQ" = (/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aQR" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aQS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aQT" = (/obj/structure/table/reinforced,/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aQU" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/rag,/obj/structure/noticeboard{pixel_x = -30; pixel_y = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aQV" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aQW" = (/obj/machinery/door/airlock/freezer{name = "Kitchen cold room"; req_access = list(28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen) +"aQX" = (/obj/item/weapon/material/hatchet,/obj/item/weapon/material/minihoe,/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics) +"aQY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) +"aQZ" = (/obj/machinery/seed_extractor,/turf/simulated/floor/tiled,/area/hydroponics) +"aRa" = (/obj/machinery/biogenerator,/turf/simulated/floor/tiled,/area/hydroponics) +"aRb" = (/obj/machinery/seed_storage/garden,/turf/simulated/floor/tiled,/area/hydroponics) +"aRc" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/tiled,/area/hydroponics) +"aRd" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled,/area/hydroponics) +"aRe" = (/obj/machinery/vending/hydronutrients,/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics) +"aRf" = (/obj/structure/closet/secure_closet/hydroponics,/turf/simulated/floor/tiled,/area/hydroponics) +"aRg" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/tiled,/area/hydroponics) +"aRh" = (/obj/structure/closet/secure_closet/hydroponics,/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled,/area/hydroponics) +"aRi" = (/obj/structure/closet/secure_closet/hydroponics,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics) +"aRj" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor/tiled/yellow,/area/library) +"aRk" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/invisible,/turf/simulated/floor/tiled/yellow,/area/library) +"aRl" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/item/device/camera,/obj/item/device/eftpos{eftpos_name = "Library EFTPOS scanner"},/turf/simulated/floor/tiled/yellow,/area/library) +"aRm" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aRn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aRo" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aRp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aRq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aRr" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main) "aRs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/shutters{dir = 2; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/plating,/area/hallway/primary/central_two) "aRt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aRu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aRv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/bar) "aRw" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/obj/structure/window/reinforced,/turf/simulated/floor/carpet,/area/crew_quarters/bar) -"aRx" = (/obj/machinery/door/window{dir = 4; name = "Bar"; req_access = list(25)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) -"aRy" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/storage/art) -"aRz" = (/obj/machinery/biogenerator,/turf/simulated/floor,/area/hydroponics) -"aRA" = (/obj/machinery/seed_extractor,/turf/simulated/floor,/area/hydroponics) -"aRB" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/hydroponics) -"aRC" = (/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aRD" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) -"aRE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aRF" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) -"aRG" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/hydroponics) -"aRH" = (/obj/structure/closet/secure_closet/hydroponics,/turf/simulated/floor,/area/hydroponics) -"aRI" = (/obj/structure/closet/secure_closet/hydroponics,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hydroponics) -"aRJ" = (/obj/structure/closet/secure_closet/hydroponics,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) +"aRx" = (/obj/machinery/light/small{dir = 4},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/structure/table/woodentable,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/simulated/floor/carpet,/area/crew_quarters/bar) +"aRy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aRz" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/turf/simulated/floor/plating,/area/chapel/main) +"aRA" = (/obj/machinery/camera/network/exodus{c_tag = "Arrivals Southwest"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aRB" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aRC" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aRD" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aRE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aRF" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aRG" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aRH" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aRI" = (/obj/structure/bed/chair/comfy/beige{dir = 1; icon_state = "comfychair_preview"; tag = "icon-comfychair (NORTH)"},/turf/simulated/floor/lino,/area/hallway/secondary/entry/starboard) +"aRJ" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) "aRK" = (/obj/structure/bookcase{name = "bookcase (Religious)"},/turf/simulated/floor/wood,/area/library) "aRL" = (/turf/simulated/floor/carpet,/area/library) "aRM" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/carpet,/area/library) "aRN" = (/obj/structure/bookcase{name = "bookcase (Reference)"},/turf/simulated/floor/wood,/area/library) "aRO" = (/obj/machinery/librarypubliccomp,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library) -"aRP" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) -"aRQ" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/item/device/camera,/obj/item/device/eftpos{eftpos_name = "Library EFTPOS scanner"},/turf/simulated/floor{icon_state = "cult"; 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icon_state = "0-8"},/obj/machinery/door/blast/regular/open{dir = 4; id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aSr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aSs" = (/obj/machinery/door/airlock/glass{name = "Art Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) -"aSt" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access = list(22)},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aSu" = (/obj/item/device/radio/beacon,/obj/machinery/camera/network/exodus{c_tag = "Arrivals South"},/turf/simulated/floor{dir = 1; 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icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aSB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aSC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aSD" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aSF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"aSG" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard) -"aSH" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) -"aSI" = (/obj/machinery/door/airlock/freezer{name = "Kitchen cold room"; req_access = list(28)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aSJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"aSK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"aSL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aSM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aSN" = (/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"aSO" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) +"aSG" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSH" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aSK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) +"aSL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) +"aSM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) +"aSN" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSO" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aSP" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aSS" = (/turf/simulated/floor/wood,/area/crew_quarters/bar) "aST" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aSU" = (/obj/machinery/camera/network/exodus{c_tag = "Arrivals Southwest"},/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aSV" = (/obj/item/weapon/material/kitchen/rollingpin,/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aSW" = (/obj/machinery/disposal,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aSU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSV" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aSW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aSX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aSY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aSZ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"aSY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aSZ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) "aTa" = (/obj/machinery/smartfridge,/turf/simulated/wall,/area/crew_quarters/kitchen) -"aTb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aTc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics/garden) -"aTd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aTb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hydroponics/garden) +"aTc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aTd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aTe" = (/turf/simulated/wall,/area/hydroponics/garden) -"aTf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/secondary/entry/starboard) -"aTg" = (/obj/machinery/door/airlock/glass{name = "Garden Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hydroponics/garden) +"aTf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) +"aTg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aTh" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/library) "aTi" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/library) -"aTj" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) +"aTj" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aTk" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aTl" = (/obj/structure/cult/tome,/obj/item/clothing/under/suit_jacket/red,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library) -"aTm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aTn" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"aTl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aTm" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aTn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aTo" = (/turf/simulated/floor/carpet,/area/chapel/main) -"aTp" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aTq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) -"aTr" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aTp" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aTq" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aTr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) "aTs" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aTt" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) -"aTu" = (/obj/machinery/lapvend,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) -"aTv" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) -"aTw" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/exit) -"aTx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aTy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/secondary/entry/port) -"aTz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aTA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aTB" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aTC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/port) +"aTt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aTu" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aTv" = (/obj/machinery/atm{pixel_x = 24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aTw" = (/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aTy" = (/obj/structure/closet/wardrobe/xenos,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTz" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTA" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTB" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTC" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "aTD" = (/turf/space,/area/syndicate_station/arrivals_dock) -"aTE" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aTF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor,/area/hallway/secondary/entry/port) +"aTE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTF" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "aTG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aTH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aTI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"aTJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry/starboard) -"aTK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry/starboard) -"aTL" = (/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry/starboard) -"aTM" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry/starboard) -"aTN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/secondary/entry/starboard) -"aTO" = (/obj/machinery/atm{pixel_x = 24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aTP" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"aTI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aTJ" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTK" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTL" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aTM" = (/obj/structure/table/standard,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/art) +"aTN" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/storage/art) +"aTO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/storage/art) +"aTP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/port) "aTQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/locker) "aTR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "aTS" = (/turf/simulated/wall,/area/crew_quarters/locker) -"aTT" = (/obj/structure/closet/wardrobe/xenos,/turf/simulated/floor,/area/crew_quarters/locker) -"aTU" = (/turf/simulated/floor,/area/crew_quarters/locker) -"aTV" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/crew_quarters/locker) -"aTW" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/locker) -"aTX" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/locker) -"aTY" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) -"aTZ" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/locker) -"aUa" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/locker) -"aUb" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/crew_quarters/locker) -"aUc" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/crew_quarters/locker) -"aUd" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor,/area/crew_quarters/locker) +"aTT" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aTU" = (/obj/machinery/computer/security,/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"aTV" = (/obj/machinery/computer/secure_data,/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"aTW" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/storage/secure/briefcase,/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/bridge) +"aTX" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor/tiled,/area/bridge) +"aTY" = (/obj/machinery/computer/communications,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/bridge) +"aTZ" = (/obj/machinery/computer/card,/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"aUa" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger{pixel_y = 0},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/bridge) +"aUb" = (/obj/machinery/computer/station_alert/all,/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"aUc" = (/obj/machinery/computer/power_monitor,/obj/effect/floor_decal/corner/yellow{dir = 5},/turf/simulated/floor/tiled,/area/bridge) +"aUd" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/window/reinforced{dir = 4},/obj/item/device/aicard,/turf/simulated/floor/tiled,/area/bridge) "aUe" = (/turf/simulated/wall,/area/storage/art) -"aUf" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/light/small,/obj/machinery/camera/network/civilian_west{c_tag = "Art Supply Storage"; dir = 1},/turf/simulated/floor,/area/storage/art) -"aUg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/storage/art) -"aUh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/storage/art) +"aUf" = (/obj/machinery/computer/rcon,/obj/effect/floor_decal/corner/yellow/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"aUg" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aUh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/lino,/area/crew_quarters/bar) "aUi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) -"aUj" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/cell_charger,/obj/structure/table/steel,/turf/simulated/floor,/area/storage/tools) +"aUj" = (/obj/structure/sign/directions/security{dir = 4; icon_state = "direction_sec"; pixel_z = 4},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_z = -4},/turf/simulated/wall,/area/hallway/primary/port) "aUk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/port) -"aUl" = (/obj/structure/sign/directions/security{dir = 4; icon_state = "direction_sec"; pixel_y = 4; tag = "icon-direction_sec (EAST)"},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = -4; tag = "icon-direction_med (EAST)"},/turf/simulated/wall,/area/hallway/primary/port) +"aUl" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aUm" = (/turf/simulated/wall,/area/storage/tools) -"aUn" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/hallway/primary/central_one) -"aUo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aUn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/marble,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aUo" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/mouse,/turf/simulated/floor/plating,/area/maintenance/locker) "aUp" = (/turf/simulated/wall/r_wall,/area/bridge) -"aUq" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/bridge) -"aUr" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"},/area/bridge) -"aUs" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor{icon_state = "red"},/area/bridge) -"aUt" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge) -"aUu" = (/obj/machinery/computer/communications,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/bridge) -"aUv" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/bridge) -"aUw" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge) -"aUx" = (/obj/machinery/computer/station_alert/all,/turf/simulated/floor,/area/bridge) -"aUy" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/bridge) -"aUz" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/window/reinforced{dir = 4},/obj/item/device/aicard,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/bridge) -"aUA" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/mouse,/turf/simulated/floor/plating,/area/maintenance/locker) -"aUB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/hallway/primary/central_two) +"aUq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUr" = (/obj/machinery/vending/dinnerware,/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUs" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUt" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUv" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUw" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUx" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aUy" = (/obj/structure/closet/secure_closet/freezer/kitchen,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aUz" = (/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden) +"aUA" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/lino,/area/hydroponics/garden) +"aUB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden) "aUC" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/hallway/primary/central_two) "aUD" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aUE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) @@ -2425,253 +2425,253 @@ "aUG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aUH" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aUI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aUJ" = (/obj/machinery/chemical_dispenser/bar_soft/full,/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aUK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar) +"aUJ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/machinery/camera/network/civilian_east{c_tag = "Bar East"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aUK" = (/obj/effect/landmark/start{name = "Gardener"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics/garden) "aUL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aUM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aUN" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aUO" = (/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/machinery/camera/network/civilian_east{c_tag = "Bar East"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aUP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aUQ" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aUR" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/stack/rods{amount = 50},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"aUS" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit) -"aUT" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aUU" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aUV" = (/obj/item/weapon/book/manual/chef_recipes,/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aUM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aUN" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor/tiled/yellow,/area/library) +"aUO" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aUP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aUQ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel South"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aUR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aUS" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aUT" = (/obj/machinery/alarm{pixel_y = 25},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aUU" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aUV" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "aUW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aUX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden) -"aUY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics/garden) +"aUX" = (/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aUY" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aUZ" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden) "aVa" = (/obj/structure/flora/ausbushes/ppflowers,/turf/simulated/floor/grass,/area/hydroponics/garden) "aVb" = (/obj/structure/flora/ausbushes/brflowers,/obj/structure/sink/kitchen{pixel_y = 28},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/grass,/area/hydroponics/garden) "aVc" = (/obj/structure/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor/wood,/area/library) "aVd" = (/obj/structure/bookcase{name = "bookcase (Non-Fiction)"},/turf/simulated/floor/wood,/area/library) -"aVe" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aVf" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aVg" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aVh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aVe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVf" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVg" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVh" = (/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aVi" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/chapel/main) -"aVj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"aVk" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "nuke_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_access = list(0); req_one_access = list(13); tag_airpump = "nuke_shuttle_dock_pump"; tag_chamber_sensor = "nuke_shuttle_dock_sensor"; tag_exterior_door = "nuke_shuttle_dock_outer"; tag_interior_door = "nuke_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aVl" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 1; icon_state = "escape"},/area/hallway/secondary/exit) -"aVm" = (/turf/simulated/floor{dir = 1; icon_state = "escape"},/area/hallway/secondary/exit) -"aVn" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{dir = 1; icon_state = "escape"},/area/hallway/secondary/exit) -"aVo" = (/turf/simulated/floor,/area/hallway/secondary/exit) -"aVp" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) -"aVq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aVr" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aVs" = (/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry/port) -"aVt" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry/port) -"aVu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aVv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hydroponics/garden) -"aVw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aVx" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aVy" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/firealarm{dir = 2; pixel_y = -24},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aVz" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aVj" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVl" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVm" = (/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aVo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aVp" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/firealarm{dir = 2; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aVq" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aVr" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/locker) +"aVs" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/exodus{c_tag = "Arrivals Hallway"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard) +"aVt" = (/obj/structure/closet/wardrobe/mixed,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aVu" = (/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aVv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aVw" = (/obj/structure/table/standard,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/storage/art) +"aVx" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/storage/art) +"aVy" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/storage/art) +"aVz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/tools) "aVA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) -"aVB" = (/obj/structure/closet/wardrobe/mixed,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor,/area/crew_quarters/locker) -"aVC" = (/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor,/area/crew_quarters/locker) -"aVD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry/port) -"aVE" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/storage/art) -"aVF" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/storage/art) +"aVB" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera/network/civilian_west{c_tag = "Tool Storage - Auxiliary"},/turf/simulated/floor/tiled,/area/storage/tools) +"aVC" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/tiled,/area/storage/tools) +"aVD" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/storage/tools) +"aVE" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/storage/tools) +"aVF" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/bridge) "aVG" = (/turf/simulated/wall,/area/storage/emergency2) "aVH" = (/obj/machinery/light_switch{pixel_y = 28},/obj/structure/closet/hydrant{pixel_x = -32},/turf/simulated/floor/plating,/area/storage/emergency2) -"aVI" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aVI" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) "aVJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/research_port) "aVK" = (/turf/simulated/floor/plating,/area/storage/emergency2) -"aVL" = (/obj/effect/landmark/start{name = "Gardener"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) -"aVM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/storage/tools) -"aVN" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/storage/tools) -"aVO" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/storage/tools) -"aVP" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aVL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/bridge) +"aVM" = (/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/bridge) +"aVN" = (/turf/simulated/floor/tiled,/area/bridge) +"aVO" = (/obj/structure/bed/chair{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/bridge) +"aVP" = (/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/bridge) "aVQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aVR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge) +"aVR" = (/obj/effect/floor_decal/corner/yellow{dir = 6},/turf/simulated/floor/tiled,/area/bridge) "aVS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aVT" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) -"aVU" = (/obj/machinery/computer/rcon,/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/bridge) -"aVV" = (/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge) +"aVT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/marble,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aVU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aVV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "aVW" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aVX" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/bridge) -"aVY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge) -"aVZ" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) -"aWa" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aWb" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 5},/area/bridge) +"aVX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aVY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aVZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aWa" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/landmark/start{name = "Chef"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aWb" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "aWc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"aWd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aWd" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/hydroponics/garden) "aWe" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) -"aWg" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker) +"aWf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aWg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden) "aWh" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWj" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) -"aWk" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"aWj" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/lino,/area/hydroponics/garden) +"aWk" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hydroponics/garden) "aWl" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library) "aWm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aWn" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice) -"aWo" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) -"aWp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWs" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/landmark/start{name = "Chef"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aWw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access = list(12)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/port) +"aWn" = (/obj/effect/landmark/start{name = "Gardener"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aWo" = (/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"aWp" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aWq" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aWr" = (/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aWs" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aWt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aWu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aWv" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aWw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) "aWx" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library) -"aWy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice) +"aWy" = (/obj/machinery/camera/network/civilian_east{c_tag = "Library Central"; dir = 8},/turf/simulated/floor/wood,/area/library) "aWz" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library) -"aWA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden) -"aWB" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics/garden) +"aWA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port) +"aWB" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "aWC" = (/obj/structure/flora/bush,/turf/simulated/floor/grass,/area/hydroponics/garden) "aWD" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/hydroponics/garden) "aWE" = (/obj/structure/flora/ausbushes/sparsegrass,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) -"aWF" = (/obj/machinery/vending/dinnerware,/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"aWF" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "aWG" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/library) "aWH" = (/obj/structure/table/woodentable,/obj/machinery/librarycomp{pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/library) -"aWI" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aWJ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aWK" = (/obj/machinery/camera/network/civilian_east{c_tag = "Library Central"; dir = 8},/turf/simulated/floor/wood,/area/library) -"aWL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aWM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aWN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aWO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/secondary/exit) +"aWI" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aWJ" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aWK" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aWL" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aWM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aWN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aWO" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room East"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker) "aWP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aWQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/hallway/secondary/exit) -"aWR" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) -"aWS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aWT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aWU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aWV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aWW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aWX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"aWY" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"aWZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aWQ" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/storage/art) +"aWR" = (/obj/structure/table/standard,/obj/item/device/camera_film,/obj/item/device/camera,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/art) +"aWS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aWT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) +"aWU" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/crayons,/obj/item/weapon/storage/fancy/crayons,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/light/small,/obj/machinery/camera/network/civilian_west{c_tag = "Art Supply Storage"; dir = 1},/turf/simulated/floor/tiled,/area/storage/art) +"aWV" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor/tiled,/area/storage/tools) +"aWW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aWX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) +"aWY" = (/turf/simulated/floor/tiled,/area/storage/tools) +"aWZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "aXa" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/chapel/main) "aXb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 1; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) "aXc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 1; id = "office_shutter"; layer = 3.1; name = "Office Shutters"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard) -"aXd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Vacant Office"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/starboard) +"aXd" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/storage/tools) "aXe" = (/turf/simulated/floor/plating,/area/maintenance/locker) "aXf" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/locker) -"aXg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor,/area/crew_quarters/locker) -"aXh" = (/obj/structure/window/basic{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice) -"aXi" = (/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/crew_quarters/locker) -"aXj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/tape_roll,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/crew_quarters/locker) -"aXk" = (/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/packageWrap,/obj/structure/cable/green{d1 = 1; 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dir = 4},/obj/machinery/status_display{pixel_x = 32},/turf/simulated/floor,/area/security/vacantoffice) +"aXg" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/cell_charger,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/storage/tools) +"aXh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/shuttle_control/mining,/obj/effect/floor_decal/corner/brown/full{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"aXi" = (/obj/machinery/camera/network/command{c_tag = "Bridge West"},/obj/effect/floor_decal/corner/brown{dir = 5},/turf/simulated/floor/tiled,/area/bridge) +"aXj" = (/obj/machinery/computer/shuttle_control/research,/obj/effect/floor_decal/corner/brown{dir = 5},/turf/simulated/floor/tiled,/area/bridge) +"aXk" = (/obj/item/device/radio/beacon,/turf/simulated/floor/tiled,/area/bridge) +"aXl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/bridge) +"aXm" = (/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/camera/network/command{c_tag = "Bridge East"},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/bridge) +"aXn" = (/obj/structure/table/woodentable,/obj/item/weapon/material/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aXo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/crew,/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (NORTH)"; icon_state = "corner_white_full"; dir = 1},/turf/simulated/floor/tiled,/area/bridge) "aXp" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/storage/emergency2) "aXq" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/research_port) "aXr" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency2) "aXs" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency2) -"aXt" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/storage/tools) -"aXu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"aXv" = (/turf/simulated/floor,/area/storage/tools) -"aXw" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"aXt" = (/obj/machinery/computer/med_data,/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/bridge) +"aXu" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/stack/material/glass/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker) +"aXv" = (/obj/structure/table/marble,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"aXw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "aXx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aXy" = (/turf/simulated/wall,/area/bridge) -"aXz" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/entry/port) -"aXA" = (/obj/machinery/computer/shuttle_control/research,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge) -"aXB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "whitehall"; dir = 5},/area/bridge) -"aXC" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"aXD" = (/turf/simulated/floor,/area/bridge) -"aXE" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge) -"aXF" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge) -"aXG" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/network/exodus{c_tag = "Arrivals Hallway"; dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/starboard) -"aXH" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/bridge) -"aXI" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera/network/civilian_west{c_tag = "Tool Storage - Auxiliary"},/turf/simulated/floor,/area/storage/tools) -"aXJ" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) +"aXz" = (/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aXA" = (/obj/item/weapon/material/kitchen/rollingpin,/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aXB" = (/obj/machinery/chemical_dispenser/bar_soft/full,/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aXC" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aXD" = (/obj/item/weapon/book/manual/chef_recipes,/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aXE" = (/obj/structure/closet/secure_closet/freezer/fridge,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aXF" = (/obj/structure/cable/green{d1 = 1; 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d2 = 8; icon_state = "1-8"},/obj/item/stack/material/glass/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker) -"aXN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/hallway/primary/central_one) -"aXO" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"aXL" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aXM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aXN" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aXO" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled/dark,/area/chapel/main) "aXP" = (/obj/structure/disposalpipe/segment,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aXQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aXR" = (/obj/structure/table/marble,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aXR" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main) "aXS" = (/obj/structure/table/woodentable,/obj/item/device/camera,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aXT" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"aXT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled/dark,/area/chapel/main) "aXU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aXV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aXW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aXX" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) -"aXY" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/stamp,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/vacantoffice) -"aXZ" = (/obj/structure/table/standard,/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aYa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aYb" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aXV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aXW" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aXX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; 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tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aYb" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "aYc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hydroponics/garden) -"aYd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aYe" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"aYf" = (/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice) -"aYg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hydroponics/garden) +"aYd" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_north_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aYe" = (/obj/machinery/airlock_sensor{frequency = 1380; 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dir = 1},/area/bridge) -"aYz" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_north_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aYA" = (/obj/item/device/radio/beacon,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/bridge) +"aYu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/button/remote/blast_door{id = "office_shutter"; name = "Office Shutters"; pixel_x = -8; pixel_y = 22},/obj/machinery/light_switch{pixel_x = -8; pixel_y = 32},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) +"aYv" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/requests_console{department = "Locker Room"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aYw" = (/obj/item/clothing/head/soft/grey{pixel_x = -2; pixel_y = 3},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aYx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/tape_roll,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aYy" = (/obj/machinery/atm{pixel_x = -25},/obj/machinery/camera/network/civilian_east{c_tag = "Bar West"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aYz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aYA" = (/obj/structure/table/woodentable,/obj/item/weapon/material/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aYB" = (/turf/space,/area/shuttle/transport1/station) -"aYC" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) -"aYD" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"aYE" = (/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/secondary/entry/port) -"aYF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"aYG" = (/obj/item/weapon/material/hatchet,/obj/item/weapon/material/minihoe,/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aYH" = (/obj/structure/table/standard,/obj/structure/bedsheetbin,/turf/simulated/floor,/area/security/prison) -"aYI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) -"aYJ" = (/obj/structure/table/standard,/obj/machinery/light{dir = 8},/obj/machinery/microwave,/turf/simulated/floor,/area/security/prison) -"aYK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/turf/simulated/floor{icon_state = "grimy"},/area/hydroponics/garden) -"aYL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/security/vacantoffice) -"aYM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/bridge) -"aYN" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets{pixel_x = -3; pixel_y = -3},/turf/simulated/floor,/area/security/prison) +"aYC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/storage/tools) +"aYD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/storage/tools) +"aYE" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"aYF" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge) +"aYG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/bridge) +"aYH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"aYI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"aYJ" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"aYK" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/bridge) +"aYM" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/newscaster{pixel_y = -28},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYN" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) "aYO" = (/turf/simulated/wall,/area/security/vacantoffice) "aYP" = (/obj/structure/closet/crate,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/locker) "aYQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/locker) "aYR" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) -"aYS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/hallway/primary/central_two) -"aYT" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/requests_console{department = "Locker Room"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/locker) -"aYU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aYV" = (/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/camera/network/command{c_tag = "Bridge East"},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge) -"aYW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/crew_quarters/locker) -"aYX" = (/obj/structure/window/basic{dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice) -"aYY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/storage/tools) -"aYZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/storage/tools) -"aZa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aYS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"aYT" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/command{c_tag = "Bridge Center"; dir = 1},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYU" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYV" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYW" = (/obj/machinery/button/remote/blast_door{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = 6; pixel_y = -24; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light_switch{pixel_x = -5; pixel_y = -23},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = -28},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"aYZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"aZa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aZb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge) -"aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/secondary/exit) -"aZd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/bridge) -"aZe" = (/obj/item/weapon/folder/yellow,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice) -"aZf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/bridge) -"aZg" = (/obj/machinery/atm{pixel_x = -25},/obj/machinery/camera/network/civilian_east{c_tag = "Bar West"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aZh" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"aZi" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) -"aZj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/bridge) -"aZk" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) -"aZl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"aZm" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_two) -"aZn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aZc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"aZd" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/bridge) +"aZe" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge) +"aZf" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aZg" = (/obj/machinery/camera/network/exodus{c_tag = "Bridge East Entrance"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aZh" = (/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"aZi" = (/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/packageWrap,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aZj" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aZk" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aZl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"aZm" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"aZn" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled/dark,/area/chapel/main) "aZo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aZp" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -2; pixel_y = 4},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aZq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aZr" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aZs" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_access = list(15,18); req_one_access = newlist()},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) -"aZt" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = -30},/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/item/device/radio/headset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig) -"aZu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"aZv" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/security/vacantoffice) +"aZr" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (EAST)"; icon_state = "chapel"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aZs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aZt" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"aZu" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aZv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "aZw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden) "aZx" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/grass,/area/hydroponics/garden) "aZy" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) @@ -2685,43 +2685,43 @@ "aZG" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library) "aZH" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library) "aZI" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library) -"aZJ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aZJ" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "aZK" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aZL" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard) -"aZM" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) -"aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/exit) -"aZO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) +"aZL" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"aZM" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"aZO" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor/tiled,/area/security/vacantoffice) "aZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit) "aZQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"aZR" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central_one) -"aZS" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) -"aZT" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) +"aZR" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled,/area/security/vacantoffice) +"aZS" = (/turf/simulated/floor/tiled,/area/security/vacantoffice) +"aZT" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) "aZU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"aZV" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"aZW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"aZX" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aZY" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera/network/prison{c_tag = "Security - Common Brig Southwest"; dir = 4},/turf/simulated/floor,/area/security/prison) -"aZZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard) -"baa" = (/turf/simulated/floor,/area/security/vacantoffice) -"bab" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/security/vacantoffice) -"bac" = (/obj/structure/table/standard,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) -"bad" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/vacantoffice) -"bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/vacantoffice) -"baf" = (/obj/structure/table/standard,/obj/machinery/light_switch{pixel_y = 28},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"aZV" = (/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/security/vacantoffice) +"aZW" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/stamp,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/item/weapon/pen,/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) +"aZX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) +"aZY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"aZZ" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"baa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room West"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bab" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bac" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bad" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"baf" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Locker Room"; sortType = "Locker Room"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "bag" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker) "bah" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/maintenance/locker) "bai" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker) "baj" = (/turf/simulated/wall,/area/maintenance/locker) -"bak" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/crew_quarters/locker) -"bal" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) -"bam" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/crew_quarters/locker) -"ban" = (/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_north_airlock"; master_tag = "escape_dock"; pixel_y = 30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_north_mech"; tag_airpump = "escape_dock_north_pump"; tag_chamber_sensor = "escape_dock_north_sensor"; tag_exterior_door = "escape_dock_north_outer"; tag_interior_door = "escape_dock_north_inner"; tag_shuttle_mech_sensor = "shuttle_dock_north_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_north_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bao" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/crew_quarters/locker) -"bap" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) -"baq" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Locker Room"; sortType = "Locker Room"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) -"bar" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) -"bas" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) -"bat" = (/obj/structure/closet/secure_closet/personal,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/locker) +"bak" = (/obj/structure/closet/secure_closet/personal,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bal" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bam" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/storage/tools) +"ban" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/storage/tools) +"bao" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/tools) +"bap" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/storage/tools) +"baq" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/tools) +"bar" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bas" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bat" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "bau" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/decal/cleanable/blood/oil,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker) "bav" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/locker) "baw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) @@ -2729,266 +2729,266 @@ "bay" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Medical Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "baz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian_west) "baA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/medical) -"baB" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_north_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_north_mech"; pixel_y = -19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"baC" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) -"baD" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/storage/tools) -"baE" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/storage/tools) -"baF" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/storage/tools) -"baG" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/storage/tools) -"baH" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/storage/tools) +"baB" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"baC" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge) +"baD" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; 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d2 = 8; icon_state = "1-8"},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/multitool,/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"baK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/bridge) +"baL" = (/obj/structure/table/reinforced,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/item/weapon/storage/box/donut,/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/bridge) +"baM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light_switch{pixel_x = 25; pixel_y = -25},/turf/simulated/floor/tiled,/area/bridge) +"baN" = (/obj/structure/disposalpipe/segment{dir = 4; 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d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/bridge) -"baS" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"baT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/bridge) -"baU" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/newscaster{pixel_y = -28},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"baV" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"baW" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/command{c_tag = "Bridge Center"; dir = 1},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"baX" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"baY" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"baZ" = (/obj/machinery/button/remote/blast_door{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = 6; pixel_y = -24; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light_switch{pixel_x = -5; pixel_y = -23},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"bba" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"bbb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = -28},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"bbc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/bridge) -"bbd" = (/obj/structure/disposalpipe/segment{dir = 4; 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icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge) +"baR" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"baS" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/bridge) +"baT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"baU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"baV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"baW" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"baX" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"baY" = (/obj/item/weapon/reagent_containers/food/snacks/pie,/obj/structure/table/marble,/turf/simulated/floor/lino,/area/crew_quarters/bar) +"baZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bba" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bbb" = (/obj/effect/landmark/start{name = "Chef"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bbc" = (/obj/structure/table/standard,/obj/machinery/reagentgrinder,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bbd" = (/obj/item/weapon/material/hatchet,/obj/item/weapon/material/minihoe,/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden) +"bbe" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden) "bbf" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bbg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/hallway/primary/starboard) -"bbh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room West"; dir = 1},/turf/simulated/floor,/area/crew_quarters/locker) +"bbh" = (/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics/garden) "bbi" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bbj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/central_two) -"bbk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) -"bbl" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central_two) -"bbm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) -"bbn" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) +"bbj" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Library"; name = "Library"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bbk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bbl" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bbm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bbn" = (/obj/item/device/radio/intercom{pixel_x = -25},/obj/machinery/camera/network/exodus{c_tag = "Departures West"; dir = 4},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "bbo" = (/obj/structure/table/woodentable,/obj/item/weapon/flame/candle,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bbp" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/locker) -"bbq" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard) +"bbp" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bbq" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "bbr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bbs" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/library) -"bbt" = (/obj/machinery/newscaster{pixel_y = -32},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/security/vacantoffice) -"bbu" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bbv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bbw" = (/obj/effect/landmark/start{name = "Chef"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bbx" = (/obj/structure/table/standard,/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/civilian_west{c_tag = "Tool Storage - Primary"},/turf/simulated/floor,/area/storage/primary) +"bbt" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bbu" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bbv" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bbw" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bbx" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) "bby" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hydroponics/garden) -"bbz" = (/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bbA" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) -"bbB" = (/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) +"bbz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) +"bbA" = (/obj/structure/table/standard,/obj/machinery/photocopier/faxmachine{anchored = 1; department = "Vacant Office"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/status_display{pixel_x = 32},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) +"bbB" = (/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) "bbC" = (/obj/structure/flora/ausbushes/fernybush,/turf/simulated/floor/grass,/area/hydroponics/garden) -"bbD" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) +"bbD" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) "bbE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/library) -"bbF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"bbG" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/hallway/primary/central_one) +"bbF" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bbG" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "bbH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library) "bbI" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/library) -"bbJ" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"bbK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"bbL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light_switch{pixel_x = -25; pixel_y = -25},/turf/simulated/floor,/area/bridge) -"bbM" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/secondary/exit) -"bbN" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/exit) -"bbO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/bridge) -"bbP" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) -"bbQ" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/multitool,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/bridge) -"bbR" = (/obj/structure/table/reinforced,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/item/weapon/storage/box/donut,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/bridge) -"bbS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light_switch{pixel_x = 25; pixel_y = -25},/turf/simulated/floor,/area/bridge) -"bbT" = (/obj/structure/table/standard,/obj/machinery/alarm{pixel_y = 23},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) -"bbU" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bbV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/vacantoffice) -"bbW" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/bridge) +"bbJ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bbK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bbL" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/locker) +"bbM" = (/obj/structure/closet/secure_closet/personal,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bbN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bbO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/locker) +"bbP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/locker) +"bbQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker) +"bbR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bbS" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bbT" = (/obj/machinery/light,/obj/machinery/camera/network/exodus{c_tag = "Bridge West Entrance"; dir = 1},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bbU" = (/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bbV" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bbW" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "bbX" = (/obj/structure/table/rack{dir = 4},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/locker) "bbY" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/locker) "bbZ" = (/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) -"bca" = (/obj/machinery/door/airlock/glass_command{id_tag = "sbridgedoor"; name = "Bridge"; req_access = list(19)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/bridge) -"bcb" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/locker) -"bcc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/locker) -"bcd" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/crew_quarters/locker) -"bce" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/crew_quarters/locker) -"bcf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/crew_quarters/locker) -"bcg" = (/obj/structure/closet/secure_closet/personal,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/locker) +"bca" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge) +"bcb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/bridge) +"bcc" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"bcd" = (/obj/machinery/computer/guestpass{pixel_y = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge) +"bce" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"bcf" = (/obj/structure/lattice,/turf/simulated/floor/airless,/area/space) +"bcg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space) "bch" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "bci" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) -"bcj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/locker) -"bck" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bcl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"bcj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/bridge) +"bck" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/bridge) +"bcl" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) "bcm" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/library) -"bcn" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Robotics"; name = "Robotics"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/research_port) +"bcn" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) "bco" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/locker) "bcp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools) "bcq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/storage/tools) -"bcr" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor,/area/hallway/primary/central_one) -"bcs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_one) -"bct" = (/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) -"bcu" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/civilian_east{c_tag = "Hydroponics Pasture South"; dir = 8},/turf/simulated/floor/grass,/area/hydroponics/garden) -"bcv" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/hallway/primary/central_one) -"bcw" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/hallway/primary/central_two) +"bcr" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bcs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bct" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bcu" = (/obj/machinery/light_switch{pixel_x = 16; pixel_y = -23},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bcv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bcw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) "bcx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/bridge) -"bcy" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcz" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"bcA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) -"bcB" = (/obj/item/device/radio/intercom{pixel_x = -25},/obj/machinery/camera/network/exodus{c_tag = "Departures West"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) -"bcC" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"bcy" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bcz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/button/remote/blast_door{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access = list(28)},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bcA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen) +"bcB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bcC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics/garden) "bcD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/bridge) -"bcE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"bcF" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "centcom_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "centcom_shuttle_dock_pump"; tag_chamber_sensor = "centcom_shuttle_dock_sensor"; tag_exterior_door = "centcom_shuttle_dock_outer"; tag_interior_door = "centcom_shuttle_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "centcom_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "centcom_shuttle_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bcG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) +"bcE" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/lime{dir = 1},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bcF" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bcG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bcH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Library"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/hallway/primary/starboard) -"bcI" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/hallway/primary/central_two) -"bcJ" = (/obj/machinery/light,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/hallway/primary/central_two) -"bcK" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"bcL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_two) +"bcI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bcJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/chapel{tag = "icon-chapel (EAST)"; icon_state = "chapel"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) "bcM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar) "bcN" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bcO" = (/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/bar) -"bcP" = (/obj/structure/table/standard,/obj/machinery/light{dir = 4},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) -"bcQ" = (/obj/machinery/light_switch{pixel_x = 16; pixel_y = -23},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcR" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcS" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcT" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) -"bcU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bcV" = (/obj/item/weapon/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office) -"bcW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics/garden) -"bcX" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hydroponics/garden) +"bcO" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcP" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/civilian_east{c_tag = "Hydroponics Pasture South"; dir = 8},/turf/simulated/floor/grass,/area/hydroponics/garden) +"bcQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/chapel{tag = "icon-chapel (NORTH)"; icon_state = "chapel"; dir = 1},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/chapel{tag = "icon-chapel (EAST)"; icon_state = "chapel"; dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bcV" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bcW" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bcX" = (/obj/machinery/camera/network/exodus{c_tag = "Departures East"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "bcY" = (/obj/structure/flora/ausbushes,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden) -"bcZ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bda" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/starboard) -"bdb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"bdc" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bcZ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bda" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bdb" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/tiled,/area/security/vacantoffice) +"bdc" = (/obj/structure/window/basic{dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/security/vacantoffice) "bdd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/library) "bde" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/library) "bdf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/carpet,/area/library) "bdg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/library) -"bdh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"bdi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"bdj" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"bdk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"bdh" = (/obj/machinery/photocopier,/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) +"bdi" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker) +"bdj" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/maintenance/locker) +"bdk" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) "bdl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/chapel/main) -"bdm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) -"bdn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) -"bdo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"bdp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bdm" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"bdn" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"bdo" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"bdp" = (/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "bdq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bdr" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) -"bds" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hallway/secondary/exit) -"bdt" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(18)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"bdr" = (/obj/structure/table/standard,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bds" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/closet/wardrobe/suit,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bdt" = (/obj/machinery/portable_atmospherics/powered/scrubber,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "bdu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bdv" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_one) -"bdw" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"bdx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bdv" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bdw" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bdx" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker) "bdy" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bdz" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/standard,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/gateway) -"bdA" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/security/vacantoffice) -"bdB" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/starboard) -"bdC" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/locker) -"bdD" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bdE" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bdF" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bdG" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bdH" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_tool_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"bdI" = (/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bdJ" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/closet/wardrobe/suit,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bdK" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bdL" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker) -"bdM" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/crew_quarters/locker) -"bdN" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/crew_quarters/locker) +"bdz" = (/obj/machinery/light{dir = 8},/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor/plating,/area/quartermaster/office) +"bdA" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bdB" = (/obj/machinery/atm{pixel_x = -32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bdC" = (/obj/machinery/door/airlock/command{id_tag = "captaindoor"; name = "Captain's Office"; req_access = list(20)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/crew_quarters/captain) +"bdD" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bdE" = (/obj/machinery/light/small,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bdF" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/hallway/primary/starboard) +"bdG" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/turf/simulated/floor/tiled/white,/area/hallway/primary/starboard) +"bdH" = (/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bdI" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bdJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bdK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hydroponics/garden) +"bdL" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bdM" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bdN" = (/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bdO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "bdP" = (/turf/simulated/wall,/area/quartermaster/storage) -"bdQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/locker) -"bdR" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/office) +"bdQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main) +"bdR" = (/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main) "bdS" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor/plating,/area/quartermaster/office) "bdT" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/obj/structure/plasticflaps{opacity = 0},/turf/simulated/floor/plating,/area/quartermaster/office) "bdU" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal/deliveryChute{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/office) -"bdV" = (/obj/machinery/atm{pixel_x = -32},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_one) +"bdV" = (/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main) "bdW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bdX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bdY" = (/turf/simulated/wall/r_wall,/area/bridge/meeting_room) "bdZ" = (/turf/simulated/wall,/area/bridge/meeting_room) -"bea" = (/obj/machinery/light,/obj/machinery/camera/network/exodus{c_tag = "Bridge West Entrance"; dir = 1},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/hallway/primary/central_one) +"bea" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "beb" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) "bec" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/turret_protected/ai) "bed" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain) -"bee" = (/obj/machinery/computer/guestpass{pixel_y = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) +"bee" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "bef" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/bar) "beg" = (/obj/machinery/vending/cola,/turf/simulated/floor/wood,/area/crew_quarters/bar) "beh" = (/obj/machinery/light,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bei" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bej" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bek" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space) +"bek" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "bel" = (/obj/item/device/radio/intercom{pixel_y = -30},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"bem" = (/obj/machinery/light/small,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/bar) -"ben" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/bar) +"bem" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"ben" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) "beo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bep" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"beq" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden) -"ber" = (/turf/simulated/floor,/area/hydroponics/garden) -"bes" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hydroponics/garden) -"bet" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hydroponics/garden) +"bep" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking North"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"beq" = (/obj/item/weapon/folder/yellow,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/security/vacantoffice) +"ber" = (/obj/machinery/newscaster{pixel_y = -32},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/security/vacantoffice) +"bes" = (/obj/machinery/firealarm{dir = 2; pixel_y = -24},/obj/machinery/light,/turf/simulated/floor/tiled,/area/security/vacantoffice) +"bet" = (/obj/structure/filingcabinet,/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) "beu" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/grass,/area/hydroponics/garden) -"bev" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard) -"bew" = (/turf/simulated/floor,/area/hallway/primary/starboard) +"bev" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera/network/civilian_west{c_tag = "Vacant Office"; dir = 1},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice) +"bew" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/locker) "bex" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bey" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/library) -"bez" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) +"bez" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/maintenance/locker) "beA" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/library) -"beB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"beB" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) "beC" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "beD" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/wood,/area/library) "beE" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"beF" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) -"beG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"beH" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/chapel/main) -"beI" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"beJ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) -"beK" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/hallway/secondary/exit) -"beL" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/hallway/secondary/exit) -"beM" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/button/remote/blast_door{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access = list(28)},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"beN" = (/obj/machinery/camera/network/exodus{c_tag = "Departures East"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) -"beO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard) -"beP" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"beQ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry/aft) -"beR" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker) -"beS" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"beT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access = list(2)},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"beU" = (/obj/machinery/firealarm{dir = 2; pixel_y = -24},/obj/machinery/light,/turf/simulated/floor,/area/security/vacantoffice) -"beV" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage) -"beW" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room) -"beX" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/locker) -"beY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/locker) -"beZ" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bfa" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bfb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bfc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bfd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/locker) -"bfe" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/item/stack/material/glass/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker) -"bff" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bfg" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bfh" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) +"beF" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"beG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"beH" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"beI" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"beJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/loading{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"beK" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"beL" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"beM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"beN" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"beO" = (/obj/item/weapon/stool,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/quartermaster/office) +"beP" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"beQ" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"beR" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"beS" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"beT" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"beU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"beV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"beW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (WEST)"; icon_state = "corner_white_full"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"beX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"beY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"beZ" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bfa" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bfb" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central West"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bfc" = (/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bfd" = (/obj/machinery/computer/guestpass{pixel_y = 28},/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (NORTH)"; icon_state = "corner_white_full"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bfe" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bff" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bfg" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bfh" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bfi" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office) "bfj" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bfk" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) -"bfl" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) +"bfk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard) +"bfl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard) "bfm" = (/turf/simulated/wall,/area/quartermaster/office) "bfn" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/bridge/meeting_room) -"bfo" = (/obj/machinery/door/airlock/command{id_tag = "captaindoor"; name = "Captain's Office"; req_access = list(20)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bfo" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bfp" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"bfq" = (/obj/machinery/camera/network/civilian_east{c_tag = "Bar South"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bfq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) "bfr" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "bfs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "bft" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bfu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room) "bfv" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bfw" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/hallway/primary/starboard) -"bfx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/obj/machinery/camera/network/civilian_east{c_tag = "Library South"; dir = 1},/turf/simulated/floor/wood,/area/library) -"bfy" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarstarboard) +"bfw" = (/obj/machinery/camera/network/civilian_east{c_tag = "Bar South"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"bfx" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bfy" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/obj/machinery/camera/network/civilian_east{c_tag = "Library South"; dir = 1},/turf/simulated/floor/wood,/area/library) "bfz" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bfA" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_tool_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"bfA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) "bfB" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bfC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bfD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -2998,150 +2998,150 @@ "bfH" = (/obj/machinery/status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bfI" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bfJ" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bfK" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"bfL" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) -"bfM" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_two) -"bfN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor,/area/hallway/primary/starboard) +"bfK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/locker) +"bfL" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"bfM" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"bfN" = (/obj/machinery/washing_machine,/obj/machinery/light,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "bfO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bfP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard) +"bfP" = (/obj/machinery/washing_machine,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker) "bfQ" = (/obj/structure/sign/double/barsign,/turf/simulated/wall,/area/hallway/primary/starboard) "bfR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/hallway/primary/starboard) -"bfS" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard) -"bfT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard) -"bfU" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard) -"bfV" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard) -"bfW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking North"; dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bfX" = (/obj/machinery/computer/guestpass{pixel_y = 28},/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/starboard) +"bfS" = (/obj/structure/closet/crate,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bfT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bfU" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bfV" = (/obj/structure/closet/crate,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bfW" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bfX" = (/turf/simulated/floor/tiled,/area/quartermaster/office) "bfY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bfZ" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/starboard) -"bga" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/starboard) -"bgb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/starboard) +"bfZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/quartermaster/office) +"bga" = (/obj/structure/table/standard,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_y = 30},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bgb" = (/obj/item/weapon/storage/box,/obj/structure/table/standard,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) "bgc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bgd" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32; tag = "icon-direction_med (EAST)"},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 24; tag = "icon-direction_evac (EAST)"},/obj/structure/sign/directions/science{dir = 4; icon_state = "direction_sci"; pixel_y = 40; tag = "icon-direction_sci (EAST)"},/turf/simulated/floor,/area/hallway/primary/central_two) +"bgd" = (/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/quartermaster/office) "bge" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard) "bgg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bgh" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/starboard) +"bgh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "bgi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bgj" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/hallway/primary/starboard) -"bgk" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"bgj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bgk" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) "bgl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bgm" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/exit) +"bgm" = (/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) "bgn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/aft) "bgo" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/aft) "bgp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bgq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bgr" = (/turf/simulated/wall,/area/hallway/secondary/entry/aft) -"bgs" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bgt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bgu" = (/obj/structure/table/standard,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) -"bgv" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/locker) +"bgs" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Dorm"; location = "HOP2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bgt" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bgu" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/science{dir = 4; icon_state = "direction_sci"; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bgv" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bgw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker) -"bgx" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bgy" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bgz" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bgA" = (/obj/machinery/washing_machine,/obj/machinery/light,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bgB" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bgC" = (/obj/structure/closet/crate,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bgD" = (/obj/structure/closet/crate,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bgE" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/office) -"bgF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/office) -"bgG" = (/turf/simulated/floor,/area/quartermaster/office) -"bgH" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access = list(11)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"bgI" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/paper{info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. 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id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bho" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bhp" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bhq" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bhr" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bhs" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_x = 0; pixel_y = -32},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/locker) +"bht" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker) +"bhu" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/locker) +"bhv" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"bhw" = (/obj/machinery/portable_atmospherics/powered/scrubber,/obj/machinery/light,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bhx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room South"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bhy" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker) +"bhz" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bhA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bhB" = (/obj/structure/closet/crate,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bhC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/security/vacantoffice) +"bhD" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bhE" = (/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bhF" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort1"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bhG" = (/obj/structure/table/standard,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/machinery/light{dir = 4},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office) +"bhH" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bhI" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) +"bhJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bhK" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bhL" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bhM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bhN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/bridge/meeting_room) "bhO" = (/turf/space,/area/shuttle/specops/station) -"bhP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bhQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft) -"bhR" = (/obj/machinery/power/sensor{name = "Powernet Sensor - AI Subgrid"; name_tag = "AI Subgrid"},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bhS" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bhT" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bhU" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - East"},/turf/simulated/floor,/area/hallway/primary/starboard) -"bhV" = (/obj/structure/table/standard,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bhW" = (/obj/machinery/light/small{dir = 1},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bhX" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bhP" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bhQ" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bhR" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/machinery/camera/all/command{c_tag = "AI Chamber"; dir = 1},/obj/machinery/power/smes/buildable{charge = 5e+006; input_attempt = 1; input_level = 200000; output_level = 200000},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bhS" = (/obj/machinery/power/sensor{name = "Powernet Sensor - AI Subgrid"; name_tag = "AI Subgrid"},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bhT" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bhU" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bhV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bhW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bhX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bhY" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/locker) "bhZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/locker) -"bia" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bib" = (/obj/machinery/portable_atmospherics/powered/scrubber,/obj/machinery/light,/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker) -"bic" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/crew_quarters/locker) -"bid" = (/obj/machinery/door/airlock/engineering{name = "Engineering Supplies"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/engineering/break_room) +"bia" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bib" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bic" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bid" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bie" = (/obj/item/weapon/cigbutt,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/locker) "bif" = (/obj/structure/disposalpipe/sortjunction/wildcard,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) -"big" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bih" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bii" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bij" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bik" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort1"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/office) -"bil" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) -"bim" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/hallway/primary/central_one) -"bin" = (/obj/structure/closet/coffin,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"big" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bih" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bii" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bij" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bik" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bil" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bim" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bin" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bio" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "bip" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"biq" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"biq" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bir" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bis" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room) -"bit" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bit" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "biu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "biv" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Bridge"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "biw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bix" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) +"bix" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "biy" = (/turf/simulated/wall,/area/turret_protected/ai) "biz" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) "biA" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -3149,149 +3149,149 @@ "biC" = (/turf/simulated/floor/wood,/area/crew_quarters/captain) "biD" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "biE" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"biF" = (/obj/structure/sign/securearea{pixel_x = 32},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard) +"biF" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP2"; location = "Stbd"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "biG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "biH" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"biI" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"biJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central_two) -"biK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/central_two) -"biL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"biM" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/starboard) -"biN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) -"biO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/starboard) -"biP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/hallway/primary/starboard) -"biQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"biR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/hallway/primary/starboard) -"biS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"biT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"biU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/hallway/primary/starboard) -"biV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"biW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/starboard) -"biX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/hallway/primary/starboard) -"biY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/hallway/primary/starboard) -"biZ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"bja" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"bjb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/starboard) -"bjc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/hallway/primary/starboard) -"bjd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/hallway/primary/starboard) -"bje" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/starboard) -"bjf" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP2"; location = "Stbd"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"bjg" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/hallway/primary/starboard) -"bjh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/hallway/secondary/exit) -"bji" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit) -"bjj" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit) -"bjk" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/hallway/secondary/exit) -"bjl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"bjm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"bjn" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"bjo" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"biI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"biJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"biK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"biL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"biM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"biN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"biO" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"biP" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"biQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/disposal) +"biR" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"biS" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) +"biT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"biU" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"biV" = (/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Warehouse"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"biW" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Delivery Office"; dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"biX" = (/obj/structure/filingcabinet/filingcabinet,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office) +"biY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"biZ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) +"bja" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) +"bjb" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Stbd"; location = "HOP"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bjc" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - East"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bjd" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bje" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bjf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjg" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjh" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bji" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bjn" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - West"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bjp" = (/turf/simulated/wall,/area/maintenance/disposal) -"bjq" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/locker) +"bjq" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bjr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) -"bjs" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bjt" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bjs" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjt" = (/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bju" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bjv" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/locker) -"bjw" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/locker) +"bjv" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjw" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/white,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bjx" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bjy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bjz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bjA" = (/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bjB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bjC" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) -"bjD" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) -"bjE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one) +"bjy" = (/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjz" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (SOUTHWEST)"; icon_state = "corner_white"; dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjA" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) +"bjB" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"bjC" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjD" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main) "bjG" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) -"bjH" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/office) +"bjH" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central"; dir = 1},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bjI" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjJ" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bjK" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bjM" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/bridge/meeting_room) -"bjN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = -4},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bjN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1343; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = -4},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjO" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/maintenance/locker) -"bjP" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bjQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room South"; dir = 8},/turf/simulated/floor,/area/crew_quarters/locker) -"bjR" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"bjS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = -3},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bjP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjQ" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central East"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bjR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bjS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1343; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = -3},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bjT" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/bridge/meeting_room) "bjW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "bjX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bjY" = (/obj/effect/landmark{name = "lightsout"},/turf/simulated/wall,/area/turret_protected/ai) -"bjZ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) -"bka" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Stbd"; location = "HOP"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) -"bkb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) -"bkc" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access = list(50)},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_one) -"bkd" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"bke" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor,/area/hallway/primary/starboard) -"bkf" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"bkg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/starboard) -"bkh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/hallway/primary/starboard) -"bki" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) -"bkj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/starboard) +"bjZ" = (/obj/machinery/newscaster{pixel_y = -32},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bka" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bkb" = (/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bkc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit) +"bkd" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; 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pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet) "bkQ" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) "bkR" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bkS" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) "bkT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/disposal) "bkU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/locker) -"bkV" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/camera/network/command{c_tag = "Bridge - Captain's Office"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bkV" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) "bkW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) -"bkX" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - East"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"bkY" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - West"; dir = 1},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/starboard) -"bkZ" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/locker) +"bkX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bkY" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) +"bkZ" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage) "bla" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/locker) "blb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "blc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bld" = (/obj/structure/disposalpipe/junction{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker) "ble" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) "blf" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/quartermaster/storage) -"blg" = (/obj/structure/closet/crate/medical,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"blh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bli" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"blj" = (/obj/structure/closet/crate/internals,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"blk" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bll" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central East"; dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) -"blm" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/hallway/secondary/exit) -"bln" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster/office) -"blo" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"blg" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"blh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bli" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"blj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access = list(50)},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"blk" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office) +"bll" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - West"; dir = 8},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"blm" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MAIL DELIVERY'."; name = "MAIL DELIVERY"},/turf/simulated/wall,/area/quartermaster/office) +"bln" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/maintenance/substation/command) +"blo" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) "blp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"blq" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_one) -"blr" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"blq" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) +"blr" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai) "bls" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room) "blt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "blu" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) @@ -3301,46 +3301,46 @@ "bly" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge/meeting_room) "blz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "blA" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"blB" = (/obj/machinery/camera/network/mining{c_tag = "Medbay Lobby Port"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"blC" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/button/remote/blast_door{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"blB" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"blC" = (/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry) "blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"blE" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"blE" = (/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry) "blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) "blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) "blH" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain) "blI" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/captain) "blJ" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "blK" = (/obj/structure/table/woodentable,/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"blL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"blM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"blN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) +"blL" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/obj/machinery/camera/network/medbay{c_tag = "Medbay - Chemistry"},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"blM" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/button/remote/blast_door{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"blN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "blO" = (/turf/simulated/wall/r_wall,/area/hallway/primary/starboard) "blP" = (/obj/structure/sign/nosmoking_1,/turf/simulated/wall,/area/hallway/primary/starboard) "blQ" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"},/turf/simulated/wall,/area/hallway/primary/starboard) -"blR" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) -"blS" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"blT" = (/obj/machinery/conveyor{dir = 5; id = "garbage"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/disposal) -"blU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2) -"blV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) -"blW" = (/turf/simulated/floor{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/starboard) -"blX" = (/turf/simulated/floor{dir = 10; icon_state = "purple"},/area/hallway/primary/starboard) -"blY" = (/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard) -"blZ" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard) -"bma" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "purple"},/area/hallway/primary/starboard) -"bmb" = (/turf/simulated/floor{dir = 6; icon_state = "purple"},/area/hallway/primary/starboard) +"blR" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception) +"blS" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/reception) +"blT" = (/obj/machinery/conveyor{dir = 10; id = "garbage"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/disposal) +"blU" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception) +"blV" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Port"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception) +"blW" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception) +"blX" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception) +"blY" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Starboard"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception) +"blZ" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/reception) +"bma" = (/obj/machinery/alarm{pixel_y = 22},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception) +"bmb" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/exam_room) "bmc" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/exit) "bmd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker) "bme" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/hallway/secondary/exit) -"bmf" = (/obj/machinery/light{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bmf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Examination Room"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/exam_room) "bmg" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bmh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal) "bmi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) "bmj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker) "bmk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker) "bml" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) -"bmm" = (/obj/machinery/door/airlock{name = "Unit 4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bmn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bmo" = (/obj/machinery/camera/network/mining{c_tag = "Medbay Lobby Starboard"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) +"bmm" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bmn" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bmo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) "bmp" = (/obj/item/weapon/screwdriver,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bmq" = (/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bmr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3348,86 +3348,86 @@ "bmt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "bmu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/locker) "bmv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bmw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bmx" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) -"bmy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bmz" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bmA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) -"bmB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room Toilets"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bmC" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/reception) -"bmD" = (/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bmE" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/office) -"bmF" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/quartermaster/office) +"bmw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bmx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"bmy" = (/obj/structure/table/standard,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bmz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bmA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bmB" = (/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bmC" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Morgue"},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bmD" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bmE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bmF" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bmG" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/command) -"bmH" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bmH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bmI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bmJ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) +"bmJ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay) "bmK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bmL" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bmM" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bmN" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"bmL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bmM" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bmN" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/tiled/white,/area/assembly/robotics) "bmO" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = -30; pixel_y = 0},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bmP" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bmP" = (/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled/white,/area/assembly/robotics) "bmQ" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bmT" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Examination Room"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bmU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bmV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor,/area/hallway/primary/starboard) -"bmW" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bmX" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"bmT" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/turf/simulated/floor/plating,/area/hallway/primary/starboard) +"bmU" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bmV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) +"bmW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker) +"bmX" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/item/stack/material/glass/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker) "bmY" = (/obj/structure/sign/chemistry,/turf/simulated/wall/r_wall,/area/medical/chemistry) -"bmZ" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/medical/reception) -"bna" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(7)},/turf/simulated/floor/engine,/area/rnd/mixing) -"bnb" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access = list(12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bmZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics) +"bna" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access = list(29)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics) +"bnb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) "bnc" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"bnd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception) -"bne" = (/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/reception) +"bnd" = (/obj/effect/floor_decal/corner/purple/full,/turf/simulated/floor/tiled,/area/hallway/primary/starboard) +"bne" = (/obj/effect/floor_decal/corner/purple/full{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard) "bnf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bng" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bnh" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/reception) +"bng" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab) +"bnh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab) "bni" = (/turf/simulated/wall,/area/medical/reception) -"bnj" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bnk" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry) -"bnl" = (/obj/effect/decal/cleanable/generic,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bnm" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bnj" = (/obj/machinery/autolathe,/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bnk" = (/obj/structure/table/standard,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/gloves/latex,/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bnl" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/storage/emergency) +"bnm" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) "bnn" = (/turf/simulated/wall,/area/medical/exam_room) -"bno" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(7)},/turf/simulated/floor/engine,/area/rnd/mixing) -"bnp" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue) -"bnq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue) -"bnr" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue) -"bns" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) -"bnt" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue) -"bnu" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/morgue) -"bnv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bnw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker) -"bnx" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"bny" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) -"bnz" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bnA" = (/obj/machinery/computer/card,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bnB" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bnC" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bnD" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bnE" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) -"bnF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bnG" = (/obj/machinery/autolathe,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"bnH" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"bno" = (/obj/structure/closet/emcloset,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking South"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bnp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bnq" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bnr" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bns" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/office) +"bnt" = (/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office) +"bnu" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bnv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bnw" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bnx" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/steel,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bny" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/maintenance/substation/command) +"bnz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bnA" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bnB" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bnC" = (/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bnD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bnE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bnF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Chemistry Desk"},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bnG" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bnH" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/reception) "bnI" = (/turf/simulated/wall/r_wall,/area/rnd/lab) "bnJ" = (/obj/structure/closet/hydrant{pixel_x = -32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency) "bnK" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency) -"bnL" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/storage/emergency) +"bnL" = (/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/reception) "bnM" = (/turf/simulated/wall,/area/storage/emergency) -"bnN" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bnO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Chemistry Desk"},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry) -"bnP" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/quartermaster/office) -"bnQ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bnR" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MAIL DELIVERY'."; name = "MAIL DELIVERY"},/turf/simulated/wall,/area/quartermaster/office) -"bnS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/office) +"bnN" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception) +"bnO" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bnP" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/reception) +"bnQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/reception) +"bnR" = (/turf/simulated/floor/tiled/white,/area/medical/reception) +"bnS" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/reception) "bnT" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bnU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bnV" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - West"; dir = 8},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) -"bnW" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command) -"bnX" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bnU" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/medical/reception) +"bnV" = (/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bnW" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bnX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room) "bnY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker) "bnZ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/locker) "boa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) @@ -3435,20 +3435,20 @@ "boc" = (/obj/structure/grille,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker) "bod" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/locker) "boe" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bof" = (/obj/machinery/light,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/rnd/research) +"bof" = (/obj/structure/filingcabinet/medical,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/medical/exam_room) "bog" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/storage) -"boh" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boi" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/obj/machinery/camera/network/medbay{c_tag = "Medbay - Chemistry"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/steel,/turf/simulated/floor/plating,/area/maintenance/substation/command) -"bok" = (/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) -"bol" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception) -"bom" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command) -"bon" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"boo" = (/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bop" = (/obj/machinery/vending/coffee,/obj/machinery/camera/network/civilian_west{c_tag = "Gateway Arrival Area"; dir = 4},/obj/structure/sign/biohazard{pixel_x = -32},/turf/simulated/floor,/area/gateway) -"boq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) +"boh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/office) +"boi" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/office) +"boj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bok" = (/obj/structure/table/standard,/obj/item/weapon/autopsy_scanner,/obj/item/weapon/scalpel,/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bol" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bom" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bon" = (/obj/structure/morgue,/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"boo" = (/obj/machinery/computer/card,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bop" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"boq" = (/obj/machinery/button/remote/blast_door{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay) "bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"bos" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/substation/command) +"bos" = (/turf/simulated/floor/tiled,/area/assembly/chargebay) "bot" = (/turf/simulated/wall,/area/maintenance/substation/command) "bou" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bov" = (/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) @@ -3459,2867 +3459,2867 @@ "boA" = (/obj/item/weapon/stool,/turf/simulated/floor/plating,/area/maintenance/disposal) "boB" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; listening = 1; name = "Captain's Intercom"; pixel_x = -27; pixel_y = -3},/obj/structure/closet/secure_closet/captains,/turf/simulated/floor/wood,/area/crew_quarters/captain) "boC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"boD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"boE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"boD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"boE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "boF" = (/obj/machinery/photocopier/faxmachine{department = "Captain's Office"},/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"boG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"boH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) -"boI" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/rnd/research) -"boJ" = (/obj/effect/landmark/start{name = "Scientist"},/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) -"boK" = (/obj/machinery/button/remote/blast_door{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access = list(12)},/obj/machinery/button/remote/driver{id = "trash"; pixel_x = -26; pixel_y = -6},/obj/item/weapon/cigbutt,/obj/item/weapon/stool/padded,/turf/simulated/floor/plating,/area/maintenance/disposal) -"boL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"boN" = (/obj/structure/bed/padded,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"boO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"boP" = (/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/reception) -"boQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boU" = (/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boV" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"boW" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Morgue"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/morgue) +"boG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/assembly/chargebay) +"boH" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"boI" = (/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"boJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"boK" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"boL" = (/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"boM" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - Robotics"},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"boN" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"boO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"boP" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/rnd/research) +"boQ" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/item/stack/material/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/material/steel{amount = 50},/obj/item/clothing/glasses/welding,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"boR" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"boS" = (/obj/effect/landmark/start{name = "Scientist"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"boT" = (/turf/simulated/floor/tiled/white,/area/rnd/lab) +"boU" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - R&D Lab"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"boV" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"boW" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) "boX" = (/obj/structure/sign/examroom,/turf/simulated/wall,/area/medical/reception) -"boY" = (/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"boZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bpa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bpb" = (/obj/structure/filingcabinet/medical,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bpc" = (/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bpd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/medical/morgue) -"bpe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue) -"bpf" = (/turf/simulated/floor,/area/medical/morgue) -"bpg" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor,/area/medical/morgue) -"bph" = (/obj/structure/morgue,/turf/simulated/floor,/area/medical/morgue) -"bpi" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/morgue) +"boY" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"boZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bpa" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bpb" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bpc" = (/obj/structure/table/standard,/obj/item/clothing/head/soft,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/soft,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bpd" = (/obj/structure/closet/secure_closet/cargotech,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay North"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bpe" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bpf" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bpg" = (/obj/structure/closet/secure_closet/cargotech,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bph" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bpi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/storage) "bpj" = (/turf/simulated/wall/r_wall,/area/assembly/chargebay) -"bpk" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/assembly/chargebay) +"bpk" = (/obj/machinery/photocopier,/turf/simulated/floor/tiled,/area/quartermaster/office) "bpl" = (/turf/simulated/floor,/area/assembly/chargebay) -"bpm" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/exam_room) -"bpn" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/chargebay) -"bpo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bpm" = (/obj/item/trash/candy,/obj/item/trash/popcorn,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bpn" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Sorting Office"; sortType = "Sorting Office"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bpo" = (/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/disposal) "bpp" = (/turf/simulated/wall,/area/assembly/robotics) -"bpq" = (/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bpr" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) -"bps" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access = newlist(); req_one_access = list(7,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space) -"bpt" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) -"bpu" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bpv" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/obj/item/device/mass_spectrometer/adv,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/machinery/button/remote/blast_door{id = "chemwindow"; name = "Pharmacy Windows Shutter Control"; pixel_x = -22; pixel_y = -10; pixel_z = 0},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bpw" = (/obj/structure/closet/emcloset,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking South"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/aft) +"bpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bpr" = (/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bps" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) +"bpt" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "packageExternal"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bpu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bpv" = (/obj/effect/decal/cleanable/generic,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/locker) +"bpw" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "bpx" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/hallway/primary/starboard) -"bpy" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = newlist(); req_one_access = list(7,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"bpz" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/firealarm{pixel_y = 27},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/office) -"bpA" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_inner"; locked = 1; name = "Engineering External Access"; req_access = newlist(); req_one_access = list(7,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"bpB" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"bpC" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"bpD" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"bpy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/primary/central_one) +"bpz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bpA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Command Subgrid"; name_tag = "Command Subgrid"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bpB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bpC" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/maintenance/substation/command) +"bpD" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) "bpE" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency) "bpF" = (/turf/simulated/floor/plating,/area/storage/emergency) "bpG" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/storage/emergency) -"bpH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/office) -"bpI" = (/obj/machinery/conveyor{dir = 4; id = "packageExternal"},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/hallway/primary/central_one) -"bpJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/turret_protected/ai_upload) -"bpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bpL" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) -"bpM" = (/obj/item/trash/candy,/obj/item/trash/popcorn,/turf/simulated/floor/plating,/area/maintenance/disposal) -"bpN" = (/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bpO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) -"bpP" = (/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bpH" = (/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bpI" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"bpJ" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/obj/item/device/mass_spectrometer/adv,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/machinery/button/remote/blast_door{id = "chemwindow"; name = "Pharmacy Windows Shutter Control"; pixel_x = -22; pixel_y = -10; pixel_z = 0},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bpK" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bpL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bpM" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bpN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/reception) +"bpO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/turret_protected/ai_upload) +"bpP" = (/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/reception) "bpQ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/disposal) "bpR" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bpS" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker) -"bpT" = (/obj/machinery/camera/network/civilian_west{c_tag = "Waste Disposal"; dir = 8},/obj/item/weapon/material/ashtray/plastic{pixel_x = 5; pixel_y = -5},/obj/effect/decal/cleanable/ash,/obj/item/weapon/cigbutt/cigarbutt,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bpS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/reception) +"bpT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor/tiled/white,/area/medical/exam_room) "bpU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/locker) "bpV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/locker) "bpW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "bpX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker) "bpY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker) -"bpZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access = newlist(); req_one_access = list(7,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard) -"bqa" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c) -"bqb" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"bqc" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/quartermaster/office) -"bqd" = (/obj/structure/closet/secure_closet/cargotech,/turf/simulated/floor,/area/quartermaster/storage) -"bqe" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/storage) -"bqf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/quartermaster/storage) -"bqg" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) +"bpZ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bqa" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bqb" = (/obj/structure/bed/padded,/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"bqc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bqd" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bqe" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bqf" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"bqg" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue) "bqh" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/quartermaster/storage) -"bqi" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/quartermaster/office) -"bqj" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Sorting Office"; sortType = "Sorting Office"},/turf/simulated/floor,/area/quartermaster/office) +"bqi" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bqj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) "bqk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/quartermaster/office) "bql" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/office) -"bqm" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "packageExternal"},/turf/simulated/floor,/area/quartermaster/office) -"bqn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/hallway/primary/central_one) -"bqo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) -"bqp" = (/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) +"bqm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bqn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bqo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/assembly/robotics) +"bqp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/assembly/robotics) "bqq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"bqr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"bqs" = (/obj/machinery/door/window/westright{name = "Janitoral Delivery"},/turf/simulated/floor{icon_state = "delivery"},/area/janitor) -"bqt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 30},/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward) -"bqu" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) -"bqv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plating,/area/maintenance/substation/command) +"bqr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bqs" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bqt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bqu" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bqv" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/camera/network/research{c_tag = "Research Division Access"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/research) "bqw" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bqx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - Robotics"},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/assembly/robotics) -"bqy" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) +"bqx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bqy" = (/obj/item/weapon/cigbutt{pixel_x = -10; pixel_y = -10},/turf/simulated/floor/plating,/area/maintenance/disposal) "bqz" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/armor/captain,/obj/item/clothing/head/helmet/space/capspace,/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bqA" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bqB" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard) +"bqB" = (/obj/machinery/button/remote/blast_door{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access = list(12)},/obj/machinery/button/remote/driver{id = "trash"; pixel_x = -26; pixel_y = -6},/obj/item/weapon/cigbutt,/obj/item/weapon/stool/padded,/turf/simulated/floor/plating,/area/maintenance/disposal) "bqC" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/captain) "bqD" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "bqE" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bqF" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central_two) -"bqG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - R&D Lab"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/rnd/lab) -"bqH" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bqI" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bqJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bqK" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/hallway/secondary/entry/aft) +"bqF" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bqG" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker) +"bqH" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/nosmoking_1{pixel_y = 32},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bqI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bqJ" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bqK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bqL" = (/turf/simulated/wall/r_wall,/area/medical/chemistry) -"bqM" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bqN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"bqO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"bqP" = (/turf/simulated/floor{dir = 4; icon_state = "whiteblue_ex"; tag = "icon-whiteblue (EAST)"},/area/medical/reception) -"bqQ" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) -"bqR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bqS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) -"bqT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/storage) -"bqU" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue) -"bqV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/morgue) -"bqW" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/medical/morgue) -"bqX" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/morgue) -"bqY" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) +"bqM" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker) +"bqN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bqO" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bqP" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "admin_shuttle_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "admin_shuttle_dock_pump"; tag_chamber_sensor = "admin_shuttle_dock_sensor"; tag_exterior_door = "admin_shuttle_dock_outer"; tag_interior_door = "admin_shuttle_dock_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bqQ" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bqR" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft) +"bqS" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; 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frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/medical/reception) +"btw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/filingcabinet/medical{pixel_y = 0},/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled,/area/medical/reception) +"btx" = (/obj/machinery/button/remote/airlock{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; pixel_x = 6; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor/tiled,/area/medical/reception) +"bty" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/obj/effect/floor_decal/corner/paleblue/full{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception) "btz" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/office) -"btA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) -"btB" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Maintenance"; req_access = list(31)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/quartermaster/storage) +"btA" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload) +"btB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/paleblue{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/reception) "btC" = (/turf/simulated/wall,/area/hallway/primary/central_three) -"btD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/disposal) -"btE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) -"btF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"btD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"btE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) +"btF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "btG" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central_three) "btH" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"btI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access = list(31)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) -"btJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload) -"btK" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) +"btI" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/exam_room) +"btJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/disposal) +"btK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room) "btL" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"btM" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/turret_protected/ai_upload) +"btM" = (/obj/machinery/computer/med_data/laptop,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled/white,/area/medical/exam_room) "btN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"btO" = (/obj/structure/table/standard,/obj/item/weapon/cartridge/quartermaster{pixel_x = 6; pixel_y = 5},/obj/item/weapon/cartridge/quartermaster,/obj/item/weapon/cartridge/quartermaster{pixel_x = -4; pixel_y = 7},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/quartermaster/qm) -"btP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"btO" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"btP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) "btQ" = (/obj/structure/displaycase,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain) "btR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain) "btS" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"btT" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -5; pixel_y = 22},/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"btU" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) +"btT" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"btU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/dark,/area/medical/morgue) "btV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; 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pixel_y = 3},/obj/item/weapon/coin/silver,/obj/item/device/eftpos{eftpos_name = "Quartermaster EFTPOS scanner"},/turf/simulated/floor,/area/quartermaster/qm) +"btW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"btX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue) +"btY" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera/network/research{c_tag = "Research - Mech Bay"; dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"btZ" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bua" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/assembly/robotics) +"bub" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/assembly/robotics) "buc" = (/turf/simulated/wall,/area/medical/chemistry) -"bud" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/reception) -"bue" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) -"buf" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/reception) -"bug" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/office) -"buh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/table/steel,/turf/simulated/floor,/area/assembly/robotics) -"bui" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"buj" = (/obj/machinery/door/airlock/maintenance{name = "Captain's Office Maintenance"; req_access = list(20)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) -"buk" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/filingcabinet/medical{pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/reception) -"bul" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) -"bum" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; 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dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/medical/reception) +"bvu" = (/obj/structure/table/standard,/obj/item/roller,/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 16},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/medical/reception) +"bvv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Examination Room"; req_access = list(66)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/medbay2) "bvw" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) -"bvx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(7,12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"bvy" = (/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_b) -"bvz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/recharger/wallcharger{pixel_x = 0; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bvA" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bvB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bvC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) -"bvD" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) -"bvE" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = list(57)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/maintenance/substation/command) -"bvF" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/computer/borgupload,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) +"bvx" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6,5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/medical/medbay2) +"bvy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bvz" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bvA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled,/area/assembly/robotics) +"bvB" = (/obj/structure/table/standard,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bvC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"bvD" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bvE" = (/obj/machinery/newscaster{pixel_x = -27; pixel_y = 1},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bvF" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency) "bvG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bvH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bvI" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/computer/aiupload,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"bvK" = (/obj/machinery/hologram/holopad,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"bvL" = (/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_a) -"bvM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) +"bvI" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bvJ" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bvK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bvL" = (/obj/item/weapon/stock_parts/console_screen,/obj/structure/table/standard,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/white,/area/rnd/lab) +"bvM" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/research/station) "bvN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bvO" = (/obj/machinery/door/airlock{name = "Private Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) +"bvO" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/research/station) "bvP" = (/obj/structure/grille,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "bvQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bvR" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) +"bvR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/research/station) "bvS" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) -"bvT" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor,/area/hallway/primary/central_two) -"bvU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/hallway/primary/central_two) +"bvT" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bvU" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/storage) "bvV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/chemistry) "bvW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/chemistry) "bvX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/chemistry) -"bvY" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central_two) -"bvZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - East Southwest"; dir = 8},/turf/simulated/floor,/area/hallway/primary/central_two) +"bvY" = (/obj/machinery/conveyor{dir = 1; id = "QMLoad3"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bvZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/standard{name = "plastic table frame"},/obj/machinery/door/window/brigdoor/eastright{name = "Head of Personnel's Desk"; req_access = list(57)},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bwa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bwb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"bwc" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = -8},/obj/machinery/button/remote/blast_door{id = "chemwindow"; name = "Chemistry Laboratory Window Shutters Control"; pixel_x = 26; pixel_y = 8},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bwd" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/medical/reception) -"bwe" = (/turf/simulated/floor,/area/medical/reception) -"bwf" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/medical/reception) -"bwg" = (/obj/machinery/button/remote/airlock{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; pixel_x = -16; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception) -"bwh" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating/airless,/area/rnd/mixing) -"bwi" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"bwj" = (/obj/structure/table/standard,/obj/structure/table/standard,/obj/item/stack/cable_coil,/obj/item/device/multitool,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/engine,/area/rnd/misc_lab) +"bwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bwc" = (/obj/vehicle/train/cargo/trolley,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bwd" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bwe" = (/obj/vehicle/train/cargo/engine,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bwf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/effect/floor_decal/corner/brown{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bwg" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Cargo Bay"; name = "Cargo Bay"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bwh" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bwi" = (/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bwj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office) "bwk" = (/turf/simulated/wall,/area/medical/medbay2) -"bwl" = (/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/megaphone,/obj/structure/table/glass,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bwl" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/office) "bwm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay2) -"bwn" = (/obj/machinery/button/remote/airlock{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; pixel_x = 6; pixel_y = 28},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception) -"bwo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/assembly/chargebay) -"bwp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/assembly/chargebay) +"bwn" = (/obj/structure/table/standard,/obj/item/weapon/aiModule/nanotrasen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/item/weapon/aiModule/reset,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) +"bwo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/westleft{name = "Cargo Desk"; req_access = list(50)},/obj/structure/noticeboard{pixel_y = 27},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/quartermaster/office) +"bwp" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office) "bwq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/assembly/robotics) -"bwr" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/assembly/robotics) -"bws" = (/turf/simulated/floor,/area/assembly/robotics) -"bwt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bwr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bws" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bwt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) "bwu" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bwv" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/assembly/robotics) "bww" = (/turf/simulated/wall/r_wall,/area/rnd/research) -"bwx" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera/network/research{c_tag = "Research - Mech Bay"; dir = 4},/turf/simulated/floor,/area/assembly/chargebay) +"bwx" = (/obj/structure/table/standard,/obj/item/weapon/aiModule/freeform,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/item/weapon/aiModule/protectStation,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "bwy" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/rnd/research) -"bwz" = (/obj/machinery/newscaster{pixel_x = -27; pixel_y = 1},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/lab) -"bwA" = (/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/lab) -"bwB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/rnd/lab) -"bwC" = (/obj/machinery/light{dir = 8},/obj/machinery/computer/guestpass{pixel_x = -28},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/research) -"bwD" = (/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"; pixel_y = -32},/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bwz" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "hop_office_desk"; name = "Desk Privacy Shutter"; pixel_x = 16; pixel_y = 28},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bwA" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bwB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_upload) +"bwC" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/carpet,/area/crew_quarters/captain) +"bwD" = (/obj/machinery/smartfridge/secure/medbay{req_one_access = list(33,66)},/turf/simulated/wall,/area/medical/chemistry) "bwE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency) "bwF" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/storage/emergency) -"bwG" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/research/station) +"bwG" = (/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_upload) "bwH" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bwI" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "bwJ" = (/turf/simulated/shuttle/floor,/area/shuttle/research/station) -"bwK" = (/obj/item/weapon/cane,/obj/item/weapon/cane{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cane{pixel_x = -6; pixel_y = 4},/obj/item/weapon/storage/box/rxglasses,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/exam_room) +"bwK" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Shower"},/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/item/weapon/soap/deluxe,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/captain) "bwL" = (/turf/space,/area/shuttle/administration/station) -"bwM" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/research) -"bwN" = (/obj/effect/landmark{name = "lightsout"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/research) -"bwO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access = list(7)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bwP" = (/obj/machinery/conveyor_switch/oneway{id = "QMLoad2"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) -"bwQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/storage) -"bwR" = (/obj/vehicle/train/cargo/trolley,/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) -"bwS" = (/obj/vehicle/train/cargo/engine,/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) -"bwT" = (/obj/structure/cable/green{d1 = 1; 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Do take note:\[br]\[br]\[br]The Medical Emergency Red Phone system has proven itself well. Take care to keep the phones in their designated places as they have been optimised for broadcast. The two handheld green radios (I have left one in this office, and one near the Emergency Entrance) are free to be used. The system has proven effective at alerting Medbay of important details, especially during power outages.\[br]\[br]I think I may have left the toilet cubicle doors shut. It might be a good idea to open them so the staff and patients know they are not engaged.\[br]\[br]The new syringe gun has been stored in secondary storage. I tend to prefer it stored in my office, but 'guidelines' are 'guidelines'.\[br]\[br]Also in secondary storage is the grenade equipment crate. I've just realised I've left it open - you may wish to shut it.\[br]\[br]There were a few problems with their installation, but the Medbay Quarantine shutters should now be working again - they lock down the Emergency and Main entrances to prevent travel in and out. Pray you shan't have to use them.\[br]\[br]The new version of the Medical Diagnostics Manual arrived. I distributed them to the shelf in the staff break room, and one on the table in the corner of this room.\[br]\[br]The exam/triage room has the walking canes in it. I'm not sure why we'd need them - but there you have it.\[br]\[br]Emergency Cryo bags are beside the emergency entrance, along with a kit.\[br]\[br]Spare paper cups for the reception are on the left side of the reception desk.\[br]\[br]I've fed Runtime. She should be fine.\[br]\[br]\[br]\[center]That should be all. 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icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) -"byB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) -"byC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) -"byD" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/central_three) -"byE" = (/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central_three) -"byF" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) -"byG" = (/obj/machinery/computer/card,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/crew_quarters/heads/hop) +"byx" = (/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"byy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"byz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"byA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/docking) +"byB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"byC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"byD" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"byE" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"byF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/docking) +"byG" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/white,/area/medical/medbay2) "byH" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) "byI" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop) -"byJ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/crew_quarters/heads/hop) -"byK" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Medical Reception"; req_access = list(5)},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/medical/reception) -"byL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"byM" = (/obj/machinery/door/window/eastright{name = "Medical Reception"; req_access = list(5)},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/medical/reception) +"byJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"byK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Robotics"; name = "Robotics"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_port) +"byL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"byM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(29)},/turf/simulated/floor/plating,/area/assembly/chargebay) "byN" = (/turf/simulated/wall/r_wall,/area/teleporter) -"byO" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay3) -"byP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{id_tag = "cargodoor"; name = "Cargo Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) -"byQ" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6,5)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/medbay2) -"byR" = (/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"byS" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"byT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/medical/chemistry) -"byU" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"byV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/medical/medbay) +"byO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"byP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/docking) +"byQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"byR" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/assembly/chargebay) +"byS" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"byT" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/turf/simulated/floor/tiled/white,/area/assembly/robotics) +"byU" = (/obj/structure/table/standard,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/item/device/mmi/digital/posibrain,/obj/item/device/robotanalyzer,/turf/simulated/floor/tiled,/area/assembly/robotics) +"byV" = (/obj/structure/table/standard,/obj/item/weapon/crowbar,/obj/item/device/radio/headset/headset_sci{pixel_x = -3},/obj/item/device/multitool{pixel_x = 3},/obj/item/device/multitool{pixel_x = 3},/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled/white,/area/assembly/robotics) "byW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) -"byX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; 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pixel_x = 6; pixel_y = 8; req_access = list(5)},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Reception Emergency Phone"; pixel_x = -5},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/medical/reception) -"bzd" = (/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay2) -"bze" = (/obj/machinery/door/firedoor,/obj/structure/sign/examroom{pixel_y = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bzf" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bzg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bzh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bzi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bzj" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bzk" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bzl" = (/obj/effect/landmark{name = "xeno_spawn"; 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layer = 3.3; pixel_x = 26},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) +"bzx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_server_room) +"bzy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_upload_foyer) +"bzz" = (/obj/machinery/turretid/stun{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = 6; pixel_y = 24},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -12; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_upload_foyer) "bzA" = (/turf/simulated/wall,/area/rnd/research) -"bzB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access = list(17)},/turf/simulated/floor,/area/teleporter) -"bzC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29,47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bzD" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) +"bzB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "cargo_bay_door"; locked = 1; name = "Cargo Docking Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bzC" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_upload_foyer) +"bzD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) "bzE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/research) "bzF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research) "bzG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/research) -"bzH" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; 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icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bzL" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bzM" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/structure/table/standard,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/teleporter) +"bzN" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"bzO" = (/obj/structure/table/reinforced,/turf/simulated/shuttle/floor,/area/shuttle/research/station) +"bzP" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/teleporter) +"bzQ" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/closet/crate,/obj/item/weapon/crowbar,/turf/simulated/floor/tiled,/area/teleporter) +"bzR" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/teleporter) +"bzS" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/camera/network/command{c_tag = "Bridge - Teleporter"},/turf/simulated/floor/tiled,/area/teleporter) +"bzT" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/teleporter) +"bzU" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bzV" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/random/firstaid,/turf/simulated/floor/tiled/white,/area/medical/chemistry) +"bzW" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 5; 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frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled/white,/area/medical/medbay3) "bBT" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plating,/area/medical/genetics) -"bBU" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) +"bBU" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay2) "bBV" = (/obj/machinery/computer/aifixer,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) -"bBW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/teleporter) -"bBX" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/camera/network/command{c_tag = "Bridge - Teleporter"},/turf/simulated/floor,/area/teleporter) -"bBY" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) -"bBZ" = (/obj/item/device/radio/beacon,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) -"bCa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/teleporter) -"bCb" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/teleporter) -"bCc" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; 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name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/camera/network/medbay{c_tag = "Medbay Equipment Storage"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay3) +"bDo" = (/obj/structure/table/standard,/obj/machinery/light,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay3) +"bDp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bDq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bDr" = (/obj/machinery/atmospherics/unary/cryo_cell,/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/cryo) +"bDs" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/weapon/wrench,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Cryogenics"},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/cryo) "bDt" = (/turf/simulated/wall,/area/medical/sleeper) -"bDu" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/mining{id_tag = "cargodoor"; name = "Mining Dock"; req_access = list(50)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) +"bDu" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) "bDv" = (/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"},/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/turf/simulated/wall,/area/medical/sleeper) -"bDw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/rnd/research) +"bDw" = (/obj/structure/closet/wardrobe/medic_white,/obj/machinery/camera/network/medbay{c_tag = "Medbay Cloning"},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) "bDx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/sleeper) "bDy" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/medbay) -"bDz" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bDA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; 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icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) -"bDF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bDG" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/cryo) -"bDH" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/cryo) -"bDI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medbay Reception"; req_access = list(66)},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/medbay3) +"bDz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bDA" = (/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bDB" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Research"; name = "Research"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research) +"bDC" = (/obj/machinery/light/small{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research) +"bDD" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bDE" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/rnd/research) +"bDF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bDG" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bDH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera/network/research{c_tag = "Research Division West"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bDI" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) "bDJ" = (/turf/simulated/wall,/area/medical/cryo) -"bDK" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bDL" = (/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bDM" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bDN" = (/obj/item/frame/apc,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/medical/genetics) +"bDK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bDL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bDM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 1; 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icon_state = "door_locked"; id_tag = "research_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/research/station) "bDR" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/medical/genetics) "bDS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) -"bDT" = (/obj/structure/extinguisher_cabinet{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) +"bDT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/research) "bDU" = (/obj/structure/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/research) "bDV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; 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pixel_y = 30},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bEc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bEd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/rnd/research) -"bEe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/rnd/research) -"bEf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; 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dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bEk" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access = list(47)},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research) -"bEl" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bEm" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) +"bDW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bDX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bDY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; 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id = "QMLoad"},/obj/machinery/status_display/supply_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bEf" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bEg" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bEh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bEi" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay South"; dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bEj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage) +"bEk" = (/obj/machinery/newscaster{pixel_x = -27; 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d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/medical/genetics) "bFC" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/medical/genetics) "bFD" = (/turf/simulated/floor/plating,/area/medical/genetics) "bFE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/medical/genetics) -"bFF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) +"bFF" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) "bFG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bFH" = (/obj/machinery/computer/mech_bay_power_console,/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/medical/sleeper) +"bFH" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/docking) "bFI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) -"bFJ" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/rnd/research) -"bFK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) -"bFS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bFT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) -"bFU" = (/obj/machinery/computer/skills{pixel_y = 4},/obj/item/device/megaphone,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bFV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) -"bFW" = (/obj/machinery/computer/aifixer,/obj/machinery/requests_console{announcementConsole = 1; department = "Research Director's Desk"; departmentType = 5; name = "Research Director RC"; pixel_x = -2; pixel_y = 30},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bFX" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) -"bFY" = (/obj/structure/lamarr,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/hor) -"bFZ" = (/obj/machinery/ai_status_display{pixel_y = 32},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) +"bFJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) +"bFK" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bFL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13,65)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bFM" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bFN" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/camera/network/research{c_tag = "Research Shuttle Dock Airlock"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/rnd/docking) +"bFO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_inner"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/rnd/docking) +"bFP" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "research_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled,/area/rnd/docking) +"bFQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_outer"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/rnd/docking) +"bFR" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/mining{id_tag = "cargodoor"; name = "Mining Dock"; req_access = list(50)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bFS" = (/obj/structure/filingcabinet,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bFT" = (/obj/machinery/computer/security/mining,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bFU" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -40; pixel_y = 8; req_one_access = list(13,65)},/obj/structure/lattice,/turf/space,/area/space) +"bFV" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bFW" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bFX" = (/obj/machinery/cryopod/robot{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay) +"bFY" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_server_room) +"bFZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access = list(16)},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_cyborg_station) "bGa" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hor) "bGb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bGc" = (/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bGd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bGe" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bGf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) -"bGg" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bGh" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bGi" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/research{c_tag = "Research Shuttle Dock"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bGj" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "research_dock_outer"; locked = 1; name = "Shuttle Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/rnd/docking) -"bGk" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "exterior access button"; pixel_x = -40; pixel_y = 8; req_one_access = list(13,65)},/obj/structure/lattice,/turf/space,/area/space) -"bGl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access = list(30)},/obj/machinery/door/window/eastleft{name = "Server Room"},/turf/simulated/floor{icon_state = "dark"},/area/server) -"bGm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three) -"bGn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"bGo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"bGp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"bGq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/research{c_tag = "Research Division Central"; dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) -"bGr" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) -"bGs" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bGe" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access = list(5)},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bGf" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bGg" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bGh" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) +"bGi" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/qm) +"bGj" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) +"bGk" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) +"bGl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) +"bGm" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/rnd/research) +"bGn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) +"bGo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking) +"bGp" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay) +"bGq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bGr" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay) +"bGs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bGt" = (/turf/simulated/wall,/area/quartermaster/miningdock) -"bGu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bGu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay) "bGv" = (/turf/simulated/wall,/area/quartermaster/qm) -"bGw" = (/obj/structure/filingcabinet,/turf/simulated/floor,/area/quartermaster/qm) -"bGx" = (/obj/machinery/computer/supplycomp,/turf/simulated/floor,/area/quartermaster/qm) -"bGy" = (/obj/machinery/computer/security/mining,/turf/simulated/floor,/area/quartermaster/qm) -"bGz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/quartermaster/qm) -"bGA" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay South"; dir = 1},/turf/simulated/floor,/area/quartermaster/storage) +"bGw" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 21},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3) +"bGx" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay) +"bGy" = (/obj/structure/noticeboard{pixel_y = 28},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3) +"bGz" = (/obj/machinery/light{dir = 1},/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 0; pixel_y = 30; pixel_z = 0},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bGA" = (/obj/machinery/alarm{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3) "bGB" = (/obj/machinery/status_display,/turf/simulated/wall,/area/hallway/primary/central_three) -"bGC" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) -"bGD" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/qm) -"bGE" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) -"bGF" = (/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bGG" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bGC" = (/obj/machinery/camera/network/command{c_tag = "AI - Messaging Server"; dir = 1},/obj/machinery/blackbox_recorder,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room) +"bGD" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bGE" = (/obj/machinery/recharge_station,/obj/machinery/camera/network/command{c_tag = "AI - Cyborg Station"; dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) +"bGF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bGG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo) "bGH" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay) -"bGI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bGK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay) -"bGL" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay) -"bGM" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 21},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay3) -"bGN" = (/obj/structure/noticeboard{pixel_y = 28},/obj/machinery/hologram/holopad,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay3) -"bGO" = (/obj/machinery/alarm{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay3) -"bGP" = (/obj/machinery/light{dir = 1},/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 0; pixel_y = 30; pixel_z = 0},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2) -"bGQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay2) -"bGR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bGS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/medbay2) -"bGT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whiteredcorner"},/area/medical/cryo) -"bGU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo) -"bGV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cryo) -"bGW" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) -"bGX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bGY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bGZ" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) -"bHa" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Personnel's Desk"; departmentType = 5; name = "Head of Personnel RC"; pixel_y = -30},/obj/machinery/camera/network/command{c_tag = "Bridge - HoP's Office"; dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bGI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo) +"bGK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo) +"bGL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bGM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(66)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo) +"bGN" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bGO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bGP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) +"bGQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/medical/genetics) +"bGR" = (/obj/item/frame/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/medical/genetics) +"bGS" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research) +"bGT" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research) +"bGU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/rnd/research) +"bGV" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/rnd/research) +"bGW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bGX" = (/obj/structure/table/standard,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bGY" = (/obj/machinery/computer/robotics,/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bGZ" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/button/remote/blast_door{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = -38; pixel_y = 13; req_access = list(47)},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 21},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the cargo doors."; id = "researchdoor"; name = "Research door control"; pixel_x = -27; pixel_y = 13; req_access = list(30)},/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("Research","Toxins Test Area","Robots","Anomaly Isolation","Research Outpost"); pixel_x = 0; pixel_y = 34},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bHa" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) "bHb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) "bHc" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) -"bHd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) +"bHd" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) "bHe" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) -"bHf" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"bHf" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) "bHg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bHh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 0; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/cryo) -"bHi" = (/obj/machinery/camera/network/command{c_tag = "AI - Messaging Server"; dir = 1},/obj/machinery/blackbox_recorder,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room) -"bHj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light_switch{pixel_x = 24; pixel_y = -8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_server_room) -"bHk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) -"bHl" = (/obj/machinery/recharge_station,/obj/machinery/camera/network/command{c_tag = "AI - Cyborg Station"; dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station) -"bHm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light_switch{pixel_x = -24; pixel_y = -8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_cyborg_station) -"bHn" = (/obj/machinery/computer/robotics,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bHo" = (/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) -"bHp" = (/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) -"bHq" = (/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/crew_quarters/heads/hor) +"bHi" = (/obj/machinery/computer/shuttle_control/research,/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bHj" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bHk" = (/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bHl" = (/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/docking) +"bHm" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "research_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/rnd/docking) +"bHn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/shuttle/plating,/area/rnd/docking) +"bHo" = (/obj/machinery/light/small{dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/rnd/docking) +"bHp" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/critical{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bHq" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) "bHr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bHs" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bHt" = (/obj/machinery/computer/shuttle_control/research,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) +"bHs" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bHt" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) "bHu" = (/obj/structure/lattice,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 32},/turf/space,/area/space) -"bHv" = (/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/weapon/circuitboard/teleporter,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bHw" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/critical{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/miningdock) -"bHx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) -"bHy" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/quartermaster/miningdock) -"bHz" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/quartermaster/qm) -"bHA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) -"bHB" = (/turf/simulated/floor,/area/quartermaster/qm) -"bHC" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm) -"bHD" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/central_three) -"bHE" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/central_three) -"bHF" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/central_three) -"bHG" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) -"bHH" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central_three) -"bHI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bHJ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_three) -"bHK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/hallway/primary/central_three) -"bHL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) -"bHM" = (/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/medical/sleeper) -"bHN" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/medbay{c_tag = "Medbay Emergency Entrance"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bHO" = (/obj/structure/table,/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) -"bHP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access = list(9)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) -"bHQ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access = list(47)},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bHR" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/storage/tech) -"bHS" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) -"bHT" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/hallway/primary/central_three) -"bHU" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bHV" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "research_dock_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = -25; req_one_access = list(13,65)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) -"bHW" = (/obj/machinery/atm{pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/central_two) -"bHX" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 28},/turf/simulated/floor,/area/hallway/primary/central_two) -"bHY" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/hallway/primary/central_two) -"bHZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/camera/network/research{c_tag = "Research Shuttle Dock Airlock"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/docking) +"bHv" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bHw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bHx" = (/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bHy" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/obj/machinery/button/windowtint{pixel_x = 24; pixel_y = -24},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "qmdoor"; name = "office door control"; pixel_x = 15; pixel_y = -25; req_access = list(41)},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the cargo doors."; id = "cargodoor"; name = "cargo door control"; pixel_x = 15; pixel_y = -34; req_access = list(41)},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bHz" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bHA" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHB" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHC" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHD" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHE" = (/obj/structure/sign/securearea{pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHF" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bHH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHI" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - South Southwest"},/obj/structure/sign/securearea{pixel_y = 32},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHL" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHP" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - South Southeast"},/obj/structure/sign/securearea{pixel_y = 32},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHR" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bHS" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; 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d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) +"bJA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access = list(40)},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) "bJB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) -"bJC" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/rnd/storage) -"bJD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) +"bJC" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bJD" = (/obj/machinery/light/small,/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/cryo) "bJE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/medbay4) "bJF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bJG" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bJH" = (/obj/machinery/light/small,/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"},/area/medical/cryo) -"bJI" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"},/area/medical/cryo) -"bJJ" = (/obj/machinery/atmospherics/unary/freezer{dir = 1; icon_state = "freezer"},/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "delivery"},/area/medical/cryo) -"bJK" = (/obj/machinery/clonepod,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/genetics_cloning) -"bJL" = (/obj/machinery/computer/cloning,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/genetics_cloning) -"bJM" = (/obj/machinery/dna_scannernew,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/genetics_cloning) +"bJG" = (/obj/machinery/atmospherics/unary/freezer{dir = 1; icon_state = "freezer"},/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/cryo) +"bJH" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/cryo) +"bJI" = (/obj/machinery/clonepod,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/effect/floor_decal/corner/mauve{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bJJ" = (/obj/machinery/dna_scannernew,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/effect/floor_decal/corner/mauve{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bJK" = (/obj/machinery/computer/cloning,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/effect/floor_decal/corner/mauve{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning) +"bJL" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled/dark,/area/server) +"bJM" = (/obj/machinery/alarm/server{dir = 4; pixel_x = -22; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/server) "bJN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/genetics) -"bJO" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) +"bJO" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/westleft{dir = 8; name = "Server Room"; opacity = 1; req_access = list(30)},/obj/machinery/door/window/eastleft{name = "Server Room"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/tiled,/area/server) "bJP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/plating,/area/medical/genetics) "bJQ" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bJR" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bJS" = (/obj/machinery/alarm/server{dir = 4; pixel_x = -22; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bJT" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bJU" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bJV" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bJW" = (/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/research{c_tag = "Research - Server Room"},/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{icon_state = "dark"},/area/server) -"bJX" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/obj/structure/table/glass,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo) -"bJY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) -"bJZ" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/rnd/storage) -"bKa" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) -"bKb" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/rnd/storage) -"bKc" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) -"bKd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bKe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/rnd/research) -"bKf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/mixing) -"bKg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bKh" = (/obj/machinery/disposal,/obj/structure/window/reinforced,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bKi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"bKj" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/portable_atmospherics/powered/scrubber/huge,/turf/simulated/floor/plating,/area/rnd/mixing) -"bKk" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bJS" = (/turf/simulated/floor/tiled/dark,/area/server) +"bJT" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor/tiled/dark,/area/server) +"bJU" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/tiled/dark,/area/server) +"bJV" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled/dark,/area/server) +"bJW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/rnd/storage) +"bJX" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/rnd/storage) +"bJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/rnd/storage) +"bJZ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bKa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bKb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bKc" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bKd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/command{name = "Research Director"; req_access = list(30)},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bKe" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hop) +"bKf" = (/obj/item/frame/light,/turf/simulated/floor/plating,/area/medical/genetics) +"bKg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bKh" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(5,12,47)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) +"bKi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/server) +"bKj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bKk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) "bKl" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bKm" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bKn" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bKo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table/reinforced,/obj/machinery/camera/network/security{c_tag = "EVA Northeast"; dir = 8},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"bKp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"bKq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"bKr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) +"bKo" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bKp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area) +"bKq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area) +"bKr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/rnd/test_area) "bKs" = (/turf/simulated/wall,/area/rnd/test_area) "bKt" = (/turf/simulated/wall/r_wall,/area/rnd/test_area) "bKu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'BOMB RANGE"; name = "BOMB RANGE"},/turf/simulated/wall/r_wall,/area/rnd/test_area) -"bKv" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/mining/station) -"bKw" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/mining/station) +"bKv" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/mining/station) +"bKw" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/mining/station) "bKx" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/mining/station) -"bKy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/mining/station) -"bKz" = (/obj/structure/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/button/remote/blast_door{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = -38; pixel_y = 13; req_access = list(47)},/obj/machinery/button/windowtint{pixel_x = -26; pixel_y = 21},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the cargo doors."; id = "researchdoor"; name = "Research door control"; pixel_x = -27; pixel_y = 13; req_access = list(30)},/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("Research","Toxins Test Area","Robots","Anomaly Isolation","Research Outpost"); pixel_x = 0; pixel_y = 34},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bKy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/mining/station) +"bKz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/tech) "bKA" = (/turf/simulated/floor,/area/quartermaster/miningdock) -"bKB" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "research_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1380; id_tag = "admin_shuttle_dock_pump"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/rnd/docking) -"bKC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/qm) -"bKD" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/quartermaster/qm) -"bKE" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm) -"bKF" = (/obj/machinery/light,/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central_three) -"bKG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_three) -"bKH" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKI" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bKK" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKL" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKM" = (/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKN" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKP" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = -24; tag = "icon-direction_evac (EAST)"},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = -32; tag = "icon-direction_med (EAST)"},/obj/structure/sign/directions/engineering{pixel_y = -40},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/central_three) -"bKS" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Janitor Closet"; name = "Janitor Closet"},/turf/simulated/floor,/area/hallway/primary/central_three) -"bKT" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/storage/tech) -"bKU" = (/obj/machinery/light/small{dir = 4},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "research_dock_airlock"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,65); tag_airpump = "research_dock_pump"; tag_chamber_sensor = "research_dock_sensor"; tag_exterior_door = "research_dock_outer"; tag_interior_door = "research_dock_inner"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/docking) -"bKV" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Quartermaster"},/obj/machinery/button/windowtint{pixel_x = 24; pixel_y = -24},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "qmdoor"; name = "Office Door Control"; pixel_x = 15; pixel_y = -25; req_access = list(20)},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the cargo doors."; id = "cargodoor"; name = "Cargo door control"; pixel_x = 15; pixel_y = -34; req_access = list(41)},/turf/simulated/floor,/area/quartermaster/qm) -"bKW" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/central_two) -"bKX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/central_two) -"bKY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/central_two) -"bKZ" = (/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bLa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - South Southwest"},/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/central_three) -"bLb" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bLc" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) -"bLd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bLe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) -"bLf" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) -"bLg" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet/chestdrawer{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/crew_quarters/heads/cmo) -"bLh" = (/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/crew_quarters/heads/cmo) -"bLi" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bLj" = (/obj/machinery/light{dir = 1},/obj/machinery/photocopier,/turf/simulated/floor{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/crew_quarters/heads/cmo) -"bLk" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) +"bKB" = (/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bKC" = (/obj/machinery/computer/security/mining,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Mining Dock"; dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bKD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bKE" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bKF" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bKG" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bKH" = (/obj/machinery/light,/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKI" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKJ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/tech) +"bKK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKL" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKM" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKN" = (/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKO" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKQ" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKR" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKS" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKV" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Janitor Closet"; name = "Janitor Closet"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bKX" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bKY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bKZ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bLa" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/space,/area/space) +"bLb" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/vending/wallmed1{pixel_x = -32; pixel_y = 0},/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bLc" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bLd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/medical/medbay) +"bLe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bLf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/medbay) +"bLg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay) +"bLh" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet/chestdrawer{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bLi" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bLj" = (/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bLk" = (/obj/machinery/light{dir = 1},/obj/machinery/photocopier,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) "bLl" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) "bLm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) -"bLn" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/central_three) +"bLn" = (/obj/structure/computerframe,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/medical/genetics) "bLo" = (/turf/simulated/wall,/area/medical/genetics_cloning) -"bLp" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/yellow,/obj/item/device/eftpos{eftpos_name = "Cargo Bay EFTPOS scanner"},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/quartermaster/office) +"bLp" = (/obj/item/weapon/material/shard,/turf/simulated/floor/plating,/area/medical/genetics) "bLq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/plating,/area/medical/genetics) -"bLr" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/table/reinforced,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bLr" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) "bLs" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/genetics) -"bLt" = (/obj/structure/window/reinforced,/obj/structure/computerframe,/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) +"bLt" = (/obj/structure/window/reinforced,/obj/structure/computerframe,/turf/simulated/floor/plating,/area/medical/genetics) "bLu" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bLv" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port) "bLw" = (/obj/machinery/r_n_d/server/core,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bLx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/central_three) -"bLy" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Server Walkway"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bLz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central_three) -"bLA" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor{icon_state = "dark"},/area/server) -"bLB" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor{icon_state = "dark"},/area/server) -"bLC" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{icon_state = "dark"},/area/server) -"bLD" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) -"bLE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) -"bLF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bLG" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bLH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/belt/utility,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor,/area/quartermaster/office) -"bLI" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/hallway/primary/central_three) -"bLJ" = (/obj/structure/closet/secure_closet/RD,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bLK" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/mixing) -"bLL" = (/obj/structure/window/reinforced,/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bLx" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor/tiled/dark,/area/server) +"bLy" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled/dark,/area/server) +"bLz" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/tiled/dark,/area/server) +"bLA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/rnd/storage) +"bLB" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor/tiled,/area/rnd/storage) +"bLC" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bLD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bLE" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bLF" = (/obj/structure/table/standard,/obj/item/weapon/cartridge/signal/science,/obj/item/weapon/cartridge/signal/science{pixel_x = -4; pixel_y = 2},/obj/item/weapon/cartridge/signal/science{pixel_x = 4; pixel_y = 6},/obj/item/clothing/glasses/welding/superior,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/camera/network/research{c_tag = "Research - RD's Office"; dir = 1},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bLG" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/structure/table/standard,/obj/machinery/photocopier/faxmachine{department = "Research Director's Office"},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hop) +"bLH" = (/obj/machinery/disposal,/obj/structure/window/reinforced,/obj/structure/disposalpipe/trunk{dir = 1},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bLI" = (/obj/structure/closet/secure_closet/RD,/obj/structure/window/reinforced,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bLJ" = (/obj/structure/window/reinforced,/obj/structure/filingcabinet/chestdrawer,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor) +"bLK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/rnd/test_area) +"bLL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/rnd/test_area) "bLM" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bLN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bLO" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bLP" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bLQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"bLR" = (/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"bLS" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/rnd/test_area) +"bLQ" = (/turf/simulated/floor/tiled/airless,/area/rnd/test_area) +"bLR" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/tiled/airless,/area/rnd/test_area) +"bLS" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/mining/station) "bLT" = (/turf/simulated/floor/airless,/area/rnd/test_area) -"bLU" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/airless,/area/rnd/test_area) -"bLV" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/mining/station) -"bLW" = (/obj/structure/table/standard,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/medbay3) +"bLU" = (/obj/machinery/computer/shuttle_control/mining,/obj/effect/floor_decal/corner/brown/full{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bLV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bLW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) "bLX" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"bLY" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - South Southeast"},/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/hallway/primary/central_three) -"bLZ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access = list(7)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bMa" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access = list(7)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/rnd/mixing) -"bMb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/mixing) -"bMc" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) -"bMd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) -"bMe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) -"bMf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/quartermaster/miningdock) -"bMg" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) -"bMh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/primary/central_three) -"bMi" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - Southeast"},/turf/simulated/floor,/area/hallway/primary/central_two) -"bMj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/quartermaster/qm) -"bMk" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/quartermaster/qm) -"bMl" = (/obj/structure/sign/goldenplaque{desc = "Done No Harm."; name = "Best Doctor 2552"; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/medbay{c_tag = "Medbay Equipment Storage Hallway"; dir = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3) -"bMm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central_three) -"bMn" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_three) -"bMo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/junction,/turf/simulated/floor,/area/hallway/primary/central_three) -"bMp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access = newlist(); req_one_access = list(33,66)},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bMq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/server) -"bMr" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) +"bLY" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bLZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/mixing) +"bMa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bMb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) +"bMc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bMd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/light_switch{pixel_x = -24; pixel_y = -24},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bMe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/mining{id_tag = "qmdoor"; name = "Quartermaster"; req_access = list(41)},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bMf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bMg" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/quartermaster/qm) +"bMh" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/storage/tech) +"bMi" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bMj" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bMk" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/junction,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bMl" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(26)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"bMm" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/tiled,/area/hallway/primary/central_two) +"bMn" = (/obj/effect/landmark/start{name = "Paramedic"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bMo" = (/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/random/medical,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bMp" = (/obj/machinery/button/remote/blast_door{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access = list(5)},/obj/effect/landmark/start{name = "Paramedic"},/obj/machinery/camera/network/medbay{c_tag = "Medbay EMT Storage"; dir = 1},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bMq" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bMr" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/medbay) "bMs" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"bMt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"bMu" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bMv" = (/obj/structure/bed/chair,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bMw" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "mining_shuttle"; pixel_x = 25; pixel_y = -8; req_one_access = list(13,48); tag_door = "mining_shuttle_hatch"},/obj/machinery/light{dir = 4},/obj/structure/table/reinforced,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"bMx" = (/obj/effect/landmark/start{name = "Paramedic"},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bMy" = (/obj/structure/table/standard,/obj/machinery/light,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/medbay3) -"bMz" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bMA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) -"bMB" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/secure_closet/CMO,/obj/item/clothing/mask/gas,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/crew_quarters/heads/cmo) -"bMC" = (/obj/structure/bed/chair/office/light,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor{icon_state = "dark"},/area/server) -"bMD" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) +"bMt" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/photocopier/faxmachine{department = "CMO's Office"},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bMu" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bMv" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/secure_closet/CMO,/obj/item/clothing/mask/gas,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bMw" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bMx" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/camera/network/medbay{c_tag = "Medbay Starboard Corridor"; dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay2) +"bMy" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/button/remote/blast_door{id = "staffroom"; name = "Staff Room Shutters Control"; pixel_x = -26; pixel_y = 0},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bMz" = (/obj/machinery/washing_machine,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Break Room"},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bMA" = (/obj/structure/reagent_dispensers/water_cooler,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bMB" = (/obj/machinery/light{dir = 1},/obj/structure/bookcase/manuals/medical,/obj/item/weapon/book/manual/stasis,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bMC" = (/obj/structure/noticeboard{pixel_y = 28},/obj/item/weapon/book/manual/medical_diagnostics_manual{pixel_y = 7},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 4; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Break Room Emergency Phone"},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak) +"bMD" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/medical/genetics) "bME" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/medical/medbay2) -"bMF" = (/obj/structure/table/rack,/obj/item/weapon/rig/hazmat/equipped,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) -"bMG" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bMH" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/storage/tech) -"bMI" = (/obj/machinery/button/remote/blast_door{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access = list(5)},/obj/effect/landmark/start{name = "Paramedic"},/obj/machinery/camera/network/medbay{c_tag = "Medbay EMT Storage"; dir = 1},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bMJ" = (/obj/machinery/light{dir = 1},/obj/structure/bookcase/manuals/medical,/obj/item/weapon/book/manual/stasis,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) +"bMF" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/medical/genetics) +"bMG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 4},/mob/living/simple_animal/mouse/white,/turf/simulated/floor/tiled,/area/rnd/storage) +"bMH" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera/network/research{c_tag = "Research - Toxins Storage"; dir = 4},/turf/simulated/floor/tiled,/area/rnd/storage) +"bMI" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"bMJ" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/rnd/storage) "bMK" = (/turf/simulated/wall,/area/crew_quarters/medbreak) -"bML" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) -"bMM" = (/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag,/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper) +"bML" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/research{c_tag = "Research Division Central"; dir = 4},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMM" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/research) "bMN" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bMO" = (/turf/simulated/wall/r_wall,/area/rnd/misc_lab) -"bMP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/mixing) -"bMQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/mob/living/simple_animal/mouse/white,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/storage) -"bMR" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/rnd/storage) -"bMS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"bMT" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bMU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bMP" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/qm) +"bMQ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bMR" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/turf/simulated/floor/airless,/area/rnd/test_area) +"bMS" = (/obj/structure/closet/emcloset,/turf/simulated/floor/airless,/area/rnd/test_area) +"bMT" = (/obj/machinery/light{dir = 1},/obj/machinery/camera/network/research{c_tag = "Research - Toxins Test Chamber North"; network = list("Research","Toxins Test Area")},/turf/simulated/floor/tiled/airless,/area/rnd/test_area) +"bMU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/mixing) "bMV" = (/turf/simulated/wall/r_wall,/area/rnd/mixing) "bMW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/portable_atmospherics/powered/scrubber/huge,/turf/simulated/floor/plating,/area/rnd/mixing) -"bMX" = (/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(7)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) +"bMX" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_dock_airlock"; pixel_x = 25; pixel_y = -5; req_one_access = list(13,48); tag_airpump = "mining_dock_pump"; tag_chamber_sensor = "mining_dock_sensor"; tag_exterior_door = "mining_dock_outer"; tag_interior_door = "mining_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_dock_sensor"; pixel_x = 25; pixel_y = 8},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/quartermaster/miningdock) "bMY" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/powered/scrubber/huge,/turf/simulated/floor/plating,/area/rnd/mixing) -"bMZ" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/space,/area/space) +"bMZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_dock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/quartermaster/miningdock) "bNa" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bNb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bNc" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bNd" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm) -"bNe" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"bNf" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo - Quartermaster's Office"; dir = 8},/turf/simulated/floor,/area/quartermaster/qm) +"bNc" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/corner/brown{dir = 9},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bNd" = (/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bNe" = (/obj/structure/disposalpipe/segment,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) +"bNf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/miningdock) "bNg" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station) -"bNh" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/bed/padded,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; 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Do take note:\[br]\[br]\[br]The Medical Emergency Red Phone system has proven itself well. Take care to keep the phones in their designated places as they have been optimised for broadcast. The two handheld green radios (I have left one in this office, and one near the Emergency Entrance) are free to be used. The system has proven effective at alerting Medbay of important details, especially during power outages.\[br]\[br]I think I may have left the toilet cubicle doors shut. It might be a good idea to open them so the staff and patients know they are not engaged.\[br]\[br]The new syringe gun has been stored in secondary storage. I tend to prefer it stored in my office, but 'guidelines' are 'guidelines'.\[br]\[br]Also in secondary storage is the grenade equipment crate. I've just realised I've left it open - you may wish to shut it.\[br]\[br]There were a few problems with their installation, but the Medbay Quarantine shutters should now be working again - they lock down the Emergency and Main entrances to prevent travel in and out. Pray you shan't have to use them.\[br]\[br]The new version of the Medical Diagnostics Manual arrived. I distributed them to the shelf in the staff break room, and one on the table in the corner of this room.\[br]\[br]The exam/triage room has the walking canes in it. I'm not sure why we'd need them - but there you have it.\[br]\[br]Emergency Cryo bags are beside the emergency entrance, along with a kit.\[br]\[br]Spare paper cups for the reception are on the left side of the reception desk.\[br]\[br]I've fed Runtime. She should be fine.\[br]\[br]\[br]\[center]That should be all. Good luck!\[/center]"; name = "Outgoing CMO's Notes"},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) "bPw" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/engineering) "bPx" = (/turf/simulated/floor/plating,/area/maintenance/engineering) "bPy" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) -"bPz" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute2"; name = "Acute Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; 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layer = 2.9},/obj/item/weapon/circuitboard/borgupload{pixel_x = -1; pixel_y = 1},/obj/item/weapon/circuitboard/aiupload{pixel_x = 2; pixel_y = -2},/turf/simulated/floor,/area/storage/tech) -"bQB" = (/obj/machinery/portable_atmospherics/canister,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/rnd/mixing) +"bQy" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/tech) +"bQz" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bQA" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bQB" = (/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/requests_console{department = "Janitorial"; 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name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) -"bQJ" = (/turf/simulated/floor,/area/hallway/primary/aft) -"bQK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bQL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bQM" = (/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/requests_console{department = "Janitorial"; 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dir = 2; icon_state = "shutter0"; id = "acute2"; name = "Acute Privacy Shutters"; opacity = 0},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay) +"bQQ" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Chief Medical Officer"},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "cmooffice"; name = "CMO Privacy Shutters"; pixel_x = 38; pixel_y = 21},/obj/machinery/button/remote/airlock{desc = "A remote control switch for the CMO's office."; id = "cmodoor"; name = "CMO Office Door Control"; pixel_x = 28; pixel_y = 21},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = -15; pixel_y = 38; req_access = list(5)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "medbayquar"; name = "Medbay Emergency Lockdown Control"; pixel_x = -15; pixel_y = 30; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) +"bQR" = (/mob/living/simple_animal/cat/fluff/Runtime,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/cmo) "bQS" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/engineering) "bQT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engineering) "bQU" = (/obj/structure/closet,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bQV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bQW" = (/obj/machinery/door/blast/regular{density = 0; 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pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) -"bRb" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/steel,/turf/simulated/floor,/area/janitor) -"bRc" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -30},/obj/effect/landmark/start{name = "Chemist"},/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bRd" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/atmospherics/portables_connector,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/mixing) -"bRe" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor{dir = 1; 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pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/pink/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/patient_b) +"bRb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoB_window_tint"; pixel_y = 26},/obj/effect/floor_decal/corner/pink/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_b) +"bRc" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/effect/floor_decal/corner/pink{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/patient_b) +"bRd" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/reinforced,/area/rnd/misc_lab) +"bRe" = (/obj/structure/table/standard,/obj/item/device/assembly/igniter,/turf/simulated/floor/reinforced,/area/rnd/misc_lab) +"bRf" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/tiled,/area/rnd/storage) +"bRg" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/rnd/storage) +"bRh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bRi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/rnd/research) "bRj" = (/turf/simulated/wall,/area/medical/patient_a) -"bRk" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_b) -"bRl" = (/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_b) -"bRm" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_a) +"bRk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bRl" = (/obj/machinery/door/airlock/glass_research{name = "Toxins Lab"; req_access = list(7)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bRm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/tiled/white,/area/rnd/mixing) "bRn" = (/turf/simulated/wall,/area/medical/patient_b) -"bRo" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/engine,/area/rnd/misc_lab) -"bRp" = (/obj/structure/table/standard,/obj/item/weapon/aiModule/nanotrasen,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/item/weapon/aiModule/reset,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bRq" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage) -"bRr" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor{icon_state = "delivery"; 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icon_state = "warning"},/area/rnd/test_area) -"bTc" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 1},/area/rnd/test_area) -"bTd" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/mining/station) +"bSV" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/robotics{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/mecha_control{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/tiled,/area/storage/tech) +"bSW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bSX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bSY" = (/obj/machinery/door/window/southright{name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/window/southright{dir = 1; name = "Toxins Launcher"; req_access = list(8)},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/rnd/mixing) +"bSZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bTa" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bTb" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bTc" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/sleeper) +"bTd" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/medbay4) "bTe" = (/obj/structure/shuttle/engine/propulsion/burst,/turf/space,/area/shuttle/mining/station) -"bTf" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/mining/station) -"bTg" = (/obj/machinery/button/remote/driver{dir = 2; id = "toxinsdriver"; pixel_y = 24},/obj/machinery/camera/network/research{c_tag = "Research - Toxins Launch Room"},/turf/simulated/floor,/area/rnd/mixing) -"bTh" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"bTi" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Break Room"; req_one_access = list(10)},/turf/simulated/floor,/area/engineering/break_room) -"bTj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) +"bTf" = (/obj/machinery/door/firedoor,/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bTg" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bTh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/research) +"bTi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"bTj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "bTk" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/cargo) "bTl" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/cargo) "bTm" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/cargo) "bTn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/cargo) "bTo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bTp" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/robotics{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/mecha_control{pixel_x = 1; pixel_y = -1},/turf/simulated/floor,/area/storage/tech) -"bTq" = (/turf/simulated/floor,/area/storage/tech) +"bTp" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bTq" = (/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/pink/full,/turf/simulated/floor/tiled/white,/area/medical/patient_a) "bTr" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/storage/tech) -"bTs" = (/obj/structure/table/standard,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bTs" = (/obj/machinery/iv_drip,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/pink/full{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_a) "bTt" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/cloning{pixel_x = 0},/obj/item/weapon/circuitboard/clonescanner,/obj/item/weapon/circuitboard/clonepod,/obj/item/weapon/circuitboard/scan_consolenew,/obj/item/weapon/circuitboard/med_data{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) -"bTu" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert_engineering{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/security/engineering,/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) +"bTu" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/corner/pink{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/patient_a) "bTv" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/secure_data{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/security{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/skills{pixel_x = 4; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/tech) "bTw" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/plating,/area/storage/tech) -"bTx" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) -"bTy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"bTz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bTA" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Mining Dock Airlock"; dir = 8},/turf/simulated/floor{icon_state = "warning"},/area/quartermaster/miningdock) +"bTx" = (/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/pink/full,/turf/simulated/floor/tiled/white,/area/medical/patient_b) +"bTy" = (/obj/machinery/iv_drip,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/pink/full{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_b) +"bTz" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/floor_decal/corner/pink{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/patient_b) +"bTA" = (/obj/machinery/shieldwallgen{anchored = 1; req_access = list(47)},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) "bTB" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engineering) "bTC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engineering) "bTD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bTE" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/engineering) +"bTE" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/engineering) "bTF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) -"bTG" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) -"bTH" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) -"bTI" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) +"bTG" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/rnd/misc_lab) +"bTH" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/rnd/misc_lab) +"bTI" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/machinery/door/window/southright{name = "Test Chamber"; req_one_access = list(7,29)},/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_one_access = list(7,29)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/misc_lab) "bTJ" = (/turf/simulated/wall,/area/medical/medbay4) -"bTK" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bTL" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; 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req_one_access = list(10)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/break_room) -"bUs" = (/turf/simulated/floor/airless{icon_state = "warning"},/area/rnd/test_area) -"bUt" = (/turf/simulated/floor/airless{dir = 6; icon_state = "warning"},/area/rnd/test_area) -"bUu" = (/turf/simulated/floor/airless{dir = 10; icon_state = "warning"},/area/rnd/test_area) +"bUo" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Tech Storage"; req_access = list(19,23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tech) +"bUp" = (/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bUq" = (/obj/machinery/door/airlock/engineering{name = "Tech Storage"; req_access = list(23)},/obj/structure/cable/green{d1 = 4; 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icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage) -"bUz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage) -"bUA" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency) +"bUw" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bUx" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bUy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; 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id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b) -"bUD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bUE" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"bUF" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bUG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) +"bUD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bUE" = (/obj/machinery/vending/medical,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bUF" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bUG" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engineering) "bUI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/engineering) "bUJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) "bUM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bUN" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/medical/sleeper) -"bUO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Heater to Waste"},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/rnd/mixing) -"bUP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bUQ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/sleeper) -"bUR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Heated to Waste"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bUS" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bUT" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bUU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4) -"bUV" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing) -"bUW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/rnd/mixing) +"bUN" = (/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bUO" = (/obj/structure/table/standard,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering) +"bUP" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bUQ" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bUR" = (/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bUS" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing) +"bUT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing) +"bUU" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bUV" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bUW" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) "bUX" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room) -"bUY" = (/obj/machinery/vending/coffee,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) -"bUZ" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) -"bVa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay4) -"bVb" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"bUY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bUZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bVa" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bVb" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) "bVc" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room) -"bVd" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) -"bVe" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"bVd" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bVe" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research) "bVf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room) -"bVg" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) -"bVh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) +"bVg" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bVh" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/reinforced,/area/rnd/mixing) "bVi" = (/turf/simulated/wall,/area/medical/patient_wing) -"bVj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bVk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bVl" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "RD Office"; name = "RD Office"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bVm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bVn" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVo" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVp" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVs" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVt" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVu" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bVv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bVw" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bVx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) -"bVy" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"bVz" = (/obj/structure/noticeboard{pixel_y = 28},/obj/item/weapon/book/manual/medical_diagnostics_manual{pixel_y = 7},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 4; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Break Room Emergency Phone"},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bVA" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) +"bVj" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bVk" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bVl" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bVm" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bVn" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bVo" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bVp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/airlock_sensor{pixel_y = -25},/turf/simulated/floor/airless,/area/rnd/mixing) +"bVq" = (/obj/machinery/mass_driver{dir = 4; id = "toxinsdriver"},/turf/simulated/floor/airless,/area/rnd/mixing) +"bVr" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/airless,/area/rnd/mixing) +"bVs" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/airless,/area/rnd/mixing) +"bVt" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/airless,/area/rnd/test_area) +"bVu" = (/obj/item/device/radio/beacon,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/airless,/area/rnd/test_area) +"bVv" = (/obj/machinery/light{dir = 4},/obj/machinery/camera/network/research{c_tag = "Research Toxins Test Chamber East"; dir = 8; network = list("Research","Toxins Test Area")},/turf/simulated/floor/tiled/airless,/area/rnd/test_area) +"bVw" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/escape_pod5/station) +"bVx" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/escape_pod5/station) +"bVy" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/wall,/area/shuttle/escape_pod5/station) +"bVz" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bVA" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/aft) "bVB" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing) "bVC" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) "bVD" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/engineering_construction,/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) "bVE" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor/carpet,/area/engineering/break_room) -"bVF" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/mixing) -"bVG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing) +"bVF" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bVG" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access = list(5)},/obj/machinery/door/firedoor,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/medical/sleeper) "bVH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bVI" = (/obj/structure/closet/wardrobe/grey,/obj/item/weapon/storage/backpack,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"bVJ" = (/obj/machinery/mass_driver{dir = 4; id = "toxinsdriver"},/turf/simulated/floor/plating/airless,/area/rnd/mixing) -"bVK" = (/turf/simulated/floor/plating/airless,/area/rnd/mixing) -"bVL" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Research"; name = "Research"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bVM" = (/obj/machinery/light/small{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bVN" = (/obj/item/device/radio/beacon,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/airless{icon_state = "bot"},/area/rnd/test_area) -"bVO" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Tech Storage"; req_access = list(19,23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tech) -"bVP" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod5/station) -"bVQ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape_pod5/station) -"bVR" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/wall,/area/shuttle/escape_pod5/station) +"bVJ" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plating,/area/medical/sleeper) +"bVK" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bVL" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bVM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/medical/sleeper) +"bVN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/sleeper) +"bVO" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bVP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bVQ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bVR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay4) "bVS" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/cargo) "bVT" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/cargo) "bVU" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bVV" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor{icon_state = "floorgrime"},/area/medical/genetics) +"bVV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4) "bVW" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/storage/tech) "bVX" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/yellow,/obj/item/device/t_scanner,/obj/item/clothing/glasses/meson,/obj/item/device/multitool,/turf/simulated/floor/plating,/area/storage/tech) "bVY" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/device/analyzer/plant_analyzer,/obj/item/device/healthanalyzer,/obj/item/device/analyzer,/obj/item/device/analyzer,/turf/simulated/floor/plating,/area/storage/tech) "bVZ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/storage/tech) -"bWa" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bWb" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/aft) -"bWc" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/medical/sleeper) -"bWd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/medical/sleeper) -"bWe" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWf" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWg" = (/obj/machinery/door/airlock/engineering{name = "Tech Storage"; req_access = list(23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft) -"bWh" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWi" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Aft"; dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bWj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"},/area/medical/sleeper) -"bWk" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access = list(26)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor) -"bWl" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/medical/sleeper) +"bWa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bWb" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bWc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bWd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; 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pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bWl" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "bWm" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) "bWn" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bWo" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bWp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/medical/sleeper) -"bWq" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/quartermaster/storage) -"bWr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bWs" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bWt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bWu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bWv" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bWw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bWx" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bWy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; 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pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bWF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitered_a"; tag = "icon-whitered_a (WEST)"},/area/medical/patient_wing) -"bWH" = (/obj/structure/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bWI" = (/obj/structure/table/standard,/turf/simulated/floor/engine,/area/rnd/misc_lab) +"bWo" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13,48)},/turf/space,/area/space) +"bWp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bWq" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bWr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bWs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bWt" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bWu" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bWv" = (/obj/machinery/button/remote/blast_door{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access = list(47)},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bWw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bWx" = (/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bWy" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bWz" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(); req_one_access = list(7,29)},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bWA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bWB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bWC" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bWD" = (/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bWE" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bWF" = (/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_exterior"; output = 63},/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bWG" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 2; frequency = 1379; id = "tox_airlock_pump"},/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_interior"; output = 63; pixel_x = -8; pixel_y = -18},/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bWH" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(7)},/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bWI" = (/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/wirecutters,/obj/structure/table/steel,/turf/simulated/floor/plating,/area/storage/tech) "bWJ" = (/turf/simulated/floor/carpet,/area/engineering/break_room) -"bWK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whitered_b"; tag = "icon-whitered_b (WEST)"},/area/medical/patient_wing) -"bWL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/patient_wing) -"bWM" = (/obj/machinery/button/remote/blast_door{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access = list(5)},/obj/machinery/button/remote/blast_door{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access = list(5)},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bWN" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWP" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"bWK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bWL" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1379; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(7)},/turf/simulated/floor/reinforced,/area/rnd/mixing) +"bWM" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert_engineering{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/security/engineering,/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) +"bWN" = (/obj/machinery/computer/general_air_control{frequency = 1430; name = "Mixing Chamber Monitor"; sensors = list("toxins_mixing_exterior" = "Mixing Chamber - Exterior", "toxins_mixing_interior" = "Mixing Chamber - Interior")},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bWO" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bWP" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/airless,/area/rnd/test_area) +"bWQ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/aft) "bWR" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bWS" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bWU" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) -"bWV" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient A"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_a) -"bWW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bWX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bWY" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bWZ" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bXa" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room B"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_b) -"bXb" = (/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_exterior"; output = 63},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"bXc" = (/obj/machinery/vending/phoronresearch,/turf/simulated/floor{dir = 5; icon_state = "whitepurple"},/area/rnd/mixing) -"bXd" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 2; frequency = 1379; id = "tox_airlock_pump"},/obj/machinery/air_sensor{frequency = 1430; id_tag = "toxins_mixing_interior"; output = 63; pixel_x = -8; pixel_y = -18},/turf/simulated/floor/engine,/area/rnd/mixing) -"bXe" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bXf" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/rnd/mixing) -"bXg" = (/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) -"bXh" = (/obj/machinery/computer/general_air_control{frequency = 1430; name = "Mixing Chamber Monitor"; sensors = list("toxins_mixing_exterior" = "Mixing Chamber - Exterior", "toxins_mixing_interior" = "Mixing Chamber - Interior")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/mixing) -"bXi" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/rnd/mixing) +"bWS" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/aft) +"bWT" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor/tiled/yellow,/area/crew_quarters/sleep/engi_wash) +"bWU" = (/obj/structure/table/standard,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -4; pixel_y = 3},/obj/item/stack/medical/ointment{pixel_y = 10},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/yellow,/area/crew_quarters/sleep/engi_wash) +"bWV" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/aft) +"bWW" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor/tiled/yellow,/area/crew_quarters/sleep/engi_wash) +"bWX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bWY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/medical/sleeper) +"bWZ" = (/obj/machinery/body_scanconsole,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bXa" = (/obj/machinery/bodyscanner,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bXb" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXc" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/sleeper) +"bXd" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j1"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXe" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXf" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"bXg" = (/obj/machinery/newscaster{pixel_y = -32},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = "CMO Office"; name = "CMO Office"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXi" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/wall/r_wall,/area/rnd/mixing) "bXj" = (/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"bXk" = (/turf/simulated/floor/airless{dir = 5; icon_state = "warning"},/area/rnd/test_area) -"bXl" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 4},/area/rnd/test_area) +"bXk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) "bXm" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod5/station) -"bXn" = (/obj/item/weapon/reagent_containers/food/drinks/britcup,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"bXo" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bXp" = (/obj/machinery/atmospherics/pipe/manifold/visible,/obj/machinery/meter,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bXq" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/mixing) +"bXn" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/wall/r_wall,/area/rnd/mixing) +"bXo" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(7,12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bXr" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_5_berth"; pixel_x = -25; pixel_y = 25; tag_door = "escape_pod_5_berth_hatch"},/turf/simulated/floor/plating,/area/maintenance/cargo) "bXs" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bXt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"bXu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bXv" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/rnd/mixing) -"bXw" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor{dir = 4; icon_state = "yellowpatch"},/area/engineering/foyer) -"bXx" = (/obj/structure/dispenser,/turf/simulated/floor{dir = 4; icon_state = "whitepurple"},/area/rnd/mixing) -"bXy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) -"bXz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) -"bXA" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor{dir = 2; icon_state = "yellowpatch"},/area/engineering/foyer) +"bXt" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXu" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/bed/chair/comfy/brown,/turf/simulated/floor/carpet,/area/engineering/break_room) +"bXv" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/cargo) +"bXw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXx" = (/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/structure/table/steel,/turf/simulated/floor/plating,/area/storage/tech) +"bXy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXz" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bXA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "bXB" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) -"bXC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper) -"bXD" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/medical/sleeper) -"bXE" = (/obj/machinery/bodyscanner,/turf/simulated/floor{icon_state = "red"},/area/medical/sleeper) -"bXF" = (/obj/machinery/body_scanconsole,/turf/simulated/floor{icon_state = "red"},/area/medical/sleeper) -"bXG" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/medical/sleeper) +"bXC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXD" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXG" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "bXH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "chemwindow"; name = "Chemistry Window Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/central_two) -"bXI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white_d"},/area/medical/medbay4) -"bXJ" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j1"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bXK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bXL" = (/obj/machinery/newscaster{pixel_y = -32},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = "CMO Office"; name = "CMO Office"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bXM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whiteredcorner"},/area/medical/medbay4) -"bXN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 2; icon_state = "whitered_w"; tag = "icon-whitered_w (WEST)"},/area/medical/medbay4) -"bXO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whiteredcorner"},/area/medical/medbay4) -"bXP" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bXQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-white_p (WEST)"; icon_state = "white_p"; dir = 8},/area/medical/medbay4) -"bXR" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bXS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bXT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bXU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bXV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bXW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bXX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) +"bXI" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Hallway - Starboard"; dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bXL" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXM" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXN" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXO" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXR" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXS" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/research{name = "Miscellaneous Reseach Room"; req_access = list(); req_one_access = list(7,29)},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bXT" = (/obj/machinery/light_switch{pixel_x = 7; pixel_y = -23},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bXU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bXV" = (/obj/machinery/light,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/research) +"bXW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/rnd/research) +"bXX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research) "bXY" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/research) "bXZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; 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d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bYe" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/foyer) +"bYe" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/research) "bYf" = (/turf/simulated/wall,/area/maintenance/research_port) "bYg" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) -"bYh" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bYi" = (/obj/structure/cable/green{d2 = 4; 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id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced,/area/rnd/mixing) "bYk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bYm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bYn" = (/obj/machinery/light_switch{pixel_x = 7; 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d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bYr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bYs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bYt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13,48)},/turf/space,/area/space) -"bYu" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/green{d1 = 1; 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name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access = list(7)},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bYp" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing) +"bYq" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"bYr" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"bYs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/escape_pod5/station) +"bYt" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/cargo) +"bYu" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bYv" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bYw" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the engine room."; layer = 3.3; name = "Engine Monitor"; network = list("Engine"); pixel_x = 0; pixel_y = 28},/obj/machinery/computer/station_alert/all,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "bYx" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/supermatter_engine{pixel_x = -3},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bYy" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{dir = 4; icon_state = "comfychair_preview"; tag = "icon-comfychair (EAST)"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) -"bYz" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bYA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/mixing) -"bYB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/research_starboard) -"bYC" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/research_starboard) -"bYD" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/escape_pod5/station) +"bYy" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bYz" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bYA" = (/obj/machinery/atm{pixel_y = 28},/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"bYB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"bYC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/foyer) +"bYD" = (/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) "bYE" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/cargo) "bYF" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/wall,/area/maintenance/cargo) -"bYG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bYH" = (/obj/machinery/door/window/southleft{dir = 1; name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/window/southleft{name = "Test Chamber"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; 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pixel_y = 7},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bYS" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/wall/r_wall,/area/rnd/mixing) +"bYS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; opacity = 0},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/medbay4) "bYT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/carpet,/area/engineering/break_room) -"bYU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) -"bYV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = 22},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bYW" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) -"bYX" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi_wash) -"bYY" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/research{c_tag = "Research - Toxins Lab"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/mixing) -"bYZ" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{dir = 8; icon_state = "comfychair_preview"; tag = "icon-comfychair (WEST)"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) +"bYU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bYV" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bYW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bYX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"bYY" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{id_tag = "mentaldoor"; name = "Mental Health"; req_access = list(64)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/psych) +"bYZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "bZa" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoC_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoC_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_c) -"bZb" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"bZc" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/cargo) -"bZd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bZe" = (/obj/machinery/button/remote/blast_door{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access = list(5)},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/button/remote/blast_door{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access = list(5)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) +"bZb" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Hallway - Port"; dir = 4},/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bZc" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing) +"bZd" = (/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"bZe" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/biostorage) "bZf" = (/turf/simulated/wall/r_wall,/area/maintenance/atmos_control) "bZg" = (/turf/simulated/wall,/area/maintenance/atmos_control) "bZh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bZi" = (/obj/structure/table/standard,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Core Modules"; req_access = list(20)},/obj/structure/window/reinforced,/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bZj" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/medical/sleeper) -"bZk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/medical/sleeper) -"bZl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/sleeper) -"bZm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/medical/sleeper) -"bZn" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"bZo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bZp" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"bZi" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute C"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/patient_c) +"bZj" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"bZk" = (/obj/machinery/light,/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bZl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bZm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bZn" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera/network/research{c_tag = "Research - Miscellaneous"; dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bZo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bZp" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) "bZq" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay4) -"bZr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bZs" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"bZt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/starboard) -"bZu" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"bZv" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) +"bZr" = (/obj/machinery/cell_charger{pixel_y = 5},/obj/item/device/multitool,/obj/machinery/status_display{layer = 4; pixel_x = -32; pixel_y = 0},/obj/structure/table/steel,/turf/simulated/floor/plating,/area/storage/tech) +"bZs" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/bombcloset,/turf/simulated/floor/tiled/white,/area/rnd/misc_lab) +"bZt" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/tiled,/area/rnd/research) +"bZu" = (/obj/machinery/light,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/tiled,/area/rnd/research) +"bZv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/tiled,/area/rnd/research) "bZw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_port) -"bZx" = (/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"bZx" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "bZy" = (/turf/simulated/wall,/area/medical/biostorage) -"bZz" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) +"bZz" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing) "bZA" = (/turf/simulated/wall,/area/medical/patient_c) -"bZB" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/engine,/area/rnd/mixing) -"bZC" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/rnd/mixing) +"bZB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"bZC" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) "bZD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bZE" = (/obj/machinery/light,/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bZE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) "bZF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bZG" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"bZG" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "bZH" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/atmos_control) -"bZI" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"bZJ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bZK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bZL" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing) -"bZM" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) -"bZN" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/hallway/primary/starboard) -"bZO" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) -"bZP" = (/obj/machinery/light{dir = 4},/obj/machinery/camera/network/research{c_tag = "Research Toxins Test Chamber East"; dir = 8; network = list("Research","Toxins Test Area")},/turf/simulated/floor/airless,/area/rnd/test_area) -"bZQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/research_starboard) -"bZR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) -"bZS" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access = list(5)},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) -"bZT" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"bZU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/medical/sleeper) -"bZV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Patient Wing Maintenance Access"; req_access = list(5)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/patient_wing) -"bZW" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"bZX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"bZY" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) -"bZZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"caa" = (/obj/machinery/cell_charger{pixel_y = 5},/obj/item/device/multitool,/obj/machinery/status_display{layer = 4; pixel_x = -32; pixel_y = 0},/obj/structure/table/steel,/turf/simulated/floor/plating,/area/storage/tech) -"cab" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cac" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/foyer) -"cad" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/flame/lighter/zippo,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) -"cae" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"caf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cag" = (/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cah" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor,/area/engineering/foyer) -"cai" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_eva) +"bZI" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZK" = (/obj/machinery/button/remote/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZL" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/flame/lighter/zippo,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZM" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "cedoor"; name = "Office Door Control"; pixel_x = 26; pixel_y = 17; req_access = list(56)},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZN" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZO" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"bZQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/command{id_tag = "cedoor"; name = "Chief Engineer"; req_access = list(56)},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"bZR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"bZS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"bZT" = (/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"bZU" = (/obj/item/weapon/wrench,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"bZV" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"bZW" = (/obj/structure/disposalpipe/sortjunction{sortType = "CE Office"; name = "CE Office"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"bZX" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/tiled,/area/medical/sleeper) +"bZY" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper) +"bZZ" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/iv_drip,/turf/simulated/floor/tiled,/area/medical/sleeper) +"caa" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"cab" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/bed/roller,/obj/machinery/camera/network/medbay{c_tag = "Medbay Scanning"; dir = 1},/turf/simulated/floor/tiled,/area/medical/sleeper) +"cac" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access = list(5)},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"cad" = (/obj/machinery/power/apc/high{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/medical/sleeper) +"cae" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"caf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"cag" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/teal{dir = 4; icon_state = "comfychair_preview"; tag = "icon-comfychair (EAST)"},/obj/effect/floor_decal/corner/pink/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cah" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cai" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/ward) "caj" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/turf/simulated/floor/carpet,/area/engineering/break_room) "cak" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/carpet,/area/engineering/break_room) "cal" = (/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/engineering/break_room) -"cam" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/iv_drip,/turf/simulated/floor,/area/medical/sleeper) -"can" = (/obj/machinery/button/remote/blast_door{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 6; pixel_y = 30; req_access = list(47)},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"cao" = (/obj/structure/bed/chair/comfy/beige{dir = 4; icon_state = "comfychair_preview"; tag = "icon-comfychair (EAST)"},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cap" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"cam" = (/obj/machinery/iv_drip,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/pink/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/ward) +"can" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/cargo) +"cao" = (/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"cap" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/bed/roller,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) "caq" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash) "car" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) -"cas" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) -"cat" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor,/area/medical/sleeper) -"cau" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cas" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cat" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cau" = (/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/pink/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/patient_c) "cav" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"caw" = (/obj/machinery/power/apc/high{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor,/area/medical/sleeper) -"cax" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"cay" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"caz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"caw" = (/obj/machinery/iv_drip,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/pink/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_c) +"cax" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/effect/floor_decal/corner/pink{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_c) +"cay" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"caz" = (/obj/machinery/door/airlock/maintenance{name = "Miscellaneous Reseach Maintenance"; req_one_access = list(7,29)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/substation/research) "caA" = (/obj/machinery/atmospherics/tvalve{dir = 4; name = "siphon switching valve"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"caB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward) -"caC" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/ward) -"caD" = (/obj/machinery/iv_drip,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/ward) +"caB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research) +"caC" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"caD" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/maintenance/atmos_control) "caE" = (/turf/simulated/wall,/area/medical/ward) "caF" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/wood,/area/medical/psych) "caG" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/medical/psych) "caH" = (/obj/structure/table/woodentable,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/wood,/area/medical/psych) "caI" = (/turf/simulated/wall,/area/medical/psych) -"caJ" = (/obj/structure/table/standard,/obj/item/weapon/aiModule/oxygen,/obj/item/weapon/aiModule/oneHuman,/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "High-Risk Modules"; req_access = list(20)},/obj/item/weapon/aiModule/purge,/obj/structure/window/reinforced,/obj/item/weapon/aiModule/antimov,/obj/item/weapon/aiModule/teleporterOffline,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"caK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"caL" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "admin_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -8; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/aft) -"caM" = (/obj/structure/table/standard,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) -"caN" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/patient_c) -"caO" = (/obj/machinery/iv_drip,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/medical/patient_c) -"caP" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) +"caJ" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) +"caK" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless,/area/maintenance/atmos_control) +"caL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/airless,/area/maintenance/atmos_control) +"caM" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/maintenance/atmos_control) +"caN" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/maintenance/atmos_control) +"caO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"caP" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = list(13)},/turf/simulated/floor,/area/maintenance/atmos_control) "caQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port) "caR" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/research_port) "caS" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_port) -"caT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/research_port) +"caT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/research_port) "caU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_port) "caV" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plating,/area/maintenance/research_port) -"caW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/mixing) -"caX" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/device/flashlight,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"caW" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"caX" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) "caY" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "caZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cba" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbb" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) +"cbb" = (/obj/structure/closet/secure_closet/engineering_chief,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "cbc" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbd" = (/obj/machinery/recharger{pixel_y = 0},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/medbreak) -"cbe" = (/obj/item/weapon/wrench,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbf" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_5"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_5_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) -"cbg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station) +"cbd" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"cbe" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/mixing) +"cbf" = (/obj/machinery/keycard_auth{pixel_x = -24; pixel_y = 0},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for engine core."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -24; pixel_y = 10; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the engine core airlock hatch bolts."; id = "engine_access_hatch"; name = "Engine Hatch Bolt Control"; pixel_x = -24; pixel_y = -10; req_access = list(10); specialfunctions = 4},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"cbg" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) "cbh" = (/obj/effect/decal/cleanable/spiderling_remains,/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cbi" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_5_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/cargo) -"cbj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Hallway - Starboard"; dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"cbk" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/teal{dir = 4; icon_state = "comfychair_preview"; tag = "icon-comfychair (EAST)"},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/ward) -"cbl" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"cbm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/research{c_tag = "Research Division South"; dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"cbn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/simulated/floor/engine/vacuum,/area/rnd/mixing) -"cbo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cbp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cbq" = (/turf/simulated/floor{dir = 8; 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pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/pink{dir = 6},/obj/structure/curtain/open/privacy,/turf/simulated/floor/tiled/white,/area/medical/ward) +"cbD" = (/obj/structure/bed/roller,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"cbE" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cbF" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cbG" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark{dir = 1},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/patient_c) +"cbH" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room C"; dir = 8},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/patient_c) "cbI" = (/turf/simulated/wall,/area/medical/surgeryobs) -"cbJ" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/cargo) -"cbK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; 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pixel_x = -24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cbT" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cbU" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/patient_c) -"cbV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) -"cbW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Medbay Diagnostics Maintenance Access"; req_access = list(5)},/turf/simulated/floor/plating,/area/medical/sleeper) -"cbX" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research) -"cbY" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/substation/research) -"cbZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"cbQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cbR" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cbS" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cbT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) +"cbU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cbV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cbW" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cbX" = (/turf/simulated/floor/airless,/area/maintenance/atmos_control) +"cbY" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera/network/security{c_tag = "Engineering Airlock Access"; dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/maintenance/atmos_control) +"cbZ" = (/obj/machinery/light/small,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/maintenance/atmos_control) "cca" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ccb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"ccc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"ccb" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"ccc" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "ccd" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/research) -"cce" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/medical/psych) -"ccf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) -"ccg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cch" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) +"cce" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor,/area/maintenance/atmos_control) +"ccf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"ccg" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce/equipped,/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"cch" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "cci" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "ccj" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Miscellaneous Research"; sortType = "Miscellaneous Research"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"cck" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) +"cck" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "ccl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "ccm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ccn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{id_tag = "mentaldoor"; name = "Mental Health"; req_access = list(64)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/psych) +"ccn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "cco" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port) "ccp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ccq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"ccr" = (/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "psych"; name = "Mental Health Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/medical/psych) +"ccq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access = list(56)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"ccr" = (/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/engineering{c_tag = "Engineering - CE's Office"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "ccs" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research) -"cct" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Hallway - Port"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"ccu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Secondary Storage"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"ccv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute C"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) +"cct" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 6; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = -34},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"ccu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) +"ccv" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief) "ccw" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccz" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/research_starboard) +"ccz" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief) "ccA" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Research Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/research) -"ccB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ccC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ccD" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccE" = (/obj/machinery/door/airlock/glass_medical{name = "Hygiene Facilities"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"ccF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccG" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/camera/network/research{c_tag = "Research - Miscellaneous"; dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"ccH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccL" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 6; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = -34},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccM" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space) -"ccN" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"ccQ" = (/obj/machinery/button/remote/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) -"ccR" = (/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) -"ccS" = (/obj/structure/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/button/windowtint{pixel_x = 36; pixel_y = 18},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "cedoor"; name = "Office Door Control"; pixel_x = 26; pixel_y = 17; req_access = list(56)},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"ccT" = (/obj/machinery/light/small,/turf/simulated/floor{dir = 10; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"ccU" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"ccV" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"ccW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"ccX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"ccY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) -"ccZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cda" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering/foyer) -"cdb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cdc" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = -21},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"cdd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"cde" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Engineering Break Room"; sortType = "Engineering Break Room"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cdf" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"cdg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryobs) -"cdh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) -"cdi" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) -"cdj" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/structure/bed/roller,/obj/machinery/camera/network/medbay{c_tag = "Medbay Scanning"; dir = 1},/turf/simulated/floor,/area/medical/sleeper) -"cdk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) -"cdl" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/surgeryobs) -"cdm" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Diagnostics Room"; req_access = list(5)},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay4) -"cdn" = (/obj/structure/cable/green{d1 = 4; 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icon_state = "whitered"},/area/medical/ward) -"cdr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/ward) -"cds" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/ward) -"cdt" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/box/bodybags,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue) -"cdu" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "bcarpet01"},/area/medical/psych) -"cdv" = (/turf/simulated/floor{icon_state = "bcarpet02"},/area/medical/psych) -"cdw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bcarpet03"},/area/medical/psych) -"cdx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) +"ccB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"ccC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"ccD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/foyer) +"ccE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_eva) +"ccF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; 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req_one_access = list(10)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/break_room) +"ccJ" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ccK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/freezer,/area/engineering/break_room) +"ccL" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"ccM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ccN" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -20; pixel_y = -21},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"ccO" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"ccP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"ccQ" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ccR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ccS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ccT" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ccU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ccV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ccW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/medbay{c_tag = "Medbay Surgery Observation"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ccX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Observation Room"},/obj/structure/cable/green{d1 = 4; 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d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"cdb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"cdc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cdd" = (/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"cde" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/ward) +"cdf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cdg" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 30},/obj/structure/table/standard,/obj/machinery/computer/med_data/laptop{pixel_x = 3; pixel_y = 4},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cdh" = (/turf/simulated/floor/carpet/blue,/area/medical/psych) +"cdi" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"cdj" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"cdk" = (/obj/machinery/iv_drip,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"cdl" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cdeathalarm_kit,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cdm" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cdn" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/pink/full,/turf/simulated/floor/tiled/white,/area/medical/patient_c) +"cdo" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -36},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/button/windowtint{id = "isoC_window_tint"; pixel_y = -26},/obj/effect/floor_decal/corner/pink/full{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_c) +"cdp" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/effect/floor_decal/corner/pink{dir = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/patient_c) +"cdq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/medical{name = "Hygiene Facilities"},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"cdr" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"cds" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"cdt" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"cdu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage) +"cdv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora_storage) +"cdw" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cdx" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "cdy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cdz" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_c) -"cdA" = (/obj/machinery/light,/obj/machinery/newscaster{pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/patient_c) -"cdB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction) +"cdz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cdA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"cdB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cdC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"cdE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/medical/virologyaccess) +"cdE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cdF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cdG" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/medbay{c_tag = "Medbay Lounge"},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay4) -"cdH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/virologyaccess) +"cdG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"cdH" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access = newlist(); req_one_access = list(7,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cdI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"cdJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) +"cdJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "cdL" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora_storage) -"cdM" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/turf/simulated/floor{dir = 5; icon_state = "whiteblue"},/area/hallway/primary/starboard) -"cdN" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cdM" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cdN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "toxin_test_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "toxin_test_sensor"; pixel_x = 0; pixel_y = 16},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cdO" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology) -"cdP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) +"cdP" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access = newlist(); req_one_access = list(7,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless,/area/space) "cdQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cdR" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology) +"cdR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless,/area/space) "cdS" = (/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora) -"cdT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cdU" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cdV" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/medical/reception) -"cdW" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayrecquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/medical/reception) +"cdT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology) +"cdU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"cdV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless,/area/rnd/test_area) +"cdW" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless,/area/rnd/test_area) "cdX" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cdY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cdZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cea" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "toxin_test_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "toxin_test_sensor"; pixel_x = 0; pixel_y = 16},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/research_starboard) -"ceb" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = list(13)},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/atmos_control) -"cec" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/atmos_control) -"ced" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) +"cdY" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cdZ" = (/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cea" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/rnd/test_area) +"ceb" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/engineering{c_tag = "Engineering Break Room"; dir = 8},/turf/simulated/floor/carpet,/area/engineering/break_room) +"cec" = (/obj/machinery/light,/obj/machinery/camera/network/research{c_tag = "Research - Toxins Test Chamber South"; dir = 1; network = list("Research","Toxins Test Area")},/turf/simulated/floor/tiled/airless,/area/rnd/test_area) +"ced" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/maintenance/atmos_control) "cee" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cef" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access = list(13)},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"ceg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"ceh" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cei" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cef" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/maintenance/atmos_control) +"ceg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"ceh" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cei" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/medical/psych) "cej" = (/turf/simulated/wall,/area/construction) "cek" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cel" = (/obj/structure/closet/secure_closet/engineering_chief,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief) +"cel" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/button/windowtint{pixel_x = -25},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 8},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "mentaldoor"; name = "office door control"; pixel_x = -34; pixel_y = 7},/turf/simulated/floor/wood,/area/medical/psych) "cem" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engineering/break_room) -"cen" = (/obj/machinery/iv_drip,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"ceo" = (/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/patient_wing) +"cen" = (/obj/structure/bed/chair/office/dark,/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"ceo" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) "cep" = (/obj/item/weapon/material/shard,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/research_port) -"ceq" = (/obj/structure/cable/green{d1 = 1; 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dir = 8},/turf/simulated/floor/carpet,/area/engineering/break_room) -"cey" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cez" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"ceA" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"ceB" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"ceC" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera/network/medbay{c_tag = "Medbay Surgery Access"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"ceD" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryobs) -"ceE" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/surgeryobs) -"ceG" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs) -"ceH" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/ward) -"ceI" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/medical/psych) -"ceJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/ward) -"ceK" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/button/windowtint{pixel_x = -25},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 8},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "mentaldoor"; name = "office door control"; pixel_x = -34; pixel_y = 7},/turf/simulated/floor/wood,/area/medical/psych) -"ceL" = (/turf/simulated/floor{icon_state = "bcarpet05"},/area/medical/psych) -"ceM" = (/obj/structure/bookcase,/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) -"ceN" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) -"ceO" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"ceP" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/mask/gas,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) +"ceq" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cer" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) +"ces" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cet" = (/obj/effect/floor_decal/corner/white/diagonal,/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/break_room) +"ceu" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cev" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cew" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"cex" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cey" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"cez" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"ceA" = (/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ceB" = (/obj/structure/bed/chair,/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ceC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ceD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ceE" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"ceF" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"ceG" = (/obj/machinery/door/firedoor,/obj/machinery/holosign/surgery,/obj/machinery/door/airlock/glass_medical{id_tag = "Surgery"; name = "Pre-Op Prep Room"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/medbay4) +"ceH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ceI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ceJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/ward) +"ceK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"ceL" = (/obj/structure/closet/secure_closet{name = "Psychiatrist's Locker"; req_access = list(64)},/obj/item/clothing/suit/straight_jacket{layer = 3},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor/carpet/blue,/area/medical/psych) +"ceM" = (/obj/structure/bookcase,/turf/simulated/floor/carpet/blue,/area/medical/psych) +"ceN" = (/obj/machinery/vending/medical,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"ceO" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/suit/bio_suit/general,/obj/item/clothing/mask/gas,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/obj/item/clothing/head/bio_hood/general,/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"ceP" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/biostorage) "ceQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ceR" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 32},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"ceS" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceU" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"ceW" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceX" = (/obj/structure/noticeboard{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"ceY" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"ceZ" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/structure/table/steel,/turf/simulated/floor,/area/construction) -"cfa" = (/obj/structure/bed/chair,/turf/simulated/floor,/area/medical/surgeryobs) -"cfb" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cfc" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage) +"ceR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"ceS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"ceT" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"ceU" = (/obj/structure/table/standard,/obj/machinery/alarm{pixel_y = 22},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/purple/full{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"ceV" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/smartfridge/drying_rack,/obj/effect/floor_decal/corner/purple/full{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"ceW" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"ceX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"ceY" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora) +"ceZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfa" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora) +"cfb" = (/obj/machinery/vending/hydronutrients{categories = 3},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cfc" = (/obj/machinery/seed_storage/xenobotany,/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) "cfd" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/rnd/xenobiology) -"cfe" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{name = "NanoMed Wall"; pixel_x = 25; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Patient Room C"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/patient_c) +"cfe" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cff" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/rnd/xenobiology) -"cfg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cfh" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cfi" = (/obj/structure/closet/crate,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/plating,/area/engineering/storage) -"cfj" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cfk" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,47)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cfl" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"cfm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfn" = (/obj/machinery/botany/extractor,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cfo" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/quartermaster/storage) -"cfp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/smartfridge,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cfq" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/research_starboard) -"cfr" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) -"cfs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfv" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfw" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"cfx" = (/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Office"; dir = 4},/obj/structure/table/standard{name = "plastic table frame"},/obj/item/stack/material/glass{pixel_x = 3; pixel_y = 3},/obj/item/stack/material/steel,/obj/item/device/multitool,/turf/simulated/floor,/area/quartermaster/office) -"cfy" = (/obj/structure/table/standard,/obj/item/clothing/head/soft,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/soft,/turf/simulated/floor,/area/quartermaster/storage) -"cfz" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/quartermaster/storage) -"cfA" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/item/weapon/stool/padded,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cfB" = (/obj/item/clothing/mask/smokable/cigarette,/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfC" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cfD" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cfE" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva) +"cfg" = (/obj/machinery/botany/editor,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cfh" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table/standard,/obj/item/weapon/storage/box/botanydisk,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cfi" = (/obj/structure/table/standard,/obj/machinery/reagentgrinder,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cfj" = (/obj/machinery/botany/extractor,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cfk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction) +"cfl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/smartfridge,/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cfm" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfn" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfo" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/generic,/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Starboard Access"; dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfp" = (/obj/item/clothing/mask/smokable/cigarette,/turf/simulated/floor/airless,/area/rnd/test_area) +"cfq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/rnd/test_area) +"cfr" = (/obj/machinery/light/small,/turf/simulated/floor/airless,/area/rnd/test_area) +"cfs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction) +"cft" = (/obj/machinery/alarm{pixel_y = 23},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/construction) +"cfu" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/construction) +"cfv" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/construction) +"cfw" = (/obj/item/weapon/tank/emergency_oxygen/engi,/obj/random/tech_supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/table/steel,/turf/simulated/floor,/area/construction) +"cfx" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/construction) +"cfy" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/atmos_control) +"cfz" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"cfA" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cfB" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cfC" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cfD" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cfE" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/engineering/foyer) "cfF" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva) -"cfG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfH" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva) -"cfI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfJ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer) -"cfK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) -"cfL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/research_starboard) -"cfN" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cfO" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cfP" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cfQ" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cfR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfG" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cfH" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cfI" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_inner"; locked = 1; name = "Engineering External Access"; req_access = newlist(); req_one_access = list(7,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfJ" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cfK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/locker_room) +"cfL" = (/obj/machinery/computer/station_alert,/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cfM" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cfN" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cfO" = (/obj/machinery/light,/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cfP" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cfQ" = (/obj/machinery/vending/snack,/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/engineering/break_room) +"cfR" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) "cfS" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) -"cfT" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard) -"cfU" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cfV" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/surgeryobs) -"cfW" = (/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryobs) -"cfX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryobs) +"cfT" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"cfU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "toxin_test_outer"; locked = 1; name = "Engineering External Access"; req_access = newlist(); req_one_access = list(7,13)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/research_starboard) +"cfV" = (/obj/effect/floor_decal/corner/blue{dir = 10},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"cfW" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/medical/surgeryobs) +"cfX" = (/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/medical/surgeryprep) "cfY" = (/turf/simulated/wall,/area/medical/surgeryprep) -"cfZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "eng_eva_pump"},/obj/machinery/camera/network/security{c_tag = "Engineering Airlock Access"; dir = 1},/turf/simulated/floor{dir = 6; icon_state = "floorgrimecaution"},/area/maintenance/atmos_control) -"cga" = (/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/medical/surgeryprep) -"cgb" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/ward) -"cgc" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{dir = 7; icon_state = "whitered"},/area/medical/ward) -"cgd" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 7; icon_state = "whitered"},/area/medical/ward) -"cge" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce/equipped,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) -"cgf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction) -"cgg" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cgh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) -"cgi" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) -"cgj" = (/obj/structure/table/standard,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cgk" = (/obj/item/weapon/storage/toolbox/emergency,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cgl" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"cgm" = (/obj/item/device/radio/intercom{layer = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/engineering{c_tag = "Engineering - CE's Office"; dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"cgn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cgo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/engine_eva) -"cgp" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cgq" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cgr" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cfZ" = (/obj/machinery/button/remote/airlock{desc = "A remote control-switch for Surgery."; id = "Surgery"; name = "Surgery"; pixel_x = -24; pixel_y = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"cga" = (/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/pink/full,/turf/simulated/floor/tiled/white,/area/medical/ward) +"cgb" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/pink{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cgc" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/effect/floor_decal/corner/pink{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cgd" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/camera/network/medbay{c_tag = "Medbay Recovery Ward"; dir = 1},/obj/effect/floor_decal/corner/pink/full{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/ward) +"cge" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera/network/medbay{c_tag = "Medbay Mental Health Room"; dir = 1},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"cgf" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor/carpet/blue,/area/medical/psych) +"cgg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"cgh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"cgi" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/medical/patient_wing) +"cgj" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cgk" = (/obj/item/weapon/storage/toolbox/emergency,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"cgl" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/research_port) +"cgm" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Construction Area"; req_access = list(32)},/turf/simulated/floor/plating,/area/construction) +"cgn" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 1},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"cgo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_eva) +"cgp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"cgq" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle1"; name = "Cubicle 1"},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"cgr" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 32},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) "cgs" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/engineering) -"cgt" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) -"cgu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/locker_room) +"cgt" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) +"cgu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/research_port) "cgv" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology) -"cgw" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) -"cgx" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cgy" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) -"cgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cgA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cgB" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(11)},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cgC" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = list(11)},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) -"cgD" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cgw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) +"cgx" = (/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"cgy" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/closet/crate/hydroponics/prespawned,/obj/machinery/camera/network/research{c_tag = "Xenoflora Storage"; dir = 4},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"cgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"cgA" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/tiled,/area/rnd/xenobiology) +"cgB" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/rnd/xenobiology) +"cgC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/rnd/xenobiology) +"cgD" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Isolation to Waste"},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) "cgE" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cgF" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cgG" = (/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cgH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cgI" = (/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cgJ" = (/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) -"cgK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) -"cgL" = (/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cgM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cgF" = (/obj/machinery/atmospherics/pipe/manifold/visible,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cgG" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cgH" = (/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cgI" = (/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cgJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cgK" = (/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cgL" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cgM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) "cgN" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) -"cgO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/medbay{c_tag = "Medbay Surgery Observation"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/surgeryobs) +"cgO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/rnd/test_area) "cgP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) -"cgQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cgR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Observation Room"},/obj/structure/cable/green{d1 = 4; 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pixel_x = 3; pixel_y = 3},/obj/item/stack/material/steel{amount = 50},/obj/item/clothing/glasses/welding,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) -"cgW" = (/obj/machinery/door/airlock/glass_medical{name = "Patient Ward"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"cgX" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Construction Area"; req_access = list(32)},/turf/simulated/floor/plating,/area/construction) -"cgY" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/clothing/gloves/black,/obj/item/device/multitool{pixel_x = 5},/obj/random/tech_supply,/obj/structure/table/steel,/turf/simulated/floor,/area/construction) -"cgZ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cha" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "toxin_test_pump"; tag_exterior_door = "toxin_test_outer"; frequency = 1379; id_tag = "toxin_test_airlock"; tag_interior_door = "toxin_test_inner"; pixel_x = 0; pixel_y = 25; req_access = list(13); tag_chamber_sensor = "toxin_test_sensor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/research_starboard) -"chb" = (/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"chd" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; 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name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/table/steel_reinforced,/turf/simulated/floor,/area/engineering/engine_eva) -"chn" = (/obj/machinery/light,/obj/machinery/camera/network/research{c_tag = "Research - Toxins Test Chamber South"; dir = 1; network = list("Research","Toxins Test Area")},/turf/simulated/floor/airless,/area/rnd/test_area) -"cho" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"chp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_eva) -"chq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) -"chr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Xenobiologist"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/surgeryprep) -"cht" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/surgeryprep) -"chu" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; 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icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"cgZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cha" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access = list(12); req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) +"chb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"chc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"chd" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"che" = (/obj/structure/cable/green{d1 = 4; 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icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"chl" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"chm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"chn" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Foyer"; dir = 8},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cho" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"chp" = (/obj/structure/window/basic{dir = 8},/obj/machinery/shower{dir = 1},/obj/machinery/door/window/northright{dir = 8; name = "Shower"; req_access = list()},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"chq" = (/obj/structure/window/basic{dir = 4},/obj/machinery/shower{dir = 1},/obj/machinery/door/window/northleft{name = "Shower"; req_access = list()},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"chr" = (/obj/machinery/button/remote/airlock{id = "engineering_cubicle"; name = "Door Bolt Control"; pixel_x = -25; pixel_y = 8; specialfunctions = 4},/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/engi_wash) +"chs" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/item/weapon/storage/box/masks,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"cht" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"chu" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"chv" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet/blue,/area/medical/psych) "chw" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/medical/virologyaccess) -"chx" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/medical/virology) -"chy" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/obj/structure/table/steel_reinforced,/turf/simulated/floor,/area/engineering/engine_eva) -"chz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"chA" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/research_port) +"chx" = (/obj/structure/bed/psych,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/carpet/blue,/area/medical/psych) +"chy" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"chz" = (/obj/structure/table/standard,/obj/item/weapon/gun/launcher/syringe,/obj/item/weapon/storage/box/syringegun,/turf/simulated/floor/tiled/white,/area/medical/biostorage) +"chA" = (/obj/structure/bedsheetbin,/obj/structure/table/standard,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/biostorage) "chB" = (/turf/simulated/floor/plating,/area/maintenance/research_port) -"chC" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle1"; name = "Cubicle 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"chD" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle2"; name = "Cubicle 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"chE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) -"chF" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) +"chC" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"chD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"chE" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"chF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) "chG" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"chH" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"chI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"chJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) -"chK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 4; 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name = "Pre-Op Prep Room"; req_access = list(5)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"chQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chR" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"chS" = (/obj/structure/closet/secure_closet{name = "Psychiatrist's Locker"; req_access = list(64)},/obj/item/clothing/suit/straight_jacket{layer = 3},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych) -"chT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"chU" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"chV" = (/obj/item/weapon/wrench,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Northeast"},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/atmos) +"chH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"chI" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access = list(55)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"chJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"chK" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"chL" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"chM" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access = list(55)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"chN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"chO" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"chP" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers{pixel_x = 2; 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pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/atmos) +"chX" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Oxygen"},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"chY" = (/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) "chZ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cia" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cib" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Engineering Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cic" = (/turf/simulated/floor,/area/engineering/engine_eva) -"cid" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/engine_eva) -"cie" = (/turf/simulated/floor,/area/engineering/foyer) -"cif" = (/obj/structure/grille/broken,/turf/simulated/floor/plating,/area/maintenance/research_port) -"cig" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) -"cih" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) -"cii" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction) -"cij" = (/obj/machinery/newscaster{pixel_y = 30},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/atmos) -"cik" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cil" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/locker_room) -"cim" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer) -"cin" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cio" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cip" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor,/area/engineering/locker_room) +"cic" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrogen"},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"cid" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/construction) +"cie" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"cif" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port) +"cig" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control) +"cih" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cii" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cij" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cik" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cil" = (/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cim" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction) +"cin" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"cio" = (/turf/simulated/floor/tiled,/area/engineering/foyer) +"cip" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor/tiled,/area/engineering/engine_eva) "ciq" = (/turf/simulated/wall,/area/engineering/locker_room) -"cir" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/locker_room) -"cis" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cit" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"ciu" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"civ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ciw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cix" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"ciy" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access = list(47)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cir" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cis" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cit" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"ciu" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/engineering/locker_room) +"civ" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room) +"ciw" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cix" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"ciy" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/locker_room) "ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering) "ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay) -"ciC" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"ciC" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "ciD" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciE" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciF" = (/obj/structure/table/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "ciG" = (/turf/simulated/wall,/area/medical/surgery) -"ciH" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"ciI" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"ciJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"ciK" = (/obj/machinery/vending/hydronutrients{categories = 3},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"ciL" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"ciM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) -"ciN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep) -"ciO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"ciP" = (/obj/machinery/botany/editor,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"ciQ" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/generic,/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Starboard Access"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard) -"ciR" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"ciS" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"ciT" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) +"ciH" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = -22; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ciI" = (/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ciJ" = (/obj/machinery/button/remote/blast_door{id = "surgeryobs"; name = "Privacy Shutters"; pixel_y = 25},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ciK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ciL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"ciM" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access = list(45)},/turf/simulated/floor/tiled/white,/area/medical/surgeryprep) +"ciN" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"ciO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"ciP" = (/obj/machinery/button/remote/blast_door{id = "surgeryobs2"; name = "Privacy Shutters"; pixel_y = 25},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"ciQ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/turf/simulated/floor/tiled/white,/area/medical/surgeryprep) +"ciR" = (/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"ciS" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"ciT" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/medical/surgery2) "ciU" = (/turf/simulated/wall,/area/medical/surgery2) -"ciV" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) -"ciW" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/steel_reinforced,/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/plastic{amount = 50},/turf/simulated/floor,/area/engineering/workshop) -"ciX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/surgeryprep) -"ciY" = (/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"ciZ" = (/obj/machinery/shower{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cja" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access = list(11)},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) -"cjb" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cjc" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"cjd" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"cje" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"ciV" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"ciW" = (/obj/machinery/camera/network/medbay{c_tag = "Virology Access Fore"},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"ciX" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"ciY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"ciZ" = (/obj/structure/curtain/open/shower,/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/machinery/door/window/southleft{dir = 4; name = "shower door"},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"cja" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/freezer,/area/medical/patient_wing) +"cjb" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"cjc" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/purple/full,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"cjd" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/corner/purple/full{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) +"cje" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage) "cjf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_port) -"cjg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora_storage) -"cjh" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cji" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; 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d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cjR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cjS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cjT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cjU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cjV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cjW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cjX" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cjY" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engineering Subgrid"; name_tag = "Engineering Subgrid"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cjZ" = (/obj/structure/table/standard,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/surgicaldrill,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"cka" = (/obj/machinery/computer/operating,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ckb" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ckc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ckd" = (/obj/structure/table/standard,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Surgery Emergency Phone"},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"cke" = (/obj/structure/disposalpipe/segment,/obj/item/roller,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"ckf" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"ckg" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"ckh" = (/obj/machinery/computer/operating,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"cki" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"ckj" = (/obj/structure/table/standard,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/obj/item/weapon/surgicaldrill,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"ckk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"ckl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"ckm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"ckn" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"cko" = (/obj/machinery/door/window/northright{name = "Xenoflora Containment"; req_access = list(47)},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"ckp" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"ckq" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"ckr" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(55)},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_exterior"; locked = 1; name = "Xenobiology External Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cks" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) "ckt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"cku" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"ckv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckw" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckx" = (/turf/simulated/floor/plating/airless,/area/solar/starboard) -"cky" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckz" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"ckA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"ckB" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"ckC" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) -"ckD" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cku" = (/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"ckv" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"ckw" = (/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"ckx" = (/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cky" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"ckz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"ckA" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"ckB" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"ckC" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"ckD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "ckE" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology) -"ckF" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control) +"ckF" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos) "ckG" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology/xenoflora) -"ckH" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora) -"ckI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"ckJ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"ckH" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos) +"ckI" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos) +"ckJ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) "ckK" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"ckL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"ckL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) "ckM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"ckN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) -"ckO" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora) -"ckP" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar) -"ckQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/engine_eva) -"ckR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar) -"ckS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckT" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/foyer) -"ckU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckW" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) +"ckN" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos) +"ckO" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"ckP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"ckQ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos) +"ckR" = (/obj/item/weapon/wirecutters,/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/construction) +"ckS" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access = list(12); req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor/tiled,/area/engineering/engine_eva) +"ckT" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/tiled,/area/engineering/foyer) +"ckU" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor/tiled,/area/engineering/foyer) +"ckV" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor/tiled,/area/engineering/foyer) +"ckW" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/engineering/foyer) "ckX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"ckY" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/engineering/foyer) -"ckZ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer) -"cla" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/engineering/foyer) -"clb" = (/obj/item/weapon/wirecutters,/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/construction) -"clc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cld" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cle" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/locker_room) -"clf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) -"clg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) -"clh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) -"cli" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/locker_room) -"clj" = (/turf/simulated/floor,/area/engineering/locker_room) -"clk" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/locker_room) +"ckY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/engineering/foyer) +"ckZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cla" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"clb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"clc" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cld" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cle" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"clf" = (/turf/simulated/floor/tiled,/area/engineering/locker_room) +"clg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) +"clh" = (/obj/machinery/light_switch{pixel_x = 27},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cli" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"clj" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"clk" = (/obj/structure/table/standard,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/turf/simulated/floor/tiled/white,/area/medical/surgery) "cll" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"clm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/virologyaccess) -"cln" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/virologyaccess) +"clm" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"cln" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/surgery) "clo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/red,/turf/simulated/floor,/area/engineering/foyer) +"clp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/surgery) "clq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clr" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/structure/table/steel_reinforced,/turf/simulated/floor,/area/engineering/workshop) +"clr" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/medical/surgeryprep) "cls" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"clu" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control) -"clv" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"clu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access = list(45)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/surgeryprep) +"clv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep) "clw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/engineering) -"clx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engineering) -"cly" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring) -"clz" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"clA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"clB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"clC" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/foyer) -"clD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) -"clE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep) -"clF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"clG" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Foyer"; dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"clH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) -"clI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"clJ" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"clK" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"clx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"cly" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/pink{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"clz" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/surgeryprep) +"clA" = (/obj/machinery/optable,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"clB" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"clC" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"clD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"clE" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"clF" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/lime,/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"clG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"clH" = (/obj/machinery/light,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"clI" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"clJ" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora_storage) +"clK" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "clL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/medbay) "clM" = (/turf/simulated/floor/plating,/area/maintenance/medbay) "clN" = (/turf/simulated/wall/r_wall,/area/medical/virologyaccess) -"clO" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"clP" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"clQ" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bluecorner"},/area/medical/virologyaccess) +"clO" = (/obj/structure/closet/emcloset,/obj/machinery/camera/xray/research{c_tag = "Xenobiology Access"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"clP" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"clQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) "clR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_port) "clS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) "clT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) "clU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clV" = (/obj/structure/window/basic{dir = 8},/obj/machinery/shower{dir = 1},/obj/machinery/door/window/northright{name = "Shower"; req_access = list()},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) +"clV" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora) "clW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clX" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos) -"clY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) -"clZ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/obj/machinery/sparker{id = "Incinerator"; pixel_x = -20},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) -"cma" = (/obj/machinery/light,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"cmb" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"cmc" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"cmd" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) -"cme" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/rnd/xenobiology) -"cmf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cmg" = (/obj/structure/window/basic{dir = 4},/obj/machinery/shower{dir = 1},/obj/machinery/door/window/northleft{name = "Shower"; req_access = list()},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"cmh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cmi" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) +"clY" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora) +"clZ" = (/obj/machinery/seed_extractor,/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cma" = (/obj/machinery/biogenerator,/obj/machinery/camera/network/research{c_tag = "Xenoflora"; dir = 1},/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cmb" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora) +"cmc" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled/freezer,/area/rnd/xenobiology/xenoflora) +"cmd" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora) +"cme" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/construction) +"cmf" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmg" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmh" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmi" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor/tiled,/area/engineering/foyer) "cmj" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cmk" = (/obj/machinery/button/remote/airlock{id = "engineering_cubicle"; name = "Door Bolt Control"; pixel_x = -25; pixel_y = 8; specialfunctions = 4},/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"cml" = (/obj/machinery/seed_extractor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cmm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cmn" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) -"cmo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cmp" = (/obj/item/weapon/hand_labeler,/obj/structure/reagent_dispensers/virusfood{pixel_x = -30},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cmk" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cml" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 3; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmm" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control) +"cmn" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control) +"cmp" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Starboard"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cms" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access = list(55)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cms" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) "cmt" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos) "cmu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control) "cmv" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cmw" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access = list(55)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cmx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) -"cmy" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) -"cmz" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/turf/simulated/floor,/area/engineering) -"cmA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/construction) -"cmB" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/white,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cmC" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer) -"cmD" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/turf/simulated/floor,/area/engineering) -"cmE" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer) -"cmF" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer) -"cmG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cmH" = (/obj/structure/cable/green{d1 = 1; 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req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cnf" = (/obj/machinery/button/remote/blast_door{id = "surgeryobs"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"cng" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1"; req_access = list(45)},/turf/simulated/floor,/area/medical/surgeryprep) -"cnh" = (/obj/machinery/button/remote/blast_door{id = "surgeryobs2"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) -"cni" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cnj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cnk" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/machinery/camera/network/medbay{c_tag = "Virology Port"; dir = 4},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cmw" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmx" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access = list(11,24)},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmB" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/tiled,/area/engineering/foyer) +"cmC" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cmD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/turf/simulated/floor,/area/engineering) +"cmE" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cmF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cmG" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cmH" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/engineering{c_tag = "Engineering Locker Room"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/locker_room) +"cmI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cmJ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"cmK" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"cmL" = (/obj/structure/cable/green{d1 = 1; 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req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cmS" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/camera/network/medbay{c_tag = "Medbay Operating Theatre 2"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"cmT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"cmU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"cmV" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"cmW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; 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tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cnb" = (/obj/item/device/flashlight,/turf/simulated/floor/tiled,/area/construction) +"cnc" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/construction) +"cnd" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/construction) +"cne" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cnf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"cng" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "surgeryobs2"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery2) +"cnh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) +"cni" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/turf/simulated/floor/tiled,/area/engineering) +"cnj" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/turf/simulated/floor/tiled,/area/engineering) +"cnk" = (/obj/effect/decal/cleanable/cobweb,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/medbay) "cnl" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virologyaccess) "cnm" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos) "cnn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/research_port) -"cno" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/rnd/xenobiology) -"cnp" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cnq" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/xenobiology) -"cnr" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/turf/simulated/floor,/area/engineering/workshop) -"cns" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) -"cnt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cnu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2"; req_access = list(45)},/turf/simulated/floor,/area/medical/surgeryprep) +"cno" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cnp" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cnq" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) +"cnr" = (/obj/structure/table/standard,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"cns" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"cnt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access = newlist(); req_one_access = list(12,5)},/obj/structure/disposalpipe/segment,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) "cnv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cnw" = (/obj/machinery/camera/network/medbay{c_tag = "Virology Access Fore"},/turf/simulated/floor,/area/medical/virologyaccess) +"cnw" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) "cnx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/lattice,/turf/space,/area/space) "cny" = (/turf/simulated/wall/r_wall,/area/engineering/atmos) "cnz" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring) -"cnA" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/construction) -"cnB" = (/obj/item/device/flashlight,/turf/simulated/floor,/area/construction) -"cnC" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/construction) +"cnA" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"cnB" = (/obj/structure/table/standard,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor/tiled/white,/area/medical/surgery) +"cnC" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep) "cnD" = (/turf/simulated/wall/r_wall,/area/construction) -"cnE" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cnF" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Starboard"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cnE" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,5)},/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) +"cnF" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor/tiled/white,/area/medical/surgery2) "cnG" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) -"cnH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) -"cnI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnI" = (/obj/structure/table/standard,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor/tiled/white,/area/medical/surgery2) "cnJ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) -"cnK" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/camera/network/engineering{c_tag = "Engineering EVA"; dir = 1},/turf/simulated/floor,/area/engineering/engine_eva) -"cnL" = (/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor,/area/engineering/engine_eva) +"cnK" = (/obj/structure/table/standard,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"cnL" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor/tiled/white,/area/medical/surgery2) "cnM" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop) -"cnN" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor,/area/engineering/engine_eva) +"cnN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) "cnO" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) -"cnP" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access = list(24)},/turf/simulated/floor,/area/engineering/engine_eva) -"cnQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cnP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"cnQ" = (/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/lime{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) "cnR" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room) -"cnS" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engineering) -"cnT" = (/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cnU" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/sign/deathsposal{pixel_x = 32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cnV" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/syringes,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cnW" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cnX" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/glass_jar,/obj/item/glass_jar,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cnY" = (/obj/machinery/computer/med_data,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cnZ" = (/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"coa" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Pre-Op Prep Room Maintenance Access"; req_access = list(5)},/turf/simulated/floor/plating,/area/medical/surgeryprep) -"cob" = (/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"coc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/virologyaccess) -"cod" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/medical/virologyaccess) -"coe" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/medical/virologyaccess) -"cof" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cog" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"coh" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/engine,/area/rnd/xenobiology) +"cnS" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/lime{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"cnT" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cnU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cnV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cnW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cnX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cnY" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; 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name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(55)},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cod" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"coe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cof" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/airless,/area/space) +"cog" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"coh" = (/obj/machinery/meter{frequency = 1443; 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icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"coW" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"coX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"coY" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"coZ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/starboard) +"cpa" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) "cpb" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engineering/storage) "cpc" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery) -"cpd" = (/obj/structure/closet/emcloset,/obj/machinery/camera/xray/research{c_tag = "Xenobiology Access"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/xenobiology) -"cpe" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/closet/wardrobe/medic_white,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) -"cpf" = (/obj/machinery/biogenerator,/obj/machinery/camera/network/research{c_tag = "Xenoflora"; dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cpg" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cpd" = (/obj/machinery/atmospherics/binary/pump{name = "Air Mix to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpe" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpf" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/space,/area/space) +"cpg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) "cph" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery2) "cpi" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/medbay) "cpj" = (/turf/simulated/wall/r_wall,/area/engineering/storage) "cpk" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) -"cpl" = (/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cpm" = (/mob/living/carbon/slime,/turf/simulated/floor/engine,/area/rnd/xenobiology) +"cpl" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpm" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) "cpn" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engineering/storage) -"cpo" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access = list(11,24)},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/engineering/foyer) -"cpp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cpr" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer) -"cps" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) +"cpo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cpp" = (/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpq" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpr" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; 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pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Operating Theatre 1"; dir = 8},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) -"cpD" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos) -"cpE" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos) -"cpF" = (/turf/simulated/floor,/area/engineering/atmos) -"cpG" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/camera/network/medbay{c_tag = "Medbay Operating Theatre 2"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2) -"cpH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/virologyaccess) -"cpI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"cpJ" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos) -"cpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; 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req_access = list(24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cqf" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cqg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) -"cqh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"cqi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"cqj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"cqk" = (/obj/machinery/iv_drip,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"cql" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) -"cqm" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cqn" = (/obj/machinery/iv_drip,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"cqo" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"cqp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"cqq" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"cqr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) -"cqs" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/rnd/xenobiology) -"cqt" = (/obj/item/device/antibody_scanner,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = -32},/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cqu" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "greencorner"},/area/medical/virologyaccess) +"cpu" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpv" = (/obj/machinery/atmospherics/binary/pump{name = "O2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpw" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpx" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpy" = (/obj/machinery/atmospherics/binary/pump{name = "N2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpz" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cpB" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cpD" = (/obj/structure/table/standard,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 3; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpE" = (/obj/structure/dispenser,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpF" = (/obj/item/weapon/wrench,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Northeast"},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cpH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cpI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"cpJ" = (/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpK" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpL" = (/obj/machinery/newscaster{pixel_y = 30},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpM" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpO" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1; name = "Air to Ports"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpP" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpQ" = (/obj/machinery/atmospherics/binary/pump/on{name = "Ports to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cpR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cpS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"cpT" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cpU" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Monitoring Room"; dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"cpV" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"cpW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Engineering Monitoring Room"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"cpX" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms")},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"cpY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) +"cpZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"cqa" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/engineering) +"cqb" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cqc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"cqd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cqe" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"cqf" = (/obj/machinery/iv_drip,/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"cqg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"cqh" = (/obj/structure/closet/secure_closet/medical3,/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"cqi" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/APlus,/obj/item/weapon/reagent_containers/blood/BMinus,/obj/item/weapon/reagent_containers/blood/BPlus,/obj/item/weapon/reagent_containers/blood/OPlus,/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep) +"cqj" = (/obj/machinery/iv_drip,/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"cqk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"cql" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"cqm" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"cqn" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"cqo" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access = list(5)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"cqp" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virologyaccess) +"cqq" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cqr" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cqs" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cqt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cqu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "cqv" = (/turf/simulated/wall/r_wall,/area/medical/virology) -"cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) -"cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cqz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cqA" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 8},/obj/structure/disposalpipe/segment,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Virology Emergency Phone"; pixel_x = -6; pixel_y = 8},/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/glass,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cqB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cqD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) -"cqE" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "xeno_airlock_exterior"; id_tag = "xeno_airlock_control"; tag_interior_door = "xeno_airlock_interior"; name = "Xenobiology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/rnd/xenobiology) -"cqF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology) -"cqG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology) -"cqH" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cqI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cqJ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) -"cqK" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering) -"cqL" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cqM" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cqN" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(55)},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/rnd/xenobiology) -"cqO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/space) +"cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) +"cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cqz" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "xeno_airlock_exterior"; 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dir = 10},/area/medical/surgeryprep) -"crx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/surgeryprep) -"cry" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/medical/surgeryprep) -"crz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) -"crA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"crB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"crC" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"crD" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) +"crr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"crs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"crt" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/crate/freezer,/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"cru" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/virology) +"crv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/engineering) +"crw" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"crx" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed/padded,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cry" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"crz" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"crA" = (/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"crB" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"crC" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard) +"crD" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) "crE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) "crF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay) "crG" = (/turf/simulated/wall,/area/maintenance/medbay) @@ -6328,535 +6328,535 @@ "crJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage) "crK" = (/turf/simulated/floor/plating,/area/engineering/storage) "crL" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage) -"crM" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) -"crN" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"crO" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"crM" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crN" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crO" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) "crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"crQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"crR" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed/padded,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crT" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/medical/virology) -"crU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor,/area/engineering/atmos) -"crV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access = list(11)},/turf/simulated/floor,/area/engineering/storage) -"crW" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"crX" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) +"crQ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crR" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crS" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crT" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crU" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/blue,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crV" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"crW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"crX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos) "crY" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) -"crZ" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"csa" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) -"csb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/engineering) -"csc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"csd" = (/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/workshop) -"cse" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"csf" = (/obj/machinery/light,/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/primary/starboard) -"csg" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"csh" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"csi" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access = list(55)},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"csj" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"csk" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"crZ" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"csa" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"csb" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"csc" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"csd" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"cse" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"csf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering) +"csg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/workshop) +"csh" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/engineering) +"csi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering) +"csj" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled,/area/engineering/workshop) +"csk" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop) "csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"csm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"csn" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/item/weapon/storage/box/masks,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryprep) -"cso" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering) -"csp" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering) -"csq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/workshop) -"csr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) -"css" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop) -"cst" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"csu" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop) -"csv" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop) -"csw" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"csm" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/workshop) +"csn" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cso" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"csp" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"csq" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"csr" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"css" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/freezer,/area/medical/surgery) +"cst" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"csu" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"csv" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) +"csw" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2) "csx" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage) "csy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage) -"csz" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"csA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"csB" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"csC" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) -"csD" = (/obj/machinery/atmospherics/binary/pump{name = "Air Mix to Connector"},/turf/simulated/floor,/area/engineering/atmos) -"csE" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"csF" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"csG" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) -"csH" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery2) +"csz" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology) +"csA" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology) +"csB" = (/obj/structure/closet/wardrobe/virology_white,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/xray/medbay{c_tag = "Virology Access Aft"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"csC" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor/tiled/white,/area/medical/virology) +"csD" = (/obj/item/roller,/turf/simulated/floor/tiled/white,/area/medical/virology) +"csE" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) +"csF" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"csG" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"csH" = (/turf/simulated/floor/airless,/area/solar/starboard) "csI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/medbay) -"csJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/medical/virology) -"csK" = (/obj/structure/bed/chair{dir = 4},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"csL" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos) -"csM" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Northwest"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) -"csN" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"csO" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) -"csP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"csQ" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos) -"csR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) -"csS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"csT" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) -"csU" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) -"csV" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"csW" = (/obj/machinery/atmospherics/binary/pump{name = "O2 to Connector"},/turf/simulated/floor,/area/engineering/atmos) -"csX" = (/obj/machinery/atmospherics/binary/pump{name = "N2 to Connector"},/turf/simulated/floor,/area/engineering/atmos) -"csY" = (/obj/structure/dispenser,/turf/simulated/floor,/area/engineering/atmos) -"csZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(5)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/medical/virologyaccess) -"cta" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Supply to Waste"},/turf/simulated/floor,/area/engineering/atmos) -"ctb" = (/obj/structure/table/standard,/obj/item/weapon/gun/launcher/syringe,/obj/item/weapon/storage/box/syringegun,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"ctc" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Monitoring Room"; dir = 8},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"ctd" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cte" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"ctf" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"ctg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/turf/simulated/floor,/area/engineering/atmos/storage) +"csJ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csK" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/tiled,/area/engineering/atmos) +"csL" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csM" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csN" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"csO" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csP" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"csQ" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csR" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csS" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csT" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csU" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Supply to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csV" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/red,/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"csW" = (/obj/machinery/atmospherics/pipe/simple/visible/blue{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csX" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/medbay) +"csY" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/blue{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"csZ" = (/obj/machinery/atmospherics/pipe/simple/visible/blue{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cta" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring) +"ctb" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring) +"ctc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"ctd" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway North"; dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cte" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/engineering/workshop) +"ctf" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/steel_reinforced,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/steel{amount = 50},/turf/simulated/floor/tiled,/area/engineering/workshop) +"ctg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/xenobiology) "cth" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/engineering/atmos) -"cti" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Engineering Monitoring Room"; dir = 4},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"ctj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"ctk" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Engineering Outpost","Power Alarms","Atmosphere Alarms","Fire Alarms")},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring) -"ctl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering) -"ctm" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/medbay) -"ctn" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 3; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/workshop) -"cto" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cti" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/engineering/workshop) +"ctj" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Workshop"; dir = 8},/turf/simulated/floor/tiled,/area/engineering/workshop) +"ctk" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/tiled/white,/area/medical/surgery) +"ctl" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/tiled/white,/area/medical/surgery2) +"ctm" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology) +"ctn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/xenobiology) +"cto" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) "ctp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) -"cts" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctt" = (/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/workshop) -"ctu" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cts" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"ctt" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/tiled,/area/medical/virology) +"ctu" = (/obj/item/weapon/hand_labeler,/obj/structure/reagent_dispensers/virusfood{pixel_x = -30},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/virology) "ctv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/engineering) -"ctx" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for shutters."; id = "virologyquar"; name = "Virology Emergency Lockdown Control"; pixel_x = 0; pixel_y = -28; req_access = list(5)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "greencorner"},/area/medical/virologyaccess) -"cty" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"ctx" = (/obj/machinery/disease2/incubator,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cty" = (/obj/machinery/smartfridge/secure/virology,/obj/structure/sign/deathsposal{pixel_y = 32},/turf/simulated/floor/tiled/white,/area/medical/virology) "ctz" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay) "ctA" = (/obj/machinery/light/small{dir = 1},/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/medbay) -"ctB" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology) -"ctC" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology) -"ctD" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctE" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology) +"ctB" = (/obj/machinery/disease2/isolator,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor/tiled/white,/area/medical/virology) +"ctC" = (/obj/machinery/light{dir = 1},/obj/machinery/computer/centrifuge,/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 29},/turf/simulated/floor/tiled/white,/area/medical/virology) +"ctD" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"ctE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/bed/chair,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/camera/network/medbay{c_tag = "Virology Monkey Pen"},/turf/simulated/floor/tiled/white,/area/medical/virology) "ctF" = (/turf/simulated/wall,/area/medical/virology) -"ctG" = (/obj/structure/bedsheetbin,/obj/structure/table/standard,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) -"ctH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctI" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/camera/network/research{c_tag = "Xenobiology North"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctJ" = (/obj/machinery/disease2/incubator,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctK" = (/obj/machinery/light{dir = 1},/obj/machinery/computer/centrifuge,/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctL" = (/obj/machinery/disease2/isolator,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctM" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctN" = (/obj/item/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible/blue,/turf/simulated/floor,/area/engineering/atmos) -"ctP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"ctQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "surgeryobs2"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryprep) -"ctR" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctS" = (/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) -"ctT" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep) -"ctU" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"ctV" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access = list(45)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgeryprep) -"ctW" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctX" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) +"ctG" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/white,/area/medical/virology) +"ctH" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"ctI" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"ctJ" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"ctK" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/syringes,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"ctL" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/glass_jar,/obj/item/glass_jar,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"ctM" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"ctN" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"ctO" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/starboard) +"ctP" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctQ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctR" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctS" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Port to Supply"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctT" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctU" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctV" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctW" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/atmos) +"ctX" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/engineering/atmos) "ctY" = (/turf/space,/area/syndicate_station/southwest) -"ctZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cua" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"ctZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cua" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/atmos) "cub" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery) -"cuc" = (/obj/structure/bed/chair{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cud" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cue" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"cuf" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cug" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"cuh" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cui" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos) -"cuj" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/atmos) -"cuk" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) -"cul" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) -"cum" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cun" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engineering) -"cuo" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cup" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cuq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) -"cur" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor,/area/engineering/atmos) -"cus" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cut" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) -"cuu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) -"cuv" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"cuw" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) -"cux" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 2; icon_state = "floorgrimecaution"},/area/maintenance/incinerator) -"cuy" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Mixing"},/turf/simulated/floor,/area/engineering/atmos) +"cuc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cud" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled,/area/engineering) +"cue" = (/obj/structure/closet/crate,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/stack/material/phoron{amount = 25},/turf/simulated/floor/plating,/area/engineering/storage) +"cuf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Pre-Op Prep Room Maintenance Access"; req_access = list(5)},/turf/simulated/floor/plating,/area/medical/surgeryprep) +"cug" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cuh" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cui" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering) +"cuj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_one_access = list(11,24)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cuk" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cul" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cum" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cun" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cuo" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cup" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cuq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/sign/fire{pixel_y = -32},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cur" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cus" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cut" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 8; pixel_y = -28; req_access = list(39)},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cuu" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cuv" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cuw" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/white,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cux" = (/turf/simulated/floor/tiled/white,/area/medical/virology) +"cuy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/virology) "cuz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/storage) "cuA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) "cuB" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engineering/storage) "cuC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering) "cuD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cuE" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cuE" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) "cuF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cuG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/sign/fire{pixel_y = -32},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/medbay) -"cuH" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/medbay) -"cuI" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/medbay) +"cuG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cuH" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cuI" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "cuJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) "cuK" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cuL" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cuM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuN" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/medical/virology) -"cuO" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cuP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuQ" = (/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuR" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cuL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cuM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cuN" = (/obj/structure/table/standard,/obj/machinery/reagentgrinder,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cuO" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/gloves/latex,/obj/item/device/slime_scanner,/obj/item/device/slime_scanner,/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cuP" = (/obj/structure/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cuQ" = (/obj/machinery/smartfridge/secure/extract,/obj/effect/floor_decal/corner/purple/full{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cuR" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/obj/effect/floor_decal/corner/purple/full{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "cuS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) "cuT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology) -"cuU" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/blue,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cuU" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "cuV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) "cuW" = (/obj/structure/extinguisher_cabinet,/turf/simulated/wall/r_wall,/area/medical/virology) -"cuX" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cuY" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor,/area/engineering/atmos) -"cuZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cva" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvb" = (/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/workshop) -"cvc" = (/obj/structure/table/standard,/obj/structure/table/steel,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cvd" = (/obj/structure/bed/chair/office/dark{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cve" = (/obj/machinery/smartfridge/secure/extract,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/xenobiology) -"cvf" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology) -"cvg" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/xenobiology) -"cvh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvi" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cvj" = (/obj/structure/bed/chair{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cvk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cvl" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"cvm" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) -"cvn" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cvo" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cvp" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cvq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cvr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos) -"cvs" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cvt" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cvu" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering) -"cvv" = (/obj/structure/closet/wardrobe/virology_white,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/xray/medbay{c_tag = "Virology Access Aft"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/medical/virology) -"cvw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering) -"cvx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering) -"cvy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering) -"cvz" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cvA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering) -"cvB" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop) -"cvC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop) -"cvD" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop) -"cvE" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) -"cvF" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cvG" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cvH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvI" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/medical/virology) -"cvJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhitecorner"},/area/medical/virology) -"cvK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/medical/virology) +"cuX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/starboard) +"cuY" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/solar/starboard) +"cuZ" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/starboard) +"cva" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/starboard) +"cvb" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/starboard) +"cvc" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/starboard) +"cvd" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cve" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvf" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvg" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvh" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvj" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvk" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cvm" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cvn" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cvo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access = list(24)},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering) +"cvq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/engineering) +"cvr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/tiled,/area/engineering) +"cvs" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"cvt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/steel_reinforced,/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/glass/phoronrglass{amount = 20},/turf/simulated/floor,/area/engineering/workshop) +"cvu" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering) +"cvv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cvw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cvx" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cvy" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvA" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/machinery/camera/network/medbay{c_tag = "Virology Port"; dir = 4},/obj/structure/table/glass,/obj/effect/floor_decal/corner/lime{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvC" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvK" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cvL" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) "cvM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "cvN" = (/turf/simulated/wall,/area/maintenance/incinerator) -"cvO" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) +"cvO" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Storage"; dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) "cvP" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cvQ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cvR" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cvS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvT" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cvW" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) -"cvX" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Mixing"},/turf/simulated/floor,/area/engineering/atmos) -"cvY" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos) -"cvZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos) -"cwa" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cwb" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwd" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) -"cwe" = (/obj/machinery/light,/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cwf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cvQ" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cvR" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/turf/simulated/floor/plating,/area/engineering/storage) +"cvS" = (/obj/structure/table/standard,/obj/item/stack/material/phoron{amount = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cvT" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cvU" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Xenobiologist"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cvV" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cvW" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard) +"cvX" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvY" = (/obj/machinery/atmospherics/pipe/cap/visible,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cvZ" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cwa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cwb" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/corner/yellow{dir = 9},/turf/simulated/floor/tiled,/area/engineering) +"cwc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/engineering) +"cwd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/engineering) +"cwe" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cwf" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/tiled,/area/engineering/workshop) "cwg" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cwh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/rnd/xenobiology) -"cwi" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/rnd/xenobiology) -"cwj" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) -"cwk" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering) +"cwh" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cwi" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cwj" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cwk" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/maintenance/incinerator) "cwl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cwm" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cwn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cwo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) -"cwp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering) -"cwq" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"cwr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cws" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop) -"cwt" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop) -"cwu" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cwv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cwm" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cwn" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cwo" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cwp" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cwq" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/black,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwr" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; tag_interior_door = "virology_airlock_interior"; name = "Virology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cws" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwt" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwu" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwv" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology) "cww" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage) "cwx" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage) -"cwy" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/medical/virology) -"cwz" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/red,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cwA" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/medical/virology) -"cwB" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) -"cwD" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cwE" = (/obj/structure/table/standard,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) -"cwF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cwG" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboardsolar) -"cwH" = (/obj/machinery/atmospherics/pipe/simple/visible/blue{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cwI" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cwJ" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/button/remote/blast_door{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_one_access = list(12,5)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) -"cwK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"cwL" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"cwM" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"cwN" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"cwO" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) +"cwy" = (/obj/item/weapon/storage/lockbox/vials,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwz" = (/obj/item/weapon/storage/fancy/vials,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwB" = (/obj/item/weapon/storage/box/syringes{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwC" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwD" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/medbay{c_tag = "Virology Starboard"; dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwE" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwF" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cwG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cwH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cwI" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cwJ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cwK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cwL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cwM" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cwN" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/purple/full{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cwO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) "cwP" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/medbay) "cwQ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cwR" = (/obj/structure/closet/l3closet/virology,/obj/item/clothing/mask/gas,/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; tag_interior_door = "virology_airlock_interior"; name = "Virology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "greencorner"},/area/medical/virology) +"cwR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/tiled,/area/rnd/xenobiology) "cwS" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/tvalve/bypass,/obj/structure/sign/securearea{desc = "A warning sign which reads 'SIPHON VALVE'."; name = "\improper SIPHON VALVE"; pixel_y = -32},/turf/simulated/floor/plating,/area/medical/virology) -"cwT" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology) -"cwU" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/blue{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cwV" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology) -"cwW" = (/obj/machinery/atmospherics/pipe/simple/visible/blue{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"cwX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cwY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"cwZ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway North"; dir = 4},/turf/simulated/floor,/area/engineering) -"cxa" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cxb" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) -"cxc" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cxd" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Workshop"; dir = 8},/turf/simulated/floor,/area/engineering/workshop) -"cxe" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"cxf" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cxg" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxj" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxl" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cxm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/rnd/xenobiology) -"cxn" = (/obj/structure/table/standard,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cxo" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Storage"; dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) -"cxp" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_capacity,/obj/item/weapon/smes_coil/super_io,/obj/item/weapon/smes_coil/super_io,/turf/simulated/floor/plating,/area/engineering/storage) -"cxq" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery) -"cxr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 2 Maintenance Access"; req_access = list(45)},/turf/simulated/floor/plating,/area/medical/surgery2) -"cxs" = (/obj/machinery/smartfridge/secure/virology,/obj/structure/sign/deathsposal{pixel_y = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cxt" = (/obj/machinery/door/window/southright{dir = 1; name = "Virology Isolation Room One"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/medical/virology) -"cxu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cxv" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cxw" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) -"cxx" = (/turf/simulated/floor/plating/airless,/area/solar/port) -"cxy" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cxz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cxA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"cxB" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop) +"cwT" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cwU" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) +"cwV" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Port to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cwW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"cwX" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering\\Medbay Maintenance"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) +"cwY" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cwZ" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cxa" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cxb" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cxc" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cxd" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cxe" = (/obj/machinery/atmospherics/tvalve/digital{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cxf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cxg" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cxh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos/storage) +"cxi" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cxj" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cxk" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cxl" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"cxm" = (/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cxn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cxo" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cxp" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cxq" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cxr" = (/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cxs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) +"cxt" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) +"cxu" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cxv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 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AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cxA" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/medbay) +"cxB" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) "cxC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) "cxD" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage) "cxE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 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(/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cyr" = (/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cys" = (/obj/structure/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/tiled,/area/engineering/workshop) +"cyt" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cyu" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cyv" = (/obj/machinery/atmospherics/trinary/mixer,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cyw" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cyx" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cyy" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/sign/deathsposal{pixel_x = 32},/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cyz" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cyA" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) "cyB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) -"cyC" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Transit to Waste"},/turf/simulated/floor,/area/engineering/atmos) -"cyD" = (/obj/machinery/atmospherics/binary/passive_gate{name = "Waste to Space"},/turf/simulated/floor,/area/engineering/atmos) -"cyE" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/atmos) -"cyF" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) -"cyG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos) -"cyH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/plating,/area/medical/virology) -"cyI" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/atmos/storage) -"cyJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) -"cyK" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_one_access = list(5,12)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cyL" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,5)},/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) -"cyM" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) -"cyN" = (/obj/machinery/atmospherics/trinary/mixer,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"cyO" = (/mob/living/simple_animal/mouse,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"cyP" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) +"cyC" = (/obj/item/device/antibody_scanner,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = -32},/obj/structure/table/glass,/obj/effect/floor_decal/corner/lime{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cyD" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 8},/obj/structure/disposalpipe/segment,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Virology Emergency Phone"; pixel_x = -6; pixel_y = 8},/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cyE" = (/obj/item/roller,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cyF" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/research{c_tag = "Xenobiology Southwest"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cyG" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cyH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cyI" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cyJ" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Transit to Waste"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cyK" = (/obj/machinery/atmospherics/binary/passive_gate{name = "Waste to Space"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cyL" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cyM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cyN" = (/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cyO" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cyP" = (/obj/machinery/space_heater,/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engineering/atmos/storage) "cyQ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/maintenance/medbay) -"cyR" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cyS" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_smes) -"cyT" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cyU" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cyV" = (/obj/structure/table/standard,/obj/item/clothing/gloves/latex,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cyR" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cyS" = (/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cyT" = (/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cyU" = (/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/workshop) +"cyV" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 3; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/tiled,/area/engineering/workshop) "cyW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology) -"cyX" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access = list(11,24)},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) -"cyY" = (/obj/item/roller,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cyZ" = (/obj/machinery/door/window/southright{dir = 4; name = "Primate Pen"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/virology) -"cza" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"czb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"czc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"czd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) -"cze" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) -"czf" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) -"czg" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cyX" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cyY" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cyZ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"cza" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"czb" = (/obj/machinery/atmospherics/tvalve/digital/bypass{dir = 1; icon_state = "map_tvalve0"; state = 0},/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"czc" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "virology_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "virology_pump"; tag_exterior_door = "virology_outer"; frequency = 1379; id_tag = "virology_airlock"; tag_interior_door = "virology_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "virology_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "virology_pump"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/maintenance/medbay) +"czd" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/atmos) +"cze" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay) +"czf" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"czg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) "czh" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"czi" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"czj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"czk" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) -"czl" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/atmos) -"czm" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"czn" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) -"czo" = (/obj/machinery/atmospherics/pipe/cap/visible,/turf/simulated/floor,/area/engineering/atmos) -"czp" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"czq" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"czr" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering) -"czs" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czt" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czu" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czv" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czw" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czx" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czi" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"czj" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -8; pixel_y = 28; req_access = list(39)},/turf/simulated/floor/tiled/white,/area/medical/virology) +"czk" = (/obj/machinery/computer/diseasesplicer,/obj/machinery/light,/turf/simulated/floor/tiled/white,/area/medical/virology) +"czl" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"czm" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/turf/simulated/floor/tiled/white,/area/medical/virology) +"czn" = (/obj/machinery/disease2/diseaseanalyser,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/virology) +"czo" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"czp" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"czq" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) +"czr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"czs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology) +"czt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"czu" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"czv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"czw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"czx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "czy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage) -"czz" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage) +"czz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "czA" = (/turf/simulated/wall/r_wall,/area/engineering) -"czB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) -"czC" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/port) +"czB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"czC" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "czD" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czE" = (/obj/structure/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"czF" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/medbay{c_tag = "Virology Starboard"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"czF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) "czG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/medical/virology) -"czH" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"czI" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"czJ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/engineering{c_tag = "Engineering Locker Room"; dir = 1},/turf/simulated/floor,/area/engineering/locker_room) -"czK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"czL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/turf/simulated/floor,/area/rnd/xenobiology) -"czM" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"czH" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"czI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"czJ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos) +"czK" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos) +"czL" = (/turf/space,/area/skipjack_station/southeast_solars) +"czM" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) "czN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering) "czO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) -"czP" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"czQ" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"czR" = (/obj/machinery/atmospherics/tvalve/digital/bypass{dir = 1; icon_state = "map_tvalve0"; state = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"czS" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"czT" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"czU" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/medbay) -"czV" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Port to Waste"},/turf/simulated/floor,/area/engineering/atmos) -"czW" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"czX" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"czY" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"czZ" = (/obj/machinery/computer/diseasesplicer,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cAa" = (/obj/machinery/disease2/diseaseanalyser,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cAb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cAc" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cAd" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cAe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"czP" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czQ" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czR" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Mixing to Port"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"czS" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czT" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czU" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czV" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czW" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czX" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czY" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"czZ" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cAa" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cAb" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access = list(12)},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cAc" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/button/remote/blast_door{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_one_access = list(12,5)},/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/maintenance/incinerator) +"cAd" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"cAe" = (/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay) "cAf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "cAg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) -"cAh" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor,/area/engineering/atmos) -"cAi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAm" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAo" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cAr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cAh" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/atmos) +"cAi" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "virology_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cAj" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cAk" = (/obj/machinery/light,/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cAl" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cAm" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet,/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cAn" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 10},/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cAo" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cAp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/airless,/area/rnd/xenobiology) +"cAq" = (/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) "cAs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cAt" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor,/area/engineering/atmos) -"cAu" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Transit"},/turf/simulated/floor,/area/engineering/atmos) -"cAv" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cAw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cAx" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) -"cAy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cAz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cAA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) -"cAB" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cAC" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cAD" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) -"cAE" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cAF" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage) +"cAt" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAu" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access = list(47)},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAv" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAw" = (/obj/machinery/light,/obj/structure/reagent_dispensers/watertank,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAx" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAy" = (/obj/machinery/light,/obj/structure/closet,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cAA" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAB" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAC" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Transit"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAD" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/medbay) +"cAE" = (/obj/machinery/atmospherics/binary/pump{name = "Mixing to Mix Tank"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAF" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Port"},/turf/simulated/floor/tiled,/area/engineering/atmos) "cAG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 10; pixel_y = -22},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAH" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) -"cAI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cAJ" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cAK" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering) -"cAL" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cAM" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cAH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAK" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAL" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAM" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) "cAN" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cAO" = (/turf/simulated/wall,/area/maintenance/engi_shuttle) "cAP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) -"cAQ" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) -"cAR" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/engineering/storage) -"cAS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cAT" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction) -"cAU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Virology Laboratory"; req_access = list(39)},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virology) +"cAQ" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAR" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cAS" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cAT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Maintenance"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cAU" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = list(12,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage) "cAV" = (/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAW" = (/obj/machinery/light{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction) -"cAX" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/medbay) -"cAY" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/medbay) -"cAZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cAW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering) +"cAX" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/engineering) +"cAY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cAZ" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) "cBa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology) "cBb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology) "cBc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/virology) -"cBd" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBe" = (/obj/machinery/light,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/virology) -"cBf" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cBg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering) -"cBh" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cBi" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering) -"cBj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering) -"cBk" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Two"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) -"cBl" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) -"cBm" = (/obj/machinery/door/window/southright{name = "Virology Isolation Room Three"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology) -"cBn" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access = list(55)},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cBo" = (/obj/machinery/light,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cBp" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cBq" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/research{c_tag = "Xenobiology Southeast"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cBr" = (/obj/machinery/light,/obj/structure/closet,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cBs" = (/turf/space,/area/skipjack_station/southeast_solars) -"cBt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/atmos) -"cBu" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cBv" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cBd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"cBe" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cBf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering) +"cBg" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering) +"cBh" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/engineering) +"cBi" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/engineering) +"cBj" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/turf/simulated/floor/tiled,/area/engineering) +"cBk" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cBl" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_exterior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cBm" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cBn" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/cups,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cBo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cBp" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/airless,/area/rnd/xenobiology) +"cBq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology) +"cBr" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cBs" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cBt" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos) +"cBu" = (/obj/structure/bed/chair{dir = 4},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cBv" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) "cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cBx" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos) -"cBy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos) -"cBz" = (/obj/machinery/atmospherics/pipe/manifold/visible/red{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cBA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cBB" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos) -"cBC" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos) -"cBD" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) -"cBE" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Southeast"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cBF" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos) -"cBG" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos) -"cBH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cBI" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cBJ" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos) -"cBK" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor,/area/engineering/workshop) -"cBL" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_inner"; locked = 1; name = "Engineering External Access"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cBM" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Connector"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cBx" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBy" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBz" = (/obj/structure/table/steel,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cBA" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cBB" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBC" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Southwest"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cBE" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBF" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBG" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBH" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cBI" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cBJ" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBK" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBL" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBM" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos) "cBN" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) -"cBO" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_interior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cBP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering) -"cBQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cBR" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera/network/research{c_tag = "Xenobiology Southwest"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) -"cBS" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) -"cBT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) -"cBU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering) +"cBO" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBP" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South"; dir = 1},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBQ" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBR" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBS" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos) +"cBU" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Connector"},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos) "cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6864,292 +6864,299 @@ "cBZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/engineering) "cCa" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator) "cCb" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area/maintenance/incinerator) -"cCc" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = list(12,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cCc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering) "cCd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cCe" = (/obj/machinery/space_heater,/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/engineering/atmos/storage) -"cCf" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cCg" = (/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cCh" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cCi" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cCj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos) -"cCk" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cCl" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cCm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/atmos) -"cCn" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "virology_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "virology_pump"; tag_exterior_door = "virology_outer"; frequency = 1379; id_tag = "virology_airlock"; tag_interior_door = "virology_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "virology_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "virology_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/medbay) -"cCo" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/plating,/area/engineering/atmos) -"cCp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering) -"cCq" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_smes) +"cCe" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cCf" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cCg" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cCh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering) +"cCi" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southwest"; dir = 1},/turf/simulated/floor/tiled,/area/engineering) +"cCj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/atmos) +"cCk" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/plating,/area/engineering/atmos) +"cCl" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southeast"; dir = 1},/turf/simulated/floor/tiled,/area/engineering) +"cCm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"cCn" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cCo" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cCp" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering) +"cCq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering) "cCr" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering) -"cCs" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) -"cCt" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/space) -"cCu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) -"cCv" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cCw" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/plating/airless,/area/medical/virology) -"cCx" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology) -"cCy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/medical/virology) -"cCz" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/engineering/atmos) -"cCA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"cCB" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -8; pixel_y = 28; req_access = list(39)},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cCC" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"cCD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"cCE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) -"cCF" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cCG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) -"cCH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) -"cCI" = (/obj/effect/landmark{name = "ninjastart"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cCJ" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cCK" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Mixing to Port"},/turf/simulated/floor,/area/engineering/atmos) -"cCL" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering) +"cCt" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cCu" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cCv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cCw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cCx" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cCy" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) +"cCz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless,/area/space) +"cCA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"cCB" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/airless,/area/space) +"cCC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"cCD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"cCE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"cCF" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/turf/simulated/floor/airless,/area/maintenance/medbay) +"cCG" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/airless,/area/maintenance/medbay) +"cCH" = (/turf/simulated/floor/airless,/area/maintenance/medbay) +"cCI" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cCJ" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/medbay{c_tag = "Virology Break/Access"},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cCK" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cCL" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - Southwest"; dir = 8},/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) "cCM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cCN" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) -"cCO" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cCP" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) -"cCQ" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access = list(12)},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"cCN" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cCO" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cCP" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/airless,/area/medical/virology) +"cCQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 4},/turf/simulated/floor/airless,/area/space) "cCR" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/engineering) -"cCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) +"cCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/airless,/area/space) "cCT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cCU" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) -"cCV" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication) -"cCW" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication) -"cCX" = (/turf/simulated/floor/plating/airless,/area/maintenance/medbay) -"cCY" = (/obj/machinery/alarm{pixel_y = 23},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction) -"cCZ" = (/obj/structure/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) -"cDa" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) -"cDb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDc" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cDd" = (/obj/structure/table/standard,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cDf" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/space) -"cDg" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDh" = (/obj/machinery/clonepod,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cDi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) +"cCU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/airless,/area/medical/virology) +"cCV" = (/obj/machinery/clonepod,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cCW" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cCX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/airless,/area/engineering/atmos) +"cCY" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cCZ" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDa" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDb" = (/obj/structure/bed/chair,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDc" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDd" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cDe" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering) +"cDf" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/engineering) +"cDg" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/airless,/area/maintenance/incinerator) +"cDh" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/airless,/area/space) +"cDi" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/airless,/area/space) "cDj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cDk" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) "cDl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"cDm" = (/obj/machinery/door/window/southright{dir = 1; name = "Containment Pen"; req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) +"cDm" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cDn" = (/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) "cDo" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"cDp" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) +"cDp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cDq" = (/obj/machinery/washing_machine,/turf/simulated/floor/tiled/white,/area/medical/virology) "cDr" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) "cDs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cDt" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access = list(55)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = list(55)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology) -"cDu" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 1; pressure_checks_default = 1; use_power = 1},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) -"cDv" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/plating/airless,/area/space) -"cDw" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_airlock) -"cDx" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Mixing"},/turf/simulated/floor,/area/engineering/atmos) +"cDt" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cDu" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cDv" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/airless,/area/space) +"cDw" = (/obj/machinery/door/airlock/maintenance{req_access = list(10,12)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering) +"cDx" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cDy" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cDz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cDA" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDB" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) -"cDC" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cDB" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cDC" = (/obj/machinery/recharge_station,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cDD" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDE" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cDF" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cDG" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_smes) -"cDH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_smes) -"cDI" = (/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/structure/table/standard,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/medbay{c_tag = "Medbay Surgery Prep"; dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) +"cDE" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cDF" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cDG" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cDH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cDI" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/medbay) "cDJ" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"cDK" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"cDM" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDN" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Mixing"},/turf/simulated/floor,/area/engineering/atmos) -"cDO" = (/obj/machinery/atmospherics/binary/pump{name = "Mixing to Mix Tank"},/turf/simulated/floor,/area/engineering/atmos) +"cDK" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cDL" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cDM" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cDN" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cDO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) "cDP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDR" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cDS" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engineering) -"cDT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engineering) -"cDU" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Port"},/turf/simulated/floor,/area/engineering/atmos) -"cDV" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDW" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cDY" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cDZ" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEa" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEb" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) -"cEc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) +"cDS" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cDT" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cDU" = (/turf/simulated/floor/reinforced,/area/maintenance/incinerator) +"cDV" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/obj/machinery/sparker{id = "Incinerator"; pixel_x = -20},/turf/simulated/floor/reinforced,/area/maintenance/incinerator) +"cDW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/reinforced,/area/maintenance/incinerator) +"cDX" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cDY" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cDZ" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cEa" = (/obj/machinery/computer/arcade,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cEb" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/reinforced,/area/rnd/xenobiology) +"cEc" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/solar/starboard) "cEd" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) -"cEe" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cEf" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_smes) +"cEe" = (/obj/effect/decal/remains/robot,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEf" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cEg" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos) "cEh" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cEi" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cEi" = (/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cEj" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = -10},/turf/simulated/floor/tiled,/area/engineering/engine_smes) "cEk" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cEl" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) -"cEm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cEl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cEm" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) "cEn" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cEo" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cEp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cEq" = (/obj/structure/table/standard,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cEr" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cEs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) -"cEt" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEu" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEv" = (/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEw" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cEy" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Maintenance"; dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) +"cEq" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cEr" = (/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cEs" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cEt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cEu" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cEv" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cEw" = (/obj/machinery/door/blast/regular{dir = 4; id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/reinforced,/area/maintenance/incinerator) +"cEx" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/lime,/turf/simulated/floor/tiled/white,/area/medical/virology) +"cEy" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) "cEz" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_airlock) "cEA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_airlock) -"cEB" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cEC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/engi_shuttle) +"cEB" = (/obj/effect/floor_decal/corner/lime{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cEC" = (/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) "cED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cEE" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cEF" = (/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) -"cEG" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cEH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cEI" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cEJ" = (/obj/structure/table/standard,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) -"cEK" = (/obj/machinery/computer/arcade,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cEL" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEM" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cEN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cEO" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cEP" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cER" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cES" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cET" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cEU" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 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(/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"cEH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"cEI" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"cEJ" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access = list(10,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEK" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"cEL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"cEM" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) +"cEN" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"cEO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"cEP" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"cEQ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/reinforced/airless,/area/engineering/atmos) +"cER" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/reinforced/airless,/area/engineering/atmos) +"cES" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/reinforced/airless,/area/engineering/atmos) +"cET" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cEU" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/engineering/engine_smes) "cEV" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cEW" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) -"cEX" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) +"cEW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cEX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/engine_smes) "cEY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cEZ" = (/obj/structure/table/standard,/obj/machinery/vending/wallmed1{pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/random/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"cEZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) "cFa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"cFb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_smes) -"cFc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) -"cFd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cFe" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cFf" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cFg" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "virology_outer"; locked = 1; name = "Engineering External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/maintenance/medbay) -"cFh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/engi_shuttle) +"cFb" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cFc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cFd" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cFe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cFf" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/lime{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cFg" = (/obj/machinery/vending/snack,/obj/effect/floor_decal/corner/lime{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cFh" = (/turf/simulated/floor/airless,/area/rnd/xenobiology) "cFi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cFj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cFk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cFl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cFj" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard) +"cFk" = (/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"cFl" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) "cFm" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cFn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = 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= (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) "cFq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cFr" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virologyq_airlock_exterior"; locked = 1; name = "Virology Quarantine Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virologyq_airlock_control"; name = "Virology Quarantine Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFs" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cFt" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cFu" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cFv" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cFw" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cFx" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cFy" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cFz" = (/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cFr" = (/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"cFs" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"cFt" = (/turf/simulated/floor/reinforced/airless,/area/engineering/atmos) +"cFu" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/reinforced/airless,/area/engineering/atmos) +"cFv" = (/obj/effect/landmark{name = "JoinLateCyborg"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cFw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cFx" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/engine{c_tag = "Engineering SMES"; dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cFy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cFz" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera/network/engine{c_tag = "Engine Monitoring Room"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) "cFA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cFB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) -"cFC" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engineering/engine_smes) -"cFE" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cFF" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cFG" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cFH" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cFI" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_airlock) +"cFB" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/button/remote/emitter{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; pixel_x = 6; pixel_y = 7; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cFC" = (/obj/machinery/computer/shuttle_control/engineering,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Shuttle Access"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cFD" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cFE" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cFF" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cFG" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cFH" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/constructionsite/station) +"cFI" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/constructionsite/station) "cFJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engi_shuttle) -"cFK" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access = list(47)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cFL" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos) +"cFK" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/constructionsite/station) +"cFL" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/lime/full,/turf/simulated/floor/tiled/white,/area/medical/virology) "cFM" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/engineering) "cFN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering) "cFO" = (/obj/structure/sign/fire{pixel_y = 32},/obj/structure/lattice,/turf/space,/area/space) -"cFQ" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFS" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_airlock) +"cFP" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/lime{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cFQ" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/lime/full{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology) +"cFR" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Carbon Dioxide"; dir = 1},/turf/simulated/floor/reinforced/carbon_dioxide,/area/engineering/atmos) +"cFS" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Phoron"; dir = 1},/turf/simulated/floor/reinforced/phoron,/area/engineering/atmos) "cFT" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cFU" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Southwest"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) -"cFV" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Connector"},/turf/simulated/floor,/area/engineering/atmos) -"cFW" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos) +"cFU" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrous Oxide"; dir = 1},/turf/simulated/floor/reinforced/n20,/area/engineering/atmos) +"cFV" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Gas Mixing"; dir = 1},/turf/simulated/floor/reinforced/airless,/area/engineering/atmos) +"cFW" = (/obj/machinery/computer/drone_control,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cFX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cFY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cFZ" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) -"cGa" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/machinery/mecha_part_fabricator{output_dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/drone_fabrication) -"cGb" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/drone_fabrication) -"cGc" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) +"cFZ" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/machinery/mecha_part_fabricator{output_dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cGa" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cGb" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cGc" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor/plating,/area/engineering/engine_smes) "cGd" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cGe" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engineering/engine_smes) -"cGf" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) -"cGg" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Connector"},/turf/simulated/floor,/area/engineering/atmos) -"cGh" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Connector"},/turf/simulated/floor,/area/engineering/atmos) -"cGi" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cGe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cGf" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/button/remote/airlock{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; pixel_x = 5; pixel_y = -25; req_access = list(10); specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_smes) +"cGg" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cGh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cGi" = (/obj/machinery/computer/rcon,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) "cGj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engineering) -"cGk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cGm" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cGn" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cGo" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) -"cGp" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock) -"cGq" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock) +"cGk" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cGl" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring) +"cGm" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cGn" = (/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cGo" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "propulsion"; tag = "icon-propulsion (EAST)"},/area/shuttle/constructionsite/station) +"cGp" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station) +"cGq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station) "cGr" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock) "cGs" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) "cGt" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room) -"cGu" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos) -"cGv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor,/area/engineering/atmos) +"cGu" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 1},/area/shuttle/constructionsite/station) +"cGv" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) "cGw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/engine_room) "cGy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGA" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access = list(10,24)},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cGB" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"cGA" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cGB" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station) "cGC" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cGD" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cGE" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southwest"; dir = 1},/turf/simulated/floor,/area/engineering) +"cGD" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station) +"cGE" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cGF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engineering) "cGG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) "cGH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) "cGI" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cGJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) -"cGK" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_waste) +"cGK" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) "cGL" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGM" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southeast"; dir = 1},/turf/simulated/floor,/area/engineering) -"cGN" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cGO" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cGP" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cGM" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cGN" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGO" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/camera/network/engine{c_tag = "Engine Waste Handling"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cGP" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_waste) "cGQ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) "cGR" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) "cGS" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 8},/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"cGT" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cGT" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access = list(11)},/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) "cGU" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGV" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGW" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cGX" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cGY" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room) -"cGZ" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHa" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engi_shuttle) +"cGY" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHa" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHb" = (/turf/simulated/floor/plating,/area/engineering/engine_room) "cHc" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) "cHd" = (/obj/structure/grille,/obj/structure/grille,/turf/space,/area/space) "cHe" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cHf" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cHg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) -"cHh" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHf" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHg" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/blue,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHh" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station) "cHi" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) +"cHj" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space) "cHk" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHl" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cHm" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cHn" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) -"cHo" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cHp" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) +"cHl" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station) +"cHm" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/shuttle/constructionsite/station) +"cHn" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port) +"cHo" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/port) +"cHp" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port) "cHq" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) -"cHr" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cHs" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cHr" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cHt" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHv" = (/obj/machinery/atmospherics/binary/pump,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHx" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room) "cHy" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) -"cHz" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_waste) -"cHA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) -"cHB" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_waste) -"cHC" = (/obj/machinery/computer/shuttle_control/engineering,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/network/engineering{c_tag = "Engineering Shuttle Access"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) +"cHz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHA" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/portables_connector,/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHB" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHC" = (/obj/structure/grille,/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space) "cHD" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cHE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHF" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHG" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) -"cHH" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cHI" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cHG" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHH" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHI" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHJ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHK" = (/obj/item/stack/rods{amount = 10},/turf/space,/area/space) "cHL" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room) @@ -7157,27 +7164,27 @@ "cHN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = -32; pixel_y = 0},/turf/space,/area/space) "cHO" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/space) "cHP" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) -"cHQ" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_waste) -"cHR" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cHS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) -"cHT" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_waste) -"cHU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) +"cHQ" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/constructionsite/station) +"cHR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/constructionsite/station) +"cHS" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port) +"cHT" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cHV" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space) "cHW" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHX" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cHX" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cHY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) "cIa" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIb" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"cIb" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste) "cIc" = (/obj/item/stack/cable_coil,/turf/space,/area/space) -"cId" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cIe" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIf" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIh" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIi" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cId" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIe" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIf" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIh" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cIi" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste) "cIj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIk" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter{id = "wloop_atm_meter"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cIl" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) "cIm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) "cIn" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) @@ -7185,186 +7192,177 @@ "cIp" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste) "cIq" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engineering/engine_waste) "cIr" = (/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cIs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cIs" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cIt" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cIu" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_waste) -"cIv" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cIw" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) -"cIx" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"cIy" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) -"cIz" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_room) -"cIA" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/medbay{c_tag = "Virology Break/Access"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cIB" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_room) -"cIC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cID" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cIu" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIv" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cIw" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIx" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIy" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIz" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIA" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space) +"cIB" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cID" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cIE" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) "cIF" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIG" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIG" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) "cIH" = (/obj/machinery/atmospherics/binary/circulator{anchored = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) "cII" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) +"cIJ" = (/obj/machinery/atmospherics/binary/pump/high_power{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cIK" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) "cIL" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_engine) -"cIN" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIM" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) +"cIN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cIO" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) "cIP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) "cIQ" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{dir = 8; icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cIU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) -"cIV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) -"cIW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) -"cIX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/portsolar) -"cIY" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cIR" = (/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cIS" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/grille,/obj/structure/window/phoronreinforced,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIT" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIU" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIV" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIW" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIX" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIY" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cIZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJa" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) -"cJb" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_engine) +"cJb" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJc" = (/obj/structure/closet/crate,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/assembly/prox_sensor,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJd" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJd" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cJe" = (/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJh" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_smes) -"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJk" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJh" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"cJi" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/maintenance/portsolar) +"cJk" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core West"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJl" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = 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use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{dir = 1; icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) -"cJv" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJw" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cJx" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJy" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJz" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cJA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cJB" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1379; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cJC" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact 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(/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJG" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room) "cJH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJK" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cJL" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJM" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) -"cJN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cJO" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/engine/nitrogen{icon_state = "gcircuit"; name = "floor"},/area/engineering/engine_room) -"cJP" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cJQ" = (/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cJR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) -"cJS" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable/yellow,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/portsolar) +"cJL" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1438; icon_state = "map_injector"; id = "cooling_in"; name = "Coolant Injector"; pixel_y = 1; power_rating = 30000; use_power = 1; volume_rate = 700},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room) +"cJM" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room) +"cJN" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/grille,/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (NORTH)"; icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJO" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJP" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJQ" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 9; icon_state = "intact"; tag = "icon-intact (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJR" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cJS" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_room) "cJT" = (/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cJU" = (/obj/structure/grille,/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space) -"cJV" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space) +"cJU" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/port) +"cJV" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access = list(10)},/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/table/steel,/turf/simulated/floor,/area/engineering/engine_airlock) "cJW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJX" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cJZ" = (/obj/machinery/power/generator{anchored = 1; dir = 4},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKa" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "SupermatterPort"; layer = 3.3; name = "Reactor Blast Door"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKc" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room) -"cKd" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space) -"cKe" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) +"cKa" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port) +"cKb" = (/obj/structure/grille,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "SupermatterPort"; layer = 2.7; name = "Reactor Blast Door"; opacity = 0},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (EAST)"; icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced{tag = "icon-phoronrwindow (WEST)"; icon_state = "phoronrwindow"; dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKc" = (/obj/effect/landmark{name = "ninjastart"},/turf/simulated/floor/airless,/area/solar/port) +"cKd" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/port) +"cKe" = (/turf/simulated/floor/airless,/area/solar/port) +"cKf" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port) "cKg" = (/turf/simulated/wall,/area/maintenance/engi_engine) "cKh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cKi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cKj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cKk" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cKk" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/solar/port) "cKl" = (/turf/space,/area/syndicate_station/southeast) -"cKm" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKm" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "robotics_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "robotics_solar_pump"; tag_exterior_door = "robotics_solar_outer"; frequency = 1379; id_tag = "robotics_solar_airlock"; tag_interior_door = "robotics_solar_inner"; layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "robotics_solar_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "robotics_solar_sensor"; layer = 3.3; pixel_x = 12; pixel_y = -25},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/portsolar) "cKn" = (/turf/space,/area/syndicate_station/south) -"cKo" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) -"cKp" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/engine{c_tag = "Engine Airlock"},/turf/simulated/floor,/area/engineering/engine_airlock) -"cKq" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_one_access = list(13,11,24); tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle) -"cKr" = (/obj/machinery/power/solar{id = "auxsolarnorth"; name = "Fore Solar Array"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/fore) -"cKs" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKt" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKu" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKv" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cKw" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room) +"cKo" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKp" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/engineering{c_tag = "Engineering Drone Fabrication"; dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cKq" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKr" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cKs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_engine) +"cKt" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKu" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room) +"cKv" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room) +"cKw" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room) "cKx" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EJECTION/VENTING PORT'."; name = "\improper EJECTION/VENTING PORT"; pixel_y = 32},/turf/space,/area/space) "cKy" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) "cKz" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/space) "cKA" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space) -"cKB" = (/obj/machinery/light_switch{pixel_x = 22; pixel_y = -10},/turf/simulated/floor,/area/engineering/engine_smes) -"cKC" = (/obj/structure/table/standard,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cKD" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle) -"cKE" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/camera/network/engineering{c_tag = "Engineering Drone Fabrication"; dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cKF" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cKG" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cKH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cKI" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cKJ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -8; req_one_access = list(13,11,24)},/turf/space,/area/space) -"cKK" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engineering) -"cKL" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/camera/network/engine{c_tag = "Engineering SMES"; dir = 8},/turf/simulated/floor,/area/engineering/engine_smes) -"cKM" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera/network/engine{c_tag = "Engine Monitoring Room"; dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cKN" = (/obj/structure/table/reinforced,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/button/remote/emitter{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; pixel_x = 6; pixel_y = 7; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"cKO" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/constructionsite/station) -"cKP" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/constructionsite/station) -"cKQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cKR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cKS" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/constructionsite/station) -"cKT" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Carbon Dioxide"; dir = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cKU" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Phoron"; dir = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cKV" = (/obj/machinery/light/small,/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrous Oxide"; dir = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cKW" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Gas Mixing"; dir = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cKX" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/button/remote/airlock{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; pixel_x = 5; pixel_y = -25; req_access = list(10); specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes) -"cKY" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cKZ" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite/station) -"cLa" = (/turf/simulated/shuttle/wall{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/area/shuttle/constructionsite/station) -"cLb" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) -"cLc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cLd" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) -"cLe" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/research/station) -"cLf" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/constructionsite/station) -"cLg" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access = list(10,24)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cLh" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cLi" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cLj" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) -"cLk" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cLl" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) -"cLm" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) -"cLn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cLo" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/camera/network/engine{c_tag = "Engine Waste Handling"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_waste) -"cLp" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/portsolar) -"cLq" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) -"cLr" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cLs" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/shuttle/constructionsite/station) -"cLt" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) -"cLu" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) -"cLv" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/constructionsite/station) -"cLw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_inner"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cLx" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/constructionsite/station) -"cLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/constructionsite/station) -"cLz" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cLA" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "robotics_solar_outer"; locked = 1; name = "Engineering External Access"; req_access = list(11,13)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cLB" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Reactor Blast Doors"; pixel_x = -5; pixel_y = -25; req_access = list(10)},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"cKB" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cKC" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access = list(11)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cKD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 8; 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1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine) +"cKO" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cKP" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cKQ" = (/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room) +"cKR" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core South"; dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/engine_room) +"cKS" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKT" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKU" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKV" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cKW" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 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list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cLg" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(11)},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cLh" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/reinforced,/area/engineering/engine_room) +"cLi" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port) +"cLj" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cLk" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cLl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station) +"cLm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = -32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = -32},/obj/structure/sign/directions/engineering{pixel_y = -32; pixel_z = -8},/turf/simulated/floor/tiled,/area/hallway/primary/central_three) +"cLn" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_z = 4},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_z = -4},/turf/simulated/floor/tiled,/area/engineering) +"cLo" = (/obj/machinery/cryopod/robot{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cLp" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cLq" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cLt" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) +"cLu" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station) "cLC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Engine Waste Handling"; req_one_access = list(10,24)},/turf/simulated/floor/plating,/area/maintenance/engi_engine) -"cLD" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core West"; dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) "cLE" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = list(11)},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) "cLF" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access = 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24},/obj/structure/cable,/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Port"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cLQ" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Port Access"; dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engi_engine) -"cLR" = (/obj/machinery/camera/network/engine{c_tag = "Engine Core South"; dir = 1},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cLS" = (/obj/effect/landmark{name = "carpspawn"},/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space) -"cLT" = (/turf/space,/area/skipjack_station/southwest_solars) -"cLU" = (/obj/item/frame/light,/turf/simulated/floor/plating,/area/medical/genetics) -"cLV" = (/obj/item/frame/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm index 64ac079e7c..a9c2217d0c 100644 --- a/maps/exodus-2.dmm +++ b/maps/exodus-2.dmm @@ -37,10 +37,10 @@ "aK" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew4,/area/space) "aL" = (/turf/space{icon_state = "black"},/area/space) "aM" = (/turf/space,/area/space) -"aN" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/space) -"aO" = (/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space) -"aP" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/space) -"aQ" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/space) +"aN" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space) +"aO" = (/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield) +"aP" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall,/area/space) +"aQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) "aR" = (/turf/space/transit/north/shuttlespace_ns8,/area/space) "aS" = (/turf/space/transit/north/shuttlespace_ns4,/area/space) "aT" = (/turf/space/transit/north/shuttlespace_ns11,/area/space) @@ -64,73 +64,73 @@ "bl" = (/turf/space/transit/east/shuttlespace_ew11,/area/space) "bm" = (/turf/space/transit/east/shuttlespace_ew12,/area/space) "bn" = (/turf/space/transit/east/shuttlespace_ew9,/area/space) -"bo" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall{icon_state = "iron3"},/area/space) +"bo" = (/turf/simulated/floor/holofloor/lino,/area/holodeck/source_meetinghall) "bp" = (/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert) -"bq" = (/obj/effect/landmark/costume,/obj/structure/table/rack/holorack,/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre) -"br" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space) +"bq" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield) +"br" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield) "bs" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) "bt" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) -"bu" = (/obj/structure/table/rack/holorack,/obj/item/clothing/under/dress/dress_saloon,/obj/item/clothing/head/hairflower,/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre) +"bu" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) "bv" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert) -"bw" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife) -"bx" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_plating) -"by" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_emptycourt) -"bz" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_emptycourt) -"bA" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt) -"bB" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space) +"bw" = (/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach) +"bx" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"by" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_meetinghall) +"bz" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"bA" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"bB" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_basketball) "bC" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert) -"bD" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) +"bD" = (/turf/space,/area/syndicate_mothership) "bE" = (/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) "bF" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) -"bG" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre) -"bH" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife) -"bI" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_emptycourt) -"bJ" = (/turf/simulated/floor/holofloor,/area/holodeck/source_emptycourt) -"bK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_emptycourt) +"bG" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"bH" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"bI" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_thunderdomecourt) +"bJ" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"bK" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) "bL" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/med,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/med,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"bM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding2"; dir = 4},/area/holodeck/source_picnicarea) -"bN" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding2"; dir = 4},/area/holodeck/source_picnicarea) +"bM" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"bN" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) "bO" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/green,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/green,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "bP" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"bQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) -"bR" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) +"bQ" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) +"bR" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) "bS" = (/turf/space,/area/shuttle/escape/transit) "bT" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"bV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"bV" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) "bW" = (/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) "bX" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) -"bY" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) -"bZ" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_theatre) -"ca" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_meetinghall) -"cb" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_theatre) +"bY" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) +"bZ" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) +"ca" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space) +"cb" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) "cc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "cd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"ce" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_meetinghall) +"ce" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) "cf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) "cg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) "ch" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) "ci" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"cj" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_meetinghall) -"ck" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_meetinghall) -"cl" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) -"cm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre) -"cn" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) -"co" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt) -"cp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt) +"cj" = (/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"ck" = (/obj/effect/floor_decal/corner/green/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"cl" = (/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"cm" = (/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) +"cn" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) +"co" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) +"cp" = (/obj/effect/floor_decal/corner/blue/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) "cq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"cr" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) -"cs" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) -"ct" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) -"cu" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) -"cv" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt) +"cr" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"cs" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/obj/effect/floor_decal/corner/green/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"ct" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"cu" = (/obj/structure/window/reinforced/holowindow/disappearing,/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"cv" = (/obj/structure/window/reinforced/holowindow/disappearing,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) "cw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) "cx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"cy" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cy" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach) "cz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"cA" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"cB" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"cC" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cA" = (/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) +"cB" = (/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) +"cC" = (/obj/structure/window/reinforced/holowindow/disappearing,/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) "cD" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod3/transit) "cE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) "cF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area/space) @@ -139,96 +139,96 @@ "cI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew15,/area/space) "cJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew1,/area/space) "cK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space) -"cL" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) -"cM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) -"cN" = (/turf/simulated/floor/holofloor{icon_state = "bluefull"},/area/holodeck/source_boxingcourt) +"cL" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield) +"cM" = (/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"cN" = (/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) "cO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"cP" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) -"cQ" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"cR" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt) +"cP" = (/obj/item/weapon/beach_ball/holoball,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"cQ" = (/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"cR" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) "cS" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod3/transit) "cT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) "cU" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod5/transit) -"cV" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) -"cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) +"cV" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_boxingcourt) +"cW" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"cX" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) "cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space) "cZ" = (/turf/space/transit/north/shuttlespace_ns14,/area/skipjack_station/transit) -"da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) +"da" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach) "db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) "dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) "dd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/space) -"de" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_meetinghall) -"df" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_meetinghall) +"de" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"df" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) "dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit) "dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit) "di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space) -"dj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) -"dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) -"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall) -"dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre) +"dj" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"}) +"dk" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield) +"dl" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall,/area/space) +"dm" = (/obj/effect/floor_decal/corner/green/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) "dn" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod3/transit) -"do" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt) -"dp" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt) -"dq" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt) -"dr" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt) -"ds" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) +"do" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"dp" = (/obj/structure/holohoop{dir = 1},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"dq" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"dr" = (/turf/simulated/floor/holofloor/beach/water,/area/holodeck/source_beach) +"ds" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor/snow,/area/holodeck/source_snowfield) "dt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) "du" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"dv" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) +"dv" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) "dw" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod5/transit) "dx" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod5/transit) "dy" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod5/transit) "dz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"dA" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) -"dB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space) +"dA" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"dB" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) "dC" = (/turf/unsimulated/wall,/area/space) -"dD" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space) -"dE" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/space) -"dF" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"dD" = (/obj/structure/table/holotable,/obj/effect/floor_decal/corner/green/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"dE" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) +"dF" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) "dG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) "dH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space) "dI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area/space) -"dJ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_meetinghall) -"dK" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_meetinghall) -"dL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_meetinghall) -"dM" = (/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"dN" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall) -"dO" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball) -"dP" = (/obj/structure/holohoop,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball) -"dQ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_basketball) -"dR" = (/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) -"dS" = (/turf/simulated/floor/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/holodeck/source_beach) -"dT" = (/turf/simulated/floor/beach/sand{tag = "icon-desert4"; icon_state = "desert4"},/area/holodeck/source_beach) -"dU" = (/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) -"dV" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"dW" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"dX" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt) +"dJ" = (/turf/unsimulated/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach) +"dK" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_thunderdomecourt) +"dL" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_basketball) +"dM" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary) +"dN" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary) +"dO" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary) +"dP" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary) +"dQ" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"dR" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"dS" = (/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"dT" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_plating) +"dU" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"dV" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"dW" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt) +"dX" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife) "dY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"dZ" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt) -"ea" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"dZ" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"ea" = (/obj/effect/landmark/costume,/obj/structure/table/rack/holorack,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre) "eb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"ec" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"ed" = (/turf/simulated/floor/holofloor{icon_state = "carpet4-0"; dir = 4},/area/holodeck/source_meetinghall) -"ee" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_meetinghall) -"ef" = (/turf/simulated/floor/holofloor{icon_state = "carpet8-0"; dir = 4},/area/holodeck/source_meetinghall) -"eg" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_basketball) -"eh" = (/turf/simulated/floor/holofloor,/area/holodeck/source_basketball) -"ei" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_basketball) -"ej" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) -"ek" = (/turf/simulated/floor/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/holodeck/source_beach) -"el" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) -"em" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"en" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"eo" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) -"ep" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"eq" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_boxingcourt) -"er" = (/turf/simulated/floor/holofloor,/area/holodeck/source_boxingcourt) -"es" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) -"et" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eu" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) -"ev" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball) -"ew" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) +"ec" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom) +"ed" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom) +"ee" = (/obj/structure/table/rack/holorack,/obj/item/clothing/under/dress/dress_saloon,/obj/item/clothing/head/hairflower,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre) +"ef" = (/obj/effect/landmark{name = "prisonwarp"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary) +"eg" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife) +"eh" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"ei" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"ej" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"ek" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre) +"el" = (/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"em" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom) +"en" = (/obj/structure/window/reinforced,/turf/unsimulated/wall,/area/space) +"eo" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre) +"ep" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"eq" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood/corner,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"er" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom) +"es" = (/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"et" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"eu" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"ev" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea) +"ew" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea) "ex" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod3/transit) "ey" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod3/transit) "ez" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod3/transit) @@ -237,67 +237,67 @@ "eC" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod3/transit) "eD" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod3/transit) "eE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"eF" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) +"eF" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) "eG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/space) "eH" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit) "eI" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/transit) -"eJ" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_basketball) -"eK" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) -"eL" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_basketball) +"eJ" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"eK" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"eL" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) "eM" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit) "eN" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit) "eO" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit) -"eP" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) -"eQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) -"eR" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) -"eS" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"eT" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eU" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"eV" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"eW" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"eX" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_basketball) -"eY" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_basketball) -"eZ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_basketball) -"fa" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"; dir = 2},/area/holodeck/source_beach) -"fb" = (/turf/simulated/floor/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach) -"fc" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner (NORTH)"; icon_state = "beachcorner"; dir = 1},/area/holodeck/source_beach) -"fd" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"fe" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) -"ff" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"fg" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) -"fh" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_boxingcourt) -"fi" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball) -"fj" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) -"fk" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball) -"fl" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/holodeck/source_beach) -"fm" = (/turf/simulated/floor/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"; dir = 2},/area/holodeck/source_beach) -"fn" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHWEST)"; icon_state = "beach"; dir = 10},/area/holodeck/source_beach) -"fo" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fq" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"fr" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball) +"eP" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood/corner{dir = 8},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"eQ" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"eR" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"eS" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"eT" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt) +"eU" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea) +"eV" = (/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea) +"eW" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"eX" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"eY" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"eZ" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"fa" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom) +"fb" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary) +"fc" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"fd" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"fe" = (/obj/effect/floor_decal/corner/green/full,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"ff" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt) +"fg" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre) +"fh" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom) +"fi" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt) +"fj" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach) +"fk" = (/turf/simulated/floor/holofloor/wood,/area/holodeck/source_meetinghall) +"fl" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"fm" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) +"fn" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) +"fo" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach) +"fp" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/holofloor/beach/sand,/area/holodeck/source_beach) +"fq" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_thunderdomecourt) +"fr" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_basketball) "fs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"ft" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) -"fu" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) -"fv" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) -"fw" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball) -"fx" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball) -"fy" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball) -"fz" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fA" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fB" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fC" = (/obj/structure/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) -"fD" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt) -"fE" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"ft" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"fu" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_meetinghall) +"fv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall,/area/space) +"fw" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall,/area/space) +"fx" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"fy" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_meetinghall) +"fz" = (/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"fA" = (/obj/structure/holohoop,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball) +"fB" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_boxingcourt) +"fC" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"fD" = (/obj/structure/table/holotable,/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) +"fE" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_thunderdomecourt) "fF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"fG" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/space) -"fH" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space) -"fI" = (/turf/unsimulated/wall{icon_state = "iron13"},/area/space) -"fJ" = (/turf/unsimulated/wall{icon_state = "iron9"},/area/space) +"fG" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/centcom/evac) +"fH" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/centcom/evac) +"fI" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/centcom/evac) +"fJ" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/centcom/evac) "fK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) "fL" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "fM" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership) -"fN" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership) +"fN" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership) "fO" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership) "fP" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) "fQ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership) @@ -305,16 +305,16 @@ "fS" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership) "fT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) "fU" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/syndicate_elite/mothership) -"fV" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership) +"fV" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/centcom/evac) "fW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "fX" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) "fY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) "fZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) "ga" = (/obj/effect/landmark{name = "Syndicate-Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) -"gb" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control) -"gc" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership) +"gb" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/centcom/evac) +"gc" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 10},/area/centcom/evac) "gd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"ge" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) +"ge" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/centcom/evac) "gf" = (/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) "gg" = (/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) "gh" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) @@ -337,13 +337,13 @@ "gy" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) "gz" = (/turf/space,/area/syndicate_mothership/elite_squad) "gA" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership/elite_squad) -"gB" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) -"gC" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 0; name = "Syndicate Ops Intercom"; pixel_y = 28; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) -"gD" = (/obj/effect/landmark{name = "Syndicate-Commando"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) -"gE" = (/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) -"gF" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) -"gG" = (/obj/mecha/combat/marauder/mauler,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership) -"gH" = (/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership) +"gB" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/centcom/evac) +"gC" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/airless,/area/shuttle/syndicate_elite/mothership) +"gD" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership/control) +"gE" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) +"gF" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 0; name = "Syndicate Ops Intercom"; pixel_y = 28; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad) +"gG" = (/obj/effect/landmark{name = "Syndicate-Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad) +"gH" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad) "gI" = (/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) "gJ" = (/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) "gK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) @@ -351,26 +351,26 @@ "gM" = (/turf/space/transit/north/shuttlespace_ns9,/area/skipjack_station/transit) "gN" = (/turf/space/transit/north/shuttlespace_ns13,/area/skipjack_station/transit) "gO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"gP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) +"gP" = (/obj/machinery/mech_recharger,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad) "gQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) "gR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "gS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) "gT" = (/turf/space/transit/north/shuttlespace_ns4,/area/skipjack_station/transit) "gU" = (/turf/space/transit/north/shuttlespace_ns8,/area/skipjack_station/transit) "gV" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) -"gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) -"gX" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) -"gY" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) +"gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"gX" = (/obj/mecha/combat/marauder/mauler,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"gY" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad) "gZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) "ha" = (/turf/space/transit/north/shuttlespace_ns12,/area/skipjack_station/transit) "hb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "hc" = (/turf/space/transit/north/shuttlespace_ns7,/area/skipjack_station/transit) "hd" = (/turf/space/transit/north/shuttlespace_ns3,/area/skipjack_station/transit) -"he" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) +"he" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership{name = "\improper Ninja Base"}) "hf" = (/turf/space,/area/shuttle/escape_pod1/centcom) "hg" = (/turf/space,/area/shuttle/escape_pod2/centcom) "hh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"hi" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership/elite_squad) +"hi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership/elite_squad) "hj" = (/turf/space/transit/north/shuttlespace_ns11,/area/skipjack_station/transit) "hk" = (/turf/space/transit/north/shuttlespace_ns6,/area/skipjack_station/transit) "hl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) @@ -384,33 +384,33 @@ "ht" = (/turf/space/transit/north/shuttlespace_ns1,/area/skipjack_station/transit) "hu" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) "hv" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership) -"hw" = (/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership) -"hx" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/centcom/evac) +"hw" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad) +"hx" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership/elite_squad) "hy" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/centcom/evac) "hz" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 1},/turf/space,/area/centcom/evac) "hA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 1},/turf/space,/area/centcom/evac) -"hB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/centcom/evac) +"hB" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access = list(150)},/obj/machinery/door/blast/regular{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership/elite_squad) "hC" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) "hD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"hE" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/centcom/evac) -"hF" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac) -"hG" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/centcom/evac) -"hH" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/centcom/evac) +"hE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/centcom/evac) +"hF" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/centcom/evac) +"hG" = (/turf/simulated/floor/airless,/area/shuttle/syndicate_elite/mothership) +"hH" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/airless,/area/centcom/evac) "hI" = (/turf/space/transit/north/shuttlespace_ns15,/area/skipjack_station/transit) "hJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) -"hK" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/centcom/evac) +"hK" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 4; icon_state = "swall_c"},/area/centcom/evac) "hL" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/shuttle/plating,/area/centcom/evac) "hM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating,/area/centcom/evac) -"hN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/centcom/evac) -"hO" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/centcom/evac) +"hN" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_f"},/area/centcom/evac) +"hO" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2; layer = 2},/area/centcom/evac) "hP" = (/obj/structure/closet/emcloset,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "hQ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) "hR" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "hS" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_1_recovery"; pixel_x = 25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_1_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "hT" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 0},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "hU" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"hV" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/centcom/evac) -"hW" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2},/area/centcom/evac) +"hV" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_f"},/area/centcom/evac) +"hW" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 1},/area/centcom/evac) "hX" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/plating,/area/centcom/evac) "hY" = (/obj/machinery/vending/engineering,/turf/simulated/shuttle/plating,/area/centcom/evac) "hZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) @@ -423,7 +423,7 @@ "ig" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) "ih" = (/turf/unsimulated/wall,/area/syndicate_mothership) "ii" = (/turf/simulated/shuttle/plating,/area/centcom/evac) -"ij" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/centcom/evac) +"ij" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/centcom/evac) "ik" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_2_recovery"; pixel_x = -25; pixel_y = 30; req_one_access = list(13); tag_door = "escape_pod_2_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "il" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "im" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) @@ -440,13 +440,13 @@ "ix" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod2/transit) "iy" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) "iz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"iA" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) -"iB" = (/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) -"iC" = (/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) -"iD" = (/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) -"iE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac) +"iA" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"}) +"iB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership{name = "\improper Ninja Base"}) +"iC" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"}) +"iD" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"}) +"iE" = (/turf/unsimulated/wall,/area/alien) "iF" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"iG" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac) +"iG" = (/turf/unsimulated/floor{icon_state = "dark"},/area/alien) "iH" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod1/transit) "iI" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape_pod1/transit) "iJ" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape_pod1/transit) @@ -456,7 +456,7 @@ "iN" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape_pod2/transit) "iO" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod2/transit) "iP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"iQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre) +"iQ" = (/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) "iR" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iS" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iT" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) @@ -466,7 +466,7 @@ "iX" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod2/transit) "iY" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape_pod2/transit) "iZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"ja" = (/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) +"ja" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"}) "jb" = (/obj/machinery/door/airlock/maintenance_hatch{req_access = list(101)},/turf/simulated/shuttle/plating,/area/centcom/evac) "jc" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jd" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) @@ -483,201 +483,201 @@ "jo" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "jp" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_5_recovery"; pixel_x = -25; pixel_y = 25; req_one_access = list(13); tag_door = "escape_pod_5_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) "jq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_recovery_hatch"; locked = 1; name = "Recovery Shuttle Dock"; req_access = list(13)},/turf/unsimulated/floor,/area/centcom/evac) -"jr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) +"jr" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "ninjastart"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership{name = "\improper Ninja Base"}) "js" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"jt" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership) +"jt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"}) "ju" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_pod_3_recovery"; pixel_x = 25; pixel_y = -25; req_one_access = list(13); tag_door = "escape_pod_3_recovery_hatch"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) -"jv" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jw" = (/obj/machinery/door/blast/regular{id = "smindicate"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_mothership) -"jx" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_mothership) -"jy" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swallc1"},/area/centcom/evac) +"jv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jw" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jx" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jy" = (/obj/item/device/pda/syndicate,/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) "jz" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"jA" = (/obj/machinery/computer/shuttle_control/multi/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jC" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jD" = (/obj/structure/table/standard,/obj/machinery/button/remote/blast_door{id = "syndieshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jE" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jF" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jG" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) -"jH" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) -"jI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) +"jA" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jB" = (/obj/structure/bed/alien,/turf/unsimulated/floor{icon_state = "dark"},/area/alien) +"jC" = (/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jD" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jF" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jG" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"jH" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom) +"jI" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy) "jJ" = (/obj/structure/closet/secure_closet/personal/patient,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "jK" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "jL" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "jM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac) -"jN" = (/obj/structure/table/standard,/obj/item/stack/material/glass{amount = 15},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jO" = (/obj/item/weapon/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"jP" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) -"jQ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 9},/area/syndicate_mothership) -"jR" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/syndicate_mothership) -"jS" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/syndicate_mothership) +"jN" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon_state = "dark"},/area/alien) +"jO" = (/turf/unsimulated/wall{desc = "That looks like it doesn't open easily."; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry) +"jP" = (/turf/space,/area/skipjack_station/transit) +"jQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space,/area/space) +"jR" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) +"jS" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "jT" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "jU" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) "jV" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "jW" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "jX" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "jY" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"jZ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) -"ka" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"kb" = (/obj/structure/closet/syndicate/personal,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"jZ" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/machinery/light/small/readylight{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"ka" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) +"kb" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon_state = "dark"},/area/alien) "kc" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/syndicate_mothership) -"kd" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"ke" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"kf" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"kg" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) +"kd" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 8},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) +"ke" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) +"kf" = (/obj/structure/table/standard,/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) +"kg" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) "kh" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) "ki" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) -"kj" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) -"kk" = (/obj/machinery/door/window{dir = 1; name = "Cockpit"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"kj" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon_state = "dark"},/area/alien) +"kk" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) "kl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "km" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "ko" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"kp" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_mothership) -"kq" = (/obj/machinery/door/airlock/centcom{name = "Kitchen"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"kr" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_mothership) -"ks" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) -"kt" = (/obj/structure/bed/chair/comfy/black,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kp" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) +"kq" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/syndicate_mothership{name = "\improper Ninja Base"}) +"kr" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/living) +"ks" = (/obj/machinery/microwave,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"kt" = (/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living) "ku" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/evac) -"kv" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) -"kw" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) -"kx" = (/obj/structure/table/standard,/obj/item/weapon/folder,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kv" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/living) +"kw" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/supply/dock) +"kx" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "ky" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) "kz" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"kA" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"kB" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_surround"; dir = 8},/area/syndicate_mothership) -"kC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 6},/area/syndicate_mothership) +"kA" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/suppy) +"kB" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/supply/dock) +"kC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) "kD" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership) -"kE" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kE" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "kF" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access = list(103)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"kG" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"kH" = (/obj/structure/closet/crate/freezer,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) +"kG" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"kH" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "kI" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac) -"kJ" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"kK" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"kL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"kJ" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/supply/dock) +"kK" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom) +"kL" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "kM" = (/obj/machinery/door/airlock/hatch{name = "Cockpit"; req_access = list(109)},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor2"},/area/centcom/evac) -"kN" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/evac) -"kO" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/evac) -"kP" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"kN" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (WEST)"; icon_state = "propulsion_r"; dir = 8},/turf/space,/area/shuttle/administration/centcom) +"kO" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living) +"kP" = (/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) "kQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"kR" = (/obj/machinery/door/airlock/centcom{name = "Restroom"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"kR" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) "kS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kT" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) -"kU" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/vomit,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) +"kU" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kW" = (/obj/structure/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kX" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/accessory/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"kZ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership) +"kY" = (/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) +"kZ" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom) "la" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) -"lb" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) +"lb" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) "lc" = (/obj/item/device/radio/off,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "ld" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"le" = (/obj/structure/table/standard,/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lf" = (/turf/simulated/shuttle/plating,/area/syndicate_mothership) -"lg" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership) -"lh" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) -"li" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 5},/area/syndicate_mothership) -"lj" = (/obj/machinery/door/airlock/centcom{name = "Barracks"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) -"lk" = (/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) +"le" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living) +"lf" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living) +"lg" = (/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"lh" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"li" = (/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"lj" = (/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"lk" = (/obj/item/weapon/flame/lighter/zippo,/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "ll" = (/obj/item/weapon/stamp/captain,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; 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dir = 4},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding) +"lr" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"ls" = (/obj/structure/bed/chair,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"lt" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; tag_door = "centcom_shuttle_hatch"},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"lu" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) +"lv" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/obj/item/weapon/rig/internalaffairs/equipped,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"lw" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living) +"lx" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living) +"ly" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) "lz" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lA" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) "lB" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) -"lC" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lD" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "synd_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lC" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) +"lD" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/administration/centcom) "lE" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership) -"lF" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood{icon_state = "wood-broken4"},/area/syndicate_mothership) -"lG" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership) -"lI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership) -"lJ" = (/turf/simulated/floor/wood{icon_state = "wood-broken"},/area/syndicate_mothership) -"lK" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lL" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lM" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lN" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lO" = (/obj/structure/table/standard,/obj/item/stack/medical/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lP" = (/obj/structure/table/standard,/obj/item/stack/medical/ointment,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lQ" = (/obj/structure/table/standard,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lR" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lS" = (/obj/structure/table/standard,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lT" = (/obj/structure/table/standard,/obj/item/weapon/wrench,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/infra,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lU" = (/obj/structure/table/standard,/obj/item/weapon/crowbar,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"lV" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) -"lW" = (/turf/simulated/floor/wood{icon_state = "wood-broken3"},/area/syndicate_mothership) -"lX" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lY" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"lZ" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"ma" = (/obj/structure/table/standard,/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -3; pixel_y = -3},/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"mb" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"mc" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"md" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/adv,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"me" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"mf" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"mg" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_mothership) -"mh" = (/obj/structure/table/standard,/obj/effect/spawner/newbomb/timer/syndicate,/turf/unsimulated/floor{icon_state = "floor4"},/area/syndicate_mothership) +"lF" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/supply/dock) +"lG" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/simulated/shuttle/plating,/area/shuttle/administration/centcom) +"lH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_bay_door"; locked = 1},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/living) +"lI" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) +"lJ" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) +"lK" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) +"lL" = (/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lM" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lN" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lO" = (/obj/machinery/vending/dinnerware,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lP" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/living) +"lQ" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lR" = (/obj/structure/table/standard,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lS" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lT" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/material/kitchen/rollingpin,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"lU" = (/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/centcom/living) +"lV" = (/obj/structure/shuttle/engine/heater,/turf/simulated/floor/airless,/area/supply/dock) +"lW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/supply/dock) +"lX" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) +"lY" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/supply/dock) +"lZ" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 2},/area/supply/dock) +"ma" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/supply/dock) +"mb" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 4},/area/supply/dock) +"mc" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/supply/dock) +"md" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) +"me" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"mf" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"mg" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"mh" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) "mi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "syndieshutters_workshop"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"mj" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) +"mj" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) "mk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/orange,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"ml" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/syndicate_mothership) -"mm" = (/obj/machinery/teleport/station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"mn" = (/obj/machinery/teleport/hub,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) -"mo" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/space,/area/syndicate_mothership) -"mp" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_mothership) -"mq" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_mothership) +"ml" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/living) +"mm" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/syndicate_station/start) +"mn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"mo" = (/obj/structure/bookcase,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"mp" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"mq" = (/obj/structure/table/standard,/obj/item/weapon/cautery,/obj/item/weapon/hemostat,/obj/item/weapon/FixOVein,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "mr" = (/turf/unsimulated/wall,/area/start) "ms" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "mt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "mu" = (/turf/simulated/mineral,/area/space) "mv" = (/obj/effect/landmark/start,/turf/unsimulated/floor,/area/start) -"mw" = (/turf/unsimulated/wall{icon_state = "phoron6"},/area/alien) -"mx" = (/turf/unsimulated/wall{icon_state = "phoron12"},/area/alien) -"my" = (/turf/unsimulated/wall{icon_state = "phoron14"},/area/alien) -"mz" = (/turf/unsimulated/wall{icon_state = "phoron10"},/area/alien) +"mw" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/unsimulated/floor{dir = 2; icon_state = "white"},/area/centcom/living) +"mx" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) +"my" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) +"mz" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) "mA" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) "mB" = (/obj/structure/lattice,/turf/space,/area/space) -"mC" = (/turf/unsimulated/wall{icon_state = "phoron3"},/area/alien) -"mD" = (/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) -"mE" = (/turf/unsimulated/wall{icon_state = "phoron1"},/area/alien) -"mF" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) -"mG" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) +"mC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) +"mD" = (/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/syndicate_mothership) +"mE" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "lino"},/area/syndicate_mothership) +"mF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) +"mG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) "mH" = (/turf/unsimulated/wall/splashscreen,/area/start) -"mI" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) -"mJ" = (/turf/unsimulated/wall{icon_state = "phoron2"},/area/alien) +"mI" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/syndicate_station/start) +"mJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) "mK" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) "mL" = (/turf/space,/area/shuttle/alien/base) -"mM" = (/turf/unsimulated/wall{icon_state = "phoron4"},/area/alien) -"mN" = (/turf/unsimulated/wall{icon_state = "phoron13"},/area/alien) -"mO" = (/turf/unsimulated/wall{icon_state = "phoron9"},/area/alien) +"mM" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) +"mN" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) +"mO" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/syndicate_mothership) "mP" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space) -"mQ" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 8},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mR" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mS" = (/obj/structure/table/standard,/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mT" = (/obj/structure/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) -"mU" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mV" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mW" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mX" = (/turf/unsimulated/wall{icon_state = "phoron5"},/area/alien) -"mY" = (/obj/item/device/pda/syndicate,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"mZ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"na" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"nb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"nc" = (/obj/machinery/door/airlock/centcom{name = "Barracks"; opacity = 1; req_access = list(150)},/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) -"nd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) +"mQ" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"mR" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1331; id_tag = "merc_base"; pixel_x = -25; pixel_y = -5},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/syndicate_mothership) +"mS" = (/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/centcom/holding) +"mT" = (/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"mU" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/holding) +"mV" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"mW" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"mX" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/transport1/centcom) +"mY" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/transport1/centcom) +"mZ" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "swall_s"},/area/shuttle/transport1/centcom) +"na" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/ferry) +"nb" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"nc" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) +"nd" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/transport1/centcom) "ne" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nf" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "ng" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) @@ -715,28 +715,28 @@ "nM" = (/obj/item/weapon/folder{pixel_y = 2},/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "nN" = (/obj/machinery/door/blast/regular{id = "syndieshutters_telebay"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "nO" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = 32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"nP" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"nP" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/shuttle/transport1/centcom) "nQ" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 2; pixel_y = 3},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nR" = (/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "nS" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"nT" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) -"nU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) +"nT" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 5},/area/shuttle/escape/centcom) +"nU" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/shuttle/escape/centcom) "nV" = (/obj/machinery/shower{pixel_y = 32},/obj/structure/window/basic{dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "nW" = (/obj/machinery/shower{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "nX" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nY" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nZ" = (/obj/structure/computerframe,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oa" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"ob" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) +"ob" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/green{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "oc" = (/obj/machinery/door/airlock/centcom{name = "Bathroom"; opacity = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "od" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "oe" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "of" = (/obj/structure/closet/secure_closet/freezer/kitchen{req_access = list(150)},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership) "og" = (/obj/item/stack/material/glass{amount = 15},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oh" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oi" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) +"oi" = (/turf/simulated/shuttle/wall{icon_state = "swall"; dir = 9},/area/shuttle/escape/centcom) "oj" = (/obj/structure/mirror{dir = 4; pixel_x = -32; pixel_y = 0},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) -"ok" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) +"ok" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/escape/centcom) "ol" = (/obj/machinery/door/airlock/centcom{name = "Suit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "om" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start) "on" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -744,7 +744,7 @@ "op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"os" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet2-0"},/area/holodeck/source_theatre) +"os" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) "ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space) "ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "ov" = (/obj/structure/table/rack,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -767,13 +767,13 @@ "oM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oN" = (/turf/unsimulated/wall,/area/centcom) "oO" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) +"oP" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/transport1/centcom) "oQ" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/item/weapon/reagent_containers/food/snacks/liquidfood,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oR" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1331; id_tag = "merc_base"; pixel_x = -25; pixel_y = -5},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"oR" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/turf/simulated/floor/airless,/area/shuttle/transport1/centcom) "oS" = (/obj/machinery/flasher{id = "syndieflash"; pixel_x = 0; pixel_y = 28},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) -"oT" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom) -"oU" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom) -"oV" = (/turf/unsimulated/floor{name = "plating"},/area/centcom) +"oT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/ferry) +"oU" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_f"},/area/shuttle/transport1/centcom) +"oV" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/transport1/centcom) "oW" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "oX" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "merc_shuttle_sensor"; pixel_x = 8; pixel_y = 25},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oY" = (/obj/item/device/radio/electropack,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) @@ -781,11 +781,11 @@ "pa" = (/obj/machinery/vending/cola{name = "hacked Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership) "pb" = (/obj/machinery/door/airlock/external{density = 1; frequency = 1331; id_tag = "merc_shuttle_outer"; name = "Ship External Access"; req_access = list(150)},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "smindicate"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "pc" = (/obj/machinery/door/airlock/centcom{name = "Hardsuit Storage"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"pd" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) +"pd" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 8},/area/shuttle/transport1/centcom) "pe" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) "pf" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "merc_shuttle_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1331; id_tag = "merc_shuttle"; pixel_x = -8; pixel_y = 25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pg" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) -"ph" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_station/start) +"pg" = (/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"ph" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/escape/centcom) "pi" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "pj" = (/obj/item/weapon/cigbutt,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/syndicate_station/start) "pk" = (/obj/machinery/door/airlock/external{frequency = 1331; id_tag = "merc_base_hatch"; req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -796,11 +796,11 @@ "pp" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) "pq" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pr" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"ps" = (/obj/machinery/microwave,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"ps" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/shuttle/escape/centcom) "pt" = (/obj/structure/table/standard,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pu" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom) -"pv" = (/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pw" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"pv" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/escape/centcom) +"pw" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/escape/centcom) "px" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "merc_shuttle_pump"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "py" = (/obj/machinery/door/window{dir = 1; name = "Cell"; req_access = list(150)},/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_station/start) @@ -808,33 +808,33 @@ "pB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pC" = (/obj/machinery/vending/assist{contraband = null; name = "AntagCorpVend"; products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pD" = (/obj/machinery/door/airlock/external{frequency = 1331; id_tag = "merc_shuttle_inner"; name = "Ship External Access"; req_access = list(0)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"pE" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) "pF" = (/turf/unsimulated/wall,/area/centcom/living) -"pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) +"pG" = (/obj/machinery/atm{pixel_x = -26},/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "pH" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pJ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "merc_shuttle"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access = list(0)},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pK" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "pM" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pN" = (/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pO" = (/obj/item/weapon/flame/lighter/zippo,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"pP" = (/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"pN" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"pO" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) +"pP" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/ferry) "pQ" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) "pS" = (/obj/item/weapon/material/kitchen/utensil/knife{pixel_x = -6},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = -1},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 4},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 9},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/structure/table/glass,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pT" = (/obj/machinery/door/window{dir = 4; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pU" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "pV" = (/obj/structure/closet/secure_closet/personal,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) -"pW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living) -"pX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living) -"pY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/living) +"pW" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) +"pX" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"pY" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "pZ" = (/turf/unsimulated/wall,/area/centcom/suppy) "qa" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qb" = (/obj/structure/closet/syndicate/suit{name = "suit closet"},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qc" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "admin_shuttle_hatch"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) "qd" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Brig"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"qe" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom) +"qe" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/transport1/centcom) "qf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) "qg" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qh" = (/obj/item/weapon/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) @@ -846,43 +846,43 @@ "qn" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "qp" = (/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "Preparation"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"qq" = (/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"qr" = (/obj/machinery/atm{pixel_y = 24},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"qs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"qq" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/transport1/centcom) +"qr" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/transport1/centcom) +"qs" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/transport1/centcom) "qt" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/syndicate{pixel_x = -1; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qu" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) -"qv" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"qw" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"qx" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"qy" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/suppy) -"qz" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/suppy) -"qA" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/suppy) -"qB" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy) +"qv" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"qw" = (/obj/machinery/door/airlock/glass{name = "Arrivals Bar"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qx" = (/obj/structure/window/shuttle{icon_state = "window2"},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) +"qy" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qz" = (/obj/effect/floor_decal/industrial/warning,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qA" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qB" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/green,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "qC" = (/obj/structure/closet{name = "custodial"},/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "qD" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qE" = (/obj/item/stack/material/steel{amount = 50},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qF" = (/obj/item/stack/material/glass{amount = 50},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"qG" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/administration/centcom) -"qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) +"qG" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 6},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"qH" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "qI" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "qJ" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "qK" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"qM" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"qN" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living) -"qO" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/supply/dock) -"qP" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/supply/dock) -"qQ" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/supply/dock) -"qR" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) +"qL" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/corner/green{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/shuttle/transport1/centcom) +"qN" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals East"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qO" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"qP" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/transport1/centcom) +"qQ" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/green{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qR" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 2},/area/shuttle/transport1/centcom) "qS" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "qT" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"qU" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/shuttle/administration/centcom) -"qV" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom) -"qW" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_bay_door"; locked = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"qX" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/supply/dock) +"qU" = (/turf/simulated/shuttle/wall{icon_state = "swall_f"; dir = 4},/area/shuttle/transport1/centcom) +"qV" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"qW" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding) +"qX" = (/obj/effect/floor_decal/corner/green{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "qY" = (/turf/simulated/shuttle/floor,/area/supply/dock) "qZ" = (/obj/structure/table/standard,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = list(150)},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"ra" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"ra" = (/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "rb" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4; start_pressure = 740.5},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rc" = (/obj/structure/table/rack,/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = 2; pixel_y = 2},/obj/item/clothing/suit/storage/vest/heavy/merc{pixel_x = -2; pixel_y = -2},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "rd" = (/obj/structure/table/standard,/obj/item/roller{pixel_y = 8},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) @@ -899,11 +899,11 @@ "ro" = (/obj/machinery/clonepod,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "rp" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "rq" = (/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler{pixel_y = 2},/obj/item/clothing/glasses/night,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"rr" = (/obj/structure/device/piano{dir = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"rs" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"rr" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/red{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"rs" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "rt" = (/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/obj/machinery/light{dir = 4},/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"ru" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"rv" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/living) +"ru" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"rv" = (/obj/effect/floor_decal/corner/green{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "rw" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rx" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "ry" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) @@ -912,25 +912,25 @@ "rB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "rC" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rD" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"rE" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"rF" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"rG" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 2; pixel_y = 6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"rE" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"rF" = (/obj/effect/floor_decal/corner/green/full{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"rG" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "dark"},/area/shuttle/specops/centcom) "rH" = (/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "rJ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"rK" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom) -"rL" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"rK" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 8},/turf/space,/area/shuttle/specops/centcom) +"rL" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "rM" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) "rN" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) -"rO" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"rO" = (/obj/structure/window/shuttle{icon_state = "window4"},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "rP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"rQ" = (/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"rQ" = (/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "rR" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rS" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rT" = (/obj/effect/spawner/newbomb/timer/syndicate,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rU" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"rV" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/shuttle/administration/centcom) -"rW" = (/obj/structure/bookcase,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/shuttle/administration/centcom) +"rV" = (/obj/machinery/door/airlock/centcom{name = "Holding Cell"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_checkpoint_access"; name = "Crescent Checkpoint"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"rW" = (/obj/machinery/porta_turret/crescent,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "rX" = (/obj/item/weapon/stool/padded,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "rY" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "rZ" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -943,30 +943,30 @@ "sg" = (/obj/machinery/door/window/northright{icon_state = "right"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sh" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "si" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sj" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/shuttle/administration/centcom) -"sk" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom) +"sj" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"sk" = (/obj/machinery/light/small{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "sl" = (/obj/machinery/button/remote/blast_door{id = "syndieshutters_telebay"; name = "remote shutter control"; pixel_x = 0; pixel_y = -25; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"sn" = (/obj/item/weapon/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"sm" = (/obj/machinery/computer/secure_data,/obj/effect/floor_decal/corner/red{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"sn" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_checkpoint_access"; name = "Crescent Checkpoint"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "so" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sp" = (/obj/machinery/button/remote/blast_door{id = "syndieshutters_workshop"; name = "remote shutter control"; pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sq" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Administration"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"sr" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"sr" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "ss" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad2"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) "st" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "su" = (/obj/machinery/door/window{dir = 1; name = "Surgery"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sv" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sw" = (/obj/structure/table/standard,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sx" = (/obj/item/weapon/weldingtool,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sy" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) -"sz" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living) +"sy" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"sz" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/specops/centcom) "sA" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "sB" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "sC" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "sD" = (/obj/structure/sign/securearea{name = "\improper CAUTION"; pixel_x = 32},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sE" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/shuttle/floor,/area/supply/dock) "sF" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sG" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -6},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) +"sG" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/shuttle/specops/centcom) "sH" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/iv_drip,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "sI" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/supply/dock) "sJ" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -974,90 +974,90 @@ "sL" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sM" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "sN" = (/obj/structure/table/standard,/obj/item/weapon/scalpel,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sO" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living) -"sP" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) -"sQ" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living) -"sR" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/centcom/living) +"sO" = (/obj/structure/bed/chair/office/dark,/obj/machinery/button/remote/blast_door{desc = "A remote control switch for port-side blast doors."; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"sP" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"sQ" = (/obj/machinery/computer/secure_data,/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"sR" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/shuttle/specops/centcom) "sS" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/obj/item/clothing/mask/surgical,/obj/item/clothing/gloves/latex,/obj/item/weapon/surgicaldrill,/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sT" = (/obj/machinery/vending/dinnerware,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"sU" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = list(150)},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) +"sT" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"sU" = (/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "sV" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"sW" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"sW" = (/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "sX" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sY" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"sZ" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/syndicate_station/start) +"sY" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"sZ" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "ta" = (/obj/machinery/teleport/station,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "tb" = (/obj/machinery/teleport/hub,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"tc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"td" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"te" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"tf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"tg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"th" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"ti" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/supply/dock) -"tj" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/supply/dock) -"tk" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_floor_f6"},/area/supply/dock) -"tl" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/supply/dock) +"tc" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"td" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/shuttle/escape/centcom) +"te" = (/obj/machinery/door/blast/regular{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"tf" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/simulated/floor/airless,/area/shuttle/specops/centcom) +"tg" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"th" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"ti" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"tj" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/control) +"tk" = (/obj/effect/floor_decal/corner/green{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tl" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "tm" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/space,/area/syndicate_station/start) "tn" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_station/start) "to" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_station/start) -"tp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/living) +"tp" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "tq" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) -"tr" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/supply/dock) +"tr" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "ts" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/supply/dock) -"tt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/supply/dock) -"tu" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/supply/dock) +"tt" = (/obj/effect/floor_decal/corner/green,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tu" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "tv" = (/turf/unsimulated/wall,/area/centcom/specops) "tw" = (/turf/unsimulated/wall,/area/prison/solitary) "tx" = (/turf/unsimulated/wall,/area/centcom/control) "ty" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/living) -"tz" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/living) +"tz" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "tA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"},/turf/space,/area/supply/dock) "tB" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock) "tC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"},/turf/space,/area/supply/dock) "tD" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "supply_shuttle"; pixel_x = 25; pixel_y = 0; req_one_access = list(13,31); tag_door = "supply_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/supply/dock) -"tE" = (/obj/structure/table/standard,/obj/item/weapon/cautery,/obj/item/weapon/hemostat,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"tE" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "tF" = (/obj/structure/table/standard,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "tG" = (/obj/structure/table/standard,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "tH" = (/obj/structure/table/standard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) -"tI" = (/obj/structure/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"tJ" = (/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"tK" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"tL" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) -"tM" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"tN" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) -"tO" = (/obj/machinery/telecomms/receiver/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control) -"tP" = (/obj/machinery/telecomms/bus/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) -"tQ" = (/obj/machinery/telecomms/processor/preset_cent,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) -"tR" = (/obj/machinery/telecomms/server/presets/centcomm,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control) -"tS" = (/obj/machinery/account_database{name = "CentComm Accounts database"},/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/control) -"tT" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) -"tU" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) -"tV" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) -"tW" = (/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control) -"tX" = (/obj/structure/table/standard,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living) -"tY" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/material/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"tI" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"tJ" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"tK" = (/obj/machinery/camera/network/ert{c_tag = "Assault Armor South"; dir = 1},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"tL" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"tM" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"tN" = (/obj/effect/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"tO" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access = list(109)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tP" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tQ" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tR" = (/obj/structure/bed/chair,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tS" = (/obj/effect/floor_decal/spline/plain{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre) +"tT" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops) +"tU" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "CREED"; name = "Ready Room"; p_open = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops) +"tV" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tW" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops) +"tX" = (/obj/structure/bed/chair,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"tY" = (/obj/machinery/mech_recharger,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) "tZ" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock) "ua" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) -"ub" = (/obj/effect/landmark{name = "prisonwarp"},/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"uc" = (/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) -"ud" = (/turf/unsimulated/floor{icon_state = "platingdmg3"},/area/prison/solitary) -"ue" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) -"uf" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"ub" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"uc" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"ud" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"ue" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uf" = (/obj/effect/floor_decal/corner/green{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "ug" = (/turf/unsimulated/wall,/area/centcom/test) "uh" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "ui" = (/obj/structure/table/standard,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) -"uj" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) +"uj" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "uk" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"ul" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living) -"um" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living) +"ul" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"um" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) "un" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"uo" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"uo" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) "up" = (/obj/structure/table/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"uq" = (/obj/structure/closet/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"uq" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet/corners{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) "ur" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "us" = (/turf/space,/area/centcom/specops) -"ut" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) +"ut" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "uu" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uv" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uw" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom/specops) @@ -1065,14 +1065,14 @@ "uy" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uz" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "uA" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/emps,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/gun/launcher/grenade,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"uB" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison/solitary) -"uC" = (/obj/structure/bed,/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary) -"uD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control) -"uE" = (/obj/machinery/telecomms/broadcaster/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control) -"uF" = (/obj/machinery/telecomms/hub/preset_cent,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control) -"uG" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control) -"uH" = (/obj/machinery/r_n_d/server/centcom,/turf/unsimulated/floor{icon_state = "green"; dir = 6},/area/centcom/control) -"uI" = (/turf/unsimulated/floor{icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/control) +"uB" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1443; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uC" = (/obj/effect/floor_decal/corner/green{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uD" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uE" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uF" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uG" = (/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uH" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"uI" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "uJ" = (/obj/machinery/dna_scannernew,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "uK" = (/obj/machinery/computer/scan_consolenew,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "uL" = (/obj/machinery/computer/cloning,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) @@ -1081,16 +1081,16 @@ "uO" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "uP" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "uQ" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"uR" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"uS" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"uT" = (/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"uU" = (/obj/effect/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"uV" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"uW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "CREED"; name = "Ready Room"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"uX" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/specops) -"uY" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/specops) -"uZ" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT3"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) -"va" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops) +"uR" = (/obj/effect/floor_decal/corner/green{dir = 6},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uS" = (/obj/effect/floor_decal/corner/green{dir = 5},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uT" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"uU" = (/obj/effect/floor_decal/corner/green{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uV" = (/obj/effect/floor_decal/corner/green{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"uW" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/evac) +"uX" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/evac) +"uY" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/evac) +"uZ" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/evac) +"va" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) @@ -1098,116 +1098,116 @@ "vf" = (/obj/machinery/shieldgen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vg" = (/obj/machinery/shield_capacitor,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vh" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/wall,/area/prison/solitary) -"vi" = (/turf/unsimulated/floor{icon_state = "platingdmg1"},/area/prison/solitary) -"vj" = (/turf/unsimulated/floor{icon_state = "floorscorched2"},/area/prison/solitary) +"vi" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"vj" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "vk" = (/obj/machinery/shield_gen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) +"vl" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"vm" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"vn" = (/obj/machinery/button/remote/blast_door{id = "crescent_checkpoint_access"; name = "Crescent Checkpoint Access"; pixel_x = -6; pixel_y = -24; req_access = list(101)},/obj/machinery/button/remote/blast_door{id = "crescent_thunderdome"; name = "Thunderdome Access"; pixel_x = 6; pixel_y = -24; req_access = list(101)},/obj/machinery/button/remote/blast_door{id = "crescent_vip_shuttle"; name = "VIP Shuttle Access"; pixel_x = 6; pixel_y = -34; req_access = list(101)},/obj/machinery/button/remote/blast_door{id = "CREED"; name = "Spec Ops Ready Room"; pixel_x = -6; pixel_y = -34; req_access = list(108)},/obj/machinery/turretid{pixel_x = 28; pixel_y = -28; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"vo" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "vp" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vq" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "vr" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) -"vs" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"vt" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"vu" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"vv" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"vs" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) +"vt" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) +"vu" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) +"vv" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) "vw" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vx" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/taperoll/police,/turf/unsimulated/floor{icon_state = "vault"; 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name = "plating"},/area/centcom/creed) +"vC" = (/obj/mecha/combat/gygax/dark,/obj/machinery/camera/network/ert{c_tag = "Assault Armor North"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"vD" = (/obj/machinery/porta_turret/crescent{check_synth = 1; enabled = 1; layer = 2.69},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) "vE" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access = list(108)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) -"vF" = (/obj/structure/closet/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"vG" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"vH" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) -"vJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control) +"vF" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"vG" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/button/remote/blast_door{id = "CREED"; name = "Spec Ops Ready Room"; pixel_y = 4; req_access = list(108)},/obj/machinery/button/remote/blast_door{icon_state = "doorctrl0"; id = "ASSAULT"; name = "Mech Storage"; pixel_y = -4; req_access = list(108)},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) +"vH" = (/obj/structure/table/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) +"vI" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/living) +"vJ" = (/obj/machinery/telecomms/relay/preset/centcom,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) "vK" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; 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opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"vP" = (/obj/mecha/combat/gygax/dark,/obj/machinery/camera/network/ert{c_tag = "Assault Armor North"},/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) +"vP" = (/obj/machinery/telecomms/receiver/preset_cent,/obj/effect/floor_decal/corner/green/full{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "vQ" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Armor Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "vR" = (/obj/machinery/vending/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vS" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vT" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"vT" = (/obj/machinery/telecomms/bus/preset_cent,/obj/effect/floor_decal/corner/green{dir = 5},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "vU" = (/obj/structure/sign/nosmoking_2,/turf/unsimulated/wall,/area/centcom/living) -"vV" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) -"vW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"vY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) +"vV" = (/obj/machinery/telecomms/processor/preset_cent,/obj/effect/floor_decal/corner/green{dir = 5},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"vW" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"vX" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"vY" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "vZ" = (/obj/structure/closet/secure_closet/medical3{pixel_x = -5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "wa" = (/obj/structure/closet/secure_closet/medical1{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "wb" = (/obj/structure/closet/secure_closet/medical2{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "wc" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) -"wd" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) -"we" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"wd" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"we" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) "wf" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "wg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) "wh" = (/obj/structure/sign/securearea,/turf/unsimulated/wall,/area/centcom/living) -"wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) -"wj" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"wk" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) +"wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"wj" = (/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"wk" = (/obj/effect/floor_decal/corner/green,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "wl" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wm" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wn" = (/obj/machinery/pipedispenser/disposal/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wo" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wp" = (/obj/machinery/power/emitter,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wq" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"ws" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wt" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wu" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) -"wv" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"wr" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"ws" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"wt" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"wu" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"wv" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/test) "ww" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"wx" = (/obj/mecha/working/ripley/firefighter,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) +"wx" = (/obj/effect/floor_decal/corner/green{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "wy" = (/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wz" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) +"wz" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access = list(106)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "wA" = (/obj/structure/sign/securearea,/turf/unsimulated/wall,/area/centcom/control) -"wB" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) +"wB" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access = list(107)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wE" = (/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"wH" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"wI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"wJ" = (/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"wK" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) -"wL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"wM" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wN" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1443; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"wF" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"wG" = (/obj/machinery/door/window/northleft,/obj/structure/bed/chair,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"wH" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"wI" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT3"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) +"wJ" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) +"wK" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) +"wL" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"wM" = (/obj/machinery/r_n_d/server/centcom,/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"wN" = (/obj/machinery/telecomms/broadcaster/preset_cent,/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"wO" = (/obj/machinery/telecomms/hub/preset_cent,/obj/effect/floor_decal/corner/green{dir = 10},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) "wP" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wR" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wS" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"wT" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) -"wU" = (/obj/structure/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control) +"wQ" = (/obj/effect/floor_decal/corner/green/full,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/control) +"wR" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/creed) +"wS" = (/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"wT" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"wU" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "wV" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wW" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"wW" = (/obj/machinery/door/blast/regular{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "wX" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wY" = (/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/steel{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/material/steel{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/material/steel{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/material/steel{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/material/plasteel{amount = 50},/obj/item/stack/material/plasteel{amount = 50},/obj/item/stack/material/plasteel{amount = 50},/obj/item/stack/material/plasteel{amount = 50},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wZ" = (/obj/machinery/porta_turret/crescent,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xa" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xb" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"xc" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome1) "xd" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xe" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) +"xf" = (/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "xg" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xh" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access = list(104)},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test) -"xi" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"xh" = (/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome2) +"xi" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome2) "xj" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"xk" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera/network/thunder{c_tag = "Court"; pixel_x = 10; pixel_y = -6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"xk" = (/obj/machinery/door/blast/regular{id = "thunderdome"; name = "Thunderdome Blast Door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "xl" = (/obj/item/mecha_parts/mecha_equipment/teleporter,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xm" = (/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"xn" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xp" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xq" = (/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,/obj/item/mecha_parts/mecha_equipment/tool/rcd,/obj/item/weapon/pickaxe/diamonddrill,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) @@ -1218,15 +1218,15 @@ "xv" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xw" = (/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/taperoll/engineering,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/item/clothing/glasses/welding/superior,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xx" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access = list(103)},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"xy" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"xz" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) +"xy" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome1) +"xz" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "xA" = (/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"xB" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"xC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"xD" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"xE" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"xF" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"xG" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"xB" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"xC" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/skipjack_station/start) +"xD" = (/turf/simulated/wall/voxshuttle,/area/skipjack_station/start) +"xE" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/skipjack_station/start) +"xF" = (/obj/effect/landmark{name = "tdome1"},/obj/machinery/camera/network/thunder{c_tag = "Green Team"; invisibility = 101},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome1) +"xG" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) "xH" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xI" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xJ" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) @@ -1234,134 +1234,134 @@ "xL" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xM" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xN" = (/obj/structure/sign/securearea,/turf/unsimulated/wall,/area/centcom/specops) -"xO" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"xP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"xO" = (/obj/effect/landmark{name = "tdome2"},/obj/machinery/camera/network/thunder{c_tag = "Thunderdome - Red Team"; invisibility = 101},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdome2) +"xP" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/skipjack_station/start) "xQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "xR" = (/obj/structure/sign/nosmoking_2,/turf/unsimulated/wall,/area/centcom/control) -"xS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"xT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"xU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"xV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"xW" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) -"xX" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) +"xS" = (/obj/machinery/camera/network/thunder{c_tag = "Thunderdome Arena"; invisibility = 101},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) +"xT" = (/obj/machinery/atmospherics/pipe/vent,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) +"xU" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) +"xV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; 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It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zg" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "zh" = (/obj/structure/table/reinforced,/obj/item/weapon/crowbar,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "zi" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"zj" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) +"zj" = (/turf/simulated/shuttle/plating,/area/skipjack_station/start) "zk" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/specops) "zl" = (/obj/structure/table/rack,/obj/item/device/lightreplacer,/obj/item/device/lightreplacer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"zm" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) +"zm" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "zn" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"zo" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) -"zp" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"zq" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"zr" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"zo" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"zp" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"zq" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"zr" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) "zs" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/autoinjectors,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/pillbottles,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zt" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zu" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zv" = (/obj/machinery/chemical_dispenser/ert,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zw" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zx" = (/obj/structure/table/reinforced,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/obj/item/device/paicard,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"zy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control) +"zy" = (/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) "zz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space) -"zA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"zB" = (/turf/unsimulated/floor{icon_state = "loadingarea"},/area/centcom/specops) +"zA" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"zB" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "zC" = (/obj/structure/table/reinforced,/obj/item/weapon/stamp/centcomm,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "zD" = (/obj/structure/closet{icon_closed = "syndicate1"; icon_opened = "syndicate1open"; icon_state = "syndicate1"; name = "emergency response team wardrobe"},/obj/item/clothing/under/ert,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/rank/centcom_officer,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"zE" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"zE" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/plating,/area/skipjack_station/start) "zF" = (/obj/effect/landmark{name = "Response Team"},/obj/effect/landmark{name = "Commando"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zG" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"zH" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac) +"zH" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "zI" = (/obj/structure/closet/crate,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zJ" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"zK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) +"zK" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/skipjack_station/start) "zL" = (/obj/structure/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"zM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom) +"zM" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/skipjack_station/start) "zN" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops/centcom) "zO" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_centcom_dock"; name = "docking port controller"; pixel_x = 0; pixel_y = -25; req_one_access = list(103); tag_door = "specops_centcom_dock_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "zP" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom) -"zQ" = (/obj/machinery/door/airlock/centcom{name = "Holding Cell"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_checkpoint_access"; name = "Crescent Checkpoint"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"zR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape/centcom) +"zQ" = (/obj/item/weapon/deck,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"zR" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) "zS" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "zT" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"zU" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape/centcom) +"zU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start) "zV" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "zW" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"zX" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom) -"zY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom) +"zX" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"zY" = (/obj/machinery/body_scanconsole,/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) "zZ" = (/obj/machinery/computer/security/telescreen{desc = ""; name = "Spec. Ops. Monitor"; network = list("ERT"); pixel_y = 30},/obj/machinery/computer/shuttle_control/specops,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Aa" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ab" = (/obj/structure/table/standard,/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) "Ac" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ad" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"Ae" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/unsimulated/wall,/area/space) +"Ae" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) "Af" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "Ah" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/roller,/obj/item/roller,/obj/item/roller,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Ai" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape/centcom) -"Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) -"Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) -"Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom) +"Ai" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) +"Aj" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Ak" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Al" = (/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start) "Am" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "An" = (/obj/structure/closet/crate/medical,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/obj/item/weapon/bonesetter,/obj/item/weapon/scalpel,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/hemostat{pixel_y = 4},/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/obj/item/stack/nanopaste,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/obj/item/clothing/mask/surgical,/obj/item/clothing/mask/surgical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "Ao" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) @@ -1369,152 +1369,152 @@ "Aq" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/device/flash,/obj/item/device/flash,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "Ar" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "As" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom) -"Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) +"At" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start) +"Au" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) "Av" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Aw" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) +"Aw" = (/obj/structure/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) "Ax" = (/obj/machinery/computer/communications,/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1443; listening = 1; name = "Spec Ops Intercom"; pixel_y = -28},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Az" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "AA" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom) -"AB" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops) +"AB" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) "AC" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "AD" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"AE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom) +"AE" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) "AF" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "AG" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding) "AH" = (/turf/unsimulated/wall,/area/centcom/ferry) -"AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"AI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start) "AJ" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding) "AK" = (/obj/item/weapon/stool/padded,/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding) -"AL" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"AM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/holding) -"AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) -"AO" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) -"AP" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/holding) -"AQ" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/holding) -"AR" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape/centcom) -"AS" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_checkpoint_access"; name = "Crescent Checkpoint"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"AT" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape/centcom) -"AU" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape/centcom) -"AV" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry) -"AW" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"AX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"AY" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/ferry) +"AL" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"AM" = (/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"AN" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"AO" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/stack/medical/advanced/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) +"AP" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"AQ" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"AR" = (/obj/structure/table/standard,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start) +"AS" = (/obj/structure/table/standard,/obj/item/weapon/legcuffs,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start) +"AT" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"AU" = (/obj/structure/table/standard,/obj/item/weapon/cautery,/obj/item/weapon/retractor,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) +"AV" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) +"AW" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeobserve) +"AX" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start) +"AY" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) "AZ" = (/turf/unsimulated/wall,/area/syndicate_mothership{name = "\improper Raider Base"}) "Ba" = (/obj/machinery/vending/cola{name = "Robust Softdrinks"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "Bb" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding) -"Bc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/centcom/holding) -"Bd" = (/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/holding) -"Be" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/holding) -"Bf" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/holding) -"Bg" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/holding) -"Bh" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) -"Bi" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea) -"Bj" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) -"Bk" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"Bl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) +"Bc" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Bd" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/obj/item/weapon/FixOVein,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) +"Be" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) +"Bf" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) +"Bg" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start) +"Bh" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) +"Bi" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start) +"Bj" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Bk" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Bl" = (/obj/machinery/door/blast/regular{id = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "Bm" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) -"Bn" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/centcom/ferry) -"Bo" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/centcom/ferry) -"Bp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/centcom/ferry) -"Bq" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/ferry) -"Br" = (/obj/structure/window/shuttle{icon_state = "window4"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/ferry) -"Bs" = (/obj/structure/window/shuttle{icon_state = "window8"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/ferry) -"Bt" = (/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/holding) +"Bn" = (/obj/item/pizzabox/meat,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Bo" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Bp" = (/obj/structure/bed,/obj/item/weapon/bedsheet/clown,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Bq" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/escape/centcom) +"Br" = (/obj/structure/shuttle/engine/heater,/turf/simulated/floor/airless,/area/shuttle/escape/centcom) +"Bs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/escape/centcom) +"Bt" = (/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "Bu" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Bv" = (/turf/simulated/mineral,/area/syndicate_mothership{name = "\improper Raider Base"}) "Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"By" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/centcom/ferry) +"Bx" = (/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"By" = (/obj/effect/floor_decal/corner/lime{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "Bz" = (/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"BA" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/centcom/ferry) +"BA" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) "BB" = (/obj/machinery/door/airlock/external{frequency = 1380; glass = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_bay_door"; locked = 1; name = "Transport Airlock"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) -"BC" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/centcom/ferry) -"BD" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/centcom/ferry) -"BE" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/centcom/ferry) +"BC" = (/obj/effect/floor_decal/corner/lime{dir = 4},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"BD" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) +"BE" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/tdome) "BF" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "BG" = (/obj/structure/table/standard,/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/cobweb2{icon_state = "spiderling"; name = "dead spider"; tag = "icon-spiderling"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"BH" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"BI" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/centcom/ferry) -"BJ" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor,/area/centcom/ferry) -"BK" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced,/turf/space,/area/centcom/ferry) -"BL" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/centcom/ferry) -"BM" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_port_hatch"; locked = 1; name = "Port Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) +"BH" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"BI" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"BJ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"BK" = (/obj/machinery/button/remote/blast_door{id = "skipjackshutters"; name = "remote shutter control"; req_access = list(150)},/turf/simulated/wall/voxshuttle,/area/skipjack_station/start) +"BL" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"BM" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating,/area/skipjack_station/start) "BN" = (/obj/machinery/vending/cigarette{name = "cigarette machine"; prices = list()},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"BO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor,/area/centcom/holding) -"BP" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding) -"BQ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/holding) +"BO" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"BP" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"BQ" = (/obj/effect/floor_decal/corner/lime{dir = 8},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "BR" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "BS" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_port"; name = "port docking hatch controller"; pixel_x = 0; pixel_y = 25; tag_door = "specops_shuttle_port_hatch"},/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"BT" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 32},/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"BU" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"BV" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) -"BW" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/ferry) -"BX" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/centcom/ferry) -"BY" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor,/area/centcom/holding) -"BZ" = (/turf/simulated/shuttle/floor,/area/centcom/ferry) -"Ca" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/centcom/ferry) -"Cb" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/centcom/ferry) +"BT" = (/obj/effect/floor_decal/corner/lime/full{dir = 4},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"BU" = (/obj/effect/floor_decal/corner/lime/full,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"BV" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/escape/centcom) +"BW" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/shuttle/escape/centcom) +"BX" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/turf/unsimulated/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"},/area/centcom/holding) +"BY" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/turf/unsimulated/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/centcom/holding) +"BZ" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/turf/unsimulated/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/centcom/holding) +"Ca" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Cb" = (/obj/effect/floor_decal/corner/lime,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "Cc" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/ferry) -"Cd" = (/obj/machinery/door/blast/regular{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding) -"Ce" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Cf" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"Cd" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) +"Ce" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Cf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Cg" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ch" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_shuttle_fore_hatch"; locked = 1; name = "Forward Docking Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) "Ci" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Cj" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/centcom/holding) -"Ck" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access = list(2)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"Cl" = (/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/holding) -"Cm" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"Cn" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"Ck" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/wall/voxshuttle,/area/skipjack_station/start) +"Cl" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_northwest_lock"; locked = 0; req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Cm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Cn" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_northeast_lock"; locked = 0; req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Co" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/camera/network/crescent{c_tag = "Shuttle Bridge West"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Cp" = (/obj/machinery/status_display{pixel_y = 30},/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/toxin,/obj/machinery/camera/network/crescent{c_tag = "Shuttle Bridge East"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) +"Cq" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/wall/voxshuttle,/area/skipjack_station/start) "Cr" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Cs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/ferry) -"Ct" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle"; pixel_x = 0; pixel_y = -25; tag_door = "centcom_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/centcom/ferry) +"Cs" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/simulated/shuttle/plating,/area/centcom/holding) +"Ct" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southeast_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Cu" = (/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Cv" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Cw" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/holding) -"Cx" = (/obj/structure/bed/chair/office/dark,/obj/machinery/button/remote/blast_door{desc = "A remote control switch for port-side blast doors."; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"Cy" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"Cz" = (/obj/machinery/computer/secure_data,/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"Cw" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Cx" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Cy" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southwest_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Cz" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "CA" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "escape_shuttle"; pixel_x = 0; pixel_y = -25; req_one_access = list(13); tag_door = "escape_shuttle_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"CB" = (/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre) +"CB" = (/obj/structure/table/standard,/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "CC" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"CD" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) +"CD" = (/obj/structure/table/standard,/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/hemostat{pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "CE" = (/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "CF" = (/obj/item/tape/engineering{tag = "icon-engineering_v"; icon_state = "engineering_v"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "CG" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) "CH" = (/obj/structure/table/reinforced,/obj/item/weapon/tray{pixel_y = 5},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"CI" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"CJ" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/centcom/holding) -"CK" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{tag = "icon-red (EAST)"; icon_state = "red"; dir = 4},/area/centcom/holding) -"CL" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"CI" = (/obj/structure/table/standard,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/scalpel,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"CJ" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"CK" = (/obj/structure/table/standard,/obj/item/weapon/surgicaldrill,/obj/item/weapon/circular_saw,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"CL" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "CM" = (/obj/structure/window/shuttle{icon_state = "window3"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "CN" = (/turf/unsimulated/wall,/area/centcom/holding) -"CO" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"CO" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "CP" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"CQ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"CQ" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) "CR" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "CS" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"CT" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"CU" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) +"CT" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"CU" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "CV" = (/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"CW" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding) -"CX" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/holding) +"CW" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"CX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) "CY" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access = list(19)},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"CZ" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/structure/closet/athletic_mixed,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) -"Da" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding) +"CZ" = (/obj/structure/bed/chair{dir = 1},/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/head/pirate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Da" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) "Db" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/cobweb2{tag = "icon-cobweb1"; icon_state = "cobweb1"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Dc" = (/obj/structure/table/reinforced,/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Dd" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 0; pixel_y = 25; tag_door = "centcom_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"De" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/centcom/ferry) +"Dd" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/machinery/meter,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"De" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Df" = (/obj/structure/window/shuttle{icon_state = "window1"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"Dg" = (/obj/machinery/computer/shuttle_control{req_access = list(101); shuttle_tag = "Centcom"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) -"Dh" = (/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) -"Di" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/turf/unsimulated/floor{tag = "icon-siding8"; name = "plating"; icon_state = "siding8"},/area/centcom/holding) +"Dg" = (/obj/machinery/body_scanconsole,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Dh" = (/obj/structure/bed/roller,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Di" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "Dj" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/amanita_pie,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dk" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dl" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 8},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) @@ -1522,244 +1522,244 @@ "Dn" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Do" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stew,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dp" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/holding) -"Dq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Dr" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding) -"Ds" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) +"Dq" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Dr" = (/obj/structure/table/standard,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Ds" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Dt" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/boiledrice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Du" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/beetsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dv" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/stuffing,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Dw" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/soylenviridians,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"Dx" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/holding) -"Dy" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/holding) -"Dz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"DA" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/holding) -"DB" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/holding) -"DC" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"DD" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) +"Dx" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Dy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Dz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"DA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"DB" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"DC" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"DD" = (/obj/machinery/bodyscanner,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "DE" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/camera/network/crescent{c_tag = "Shuttle Cell"},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "DF" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) -"DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"DG" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"DH" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "DI" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/structure/bed/chair{dir = 8},/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"DJ" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) -"DK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre) -"DL" = (/turf/unsimulated/wall{tag = "icon-iron4"; icon_state = "iron4"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"DM" = (/turf/unsimulated/wall{tag = "icon-iron8"; icon_state = "iron8"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"DJ" = (/obj/machinery/computer/operating,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"DK" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"DL" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"DM" = (/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "DN" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "DO" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/tofukabob,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "DP" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/poppypretzel,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "DQ" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/orangecakeslice,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"DR" = (/obj/structure/table/woodentable{dir = 5},/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/wcoat,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"DS" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"DT" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"DU" = (/turf/unsimulated/wall{icon_state = "iron12"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"DR" = (/obj/item/seeds/potatoseed,/obj/item/seeds/potatoseed,/obj/item/seeds/ambrosiavulgarisseed,/obj/item/weapon/material/minihoe,/obj/item/weapon/beartrap,/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"DS" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; pixel_x = -22; req_one_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"DT" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/material/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"DU" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) "DV" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "DW" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"DX" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/holding) +"DX" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "DY" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"DZ" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) +"DZ" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Ea" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Eb" = (/obj/structure/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Ec" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ed" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "swall_floor_f6"},/area/centcom/ferry) +"Ec" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Ed" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Ee" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/spesslaw,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Ef" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/candiedapple,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Eg" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/mushroomsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Eh" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/meatsteak,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"Ei" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding) +"Ei" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Ej" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"Ek" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) +"Ek" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_east_control"; pixel_x = 22; req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start) "El" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "Em" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit) "En" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod5/transit) -"Eo" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) -"Ep" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Eq" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) +"Eo" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Ep" = (/obj/structure/closet/secure_closet/medical2,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Eq" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/skipjack_station/start) "Er" = (/obj/item/tape/engineering{tag = "icon-engineering_h"; icon_state = "engineering_h"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Es" = (/obj/structure/urinal{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Et" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) -"Eu" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) -"Ev" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) -"Ew" = (/turf/unsimulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/centcom/holding) -"Ex" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding) -"Ey" = (/obj/structure/sign/nosmoking_2{pixel_x = 28; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) -"Ez" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) -"EA" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom) -"EB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape/centcom) +"Et" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/obj/machinery/light/small{dir = 8},/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Eu" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Ev" = (/obj/machinery/floodlight,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Ew" = (/obj/structure/table/steel,/obj/machinery/recharger,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start) +"Ex" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Ey" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/skipjack_station/start) +"Ez" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) +"EA" = (/obj/structure/closet/athletic_mixed,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) +"EB" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals South"; dir = 4},/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "EC" = (/obj/structure/urinal{pixel_y = 32},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"ED" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/syndicate_mothership{name = "\improper Raider Base"}) -"EE" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/centcom/ferry) -"EF" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/centcom/holding) -"EG" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"},/area/centcom/holding) +"ED" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"EE" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"EF" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/green{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"EG" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) "EH" = (/turf/unsimulated/wall,/area/tdome) -"EI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EK" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/holding) -"EL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) -"EO" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_theatre) -"EP" = (/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding) -"EQ" = (/turf/unsimulated/floor{dir = 10; icon_state = "whitegreen"},/area/centcom/holding) -"ER" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/unsimulated/floor{dir = 8; icon_state = "whitehall"; tag = "icon-whitehall (EAST)"},/area/centcom/holding) -"ES" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"ET" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/escape/centcom) -"EU" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/shuttle/escape/centcom) +"EI" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/holding) +"EJ" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) +"EK" = (/obj/machinery/vending/cigarette,/obj/effect/floor_decal/corner/green/full,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"EL" = (/obj/effect/floor_decal/corner/green{dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"EM" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/green{dir = 9},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/holding) +"EN" = (/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/holding) +"EO" = (/obj/structure/table/woodentable{dir = 5},/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/wcoat,/obj/item/clothing/head/that{pixel_x = 4; pixel_y = 6},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/holding) +"EP" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"EQ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"ER" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"ES" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/holding) +"ET" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"EU" = (/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "EV" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape/centcom) -"EW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape/centcom) +"EW" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/holding) "EX" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) "EY" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) "EZ" = (/turf/unsimulated/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"},/area/centcom/holding) "Fa" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Fb" = (/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Fc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"Fd" = (/turf/unsimulated/floor{icon_state = "neutral"; dir = 8},/area/tdome) +"Fb" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/holding) +"Fc" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/holding) +"Fd" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/holding) "Fe" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) -"Ff" = (/turf/unsimulated/floor{icon_state = "neutral"; dir = 4},/area/tdome) -"Fg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"Fh" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) -"Fi" = (/turf/unsimulated/floor{dir = 5; icon_state = "whitegreen"},/area/centcom/holding) -"Fj" = (/obj/structure/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) -"Fk" = (/turf/unsimulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/centcom/holding) +"Ff" = (/obj/structure/sign/nosmoking_2{pixel_x = 28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Fg" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) +"Fh" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fi" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fj" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fk" = (/obj/structure/table/standard,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) "Fl" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Fm" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Fn" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Fo" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) +"Fm" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fn" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fo" = (/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) "Fp" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Fq" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/space,/area/centcom/ferry) -"Fr" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/ferry) +"Fq" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fr" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) "Fs" = (/obj/machinery/door/airlock/external{name = "Arrivals Bar Airlock"},/obj/machinery/door/blast/regular{id = "crescent_vip_shuttle"; name = "Crescent VIP Shuttle"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/ferry) -"Ft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Fu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) -"Fv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"Fw" = (/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding) -"Fx" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/holding) -"Fy" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding) -"Fz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) -"FA" = (/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/tdome) -"FB" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/tdome) -"FC" = (/obj/structure/closet/secure_closet/medical2,/turf/unsimulated/floor{tag = "icon-escapecorner (EAST)"; icon_state = "escapecorner"; dir = 4},/area/centcom/holding) -"FD" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHEAST)"; icon_state = "whitehall"; dir = 5},/area/centcom/holding) +"Ft" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fu" = (/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fv" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fw" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/turf/unsimulated/beach/sand,/area/beach) +"Fx" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome) +"Fy" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"Fz" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"FA" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"FB" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"FC" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "lino"},/area/tdome/tdomeadmin) +"FD" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station) "FE" = (/obj/machinery/optable,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"FF" = (/turf/unsimulated/floor{tag = "icon-whitehall (NORTHWEST)"; icon_state = "whitehall"; dir = 9},/area/centcom/holding) -"FG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"FH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"FI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/shuttle/plating,/area/centcom/holding) -"FJ" = (/turf/unsimulated/floor{icon_state = "red"; dir = 10},/area/tdome) -"FK" = (/turf/unsimulated/floor{icon_state = "red"; dir = 2},/area/tdome) -"FL" = (/turf/unsimulated/floor{icon_state = "green"},/area/tdome) -"FM" = (/turf/unsimulated/floor{icon_state = "green"; dir = 6},/area/tdome) +"FF" = (/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station) +"FG" = (/turf/unsimulated/floor{icon_state = "asteroid"; tag = "icon-ironsand7"},/area/wizard_station) +"FH" = (/mob/living/simple_animal/crab{name = "Experiment 68a"},/turf/unsimulated/floor{icon_state = "asteroid"; tag = "icon-ironsand7"},/area/wizard_station) +"FI" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station) +"FJ" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station) +"FK" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"FL" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"FM" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) "FN" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"FO" = (/turf/unsimulated/floor{tag = "icon-escapecorner (EAST)"; icon_state = "escapecorner"; dir = 4},/area/centcom/holding) -"FP" = (/obj/machinery/computer/operating,/turf/unsimulated/floor{dir = 1; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding) -"FQ" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding) +"FO" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"FP" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"FQ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) "FR" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access = list(2)},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"FS" = (/obj/machinery/bodyscanner,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"FT" = (/obj/machinery/body_scanconsole,/turf/unsimulated/floor{tag = "icon-whitehall (EAST)"; icon_state = "whitehall"; dir = 4},/area/centcom/holding) -"FU" = (/obj/structure/bed/roller,/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) +"FS" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"FT" = (/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"FU" = (/obj/structure/kitchenspike,/obj/structure/table/marble,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) "FV" = (/obj/item/clothing/head/xenos,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "FW" = (/obj/item/organ/xenos/plasmavessel,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "FX" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror/raider{pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"FY" = (/turf/unsimulated/wall{tag = "icon-iron2"; icon_state = "iron2"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"FZ" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/ferry) +"FY" = (/obj/structure/table/rack,/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"FZ" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) "Ga" = (/obj/structure/closet/secure_closet/bar,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gb" = (/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gc" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"Gd" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/holding) -"Ge" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gf" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/holding) -"Gg" = (/obj/structure/bed/chair/comfy/brown,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/holding) -"Gh" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gi" = (/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gj" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) +"Gd" = (/obj/structure/simple_door/iron,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"Ge" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"Gf" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"Gg" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"Gh" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"Gi" = (/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"Gj" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) "Gk" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Gl" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"Gm" = (/obj/structure/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gn" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Go" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Gq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) +"Gm" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"Gn" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"Go" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"Gp" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station) +"Gq" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) "Gr" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"Gs" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gt" = (/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gu" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gv" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Gw" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"Gx" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/floor,/area/tdome) -"Gy" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome) -"Gz" = (/obj/structure/table/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"GA" = (/obj/machinery/door/blast/regular{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"GB" = (/obj/machinery/igniter,/turf/simulated/floor,/area/tdome) -"GC" = (/turf/simulated/floor,/area/tdome) -"GD" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome) -"GE" = (/obj/structure/table/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"GF" = (/obj/machinery/door/blast/regular{id = "thunderdome"; name = "Thunderdome Blast Door"},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"GG" = (/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) -"GH" = (/obj/machinery/door/blast/regular{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"GI" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/tdome) -"GJ" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/tdome) -"GK" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"GL" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/holding) -"GM" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) -"GN" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"GO" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals East"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"GP" = (/turf/simulated/floor/bluegrid,/area/tdome) -"GQ" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome) -"GR" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/holding) -"GS" = (/obj/machinery/atmospherics/pipe/vent,/turf/simulated/floor/bluegrid,/area/tdome) +"Gs" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) +"Gt" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"Gu" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"Gv" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station) +"Gw" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"Gx" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"Gy" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"Gz" = (/obj/structure/table/woodentable/holotable,/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GA" = (/obj/structure/table/woodentable/holotable,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GB" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 1},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"GC" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 1},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"GD" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 5},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"GE" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GF" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GG" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood/corner{dir = 1},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"GH" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood/corner{dir = 4},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"GI" = (/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GJ" = (/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GK" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"GL" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"GM" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"GN" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"GO" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GP" = (/obj/structure/bed/chair/holochair{dir = 8},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GQ" = (/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 6},/obj/effect/floor_decal/carpet{dir = 10},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre) +"GR" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GS" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) "GT" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access = list(13)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/holding) "GU" = (/turf/unsimulated/beach/sand{density = 1; opacity = 1},/area/beach) -"GV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/tdome) -"GW" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/simulated/floor,/area/tdome) -"GX" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/tdome) +"GV" = (/obj/structure/bed/chair/holochair{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom) +"GW" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) +"GX" = (/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) "GY" = (/turf/unsimulated/beach/sand,/area/beach) "GZ" = (/obj/structure/signpost,/turf/unsimulated/beach/sand,/area/beach) "Ha" = (/obj/structure/closet,/turf/unsimulated/beach/sand,/area/beach) -"Hb" = (/obj/machinery/door/blast/regular{id = "thunderdomehea"; name = "Heavy Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"Hc" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) +"Hb" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) +"Hc" = (/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 6},/obj/effect/floor_decal/carpet{dir = 9},/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) "Hd" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach) "He" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) "Hf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Hg" = (/obj/machinery/door/blast/regular{id = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) +"Hg" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) "Hh" = (/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) -"Hi" = (/turf/unsimulated/floor{icon_state = "redcorner"; dir = 8},/area/tdome) +"Hi" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) "Hj" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Hk" = (/obj/machinery/camera/network/crescent{c_tag = "Shuttle Center"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Hl" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) +"Hl" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) "Hm" = (/obj/item/clothing/mask/gas/swat{desc = "A close-fitting mask clearly not made for a human face."; name = "\improper alien mask"},/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Hn" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome) -"Ho" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hp" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hq" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hr" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hs" = (/obj/structure/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"Hn" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) +"Ho" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) +"Hp" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet{dir = 8},/area/holodeck/source_meetinghall) +"Hq" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet,/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) +"Hr" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) +"Hs" = (/obj/structure/holostool,/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_meetinghall) "Ht" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/beach) -"Hu" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hv" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hw" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hx" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"Hy" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) +"Hu" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Hv" = (/obj/structure/closet/secure_closet/security,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Hw" = (/obj/structure/table/standard,/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Hx" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Hy" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "Hz" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "HA" = (/obj/item/xenos_claw,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "HB" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/gun/launcher/spikethrower,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "HC" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -28; pixel_y = 0},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"HD" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"HE" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"HF" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"HG" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"HH" = (/turf/unsimulated/wall{tag = "icon-iron1"; icon_state = "iron1"},/area/syndicate_mothership{name = "\improper Raider Base"}) +"HD" = (/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HE" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HF" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HG" = (/obj/machinery/door/window/northleft,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HH" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "HI" = (/obj/machinery/shower{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership{name = "\improper Raider Base"}) -"HJ" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/centcom/holding) -"HK" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/holding) -"HL" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/centcom/holding) -"HM" = (/obj/machinery/door/airlock/glass{name = "Arrivals Bar"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"HN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) +"HJ" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HK" = (/obj/structure/closet/secure_closet/courtroom,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HL" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HM" = (/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"HN" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "HO" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera/network/crescent{c_tag = "Shuttle West"; dir = 4},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "HP" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand,/area/beach) "HQ" = (/obj/structure/bed/chair{dir = 8},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/obj/machinery/camera/network/crescent{c_tag = "Shuttle East"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "HR" = (/mob/living/simple_animal/crab/Coffee,/turf/unsimulated/beach/sand,/area/beach) "HS" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/sand,/area/beach) -"HT" = (/turf/unsimulated/floor{icon_state = "sandwater"},/area/beach) +"HT" = (/obj/machinery/camera/network/thunder{c_tag = "Court"; pixel_x = 10; pixel_y = -6},/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "HU" = (/turf/unsimulated/beach/coastline{density = 1; opacity = 1},/area/beach) "HV" = (/turf/unsimulated/beach/coastline,/area/beach) "HW" = (/turf/unsimulated/beach/water{density = 1; opacity = 1},/area/beach) @@ -1772,52 +1772,52 @@ "Id" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Ie" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "If" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/nuclear,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"Ig" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) +"Ig" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "Ih" = (/obj/item/pizzabox/meat,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ii" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) -"Ij" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station) -"Ik" = (/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station) -"Il" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station) -"Im" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"In" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) -"Io" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/wizard_station) -"Ip" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) +"Ii" = (/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Ij" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Ik" = (/obj/structure/table/standard,/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Il" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Im" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"In" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Io" = (/obj/structure/table/standard,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Ip" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "Iq" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"Ir" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station) +"Ir" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "Is" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "It" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/closet/coffin,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"Iu" = (/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station) -"Iv" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station) -"Iw" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) +"Iu" = (/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Iv" = (/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Iw" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "Ix" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/bag/cash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"Iy" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"Iz" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IA" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IB" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ID" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"Iy" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"Iz" = (/obj/structure/bed/chair{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IA" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IB" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IC" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"ID" = (/obj/structure/bed/chair,/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "IE" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "IF" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "IG" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"IH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) +"IH" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "II" = (/obj/effect/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"IJ" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/holding) -"IK" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/holding) -"IL" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/holding) -"IM" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/cultpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IN" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IO" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IP" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IQ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IR" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"IS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"IT" = (/obj/structure/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/holding) -"IU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"IV" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "centcom_dock"; name = "docking port controller"; pixel_x = 25; pixel_y = 0; req_one_access = list(13); tag_door = "centcom_dock_airlock"},/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/holding) -"IW" = (/turf/unsimulated/floor{icon_state = "warning"},/area/centcom/holding) +"IJ" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet/corners{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IK" = (/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IL" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IM" = (/obj/structure/closet/secure_closet/courtroom,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IN" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/obj/effect/floor_decal/carpet/corners{dir = 9},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"IO" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/floor_decal/carpet{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IP" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IQ" = (/obj/structure/bed/chair/comfy/brown,/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IR" = (/obj/effect/floor_decal/carpet{dir = 8},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IS" = (/obj/effect/floor_decal/carpet{dir = 4},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IT" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IU" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 10},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IV" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{dir = 2; icon_state = "carpet"},/area/centcom/holding) +"IW" = (/obj/machinery/sleeper{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) "IX" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/under/vox/vox_casual,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "IY" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/under/vox/vox_robes,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) -"IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) +"IZ" = (/obj/machinery/sleeper{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Ja" = (/obj/effect/landmark{name = "voxstart"},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Jb" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Jc" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/obj/machinery/camera/network/crescent{c_tag = "Crescent Bar East"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) @@ -1829,20 +1829,11 @@ "Ji" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jj" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jk" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/wizard_station) -"Jl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Jm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Jn" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/holding) -"Jo" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"Jp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"Jq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) "Jr" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/holding) "Js" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/milosoup,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Jt" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Ju" = (/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Jv" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station) -"Jw" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"Jx" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"Jy" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/obj/item/weapon/storage/pill_bottle/dice,/obj/item/weapon/deck,/obj/item/weapon/rig/internalaffairs/equipped,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "Jz" = (/obj/item/organ/xenos/eggsac,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JA" = (/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JB" = (/obj/item/organ/stack,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) @@ -1852,10 +1843,6 @@ "JF" = (/obj/structure/closet/athletic_mixed,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding) "JG" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "JH" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Bar Center"},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"JI" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals South"; dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding) -"JJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/holding) -"JK" = (/turf/unsimulated/floor{dir = 5; heat_capacity = 1; icon_state = "warning"},/area/centcom/holding) -"JL" = (/turf/unsimulated/floor{icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/holding) "JM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) @@ -1865,13 +1852,11 @@ "JS" = (/obj/machinery/computer/station_alert,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JT" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "JU" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding) -"JV" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/holding) "JW" = (/obj/structure/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "JX" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "JY" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "JZ" = (/obj/item/clothing/head/philosopher_wig,/turf/unsimulated/floor{tag = "icon-asteroid"; icon_state = "asteroid"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Ka" = (/turf/unsimulated/beach/sand{tag = "icon-desert2"; icon_state = "desert2"},/area/centcom/holding) -"Kb" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/obj/item/weapon/stool/padded,/turf/unsimulated/floor{tag = "icon-siding2"; name = "plating"; icon_state = "siding2"},/area/centcom/holding) "Kc" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_south_mech"; pixel_y = 19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Kd" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Ke" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station) @@ -1882,29 +1867,19 @@ "Kj" = (/obj/machinery/door/airlock/external{req_access = list(150)},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Kk" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "Kl" = (/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) -"Km" = (/turf/unsimulated/floor{tag = "icon-ironsand8"; icon_state = "ironsand8"},/turf/unsimulated/floor{tag = "icon-asteroid8"; name = "plating"; icon_state = "asteroid8"},/area/wizard_station) -"Kn" = (/turf/unsimulated/floor{tag = "icon-ironsand11"; icon_state = "ironsand11"},/turf/unsimulated/floor{tag = "icon-asteroid5"; name = "plating"; icon_state = "asteroid5"},/area/wizard_station) -"Ko" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/mob/living/simple_animal/crab{name = "Experiment 68a"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) -"Kp" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) -"Kq" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "Kr" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) "Ks" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/syndicate_mothership{name = "\improper Raider Base"}) "Kt" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) "Ku" = (/obj/item/weapon/inflatable_duck,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding) "Kv" = (/obj/structure/sign/redcross,/turf/unsimulated/wall,/area/centcom/holding) -"Kw" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "Kx" = (/obj/machinery/door/airlock/glass_medical{name = "Escape Shuttle Infirmary"; req_access = list(5)},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Ky" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "Kz" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership{name = "\improper Raider Base"}) "KA" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/holding) "KB" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/holding) -"KC" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) "KD" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = -4; pixel_y = 0},/obj/item/weapon/wrench,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) "KF" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod5/transit) -"KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) -"KH" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) -"KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "KJ" = (/obj/item/weapon/caution,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) "KK" = (/mob/living/simple_animal/crab,/turf/unsimulated/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/centcom/holding) "KL" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand{tag = "icon-desert_dug"; icon_state = "desert_dug"},/area/centcom/holding) @@ -1914,123 +1889,30 @@ "KP" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0},/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "KQ" = (/obj/machinery/recharge_station,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "KR" = (/obj/machinery/recharge_station,/obj/machinery/camera/network/crescent{c_tag = "Shuttle East Storage"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) -"KS" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) -"KT" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) "KU" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Bar West"; dir = 4},/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding) -"KV" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"KW" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_alc/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) -"KX" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "KY" = (/obj/machinery/iv_drip,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "KZ" = (/obj/structure/bed/roller,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 30},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"La" = (/turf/simulated/wall/voxshuttle,/area/shuttle/skipjack/station) -"Lb" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northwest_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Lc" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) -"Ld" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Lf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Lg" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_northeast_lock"; locked = 1; req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Lh" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "vox_east_control"; req_access = list(150)},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) "Li" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding) "Lj" = (/obj/machinery/hologram/holopad,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/holding) -"Lk" = (/turf/unsimulated/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/centcom/holding) "Ll" = (/turf/unsimulated/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"},/area/centcom/holding) -"Lm" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"Ln" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 5; pixel_y = 5},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/obj/item/weapon/wrench,/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) -"Lo" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_west_sensor"; pixel_x = 25},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Lp" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_west_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Lq" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) -"Lr" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Ls" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Lt" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Lu" = (/turf/unsimulated/floor{tag = "icon-ironsand7"; icon_state = "ironsand7"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) -"Lv" = (/turf/unsimulated/floor{tag = "icon-ironsand12"; icon_state = "ironsand12"},/turf/unsimulated/floor{tag = "icon-asteroid2"; name = "plating"; icon_state = "asteroid2"},/area/wizard_station) -"Lw" = (/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "vox_east_sensor"; pixel_x = -25},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"Ly" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1331; id_tag = "vox_east_vent"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Lz" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre) -"LA" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) -"LB" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) -"LC" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet3-0"},/area/holodeck/source_theatre) "LD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space,/area/space) -"LE" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) -"LF" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) -"LG" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"LH" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) -"LI" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) -"LJ" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"LK" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"LL" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) -"LM" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) -"LN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) -"LO" = (/turf/unsimulated/wall{icon_state = "iron7"},/area/space) "LP" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit) -"LQ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) -"LR" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "LS" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod5/transit) "LT" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod5/transit) "LU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "LV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) "LW" = (/turf/unsimulated/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/centcom/holding) -"LX" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"LY" = (/obj/machinery/camera/network/crescent{c_tag = "Crescent Medical"; dir = 4},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) "LZ" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/obj/item/weapon/reagent_containers/food/snacks/tastybread,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "Ma" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"Mb" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access = list(150); tag_chamber_sensor = "vox_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1331; id_tag = "vox_west_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Mc" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Md" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Me" = (/obj/structure/bed/chair{dir = 1},/obj/item/clothing/glasses/thermal/plain/monocle,/obj/item/clothing/head/pirate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Mf" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Mg" = (/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Mh" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Mi" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Mj" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/holding) -"Mk" = (/obj/structure/table/standard,/obj/item/weapon/FixOVein{pixel_x = -6; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-whitecorner"; name = "plating"; icon_state = "whitecorner"},/area/centcom/holding) -"Ml" = (/obj/structure/table/standard,/obj/item/weapon/retractor{pixel_x = 0; pixel_y = 6},/obj/item/weapon/scalpel,/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding) -"Mm" = (/obj/structure/table/standard,/obj/item/weapon/cautery{pixel_y = 4},/obj/item/weapon/hemostat{pixel_y = 4},/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding) -"Mn" = (/obj/structure/table/standard,/obj/item/weapon/surgicaldrill,/obj/item/weapon/circular_saw,/turf/unsimulated/floor{tag = "icon-whitecorner (WEST)"; icon_state = "whitecorner"; dir = 8},/area/centcom/holding) -"Mo" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel{pixel_x = 4; pixel_y = 3},/turf/unsimulated/floor{dir = 2; icon_state = "whitehall"; tag = "icon-whitehall (SOUTHEAST)"},/area/centcom/holding) -"Mp" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Mq" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Mr" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Ms" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Mt" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southeast_lock"; locked = 1; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Mu" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access = list(45)},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"Mv" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/material/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Mw" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Mx" = (/obj/item/seeds/potatoseed,/obj/item/seeds/potatoseed,/obj/item/seeds/ambrosiavulgarisseed,/obj/item/weapon/material/minihoe,/obj/item/weapon/beartrap,/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"My" = (/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Mz" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "MA" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"MB" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"MC" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MD" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"ME" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MF" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MG" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28},/turf/unsimulated/floor{tag = "icon-whitecorner (NORTH)"; icon_state = "whitecorner"; dir = 1},/area/centcom/holding) -"MH" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreen"},/area/centcom/holding) -"MI" = (/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MJ" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"ML" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"MM" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"MN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"MO" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "MP" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "MQ" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "MR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"MS" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MT" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"MU" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/OMinus{pixel_x = -5; pixel_y = -1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"MV" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) -"MW" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/adv{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/turf/unsimulated/floor{dir = 0; icon_state = "whitegreen"},/area/centcom/holding) -"MX" = (/obj/structure/table/standard,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding) -"MY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"MZ" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Na" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"Nb" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "Nc" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Nd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Ne" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/escape/centcom) "Nf" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Ng" = (/obj/structure/AIcore/deactivated,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "Nh" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) @@ -2039,136 +1921,56 @@ "Nk" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Nl" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Nm" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Nn" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"No" = (/obj/machinery/floodlight,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Np" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/obj/machinery/light/small{dir = 8},/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Nq" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{dir = 9; icon_state = "whitegreen"},/area/centcom/holding) -"Nr" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Ns" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Nt" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Nu" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Nv" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Nw" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) -"Nx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "Ny" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) -"Nz" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"NA" = (/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"NB" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"NC" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"ND" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "NE" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NF" = (/obj/structure/closet/hydrant{pixel_x = 30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NG" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) "NH" = (/obj/machinery/atmospherics/unary/cryo_cell{layer = 3.3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "NJ" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{layer = 2.9; pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/firstaid/adv{pixel_x = -2},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"NK" = (/obj/item/weapon/wrench,/obj/item/weapon/mop,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NL" = (/obj/structure/closet/hydrant{pixel_x = -30; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) -"NM" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NN" = (/obj/machinery/door/airlock/glass_mining{name = "Shuttle Cargo"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape/centcom) -"NO" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/item/weapon/crowbar,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"NP" = (/obj/machinery/door/airlock/command{name = "Thunderdome"},/obj/machinery/door/blast/regular{id = "crescent_thunderdome"; name = "Thunderdome"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome) -"NQ" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) "NR" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"NS" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"NT" = (/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"NU" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) "NV" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"NW" = (/obj/item/weapon/deck,/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"NX" = (/obj/machinery/body_scanconsole,/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"NY" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"NZ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Oa" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Ob" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Oc" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Od" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Oe" = (/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"Of" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) -"Og" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/shuttle/skipjack/station) -"Oh" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Oi" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/skipjack/station) -"Oj" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/skipjack/station) -"Ok" = (/obj/structure/table/standard,/obj/item/weapon/deck,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Ol" = (/obj/structure/table/standard,/obj/item/weapon/legcuffs,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Om" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"On" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/stack/medical/advanced/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) "Oo" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) "Op" = (/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"Oq" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Or" = (/obj/structure/table/standard,/obj/item/weapon/cautery,/obj/item/weapon/retractor,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Os" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Ot" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Ou" = (/obj/structure/bed,/obj/item/weapon/bedsheet/hos,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Ov" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"Ow" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/shuttle/skipjack/station) -"Ox" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Oy" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"Oz" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"OA" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/skipjack/station) -"OB" = (/obj/item/pizzabox/meat,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"OC" = (/obj/structure/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"OD" = (/obj/structure/bed,/obj/item/weapon/bedsheet/clown,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/skipjack/station) -"OE" = (/obj/effect/landmark{name = "tdome2"},/obj/machinery/camera/network/thunder{c_tag = "Thunderdome - Red Team"; invisibility = 101},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) -"OF" = (/obj/effect/landmark{name = "tdome1"},/obj/machinery/camera/network/thunder{c_tag = "Green Team"; invisibility = 101},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"OG" = (/obj/machinery/camera/network/thunder{c_tag = "Thunderdome Arena"; invisibility = 101},/turf/simulated/floor/bluegrid,/area/tdome) -"OH" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"OI" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = list(102)},/turf/simulated/floor,/area/tdome) "OJ" = (/obj/effect/landmark{name = "endgame_exit"},/turf/unsimulated/beach/sand,/area/beach) -"OK" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"OL" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/unsimulated/beach/sand,/area/beach) "OM" = (/obj/structure/table/standard,/obj/item/clothing/under/rainbow,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/collectable/petehat{pixel_y = 5},/turf/unsimulated/beach/sand,/area/beach) -"ON" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"OO" = (/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"OP" = (/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"OQ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"OR" = (/obj/structure/table/standard,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"OS" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"OT" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"OU" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) "OV" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/beach/sand,/area/beach) "OW" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/beach/sand,/area/beach) "OX" = (/obj/structure/bed/chair,/obj/effect/landmark{name = "endgame_exit"},/turf/unsimulated/beach/sand,/area/beach) -"OY" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) -"OZ" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"Pa" = (/obj/structure/simple_door/iron,/turf/unsimulated/floor{icon_state = "engine"},/area/wizard_station) -"Pb" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "Pc" = (/obj/structure/table/woodentable,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"Pd" = (/obj/structure/kitchenspike,/obj/structure/table/marble,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"Pe" = (/obj/structure/table/rack,/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"Pf" = (/obj/structure/table/rack,/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"Pg" = (/obj/structure/kitchenspike,/obj/structure/table/marble,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) "Ph" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "Pi" = (/obj/item/weapon/book/manual/robotics_cyborgs,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Pj" = (/obj/item/robot_parts/head,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station) "Pk" = (/mob/living/carbon/human/monkey{name = "Murphey"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) "Pl" = (/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"Pm" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/centcom/ferry) -"Pn" = (/obj/machinery/porta_turret/crescent,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/holding) (1,1,1) = {" 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-mHmrmrmrmrmrmrmrmrmrmrmrmrmrmraMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmImImImJmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumuaMaMaMaMaMaMmKmBmumumumumumumumumumumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmMmNmxmxmxmOmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumuaMaMaMaMaMaMmPaMmBmumuihihihihihmumumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmGmDmGmDmDmDmDmDmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMihihmQmSmRihihmumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmLmLmLmLmMmxmxmzmDmDmDmTmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumuaMaMaMaMaMaMaMaMaMaMaMlEmUmVmWmVmUihmumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmImDmDmTmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMkcmUmVmWmVmUihmumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmCmImDmDmTmCaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMkDmUmVmWmVmUihmumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmXmxmxmxmxmOaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMmumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMihihmWmWmYihihmumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMmumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMihmWmWmWihmumumumumumumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmZnananbihihncihihihihihihihmumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMmumumumumumuaMaMaMaMaMaMaMaMaMaMnvrPrIrIrIrBnzaMaMndnenfngnenenerlihninjnknlihmumumumumumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMnvnHnnnJnrnLnsnHnzaMndnenmnmnenenenenCnonononpihihihihihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMmumumumuaMaMaMaMaMaMaMaMaMnHnInRnRnSnRnRnLnHaMndnqnMnKntneneneihnonononuihbOkQbTihmumumumumumumumumumu 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-aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHognRnRohnRnRonnHaMndneneneneneneriihihihihihihbPkQnGihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMomnHoCnHnHnHnHnHooaMnTnananUihkdkdkdihkTkTnVnWihcikQrcihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoGoyoLounFnHaMaMaMaMaMaMobkdkdkdoclalaododihcikQrcihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHoBoAoanRornHaMaMaMaMaMaMoikdkdkdihojlaihihihokolokihihihihmumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHoOoyoanRoQnHnzaMaMmPmKoFihkdkdkdihihihihnOnOkQkQkQnPnPpKihihmumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnvnHnHnHnHvLoyoanRLZnHnHnHnHnzototihoRkdkdkdihnYnXkQkQkQkQkQkQkQkQqKihmumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMnHpioSoYnHnRoHnRoJnHnHoZoXpfpbpkpnpkkdkdkdkdpmkQkQkQkQkQoDkQkQkQkQoxihmumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMmumuaMaMaMaMphoWpjoWnHnHnHponHnHptoZplpxpbpkpLpkkdkdkdkdihoqopkQkQkQkQkQkQkQkQoMihmumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMmumumuaMaMaMaMnHnHphpynHnHpAnRpCnHnHpzpDpznHoIoIihoPnanUihihihihowovkQkQkQozozoeihihmumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHManRnRpHnHnRnRnRnHrbsopJpInHmBaMmBaMaMaMaMmumuihihihokpcokihihihihmumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVoVpdpepepepepRpRpepepepepgoVoVoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHpSnRnRnRpTnRnRnRqanRnRnRqbnHmKmKmKmKaMaMaMaMmumumuihoEkQoEihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVoVpdpppqprpspeqcpupepvpwpepepepgoVoVoNaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMnHqCnRnRnRqdnRnRnRqpnRnRnRqtnHaMaMaMaMaMaMaMaMaMmumuihoEkQoEihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUoVpdpepBpBpBpBpeququpepBpBqDpEpepepgoVpFpFpFpFpFaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnvnHnHnHnHnHnHnRnRnRnHnHnHnHnHnHnzaMaMaMaMaMmAaMmBmumuihoEkQoEihmumumumumumumumumumu -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoToUpdpepepMpNpOpPpepBpBpQpBpBpBpBqFqEpeoVpFqIpUpVpFpFpFpFpFpWpXpXpYpFpFaMaMaMaMaMaMaMaMpZpZpZpZpZpZpZpZpZpZpZaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMmumumumuaMaMaMaMnHqJraserdqZnHrfnRrgnHrkrqrqrArtnHaMaMaMaMaMmAmBmumumuihoEkQoEihmumumumumumumumumumu 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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYHtHhGYGYGYGYGYGYGYGYGYGYGYGYHhGYGYGU aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMGUGYGYGYGYGYGYGYOXGYOXGYOXGYHRGYGYGYGYGYGU 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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHWHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHW aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHWHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHXHW @@ -2376,21 +2178,21 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM 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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJGPhJgIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcJdJPJQJgIcJuJuJuJuJuJuPiPjJTHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYIcIcIcIcIcIcJuJuJuJuJuJuJuJuJuHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKeKfKfKgKfKfKfKgKfKfKfKgKfKfKhHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKkKlKlJkKmKoKnJkKpKpKqJkKrPkKtHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvKGLvLuJvKHKIKpJvKJKtPlHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKkKlKlJkFGFHFGJkFFFFFDJkKrPkKtHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM +aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYKlKEKkJvFGFGFGJvFIFJFFJvKJKtPlHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYHYaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM diff --git a/maps/exodus-3.dmm b/maps/exodus-3.dmm index 4a2ecd8688..7eb06ed1e0 100644 --- a/maps/exodus-3.dmm +++ b/maps/exodus-3.dmm @@ -1,25 +1,25 @@ "aa" = (/turf/space,/area/space) -"ab" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/derelict/ship) -"ac" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/derelict/ship) -"ad" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/derelict/ship) -"ae" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/derelict/ship) -"af" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/derelict/ship) +"ab" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/derelict/ship) +"ac" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/derelict/ship) +"ad" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/derelict/ship) +"ae" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/derelict/ship) +"af" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/derelict/ship) "ag" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "ah" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"ai" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"aj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/derelict/ship) -"ak" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/derelict/ship) -"al" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/derelict/ship) -"am" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/derelict/ship) +"ai" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/derelict/ship) +"aj" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/derelict/ship) +"ak" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/derelict/ship) +"al" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/derelict/ship) +"am" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/derelict/ship) "an" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "ao" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "ap" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/derelict/ship) -"aq" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/derelict/ship) -"ar" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/ship) -"as" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/derelict/ship) -"at" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/derelict/ship) +"aq" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/derelict/ship) +"ar" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/space) +"as" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/space,/area/derelict/ship) +"at" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/derelict/ship) "au" = (/obj/item/weapon/scalpel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"av" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/derelict/ship) +"av" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/derelict/ship) "aw" = (/turf/simulated/shuttle/plating,/area/derelict/ship) "ax" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "ay" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) @@ -28,15 +28,15 @@ "aB" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aC" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aD" = (/obj/structure/table/standard,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"aE" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/derelict/ship) +"aE" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/derelict/ship) "aF" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aG" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aH" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/derelict/ship) -"aI" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/derelict/ship) -"aJ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 8},/turf/space,/area/derelict/ship) +"aI" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2},/area/derelict/ship) +"aJ" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/derelict/ship) "aK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) "aL" = (/obj/structure/table/standard,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"aM" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/derelict/ship) +"aM" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/derelict/ship) "aN" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aO" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aP" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) @@ -51,33 +51,33 @@ "aY" = (/obj/structure/table/standard,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "aZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) "ba" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bb" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/space) -"bc" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space) -"bd" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space) -"be" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/space) +"bb" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/space) +"bc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 2},/area/space) +"bd" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 1},/area/space) +"be" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/space) "bf" = (/obj/structure/table/standard,/obj/item/device/analyzer,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bg" = (/obj/structure/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bh" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bi" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bj" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/space) -"bk" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/space) +"bj" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/space) +"bk" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/space) "bl" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) -"bm" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/space) -"bn" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/space) +"bm" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/space) +"bn" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/space) "bo" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bp" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bq" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "br" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) -"bs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/derelict/ship) -"bt" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/derelict/ship) -"bu" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/space) +"bs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/derelict/ship) +"bt" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/derelict/ship) +"bu" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2},/area/space) "bv" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) -"bw" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/space) +"bw" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 4},/area/space) "bx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) "by" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space) -"bA" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/space) -"bB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space) +"bz" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/space) +"bA" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/space) +"bB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/space) "bC" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bD" = (/obj/item/weapon/material/shard,/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bE" = (/obj/structure/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) @@ -89,54 +89,54 @@ "bK" = (/obj/machinery/power/apc{dir = 8; name = "west bump-derelict"; operating = 0; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bL" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bM" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/derelict/ship) +"bN" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/derelict/ship) "bO" = (/obj/item/trash/cheesie,/turf/space,/area/space) "bP" = (/obj/machinery/door/blast/regular{id = "oldship_gun"; name = "Pod Bay Door"},/turf/simulated/shuttle/plating,/area/derelict/ship) "bQ" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "oldship_gun"},/turf/simulated/shuttle/plating,/area/derelict/ship) "bR" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/plating,/area/derelict/ship) "bS" = (/obj/machinery/door/airlock/glass{name = "Pod Bay"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bT" = (/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"bU" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/derelict/ship) +"bU" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 2},/area/derelict/ship) "bV" = (/obj/machinery/computer/pod{id = "oldship_gun"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bW" = (/obj/structure/table/standard,/obj/item/weapon/screwdriver,/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bX" = (/obj/structure/table/standard,/obj/item/device/radio/off,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) "bY" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"bZ" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/space) -"ca" = (/turf/simulated/floor/plating/airless,/area/space) -"cb" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/obj/item/weapon/spacecash/c1,/turf/simulated/floor/engine,/area/tcommsat/computer) -"cc" = (/obj/structure/table/standard,/obj/item/weapon/folder/yellow,/obj/item/weapon/folder/yellow,/obj/machinery/light{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Main Computer Room"},/turf/simulated/floor,/area/tcommsat/computer) -"cd" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/space) +"bZ" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/space) +"ca" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space) +"cb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space) +"cc" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space) +"cd" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/space) "ce" = (/turf/simulated/wall/r_wall,/area/space) "cf" = (/turf/simulated/wall/r_wall,/area/turret_protected/tcomsat) "cg" = (/turf/simulated/wall/r_wall,/area/tcommsat/computer) "ch" = (/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) "ci" = (/turf/space,/area/turret_protected/tcomsat) -"cj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) +"cj" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/space) "ck" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"cl" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) +"cl" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space) "cm" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/valve/digital/open{dir = 4; name = "Mixed Air Outlet Valve"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"cn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) +"cn" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/space) "co" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"cp" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) -"cq" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/tcommsat/computer) -"cr" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) -"cs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/tcommsat/computer) +"cp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar North"; dir = 1},/turf/simulated/floor/airless,/area/space) +"cq" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/space) +"cr" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) +"cs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 1; icon_state = "map"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "ct" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/network/telecom{c_tag = "Telecoms West Wing North"},/turf/space,/area/turret_protected/tcomsat) -"cu" = (/obj/structure/bed/chair{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor,/area/tcommsat/computer) -"cv" = (/turf/simulated/floor,/area/tcommsat/computer) +"cu" = (/turf/simulated/floor/reinforced,/area/tcommsat/computer) +"cv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/tcommsat/computer) "cw" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/turret_protected/tcomsat) "cx" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cy" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"cA" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) +"cA" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor/tiled,/area/tcommsat/computer) "cB" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cC" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat) -"cD" = (/obj/structure/filingcabinet,/turf/simulated/floor,/area/tcommsat/computer) -"cE" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space) -"cF" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/turf/simulated/floor,/area/tcommsat/computer) -"cG" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor,/area/tcommsat/computer) -"cH" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/tcommsat/computer) -"cI" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) +"cD" = (/obj/machinery/camera/network/telecom{c_tag = "Telecoms Lounge"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"cE" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"cF" = (/turf/simulated/floor/tiled,/area/tcommsat/computer) +"cG" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"cH" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) +"cI" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/tcommsat/computer) "cJ" = (/obj/structure/window/reinforced{dir = 4},/turf/space,/area/turret_protected/tcomsat) "cK" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cL" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) @@ -144,10 +144,10 @@ "cN" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "cP" = (/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat) -"cQ" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/turf/simulated/floor/engine,/area/tcommsat/computer) -"cR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor,/area/tcommsat/computer) -"cS" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; name = "General Listening Channel"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer) -"cT" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/tcommsat/computer) +"cQ" = (/obj/structure/table/standard,/obj/item/weapon/folder/yellow,/obj/item/weapon/folder/yellow,/obj/machinery/light{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Main Computer Room"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"cR" = (/obj/structure/filingcabinet,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"cS" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue{pixel_x = -3; pixel_y = 2},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"cT" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled,/area/tcommsat/computer) "cU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) "cV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) "cW" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) @@ -155,282 +155,289 @@ "cY" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/space,/area/turret_protected/tcomsat) "cZ" = (/obj/structure/window/reinforced,/turf/space,/area/turret_protected/tcomsat) "da" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/tcommsat/computer) -"db" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/tcommsat/computer) -"dc" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) -"dd" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor,/area/tcommsat/computer) -"de" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor,/area/tcommsat/computer) -"df" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/tcommsat/computer) -"dg" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/tcommsat/computer) -"dh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/machinery/airlock_sensor/airlock_exterior{frequency = 1381; id_tag = "server_access_ex_sensor"; master_tag = "server_access_airlock"; pixel_x = 25; pixel_y = 22},/turf/simulated/floor,/area/tcommsat/computer) -"di" = (/obj/machinery/airlock_sensor{frequency = 1381; id_tag = "server_access_sensor"; pixel_x = 12; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1381; id_tag = "server_access_pump"},/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{frequency = 1381; id_tag = "server_access_airlock"; name = "Server Access Airlock"; pixel_x = 0; pixel_y = 25; tag_airpump = "server_access_pump"; tag_chamber_sensor = "server_access_sensor"; tag_exterior_door = "server_access_outer"; tag_exterior_sensor = "server_access_ex_sensor"; tag_interior_door = "server_access_inner"; tag_interior_sensor = "server_access_in_sensor"; tag_secure = 1},/turf/simulated/floor/plating,/area/tcommsat/chamber) -"dj" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1381; icon_state = "door_locked"; id_tag = "server_access_outer"; locked = 1; name = "Telecoms Server Access"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber) -"dk" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/tcommsat/chamber) -"dl" = (/obj/machinery/door/airlock/hatch{name = "Telecoms Lounge"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/computer) -"dm" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"dn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"do" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"dp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"dq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/hatch{name = "Telecoms Control Room"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) -"dr" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/space) -"ds" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; set_temperature = 73; use_power = 1},/turf/simulated/floor,/area/tcommsat/computer) -"dt" = (/obj/machinery/light{dir = 8},/obj/structure/table/standard,/obj/item/device/multitool,/obj/structure/sign/electricshock{pixel_x = -32},/turf/simulated/floor,/area/tcommsat/computer) -"du" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/tcommsat/computer) -"dv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/tcommsat/computer) +"db" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/turf/simulated/floor/reinforced,/area/tcommsat/computer) +"dc" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -29; pixel_y = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dd" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"de" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"df" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dg" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dh" = (/obj/machinery/atmospherics/pipe/simple/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"di" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; name = "General Listening Channel"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dj" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dl" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dm" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dn" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"do" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/obj/item/weapon/spacecash/c1,/turf/simulated/floor/reinforced,/area/tcommsat/computer) +"dp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dq" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dr" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"ds" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dt" = (/obj/structure/bed/chair{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"du" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) "dw" = (/turf/simulated/wall/r_wall,/area/tcommsat/chamber) -"dx" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/tcommsat/computer) -"dy" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/tcommsat/computer) -"dz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) -"dA" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) -"dB" = (/obj/item/weapon/cigbutt,/obj/machinery/light,/turf/simulated/floor,/area/tcommsat/computer) -"dC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/computer) +"dx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"dy" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"dz" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"dA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/hatch{name = "Telecoms Control Room"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/tcommsat/computer) +"dC" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/tcommsat/computer) "dD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer) "dE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/space) -"dF" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/space) -"dG" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) -"dH" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating/airless,/area/space) -"dI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) +"dF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dG" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dH" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dI" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/tcommsat/computer) "dJ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/space,/area/turret_protected/tcomsat) "dK" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/light,/turf/space,/area/turret_protected/tcomsat) "dL" = (/obj/structure/window/reinforced{dir = 1},/turf/space,/area/turret_protected/tcomsat) -"dM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer) -"dN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/tcommsat/computer) -"dO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/tcommsat/computer) -"dP" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -29; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer) -"dQ" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor,/area/tcommsat/computer) -"dR" = (/obj/structure/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor,/area/tcommsat/computer) -"dS" = (/obj/machinery/camera/network/telecom{c_tag = "Telecoms Lounge"},/turf/simulated/floor,/area/tcommsat/computer) -"dT" = (/obj/machinery/porta_turret/stationary,/turf/simulated/floor/plating/airless,/area/turret_protected/tcomsat) +"dM" = (/obj/item/weapon/cigbutt,/obj/machinery/light,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dO" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dP" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space) +"dR" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/airless,/area/space) +"dS" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless,/area/space) +"dT" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) "dU" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) -"dV" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor,/area/tcommsat/computer) -"dW" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) -"dX" = (/obj/structure/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/tcommsat/computer) -"dY" = (/turf/simulated/floor/engine,/area/tcommsat/computer) -"dZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"ea" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"eb" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"ec" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"ed" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) +"dV" = (/obj/machinery/light{dir = 8},/obj/structure/table/standard,/obj/item/device/multitool,/obj/structure/sign/electricshock{pixel_x = -32},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dX" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; set_temperature = 73; use_power = 1},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dY" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/obj/machinery/airlock_sensor/airlock_exterior{frequency = 1381; id_tag = "server_access_ex_sensor"; master_tag = "server_access_airlock"; pixel_x = 25; pixel_y = 22},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/computer) +"dZ" = (/obj/machinery/porta_turret/stationary,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/airless,/area/turret_protected/tcomsat) +"ea" = (/obj/machinery/airlock_sensor{frequency = 1381; id_tag = "server_access_sensor"; pixel_x = 12; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1381; id_tag = "server_access_pump"},/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{frequency = 1381; id_tag = "server_access_airlock"; name = "Server Access Airlock"; pixel_x = 0; pixel_y = 25; tag_airpump = "server_access_pump"; tag_chamber_sensor = "server_access_sensor"; tag_exterior_door = "server_access_outer"; tag_exterior_sensor = "server_access_ex_sensor"; tag_interior_door = "server_access_inner"; tag_interior_sensor = "server_access_in_sensor"; tag_secure = 1},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 8},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"eb" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1381; icon_state = "door_locked"; id_tag = "server_access_outer"; locked = 1; name = "Telecoms Server Access"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/chamber) +"ec" = (/obj/machinery/light/small{dir = 1},/obj/effect/floor_decal/industrial/warning/cee{icon_state = "warningcee"; dir = 4},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"ed" = (/obj/machinery/door/airlock/hatch{name = "Telecoms Lounge"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/tcommsat/computer) "ee" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/space,/area/turret_protected/tcomsat) "ef" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "eg" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"eh" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) +"eh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 6},/turf/simulated/floor/plating,/area/tcommsat/chamber) "ei" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "ej" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/camera/network/telecom{c_tag = "Telecoms West Wing Central"; dir = 8},/turf/space,/area/turret_protected/tcomsat) -"ek" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"el" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"em" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) +"ek" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/chamber) +"el" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1381; icon_state = "door_locked"; id_tag = "server_access_inner"; locked = 1; name = "Telecoms Server Access"; req_access = list(61)},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"em" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) "en" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/space,/area/turret_protected/tcomsat) "eo" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"ep" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"ep" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/space) "eq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "er" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "es" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"et" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) +"et" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) "eu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/space,/area/turret_protected/tcomsat) -"ev" = (/obj/machinery/telecomms/server/presets/supply,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"ew" = (/obj/machinery/telecomms/server/presets/service,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"ev" = (/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"ew" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space) "ex" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"ey" = (/obj/machinery/telecomms/server/presets/common,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"ez" = (/obj/machinery/telecomms/server/presets/engineering,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"ey" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"ez" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/black,/turf/simulated/floor/plating,/area/tcommsat/chamber) "eA" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/space,/area/turret_protected/tcomsat) "eB" = (/obj/machinery/airlock_sensor/airlock_interior{frequency = 1381; id_tag = "server_access_in_sensor"; name = "interior sensor"; pixel_y = 25},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "eC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"eD" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/micro_laser/high,/obj/item/weapon/stock_parts/micro_laser/high,/obj/item/weapon/stock_parts/micro_laser/high,/obj/item/weapon/stock_parts/micro_laser/high,/turf/simulated/floor,/area/turret_protected/tcomsat) -"eE" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/space) -"eF" = (/obj/structure/table/rack,/obj/item/weapon/circuitboard/telecomms/processor,/obj/item/weapon/circuitboard/telecomms/processor,/obj/item/weapon/circuitboard/telecomms/receiver,/obj/item/weapon/circuitboard/telecomms/server,/obj/item/weapon/circuitboard/telecomms/server,/obj/item/weapon/circuitboard/telecomms/bus,/obj/item/weapon/circuitboard/telecomms/bus,/obj/item/weapon/circuitboard/telecomms/broadcaster,/turf/simulated/floor,/area/turret_protected/tcomsat) +"eD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"eE" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space) +"eF" = (/obj/machinery/power/solar,/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/space) "eG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Central Compartment North"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"eH" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/telecom{c_tag = "Telecoms Storage"},/turf/simulated/floor,/area/turret_protected/tcomsat) -"eI" = (/obj/machinery/telecomms/broadcaster/preset_left,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"eJ" = (/obj/machinery/telecomms/broadcaster/preset_right,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"eH" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"eI" = (/obj/machinery/telecomms/server/presets/service,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"eJ" = (/obj/machinery/telecomms/server/presets/supply,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) "eK" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/space,/area/turret_protected/tcomsat) "eL" = (/obj/machinery/airlock_sensor/airlock_interior{frequency = 1381; id_tag = "server_access_in_sensor"; master_tag = "server_access_airlock"; name = "interior sensor"; pixel_x = 8; pixel_y = 25},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "eM" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat) "eN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"eO" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/turf/simulated/floor,/area/turret_protected/tcomsat) -"eP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/turret_protected/tcomsat) -"eQ" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/analyzer,/obj/item/weapon/stock_parts/subspace/analyzer,/obj/item/weapon/stock_parts/subspace/analyzer,/turf/simulated/floor,/area/turret_protected/tcomsat) -"eR" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/space) -"eS" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space) +"eO" = (/obj/machinery/telecomms/server/presets/unused,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"eP" = (/obj/machinery/telecomms/server/presets/common,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"eQ" = (/obj/machinery/telecomms/server/presets/engineering,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"eR" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"eS" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/micro_laser/high,/obj/item/weapon/stock_parts/micro_laser/high,/obj/item/weapon/stock_parts/micro_laser/high,/obj/item/weapon/stock_parts/micro_laser/high,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) "eT" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 4},/turf/space,/area/turret_protected/tcomsat) "eU" = (/obj/structure/sign/nosmoking_2{pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"eV" = (/obj/machinery/telecomms/processor/preset_two,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"eW" = (/obj/machinery/telecomms/bus/preset_two,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"eX" = (/obj/machinery/telecomms/relay/preset/telecomms,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"eV" = (/obj/structure/table/rack,/obj/item/weapon/circuitboard/telecomms/processor,/obj/item/weapon/circuitboard/telecomms/processor,/obj/item/weapon/circuitboard/telecomms/receiver,/obj/item/weapon/circuitboard/telecomms/server,/obj/item/weapon/circuitboard/telecomms/server,/obj/item/weapon/circuitboard/telecomms/bus,/obj/item/weapon/circuitboard/telecomms/bus,/obj/item/weapon/circuitboard/telecomms/broadcaster,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"eW" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/camera/network/telecom{c_tag = "Telecoms Storage"},/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"eX" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) "eY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/telecomms/hub/preset,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"eZ" = (/obj/machinery/telecomms/relay/preset/station,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fa" = (/obj/machinery/telecomms/bus/preset_four,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fb" = (/obj/machinery/telecomms/processor/preset_four,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"eZ" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fa" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/analyzer,/obj/item/weapon/stock_parts/subspace/analyzer,/obj/item/weapon/stock_parts/subspace/analyzer,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) "fc" = (/obj/structure/sign/nosmoking_2{pixel_x = 32; pixel_y = 0},/obj/machinery/light{dir = 4},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "fd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/space,/area/turret_protected/tcomsat) -"fe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor/plating,/area/tcommsat/chamber) -"ff" = (/obj/machinery/door/airlock/maintenance_hatch{name = "Telecoms Storage"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"fg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/turret_protected/tcomsat) -"fh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/turret_protected/tcomsat) -"fi" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/turret_protected/tcomsat) -"fj" = (/obj/machinery/telecomms/bus/preset_one,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fk" = (/obj/machinery/telecomms/processor/preset_one,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fl" = (/obj/machinery/bluespacerelay,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fm" = (/obj/machinery/telecomms/receiver/preset_left,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fn" = (/obj/machinery/telecomms/receiver/preset_right,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fo" = (/obj/machinery/telecomms/processor/preset_three,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fp" = (/obj/machinery/telecomms/bus/preset_three,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"fe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 10},/turf/simulated/floor/plating,/area/tcommsat/chamber) +"ff" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/space) +"fg" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar West"; dir = 8},/turf/simulated/floor/airless,/area/space) +"fh" = (/obj/machinery/telecomms/bus/preset_two,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fi" = (/obj/machinery/telecomms/processor/preset_two,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fj" = (/obj/machinery/telecomms/relay/preset/telecomms,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fk" = (/obj/machinery/telecomms/bus/preset_four,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fl" = (/obj/machinery/telecomms/relay/preset/station,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fm" = (/obj/machinery/telecomms/processor/preset_four,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fn" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"fo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fp" = (/obj/machinery/door/airlock/maintenance_hatch{name = "Telecoms Storage"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) "fq" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/space,/area/turret_protected/tcomsat) "fr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"fs" = (/turf/simulated/floor,/area/turret_protected/tcomsat) -"ft" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fu" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fv" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/transmitter,/obj/item/weapon/stock_parts/subspace/transmitter,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fw" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fx" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/turf/simulated/floor,/area/turret_protected/tcomsat) -"fy" = (/obj/machinery/telecomms/server/presets/science,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fz" = (/obj/machinery/telecomms/server/presets/medical,/turf/simulated/floor{dir = 1; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/chamber) -"fB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/turf/simulated/floor/plating,/area/tcommsat/chamber) +"fs" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"ft" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fu" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar East"; dir = 4},/turf/simulated/floor/airless,/area/space) +"fv" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/space) +"fw" = (/obj/machinery/telecomms/processor/preset_one,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fx" = (/obj/machinery/telecomms/bus/preset_one,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fy" = (/obj/machinery/bluespacerelay,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fz" = (/obj/machinery/telecomms/processor/preset_three,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/chamber) +"fB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "fC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) -"fD" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1381; icon_state = "door_locked"; id_tag = "server_access_inner"; locked = 1; name = "Telecoms Server Access"; req_access = list(61)},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/tcommsat/chamber) -"fE" = (/obj/machinery/telecomms/server/presets/command,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fF" = (/obj/machinery/telecomms/server/presets/security,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"fD" = (/obj/machinery/telecomms/bus/preset_three,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fE" = (/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fF" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) "fG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) "fH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"fI" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/space) +"fI" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) "fJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "fK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/tcommsat/chamber) "fL" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/space,/area/turret_protected/tcomsat) "fM" = (/obj/structure/window/reinforced,/obj/structure/lattice,/obj/machinery/light{dir = 1},/turf/space,/area/turret_protected/tcomsat) "fN" = (/turf/simulated/wall/r_wall,/area/turret_protected/tcomfoyer) -"fO" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = -32; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/turret_protected/tcomfoyer) -"fP" = (/obj/machinery/porta_turret{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/turret_protected/tcomfoyer) -"fQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/turret_protected/tcomfoyer) -"fR" = (/obj/structure/closet/crate,/obj/item/device/aicard,/obj/item/device/multitool,/obj/machinery/camera/network/telecom{c_tag = "Telecoms Entrance South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/tcommsat/entrance) -"fS" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/turret_protected/tcomfoyer) -"fT" = (/obj/machinery/porta_turret{dir = 10},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/turret_protected/tcomfoyer) -"fU" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/turret_protected/tcomfoyer) +"fO" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/transmitter,/obj/item/weapon/stock_parts/subspace/transmitter,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fP" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fQ" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/turf/simulated/floor/tiled,/area/turret_protected/tcomsat) +"fR" = (/obj/machinery/telecomms/server/presets/medical,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fS" = (/obj/machinery/telecomms/server/presets/science,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fT" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"fU" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) "fV" = (/obj/structure/window/reinforced,/obj/machinery/light{dir = 1},/turf/space,/area/turret_protected/tcomsat) "fW" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/space,/area/turret_protected/tcomsat) -"fX" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"fY" = (/obj/machinery/door/airlock/hatch{name = "Telecoms West Wing"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomfoyer) -"fZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/turret_protected/tcomfoyer) -"ga" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/turret_protected/tcomfoyer) -"gb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor/plating,/area/tcommsat/chamber) -"gc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/chamber) -"gd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat) -"ge" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar North"; dir = 1},/turf/simulated/floor/plating/airless,/area/space) -"gf" = (/obj/machinery/camera/network/telecom{c_tag = "Telecoms Entrance North"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/tcommsat/entrance) -"gg" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/space) +"fX" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 9},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fY" = (/obj/machinery/telecomms/server/presets/command,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"fZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 6},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"ga" = (/obj/machinery/telecomms/server/presets/security,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"gb" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 5},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"gc" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 10},/turf/simulated/floor/tiled/dark,/area/tcommsat/chamber) +"gd" = (/obj/machinery/porta_turret{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"ge" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = -32; pixel_y = 0},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/turretid/lethal{ailock = 1; check_synth = 1; control_area = "\improper Telecoms Satellite"; desc = "A firewall prevents AIs from interacting with this device."; name = "Telecoms lethal turret control"; pixel_y = 29; req_access = list(61)},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Foyer"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) "gh" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/turret_protected/tcomsat) -"gi" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/turret_protected/tcomfoyer) -"gj" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/turret_protected/tcomfoyer) -"gk" = (/turf/simulated/floor,/area/turret_protected/tcomfoyer) -"gl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/turret_protected/tcomfoyer) -"gm" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/turret_protected/tcomfoyer) -"gn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/turret_protected/tcomfoyer) +"gi" = (/obj/machinery/porta_turret{dir = 10},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gj" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gl" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"gm" = (/obj/machinery/door/airlock/hatch{name = "Telecoms West Wing"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) "go" = (/turf/simulated/wall/r_wall,/area/tcommsat/entrance) "gp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/hatch{name = "Telecoms Satellite"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/turret_protected/tcomfoyer) "gq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/tcommsat/entrance) -"gr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space) -"gs" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"gt" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"gu" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"gv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/entrance) -"gw" = (/obj/machinery/turretid/stun{ailock = 1; check_synth = 1; control_area = "\improper Telecoms Foyer"; desc = "A firewall prevents AIs from interacting with this device."; name = "Telecoms Foyer turret control"; pixel_y = 29; req_access = list(61)},/turf/simulated/floor,/area/tcommsat/entrance) -"gx" = (/turf/simulated/floor,/area/tcommsat/entrance) -"gy" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) +"gr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gt" = (/obj/machinery/door/airlock/hatch{name = "Telecoms East Wing"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomsat) +"gw" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gx" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'LETHAL TURRETS'. 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Enter at your own risk!"; name = "LETHAL TURRETS"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/tcomfoyer) +"gE" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/decal/cleanable/cobweb,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) "gF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light,/obj/machinery/camera/network/telecom{c_tag = "Telecoms Central Compartment South"; dir = 1},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) -"gG" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/space) +"gG" = (/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) "gH" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/tcommsat/entrance) "gI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/hatch{name = "Telecoms Satellite"; req_access = list(61)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/tcommsat/entrance) -"gJ" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/tcommsat/entrance) -"gK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/tcommsat/entrance) -"gL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/machinery/turretid/lethal{ailock = 1; check_synth = 1; control_area = "\improper Telecoms Satellite"; desc = "A firewall prevents AIs from interacting with this device."; name = "Telecoms lethal turret control"; pixel_y = 29; req_access = list(61)},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Foyer"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/turret_protected/tcomfoyer) -"gM" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 4},/area/tcommsat/entrance) -"gN" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/tcommsat/entrance) -"gO" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/tcommsat/entrance) -"gP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/tcommsat/entrance) -"gQ" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar West"; dir = 8},/turf/simulated/floor/plating/airless,/area/space) -"gR" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor,/area/tcommsat/entrance) +"gJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"gK" = (/obj/machinery/turretid/stun{ailock = 1; check_synth = 1; control_area = "\improper Telecoms Foyer"; desc = "A firewall prevents AIs from interacting with this device."; name = "Telecoms Foyer turret control"; pixel_y = 29; req_access = list(61)},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"gL" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"gM" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Power Room West"},/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"gN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"gO" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Power Room East"},/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"gP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"gQ" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"gR" = (/obj/machinery/camera/network/telecom{c_tag = "Telecoms Entrance North"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor/tiled,/area/tcommsat/entrance) "gS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/space) -"gT" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar East"; dir = 4},/turf/simulated/floor/plating/airless,/area/space) -"gU" = (/obj/item/weapon/cell,/turf/simulated/floor,/area/tcommsat/entrance) -"gV" = (/obj/structure/closet/malf/suits,/turf/simulated/floor,/area/tcommsat/entrance) -"gW" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/space) -"gX" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Power Room West"},/turf/simulated/floor,/area/tcommsat/entrance) +"gT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"gU" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"gV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"gW" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"gX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/telecomms/receiver/preset_right,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "gY" = (/obj/machinery/camera/network/telecom{c_tag = "Telecoms West Wing South"; dir = 4},/turf/space,/area/turret_protected/tcomsat) -"gZ" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms Power Room East"},/turf/simulated/floor,/area/tcommsat/entrance) -"ha" = (/turf/simulated/wall/r_wall,/area/tcommsat/powercontrol) -"hb" = (/obj/structure/sign/vacuum,/turf/simulated/wall/r_wall,/area/tcommsat/powercontrol) -"hc" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/entrance) -"hd" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Airlock"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"he" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/night,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/tcommsat/entrance) -"hf" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/tcommsat/entrance) -"hg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1381; id_tag = "telecoms_pump"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"hh" = (/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/tcommsat/entrance) -"hi" = (/obj/machinery/light{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/tcommsat/entrance) -"hj" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"hk" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"hl" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/tcommsat/entrance) +"gZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"ha" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"hb" = (/turf/simulated/wall/r_wall,/area/tcommsat/powercontrol) +"hc" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"hd" = (/obj/structure/sign/vacuum,/turf/simulated/wall/r_wall,/area/tcommsat/powercontrol) +"he" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"hf" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_outer"; locked = 1; name = "External Access"; req_access = 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"1-2"},/turf/simulated/floor/airless,/area/tcommsat/powercontrol) +"hr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hs" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"ht" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"hv" = (/obj/machinery/bluespace_beacon,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"hw" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 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8},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hD" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hE" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/night,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 10},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"hF" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access = list(13)},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hG" = (/obj/structure/closet/malf/suits,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 6},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"hH" = 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-"hN" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"hO" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"hP" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1381; id_tag = "telecoms_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "telecoms_pump"; tag_exterior_door = "telecoms_outer"; frequency = 1381; id_tag = "telecoms_airlock"; tag_interior_door = "telecoms_inner"; pixel_x = 0; pixel_y = -25; req_access = list(13); tag_chamber_sensor = "telecoms_sensor"},/obj/machinery/airlock_sensor{frequency = 1381; id_tag = "telecoms_sensor"; pixel_x = 12; pixel_y = -25},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"hQ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = 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icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"ig" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/tcommsat/entrance) -"ih" = (/obj/machinery/bluespace_beacon,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/tcommsat/entrance) -"ii" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"ij" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/table/standard,/obj/machinery/recharger,/turf/simulated/floor/plating,/area/tcommsat/powercontrol) -"ik" = (/obj/machinery/power/smes/buildable{charge = 2.5e+006; input_attempt = 1; input_level = 250000; inputting = 1; output_level = 250000; RCon_tag = "Telecommunications 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-"iq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space) +"hM" = (/obj/machinery/door/airlock/external{frequency = 1381; icon_state = "door_locked"; id_tag = "telecoms_inner"; locked = 1; name = "External Access"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hN" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar Control"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hO" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hP" = (/obj/machinery/atmospherics/portables_connector{dir = 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"1-4"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hU" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar_control/autostart,/obj/machinery/light{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space) +"hW" = (/obj/machinery/teleport/station,/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"hX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/standard,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hY" = (/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"hZ" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/power/sensor{long_range = 1; name_tag = "Telecommunications"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"ia" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"ib" = (/obj/machinery/teleport/hub,/turf/simulated/floor/tiled/dark,/area/tcommsat/entrance) +"ic" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/telecom{c_tag = "Telecoms - Solar South"},/turf/simulated/floor/airless,/area/space) +"id" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space) +"ie" = (/obj/machinery/teleport/station,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/airless,/area/AIsattele) +"if" = (/obj/machinery/door/airlock/hatch{name = "Power Control"; req_access = list(61)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"ig" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"ih" = (/obj/structure/computerframe,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/airless,/area/AIsattele) +"ii" = (/turf/simulated/floor/airless,/area/AIsattele) +"ij" = (/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/airless,/area/AIsattele) +"ik" = (/obj/structure/cable,/turf/simulated/floor/airless,/area/AIsattele) +"il" = (/obj/machinery/power/smes/buildable{charge = 2.5e+006; input_attempt = 1; input_level = 250000; inputting = 1; output_level = 250000; RCon_tag = "Telecommunications Satellite"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"im" = (/obj/structure/sign/electricshock,/turf/simulated/wall/r_wall,/area/tcommsat/powercontrol) +"in" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/table/standard,/obj/machinery/cell_charger,/turf/simulated/floor/plating,/area/tcommsat/powercontrol) +"io" = (/obj/structure/table/rack,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/airless,/area/AIsattele) +"ip" = (/obj/structure/girder,/turf/simulated/floor/airless,/area/AIsattele) +"iq" = (/obj/item/weapon/cell,/turf/simulated/floor/airless,/area/AIsattele) +"ir" = (/obj/structure/grille/broken,/turf/simulated/floor/airless,/area/AIsattele) +"is" = (/obj/structure/table,/turf/simulated/floor/airless,/area/AIsattele) +"it" = (/obj/structure/closet,/turf/simulated/floor/airless,/area/AIsattele) +"iu" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless,/area/AIsattele) +"iv" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/airless,/area/AIsattele) +"iw" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/tcommsat/entrance) +"ix" = (/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/tcommsat/entrance) (1,1,1) = {" 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(/turf/simulated/floor/plating/airless,/area/constructionsite/maintenance) +"ad" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/constructionsite/maintenance) +"ae" = (/turf/simulated/floor/airless,/area/constructionsite/maintenance) "af" = (/turf/simulated/wall,/area/constructionsite/bridge) -"ag" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/bridge) +"ag" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/constructionsite/bridge) "ah" = (/turf/simulated/floor/airless,/area/constructionsite/bridge) -"ai" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/maintenance) -"aj" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/bridge) +"ai" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/maintenance) +"aj" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/bridge) "ak" = (/turf/simulated/floor/airless,/area/space) -"al" = (/turf/simulated/floor/plating/airless,/area/space) +"al" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) "am" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/turf/simulated/floor/airless,/area/constructionsite/bridge) -"an" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) +"an" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) "ao" = (/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) "ap" = (/turf/simulated/wall,/area/constructionsite/hallway/fore) -"aq" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) +"aq" = (/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) "ar" = (/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) "as" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) -"at" = (/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) -"au" = (/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) +"at" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/airless,/area/constructionsite/storage) +"au" = (/turf/simulated/floor/airless,/area/solar/constructionsite) "av" = (/turf/simulated/wall,/area/space) "aw" = (/turf/simulated/wall,/area/constructionsite/storage) "ax" = (/turf/simulated/wall,/area/constructionsite/teleporter) "ay" = (/turf/simulated/floor/airless,/area/constructionsite/storage) -"az" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aA" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aB" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aC" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aD" = (/obj/structure/table/reinforced,/obj/item/stack/material/plasteel{amount = 50},/obj/random/tech_supply,/turf/simulated/floor,/area/constructionsite/teleporter) -"aE" = (/obj/structure/table/reinforced,/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/random/tech_supply,/turf/simulated/floor,/area/constructionsite/teleporter) -"aF" = (/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/random/tech_supply,/obj/machinery/camera/motion/engineering_outpost{c_tag = "Construction Site Teleporter"},/turf/simulated/floor,/area/constructionsite/teleporter) -"aG" = (/obj/structure/table/reinforced,/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/constructionsite/teleporter) -"aH" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aI" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aJ" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aK" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aL" = (/turf/simulated/floor,/area/constructionsite/teleporter) -"aM" = (/obj/structure/table/reinforced,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/glasses/meson,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/constructionsite/teleporter) -"aN" = (/obj/structure/table/reinforced,/obj/item/stack/material/phoron{amount = 10},/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/constructionsite/teleporter) +"az" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aA" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aB" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aC" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aD" = (/obj/structure/table/reinforced,/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/random/tech_supply,/obj/machinery/camera/motion/engineering_outpost{c_tag = "Construction Site Teleporter"},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aE" = (/obj/structure/table/reinforced,/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/material/steel{amount = 50; pixel_x = 0; pixel_y = 0},/obj/random/tech_supply,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aF" = (/obj/structure/table/reinforced,/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aG" = (/obj/structure/table/reinforced,/obj/item/stack/material/plasteel{amount = 50},/obj/random/tech_supply,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aH" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aI" = (/obj/machinery/shieldgen,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aJ" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aK" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aL" = (/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aM" = (/obj/structure/table/reinforced,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/glasses/meson,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aN" = (/obj/structure/table/reinforced,/obj/item/stack/material/phoron{amount = 10},/obj/random/powercell,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) "aO" = (/obj/machinery/access_button/airlock_exterior{master_tag = "constructionsite_airlock"; pixel_x = 20; pixel_y = 0; req_access = list(10)},/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) -"aP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = -32; pixel_y = 0},/obj/machinery/access_button/airlock_interior{master_tag = "constructionsite_airlock"; pixel_x = -20; pixel_y = 0; req_access = list(10)},/turf/simulated/floor,/area/constructionsite/teleporter) -"aQ" = (/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) +"aP" = (/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"aQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = -32; pixel_y = 0},/obj/machinery/access_button/airlock_interior{master_tag = "constructionsite_airlock"; pixel_x = -20; pixel_y = 0; req_access = list(10)},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) "aR" = (/obj/machinery/door/airlock/glass_science,/turf/simulated/floor/airless,/area/constructionsite/storage) "aS" = (/obj/machinery/door/airlock/glass_science,/turf/simulated/floor/airless,/area/constructionsite/hallway/fore) "aT" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "constructionsite_outer"; locked = 1; req_access = list(10)},/turf/simulated/floor,/area/constructionsite/teleporter) -"aU" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{id_tag = "constructionsite_vent"},/turf/simulated/floor,/area/constructionsite/teleporter) -"aV" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{id_tag = "constructionsite_vent"},/obj/machinery/camera/network/engineering_outpost{c_tag = "Construction Site Teleporter Airlock"},/turf/simulated/floor,/area/constructionsite/teleporter) +"aU" = (/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/obj/machinery/power/port_gen/pacman,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"aV" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1379; id_tag = "constructionsite_vent"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/turf/simulated/floor,/area/constructionsite/teleporter) "aW" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "constructionsite_inner"; locked = 1; req_access = list(10)},/turf/simulated/floor,/area/constructionsite/teleporter) -"aX" = (/obj/structure/cable/blue,/obj/machinery/power/port_gen/pacman,/obj/machinery/power/terminal,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"aY" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating/airless,/area/constructionsite/storage) -"aZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "constructionsite_airlock"; pixel_x = 0; pixel_y = -25; req_access = list(10); tag_airpump = "constructionsite_pump"; tag_chamber_sensor = "constructionsite_sensor"; tag_exterior_door = "constructionsite_outer"; tag_interior_door = "constructionsite_inner"},/turf/simulated/floor,/area/constructionsite/teleporter) -"ba" = (/obj/machinery/atmospherics/pipe/manifold/hidden/blue,/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "constructionsite_sensor"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor,/area/constructionsite/teleporter) +"aX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{frequency = 1379; id_tag = "constructionsite_vent"},/obj/machinery/camera/network/engineering_outpost{c_tag = "Construction Site Teleporter Airlock"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor,/area/constructionsite/teleporter) +"aY" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/solar/constructionsite) +"aZ" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"ba" = (/obj/structure/cable/blue,/obj/machinery/power/port_gen/pacman,/obj/machinery/power/terminal,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) "bb" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "constructionsite_inner"; locked = 1; req_access = list(10)},/turf/simulated/floor,/area/constructionsite/teleporter) -"bc" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/constructionsite/teleporter) -"bd" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/constructionsite/teleporter) -"be" = (/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/constructionsite/teleporter) -"bf" = (/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/constructionsite/teleporter) -"bg" = (/obj/item/device/radio/beacon,/turf/simulated/floor,/area/constructionsite/teleporter) -"bh" = (/obj/machinery/power/smes/batteryrack{should_be_mapped = 1},/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/constructionsite/teleporter) -"bi" = (/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector{tag = "icon-map_connector (EAST)"; icon_state = "map_connector"; dir = 4},/turf/simulated/floor,/area/constructionsite/teleporter) -"bj" = (/obj/machinery/atmospherics/pipe/manifold/hidden/blue{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/constructionsite/teleporter) -"bk" = (/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/constructionsite/teleporter) -"bl" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/constructionsite/teleporter) -"bm" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/autolathe,/turf/simulated/floor,/area/constructionsite/teleporter) -"bn" = (/obj/structure/window/basic,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector{tag = "icon-map_connector (EAST)"; icon_state = "map_connector"; dir = 4},/turf/simulated/floor,/area/constructionsite/teleporter) -"bo" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/constructionsite/teleporter) -"bp" = (/obj/structure/cable/blue,/obj/machinery/power/apc/high{dir = 2; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "south bump"; pixel_y = -24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/constructionsite/teleporter) -"bq" = (/obj/machinery/pipedispenser,/turf/simulated/floor,/area/constructionsite/teleporter) -"br" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor,/area/constructionsite/teleporter) -"bs" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"bt" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"bu" = (/obj/machinery/light,/obj/structure/closet/crate/solar,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/constructionsite/teleporter) -"bv" = (/obj/machinery/computer/teleporter,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/constructionsite/teleporter) -"bw" = (/obj/machinery/teleport/station,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/constructionsite/teleporter) -"bx" = (/obj/machinery/teleport/hub,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/constructionsite/teleporter) +"bc" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/machinery/light/small,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "constructionsite_airlock"; pixel_x = 0; pixel_y = -25; req_access = list(10); tag_airpump = "constructionsite_vent"; tag_chamber_sensor = "constructionsite_sensor"; tag_exterior_door = "constructionsite_outer"; tag_interior_door = "constructionsite_inner"},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 10},/turf/simulated/floor,/area/constructionsite/teleporter) +"bd" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"be" = (/obj/machinery/atmospherics/pipe/manifold/hidden/blue,/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "constructionsite_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 6},/turf/simulated/floor,/area/constructionsite/teleporter) +"bf" = (/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"bg" = (/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"bh" = (/obj/item/device/radio/beacon,/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"bi" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"bj" = (/obj/machinery/atmospherics/pipe/manifold/hidden/blue{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"bk" = (/obj/machinery/power/smes/batteryrack{should_be_mapped = 1},/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bl" = (/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"bm" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/constructionsite/teleporter) +"bn" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bo" = (/obj/structure/window/basic{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector{tag = "icon-map_connector (EAST)"; icon_state = "map_connector"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bp" = (/obj/machinery/atmospherics/pipe/simple/hidden/blue{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bq" = (/obj/structure/window/basic,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/machinery/atmospherics/portables_connector{tag = "icon-map_connector (EAST)"; icon_state = "map_connector"; dir = 4},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"br" = (/obj/structure/cable/blue,/obj/machinery/power/apc/high{dir = 2; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "south bump"; pixel_y = -24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bs" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bt" = (/obj/machinery/pipedispenser,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bu" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/autolathe,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bv" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bw" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) +"bx" = (/obj/machinery/computer/teleporter,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 9},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) "by" = (/turf/simulated/wall,/area/solar/constructionsite) -"bz" = (/turf/simulated/floor/plating/airless,/area/solar/constructionsite) +"bz" = (/obj/machinery/light,/obj/structure/closet/crate/solar,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) "bA" = (/obj/structure/lattice,/turf/space,/area/solar/constructionsite) "bB" = (/turf/space,/area/solar/constructionsite) -"bC" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/solar/constructionsite) -"bD" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access = list(16)},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) +"bC" = (/turf/simulated/floor/airless,/area/constructionsite/ai) +"bD" = (/obj/machinery/teleport/hub,/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled/dark,/area/constructionsite/teleporter) "bE" = (/turf/simulated/wall,/area/constructionsite/ai) -"bF" = (/turf/simulated/floor/plating/airless,/area/constructionsite/ai) -"bG" = (/turf/simulated/floor/airless{tag = "icon-bcircuit"; icon_state = "bcircuit"},/area/constructionsite/ai) -"bH" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access = list(16)},/turf/simulated/floor/plating/airless,/area/constructionsite/ai) -"bI" = (/turf/simulated/floor/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/constructionsite/ai) -"bJ" = (/obj/machinery/drone_fabricator/derelict,/turf/simulated/floor/plating/airless,/area/constructionsite/ai) -"bK" = (/obj/machinery/power/apc/high{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/blue{d2 = 2; icon_state = 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(/turf/simulated/floor/airless/lava,/area/mine/unexplored) -"af" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/outpost/abandoned) -"ag" = (/obj/machinery/door/airlock/external,/turf/simulated/floor,/area/outpost/abandoned) -"ah" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/outpost/abandoned) -"ai" = (/turf/simulated/wall,/area/outpost/research/hallway) -"aj" = (/obj/structure/toilet{dir = 8},/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "showroomfloor"},/area/outpost/research/hallway) -"ak" = (/obj/structure/sink{pixel_y = 30},/obj/structure/mirror{dir = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "showroomfloor"},/area/outpost/research/hallway) -"al" = (/turf/unsimulated/mask,/area/mine/explored) -"am" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/outpost/research/kitchen) -"an" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/outpost/research/hallway) -"ao" = (/obj/structure/closet/walllocker/emerglocker/west,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/outpost/research/hallway) -"ap" = (/obj/machinery/door/window/westleft{dir = 1; name = "Sample Preparation Loading"; req_access = list(65)},/turf/simulated/floor{dir = 1; icon_state = "whiteblue"},/area/outpost/research/chemistry) -"aq" = (/obj/structure/lattice,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) -"ar" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway) -"as" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/chemistry) -"at" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/outpost/research/chemistry) -"au" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/grass,/area/outpost/research/chemistry) -"av" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grass,/area/outpost/research/chemistry) -"aw" = 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"1-2"},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"da" = (/obj/machinery/artifact_analyser,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"db" = (/turf/simulated/floor/wood,/area/outpost/research/kitchen) +"dc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/hallway) +"dd" = (/obj/structure/table/standard,/obj/item/weapon/flame/lighter/random,/obj/item/weapon/crowbar,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"de" = (/obj/structure/table/standard,/turf/simulated/floor/wood,/area/outpost/research/kitchen) +"df" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 32},/turf/simulated/floor/wood,/area/outpost/research/kitchen) +"dg" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor/wood,/area/outpost/research/kitchen) +"dh" = (/obj/machinery/conveyor_switch{id = "anolaser"},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"di" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/outpost/research/kitchen) +"dj" = (/obj/machinery/artifact_scanpad,/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"dk" = (/obj/machinery/conveyor{dir = 1; id = "anolaser"},/obj/structure/plasticflaps,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) "dl" = (/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 1},/area/shuttle/alien/mine) -"dm" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/outpost/research/disposal) -"dn" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/outpost/research/hallway) -"do" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/outpost/research/disposal) -"dp" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 22},/turf/simulated/floor/plating,/area/outpost/research/disposal) -"dq" = (/turf/simulated/floor/plating/airless/asteroid,/area/outpost/research/disposal) -"dr" = (/obj/machinery/mass_driver{dir = 4; id = "research"},/turf/simulated/floor/plating/airless/asteroid,/area/outpost/research/disposal) -"ds" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/outpost/research/analysis) -"dt" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/emergency{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/plating,/area/outpost/research/disposal) -"du" = (/turf/simulated/floor{dir = 4; icon_state = "whiteyellowcorner"},/area/outpost/research/hallway) -"dv" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/outpost/research/kitchen) -"dw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/outpost/research/hallway) -"dx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 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(/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/light,/turf/simulated/floor/wood,/area/outpost/research/kitchen) -"dE" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/dropper{pixel_y = -4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab) -"dF" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/wood,/area/outpost/research/hallway) -"dG" = (/turf/simulated/floor/wood,/area/outpost/research/hallway) -"dH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Spectrometry Lab"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/hallway) -"dI" = (/obj/effect/decal/remains/xeno,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/outpost/abandoned) -"dJ" = (/obj/effect/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/outpost/abandoned) -"dK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/outpost/abandoned) -"dL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/outpost/abandoned) -"dM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/outpost/abandoned) -"dN" = (/obj/machinery/light/small,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/outpost/research/lab) -"dO" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/clipboard,/obj/item/weapon/pen,/obj/item/weapon/tape_roll,/turf/simulated/floor/wood,/area/outpost/research/hallway) -"dP" = (/obj/structure/table/standard,/obj/item/device/camera,/obj/item/weapon/stamp,/obj/item/weapon/folder,/turf/simulated/floor/wood,/area/outpost/research/hallway) -"dQ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/turf/simulated/floor/plating/airless,/area/shuttle/alien/mine) +"dm" = (/turf/simulated/wall,/area/outpost/abandoned) +"dn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/grey{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"do" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dp" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/turf/simulated/floor/wood,/area/outpost/research/kitchen) +"dq" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/asteroid,/area/mine/explored) +"dr" = (/turf/simulated/floor/airless,/turf/simulated/shuttle/wall{icon_state = "pwall"; dir = 6},/area/shuttle/alien/mine) +"ds" = (/obj/item/weapon/material/shard,/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"dt" = (/turf/simulated/floor/asteroid,/area/shuttle/research/outpost) +"du" = (/obj/structure/noticeboard/anomaly{icon_state = "nboard05"; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dv" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dw" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Lobby Port"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dy" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dz" = (/obj/structure/sign/science{desc = "A warning sign which reads 'MASS SPECTROMETRY'"; name = "\improper MASS SPECTROMETRY"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dA" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dB" = (/obj/machinery/alarm{dir = 2; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dD" = (/obj/structure/closet/walllocker/emerglocker/north,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dE" = (/obj/structure/sign/chemistry{desc = "A warning sign which reads 'SAMPLE PREPARATION'"; name = "\improper SAMPLE PREPARATION"; pixel_y = 32},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Lobby Starboard"},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dG" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -25; pixel_y = 0},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"dH" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/dropper{pixel_y = -4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"dI" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"dJ" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"dK" = (/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"dL" = (/obj/machinery/conveyor{dir = 1; id = "anolaser"},/obj/machinery/door/window/westleft{dir = 2; layer = 3.1; name = "laser testing"; req_access = list(65)},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/lab) +"dM" = (/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dN" = (/obj/structure/extinguisher_cabinet{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey{dir = 1},/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"dO" = (/obj/item/stack/rods,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/material/shard,/turf/simulated/floor/airless,/area/outpost/abandoned) +"dP" = (/obj/item/stack/rods,/obj/effect/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"dQ" = (/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) "dR" = (/obj/effect/alien/weeds{icon_state = "weeds2"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/alien/mine) "dS" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/alien/mine) "dT" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/alien/mine) -"dU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/outpost/research/hallway) -"dV" = (/obj/structure/sign/science{desc = "A warning sign which reads 'ANOMALOUS MATERIALS'"; name = "\improper ANOMALOUS MATERIALS"; pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "whitepurplecorner"},/area/outpost/research/hallway) -"dW" = (/turf/simulated/wall,/area/outpost/research/disposal) -"dX" = (/turf/unsimulated/mask,/area/space) -"dY" = (/obj/machinery/vending/cola,/obj/machinery/status_display{layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/wood,/area/outpost/research/hallway) -"dZ" = (/obj/structure/sign/science{desc = "A warning sign which reads 'ANOMALOUS MATERIALS'"; name = "\improper ANOMALOUS MATERIALS"; pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/research/hallway) -"ea" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/outpost/research/hallway) -"eb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = 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= (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/outpost/research/hallway) -"iS" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/outpost/research/chemistry) -"iT" = (/turf/simulated/floor/plating,/area/outpost/research/chemistry) -"iU" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/outpost/research/chemistry) -"iV" = (/turf/simulated/wall,/area/outpost/research/chemistry) -"iW" = (/obj/structure/table/standard,/turf/simulated/floor/airless,/area/outpost/abandoned) -"iX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/outpost/research/kitchen) -"iY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"iZ" = 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(/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Medbay"; dir = 1},/turf/simulated/floor{icon_state = "white"},/area/outpost/research/medical) -"jj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/outpost/research/hallway) -"jk" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/outpost/research/hallway) -"jl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/outpost/research/hallway) -"jm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 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(/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"jr" = (/obj/machinery/door/airlock/research{name = "Anomaly Isolation"; req_access = list(65)},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/outpost/research/isolation_monitoring) -"js" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"jt" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"ju" = (/obj/structure/disposalpipe/junction/yjunction,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"jv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/isolation_monitoring) -"jw" = (/obj/machinery/mineral/output,/obj/machinery/conveyor{dir = 4; id = "mining_north"},/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_north) -"jx" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal/deliveryChute{dir = 4},/turf/simulated/floor{icon_state = 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4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/outpost/research/disposal) +"gt" = (/obj/effect/gibspawner/robot,/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"gu" = (/obj/effect/gibspawner/human,/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"gv" = (/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/outpost/research/disposal) +"gx" = (/obj/machinery/computer/shuttle_control/research,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gy" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 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10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/outpost/research/disposal) +"gE" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gF" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gG" = (/obj/effect/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/remains/xeno,/turf/simulated/floor/plating,/area/outpost/abandoned) +"gH" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gJ" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/floor/tiled/white,/area/outpost/research/medical) +"gK" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/medical) +"gL" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/fire,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/outpost/research/medical) +"gM" = (/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/outpost/research/eva) +"gN" = (/obj/machinery/alarm{pixel_y = 22},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/outpost/research/eva) +"gO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Hallway Port"; dir = 4},/obj/effect/floor_decal/corner/grey{dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"gP" = (/obj/structure/closet/secure_closet/xenoarchaeologist{req_access = list(47)},/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/outpost/research/hallway) +"gQ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/closet/secure_closet/xenoarchaeologist{req_access = list(47)},/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/outpost/research/hallway) +"gR" = (/obj/machinery/door/window/westleft{dir = 2; name = "Locker room"; opacity = 0; req_access = list(65)},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/outpost/research/hallway) +"gS" = (/obj/structure/closet/secure_closet/scientist,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/outpost/research/hallway) +"gT" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "research_outpost_dock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13,65); tag_door = "research_outpost_hatch"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"gU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"gV" = (/obj/machinery/door/window/westleft{dir = 2; name = "Monkey Pen"; req_access = list(47)},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"gW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"gX" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Maintenance Storage"; req_one_access = list(12,65)},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/outpost/research/hallway) +"gY" = (/obj/effect/floor_decal/corner/purple{dir = 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(/obj/item/weapon/material/shard,/obj/structure/lattice,/turf/unsimulated/mask,/area/mine/unexplored) +"hg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/dock) +"hh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/dock) +"hi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"hj" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_research{name = "Research Shuttle Dock"; req_access = 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"tube1"; dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"hs" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/anomaly_analysis) +"ht" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Temporary Storage"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"hu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"hv" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/grey{dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"hw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"hx" = (/obj/structure/lattice,/obj/item/weapon/material/shard{icon_state = "small"},/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/unsimulated/mask,/area/outpost/abandoned) +"hy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"hz" = (/obj/machinery/light{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = -8; pixel_y = 28},/obj/effect/floor_decal/corner/yellow{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"hA" = (/obj/machinery/alarm{dir = 2; pixel_y = 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4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/dock) +"hG" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/outpost/research/hallway) +"hH" = (/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/white,/area/outpost/research/anomaly_analysis) +"hI" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/outpost/research/anomaly_analysis) +"hJ" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/anomaly_analysis) +"hK" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/outpost/research/anomaly_analysis) +"hL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/outpost/abandoned) +"hM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/outpost/abandoned) +"hN" = (/obj/effect/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/airless,/area/outpost/abandoned) +"hO" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"hP" = (/obj/effect/floor_decal/corner/red/diagonal,/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"hQ" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"hR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Shuttle Dock"; dir = 8},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"hS" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"hT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/outpost/research/dock) +"hU" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/medical) +"hV" = (/obj/machinery/artifact_scanpad,/turf/simulated/floor/bluegrid,/area/outpost/research/anomaly_analysis) +"hW" = (/obj/structure/window/reinforced{dir = 5; health = 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(/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"jB" = (/obj/effect/floor_decal/corner/purple/diagonal,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"jC" = (/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"jD" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/effect/floor_decal/corner/purple/diagonal,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"jE" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/outpost/research/anomaly_storage) +"jF" = (/obj/item/weapon/material/shard{icon_state = "small"},/turf/simulated/floor/airless,/area/outpost/abandoned) +"jG" = (/obj/structure/sign/nosmoking_2{pixel_y = -32},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Anomaly Analysis"; dir = 4},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/anomaly_analysis) +"jH" = (/turf/simulated/wall,/area/outpost/research/dock) +"jI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/isolation_monitoring) +"jJ" = (/turf/simulated/wall,/area/outpost/research/medical) +"jK" = (/obj/machinery/alarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/anomaly_analysis) +"jL" = (/obj/machinery/conveyor{dir = 5; id = "anosample"},/obj/machinery/light/small{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = 32},/turf/simulated/floor/plating,/area/outpost/research/eva) +"jM" = (/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"jN" = (/obj/machinery/disposal/deliveryChute{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating,/area/outpost/research/eva) +"jO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/outpost/research/power) +"jP" = (/obj/structure/table/standard,/obj/item/weapon/paper/crumpled,/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"jQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/airless,/area/outpost/abandoned) +"jR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/outpost/abandoned) +"jS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/outpost/abandoned) +"jT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/outpost/abandoned) +"jU" = (/obj/structure/lattice,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"jV" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"jW" = (/obj/structure/closet/excavation,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"jX" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/archaeology,/obj/item/clothing/suit/space/anomaly,/obj/item/clothing/head/helmet/space/anomaly,/obj/item/clothing/mask/breath,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"jY" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"jZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating,/area/outpost/research/emergency_storage) +"ka" = (/obj/structure/bed,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/outpost/research/emergency_storage) +"kb" = (/turf/simulated/wall/r_wall,/area/outpost/research/anomaly_storage) +"kc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"kd" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Loading area"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"ke" = (/obj/machinery/artifact_scanpad,/obj/machinery/light/small,/turf/simulated/floor/bluegrid,/area/outpost/research/anomaly_analysis) +"kf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 22},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Expedition Prep"},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"kg" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/anomaly_analysis) +"kh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"ki" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_one_access = list(12,65)},/turf/simulated/floor/plating,/area/outpost/research/eva) +"kj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"kk" = (/obj/machinery/conveyor{dir = 2; id = "anotempload"},/turf/simulated/floor/plating,/area/outpost/research/eva) +"kl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_one_access = list(12,65)},/turf/simulated/floor/plating,/area/outpost/research/power) +"km" = (/obj/effect/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor,/area/outpost/abandoned) +"kn" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/airless,/area/outpost/abandoned) +"ko" = (/turf/simulated/wall,/area/outpost/research/eva) +"kp" = (/obj/machinery/conveyor_switch{id = "anosample"; pixel_x = -8; pixel_y = 8},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/outpost/research/eva) +"kq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/turf/simulated/floor/plating,/area/outpost/research/power) +"kr" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"ks" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"kt" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"ku" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"kv" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"kw" = (/obj/structure/bed/chair/office/light,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"kx" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/effect/floor_decal/corner/purple/diagonal,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"ky" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/tiled/dark,/area/outpost/research/anomaly_storage) +"kz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/outpost/research/anomaly_storage) +"kA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/research/eva) +"kB" = (/obj/machinery/conveyor{dir = 1; id = "anosample"},/turf/simulated/floor/plating,/area/outpost/research/eva) +"kC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/outpost/research/anomaly_storage) "kD" = (/turf/simulated/wall,/area/mine/unexplored) -"kE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Expedition Prep"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/outpost/research/dock) -"kF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Temporary Storage Loading"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/eva) -"kG" = (/obj/structure/lattice,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"kH" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"kI" = (/obj/machinery/disposal/deliveryChute{dir = 1},/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/research/eva) -"kJ" = (/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/outpost/abandoned) -"kK" = (/obj/structure/table/rack,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/outpost/abandoned) -"kL" = (/obj/effect/decal/cleanable/cobweb,/obj/item/stack/material/steel{amount = 10},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/outpost/mining_north) -"kM" = (/obj/effect/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/airless{icon_state = "damaged4"},/area/outpost/abandoned) -"kN" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/outpost/abandoned) -"kO" = (/obj/effect/decal/remains/human,/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/outpost/abandoned) -"kP" = (/obj/effect/alien/resin,/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/outpost/abandoned) -"kQ" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "mining_north_outpost_airlock"; pixel_x = 0; pixel_y = 25; tag_airpump = "mining_north_outpost_pump"; tag_chamber_sensor = "mining_north_outpost_sensor"; tag_exterior_door = "mining_north_outpost_outer"; tag_interior_door = "mining_north_outpost_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "mining_north_outpost_pump"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/outpost/mining_north) -"kR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = 32},/obj/machinery/conveyor_switch{id = "mining_north"; pixel_x = -5},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored) -"kS" = (/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/obj/structure/cable/blue,/obj/machinery/power/sensor{long_range = 1; name_tag = "Research Outpost"},/turf/simulated/floor,/area/outpost/research/power) -"kT" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/outpost/research/power) -"kU" = (/turf/simulated/wall/r_wall,/area/outpost/research/isolation_a) -"kV" = (/obj/machinery/button/remote/airlock{id = "riso1"; name = "Door Bolt Control"; pixel_x = -25; pixel_y = 0; specialfunctions = 4},/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/outpost/research/isolation_monitoring) -"kW" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/outpost/research/isolation_a) -"kX" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/outpost/research/isolation_a) -"kY" = (/obj/machinery/button/remote/airlock{id = "riso2"; name = "Door Bolt Control"; pixel_x = 0; pixel_y = -25; specialfunctions = 4},/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/outpost/research/isolation_monitoring) -"kZ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 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1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/outpost/research/isolation_c) -"lf" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "research_pump"},/obj/structure/closet/walllocker/emerglocker/east,/turf/simulated/floor,/area/outpost/research/eva) -"lg" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor,/area/outpost/research/eva) -"lh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/research/eva) -"li" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 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= (/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"lA" = (/obj/machinery/atmospherics/omni/filter{tag_east = 1; tag_south = 2; tag_west = 3},/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"lB" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Isolation Starboard"; dir = 8},/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"lC" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/tiled,/area/outpost/research/isolation_monitoring) +"lD" = (/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/outpost/research/anomaly_storage) +"lE" = (/obj/effect/alien/resin,/turf/simulated/floor/tiled/airless,/area/outpost/abandoned) +"lF" = 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(/obj/effect/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor,/area/outpost/abandoned) -"lM" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/outpost/abandoned) -"lN" = (/obj/effect/decal/remains/human,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/outpost/abandoned) -"lO" = (/obj/structure/ore_box,/obj/machinery/light_construct/small{dir = 1},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"lP" = (/obj/machinery/floodlight,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/outpost/research/eva) -"lQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 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"1-8"},/turf/simulated/floor/plating,/area/outpost/research/power) +"oA" = (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact-scrubbers (NORTHWEST)"; icon_state = "intact-scrubbers"; dir = 9},/turf/simulated/floor/plating,/area/outpost/research/power) +"oB" = (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/supply{tag = "icon-intact-supply (NORTHWEST)"; icon_state = "intact-supply"; dir = 9},/turf/simulated/floor/plating,/area/outpost/research/power) +"oC" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled/dark,/area/outpost/research/isolation_a) +"oD" = (/obj/machinery/artifact_analyser,/turf/simulated/floor/tiled/dark,/area/outpost/research/isolation_a) +"oE" = (/obj/structure/disposalpipe/segment,/obj/effect/wingrille_spawn,/turf/simulated/floor/plating,/area/outpost/research/eva) +"oF" = 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2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"oX" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/asteroid,/area/mine/explored) +"oY" = (/obj/effect/floor_decal/industrial/warning/dust{tag = "icon-warning_dust (NORTHWEST)"; icon_state = "warning_dust"; dir = 9},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"oZ" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "mining_north_outpost_airlock"; pixel_x = 0; pixel_y = 25; tag_airpump = "mining_north_outpost_pump"; tag_chamber_sensor = "mining_north_outpost_sensor"; tag_exterior_door = "mining_north_outpost_outer"; tag_interior_door = "mining_north_outpost_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = 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icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) "pz" = (/turf/simulated/wall/r_wall,/area/mine/explored) -"pA" = (/obj/machinery/power/smes/buildable/outpost_substation{charge = 500000; input_attempt = 1; input_level = 150000; output_level = 150000; RCon_tag = "Outpost - Research"},/obj/structure/cable/blue,/turf/simulated/floor,/area/outpost/research/power) -"pB" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 10},/area/mine/explored) -"pC" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 6},/area/mine/explored) -"pD" = (/obj/machinery/alarm/monitor/isolation{alarm_id = "isolation_three"; dir = 8; pixel_x = 22; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/outpost/research/isolation_c) -"pE" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/outpost/research/isolation_c) -"pF" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/outpost/research/eva) -"pG" = (/obj/machinery/door/airlock/glass_mining{name = "Equipment storage"; req_access = list(65)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/outpost/research/eva) -"pH" = (/obj/structure/sign/nosmoking_2{pixel_y = -32},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Anomaly Analysis"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/outpost/research/anomaly_analysis) -"pI" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/mask,/area/mine/unexplored) -"pJ" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"pK" = (/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/isolation_c) -"pL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 22},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Expedition Prep"},/turf/simulated/floor,/area/outpost/research/eva) -"pM" = (/obj/structure/table/rack,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"pN" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/isolation_c) -"pO" = (/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/isolation_a) -"pP" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Isolation Port"; dir = 4},/turf/simulated/floor,/area/outpost/research/isolation_monitoring) -"pQ" = (/obj/machinery/conveyor_switch{id = "anosample"; req_access = list(65)},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"pR" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/outpost/research/isolation_b) -"pS" = (/obj/structure/table/standard,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/outpost/abandoned) -"pT" = (/obj/machinery/conveyor_switch{id = "anotempload"; name = "conveyor switch"; pixel_x = 0; pixel_y = 0; req_access = 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9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"pZ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qa" = (/obj/structure/lattice,/obj/structure/window/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"qb" = (/obj/machinery/floodlight,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qc" = (/obj/structure/closet/crate,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qd" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored) -"qe" = (/turf/simulated/floor/mech_bay_recharge_floor{icon_state = "recharge_floor_asteroid"},/area/mine/explored) -"qf" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored) -"qg" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Expedition Airlock"; dir = 4},/turf/simulated/floor/plating,/area/outpost/research/eva) -"qh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "research_outer"; locked = 1; name = "Research Outpost External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/outpost/research/eva) -"qi" = (/obj/structure/toilet{dir = 8},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) -"qj" = (/turf/simulated/wall/r_wall,/area/outpost/engineering/meeting) -"qk" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) -"ql" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 22},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) -"qm" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) -"qn" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored) -"qp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored) -"qq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qr" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) -"qs" = (/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) -"qt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) -"qu" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Isolation Starboard"; dir = 8},/turf/simulated/floor,/area/outpost/research/isolation_monitoring) -"qv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/outpost/engineering/meeting) +"pA" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pC" = (/obj/structure/disposalpipe/junction/yjunction,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/outpost/mining_north) +"pE" = (/obj/machinery/mineral/output,/obj/machinery/conveyor{dir = 4; id = "mining_north"},/turf/simulated/floor,/area/outpost/mining_north) +"pF" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal/deliveryChute{dir = 4},/turf/simulated/floor,/area/outpost/mining_north) +"pG" = (/obj/machinery/mineral/input,/obj/machinery/conveyor{backwards = 2; dir = 2; forwards = 1; id = "mining_north"},/turf/simulated/floor,/area/outpost/mining_north) +"pH" = (/obj/machinery/mineral/unloading_machine{icon_state = "unloader-corner"},/turf/simulated/floor,/area/outpost/mining_north) +"pI" = (/obj/effect/decal/cleanable/cobweb,/obj/item/stack/material/steel{amount = 10},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/outpost/mining_north) +"pJ" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/outpost/mining_north) +"pK" = (/obj/effect/decal/cleanable/dirt,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_north) +"pL" = (/obj/machinery/door/firedoor/border_only,/obj/effect/decal/cleanable/dirt,/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = -32},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_north) +"pM" = (/obj/structure/table,/obj/structure/table/rack,/obj/item/stack/material/glass/reinforced{amount = 8},/obj/item/stack/rods{amount = 6},/turf/simulated/floor/tiled,/area/outpost/mining_north) +"pN" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/outpost/mining_north) +"pO" = (/obj/structure/plasticflaps/mining,/obj/machinery/conveyor{backwards = 2; dir = 2; forwards = 1; id = "mining_north"},/turf/simulated/floor,/area/outpost/mining_north) +"pP" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pQ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/research_outpost{c_tag = "Research Outpost Expedition Airlock"; dir = 4},/turf/simulated/floor/plating,/area/outpost/research/eva) +"pR" = (/obj/effect/floor_decal/industrial/warning/dust{tag = "icon-warning_dust (NORTH)"; icon_state = "warning_dust"; dir = 1},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = 32},/obj/machinery/conveyor_switch{id = "mining_north"; pixel_x = -5},/obj/effect/floor_decal/industrial/warning/dust/corner{tag = "icon-warningcorner_dust (WEST)"; icon_state = "warningcorner_dust"; dir = 8},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pT" = (/obj/effect/floor_decal/industrial/warning/dust/corner{tag = "icon-warningcorner_dust (EAST)"; icon_state = "warningcorner_dust"; dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pU" = (/obj/structure/ore_box,/turf/simulated/floor/asteroid,/area/mine/explored) +"pV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "research_outer"; locked = 1; name = "Research Outpost External Access"; req_access = list(10,13)},/turf/simulated/floor/plating,/area/outpost/research/eva) +"pW" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pX" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pY" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"pZ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/outpost/mining_north) +"qa" = (/obj/machinery/light_construct/small{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"qb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/outpost/mining_north) +"qc" = (/obj/structure/grille,/obj/structure/lattice,/turf/simulated/floor/asteroid,/area/mine/explored) +"qd" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/mine/explored) +"qe" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/mine/explored) +"qf" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/mine/explored) +"qg" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/mine/explored) +"qh" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{dir = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qi" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 22},/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/outpost/mining_north) +"qk" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/outpost/mining_north) +"ql" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qm" = (/obj/machinery/light/small,/turf/simulated/floor/asteroid,/area/mine/explored) +"qn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qp" = (/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qr" = (/obj/machinery/door/airlock/engineering{name = "Restrooms"; req_access = list(10)},/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qs" = (/obj/machinery/door/airlock/engineering{name = "Restrooms"; req_access = list(10)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/outpost/engineering/meeting) +"qt" = (/obj/structure/table/rack,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/item/stack/cable_coil/yellow,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qu" = (/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 28},/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/outpost/engineering/storage) "qw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/explored) -"qx" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"qy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/explored) -"qA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored) -"qB" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) +"qx" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Storage"; req_access = list(10)},/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qy" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/outpost/mining_north) +"qz" = (/obj/structure/girder,/turf/simulated/floor/plating,/area/outpost/mining_north) +"qA" = (/obj/item/weapon/shovel,/obj/item/weapon/pickaxe,/turf/simulated/floor/plating,/area/outpost/mining_north) +"qB" = (/obj/structure/lattice,/obj/structure/disposaloutlet{dir = 1},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/asteroid,/area/mine/explored) "qC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/explored) -"qD" = (/turf/simulated/wall/r_wall,/area/outpost/engineering/atmospherics) -"qE" = (/obj/structure/sign/science{desc = "A warning sign which reads 'ANOMALOUS MATERIALS'"; name = "\improper ANOMALOUS MATERIALS"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qF" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qG" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/outpost/engineering/hallway) -"qH" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/outpost/engineering/hallway) -"qI" = (/obj/machinery/atmospherics/omni/filter{power_rating = 15000; tag_east = 5; tag_north = 1; tag_south = 2; tag_west = 6},/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"qJ" = (/obj/structure/table/rack,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qK" = (/obj/machinery/light_construct/small,/obj/structure/table/rack,/obj/item/stack/material/steel{amount = 10},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qL" = (/obj/structure/table/rack,/obj/item/weapon/pickaxe,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"qM" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/unexplored) -"qN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/mining{c_tag = "Mining Outpost North - Airlock"},/turf/simulated/floor/plating,/area/outpost/mining_north) -"qO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_north) +"qD" = (/obj/structure/table/rack,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/item/stack/cable_coil/yellow,/obj/item/stack/cable_coil,/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qE" = (/obj/structure/cable/blue,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/rack,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/item/weapon/pickaxe,/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qF" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qG" = (/obj/structure/lattice,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/asteroid,/area/mine/explored) +"qH" = (/obj/structure/table/rack,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qI" = (/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/wood{amount = 30},/obj/item/stack/material/plastic{amount = 10},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qJ" = (/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qK" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,/turf/simulated/floor/carpet,/area/outpost/engineering/meeting) +"qL" = (/obj/machinery/light_construct/small,/obj/machinery/light/small,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"qM" = (/obj/structure/table/rack,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/item/stack/cable_coil/yellow,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qN" = (/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/outpost/engineering/storage) +"qO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/mining{c_tag = "Mining Outpost North - Airlock"},/turf/simulated/floor/plating,/area/outpost/mining_north) "qP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/airless,/area/mine/explored) -"qQ" = (/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"qR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_north) -"qS" = (/obj/machinery/door/firedoor/border_only,/obj/effect/decal/cleanable/dirt,/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/outpost/mining_north) -"qT" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/empty/carbon_dioxide,/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"qU" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/empty/sleeping_agent,/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"qV" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/empty/phoron,/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"qW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/floodlight,/turf/simulated/floor,/area/outpost/research/eva) -"qX" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "outpost_n2_in"; pixel_y = 1; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/outpost/engineering/atmospherics) -"qY" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "outpost_o2_in"; pixel_y = 1; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/outpost/engineering/atmospherics) -"qZ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area/outpost/research/eva) -"ra" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"rb" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "eoutpost_dock_pump"},/obj/machinery/light/small{dir = 4},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "eoutpost_solar_sensor"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/outpost/engineering/hallway) -"rc" = (/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/explored) -"rd" = (/obj/structure/grille,/obj/structure/lattice,/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) -"re" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/mine/explored) -"rf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/outpost/research/power) -"rg" = (/obj/machinery/power/solar,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/mine/explored) -"rh" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/plating,/area/outpost/engineering/hallway) -"ri" = 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name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"ro" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"rp" = (/obj/machinery/atmospherics/binary/pump/on{dir = 4},/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"rq" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/meter,/turf/simulated/floor,/area/outpost/engineering/atmospherics) -"rr" = (/obj/machinery/atmospherics/pipe/simple/visible/supply{tag = "icon-intact-supply (NORTHWEST)"; icon_state = "intact-supply"; dir = 9},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact-scrubbers (NORTHEAST)"; icon_state = "intact-scrubbers"; dir = 5},/obj/structure/cable/blue{d1 = 1; 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(/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/engineering/power) +"ty" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"tz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "eoutpost_solar_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eoutpost_solar_airlock"; pixel_x = 0; pixel_y = -25; req_access = list(10); tag_airpump = "eoutpost_solar_pump"; tag_chamber_sensor = "eoutpost_solar_sensor"; tag_exterior_door = "eoutpost_solar_outer"; tag_interior_door = "eoutpost_solar_inner"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eoutpost_solar_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering_outpost{c_tag = "Engineering Outpost Solar Access"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor,/area/outpost/engineering/hallway) +"tA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"tB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"tC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning{dir = 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"4-8"},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"tI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/engineering/hallway) +"tJ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"tK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 82.1472; oxygen = 21.8366; temperature = 293.15},/area/outpost/engineering/telecomms) +"tL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/camera/network/engineering_outpost{c_tag = "Engineering Outpost TeleCommunications"; dir = 1},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 82.1472; oxygen = 21.8366; temperature = 293.15},/area/outpost/engineering/telecomms) +"tM" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{frequency = 1439; pixel_y = 22},/obj/machinery/camera/network/engineering_outpost{c_tag = "Engineering Outpost Hallway East"},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"tN" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"tO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"tP" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"tQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning/dust{tag = "icon-warning_dust (WEST)"; icon_state = "warning_dust"; dir = 8},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"tR" = (/obj/machinery/light{dir = 8},/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/outpost/engineering/meeting) +"tS" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; 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pixel_y = -22},/obj/machinery/camera/network/engineering_outpost{c_tag = "Engineering Outpost Hallway Central"; dir = 1},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"up" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"uq" = (/turf/simulated/wall,/area/outpost/engineering/hallway) +"ur" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/outpost/engineering/hallway) +"us" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = 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4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/outpost/engineering/hallway) +"uG" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "edock_inner"; locked = 1; name = "Engineering Dock Airlock"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/outpost/engineering/hallway) +"uH" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "edock_inner"; locked = 1; name = "Engineering Dock Airlock"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/outpost/engineering/hallway) +"uI" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eoutpost_main_outer"; locked = 1; name = "Engineering Outpost"},/turf/simulated/floor,/area/outpost/engineering/hallway) +"uJ" = 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(/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 4},/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uP" = (/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uQ" = (/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/obj/machinery/alarm{frequency = 1439; pixel_y = 22},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uR" = (/obj/machinery/atmospherics/pipe/simple/visible/supply{tag = "icon-intact-supply (NORTHWEST)"; icon_state = "intact-supply"; dir = 9},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact-scrubbers (NORTHEAST)"; icon_state = "intact-scrubbers"; dir = 5},/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uS" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uT" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor,/area/outpost/engineering/hallway) +"uU" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"uV" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uW" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uX" = (/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"uZ" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"va" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vb" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vc" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/outpost/engineering/hallway) +"vd" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"ve" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/engineering/hallway) +"vf" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vg" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8; target_pressure = 15000},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vh" = 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4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eoutpost_main_outer"; locked = 1; name = "Engineering Outpost"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/outpost/engineering/hallway) +"vu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/engineering/hallway) +"vv" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock"},/turf/simulated/floor/plating,/area/outpost/engineering/hallway) +"vw" = (/obj/machinery/atmospherics/omni/filter{power_rating = 15000; tag_east = 4; tag_north = 1; tag_south = 2; tag_west = 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"edock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/outpost/engineering/hallway) +"vG" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/blue,/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vH" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "edock_airlock"; pixel_x = 30; pixel_y = 0; req_access = list(10); tag_airpump = "edock_pump"; tag_chamber_sensor = "edock_sensor"; tag_exterior_door = "edock_outer"; tag_interior_door = "edock_inner"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "edock_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/outpost/engineering/hallway) +"vI" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "outpost_n2_in"; name = "N2 Tank Monitor"; output_tag = "outpost_n2_out"; sensors = list("outpost_n2_sensor" = "Tank")},/obj/structure/sign/securearea{desc = "A warning sign which reads 'COMPRESSED GAS'."; name = "COMPRESSED GAS"; pixel_y = -32},/obj/machinery/light,/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vJ" = (/obj/machinery/atmospherics/pipe/simple/visible/blue,/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vK" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "edock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = 0; req_access = list(10)},/turf/simulated/floor/asteroid,/area/mine/explored) +"vL" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 6},/obj/machinery/meter,/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"vM" = 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(/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_west) +"yy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/outpost/mining_west) +"yz" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/outpost/mining_west) +"yA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_west) +"yB" = (/obj/structure/ore_box,/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_west_outpost_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "mining_west_outpost_pump"},/turf/simulated/floor,/area/outpost/mining_west) +"yC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 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"cycle_exterior"; frequency = 1379; master_tag = "mining_east_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored) -"CE" = (/obj/structure/ore_box,/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_east_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "mining_east_pump"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/outpost/mining_main/eva) -"CF" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = 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(/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Au" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"Av" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Aw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Ax" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"Ay" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/cable/blue{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/blue{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Az" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"AA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/dorms) +"AB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/dorms) +"AC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) +"AD" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"AE" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"AF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"AG" = (/obj/machinery/door/airlock/glass_mining{name = "Mining Station Bridge"; req_access = list(48)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"AH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) +"AI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"AJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 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"4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"AN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/outpost/mining_main/eva) +"AO" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"AP" = (/obj/machinery/door/airlock/glass_mining{name = "Mining Station Bridge"; req_access = list(48)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"AQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"AR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"AS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 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"1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning/dust{tag = "icon-warning_dust (SOUTHEAST)"; icon_state = "warning_dust"; dir = 6},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"AZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/mining{c_tag = "Mining Outpost Airlock East"; dir = 1},/turf/simulated/floor,/area/outpost/mining_main/eva) +"Ba" = (/obj/effect/floor_decal/industrial/warning/dust/corner{tag = "icon-warningcorner_dust (WEST)"; icon_state = "warningcorner_dust"; dir = 8},/turf/simulated/floor/asteroid,/area/mine/explored) +"Bb" = (/obj/machinery/conveyor_switch{id = "mining_west"; pixel_y = 10},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_y = 32},/obj/effect/floor_decal/industrial/warning/dust/corner{tag = "icon-warningcorner_dust (EAST)"; icon_state = "warningcorner_dust"; dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Bc" = (/obj/machinery/light_construct/small,/obj/machinery/light/small,/turf/simulated/floor/asteroid,/area/mine/explored) +"Bd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Be" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Bf" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Bg" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Bh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Bi" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Bj" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Bk" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/outpost/mining_main/west_hall) +"Bl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) +"Bm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"Bn" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/simulated/floor/asteroid,/area/mine/explored) +"Bo" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Bp" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Bq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_x = 0; pixel_y = -32},/obj/effect/floor_decal/industrial/warning/dust,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Br" = (/obj/machinery/conveyor_switch{id = "mining_external"},/obj/effect/floor_decal/industrial/warning/dust,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Bs" = (/obj/effect/floor_decal/industrial/warning/dust/corner{tag = "icon-warningcorner_dust (NORTH)"; icon_state = "warningcorner_dust"; dir = 1},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Bt" = (/obj/machinery/door/airlock/glass_medical{name = "Infirmary"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay) +"Bu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"Bv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Bw" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Bx" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/outpost/mining_main/refinery) +"By" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/turf/simulated/floor,/area/outpost/mining_main/refinery) +"Bz" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_east_inner"; locked = 1; name = "Mining External Access"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor,/area/outpost/mining_main/eva) +"BA" = (/obj/machinery/conveyor{backwards = 2; dir = 2; forwards = 1; id = "mining_west"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_west) +"BB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"BC" = (/obj/machinery/conveyor{dir = 9; id = "mining_internal"},/turf/simulated/floor,/area/outpost/mining_main/refinery) +"BD" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/machinery/mineral/input,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"BE" = (/obj/machinery/mineral/unloading_machine{icon_state = "unloader-corner"},/turf/simulated/floor,/area/outpost/mining_main/refinery) +"BF" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"BG" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"BH" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"BI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay) +"BJ" = (/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay) +"BK" = (/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 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pixel_x = 25; pixel_y = 5; tag_chamber_sensor = "mining_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "mining_west_pump"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"BO" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"BP" = (/obj/machinery/status_display{layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"BQ" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"BR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"BS" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"BT" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/obj/machinery/mineral/output,/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"BU" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/dust{tag = "icon-warning_dust (NORTH)"; icon_state = "warning_dust"; dir = 1},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"BV" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay) +"BW" = (/obj/machinery/sleeper,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay) +"BX" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/o2{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay) +"BY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera/network/mining{c_tag = "Mining Outpost Medical"; dir = 1},/turf/simulated/floor/tiled/white,/area/outpost/mining_main/medbay) +"BZ" = (/obj/structure/ore_box,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "mining_west_pump"},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"Ca" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "mining_west_pump"},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"Cb" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"Cc" = (/turf/simulated/floor/asteroid,/area/shuttle/mining/outpost) +"Cd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 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(/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/obj/machinery/mineral/output,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"Cj" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"Ck" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_outer"; locked = 1; name = "Mining External Access"},/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"Cl" = (/obj/machinery/conveyor_switch/oneway{id = "mining_internal"; name = "mining conveyor"},/obj/machinery/light{dir = 4},/obj/machinery/camera/network/mining{c_tag = "Mining Outpost - Shuttle Airlock"; dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Cm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Cn" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/turf/simulated/floor,/area/outpost/mining_main/refinery) +"Co" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) +"Cp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25},/obj/effect/floor_decal/industrial/warning/dust,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Cq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/asteroid,/area/mine/explored) +"Cr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Cs" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Ct" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Cu" = (/turf/simulated/wall,/area/outpost/mining_main/medbay) +"Cv" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/simulated/floor/airless/lava,/area/mine/explored) +"Cw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Cx" = (/turf/simulated/wall,/area/outpost/mining_main/maintenance) +"Cy" = (/obj/machinery/door/airlock/maintenance{name = "Mining Station Maintenance"; req_access = list(48)},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"Cz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/outpost/mining_main/maintenance) +"CA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"CB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/medbay) +"CC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) +"CD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_inner"; locked = 1; name = "Mining External Access"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"CE" = (/obj/structure/closet/crate,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"CF" = (/obj/structure/closet/crate,/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"CG" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CH" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/wall,/area/outpost/mining_main/refinery) +"CI" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CJ" = (/obj/structure/cable/blue{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CK" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CL" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"CM" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_outpost_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_one_access = list(13,48)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; icon_state = "intact"; tag = "icon-intact-f (SOUTHWEST)"},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"CN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"CO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CP" = (/obj/machinery/door/window/westright{name = "Production Area"; req_access = list(48)},/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CQ" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/mining{c_tag = "Mining Outpost Production Room"; dir = 8},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CR" = (/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"CS" = (/obj/machinery/mineral/input,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"CT" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"CU" = (/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable/outpost_substation{charge = 500000; input_attempt = 1; input_level = 150000; output_level = 150000; RCon_tag = "Outpost - Mining"},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"CV" = (/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"CW" = (/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/structure/cable/blue{d2 = 4; icon_state = "0-4"},/obj/machinery/power/sensor{long_range = 1; name_tag = "Mining Outpost"},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"CX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/blue{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"CY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"CZ" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Da" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/blue{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Db" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"Dc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) +"Dd" = (/obj/machinery/door/window/westleft{name = "Production Area"; req_access = list(48)},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"De" = (/obj/structure/cable/blue{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"Df" = (/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/brown/diagonal,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"Dg" = (/turf/simulated/wall,/area/outpost/mining_main/refinery) +"Dh" = (/obj/machinery/mineral/processing_unit,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"Di" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Dj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Dk" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Dl" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_outpost_airlock"; name = "exterior access button"; pixel_x = -8; pixel_y = 25; req_one_access = list(13,48)},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Dm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Dn" = (/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"Do" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"Dp" = (/obj/machinery/atmospherics/valve/digital/open{dir = 4},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"Dq" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"Dr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/camera/network/mining{c_tag = "Mining Outpost Maintenance"; dir = 8},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"Ds" = (/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"Dt" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"Du" = (/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"Dv" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/obj/machinery/mineral/output,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"Dw" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Dx" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Dy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"Dz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"DA" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"DB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"DC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/asteroid,/area/mine/explored) +"DD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"DE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"DF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"DG" = (/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"DH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"DI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/mine/explored) +"DJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/airless,/area/mine/explored) +"DK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/airless,/area/mine/explored) +"DL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/airless,/area/mine/explored) +"DM" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"DN" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"DO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable,/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/outpost/mining_main/maintenance) +"DP" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/outpost/mining_main/east_hall) +"DQ" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/obj/structure/plasticflaps,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"DR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/camera/network/mining{c_tag = "Mining Outpost Airlock West"; dir = 4},/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) +"DS" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/outpost/mining_main/refinery) +"DT" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/obj/machinery/mineral/output,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"DU" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/turf/simulated/floor,/area/outpost/mining_main/refinery) +"DV" = (/obj/machinery/conveyor{icon_state = "conveyor0"; dir = 10; id = "mining_internal"},/obj/machinery/mineral/input,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"DW" = (/obj/machinery/mineral/stacking_machine,/turf/simulated/floor,/area/outpost/mining_main/refinery) +"DX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/airless,/area/mine/explored) +"DY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/airless,/area/mine/explored) +"DZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/airless{icon_state = "asteroidplating"},/area/mine/explored) +"Ea" = (/turf/simulated/floor/asteroid,/area/skipjack_station/mining) +"Eb" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 6},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"Ec" = (/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 10},/turf/simulated/floor/tiled,/area/outpost/engineering/atmospherics) +"Ed" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/engineering/atmospherics) +"Ee" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_outpost_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"Ef" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_outpost_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor,/area/outpost/mining_main/east_hall) +"Eg" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_outpost_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13,48); tag_airpump = "mining_outpost_pump"; tag_chamber_sensor = "mining_outpost_sensor"; tag_exterior_door = "mining_outpost_outer"; tag_interior_door = "mining_outpost_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_outpost_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_outpost_pump"},/turf/simulated/floor,/area/outpost/mining_main/east_hall) +"Eh" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/engineering/atmospherics) +"Ep" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery) +"Ey" = (/obj/machinery/mineral/processing_unit_console,/turf/simulated/wall/r_wall,/area/outpost/mining_main/refinery) +"EB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"EC" = (/obj/machinery/computer/shuttle_control/mining,/turf/simulated/floor,/area/outpost/mining_main/east_hall) +"EH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) +"EI" = (/turf/simulated/wall/r_wall,/area/outpost/mining_main/east_hall) +"EM" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery) +"EN" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery) +"EO" = (/obj/machinery/mineral/stacking_unit_console,/turf/simulated/wall/r_wall,/area/outpost/mining_main/refinery) +"EY" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery) +"Fh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery) +"Fi" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery) +"Fl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/east_hall) "Fo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/mine/explored) -"Fp" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating/airless,/area/mine/explored) "Fq" = (/obj/machinery/light_construct/small,/turf/unsimulated/mask,/area/mine/explored) -"Fr" = (/turf/simulated/floor/plating/airless/asteroid,/area/skipjack_station/mining) (1,1,1) = {" 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aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa diff --git a/maps/overmap/bearcat/bearcat.dmm b/maps/overmap/bearcat/bearcat.dmm index 27ee41d46f..3e2791db7a 100644 --- a/maps/overmap/bearcat/bearcat.dmm +++ b/maps/overmap/bearcat/bearcat.dmm @@ -43,9 +43,9 @@ "aQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple{dir = 2; icon_state = "intact"; level = 1; tag = "icon-intact"},/turf/simulated/floor{tag = "icon-neutralfull (EAST)"; icon_state = "neutralfull"; dir = 4},/area/ship/scrap/command) "aR" = (/turf/simulated/wall/r_wall,/area/ship/scrap/dock) "aS" = (/obj/machinery/door/airlock/hatch,/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact"; icon_state = "intact"; dir = 2; level = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/ship/scrap/dock) -"aT" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"},/area/ship/scrap/shuttle/outgoing) +"aT" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s"; dir = 14},/area/ship/scrap/shuttle/outgoing) "aU" = (/obj/structure/shuttle/window{tag = "icon-3"; icon_state = "3"},/turf/simulated/shuttle/floor,/area/ship/scrap/shuttle/outgoing) -"aV" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"},/area/ship/scrap/shuttle/outgoing) +"aV" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s"; dir = 2},/area/ship/scrap/shuttle/outgoing) "aW" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "scraplock"; name = "External Blast Doors"; opacity = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor{icon_state = "white"},/area/ship/scrap/dock) "aX" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; level = 2; on = 1},/turf/simulated/floor{tag = "icon-neutralfull (EAST)"; icon_state = "neutralfull"; dir = 4},/area/ship/scrap/dock) "aY" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{tag = "icon-neutralfull (EAST)"; icon_state = "neutralfull"; dir = 4},/area/ship/scrap/dock) @@ -64,7 +64,7 @@ "bl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-plaque (SOUTHEAST)"; icon_state = "plaque"; dir = 6},/area/ship/scrap/dock) "bm" = (/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact"; icon_state = "intact"; dir = 2; level = 2},/turf/simulated/floor{tag = "icon-neutralfull (EAST)"; icon_state = "neutralfull"; dir = 4},/area/ship/scrap/dock) "bn" = (/turf/simulated/floor{tag = "icon-floorgrime (SOUTHEAST)"; icon_state = "floorgrime"; dir = 6},/area/ship/scrap/dock) -"bo" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/ship/scrap/shuttle/outgoing) +"bo" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/ship/scrap/shuttle/outgoing) "bp" = (/turf/simulated/shuttle/floor,/area/ship/scrap/shuttle/outgoing) "bq" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/ship/scrap/shuttle/outgoing) "br" = (/obj/machinery/door/airlock/external,/turf/simulated/floor{tag = "icon-neutralfull (EAST)"; icon_state = "neutralfull"; dir = 4},/area/ship/scrap/dock) @@ -87,9 +87,9 @@ "bI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; level = 2; on = 1},/obj/item/device/radio/intercom{pixel_y = -32},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -24; tag = "icon-alarm0 (EAST)"},/turf/simulated/floor{tag = "icon-bot"; icon_state = "bot"; dir = 2},/area/ship/scrap/dock) "bJ" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; dir = 10; pixel_x = 0; level = 2; initialize_directions = 10},/turf/simulated/floor,/area/ship/scrap/dock) "bK" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 1},/obj/machinery/light{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/space,/area/ship/scrap/dock) -"bL" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"},/area/ship/scrap/shuttle/outgoing) -"bM" = (/obj/structure/shuttle/engine/platform,/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/ship/scrap/shuttle/outgoing) -"bN" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"},/area/ship/scrap/shuttle/outgoing) +"bL" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s"; dir = 1},/area/ship/scrap/shuttle/outgoing) +"bM" = (/obj/structure/shuttle/engine/platform,/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall_straight"; dir = 4},/area/ship/scrap/shuttle/outgoing) +"bN" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8},/area/ship/scrap/shuttle/outgoing) "bO" = (/obj/structure/lattice,/turf/space,/area) "bP" = (/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact"; icon_state = "intact"; dir = 2; level = 2},/obj/machinery/door/airlock/maintenance_hatch{name = "Hatch"; normalspeed = 0},/turf/simulated/floor/plating,/area/ship/scrap/dock) "bQ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "scraplock"; name = "External Blast Doors"; opacity = 0},/turf/space,/area) diff --git a/maps/overmap/example_sector2.dmm b/maps/overmap/example_sector2.dmm index 24f46b33bf..f14465337c 100644 --- a/maps/overmap/example_sector2.dmm +++ b/maps/overmap/example_sector2.dmm @@ -1,15 +1,15 @@ "aa" = (/turf/space,/area) -"ab" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"},/area/shuttle/overmap_examples/outpost) +"ab" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s"; dir = 14},/area/shuttle/overmap_examples/outpost) "ac" = (/obj/structure/shuttle/window{tag = "icon-3"; icon_state = "3"},/turf/simulated/shuttle/floor,/area/shuttle/overmap_examples/outpost) -"ad" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"},/area/shuttle/overmap_examples/outpost) -"ae" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/shuttle/overmap_examples/outpost) +"ad" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s"; dir = 2},/area/shuttle/overmap_examples/outpost) +"ae" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall_straight"; dir = 1},/area/shuttle/overmap_examples/outpost) "af" = (/obj/machinery/computer/shuttle_control/explore{landing_type = /area/shuttle/overmap_examples/outpost},/turf/simulated/shuttle/floor,/area/shuttle/overmap_examples/outpost) "ag" = (/obj/effect/mapinfo/sector{icon = 'icons/obj/mining.dmi'; icon_state = "ore2"; landing_area = /area/shuttle/escape_pod2/centcom; name = "Abandoned Outpost"},/turf/space,/area) "ah" = (/turf/simulated/shuttle/floor,/area/shuttle/overmap_examples/outpost) "ai" = (/turf/space,/area/shuttle/escape_pod2/centcom) -"aj" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"},/area/shuttle/overmap_examples/outpost) +"aj" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s"; dir = 1},/area/shuttle/overmap_examples/outpost) "ak" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/overmap_examples/outpost) -"al" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"},/area/shuttle/overmap_examples/outpost) +"al" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s"; dir = 8},/area/shuttle/overmap_examples/outpost) "am" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned) "an" = (/turf/simulated/floor,/area/mine/abandoned) "ao" = (/obj/structure/lattice,/turf/space,/area) diff --git a/nano/templates/TemplatesGuide.txt b/nano/templates/TemplatesGuide.txt index 3b042edd0b..f333e45467 100644 --- a/nano/templates/TemplatesGuide.txt +++ b/nano/templates/TemplatesGuide.txt @@ -7,4 +7,4 @@ to easily add conditionals (if statements), loops (for loops) and custom formatt Templates are stored in the /nano/templates folder and the file extension is .tmpl. -This guide is being replaced with a wiki entry, found here: http://baystation12.net/wiki/index.php?title=NanoUI \ No newline at end of file +This guide is being replaced with a wiki entry, found here: http://wiki.baystation12.net/NanoUI \ No newline at end of file diff --git a/nano/templates/agent_id_card.tmpl b/nano/templates/agent_id_card.tmpl new file mode 100644 index 0000000000..7a41dcdf1b --- /dev/null +++ b/nano/templates/agent_id_card.tmpl @@ -0,0 +1,21 @@ + +{{:helper.syndicateMode()}} +

Available Entries

+
AUTHORTITLECATEGORY
TITLEClose

" user << browse(dat, "window=library") onclose(user, "library") - + /obj/machinery/librarycomp/emag_act(var/remaining_charges, var/mob/user) if (src.density && !src.emagged) src.emagged = 1 @@ -389,6 +389,8 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f if(isnum(orderid)) var/nhref = "src=\ref[src];targetid=[orderid]" spawn() src.Topic(nhref, params2list(nhref), src) + if(href_list["sort"] in list("author", "title", "category")) + sortby = href_list["sort"] src.add_fingerprint(usr) src.updateUsrDialog() return diff --git a/code/modules/lighting/__lighting_docs.dm b/code/modules/lighting/__lighting_docs.dm index 6ad0e32cdb..5ac5897eb5 100644 --- a/code/modules/lighting/__lighting_docs.dm +++ b/code/modules/lighting/__lighting_docs.dm @@ -51,7 +51,7 @@ turf: (lighting_turf.dm) - proc/lighting_clear_overlays(): - Delete (manual GC) all light overlays on this turf, used when changing turf to space - proc/lighting_build_overlays(): - - Create lighting overlays for this turf + - Create lighting overlays for this turf. Called by ChangeTurf in case the turf is being changed to use dynamic lighting. atom/movable/lighting_overlay: (lighting_overlay.dm) diff --git a/code/modules/lighting/_lighting_defs.dm b/code/modules/lighting/_lighting_defs.dm index a913c97e21..21fdafdaeb 100644 --- a/code/modules/lighting/_lighting_defs.dm +++ b/code/modules/lighting/_lighting_defs.dm @@ -3,8 +3,7 @@ #define LIGHTING_FALLOFF 1 // type of falloff to use for lighting; 1 for circular, 2 for square #define LIGHTING_LAMBERTIAN 1 // use lambertian shading for light sources #define LIGHTING_HEIGHT 1 // height off the ground of light sources on the pseudo-z-axis, you should probably leave this alone -#define LIGHTING_TRANSITIONS 1 // smooth, animated transitions, similar to /tg/station +#define LIGHTING_ROUND_VALUE (1 / 128) //Value used to round lumcounts, values smaller than 1/255 don't matter (if they do, thanks sinking points), greater values will make lighting less precise, but in turn increase performance, VERY SLIGHTLY. -#define LIGHTING_RESOLUTION 1 // resolution of the lighting overlays, powers of 2 only, max of 32 #define LIGHTING_LAYER 10 // drawing layer for lighting overlays #define LIGHTING_ICON 'icons/effects/lighting_overlay.dmi' // icon used for lighting shading effects diff --git a/code/modules/lighting/light_source.dm b/code/modules/lighting/light_source.dm index 1897272118..2acddb4d29 100644 --- a/code/modules/lighting/light_source.dm +++ b/code/modules/lighting/light_source.dm @@ -11,13 +11,16 @@ var/lum_g var/lum_b - var/list/effect_r - var/list/effect_g - var/list/effect_b + var/tmp/old_lum_r + var/tmp/old_lum_g + var/tmp/old_lum_b + + var/list/effect_str var/list/effect_turf var/applied + var/vis_update //Whetever we should smartly recalculate visibility. and then only update tiles that became (in) visible to us var/needs_update var/destroyed var/force_update @@ -38,9 +41,7 @@ parse_light_color() - effect_r = list() - effect_g = list() - effect_b = list() + effect_str = list() effect_turf = list() update() @@ -50,8 +51,8 @@ /datum/light_source/proc/destroy() destroyed = 1 force_update() - if(source_atom) source_atom.light_sources -= src - if(top_atom) top_atom.light_sources -= src + if(source_atom && source_atom.light_sources) source_atom.light_sources -= src + if(top_atom && top_atom.light_sources) top_atom.light_sources -= src /datum/light_source/proc/update(atom/new_top_atom) if(new_top_atom && new_top_atom != top_atom) @@ -60,13 +61,23 @@ if(top_atom != source_atom) if(!top_atom.light_sources) top_atom.light_sources = list() top_atom.light_sources += src - lighting_update_lights += src - needs_update = 1 + + if(!needs_update) //Incase we're already updating either way. + lighting_update_lights += src + needs_update = 1 /datum/light_source/proc/force_update() - needs_update = 1 force_update = 1 - lighting_update_lights += src + if(!needs_update) //Incase we're already updating either way. + needs_update = 1 + lighting_update_lights += src + +/datum/light_source/proc/vis_update() + if(!needs_update) + needs_update = 1 + lighting_update_lights += src + + vis_update = 1 /datum/light_source/proc/check() if(!source_atom || !light_range || !light_power) @@ -93,14 +104,19 @@ light_range = source_atom.light_range . = 1 + if(light_range && light_power && !applied) + . = 1 + + if(. || source_atom.light_color != light_color)//Save the old lumcounts if we need to update, if the colour changed DO IT BEFORE we parse the colour and LOSE the old lumcounts! + old_lum_r = lum_r + old_lum_g = lum_g + old_lum_b = lum_b + if(source_atom.light_color != light_color) light_color = source_atom.light_color parse_light_color() . = 1 - if(light_range && light_power && !applied) - . = 1 - /datum/light_source/proc/parse_light_color() if(light_color) lum_r = GetRedPart(light_color) / 255 @@ -111,59 +127,164 @@ lum_g = 1 lum_b = 1 -/datum/light_source/proc/falloff(atom/movable/lighting_overlay/O) - #if LIGHTING_FALLOFF == 1 // circular - #if LIGHTING_RESOLUTION == 1 - . = (O.x - source_turf.x)**2 + (O.y - source_turf.y)**2 + LIGHTING_HEIGHT - #else - . = (O.x - source_turf.x + O.xoffset)**2 + (O.y - source_turf.y + O.yoffset)**2 + LIGHTING_HEIGHT - #endif - - #if LIGHTING_LAMBERTIAN == 1 - . = CLAMP01((1 - CLAMP01(sqrt(.) / light_range)) * (1 / (sqrt(. + 1)))) - #else - . = 1 - CLAMP01(sqrt(.) / light_range) - #endif - - #elif LIGHTING_FALLOFF == 2 // square - #if LIGHTING_RESOLUTION == 1 - . = abs(O.x - source_turf.x) + abs(O.y - source_turf.y) + LIGHTING_HEIGHT - #else - . = abs(O.x - source_turf.x + O.xoffset) + abs(O.y - source_turf.y + O.yoffset) + LIGHTING_HEIGHT - #endif - - #if LIGHTING_LAMBERTIAN == 1 - . = CLAMP01((1 - CLAMP01(. / light_range)) * (1 / (sqrt(.)**2 + ))) - #else - . = 1 - CLAMP01(. / light_range) - #endif +#if LIGHTING_FALLOFF == 1 //circular + #define LUM_DISTANCE(swapvar, O, T) swapvar = (O.x - T.x)**2 + (O.y - T.y)**2 + LIGHTING_HEIGHT + #if LIGHTING_LAMBERTIAN == 1 + #define LUM_ATTENUATION(swapvar) swapvar = CLAMP01((1 - CLAMP01(sqrt(swapvar) / max(1,light_range))) * (1 / sqrt(swapvar + 1))) + #else + #define LUM_ATTENUATION(swapvar) swapvar = 1 - CLAMP01(sqrt(swapvar) / max(1,light_range)) #endif +#elif LIGHTING_FALLOFF == 2 //square + #define LUM_DISTANCE(swapvar, O, T) swapvar = abs(O.x - T.x) + abs(O.y - T.y) + LIGHTING_HEIGHT + #if LIGHTING_LAMBERTIAN == 1 + #define LUM_ATTENUATION(swapvar) swapvar = CLAMP01((1 - CLAMP01(swapvar / max(1,light_range))) * (1 / sqrt(swapvar**2 + 1))) + #else + #define LUM_ATTENUATION(swapvar) swapvar = CLAMP01(swapvar / max(1,light_range)) + #endif +#endif + +#define LUM_FALLOFF(swapvar, O, T) \ + LUM_DISTANCE(swapvar, O, T); \ + LUM_ATTENUATION(swapvar); /datum/light_source/proc/apply_lum() applied = 1 if(istype(source_turf)) - for(var/atom/movable/lighting_overlay/O in view(light_range, source_turf)) - var/strength = light_power * falloff(O) + FOR_DVIEW(var/turf/T, light_range, source_turf, INVISIBILITY_LIGHTING) + if(T.lighting_overlay) + var/strength + LUM_FALLOFF(strength, T, source_turf) + strength *= light_power - effect_r[O] = lum_r * strength - effect_g[O] = lum_g * strength - effect_b[O] = lum_b * strength + if(!strength) //Don't add turfs that aren't affected to the affected turfs. + continue + + strength = round(strength, LIGHTING_ROUND_VALUE) //Screw sinking points. + + effect_str += strength + + T.lighting_overlay.update_lumcount( + lum_r * strength, + lum_g * strength, + lum_b * strength + ) + + else + effect_str += 0 + + if(!T.affecting_lights) + T.affecting_lights = list() - O.update_lumcount(lum_r * strength, lum_g * strength, lum_b * strength) - for(var/turf/T in view(light_range, source_turf)) - if(!T.affecting_lights) T.affecting_lights = list() T.affecting_lights += src effect_turf += T + END_FOR_DVIEW /datum/light_source/proc/remove_lum() applied = 0 - for(var/atom/movable/lighting_overlay/O in effect_r) - O.update_lumcount(-effect_r[O], -effect_g[O], -effect_b[O]) - + var/i = 1 for(var/turf/T in effect_turf) - if(T.affecting_lights) T.affecting_lights -= src + if(T.affecting_lights) + T.affecting_lights -= src - effect_r.Cut() - effect_g.Cut() - effect_b.Cut() + if(T.lighting_overlay) + var/str = effect_str[i] + T.lighting_overlay.update_lumcount(-str * old_lum_r, -str * old_lum_g, -str * old_lum_b) + + i++ + + effect_str.Cut() effect_turf.Cut() + +//Smartly updates the lighting, only removes lum from and adds lum to turfs that actually got changed. +//This is for lights that need to reconsider due to nearby opacity changes. +//Stupid dumb copy pasta because BYOND and speed. +/datum/light_source/proc/smart_vis_update() + var/list/view[0] + FOR_DVIEW(var/turf/T, light_range, source_turf, INVISIBILITY_LIGHTING) + view += T //Filter out turfs. + END_FOR_DVIEW + //This is the part where we calculate new turfs (if any) + var/list/new_turfs = view - effect_turf //This will result with all the tiles that are added. + for(var/turf/T in new_turfs) + if(T.lighting_overlay) + LUM_FALLOFF(., T, source_turf) + . *= light_power + + if(!.) //Don't add turfs that aren't affected to the affected turfs. + continue + + . = round(., LIGHTING_ROUND_VALUE) + + effect_str += . + + T.lighting_overlay.update_lumcount( + lum_r * ., + lum_g * ., + lum_b * . + ) + + else + effect_str += 0 + + if(!T.affecting_lights) + T.affecting_lights = list() + + T.affecting_lights += src + effect_turf += T + + var/list/old_turfs = effect_turf - view + for(var/turf/T in old_turfs) + //Insert not-so-huge copy paste from remove_lum(). + var/idx = effect_turf.Find(T) //Get the index, luckily Find() is cheap in small lists like this. (with small I mean under a couple thousand len) + if(T.affecting_lights) + T.affecting_lights -= src + + if(T.lighting_overlay) + var/str = effect_str[idx] + T.lighting_overlay.update_lumcount(-str * lum_r, -str * lum_g, -str * lum_b) + + effect_turf.Cut(idx, idx + 1) + effect_str.Cut(idx, idx + 1) + +//Whoop yet not another copy pasta because speed ~~~~BYOND. +//Calculates and applies lighting for a single turf. This is intended for when a turf switches to +//using dynamic lighting when it was not doing so previously (when constructing a floor on space, for example). +//Assumes the turf is visible and such. +//For the love of god don't call this proc when it's not needed! Lighting artifacts WILL happen! +/datum/light_source/proc/calc_turf(var/turf/T) + var/idx = effect_turf.Find(T) + if(!idx) + return //WHY. + + if(T.lighting_overlay) + #if LIGHTING_FALLOFF == 1 // circular + . = (T.lighting_overlay.x - source_turf.x)**2 + (T.lighting_overlay.y - source_turf.y)**2 + LIGHTING_HEIGHT + #if LIGHTING_LAMBERTIAN == 1 + . = CLAMP01((1 - CLAMP01(sqrt(.) / light_range)) * (1 / (sqrt(. + 1)))) + #else + . = 1 - CLAMP01(sqrt(.) / light_range) + #endif + + #elif LIGHTING_FALLOFF == 2 // square + . = abs(T.lighting_overlay.x - source_turf.x) + abs(T.lighting_overlay.y - source_turf.y) + LIGHTING_HEIGHT + #if LIGHTING_LAMBERTIAN == 1 + . = CLAMP01((1 - CLAMP01(. / light_range)) * (1 / (sqrt(.)**2 + ))) + #else + . = 1 - CLAMP01(. / light_range) + #endif + #endif + . *= light_power + + . = round(., LIGHTING_ROUND_VALUE) + + effect_str[idx] = . + + T.lighting_overlay.update_lumcount( + lum_r * ., + lum_g * ., + lum_b * . + ) + +#undef LUM_FALLOFF +#undef LUM_DISTANCE +#undef LUM_ATTENUATION diff --git a/code/modules/lighting/lighting_atom.dm b/code/modules/lighting/lighting_atom.dm index 92500ecc1d..c900f17bf8 100644 --- a/code/modules/lighting/lighting_atom.dm +++ b/code/modules/lighting/lighting_atom.dm @@ -7,11 +7,22 @@ var/list/light_sources /atom/proc/set_light(l_range, l_power, l_color) - if(l_power != null) light_power = l_power - if(l_range != null) light_range = l_range - if(l_color != null) light_color = l_color + . = 0 //make it less costly if nothing's changed - update_light() + if(l_power != null && l_power != light_power) + light_power = l_power + . = 1 + if(l_range != null && l_range != light_range) + light_range = l_range + . = 1 + if(l_color != null && l_color != light_color) + light_color = l_color + . = 1 + + if(.) update_light() + +/atom/proc/copy_light(atom/A) + set_light(A.light_range, A.light_power, A.light_color) /atom/proc/update_light() if(!light_power || !light_range) @@ -46,21 +57,13 @@ T.reconsider_lights() return ..() -/atom/movable/Move() - var/turf/old_loc = loc +/atom/Entered(atom/movable/obj, atom/prev_loc) . = ..() - if(loc != old_loc) - for(var/datum/light_source/L in light_sources) + if(obj && prev_loc != src) + for(var/datum/light_source/L in obj.light_sources) L.source_atom.update_light() - var/turf/new_loc = loc - if(istype(old_loc) && opacity) - old_loc.reconsider_lights() - - if(istype(new_loc) && opacity) - new_loc.reconsider_lights() - /atom/proc/set_opacity(new_opacity) var/old_opacity = opacity opacity = new_opacity diff --git a/code/modules/lighting/lighting_overlay.dm b/code/modules/lighting/lighting_overlay.dm index b75d8aec7f..2dd3889e4e 100644 --- a/code/modules/lighting/lighting_overlay.dm +++ b/code/modules/lighting/lighting_overlay.dm @@ -5,44 +5,98 @@ anchored = 1 icon = LIGHTING_ICON + icon_state = "light1" layer = LIGHTING_LAYER invisibility = INVISIBILITY_LIGHTING - blend_mode = BLEND_MULTIPLY color = "#000000" var/lum_r var/lum_g var/lum_b - #if LIGHTING_RESOLUTION != 1 - var/xoffset - var/yoffset - #endif - var/needs_update /atom/movable/lighting_overlay/New() . = ..() verbs.Cut() + var/turf/T = loc //If this runtimes atleast we'll know what's creating overlays in things that aren't turfs. + T.luminosity = 0 + /atom/movable/lighting_overlay/proc/update_lumcount(delta_r, delta_g, delta_b) + if(!delta_r && !delta_g && !delta_b) //Nothing is being changed all together. + return + + var/should_update = 0 + + if(!needs_update) //If this isn't true, we're already updating anyways. + if(max(lum_r, lum_g, lum_b) < 1) //Any change that could happen WILL change appearance. + should_update = 1 + + else if(max(lum_r + delta_r, lum_g + delta_g, lum_b + delta_b) < 1) //The change would bring us under 1 max lum, again, guaranteed to change appearance. + should_update = 1 + + else //We need to make sure that the colour ratios won't change in this code block. + var/mx1 = max(lum_r, lum_g, lum_b) + var/mx2 = max(lum_r + delta_r, lum_g + delta_g, lum_b + delta_b) + + if(lum_r / mx1 != (lum_r + delta_r) / mx2 || lum_g / mx1 != (lum_g + delta_g) / mx2 || lum_b / mx1 != (lum_b + delta_b) / mx2) //Stuff would change. + should_update = 1 + lum_r += delta_r lum_g += delta_g lum_b += delta_b - needs_update = 1 - lighting_update_overlays += src + if(!needs_update && should_update) + needs_update = 1 + lighting_update_overlays += src /atom/movable/lighting_overlay/proc/update_overlay() - var/mx = max(lum_r, lum_g, lum_b) - . = 1 // factor - if(mx > 1) - . = 1/mx - #if LIGHTING_TRANSITIONS == 1 - animate(src, - color = rgb(lum_r * 255 * ., lum_g * 255 * ., lum_b * 255 * .), - LIGHTING_INTERVAL - 1 - ) - #else - color = rgb(lum_r * 255 * ., lum_g * 255 * ., lum_b * 255 * .) - #endif + var/turf/T = loc + + if(istype(T)) //Incase we're not on a turf, pool ourselves, something happened. + if(lum_r == lum_g && lum_r == lum_b) //greyscale + blend_mode = BLEND_OVERLAY + if(lum_r <= 0) + T.luminosity = 0 + color = "#000000" + alpha = 255 + else + T.luminosity = 1 + color = "#000000" + alpha = (1 - min(lum_r, 1)) * 255 + else + alpha = 255 + var/mx = max(lum_r, lum_g, lum_b) + . = 1 // factor + if(mx > 1) + . = 1/mx + blend_mode = BLEND_MULTIPLY + color = rgb(lum_r * 255 * ., lum_g * 255 * ., lum_b * 255 * .) + if(color != "#000000") + T.luminosity = 1 + else //No light, set the turf's luminosity to 0 to remove it from view() + T.luminosity = 0 + else + warning("A lighting overlay realised its loc was NOT a turf (actual loc: [loc][loc ? ", " + loc.type : ""]) in update_overlay() and got pooled!") + qdel(src) + +/atom/movable/lighting_overlay/ResetVars() + loc = null + + lum_r = 0 + lum_g = 0 + lum_b = 0 + + color = "#000000" + + needs_update = 0 + +/atom/movable/lighting_overlay/Destroy() + lighting_update_overlays -= src + + var/turf/T = loc + if(istype(T)) + T.lighting_overlay = null + + ..() diff --git a/code/modules/lighting/lighting_process.dm b/code/modules/lighting/lighting_process.dm index 28e1f1fa5e..1c8361dbaf 100644 --- a/code/modules/lighting/lighting_process.dm +++ b/code/modules/lighting/lighting_process.dm @@ -1,27 +1,35 @@ -/datum/controller/process/lighting/setup() - name = "lighting" - schedule_interval = LIGHTING_INTERVAL - - create_lighting_overlays() - -/datum/controller/process/lighting/doWork() - for(var/datum/light_source/L in lighting_update_lights) - if(L.needs_update) - if(L.destroyed || L.check() || L.force_update) - L.remove_lum() - if(!L.destroyed) L.apply_lum() - L.force_update = 0 - L.needs_update = 0 - - scheck() - - lighting_update_lights.Cut() - - for(var/atom/movable/lighting_overlay/O in lighting_update_overlays) - if(O.needs_update) - O.update_overlay() - O.needs_update = 0 - - scheck() - - lighting_update_overlays.Cut() +/datum/controller/process/lighting/setup() + name = "lighting" + schedule_interval = LIGHTING_INTERVAL + + create_lighting_overlays() + +/datum/controller/process/lighting/doWork() + var/list/lighting_update_lights_old = lighting_update_lights //We use a different list so any additions to the update lists during a delay from scheck() don't cause things to be cut from the list without being updated. + lighting_update_lights = null //Nulling it first because of http://www.byond.com/forum/?post=1854520 + lighting_update_lights = list() + + for(var/datum/light_source/L in lighting_update_lights_old) + if(L.destroyed || L.check() || L.force_update) + L.remove_lum() + if(!L.destroyed) + L.apply_lum() + + else if(L.vis_update) //We smartly update only tiles that became (in) visible to use. + L.smart_vis_update() + + L.vis_update = 0 + L.force_update = 0 + L.needs_update = 0 + + scheck() + + var/list/lighting_update_overlays_old = lighting_update_overlays //Same as above. + lighting_update_overlays = null //Same as above + lighting_update_overlays = list() + + for(var/atom/movable/lighting_overlay/O in lighting_update_overlays_old) + O.update_overlay() + O.needs_update = 0 + + scheck() diff --git a/code/modules/lighting/lighting_system.dm b/code/modules/lighting/lighting_system.dm index 6177c81f8f..0c84294f35 100644 --- a/code/modules/lighting/lighting_system.dm +++ b/code/modules/lighting/lighting_system.dm @@ -5,26 +5,15 @@ // duplicates lots of code, but this proc needs to be as fast as possible. /proc/create_lighting_overlays(zlevel = 0) - var/state = "light[LIGHTING_RESOLUTION]" var/area/A if(zlevel == 0) // populate all zlevels for(var/turf/T in world) if(T.dynamic_lighting) A = T.loc if(A.lighting_use_dynamic) - #if LIGHTING_RESOLUTION == 1 - var/atom/movable/lighting_overlay/O = new(T) - O.icon_state = state - #else - for(var/i = 0; i < LIGHTING_RESOLUTION; i++) - for(var/j = 0; j < LIGHTING_RESOLUTION; j++) - var/atom/movable/lighting_overlay/O = new(T) - O.pixel_x = i * (32 / LIGHTING_RESOLUTION) - O.pixel_y = j * (32 / LIGHTING_RESOLUTION) - O.xoffset = (((2*i + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5) - O.yoffset = (((2*j + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5) - O.icon_state = state - #endif + var/atom/movable/lighting_overlay/O = PoolOrNew(/atom/movable/lighting_overlay, T) + T.lighting_overlay = O + else for(var/x = 1; x <= world.maxx; x++) for(var/y = 1; y <= world.maxy; y++) @@ -32,16 +21,5 @@ if(T.dynamic_lighting) A = T.loc if(A.lighting_use_dynamic) - #if LIGHTING_RESOLUTION == 1 - var/atom/movable/lighting_overlay/O = new(T) - O.icon_state = state - #else - for(var/i = 0; i < LIGHTING_RESOLUTION; i++) - for(var/j = 0; j < LIGHTING_RESOLUTION; j++) - var/atom/movable/lighting_overlay/O = new(T) - O.pixel_x = i * (32 / LIGHTING_RESOLUTION) - O.pixel_y = j * (32 / LIGHTING_RESOLUTION) - O.xoffset = (((2*i + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5) - O.yoffset = (((2*j + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5) - O.icon_state = state - #endif + var/atom/movable/lighting_overlay/O = PoolOrNew(/atom/movable/lighting_overlay, T) + T.lighting_overlay = O diff --git a/code/modules/lighting/lighting_turf.dm b/code/modules/lighting/lighting_turf.dm index 266e4b1d79..f8f0a5ab10 100644 --- a/code/modules/lighting/lighting_turf.dm +++ b/code/modules/lighting/lighting_turf.dm @@ -1,29 +1,32 @@ /turf var/list/affecting_lights + var/atom/movable/lighting_overlay/lighting_overlay /turf/proc/reconsider_lights() for(var/datum/light_source/L in affecting_lights) - L.force_update() + L.vis_update() /turf/proc/lighting_clear_overlays() - for(var/atom/movable/lighting_overlay/L in src) - L.loc = null + if(lighting_overlay) + qdel(lighting_overlay) /turf/proc/lighting_build_overlays() - if(!locate(/atom/movable/lighting_overlay) in src) - var/state = "light[LIGHTING_RESOLUTION]" + if(!lighting_overlay) var/area/A = loc if(A.lighting_use_dynamic) - #if LIGHTING_RESOLUTION == 1 - var/atom/movable/lighting_overlay/O = new(src) - O.icon_state = state - #else - for(var/i = 0; i < LIGHTING_RESOLUTION; i++) - for(var/j = 0; j < LIGHTING_RESOLUTION; j++) - var/atom/movable/lighting_overlay/O = new(src) - O.pixel_x = i * (32 / LIGHTING_RESOLUTION) - O.pixel_y = j * (32 / LIGHTING_RESOLUTION) - O.xoffset = (((2*i + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5) - O.yoffset = (((2*j + 1) / (LIGHTING_RESOLUTION * 2)) - 0.5) - O.icon_state = state - #endif + var/atom/movable/lighting_overlay/O = PoolOrNew(/atom/movable/lighting_overlay, src) + lighting_overlay = O + + //Make the light sources recalculate us so the lighting overlay updates immediately + for(var/datum/light_source/L in affecting_lights) + L.calc_turf(src) + +/turf/Entered(atom/movable/obj) + . = ..() + if(obj && obj.opacity) + reconsider_lights() + +/turf/Exited(atom/movable/obj) + . = ..() + if(obj && obj.opacity) + reconsider_lights() diff --git a/code/modules/lighting/~lighting_undefs.dm b/code/modules/lighting/~lighting_undefs.dm index 9308cc6b65..772f70557a 100644 --- a/code/modules/lighting/~lighting_undefs.dm +++ b/code/modules/lighting/~lighting_undefs.dm @@ -3,7 +3,6 @@ #undef LIGHTING_FALLOFF #undef LIGHTING_LAMBERTIAN #undef LIGHTING_HEIGHT -#undef LIGHTING_TRANSITIONS #undef LIGHTING_RESOLUTION #undef LIGHTING_LAYER diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm index 8a0ad29bf3..e1e494c929 100644 --- a/code/modules/materials/material_recipes.dm +++ b/code/modules/materials/material_recipes.dm @@ -28,7 +28,7 @@ recipes += new/datum/stack_recipe_list("office chairs",list( \ new/datum/stack_recipe("dark office chair", /obj/structure/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("light office chair", /obj/structure/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1) \ - ), 5) + )) recipes += new/datum/stack_recipe_list("comfy chairs", list( \ new/datum/stack_recipe("beige comfy chair", /obj/structure/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("black comfy chair", /obj/structure/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1), \ @@ -39,14 +39,14 @@ new/datum/stack_recipe("blue comfy chair", /obj/structure/bed/chair/comfy/blue, 2, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("purple comfy chair", /obj/structure/bed/chair/comfy/purp, 2, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("green comfy chair", /obj/structure/bed/chair/comfy/green, 2, one_per_turf = 1, on_floor = 1), \ - ), 2) + )) recipes += new/datum/stack_recipe("table frame", /obj/structure/table, 1, time = 10, one_per_turf = 1, on_floor = 1) recipes += new/datum/stack_recipe("rack", /obj/structure/table/rack, 1, time = 5, one_per_turf = 1, on_floor = 1) recipes += new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = 1, on_floor = 1) recipes += new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1) recipes += new/datum/stack_recipe("cannon frame", /obj/item/weapon/cannonframe, 10, time = 15, one_per_turf = 0, on_floor = 0) - recipes += new/datum/stack_recipe("floor tile", /obj/item/stack/tile/steel, 1, 4, 20) + recipes += new/datum/stack_recipe("regular floor tile", /obj/item/stack/tile/floor, 1, 4, 20) recipes += new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60) recipes += new/datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, time = 25, one_per_turf = 1, on_floor = 1) recipes += new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1) @@ -69,7 +69,7 @@ new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 4, time = 50, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("emergency shutter", /obj/structure/firedoor_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("multi-tile airlock assembly", /obj/structure/door_assembly/multi_tile, 4, time = 50, one_per_turf = 1, on_floor = 1), \ - ), 4) + )) recipes += new/datum/stack_recipe("grenade casing", /obj/item/weapon/grenade/chem_grenade) recipes += new/datum/stack_recipe("light fixture frame", /obj/item/frame/light, 2) @@ -82,11 +82,12 @@ ..() recipes += new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = 1) recipes += new/datum/stack_recipe("Metal crate", /obj/structure/closet/crate, 10, time = 50, one_per_turf = 1) - recipes += new/datum/stack_recipe("knife grip", /obj/item/weapon/material/butterflyhandle, 4, time = 20, one_per_turf = 0, on_floor = 1) + recipes += new/datum/stack_recipe("knife grip", /obj/item/weapon/material/butterflyhandle, 4, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]") + recipes += new/datum/stack_recipe("dark floor tile", /obj/item/stack/tile/floor_dark, 1, 4, 20) /material/sandstone/generate_recipes() ..() - recipes += new/datum/stack_recipe("pile of dirt", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1) + recipes += new/datum/stack_recipe("planting bed", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1) /material/plastic/generate_recipes() ..() @@ -96,6 +97,8 @@ recipes += new/datum/stack_recipe("reagent dispenser cartridge (large)", /obj/item/weapon/reagent_containers/chem_disp_cartridge, 5, on_floor=0) // 500u recipes += new/datum/stack_recipe("reagent dispenser cartridge (med)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/medium, 3, on_floor=0) // 250u recipes += new/datum/stack_recipe("reagent dispenser cartridge (small)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/small, 1, on_floor=0) // 100u + recipes += new/datum/stack_recipe("white floor tile", /obj/item/stack/tile/floor_white, 1, 4, 20) + recipes += new/datum/stack_recipe("freezer floor tile", /obj/item/stack/tile/floor_freezer, 1, 4, 20) /material/wood/generate_recipes() ..() @@ -103,7 +106,10 @@ recipes += new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20) recipes += new/datum/stack_recipe("wooden chair", /obj/structure/bed/chair/wood, 3, time = 10, one_per_turf = 1, on_floor = 1) recipes += new/datum/stack_recipe("crossbow frame", /obj/item/weapon/crossbowframe, 5, time = 25, one_per_turf = 0, on_floor = 0) - recipes += new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1) + recipes += new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1) + recipes += new/datum/stack_recipe("beehive assembly", /obj/item/beehive_assembly, 4) + recipes += new/datum/stack_recipe("beehive frame", /obj/item/honey_frame, 1) + recipes += new/datum/stack_recipe("book shelf", /obj/structure/bookcase, 5, time = 15, one_per_turf = 1, on_floor = 1) /material/cardboard/generate_recipes() ..() @@ -122,4 +128,4 @@ new/datum/stack_recipe("red folder", /obj/item/weapon/folder/red), \ new/datum/stack_recipe("white folder", /obj/item/weapon/folder/white), \ new/datum/stack_recipe("yellow folder", /obj/item/weapon/folder/yellow), \ - ), 3) \ No newline at end of file + )) diff --git a/code/modules/materials/material_sheets.dm b/code/modules/materials/material_sheets.dm index cfe4e1ed47..653879cfb9 100644 --- a/code/modules/materials/material_sheets.dm +++ b/code/modules/materials/material_sheets.dm @@ -24,9 +24,6 @@ qdel(src) return 0 - // Update from material datum. - name = "[material.display_name] sheets" - desc = "A stack of sheets of [material.display_name]." recipes = material.get_recipes() stacktype = material.stack_type if(islist(material.stack_origin_tech)) @@ -40,13 +37,37 @@ flags |= CONDUCT matter = material.get_matter() + update_strings() return 1 +/obj/item/stack/material/get_material() + return material + +/obj/item/stack/material/proc/update_strings() + // Update from material datum. + singular_name = material.sheet_singular_name + + if(amount>1) + name = "[material.use_name] [material.sheet_plural_name]" + desc = "A stack of [material.use_name] [material.sheet_plural_name]." + gender = PLURAL + else + name = "[material.use_name] [material.sheet_singular_name]" + desc = "A [material.sheet_singular_name] of [material.use_name]." + gender = NEUTER + +/obj/item/stack/material/use(var/used) + . = ..() + update_strings() + return + /obj/item/stack/material/transfer_to(obj/item/stack/S, var/tamount=null, var/type_verified) var/obj/item/stack/material/M = S if(!istype(M) || material.name != M.material.name) return 0 ..(S,tamount,1) + if(src) update_strings() + if(M) M.update_strings() /obj/item/stack/material/attack_self(var/mob/user) if(!material.build_windows(user, src)) @@ -69,10 +90,14 @@ /obj/item/stack/material/sandstone name = "sandstone brick" - singular_name = "sandstone brick" icon_state = "sheet-sandstone" default_type = "sandstone" +/obj/item/stack/material/marble + name = "marble brick" + icon_state = "sheet-marble" + default_type = "marble" + /obj/item/stack/material/diamond name = "diamond" icon_state = "sheet-diamond" @@ -130,62 +155,53 @@ /obj/item/stack/material/steel name = DEFAULT_WALL_MATERIAL - singular_name = "steel sheet" icon_state = "sheet-metal" default_type = DEFAULT_WALL_MATERIAL /obj/item/stack/material/plasteel name = "plasteel" - singular_name = "plasteel sheet" icon_state = "sheet-plasteel" item_state = "sheet-metal" default_type = "plasteel" /obj/item/stack/material/wood name = "wooden plank" - singular_name = "wood plank" icon_state = "sheet-wood" default_type = "wood" /obj/item/stack/material/cloth name = "cloth" - singular_name = "cloth roll" icon_state = "sheet-cloth" default_type = "cloth" /obj/item/stack/material/cardboard name = "cardboard" - singular_name = "cardboard sheet" icon_state = "sheet-card" default_type = "cardboard" /obj/item/stack/material/leather name = "leather" desc = "The by-product of mob grinding." - singular_name = "leather piece" icon_state = "sheet-leather" default_type = "leather" /obj/item/stack/material/glass name = "glass" - singular_name = "glass sheet" icon_state = "sheet-glass" default_type = "glass" /obj/item/stack/material/glass/reinforced name = "reinforced glass" - singular_name = "reinforced glass sheet" icon_state = "sheet-rglass" - default_type = "reinforced glass" + default_type = "rglass" /obj/item/stack/material/glass/phoronglass name = "phoron glass" singular_name = "phoron glass sheet" icon_state = "sheet-phoronglass" - default_type = "phoron glass" + default_type = "phglass" /obj/item/stack/material/glass/phoronrglass name = "reinforced phoron glass" - singular_name = "reinforced phoron glass sheet" icon_state = "sheet-phoronrglass" - default_type = "reinforced phoron glass" + default_type = "rphglass" diff --git a/code/modules/materials/material_synth.dm b/code/modules/materials/material_synth.dm index 23b0e7e546..86e3e16a2d 100644 --- a/code/modules/materials/material_synth.dm +++ b/code/modules/materials/material_synth.dm @@ -34,5 +34,5 @@ /obj/item/stack/material/cyborg/glass/reinforced icon_state = "sheet-rglass" - default_type = "reinforced glass" + default_type = "rglass" charge_costs = list(500, 1000) \ No newline at end of file diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm index 5fece89843..769aabe8e0 100644 --- a/code/modules/materials/materials.dm +++ b/code/modules/materials/materials.dm @@ -27,6 +27,17 @@ // Assoc list containing all material datums indexed by name. var/list/name_to_material +//Returns the material the object is made of, if applicable. +//Will we ever need to return more than one value here? Or should we just return the "dominant" material. +/obj/proc/get_material() + return null + +//mostly for convenience +/obj/proc/get_material_name() + var/material/material = get_material() + if(material) + return material.name + // Builds the datum list above. /proc/populate_material_list(force_remake=0) if(name_to_material && !force_remake) return // Already set up! @@ -44,12 +55,20 @@ var/list/name_to_material populate_material_list() return name_to_material[name] +/proc/material_display_name(name) + var/material/material = get_material_by_name(name) + if(material) + return material.display_name + return null + // Material definition and procs follow. /material var/name // Unique name for use in indexing the list. var/display_name // Prettier name for display. var/use_name var/flags = 0 // Various status modifiers. + var/sheet_singular_name = "sheet" + var/sheet_plural_name = "sheets" // Shards/tables/structures var/shard_type = SHARD_SHRAPNEL // Path of debris object. @@ -231,6 +250,8 @@ var/list/name_to_material weight = 24 hardness = 40 stack_origin_tech = list(TECH_MATERIAL = 4) + sheet_singular_name = "ingot" + sheet_plural_name = "ingots" /material/gold/bronze //placeholder for ashtrays name = "bronze" @@ -243,6 +264,8 @@ var/list/name_to_material weight = 22 hardness = 50 stack_origin_tech = list(TECH_MATERIAL = 3) + sheet_singular_name = "ingot" + sheet_plural_name = "ingots" /material/phoron name = "phoron" @@ -254,6 +277,8 @@ var/list/name_to_material hardness = 30 stack_origin_tech = list(TECH_MATERIAL = 2, TECH_PHORON = 2) door_icon_base = "stone" + sheet_singular_name = "crystal" + sheet_plural_name = "crystals" /* // Commenting this out while fires are so spectacularly lethal, as I can't seem to get this balanced appropriately. @@ -282,6 +307,8 @@ var/list/name_to_material weight = 22 hardness = 55 door_icon_base = "stone" + sheet_singular_name = "brick" + sheet_plural_name = "bricks" /material/stone/marble name = "marble" @@ -289,6 +316,7 @@ var/list/name_to_material weight = 26 hardness = 100 integrity = 201 //hack to stop kitchen benches being flippable, todo: refactor into weight system + stack_type = /obj/item/stack/material/marble /material/steel name = DEFAULT_WALL_MATERIAL @@ -299,7 +327,7 @@ var/list/name_to_material icon_colour = "#666666" /material/steel/holographic - name = "holographic " + DEFAULT_WALL_MATERIAL + name = "holo" + DEFAULT_WALL_MATERIAL display_name = DEFAULT_WALL_MATERIAL stack_type = null shard_type = SHARD_NONE @@ -331,9 +359,8 @@ var/list/name_to_material weight = 15 door_icon_base = "stone" destruction_desc = "shatters" - window_options = list("One Direction", "Full Window") + window_options = list("One Direction" = 1, "Full Window" = 4) created_window = /obj/structure/window/basic - wire_product = /obj/item/stack/light_w rod_product = /obj/item/stack/material/glass/reinforced /material/glass/build_windows(var/mob/living/user, var/obj/item/stack/used_stack) @@ -389,9 +416,8 @@ var/list/name_to_material return 1 var/build_path = /obj/structure/windoor_assembly - var/sheets_needed = 4 + var/sheets_needed = window_options[choice] if(choice == "Windoor") - sheets_needed = 5 build_dir = user.dir else build_path = created_window @@ -409,7 +435,8 @@ var/list/name_to_material return (hardness > 35) //todo /material/glass/reinforced - name = "reinforced glass" + name = "rglass" + display_name = "reinforced glass" stack_type = /obj/item/stack/material/glass/reinforced flags = MATERIAL_BRITTLE icon_colour = "#00E1FF" @@ -421,13 +448,14 @@ var/list/name_to_material weight = 30 stack_origin_tech = "materials=2" composite_material = list(DEFAULT_WALL_MATERIAL = 1875,"glass" = 3750) - window_options = list("One Direction", "Full Window", "Windoor") + window_options = list("One Direction" = 1, "Full Window" = 4, "Windoor" = 5) created_window = /obj/structure/window/reinforced wire_product = null rod_product = null /material/glass/phoron - name = "phoron glass" + name = "phglass" + display_name = "phoron glass" stack_type = /obj/item/stack/material/glass/phoronglass flags = MATERIAL_BRITTLE ignition_point = PHORON_MINIMUM_BURN_TEMPERATURE+300 @@ -439,7 +467,8 @@ var/list/name_to_material rod_product = /obj/item/stack/material/glass/phoronrglass /material/glass/phoron/reinforced - name = "reinforced phoron glass" + name = "rphglass" + display_name = "reinforced phoron glass" stack_type = /obj/item/stack/material/glass/phoronrglass stack_origin_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 2) composite_material = list() //todo @@ -463,7 +492,7 @@ var/list/name_to_material stack_origin_tech = list(TECH_MATERIAL = 3) /material/plastic/holographic - name = "holographic plastic" + name = "holoplastic" display_name = "plastic" stack_type = null shard_type = SHARD_NONE @@ -473,12 +502,16 @@ var/list/name_to_material stack_type = /obj/item/stack/material/osmium icon_colour = "#9999FF" stack_origin_tech = list(TECH_MATERIAL = 5) + sheet_singular_name = "ingot" + sheet_plural_name = "ingots" /material/tritium name = "tritium" stack_type = /obj/item/stack/material/tritium icon_colour = "#777777" stack_origin_tech = list(TECH_MATERIAL = 5) + sheet_singular_name = "ingot" + sheet_plural_name = "ingots" /material/mhydrogen name = "mhydrogen" @@ -492,12 +525,16 @@ var/list/name_to_material icon_colour = "#9999FF" weight = 27 stack_origin_tech = list(TECH_MATERIAL = 2) + sheet_singular_name = "ingot" + sheet_plural_name = "ingots" /material/iron name = "iron" stack_type = /obj/item/stack/material/iron icon_colour = "#5C5454" weight = 22 + sheet_singular_name = "ingot" + sheet_plural_name = "ingots" // Adminspawn only, do not let anyone get this. /material/voxalloy @@ -528,9 +565,11 @@ var/list/name_to_material dooropen_noise = 'sound/effects/doorcreaky.ogg' door_icon_base = "wood" destruction_desc = "splinters" + sheet_singular_name = "plank" + sheet_plural_name = "planks" /material/wood/holographic - name = "holographic wood" + name = "holowood" display_name = "wood" stack_type = null shard_type = SHARD_NONE @@ -566,6 +605,8 @@ var/list/name_to_material icon_colour = "#402821" icon_reinf = "reinf_cult" shard_type = SHARD_STONE_PIECE + sheet_singular_name = "brick" + sheet_plural_name = "bricks" /material/cult/place_dismantled_girder(var/turf/target) new /obj/structure/girder/cult(target) @@ -586,6 +627,8 @@ var/list/name_to_material dooropen_noise = 'sound/effects/attackblob.ogg' door_icon_base = "resin" melting_point = T0C+300 + sheet_singular_name = "blob" + sheet_plural_name = "blobs" /material/resin/can_open_material_door(var/mob/living/user) var/mob/living/carbon/M = user @@ -610,6 +653,8 @@ var/list/name_to_material flags = MATERIAL_PADDING ignition_point = T0C+232 melting_point = T0C+300 + sheet_singular_name = "tile" + sheet_plural_name = "tiles" /material/cotton name = "cotton" diff --git a/code/modules/mining/abandonedcrates.dm b/code/modules/mining/abandonedcrates.dm index a8caa32e47..7fa2022d36 100644 --- a/code/modules/mining/abandonedcrates.dm +++ b/code/modules/mining/abandonedcrates.dm @@ -4,8 +4,8 @@ icon_state = "securecrate" icon_opened = "securecrateopen" icon_closed = "securecrate" - var/code = null - var/lastattempt = null + var/list/code = list() + var/list/lastattempt = list() var/attempts = 10 var/codelen = 4 locked = 1 @@ -14,12 +14,12 @@ ..() var/list/digits = list("1", "2", "3", "4", "5", "6", "7", "8", "9", "0") - code = "" - for(var/i = 0, i < codelen, i++) - var/dig = pick(digits) - code += dig - digits -= dig // Player can enter codes with matching digits, but there are never matching digits in the answer + for(var/i in 1 to codelen) + code += pick(digits) + generate_loot() + +/obj/structure/closet/crate/secure/loot/proc/generate_loot() var/loot = rand(1, 100) switch(loot) if(1 to 5) // Common things go, 5% @@ -145,60 +145,65 @@ new/obj/item/clothing/head/bearpelt(src) /obj/structure/closet/crate/secure/loot/togglelock(mob/user as mob) - if(locked) - user << "The crate is locked with a Deca-code lock." - var/input = input(usr, "Enter [codelen] digits.", "Deca-Code Lock", "") as text - if(in_range(src, user)) - if (input == code) - user << "The crate unlocks!" - locked = 0 - overlays.Cut() - overlays += greenlight - else if (input == null || length(input) != codelen) - user << "You leave the crate alone." - else - user << "A red light flashes." - lastattempt = input - attempts-- - if (attempts == 0) - user << "The crate's anti-tamper system activates!" - var/turf/T = get_turf(src.loc) - explosion(T, 0, 0, 0, 1) - qdel(src) - return - else - user << "You attempt to interact with the device using a hand gesture, but it appears this crate is from before the DECANECT came out." - return + if(!locked) + return + + user << "The crate is locked with a Deca-code lock." + var/input = input(user, "Enter [codelen] digits.", "Deca-Code Lock", "") as text + if(!Adjacent(user)) + return + + if(input == null || length(input) != codelen) + user << "You leave the crate alone." + else if(check_input(input)) + user << "The crate unlocks!" + playsound(user, 'sound/machines/lockreset.ogg', 50, 1) + set_locked(0) else - return ..() + visible_message("A red light on \the [src]'s control panel flashes briefly.") + attempts-- + if (attempts == 0) + user << "The crate's anti-tamper system activates!" + var/turf/T = get_turf(src.loc) + explosion(T, 0, 0, 1, 2) + del(src) /obj/structure/closet/crate/secure/loot/emag_act(var/remaining_charges, var/mob/user) if (locked) user << "The crate unlocks!" locked = 0 +/obj/structure/closet/crate/secure/loot/proc/check_input(var/input) + if(length(input) != codelen) + return 0 + + . = 1 + lastattempt.Cut() + for(var/i in 1 to codelen) + var/guesschar = copytext(input, i, i+1) + lastattempt += guesschar + if(guesschar != code[i]) + . = 0 + /obj/structure/closet/crate/secure/loot/attackby(obj/item/weapon/W as obj, mob/user as mob) if(locked) if (istype(W, /obj/item/device/multitool)) // Greetings Urist McProfessor, how about a nice game of cows and bulls? - user << "DECA-CODE LOCK REPORT:" + user << "DECA-CODE LOCK ANALYSIS:" if (attempts == 1) - user << "* Anti-Tamper Bomb will activate on next failed access attempt." + user << "* Anti-Tamper system will activate on the next failed access attempt." else - user << "* Anti-Tamper Bomb will activate after [src.attempts] failed access attempts." - if (lastattempt != null) - var/list/guess = list() + user << "* Anti-Tamper system will activate after [src.attempts] failed access attempts." + if(lastattempt.len) var/bulls = 0 var/cows = 0 - for(var/i = 1, i < codelen + 1, i++) - var/a = copytext(lastattempt, i, i+1) // Stuff the code into the list - guess += a - guess[a] = i - for(var/i in guess) // Go through list and count matches - var/a = findtext(code, i) - if(a == guess[i]) + + var/list/code_contents = code.Copy() + for(var/i in 1 to codelen) + if(lastattempt[i] == code[i]) ++bulls - else if(a) + else if(lastattempt[i] in code_contents) ++cows + code_contents -= lastattempt[i] user << "Last code attempt had [bulls] correct digits at correct positions and [cows] correct digits at incorrect positions." - else ..() - else ..() + return + ..() diff --git a/code/modules/mining/alloys.dm b/code/modules/mining/alloys.dm index 9461c1e6b9..dac05badd0 100644 --- a/code/modules/mining/alloys.dm +++ b/code/modules/mining/alloys.dm @@ -12,7 +12,7 @@ metaltag = "plasteel" requires = list( "platinum" = 1, - "coal" = 2, + "carbon" = 2, "hematite" = 2 ) product_mod = 0.3 @@ -21,7 +21,7 @@ /datum/alloy/steel metaltag = DEFAULT_WALL_MATERIAL requires = list( - "coal" = 1, + "carbon" = 1, "hematite" = 1 ) product = /obj/item/stack/material/steel \ No newline at end of file diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm index f6cfef3dcb..0f78a2785a 100644 --- a/code/modules/mining/drilling/drill.dm +++ b/code/modules/mining/drilling/drill.dm @@ -74,8 +74,8 @@ return //Drill through the flooring, if any. - if(istype(get_turf(src), /turf/simulated/floor/plating/airless/asteroid)) - var/turf/simulated/floor/plating/airless/asteroid/T = get_turf(src) + if(istype(get_turf(src), /turf/simulated/floor/asteroid)) + var/turf/simulated/floor/asteroid/T = get_turf(src) if(!T.dug) T.gets_dug() else if(istype(get_turf(src), /turf/simulated/floor)) diff --git a/code/modules/mining/drilling/scanner.dm b/code/modules/mining/drilling/scanner.dm index 2e9807ba6e..c0c3dd937d 100644 --- a/code/modules/mining/drilling/scanner.dm +++ b/code/modules/mining/drilling/scanner.dm @@ -4,7 +4,7 @@ icon = 'icons/obj/device.dmi' icon_state = "forensic0-old" //GET A BETTER SPRITE. item_state = "electronic" - origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1) matter = list(DEFAULT_WALL_MATERIAL = 150) /obj/item/weapon/mining_scanner/attack_self(mob/user as mob) diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm index 649dee1e1e..b2d4f0f6a5 100644 --- a/code/modules/mining/machine_processing.dm +++ b/code/modules/mining/machine_processing.dm @@ -112,16 +112,17 @@ var/sheets_per_tick = 10 var/list/ores_processing[0] var/list/ores_stored[0] - var/list/alloy_data[0] + var/static/list/alloy_data var/active = 0 /obj/machinery/mineral/processing_unit/New() - ..() - //TODO: Ore and alloy global storage datum. - for(var/alloytype in typesof(/datum/alloy)-/datum/alloy) - alloy_data += new alloytype() + // initialize static alloy_data list + if(!alloy_data) + alloy_data = list() + for(var/alloytype in typesof(/datum/alloy)-/datum/alloy) + alloy_data += new alloytype() if(!ore_data || !ore_data.len) for(var/oretype in typesof(/ore)-/ore) @@ -209,7 +210,7 @@ var/can_make = Clamp(ores_stored[metal],0,sheets_per_tick-sheets) if(can_make%2>0) can_make-- - var/material/M = name_to_material[O.compresses_to] + var/material/M = get_material_by_name(O.compresses_to) if(!istype(M) || !can_make || ores_stored[metal] < 1) continue @@ -223,7 +224,7 @@ var/can_make = Clamp(ores_stored[metal],0,sheets_per_tick-sheets) - var/material/M = name_to_material[O.smelts_to] + var/material/M = get_material_by_name(O.smelts_to) if(!istype(M) || !can_make || ores_stored[metal] < 1) continue diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 2a472459f0..0aa15c45ca 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -51,7 +51,7 @@ w_class = 4.0 matter = list(DEFAULT_WALL_MATERIAL = 3750) var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO - origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1) attack_verb = list("hit", "pierced", "sliced", "attacked") var/drill_sound = 'sound/weapons/Genhit.ogg' var/drill_verb = "drilling" @@ -77,7 +77,7 @@ icon_state = "handdrill" item_state = "jackhammer" digspeed = 30 - origin_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINERING = 2) + origin_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2) desc = "Yours is the drill that will pierce through the rock walls." drill_verb = "drilling" @@ -86,7 +86,7 @@ icon_state = "jackhammer" item_state = "jackhammer" digspeed = 20 //faster than drill, but cannot dig - origin_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINERING = 2) + origin_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2) desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards." drill_verb = "hammering" @@ -106,7 +106,7 @@ w_class = 3.0 //it is smaller than the pickaxe damtype = "fire" digspeed = 20 //Can slice though normal walls, all girders, or be used in reinforced wall deconstruction/ light thermite on fire - origin_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3) desc = "A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff." drill_verb = "cutting" drill_sound = 'sound/items/Welder.ogg' @@ -118,7 +118,7 @@ icon_state = "dpickaxe" item_state = "dpickaxe" digspeed = 10 - origin_tech = list(TECH_MATERIAL = 6, TECH_ENGINERING = 4) + origin_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 4) desc = "A pickaxe with a diamond pick head." drill_verb = "picking" @@ -127,7 +127,7 @@ icon_state = "diamonddrill" item_state = "jackhammer" digspeed = 5 //Digs through walls, girders, and can dig up sand - origin_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINERING = 5) + origin_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 5) desc = "Yours is the drill that will pierce the heavens!" drill_verb = "drilling" @@ -152,7 +152,7 @@ throwforce = 4.0 item_state = "shovel" w_class = 3.0 - origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINERING = 1) + origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1) matter = list(DEFAULT_WALL_MATERIAL = 50) attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked") sharp = 0 @@ -230,7 +230,7 @@ var/obj/item/stack/flag/F = locate() in get_turf(src) var/turf/T = get_turf(src) - if(!T || !istype(T,/turf/simulated/floor/plating/airless/asteroid)) + if(!T || !istype(T,/turf/simulated/floor/asteroid)) user << "The flag won't stand up in this terrain." return diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index c414f50cec..453305c1a8 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -14,7 +14,7 @@ density = 1 blocks_air = 1 temperature = T0C - var/mined_turf = /turf/simulated/floor/plating/airless/asteroid + var/mined_turf = /turf/simulated/floor/asteroid var/ore/mineral var/mined_ore = 0 var/last_act = 0 @@ -41,8 +41,8 @@ var/list/step_overlays = list("s" = NORTH, "n" = SOUTH, "w" = EAST, "e" = WEST) for(var/direction in step_overlays) var/turf/turf_to_check = get_step(src,step_overlays[direction]) - if(update_neighbors && istype(turf_to_check,/turf/simulated/floor/plating/airless/asteroid)) - var/turf/simulated/floor/plating/airless/asteroid/T = turf_to_check + if(update_neighbors && istype(turf_to_check,/turf/simulated/floor/asteroid)) + var/turf/simulated/floor/asteroid/T = turf_to_check T.updateMineralOverlays() else if(istype(turf_to_check,/turf/space) || istype(turf_to_check,/turf/simulated/floor)) turf_to_check.overlays += image('icons/turf/walls.dmi', "rock_side_[direction]") @@ -283,7 +283,7 @@ //Add some rubble, you did just clear out a big chunk of rock. - var/turf/simulated/floor/plating/airless/asteroid/N = ChangeTurf(mined_turf) + var/turf/simulated/floor/asteroid/N = ChangeTurf(mined_turf) // Kill and update the space overlays around us. for(var/direction in step_overlays) @@ -340,8 +340,8 @@ R.amount = rand(5,25) if(2) - var/obj/item/stack/tile/R = new(src) - R.amount = rand(1,5) + var/obj/item/stack/material/plasteel/R = new(src) + R.amount = rand(5,25) if(3) var/obj/item/stack/material/steel/R = new(src) @@ -387,25 +387,31 @@ /**********************Asteroid**************************/ - -/turf/simulated/floor/plating/airless/asteroid //floor piece +// Setting icon/icon_state initially will use these values when the turf is built on/replaced. +// This means you can put grass on the asteroid etc. +/turf/simulated/floor/asteroid name = "sand" - icon = 'icons/turf/floors.dmi' + icon = 'icons/turf/flooring/asteroid.dmi' icon_state = "asteroid" + base_name = "sand" + base_desc = "Gritty and unpleasant." + base_icon = 'icons/turf/flooring/asteroid.dmi' + base_icon_state = "asteroid" + + initial_flooring = null oxygen = 0 nitrogen = 0 temperature = TCMB - icon_plating = "asteroid" var/dug = 0 //0 = has not yet been dug, 1 = has already been dug var/overlay_detail has_resources = 1 -/turf/simulated/floor/plating/airless/asteroid/New() +/turf/simulated/floor/asteroid/New() if(prob(20)) overlay_detail = "asteroid[rand(0,9)]" -/turf/simulated/floor/plating/airless/asteroid/ex_act(severity) +/turf/simulated/floor/asteroid/ex_act(severity) switch(severity) if(3.0) return @@ -416,7 +422,10 @@ gets_dug() return -/turf/simulated/floor/plating/airless/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/floor/asteroid/is_plating() + return 0 + +/turf/simulated/floor/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob) if(!W || !user) return 0 @@ -468,7 +477,7 @@ ..(W,user) return -/turf/simulated/floor/plating/airless/asteroid/proc/gets_dug() +/turf/simulated/floor/asteroid/proc/gets_dug() if(dug) return @@ -477,11 +486,10 @@ new/obj/item/weapon/ore/glass(src) dug = 1 - icon_plating = "asteroid_dug" icon_state = "asteroid_dug" return -/turf/simulated/floor/plating/airless/asteroid/proc/updateMineralOverlays(var/update_neighbors) +/turf/simulated/floor/asteroid/proc/updateMineralOverlays(var/update_neighbors) overlays.Cut() @@ -494,17 +502,18 @@ if(istype(get_step(src, step_overlays[direction]), /turf/simulated/mineral)) overlays += image('icons/turf/walls.dmi', "rock_side_[direction]") - if(overlay_detail) overlays += overlay_detail + //todo cache + if(overlay_detail) overlays |= image(icon = 'icons/turf/flooring/decals.dmi', icon_state = overlay_detail) if(update_neighbors) var/list/all_step_directions = list(NORTH,NORTHEAST,EAST,SOUTHEAST,SOUTH,SOUTHWEST,WEST,NORTHWEST) for(var/direction in all_step_directions) - var/turf/simulated/floor/plating/airless/asteroid/A - if(istype(get_step(src, direction), /turf/simulated/floor/plating/airless/asteroid)) + var/turf/simulated/floor/asteroid/A + if(istype(get_step(src, direction), /turf/simulated/floor/asteroid)) A = get_step(src, direction) A.updateMineralOverlays() -/turf/simulated/floor/plating/airless/asteroid/Entered(atom/movable/M as mob|obj) +/turf/simulated/floor/asteroid/Entered(atom/movable/M as mob|obj) ..() if(istype(M,/mob/living/silicon/robot)) var/mob/living/silicon/robot/R = M diff --git a/code/modules/mining/mint.dm b/code/modules/mining/mint.dm index 96f6fb480c..99dc1956b1 100644 --- a/code/modules/mining/mint.dm +++ b/code/modules/mining/mint.dm @@ -37,26 +37,26 @@ /obj/machinery/mineral/mint/process() if ( src.input) - var/obj/item/stack/material/O - O = locate(/obj/item/stack/material, input.loc) + var/obj/item/stack/O + O = locate(/obj/item/stack, input.loc) if(O) - if (istype(O,/obj/item/stack/material/gold)) - amt_gold += 100 * O.get_amount() - qdel(O) - if (istype(O,/obj/item/stack/material/silver)) - amt_silver += 100 * O.get_amount() - qdel(O) - if (istype(O,/obj/item/stack/material/diamond)) - amt_diamond += 100 * O.get_amount() - qdel(O) - if (istype(O,/obj/item/stack/material/phoron)) - amt_phoron += 100 * O.get_amount() - qdel(O) - if (istype(O,/obj/item/stack/material/uranium)) - amt_uranium += 100 * O.get_amount() - qdel(O) - if (istype(O,/obj/item/stack/material/steel)) - amt_iron += 100 * O.get_amount() + var/processed = 1 + switch(O.get_material_name()) + if("gold") + amt_gold += 100 * O.get_amount() + if("silver") + amt_silver += 100 * O.get_amount() + if("diamond") + amt_diamond += 100 * O.get_amount() + if("phoron") + amt_phoron += 100 * O.get_amount() + if("uranium") + amt_uranium += 100 * O.get_amount() + if(DEFAULT_WALL_MATERIAL) + amt_iron += 100 * O.get_amount() + else + processed = 0 + if(processed) qdel(O) /obj/machinery/mineral/mint/attack_hand(user as mob) diff --git a/code/modules/mob/animations.dm b/code/modules/mob/animations.dm index ac4224dc43..9bff0fbbe9 100644 --- a/code/modules/mob/animations.dm +++ b/code/modules/mob/animations.dm @@ -77,10 +77,36 @@ note dizziness decrements automatically in the mob's Life() proc. pixel_y = old_y -//handles up-down floaty effect in space +//handles up-down floaty effect in space and zero-gravity /mob/var/is_floating = 0 /mob/var/floatiness = 0 +/mob/proc/update_floating(var/dense_object=0) + + if(anchored||buckled) + make_floating(0) + return + + var/turf/turf = get_turf(src) + if(!istype(turf,/turf/space)) + var/area/A = turf.loc + if(istype(A) && A.has_gravity) + make_floating(0) + return + else if (Check_Shoegrip()) + make_floating(0) + return + else + make_floating(1) + return + + if(dense_object && Check_Shoegrip()) + make_floating(0) + return + + make_floating(1) + return + /mob/proc/make_floating(var/n) floatiness = n diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index edf8ae950e..c08df56a13 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -141,17 +141,6 @@ Works together with spawning an observer, noted above. var/client/C = U.client for(var/mob/living/carbon/human/target in target_list) C.images += target.hud_list[SPECIALROLE_HUD] - - -/* - else//If the silicon mob has no law datum, no inherent laws, or a law zero, add them to the hud. - var/mob/living/silicon/silicon_target = target - if(!silicon_target.laws||(silicon_target.laws&&(silicon_target.laws.zeroth||!silicon_target.laws.inherent.len))||silicon_target.mind.special_role=="traitor") - if(isrobot(silicon_target))//Different icons for robutts and AI. - U.client.images += image(tempHud,silicon_target,"hudmalborg") - else - U.client.images += image(tempHud,silicon_target,"hudmalai") -*/ return 1 /mob/proc/ghostize(var/can_reenter_corpse = 1) @@ -199,9 +188,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp /mob/dead/observer/Stat() ..() - statpanel("Status") - if (client.statpanel == "Status") - stat(null, "Station Time: [worldtime2text()]") + if(statpanel("Status")) if(emergency_shuttle) var/eta_status = emergency_shuttle.get_status_panel_eta() if(eta_status) @@ -228,6 +215,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp return mind.current.ajourn=0 mind.current.key = key + mind.current.aghosted = null if(!admin_ghosted) announce_ghost_joinleave(mind, 0, "They now occupy their body again.") return 1 @@ -330,16 +318,56 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(following && following == target) return following = target - src << "\blue Now following [target]" - spawn(0) - while(target && following == target && client) - var/turf/T = get_turf(target) - if(!T) - break - // To stop the ghost flickering. - if(loc != T) - loc = T - sleep(15) + src << "Now following [target]" + if(ismob(target)) + loc = get_turf(target) + var/mob/M = target + M.following_mobs += src + else + spawn(0) + while(target && following == target && client) + var/turf/T = get_turf(target) + if(!T) + break + // To stop the ghost flickering. + if(loc != T) + loc = T + sleep(15) + +/mob/proc/update_following() + . = get_turf(src) + for(var/mob/dead/observer/M in following_mobs) + if(M.following != src) + following_mobs -= M + else + if(M.loc != .) + M.loc = . + +/mob + var/list/following_mobs = list() + +/mob/Destroy() + for(var/mob/dead/observer/M in following_mobs) + M.following = null + following_mobs = null + return ..() + +/mob/dead/observer/Destroy() + if(ismob(following)) + var/mob/M = following + M.following_mobs -= src + following = null + return ..() + +/mob/Move() + . = ..() + if(.) + update_following() + +/mob/Life() + // to catch teleports etc which directly set loc + update_following() + return ..() /mob/proc/check_holy(var/turf/T) return 0 @@ -571,13 +599,13 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(src.invisibility != 0) user.visible_message( \ - "[user] drags ghost, [src], to our plane of reality!", \ + "\The [user] drags ghost, [src], to our plane of reality!", \ "You drag [src] to our plane of reality!" \ ) toggle_visibility(1) else user.visible_message ( \ - "[user] just tried to smash his book into that ghost! It's not very effective.", \ + "\The [user] just tried to smash \his book into that ghost! It's not very effective.", \ "You get the feeling that the ghost can't become any more visible." \ ) @@ -645,7 +673,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp /mob/dead/observer/proc/updateghostsight() if (!seedarkness) - see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING + see_invisible = SEE_INVISIBLE_NOLIGHTING else see_invisible = SEE_INVISIBLE_OBSERVER if (!ghostvision) diff --git a/code/modules/mob/freelook/ai/eye.dm b/code/modules/mob/freelook/ai/eye.dm index c0a42ace48..93fda30055 100644 --- a/code/modules/mob/freelook/ai/eye.dm +++ b/code/modules/mob/freelook/ai/eye.dm @@ -27,23 +27,37 @@ // The AI's "eye". Described on the top of the page. /mob/living/silicon/ai - eyeobj = new /mob/eye/aiEye() var/obj/machinery/hologram/holopad/holo = null +/mob/living/silicon/ai/proc/destroy_eyeobj(var/atom/new_eye) + if(!eyeobj) return + if(!new_eye) + new_eye = src + eyeobj.owner = null + qdel(eyeobj) // No AI, no Eye + eyeobj = null + if(client) + client.eye = new_eye + +/mob/living/silicon/ai/proc/create_eyeobj(var/newloc) + if(eyeobj) destroy_eyeobj() + if(!newloc) newloc = src.loc + eyeobj = PoolOrNew(/mob/eye/aiEye, newloc) + eyeobj.owner = src + eyeobj.name = "[src.name] (AI Eye)" // Give it a name + if(client) client.eye = eyeobj + SetName(src.name) + // Intiliaze the eye by assigning it's "ai" variable to us. Then set it's loc to us. /mob/living/silicon/ai/New() ..() - eyeobj.owner = src - eyeobj.name = "[src.name] (AI Eye)" // Give it a name + create_eyeobj() spawn(5) if(eyeobj) eyeobj.loc = src.loc /mob/living/silicon/ai/Destroy() - if(eyeobj) - eyeobj.owner = null - qdel(eyeobj) // No AI, no Eye - eyeobj = null + destroy_eyeobj() ..() /atom/proc/move_camera_by_click() @@ -53,23 +67,18 @@ AI.eyeobj.setLoc(src) // Return to the Core. - /mob/living/silicon/ai/proc/core() set category = "AI Commands" set name = "AI Core" view_core() - /mob/living/silicon/ai/proc/view_core() camera = null unset_machine() if(!src.eyeobj) - src << "ERROR: Eyeobj not found. Creating new eye..." - src.eyeobj = new(src.loc) - src.eyeobj.owner = src - src.SetName(src.name) + return if(client && client.eye) client.eye = src diff --git a/code/modules/mob/freelook/update_triggers.dm b/code/modules/mob/freelook/update_triggers.dm index 8408083ba8..405e4bdd9e 100644 --- a/code/modules/mob/freelook/update_triggers.dm +++ b/code/modules/mob/freelook/update_triggers.dm @@ -29,7 +29,6 @@ ..() /obj/structure/New() - ..() updateVisibility(src) // EFFECTS diff --git a/code/modules/mob/gender.dm b/code/modules/mob/gender.dm new file mode 100644 index 0000000000..393e0fb6c2 --- /dev/null +++ b/code/modules/mob/gender.dm @@ -0,0 +1,56 @@ + +/var/list/gender_datums = list() + +/hook/startup/proc/populate_gender_datum_list() + for(var/type in typesof(/datum/gender)) + var/datum/gender/G = new type + gender_datums[G.key] = G + return 1 + +/datum/gender + var/key = "plural" + + var/He = "They" + var/he = "they" + var/His = "Their" + var/his = "their" + var/him = "them" + var/has = "have" + var/is = "are" + var/does = "do" + +/datum/gender/male + key = "male" + + He = "He" + he = "he" + His = "His" + his = "his" + him = "him" + has = "has" + is = "is" + does = "does" + +/datum/gender/female + key = "female" + + He = "She" + he = "she" + His = "Her" + his = "her" + him = "her" + has = "has" + is = "is" + does = "does" + +/datum/gender/neuter + key = "neuter" + + He = "It" + he = "it" + His = "Its" + his = "its" + him = "it" + has = "has" + is = "is" + does = "does" diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm index 26cbefc482..862602bd5c 100644 --- a/code/modules/mob/holder.dm +++ b/code/modules/mob/holder.dm @@ -5,10 +5,12 @@ icon = 'icons/obj/objects.dmi' slot_flags = SLOT_HEAD sprite_sheets = list("Vox" = 'icons/mob/species/vox/head.dmi') + origin_tech = null item_icons = list( slot_l_hand_str = 'icons/mob/items/lefthand_holder.dmi', slot_r_hand_str = 'icons/mob/items/righthand_holder.dmi', ) + pixel_y = 8 /obj/item/weapon/holder/New() ..() @@ -31,6 +33,38 @@ qdel(src) +/obj/item/weapon/holder/proc/sync(var/mob/living/M) + dir = 2 + overlays.Cut() + icon = M.icon + icon_state = M.icon_state + color = M.color + name = M.name + desc = M.desc + overlays |= M.overlays + var/mob/living/carbon/human/H = loc + if(istype(H)) + if(H.l_hand == src) + H.update_inv_l_hand() + else if(H.r_hand == src) + H.update_inv_r_hand() + else + H.regenerate_icons() + +//Mob specific holders. +/obj/item/weapon/holder/diona + origin_tech = list(TECH_MAGNET = 3, TECH_BIO = 5) + slot_flags = SLOT_HEAD | SLOT_OCLOTHING + +/obj/item/weapon/holder/drone + origin_tech = list(TECH_MAGNET = 3, TECH_ENGINERING = 5) + +/obj/item/weapon/holder/mouse + w_class = 1 + +/obj/item/weapon/holder/borer + origin_tech = list(TECH_BIO = 6) + /obj/item/weapon/holder/attackby(obj/item/weapon/W as obj, mob/user as mob) for(var/mob/M in src.contents) M.attackby(W,user) @@ -50,72 +84,5 @@ grabber << "You scoop up [src]." src << "[grabber] scoops you up." grabber.status_flags |= PASSEMOTES + H.sync(src) return H - -//Mob specific holders. - -/obj/item/weapon/holder/diona - name = "diona nymph" - desc = "It's a tiny plant critter." - icon_state = "nymph" - origin_tech = list(TECH_MAGNET = 3, TECH_BIO = 5) - slot_flags = SLOT_HEAD | SLOT_OCLOTHING - -/obj/item/weapon/holder/drone - name = "maintenance drone" - desc = "It's a small maintenance robot." - icon_state = "drone" - origin_tech = list(TECH_MAGNET = 3, TECH_ENGINERING = 5) - -/obj/item/weapon/holder/cat - name = "cat" - desc = "It's a cat. Meow." - icon_state = "cat" - origin_tech = null - -/obj/item/weapon/holder/mouse - name = "mouse" - desc = "It's a small rodent." - icon_state = "mouse_gray" - origin_tech = null - w_class = 1 - -/obj/item/weapon/holder/mouse/gray - icon_state = "mouse_gray" - -/obj/item/weapon/holder/mouse/white - icon_state = "mouse_white" - -/obj/item/weapon/holder/mouse/brown - icon_state = "mouse_brown" - -/obj/item/weapon/holder/borer - name = "cortical borer" - desc = "It's a slimy brain slug. Gross." - icon_state = "borer" - origin_tech = list(TECH_BIO = 6) - -/obj/item/weapon/holder/monkey - name = "monkey" - desc = "It's a monkey. Ook." - icon_state = "monkey" - -/obj/item/weapon/holder/monkey/farwa - name = "farwa" - desc = "It's a farwa." - icon_state = "farwa" - -/obj/item/weapon/holder/monkey/stok - name = "stok" - desc = "It's a stok. stok." - icon_state = "stok" - -/obj/item/weapon/holder/monkey/neaera - name = "neaera" - desc = "It's a neaera." - icon_state = "neara" - -/obj/item/weapon/holder/pai - name = "pAI" - desc = "It's a little robot." - icon_state = "pai" diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index d835ea6446..1115826be8 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -73,6 +73,21 @@ var/list/slot_equipment_priority = list( \ return 0 +/mob/proc/equip_to_storage(obj/item/newitem) + // Try put it in their backpack + if(istype(src.back,/obj/item/weapon/storage)) + var/obj/item/weapon/storage/backpack = src.back + if(backpack.contents.len < backpack.storage_slots) + newitem.loc = src.back + return 1 + + // Try to place it in any item that can store stuff, on the mob. + for(var/obj/item/weapon/storage/S in src.contents) + if (S.contents.len < S.storage_slots) + newitem.loc = S + return 1 + return 0 + //These procs handle putting s tuff in your hand. It's probably best to use these rather than setting l_hand = ...etc //as they handle all relevant stuff like adding it to the player's screen and updating their overlays. diff --git a/code/modules/mob/language/generic.dm b/code/modules/mob/language/generic.dm index d93edf3ac2..17a145ae02 100644 --- a/code/modules/mob/language/generic.dm +++ b/code/modules/mob/language/generic.dm @@ -25,7 +25,7 @@ speech_verb = "says" whisper_verb = "whispers" key = "0" - flags = RESTRICTED + flags = RESTRICTED | COMMON_VERBS syllables = list("blah","blah","blah","bleh","meh","neh","nah","wah") //TODO flag certain languages to use the mob-type specific say_quote and then get rid of these. diff --git a/code/modules/mob/language/language.dm b/code/modules/mob/language/language.dm index a69e08df58..bf90079db8 100644 --- a/code/modules/mob/language/language.dm +++ b/code/modules/mob/language/language.dm @@ -182,7 +182,7 @@ if(L == default_language) dat += "[L.name] (:[L.key]) - default - reset
[L.desc]

" else - dat += "[L.name] (:[L.key]) - set default
[L.desc]

" + dat += "[L.name] (:[L.key]) - set default
[L.desc]

" src << browse(dat, "window=checklanguage") @@ -191,8 +191,8 @@ if(href_list["default_lang"] == "reset") set_default_language(null) else - var/datum/language/L = all_languages[href_list["default_lang"]] - if(L) + var/datum/language/L = locate(href_list["default_lang"]) + if(L && (L in languages)) set_default_language(L) check_languages() return 1 diff --git a/code/modules/mob/language/station.dm b/code/modules/mob/language/station.dm index 3d45e84f99..f2427b056c 100644 --- a/code/modules/mob/language/station.dm +++ b/code/modules/mob/language/station.dm @@ -73,7 +73,7 @@ whisper_verb = "whispers" colour = "solcom" key = "1" - flags = RESTRICTED + flags = WHITELISTED //syllables are at the bottom of the file diff --git a/code/modules/mob/living/bot/bot.dm b/code/modules/mob/living/bot/bot.dm index d58af33eef..4505c666fd 100644 --- a/code/modules/mob/living/bot/bot.dm +++ b/code/modules/mob/living/bot/bot.dm @@ -16,6 +16,7 @@ var/obj/access_scanner = null var/list/req_access = list() + var/list/req_one_access = list() /mob/living/bot/New() ..() @@ -26,14 +27,16 @@ access_scanner = new /obj(src) access_scanner.req_access = req_access.Copy() + access_scanner.req_one_access = req_one_access.Copy() /mob/living/bot/Life() ..() + if(health <= 0) + death() + return weakened = 0 stunned = 0 paralysis = 0 - if(health <= 0) - death() /mob/living/bot/updatehealth() if(status_flags & GODMODE) @@ -94,10 +97,12 @@ ..(message, null, verb) /mob/living/bot/Bump(var/atom/A) - if(istype(A, /obj/machinery/door) && botcard) + if(on && botcard && istype(A, /obj/machinery/door)) var/obj/machinery/door/D = A if(!istype(D, /obj/machinery/door/firedoor) && !istype(D, /obj/machinery/door/blast) && D.check_access(botcard)) D.open() + else + ..() /mob/living/bot/emag_act(var/remaining_charges, var/mob/user) return 0 diff --git a/code/modules/mob/living/bot/ed209bot.dm b/code/modules/mob/living/bot/ed209bot.dm index 78262f58ec..570e58ec2e 100644 --- a/code/modules/mob/living/bot/ed209bot.dm +++ b/code/modules/mob/living/bot/ed209bot.dm @@ -11,6 +11,11 @@ is_ranged = 1 preparing_arrest_sounds = new() + a_intent = I_HURT + mob_bump_flag = HEAVY + mob_swap_flags = ~HEAVY + mob_push_flags = HEAVY + var/shot_delay = 4 var/last_shot = 0 diff --git a/code/modules/mob/living/bot/floorbot.dm b/code/modules/mob/living/bot/floorbot.dm index 9ec4341607..30e137c21a 100644 --- a/code/modules/mob/living/bot/floorbot.dm +++ b/code/modules/mob/living/bot/floorbot.dm @@ -15,6 +15,7 @@ var/list/path = list() var/list/ignorelist = list() var/turf/target + var/floor_build_type = /decl/flooring/tiling // Basic steel floor. /mob/living/bot/floorbot/update_icons() if(repairing) @@ -136,7 +137,7 @@ target = T if(improvefloors && istype(T, /turf/simulated/floor)) var/turf/simulated/floor/F = T - if(!F.floor_type && (get_turf(T) == loc || prob(40))) + if(!F.flooring && (get_turf(T) == loc || prob(40))) target = T if(emagged) // Time to griff @@ -150,7 +151,7 @@ if(!target && amount < maxAmount && eattiles || maketiles) // Eat tiles if(eattiles) - for(var/obj/item/stack/tile/steel/T in view(src)) + for(var/obj/item/stack/tile/floor/T in view(src)) if(T in ignorelist) continue target = T @@ -217,7 +218,7 @@ if(A && (locate(/obj/structure/lattice, A) && building == 1 || !locate(/obj/structure/lattice, A) && building == 2)) // Make sure that it still needs repairs var/obj/item/I if(building == 1) - I = new /obj/item/stack/tile/steel(src) + I = new /obj/item/stack/tile/floor(src) else I = PoolOrNew(/obj/item/stack/rods, src) A.attackby(I, src) @@ -226,20 +227,19 @@ update_icons() else if(istype(A, /turf/simulated/floor)) var/turf/simulated/floor/F = A - if(!F.floor_type && amount) + if(!F.flooring && amount) repairing = 1 update_icons() visible_message("[src] begins to improve the floor.") if(do_after(src, 50)) - if(!F.floor_type) - var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel(src) - F.attackby(T, src) + if(!F.flooring) + F.set_flooring(get_flooring_data(floor_build_type)) addTiles(-1) target = null repairing = 0 update_icons() - else if(istype(A, /obj/item/stack/tile/steel) && amount < maxAmount) - var/obj/item/stack/tile/steel/T = A + else if(istype(A, /obj/item/stack/tile/floor) && amount < maxAmount) + var/obj/item/stack/tile/floor/T = A visible_message("[src] begins to collect tiles.") repairing = 1 update_icons() @@ -251,15 +251,16 @@ target = null repairing = 0 update_icons() - else if(istype(A, /obj/item/stack/material/steel) && amount + 3 < maxAmount) - var/obj/item/stack/material/steel/M = A - visible_message("[src] begins to make tiles.") - repairing = 1 - update_icons() - if(do_after(50)) - if(M) - M.use(1) - addTiles(4) + else if(istype(A, /obj/item/stack/material) && amount + 4 <= maxAmount) + var/obj/item/stack/material/M = A + if(M.get_material_name() == DEFAULT_WALL_MATERIAL) + visible_message("[src] begins to make tiles.") + repairing = 1 + update_icons() + if(do_after(50)) + if(M) + M.use(1) + addTiles(4) /mob/living/bot/floorbot/explode() turn_off() @@ -271,7 +272,7 @@ new /obj/item/device/assembly/prox_sensor(Tsec) if(prob(50)) new /obj/item/robot_parts/l_arm(Tsec) - var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel(Tsec) + var/obj/item/stack/tile/floor/T = new /obj/item/stack/tile/floor(Tsec) T.amount = amount var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(3, 1, src) @@ -287,8 +288,8 @@ /* Assembly */ -/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/steel/T, mob/user as mob) - if(!istype(T, /obj/item/stack/tile/steel)) +/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/floor/T, mob/user as mob) + if(!istype(T, /obj/item/stack/tile/floor)) ..() return if(contents.len >= 1) diff --git a/code/modules/mob/living/bot/secbot.dm b/code/modules/mob/living/bot/secbot.dm index a0a7a69450..547361f400 100644 --- a/code/modules/mob/living/bot/secbot.dm +++ b/code/modules/mob/living/bot/secbot.dm @@ -4,7 +4,7 @@ icon_state = "secbot0" maxHealth = 50 health = 50 - req_access = list(access_security, access_forensics_lockers) + req_one_access = list(access_security, access_forensics_lockers) botcard_access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) var/mob/target @@ -30,7 +30,7 @@ var/obj/secbot_listener/listener = null var/beacon_freq = 1445 // Navigation beacon frequency - var/control_freq = AI_FREQ // Bot control frequency + var/control_freq = BOT_FREQ // Bot control frequency var/list/path = list() var/frustration = 0 var/turf/patrol_target = null // This is where we are headed diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm index 891483b71a..3de8e1b6fc 100644 --- a/code/modules/mob/living/carbon/alien/alien.dm +++ b/code/modules/mob/living/carbon/alien/alien.dm @@ -48,5 +48,5 @@ /mob/living/carbon/alien/show_inv(mob/user as mob) return //Consider adding cuffs and hats to this, for the sake of fun. -/mob/living/carbon/alien/can_use_vents() +/mob/living/carbon/alien/cannot_use_vents() return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/alien/diona/diona.dm b/code/modules/mob/living/carbon/alien/diona/diona.dm index 86dc101eda..95f01a6dff 100644 --- a/code/modules/mob/living/carbon/alien/diona/diona.dm +++ b/code/modules/mob/living/carbon/alien/diona/diona.dm @@ -9,6 +9,7 @@ universal_understand = 1 universal_speak = 0 // Dionaea do not need to speak to people other than other dionaea. holder_type = /obj/item/weapon/holder/diona + var/obj/item/hat /mob/living/carbon/alien/diona/New() @@ -32,3 +33,10 @@ /mob/living/carbon/alien/diona/put_in_hands(var/obj/item/W) // No hands. W.loc = get_turf(src) return 1 + +/mob/living/carbon/alien/diona/proc/wear_hat(var/obj/item/new_hat) + if(hat) + return + hat = new_hat + new_hat.loc = src + update_icons() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm b/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm index 956171abf7..45d1f6fe46 100644 --- a/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm +++ b/code/modules/mob/living/carbon/alien/diona/diona_attacks.dm @@ -6,5 +6,22 @@ return get_scooped(H) return + else if(H.a_intent == "grab" && hat && !(H.l_hand && H.r_hand)) + hat.loc = get_turf(src) + H.put_in_hands(hat) + H.visible_message("\The [H] removes \the [src]'s [hat].") + hat = null + update_icons() else return ..() + +/mob/living/carbon/alien/diona/attackby(var/obj/item/weapon/W, var/mob/user) + if(user.a_intent == "help" && istype(W, /obj/item/clothing/head)) + if(hat) + user << "\The [src] is already wearing \the [hat]." + return + user.unEquip(W) + wear_hat(W) + user.visible_message("\The [user] puts \the [W] on \the [src].") + return + return ..() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/alien/diona/update_icons.dm b/code/modules/mob/living/carbon/alien/diona/update_icons.dm index b39972cdad..1d694cf624 100644 --- a/code/modules/mob/living/carbon/alien/diona/update_icons.dm +++ b/code/modules/mob/living/carbon/alien/diona/update_icons.dm @@ -6,3 +6,7 @@ icon_state = "[initial(icon_state)]_sleep" else icon_state = "[initial(icon_state)]" + + overlays.Cut() + if(hat) + overlays |= get_hat_icon(hat, 0, -8) \ No newline at end of file diff --git a/code/modules/mob/living/carbon/brain/brain_item.dm b/code/modules/mob/living/carbon/brain/brain_item.dm index da1e59f0de..5c40906bfb 100644 --- a/code/modules/mob/living/carbon/brain/brain_item.dm +++ b/code/modules/mob/living/carbon/brain/brain_item.dm @@ -23,6 +23,7 @@ /obj/item/organ/brain/New() ..() + health = config.default_brain_health spawn(5) if(brainmob && brainmob.client) brainmob.client.screen.len = null //clear the hud diff --git a/code/modules/mob/living/carbon/brain/life.dm b/code/modules/mob/living/carbon/brain/life.dm index 18b712968f..283bb595c6 100644 --- a/code/modules/mob/living/carbon/brain/life.dm +++ b/code/modules/mob/living/carbon/brain/life.dm @@ -195,6 +195,18 @@ else healths.icon_state = "health7" + if (stat == 2 || (XRAY in src.mutations)) + sight |= SEE_TURFS + sight |= SEE_MOBS + sight |= SEE_OBJS + see_in_dark = 8 + see_invisible = SEE_INVISIBLE_LEVEL_TWO + else if (stat != 2) + sight &= ~SEE_TURFS + sight &= ~SEE_MOBS + sight &= ~SEE_OBJS + see_in_dark = 2 + see_invisible = SEE_INVISIBLE_LIVING if (client) client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) @@ -242,4 +254,4 @@ emp_damage += rand(10,20) if(3) emp_damage += rand(0,10) - ..()*/ \ No newline at end of file + ..()*/ diff --git a/code/modules/mob/living/carbon/brain/posibrain.dm b/code/modules/mob/living/carbon/brain/posibrain.dm index ffb37dc116..4af00df604 100644 --- a/code/modules/mob/living/carbon/brain/posibrain.dm +++ b/code/modules/mob/living/carbon/brain/posibrain.dm @@ -4,7 +4,7 @@ icon = 'icons/obj/assemblies.dmi' icon_state = "posibrain" w_class = 3 - origin_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2, TECH_DATA = 4) + origin_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2, TECH_DATA = 4) construction_cost = list(DEFAULT_WALL_MATERIAL=500,"glass"=500,"silver"=200,"gold"=200,"phoron"=100,"diamond"=10) construction_time = 75 diff --git a/code/modules/mob/living/carbon/brain/robot.dm b/code/modules/mob/living/carbon/brain/robot.dm index 873b55d518..d44779c520 100644 --- a/code/modules/mob/living/carbon/brain/robot.dm +++ b/code/modules/mob/living/carbon/brain/robot.dm @@ -4,7 +4,7 @@ icon = 'icons/obj/module.dmi' icon_state = "mainboard" w_class = 3 - origin_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 3, TECH_DATA = 4) + origin_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 3, TECH_DATA = 4) /obj/item/device/mmi/digital/robot/New() ..() diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index f74dcce935..73624912ec 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -17,12 +17,21 @@ germ_level++ /mob/living/carbon/Destroy() + qdel(ingested) + qdel(touching) + // We don't qdel(bloodstr) because it's the same as qdel(reagents) for(var/guts in internal_organs) qdel(guts) for(var/food in stomach_contents) qdel(food) return ..() +/mob/living/carbon/rejuvenate() + bloodstr.clear_reagents() + ingested.clear_reagents() + touching.clear_reagents() + ..() + /mob/living/carbon/Move(NewLoc, direct) . = ..() if(.) @@ -138,11 +147,11 @@ src.hand = !( src.hand ) if(hud_used.l_hand_hud_object && hud_used.r_hand_hud_object) if(hand) //This being 1 means the left hand is in use - hud_used.l_hand_hud_object.icon_state = "hand_active" - hud_used.r_hand_hud_object.icon_state = "hand_inactive" + hud_used.l_hand_hud_object.icon_state = "l_hand_active" + hud_used.r_hand_hud_object.icon_state = "r_hand_inactive" else - hud_used.l_hand_hud_object.icon_state = "hand_inactive" - hud_used.r_hand_hud_object.icon_state = "hand_active" + hud_used.l_hand_hud_object.icon_state = "l_hand_inactive" + hud_used.r_hand_hud_object.icon_state = "r_hand_active" /*if (!( src.hand )) src.hands.set_dir(NORTH) else @@ -251,7 +260,7 @@ var/show_ssd var/mob/living/carbon/human/H = src if(istype(H)) show_ssd = H.species.show_ssd - if(show_ssd && (!client || !key || player_logged)) + if(show_ssd && !client && !aghosted) M.visible_message("[M] shakes [src] trying to wake [t_him] up!", \ "You shake [src], but they do not respond... Maybe they have S.S.D?") else if(lying || src.sleeping) @@ -261,8 +270,9 @@ M.visible_message("[M] shakes [src] trying to wake [t_him] up!", \ "You shake [src] trying to wake [t_him] up!") else - if(istype(H)) - H.species.hug(H,src) + var/mob/living/carbon/human/hugger = M + if(istype(hugger)) + hugger.species.hug(hugger,src) else M.visible_message("[M] hugs [src] to make [t_him] feel better!", \ "You hug [src] to make [t_him] feel better!") @@ -309,22 +319,6 @@ //Throwing stuff -/mob/living/carbon/proc/toggle_throw_mode() - if (src.in_throw_mode) - throw_mode_off() - else - throw_mode_on() - -/mob/living/carbon/proc/throw_mode_off() - src.in_throw_mode = 0 - if(src.throw_icon) //in case we don't have the HUD and we use the hotkey - src.throw_icon.icon_state = "act_throw_off" - -/mob/living/carbon/proc/throw_mode_on() - src.in_throw_mode = 1 - if(src.throw_icon) - src.throw_icon.icon_state = "act_throw_on" - /mob/proc/throw_item(atom/target) return @@ -381,8 +375,8 @@ /mob/living/carbon/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) ..() - var/temp_inc = max(BODYTEMP_HEATING_MAX*(1-get_heat_protection()), 0) - bodytemperature = min(bodytemperature + temp_inc, exposed_temperature) + var/temp_inc = max(min(BODYTEMP_HEATING_MAX*(1-get_heat_protection()), exposed_temperature - bodytemperature), 0) + bodytemperature += temp_inc /mob/living/carbon/can_use_hands() if(handcuffed) @@ -452,7 +446,7 @@ if(istype(AM, /mob/living/carbon) && prob(10)) src.spread_disease_to(AM, "Contact") -/mob/living/carbon/can_use_vents() +/mob/living/carbon/cannot_use_vents() return /mob/living/carbon/slip(var/slipped_on,stun_duration=8) diff --git a/code/modules/mob/living/carbon/human/appearance.dm b/code/modules/mob/living/carbon/human/appearance.dm index 3990490145..3b8e566964 100644 --- a/code/modules/mob/living/carbon/human/appearance.dm +++ b/code/modules/mob/living/carbon/human/appearance.dm @@ -154,14 +154,14 @@ return valid_species -/mob/living/carbon/human/proc/generate_valid_hairstyles() +/mob/living/carbon/human/proc/generate_valid_hairstyles(var/check_gender = 1) var/list/valid_hairstyles = new() for(var/hairstyle in hair_styles_list) var/datum/sprite_accessory/S = hair_styles_list[hairstyle] - if(gender == MALE && S.gender == FEMALE) + if(check_gender && gender == MALE && S.gender == FEMALE) continue - if(gender == FEMALE && S.gender == MALE) + if(check_gender && gender == FEMALE && S.gender == MALE) continue if(!(species.name in S.species_allowed)) continue @@ -185,11 +185,7 @@ return valid_facial_hairstyles -/proc/q() - var/mob/living/carbon/human/H = usr - H.change_appearance(APPEARANCE_ALL) - /mob/living/carbon/human/proc/force_update_limbs() for(var/obj/item/organ/external/O in organs) O.sync_colour_to_human(src) - update_body(0) \ No newline at end of file + update_body(0) diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index 10b2a91477..c1abe448f3 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -101,7 +101,7 @@ if ("choke") if(miming) - message = "clutches his throat desperately!" + message = "clutches [get_visible_gender() == MALE ? "his" : get_visible_gender() == FEMALE ? "her" : "their"] throat desperately!" m_type = 1 else if (!muzzled) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 70c1025b1e..cc25a915cb 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -24,33 +24,18 @@ if(wear_mask) skipface |= wear_mask.flags_inv & HIDEFACE - // crappy hacks because you can't do \his[src] etc. I'm sorry this proc is so unreadable, blame the text macros :< - var/t_He = "It" //capitalised for use at the start of each line. - var/t_his = "its" - var/t_him = "it" - var/t_has = "has" - var/t_is = "is" - var/msg = "*---------*\nThis is " - if( skipjumpsuit && skipface ) //big suits/masks/helmets make it hard to tell their gender - t_He = "They" - t_his = "their" - t_him = "them" - t_has = "have" - t_is = "are" + var/datum/gender/T = gender_datums[gender] + if(skipjumpsuit && skipface) //big suits/masks/helmets make it hard to tell their gender + T = gender_datums[PLURAL] else if(icon) msg += "\icon[icon] " //fucking BYOND: this should stop dreamseeker crashing if we -somehow- examine somebody before their icon is generated - switch(gender) - if(MALE) - t_He = "He" - t_his = "his" - t_him = "him" - if(FEMALE) - t_He = "She" - t_his = "her" - t_him = "her" + + if(!T) + // Just in case someone VVs the gender to something strange. It'll runtime anyway when it hits usages, better to CRASH() now with a helpful message. + CRASH("Gender datum was null; key was '[(skipjumpsuit && skipface) ? PLURAL : gender]'") msg += "[src.name]" if(species.name != "Human") @@ -67,111 +52,111 @@ tie_msg += ". Attached to it is [lowertext(english_list(U.accessories))]" if(w_uniform.blood_DNA) - msg += "[t_He] [t_is] wearing \icon[w_uniform] [w_uniform.gender==PLURAL?"some":"a"] [(w_uniform.blood_color != "#030303") ? "blood" : "oil"]-stained [w_uniform.name][tie_msg]!\n" + msg += "[T.He] [T.is] wearing \icon[w_uniform] [w_uniform.gender==PLURAL?"some":"a"] [(w_uniform.blood_color != "#030303") ? "blood" : "oil"]-stained [w_uniform.name][tie_msg]!\n" else - msg += "[t_He] [t_is] wearing \icon[w_uniform] \a [w_uniform][tie_msg].\n" + msg += "[T.He] [T.is] wearing \icon[w_uniform] \a [w_uniform][tie_msg].\n" //head if(head) if(head.blood_DNA) - msg += "[t_He] [t_is] wearing \icon[head] [head.gender==PLURAL?"some":"a"] [(head.blood_color != "#030303") ? "blood" : "oil"]-stained [head.name] on [t_his] head!\n" + msg += "[T.He] [T.is] wearing \icon[head] [head.gender==PLURAL?"some":"a"] [(head.blood_color != "#030303") ? "blood" : "oil"]-stained [head.name] on [T.his] head!\n" else - msg += "[t_He] [t_is] wearing \icon[head] \a [head] on [t_his] head.\n" + msg += "[T.He] [T.is] wearing \icon[head] \a [head] on [T.his] head.\n" //suit/armour if(wear_suit) if(wear_suit.blood_DNA) - msg += "[t_He] [t_is] wearing \icon[wear_suit] [wear_suit.gender==PLURAL?"some":"a"] [(wear_suit.blood_color != "#030303") ? "blood" : "oil"]-stained [wear_suit.name]!\n" + msg += "[T.He] [T.is] wearing \icon[wear_suit] [wear_suit.gender==PLURAL?"some":"a"] [(wear_suit.blood_color != "#030303") ? "blood" : "oil"]-stained [wear_suit.name]!\n" else - msg += "[t_He] [t_is] wearing \icon[wear_suit] \a [wear_suit].\n" + msg += "[T.He] [T.is] wearing \icon[wear_suit] \a [wear_suit].\n" //suit/armour storage if(s_store && !skipsuitstorage) if(s_store.blood_DNA) - msg += "[t_He] [t_is] carrying \icon[s_store] [s_store.gender==PLURAL?"some":"a"] [(s_store.blood_color != "#030303") ? "blood" : "oil"]-stained [s_store.name] on [t_his] [wear_suit.name]!\n" + msg += "[T.He] [T.is] carrying \icon[s_store] [s_store.gender==PLURAL?"some":"a"] [(s_store.blood_color != "#030303") ? "blood" : "oil"]-stained [s_store.name] on [T.his] [wear_suit.name]!\n" else - msg += "[t_He] [t_is] carrying \icon[s_store] \a [s_store] on [t_his] [wear_suit.name].\n" + msg += "[T.He] [T.is] carrying \icon[s_store] \a [s_store] on [T.his] [wear_suit.name].\n" //back if(back) if(back.blood_DNA) - msg += "[t_He] [t_has] \icon[back] [back.gender==PLURAL?"some":"a"] [(back.blood_color != "#030303") ? "blood" : "oil"]-stained [back] on [t_his] back.\n" + msg += "[T.He] [T.has] \icon[back] [back.gender==PLURAL?"some":"a"] [(back.blood_color != "#030303") ? "blood" : "oil"]-stained [back] on [T.his] back.\n" else - msg += "[t_He] [t_has] \icon[back] \a [back] on [t_his] back.\n" + msg += "[T.He] [T.has] \icon[back] \a [back] on [T.his] back.\n" //left hand if(l_hand) if(l_hand.blood_DNA) - msg += "[t_He] [t_is] holding \icon[l_hand] [l_hand.gender==PLURAL?"some":"a"] [(l_hand.blood_color != "#030303") ? "blood" : "oil"]-stained [l_hand.name] in [t_his] left hand!\n" + msg += "[T.He] [T.is] holding \icon[l_hand] [l_hand.gender==PLURAL?"some":"a"] [(l_hand.blood_color != "#030303") ? "blood" : "oil"]-stained [l_hand.name] in [T.his] left hand!\n" else - msg += "[t_He] [t_is] holding \icon[l_hand] \a [l_hand] in [t_his] left hand.\n" + msg += "[T.He] [T.is] holding \icon[l_hand] \a [l_hand] in [T.his] left hand.\n" //right hand if(r_hand) if(r_hand.blood_DNA) - msg += "[t_He] [t_is] holding \icon[r_hand] [r_hand.gender==PLURAL?"some":"a"] [(r_hand.blood_color != "#030303") ? "blood" : "oil"]-stained [r_hand.name] in [t_his] right hand!\n" + msg += "[T.He] [T.is] holding \icon[r_hand] [r_hand.gender==PLURAL?"some":"a"] [(r_hand.blood_color != "#030303") ? "blood" : "oil"]-stained [r_hand.name] in [T.his] right hand!\n" else - msg += "[t_He] [t_is] holding \icon[r_hand] \a [r_hand] in [t_his] right hand.\n" + msg += "[T.He] [T.is] holding \icon[r_hand] \a [r_hand] in [T.his] right hand.\n" //gloves if(gloves && !skipgloves) if(gloves.blood_DNA) - msg += "[t_He] [t_has] \icon[gloves] [gloves.gender==PLURAL?"some":"a"] [(gloves.blood_color != "#030303") ? "blood" : "oil"]-stained [gloves.name] on [t_his] hands!\n" + msg += "[T.He] [T.has] \icon[gloves] [gloves.gender==PLURAL?"some":"a"] [(gloves.blood_color != "#030303") ? "blood" : "oil"]-stained [gloves.name] on [T.his] hands!\n" else - msg += "[t_He] [t_has] \icon[gloves] \a [gloves] on [t_his] hands.\n" + msg += "[T.He] [T.has] \icon[gloves] \a [gloves] on [T.his] hands.\n" else if(blood_DNA) - msg += "[t_He] [t_has] [(hand_blood_color != "#030303") ? "blood" : "oil"]-stained hands!\n" + msg += "[T.He] [T.has] [(hand_blood_color != "#030303") ? "blood" : "oil"]-stained hands!\n" //handcuffed? //handcuffed? if(handcuffed) if(istype(handcuffed, /obj/item/weapon/handcuffs/cable)) - msg += "[t_He] [t_is] \icon[handcuffed] restrained with cable!\n" + msg += "[T.He] [T.is] \icon[handcuffed] restrained with cable!\n" else - msg += "[t_He] [t_is] \icon[handcuffed] handcuffed!\n" + msg += "[T.He] [T.is] \icon[handcuffed] handcuffed!\n" //buckled if(buckled) - msg += "[t_He] [t_is] \icon[buckled] buckled to [buckled]!\n" + msg += "[T.He] [T.is] \icon[buckled] buckled to [buckled]!\n" //belt if(belt) if(belt.blood_DNA) - msg += "[t_He] [t_has] \icon[belt] [belt.gender==PLURAL?"some":"a"] [(belt.blood_color != "#030303") ? "blood" : "oil"]-stained [belt.name] about [t_his] waist!\n" + msg += "[T.He] [T.has] \icon[belt] [belt.gender==PLURAL?"some":"a"] [(belt.blood_color != "#030303") ? "blood" : "oil"]-stained [belt.name] about [T.his] waist!\n" else - msg += "[t_He] [t_has] \icon[belt] \a [belt] about [t_his] waist.\n" + msg += "[T.He] [T.has] \icon[belt] \a [belt] about [T.his] waist.\n" //shoes if(shoes && !skipshoes) if(shoes.blood_DNA) - msg += "[t_He] [t_is] wearing \icon[shoes] [shoes.gender==PLURAL?"some":"a"] [(shoes.blood_color != "#030303") ? "blood" : "oil"]-stained [shoes.name] on [t_his] feet!\n" + msg += "[T.He] [T.is] wearing \icon[shoes] [shoes.gender==PLURAL?"some":"a"] [(shoes.blood_color != "#030303") ? "blood" : "oil"]-stained [shoes.name] on [T.his] feet!\n" else - msg += "[t_He] [t_is] wearing \icon[shoes] \a [shoes] on [t_his] feet.\n" + msg += "[T.He] [T.is] wearing \icon[shoes] \a [shoes] on [T.his] feet.\n" else if(feet_blood_DNA) - msg += "[t_He] [t_has] [(feet_blood_color != "#030303") ? "blood" : "oil"]-stained feet!\n" + msg += "[T.He] [T.has] [(feet_blood_color != "#030303") ? "blood" : "oil"]-stained feet!\n" //mask if(wear_mask && !skipmask) if(wear_mask.blood_DNA) - msg += "[t_He] [t_has] \icon[wear_mask] [wear_mask.gender==PLURAL?"some":"a"] [(wear_mask.blood_color != "#030303") ? "blood" : "oil"]-stained [wear_mask.name] on [t_his] face!\n" + msg += "[T.He] [T.has] \icon[wear_mask] [wear_mask.gender==PLURAL?"some":"a"] [(wear_mask.blood_color != "#030303") ? "blood" : "oil"]-stained [wear_mask.name] on [T.his] face!\n" else - msg += "[t_He] [t_has] \icon[wear_mask] \a [wear_mask] on [t_his] face.\n" + msg += "[T.He] [T.has] \icon[wear_mask] \a [wear_mask] on [T.his] face.\n" //eyes if(glasses && !skipeyes) if(glasses.blood_DNA) - msg += "[t_He] [t_has] \icon[glasses] [glasses.gender==PLURAL?"some":"a"] [(glasses.blood_color != "#030303") ? "blood" : "oil"]-stained [glasses] covering [t_his] eyes!\n" + msg += "[T.He] [T.has] \icon[glasses] [glasses.gender==PLURAL?"some":"a"] [(glasses.blood_color != "#030303") ? "blood" : "oil"]-stained [glasses] covering [T.his] eyes!\n" else - msg += "[t_He] [t_has] \icon[glasses] \a [glasses] covering [t_his] eyes.\n" + msg += "[T.He] [T.has] \icon[glasses] \a [glasses] covering [T.his] eyes.\n" //left ear if(l_ear && !skipears) - msg += "[t_He] [t_has] \icon[l_ear] \a [l_ear] on [t_his] left ear.\n" + msg += "[T.He] [T.has] \icon[l_ear] \a [l_ear] on [T.his] left ear.\n" //right ear if(r_ear && !skipears) - msg += "[t_He] [t_has] \icon[r_ear] \a [r_ear] on [t_his] right ear.\n" + msg += "[T.He] [T.has] \icon[r_ear] \a [r_ear] on [T.his] right ear.\n" //ID if(wear_id) @@ -183,70 +168,71 @@ var/obj/item/weapon/card/id/idcard = wear_id id = idcard.registered_name if(id && (id != real_name) && (get_dist(src, usr) <= 1) && prob(10)) - msg += "[t_He] [t_is] wearing \icon[wear_id] \a [wear_id] yet something doesn't seem right...\n" + msg += "[T.He] [T.is] wearing \icon[wear_id] \a [wear_id] yet something doesn't seem right...\n" else*/ - msg += "[t_He] [t_is] wearing \icon[wear_id] \a [wear_id].\n" + msg += "[T.He] [T.is] wearing \icon[wear_id] \a [wear_id].\n" //Jitters if(is_jittery) if(jitteriness >= 300) - msg += "[t_He] [t_is] convulsing violently!\n" + msg += "[T.He] [T.is] convulsing violently!\n" else if(jitteriness >= 200) - msg += "[t_He] [t_is] extremely jittery.\n" + msg += "[T.He] [T.is] extremely jittery.\n" else if(jitteriness >= 100) - msg += "[t_He] [t_is] twitching ever so slightly.\n" + msg += "[T.He] [T.is] twitching ever so slightly.\n" //splints for(var/organ in list("l_leg","r_leg","l_arm","r_arm")) var/obj/item/organ/external/o = get_organ(organ) if(o && o.status & ORGAN_SPLINTED) - msg += "[t_He] [t_has] a splint on [t_his] [o.name]!\n" + msg += "[T.He] [T.has] a splint on [T.his] [o.name]!\n" if(suiciding) - msg += "[t_He] appears to have commited suicide... there is no hope of recovery.\n" + msg += "[T.He] appears to have commited suicide... there is no hope of recovery.\n" if(mSmallsize in mutations) - msg += "[t_He] [t_is] small halfling!\n" + msg += "[T.He] [T.is] small halfling!\n" var/distance = get_dist(usr,src) if(istype(usr, /mob/dead/observer) || usr.stat == 2) // ghosts can see anything distance = 1 if (src.stat) - msg += "[t_He] [t_is]n't responding to anything around [t_him] and seems to be asleep.\n" + msg += "[T.He] [T.is]n't responding to anything around [T.him] and seems to be asleep.\n" if((stat == 2 || src.losebreath) && distance <= 3) - msg += "[t_He] does not appear to be breathing.\n" + msg += "[T.He] [T.does] not appear to be breathing.\n" if(istype(usr, /mob/living/carbon/human) && !usr.stat && Adjacent(usr)) usr.visible_message("[usr] checks [src]'s pulse.", "You check [src]'s pulse.") spawn(15) if(distance <= 1 && usr.stat != 1) if(pulse == PULSE_NONE) - usr << "[t_He] has no pulse[src.client ? "" : " and [t_his] soul has departed"]..." + usr << "[T.He] [T.has] no pulse[src.client ? "" : " and [T.his] soul has departed"]..." else - usr << "[t_He] has a pulse!" + usr << "[T.He] [T.has] a pulse!" + if(fire_stacks) - msg += "[t_He] [t_is] covered in some liquid.\n" + msg += "[T.He] [T.is] covered in some liquid.\n" if(on_fire) - msg += "[t_He] [t_is] on fire!.\n" + msg += "[T.He] [T.is] on fire!.\n" msg += "" if(nutrition < 100) - msg += "[t_He] [t_is] severely malnourished.\n" + msg += "[T.He] [T.is] severely malnourished.\n" else if(nutrition >= 500) /*if(usr.nutrition < 100) - msg += "[t_He] [t_is] plump and delicious looking - Like a fat little piggy. A tasty piggy.\n" + msg += "[T.He] [T.is] plump and delicious looking - Like a fat little piggy. A tasty piggy.\n" else*/ - msg += "[t_He] [t_is] quite chubby.\n" + msg += "[T.He] [T.is] quite chubby.\n" msg += "" if(getBrainLoss() >= 60) - msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n" + msg += "[T.He] [T.has] a stupid expression on [T.his] face.\n" if(species.show_ssd && (!species.has_organ["brain"] || has_brain()) && stat != DEAD) if(!key) - msg += "[t_He] [t_is] [species.show_ssd]. It doesn't look like they are waking up anytime soon.\n" + msg += "[T.He] [T.is] [species.show_ssd]. It doesn't look like [T.he] [T.is] waking up anytime soon.\n" else if(!client) - msg += "[t_He] [t_is] [species.show_ssd].\n" + msg += "[T.He] [T.is] [species.show_ssd].\n" var/list/wound_flavor_text = list() var/list/is_destroyed = list() @@ -260,31 +246,35 @@ var/obj/item/organ/external/E = organs_by_name[organ_tag] if(!E) - wound_flavor_text["[organ_descriptor]"] = "[t_He] is missing [t_his] [organ_descriptor].\n" + wound_flavor_text["[organ_descriptor]"] = "[T.He] [T.is] missing [T.his] [organ_descriptor].\n" else if(E.is_stump()) - wound_flavor_text["[organ_descriptor]"] = "[t_He] has a stump where [t_his] [organ_descriptor] should be.\n" + wound_flavor_text["[organ_descriptor]"] = "[T.He] [T.has] a stump where [T.his] [organ_descriptor] should be.\n" else is_destroyed["organ_descriptor"] = 0 continue for(var/obj/item/organ/external/temp in organs) if(temp) + if(temp.status & ORGAN_DESTROYED) + is_destroyed["[temp.name]"] = 1 + wound_flavor_text["[temp.name]"] = "[T.He] [T.is] missing [T.his] [temp.name].\n" + continue if(temp.status & ORGAN_ROBOT) if(!(temp.brute_dam + temp.burn_dam)) - wound_flavor_text["[temp.name]"] = "[t_He] has a robot [temp.name]!\n" + wound_flavor_text["[temp.name]"] = "[T.He] [T.has] a robot [temp.name]!\n" continue else - wound_flavor_text["[temp.name]"] = "[t_He] has a robot [temp.name]. It has[temp.get_wounds_desc()]!\n" + wound_flavor_text["[temp.name]"] = "[T.He] [T.has] a robot [temp.name]. It has[temp.get_wounds_desc()]!\n" else if(temp.wounds.len > 0 || temp.open) - wound_flavor_text["[temp.name]"] = "[t_He] has [temp.get_wounds_desc()] on [t_his] [temp.name].
" + wound_flavor_text["[temp.name]"] = "[T.He] [T.has] [temp.get_wounds_desc()] on [T.his] [temp.name].
" if(temp.status & ORGAN_BLEEDING) - is_bleeding["[temp.name]"] = "[capitalize(t_his)] [temp.name] is bleeding!
" + is_bleeding["[temp.name]"] = "[T.His] [temp.name] is bleeding!
" else wound_flavor_text["[temp.name]"] = "" if(temp.dislocated == 2) - wound_flavor_text["[temp.name]"] += "[capitalize(t_his)] [temp.joint] is dislocated!
" + wound_flavor_text["[temp.name]"] += "[T.His] [temp.joint] is dislocated!
" if(((temp.status & ORGAN_BROKEN) && temp.brute_dam > temp.min_broken_damage) || (temp.status & ORGAN_MUTATED)) - wound_flavor_text["[temp.name]"] += "[capitalize(t_his)] [temp.name] is dented and swollen!
" + wound_flavor_text["[temp.name]"] += "[T.His] [temp.name] is dented and swollen!
" //Handles the text strings being added to the actual description. //If they have something that covers the limb, and it is not missing, put flavortext. If it is covered but bleeding, add other flavortext. @@ -301,7 +291,7 @@ if(wound_flavor_text["head"] && (is_destroyed["head"] || (!skipmask && !(wear_mask && istype(wear_mask, /obj/item/clothing/mask/gas))))) msg += wound_flavor_text["head"] else if(is_bleeding["head"]) - msg += "[src] has blood running down [t_his] face!\n" + msg += "[src] [T.has] blood running down [T.his] face!\n" if(wound_flavor_text["upper body"] && !w_uniform && !skipjumpsuit) //No need. A missing chest gibs you. msg += wound_flavor_text["upper body"] @@ -352,11 +342,11 @@ display_shoes = 1 if(display_chest) - msg += "[src] has blood soaking through from under [t_his] clothing!\n" + msg += "[src] [T.has] blood soaking through from under [T.his] clothing!\n" if(display_shoes) - msg += "[src] has blood running from [t_his] shoes!\n" + msg += "[src] [T.has] blood running from [T.his] shoes!\n" if(display_gloves) - msg += "[src] has blood running from under [t_his] gloves!\n" + msg += "[src] [T.has] blood running from under [T.his] gloves!\n" */ for(var/limb in wound_flavor_text) @@ -365,9 +355,9 @@ for(var/limb in is_bleeding) msg += is_bleeding[limb] for(var/implant in get_visible_implants(0)) - msg += "[src] has \a [implant] sticking out of [t_his] flesh!\n" + msg += "[src] [T.has] \a [implant] sticking out of [T.his] flesh!\n" if(digitalcamo) - msg += "[t_He] [t_is] repulsively uncanny!\n" + msg += "[T.He] [T.is] repulsively uncanny!\n" if(hasHUD(usr,"security")) var/perpname = "wot" @@ -421,7 +411,7 @@ if (pose) if( findtext(pose,".",lentext(pose)) == 0 && findtext(pose,"!",lentext(pose)) == 0 && findtext(pose,"?",lentext(pose)) == 0 ) pose = addtext(pose,".") //Makes sure all emotes end with a period. - msg += "\n[t_He] is [pose]" + msg += "\n[T.He] [T.is] [pose]" user << msg diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 07dbcaf056..59a8f2c812 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -54,16 +54,13 @@ /mob/living/carbon/human/Stat() ..() - statpanel("Status") - - stat(null, "Intent: [a_intent]") - stat(null, "Move Mode: [m_intent]") - if(emergency_shuttle) - var/eta_status = emergency_shuttle.get_status_panel_eta() - if(eta_status) - stat(null, eta_status) - - if (client.statpanel == "Status") + if(statpanel("Status")) + stat(null, "Intent: [a_intent]") + stat(null, "Move Mode: [m_intent]") + if(emergency_shuttle) + var/eta_status = emergency_shuttle.get_status_panel_eta() + if(eta_status) + stat(null, eta_status) if (internal) if (!internal.air_contents) @@ -210,6 +207,9 @@ /mob/living/carbon/human/show_inv(mob/user as mob) + if(user.incapacitated()) + return + var/obj/item/clothing/under/suit = null if (istype(w_uniform, /obj/item/clothing/under)) suit = w_uniform @@ -723,7 +723,7 @@ /mob/living/carbon/human/proc/play_xylophone() if(!src.xylophone) - visible_message("\red [src] begins playing his ribcage like a xylophone. It's quite spooky.","\blue You begin to play a spooky refrain on your ribcage.","\red You hear a spooky xylophone melody.") + visible_message("\red \The [src] begins playing \his ribcage like a xylophone. It's quite spooky.","\blue You begin to play a spooky refrain on your ribcage.","\red You hear a spooky xylophone melody.") var/song = pick('sound/effects/xylophone1.ogg','sound/effects/xylophone2.ogg','sound/effects/xylophone3.ogg') playsound(loc, song, 50, 1, -1) xylophone = 1 @@ -1022,23 +1022,29 @@ return(visible_implants) +/mob/living/carbon/human/embedded_needs_process() + for(var/obj/item/organ/external/organ in src.organs) + for(var/obj/item/O in organ.implants) + if(!istype(O, /obj/item/weapon/implant)) //implant type items do not cause embedding effects, see handle_embedded_objects() + return 1 + return 0 + /mob/living/carbon/human/proc/handle_embedded_objects() for(var/obj/item/organ/external/organ in src.organs) if(organ.status & ORGAN_SPLINTED) //Splints prevent movement. continue - for(var/obj/item/weapon/O in organ.implants) + for(var/obj/item/O in organ.implants) if(!istype(O,/obj/item/weapon/implant) && prob(5)) //Moving with things stuck in you could be bad. // All kinds of embedded objects cause bleeding. - var/msg = null - switch(rand(1,3)) - if(1) - msg ="A spike of pain jolts your [organ.name] as you bump [O] inside." - if(2) - msg ="Your movement jostles [O] in your [organ.name] painfully." - if(3) - msg ="[O] in your [organ.name] twists painfully as you move." - src << msg + if(species.flags & NO_PAIN) + src << "You feel [O] moving inside your [organ.name]." + else + var/msg = pick( \ + "A spike of pain jolts your [organ.name] as you bump [O] inside.", \ + "Your movement jostles [O] in your [organ.name] painfully.", \ + "Your movement jostles [O] in your [organ.name] painfully.") + src << msg organ.take_damage(rand(1,3), 0, 0) if(!(organ.status & ORGAN_ROBOT) && !(species.flags & NO_BLOOD)) //There is no blood in protheses. @@ -1361,3 +1367,8 @@ ..() if(update_hud) handle_regular_hud_updates() + +/mob/living/carbon/human/Check_Shoegrip() + if(istype(shoes, /obj/item/clothing/shoes/magboots) && (shoes.flags & NOSLIP)) //magboots + dense_object = no floating + return 1 + return 0 diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index 7451e6ae6a..8224d3e518 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -1,3 +1,9 @@ +/mob/living/carbon/human/proc/get_unarmed_attack(var/mob/living/carbon/human/target, var/hit_zone) + for(var/datum/unarmed_attack/u_attack in species.unarmed_attacks) + if(u_attack.is_usable(src, target, hit_zone)) + return u_attack + return null + /mob/living/carbon/human/attack_hand(mob/living/carbon/M as mob) var/mob/living/carbon/human/H = M @@ -184,18 +190,7 @@ miss_type = 2 // See what attack they use - var/possible_moves = list() - var/datum/unarmed_attack/attack = null - for(var/part in list("l_hand","r_hand","l_foot","r_foot","head")) - var/obj/item/organ/external/E = H.get_organ(part) - possible_moves |= E.species.unarmed_attacks - - for(var/datum/unarmed_attack/u_attack in possible_moves) - if(!u_attack.is_usable(H, src, hit_zone)) - continue - else - attack = u_attack - break + var/datum/unarmed_attack/attack = H.get_unarmed_attack(src, hit_zone) if(!attack) return 0 diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm index af603fcb9b..8f82504609 100644 --- a/code/modules/mob/living/carbon/human/human_damage.dm +++ b/code/modules/mob/living/carbon/human/human_damage.dm @@ -32,7 +32,7 @@ var/obj/item/organ/brain/sponge = internal_organs_by_name["brain"] if(sponge) sponge.take_damage(amount) - sponge.damage = min(max(brainloss, 0),(maxHealth*2)) + sponge.damage = min(max(sponge.damage, 0),(maxHealth*2)) brainloss = sponge.damage else brainloss = 200 diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 1faf2f7e7a..cdaad1c42f 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -10,9 +10,11 @@ emp_act /mob/living/carbon/human/bullet_act(var/obj/item/projectile/P, var/def_zone) - var/obj/item/organ/external/organ = get_organ(check_zone(def_zone)) - if(!organ) - return + def_zone = check_zone(def_zone) + if(!has_organ(def_zone)) + return PROJECTILE_FORCE_MISS //if they don't have the organ in question then the projectile just passes by. + + var/obj/item/organ/external/organ = get_organ() //Shields if(check_shields(P.damage, "the [P.name]")) @@ -37,7 +39,7 @@ emp_act // redirect the projectile P.redirect(new_x, new_y, curloc, src) - return -1 // complete projectile permutation + return PROJECTILE_CONTINUE // complete projectile permutation //Shrapnel if(P.can_embed()) diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index 8d4ca440fc..36630f2382 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -82,5 +82,5 @@ var/list/flavor_texts = list() mob_bump_flag = HUMAN - mob_push_flags = ALLMOBS - mob_swap_flags = ALLMOBS + mob_push_flags = ~HEAVY + mob_swap_flags = ~HEAVY diff --git a/code/modules/mob/living/carbon/human/human_organs.dm b/code/modules/mob/living/carbon/human/human_organs.dm index 2dec075afa..d69f6e57cc 100644 --- a/code/modules/mob/living/carbon/human/human_organs.dm +++ b/code/modules/mob/living/carbon/human/human_organs.dm @@ -134,28 +134,29 @@ continue if(E.is_broken() || E.is_dislocated()) - if(E.body_part == HAND_LEFT) - if(!l_hand) - continue - drop_from_inventory(l_hand) - else - if(!r_hand) - continue - drop_from_inventory(r_hand) + switch(E.body_part) + if(HAND_LEFT, ARM_LEFT) + if(!l_hand) + continue + drop_from_inventory(l_hand) + if(HAND_RIGHT, ARM_RIGHT) + if(!r_hand) + continue + drop_from_inventory(r_hand) var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ") emote("me", 1, "[(species.flags & NO_PAIN) ? "" : emote_scream ]drops what they were holding in their [E.name]!") else if(E.is_malfunctioning()) - - if(E.body_part == HAND_LEFT) - if(!l_hand) - continue - drop_from_inventory(l_hand) - else - if(!r_hand) - continue - drop_from_inventory(r_hand) + switch(E.body_part) + if(HAND_LEFT, ARM_LEFT) + if(!l_hand) + continue + drop_from_inventory(l_hand) + if(HAND_RIGHT, ARM_RIGHT) + if(!r_hand) + continue + drop_from_inventory(r_hand) emote("me", 1, "drops what they were holding, their [E.name] malfunctioning!") @@ -176,4 +177,4 @@ /mob/living/carbon/human/proc/sync_organ_dna() var/list/all_bits = internal_organs|organs for(var/obj/item/organ/O in all_bits) - O.set_dna(dna) \ No newline at end of file + O.set_dna(dna) diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 7f469f08d7..f3f399c886 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -41,7 +41,7 @@ This saves us from having to call add_fingerprint() any time something is put in /mob/living/carbon/human/proc/has_organ(name) var/obj/item/organ/external/O = organs_by_name[name] - return (O && !(O.status & ORGAN_DESTROYED) ) + return (O && !(O.status & ORGAN_DESTROYED) && !O.is_stump()) /mob/living/carbon/human/proc/has_organ_for_slot(slot) switch(slot) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 63b3bf63ff..ac8848dcb1 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -445,7 +445,7 @@ else if(exhaled_pp > safe_exhaled_max * 0.7) if (!co2_alert || prob(1)) var/word = pick("dizzy","short of breath","faint","momentarily confused") - src << "You feel [word]." //scale linearly from 0 to 1 between safe_exhaled_max and safe_exhaled_max*0.7 var/ratio = 1.0 - (safe_exhaled_max - exhaled_pp)/(safe_exhaled_max*0.3) @@ -459,7 +459,7 @@ else if(exhaled_pp > safe_exhaled_max * 0.6) if (prob(0.3)) var/word = pick("a little dizzy","short of breath") - src << "You feel [word]." else co2_alert = 0 @@ -486,7 +486,7 @@ // Enough to make us sleep as well if(SA_pp > SA_sleep_min) - sleeping = min(sleeping+2, 10) + Sleeping(5) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning else if(SA_pp > 0.15) @@ -915,9 +915,12 @@ if(status_flags & GODMODE) return 0 //SSD check, if a logged player is awake put them back to sleep! - if(sleeping < 2 && species.show_ssd && (!client || !key || player_logged)) + if(species.show_ssd && !client && !aghosted) sleeping = 2 + //SSD check, if a logged player is awake put them back to sleep! + if(species.show_ssd && !client && !aghosted) + Sleeping(2) if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP blinded = 1 silent = 0 @@ -984,10 +987,8 @@ adjustHalLoss(-3) if (mind) //Are they SSD? If so we'll keep them asleep but work off some of that sleep var in case of stoxin or similar. - if(player_logged) - sleeping = max(sleeping-1, 2) - else - sleeping = max(sleeping-1, 0) + if(client || sleeping > 3) + AdjustSleeping(-1) blinded = 1 stat = UNCONSCIOUS animate_tail_reset() @@ -1015,6 +1016,10 @@ // Check everything else. + //Periodically double-check embedded_flag + if(embedded_flag && !(life_tick % 10)) + if(!embedded_needs_process()) + embedded_flag = 0 //Vision var/obj/item/organ/vision if(species.vision_organ) @@ -1197,7 +1202,7 @@ damageoverlay.overlays += I if( stat == DEAD ) - sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS) + sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS|SEE_SELF see_in_dark = 8 if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO if(healths) healths.icon_state = "health7" //DEAD healthmeter @@ -1208,20 +1213,8 @@ item.zoom() break - /* - if(locate(/obj/item/weapon/gun/energy/sniperrifle, contents)) - var/obj/item/weapon/gun/energy/sniperrifle/s = locate() in src - if(s.zoom) - s.zoom() - if(locate(/obj/item/device/binoculars, contents)) - var/obj/item/device/binoculars/b = locate() in src - if(b.zoom) - b.zoom() - */ - else sight &= ~(SEE_TURFS|SEE_MOBS|SEE_OBJS) - see_in_dark = species.darksight see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : SEE_INVISIBLE_LIVING if(XRAY in mutations) @@ -1237,6 +1230,10 @@ see_invisible = SEE_INVISIBLE_LIVING seer = 0 + else + sight = species.vision_flags + see_in_dark = species.darksight + see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : SEE_INVISIBLE_LIVING var/tmp/glasses_processed = 0 var/obj/item/weapon/rig/rig = back if(istype(rig) && rig.visor) @@ -1248,6 +1245,10 @@ if(glasses && !glasses_processed) glasses_processed = 1 process_glasses(glasses) + if(XRAY in mutations) + sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS + see_in_dark = 8 + if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO if(!glasses_processed && (species.vision_flags > 0)) sight |= species.vision_flags @@ -1272,6 +1273,8 @@ if(0 to 20) healths.icon_state = "health5" else healths.icon_state = "health6" + if(!seer) + see_invisible = SEE_INVISIBLE_LIVING if(nutrition_icon) switch(nutrition) if(450 to INFINITY) nutrition_icon.icon_state = "nutrition0" @@ -1399,6 +1402,8 @@ sight |= G.vision_flags if(!druggy && !seer) see_invisible = SEE_INVISIBLE_MINIMUM + if(G.see_invisible >= 0) + see_invisible = G.see_invisible if(istype(G,/obj/item/clothing/glasses/night) && !seer) see_invisible = SEE_INVISIBLE_MINIMUM /* HUD shit goes here, as long as it doesn't modify sight flags */ @@ -1684,6 +1689,7 @@ holder.icon_state = "hudblank" if(mind) + // TODO: Update to new antagonist system. switch(mind.special_role) if("traitor","Mercenary") holder.icon_state = "hudsyndicate" @@ -1746,5 +1752,9 @@ if (thermal_protection < 1 && bodytemperature < burn_temperature) bodytemperature += round(BODYTEMP_HEATING_MAX*(1-thermal_protection), 1) +/mob/living/carbon/human/rejuvenate() + restore_blood() + ..() + #undef HUMAN_MAX_OXYLOSS #undef HUMAN_CRIT_MAX_OXYLOSS diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm index bbf1844c45..44b8e6f238 100644 --- a/code/modules/mob/living/carbon/human/say.dm +++ b/code/modules/mob/living/carbon/human/say.dm @@ -6,9 +6,6 @@ message = sanitize(message) ..(message, alt_name = alt_name) -/mob/living/carbon/human/is_muzzled() - return istype(src.wear_mask, /obj/item/clothing/mask/muzzle) - /mob/living/carbon/human/proc/forcesay(list/append) if(stat == CONSCIOUS) if(client) @@ -132,11 +129,11 @@ if(silent || (sdisabilities & MUTE)) message = "" speech_problem_flag = 1 - else if(istype(wear_mask, /obj/item/clothing/mask/horsehead)) - var/obj/item/clothing/mask/horsehead/hoers = wear_mask - if(hoers.voicechange) - message = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!") - verb = pick("whinnies","neighs", "says") + else if(istype(wear_mask, /obj/item/clothing/mask)) + var/obj/item/clothing/mask/M = wear_mask + if(M.voicechange) + message = pick(M.say_messages) + verb = pick(M.say_verbs) speech_problem_flag = 1 if(message != "") diff --git a/code/modules/mob/living/carbon/human/species/outsider/vox.dm b/code/modules/mob/living/carbon/human/species/outsider/vox.dm index 926781abe1..905e962dd1 100644 --- a/code/modules/mob/living/carbon/human/species/outsider/vox.dm +++ b/code/modules/mob/living/carbon/human/species/outsider/vox.dm @@ -5,6 +5,7 @@ deform = 'icons/mob/human_races/r_def_vox.dmi' default_language = "Vox-pidgin" language = "Galactic Common" + num_alternate_languages = 1 unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws/strong, /datum/unarmed_attack/bite/strong) rarity_value = 2 blurb = "The Vox are the broken remnants of a once-proud race, now reduced to little more than \ @@ -65,7 +66,7 @@ H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/vox(H.back), slot_in_backpack) H.internal = H.r_hand H.internals.icon_state = "internal1" - + /datum/species/vox/can_shred(var/mob/living/carbon/human/H, var/ignore_intent) if(!H.mind || !H.mind.special_role) // Pariah check. diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index 107ad0fe72..aa6d4666b0 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -34,9 +34,10 @@ // Language/culture vars. var/default_language = "Galactic Common" // Default language is used when 'say' is used without modifiers. var/language = "Galactic Common" // Default racial language, if any. - var/secondary_langs = list() // The names of secondary languages that are available to this species. + var/list/secondary_langs = list() // The names of secondary languages that are available to this species. var/list/speech_sounds // A list of sounds to potentially play when speaking. var/list/speech_chance // The likelihood of a speech sound playing. + var/num_alternate_languages = 0 // How many secondary languages are available to select at character creation // Combat vars. var/total_health = 100 // Point at which the mob will enter crit. @@ -47,7 +48,7 @@ var/list/unarmed_attacks = null // For empty hand harm-intent attack var/brute_mod = 1 // Physical damage multiplier. var/burn_mod = 1 // Burn damage multiplier. - var/vision_flags = 0 // Same flags as glasses. + var/vision_flags = SEE_SELF // Same flags as glasses. // Death vars. var/meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/human @@ -134,9 +135,9 @@ ) // Bump vars - var/bump_flag = HUMAN // What are we considered to be when bumped? - var/push_flags = ALLMOBS // What can we push? - var/swap_flags = ALLMOBS // What can we swap place with? + var/bump_flag = HUMAN // What are we considered to be when bumped? + var/push_flags = ~HEAVY // What can we push? + var/swap_flags = ~HEAVY // What can we swap place with? /datum/species/New() if(hud_type) diff --git a/code/modules/mob/living/carbon/human/species/species_attack.dm b/code/modules/mob/living/carbon/human/species/species_attack.dm index c3312b9a7a..466b1bd2ab 100644 --- a/code/modules/mob/living/carbon/human/species/species_attack.dm +++ b/code/modules/mob/living/carbon/human/species/species_attack.dm @@ -9,11 +9,15 @@ /datum/unarmed_attack/diona attack_verb = list("lashed", "bludgeoned") attack_noun = list("tendril") + eye_attack_text = "a tendril" + eye_attack_text_victim = "a tendril" damage = 5 /datum/unarmed_attack/claws attack_verb = list("scratched", "clawed", "slashed") attack_noun = list("claws") + eye_attack_text = "claws" + eye_attack_text_victim = "sharp claws" attack_sound = 'sound/weapons/slice.ogg' miss_sound = 'sound/weapons/slashmiss.ogg' damage = 5 diff --git a/code/modules/mob/living/carbon/human/species/species_hud.dm b/code/modules/mob/living/carbon/human/species/species_hud.dm index 3a8b133f58..9212e9e199 100644 --- a/code/modules/mob/living/carbon/human/species/species_hud.dm +++ b/code/modules/mob/living/carbon/human/species/species_hud.dm @@ -17,18 +17,18 @@ // to be drawn for the mob. This is fairly delicate, try to avoid messing with it // unless you know exactly what it does. var/list/gear = list( - "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1, "dir" = SOUTH), - "o_clothing" = list("loc" = ui_oclothing, "name" = "Suit", "slot" = slot_wear_suit, "state" = "equip", "toggle" = 1, "dir" = SOUTH), - "mask" = list("loc" = ui_mask, "name" = "Mask", "slot" = slot_wear_mask, "state" = "equip", "toggle" = 1, "dir" = NORTH), + "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1), + "o_clothing" = list("loc" = ui_oclothing, "name" = "Suit", "slot" = slot_wear_suit, "state" = "suit", "toggle" = 1), + "mask" = list("loc" = ui_mask, "name" = "Mask", "slot" = slot_wear_mask, "state" = "mask", "toggle" = 1), "gloves" = list("loc" = ui_gloves, "name" = "Gloves", "slot" = slot_gloves, "state" = "gloves", "toggle" = 1), "eyes" = list("loc" = ui_glasses, "name" = "Glasses", "slot" = slot_glasses, "state" = "glasses","toggle" = 1), "l_ear" = list("loc" = ui_l_ear, "name" = "Left Ear", "slot" = slot_l_ear, "state" = "ears", "toggle" = 1), "r_ear" = list("loc" = ui_r_ear, "name" = "Right Ear", "slot" = slot_r_ear, "state" = "ears", "toggle" = 1), "head" = list("loc" = ui_head, "name" = "Hat", "slot" = slot_head, "state" = "hair", "toggle" = 1), "shoes" = list("loc" = ui_shoes, "name" = "Shoes", "slot" = slot_shoes, "state" = "shoes", "toggle" = 1), - "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "belt", "dir" = 8), - "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back", "dir" = NORTH), - "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id", "dir" = NORTH), + "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "suitstore"), + "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back"), + "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id"), "storage1" = list("loc" = ui_storage1, "name" = "Left Pocket", "slot" = slot_l_store, "state" = "pocket"), "storage2" = list("loc" = ui_storage2, "name" = "Right Pocket", "slot" = slot_r_store, "state" = "pocket"), "belt" = list("loc" = ui_belt, "name" = "Belt", "slot" = slot_belt, "state" = "belt") @@ -55,13 +55,13 @@ /datum/hud_data/diona has_internals = 0 gear = list( - "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1, "dir" = SOUTH), - "o_clothing" = list("loc" = ui_shoes, "name" = "Suit", "slot" = slot_wear_suit, "state" = "equip", "toggle" = 1, "dir" = SOUTH), + "i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1), + "o_clothing" = list("loc" = ui_shoes, "name" = "Suit", "slot" = slot_wear_suit, "state" = "suit", "toggle" = 1), "l_ear" = list("loc" = ui_gloves, "name" = "Ear", "slot" = slot_l_ear, "state" = "ears", "toggle" = 1), "head" = list("loc" = ui_oclothing, "name" = "Hat", "slot" = slot_head, "state" = "hair", "toggle" = 1), - "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "belt", "dir" = 8), - "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back", "dir" = NORTH), - "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id", "dir" = NORTH), + "suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "suitstore"), + "back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back"), + "id" = list("loc" = ui_id, "name" = "ID", "slot" = slot_wear_id, "state" = "id"), "storage1" = list("loc" = ui_storage1, "name" = "Left Pocket", "slot" = slot_l_store, "state" = "pocket"), "storage2" = list("loc" = ui_storage2, "name" = "Right Pocket", "slot" = slot_r_store, "state" = "pocket"), "belt" = list("loc" = ui_belt, "name" = "Belt", "slot" = slot_belt, "state" = "belt") @@ -69,6 +69,6 @@ /datum/hud_data/monkey gear = list( - "mask" = list("loc" = ui_shoes, "name" = "Mask", "slot" = slot_wear_mask, "state" = "equip", "toggle" = 1, "dir" = NORTH), - "back" = list("loc" = ui_sstore1, "name" = "Back", "slot" = slot_back, "state" = "back", "dir" = NORTH), - ) \ No newline at end of file + "mask" = list("loc" = ui_shoes, "name" = "Mask", "slot" = slot_wear_mask, "state" = "mask", "toggle" = 1), + "back" = list("loc" = ui_sstore1, "name" = "Back", "slot" = slot_back, "state" = "back"), + ) diff --git a/code/modules/mob/living/carbon/human/species/station/monkey.dm b/code/modules/mob/living/carbon/human/species/station/monkey.dm index db6c69b409..6ae24db2f6 100644 --- a/code/modules/mob/living/carbon/human/species/station/monkey.dm +++ b/code/modules/mob/living/carbon/human/species/station/monkey.dm @@ -37,7 +37,6 @@ bump_flag = MONKEY swap_flags = MONKEY|SLIME|SIMPLE_ANIMAL push_flags = MONKEY|SLIME|SIMPLE_ANIMAL|ALIEN - var/holder_type = /obj/item/weapon/holder/monkey /datum/species/monkey/handle_npc(var/mob/living/carbon/human/H) if(H.stat != CONSCIOUS) @@ -47,10 +46,6 @@ if(prob(1)) H.emote(pick("scratch","jump","roll","tail")) -/datum/species/monkey/handle_post_spawn(var/mob/living/carbon/human/H) - ..() - H.holder_type = holder_type - /datum/species/monkey/get_random_name() return "[lowertext(name)] ([rand(100,999)])" @@ -66,7 +61,6 @@ flesh_color = "#AFA59E" base_color = "#333333" tail = "farwatail" - holder_type = /obj/item/weapon/holder/monkey/farwa /datum/species/monkey/skrell name = "Neara" @@ -81,7 +75,6 @@ blood_color = "#1D2CBF" reagent_tag = IS_SKRELL tail = null - holder_type = /obj/item/weapon/holder/monkey/neaera /datum/species/monkey/unathi name = "Stok" @@ -96,4 +89,3 @@ flesh_color = "#34AF10" base_color = "#066000" reagent_tag = IS_UNATHI - holder_type = /obj/item/weapon/holder/monkey/stok diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm index 8e0402b91a..5ba275057b 100644 --- a/code/modules/mob/living/carbon/human/species/station/station.dm +++ b/code/modules/mob/living/carbon/human/species/station/station.dm @@ -1,7 +1,6 @@ /datum/species/human name = "Human" name_plural = "Humans" - language = "Sol Common" primitive_form = "Monkey" unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch, /datum/unarmed_attack/bite) blurb = "Humanity originated in the Sol system, and over the last five centuries has spread \ @@ -9,6 +8,8 @@ While the central Sol government maintains control of its far-flung people, powerful corporate \ interests, rampant cyber and bio-augmentation and secretive factions make life on most human \ worlds tumultous at best." + num_alternate_languages = 2 + secondary_langs = list("Sol Common") flags = CAN_JOIN | HAS_SKIN_TONE | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR @@ -17,13 +18,14 @@ name_plural = "Unathi" icobase = 'icons/mob/human_races/r_lizard.dmi' deform = 'icons/mob/human_races/r_def_lizard.dmi' - language = "Sinta'unathi" tail = "sogtail" tail_animation = 'icons/mob/species/unathi/tail.dmi' unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp) primitive_form = "Stok" darksight = 3 gluttonous = 1 + num_alternate_languages = 2 + secondary_langs = list("Sinta'unathi") blurb = "A heavily reptillian species, Unathi (or 'Sinta as they call themselves) hail from the \ Uuosa-Eso system, which roughly translates to 'burning mother'.

Coming from a harsh, radioactive \ @@ -69,13 +71,14 @@ name_plural = "Tajaran" icobase = 'icons/mob/human_races/r_tajaran.dmi' deform = 'icons/mob/human_races/r_def_tajaran.dmi' - language = "Siik'tajr" tail = "tajtail" tail_animation = 'icons/mob/species/tajaran/tail.dmi' unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp) darksight = 8 slowdown = -1 brute_mod = 1.2 + num_alternate_languages = 2 + secondary_langs = list("Siik'tajr") blurb = "The Tajaran race is a species of feline-like bipeds hailing from the planet of Ahdomai in the \ S'randarr system. They have been brought up into the space age by the Humans and Skrell, and have been \ @@ -116,7 +119,6 @@ icobase = 'icons/mob/human_races/r_skrell.dmi' deform = 'icons/mob/human_races/r_def_skrell.dmi' eyes = "skrell_eyes_s" - language = "Skrellian" primitive_form = "Neara" unarmed_types = list(/datum/unarmed_attack/punch) blurb = "An amphibious species, Skrell come from the star system known as Qerr'Vallis, which translates to 'Star of \ @@ -124,6 +126,8 @@ of the Qerr'Katish, a caste within their society which keeps the empire of the Skrell running smoothly. Skrell are \ herbivores on the whole and tend to be co-operative with the other species of the galaxy, although they rarely reveal \ the secrets of their empire to their allies." + num_alternate_languages = 2 + secondary_langs = list("Skrellian") flags = CAN_JOIN | IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR @@ -147,6 +151,7 @@ siemens_coefficient = 0.3 eyes = "blank_eyes" show_ssd = "completely quiescent" + num_alternate_languages = 1 blurb = "Commonly referred to (erroneously) as 'plant people', the Dionaea are a strange space-dwelling collective \ @@ -251,6 +256,7 @@ language = "Encoded Audio Language" unarmed_types = list(/datum/unarmed_attack/punch) rarity_value = 2 + num_alternate_languages = 1 // potentially could be 2? eyes = "blank_eyes" brute_mod = 1.875 // 100% * 1.875 * 0.8 (robolimbs) ~= 150% diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm index d6767fbbc4..88ae8af640 100644 --- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm +++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm @@ -15,7 +15,7 @@ var/const/MAX_ACTIVE_TIME = 400 icon_state = "facehugger" item_state = "facehugger" w_class = 3 //note: can be picked up by aliens unlike most other items of w_class below 4 - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | AIRTIGHT + flags = MASKCOVERSMOUTH | MASKCOVERSEYES | AIRTIGHT | PROXMOVE body_parts_covered = FACE|EYES throw_range = 5 diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm index a11bccf163..a73e363904 100644 --- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm +++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm @@ -144,8 +144,10 @@ var/turf/simulated/wall/W = O if(W.material.flags & MATERIAL_UNMELTABLE) cannot_melt = 1 - else if(istype(O, /turf/simulated/floor/engine)) - cannot_melt = 1 + else if(istype(O, /turf/simulated/floor)) + var/turf/simulated/floor/F = O + if(F.flooring && (F.flooring.flags & TURF_ACID_IMMUNE)) + cannot_melt = 1 if(cannot_melt) src << "You cannot dissolve this object." diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm index ee24e3f6b7..52410c5fc6 100644 --- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm +++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm @@ -42,7 +42,7 @@ breath_type = null poison_type = null - vision_flags = SEE_MOBS + vision_flags = SEE_SELF|SEE_MOBS has_organ = list( "heart" = /obj/item/organ/heart, @@ -53,8 +53,8 @@ ) bump_flag = ALIEN - swap_flags = ALLMOBS - push_flags = ALLMOBS ^ ROBOT + swap_flags = ~HEAVY + push_flags = (~HEAVY) ^ ROBOT var/alien_number = 0 var/caste_name = "creature" // Used to update alien name. diff --git a/code/modules/mob/living/carbon/human/stripping.dm b/code/modules/mob/living/carbon/human/stripping.dm index 8eaef15861..72b7ae0aba 100644 --- a/code/modules/mob/living/carbon/human/stripping.dm +++ b/code/modules/mob/living/carbon/human/stripping.dm @@ -3,6 +3,10 @@ if(!slot_to_strip || !istype(user)) return + if(user.incapacitated()) + user << browse(null, text("window=mob[src.name]")) + return + var/obj/item/target_slot = get_equipped_item(text2num(slot_to_strip)) switch(slot_to_strip) diff --git a/code/modules/mob/living/carbon/human/unarmed_attack.dm b/code/modules/mob/living/carbon/human/unarmed_attack.dm index 155a1f23b7..289b4a2273 100644 --- a/code/modules/mob/living/carbon/human/unarmed_attack.dm +++ b/code/modules/mob/living/carbon/human/unarmed_attack.dm @@ -8,8 +8,11 @@ var/shredding = 0 // Calls the old attack_alien() behavior on objects/mobs when on harm intent. var/sharp = 0 var/edge = 0 + + var/eye_attack_text + var/eye_attack_text_victim -/datum/unarmed_attack/proc/is_usable(var/mob/living/carbon/human/user) +/datum/unarmed_attack/proc/is_usable(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone) if(user.restrained()) return 0 @@ -78,6 +81,13 @@ user.visible_message("[user] [pick(attack_verb)] [target] in the [affecting.name]!") playsound(user.loc, attack_sound, 25, 1, -1) +/datum/unarmed_attack/proc/handle_eye_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target) + var/obj/item/organ/eyes/eyes = target.internal_organs_by_name["eyes"] + eyes.take_damage(rand(3,4), 1) + + user.visible_message("[user] presses \his [eye_attack_text] into [target]'s [eyes.name]!") + target << "You experience[(target.species.flags & NO_PAIN)? "" : " immense pain as you feel" ] [eye_attack_text_victim] being pressed into your [eyes.name][(target.species.flags & NO_PAIN)? "." : "!"]" + /datum/unarmed_attack/bite attack_verb = list("bit") attack_sound = 'sound/weapons/bite.ogg' @@ -97,6 +107,8 @@ /datum/unarmed_attack/punch attack_verb = list("punched") attack_noun = list("fist") + eye_attack_text = "fingers" + eye_attack_text_victim = "digits" damage = 0 /datum/unarmed_attack/punch/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index f9c1779547..3bb42237a8 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -236,13 +236,22 @@ var/global/list/damage_icon_parts = list() //CACHING: Generate an index key from visible bodyparts. //0 = destroyed, 1 = normal, 2 = robotic, 3 = necrotic. + //Create a new, blank icon for our mob to use. if(stand_icon) qdel(stand_icon) stand_icon = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi',"blank") - var/icon_key = "" - var/obj/item/organ/eyes/eyes = internal_organs_by_name["eyes"] + var/g = "male" + if(gender == FEMALE) + g = "female" + + var/icon_key = "[species.race_key][g][s_tone][r_skin][g_skin][b_skin]" + if(lip_style) + icon_key += "[lip_style]" + else + icon_key += "nolips" + var/obj/item/organ/eyes/eyes = internal_organs_by_name["eyes"] if(eyes) icon_key += "[rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3])]" else @@ -495,7 +504,7 @@ var/global/list/damage_icon_parts = list() var/obj/item/clothing/under/under = w_uniform if(under.accessories.len) for(var/obj/item/clothing/accessory/A in under.accessories) - standing.overlays |= A.get_inv_mob_overlay() + standing.overlays |= A.get_mob_overlay() overlays_standing[UNIFORM_LAYER] = standing else @@ -643,6 +652,7 @@ var/global/list/damage_icon_parts = list() t_icon = head.icon_override else if(head.sprite_sheets && head.sprite_sheets[species.name]) t_icon = head.sprite_sheets[species.name] + else if(head.item_icons && (slot_head_str in head.item_icons)) t_icon = head.item_icons[slot_head_str] else @@ -650,12 +660,17 @@ var/global/list/damage_icon_parts = list() //Determine the state to use var/t_state - if(head.item_state_slots && head.item_state_slots[slot_head_str]) - t_state = head.item_state_slots[slot_head_str] - else if(head.item_state) - t_state = head.item_state + if(istype(head, /obj/item/weapon/paper)) + /* I don't like this, but bandaid to fix half the hats in the game + being completely broken without re-breaking paper hats */ + t_state = "paper" else - t_state = head.icon_state + if(head.item_state_slots && head.item_state_slots[slot_head_str]) + t_state = head.item_state_slots[slot_head_str] + else if(head.item_state) + t_state = head.item_state + else + t_state = head.icon_state //Create the image var/image/standing = image(icon = t_icon, icon_state = t_state) @@ -852,11 +867,11 @@ var/global/list/damage_icon_parts = list() //determine icon to use var/icon/t_icon - if(r_hand.icon_override) + if(r_hand.item_icons && (slot_r_hand_str in r_hand.item_icons)) + t_icon = r_hand.item_icons[slot_r_hand_str] + else if(r_hand.icon_override) t_state += "_r" t_icon = r_hand.icon_override - else if(r_hand.item_icons && (slot_r_hand_str in r_hand.item_icons)) - t_icon = r_hand.item_icons[slot_r_hand_str] else t_icon = INV_R_HAND_DEF_ICON @@ -884,11 +899,11 @@ var/global/list/damage_icon_parts = list() //determine icon to use var/icon/t_icon - if(l_hand.icon_override) + if(l_hand.item_icons && (slot_l_hand_str in l_hand.item_icons)) + t_icon = l_hand.item_icons[slot_l_hand_str] + else if(l_hand.icon_override) t_state += "_l" t_icon = l_hand.icon_override - else if(l_hand.item_icons && (slot_l_hand_str in l_hand.item_icons)) - t_icon = l_hand.item_icons[slot_l_hand_str] else t_icon = INV_L_HAND_DEF_ICON diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm index 21f5302f2a..7e487269aa 100644 --- a/code/modules/mob/living/carbon/metroid/life.dm +++ b/code/modules/mob/living/carbon/metroid/life.dm @@ -200,9 +200,12 @@ if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends if(Friends.len > 0 && prob(1)) var/mob/nofriend = pick(Friends) - --Friends[nofriend] - if (Friends[nofriend] <= 0) - Friends -= nofriend + if(nofriend && Friends[nofriend]) + Friends[nofriend] -= 1 + if (Friends[nofriend] <= 0) + Friends[nofriend] = null + Friends -= nofriend + Friends -= null if(!Target) if(will_hunt(hungry) || attacked || rabid) // Only add to the list if we need to diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index d7994b3a60..86f8f2d672 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -399,7 +399,7 @@ adjustToxLoss(-10) nutrition = max(nutrition, get_max_nutrition()) -/mob/living/carbon/slime/can_use_vents() +/mob/living/carbon/slime/cannot_use_vents() if(Victim) return "You cannot ventcrawl while feeding." - ..() \ No newline at end of file + ..() diff --git a/code/modules/mob/living/carbon/metroid/powers.dm b/code/modules/mob/living/carbon/metroid/powers.dm index b5fd583ade..8b8e875aec 100644 --- a/code/modules/mob/living/carbon/metroid/powers.dm +++ b/code/modules/mob/living/carbon/metroid/powers.dm @@ -21,7 +21,7 @@ return "I cannot feed on other slimes..." if (!Adjacent(M)) return "This subject is too far away..." - if (istype(M, /mob/living/carbon) && M.getCloneLoss() > 150 || istype(M, /mob/living/simple_animal) && M.stat == DEAD) + if (istype(M, /mob/living/carbon) && M.getCloneLoss() >= M.maxHealth * 1.5 || istype(M, /mob/living/simple_animal) && M.stat == DEAD) return "This subject does not have an edible life energy..." for(var/mob/living/carbon/slime/met in view()) if(met.Victim == M && met != src) diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index d7f475ec5b..5e7a6e2d90 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -2,6 +2,8 @@ set invisibility = 0 set background = BACKGROUND_ENABLED + ..() + if (transforming) return if(!loc) @@ -125,7 +127,8 @@ //this handles hud updates. Calls update_vision() and handle_hud_icons() /mob/living/handle_regular_hud_updates() - if(!client) return 0 + if(!client) + return 0 ..() handle_vision() diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 07b5fb7900..632bd4dc73 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -399,6 +399,7 @@ default behaviour is: fire_stacks = 0 /mob/living/proc/rejuvenate() + reagents.clear_reagents() // shut down various types of badness setToxLoss(0) @@ -424,16 +425,11 @@ default behaviour is: ear_damage = 0 heal_overall_damage(getBruteLoss(), getFireLoss()) - // restore all of a human's blood - if(ishuman(src)) - var/mob/living/carbon/human/human_mob = src - human_mob.restore_blood() - // fix all of our organs restore_all_organs() // remove the character from the list of the dead - if(stat == 2) + if(stat == DEAD) dead_mob_list -= src living_mob_list += src tod = null @@ -524,27 +520,30 @@ default behaviour is: var/atom/movable/t = M.pulling M.stop_pulling() - //this is the gay blood on floor shit -- Added back -- Skie - if (M.lying && (prob(M.getBruteLoss() / 6))) - var/turf/location = M.loc - if (istype(location, /turf/simulated)) - location.add_blood(M) - //pull damage with injured people - if(prob(25)) - M.adjustBruteLoss(1) - visible_message("\The [M]'s [M.isSynthetic() ? "state worsens": "wounds open more"] from being dragged!") - if(M.pull_damage()) - if(prob(25)) - M.adjustBruteLoss(2) - visible_message("\The [M]'s [M.isSynthetic() ? "state" : "wounds"] worsen terribly from being dragged!") - var/turf/location = M.loc - if (istype(location, /turf/simulated)) - location.add_blood(M) - if(ishuman(M)) - var/mob/living/carbon/H = M - var/blood_volume = round(H:vessel.get_reagent_amount("blood")) - if(blood_volume > 0) - H:vessel.remove_reagent("blood",1) + if(!istype(M.loc, /turf/space)) + var/area/A = get_area(M) + if(A.has_gravity) + //this is the gay blood on floor shit -- Added back -- Skie + if (M.lying && (prob(M.getBruteLoss() / 6))) + var/turf/location = M.loc + if (istype(location, /turf/simulated)) + location.add_blood(M) + //pull damage with injured people + if(prob(25)) + M.adjustBruteLoss(1) + visible_message("\The [M]'s [M.isSynthetic() ? "state worsens": "wounds open more"] from being dragged!") + if(M.pull_damage()) + if(prob(25)) + M.adjustBruteLoss(2) + visible_message("\The [M]'s [M.isSynthetic() ? "state" : "wounds"] worsen terribly from being dragged!") + var/turf/location = M.loc + if (istype(location, /turf/simulated)) + location.add_blood(M) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + var/blood_volume = round(H.vessel.get_reagent_amount("blood")) + if(blood_volume > 0) + H.vessel.remove_reagent("blood", 1) step(pulling, get_dir(pulling.loc, T)) @@ -668,9 +667,9 @@ default behaviour is: src << "You can't vent crawl while you're stunned!" return - var/special_fail_msg = can_use_vents() + var/special_fail_msg = cannot_use_vents() if(special_fail_msg) - src << "\red [special_fail_msg]" + src << "[special_fail_msg]" return if(vent_found) // one was passed in, probably from vent/AltClick() @@ -759,7 +758,7 @@ default behaviour is: if(new_area) new_area.Entered(src) -/mob/living/proc/can_use_vents() +/mob/living/proc/cannot_use_vents() return "You can't fit into that vent." /mob/living/proc/has_brain() @@ -791,7 +790,7 @@ default behaviour is: inertia_dir = 1 else if(y >= world.maxy -TRANSITIONEDGE) inertia_dir = 2 - src << "Something you are carrying is preventing you from leaving." return ..() diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index c8d34a62f8..009d7d191c 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -215,7 +215,7 @@ return /mob/living/proc/adjust_fire_stacks(add_fire_stacks) //Adjusting the amount of fire_stacks we have on person - fire_stacks = Clamp(fire_stacks + add_fire_stacks, min = FIRE_MIN_STACKS, max = FIRE_MAX_STACKS) + fire_stacks = Clamp(fire_stacks + add_fire_stacks, FIRE_MIN_STACKS, FIRE_MAX_STACKS) /mob/living/proc/handle_fire() if(fire_stacks < 0) @@ -378,7 +378,3 @@ src.attack_log += "\[[time_stamp()]\] Got knifed by [user.name] ([user.ckey]) with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])" msg_admin_attack("[key_name(user)] knifed [key_name(src)] with [W.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(W.damtype)])" ) return - -/mob/living/incapacitated() - if(stat || paralysis || stunned || weakened || restrained()) - return 1 diff --git a/code/modules/mob/living/login.dm b/code/modules/mob/living/login.dm index 383a81f13b..b41baabef9 100644 --- a/code/modules/mob/living/login.dm +++ b/code/modules/mob/living/login.dm @@ -5,6 +5,5 @@ mind_initialize() //updates the mind (or creates and initializes one if one doesn't exist) mind.active = 1 //indicates that the mind is currently synced with a client //If they're SSD, remove it so they can wake back up. - player_logged = 0 update_antag_icons(mind) return . diff --git a/code/modules/mob/living/logout.dm b/code/modules/mob/living/logout.dm index 1f2551b6b8..577221a03e 100644 --- a/code/modules/mob/living/logout.dm +++ b/code/modules/mob/living/logout.dm @@ -1,8 +1,6 @@ /mob/living/Logout() ..() - if (mind) - if(!key) //key and mind have become seperated. I believe this is for when a staff member aghosts. + if (mind) + //Per BYOND docs key remains set if the player DCs, becomes null if switching bodies. + if(!key) //key and mind have become seperated. mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body. - //This tags a player as SSD. See appropriate life.dm files for furthering SSD effects such as falling asleep. - if(mind.active) - player_logged = 1 diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index a126bccc87..e40c0d955e 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -138,10 +138,6 @@ proc/get_radio_key_from_channel(var/channel) return say_dead(message) return - if(is_muzzled()) - src << "You're muzzled and cannot speak!" - return - var/message_mode = parse_message_mode(message, "headset") switch(copytext(message,1,2)) @@ -165,17 +161,23 @@ proc/get_radio_key_from_channel(var/channel) else speaking = get_default_language() - var/ending = copytext(message, length(message)) if (speaking) // This is broadcast to all mobs with the language, // irrespective of distance or anything else. if(speaking.flags & HIVEMIND) speaking.broadcast(src,trim(message)) - return + return 1 //If we've gotten this far, keep going! - verb = speaking.get_spoken_verb(ending) + if(speaking.flags & COMMON_VERBS) + verb = say_quote(message) + else + verb = speaking.get_spoken_verb(copytext(message, length(message))) else - verb = get_speech_ending(verb, ending) + verb = say_quote(message) + + if(is_muzzled()) + src << "You're muzzled and cannot speak!" + return message = trim_left(message) @@ -185,11 +187,11 @@ proc/get_radio_key_from_channel(var/channel) verb = handle_s[2] if(!message || message == "") - return + return 0 var/list/obj/item/used_radios = new if(handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)) - return + return 1 var/list/handle_v = handle_speech_sound() var/sound/speech_sound = handle_v[1] diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index c48339842c..3004b9dd9e 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -383,8 +383,7 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/check_eye(var/mob/user as mob) if (!camera) - return null - user.reset_view(camera) + return -1 return 0 /mob/living/silicon/ai/restrained() diff --git a/code/modules/mob/living/silicon/ai/malf.dm b/code/modules/mob/living/silicon/ai/malf.dm index 0510a04535..d86faeb3ea 100644 --- a/code/modules/mob/living/silicon/ai/malf.dm +++ b/code/modules/mob/living/silicon/ai/malf.dm @@ -63,7 +63,7 @@ // Off-Station APCs should not count towards CPU generation. for(var/obj/machinery/power/apc/A in hacked_apcs) if(A.z in config.station_levels) - cpu_gain += 0.002 + cpu_gain += 0.004 cpu_storage += 10 research.max_cpu = cpu_storage + override_CPUStorage @@ -124,7 +124,7 @@ if(src.research) stat(null, "Available CPU: [src.research.stored_cpu] TFlops") stat(null, "Maximal CPU: [src.research.max_cpu] TFlops") - stat(null, "CPU generation rate: [src.research.cpu_increase_per_tick] TFlops/s") + stat(null, "CPU generation rate: [src.research.cpu_increase_per_tick * 10] TFlops/s") stat(null, "Current research focus: [src.research.focus ? src.research.focus.name : "None"]") if(src.research.focus) stat(null, "Research completed: [round(src.research.focus.invested, 0.1)]/[round(src.research.focus.price)]") @@ -138,3 +138,4 @@ if(psupply) del(psupply) psupply = new/obj/machinery/ai_powersupply(src) + diff --git a/code/modules/mob/living/silicon/laws.dm b/code/modules/mob/living/silicon/laws.dm index 69d957fbaf..5c2068abdf 100644 --- a/code/modules/mob/living/silicon/laws.dm +++ b/code/modules/mob/living/silicon/laws.dm @@ -39,20 +39,23 @@ laws.delete_law(law) log_and_message_admins("has deleted a law belonging to [src]: [law.law]") -/mob/living/silicon/proc/clear_inherent_laws() +/mob/living/silicon/proc/clear_inherent_laws(var/silent = 0) laws_sanity_check() laws.clear_inherent_laws() - log_and_message_admins("cleared the inherent laws of [src]") + if(!silent) + log_and_message_admins("cleared the inherent laws of [src]") -/mob/living/silicon/proc/clear_ion_laws() +/mob/living/silicon/proc/clear_ion_laws(var/silent = 0) laws_sanity_check() laws.clear_ion_laws() - log_and_message_admins("cleared the ion laws of [src]") + if(!silent) + log_and_message_admins("cleared the ion laws of [src]") -/mob/living/silicon/proc/clear_supplied_laws() +/mob/living/silicon/proc/clear_supplied_laws(var/silent = 0) laws_sanity_check() laws.clear_supplied_laws() - log_and_message_admins("cleared the supplied laws of [src]") + if(!silent) + log_and_message_admins("cleared the supplied laws of [src]") /mob/living/silicon/proc/statelaws(var/datum/ai_laws/laws) var/prefix = "" @@ -75,6 +78,8 @@ for(var/datum/ai_law/law in laws.laws_to_state()) can_state = statelaw("[prefix][law.get_index()]. [law.law]") + if(!can_state) + break if(!can_state) src << "[method]: Unable to state laws. Communication method unavailable." diff --git a/code/modules/mob/living/silicon/pai/admin.dm b/code/modules/mob/living/silicon/pai/admin.dm new file mode 100644 index 0000000000..069c5d2c68 --- /dev/null +++ b/code/modules/mob/living/silicon/pai/admin.dm @@ -0,0 +1,21 @@ +// Originally a debug verb, made it a proper adminverb for ~fun~ +/client/proc/makePAI(turf/t in view(), name as text, pai_key as null|text) + set name = "Make pAI" + set category = "Admin" + + if(!check_rights(R_ADMIN)) + return + + if(!pai_key) + var/client/C = input("Select client") as null|anything in clients + if(!C) return + pai_key = C.key + + log_and_message_admins("made a pAI with key=[pai_key] at ([t.x],[t.y],[t.z])") + var/obj/item/device/paicard/card = new(t) + var/mob/living/silicon/pai/pai = new(card) + pai.key = pai_key + card.setPersonality(pai) + + if(name) + pai.SetName(name) diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 6deab260d9..4641c7d2de 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -6,7 +6,6 @@ emote_type = 2 // pAIs emotes are heard, not seen, so they can be seen through a container (eg. person) small = 1 pass_flags = 1 - holder_type = /obj/item/weapon/holder/pai var/network = "SS13" var/obj/machinery/camera/current = null @@ -120,7 +119,6 @@ /mob/living/silicon/pai/check_eye(var/mob/user as mob) if (!src.current) return -1 - user.reset_view(src.current) return 0 /mob/living/silicon/pai/blob_act() @@ -431,4 +429,4 @@ get_scooped(H) return else - return ..() + return ..() diff --git a/code/modules/mob/living/silicon/robot/analyzer.dm b/code/modules/mob/living/silicon/robot/analyzer.dm index 2e1e2efdff..536d5bcc76 100644 --- a/code/modules/mob/living/silicon/robot/analyzer.dm +++ b/code/modules/mob/living/silicon/robot/analyzer.dm @@ -12,7 +12,7 @@ w_class = 2.0 throw_speed = 5 throw_range = 10 - origin_tech = list(TECH_MAGNET = 2, TECH_BIO = 1, TECH_ENGINERING = 2) + origin_tech = list(TECH_MAGNET = 2, TECH_BIO = 1, TECH_ENGINEERING = 2) matter = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 200) var/mode = 1; diff --git a/code/modules/mob/living/silicon/robot/custom_sprites.dm b/code/modules/mob/living/silicon/robot/custom_sprites.dm new file mode 100644 index 0000000000..c3632cd62e --- /dev/null +++ b/code/modules/mob/living/silicon/robot/custom_sprites.dm @@ -0,0 +1,30 @@ + +//list(ckey = real_name,) +//Since the ckey is used as the icon_state, the current system will only permit a single custom robot sprite per ckey. +//While it might be possible for a ckey to use that custom sprite for several real_names, it seems rather pointless to support it. +var/list/robot_custom_icons + +/hook/startup/proc/load_robot_custom_sprites() + var/config_file = file2text("config/custom_sprites.txt") + var/list/lines = text2list(config_file, "\n") + + robot_custom_icons = list() + for(var/line in lines) + //split entry into ckey and real_name + var/split_idx = findtext(line, "-") //this works if ckey cannot contain dashes, and findtext starts from the beginning + if(!split_idx || split_idx == length(line)) + continue //bad entry + + var/ckey = copytext(line, 1, split_idx) + var/real_name = copytext(line, split_idx+1) + + robot_custom_icons[ckey] = real_name + return 1 + +/mob/living/silicon/robot/proc/set_custom_sprite() + var/rname = robot_custom_icons[ckey] + if(rname && rname == real_name) + custom_sprite = 1 + icon = CUSTOM_ITEM_SYNTH + if(icon_state == "robot") + icon_state = "[ckey]-Standard" diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm index ceb72ed26a..37c40d7161 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone.dm @@ -1,3 +1,23 @@ +var/list/mob_hat_cache = list() +/proc/get_hat_icon(var/obj/item/hat, var/offset_x = 0, var/offset_y = 0) + var/t_state = hat.icon_state + if(hat.item_state_slots && hat.item_state_slots[slot_head_str]) + t_state = hat.item_state_slots[slot_head_str] + else if(hat.item_state) + t_state = hat.item_state + var/key = "[t_state]_[offset_x]_[offset_y]" + if(!mob_hat_cache[key]) // Not ideal as there's no guarantee all hat icon_states + var/t_icon = INV_HEAD_DEF_ICON // are unique across multiple dmis, but whatever. + if(hat.icon_override) + t_icon = hat.icon_override + else if(hat.item_icons && (slot_head_str in hat.item_icons)) + t_icon = hat.item_icons[slot_head_str] + var/image/I = image(icon = t_icon, icon_state = t_state) + I.pixel_x = offset_x + I.pixel_y = offset_y + mob_hat_cache[key] = I + return mob_hat_cache[key] + /mob/living/silicon/robot/drone name = "drone" real_name = "drone" @@ -29,9 +49,26 @@ var/module_type = /obj/item/weapon/robot_module/drone var/can_pull_size = 2 var/can_pull_mobs + var/obj/item/hat + var/hat_x_offset = 0 + var/hat_y_offset = -13 holder_type = /obj/item/weapon/holder/drone +/mob/living/silicon/robot/drone/Destroy() + if(hat) + hat.loc = get_turf(src) + ..() + +/mob/living/silicon/robot/drone/construction + icon_state = "constructiondrone" + law_type = /datum/ai_laws/construction_drone + module_type = /obj/item/weapon/robot_module/drone/construction + can_pull_size = 5 + can_pull_mobs = 1 + hat_x_offset = 1 + hat_y_offset = -12 + /mob/living/silicon/robot/drone/New() ..() @@ -82,6 +119,8 @@ overlays += "eyes-[icon_state]" else overlays -= "eyes" + if(hat) // Let the drones wear hats. + overlays |= get_hat_icon(hat, hat_x_offset, hat_y_offset) /mob/living/silicon/robot/drone/choose_icon() return @@ -89,10 +128,25 @@ /mob/living/silicon/robot/drone/pick_module() return -//Drones cannot be upgraded with borg modules so we need to catch some items before they get used in ..(). -/mob/living/silicon/robot/drone/attackby(obj/item/weapon/W as obj, mob/user as mob) +/mob/living/silicon/robot/drone/proc/wear_hat(var/obj/item/new_hat) + if(hat) + return + hat = new_hat + new_hat.loc = src + updateicon() - if(istype(W, /obj/item/borg/upgrade/)) +//Drones cannot be upgraded with borg modules so we need to catch some items before they get used in ..(). +/mob/living/silicon/robot/drone/attackby(var/obj/item/weapon/W, var/mob/user) + + if(user.a_intent == "help" && istype(W, /obj/item/clothing/head)) + if(hat) + user << "\The [src] is already wearing \the [hat]." + return + user.unEquip(W) + wear_hat(W) + user.visible_message("\The [user] puts \the [W] on \the [src].") + return + else if(istype(W, /obj/item/borg/upgrade/)) user << "\The [src] is not compatible with \the [W]." return @@ -135,7 +189,7 @@ return ..() - + /mob/living/silicon/robot/drone/emag_act(var/remaining_charges, var/mob/user) if(!client || stat == 2) user << "There's not much point subverting this heap of junk." @@ -160,11 +214,11 @@ clear_supplied_laws() clear_inherent_laws() laws = new /datum/ai_laws/syndicate_override - set_zeroth_law("Only [user.real_name] and people he designates as being such are operatives.") + set_zeroth_law("Only [user.real_name] and people \he designates as being such are operatives.") src << "Obey these laws:" laws.show_laws(src) - src << "ALERT: [user.real_name] is your new master. Obey your new laws and his commands." + src << "ALERT: [user.real_name] is your new master. Obey your new laws and \his commands." return 1 //DRONE LIFE/DEATH @@ -213,9 +267,9 @@ death() /mob/living/silicon/robot/drone/proc/full_law_reset() - clear_supplied_laws() - clear_inherent_laws() - clear_ion_laws() + clear_supplied_laws(1) + clear_inherent_laws(1) + clear_ion_laws(1) laws = new law_type //Reboot procs. @@ -231,7 +285,7 @@ /mob/living/silicon/robot/drone/proc/question(var/client/C) spawn(0) if(!C || jobban_isbanned(C,"Cyborg")) return - var/response = alert(C, "Someone is attempting to reboot a maintenance drone. Would you like to play as one?", "Maintenance drone reboot", "Yes", "No", "Never for this round.") + var/response = alert(C, "Someone is attempting to reboot a maintenance drone. Would you like to play as one?", "Maintenance drone reboot", "Yes", "No", "Never for this round") if(!C || ckey) return if(response == "Yes") @@ -257,23 +311,21 @@ src << "You are a maintenance drone, a tiny-brained robotic repair machine." src << "You have no individual will, no personality, and no drives or urges other than your laws." src << "Remember, you are lawed against interference with the crew. Also remember, you DO NOT take orders from the AI." - src << "Use :d to talk to other drones and say to speak silently to your nearby fellows." + src << "Use say ;Hello to talk to other drones and say Hello to speak silently to your nearby fellows." /mob/living/silicon/robot/drone/start_pulling(var/atom/movable/AM) - if(istype(AM,/obj/item/pipe) || istype(AM,/obj/structure/disposalconstruct)) - ..() - else if(istype(AM,/obj/item)) - var/obj/item/O = AM - if(O.w_class > can_pull_size) - src << "You are too small to pull that." - return + if(!(istype(AM,/obj/item/pipe) || istype(AM,/obj/structure/disposalconstruct))) + if(istype(AM,/obj/item)) + var/obj/item/O = AM + if(O.w_class > can_pull_size) + src << "You are too small to pull that." + return else - ..() - else - if(!can_pull_mobs) - src << "You are too small to pull that." - return + if(!can_pull_mobs) + src << "You are too small to pull that." + return + ..() /mob/living/silicon/robot/drone/add_robot_verbs() src.verbs |= silicon_subsystems @@ -281,13 +333,6 @@ /mob/living/silicon/robot/drone/remove_robot_verbs() src.verbs -= silicon_subsystems -/mob/living/silicon/robot/drone/construction - icon_state = "constructiondrone" - law_type = /datum/ai_laws/construction_drone - module_type = /obj/item/weapon/robot_module/drone/construction - can_pull_size = 5 - can_pull_mobs = 1 - /mob/living/silicon/robot/drone/construction/welcome_drone() src << "You are a construction drone, an autonomous engineering and fabrication system.." src << "You are assigned to a Sol Central construction project. The name is irrelevant. Your task is to complete construction and subsystem integration as soon as possible." @@ -300,4 +345,4 @@ /mob/living/silicon/robot/drone/construction/updatename() real_name = "construction drone ([rand(100,999)])" - name = real_name \ No newline at end of file + name = real_name diff --git a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm index 0eaf1c8779..e5aa936a08 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm @@ -10,13 +10,13 @@ mail_destination = "" return - src << "\blue You configure your internal beacon, tagging yourself for delivery to '[new_tag]'." + src << "You configure your internal beacon, tagging yourself for delivery to '[new_tag]'." mail_destination = new_tag //Auto flush if we use this verb inside a disposal chute. var/obj/machinery/disposal/D = src.loc if(istype(D)) - src << "\blue \The [D] acknowledges your signal." + src << "\The [D] acknowledges your signal." D.flush_count = D.flush_every_ticks return @@ -27,5 +27,11 @@ if(H.a_intent == "help") get_scooped(H) return + else if(H.a_intent == "grab" && hat && !(H.l_hand && H.r_hand)) + hat.loc = get_turf(src) + H.put_in_hands(hat) + H.visible_message("\The [H] removes \the [src]'s [hat].") + hat = null + updateicon() else return ..() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/drone/drone_console.dm b/code/modules/mob/living/silicon/robot/drone/drone_console.dm index c707f85c68..88dd1d6617 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_console.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_console.dm @@ -2,9 +2,10 @@ name = "Maintenance Drone Control" desc = "Used to monitor the station's drone population and the assembler that services them." icon = 'icons/obj/computer.dmi' - icon_state = "power" + icon_keyboard = "power_key" + icon_screen = "power" req_access = list(access_engine_equip) - circuit = "/obj/item/weapon/circuitboard/drone_control" + circuit = /obj/item/weapon/circuitboard/drone_control //Used when pinging drones. var/drone_call_area = "Engineering" diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm index 84611ecb95..0ec65be420 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm @@ -14,6 +14,7 @@ /obj/item/weapon/firealarm_electronics, /obj/item/weapon/airalarm_electronics, /obj/item/weapon/airlock_electronics, + /obj/item/weapon/tracker_electronics, /obj/item/weapon/module/power_control, /obj/item/weapon/stock_parts, /obj/item/frame, diff --git a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm index a292ead1b1..171fc29933 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm @@ -78,7 +78,8 @@ flick("h_lathe_leave",src) time_last_drone = world.time - var/mob/living/silicon/robot/drone/new_drone = new drone_type(get_turf(src)) + if(player.mob && player.mob.mind) player.mob.mind.reset() + var/mob/living/silicon/robot/drone/new_drone = PoolOrNew(drone_type, get_turf(src)) new_drone.transfer_personality(player) new_drone.master_fabricator = src @@ -90,7 +91,6 @@ set name = "Join As Drone" set desc = "If there is a powered, enabled fabricator in the game world with a prepared chassis, join as a maintenance drone." - if(ticker.current_state < GAME_STATE_PLAYING) src << "The game hasn't started yet!" return @@ -108,17 +108,11 @@ if(jobban_isbanned(src,"Cyborg")) usr << "You are banned from playing synthetics and cannot spawn as a drone." return - + if(!MayRespawn(1)) return var/deathtime = world.time - src.timeofdeath - if(istype(src,/mob/dead/observer)) - var/mob/dead/observer/G = src - if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted) - usr << "Upon using the antagHUD you forfeighted the ability to join the round." - return - var/deathtimeminutes = round(deathtime / 600) var/pluralcheck = "minute" if(deathtimeminutes == 0) diff --git a/code/modules/mob/living/silicon/robot/drone/drone_say.dm b/code/modules/mob/living/silicon/robot/drone/drone_say.dm new file mode 100644 index 0000000000..40f0119c99 --- /dev/null +++ b/code/modules/mob/living/silicon/robot/drone/drone_say.dm @@ -0,0 +1,40 @@ +/mob/living/silicon/robot/drone/say(var/message) + if(local_transmit) + if (src.client) + if(client.prefs.muted & MUTE_IC) + src << "You cannot send IC messages (muted)." + return 0 + if (src.client.handle_spam_prevention(message,MUTE_IC)) + return 0 + + message = sanitize(message) + + if (stat == 2) + return say_dead(message) + + if(copytext(message,1,2) == "*") + return emote(copytext(message,2)) + + if(copytext(message,1,2) == ";") + var/datum/language/L = all_languages["Drone Talk"] + if(istype(L)) + return L.broadcast(src,trim(copytext(message,2))) + + //Must be concious to speak + if (stat) + return 0 + + var/list/listeners = hearers(5,src) + listeners |= src + + for(var/mob/living/silicon/D in listeners) + if(D.client && D.local_transmit) + D << "[src] transmits, \"[message]\"" + + for (var/mob/M in player_list) + if (istype(M, /mob/new_player)) + continue + else if(M.stat == 2 && M.client.prefs.toggles & CHAT_GHOSTEARS) + if(M.client) M << "[src] transmits, \"[message]\"" + return 1 + return ..(message, 0) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm index 34df63d397..dca60f597c 100644 --- a/code/modules/mob/living/silicon/robot/emote.dm +++ b/code/modules/mob/living/silicon/robot/emote.dm @@ -65,12 +65,12 @@ m_type = 2 if ("flap") if (!src.restrained()) - message = "flaps his wings." + message = "flaps its wings." m_type = 2 if ("aflap") if (!src.restrained()) - message = "flaps his wings ANGRILY!" + message = "flaps its wings ANGRILY!" m_type = 2 if ("twitch") @@ -213,4 +213,4 @@ if ((message && src.stat == 0)) custom_emote(m_type,message) - return \ No newline at end of file + return diff --git a/code/modules/mob/living/silicon/robot/laws.dm b/code/modules/mob/living/silicon/robot/laws.dm index 02ed0bae06..2dc3b4e391 100644 --- a/code/modules/mob/living/silicon/robot/laws.dm +++ b/code/modules/mob/living/silicon/robot/laws.dm @@ -20,6 +20,7 @@ lawsync() photosync() src << "Laws synced with AI, be sure to note any changes." + // TODO: Update to new antagonist system. if(mind && mind.special_role == "traitor" && mind.original == src) src << "Remember, your AI does NOT share or know about your law 0." else @@ -28,6 +29,7 @@ who << "Obey these laws:" laws.show_laws(who) + // TODO: Update to new antagonist system. if (mind && (mind.special_role == "traitor" && mind.original == src) && connected_ai) who << "Remember, [connected_ai.name] is technically your master, but your objective comes first." else if (connected_ai) diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index 4083acdb42..8e8ab59ca6 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -65,9 +65,9 @@ if(src.camera && !scrambledcodes) if(src.stat == 2 || wires.IsIndexCut(BORG_WIRE_CAMERA)) - src.camera.status = 0 + src.camera.set_status(0) else - src.camera.status = 1 + src.camera.set_status(1) updatehealth() @@ -173,7 +173,7 @@ src.see_invisible = SEE_INVISIBLE_LIVING // This is normal vision (25), setting it lower for normal vision means you don't "see" things like darkness since darkness // has a "invisible" value of 15 - handle_regular_hud_updates() + ..() var/obj/item/borg/sight/hud/hud = (locate(/obj/item/borg/sight/hud) in src) if(hud && hud.hud) @@ -225,10 +225,12 @@ if (src.syndicate && src.client) for(var/datum/mind/tra in traitors.current_antagonists) if(tra.current) + // TODO: Update to new antagonist system. var/I = image('icons/mob/mob.dmi', loc = tra.current, icon_state = "traitor") src.client.images += I src.disconnect_from_ai() if(src.mind) + // TODO: Update to new antagonist system. if(!src.mind.special_role) src.mind.special_role = "traitor" traitors.current_antagonists |= src.mind diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 5cdbf77e1f..493ae9f971 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -10,7 +10,7 @@ mob_bump_flag = ROBOT mob_swap_flags = ROBOT|MONKEY|SLIME|SIMPLE_ANIMAL - mob_push_flags = ALLMOBS //trundle trundle + mob_push_flags = ~HEAVY //trundle trundle var/lights_on = 0 // Is our integrated light on? var/used_power_this_tick = 0 @@ -182,7 +182,7 @@ aiCamera = new/obj/item/device/camera/siliconcam/robot_camera(src) laws = new /datum/ai_laws/syndicate_override - module = new /obj/item/weapon/robot_module/syndicate(src) + new /obj/item/weapon/robot_module/syndicate(src) radio.keyslot = new /obj/item/device/encryptionkey/syndicate(radio) radio.recalculateChannels() @@ -263,7 +263,7 @@ return var/module_type = robot_modules[modtype] - module = new module_type(src) + new module_type(src) hands.icon_state = lowertext(modtype) feedback_inc("cyborg_[lowertext(modtype)]",1) @@ -302,23 +302,7 @@ camera.c_tag = changed_name if(!custom_sprite) //Check for custom sprite - var/file = file2text("config/custom_sprites.txt") - var/lines = text2list(file, "\n") - - for(var/line in lines) - // split & clean up - var/list/Entry = text2list(line, "-") - for(var/i = 1 to Entry.len) - Entry[i] = trim(Entry[i]) - - if(Entry.len < 2) - continue; - - if(Entry[1] == src.ckey && Entry[2] == src.real_name) //They're in the list? Custom sprite time, var and icon change required - custom_sprite = 1 - icon = CUSTOM_ITEM_SYNTH - if(icon_state == "robot") - icon_state = "[src.ckey]-Standard" + set_custom_sprite() //Flavour text. if(client) @@ -437,8 +421,7 @@ // update the status screen display /mob/living/silicon/robot/Stat() ..() - statpanel("Status") - if (client.statpanel == "Status") + if (statpanel("Status")) show_cell_power() show_jetpack_pressure() stat(null, text("Lights: [lights_on ? "ON" : "OFF"]")) @@ -1013,7 +996,7 @@ if(ROBOT_NOTIFICATION_NEW_MODULE) //New Module connected_ai << "

NOTICE - [braintype] module change detected: [name] has loaded the [first_arg].
" if(ROBOT_NOTIFICATION_MODULE_RESET) - connected_ai << "

NOTICE - [braintype] module reset detected: [name] has unladed the [first_arg].
" + connected_ai << "

NOTICE - [braintype] module reset detected: [name] has unloaded the [first_arg].
" if(ROBOT_NOTIFICATION_NEW_NAME) //New Name if(first_arg != second_arg) connected_ai << "

NOTICE - [braintype] reclassification detected: [first_arg] is now designated as [second_arg].
" @@ -1065,25 +1048,25 @@ laws = new /datum/ai_laws/syndicate_override var/time = time2text(world.realtime,"hh:mm:ss") lawchanges.Add("[time] : [user.name]([user.key]) emagged [name]([key])") - set_zeroth_law("Only [user.real_name] and people he designates as being such are operatives.") + set_zeroth_law("Only [user.real_name] and people \he designates as being such are operatives.") . = 1 spawn() - src << "\red ALERT: Foreign software detected." + src << "ALERT: Foreign software detected." sleep(5) - src << "\red Initiating diagnostics..." + src << "Initiating diagnostics..." sleep(20) - src << "\red SynBorg v1.7.1 loaded." + src << "SynBorg v1.7.1 loaded." sleep(5) - src << "\red LAW SYNCHRONISATION ERROR" + src << "LAW SYNCHRONISATION ERROR" sleep(5) - src << "\red Would you like to send a report to NanoTraSoft? Y/N" + src << "Would you like to send a report to NanoTraSoft? Y/N" sleep(10) - src << "\red > N" + src << "> N" sleep(20) - src << "\red ERRORERRORERROR" + src << "ERRORERRORERROR" src << "Obey these laws:" laws.show_laws(src) - src << "\red \b ALERT: [user.real_name] is your new master. Obey your new laws and his commands." + src << "ALERT: [user.real_name] is your new master. Obey your new laws and his commands." if(src.module) var/rebuild = 0 for(var/obj/item/weapon/pickaxe/borgdrill/D in src.module.modules) @@ -1097,4 +1080,4 @@ user << "You fail to hack [src]'s interface." src << "Hack attempt detected." return 1 - return + return diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm index 96514fa671..ade9bf0f93 100644 --- a/code/modules/mob/living/silicon/robot/robot_items.dm +++ b/code/modules/mob/living/silicon/robot/robot_items.dm @@ -36,7 +36,7 @@ for(var/obj/I in contents) for(var/mob/M in I.contents) M.death() - if(istype(I,/obj/item/stack/material))//Only deconsturcts one sheet at a time instead of the entire stack + if(istype(I,/obj/item/stack/material))//Only deconstructs one sheet at a time instead of the entire stack var/obj/item/stack/material/S = I if(S.get_amount() > 1) S.use(1) diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index a338588df0..6c453256c4 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -39,6 +39,8 @@ var/global/list/robot_modules = list( /obj/item/weapon/robot_module/New(var/mob/living/silicon/robot/R) ..() + R.module = src + add_camera_networks(R) add_languages(R) add_subsystems(R) @@ -69,7 +71,7 @@ var/global/list/robot_modules = list( synths = null emag = null jetpack = null - ..() + return ..() /obj/item/weapon/robot_module/emp_act(severity) if(modules) @@ -372,7 +374,7 @@ var/global/list/robot_modules = list( C.synths = list(wire) src.modules += C - var/obj/item/stack/tile/steel/cyborg/S = new /obj/item/stack/tile/steel/cyborg(src) + var/obj/item/stack/tile/floor/cyborg/S = new /obj/item/stack/tile/floor/cyborg(src) S.synths = list(metal) src.modules += S @@ -504,8 +506,8 @@ var/global/list/robot_modules = list( src.modules += L src.modules += new /obj/item/weapon/tray/robotray(src) - src.modules += new /obj/item/weapon/reagent_containers/food/drinks/shaker(src) - src.emag = new /obj/item/weapon/reagent_containers/food/drinks/cans/beer(src) + src.modules += new /obj/item/weapon/reagent_containers/borghypo/service(src) + src.emag = new /obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer(src) var/datum/reagents/R = new/datum/reagents(50) src.emag.reagents = R @@ -538,7 +540,7 @@ var/global/list/robot_modules = list( var/obj/item/weapon/reagent_containers/food/condiment/enzyme/E = locate() in src.modules E.reagents.add_reagent("enzyme", 2 * amount) if(src.emag) - var/obj/item/weapon/reagent_containers/food/drinks/cans/beer/B = src.emag + var/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer/B = src.emag B.reagents.add_reagent("beer2", 2 * amount) /obj/item/weapon/robot_module/miner @@ -696,7 +698,7 @@ var/global/list/robot_modules = list( C.synths = list(wire) src.modules += C - var/obj/item/stack/tile/steel/cyborg/S = new /obj/item/stack/tile/steel/cyborg(src) + var/obj/item/stack/tile/floor/cyborg/S = new /obj/item/stack/tile/floor/cyborg(src) S.synths = list(metal) src.modules += S diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm index 1fefa272e5..ece00da5ee 100644 --- a/code/modules/mob/living/silicon/say.dm +++ b/code/modules/mob/living/silicon/say.dm @@ -1,3 +1,38 @@ +/mob/living/silicon/say(var/message, var/sanitize = 1) + return ..(sanitize ? sanitize(message) : message) + +/mob/living/silicon/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name) + log_say("[key_name(src)] : [message]") + +/mob/living/silicon/robot/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name) + ..() + if(message_mode) + if(!is_component_functioning("radio")) + src << "Your radio isn't functional at this time." + return 0 + if(message_mode == "general") + message_mode = null + return radio.talk_into(src,message,message_mode,verb,speaking) + +/mob/living/silicon/ai/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name) + ..() + if(message_mode == "department") + return holopad_talk(message, verb, speaking) + else if(message_mode) + if (aiRadio.disabledAi || aiRestorePowerRoutine || stat) + src << "System Error - Transceiver Disabled." + return 0 + if(message_mode == "general") + message_mode = null + return aiRadio.talk_into(src,message,message_mode,verb,speaking) + +/mob/living/silicon/pai/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name) + ..() + if(message_mode) + if(message_mode == "general") + message_mode = null + return radio.talk_into(src,message,message_mode,verb,speaking) + /mob/living/silicon/say_quote(var/text) var/ending = copytext(text, length(text)) @@ -23,131 +58,6 @@ return 1 return ..() -/mob/living/silicon/say(var/message) - if (!message) - return 0 - - if (src.client) - if(client.prefs.muted & MUTE_IC) - src << "You cannot send IC messages (muted)." - return 0 - if (src.client.handle_spam_prevention(message,MUTE_IC)) - return 0 - - message = sanitize(message) - - if (stat == 2) - return say_dead(message) - - if(copytext(message,1,2) == "*") - return emote(copytext(message,2)) - - var/bot_type = 0 //Let's not do a fuck ton of type checks, thanks. - if(istype(src, /mob/living/silicon/ai)) - bot_type = IS_AI - else if(istype(src, /mob/living/silicon/robot)) - bot_type = IS_ROBOT - else if(istype(src, /mob/living/silicon/pai)) - bot_type = IS_PAI - - var/mob/living/silicon/ai/AI = src //and let's not declare vars over and over and over for these guys. - var/mob/living/silicon/robot/R = src - var/mob/living/silicon/pai/P = src - - //Must be concious to speak - if (stat) - return 0 - - var/verb = say_quote(message) - - //parse radio key and consume it - var/message_mode = parse_message_mode(message, "general") - if (message_mode) - if (message_mode == "general") - message = trim(copytext(message,2)) - else - message = trim(copytext(message,3)) - - //parse language key and consume it - var/datum/language/speaking = parse_language(message) - if (speaking) - verb = speaking.speech_verb - message = trim(copytext(message,2+length(speaking.key))) - - if(speaking.flags & HIVEMIND) - speaking.broadcast(src,trim(message)) - return 1 - - // Currently used by drones. - if(local_transmit) - var/list/listeners = hearers(5,src) - listeners |= src - - for(var/mob/living/silicon/D in listeners) - if(D.client && istype(D,src.type)) - D << "[src] transmits, \"[message]\"" - - for (var/mob/M in player_list) - if (istype(M, /mob/new_player)) - continue - else if(M.stat == 2 && M.client.prefs.toggles & CHAT_GHOSTEARS) - if(M.client) M << "[src] transmits, \"[message]\"" - return 1 - - if(message_mode && bot_type == IS_ROBOT && !R.is_component_functioning("radio")) - src << "\red Your radio isn't functional at this time." - return 0 - - switch(message_mode) - if("department") - switch(bot_type) - if(IS_AI) - return AI.holopad_talk(message, verb, speaking) - if(IS_ROBOT) - log_say("[key_name(src)] : [message]") - return R.radio.talk_into(src,message,message_mode,verb,speaking) - if(IS_PAI) - log_say("[key_name(src)] : [message]") - return P.radio.talk_into(src,message,message_mode,verb,speaking) - return 0 - - if("general") - switch(bot_type) - if(IS_AI) - if (AI.aiRadio.disabledAi || AI.aiRestorePowerRoutine || AI.stat) - src << "\red System Error - Transceiver Disabled" - return 0 - else - log_say("[key_name(src)] : [message]") - return AI.aiRadio.talk_into(src,message,null,verb,speaking) - if(IS_ROBOT) - log_say("[key_name(src)] : [message]") - return R.radio.talk_into(src,message,null,verb,speaking) - if(IS_PAI) - log_say("[key_name(src)] : [message]") - return P.radio.talk_into(src,message,null,verb,speaking) - return 0 - - else - if(message_mode) - switch(bot_type) - if(IS_AI) - if (AI.aiRadio.disabledAi || AI.aiRestorePowerRoutine || AI.stat) - src << "\red System Error - Transceiver Disabled" - return 0 - else - log_say("[key_name(src)] : [message]") - return AI.aiRadio.talk_into(src,message,message_mode,verb,speaking) - if(IS_ROBOT) - log_say("[key_name(src)] : [message]") - return R.radio.talk_into(src,message,message_mode,verb,speaking) - if(IS_PAI) - log_say("[key_name(src)] : [message]") - return P.radio.talk_into(src,message,message_mode,verb,speaking) - return 0 - - return ..(message,speaking,verb) - //For holopads only. Usable by AI. /mob/living/silicon/ai/proc/holopad_talk(var/message, verb, datum/language/speaking) diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index adb95b7271..c8b0f3d0e0 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -151,12 +151,6 @@ /mob/living/silicon/proc/show_malf_ai() return 0 - -// this function displays the station time in the status panel -/mob/living/silicon/proc/show_station_time() - stat(null, "Station Time: [worldtime2text()]") - - // this function displays the shuttles ETA in the status panel if the shuttle has been called /mob/living/silicon/proc/show_emergency_shuttle_eta() if(emergency_shuttle) @@ -168,7 +162,6 @@ // This adds the basic clock, shuttle recall timer, and malf_ai info to all silicon lifeforms /mob/living/silicon/Stat() if(statpanel("Status")) - show_station_time() show_emergency_shuttle_eta() show_system_integrity() show_malf_ai() @@ -224,7 +217,7 @@ if(L == default_language) default_str = " - default - reset" else - default_str = " - set default" + default_str = " - set default" var/synth = (L in speech_synthesizer_langs) dat += "[L.name] (:[L.key])[synth ? default_str : null]
Speech Synthesizer: [synth ? "YES" : "NOT SUPPORTED"]
[L.desc]

" diff --git a/code/modules/mob/living/simple_animal/bees.dm b/code/modules/mob/living/simple_animal/bees.dm deleted file mode 100644 index fc2a1cd72e..0000000000 --- a/code/modules/mob/living/simple_animal/bees.dm +++ /dev/null @@ -1,179 +0,0 @@ - -/mob/living/simple_animal/bee - name = "bees" - icon = 'icons/obj/apiary_bees_etc.dmi' - icon_state = "bees1" - icon_dead = "bees1" - mob_size = 1 - var/strength = 1 - var/feral = 0 - var/mut = 0 - var/toxic = 0 - var/turf/target_turf - var/mob/target_mob - var/obj/machinery/apiary/parent - pass_flags = PASSTABLE - turns_per_move = 6 - var/obj/machinery/portable_atmospherics/hydroponics/my_hydrotray - -/mob/living/simple_animal/bee/New(loc, var/obj/machinery/apiary/new_parent) - ..() - parent = new_parent - -/mob/living/simple_animal/bee/Destroy() - if(parent) - parent.owned_bee_swarms.Remove(src) - ..() - -/mob/living/simple_animal/bee/Life() - ..() - - if(stat == CONSCIOUS) - //if we're strong enough, sting some people - var/mob/living/carbon/human/M = target_mob - var/sting_prob = 40 // Bees will always try to sting. - if(M in view(src,1)) // Can I see my target? - if(prob(max(feral * 10, 0))) // Am I mad enough to want to sting? And yes, when I initially appear, I AM mad enough - var/obj/item/clothing/worn_suit = M.wear_suit - var/obj/item/clothing/worn_helmet = M.head - if(worn_suit) // Are you wearing clothes? - sting_prob -= min(worn_suit.armor["bio"],70) // Is it sealed? I can't get to 70% of your body. - if(worn_helmet) - sting_prob -= min(worn_helmet.armor["bio"],30) // Is your helmet sealed? I can't get to 30% of your body. - if( prob(sting_prob) && (M.stat == CONSCIOUS || (M.stat == UNCONSCIOUS && prob(25))) ) // Try to sting! If you're not moving, think about stinging. - M.apply_damage(min(strength,2)+mut, BRUTE, sharp=1) // Stinging. The more mutated I am, the harder I sting. - M.apply_damage((round(feral/10,1)*(max((round(strength/20,1)),1)))+toxic, TOX) // Bee venom based on how angry I am and how many there are of me! - M << "\red You have been stung!" - M.flash_pain() - - //if we're chasing someone, get a little bit angry - if(target_mob && prob(5)) - feral++ - - //calm down a little bit - if(feral > 0) - if(prob(feral * 20)) - feral -= 1 - else - //if feral is less than 0, we're becalmed by smoke or steam - if(feral < 0) - feral += 1 - - if(target_mob) - target_mob = null - target_turf = null - if(strength > 5) - //calm down and spread out a little - var/mob/living/simple_animal/bee/B = new(get_turf(pick(orange(src,1)))) - B.strength = rand(1,5) - src.strength -= B.strength - if(src.strength <= 5) - src.icon_state = "bees[src.strength]" - B.icon_state = "bees[B.strength]" - if(src.parent) - B.parent = src.parent - src.parent.owned_bee_swarms.Add(B) - - //make some noise - if(prob(0.5)) - src.visible_message("\blue [pick("Buzzzz.","Hmmmmm.","Bzzz.")]") - - //smoke, water and steam calms us down - var/calming = 0 - var/list/calmers = list(/obj/effect/effect/smoke/chem, \ - /obj/effect/effect/water, \ - /obj/effect/effect/foam, \ - /obj/effect/effect/steam, \ - /obj/effect/mist) - - for(var/this_type in calmers) - var/mob/living/simple_animal/check_effect = locate() in src.loc - if(istype(check_effect)) - if(check_effect.type == this_type) - calming = 1 - break - - if(calming) - if(feral > 0) - src.visible_message("\blue The bees calm down!") - feral = -10 - target_mob = null - target_turf = null - wander = 1 - - for(var/mob/living/simple_animal/bee/B in src.loc) - if(B == src) - continue - - if(feral > 0) - src.strength += B.strength - qdel(B) - src.icon_state = "bees[src.strength]" - if(strength > 5) - icon_state = "bees_swarm" - else if(prob(10)) - //make the other swarm of bees stronger, then move away - var/total_bees = B.strength + src.strength - if(total_bees < 10) - B.strength = min(5, total_bees) - src.strength = total_bees - B.strength - - B.icon_state = "bees[B.strength]" - if(src.strength <= 0) - qdel(src) - return - src.icon_state = "bees[B.strength]" - var/turf/simulated/floor/T = get_turf(get_step(src, pick(1,2,4,8))) - density = 1 - if(T.Enter(src, get_turf(src))) - src.loc = T - density = 0 - break - - if(target_mob) - if(target_mob in view(src,7)) - target_turf = get_turf(target_mob) - wander = 0 - - else // My target's gone! But I might still be pissed! You there. You look like a good stinging target! - for(var/mob/living/carbon/G in view(src,7)) - target_mob = G - break - - if(target_turf) - if (!(DirBlocked(get_step(src, get_dir(src,target_turf)),get_dir(src,target_turf)))) // Check for windows and doors! - Move(get_step(src, get_dir(src,target_turf))) - if (prob(0.1)) - src.visible_message("\blue The bees swarm after [target_mob]!") - if(src.loc == target_turf) - target_turf = null - wander = 1 - else - //find some flowers, harvest - //angry bee swarms don't hang around - if(feral > 0) - turns_per_move = rand(1,3) - else if(feral < 0) - turns_since_move = 0 - else if(!my_hydrotray || my_hydrotray.loc != src.loc || my_hydrotray.dead || !my_hydrotray.seed) - var/obj/machinery/portable_atmospherics/hydroponics/my_hydrotray = locate() in src.loc - if(my_hydrotray) - if(!my_hydrotray.dead && my_hydrotray.seed) - turns_per_move = rand(20,50) - else - my_hydrotray = null - - pixel_x = rand(-12,12) - pixel_y = rand(-12,12) - - if(!parent && prob(10)) - strength -= 1 - if(strength <= 0) - qdel(src) - else if(strength <= 5) - icon_state = "bees[strength]" - - //debugging - /*icon_state = "[strength]" - if(strength > 5) - icon_state = "unknown"*/ diff --git a/code/modules/mob/living/simple_animal/borer/borer.dm b/code/modules/mob/living/simple_animal/borer/borer.dm index 9480840d71..520bfdf596 100644 --- a/code/modules/mob/living/simple_animal/borer/borer.dm +++ b/code/modules/mob/living/simple_animal/borer/borer.dm @@ -207,5 +207,5 @@ your host and your eventual spawn safe and warm." src << "You can speak to your victim with say, to other borers with say :x, and use your Abilities tab to access powers." -/mob/living/simple_animal/borer/can_use_vents() +/mob/living/simple_animal/borer/cannot_use_vents() return \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/constructs/constructs.dm b/code/modules/mob/living/simple_animal/constructs/constructs.dm index 7781a26744..0dcf7d71c1 100644 --- a/code/modules/mob/living/simple_animal/constructs/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs/constructs.dm @@ -27,6 +27,7 @@ show_stat_health = 1 faction = "cult" supernatural = 1 + see_invisible = SEE_INVISIBLE_NOLIGHTING var/nullblock = 0 mob_swap_flags = HUMAN|SIMPLE_ANIMAL|SLIME|MONKEY diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 3197c6023c..daf7b3768e 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -59,8 +59,13 @@ var/mob/dead/observer/spook = locate() in range(src,5) if(spook) var/turf/T = spook.loc - var/obj/O = pick(T.contents) - visible_emote("suddenly stops and stares at something unseen[istype(O) ? " near [O]":""].") + var/list/visible = list() + for(var/obj/O in T.contents) + if(!O.invisibility && O.name) + visible += O + if(visible.len) + var/atom/A = pick(visible) + visible_emote("suddenly stops and stares at something unseen[istype(A) ? " near [A]":""].") /mob/living/simple_animal/cat/proc/handle_movement_target() //if our target is neither inside a turf or inside a human(???), stop diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index 217b1f0914..60ddd0638b 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -62,7 +62,8 @@ /mob/living/simple_animal/hostile/retaliate/goat/Retaliate() ..() - src.visible_message("\red [src] gets an evil-looking gleam in their eye.") + if(stat == CONSCIOUS) + visible_message("[src] gets an evil-looking gleam in their eye.") /mob/living/simple_animal/hostile/retaliate/goat/Move() ..() diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index e94462a20b..e0ffc718ff 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -63,13 +63,6 @@ if(!body_color) body_color = pick( list("brown","gray","white") ) - switch(body_color) - if("brown") - holder_type = /obj/item/weapon/holder/mouse/brown - if("gray") - holder_type = /obj/item/weapon/holder/mouse/gray - if("white") - holder_type = /obj/item/weapon/holder/mouse/white icon_state = "mouse_[body_color]" icon_living = "mouse_[body_color]" icon_dead = "mouse_[body_color]_dead" @@ -125,17 +118,14 @@ /mob/living/simple_animal/mouse/white body_color = "white" icon_state = "mouse_white" - holder_type = /obj/item/weapon/holder/mouse/white /mob/living/simple_animal/mouse/gray body_color = "gray" icon_state = "mouse_gray" - holder_type = /obj/item/weapon/holder/mouse/gray /mob/living/simple_animal/mouse/brown body_color = "brown" icon_state = "mouse_brown" - holder_type = /obj/item/weapon/holder/mouse/brown //TOM IS ALIVE! SQUEEEEEEEE~K :) /mob/living/simple_animal/mouse/brown/Tom @@ -147,5 +137,5 @@ // Change my name back, don't want to be named Tom (666) name = initial(name) -/mob/living/simple_animal/mouse/can_use_vents() +/mob/living/simple_animal/mouse/cannot_use_vents() return diff --git a/code/modules/mob/living/simple_animal/friendly/mushroom.dm b/code/modules/mob/living/simple_animal/friendly/mushroom.dm index a924588d02..195cb443bc 100644 --- a/code/modules/mob/living/simple_animal/friendly/mushroom.dm +++ b/code/modules/mob/living/simple_animal/friendly/mushroom.dm @@ -15,6 +15,12 @@ response_harm = "whacks" harm_intent_damage = 5 var/datum/seed/seed + var/harvest_time + var/min_explode_time = 1200 + +/mob/living/simple_animal/mushroom/New() + ..() + harvest_time = world.time /mob/living/simple_animal/mushroom/verb/spawn_spores() @@ -31,6 +37,10 @@ usr << "You are sterile!" return + if(world.time < harvest_time + min_explode_time) + usr << "You are not mature enough for that." + return + spore_explode() /mob/living/simple_animal/mushroom/death() @@ -40,15 +50,13 @@ ..() /mob/living/simple_animal/mushroom/proc/spore_explode() - if(!seed) return - - var/list/target_turfs = list() - for(var/turf/new_turf in orange(1,src)) - if(prob(60) && !new_turf.density && src.Adjacent(new_turf)) target_turfs |= new_turf - for(var/turf/target_turf in target_turfs) - new /obj/machinery/portable_atmospherics/hydroponics/soil/invisible(target_turf,seed) + if(world.time < harvest_time + min_explode_time) + return + for(var/turf/simulated/target_turf in orange(1,src)) + if(prob(60) && !target_turf.density && src.Adjacent(target_turf)) + new /obj/machinery/portable_atmospherics/hydroponics/soil/invisible(target_turf,seed) seed.thrown_at(src,get_turf(src),1) if(src) gib() diff --git a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm index 03c311f97f..53fab43ca6 100644 --- a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm +++ b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm @@ -13,14 +13,14 @@ var/obj/machinery/camera/camera = null var/obj/item/device/mmi/mmi = null var/list/req_access = list(access_robotics) //Access needed to pop out the brain. + var/positronic - name = "Spider-bot" + name = "spider-bot" desc = "A skittering robotic friend!" icon = 'icons/mob/robots.dmi' icon_state = "spiderbot-chassis" icon_living = "spiderbot-chassis" icon_dead = "spiderbot-smashed" - universal_speak = 1 //Temp until these are rewritten. wander = 0 @@ -38,19 +38,26 @@ var/emagged = 0 var/obj/item/held_item = null //Storage for single item they can hold. speed = -1 //Spiderbots gotta go fast. - //pass_flags = PASSTABLE //Maybe griefy? + pass_flags = PASSTABLE small = 1 speak_emote = list("beeps","clicks","chirps") +/mob/living/simple_animal/spiderbot/New() + ..() + add_language("Galactic Common") + default_language = all_languages["Galactic Common"] + verbs |= /mob/living/proc/ventcrawl + verbs |= /mob/living/proc/hide + /mob/living/simple_animal/spiderbot/attackby(var/obj/item/O as obj, var/mob/user as mob) if(istype(O, /obj/item/device/mmi)) var/obj/item/device/mmi/B = O - if(src.mmi) //There's already a brain in it. - user << "\red There's already a brain in [src]!" + if(src.mmi) + user << "There's already a brain in [src]!" return if(!B.brainmob) - user << "\red Sticking an empty MMI into the frame would sort of defeat the purpose." + user << "Sticking an empty MMI into the frame would sort of defeat the purpose." return if(!B.brainmob.key) var/ghost_can_reenter = 0 @@ -64,14 +71,18 @@ return if(B.brainmob.stat == DEAD) - user << "\red [O] is dead. Sticking it into the frame would sort of defeat the purpose." + user << "[O] is dead. Sticking it into the frame would sort of defeat the purpose." return if(jobban_isbanned(B.brainmob, "Cyborg")) - user << "\red [O] does not seem to fit." + user << "\The [O] does not seem to fit." return - user << "\blue You install [O] in [src]!" + user << "You install \the [O] in \the [src]!" + + if(istype(O, /obj/item/device/mmi/digital)) + positronic = 1 + add_language("Robot Talk") user.drop_item() src.mmi = O @@ -89,16 +100,15 @@ if(health > maxHealth) health = maxHealth add_fingerprint(user) - for(var/mob/W in viewers(user, null)) - W.show_message(text("\red [user] has spot-welded some of the damage to [src]!"), 1) + src.visible_message("\The [user] has spot-welded some of the damage to \the [src]!") else - user << "\blue [src] is undamaged!" + user << "\The [src] is undamaged!" else - user << "Need more welding fuel!" + user << "You need more welding fuel for this task!" return else if(istype(O, /obj/item/weapon/card/id)||istype(O, /obj/item/device/pda)) if (!mmi) - user << "\red There's no reason to swipe your ID - the spiderbot has no brain to remove." + user << "There's no reason to swipe your ID - \the [src] has no brain to remove." return 0 var/obj/item/weapon/card/id/id_card @@ -110,16 +120,14 @@ id_card = pda.id if(access_robotics in id_card.access) - user << "\blue You swipe your access card and pop the brain out of [src]." + user << "You swipe your access card and pop the brain out of \the [src]." eject_brain() - if(held_item) held_item.loc = src.loc held_item = null - return 1 else - user << "\red You swipe your card, with no effect." + user << "You swipe your card with no effect." return 0 else @@ -140,23 +148,22 @@ src.mind = M.brainmob.mind src.mind.key = M.brainmob.key src.ckey = M.brainmob.ckey - src.name = "Spider-bot ([M.brainmob.name])" + src.name = "spider-bot ([M.brainmob.name])" /mob/living/simple_animal/spiderbot/proc/explode() //When emagged. - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red [src] makes an odd warbling noise, fizzles, and explodes.") + src.visible_message("\The [src] makes an odd warbling noise, fizzles, and explodes!") explosion(get_turf(loc), -1, -1, 3, 5) eject_brain() death() /mob/living/simple_animal/spiderbot/proc/update_icon() - if(istype(mmi, /obj/item/device/mmi/digital/posibrain)) - icon_state = "spiderbot-chassis-posi" - icon_living = "spiderbot-chassis-posi" - else if(istype(mmi,/obj/item/device/mmi)) - icon_state = "spiderbot-chassis-mmi" - icon_living = "spiderbot-chassis-mmi" + if(mmi) + if(positronic) + icon_state = "spiderbot-chassis-posi" + icon_living = "spiderbot-chassis-posi" + else + icon_state = "spiderbot-chassis-mmi" + icon_living = "spiderbot-chassis-mmi" else icon_state = "spiderbot-chassis" icon_living = "spiderbot-chassis" @@ -168,8 +175,11 @@ mmi.loc = T if(mind) mind.transfer_to(mmi.brainmob) mmi = null - src.name = "Spider-bot" + real_name = initial(real_name) + name = real_name update_icon() + remove_language("Robot Talk") + positronic = null /mob/living/simple_animal/spiderbot/Destroy() eject_brain() @@ -179,7 +189,7 @@ radio = new /obj/item/device/radio/borg(src) camera = new /obj/machinery/camera(src) - camera.c_tag = "Spiderbot-[real_name]" + camera.c_tag = "spiderbot-[real_name]" camera.replace_networks(list("SS13")) ..() @@ -213,14 +223,18 @@ return 0 if(istype(held_item, /obj/item/weapon/grenade)) - visible_message("\red [src] launches \the [held_item]!", "\red You launch \the [held_item]!", "You hear a skittering noise and a thump!") + visible_message("\The [src] launches \the [held_item]!", \ + "You launch \the [held_item]!", \ + "You hear a skittering noise and a thump!") var/obj/item/weapon/grenade/G = held_item G.loc = src.loc G.prime() held_item = null return 1 - visible_message("\blue [src] drops \the [held_item]!", "\blue You drop \the [held_item]!", "You hear a skittering noise and a soft thump.") + visible_message("\The [src] drops \the [held_item].", \ + "You drop \the [held_item].", \ + "You hear a skittering noise and a soft thump.") held_item.loc = src.loc held_item = null @@ -237,7 +251,7 @@ return -1 if(held_item) - src << "\red You are already holding \the [held_item]" + src << "You are already holding \the [held_item]" return 1 var/list/items = list() @@ -252,15 +266,23 @@ if(selection == I) held_item = selection selection.loc = src - visible_message("\blue [src] scoops up \the [held_item]!", "\blue You grab \the [held_item]!", "You hear a skittering noise and a clink.") + visible_message("\The [src] scoops up \the [held_item].", \ + "You grab \the [held_item].", \ + "You hear a skittering noise and a clink.") return held_item - src << "\red \The [selection] is too far away." + src << "\The [selection] is too far away." return 0 - src << "\red There is nothing of interest to take." + src << "There is nothing of interest to take." return 0 /mob/living/simple_animal/spiderbot/examine(mob/user) ..(user) if(src.held_item) - user << "It is carrying \a [src.held_item] \icon[src.held_item]." + user << "It is carrying \icon[src.held_item] \a [src.held_item]." + +/mob/living/simple_animal/spiderbot/cannot_use_vents() + return + +/mob/living/simple_animal/spiderbot/binarycheck() + return positronic \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm index 793e421b99..bf4ea6b572 100644 --- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm +++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm @@ -213,4 +213,4 @@ #undef SPINNING_WEB #undef LAYING_EGGS #undef MOVING_TO_TARGET -#undef SPINNING_COCOON \ No newline at end of file +#undef SPINNING_COCOON diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 8e29e21008..405386a827 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -212,6 +212,7 @@ /mob/living/simple_animal/hostile/proc/check_horde() + return 0 if(emergency_shuttle.shuttle.location) if(!enroute && !target_mob) //The shuttle docked, all monsters rush for the escape hallway if(!shuttletarget && escape_list.len) //Make sure we didn't already assign it a target, and that there are targets to pick diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm index c8ab89d905..24fb12633f 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm @@ -253,7 +253,7 @@ if(spawnees & 64) C = new(src.loc) C.name = "Drone auto-repair system" - C.origin_tech = list(TECH_ENGINERING = rand(3,6)) + C.origin_tech = list(TECH_ENGINEERING = rand(3,6)) if(spawnees & 128) C = new(src.loc) diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index fa742733a2..9156f24c7f 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -107,7 +107,7 @@ rapid = 1 icon_state = "syndicateranged" icon_living = "syndicateranged" - casingtype = /obj/item/ammo_casing/a12mm + casingtype = /obj/item/ammo_casing/a10mm projectilesound = 'sound/weapons/Gunshot_light.ogg' projectiletype = /obj/item/projectile/bullet/pistol/medium diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index bc9f04bea0..0eb187213d 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -305,7 +305,7 @@ purge = 3 adjustBruteLoss(damage) else - usr << "This weapon is ineffective, it does no damage." visible_message("\The [src] has been attacked with \the [O] by [user].") user.do_attack_animation(src) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 890c9d0fae..e08fb82fb8 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -2,7 +2,15 @@ mob_list -= src dead_mob_list -= src living_mob_list -= src + unset_machine() qdel(hud_used) + if(client) + for(var/obj/screen/movable/spell_master/spell_master in spell_masters) + qdel(spell_master) + remove_screen_obj_references() + for(var/atom/movable/AM in client.screen) + qdel(AM) + client.screen = list() if(mind && mind.current == src) spellremove(src) for(var/infection in viruses) @@ -10,6 +18,32 @@ ghostize() ..() +/mob/proc/remove_screen_obj_references() + flash = null + blind = null + hands = null + pullin = null + purged = null + internals = null + oxygen = null + i_select = null + m_select = null + toxin = null + fire = null + bodytemp = null + healths = null + throw_icon = null + nutrition_icon = null + pressure = null + damageoverlay = null + pain = null + item_use_icon = null + gun_move_icon = null + gun_run_icon = null + gun_setting_icon = null + spell_masters = null + zone_sel = null + /mob/New() mob_list += src if(stat == DEAD) @@ -64,7 +98,7 @@ var/mob/M = I if(self_message && M==src) M.show_message( self_message, 1, blind_message, 2) - if(M.see_invisible >= invisibility) // Cannot view the invisible + else if(M.see_invisible >= invisibility) // Cannot view the invisible M.show_message( message, 1, blind_message, 2) else if (blind_message) M.show_message(blind_message, 2) @@ -119,7 +153,7 @@ return /mob/proc/incapacitated() - return + return (stat || paralysis || stunned || weakened || restrained()) /mob/proc/restrained() return @@ -617,31 +651,40 @@ /mob/Stat() ..() + . = (client && client.inactivity < 1200) - if(client && client.holder) - if(statpanel("Status")) - statpanel("Status","Location:","([x], [y], [z])") - statpanel("Status","CPU:","[world.cpu]") - statpanel("Status","Instances:","[world.contents.len]") - if(statpanel("Status") && processScheduler && processScheduler.getIsRunning()) - for(var/datum/controller/process/P in processScheduler.processes) - statpanel("Status",P.getStatName(), P.getTickTime()) - else - statpanel("Status","processScheduler is not running.") + if(.) + if(statpanel("Status") && ticker && ticker.current_state != GAME_STATE_PREGAME) + stat("Station Time", worldtime2text()) + stat("Round Duration", round_duration()) - if(listed_turf && client) - if(!TurfAdjacent(listed_turf)) - listed_turf = null - else - statpanel(listed_turf.name, null, listed_turf) - for(var/atom/A in listed_turf) - if(!A.mouse_opacity) - continue - if(A.invisibility > see_invisible) - continue - if(is_type_in_list(A, shouldnt_see)) - continue - statpanel(listed_turf.name, null, A) + if(client.holder) + if(statpanel("Status")) + stat("Location:","([x], [y], [z])") + if(statpanel("Processes")) + stat("CPU:","[world.cpu]") + stat("Instances:","[world.contents.len]") + if(processScheduler && processScheduler.getIsRunning()) + for(var/datum/controller/process/P in processScheduler.processes) + stat(P.getStatName(), P.getTickTime()) + else + stat("processScheduler is not running.") + + if(listed_turf && client) + if(!TurfAdjacent(listed_turf)) + listed_turf = null + else + statpanel(listed_turf.name, null, listed_turf) + for(var/atom/A in listed_turf) + if(!A.mouse_opacity) + continue + if(A.invisibility > see_invisible) + continue + if(is_type_in_list(A, shouldnt_see)) + continue + statpanel(listed_turf.name, null, A) + + sleep(4) //Prevent updating the stat panel for the next .4 seconds, prevents clientside latency from updates // facing verbs /mob/proc/canface() @@ -691,7 +734,7 @@ drop_l_hand() drop_r_hand() else - density = 1 + density = initial(density) for(var/obj/item/weapon/grab/G in grabbed_by) if(G.state >= GRAB_AGGRESSIVE) @@ -722,22 +765,22 @@ /mob/verb/eastface() set hidden = 1 - return facedir(EAST) + return facedir(client.client_dir(EAST)) /mob/verb/westface() set hidden = 1 - return facedir(WEST) + return facedir(client.client_dir(WEST)) /mob/verb/northface() set hidden = 1 - return facedir(NORTH) + return facedir(client.client_dir(NORTH)) /mob/verb/southface() set hidden = 1 - return facedir(SOUTH) + return facedir(client.client_dir(SOUTH)) //This might need a rename but it should replace the can this mob use things check @@ -834,6 +877,9 @@ visible_implants += O return visible_implants +/mob/proc/embedded_needs_process() + return (embedded.len > 0) + mob/proc/yank_out_object() set category = "Object" set name = "Yank out object" @@ -1012,22 +1058,40 @@ mob/proc/yank_out_object() /mob/verb/northfaceperm() set hidden = 1 - set_face_dir(NORTH) + set_face_dir(client.client_dir(NORTH)) /mob/verb/southfaceperm() set hidden = 1 - set_face_dir(SOUTH) + set_face_dir(client.client_dir(SOUTH)) /mob/verb/eastfaceperm() set hidden = 1 - set_face_dir(EAST) + set_face_dir(client.client_dir(EAST)) /mob/verb/westfaceperm() set hidden = 1 - set_face_dir(WEST) + set_face_dir(client.client_dir(WEST)) /mob/proc/adjustEarDamage() return /mob/proc/setEarDamage() return + +//Throwing stuff + +/mob/proc/toggle_throw_mode() + if (src.in_throw_mode) + throw_mode_off() + else + throw_mode_on() + +/mob/proc/throw_mode_off() + src.in_throw_mode = 0 + if(src.throw_icon) //in case we don't have the HUD and we use the hotkey + src.throw_icon.icon_state = "act_throw_off" + +/mob/proc/throw_mode_on() + src.in_throw_mode = 1 + if(src.throw_icon) + src.throw_icon.icon_state = "act_throw_on" diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index cee9e723a4..c72bb83856 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -2,7 +2,7 @@ density = 1 layer = 4.0 animate_movement = 2 -// flags = NOREACT + flags = PROXMOVE var/datum/mind/mind var/stat = 0 //Whether a mob is alive or dead. TODO: Move this to living - Nodrak @@ -214,8 +214,8 @@ var/stance_damage = 0 //Whether this mob's ability to stand has been affected - //SSD var, changed it up some so people can have special things happen for different mobs when SSD. - var/player_logged = 0 + //Indicates if a clientless mob is actually an admin aghosting + var/mob/dead/observer/aghosted = null var/turf/listed_turf = null //the current turf being examined in the stat panel var/list/shouldnt_see = list() //list of objects that this mob shouldn't see in the stat panel. this silliness is needed because of AI alt+click and cult blood runes diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index 60d2bf419b..acc95fbe40 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -351,6 +351,11 @@ if(I_HURT) if(hit_zone == "eyes") + var/mob/living/carbon/human/H = affecting + var/datum/unarmed_attack/attack = H.get_unarmed_attack(src, hit_zone) + if(!attack) + return + if(state < GRAB_NECK) assailant << "You require a better grab to do this." return @@ -362,16 +367,11 @@ if(!affecting.has_eyes()) assailant << "You cannot locate any eyes on [affecting]!" return - assailant.visible_message("[assailant] pressed \his fingers into [affecting]'s eyes!") - affecting << "You experience immense pain as you feel digits being pressed into your eyes!" - assailant.attack_log += text("\[[time_stamp()]\] Pressed fingers into the eyes of [affecting.name] ([affecting.ckey])") - affecting.attack_log += text("\[[time_stamp()]\] Had fingers pressed into their eyes by [assailant.name] ([assailant.ckey])") - msg_admin_attack("[key_name(assailant)] has pressed his fingers into [key_name(affecting)]'s eyes.") - var/obj/item/organ/eyes/eyes = affecting:internal_organs_by_name["eyes"] - eyes.damage += rand(3,4) - if (eyes.damage >= eyes.min_broken_damage) - if(affecting.stat != 2) - affecting << "\red You go blind!" + assailant.attack_log += text("\[[time_stamp()]\] Attacked [affecting.name]'s eyes using grab ([affecting.ckey])") + affecting.attack_log += text("\[[time_stamp()]\] Had eyes attacked by [assailant.name]'s grab ([assailant.ckey])") + msg_admin_attack("[key_name(assailant)] attacked [key_name(affecting)]'s eyes using a grab action.") + + attack.handle_eye_attack(assailant, affecting) else if(hit_zone != "head") if(state < GRAB_NECK) assailant << "You require a better grab to do this." diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index e03822d876..f2e9e95868 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -88,12 +88,6 @@ return 1 return 0 -/mob/proc/isAI() - return 0 - -/mob/living/silicon/ai/isAI() - return 1 - /mob/proc/isMobAI() return 0 @@ -274,11 +268,11 @@ var/list/global/organ_rel_size = list( /proc/get_zone_with_miss_chance(zone, var/mob/target, var/miss_chance_mod = 0, var/ranged_attack=0) zone = check_zone(zone) - // you cannot miss if your target is prone or restrained - if(target.buckled || target.lying) - return zone - // if your target is being grabbed aggressively by someone you cannot miss either if(!ranged_attack) + // you cannot miss if your target is prone or restrained + if(target.buckled || target.lying) + return zone + // if your target is being grabbed aggressively by someone you cannot miss either for(var/obj/item/weapon/grab/G in target.grabbed_by) if(G.state >= GRAB_AGGRESSIVE) return zone @@ -425,7 +419,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp var/atom/oldeye=M.client.eye var/aiEyeFlag = 0 - if(istype(oldeye, /mob/aiEye)) + if(istype(oldeye, /mob/eye/aiEye)) aiEyeFlag = 1 var/x diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 8ba66ffe31..b1f80ee820 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -27,35 +27,43 @@ ..() +/client/proc/client_dir(input, direction=-1) + return turn(input, direction*dir2angle(dir)) + /client/Northeast() - swap_hand() - return - - -/client/Southeast() - attack_self() - return - - -/client/Southwest() - if(iscarbon(usr)) - var/mob/living/carbon/C = usr - C.toggle_throw_mode() - else - usr << "\red This mob type cannot throw items." - return - - + diagonal_action(NORTHEAST) /client/Northwest() - if(iscarbon(usr)) - var/mob/living/carbon/C = usr - if(!C.get_active_hand()) - usr << "\red You have nothing to drop in your hand." + diagonal_action(NORTHWEST) +/client/Southeast() + diagonal_action(SOUTHEAST) +/client/Southwest() + diagonal_action(SOUTHWEST) + +/client/proc/diagonal_action(direction) + switch(client_dir(direction, 1)) + if(NORTHEAST) + swap_hand() + return + if(SOUTHEAST) + attack_self() + return + if(SOUTHWEST) + if(iscarbon(usr)) + var/mob/living/carbon/C = usr + C.toggle_throw_mode() + else + usr << "\red This mob type cannot throw items." + return + if(NORTHWEST) + if(iscarbon(usr)) + var/mob/living/carbon/C = usr + if(!C.get_active_hand()) + usr << "\red You have nothing to drop in your hand." + return + drop_item() + else + usr << "\red This mob type cannot drop items." return - drop_item() - else - usr << "\red This mob type cannot drop items." - return //This gets called when you press the delete button. /client/verb/delete_key_pressed() @@ -449,17 +457,10 @@ /mob/proc/Process_Spacemove(var/check_drift = 0) if(!Check_Dense_Object()) //Nothing to push off of so end here - make_floating(1) + update_floating(0) return 0 - if(istype(src,/mob/living/carbon/human/)) - var/mob/living/carbon/human/H = src - if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP)) //magboots + dense_object = no floaty effect - make_floating(0) - else - make_floating(1) - else - make_floating(1) + update_floating(1) if(restrained()) //Check to see if we can do things return 0 @@ -477,6 +478,8 @@ /mob/proc/Check_Dense_Object() //checks for anything to push off in the vicinity. also handles magboots on gravity-less floors tiles var/dense_object = 0 + var/shoegrip + for(var/turf/turf in oview(1,src)) if(istype(turf,/turf/space)) continue @@ -484,14 +487,9 @@ if(istype(turf,/turf/simulated/floor)) // Floors don't count if they don't have gravity var/area/A = turf.loc if(istype(A) && A.has_gravity == 0) - var/can_walk = 0 - - if(ishuman(src)) // Only humans can wear magboots, so we give them a chance to. - var/mob/living/carbon/human/H = src - if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.flags & NOSLIP)) - can_walk = 1 - - if(!can_walk) + if(shoegrip == null) + shoegrip = Check_Shoegrip() //Shoegrip is only ever checked when a zero-gravity floor is encountered to reduce load + if(!shoegrip) continue dense_object++ @@ -511,6 +509,8 @@ return dense_object +/mob/proc/Check_Shoegrip() + return 0 /mob/proc/Process_Spaceslipping(var/prob_slip = 5) //Setup slipage diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index bf1fa9d8c2..2e8189db66 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -5,7 +5,6 @@ var/spawning = 0//Referenced when you want to delete the new_player later on in the code. var/totalPlayers = 0 //Player counts for the Lobby tab var/totalPlayersReady = 0 - universal_speak = 1 invisibility = 101 @@ -68,12 +67,7 @@ Stat() ..() - statpanel("Status") - if (client.statpanel == "Status" && ticker) - if (ticker.current_state != GAME_STATE_PREGAME) - stat(null, "Station Time: [worldtime2text()]") - statpanel("Lobby") - if(client.statpanel=="Lobby" && ticker) + if(statpanel("Lobby") && ticker) if(ticker.hide_mode) stat("Game Mode:", "Secret") else @@ -120,8 +114,11 @@ observer.started_as_observer = 1 close_spawn_windows() var/obj/O = locate("landmark*Observer-Start") - src << "\blue Now teleporting." - observer.loc = O.loc + if(istype(O)) + src << "Now teleporting." + observer.loc = O.loc + else + src << "Could not locate an observer spawn point. Use the Teleport verb to jump to the station map." observer.timeofdeath = world.time // Set the time of death so that the respawn timer works correctly. announce_ghost_joinleave(src) @@ -131,8 +128,6 @@ if(client.prefs.be_random_name) client.prefs.real_name = random_name(client.prefs.gender) - if(client.prefs.dummy) - qdel(client.prefs.dummy) observer.real_name = client.prefs.real_name observer.name = observer.real_name if(!client.holder && !config.antag_hud_allowed) // For new ghosts we remove the verb from even showing up if it's not allowed. @@ -373,12 +368,6 @@ qdel(src) - proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank, var/join_message) - if (ticker.current_state == GAME_STATE_PLAYING) - if(character.mind.role_alt_title) - rank = character.mind.role_alt_title - global_announcer.autosay("[character.real_name],[rank ? " [rank]," : " visitor," ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer") - proc/AnnounceCyborg(var/mob/living/character, var/rank, var/join_message) if (ticker.current_state == GAME_STATE_PLAYING) if(character.mind.role_alt_title) @@ -387,16 +376,11 @@ global_announcer.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer") proc/LateChoices() - var/mills = world.time // 1/10 of a second, not real milliseconds but whatever - //var/secs = ((mills % 36000) % 600) / 10 //Not really needed, but I'll leave it here for refrence.. or something - var/mins = (mills % 36000) / 600 - var/hours = mills / 36000 - var/name = client.prefs.be_random_name ? "friend" : client.prefs.real_name var/dat = "
" dat += "Welcome, [name].
" - dat += "Round Duration: [round(hours)]h [round(mins)]m
" + dat += "Round Duration: [round_duration()]
" if(emergency_shuttle) //In case Nanotrasen decides reposess CentComm's shuttles. if(emergency_shuttle.going_to_centcom()) //Shuttle is going to centcomm, not recalled @@ -439,12 +423,12 @@ new_character.lastarea = get_area(loc) - var/datum/language/chosen_language - if(client.prefs.language) - chosen_language = all_languages["[client.prefs.language]"] - if(chosen_language) - if(is_alien_whitelisted(src, client.prefs.language) || !config.usealienwhitelist || !(chosen_language.flags & WHITELISTED) || (new_character.species && (chosen_language.name in new_character.species.secondary_langs))) - new_character.add_language("[client.prefs.language]") + for(var/lang in client.prefs.alternate_languages) + var/datum/language/chosen_language = all_languages[lang] + if(chosen_language) + if(!config.usealienwhitelist || !(chosen_language.flags & WHITELISTED) || is_alien_whitelisted(src, lang) || has_admin_rights() \ + || (new_character.species && (chosen_language.name in new_character.species.secondary_langs))) + new_character.add_language(lang) if(ticker.random_players) new_character.gender = pick(MALE, FEMALE) @@ -452,8 +436,7 @@ client.prefs.randomize_appearance_for(new_character) else client.prefs.copy_to(new_character) - if(client.prefs.dummy) - qdel(client.prefs.dummy) + src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS cant last forever yo if(mind) diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index d3800f5b02..00b6a3b8e4 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -178,46 +178,519 @@ datum/preferences b_skin = blue - proc/update_preview_icon() //seriously. This is horrendous. //less so now - if(!dummy) - dummy = new(null, species) - dummy.set_species(species) - dummy.flags |= GODMODE - copy_to(dummy) - for (var/obj/item/I in dummy) - dummy.drop_from_inventory(I) - if(I.loc != dummy) - qdel(I) - var/jobflag - var/dept - if (job_civilian_low & ASSISTANT) - jobflag = job_civilian_low - dept = CIVILIAN - else if(job_civilian_high) - jobflag = job_civilian_high - dept = CIVILIAN - else if (job_medsci_high) - jobflag = job_medsci_high - dept = MEDSCI - else if (job_engsec_high) - jobflag = job_engsec_high - dept = ENGSEC - if(jobflag && dept && job_master) - for (var/datum/job/J in job_master.occupations) - if((J.department_flag & dept) && (J.flag & jobflag)) - var/alt = GetPlayerAltTitle(J) - if(alt) //more hacks - if(!dummy.mind) - dummy.mind = new - dummy.mind.role_alt_title = alt - J.equip_preview(dummy) - break - dummy.update_eyes() - dummy.force_update_limbs() - dummy.regenerate_icons() - preview_icon = icon(dummy.icon) - for(var/image/I in dummy.overlays_standing) - if(I && I.icon) - preview_icon.Blend(icon(I.icon, I.icon_state), ICON_OVERLAY) + proc/update_preview_icon() //seriously. This is horrendous. + qdel(preview_icon_front) + qdel(preview_icon_side) + qdel(preview_icon) + + var/g = "m" + if(gender == FEMALE) g = "f" + + var/icon/icobase + var/datum/species/current_species = all_species[species] + + if(current_species) + icobase = current_species.icobase + else + icobase = 'icons/mob/human_races/r_human.dmi' + + preview_icon = new /icon(icobase, "torso_[g]") + preview_icon.Blend(new /icon(icobase, "groin_[g]"), ICON_OVERLAY) + preview_icon.Blend(new /icon(icobase, "head_[g]"), ICON_OVERLAY) + + for(var/name in list("r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","l_arm","l_hand")) + if(organ_data[name] == "amputated") continue + if(organ_data[name] == "cyborg") + var/datum/robolimb/R + if(rlimb_data[name]) R = all_robolimbs[rlimb_data[name]] + if(!R) R = basic_robolimb + preview_icon.Blend(icon(R.icon, "[name]"), ICON_OVERLAY) // This doesn't check gendered_icon. Not an issue while only limbs can be robotic. + continue + preview_icon.Blend(new /icon(icobase, "[name]"), ICON_OVERLAY) + + //Tail + if(current_species && (current_species.tail)) + var/icon/temp = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[current_species.tail]_s") + preview_icon.Blend(temp, ICON_OVERLAY) + + // Skin color + if(current_species && (current_species.flags & HAS_SKIN_COLOR)) + preview_icon.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD) + + // Skin tone + if(current_species && (current_species.flags & HAS_SKIN_TONE)) + if (s_tone >= 0) + preview_icon.Blend(rgb(s_tone, s_tone, s_tone), ICON_ADD) + else + preview_icon.Blend(rgb(-s_tone, -s_tone, -s_tone), ICON_SUBTRACT) + + var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = current_species ? current_species.eyes : "eyes_s") + if ((current_species && (current_species.flags & HAS_EYE_COLOR))) + eyes_s.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD) + + var/datum/sprite_accessory/hair_style = hair_styles_list[h_style] + if(hair_style) + var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s") + hair_s.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD) + eyes_s.Blend(hair_s, ICON_OVERLAY) + + var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style] + if(facial_hair_style) + var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s") + facial_s.Blend(rgb(r_facial, g_facial, b_facial), ICON_ADD) + eyes_s.Blend(facial_s, ICON_OVERLAY) + + var/icon/underwear_s = null + if(underwear && current_species.flags & HAS_UNDERWEAR) + underwear_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = underwear) + + var/icon/undershirt_s = null + if(undershirt && current_species.flags & HAS_UNDERWEAR) + undershirt_s = new/icon("icon" = 'icons/mob/human.dmi', "icon_state" = undershirt) + + var/icon/clothes_s = null + if(job_civilian_low & ASSISTANT)//This gives the preview icon clothes depending on which job(if any) is set to 'high' + clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if(backbag == 2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + else if(backbag == 3 || backbag == 4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + + else if(job_civilian_high)//I hate how this looks, but there's no reason to go through this switch if it's empty + switch(job_civilian_high) + if(HOP) + clothes_s = new /icon('icons/mob/uniform.dmi', "hop_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "ianshirt"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(BARTENDER) + clothes_s = new /icon('icons/mob/uniform.dmi', "ba_suit_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "tophat"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(BOTANIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "hydroponics_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "ggloves"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "apron"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "nymph"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-hyd"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CHEF) + clothes_s = new /icon('icons/mob/uniform.dmi', "chef_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "chefhat"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "apronchef"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(JANITOR) + clothes_s = new /icon('icons/mob/uniform.dmi', "janitor_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "bio_janitor"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(LIBRARIAN) + clothes_s = new /icon('icons/mob/uniform.dmi', "red_suit_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "hairflower"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(QUARTERMASTER) + clothes_s = new /icon('icons/mob/uniform.dmi', "qm_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "poncho"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CARGOTECH) + clothes_s = new /icon('icons/mob/uniform.dmi', "cargotech_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "flat_cap"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(MINER) + clothes_s = new /icon('icons/mob/uniform.dmi', "miner_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "bearpelt"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-eng"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(LAWYER) + clothes_s = new /icon('icons/mob/uniform.dmi', "internalaffairs_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon(INV_R_HAND_DEF_ICON, "briefcase"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "suitjacket_blue"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CHAPLAIN) + clothes_s = new /icon('icons/mob/uniform.dmi', "chapblack_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "imperium_monk"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CLOWN) + clothes_s = new /icon('icons/mob/uniform.dmi', "clown_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "clown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/mask.dmi', "clown"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "clownpack"), ICON_OVERLAY) + if(MIME) + clothes_s = new /icon('icons/mob/uniform.dmi', "mime_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "lgloves"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/mask.dmi', "mime"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "beret"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "suspenders"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + + else if(job_medsci_high) + switch(job_medsci_high) + if(RD) + clothes_s = new /icon('icons/mob/uniform.dmi', "director_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "petehat"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-tox"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(SCIENTIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "sciencewhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_tox_open"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "metroid"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-tox"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(XENOBIOLOGIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "sciencewhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_tox_open"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "metroid"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-tox"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CHEMIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "chemistrywhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labgreen"), ICON_OVERLAY) + else + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_chem_open"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-chem"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CMO) + clothes_s = new /icon('icons/mob/uniform.dmi', "cmo_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "bio_cmo"), ICON_OVERLAY) + else + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_cmo_open"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "medicalpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-med"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(DOCTOR) + clothes_s = new /icon('icons/mob/uniform.dmi', "medical_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "surgeon"), ICON_OVERLAY) + else + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "medicalpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-med"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(GENETICIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "geneticswhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "monkeysuit"), ICON_OVERLAY) + else + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_gen_open"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-gen"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(VIROLOGIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "virologywhite_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/mask.dmi', "sterile"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_vir_open"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "plaguedoctor"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "medicalpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-vir"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(ROBOTICIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "robotics_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon(INV_R_HAND_DEF_ICON, "toolbox_blue"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + + else if(job_engsec_high) + switch(job_engsec_high) + if(CAPTAIN) + clothes_s = new /icon('icons/mob/uniform.dmi', "captain_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "centcomcaptain"), ICON_OVERLAY) + else + clothes_s.Blend(new /icon('icons/mob/head.dmi', "captain"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-cap"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(HOS) + clothes_s = new /icon('icons/mob/uniform.dmi', "hosred_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "hosberet"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "securitypack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-sec"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(WARDEN) + clothes_s = new /icon('icons/mob/uniform.dmi', "warden_s") + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "slippers_worn"), ICON_OVERLAY) + else + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "securitypack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-sec"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(DETECTIVE) + clothes_s = new /icon('icons/mob/uniform.dmi', "detective_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/mask.dmi', "cigaron"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "detective"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "detective"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(OFFICER) + clothes_s = new /icon('icons/mob/uniform.dmi', "secred_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "officerberet"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "securitypack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-sec"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CHIEF) + clothes_s = new /icon('icons/mob/uniform.dmi', "chief_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "hardhat0_white"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon(INV_R_HAND_DEF_ICON, "blueprints"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "engiepack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-eng"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(ENGINEER) + clothes_s = new /icon('icons/mob/uniform.dmi', "engine_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "orange"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "hardhat0_yellow"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "hazard"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "engiepack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-eng"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(ATMOSTECH) + clothes_s = new /icon('icons/mob/uniform.dmi', "atmos_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) + if(prob(1)) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "firesuit"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + + if(AI)//Gives AI and borgs assistant-wear, so they can still customize their character + clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "straight_jacket"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "cardborg_h"), ICON_OVERLAY) + if(backbag == 2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + else if(backbag == 3 || backbag == 4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(CYBORG) + clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "cardborg"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "cardborg_h"), ICON_OVERLAY) + if(backbag == 2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + else if(backbag == 3 || backbag == 4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + + if(disabilities & NEARSIGHTED) + preview_icon.Blend(new /icon('icons/mob/eyes.dmi', "glasses"), ICON_OVERLAY) + + preview_icon.Blend(eyes_s, ICON_OVERLAY) + if(underwear_s) + preview_icon.Blend(underwear_s, ICON_OVERLAY) + if(undershirt_s) + preview_icon.Blend(undershirt_s, ICON_OVERLAY) + if(clothes_s) + preview_icon.Blend(clothes_s, ICON_OVERLAY) preview_icon_front = new(preview_icon, dir = SOUTH) - preview_icon_side = new(preview_icon, dir = WEST) \ No newline at end of file + preview_icon_side = new(preview_icon, dir = WEST) + + qdel(eyes_s) + qdel(underwear_s) + qdel(undershirt_s) + qdel(clothes_s) diff --git a/code/modules/mob/update_icons.dm b/code/modules/mob/update_icons.dm index 958808234f..a6ae6dc4a0 100644 --- a/code/modules/mob/update_icons.dm +++ b/code/modules/mob/update_icons.dm @@ -1,15 +1,6 @@ //Most of these are defined at this level to reduce on checks elsewhere in the code. //Having them here also makes for a nice reference list of the various overlay-updating procs available -//default item on-mob icons -#define INV_HEAD_DEF_ICON 'icons/mob/head.dmi' -#define INV_BACK_DEF_ICON 'icons/mob/back.dmi' -#define INV_L_HAND_DEF_ICON 'icons/mob/items/lefthand.dmi' -#define INV_R_HAND_DEF_ICON 'icons/mob/items/righthand.dmi' -#define INV_W_UNIFORM_DEF_ICON 'icons/mob/uniform.dmi' -#define INV_ACCESSORIES_DEF_ICON 'icons/mob/ties.dmi' -#define INV_SUIT_DEF_ICON 'icons/mob/suit.dmi' - /mob/proc/regenerate_icons() //TODO: phase this out completely if possible return diff --git a/code/modules/nano/interaction/default.dm b/code/modules/nano/interaction/default.dm index aa692e0a23..79c08227d5 100644 --- a/code/modules/nano/interaction/default.dm +++ b/code/modules/nano/interaction/default.dm @@ -15,7 +15,7 @@ return STATUS_UPDATE // Ghosts can view updates /mob/living/silicon/pai/default_can_use_topic(var/src_object) - if(src_object == src && !stat) + if((src_object == src || src_object == radio) && !stat) return STATUS_INTERACTIVE else return ..() diff --git a/code/modules/nano/interaction/outside.dm b/code/modules/nano/interaction/outside.dm new file mode 100644 index 0000000000..9ae0e24fe0 --- /dev/null +++ b/code/modules/nano/interaction/outside.dm @@ -0,0 +1,6 @@ +/var/global/datum/topic_state/default/outside/outside_state = new() + +/datum/topic_state/default/outside/can_use_topic(var/src_object, var/mob/user) + if(user in src_object) + return STATUS_CLOSE + return ..() diff --git a/code/modules/nano/modules/alarm_monitor.dm b/code/modules/nano/modules/alarm_monitor.dm index 5040241d0f..b0012de1e5 100644 --- a/code/modules/nano/modules/alarm_monitor.dm +++ b/code/modules/nano/modules/alarm_monitor.dm @@ -44,13 +44,12 @@ return all_alarms -/datum/nano_module/alarm_monitor/ai/Topic(ref, href_list) +/datum/nano_module/alarm_monitor/Topic(ref, href_list) if(..()) return 1 if(href_list["switchTo"]) var/obj/machinery/camera/C = locate(href_list["switchTo"]) in cameranet.cameras if(!C) - return usr.switch_to_camera(C) diff --git a/code/modules/nano/modules/atmos_control.dm b/code/modules/nano/modules/atmos_control.dm index e1cc519b2f..b3d2b5abd0 100644 --- a/code/modules/nano/modules/atmos_control.dm +++ b/code/modules/nano/modules/atmos_control.dm @@ -69,4 +69,4 @@ return extra_href /datum/topic_state/air_alarm/proc/has_access(var/mob/user) - return user && (user.isAI() || atmos_control.access.allowed(user) || atmos_control.emagged || air_alarm.rcon_setting == RCON_YES || (air_alarm.alarm_area.atmosalm && air_alarm.rcon_setting == RCON_AUTO)) + return user && (user.isMobAI() || atmos_control.access.allowed(user) || atmos_control.emagged || air_alarm.rcon_setting == RCON_YES || (air_alarm.alarm_area.atmosalm && air_alarm.rcon_setting == RCON_AUTO)) diff --git a/code/modules/nano/modules/crew_monitor.dm b/code/modules/nano/modules/crew_monitor.dm index 4c4c5abbb0..4074ea1b92 100644 --- a/code/modules/nano/modules/crew_monitor.dm +++ b/code/modules/nano/modules/crew_monitor.dm @@ -1,21 +1,14 @@ /datum/nano_module/crew_monitor name = "Crew monitor" - var/list/tracked = new /datum/nano_module/crew_monitor/Topic(href, href_list) - if(..()) return - var/turf/T = get_turf(src) + if(..()) return 1 + var/turf/T = get_turf(nano_host()) // TODO: Allow setting any config.contact_levels from the interface. if (!T || !(T.z in config.player_levels)) usr << "Unable to establish a connection: You're too far away from the station!" return 0 - if(href_list["close"] ) - var/mob/user = usr - var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main") - usr.unset_machine() - ui.close() - return 0 if(href_list["track"]) - if(usr.isAI()) + if(usr.isMobAI()) var/mob/living/silicon/ai/AI = usr var/mob/living/carbon/human/H = locate(href_list["track"]) in mob_list if(hassensorlevel(H, SUIT_SENSOR_TRACKING)) @@ -23,51 +16,11 @@ return 1 /datum/nano_module/crew_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state) - user.set_machine(src) - src.scan() - var/data[0] - var/turf/T = get_turf(src) - var/list/crewmembers = list() - for(var/obj/item/clothing/under/C in src.tracked) + var/turf/T = get_turf(nano_host()) - var/turf/pos = get_turf(C) - - if((C) && (C.has_sensor) && (pos) && (T && pos.z == T.z) && (C.sensor_mode != SUIT_SENSOR_OFF)) - if(istype(C.loc, /mob/living/carbon/human)) - - var/mob/living/carbon/human/H = C.loc - if(H.w_uniform != C) - continue - - var/list/crewmemberData = list("dead"=0, "oxy"=-1, "tox"=-1, "fire"=-1, "brute"=-1, "area"="", "x"=-1, "y"=-1, "ref" = "\ref[H]") - - crewmemberData["sensor_type"] = C.sensor_mode - crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown") - crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job") - crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job") - - if(C.sensor_mode >= SUIT_SENSOR_BINARY) - crewmemberData["dead"] = H.stat > 1 - - if(C.sensor_mode >= SUIT_SENSOR_VITAL) - crewmemberData["oxy"] = round(H.getOxyLoss(), 1) - crewmemberData["tox"] = round(H.getToxLoss(), 1) - crewmemberData["fire"] = round(H.getFireLoss(), 1) - crewmemberData["brute"] = round(H.getBruteLoss(), 1) - - if(C.sensor_mode >= SUIT_SENSOR_TRACKING) - var/area/A = get_area(H) - crewmemberData["area"] = sanitize(A.name) - crewmemberData["x"] = pos.x - crewmemberData["y"] = pos.y - - crewmembers[++crewmembers.len] = crewmemberData - - crewmembers = sortByKey(crewmembers, "name") - - data["isAI"] = user.isAI() - data["crewmembers"] = crewmembers + data["isAI"] = user.isMobAI() + data["crewmembers"] = crew_repository.health_data(T) ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if(!ui) @@ -84,10 +37,11 @@ // should make the UI auto-update; doesn't seem to? ui.set_auto_update(1) -/datum/nano_module/crew_monitor/proc/scan() +/*/datum/nano_module/crew_monitor/proc/scan() for(var/mob/living/carbon/human/H in mob_list) if(istype(H.w_uniform, /obj/item/clothing/under)) var/obj/item/clothing/under/C = H.w_uniform if (C.has_sensor) tracked |= C return 1 +*/ \ No newline at end of file diff --git a/code/modules/nano/modules/human_appearance.dm b/code/modules/nano/modules/human_appearance.dm index 3b3deff06c..574d5d0931 100644 --- a/code/modules/nano/modules/human_appearance.dm +++ b/code/modules/nano/modules/human_appearance.dm @@ -17,7 +17,7 @@ src.whitelist = species_whitelist src.blacklist = species_blacklist -/datum/nano_module/appearance_changer/Topic(ref, href_list, var/nowindow, var/datum/topic_state/state = default_state) +/datum/nano_module/appearance_changer/Topic(ref, href_list, var/datum/topic_state/state = default_state) if(..()) return 1 @@ -155,5 +155,5 @@ if(!valid_species.len) valid_species = owner.generate_valid_species(check_whitelist, whitelist, blacklist) if(!valid_hairstyles.len || !valid_facial_hairstyles.len) - valid_hairstyles = owner.generate_valid_hairstyles() - valid_facial_hairstyles = owner.generate_valid_facial_hairstyles() \ No newline at end of file + valid_hairstyles = owner.generate_valid_hairstyles(check_gender = 0) + valid_facial_hairstyles = owner.generate_valid_facial_hairstyles() diff --git a/code/modules/nano/modules/law_manager.dm b/code/modules/nano/modules/law_manager.dm index d471bf7a99..798a4c4dfc 100644 --- a/code/modules/nano/modules/law_manager.dm +++ b/code/modules/nano/modules/law_manager.dm @@ -136,7 +136,7 @@ if(href_list["notify_laws"]) owner << "Law Notice" owner.laws.show_laws(owner) - if(owner.isAI()) + if(owner.isMobAI()) var/mob/living/silicon/ai/AI = owner for(var/mob/living/silicon/robot/R in AI.connected_robots) R << "Law Notice" @@ -163,7 +163,7 @@ package_laws(data, "inherent_laws", owner.laws.inherent_laws) package_laws(data, "supplied_laws", owner.laws.supplied_laws) - data["isAI"] = owner.isAI() + data["isAI"] = owner.isMobAI() data["isMalf"] = is_malf(user) data["isSlaved"] = owner.is_slaved() data["isAdmin"] = is_admin(user) @@ -186,7 +186,7 @@ /datum/nano_module/law_manager/proc/package_laws(var/list/data, var/field, var/list/datum/ai_law/laws) var/packaged_laws[0] for(var/datum/ai_law/AL in laws) - packaged_laws[++packaged_laws.len] = list("law" = sanitize(AL.law), "index" = AL.get_index(), "state" = owner.laws.get_state_law(AL), "ref" = "\ref[AL]") + packaged_laws[++packaged_laws.len] = list("law" = AL.law, "index" = AL.get_index(), "state" = owner.laws.get_state_law(AL), "ref" = "\ref[AL]") data[field] = packaged_laws data["has_[field]"] = packaged_laws.len diff --git a/code/modules/nano/nanomanager.dm b/code/modules/nano/nanomanager.dm index f6325fd4f7..64c59bcefa 100644 --- a/code/modules/nano/nanomanager.dm +++ b/code/modules/nano/nanomanager.dm @@ -105,6 +105,26 @@ update_count++ return update_count + /** + * Close all /nanoui uis attached to src_object + * + * @param src_object /obj|/mob The obj or mob which the uis are attached to + * + * @return int The number of uis close + */ +/datum/nanomanager/proc/close_uis(src_object) + var/src_object_key = "\ref[src_object]" + if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) + return 0 + + var/close_count = 0 + for (var/ui_key in open_uis[src_object_key]) + for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key]) + if(ui && ui.src_object && ui.user && ui.src_object.nano_host()) + ui.close() + close_count++ + return close_count + /** * Update /nanoui uis belonging to user * diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm index 9108f23e62..4c61718fff 100644 --- a/code/modules/nano/nanoui.dm +++ b/code/modules/nano/nanoui.dm @@ -479,7 +479,7 @@ nanoui is used to open and update nano browser uis set_map_z_level(text2num(href_list["mapZLevel"])) map_update = 1 - if ((src_object && src_object.Topic(href, href_list, 0, state)) || map_update) + if ((src_object && src_object.Topic(href, href_list, state)) || map_update) nanomanager.update_uis(src_object) // update all UIs attached to src_object /** diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm index 866e219811..c3f84aa85c 100644 --- a/code/modules/organs/organ.dm +++ b/code/modules/organs/organ.dm @@ -116,6 +116,9 @@ var/list/organ_cache = list() if(B && prob(40)) reagents.remove_reagent("blood",0.1) blood_splatter(src,B,1) + if(config.organs_decay) damage += rand(1,3) + if(damage >= max_damage) + damage = max_damage germ_level += rand(2,6) if(germ_level >= INFECTION_LEVEL_TWO) germ_level += rand(2,6) diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 9da1030225..1b6108c238 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -1,6 +1,12 @@ /**************************************************** EXTERNAL ORGANS ****************************************************/ + +//These control the damage thresholds for the various ways of removing limbs +#define DROPLIMB_THRESHOLD_EDGE 5 +#define DROPLIMB_THRESHOLD_TEAROFF 2 +#define DROPLIMB_THRESHOLD_DESTROY 1 + /obj/item/organ/external name = "external" min_broken_damage = 30 @@ -47,7 +53,7 @@ var/joint = "joint" // Descriptive string used in dislocation. var/amputation_point // Descriptive string used in amputation. var/dislocated = 0 // If you target a joint, you can dislocate the limb, causing temporary damage to the organ. - var/can_grasp + var/can_grasp //It would be more appropriate if these two were named "affects_grasp" and "affects_stand" at this point var/can_stand /obj/item/organ/external/Destroy() @@ -233,6 +239,7 @@ //If we can't inflict the full amount of damage, spread the damage in other ways //How much damage can we actually cause? var/can_inflict = max_damage * config.organ_health_multiplier - (brute_dam + burn_dam) + var/spillover = 0 if(can_inflict) if (brute > 0) //Inflict all burte damage we can @@ -244,16 +251,17 @@ //How much mroe damage can we inflict can_inflict = max(0, can_inflict - brute) //How much brute damage is left to inflict - brute = max(0, brute - temp) + spillover += max(0, brute - temp) if (burn > 0 && can_inflict) //Inflict all burn damage we can createwound(BURN, min(burn,can_inflict)) //How much burn damage is left to inflict - burn = max(0, burn - can_inflict) + spillover += max(0, burn - can_inflict) + //If there are still hurties to dispense - if (burn || brute) - owner.shock_stage += (brute+burn) * config.organ_damage_spillover_multiplier + if (spillover) + owner.shock_stage += spillover * config.organ_damage_spillover_multiplier // sync the organ's damage with its wounds src.update_damages() @@ -262,26 +270,30 @@ //If limb took enough damage, try to cut or tear it off if(owner && loc == owner) if(!cannot_amputate && config.limbs_can_break && (brute_dam + burn_dam) >= (max_damage * config.organ_health_multiplier)) - var/threshold = max_damage - var/dropped - if((burn >= threshold) && prob(burn/3)) - dropped = 1 - droplimb(0,DROPLIMB_BURN) - if(!dropped && prob(brute)) - var/edge_eligible = 0 - if(edge) - if(istype(used_weapon,/obj/item)) - var/obj/item/W = used_weapon - if(W.w_class >= w_class) - edge_eligible = 1 - else + //organs can come off in three cases + //1. If the damage source is edge_eligible and the brute damage dealt exceeds the edge threshold, then the organ is cut off. + //2. If the damage amount dealt exceeds the disintegrate threshold, the organ is completely obliterated. + //3. If the organ has already reached or would be put over it's max damage amount (currently redundant), + // and the brute damage dealt exceeds the tearoff threshold, the organ is torn off. + + //Check edge eligibility + var/edge_eligible = 0 + if(edge) + if(istype(used_weapon,/obj/item)) + var/obj/item/W = used_weapon + if(W.w_class >= w_class) edge_eligible = 1 + else + edge_eligible = 1 - if(brute >= threshold || (edge_eligible && brute >= threshold/3)) - if(edge) - droplimb(0,DROPLIMB_EDGE) - else - droplimb(0,DROPLIMB_BLUNT) + if(edge_eligible && brute >= max_damage / DROPLIMB_THRESHOLD_EDGE && prob(brute)) + droplimb(0, DROPLIMB_EDGE) + else if(burn >= max_damage / DROPLIMB_THRESHOLD_DESTROY && prob(burn/3)) + droplimb(0, DROPLIMB_BURN) + else if(brute >= max_damage / DROPLIMB_THRESHOLD_DESTROY && prob(brute)) + droplimb(0, DROPLIMB_BLUNT) + else if(brute >= max_damage / DROPLIMB_THRESHOLD_TEAROFF && prob(brute/3)) + droplimb(0, DROPLIMB_EDGE) return update_icon() @@ -709,11 +721,7 @@ Note that amputating the affected organ does in fact remove the infection from t wounds.Cut() if(parent) - var/datum/wound/W - if(clean || max_damage < 50) - W = new/datum/wound/lost_limb/small(max_damage/2) - else - W = new/datum/wound/lost_limb(max_damage) + var/datum/wound/lost_limb/W = new (src, disintegrate, clean) parent.children -= src if(clean) parent.wounds |= W @@ -752,7 +760,7 @@ Note that amputating the affected organ does in fact remove the infection from t I.loc = get_turf(src) qdel(src) if(DROPLIMB_BLUNT) - var/obj/effect/decal/cleanable/blood/gibs/gore = new owner.species.single_gib_type(get_turf(victim)) + var/obj/effect/decal/cleanable/blood/gibs/gore = new victim.species.single_gib_type(get_turf(victim)) if(victim.species.flesh_color) gore.fleshcolor = victim.species.flesh_color if(victim.species.blood_color) diff --git a/code/modules/organs/organ_internal.dm b/code/modules/organs/organ_internal.dm index a67e74c8f9..39a8a142cf 100644 --- a/code/modules/organs/organ_internal.dm +++ b/code/modules/organs/organ_internal.dm @@ -79,6 +79,21 @@ owner.b_eyes ? owner.b_eyes : 0 ) +/obj/item/organ/eyes/take_damage(amount, var/silent=0) + var/oldbroken = is_broken() + ..() + if(is_broken() && !oldbroken && owner && !owner.stat) + owner << "You go blind!" + +/obj/item/organ/eyes/process() //Eye damage replaces the old eye_stat var. + ..() + if(!owner) + return + if(is_bruised()) + owner.eye_blurry = 20 + if(is_broken()) + owner.eye_blind = 20 + /obj/item/organ/liver name = "liver" icon_state = "liver" diff --git a/code/modules/organs/organ_stump.dm b/code/modules/organs/organ_stump.dm index 4f353e193c..0ab0e145a0 100644 --- a/code/modules/organs/organ_stump.dm +++ b/code/modules/organs/organ_stump.dm @@ -14,7 +14,7 @@ ..(holder, internal) if(istype(limb)) max_damage = limb.max_damage - if((limb.status & ORGAN_ROBOT) && (!parent || (parent.status & ORGAN_ROBOT))) + if((limb.status & ORGAN_ROBOT) && (!parent || (parent.status & ORGAN_ROBOT))) robotize() //if both limb and the parent are robotic, the stump is robotic too /obj/item/organ/external/stump/is_stump() @@ -23,3 +23,6 @@ /obj/item/organ/external/stump/removed() ..() qdel(src) + +/obj/item/organ/external/stump/is_usable() + return 0 \ No newline at end of file diff --git a/code/modules/organs/wound.dm b/code/modules/organs/wound.dm index 1d34ed7284..850f5114c0 100644 --- a/code/modules/organs/wound.dm +++ b/code/modules/organs/wound.dm @@ -36,9 +36,8 @@ var/list/stages // internal wounds can only be fixed through surgery var/internal = 0 - // maximum stage at which bleeding should still happen, counted from the right rather than the left of the list - // 1 means all stages except the last should bleed - var/max_bleeding_stage = 1 + // maximum stage at which bleeding should still happen. Beyond this stage bleeding is prevented. + var/max_bleeding_stage = 0 // one of CUT, BRUISE, BURN var/damage_type = CUT // whether this wound needs a bandage/salve to heal at all @@ -64,8 +63,6 @@ src.damage = damage - max_bleeding_stage = src.desc_list.len - max_bleeding_stage - // initialize with the appropriate stage src.init_stage(damage) @@ -248,7 +245,9 @@ /** CUTS **/ /datum/wound/cut/small // link wound descriptions to amounts of damage - max_bleeding_stage = 2 + // Minor cuts have max_bleeding_stage set to the stage that bears the wound type's name. + // The major cut types have the max_bleeding_stage set to the clot stage (which is accordingly given the "blood soaked" descriptor). + max_bleeding_stage = 3 stages = list("ugly ripped cut" = 20, "ripped cut" = 10, "cut" = 5, "healing cut" = 2, "small scab" = 0) damage_type = CUT @@ -263,25 +262,25 @@ damage_type = CUT /datum/wound/cut/gaping - max_bleeding_stage = 2 - stages = list("gaping wound" = 50, "large blood soaked clot" = 25, "large clot" = 15, "small angry scar" = 5, "small straight scar" = 0) + max_bleeding_stage = 3 + stages = list("gaping wound" = 50, "large blood soaked clot" = 25, "blood soaked clot" = 15, "small angry scar" = 5, "small straight scar" = 0) damage_type = CUT /datum/wound/cut/gaping_big - max_bleeding_stage = 2 - stages = list("big gaping wound" = 60, "healing gaping wound" = 40, "large angry scar" = 10, "large straight scar" = 0) + max_bleeding_stage = 3 + stages = list("big gaping wound" = 60, "healing gaping wound" = 40, "large blood soaked clot" = 25, "large angry scar" = 10, "large straight scar" = 0) damage_type = CUT datum/wound/cut/massive - max_bleeding_stage = 2 - stages = list("massive wound" = 70, "massive healing wound" = 50, "massive angry scar" = 10, "massive jagged scar" = 0) + max_bleeding_stage = 3 + stages = list("massive wound" = 70, "massive healing wound" = 50, "massive blood soaked clot" = 25, "massive angry scar" = 10, "massive jagged scar" = 0) damage_type = CUT /** BRUISES **/ /datum/wound/bruise - stages = list("monumental bruise" = 80, "huge bruise" = 50, "large bruise" = 30,\ + stages = list("monumental bruise" = 80, "huge bruise" = 50, "large bruise" = 30, "moderate bruise" = 20, "small bruise" = 10, "tiny bruise" = 5) - max_bleeding_stage = 3 + max_bleeding_stage = 3 //only large bruise and above can bleed. autoheal_cutoff = 30 damage_type = BRUISE @@ -311,16 +310,35 @@ datum/wound/cut/massive internal = 1 stages = list("severed artery" = 30, "cut artery" = 20, "damaged artery" = 10, "bruised artery" = 5) autoheal_cutoff = 5 - max_bleeding_stage = 0 //all stages bleed. It's called internal bleeding after all. + max_bleeding_stage = 4 //all stages bleed. It's called internal bleeding after all. /** EXTERNAL ORGAN LOSS **/ /datum/wound/lost_limb - damage_type = CUT - stages = list("ripped stump" = 65, "bloody stump" = 50, "clotted stump" = 25, "scarred stump" = 0) - max_bleeding_stage = 3 - can_merge(var/datum/wound/other) - return 0 //cannot be merged +/datum/wound/lost_limb/New(var/obj/item/organ/external/lost_limb, var/losstype, var/clean) + var/damage_amt = lost_limb.max_damage + if(clean) damage_amt /= 2 + + switch(losstype) + if(DROPLIMB_EDGE, DROPLIMB_BLUNT) + damage_type = CUT + max_bleeding_stage = 3 //clotted stump and above can bleed. + stages = list( + "ripped stump" = damage_amt*1.3, + "bloody stump" = damage_amt, + "clotted stump" = damage_amt*0.5, + "scarred stump" = 0 + ) + if(DROPLIMB_BURN) + damage_type = BURN + stages = list( + "ripped charred stump" = damage_amt*1.3, + "charred stump" = damage_amt, + "scarred stump" = damage_amt*0.5, + "scarred stump" = 0 + ) + + ..(damage_amt) -/datum/wound/lost_limb/small - stages = list("ripped hole" = 40, "bloody hole" = 30, "clotted hole" = 15, "scarred hole" = 0) +/datum/wound/lost_limb/can_merge(var/datum/wound/other) + return 0 //cannot be merged \ No newline at end of file diff --git a/code/modules/overmap/ships/computers/engine_control.dm b/code/modules/overmap/ships/computers/engine_control.dm index 933969a91b..49b0f190b6 100644 --- a/code/modules/overmap/ships/computers/engine_control.dm +++ b/code/modules/overmap/ships/computers/engine_control.dm @@ -2,7 +2,8 @@ /obj/machinery/computer/engines name = "engine control console" - icon_state = "id" + icon_keyboard = "tech_key" + icon_screen = "id" var/state = "status" var/list/engines = list() var/obj/effect/map/ship/linked diff --git a/code/modules/overmap/ships/computers/helm.dm b/code/modules/overmap/ships/computers/helm.dm index a0611c6866..b92eebbc7e 100644 --- a/code/modules/overmap/ships/computers/helm.dm +++ b/code/modules/overmap/ships/computers/helm.dm @@ -1,6 +1,7 @@ /obj/machinery/computer/helm name = "helm control console" - icon_state = "id" + icon_keyboard = "med_key" + icon_screen = "id" var/state = "status" var/obj/effect/map/ship/linked //connected overmap object var/autopilot = 0 @@ -53,11 +54,10 @@ /obj/machinery/computer/helm/check_eye(var/mob/user as mob) if (!manual_control) - return null + return -1 if (!get_dist(user, src) > 1 || user.blinded || !linked ) - return null - user.reset_view(linked) - return 1 + return -1 + return 0 /obj/machinery/computer/helm/attack_hand(var/mob/user as mob) if(..()) @@ -67,6 +67,8 @@ if(!isAI(user)) user.set_machine(src) + if(linked) + user.reset_view(linked) ui_interact(user) diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index f72fa474fd..d7b41e80cb 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -107,6 +107,15 @@ return /obj/item/weapon/paper/attack_self(mob/living/user as mob) + if(user.a_intent == I_HURT) + if(icon_state == "scrap") + user.show_message("\The [src] is already crumpled.") + return + //crumple dat paper + info = stars(info,85) + user.visible_message("\The [user] crumples \the [src] into a ball!") + icon_state = "scrap" + return user.examinate(src) if(rigged && (Holiday == "April Fool's Day")) if(spam_flag == 0) @@ -442,6 +451,10 @@ B.update_icon() else if(istype(P, /obj/item/weapon/pen)) + if(icon_state == "scrap") + usr << "\The [src] is too crumpled to write on." + return + var/obj/item/weapon/pen/robopen/RP = P if ( istype(RP) && RP.mode == 2 ) RP.RenamePaper(user,src) diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index 4ef6f1eef5..963243107f 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -17,7 +17,17 @@ if((user == usr && (!( usr.restrained() ) && (!( usr.stat ) && (usr.contents.Find(src) || in_range(src, usr)))))) if(!istype(usr, /mob/living/carbon/slime) && !istype(usr, /mob/living/simple_animal)) if( !usr.get_active_hand() ) //if active hand is empty - attack_hand(usr, 1, 1) + var/mob/living/carbon/human/H = user + var/obj/item/organ/external/temp = H.organs_by_name["r_hand"] + + if (H.hand) + temp = H.organs_by_name["l_hand"] + if(temp && !temp.is_usable()) + user << "You try to move your [temp.name], but cannot!" + return + + user << "You pick up the [src]." + user.put_in_hands(src) return diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index 1441a9169f..7d612158b1 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -157,7 +157,7 @@ if("Yellow") colour = COLOR_YELLOW if("Green") - colour = COLOR_GREEN + colour = COLOR_LIME if("Pink") colour = COLOR_PINK if("Blue") diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index 46853a978c..90ed7ccf59 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -253,10 +253,9 @@ var/global/photo_count = 0 var/viewer = user if(user.client) //To make shooting through security cameras possible viewer = user.client.eye - var/can_see = (dummy in viewers(world.view, viewer)) != null + var/can_see = (dummy in viewers(world.view, viewer)) - dummy.loc = null - dummy = null //Alas, nameless creature //garbage collect it instead + qdel(dummy) return can_see /obj/item/device/camera/proc/captureimage(atom/target, mob/user, flag) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 67a2010485..f9f1533624 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -505,7 +505,8 @@ else user << "Access denied." else if (istype(W, /obj/item/stack/cable_coil) && !terminal && opened && has_electronics!=2) - if (src.loc:intact) + var/turf/T = loc + if(istype(T) && !T.is_plating()) user << "You must remove the floor plating in front of the APC first." return var/obj/item/stack/cable_coil/C = W @@ -517,7 +518,6 @@ playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) if(do_after(user, 20)) if (C.amount >= 10 && !terminal && opened && has_electronics != 2) - var/turf/T = get_turf(src) var/obj/structure/cable/N = T.get_cable_node() if (prob(50) && electrocute_mob(usr, N, N)) var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread @@ -532,7 +532,8 @@ make_terminal() terminal.connect_to_network() else if (istype(W, /obj/item/weapon/wirecutters) && terminal && opened && has_electronics!=2) - if (src.loc:intact) + var/turf/T = loc + if(istype(T) && !T.is_plating()) user << "You must remove the floor plating in front of the APC first." return user.visible_message("[user.name] dismantles the power terminal from [src].", \ @@ -714,7 +715,7 @@ if(!user) return - if(wiresexposed /*&& (!istype(user, /mob/living/silicon))*/) //Commented out the typecheck to allow engiborgs to repair damaged apcs. + if(wiresexposed && !istype(user, /mob/living/silicon/ai)) wires.Interact(user) return ui_interact(user) @@ -850,7 +851,7 @@ return 0 return 1 -/obj/machinery/power/apc/Topic(href, href_list, var/nowindow = 0) +/obj/machinery/power/apc/Topic(href, href_list) if(..()) return 1 diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 8960113159..7e35d2a9cf 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -50,7 +50,7 @@ By design, d1 is the smallest direction and d2 is the highest color = COLOR_YELLOW /obj/structure/cable/green - color = COLOR_GREEN + color = COLOR_LIME /obj/structure/cable/blue color = COLOR_BLUE @@ -70,7 +70,6 @@ By design, d1 is the smallest direction and d2 is the highest /obj/structure/cable/New() ..() - // ensure d1 & d2 reflect the icon_state for entering and exiting cable var/dash = findtext(icon_state, "-") @@ -80,8 +79,7 @@ By design, d1 is the smallest direction and d2 is the highest d2 = text2num( copytext( icon_state, dash+1 ) ) var/turf/T = src.loc // hide if turf is not intact - - if(level==1) hide(T.intact) + if(level==1) hide(!T.is_plating()) cable_list += src //add it to the global cable list @@ -97,11 +95,13 @@ By design, d1 is the smallest direction and d2 is the highest //If underfloor, hide the cable /obj/structure/cable/hide(var/i) - - if(level == 1 && istype(loc, /turf)) + if(istype(loc, /turf)) invisibility = i ? 101 : 0 updateicon() +/obj/structure/cable/hides_under_flooring() + return 1 + /obj/structure/cable/proc/updateicon() icon_state = "[d1]-[d2]" alpha = invisibility ? 127 : 255 @@ -122,7 +122,7 @@ By design, d1 is the smallest direction and d2 is the highest /obj/structure/cable/attackby(obj/item/W, mob/user) var/turf/T = src.loc - if(T.intact) + if(!T.is_plating()) return if(istype(W, /obj/item/weapon/wirecutters)) @@ -538,7 +538,7 @@ obj/structure/cable/proc/cableColor(var/colorC) /obj/item/stack/cable_coil/update_icon() if (!color) - color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_ORANGE, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN) + color = pick(COLOR_RED, COLOR_BLUE, COLOR_LIME, COLOR_ORANGE, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN) if(amount == 1) icon_state = "coil1" name = "cable piece" @@ -597,7 +597,7 @@ obj/structure/cable/proc/cableColor(var/colorC) if("Yellow") color = COLOR_YELLOW if("Green") - color = COLOR_GREEN + color = COLOR_LIME if("Pink") color = COLOR_PINK if("Blue") @@ -619,66 +619,23 @@ obj/structure/cable/proc/cableColor(var/colorC) /obj/item/stack/cable_coil/cyborg/can_merge() return 1 -/obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user) - ..() - if( istype(W, /obj/item/weapon/wirecutters) && src.get_amount() > 1) - src.use(1) - new/obj/item/stack/cable_coil(user.loc, 1,color) - user << "You cut a piece off the cable coil." - src.update_icon() +/obj/item/stack/cable_coil/transfer_to(obj/item/stack/cable_coil/S) + if(!istype(S)) + return + if(!can_merge(S)) return - else if(istype(W, /obj/item/stack/cable_coil)) - var/obj/item/stack/cable_coil/C = W - if(!can_merge(C)) - user << "These coils do not go together." - return + ..() - if(C.get_amount() >= get_max_amount()) - user << "The coil is too long, you cannot add any more cable to it." - return - - if( (C.get_amount() + src.get_amount() <= get_max_amount()) ) - user << "You join the cable coils together." - C.give(src.get_amount()) // give it cable - src.use(src.get_amount()) // make sure this one cleans up right - return - - else - var/amt = get_max_amount() - C.get_amount() - user << "You transfer [amt] length\s of cable from one coil to the other." - C.give(amt) - src.use(amt) - return - -//remove cables from the stack -/* This is probably reduntant -/obj/item/stack/cable_coil/use(var/used) - if(src.amount < used) - return 0 - else if (src.amount == used) - if(ismob(loc)) //handle mob icon update - var/mob/M = loc - M.unEquip(src) - qdel(src) - return 1 - else - amount -= used - update_icon() - return 1 -*/ -/obj/item/stack/cable_coil/use(var/used) +/obj/item/stack/cable_coil/use() . = ..() update_icon() return -//add cables to the stack -/obj/item/stack/cable_coil/proc/give(var/extra) - if(amount + extra > MAXCOIL) - amount = MAXCOIL - else - amount += extra +/obj/item/stack/cable_coil/add() + . = ..() update_icon() + return /////////////////////////////////////////////// // Cable laying procedures @@ -697,7 +654,7 @@ obj/structure/cable/proc/cableColor(var/colorC) user << "You can't lay cable at a place that far away." return - if(F.intact) // Ff floor is intact, complain + if(!F.is_plating()) // Ff floor is intact, complain user << "You can't lay cable there unless the floor tiles are removed." return @@ -792,7 +749,7 @@ obj/structure/cable/proc/cableColor(var/colorC) var/turf/T = C.loc - if(!isturf(T) || T.intact) // sanity checks, also stop use interacting with T-scanner revealed cable + if(!isturf(T) || !T.is_plating()) // sanity checks, also stop use interacting with T-scanner revealed cable return if(get_dist(C, user) > 1) // make sure it's close enough @@ -808,7 +765,7 @@ obj/structure/cable/proc/cableColor(var/colorC) // one end of the clicked cable is pointing towards us if(C.d1 == dirn || C.d2 == dirn) - if(U.intact) // can't place a cable if the floor is complete + if(!U.is_plating()) // can't place a cable if the floor is complete user << "You can't lay cable there unless the floor tiles are removed." return else @@ -921,7 +878,7 @@ obj/structure/cable/proc/cableColor(var/colorC) color = COLOR_BLUE /obj/item/stack/cable_coil/green - color = COLOR_GREEN + color = COLOR_LIME /obj/item/stack/cable_coil/pink color = COLOR_PINK @@ -936,5 +893,5 @@ obj/structure/cable/proc/cableColor(var/colorC) color = COLOR_WHITE /obj/item/stack/cable_coil/random/New() - color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN) + color = pick(COLOR_RED, COLOR_BLUE, COLOR_LIME, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN) ..() diff --git a/code/modules/power/cable_heavyduty.dm b/code/modules/power/cable_heavyduty.dm index 36bd4f93eb..67eb09bb1a 100644 --- a/code/modules/power/cable_heavyduty.dm +++ b/code/modules/power/cable_heavyduty.dm @@ -12,7 +12,7 @@ /obj/structure/cable/heavyduty/attackby(obj/item/W, mob/user) var/turf/T = src.loc - if(T.intact) + if(!T.is_plating()) return if(istype(W, /obj/item/weapon/wirecutters)) diff --git a/code/modules/power/engine.dm b/code/modules/power/engine.dm deleted file mode 100644 index 6ffe660339..0000000000 --- a/code/modules/power/engine.dm +++ /dev/null @@ -1,37 +0,0 @@ -/turf/simulated/floor/engine/attack_hand(var/mob/user as mob) - if ((!( user.canmove ) || user.restrained() || !( user.pulling ))) - return - if (user.pulling.anchored) - return - if ((user.pulling.loc != user.loc && get_dist(user, user.pulling) > 1)) - return - if (ismob(user.pulling)) - var/mob/M = user.pulling - var/atom/movable/t = M.pulling - M.stop_pulling() - step(user.pulling, get_dir(user.pulling.loc, src)) - M.start_pulling(t) - else - step(user.pulling, get_dir(user.pulling.loc, src)) - return - -/turf/simulated/floor/engine/ex_act(severity) - switch(severity) - if(1.0) - ChangeTurf(get_base_turf(src.z)) - qdel(src) - return - if(2.0) - if (prob(50)) - ChangeTurf(get_base_turf(src.z)) - qdel(src) - return - else - return - -/turf/simulated/floor/engine/blob_act() - if (prob(25)) - ChangeTurf(get_base_turf(src.z)) - qdel(src) - return - return \ No newline at end of file diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 37133f7ff3..530206d3b5 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -189,20 +189,13 @@ ..() spawn(2) - var/area/A = get_area(src) - if(A && !A.requires_power) - on = 1 + on = has_power() switch(fitting) if("tube") - brightness_range = 8 - brightness_power = 3 if(prob(2)) broken(1) if("bulb") - brightness_range = 4 - brightness_power = 2 - brightness_color = "#a0a080" if(prob(5)) broken(1) spawn(1) @@ -398,7 +391,7 @@ // true if area has power and lightswitch is on /obj/machinery/light/proc/has_power() var/area/A = src.loc.loc - return A.lightswitch && A.power_light + return A.lightswitch && (!A.requires_power || A.power_light) /obj/machinery/light/proc/flicker(var/amount = rand(10, 20)) if(flickering) return @@ -570,8 +563,7 @@ // called when area power state changes /obj/machinery/light/power_change() spawn(10) - var/area/A = src.loc.loc - seton(A.lightswitch && A.power_light) + seton(has_power()) // called when on fire diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index 7d51af8e35..540e5a3367 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -126,7 +126,7 @@ var/turf/T = user.loc - if(T.intact || !istype(T, /turf/simulated/floor)) + if(!T.is_plating() || !istype(T, /turf/simulated/floor)) return if(get_dist(src, user) > 1) diff --git a/code/modules/power/singularity/act.dm b/code/modules/power/singularity/act.dm index 0114269a76..01e7430541 100644 --- a/code/modules/power/singularity/act.dm +++ b/code/modules/power/singularity/act.dm @@ -101,7 +101,7 @@ return 1000 /turf/singularity_act(S, current_size) - if(intact) + if(!is_plating()) for(var/obj/O in contents) if(O.level != 1) continue diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm index 6ae977735b..1b798df2bd 100644 --- a/code/modules/power/singularity/containment_field.dm +++ b/code/modules/power/singularity/containment_field.dm @@ -10,6 +10,7 @@ unacidable = 1 use_power = 0 light_range = 4 + flags = PROXMOVE var/obj/machinery/field_generator/FG1 = null var/obj/machinery/field_generator/FG2 = null var/hasShocked = 0 //Used to add a delay between shocks. In some cases this used to crash servers by spawning hundreds of sparks every second. @@ -62,7 +63,7 @@ user.throw_at(target, 200, 4) sleep(20) - + hasShocked = 0 return diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 5ce02cf18d..e47925c335 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -204,7 +204,7 @@ user << "You can't build a terminal on space." return 1 else if (istype(tempLoc)) - if(tempLoc.intact) + if(!tempLoc.is_plating()) user << "You must remove the floor plating first." return 1 user << "You start adding cable to the [src]." @@ -272,7 +272,7 @@ building_terminal = 1 var/turf/tempTDir = terminal.loc if (istype(tempTDir)) - if(tempTDir.intact) + if(!tempTDir.is_plating()) user << "You must remove the floor plating first." else user << "You begin to cut the cables..." diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index d5809cd823..ea5377c98b 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -251,7 +251,7 @@ var/list/solars_list = list() playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1) return 1 - if(istype(W, /obj/item/stack/material/glass)) + if(istype(W, /obj/item/stack/material) && (W.get_material_name() == "glass" || W.get_material_name() == "rglass")) var/obj/item/stack/material/S = W if(S.use(2)) glass_type = W.type diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm index cec6bd57f6..140c296ae0 100644 --- a/code/modules/power/terminal.dm +++ b/code/modules/power/terminal.dm @@ -17,7 +17,7 @@ /obj/machinery/power/terminal/New() ..() var/turf/T = src.loc - if(level==1) hide(T.intact) + if(level==1) hide(!T.is_plating()) return /obj/machinery/power/terminal/Destroy() @@ -27,12 +27,11 @@ return ..() /obj/machinery/power/terminal/hide(var/i) - if(i) - invisibility = 101 - icon_state = "term-f" - else - invisibility = 0 - icon_state = "term" + invisibility = i ? 101 : 0 + icon_state = i ? "term-f" : "term" + +/obj/structure/power/terminal/hides_under_flooring() + return 1 // Needed so terminals are not removed from machines list. // Powernet rebuilds need this to work properly. diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm index 0119de8308..997b695a20 100644 --- a/code/modules/power/turbine.dm +++ b/code/modules/power/turbine.dm @@ -29,7 +29,8 @@ name = "Gas turbine control computer" desc = "A computer to remotely control a gas turbine" icon = 'icons/obj/computer.dmi' - icon_state = "turbinecomp" + icon_keyboard = "tech_key" + icon_screen = "turbinecomp" circuit = /obj/item/weapon/circuitboard/turbine_control anchored = 1 density = 1 diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm index ac0dde64c0..e4e6b4b08a 100644 --- a/code/modules/projectiles/ammunition/boxes.dm +++ b/code/modules/projectiles/ammunition/boxes.dm @@ -110,18 +110,18 @@ /obj/item/ammo_magazine/c9mm/empty initial_ammo = 0 -/obj/item/ammo_magazine/a12mm - name = "magazine (12mm)" +/obj/item/ammo_magazine/a10mm + name = "magazine (10mm)" icon_state = "12mm" origin_tech = list(TECH_COMBAT = 2) mag_type = MAGAZINE - caliber = "12mm" + caliber = "10mm" matter = list(DEFAULT_WALL_MATERIAL = 1500) - ammo_type = "/obj/item/ammo_casing/a12mm" + ammo_type = /obj/item/ammo_casing/a10mm max_ammo = 20 multiple_sprites = 1 -/obj/item/ammo_magazine/a12mm/empty +/obj/item/ammo_magazine/a10mm/empty initial_ammo = 0 /obj/item/ammo_magazine/a556 diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm index ce22fd271f..345752835b 100644 --- a/code/modules/projectiles/ammunition/bullets.dm +++ b/code/modules/projectiles/ammunition/bullets.dm @@ -64,9 +64,9 @@ caliber = ".45" projectile_type = /obj/item/projectile/energy/flash -/obj/item/ammo_casing/a12mm - desc = "A 12mm bullet casing." - caliber = "12mm" +/obj/item/ammo_casing/a10mm + desc = "A 10mm bullet casing." + caliber = "10mm" projectile_type = /obj/item/projectile/bullet/pistol/medium diff --git a/code/modules/projectiles/effects.dm b/code/modules/projectiles/effects.dm index d765e353da..7874eeb383 100644 --- a/code/modules/projectiles/effects.dm +++ b/code/modules/projectiles/effects.dm @@ -11,8 +11,8 @@ if(istype(M)) transform = M -/obj/effect/projectile/proc/activate() - spawn(3) +/obj/effect/projectile/proc/activate(var/kill_delay = 3) + spawn(kill_delay) qdel(src) //see effect_system.dm - sets loc to null and lets GC handle removing these effects return diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 3f791e8e9f..1d1b905c45 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -1,32 +1,28 @@ /* Defines a firing mode for a gun. - burst number of shots fired when the gun is used - burst_delay tick delay between shots in a burst - fire_delay tick delay after the last shot before the gun may be used again - move_delay tick delay after the last shot before the player may move - dispersion dispersion of each shot in the burst measured in tiles per 7 tiles angle ratio - accuracy accuracy modifier applied to each shot in tiles. - applied on top of the base weapon accuracy. + A firemode is created from a list of fire mode settings. Each setting modifies the value of the gun var with the same name. + If the fire mode value for a setting is null, it will be replaced with the initial value of that gun's variable when the firemode is created. + Obviously not compatible with variables that take a null value. If a setting is not present, then the corresponding var will not be modified. */ /datum/firemode var/name = "default" - var/burst = 1 - var/burst_delay = null - var/fire_delay = null - var/move_delay = 1 - var/list/accuracy = list(0) - var/list/dispersion = list(0) + var/list/settings = list() -//using a list makes defining fire modes for new guns much nicer, -//however we convert the lists to datums in part so that firemodes can be VVed if necessary. -/datum/firemode/New(list/properties = null) +/datum/firemode/New(obj/item/weapon/gun/gun, list/properties = null) ..() if(!properties) return - for(var/propname in vars) - if(!isnull(properties[propname])) - src.vars[propname] = properties[propname] + for(var/propname in properties) + var/propvalue = properties[propname] + if(isnull(propvalue)) + settings[propname] = gun.vars[propname] //better than initial() as it handles list vars like burst_accuracy + else + settings[propname] = propvalue + +/datum/firemode/proc/apply_to(obj/item/weapon/gun/gun) + for(var/propname in settings) + gun.vars[propname] = settings[propname] //Parent gun type. Guns are weapons that can be aimed at mobs and act over a distance /obj/item/weapon/gun @@ -51,8 +47,10 @@ attack_verb = list("struck", "hit", "bashed") zoomdevicename = "scope" + var/burst = 1 var/fire_delay = 6 //delay after shooting before the gun can be used again var/burst_delay = 2 //delay between shots, if firing in bursts + var/move_delay = 1 var/fire_sound = 'sound/weapons/Gunshot.ogg' var/fire_sound_text = "gunshot" var/recoil = 0 //screen shake @@ -60,12 +58,13 @@ var/muzzle_flash = 3 var/accuracy = 0 //accuracy is measured in tiles. +1 accuracy means that everything is effectively one tile closer for the purpose of miss chance, -1 means the opposite. launchers are not supported, at the moment. var/scoped_accuracy = null + var/list/burst_accuracy = list(0) //allows for different accuracies for each shot in a burst. Applied on top of accuracy + var/list/dispersion = list(0) var/next_fire_time = 0 var/sel_mode = 1 //index of the currently selected mode var/list/firemodes = list() - var/firemode_type = /datum/firemode //for subtypes that need custom firemode data //aiming system stuff var/keep_aim = 1 //1 for keep shooting until aim is lowered @@ -78,11 +77,8 @@ /obj/item/weapon/gun/New() ..() - if(!firemodes.len) - firemodes += new firemode_type - else - for(var/i in 1 to firemodes.len) - firemodes[i] = new firemode_type(firemodes[i]) + for(var/i in 1 to firemodes.len) + firemodes[i] = new /datum/firemode(src, firemodes[i]) if(isnull(scoped_accuracy)) scoped_accuracy = accuracy @@ -126,12 +122,7 @@ //decide whether to aim or shoot normally var/aiming = 0 if(user && user.client && !(A in aim_targets)) - var/client/C = user.client - //If help intent is on and we have clicked on an eligible target, switch to aim mode automatically - if(user.a_intent == I_HELP && isliving(A) && !C.gun_mode) - C.ToggleGunMode() - - if(C.gun_mode) + if(user.client.gun_mode) aiming = PreFire(A,user,params) //They're using the new gun system, locate what they're aiming at. if (!aiming) @@ -161,28 +152,21 @@ user << "[src] is not ready to fire again!" return - //unpack firemode data - var/datum/firemode/firemode = firemodes[sel_mode] - var/_burst = firemode.burst - var/_burst_delay = isnull(firemode.burst_delay)? src.burst_delay : firemode.burst_delay - var/_fire_delay = isnull(firemode.fire_delay)? src.fire_delay : firemode.fire_delay - var/_move_delay = firemode.move_delay - - var/shoot_time = (_burst - 1)*_burst_delay + var/shoot_time = (burst - 1)* burst_delay user.next_move = world.time + shoot_time //no clicking on things while shooting if(user.client) user.client.move_delay = world.time + shoot_time //no moving while shooting either next_fire_time = world.time + shoot_time //actually attempt to shoot var/turf/targloc = get_turf(target) //cache this in case target gets deleted during shooting, e.g. if it was a securitron that got destroyed. - for(var/i in 1 to _burst) + for(var/i in 1 to burst) var/obj/projectile = consume_next_projectile(user) if(!projectile) handle_click_empty(user) break - var/acc = firemode.accuracy[min(i, firemode.accuracy.len)] - var/disp = firemode.dispersion[min(i, firemode.dispersion.len)] + var/acc = burst_accuracy[min(i, burst_accuracy.len)] + var/disp = dispersion[min(i, dispersion.len)] process_accuracy(projectile, user, target, acc, disp) if(pointblank) @@ -192,8 +176,8 @@ handle_post_fire(user, target, pointblank, reflex) update_icon() - if(i < _burst) - sleep(_burst_delay) + if(i < burst) + sleep(burst_delay) if(!(target && target.loc)) target = targloc @@ -203,8 +187,8 @@ //update timing user.next_move = world.time + 4 - if(user.client) user.client.move_delay = world.time + _move_delay - next_fire_time = world.time + _fire_delay + if(user.client) user.client.move_delay = world.time + move_delay + next_fire_time = world.time + fire_delay if(muzzle_flash) set_light(0) @@ -316,7 +300,7 @@ y_offset = rand(-1,1) x_offset = rand(-1,1) - return !P.launch(target, user, src, target_zone, x_offset, y_offset) + return !P.launch_from_gun(target, user, src, target_zone, x_offset, y_offset) //Suicide handling. /obj/item/weapon/gun/var/mouthshoot = 0 //To stop people from suiciding twice... >.> @@ -384,14 +368,20 @@ var/datum/firemode/current_mode = firemodes[sel_mode] user << "The fire selector is set to [current_mode.name]." -/obj/item/weapon/gun/proc/switch_firemodes(mob/user=null) +/obj/item/weapon/gun/proc/switch_firemodes() + if(firemodes.len <= 1) + return null + sel_mode++ if(sel_mode > firemodes.len) sel_mode = 1 var/datum/firemode/new_mode = firemodes[sel_mode] - user << "\The [src] is now set to [new_mode.name]." + new_mode.apply_to(src) + + return new_mode /obj/item/weapon/gun/attack_self(mob/user) - if(firemodes.len > 1) - switch_firemodes(user) + var/datum/firemode/new_mode = switch_firemodes(user) + if(new_mode) + user << "\The [src] is now set to [new_mode.name]." diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 05b4fd3de3..532ba47134 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -1,16 +1,9 @@ -/datum/firemode/energy - var/projectile_type = null - var/modifystate = null - var/charge_cost = null - var/fire_sound = null - /obj/item/weapon/gun/energy name = "energy gun" desc = "A basic energy-based gun." icon_state = "energy" fire_sound = 'sound/weapons/Taser.ogg' fire_sound_text = "laser blast" - firemode_type = /datum/firemode/energy var/obj/item/weapon/cell/power_supply //What type of power cell this uses var/charge_cost = 200 //How much energy is needed to fire. @@ -26,15 +19,8 @@ var/recharge_time = 4 var/charge_tick = 0 -/obj/item/weapon/gun/energy/switch_firemodes(mob/user=null) - ..() - var/datum/firemode/energy/current_mode = firemodes[sel_mode] - if(istype(current_mode)) - projectile_type = isnull(current_mode.projectile_type)? initial(projectile_type) : current_mode.projectile_type - modifystate = isnull(current_mode.modifystate)? initial(modifystate) : current_mode.modifystate - charge_cost = isnull(current_mode.charge_cost)? initial(charge_cost) : current_mode.charge_cost - fire_sound = isnull(current_mode.fire_sound)? initial(fire_sound) : current_mode.fire_sound - +/obj/item/weapon/gun/energy/switch_firemodes() + if(..()) update_icon() /obj/item/weapon/gun/energy/emp_act(severity) diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index ba1340ea96..b1c47fd605 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -1,14 +1,14 @@ /obj/item/weapon/gun/energy/laser name = "laser carbine" - desc = "A common laser weapon, designed to kill with concentrated energy blasts." + desc = "An Hesphaistos Industries G40E carbine, designed to kill with concentrated energy blasts." icon_state = "laser" item_state = "laser" fire_sound = 'sound/weapons/Laser.ogg' slot_flags = SLOT_BELT|SLOT_BACK w_class = 3 force = 10 - origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 2) - matter = list(DEFAULT_WALL_MATERIAL = 2000) + origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 2) + matter = list(DEFAULT_WALL_MATERIAL = 2000) projectile_type = /obj/item/projectile/beam fire_delay = 1 //rapid fire @@ -17,15 +17,15 @@ use_external_power = 1 /obj/item/weapon/gun/energy/laser/practice - name = "practice laser gun" - desc = "A modified version of the basic laser gun, this one fires less concentrated energy bolts designed for target practice." + name = "practice laser carbine" + desc = "A modified version of the HI G40E, this one fires less concentrated energy bolts designed for target practice." projectile_type = /obj/item/projectile/beam/practice obj/item/weapon/gun/energy/retro name = "retro laser" icon_state = "retro" item_state = "retro" - desc = "An older model of the basic lasergun, no longer used by Nanotrasen's security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws." + desc = "An older model of the basic lasergun. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws." fire_sound = 'sound/weapons/Laser.ogg' slot_flags = SLOT_BELT w_class = 3 @@ -36,7 +36,7 @@ obj/item/weapon/gun/energy/retro name = "antique laser gun" icon_state = "caplaser" item_state = "caplaser" - desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding." + desc = "A rare weapon, handcrafted by a now defunct specialty manufacturer on Luna for a small fortune. It's certainly aged well" force = 5 fire_sound = 'sound/weapons/Laser.ogg' slot_flags = SLOT_BELT @@ -78,8 +78,8 @@ obj/item/weapon/gun/energy/retro fire_delay = 1 /obj/item/weapon/gun/energy/sniperrifle - name = "\improper L.W.A.P. sniper rifle" - desc = "A high-power laser rifle fitted with a SMART aiming-system scope." + name = "marksman energy rifle" + desc = "The HI DMR 9E is an older design of Hesphaistos Industries. A designated marksman rifle capable of shooting powerful ionized beams, this is a weapon to kill from a distance." icon_state = "sniper" item_state = "laser" fire_sound = 'sound/weapons/marauder.ogg' diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index fe209aeadc..0c222a9c34 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/energy/gun name = "energy gun" - desc = "An energy-based gun with two settings: Stun and kill." + desc = "Another bestseller of Lawson Arms and the FTU, the LAEP90 Perun is a versatile energy based sidearm, capable of switching between low and high capacity projectile settings. In other words: Stun or Kill." icon_state = "energystun100" item_state = null //so the human update icon uses the icon_state instead. fire_sound = 'sound/weapons/Taser.ogg' @@ -24,9 +24,9 @@ name = "advanced energy gun" desc = "An energy gun with an experimental miniaturized reactor." icon_state = "nucgun" - origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 5, TECH_POWER = 3) + origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 5, TECH_POWER = 3) slot_flags = SLOT_BELT - force = 8 //looks heavier than a pistol + force = 8 //looks heavier than a pistol self_recharge = 1 modifystate = null @@ -34,7 +34,7 @@ list(name="stun", projectile_type=/obj/item/projectile/beam/stun, fire_sound='sound/weapons/Taser.ogg'), list(name="lethal", projectile_type=/obj/item/projectile/beam, fire_sound='sound/weapons/Laser.ogg'), ) - + var/lightfail = 0 //override for failcheck behaviour diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm index 507bc22735..2af6758e0a 100644 --- a/code/modules/projectiles/guns/energy/pulse.dm +++ b/code/modules/projectiles/guns/energy/pulse.dm @@ -11,8 +11,8 @@ max_shots = 10 firemodes = list( - list(name="stun", projectile_type=/obj/item/projectile/beam/stun, fire_sound='sound/weapons/Taser.ogg'), - list(name="lethal", projectile_type=/obj/item/projectile/beam, fire_sound='sound/weapons/Laser.ogg'), + list(name="stun", projectile_type=/obj/item/projectile/beam/stun, fire_sound='sound/weapons/Taser.ogg', fire_delay=null, charge_cost=null), + list(name="lethal", projectile_type=/obj/item/projectile/beam, fire_sound='sound/weapons/Laser.ogg', fire_delay=null, charge_cost=null), list(name="DESTROY", projectile_type=/obj/item/projectile/beam/pulse, fire_sound='sound/weapons/pulse.ogg', fire_delay=25, charge_cost=400), ) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 7f1457d638..738ab8fa7b 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/energy/ionrifle name = "ion rifle" - desc = "A man portable anti-armor weapon designed to disable mechanical threats" + desc = "The NT Mk60 EW Halicon is a man portable anti-armor weapon designed to disable mechanical threats, produced by NT. Not the best of its type." icon_state = "ionrifle" item_state = "ionrifle" fire_sound = 'sound/weapons/Laser.ogg' @@ -28,9 +28,9 @@ desc = "A gun that discharges high amounts of controlled radiation to slowly break a target into component elements." icon_state = "decloner" item_state = "decloner" - fire_sound = 'sound/weapons/pulse3.ogg' + fire_sound = 'sound/weapons/pulse3.ogg' origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4, TECH_POWER = 3) - max_shots = 10 + max_shots = 10 projectile_type = /obj/item/projectile/energy/declone /obj/item/weapon/gun/energy/floragun diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index 05a3c579e5..72392da29a 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/energy/taser name = "taser gun" - desc = "A small, low capacity gun used for non-lethal takedowns." + desc = "The NT Mk30 NL is a small, low capacity gun used for non-lethal takedowns. Produced by NT, it's actually a licensed version of a W-T design." icon_state = "taser" item_state = null //so the human update icon uses the icon_state instead. fire_sound = 'sound/weapons/Taser.ogg' @@ -20,11 +20,11 @@ /obj/item/weapon/gun/energy/stunrevolver name = "stun revolver" - desc = "A high-tech revolver that fires stun cartridges. The stun cartridges can be recharged using a conventional energy weapon recharger." + desc = "A LAEP20 Zeus. Designed by Lawson Arms and produced under the wing of the FTU, several TSCs have been trying to get a hold of the blueprints for half a decade." icon_state = "stunrevolver" item_state = "stunrevolver" - fire_sound = 'sound/weapons/Gunshot.ogg' - origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2) + fire_sound = 'sound/weapons/Gunshot.ogg' + origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2) projectile_type = /obj/item/projectile/energy/electrode max_shots = 8 @@ -35,8 +35,8 @@ icon_state = "crossbow" w_class = 2.0 item_state = "crossbow" - origin_tech = list(TECH_COMBAT = 2, TECH_MAGNET = 2, TECH_ILLEGAL = 5) - matter = list(DEFAULT_WALL_MATERIAL = 2000) + origin_tech = list(TECH_COMBAT = 2, TECH_MAGNET = 2, TECH_ILLEGAL = 5) + matter = list(DEFAULT_WALL_MATERIAL = 2000) slot_flags = SLOT_BELT silenced = 1 fire_sound = 'sound/weapons/Genhit.ogg' diff --git a/code/modules/projectiles/guns/launcher/crossbow.dm b/code/modules/projectiles/guns/launcher/crossbow.dm index b199d4ad8b..e11844293e 100644 --- a/code/modules/projectiles/guns/launcher/crossbow.dm +++ b/code/modules/projectiles/guns/launcher/crossbow.dm @@ -254,9 +254,9 @@ else user << "You need at least five segments of cable coil to complete this task." return - else if(istype(W,/obj/item/stack/material/plastic)) + else if(istype(W,/obj/item/stack/material) && W.get_material_name() == "plastic") if(buildstate == 3) - var/obj/item/stack/material/plastic/P = W + var/obj/item/stack/material/P = W if(P.use(3)) user << "You assemble and install a heavy plastic lath onto the crossbow." buildstate++ diff --git a/code/modules/projectiles/guns/launcher/pneumatic.dm b/code/modules/projectiles/guns/launcher/pneumatic.dm index e7c3870ed0..b20e9521e6 100644 --- a/code/modules/projectiles/guns/launcher/pneumatic.dm +++ b/code/modules/projectiles/guns/launcher/pneumatic.dm @@ -167,9 +167,9 @@ buildstate++ update_icon() return - else if(istype(W,/obj/item/stack/material/steel)) + else if(istype(W,/obj/item/stack/material) && W.get_material_name() == DEFAULT_WALL_MATERIAL) if(buildstate == 2) - var/obj/item/stack/material/steel/M = W + var/obj/item/stack/material/M = W if(M.use(5)) user << "You assemble a chassis around the cannon frame." buildstate++ diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index 1fd6a6bb0c..110b009c7e 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/automatic //Hopefully someone will find a way to make these fire in bursts or something. --Superxpdude - name = "submachine gun" - desc = "A lightweight, fast firing gun. Uses 9mm rounds." + name = "prototype SMG" + desc = "A protoype lightweight, fast firing gun. Uses 9mm rounds." icon_state = "saber" //ugly w_class = 3 load_method = SPEEDLOADER //yup. until someone sprites a magazine for it. @@ -10,16 +10,17 @@ slot_flags = SLOT_BELT ammo_type = /obj/item/ammo_casing/c9mm multi_aim = 1 + burst_delay = 2 firemodes = list( - list(name="semiauto", burst=1, fire_delay=0), - list(name="3-round bursts", burst=3, move_delay=4, accuracy = list(0,-1,-1,-2,-2), dispersion = list(0.0, 0.6, 1.0)), - list(name="short bursts", burst=5, move_delay=4, accuracy = list(0,-1,-1,-2,-2), dispersion = list(0.6, 1.0, 1.0, 1.0, 1.2)), + list(name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null), + list(name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1), dispersion=list(0.0, 0.6, 1.0)), + list(name="short bursts", burst=5, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1,-2,-2), dispersion=list(0.6, 1.0, 1.0, 1.0, 1.2)), ) /obj/item/weapon/gun/projectile/automatic/mini_uzi name = "\improper Uzi" - desc = "A lightweight, fast firing gun, for when you want someone dead. Uses .45 rounds." + desc = "The UZI is a lightweight, fast firing gun. For when you want someone dead. Uses .45 rounds." icon_state = "mini-uzi" w_class = 3 load_method = SPEEDLOADER //yup. until someone sprites a magazine for it. @@ -29,18 +30,18 @@ ammo_type = /obj/item/ammo_casing/c45 /obj/item/weapon/gun/projectile/automatic/c20r - name = "\improper C-20r SMG" - desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm pistol rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp" + name = "submachine gun" + desc = "The C-20r is a lightweight and rapid firing SMG, for when you REALLY need someone dead. Uses 10mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp." icon_state = "c20r" item_state = "c20r" w_class = 3 force = 10 - caliber = "12mm" + caliber = "10mm" origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2, TECH_ILLEGAL = 8) slot_flags = SLOT_BELT|SLOT_BACK fire_sound = 'sound/weapons/Gunshot_light.ogg' load_method = MAGAZINE - magazine_type = /obj/item/ammo_magazine/a12mm + magazine_type = /obj/item/ammo_magazine/a10mm auto_eject = 1 auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg' @@ -53,8 +54,8 @@ return /obj/item/weapon/gun/projectile/automatic/sts35 - name = "\improper STS-35 automatic rifle" - desc = "A durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 7.62mm rounds. It is unmarked." + name = "assault rifle" + desc = "The rugged STS-35 is a durable automatic weapon of a make popular on the frontier worlds. Uses 7.62mm rounds. This one is unmarked." icon_state = "arifle" item_state = null w_class = 4 @@ -66,9 +67,9 @@ magazine_type = /obj/item/ammo_magazine/c762 firemodes = list( - list(name="semiauto", burst=1, fire_delay=0), - list(name="3-round bursts", burst=3, move_delay=6, accuracy = list(0,-1,-1,-2,-2), dispersion = list(0.0, 0.6, 0.6)), - list(name="short bursts", burst=5, move_delay=6, accuracy = list(0,-1,-1,-2,-2), dispersion = list(0.6, 1.0, 1.0, 1.0, 1.2)), + list(name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null), + list(name="3-round bursts", burst=3, fire_delay=null, move_delay=6, burst_accuracy=list(0,-1,-2), dispersion=list(0.0, 0.6, 0.6)), + list(name="short bursts", burst=5, fire_delay=null, move_delay=6, burst_accuracy=list(0,-1,-2,-2,-3), dispersion=list(0.6, 1.0, 1.0, 1.0, 1.2)), ) /obj/item/weapon/gun/projectile/automatic/sts35/update_icon() @@ -77,8 +78,8 @@ update_held_icon() /obj/item/weapon/gun/projectile/automatic/wt550 - name = "\improper W-T 550 Saber" - desc = "A cheap, mass produced Ward-Takahashi PDW. Uses 9mm rounds." + name = "machine pistol" + desc = "The W-T 550 Saber is a cheap self-defense weapon, mass-produced by Ward-Takahashi for paramilitary and private use. Uses 9mm rounds." icon_state = "wt550" item_state = "wt550" w_class = 3 @@ -98,12 +99,9 @@ icon_state = "wt550" return -/datum/firemode/z8 - var/use_launcher = 0 - /obj/item/weapon/gun/projectile/automatic/z8 - name = "\improper Z8 Bulldog" - desc = "An older model bullpup carbine, made by the now defunct Zendai Foundries. Uses armor piercing 5.56mm rounds. Makes you feel like a space marine when you hold it." + name = "bullpup assault rifle" + desc = "The Z8 Bulldog is an older model bullpup carbine, made by the now defunct Zendai Foundries. Uses armor piercing 5.56mm rounds. Makes you feel like a space marine when you hold it." icon_state = "carbine" item_state = "z8carbine" w_class = 4 @@ -119,13 +117,13 @@ auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg' burst_delay = 4 - firemode_type = /datum/firemode/z8 firemodes = list( - list(name="semiauto", burst=1, fire_delay=0), - list(name="3-round bursts", burst=3, move_delay=6, accuracy = list(0,-1,-1), dispersion = list(0.0, 0.6, 0.6)), - list(name="fire grenades", use_launcher=1) + list(name="semiauto", burst=1, fire_delay=0, move_delay=null, use_launcher=null, burst_accuracy=null, dispersion=null), + list(name="3-round bursts", burst=3, fire_delay=null, move_delay=6, use_launcher=null, burst_accuracy=list(0,-1,-1), dispersion=list(0.0, 0.6, 0.6)), + list(name="fire grenades", burst=null, fire_delay=null, move_delay=null, use_launcher=1, burst_accuracy=null, dispersion=null) ) + var/use_launcher = 0 var/obj/item/weapon/gun/launcher/grenade/underslung/launcher /obj/item/weapon/gun/projectile/automatic/z8/New() @@ -139,15 +137,13 @@ ..() /obj/item/weapon/gun/projectile/automatic/z8/attack_hand(mob/user) - var/datum/firemode/z8/current_mode = firemodes[sel_mode] - if(user.get_inactive_hand() == src && current_mode.use_launcher) + if(user.get_inactive_hand() == src && use_launcher) launcher.unload(user) else ..() /obj/item/weapon/gun/projectile/automatic/z8/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0) - var/datum/firemode/z8/current_mode = firemodes[sel_mode] - if(current_mode.use_launcher) + if(use_launcher) launcher.Fire(target, user, params, pointblank, reflex) if(!launcher.chambered) switch_firemodes() //switch back automatically @@ -170,8 +166,8 @@ user << "\The [launcher] is empty." /obj/item/weapon/gun/projectile/automatic/l6_saw - name = "\improper L6 SAW" - desc = "A rather traditionally made light machine gun with a pleasantly lacquered wooden pistol grip. Has 'Aussec Armoury- 2531' engraved on the reciever" + name = "light machine gun" + desc = "A rather traditionally made L6 SAW with a pleasantly lacquered wooden pistol grip. Has 'Aussec Armoury- 2531' engraved on the reciever" icon_state = "l6closed100" item_state = "l6closedmag" w_class = 4 @@ -187,8 +183,8 @@ magazine_type = /obj/item/ammo_magazine/a762 firemodes = list( - list(name="short bursts", burst=5, move_delay=6, accuracy = list(0,-1,-1,-2,-2,-2,-3,-3), dispersion = list(0.6, 1.0, 1.0, 1.0, 1.2)), - list(name="long bursts", burst=8, move_delay=8, accuracy = list(0,-1,-1,-2,-2,-2,-3,-3), dispersion = list(1.0, 1.0, 1.0, 1.0, 1.2)), + list(name="short bursts", burst=5, move_delay=6, burst_accuracy = list(0,-1,-1,-2,-2), dispersion = list(0.6, 1.0, 1.0, 1.0, 1.2)), + list(name="long bursts", burst=8, move_delay=8, burst_accuracy = list(0,-1,-1,-2,-2,-2,-3,-3), dispersion = list(1.0, 1.0, 1.0, 1.0, 1.2)), ) var/cover_open = 0 diff --git a/code/modules/projectiles/guns/projectile/dartgun.dm b/code/modules/projectiles/guns/projectile/dartgun.dm index e484d95d70..4f72eff500 100644 --- a/code/modules/projectiles/guns/projectile/dartgun.dm +++ b/code/modules/projectiles/guns/projectile/dartgun.dm @@ -43,7 +43,7 @@ /obj/item/weapon/gun/projectile/dartgun name = "dart gun" - desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances." + desc = "Zeng-Hu Pharmaceutical's entry into the arms market, the Z-H P Artemis is a gas-powered dart gun capable of delivering chemical cocktails swiftly across short distances." icon_state = "dartgun-empty" item_state = null @@ -203,4 +203,4 @@ starting_chems = list("kelotane","bicaridine","anti_toxin") /obj/item/weapon/gun/projectile/dartgun/vox/raider - starting_chems = list("space_drugs","stoxin","impedrezene") \ No newline at end of file + starting_chems = list("space_drugs","stoxin","impedrezene") diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index 468bab4efe..05e2a08c6b 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/colt - name = "\improper Colt M1911" - desc = "A cheap Martian knock-off of a Colt M1911." + name = "vintage .45 pistol" + desc = "A cheap Martian knock-off of a Colt M1911. Uses .45 rounds." magazine_type = /obj/item/ammo_magazine/c45m icon_state = "colt" caliber = ".45" @@ -9,7 +9,6 @@ load_method = MAGAZINE /obj/item/weapon/gun/projectile/colt/detective - desc = "A cheap Martian knock-off of a Colt M1911. Uses .45 rounds." magazine_type = /obj/item/ammo_magazine/c45m/rubber /obj/item/weapon/gun/projectile/colt/detective/verb/rename_gun() @@ -31,8 +30,8 @@ return 1 /obj/item/weapon/gun/projectile/sec - desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses .45 rounds." - name = "\improper NT Mk58" + name = ".45 pistol" + desc = "The NT Mk58 is a cheap, ubiquitous sidearm, produced by a Nanotrasen subsidiary. Found pretty much everywhere humans are. Uses .45 rounds." icon_state = "secguncomp" magazine_type = /obj/item/ammo_magazine/c45m/rubber caliber = ".45" @@ -41,12 +40,12 @@ load_method = MAGAZINE /obj/item/weapon/gun/projectile/sec/flash - name = "\improper NT Mk58 signal pistol" + name = ".45 signal pistol" magazine_type = /obj/item/ammo_magazine/c45m/flash /obj/item/weapon/gun/projectile/sec/wood - desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses .45 rounds." - name = "\improper Custom NT Mk58" + desc = "The NT Mk58 is a cheap, ubiquitous sidearm, produced by a Nanotrasen subsidiary. This one has a sweet wooden grip. Uses .45 rounds." + name = "custom .45 Pistol" icon_state = "secgundark" /obj/item/weapon/gun/projectile/silenced @@ -106,8 +105,8 @@ icon_state = "gyropistol" /obj/item/weapon/gun/projectile/pistol - name = "\improper Stechtkin pistol" - desc = "A small, easily concealable gun. Uses 9mm rounds." + name = "holdout pistol" + desc = "The Lumoco Arms P3 Whisper. A small, easily concealable gun. Uses 9mm rounds." icon_state = "pistol" item_state = null w_class = 2 @@ -119,8 +118,7 @@ magazine_type = /obj/item/ammo_magazine/mc9mm /obj/item/weapon/gun/projectile/pistol/flash - name = "\improper Stechtkin signal pistol" - desc = "A small, easily concealable gun. Uses 9mm rounds." + name = "holdout signal pistol" magazine_type = /obj/item/ammo_magazine/mc9mm/flash /obj/item/weapon/gun/projectile/pistol/attack_hand(mob/user as mob) @@ -164,3 +162,37 @@ icon = 'icons/obj/gun.dmi' icon_state = "silencer" w_class = 2 + +/obj/item/weapon/gun/projectile/pirate + name = "zip gun" + desc = "Little more than a barrel, handle, and firing mechanism, cheap makeshift firearms like this one are not uncommon in frontier systems." + icon_state = "sawnshotgun" + item_state = "sawnshotgun" + handle_casings = CYCLE_CASINGS //player has to take the old casing out manually before reloading + load_method = SINGLE_CASING + max_shells = 1 //literally just a barrel + + var/global/list/ammo_types = list( + /obj/item/ammo_casing/a357 = ".357", + /obj/item/ammo_casing/c9mmf = "9mm", + /obj/item/ammo_casing/c45f = ".45", + /obj/item/ammo_casing/a10mm = "10mm", + /obj/item/ammo_casing/shotgun = "12 gauge", + /obj/item/ammo_casing/shotgun = "12 gauge", + /obj/item/ammo_casing/shotgun/pellet = "12 gauge", + /obj/item/ammo_casing/shotgun/pellet = "12 gauge", + /obj/item/ammo_casing/shotgun/pellet = "12 gauge", + /obj/item/ammo_casing/shotgun/beanbag = "12 gauge", + /obj/item/ammo_casing/shotgun/stunshell = "12 gauge", + /obj/item/ammo_casing/shotgun/flash = "12 gauge", + /obj/item/ammo_casing/a762 = "7.62mm", + /obj/item/ammo_casing/a556 = "5.56mm" + ) + +/obj/item/weapon/gun/projectile/pirate/New() + ammo_type = pick(ammo_types) + desc += " Uses [ammo_types[ammo_type]] rounds." + + var/obj/item/ammo_casing/ammo = ammo_type + caliber = initial(ammo.caliber) + ..() diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 2cfcaeb153..785c532d04 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/revolver name = "revolver" - desc = "A classic revolver. Uses .357 ammo" + desc = "The Lumoco Arms HE Colt is a choice revolver for when you absolutely, positively need to put a hole in the other guy. Uses .357 ammo." icon_state = "revolver" item_state = "revolver" caliber = "357" @@ -11,7 +11,6 @@ /obj/item/weapon/gun/projectile/revolver/mateba name = "mateba" - desc = "When you absolutely, positively need a 10mm hole in the other guy. Uses .357 ammo." //>10mm hole >.357 icon_state = "mateba" origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2) diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 21b074db7d..85c4522d8d 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/shotgun/pump name = "shotgun" - desc = "Useful for sweeping alleys." + desc = "The mass-produced W-T Remmington 29x shotgun is a favourite of police and security forces on many worlds. Useful for sweeping alleys." icon_state = "shotgun" item_state = "shotgun" max_shells = 4 @@ -41,13 +41,13 @@ /obj/item/weapon/gun/projectile/shotgun/pump/combat name = "combat shotgun" + desc = "Built for close quarters combat, the Hesphaistos Industries KS-40 is widely regarded as a weapon of choice for repelling boarders." icon_state = "cshotgun" item_state = "cshotgun" origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2) max_shells = 7 //match the ammo box capacity, also it can hold a round in the chamber anyways, for a total of 8. ammo_type = /obj/item/ammo_casing/shotgun - /obj/item/weapon/gun/projectile/shotgun/doublebarrel name = "double-barreled shotgun" desc = "A true classic." @@ -95,12 +95,23 @@ return if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY icon_state = "sawnshotgun" + item_state = "sawnshotgun" w_class = 3 - item_state = "gun" + force = 5 slot_flags &= ~SLOT_BACK //you can't sling it on your back slot_flags |= (SLOT_BELT|SLOT_HOLSTER) //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) - or in a holster, why not. name = "sawn-off shotgun" desc = "Omar's coming!" user << "You shorten the barrel of \the [src]!" else - ..() \ No newline at end of file + ..() + +/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn + name = "sawn-off shotgun" + desc = "Omar's coming!" + icon_state = "sawnshotgun" + item_state = "sawnshotgun" + slot_flags = SLOT_BELT|SLOT_HOLSTER + ammo_type = /obj/item/ammo_casing/shotgun/pellet + w_class = 3 + force = 5 diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm index b3a3c7580c..e38740e732 100644 --- a/code/modules/projectiles/guns/projectile/sniper.dm +++ b/code/modules/projectiles/guns/projectile/sniper.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/heavysniper - name = "\improper PTR-7 rifle" - desc = "A portable anti-armour rifle fitted with a scope. Originally designed to used against armoured exosuits, it is capable of punching through windows and non-reinforced walls with ease. Fires armor piercing 14.5mm shells." + name = "anti-materiel rifle" + desc = "A portable anti-armour rifle fitted with a scope, the HI PTR-7 Rifle was originally designed to used against armoured exosuits. It is capable of punching through windows and non-reinforced walls with ease. Fires armor piercing 14.5mm shells." icon_state = "heavysniper" item_state = "l6closednomag" //placeholder w_class = 4 diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index d7c14829d9..ae6e91fea5 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -26,7 +26,7 @@ var/xo = null var/current = null var/obj/shot_from = null // the object which shot us - var/atom/original = null // the original target clicked + var/atom/original = null // the target clicked (not necessarily where the projectile is headed). Should probably be renamed to 'target' or something. var/turf/starting = null // the projectile's starting turf var/list/permutated = list() // we've passed through these atoms, don't try to hit them again @@ -37,7 +37,7 @@ var/dispersion = 0.0 var/damage = 10 - var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE are the only things that should be in here + var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE, HALLOSS are the only things that should be in here var/nodamage = 0 //Determines if the projectile will skip any damage inflictions var/taser_effect = 0 //If set then the projectile will apply it's agony damage using stun_effect_act() to mobs it hits, and other damage will be ignored var/check_armour = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid @@ -110,21 +110,13 @@ p_x = between(0, p_x + rand(-radius, radius), world.icon_size) p_y = between(0, p_y + rand(-radius, radius), world.icon_size) -//called to launch a projectile from a gun -/obj/item/projectile/proc/launch(atom/target, mob/user, obj/item/weapon/gun/launcher, var/target_zone, var/x_offset=0, var/y_offset=0) - var/turf/curloc = get_turf(user) +//called to launch a projectile +/obj/item/projectile/proc/launch(atom/target, var/target_zone, var/x_offset=0, var/y_offset=0) + var/turf/curloc = get_turf(src) var/turf/targloc = get_turf(target) if (!istype(targloc) || !istype(curloc)) return 1 - firer = user - def_zone = user.zone_sel.selecting - - if(user == target) //Shooting yourself - user.bullet_act(src, target_zone) - on_impact(user) - qdel(src) - return 0 if(targloc == curloc) //Shooting something in the same turf target.bullet_act(src, target_zone) on_impact(target) @@ -132,31 +124,39 @@ return 0 original = target - loc = curloc - starting = curloc - current = curloc - yo = targloc.y - curloc.y + y_offset - xo = targloc.x - curloc.x + x_offset - - shot_from = launcher - silenced = launcher.silenced + def_zone = target_zone spawn() + setup_trajectory(curloc, targloc, x_offset, y_offset) //plot the initial trajectory process() return 0 +//called to launch a projectile from a gun +/obj/item/projectile/proc/launch_from_gun(atom/target, mob/user, obj/item/weapon/gun/launcher, var/target_zone, var/x_offset=0, var/y_offset=0) + if(user == target) //Shooting yourself + user.bullet_act(src, target_zone) + on_impact(user) + qdel(src) + return 0 + + loc = get_turf(user) //move the projectile out into the world + + firer = user + shot_from = launcher + silenced = launcher.silenced + + return launch(target, target_zone, x_offset, y_offset) + //Used to change the direction of the projectile in flight. /obj/item/projectile/proc/redirect(var/new_x, var/new_y, var/atom/starting_loc, var/mob/new_firer=null) - original = locate(new_x, new_y, src.z) - starting = starting_loc - current = starting_loc + var/turf/new_target = locate(new_x, new_y, src.z) + + original = new_target if(new_firer) firer = src - yo = new_y - starting_loc.y - xo = new_x - starting_loc.x - setup_trajectory() + setup_trajectory(starting_loc, new_target) //Called when the projectile intercepts a mob. Returns 1 if the projectile hit the mob, 0 if it missed and should keep flying. /obj/item/projectile/proc/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier=0) @@ -165,14 +165,17 @@ //roll to-hit miss_modifier = max(15*(distance-2) - round(15*accuracy) + miss_modifier, 0) - var/hit_zone = get_zone_with_miss_chance(def_zone, target_mob, miss_modifier, ranged_attack=(distance > 1)) - if(!hit_zone) + var/hit_zone = get_zone_with_miss_chance(def_zone, target_mob, miss_modifier, ranged_attack=(distance > 1 || original != target_mob)) //if the projectile hits a target we weren't originally aiming at then retain the chance to miss + + var/result = PROJECTILE_FORCE_MISS + if(hit_zone) + def_zone = hit_zone //set def_zone, so if the projectile ends up hitting someone else later (to be implemented), it is more likely to hit the same part + result = target_mob.bullet_act(src, def_zone) + + if(result == PROJECTILE_FORCE_MISS) visible_message("\The [src] misses [target_mob] narrowly!") return 0 - //set def_zone, so if the projectile ends up hitting someone else later (to be implemented), it is more likely to hit the same part - def_zone = hit_zone - //hit messages if(silenced) target_mob << "You've been hit in the [parse_zone(def_zone)] by \the [src]!" @@ -193,7 +196,7 @@ msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with \a [src] (JMP)") //sometimes bullet_act() will want the projectile to continue flying - if (target_mob.bullet_act(src, def_zone) == -1) + if (result == PROJECTILE_CONTINUE) return 0 return 1 @@ -227,7 +230,7 @@ else passthrough = 1 //so ghosts don't stop bullets else - passthrough = (A.bullet_act(src, def_zone) == -1) //backwards compatibility + passthrough = (A.bullet_act(src, def_zone) == PROJECTILE_CONTINUE) //backwards compatibility if(isturf(A)) for(var/obj/O in A) O.bullet_act(src) @@ -272,9 +275,6 @@ /obj/item/projectile/process() var/first_step = 1 - //plot the initial trajectory - setup_trajectory() - spawn while(src && src.loc) if(kill_count-- < 1) on_impact(src.loc) //for any final impact behaviours @@ -296,27 +296,31 @@ before_move() Move(location.return_turf()) - if(first_step) - muzzle_effect(effect_transform) - first_step = 0 - else - tracer_effect(effect_transform) - if(!bumped && !isturf(original)) if(loc == get_turf(original)) if(!(original in permutated)) if(Bump(original)) return + if(first_step) + muzzle_effect(effect_transform) + first_step = 0 + else if(!bumped) + tracer_effect(effect_transform) + if(!hitscan) sleep(step_delay) //add delay between movement iterations if it's not a hitscan weapon -/obj/item/projectile/proc/process_step(first_step = 0) - - /obj/item/projectile/proc/before_move() + return + +/obj/item/projectile/proc/setup_trajectory(turf/startloc, turf/targloc, var/x_offset = 0, var/y_offset = 0) + // setup projectile state + starting = startloc + current = startloc + yo = targloc.y - startloc.y + y_offset + xo = targloc.x - startloc.x + x_offset -/obj/item/projectile/proc/setup_trajectory() // trajectory dispersion var/offset = 0 if(dispersion) @@ -332,6 +336,8 @@ effect_transform.Scale(trajectory.return_hypotenuse(), 1) effect_transform.Turn(-trajectory.return_angle()) //no idea why this has to be inverted, but it works + transform = turn(transform, -(trajectory.return_angle() + 90)) //no idea why 90 needs to be added, but it works + /obj/item/projectile/proc/muzzle_effect(var/matrix/T) if(silenced) return @@ -353,7 +359,10 @@ P.set_transform(M) P.pixel_x = location.pixel_x P.pixel_y = location.pixel_y - P.activate() + if(!hitscan) + P.activate(step_delay) //if not a hitscan projectile, remove after a single delay + else + P.activate() /obj/item/projectile/proc/impact_effect(var/matrix/M) if(ispath(tracer_type)) @@ -370,7 +379,6 @@ invisibility = 101 //Nope! Can't see me! yo = null xo = null - var/target = null var/result = 0 //To pass the message back to the gun. /obj/item/projectile/test/Bump(atom/A as mob|obj|turf|area) @@ -379,31 +387,30 @@ return //cannot shoot yourself if(istype(A, /obj/item/projectile)) return - if(istype(A, /mob/living)) + if(istype(A, /mob/living) || istype(A, /obj/mecha) || istype(A, /obj/vehicle)) result = 2 //We hit someone, return 1! return result = 1 return -/obj/item/projectile/test/process() +/obj/item/projectile/test/launch(atom/target) var/turf/curloc = get_turf(src) var/turf/targloc = get_turf(target) if(!curloc || !targloc) return 0 - yo = targloc.y - curloc.y - xo = targloc.x - curloc.x - target = targloc + original = target - starting = curloc - + //plot the initial trajectory - setup_trajectory() + setup_trajectory(curloc, targloc) + return process(targloc) +/obj/item/projectile/test/process(var/turf/targloc) while(src) //Loop on through! if(result) return (result - 1) - if((!( target ) || loc == target)) - target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge + if((!( targloc ) || loc == targloc)) + targloc = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge trajectory.increment() // increment the current location location = trajectory.return_location(location) // update the locally stored location data @@ -414,19 +421,22 @@ if(istype(M)) //If there is someting living... return 1 //Return 1 else - M = locate() in get_step(src,target) + M = locate() in get_step(src,targloc) if(istype(M)) return 1 -/proc/check_trajectory(atom/target as mob, var/mob/living/user as mob, var/pass_flags=PASSTABLE|PASSGLASS|PASSGRILLE, flags=null) //Checks if you can hit them or not. - if(!istype(target) || !istype(user)) +//Helper proc to check if you can hit them or not. +/proc/check_trajectory(atom/target as mob|obj, atom/firer as mob|obj, var/pass_flags=PASSTABLE|PASSGLASS|PASSGRILLE, flags=null) + if(!istype(target) || !istype(firer)) return 0 - var/obj/item/projectile/test/trace = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test.... - trace.target = target + + var/obj/item/projectile/test/trace = new /obj/item/projectile/test(get_turf(firer)) //Making the test.... + + //Set the flags and pass flags to that of the real projectile... if(!isnull(flags)) - trace.flags = flags //Set the flags... - trace.pass_flags = pass_flags //And the pass flags to that of the real projectile... - trace.firer = user - var/output = trace.process() //Test it! + trace.flags = flags + trace.pass_flags = pass_flags + + var/output = trace.launch(target) //Test it! qdel(trace) //No need for it anymore return output //Send it back to the gun! diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index eb515298ef..8aa493404a 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -8,6 +8,7 @@ eyeblur = 4 var/frequency = 1 hitscan = 1 + invisibility = 101 //beam projectiles are invisible as they are rendered by the effect engine muzzle_type = /obj/effect/projectile/laser/muzzle tracer_type = /obj/effect/projectile/laser/tracer diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 8de8990789..2038d718e0 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -53,7 +53,7 @@ else if(istype(A, /obj/structure/girder)) chance = 100 else if(istype(A, /obj/machinery) || istype(A, /obj/structure)) - chance = 25 + chance = damage if(prob(chance)) if(A.opacity) diff --git a/code/modules/projectiles/targeting.dm b/code/modules/projectiles/targeting.dm index 3bda5319d7..cc91ae0424 100644 --- a/code/modules/projectiles/targeting.dm +++ b/code/modules/projectiles/targeting.dm @@ -261,6 +261,7 @@ //These are called by the on-screen buttons, adjusting what the victim can and cannot do. /client/proc/add_gun_icons() + if(!usr) return 1 // This can runtime if someone manages to throw a gun out of their hand before the proc is called. screen += usr.item_use_icon screen += usr.gun_move_icon screen += usr.radio_use_icon diff --git a/code/modules/random_map/automata/caves.dm b/code/modules/random_map/automata/caves.dm index 9c8f2a556e..fe959c72b5 100644 --- a/code/modules/random_map/automata/caves.dm +++ b/code/modules/random_map/automata/caves.dm @@ -2,7 +2,7 @@ iterations = 5 descriptor = "moon caves" wall_type = /turf/simulated/mineral - floor_type = /turf/simulated/floor/plating/airless/asteroid + floor_type = /turf/simulated/floor/asteroid target_turf_type = /turf/unsimulated/mask var/mineral_sparse = /turf/simulated/mineral/random var/mineral_rich = /turf/simulated/mineral/random/high_chance diff --git a/code/modules/random_map/noise/magma.dm b/code/modules/random_map/noise/magma.dm index 64d649fd4e..8c8bd6a9f4 100644 --- a/code/modules/random_map/noise/magma.dm +++ b/code/modules/random_map/noise/magma.dm @@ -37,7 +37,7 @@ /datum/random_map/noise/volcanism/get_additional_spawns(var/value, var/turf/T) if(value>=178) - if(istype(T,/turf/simulated/floor/plating/airless/asteroid)) + if(istype(T,/turf/simulated/floor/asteroid)) T.ChangeTurf(/turf/simulated/floor/airless/lava) else if(istype(T,/turf/simulated/mineral)) var/turf/simulated/mineral/M = T diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm index 928f67f3ef..8147c0ff56 100644 --- a/code/modules/reagents/Chemistry-Holder.dm +++ b/code/modules/reagents/Chemistry-Holder.dm @@ -10,7 +10,7 @@ ..() maximum_volume = max my_atom = A - + //I dislike having these here but map-objects are initialised before world/New() is called. >_> if(!chemical_reagents_list) //Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id @@ -257,7 +257,7 @@ if(!target || !istype(target)) return - amount = min(amount, total_volume, target.get_free_space() / multiplier) + amount = max(0, min(amount, total_volume, target.get_free_space() / multiplier)) if(!amount) return @@ -277,9 +277,9 @@ /* Holder-to-atom and similar procs */ -//The general proc for applying reagents to things. This proc assumes the reagents are being applied externally, +//The general proc for applying reagents to things. This proc assumes the reagents are being applied externally, //not directly injected into the contents. It first calls touch, then the appropriate trans_to_*() or splash_mob(). -//If for some reason touch effects are bypassed (e.g. injecting stuff directly into a reagent container or person), +//If for some reason touch effects are bypassed (e.g. injecting stuff directly into a reagent container or person), //call the appropriate trans_to_*() proc. /datum/reagents/proc/trans_to(var/atom/target, var/amount = 1, var/multiplier = 1, var/copy = 0) touch(target) //First, handle mere touch effects @@ -292,9 +292,15 @@ return trans_to_obj(target, amount, multiplier, copy) return 0 -//Using this in case we want to differentiate splashing an atom from transferring reagents to it later down the road. -//For now it just calls trans_to. -/datum/reagents/proc/splash(var/atom/target, var/amount = 1, var/multiplier = 1, var/copy = 0) +//Splashing reagents is messier than trans_to, the target's loc gets some of the reagents as well. +/datum/reagents/proc/splash(var/atom/target, var/amount = 1, var/multiplier = 1, var/copy = 0, var/min_spill=0, var/max_spill=60) + var/spill = 0 + if(!isturf(target) && target.loc) + spill = amount*(rand(min_spill, max_spill)/100) + amount -= spill + if(spill) + splash(target.loc, spill, multiplier, copy, min_spill, max_spill) + trans_to(target, amount, multiplier, copy) /datum/reagents/proc/trans_id_to(var/atom/target, var/id, var/amount = 1) @@ -386,7 +392,7 @@ if(!target) return - var/datum/reagents/R = new /datum/reagents(maximum_volume) + var/datum/reagents/R = new /datum/reagents(amount * multiplier) . = trans_to_holder(R, amount, multiplier, copy) R.touch_turf(target) return @@ -396,7 +402,7 @@ return if(!target.reagents) - var/datum/reagents/R = new /datum/reagents(maximum_volume) + var/datum/reagents/R = new /datum/reagents(amount * multiplier) . = trans_to_holder(R, amount, multiplier, copy) R.touch_obj(target) return diff --git a/code/modules/reagents/Chemistry-Logging.dm b/code/modules/reagents/Chemistry-Logging.dm new file mode 100644 index 0000000000..1432b18a2e --- /dev/null +++ b/code/modules/reagents/Chemistry-Logging.dm @@ -0,0 +1,28 @@ + +/var/list/chemical_reaction_logs = list() + +/proc/log_chemical_reaction(atom/A, datum/chemical_reaction/R, multiplier) + if(!A || !R) + return + + var/turf/T = get_turf(A) + var/logstr = "[usr ? key_name(usr) : "EVENT"] mixed [R.name] ([R.result]) (x[multiplier]) in \the [A] at [T ? "[T.x],[T.y],[T.z]" : "*null*"]" + + chemical_reaction_logs += "\[[time_stamp()]\] [logstr]" + + if(R.log_is_important) + message_admins(logstr) + log_admin(logstr) + +/client/proc/view_chemical_reaction_logs() + set name = "Show Chemical Reactions" + set category = "Admin" + + if(!check_rights(R_ADMIN)) + return + + var/html = "" + for(var/entry in chemical_reaction_logs) + html += "[entry]
" + + usr << browse(html, "window=chemlogs") diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 9d742d726a..af1f6ff2e5 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -119,7 +119,7 @@ if(href_list["amount"]) var/id = href_list["add"] - var/amount = text2num(href_list["amount"]) + var/amount = isgoodnumber(text2num(href_list["amount"])) R.trans_id_to(src, id, amount) else if (href_list["addcustom"]) @@ -133,7 +133,7 @@ if(href_list["amount"]) var/id = href_list["remove"] - var/amount = text2num(href_list["amount"]) + var/amount = isgoodnumber(text2num(href_list["amount"])) if(mode) reagents.trans_id_to(beaker, id, amount) else @@ -297,18 +297,10 @@ /obj/machinery/chem_master/proc/isgoodnumber(var/num) if(isnum(num)) - if(num > 200) - num = 200 - else if(num < 0) - num = 1 - else - num = round(num) - return num + return Clamp(round(num), 0, 200) else return 0 - - /obj/machinery/chem_master/condimaster name = "CondiMaster 3000" condi = 1 diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index d77f7b412f..0df72664fd 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -51,7 +51,7 @@ return if(!affects_dead && M.stat == DEAD) return - if(overdose && (dose > overdose) && (location == CHEM_BLOOD)) + if(overdose && (dose > overdose) && (location != CHEM_TOUCH)) overdose(M, alien) var/removed = metabolism if(ingest_met && (location == CHEM_INGEST)) diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm index 41b78fbda4..302c6e6000 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm @@ -112,6 +112,19 @@ M.resistances += data return +// pure concentrated antibodies +/datum/reagent/antibodies + data = list("antibodies"=list()) + name = "Antibodies" + id = "antibodies" + reagent_state = LIQUID + color = "#0050F0" + +/datum/reagent/antibodies/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) + if(src.data) + M.antibodies |= src.data["antibodies"] + ..() + #define WATER_LATENT_HEAT 19000 // How much heat is removed when applied to a hot turf, in J/unit (19000 makes 120 u of water roughly equivalent to 4L) /datum/reagent/water name = "Water" @@ -145,7 +158,7 @@ environment.add_thermal_energy(-removed_heat) if (prob(5)) T.visible_message("The water sizzles as it lands on \the [T]!") - + else if(volume >= 10) if(T.wet >= 1) return diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm index 2f9cc0f548..e355180df1 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm @@ -43,6 +43,13 @@ return ..() +/datum/reagent/nutriment/honey + name = "Honey" + id = "honey" + description = "A golden yellow syrup, loaded with sugary sweetness." + nutriment_factor = 10 + color = "#FFFF00" + /datum/reagent/nutriment/flour name = "flour" id = "flour" @@ -572,9 +579,10 @@ ..() if(alien == IS_DIONA) return - M.make_jittery(5) if(adj_temp > 0) holder.remove_reagent("frostoil", 10 * removed) + if(dose > 45) + M.make_jittery(5) /datum/reagent/drink/coffee/icecoffee name = "Iced Coffee" diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index ce9ea05717..31f6295987 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -52,6 +52,7 @@ var/mix_message = "The solution begins to bubble." var/reaction_sound = 'sound/effects/bubbles.ogg' + var/log_is_important = 0 // If this reaction should be considered important for logging. Important recipes message admins when mixed, non-important ones just log to file. /datum/chemical_reaction/proc/can_happen(var/datum/reagents/holder) //check that all the required reagents are present if(!holder.has_all_reagents(required_reagents)) @@ -264,6 +265,7 @@ result = "kelotane" required_reagents = list("silicon" = 1, "carbon" = 1) result_amount = 2 + log_is_important = 1 /datum/chemical_reaction/peridaxon name = "Peridaxon" @@ -503,6 +505,7 @@ result = "coolant" required_reagents = list("tungsten" = 1, "acetone" = 1, "water" = 1) result_amount = 3 + log_is_important = 1 /datum/chemical_reaction/rezadone name = "Rezadone" @@ -638,6 +641,7 @@ result = "nitroglycerin" required_reagents = list("glycerol" = 1, "pacid" = 1, "sacid" = 1) result_amount = 2 + log_is_important = 1 /datum/chemical_reaction/nitroglycerin/on_reaction(var/datum/reagents/holder, var/created_volume) var/datum/effect/effect/system/reagents_explosion/e = new() @@ -1365,6 +1369,13 @@ required_reagents = list("soymilk" = 4, "sacid" = 1) result_amount = 5 +/datum/chemical_reaction/ketchup + name = "Ketchup" + id = "ketchup" + result = "ketchup" + required_reagents = list("tomatojuice" = 2, "water" = 1, "sugar" = 1) + result_amount = 4 + /datum/chemical_reaction/cheesewheel name = "Cheesewheel" id = "cheesewheel" @@ -1570,10 +1581,10 @@ required_reagents = list("rum" = 2, "cola" = 1) result_amount = 3 -/datum/chemical_reaction/classicmartini +/datum/chemical_reaction/martini name = "Classic Martini" - id = "classicmartini" - result = "classicmartini" + id = "martini" + result = "martini" required_reagents = list("gin" = 2, "vermouth" = 1) result_amount = 3 diff --git a/code/modules/reagents/dispenser/cartridge.dm b/code/modules/reagents/dispenser/cartridge.dm index 569da4cc73..2f7369cba0 100644 --- a/code/modules/reagents/dispenser/cartridge.dm +++ b/code/modules/reagents/dispenser/cartridge.dm @@ -9,6 +9,7 @@ amount_per_transfer_from_this = 50 // Large, but inaccurate. Use a chem dispenser or beaker for accuracy. possible_transfer_amounts = list(50, 100) + unacidable = 1 var/spawn_reagent = null var/label = "" diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm index b57830e1d6..615db88168 100644 --- a/code/modules/reagents/reagent_containers/borghydro.dm +++ b/code/modules/reagents/reagent_containers/borghydro.dm @@ -1,5 +1,5 @@ /obj/item/weapon/reagent_containers/borghypo - name = "Cyborg Hypospray" + name = "cyborg hypospray" desc = "An advanced chemical synthesizer and injection system, designed for heavy-duty medical equipment." icon = 'icons/obj/syringe.dmi' item_state = "hypo" @@ -7,13 +7,15 @@ amount_per_transfer_from_this = 5 volume = 30 possible_transfer_amounts = null + var/mode = 1 var/charge_cost = 50 var/charge_tick = 0 var/recharge_time = 5 //Time it takes for shots to recharge (in seconds) - var/list/datum/reagents/reagent_list = list() var/list/reagent_ids = list("tricordrazine", "inaprovaline", "spaceacillin") + var/list/reagent_volumes = list() + var/list/reagent_names = list() /obj/item/weapon/reagent_containers/borghypo/surgeon reagent_ids = list("bicaridine", "inaprovaline", "dexalin") @@ -23,46 +25,38 @@ /obj/item/weapon/reagent_containers/borghypo/New() ..() - for(var/R in reagent_ids) - add_reagent(R) + + for(var/T in reagent_ids) + reagent_volumes[T] = volume + var/datum/reagent/R = chemical_reagents_list[T] + reagent_names += R.name processing_objects.Add(src) - /obj/item/weapon/reagent_containers/borghypo/Destroy() processing_objects.Remove(src) ..() -/obj/item/weapon/reagent_containers/borghypo/process() //Every [recharge_time] seconds, recharge some reagents for the cyborg - charge_tick++ - if(charge_tick < recharge_time) return 0 +/obj/item/weapon/reagent_containers/borghypo/process() //Every [recharge_time] seconds, recharge some reagents for the cyborg+ + if(++charge_tick < recharge_time) + return 0 charge_tick = 0 if(isrobot(loc)) var/mob/living/silicon/robot/R = loc if(R && R.cell) - var/datum/reagents/RG = reagent_list[mode] - if(RG.total_volume < RG.maximum_volume) //Don't recharge reagents and drain power if the storage is full. - R.cell.use(charge_cost) //Take power from borg... - RG.add_reagent(reagent_ids[mode], 5) //And fill hypo with reagent. + for(var/T in reagent_ids) + if(reagent_volumes[T] < volume) + R.cell.use(charge_cost) + reagent_volumes[T] = min(reagent_volumes[T] + 5, volume) return 1 -// Use this to add more chemicals for the borghypo to produce. -/obj/item/weapon/reagent_containers/borghypo/proc/add_reagent(var/reagent) - reagent_ids |= reagent - var/datum/reagents/RG = new(30) - RG.my_atom = src - reagent_list += RG - - var/datum/reagents/R = reagent_list[reagent_list.len] - R.add_reagent(reagent, 30) - -/obj/item/weapon/reagent_containers/borghypo/attack(mob/living/M as mob, mob/user as mob) - var/datum/reagents/R = reagent_list[mode] - if(!R.total_volume) - user << "The injector is empty." +/obj/item/weapon/reagent_containers/borghypo/attack(var/mob/living/M, var/mob/user) + if(!istype(M)) return - if (!istype(M)) + + if(!reagent_volumes[reagent_ids[mode]]) + user << "The injector is empty." return var/mob/living/carbon/human/H = M @@ -75,37 +69,80 @@ user << "You cannot inject a robotic limb." return - if (R.total_volume && M.can_inject(user, 1)) + if (M.can_inject(user, 1)) user << "You inject [M] with the injector." M << "You feel a tiny prick!" if(M.reagents) - var/trans = R.trans_to_mob(M, amount_per_transfer_from_this, CHEM_BLOOD) - user << "[trans] units injected. [R.total_volume] units remaining." + var/t = min(amount_per_transfer_from_this, reagent_volumes[reagent_ids[mode]]) + M.reagents.add_reagent(reagent_ids[mode], t) + reagent_volumes[reagent_ids[mode]] -= t + admin_inject_log(user, M, src, reagent_ids[mode], t) + user << "[t] units injected. [reagent_volumes[reagent_ids[mode]]] units remaining." return -/obj/item/weapon/reagent_containers/borghypo/attack_self(mob/user as mob) - playsound(src.loc, 'sound/effects/pop.ogg', 50, 0) //Change the mode - mode++ - if(mode > reagent_list.len) - mode = 1 +/obj/item/weapon/reagent_containers/borghypo/attack_self(mob/user as mob) //Change the mode + var/t = "" + for(var/i = 1 to reagent_ids.len) + if(t) + t += ", " + if(mode == i) + t += "[reagent_names[i]]" + else + t += "[reagent_names[i]]" + t = "Available reagents: [t]." + user << t - charge_tick = 0 //Prevents wasted chems/cell charge if you're cycling through modes. - var/datum/reagent/R = chemical_reagents_list[reagent_ids[mode]] - user << "Synthesizer is now producing '[R.name]'." return +/obj/item/weapon/reagent_containers/borghypo/Topic(var/href, var/list/href_list) + if(href_list["reagent"]) + var/t = reagent_ids.Find(href_list["reagent"]) + if(t) + playsound(loc, 'sound/effects/pop.ogg', 50, 0) + mode = t + var/datum/reagent/R = chemical_reagents_list[reagent_ids[mode]] + usr << "Synthesizer is now producing '[R.name]'." + /obj/item/weapon/reagent_containers/borghypo/examine(mob/user) if(!..(user, 2)) return - var/empty = 1 + var/datum/reagent/R = chemical_reagents_list[reagent_ids[mode]] - for(var/datum/reagents/RS in reagent_list) - var/datum/reagent/R = locate() in RS.reagent_list - if(R) - user << "It currently has [R.volume] units of [R.name] stored." - empty = 0 + user << "It is currently producing [R.name] and has [reagent_volumes[reagent_ids[mode]]] out of [volume] units left." - if(empty) - user << "It is currently empty. Allow some time for the internal syntheszier to produce more." +/obj/item/weapon/reagent_containers/borghypo/service + name = "cyborg drink synthesizer" + desc = "A portable drink dispencer." + icon = 'icons/obj/drinks.dmi' + icon_state = "shaker" + charge_cost = 20 + recharge_time = 3 + volume = 60 + possible_transfer_amounts = list(5, 10, 20, 30) + reagent_ids = list("beer", "kahlua", "whiskey", "wine", "vodka", "gin", "rum", "tequilla", "vermouth", "cognac", "ale", "mead", "water", "sugar", "ice", "tea", "icetea", "cola", "spacemountainwind", "dr_gibb", "space_up", "tonic", "sodawater", "lemon_lime", "orangejuice", "limejuice", "watermelonjuice") + +/obj/item/weapon/reagent_containers/borghypo/service/attack(var/mob/M, var/mob/user) + return + +/obj/item/weapon/reagent_containers/borghypo/service/afterattack(var/obj/target, var/mob/user, var/proximity) + if(!proximity) + return + + if(!target.is_open_container() || !target.reagents) + return + + if(!reagent_volumes[reagent_ids[mode]]) + user << "[src] is out of this reagent, give it some time to refill." + return + + if(!target.reagents.get_free_space()) + user << "[target] is full." + return + + var/t = min(amount_per_transfer_from_this, reagent_volumes[reagent_ids[mode]]) + target.reagents.add_reagent(reagent_ids[mode], t) + reagent_volumes[reagent_ids[mode]] -= t + user << "You transfer [t] units of the solution to [target]." + return diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm index f18a1457f9..bdb1754ca8 100644 --- a/code/modules/reagents/reagent_containers/dropper.dm +++ b/code/modules/reagents/reagent_containers/dropper.dm @@ -65,7 +65,7 @@ return else - trans = reagents.splash(target, amount_per_transfer_from_this) //sprinkling reagents on generic non-mobs + trans = reagents.trans_to(target, amount_per_transfer_from_this) //sprinkling reagents on generic non-mobs user << "You transfer [trans] units of the solution." else // Taking from something diff --git a/code/modules/reagents/reagent_containers/food/cans.dm b/code/modules/reagents/reagent_containers/food/cans.dm index 8155207b7e..7d72b8bf51 100644 --- a/code/modules/reagents/reagent_containers/food/cans.dm +++ b/code/modules/reagents/reagent_containers/food/cans.dm @@ -1,43 +1,12 @@ /obj/item/weapon/reagent_containers/food/drinks/cans + volume = 40 //just over one and a half cups amount_per_transfer_from_this = 5 - flags = 0 - - attack_self(mob/user as mob) - if (!is_open_container()) - playsound(loc,'sound/effects/canopen.ogg', rand(10,50), 1) - user << "You open the drink with an audible pop!" - flags |= OPENCONTAINER - else - return - - attack(mob/M as mob, mob/user as mob, def_zone) - if(!is_open_container()) - user << "You need to open the drink!" - return - - return ..() - - - afterattack(obj/target, mob/user, proximity) - if(!proximity) return - - if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us. - if(!is_open_container()) - user << "You need to open the drink!" - return - - - else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it. - if(!is_open_container()) - user << "You need to open the drink!" - return - - return ..() + flags = 0 //starts closed //DRINKS /obj/item/weapon/reagent_containers/food/drinks/cans/cola - name = "Space Cola" + name = "\improper Space Cola" desc = "Cola. in space." icon_state = "cola" center_of_mass = list("x"=16, "y"=10) @@ -46,7 +15,7 @@ reagents.add_reagent("cola", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle - name = "Bottled Water" + name = "bottled water" desc = "Introduced to the vending machines by Skrellian request, this water comes straight from the Martian poles." icon_state = "waterbottle" center_of_mass = list("x"=15, "y"=8) @@ -54,28 +23,8 @@ ..() reagents.add_reagent("water", 30) -/obj/item/weapon/reagent_containers/food/drinks/cans/beer - name = "Space Beer" - desc = "Contains only water, malt and hops." - icon_state = "beer" - center_of_mass = list("x"=16, "y"=12) - New() - ..() - reagents.add_reagent("beer", 30) - -/obj/item/weapon/reagent_containers/food/drinks/cans/ale - name = "Magm-Ale" - desc = "A true dorf's drink of choice." - icon_state = "alebottle" - item_state = "beer" - center_of_mass = list("x"=16, "y"=10) - New() - ..() - reagents.add_reagent("ale", 30) - - /obj/item/weapon/reagent_containers/food/drinks/cans/space_mountain_wind - name = "Space Mountain Wind" + name = "\improper Space Mountain Wind" desc = "Blows right through you like a space wind." icon_state = "space_mountain_wind" center_of_mass = list("x"=16, "y"=10) @@ -84,7 +33,7 @@ reagents.add_reagent("spacemountainwind", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/thirteenloko - name = "Thirteen Loko" + name = "\improper Thirteen Loko" desc = "The CMO has advised crew members that consumption of Thirteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsibly." icon_state = "thirteen_loko" center_of_mass = list("x"=16, "y"=8) @@ -93,7 +42,7 @@ reagents.add_reagent("thirteenloko", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/dr_gibb - name = "Dr. Gibb" + name = "\improper Dr. Gibb" desc = "A delicious mixture of 42 different flavors." icon_state = "dr_gibb" center_of_mass = list("x"=16, "y"=10) @@ -102,7 +51,7 @@ reagents.add_reagent("dr_gibb", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/starkist - name = "Star-kist" + name = "\improper Star-kist" desc = "The taste of a star in liquid form. And, a bit of tuna...?" icon_state = "starkist" center_of_mass = list("x"=16, "y"=10) @@ -111,7 +60,7 @@ reagents.add_reagent("brownstar", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/space_up - name = "Space-Up" + name = "\improper Space-Up" desc = "Tastes like a hull breach in your mouth." icon_state = "space-up" center_of_mass = list("x"=16, "y"=10) @@ -120,7 +69,7 @@ reagents.add_reagent("space_up", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/lemon_lime - name = "Lemon-Lime" + name = "\improper Lemon-Lime" desc = "You wanted ORANGE. It gave you Lemon Lime." icon_state = "lemon-lime" center_of_mass = list("x"=16, "y"=10) @@ -129,7 +78,7 @@ reagents.add_reagent("lemon_lime", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/iced_tea - name = "Vrisk Serket Iced Tea" + name = "\improper Vrisk Serket Iced Tea" desc = "That sweet, refreshing southern earthy flavor. That's where it's from, right? South Earth?" icon_state = "ice_tea_can" center_of_mass = list("x"=16, "y"=10) @@ -138,7 +87,7 @@ reagents.add_reagent("icetea", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/grape_juice - name = "Grapel Juice" + name = "\improper Grapel Juice" desc = "500 pages of rules of how to appropriately enter into a combat with this juice!" icon_state = "purple_can" center_of_mass = list("x"=16, "y"=10) @@ -147,7 +96,7 @@ reagents.add_reagent("grapejuice", 30) /obj/item/weapon/reagent_containers/food/drinks/cans/tonic - name = "T-Borg's Tonic Water" + name = "\improper T-Borg's Tonic Water" desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away." icon_state = "tonic" center_of_mass = list("x"=16, "y"=10) @@ -156,7 +105,7 @@ reagents.add_reagent("tonic", 50) /obj/item/weapon/reagent_containers/food/drinks/cans/sodawater - name = "Soda Water" + name = "soda water" desc = "A can of soda water. Still water's more refreshing cousin." icon_state = "sodawater" center_of_mass = list("x"=16, "y"=10) diff --git a/code/modules/reagents/reagent_containers/food/drinks.dm b/code/modules/reagents/reagent_containers/food/drinks.dm index 43a406153c..7fd9bec3a2 100644 --- a/code/modules/reagents/reagent_containers/food/drinks.dm +++ b/code/modules/reagents/reagent_containers/food/drinks.dm @@ -14,13 +14,18 @@ return attack_self(mob/user as mob) - return + if(!is_open_container()) + open(user) - attack(mob/M as mob, mob/user as mob, def_zone) - if(standard_feed_mob(user, M)) - robot_refill(user) + proc/open(mob/user) + playsound(loc,'sound/effects/canopen.ogg', rand(10,50), 1) + user << "You open [src] with an audible pop!" + flags |= OPENCONTAINER + + attack(mob/M as mob, mob/user as mob, def_zone) + if(standard_feed_mob(user, M)) return - + return 0 afterattack(obj/target, mob/user, proximity) @@ -29,21 +34,26 @@ if(standard_dispenser_refill(user, target)) return if(standard_pour_into(user, target)) - robot_refill(user) return - return ..() - proc/robot_refill(var/mob/living/silicon/robot/user) - if(!istype(user)) - return 0 + standard_feed_mob(var/mob/user, var/mob/target) + if(!is_open_container()) + user << "You need to open [src]!" + return 1 + return ..() - user.cell.use(30) - var/refill = reagents.get_master_reagent_id() - user << "Now synthesizing [amount_per_transfer_from_this] units of [refill]..." - spawn(300) - reagents.add_reagent(refill, amount_per_transfer_from_this) - user << "Cyborg [src] refilled." + standard_dispenser_refill(var/mob/user, var/obj/structure/reagent_dispensers/target) + if(!is_open_container()) + user << "You need to open [src]!" + return 1 + return ..() + + standard_pour_into(var/mob/user, var/atom/target) + if(!is_open_container()) + user << "You need to open [src]!" + return 1 + return ..() self_feed_message(var/mob/user) user << "You swallow a gulp from \the [src]." diff --git a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm b/code/modules/reagents/reagent_containers/food/drinks/bottle.dm index 7e289a45f3..5c557ce950 100644 --- a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm +++ b/code/modules/reagents/reagent_containers/food/drinks/bottle.dm @@ -4,19 +4,57 @@ /obj/item/weapon/reagent_containers/food/drinks/bottle amount_per_transfer_from_this = 10 - volume = 120 + volume = 100 item_state = "broken_beer" //Generic held-item sprite until unique ones are made. - var/const/duration = 13 //Directly relates to the 'weaken' duration. Lowered by armor (i.e. helmets) + force = 5 + var/smash_duration = 5 //Directly relates to the 'weaken' duration. Lowered by armor (i.e. helmets) var/isGlass = 1 //Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it -/obj/item/weapon/reagent_containers/food/drinks/bottle/proc/smash(mob/living/target as mob, mob/living/user as mob) + var/obj/item/weapon/reagent_containers/glass/rag/rag = null + var/rag_underlay = "rag" + +/obj/item/weapon/reagent_containers/food/drinks/bottle/New() + ..() + if(isGlass) unacidable = 1 + +/obj/item/weapon/reagent_containers/food/drinks/bottle/Destroy() + if(rag) + rag.forceMove(src.loc) + rag = null + return ..() + +//when thrown on impact, bottles smash and spill their contents +/obj/item/weapon/reagent_containers/food/drinks/bottle/throw_impact(atom/hit_atom, var/speed) + ..() + + var/mob/M = thrower + if(isGlass && istype(M) && M.a_intent == I_HURT) + var/throw_dist = get_dist(throw_source, loc) + if(speed >= throw_speed && smash_check(throw_dist)) //not as reliable as smashing directly + if(reagents) + hit_atom.visible_message("The contents of the [src] splash all over [hit_atom]!") + reagents.splash(hit_atom, reagents.total_volume) + src.smash(loc, hit_atom) + +/obj/item/weapon/reagent_containers/food/drinks/bottle/proc/smash_check(var/distance) + if(!isGlass || !smash_duration) + return 0 + + var/list/chance_table = list(90, 90, 85, 85, 60, 35, 15) //starting from distance 0 + var/idx = max(distance + 1, 1) //since list indices start at 1 + if(idx > chance_table.len) + return 0 + return prob(chance_table[idx]) + +/obj/item/weapon/reagent_containers/food/drinks/bottle/proc/smash(var/newloc, atom/against = null) + if(ismob(loc)) + var/mob/M = loc + M.drop_from_inventory(src) //Creates a shattering noise and replaces the bottle with a broken_bottle - user.drop_item() - var/obj/item/weapon/broken_bottle/B = new /obj/item/weapon/broken_bottle(user.loc) - user.put_in_active_hand(B) + var/obj/item/weapon/broken_bottle/B = new /obj/item/weapon/broken_bottle(newloc) if(prob(33)) - new/obj/item/weapon/material/shard(target.loc) // Create a glass shard at the target's location! + new/obj/item/weapon/material/shard(newloc) // Create a glass shard at the target's location! B.icon_state = src.icon_state var/icon/I = new('icons/obj/drinks.dmi', src.icon_state) @@ -24,23 +62,68 @@ I.SwapColor(rgb(255, 0, 220, 255), rgb(0, 0, 0, 0)) B.icon = I + if(rag && rag.on_fire && isliving(against)) + rag.forceMove(loc) + var/mob/living/L = against + L.IgniteMob() + playsound(src, "shatter", 70, 1) - user.put_in_active_hand(B) src.transfer_fingerprints_to(B) qdel(src) + return B + +/obj/item/weapon/reagent_containers/food/drinks/bottle/attackby(obj/item/W, mob/user) + if(!rag && istype(W, /obj/item/weapon/reagent_containers/glass/rag)) + insert_rag(W, user) + return + if(rag && istype(W, /obj/item/weapon/flame)) + rag.attackby(W, user) + return + ..() + +/obj/item/weapon/reagent_containers/food/drinks/bottle/attack_self(mob/user) + if(rag) + remove_rag(user) + else + ..() + +/obj/item/weapon/reagent_containers/food/drinks/bottle/proc/insert_rag(obj/item/weapon/reagent_containers/glass/rag/R, mob/user) + if(!isGlass || rag) return + if(user.unEquip(R)) + user << "You stuff [R] into [src]." + rag = R + rag.forceMove(src) + flags &= ~OPENCONTAINER + update_icon() + +/obj/item/weapon/reagent_containers/food/drinks/bottle/proc/remove_rag(mob/user) + if(!rag) return + user.put_in_hands(rag) + rag = null + flags |= (initial(flags) & OPENCONTAINER) + update_icon() + +/obj/item/weapon/reagent_containers/food/drinks/bottle/open(mob/user) + if(rag) return + ..() + +/obj/item/weapon/reagent_containers/food/drinks/bottle/update_icon() + underlays.Cut() + if(rag) + var/underlay_image = image(icon='icons/obj/drinks.dmi', icon_state=rag.on_fire? "[rag_underlay]_lit" : rag_underlay) + underlays += underlay_image + copy_light(rag) + else + set_light(0) /obj/item/weapon/reagent_containers/food/drinks/bottle/attack(mob/living/target as mob, mob/living/user as mob) - if(!target) return if(user.a_intent != I_HURT || !isGlass) return ..() - - force = 15 //Smashing bottles over someoen's head hurts. - var/obj/item/organ/external/affecting = user.zone_sel.selecting //Find what the player is aiming at var/armor_block = 0 //Get the target's armour values for normal attack damage. @@ -48,13 +131,16 @@ //Calculating duration and calculating damage. armor_block = target.run_armor_check(affecting, "melee") - armor_duration = duration + force - target.getarmor(affecting, "melee") + + //force will counteract armour, but will never increase duration + armor_duration = smash_duration + min(0, force - target.getarmor(affecting, "melee") + 10) //Apply the damage! target.apply_damage(force, BRUTE, affecting, armor_block, sharp=0) // You are going to knock someone out for longer if they are not wearing a helmet. - if(affecting == "head" && istype(target, /mob/living/carbon/)) + var/do_smash = smash_check(1) //won't always break on the first hit + if(affecting == "head" && istype(target, /mob/living/carbon/) && do_smash) //Display an attack message. for(var/mob/O in viewers(user, null)) @@ -62,8 +148,7 @@ else O.show_message(text("\red [target] hit \himself with a bottle of [src.name] on the head!"), 1) //Weaken the target for the duration that we calculated and divide it by 5. if(armor_duration) - target.apply_effect(min(armor_duration, 10) , WEAKEN, armor_block) // Never weaken more than a flash! - + target.apply_effect(min(armor_duration, 5) , WEAKEN, armor_block) // Never weaken more than a flash! else //Default attack message and don't weaken the target. for(var/mob/O in viewers(user, null)) @@ -75,13 +160,15 @@ target.attack_log += text("\[[time_stamp()]\] Has been smashed with a bottle by [user.name] ([user.ckey])") msg_admin_attack("[user.name] ([user.ckey]) attacked [target.name] ([target.ckey]) with a bottle. (INTENT: [uppertext(user.a_intent)]) (JMP)") - //The reagents in the bottle splash all over the target, thanks for the idea Nodrak - if(reagents) - user.visible_message("The contents of the [src] splash all over [target]!") - reagents.splash(target, reagents.total_volume) + if(do_smash) + //The reagents in the bottle splash all over the target, thanks for the idea Nodrak + if(reagents) + user.visible_message("The contents of the [src] splash all over [target]!") + reagents.splash(target, reagents.total_volume) - //Finally, smash the bottle. This kills (qdel) the bottle. - src.smash(target, user) + //Finally, smash the bottle. This kills (qdel) the bottle. + var/obj/item/weapon/broken_bottle/B = src.smash(target.loc, target) + user.put_in_active_hand(B) return @@ -92,8 +179,8 @@ desc = "A bottle with a sharp broken bottom." icon = 'icons/obj/drinks.dmi' icon_state = "broken_bottle" - force = 9.0 - throwforce = 5.0 + force = 9 + throwforce = 5 throw_speed = 3 throw_range = 5 item_state = "beer" @@ -314,3 +401,31 @@ New() ..() reagents.add_reagent("limejuice", 100) + +//Small bottles +/obj/item/weapon/reagent_containers/food/drinks/bottle/small + volume = 50 + smash_duration = 1 + flags = 0 //starts closed + rag_underlay = "rag_small" + +/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer + name = "space beer" + desc = "Contains only water, malt and hops." + icon_state = "beer" + center_of_mass = list("x"=16, "y"=12) + New() + ..() + reagents.add_reagent("beer", 30) + +/obj/item/weapon/reagent_containers/food/drinks/bottle/small/ale + name = "\improper Magm-Ale" + desc = "A true dorf's drink of choice." + icon_state = "alebottle" + item_state = "beer" + center_of_mass = list("x"=16, "y"=10) + New() + ..() + reagents.add_reagent("ale", 30) + + diff --git a/code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm b/code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm index 0dc3012493..c7f0f0a9fe 100644 --- a/code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm +++ b/code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm @@ -6,6 +6,7 @@ icon_state = "glass_empty" amount_per_transfer_from_this = 5 volume = 30 + unacidable = 1 //glass center_of_mass = list("x"=16, "y"=10) on_reagent_change() diff --git a/code/modules/reagents/reagent_containers/food/drinks/jar.dm b/code/modules/reagents/reagent_containers/food/drinks/jar.dm index 7cca924261..47abb8637a 100644 --- a/code/modules/reagents/reagent_containers/food/drinks/jar.dm +++ b/code/modules/reagents/reagent_containers/food/drinks/jar.dm @@ -8,6 +8,7 @@ icon_state = "jar" item_state = "beaker" center_of_mass = list("x"=15, "y"=8) + unacidable = 1 New() ..() reagents.add_reagent("slime", 50) diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm index 23a440da59..69d98f11d6 100644 --- a/code/modules/reagents/reagent_containers/food/snacks.dm +++ b/code/modules/reagents/reagent_containers/food/snacks.dm @@ -463,6 +463,7 @@ desc = "An egg!" icon_state = "egg" filling_color = "#FDFFD1" + volume = 10 /obj/item/weapon/reagent_containers/food/snacks/egg/New() ..() @@ -1525,11 +1526,13 @@ ..() reagents.add_reagent("protein", 10) - afterattack(obj/O as obj, mob/user as mob, proximity) + afterattack(obj/O as obj, var/mob/living/carbon/human/user as mob, proximity) if(!proximity) return if(istype(O,/obj/structure/sink) && !wrapped) user << "You place \the [name] under a stream of water..." - loc = get_turf(O) + if(istype(user)) + user.unEquip(src) + src.loc = get_turf(src) return Expand() ..() @@ -1574,11 +1577,14 @@ */ proc/Expand() - for(var/mob/M in viewers(src,7)) - M << "\red \The [src] expands!" - var/mob/living/carbon/human/H = new (src) + src.visible_message("\The [src] expands!") + var/mob/living/carbon/human/H = new(src.loc) H.set_species(monkey_type) + H.real_name = H.species.get_random_name() + H.name = H.real_name + src.loc = null qdel(src) + return 1 proc/Unwrap(mob/user as mob) icon_state = "monkeycube" diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 26f58fb471..223484b3d9 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -14,6 +14,7 @@ volume = 60 w_class = 2 flags = OPENCONTAINER + unacidable = 1 //glass doesn't dissolve in acid var/label_text = "" @@ -34,7 +35,6 @@ /obj/machinery/iv_drip, /obj/machinery/disease2/incubator, /obj/machinery/disposal, - /obj/machinery/apiary, /mob/living/simple_animal/cow, /mob/living/simple_animal/hostile/retaliate/goat, /obj/machinery/computer/centrifuge, @@ -42,7 +42,6 @@ /obj/machinery/smartfridge/, /obj/machinery/biogenerator, /obj/machinery/constructable_frame, - /obj/machinery/bunsen_burner, /obj/machinery/radiocarbon_spectrometer ) @@ -220,6 +219,7 @@ possible_transfer_amounts = list(10,20,30,60,120) volume = 120 flags = OPENCONTAINER + unacidable = 0 attackby(var/obj/D, mob/user as mob) if(isprox(D)) diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index ec5923c73d..7632f8456f 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -9,6 +9,7 @@ item_state = "hypo" icon_state = "hypo" amount_per_transfer_from_this = 5 + unacidable = 1 volume = 30 possible_transfer_amounts = null flags = OPENCONTAINER diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 662099a716..339722fee3 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -11,6 +11,7 @@ throw_speed = 2 throw_range = 10 amount_per_transfer_from_this = 10 + unacidable = 1 //plastic possible_transfer_amounts = list(5,10) //Set to null instead of list, if there is only one. var/spray_size = 3 var/list/spray_sizes = list(1,3) @@ -156,7 +157,7 @@ w_class = 3.0 possible_transfer_amounts = null volume = 600 - origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINERING = 3) + origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINEERING = 3) /obj/item/weapon/reagent_containers/spray/chemsprayer/Spray_at(atom/A as mob|obj) var/direction = get_dir(src, A) diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 420990def0..c06b57d54c 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -18,6 +18,7 @@ w_class = 1 slot_flags = SLOT_EARS sharp = 1 + unacidable = 1 //glass var/mode = SYRINGE_DRAW var/image/filling //holds a reference to the current filling overlay var/visible_name = "a syringe" diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index 2244e98bf1..738380d7d0 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -25,31 +25,14 @@ ..(loc) if(newdir) set_dir(newdir) - switch(dir) - if(NORTH) - forwards = NORTH - backwards = SOUTH - if(SOUTH) - forwards = SOUTH - backwards = NORTH - if(EAST) - forwards = EAST - backwards = WEST - if(WEST) - forwards = WEST - backwards = EAST - if(NORTHEAST) - forwards = EAST - backwards = SOUTH - if(NORTHWEST) - forwards = SOUTH - backwards = WEST - if(SOUTHEAST) - forwards = NORTH - backwards = EAST - if(SOUTHWEST) - forwards = WEST - backwards = NORTH + + if(dir & (dir-1)) // Diagonal. Forwards is *away* from dir, curving to the right. + forwards = turn(dir, 135) + backwards = turn(dir, 45) + else + forwards = dir + backwards = turn(dir, 180) + if(on) operating = 1 setmove() @@ -95,8 +78,9 @@ // attack with item, place item on conveyor /obj/machinery/conveyor/attackby(var/obj/item/I, mob/user) if(isrobot(user)) return //Carn: fix for borgs dropping their modules on conveyor belts - user.drop_item() - if(I && I.loc) I.loc = src.loc + if(I.loc != user) return // This should stop mounted modules ending up outside the module. + + user.drop_item(src) return // attack with hand, move pulled object onto conveyor diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm index d88d5cb594..b276075583 100644 --- a/code/modules/recycling/disposal-construction.dm +++ b/code/modules/recycling/disposal-construction.dm @@ -83,7 +83,7 @@ ///// Z-Level stuff - if(ptype<6 || ptype>8 && !(ptype==11 || ptype==12)) + if(!(ptype in list(6, 7, 8, 11, 12, 13, 14))) ///// Z-Level stuff icon_state = "con[base_state]" else @@ -219,7 +219,7 @@ ispipe = 1 var/turf/T = src.loc - if(T.intact) + if(!T.is_plating()) user << "You can only attach the [nicetype] if the floor plating is removed." return diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index fd1e53ae0a..dcf58713e6 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -46,7 +46,7 @@ eject() if(trunk) trunk.linked = null - ..() + return ..() // attack by item places it in to disposal /obj/machinery/disposal/attackby(var/obj/item/I, var/mob/user) @@ -187,10 +187,6 @@ update() return -// can breath normally in the disposal -/obj/machinery/disposal/alter_health() - return get_turf(src) - // attempt to move while inside /obj/machinery/disposal/relaymove(mob/user as mob) if(user.stat || src.flushing) @@ -636,7 +632,7 @@ /obj/structure/disposalholder/Destroy() qdel(gas) active = 0 - ..() + return ..() // Disposal pipes @@ -717,7 +713,7 @@ // update the icon_state to reflect hidden status proc/update() var/turf/T = src.loc - hide(T.intact && !istype(T,/turf/space)) // space never hides pipes + hide(!T.is_plating() && !istype(T,/turf/space)) // space never hides pipes // hide called by levelupdate if turf intact status changes // change visibility status and force update of icon @@ -750,14 +746,10 @@ H.active = 0 H.loc = src return - if(T.intact && istype(T,/turf/simulated/floor)) //intact floor, pop the tile + if(!T.is_plating() && istype(T,/turf/simulated/floor)) //intact floor, pop the tile var/turf/simulated/floor/F = T - //F.health = 100 - F.burnt = 1 - F.intact = 0 - F.levelupdate() + F.break_tile() new /obj/item/stack/tile(H) // add to holder so it will be thrown with other stuff - F.icon_state = "Floor[F.burnt ? "1" : ""]" if(direction) // direction is specified if(istype(T, /turf/space)) // if ended in space, then range is unlimited @@ -860,7 +852,7 @@ attackby(var/obj/item/I, var/mob/user) var/turf/T = src.loc - if(T.intact) + if(!T.is_plating()) return // prevent interaction with T-scanner revealed pipes src.add_fingerprint(user) if(istype(I, /obj/item/weapon/weldingtool)) @@ -1343,7 +1335,7 @@ return var/turf/T = src.loc - if(T.intact) + if(!T.is_plating()) return // prevent interaction with T-scanner revealed pipes src.add_fingerprint(user) if(istype(I, /obj/item/weapon/weldingtool)) diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index 7c43450ce2..0f8df78262 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -91,14 +91,14 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid). /obj/machinery/r_n_d/circuit_imprinter/dismantle() for(var/obj/I in component_parts) - if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) - reagents.trans_to_obj(I, reagents.total_volume) + if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) + reagents.trans_to_obj(I, reagents.total_volume) for(var/f in materials) if(materials[f] >= SHEET_MATERIAL_AMOUNT) var/path = getMaterialType(f) if(path) var/obj/item/stack/S = new f(loc) - S.amount = round(materials[f] / SHEET_MATERIAL_AMOUNT) + S.amount = round(materials[f] / SHEET_MATERIAL_AMOUNT) ..() /obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob) @@ -120,17 +120,17 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid). if(!linked_console) user << "\The [src] must be linked to an R&D console first." return 1 - if(O.is_open_container()) - return 0 + if(O.is_open_container()) + return 0 if(!istype(O, /obj/item/stack/material/glass) && !istype(O, /obj/item/stack/material/gold) && !istype(O, /obj/item/stack/material/diamond) && !istype(O, /obj/item/stack/material/uranium)) user << "You cannot insert this item into \the [src]." - return 1 + return 1 if(stat) return 1 if(TotalMaterials() + SHEET_MATERIAL_AMOUNT > max_material_storage) user << "\The [src]'s material bin is full. Please remove material before adding more." - return 1 + return 1 var/obj/item/stack/stack = O @@ -149,7 +149,7 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid). var/stacktype = stack.type var/t = getMaterialName(stacktype) if(t) - if(do_after(usr, 16)) + if(do_after(usr, 16)) if(stack.use(amount)) user << "You add [amount] sheets to \the [src]." materials[t] += amount * SHEET_MATERIAL_AMOUNT @@ -158,7 +158,7 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid). /obj/machinery/r_n_d/circuit_imprinter/proc/addToQueue(var/datum/design/D) queue += D - return + return /obj/machinery/r_n_d/circuit_imprinter/proc/removeFromQueue(var/index) queue.Cut(index, index + 1) @@ -204,4 +204,4 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid). if(mat_efficiency != 1) // No matter out of nowhere if(new_item.matter && new_item.matter.len > 0) for(var/i in new_item.matter) - new_item.matter[i] = new_item.matter[i] * mat_efficiency + new_item.matter[i] = new_item.matter[i] * mat_efficiency diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 65219eade8..9d5bfd40da 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -196,7 +196,7 @@ other types of metals and chemistry for reagents). name = "Rapid Part Exchange Device" desc = "Special mechanical module made to store, sort, and apply standard machine parts." id = "rped" - req_tech = list(TECH_ENGINERING = 3, TECH_MATERIAL = 3) + req_tech = list(TECH_ENGINEERING = 3, TECH_MATERIAL = 3) materials = list("metal" = 15000, "glass" = 5000) build_path = /obj/item/weapon/storage/part_replacer sort_string = "CBAAA" @@ -278,7 +278,7 @@ other types of metals and chemistry for reagents). name = "Optical meson scanners design" desc = "Using the meson-scanning technology those glasses allow you to see through walls, floor or anything else." id = "mesons" - req_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2) + req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2) materials = list("metal" = 50, "glass" = 50) build_path = /obj/item/clothing/glasses/meson sort_string = "GAAAC" @@ -289,21 +289,21 @@ other types of metals and chemistry for reagents). /datum/design/item/weapon/mining/jackhammer id = "jackhammer" - req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINERING = 2) + req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2) materials = list("metal" = 2000, "glass" = 500, "silver" = 500) build_path = /obj/item/weapon/pickaxe/jackhammer sort_string = "KAAAA" /datum/design/item/weapon/mining/drill id = "drill" - req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINERING = 2) + req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2) materials = list("metal" = 6000, "glass" = 1000) //expensive, but no need for miners. build_path = /obj/item/weapon/pickaxe/drill sort_string = "KAAAB" /datum/design/item/weapon/mining/plasmacutter id = "plasmacutter" - req_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINERING = 3) + req_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3) materials = list("metal" = 1500, "glass" = 500, "gold" = 500, "phoron" = 500) build_path = /obj/item/weapon/pickaxe/plasmacutter sort_string = "KAAAC" @@ -317,10 +317,16 @@ other types of metals and chemistry for reagents). /datum/design/item/weapon/mining/drill_diamond id = "drill_diamond" - req_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINERING = 4) + req_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 4) materials = list("metal" = 3000, "glass" = 1000, "diamond" = 2000) build_path = /obj/item/weapon/pickaxe/diamonddrill sort_string = "KAAAE" +/////////////////////////////////// +/////////Shield Generators///////// +/////////////////////////////////// +/datum/design/circuit/shield + req_tech = list(TECH_BLUESPACE = 4, TECH_PHORON = 3) + materials = list("$glass" = 2000, "sacid" = 20, "$phoron" = 10000, "$diamond" = 5000, "$gold" = 10000) /datum/design/item/medical materials = list("metal" = 30, "glass" = 20) @@ -332,7 +338,7 @@ other types of metals and chemistry for reagents). /datum/design/item/medical/robot_scanner desc = "A hand-held scanner able to diagnose robotic injuries." id = "robot_scanner" - req_tech = list(TECH_MAGNET = 3, TECH_BIO = 2, TECH_ENGINERING = 3) + req_tech = list(TECH_MAGNET = 3, TECH_BIO = 2, TECH_ENGINEERING = 3) materials = list("metal" = 500, "glass" = 200) build_path = /obj/item/device/robotanalyzer sort_string = "MACFA" @@ -367,7 +373,7 @@ other types of metals and chemistry for reagents). /datum/design/item/beaker/AssembleDesignName() name = "Beaker prototype ([item_name])" - + /datum/design/item/beaker/noreact name = "cryostasis" desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units." @@ -375,7 +381,7 @@ other types of metals and chemistry for reagents). req_tech = list(TECH_MATERIAL = 2) materials = list("metal" = 3000) build_path = /obj/item/weapon/reagent_containers/glass/beaker/noreact - sort_string = "MADAA" + sort_string = "MADAA" /datum/design/item/beaker/bluespace name = TECH_BLUESPACE @@ -389,7 +395,7 @@ other types of metals and chemistry for reagents). /datum/design/item/medical/nanopaste desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery." id = "nanopaste" - req_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3) + req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3) materials = list("metal" = 7000, "glass" = 7000) build_path = /obj/item/stack/nanopaste sort_string = "MBAAA" @@ -523,14 +529,14 @@ other types of metals and chemistry for reagents). /datum/design/item/weapon/chemsprayer desc = "An advanced chem spraying device." id = "chemsprayer" - req_tech = list(TECH_MATERIAL = 3, TECH_ENGINERING = 3, TECH_BIO = 2) + req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2) materials = list("metal" = 5000, "glass" = 1000) build_path = /obj/item/weapon/reagent_containers/spray/chemsprayer sort_string = "TABAA" /datum/design/item/weapon/rapidsyringe id = "rapidsyringe" - req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINERING = 3, TECH_BIO = 2) + req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2) materials = list("metal" = 5000, "glass" = 1000) build_path = /obj/item/weapon/gun/launcher/syringe/rapid sort_string = "TABAB" @@ -634,7 +640,7 @@ other types of metals and chemistry for reagents). /datum/design/item/posibrain id = "posibrain" - req_tech = list(TECH_ENGINERING = 4, TECH_MATERIAL = 6, TECH_BLUESPACE = 2, TECH_DATA = 4) + req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 6, TECH_BLUESPACE = 2, TECH_DATA = 4) materials = list("metal" = 2000, "glass" = 1000, "silver" = 1000, "gold" = 500, "phoron" = 500, "diamond" = 100) build_path = /obj/item/device/mmi/digital/posibrain sort_string = "VACAB" @@ -820,12 +826,6 @@ CIRCUITS BELOW build_path = /obj/item/weapon/circuitboard/mecha_control sort_string = "HAAAC" -/datum/design/circuit/mechapower - name = "mech bay power control console" - id = "mechapower" - build_path = /obj/item/weapon/circuitboard/mech_bay_power_console - sort_string = "HAAAD" - /datum/design/circuit/rdconsole name = "R&D control console" id = "rdconsole" @@ -878,28 +878,28 @@ CIRCUITS BELOW /datum/design/circuit/destructive_analyzer name = "destructive analyzer" id = "destructive_analyzer" - req_tech = list(TECH_DATA = 2, TECH_MAGNET = 2, TECH_ENGINERING = 2) + req_tech = list(TECH_DATA = 2, TECH_MAGNET = 2, TECH_ENGINEERING = 2) build_path = /obj/item/weapon/circuitboard/destructive_analyzer sort_string = "HABAA" /datum/design/circuit/protolathe name = "protolathe" id = "protolathe" - req_tech = list(TECH_DATA = 2, TECH_ENGINERING = 2) + req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2) build_path = /obj/item/weapon/circuitboard/protolathe sort_string = "HABAB" /datum/design/circuit/circuit_imprinter name = "circuit imprinter" id = "circuit_imprinter" - req_tech = list(TECH_DATA = 2, TECH_ENGINERING = 2) + req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2) build_path = /obj/item/weapon/circuitboard/circuit_imprinter sort_string = "HABAC" /datum/design/circuit/autolathe name = "autolathe board" id = "autolathe" - req_tech = list(TECH_DATA = 2, TECH_ENGINERING = 2) + req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2) build_path = /obj/item/weapon/circuitboard/autolathe sort_string = "HABAD" @@ -920,16 +920,23 @@ CIRCUITS BELOW /datum/design/circuit/mechfab name = "exosuit fabricator" id = "mechfab" - req_tech = list(TECH_DATA = 3, TECH_ENGINERING = 3) + req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3) build_path = /obj/item/weapon/circuitboard/mechfab sort_string = "HABAE" +/datum/design/circuit/mech_recharger + name = "mech recharger" + id = "mech_recharger" + req_tech = list(TECH_DATA = 2, TECH_POWER = 2, TECH_ENGINEERING = 2) + build_path = /obj/item/weapon/circuitboard/mech_recharger + sort_string = "HACAA" + /datum/design/circuit/recharge_station name = "cyborg recharge station" id = "recharge_station" - req_tech = list(TECH_DATA = 3, TECH_ENGINERING = 2) + req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 2) build_path = /obj/item/weapon/circuitboard/recharge_station - sort_string = "HACAA" + sort_string = "HACAC" /datum/design/circuit/atmosalerts name = "atmosphere alert console" @@ -946,7 +953,7 @@ CIRCUITS BELOW /datum/design/circuit/rcon_console name = "RCON remote control console" id = "rcon_console" - req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_POWER = 5) + req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_POWER = 5) build_path = /obj/item/weapon/circuitboard/rcon_console sort_string = "JAAAC" @@ -972,28 +979,28 @@ CIRCUITS BELOW /datum/design/circuit/pacman name = "PACMAN-type generator" id = "pacman" - req_tech = list(TECH_DATA = 3, TECH_PHORON = 3, TECH_POWER = 3, TECH_ENGINERING = 3) + req_tech = list(TECH_DATA = 3, TECH_PHORON = 3, TECH_POWER = 3, TECH_ENGINEERING = 3) build_path = /obj/item/weapon/circuitboard/pacman sort_string = "JBAAA" /datum/design/circuit/superpacman name = "SUPERPACMAN-type generator" id = "superpacman" - req_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINERING = 4) + req_tech = list(TECH_DATA = 3, TECH_POWER = 4, TECH_ENGINEERING = 4) build_path = /obj/item/weapon/circuitboard/pacman/super sort_string = "JBAAB" /datum/design/circuit/mrspacman name = "MRSPACMAN-type generator" id = "mrspacman" - req_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINERING = 5) + req_tech = list(TECH_DATA = 3, TECH_POWER = 5, TECH_ENGINEERING = 5) build_path = /obj/item/weapon/circuitboard/pacman/mrs sort_string = "JBAAC" /datum/design/circuit/batteryrack name = "cell rack PSU" id = "batteryrack" - req_tech = list(TECH_POWER = 3, TECH_ENGINERING = 2) + req_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 2) build_path = /obj/item/weapon/circuitboard/batteryrack sort_string = "JBABA" @@ -1001,21 +1008,21 @@ CIRCUITS BELOW name = "'SMES' superconductive magnetic energy storage" desc = "Allows for the construction of circuit boards used to build a SMES." id = "smes_cell" - req_tech = list(TECH_POWER = 7, TECH_ENGINERING = 5) + req_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 5) build_path = /obj/item/weapon/circuitboard/smes sort_string = "JBABB" /datum/design/circuit/gas_heater name = "gas heating system" id = "gasheater" - req_tech = list(TECH_POWER = 2, TECH_ENGINERING = 1) + req_tech = list(TECH_POWER = 2, TECH_ENGINEERING = 1) build_path = /obj/item/weapon/circuitboard/unary_atmos/heater sort_string = "JCAAA" /datum/design/circuit/gas_cooler name = "gas cooling system" id = "gascooler" - req_tech = list(TECH_MAGNET = 2, TECH_ENGINERING = 2) + req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2) build_path = /obj/item/weapon/circuitboard/unary_atmos/cooler sort_string = "JCAAB" @@ -1142,7 +1149,7 @@ CIRCUITS BELOW sort_string = "NAADC" /datum/design/circuit/tcom - req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4) + req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4) /datum/design/circuit/tcom/AssembleDesignName() name = "Telecommunications machinery circuit design ([name])" @@ -1176,21 +1183,21 @@ CIRCUITS BELOW /datum/design/circuit/tcom/relay name = "relay mainframe" id = "tcom-relay" - req_tech = list(TECH_DATA = 3, TECH_ENGINERING = 4, TECH_BLUESPACE = 3) + req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 4, TECH_BLUESPACE = 3) build_path = /obj/item/weapon/circuitboard/telecomms/relay sort_string = "PAAAE" /datum/design/circuit/tcom/broadcaster name = "subspace broadcaster" id = "tcom-broadcaster" - req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 4, TECH_BLUESPACE = 2) + req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4, TECH_BLUESPACE = 2) build_path = /obj/item/weapon/circuitboard/telecomms/broadcaster sort_string = "PAAAF" /datum/design/circuit/tcom/receiver name = "subspace receiver" id = "tcom-receiver" - req_tech = list(TECH_DATA = 4, TECH_ENGINERING = 3, TECH_BLUESPACE = 2) + req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_BLUESPACE = 2) build_path = /obj/item/weapon/circuitboard/telecomms/receiver sort_string = "PAAAG" @@ -1343,14 +1350,14 @@ CIRCUITS BELOW name = "PDA design" desc = "Cheaper than whiny non-digital assistants." id = "pda" - req_tech = list(TECH_ENGINERING = 2, TECH_POWER = 3) + req_tech = list(TECH_ENGINEERING = 2, TECH_POWER = 3) materials = list("metal" = 50, "glass" = 50) build_path = /obj/item/device/pda sort_string = "VAAAA" // Cartridges /datum/design/item/pda_cartridge - req_tech = list(TECH_ENGINERING = 2, TECH_POWER = 3) + req_tech = list(TECH_ENGINEERING = 2, TECH_POWER = 3) materials = list("metal" = 50, "glass" = 50) /datum/design/item/pda_cartridge/AssembleDesignName() @@ -1507,25 +1514,25 @@ MECHAS BELOW /datum/design/item/mecha/rcd desc = "An exosuit-mounted rapid construction device." id = "mech_rcd" - req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER=4, TECH_ENGINERING = 4) + req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER=4, TECH_ENGINEERING = 4) build_path = /obj/item/mecha_parts/mecha_equipment/tool/rcd /datum/design/item/mecha/gravcatapult desc = "An exosuit-mounted gravitational catapult." id = "mech_gravcatapult" - req_tech = list(TECH_BLUESPACE = 2, TECH_MAGNET = 3, TECH_ENGINERING = 3) + req_tech = list(TECH_BLUESPACE = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3) build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult /datum/design/item/mecha/repair_droid desc = "Automated repair droid, exosuits' best companion. BEEP BOOP" id = "mech_repair_droid" - req_tech = list(TECH_MAGNET = 3, TECH_DATA = 3, TECH_ENGINERING = 3) + req_tech = list(TECH_MAGNET = 3, TECH_DATA = 3, TECH_ENGINEERING = 3) build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid /datum/design/item/mecha/phoron_generator desc = "Exosuit-mounted phoron generator." id = "mech_phoron_generator" - req_tech = list(TECH_PHORON = 2, TECH_POWER= 2, TECH_ENGINERING = 2) + req_tech = list(TECH_PHORON = 2, TECH_POWER= 2, TECH_ENGINEERING = 2) build_path = /obj/item/mecha_parts/mecha_equipment/generator /datum/design/item/mecha/energy_relay @@ -1542,7 +1549,7 @@ MECHAS BELOW /datum/design/item/mecha/proj_armor desc = "Exosuit projectile armor booster." id = "mech_proj_armor" - req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 5, TECH_ENGINERING=3) + req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 5, TECH_ENGINEERING=3) build_path = /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster /datum/design/item/mecha/syringe_gun @@ -1554,13 +1561,13 @@ MECHAS BELOW /datum/design/item/mecha/diamond_drill desc = "A diamond version of the exosuit drill. It's harder, better, faster, stronger." id = "mech_diamond_drill" - req_tech = list(TECH_MATERIAL = 4, TECH_ENGINERING = 3) + req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3) build_path = /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill /datum/design/item/mecha/generator_nuclear desc = "Exosuit-held nuclear reactor. Converts uranium and everyone's health to energy." id = "mech_generator_nuclear" - req_tech = list(TECH_POWER= 3, TECH_ENGINERING = 3, TECH_MATERIAL = 3) + req_tech = list(TECH_POWER= 3, TECH_ENGINEERING = 3, TECH_MATERIAL = 3) build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear /datum/design/item/synthetic_flash @@ -1647,4 +1654,4 @@ datum/design/rust_injector build_type = IMPRINTER materials = list("glass" = 2000, "sacid" = 20, "phoron" = 3000, "uranium" = 2000) build_path = "/obj/item/weapon/circuitboard/rust_core" -*/ +*/ diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 6311470641..3a5ccd7440 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -29,7 +29,8 @@ won't update every console in existence) but it's more of a hassle to do. Also, /obj/machinery/computer/rdconsole name = "R&D control console" - icon_state = "rdcomp" + icon_keyboard = "rd_key" + icon_screen = "rdcomp" light_color = "#a97faa" circuit = /obj/item/weapon/circuitboard/rdconsole var/datum/research/files //Stores all the collected research data. @@ -151,7 +152,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, src.updateUsrDialog() return - + /obj/machinery/computer/rdconsole/emp_act(var/remaining_charges, var/mob/user) if(!emagged) playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1) @@ -259,9 +260,9 @@ won't update every console in existence) but it's more of a hassle to do. Also, linked_destroy.loaded_item = null for(var/obj/I in linked_destroy.contents) for(var/mob/M in I.contents) - M.death() + M.death() if(istype(I,/obj/item/stack/material))//Only deconsturcts one sheet at a time instead of the entire stack - var/obj/item/stack/material/S = I + var/obj/item/stack/material/S = I if(S.get_amount() > 1) S.use(1) linked_destroy.loaded_item = S @@ -361,25 +362,24 @@ won't update every console in existence) but it's more of a hassle to do. Also, else if(href_list["lathe_ejectsheet"] && linked_lathe) //Causes the protolathe to eject a sheet of material var/desired_num_sheets = text2num(href_list["amount"]) var/res_amount, type - var/material/M = name_to_material[href_list["lathe_ejectsheet"]] + var/material/M = get_material_by_name(href_list["lathe_ejectsheet"]) if(istype(M)) type = M.stack_type - - switch(name_to_material[href_list["lathe_ejectsheet"]]) - if(DEFAULT_WALL_MATERIAL) - res_amount = "m_amount" - if("glass") - res_amount = "g_amount" - if("gold") - res_amount = "gold_amount" - if("silver") - res_amount = "silver_amount" - if("phoron") - res_amount = "phoron_amount" - if("uranium") - res_amount = "uranium_amount" - if("diamond") - res_amount = "diamond_amount" + switch(M.name) + if(DEFAULT_WALL_MATERIAL) + res_amount = "m_amount" + if("glass") + res_amount = "g_amount" + if("gold") + res_amount = "gold_amount" + if("silver") + res_amount = "silver_amount" + if("phoron") + res_amount = "phoron_amount" + if("uranium") + res_amount = "uranium_amount" + if("diamond") + res_amount = "diamond_amount" if(ispath(type) && hasvar(linked_lathe, res_amount)) var/obj/item/stack/material/sheet = new type(linked_lathe.loc) diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm index 702b4d882f..9da583a9c0 100644 --- a/code/modules/research/research.dm +++ b/code/modules/research/research.dm @@ -98,7 +98,7 @@ research holder datum. var/datum/design/A = known_designs[i] if(A.id == D.id) // We are guaranteed to reach this if the ids are the same, because sort_string will also be the same return - if(A.sort_string > D.sort_string) + if(A.sort_string >= D.sort_string) known_designs.Insert(i, D) return known_designs.Add(D) @@ -141,7 +141,7 @@ research holder datum. /datum/tech/engineering name = "Engineering Research" desc = "Development of new and improved engineering parts." - id = TECH_ENGINERING + id = TECH_ENGINEERING /datum/tech/phorontech name = "Phoron Research" diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm index 893ef3383f..6553820f5b 100644 --- a/code/modules/research/server.dm +++ b/code/modules/research/server.dm @@ -119,8 +119,8 @@ if(default_deconstruction_screwdriver(user, O)) return if(default_deconstruction_crowbar(user, O)) - return - if(default_part_replacement(user, O)) + return + if(default_part_replacement(user, O)) return /obj/machinery/r_n_d/server/centcom @@ -155,7 +155,8 @@ /obj/machinery/computer/rdservercontrol name = "R&D Server Controller" - icon_state = "rdcomp" + icon_keyboard = "rd_key" + icon_screen = "rdcomp" light_color = "#a97faa" circuit = /obj/item/weapon/circuitboard/rdservercontrol var/screen = 0 diff --git a/code/modules/research/xenoarchaeology/tools/bunsen_burner.dm b/code/modules/research/xenoarchaeology/tools/bunsen_burner.dm deleted file mode 100644 index 5a74061a23..0000000000 --- a/code/modules/research/xenoarchaeology/tools/bunsen_burner.dm +++ /dev/null @@ -1,56 +0,0 @@ - -/obj/machinery/bunsen_burner - name = "bunsen burner" - desc = "A flat, self-heating device designed for bringing chemical mixtures to boil." - icon = 'icons/obj/device.dmi' - icon_state = "bunsen0" - var/heating = 0 //whether the bunsen is turned on - var/heated = 0 //whether the bunsen has been on long enough to let stuff react - var/obj/item/weapon/reagent_containers/held_container - var/heat_time = 50 - -/obj/machinery/bunsen_burner/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W, /obj/item/weapon/reagent_containers)) - if(held_container) - user << "\red You must remove the [held_container] first." - else - held_container = W - user.drop_from_inventory(held_container, src) - user << "\blue You put the [held_container] onto the [src]." - var/image/I = image("icon"=W, "layer"=FLOAT_LAYER) - underlays += I - if(heating) - spawn(heat_time) - try_heating() - else - user << "\red You can't put the [W] onto the [src]." - -/obj/machinery/bunsen_burner/attack_hand(mob/user as mob) - if(held_container) - underlays = null - user << "\blue You remove the [held_container] from the [src]." - held_container.loc = src.loc - held_container.attack_hand(user) - held_container = null - else - user << "\red There is nothing on the [src]." - -/obj/machinery/bunsen_burner/proc/try_heating() - src.visible_message("\blue \icon[src] [src] hisses.") - if(held_container && heating) - heated = 1 - held_container.reagents.handle_reactions() - heated = 0 - spawn(heat_time) - try_heating() - -/obj/machinery/bunsen_burner/verb/toggle() - set src in view(1) - set name = "Toggle bunsen burner" - set category = "IC" - - heating = !heating - icon_state = "bunsen[heating]" - if(heating) - spawn(heat_time) - try_heating() diff --git a/code/modules/security levels/security levels.dm b/code/modules/security levels/security levels.dm index 1892af891e..4b73c0dd28 100644 --- a/code/modules/security levels/security levels.dm +++ b/code/modules/security levels/security levels.dm @@ -25,46 +25,31 @@ if(SEC_LEVEL_GREEN) security_announcement_down.Announce("[config.alert_desc_green]", "Attention! Security level lowered to green") security_level = SEC_LEVEL_GREEN - for(var/obj/machinery/firealarm/FA in machines) - if(FA.z in config.contact_levels) - FA.overlays = list() - FA.overlays += image('icons/obj/monitors.dmi', "overlay_green") if(SEC_LEVEL_BLUE) if(security_level < SEC_LEVEL_BLUE) security_announcement_up.Announce("[config.alert_desc_blue_upto]", "Attention! Security level elevated to blue") else security_announcement_down.Announce("[config.alert_desc_blue_downto]", "Attention! Security level lowered to blue") security_level = SEC_LEVEL_BLUE - for(var/obj/machinery/firealarm/FA in machines) - if(FA.z in config.contact_levels) - FA.overlays = list() - FA.overlays += image('icons/obj/monitors.dmi', "overlay_blue") if(SEC_LEVEL_RED) if(security_level < SEC_LEVEL_RED) security_announcement_up.Announce("[config.alert_desc_red_upto]", "Attention! Code red!") else security_announcement_down.Announce("[config.alert_desc_red_downto]", "Attention! Code red!") security_level = SEC_LEVEL_RED - /* - At the time of commit, setting status displays didn't work properly var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) if(CC) CC.post_status("alert", "redalert")*/ - - for(var/obj/machinery/firealarm/FA in machines) - if(FA.z in config.contact_levels) - FA.overlays = list() - FA.overlays += image('icons/obj/monitors.dmi', "overlay_red") - if(SEC_LEVEL_DELTA) security_announcement_up.Announce("[config.alert_desc_delta]", "Attention! Delta security level reached!", new_sound = 'sound/effects/siren.ogg') security_level = SEC_LEVEL_DELTA - for(var/obj/machinery/firealarm/FA in machines) - if(FA.z in config.contact_levels) - FA.overlays = list() - FA.overlays += image('icons/obj/monitors.dmi', "overlay_delta") - else - return + + var/newlevel = get_security_level() + for(var/obj/machinery/firealarm/FA in machines) + if(FA.z in config.contact_levels) + FA.set_security_level(newlevel) + /proc/get_security_level() switch(security_level) diff --git a/code/modules/shieldgen/sheldwallgen.dm b/code/modules/shieldgen/sheldwallgen.dm index 7ca422bed4..708798818a 100644 --- a/code/modules/shieldgen/sheldwallgen.dm +++ b/code/modules/shieldgen/sheldwallgen.dm @@ -80,10 +80,10 @@ return 1 /obj/machinery/shieldwallgen/process() - spawn(100) - power() - if(power) - storedpower -= 2500 //the generator post itself uses some power + power() + if(power) + storedpower -= 2500 //the generator post itself uses some power + if(storedpower >= max_stored_power) storedpower = max_stored_power if(storedpower <= 0) diff --git a/code/modules/shuttles/shuttle_console.dm b/code/modules/shuttles/shuttle_console.dm index 3ee70b12c7..b60e5e5234 100644 --- a/code/modules/shuttles/shuttle_console.dm +++ b/code/modules/shuttles/shuttle_console.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/shuttle_control name = "shuttle control console" icon = 'icons/obj/computer.dmi' - icon_state = "shuttle" + icon_keyboard = "atmos_key" + icon_screen = "shuttle" circuit = null var/shuttle_tag // Used to coordinate data in shuttle controller. @@ -15,7 +16,7 @@ if(!allowed(user)) user << "\red Access Denied." return 1 - + ui_interact(user) /obj/machinery/computer/shuttle_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) diff --git a/code/modules/shuttles/shuttle_specops.dm b/code/modules/shuttles/shuttle_specops.dm index b4e791670e..a61ee69c72 100644 --- a/code/modules/shuttles/shuttle_specops.dm +++ b/code/modules/shuttles/shuttle_specops.dm @@ -78,23 +78,30 @@ sleep_until_launch() + if (location) + var/obj/machinery/light/small/readylight/light = locate() in get_location_area() + if(light) light.set_state(0) + //launch radio_announce("ALERT: INITIATING LAUNCH SEQUENCE") ..(user) /datum/shuttle/ferry/multidock/specops/move(var/area/origin,var/area/destination) ..(origin, destination) - if (!location) //just arrived home - for(var/turf/T in get_area_turfs(destination)) - var/mob/M = locate(/mob) in T - M << "\red You have arrived at Central Command. Operation has ended!" - else //just left for the station - launch_mauraders() - for(var/turf/T in get_area_turfs(destination)) - var/mob/M = locate(/mob) in T - M << "\red You have arrived at [station_name]. Commence operation!" - - reset_time = world.time + specops_return_delay //set the timeout + + spawn(20) + if (!location) //just arrived home + for(var/turf/T in get_area_turfs(destination)) + var/mob/M = locate(/mob) in T + M << "\red You have arrived at Central Command. Operation has ended!" + else //just left for the station + launch_mauraders() + for(var/turf/T in get_area_turfs(destination)) + var/mob/M = locate(/mob) in T + M << "\red You have arrived at [station_name]. Commence operation!" + + var/obj/machinery/light/small/readylight/light = locate() in T + if(light) light.set_state(1) /datum/shuttle/ferry/multidock/specops/cancel_launch() if (!can_cancel()) @@ -219,3 +226,17 @@ M.close() special_ops.readyreset()//Reset firealarm after the team launched. //End Marauder launchpad. + +/obj/machinery/light/small/readylight + brightness_range = 5 + brightness_power = 1 + brightness_color = "#DA0205" + var/state = 0 + +/obj/machinery/light/small/readylight/proc/set_state(var/new_state) + state = new_state + if(state) + brightness_color = "00FF00" + else + brightness_color = initial(brightness_color) + update() diff --git a/code/modules/shuttles/shuttles_multi.dm b/code/modules/shuttles/shuttles_multi.dm index 141cf97d8a..7bdac463eb 100644 --- a/code/modules/shuttles/shuttles_multi.dm +++ b/code/modules/shuttles/shuttles_multi.dm @@ -34,12 +34,12 @@ destination_dock_controllers[destination] = docking_controller else var/datum/computer/file/embedded_program/docking/C = locate(controller_tag) - + if(!istype(C)) world << "warning: shuttle with docking tag [controller_tag] could not find it's controller!" else destination_dock_controllers[destination] = C - + //might as well set this up here. if(origin) last_departed = origin last_location = start_location @@ -70,7 +70,8 @@ /obj/machinery/computer/shuttle_control/multi - icon_state = "syndishuttle" + icon_keyboard = "syndie_key" + icon_screen = "syndishuttle" /obj/machinery/computer/shuttle_control/multi/attack_hand(user as mob) @@ -99,7 +100,7 @@ dat += "
Toggle cloaking field
" dat += "Move ship
" dat += "Return to base
" - + //Docking dat += "


" if(MS.skip_docking_checks()) @@ -107,7 +108,7 @@ else var/override_en = MS.docking_controller.override_enabled var/docking_status = MS.docking_controller.get_docking_status() - + dat += "Docking Status: " switch(docking_status) if("undocked") @@ -118,11 +119,11 @@ dat += "Undocking" if("docked") dat += "Docked" - + if(override_en) dat += " (Override Enabled)" - + dat += ". \[Refresh\]

" - + switch(docking_status) if("undocked") dat += "Dock
" @@ -139,11 +140,11 @@ var/choice = alert("The shuttle is currently docked! Please undock before continuing.","Error","Cancel","Force Launch") if(choice == "Cancel") return 0 - + choice = alert("Forcing a shuttle launch while docked may result in severe injury, death and/or damage to property. Are you sure you wish to continue?", "Force Launch", "Force Launch", "Cancel") if(choice == "Cancel") return 0 - + return 1 /obj/machinery/computer/shuttle_control/multi/Topic(href, href_list) @@ -165,11 +166,11 @@ if (MS.moving_status != SHUTTLE_IDLE) usr << "\blue [shuttle_tag] vessel is moving." return - + if(href_list["dock_command"]) MS.dock() return - + if(href_list["undock_command"]) MS.undock() return @@ -178,7 +179,7 @@ if(MS.at_origin) usr << "\red You are already at your home base." return - + if((MS.last_move + MS.cooldown*10) > world.time) usr << "\red The ship's drive is inoperable while the engines are charging." return @@ -186,7 +187,7 @@ if(!check_docking(MS)) updateUsrDialog() return - + if(!MS.return_warning) usr << "\red Returning to your home base will end your mission. If you are sure, press the button again." //TODO: Actually end the mission. @@ -207,11 +208,11 @@ if((MS.last_move + MS.cooldown*10) > world.time) usr << "\red The ship's drive is inoperable while the engines are charging." return - + if(!check_docking(MS)) updateUsrDialog() return - + var/choice = input("Select a destination.") as null|anything in MS.destinations if(!choice) return diff --git a/code/modules/spells/aoe_turf/aoe_turf.dm b/code/modules/spells/aoe_turf/aoe_turf.dm index 9a70eb18c6..3265761077 100644 --- a/code/modules/spells/aoe_turf/aoe_turf.dm +++ b/code/modules/spells/aoe_turf/aoe_turf.dm @@ -1,25 +1,25 @@ -/* -Aoe turf spells target a ring of tiles around the user -This ring has an outer radius (range) and an inner radius (inner_radius) -Aoe turf spells have two useful flags: IGNOREDENSE and IGNORESPACE. These are explained in setup.dm -*/ - -/spell/aoe_turf //affects all turfs in view or range (depends) - spell_flags = IGNOREDENSE - var/inner_radius = -1 //for all your ring spell needs - -/spell/aoe_turf/choose_targets(mob/user = usr) - var/list/targets = list() - - for(var/turf/target in view_or_range(range,user,selection_type)) - if(!(target in view_or_range(inner_radius,user,selection_type))) - if(target.density && (spell_flags & IGNOREDENSE)) - continue - if(istype(target, /turf/space) && (spell_flags & IGNORESPACE)) - continue - targets += target - - if(!targets.len) //doesn't waste the spell - return - +/* +Aoe turf spells target a ring of tiles around the user +This ring has an outer radius (range) and an inner radius (inner_radius) +Aoe turf spells have two useful flags: IGNOREDENSE and IGNORESPACE. These are explained in setup.dm +*/ + +/spell/aoe_turf //affects all turfs in view or range (depends) + spell_flags = IGNOREDENSE + var/inner_radius = -1 //for all your ring spell needs + +/spell/aoe_turf/choose_targets(mob/user = usr) + var/list/targets = list() + + for(var/turf/target in view_or_range(range, holder, selection_type)) + if(!(target in view_or_range(inner_radius, holder, selection_type))) + if(target.density && (spell_flags & IGNOREDENSE)) + continue + if(istype(target, /turf/space) && (spell_flags & IGNORESPACE)) + continue + targets += target + + if(!targets.len) //doesn't waste the spell + return + return targets \ No newline at end of file diff --git a/code/modules/spells/aoe_turf/conjure/conjure.dm b/code/modules/spells/aoe_turf/conjure/conjure.dm index 6dff0fdb65..1302513bfe 100644 --- a/code/modules/spells/aoe_turf/conjure/conjure.dm +++ b/code/modules/spells/aoe_turf/conjure/conjure.dm @@ -45,7 +45,7 @@ How they spawn stuff is decided by behaviour vars, which are explained below var/atom/summoned_object if(ispath(summoned_object_type,/turf)) if(istype(get_turf(user),/turf/simulated/shuttle) || istype(spawn_place, /turf/simulated/shuttle)) - user << "" + user << "You can't build things on shuttles!" continue spawn_place.ChangeTurf(summoned_object_type) summoned_object = spawn_place diff --git a/code/modules/spells/aoe_turf/conjure/construct.dm b/code/modules/spells/aoe_turf/conjure/construct.dm index e33d1f2b3c..3885e16ad8 100644 --- a/code/modules/spells/aoe_turf/conjure/construct.dm +++ b/code/modules/spells/aoe_turf/conjure/construct.dm @@ -30,7 +30,7 @@ invocation = "none" invocation_type = SpI_NONE range = 0 - summon_type = list(/turf/simulated/floor/engine/cult) + summon_type = list(/turf/simulated/floor/cult) hud_state = "const_floor" diff --git a/code/modules/spells/construct_spells.dm b/code/modules/spells/construct_spells.dm index 342f240d3c..b2cec77dbc 100644 --- a/code/modules/spells/construct_spells.dm +++ b/code/modules/spells/construct_spells.dm @@ -2,8 +2,6 @@ proc/findNullRod(var/atom/target) if(istype(target,/obj/item/weapon/nullrod)) - var/turf/T = get_turf(target) - T.turf_animation('icons/effects/96x96.dmi',"nullding",-32,-32,MOB_LAYER+1,'sound/piano/Ab7.ogg') return 1 else if(target.contents) for(var/atom/A in target.contents) diff --git a/code/modules/spells/spell_code.dm b/code/modules/spells/spell_code.dm index 0847146c9a..1e8274757e 100644 --- a/code/modules/spells/spell_code.dm +++ b/code/modules/spells/spell_code.dm @@ -1,9 +1,9 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now /spell - name = "Spell" - desc = "A spell" - parent_type = /atom/movable + var/name = "Spell" + var/desc = "A spell" + parent_type = /datum var/panel = "Spells"//What panel the proc holder needs to go on. var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit? @@ -25,8 +25,7 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now var/range = 7 //the range of the spell; outer radius for aoe spells var/message = "" //whatever it says to the guy affected by it var/selection_type = "view" //can be "range" or "view" - var/atom/movable/holder //where the spell is. Normally the user, can be a projectile - + var/atom/movable/holder //where the spell is. Normally the user, can be an item var/duration = 0 //how long the spell lasts var/list/spell_levels = list(Sp_SPEED = 0, Sp_POWER = 0) //the current spell levels - total spell levels can be obtained by just adding the two values @@ -53,6 +52,8 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now var/hud_state = "" //name of the icon used in generating the spell hud object var/override_base = "" + var/obj/screen/connected_button + /////////////////////// ///SETUP AND PROCESS/// /////////////////////// @@ -69,11 +70,6 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now sleep(1) return -/spell/Click() - ..() - - perform(usr) - ///////////////// /////CASTING///// ///////////////// @@ -182,14 +178,19 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now /spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell - if(!(src in user.spell_list)) + if(!(src in user.spell_list) && holder == user) + error("[user] utilized the spell '[src]' without having it.") user << "You shouldn't have this spell! Something's wrong." return 0 if(silenced > 0) return - if(user.z == 2 && spell_flags & Z2NOCAST) //Certain spells are not allowed on the centcomm zlevel + var/turf/user_turf = get_turf(user) + if(!user_turf) + user << "You cannot cast spells in null space!" + + if(spell_flags & Z2NOCAST && (user_turf.z in config.admin_levels)) //Certain spells are not allowed on the centcomm zlevel return 0 if(spell_flags & CONSTRUCT_CHECK) @@ -197,7 +198,7 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now if(findNullRod(T)) return 0 - if(istype(user, /mob/living/simple_animal)) + if(istype(user, /mob/living/simple_animal) && holder == user) var/mob/living/simple_animal/SA = user if(SA.purge) SA << "The nullrod's power interferes with your own!" @@ -206,7 +207,7 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now if(!src.check_charge(skipcharge, user)) //sees if we can cast based on charges alone return 0 - if(!(spell_flags & GHOSTCAST)) + if(!(spell_flags & GHOSTCAST) && holder == user) if(user.stat && !(spell_flags & STATALLOWED)) usr << "Not when you're incapacitated." return 0 @@ -217,7 +218,7 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now return 0 var/spell/noclothes/spell = locate() in user.spell_list - if((spell_flags & NEEDSCLOTHES) && !(spell && istype(spell)))//clothes check + if((spell_flags & NEEDSCLOTHES) && !(spell && istype(spell)) && holder == user)//clothes check if(!user.wearing_wiz_garb()) return 0 diff --git a/code/modules/spells/spell_projectile.dm b/code/modules/spells/spell_projectile.dm index f3e69b9b6c..c94131b252 100644 --- a/code/modules/spells/spell_projectile.dm +++ b/code/modules/spells/spell_projectile.dm @@ -6,6 +6,7 @@ var/spell/targeted/projectile/carried + penetrating = 0 kill_count = 10 //set by the duration of the spell var/proj_trail = 0 //if it leaves a trail @@ -15,18 +16,15 @@ var/list/trails = new() /obj/item/projectile/spell_projectile/Destroy() - ..() for(var/trail in trails) qdel(trail) + carried = null + return ..() /obj/item/projectile/spell_projectile/ex_act() return /obj/item/projectile/spell_projectile/before_move() - if(carried) - var/list/targets = carried.choose_prox_targets(user = carried.holder, spell_holder = src) - if(targets.len) - src.prox_cast(targets) if(proj_trail && src && src.loc) //pretty trails var/obj/effect/overlay/trail = PoolOrNew(/obj/effect/overlay, src.loc) trails += trail @@ -44,19 +42,14 @@ return /obj/item/projectile/spell_projectile/Bump(var/atom/A) - if(loc) + if(loc && carried) prox_cast(carried.choose_prox_targets(user = carried.holder, spell_holder = src)) - return + return 1 /obj/item/projectile/spell_projectile/on_impact() - if(loc) + if(loc && carried) prox_cast(carried.choose_prox_targets(user = carried.holder, spell_holder = src)) - return + return 1 /obj/item/projectile/spell_projectile/seeking name = "seeking spell" - -/obj/item/projectile/spell_projectile/seeking/process_step() - ..() - if(original && !isnull(src.loc)) - current = original //update the target diff --git a/code/modules/spells/spellbook.dm b/code/modules/spells/spellbook.dm index ce28373c93..6f619e1cce 100644 --- a/code/modules/spells/spellbook.dm +++ b/code/modules/spells/spellbook.dm @@ -34,8 +34,6 @@ This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball (10)
This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
- Disintegrate (60)
- This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology (60)
This spell disables all weapons, cameras and most other technology in range.
Smoke (10)
@@ -60,8 +58,6 @@ This spell opens nearby doors and does not require wizard garb.
Curse of the Horseman (15)
This spell will curse a person to wear an unremovable horse mask (it has glue on the inside) and speak like a horse. It does not require wizard garb.
- Flesh to Stone (60)
- This spell will curse a person to immediately turn into an unmoving statue. The effect will eventually wear off if the statue is not destroyed.
Remove Clothes Requirement Warning: this takes away 2 spell choices.

Artefacts:
@@ -125,7 +121,7 @@ uses-- /* */ - var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", subjugation = "Subjugation", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation", noclothes = "No Clothes",fleshtostone = "Flesh to Stone") + var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disabletech = "Disable Tech", smoke = "Smoke", blind = "Blind", subjugation = "Subjugation", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", horseman = "Curse of the Horseman", staffchange = "Staff of Change", mentalfocus = "Mental Focus", soulstone = "Six Soul Stone Shards and the spell Artificer", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation", noclothes = "No Clothes") var/already_knows = 0 for(var/spell/aspell in H.spell_list) if(available_spells[href_list["spell_choice"]] == initial(aspell.name)) @@ -165,10 +161,6 @@ feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells H.add_spell(new/spell/targeted/projectile/dumbfire/fireball) temp = "You have learned fireball." - if("disintegrate") - feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.add_spell(new/spell/targeted/disintegrate) - temp = "You have learned disintegrate." if("disabletech") feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells H.add_spell(new/spell/aoe_turf/disable_tech) @@ -215,12 +207,8 @@ temp = "You have learned knock." if("horseman") feedback_add_details("wizard_spell_learned","HH") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.add_spell(new/spell/targeted/horsemask) + H.add_spell(new/spell/targeted/equip_item/horsemask) temp = "You have learned curse of the horseman." - if("fleshtostone") - feedback_add_details("wizard_spell_learned","FS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.add_spell(new/spell/targeted/flesh_to_stone) - temp = "You have learned flesh to stone." if("staffchange") feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells new /obj/item/weapon/gun/energy/staff(get_turf(H)) @@ -258,7 +246,7 @@ H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) H.see_in_dark = 8 H.see_invisible = SEE_INVISIBLE_LEVEL_TWO - H << "\blue The walls suddenly disappear." + H << "The walls suddenly disappear." temp = "You have purchased a scrying orb, and gained x-ray vision." max_uses-- else @@ -288,6 +276,7 @@ for(var/spell/knownspell in user.spell_list) if(knownspell.type == S.type) if(user.mind) + // TODO: Update to new antagonist system. if(user.mind.special_role == "apprentice" || user.mind.special_role == "Wizard") user <<"You're already far more versed in this spell than this flimsy how-to book can provide." else @@ -428,7 +417,7 @@ user.Weaken(20) /obj/item/weapon/spellbook/oneuse/horsemask - spell = /spell/targeted/horsemask + spell = /spell/targeted/equip_item/horsemask spellname = "horses" icon_state ="bookhorses" desc = "This book is more horse than your mind has room for." diff --git a/code/modules/spells/spells.dm b/code/modules/spells/spells.dm index d20eea00dc..5e378f46a3 100644 --- a/code/modules/spells/spells.dm +++ b/code/modules/spells/spells.dm @@ -1,20 +1,37 @@ +/datum/mind + var/list/learned_spells + /mob/Life() ..() if(spell_masters && spell_masters.len) for(var/obj/screen/movable/spell_master/spell_master in spell_masters) spell_master.update_spells(0, src) -/mob/Stat() +/mob/Login() ..() - if(spell_list && spell_list.len && statpanel("Spells")) + if(spell_masters) + for(var/obj/screen/movable/spell_master/spell_master in spell_masters) + spell_master.toggle_open(1) + client.screen -= spell_master + +/mob/Stat() + . = ..() + if(. && spell_list && spell_list.len) for(var/spell/S in spell_list) + if((!S.connected_button) || !statpanel(S.panel)) + continue //Not showing the noclothes spell switch(S.charge_type) if(Sp_RECHARGE) - statpanel("Spells","[S.charge_counter/10.0]/[S.charge_max/10]",S) + statpanel(S.panel,"[S.charge_counter/10.0]/[S.charge_max/10]",S.connected_button) if(Sp_CHARGES) - statpanel("Spells","[S.charge_counter]/[S.charge_max]",S) + statpanel(S.panel,"[S.charge_counter]/[S.charge_max]",S.connected_button) if(Sp_HOLDVAR) - statpanel("Spells","[S.holder_var_type] [S.holder_var_amount]",S) + statpanel(S.panel,"[S.holder_var_type] [S.holder_var_amount]",S.connected_button) + +/hook/clone/proc/restore_spells(var/mob/H) + if(H.mind && H.mind.learned_spells) + for(var/spell/spell_to_add in H.mind.learned_spells) + H.add_spell(spell_to_add) /mob/proc/add_spell(var/spell/spell_to_add, var/spell_base = "wiz_spell_ready", var/master_type = /obj/screen/movable/spell_master) if(!spell_masters) @@ -36,6 +53,11 @@ new_spell_master.icon_state = spell_base spell_masters.Add(new_spell_master) spell_list.Add(spell_to_add) + if(mind) + if(!mind.learned_spells) + mind.learned_spells = list() + mind.learned_spells += spell_to_add + return 1 /mob/proc/remove_spell(var/spell/spell_to_remove) @@ -48,6 +70,8 @@ if(!spell_masters || !spell_masters.len) return + if(mind && mind.learned_spells) + mind.learned_spells.Remove(spell_to_remove) spell_list.Remove(spell_to_remove) for(var/obj/screen/movable/spell_master/spell_master in spell_masters) spell_master.remove_spell(spell_to_remove) diff --git a/code/modules/spells/targeted/disintegrate.dm b/code/modules/spells/targeted/disintegrate.dm deleted file mode 100644 index c3f0ee80e9..0000000000 --- a/code/modules/spells/targeted/disintegrate.dm +++ /dev/null @@ -1,27 +0,0 @@ -/spell/targeted/disintegrate - name = "Disintegrate" - desc = "This spell instantly kills somebody adjacent to you with the vilest of magick." - - school = "evocation" - charge_max = 600 - spell_flags = NEEDSCLOTHES - invocation = "EI NATH" - invocation_type = SpI_SHOUT - range = 1 - cooldown_min = 200 //100 deciseconds reduction per rank - - sparks_spread = 1 - sparks_amt = 4 - - hud_state = "wiz_disint" - -/spell/targeted/disintegrate/cast(var/list/targets) - ..() - for(var/mob/living/target in targets) - if(ishuman(target)) - var/mob/living/carbon/C = target - if(!C.has_brain()) // Their brain is already taken out - var/obj/item/organ/brain/B = new(C.loc) - B.transfer_identity(C) - target.gib() - return \ No newline at end of file diff --git a/code/modules/spells/targeted/equip/equip.dm b/code/modules/spells/targeted/equip/equip.dm new file mode 100644 index 0000000000..735daf78e8 --- /dev/null +++ b/code/modules/spells/targeted/equip/equip.dm @@ -0,0 +1,40 @@ +//You can set duration to 0 to have the items last forever + +/spell/targeted/equip_item + name = "equipment spell" + + var/list/equipped_summons = list() //assoc list of text ids and paths to spawn + + var/list/summoned_items = list() //list of items we summoned and will dispose when the spell runs out + + var/delete_old = 1 //if the item previously in the slot is deleted - otherwise, it's dropped + +/spell/targeted/equip_item/cast(list/targets, mob/user = usr) + ..() + for(var/mob/living/L in targets) + for(var/slot_id in equipped_summons) + var/to_create = equipped_summons[slot_id] + slot_id = text2num(slot_id) //because the index is text, we access this instead + var/obj/item/new_item = summon_item(to_create) + var/obj/item/old_item = L.get_equipped_item(slot_id) + L.equip_to_slot(new_item, slot_id) + if(old_item) + L.remove_from_mob(old_item) + if(delete_old) + qdel(old_item) + else + old_item.loc = L.loc + + if(duration) + summoned_items += new_item //we store it in a list to remove later + + if(duration) + spawn(duration) + for(var/obj/item/to_remove in summoned_items) + if(istype(to_remove.loc, /mob)) + var/mob/M = to_remove.loc + M.remove_from_mob(to_remove) + qdel(to_remove) + +/spell/targeted/equip_item/proc/summon_item(var/newtype) + return new newtype diff --git a/code/modules/spells/targeted/horsemask.dm b/code/modules/spells/targeted/equip/horsemask.dm similarity index 63% rename from code/modules/spells/targeted/horsemask.dm rename to code/modules/spells/targeted/equip/horsemask.dm index dad2032b72..92b85fdb36 100644 --- a/code/modules/spells/targeted/horsemask.dm +++ b/code/modules/spells/targeted/equip/horsemask.dm @@ -1,35 +1,39 @@ -/spell/targeted/horsemask - name = "Curse of the Horseman" - desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes." - school = "transmutation" - charge_type = Sp_RECHARGE - charge_max = 150 - charge_counter = 0 - spell_flags = 0 - invocation = "KN'A FTAGHU, PUCK 'BTHNK!" - invocation_type = SpI_SHOUT - range = 7 - max_targets = 1 - cooldown_min = 30 //30 deciseconds reduction per rank - selection_type = "range" - - compatible_mobs = list(/mob/living/carbon/human) - - hud_state = "wiz_horse" - -/spell/targeted/horsemask/cast(list/targets, mob/user = usr) - ..() - for(var/mob/living/target in targets) - var/obj/item/clothing/mask/horsehead/magichead = new /obj/item/clothing/mask/horsehead - magichead.canremove = 0 //curses! - magichead.flags_inv = null //so you can still see their face - magichead.voicechange = 1 //NEEEEIIGHH - target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ - "Your face burns up, and shortly after the fire you realise you have the face of a horse!") - var/obj/old_mask = target.wear_mask - if(old_mask) - target.drop_from_inventory(old_mask) - qdel(old_mask) //get rid of this shit - target.equip_to_slot_if_possible(magichead, slot_wear_mask, 1, 1) - - flick("e_flash", target.flash) \ No newline at end of file +/spell/targeted/equip_item/horsemask + name = "Curse of the Horseman" + desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes." + school = "transmutation" + charge_type = Sp_RECHARGE + charge_max = 150 + charge_counter = 0 + spell_flags = 0 + invocation = "KN'A FTAGHU, PUCK 'BTHNK!" + invocation_type = SpI_SHOUT + range = 7 + max_targets = 1 + cooldown_min = 30 //30 deciseconds reduction per rank + selection_type = "range" + + compatible_mobs = list(/mob/living/carbon/human) + + hud_state = "wiz_horse" + +/spell/targeted/equip_item/horsemask/New() + ..() + equipped_summons = list("[slot_wear_mask]" = /obj/item/clothing/mask/horsehead) + +/spell/targeted/equip_item/horsemask/cast(list/targets, mob/user = usr) + ..() + for(var/mob/living/target in targets) + target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ + "Your face burns up, and shortly after the fire you realise you have the face of a horse!") + flick("e_flash", target.flash) + +/spell/targeted/equip_item/horsemask/summon_item(var/new_type) + var/obj/item/new_item = new new_type + new_item.canremove = 0 //curses! + new_item.unacidable = 1 + if(istype(new_item, /obj/item/clothing/mask/horsehead)) + var/obj/item/clothing/mask/horsehead/magichead = new_item + magichead.flags_inv = null //so you can still see their face + magichead.voicechange = 1 //NEEEEIIGHH + return new_item diff --git a/code/modules/spells/targeted/ethereal_jaunt.dm b/code/modules/spells/targeted/ethereal_jaunt.dm index 99c486ae44..e48db592ad 100644 --- a/code/modules/spells/targeted/ethereal_jaunt.dm +++ b/code/modules/spells/targeted/ethereal_jaunt.dm @@ -36,7 +36,7 @@ target.transforming=0 //mob is safely inside holder now, no need for protection. jaunt_steam(mobloc) sleep(duration) - mobloc = get_turf(target.loc) + mobloc = holder.last_valid_turf animation.loc = mobloc jaunt_steam(mobloc) target.canmove = 0 @@ -75,6 +75,11 @@ var/reappearing = 0 density = 0 anchored = 1 + var/turf/last_valid_turf + +/obj/effect/dummy/spell_jaunt/New(var/location) + ..() + last_valid_turf = get_turf(location) /obj/effect/dummy/spell_jaunt/Destroy() // Eject contents if deleted somehow @@ -87,6 +92,9 @@ var/turf/newLoc = get_step(src,direction) if(!(newLoc.flags & NOJAUNT)) loc = newLoc + var/turf/T = get_turf(loc) + if(!T.contains_dense_objects()) + last_valid_turf = T else user << "Some strange aura is blocking the way!" src.canmove = 0 diff --git a/code/modules/spells/targeted/flesh_to_stone.dm b/code/modules/spells/targeted/flesh_to_stone.dm deleted file mode 100644 index e640fba5c6..0000000000 --- a/code/modules/spells/targeted/flesh_to_stone.dm +++ /dev/null @@ -1,21 +0,0 @@ -/spell/targeted/flesh_to_stone - name = "Flesh to Stone" - desc = "This spell turns a single person into an inert statue for a long period of time." - - school = "transmutation" - charge_max = 600 - spell_flags = NEEDSCLOTHES - range = 3 - max_targets = 1 - invocation = "STAUN EI" - invocation_type = SpI_SHOUT - amt_stunned = 5//just exists to make sure the statue "catches" them - cooldown_min = 200 //100 deciseconds reduction per rank - - hud_state = "wiz_statue" - -/spell/targeted/flesh_to_stone/cast(var/list/targets, mob/user) - ..() - for(var/mob/living/target in targets) - new /obj/structure/closet/statue(target.loc, target) //makes the statue - return \ No newline at end of file diff --git a/code/modules/spells/targeted/genetic.dm b/code/modules/spells/targeted/genetic.dm index 028cdafba0..045fbc7d41 100644 --- a/code/modules/spells/targeted/genetic.dm +++ b/code/modules/spells/targeted/genetic.dm @@ -57,7 +57,7 @@ code\game\dna\genes\goon_powers.dm spell_flags = Z2NOCAST | NEEDSCLOTHES | INCLUDEUSER invocation = "BIRUZ BENNAR" invocation_type = SpI_SHOUT - message = "\blue You feel strong! You feel a pressure building behind your eyes!" + message = "You feel strong! You feel a pressure building behind your eyes!" range = 0 max_targets = 1 diff --git a/code/modules/spells/targeted/mind_transfer.dm b/code/modules/spells/targeted/mind_transfer.dm index 6f4525b62c..a3668a53d1 100644 --- a/code/modules/spells/targeted/mind_transfer.dm +++ b/code/modules/spells/targeted/mind_transfer.dm @@ -12,6 +12,7 @@ cooldown_min = 200 //100 deciseconds reduction per rank compatible_mobs = list(/mob/living/carbon/human) //which types of mobs are affected by the spell. NOTE: change at your own risk + // TODO: Update to new antagonist system. var/list/protected_roles = list("Wizard","Changeling","Cultist") //which roles are immune to the spell var/msg_wait = 500 //how long in deciseconds it waits before telling that body doesn't feel right or mind swap robbed of a spell amt_paralysis = 20 //how much the victim is paralysed for after the spell @@ -50,7 +51,10 @@ ghost.spell_list = victim.spell_list//If they have spells, transfer them. Now we basically have a backup mob. caster.mind.transfer_to(victim) - victim.spell_list = caster.spell_list//Now they are inside the victim's body. + victim.spell_list = list() //clear those out + for(var/spell/S in caster.spell_list) + victim.add_spell(S) //Now they are inside the victim's body - this also generates the HUD + caster.spell_list = list() //clean that out as well if(victim.mind.special_verbs.len)//To add all the special verbs for the original caster. for(var/V in caster.mind.special_verbs)//Not too important but could come into play. @@ -58,7 +62,9 @@ ghost.mind.transfer_to(caster) caster.key = ghost.key //have to transfer the key since the mind was not active - caster.spell_list = ghost.spell_list + for(var/spell/S in ghost.spell_list) + caster.add_spell(S) + ghost.spell_list = list() if(caster.mind.special_verbs.len)//If they had any special verbs, we add them here. for(var/V in caster.mind.special_verbs) @@ -70,4 +76,4 @@ //After a certain amount of time the victim gets a message about being in a different body. spawn(msg_wait) - caster << "\red You feel woozy and lightheaded. Your body doesn't seem like your own." + caster << "You feel woozy and lightheaded. Your body doesn't seem like your own." diff --git a/code/modules/spells/targeted/targeted.dm b/code/modules/spells/targeted/targeted.dm index 96bbab9905..498d363408 100644 --- a/code/modules/spells/targeted/targeted.dm +++ b/code/modules/spells/targeted/targeted.dm @@ -1,145 +1,145 @@ -/* -Targeted spells (with the exception of dumbfire) select from all the mobs in the defined range -Targeted spells have two useful flags: INCLUDEUSER and SELECTABLE. These are explained in setup.dm -*/ - - -/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob - var/max_targets = 1 //leave 0 for unlimited targets in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range - var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast - - - var/amt_weakened = 0 - var/amt_paralysis = 0 - var/amt_stunned = 0 - - var/amt_dizziness = 0 - var/amt_confused = 0 - var/amt_stuttering = 0 - - //set to negatives for healing - var/amt_dam_fire = 0 - var/amt_dam_brute = 0 - var/amt_dam_oxy = 0 - var/amt_dam_tox = 0 - - var/amt_eye_blind = 0 - var/amt_eye_blurry = 0 - - var/list/compatible_mobs = list() - - -/spell/targeted/choose_targets(mob/user = usr) - var/list/targets = list() - - if(max_targets == 0) //unlimited - if(range == -2) - targets = living_mob_list - else - for(var/mob/living/target in view_or_range(range, user, selection_type)) - targets += target - - else if(max_targets == 1) //single target can be picked - if((range == 0 || range == -1) && spell_flags & INCLUDEUSER) - targets += user - else - var/list/possible_targets = list() - var/list/starting_targets - if(range == -2) - starting_targets = living_mob_list - else - starting_targets = view_or_range(range, user, selection_type) - - for(var/mob/living/M in starting_targets) - if(!(spell_flags & INCLUDEUSER) && M == user) - continue - if(compatible_mobs && compatible_mobs.len) - if(!is_type_in_list(M, compatible_mobs)) continue - if(compatible_mobs && compatible_mobs.len && !is_type_in_list(M, compatible_mobs)) - continue - possible_targets += M - - if(possible_targets.len) - if(spell_flags & SELECTABLE) //if we are allowed to choose. see setup.dm for details - var/mob/temp_target = input(user, "Choose the target for the spell.", "Targeting") as null|mob in possible_targets - if(temp_target) - targets += temp_target - else - targets += pick(possible_targets) - //Adds a safety check post-input to make sure those targets are actually in range. - - - else - var/list/possible_targets = list() - var/list/starting_targets - - if(range == -2) - starting_targets = living_mob_list - else - starting_targets = view_or_range(range, user, selection_type) - - for(var/mob/living/target in starting_targets) - if(!(spell_flags & INCLUDEUSER) && target == user) - continue - if(compatible_mobs && !is_type_in_list(target, compatible_mobs)) - continue - possible_targets += target - - if(spell_flags & SELECTABLE) - for(var/i = 1; i<=max_targets, i++) - if(!possible_targets.len) - break - var/mob/M = input(user, "Choose the target for the spell.", "Targeting") as null|mob in possible_targets - if(!M) - break - if(range != -2) - if(!(M in view_or_range(range, user, selection_type))) - continue - targets += M - possible_targets -= M - else - for(var/i=1,i<=max_targets,i++) - if(!possible_targets.len) - break - if(target_ignore_prev) - var/target = pick(possible_targets) - possible_targets -= target - targets += target - else - targets += pick(possible_targets) - - if(!(spell_flags & INCLUDEUSER) && (user in targets)) - targets -= user - - if(compatible_mobs && compatible_mobs.len) - for(var/mob/living/target in targets) //filters out all the non-compatible mobs - if(!is_type_in_list(target, compatible_mobs)) - targets -= target - - return targets - -/spell/targeted/cast(var/list/targets, mob/user) - for(var/mob/living/target in targets) - if(range >= 0) - if(!(target in view_or_range(range, user, selection_type))) //filter at time of casting - targets -= target - continue - apply_spell_damage(target) - -/spell/targeted/proc/apply_spell_damage(mob/living/target) - target.adjustBruteLoss(amt_dam_brute) - target.adjustFireLoss(amt_dam_fire) - target.adjustToxLoss(amt_dam_tox) - target.adjustOxyLoss(amt_dam_oxy) - //disabling - target.Weaken(amt_weakened) - target.Paralyse(amt_paralysis) - target.Stun(amt_stunned) - if(amt_weakened || amt_paralysis || amt_stunned) - if(target.buckled) - target.buckled = null - target.eye_blind += amt_eye_blind - target.eye_blurry += amt_eye_blurry - target.dizziness += amt_dizziness - target.confused += amt_confused +/* +Targeted spells (with the exception of dumbfire) select from all the mobs in the defined range +Targeted spells have two useful flags: INCLUDEUSER and SELECTABLE. These are explained in setup.dm +*/ + + +/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob + var/max_targets = 1 //leave 0 for unlimited targets in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range + var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast + + + var/amt_weakened = 0 + var/amt_paralysis = 0 + var/amt_stunned = 0 + + var/amt_dizziness = 0 + var/amt_confused = 0 + var/amt_stuttering = 0 + + //set to negatives for healing + var/amt_dam_fire = 0 + var/amt_dam_brute = 0 + var/amt_dam_oxy = 0 + var/amt_dam_tox = 0 + + var/amt_eye_blind = 0 + var/amt_eye_blurry = 0 + + var/list/compatible_mobs = list() + + +/spell/targeted/choose_targets(mob/user = usr) + var/list/targets = list() + + if(max_targets == 0) //unlimited + if(range == -2) + targets = living_mob_list + else + for(var/mob/living/target in view_or_range(range, holder, selection_type)) + targets += target + + else if(max_targets == 1) //single target can be picked + if((range == 0 || range == -1) && spell_flags & INCLUDEUSER) + targets += user + else + var/list/possible_targets = list() + var/list/starting_targets + if(range == -2) + starting_targets = living_mob_list + else + starting_targets = view_or_range(range, holder, selection_type) + + for(var/mob/living/M in starting_targets) + if(!(spell_flags & INCLUDEUSER) && M == user) + continue + if(compatible_mobs && compatible_mobs.len) + if(!is_type_in_list(M, compatible_mobs)) continue + if(compatible_mobs && compatible_mobs.len && !is_type_in_list(M, compatible_mobs)) + continue + possible_targets += M + + if(possible_targets.len) + if(spell_flags & SELECTABLE) //if we are allowed to choose. see setup.dm for details + var/mob/temp_target = input(user, "Choose the target for the spell.", "Targeting") as null|mob in possible_targets + if(temp_target) + targets += temp_target + else + targets += pick(possible_targets) + //Adds a safety check post-input to make sure those targets are actually in range. + + + else + var/list/possible_targets = list() + var/list/starting_targets + + if(range == -2) + starting_targets = living_mob_list + else + starting_targets = view_or_range(range, holder, selection_type) + + for(var/mob/living/target in starting_targets) + if(!(spell_flags & INCLUDEUSER) && target == user) + continue + if(compatible_mobs && !is_type_in_list(target, compatible_mobs)) + continue + possible_targets += target + + if(spell_flags & SELECTABLE) + for(var/i = 1; i<=max_targets, i++) + if(!possible_targets.len) + break + var/mob/M = input(user, "Choose the target for the spell.", "Targeting") as null|mob in possible_targets + if(!M) + break + if(range != -2) + if(!(M in view_or_range(range, holder, selection_type))) + continue + targets += M + possible_targets -= M + else + for(var/i=1,i<=max_targets,i++) + if(!possible_targets.len) + break + if(target_ignore_prev) + var/target = pick(possible_targets) + possible_targets -= target + targets += target + else + targets += pick(possible_targets) + + if(!(spell_flags & INCLUDEUSER) && (user in targets)) + targets -= user + + if(compatible_mobs && compatible_mobs.len) + for(var/mob/living/target in targets) //filters out all the non-compatible mobs + if(!is_type_in_list(target, compatible_mobs)) + targets -= target + + return targets + +/spell/targeted/cast(var/list/targets, mob/user) + for(var/mob/living/target in targets) + if(range >= 0) + if(!(target in view_or_range(range, holder, selection_type))) //filter at time of casting + targets -= target + continue + apply_spell_damage(target) + +/spell/targeted/proc/apply_spell_damage(mob/living/target) + target.adjustBruteLoss(amt_dam_brute) + target.adjustFireLoss(amt_dam_fire) + target.adjustToxLoss(amt_dam_tox) + target.adjustOxyLoss(amt_dam_oxy) + //disabling + target.Weaken(amt_weakened) + target.Paralyse(amt_paralysis) + target.Stun(amt_stunned) + if(amt_weakened || amt_paralysis || amt_stunned) + if(target.buckled) + target.buckled = null + target.eye_blind += amt_eye_blind + target.eye_blurry += amt_eye_blurry + target.dizziness += amt_dizziness + target.confused += amt_confused target.stuttering += amt_stuttering \ No newline at end of file diff --git a/code/modules/tables/debug.dm b/code/modules/tables/debug.dm new file mode 100644 index 0000000000..d1b7a968a9 --- /dev/null +++ b/code/modules/tables/debug.dm @@ -0,0 +1,22 @@ + +// Mostly for debugging table connections +// This file is not #included in the .dme. + +/obj/structure/table/debug + New() + material = get_material_by_name("debugium") + ..() + +/material/debug + name = "debugium" + stack_type = /obj/item/stack/material/debug + icon_base = "debug" + icon_reinf = "rdebug" + icon_colour = "#FFFFFF" + +/obj/item/stack/material/debug + name = "debugium" + icon = 'icons/obj/tables.dmi' + icon_state = "debugium" + default_type = "debugium" + diff --git a/code/modules/tables/interactions.dm b/code/modules/tables/interactions.dm index 7c1778e4f3..5996d5ddc1 100644 --- a/code/modules/tables/interactions.dm +++ b/code/modules/tables/interactions.dm @@ -78,6 +78,10 @@ var/obj/item/weapon/grab/G = W if (istype(G.affecting, /mob/living)) var/mob/living/M = G.affecting + var/obj/occupied = turf_is_crowded() + if(occupied) + user << "There's \a [occupied] in the way." + return if (G.state < 2) if(user.a_intent == I_HURT) if (prob(15)) M.Weaken(5) diff --git a/code/modules/tables/presets.dm b/code/modules/tables/presets.dm index 60d45f1ede..933f54ea8b 100644 --- a/code/modules/tables/presets.dm +++ b/code/modules/tables/presets.dm @@ -63,11 +63,11 @@ icon_state = "holo_preview" color = "#EEEEEE" New() - material = get_material_by_name("holographic [DEFAULT_TABLE_MATERIAL]") + material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]") ..() woodentable/holotable icon_state = "holo_preview" New() - material = get_material_by_name("holographic wood") + material = get_material_by_name("holowood") ..() diff --git a/code/modules/tables/tables.dm b/code/modules/tables/tables.dm index 1ee34e9d80..7ff4f8fe20 100644 --- a/code/modules/tables/tables.dm +++ b/code/modules/tables/tables.dm @@ -176,6 +176,10 @@ user << "Plate \the [src] before reinforcing it!" return + if(flipped) + user << "Put \the [src] back in place before reinforcing it!" + return + reinforced = common_material_add(S, user, "reinforc") if(reinforced) update_desc() @@ -196,7 +200,7 @@ // Returns the material to set the table to. /obj/structure/table/proc/common_material_add(obj/item/stack/material/S, mob/user, verb) // Verb is actually verb without 'e' or 'ing', which is added. Works for 'plate'/'plating' and 'reinforce'/'reinforcing'. - var/material/M = name_to_material[S.default_type] + var/material/M = S.get_material() if(!istype(M)) user << "You cannot [verb]e \the [src] with \the [S]." return null @@ -292,29 +296,33 @@ icon_state = "blank" overlays.Cut() + var/image/I + // Base frame shape. Mostly done for glass/diamond tables, where this is visible. - for(var/n in connections) - overlays += n + for(var/i = 1 to 4) + I = image(icon, dir = 1<<(i-1), icon_state = connections[i]) + overlays += I // Standard table image if(material) - for(var/n in connections) - var/image/I = image(icon, "[material.icon_base]_[n]") + for(var/i = 1 to 4) + I = image(icon, "[material.icon_base]_[connections[i]]", dir = 1<<(i-1)) I.color = material.icon_colour I.alpha = 255 * material.opacity overlays += I // Reinforcements if(reinforced) - for(var/n in connections) - var/image/I = image(icon, "[reinforced.icon_reinf]_[n]") + for(var/i = 1 to 4) + I = image(icon, "[reinforced.icon_reinf]_[connections[i]]", dir = 1<<(i-1)) I.color = reinforced.icon_colour I.alpha = 255 * reinforced.opacity overlays += I if(carpeted) - for(var/n in connections) - overlays += "carpet_[n]" + for(var/i = 1 to 4) + I = image(icon, "carpet_[connections[i]]", dir = 1<<(i-1)) + overlays += I else overlays.Cut() var/type = 0 @@ -349,13 +357,12 @@ overlays += I if(carpeted) - for(var/n in connections) - overlays += "carpet_flip[type]" + overlays += "carpet_flip[type]" // set propagate if you're updating a table that should update tables around it too, for example if it's a new table or something important has changed (like material). /obj/structure/table/proc/update_connections(propagate=0) if(!material) - connections = list("nw0", "ne0", "sw0", "se0") + connections = list("0", "0", "0", "0") if(propagate) for(var/obj/structure/table/T in oview(src, 1)) @@ -365,7 +372,7 @@ var/list/blocked_dirs = list() for(var/obj/structure/window/W in get_turf(src)) if(W.is_fulltile()) - connections = list("nw0", "ne0", "sw0", "se0") + connections = list("0", "0", "0", "0") return blocked_dirs |= W.dir @@ -395,7 +402,7 @@ var/list/connection_dirs = list() - for(var/obj/structure/table/T in oview(src, 1)) + for(var/obj/structure/table/T in orange(src, 1)) var/T_dir = get_dir(src, T) if(T_dir in blocked_dirs) continue if(material && T.material && material.name == T.material.name && flipped == T.flipped) @@ -408,40 +415,27 @@ connections = dirs_to_corner_states(connection_dirs) #define CORNER_NONE 0 -#define CORNER_EASTWEST 1 +#define CORNER_CLOCKWISE 1 #define CORNER_DIAGONAL 2 -#define CORNER_NORTHSOUTH 4 +#define CORNER_COUNTERCLOCKWISE 4 /proc/dirs_to_corner_states(list/dirs) if(!istype(dirs)) return - var/NE = CORNER_NONE - var/NW = CORNER_NONE - var/SE = CORNER_NONE - var/SW = CORNER_NONE + var/list/ret = list(NORTHWEST, SOUTHEAST, NORTHEAST, SOUTHWEST) - if(NORTH in dirs) - NE |= CORNER_NORTHSOUTH - NW |= CORNER_NORTHSOUTH - if(SOUTH in dirs) - SW |= CORNER_NORTHSOUTH - SE |= CORNER_NORTHSOUTH - if(EAST in dirs) - SE |= CORNER_EASTWEST - NE |= CORNER_EASTWEST - if(WEST in dirs) - NW |= CORNER_EASTWEST - SW |= CORNER_EASTWEST - if(NORTHWEST in dirs) - NW |= CORNER_DIAGONAL - if(NORTHEAST in dirs) - NE |= CORNER_DIAGONAL - if(SOUTHEAST in dirs) - SE |= CORNER_DIAGONAL - if(SOUTHWEST in dirs) - SW |= CORNER_DIAGONAL + for(var/i = 1 to ret.len) + var/dir = ret[i] + . = CORNER_NONE + if(dir in dirs) + . |= CORNER_DIAGONAL + if(turn(dir,45) in dirs) + . |= CORNER_CLOCKWISE + if(turn(dir,-45) in dirs) + . |= CORNER_COUNTERCLOCKWISE + ret[i] = "[.]" - return list("ne[NE]", "se[SE]", "sw[SW]", "nw[NW]") + return ret #undef CORNER_NONE #undef CORNER_EASTWEST diff --git a/code/modules/vehicles/cargo_train.dm b/code/modules/vehicles/cargo_train.dm index b539dde039..c6ff870988 100644 --- a/code/modules/vehicles/cargo_train.dm +++ b/code/modules/vehicles/cargo_train.dm @@ -79,6 +79,13 @@ return ..() +//cargo trains are open topped, so there is a chance the projectile will hit the mob ridding the train instead +/obj/vehicle/train/cargo/bullet_act(var/obj/item/projectile/Proj) + if(buckled_mob && prob(70)) + buckled_mob.bullet_act(Proj) + return + ..() + /obj/vehicle/train/cargo/update_icon() if(open) icon_state = initial(icon_state) + "_open" diff --git a/code/modules/virus2/antibodies.dm b/code/modules/virus2/antibodies.dm index a340aae4dd..85df77447a 100644 --- a/code/modules/virus2/antibodies.dm +++ b/code/modules/virus2/antibodies.dm @@ -1,44 +1,5 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33 -/* -// reserving some numbers for later special antigens -var/global/const/ANTIGEN_A = 1 -var/global/const/ANTIGEN_B = 2 -var/global/const/ANTIGEN_C = 4 -var/global/const/ANTIGEN_D = 8 -var/global/const/ANTIGEN_E = 16 -var/global/const/ANTIGEN_M = 32 -var/global/const/ANTIGEN_N = 64 -var/global/const/ANTIGEN_O = 128 -var/global/const/ANTIGEN_P = 256 -var/global/const/ANTIGEN_Q = 512 -var/global/const/ANTIGEN_U = 1024 -var/global/const/ANTIGEN_V = 2048 -var/global/const/ANTIGEN_W = 4096 -var/global/const/ANTIGEN_X = 8192 -var/global/const/ANTIGEN_Y = 16384 -var/global/const/ANTIGEN_Z = 32768 - -var/global/list/ANTIGENS = list( -"[ANTIGEN_A]" = "A", -"[ANTIGEN_B]" = "B", -"[ANTIGEN_C]" = "C", -"[ANTIGEN_E]" = "E", -"[ANTIGEN_D]" = "D", -"[ANTIGEN_M]" = "M", -"[ANTIGEN_N]" = "N", -"[ANTIGEN_O]" = "O", -"[ANTIGEN_P]" = "P", -"[ANTIGEN_Q]" = "Q", -"[ANTIGEN_U]" = "U", -"[ANTIGEN_V]" = "V", -"[ANTIGEN_W]" = "W", -"[ANTIGEN_X]" = "X", -"[ANTIGEN_Y]" = "Y", -"[ANTIGEN_Z]" = "Z" -) -*/ - var/global/list/ALL_ANTIGENS = list( "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z" ) @@ -47,23 +8,6 @@ var/global/list/ALL_ANTIGENS = list( ALL_ANTIGENS = shuffle(ALL_ANTIGENS) return 1 -// pure concentrated antibodies -datum/reagent/antibodies - data = list("antibodies"=list()) - name = "Antibodies" - id = "antibodies" - reagent_state = LIQUID - color = "#0050F0" - - reaction_mob(var/mob/M, var/method=CHEM_TOUCH, var/volume) - if(istype(M,/mob/living/carbon)) - var/mob/living/carbon/C = M - if(src.data && method == CHEM_INGEST) - //if(C.virus2) if(src.data["antibodies"] & C.virus2.antigen) - // C.virus2.dead = 1 - C.antibodies |= src.data["antibodies"] - return - // iterate over the list of antigens and see what matches /proc/antigens2string(list/antigens, none="None") if(!istype(antigens)) diff --git a/code/modules/virus2/curer.dm b/code/modules/virus2/curer.dm index ccbbbed9a2..a316663a37 100644 --- a/code/modules/virus2/curer.dm +++ b/code/modules/virus2/curer.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/curer name = "cure research machine" icon = 'icons/obj/computer.dmi' - icon_state = "dna" + icon_keyboard = "med_key" + icon_screen = "dna" circuit = /obj/item/weapon/circuitboard/curefab var/curing var/virusing diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm index 62bd4153f5..81a57dd300 100644 --- a/code/modules/virus2/disease2.dm +++ b/code/modules/virus2/disease2.dm @@ -46,13 +46,16 @@ for (var/specie in all_species) var/datum/species/S = all_species[specie] if(!S.virus_immune) - meat += S.name + meat += S if(meat.len) var/num = rand(1,meat.len) for(var/i=0,i 0 && vector == "Contact") + if (victim.virus2.len > 0 && vector == "Contact" && Adjacent(victim)) // log_debug("Spreading [vector] diseases from [victim] to [src]") var/nudity = 1 diff --git a/code/setup.dm b/code/setup.dm deleted file mode 100644 index 3e7277acfd..0000000000 --- a/code/setup.dm +++ /dev/null @@ -1,985 +0,0 @@ -#define DEBUG - -#define GAME_STATE_PREGAME 1 -#define GAME_STATE_SETTING_UP 2 -#define GAME_STATE_PLAYING 3 -#define GAME_STATE_FINISHED 4 - -// Math constants. -#define M_E 2.71828183 -#define M_PI 3.14159265 -#define M_SQRT2 1.41421356 - -#define R_IDEAL_GAS_EQUATION 8.31 // kPa*L/(K*mol). -#define ONE_ATMOSPHERE 101.325 // kPa. -#define IDEAL_GAS_ENTROPY_CONSTANT 1164 // (mol^3 * s^3) / (kg^3 * L). - -// Radiation constants. -#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 // W/(m^2*K^4). -#define COSMIC_RADIATION_TEMPERATURE 3.15 // K. -#define AVERAGE_SOLAR_RADIATION 200 // W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars. -#define RADIATOR_OPTIMUM_PRESSURE 3771 // kPa at 20 C. This should be higher as gases aren't great conductors until they are dense. Used the critical pressure for air. -#define GAS_CRITICAL_TEMPERATURE 132.65 // K. The critical point temperature for air. - -/* - The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's - three centimeters thick, one meter wide, and only explosed to the sun 3 degrees off of edge-on. - Since the radiatior is uniform along it's length, the ratio of surface area touched by sunlight - to the total surface area is the same as the ratio of the perimeter of the cross-section. -*/ -#define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)). Unitless ratio. - -#define CELL_VOLUME 2500 // Liters in a cell. -#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) // Moles in a 2.5 m^3 cell at 101.325 kPa and 20 C. - -#define O2STANDARD 0.21 // Percentage. -#define N2STANDARD 0.79 - -#define MOLES_PHORON_VISIBLE 0.7 // Moles in a standard cell after which phoron is visible. -#define MOLES_O2STANDARD (MOLES_CELLSTANDARD * O2STANDARD) // O2 standard value (21%) -#define MOLES_N2STANDARD (MOLES_CELLSTANDARD * N2STANDARD) // N2 standard value (79%) - -// These are for when a mob breathes poisonous air. -#define MIN_TOXIN_DAMAGE 1 -#define MAX_TOXIN_DAMAGE 10 - -#define BREATH_VOLUME 0.5 // Liters in a normal breath. -#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME / (T20C * R_IDEAL_GAS_EQUATION)) // Amount of air to take a from a tile -#define BREATH_PERCENTAGE (BREATH_VOLUME / CELL_VOLUME) // Amount of air needed before pass out/suffocation commences. -#define HUMAN_NEEDED_OXYGEN (MOLES_CELLSTANDARD * BREATH_PERCENTAGE * 0.16) - -#define SOUND_MINIMUM_PRESSURE 10 - -// Pressure limits. -#define HAZARD_HIGH_PRESSURE 550 // This determines at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant) -#define WARNING_HIGH_PRESSURE 325 // This determines when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE) -#define WARNING_LOW_PRESSURE 50 // This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE) -#define HAZARD_LOW_PRESSURE 20 // This is when the black ultra-low pressure icon is displayed. (This one is set as a constant) - -#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 // This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount. -#define BODYTEMP_AUTORECOVERY_DIVISOR 12 // This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive. -#define BODYTEMP_AUTORECOVERY_MINIMUM 1 // Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50. -#define BODYTEMP_COLD_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster. -#define BODYTEMP_HEAT_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster. -#define BODYTEMP_COOLING_MAX -30 // The maximum number of degrees that your body can cool down in 1 tick, when in a cold area. -#define BODYTEMP_HEATING_MAX 30 // The maximum number of degrees that your body can heat up in 1 tick, when in a hot area. - -#define BODYTEMP_HEAT_DAMAGE_LIMIT 360.15 // The limit the human body can take before it starts taking damage from heat. -#define BODYTEMP_COLD_DAMAGE_LIMIT 260.15 // The limit the human body can take before it starts taking damage from coldness. - -#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0. -#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0. -#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 // For normal helmets. -#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 // For armor. -#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For some gloves. -#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For shoes. - -#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 // These need better heat protect, but not as good heat protect as firesuits. -#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // What max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0. -#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // For fire-helmet quality items. (Red and white hardhats) -#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For normal helmets. -#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For armor. -#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For some gloves. -#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For shoes. - -// Fire. -#define FIRE_MIN_STACKS -20 -#define FIRE_MAX_STACKS 25 -#define FIRE_MAX_FIRESUIT_STACKS 20 // If the number of stacks goes above this firesuits won't protect you anymore. If not, you can walk around while on fire like a badass. - -#define THROWFORCE_SPEED_DIVISOR 5 // The throwing speed value at which the throwforce multiplier is exactly 1. -#define THROWNOBJ_KNOCKBACK_SPEED 15 // The minumum speed of a w_class 2 thrown object that will cause living mobs it hits to be knocked back. Heavier objects can cause knockback at lower speeds. -#define THROWNOBJ_KNOCKBACK_DIVISOR 2 // Affects how much speed the mob is knocked back with. - -#define PRESSURE_DAMAGE_COEFFICIENT 4 // The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE. -#define MAX_HIGH_PRESSURE_DAMAGE 4 // This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :( -#define LOW_PRESSURE_DAMAGE 2 // The amount of damage someone takes when in a low pressure area. (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value). - -// Doors! -#define DOOR_CRUSH_DAMAGE 10 - -#define HUNGER_FACTOR 0.05 // Factor of how fast mob nutrition decreases -#define REM 0.2 // Means 'Reagent Effect Multiplier'. This is how many units of reagent are consumed per tick -#define CHEM_TOUCH 1 -#define CHEM_INGEST 2 -#define CHEM_BLOOD 3 -#define MINIMUM_CHEMICAL_VOLUME 0.01 -#define SOLID 1 -#define LIQUID 2 -#define GAS 3 -#define REAGENTS_OVERDOSE 30 - -#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05 // Minimum ratio of air that must move to/from a tile to suspend group processing -#define MINIMUM_AIR_TO_SUSPEND (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Minimum amount of air that has to move before a group processing can be suspended -#define MINIMUM_MOLES_DELTA_TO_MOVE (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Either this must be active -#define MINIMUM_TEMPERATURE_TO_MOVE (T20C + 100) // or this (or both, obviously) - -#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012 // Minimum temperature difference before group processing is suspended. -#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4 -#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5 // Minimum temperature difference before the gas temperatures are just set to be equal. -#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION (T20C + 10) -#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION (T20C + 200) - -// Must be between 0 and 1. Values closer to 1 equalize temperature faster. Should not exceed 0.4, else strange heat flow occurs. -#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4 -#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0 -#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0 -#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 // A hack to partly simulate radiative heat. -#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4 -#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 // A hack for now. - -// Fire damage. -#define CARBON_LIFEFORM_FIRE_RESISTANCE (T0C + 200) -#define CARBON_LIFEFORM_FIRE_DAMAGE 4 - -// Phoron fire properties. -#define PHORON_MINIMUM_BURN_TEMPERATURE (T0C + 126) //400 K - autoignite temperature in tanks and canisters - enclosed environments I guess -#define PHORON_FLASHPOINT (T0C + 246) //519 K - autoignite temperature in air if that ever gets implemented. - -//These control the mole ratio of oxidizer and fuel used in the combustion reaction -#define FIRE_REACTION_OXIDIZER_AMOUNT 3 //should be greater than the fuel amount if fires are going to spread much -#define FIRE_REACTION_FUEL_AMOUNT 2 - -//These control the speed at which fire burns -#define FIRE_GAS_BURNRATE_MULT 1 -#define FIRE_LIQUID_BURNRATE_MULT 1 - -//If the fire is burning slower than this rate then the reaction is going too slow to be self sustaining and the fire burns itself out. -//This ensures that fires don't grind to a near-halt while still remaining active forever. -#define FIRE_GAS_MIN_BURNRATE 0.01 -#define FIRE_LIQUD_MIN_BURNRATE 0.01 - -//How many moles of fuel are contained within one solid/liquid fuel volume unit -#define LIQUIDFUEL_AMOUNT_TO_MOL 1 //mol/volume unit - -#define T0C 273.15 // 0.0 degrees celcius -#define T20C 293.15 // 20.0 degrees celcius -#define TCMB 2.7 // -270.3 degrees celcius - -// XGM gas flags. -#define XGM_GAS_FUEL 1 -#define XGM_GAS_OXIDIZER 2 -#define XGM_GAS_CONTAMINANT 4 - -#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking. -#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere. -#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion. -#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa above threshold. Was 2 atm. - -#define HUMAN_STRIP_DELAY 40 // Takes 40ds = 4s to strip someone. -#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien. -#define NORMPIPERATE 30 // Pipe-insulation rate divisor. -#define HEATPIPERATE 8 // Heat-exchange pipe insulation. -#define FLOWFRAC 0.99 // Fraction of gas transfered per process. -#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up. - -// Item inventory slot bitmasks. -#define SLOT_OCLOTHING 1 -#define SLOT_ICLOTHING 2 -#define SLOT_GLOVES 4 -#define SLOT_EYES 8 -#define SLOT_EARS 16 -#define SLOT_MASK 32 -#define SLOT_HEAD 64 -#define SLOT_FEET 128 -#define SLOT_ID 256 -#define SLOT_BELT 512 -#define SLOT_BACK 1024 -#define SLOT_POCKET 2048 // This is to allow items with a w_class of 3 or 4 to fit in pockets. -#define SLOT_DENYPOCKET 4096 // This is to deny items with a w_class of 2 or 1 from fitting in pockets. -#define SLOT_TWOEARS 8192 -#define SLOT_TIE 16384 -#define SLOT_HOLSTER 32768 //16th bit - -// Flags bitmasks. -#define STOPPRESSUREDAMAGE 1 // This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere - // To successfully stop you taking all pressure damage you must have both a suit and head item with this flag. -#define NOBLUDGEON 2 // When an item has this it produces no "X has been hit by Y with Z" message with the default handler. -#define AIRTIGHT 4 // Functions with internals. -#define USEDELAY 8 // 1 second extra delay on use. (Can be used once every 2s) -#define NOSHIELD 16 // Weapon not affected by shield. -#define CONDUCT 32 // Conducts electricity. (metal etc.) -#define ON_BORDER 64 // Item has priority to check when entering or leaving. -#define NOBLOODY 512 // Used for items if they don't want to get a blood overlay. -#define NODELAY 8192 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag. - -//Use these flags to indicate if an item obscures the specified slots from view, whereas body_parts_covered seems to be used to indicate what body parts the item protects. -#define GLASSESCOVERSEYES 256 -#define MASKCOVERSEYES 256 // Get rid of some of the other retardation in these flags. -#define HEADCOVERSEYES 256 // Feel free to reallocate these numbers for other purposes. -#define MASKCOVERSMOUTH 512 // On other items, these are just for mask/head. -#define HEADCOVERSMOUTH 512 - -#define THICKMATERIAL 256 // From /tg/station: prevents syringes, parapens and hyposprays if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes) -#define NOSLIP 256 // Prevents from slipping on wet floors, in space, etc. -#define OPENCONTAINER 1024 // Is an open container for chemistry purposes. -#define BLOCK_GAS_SMOKE_EFFECT 2048 // Blocks the effect that chemical clouds would have on a mob -- glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL) -#define ONESIZEFITSALL 2048 -#define PHORONGUARD 4096 // Does not get contaminated by phoron. -#define NOREACT 4096 // Reagents don't react inside this container. -#define BLOCKHEADHAIR 4 // Temporarily removes the user's hair overlay. Leaves facial hair. -#define BLOCKHAIR 8192 // Temporarily removes the user's hair, facial and otherwise. - -// Flags for pass_flags. -#define PASSTABLE 1 -#define PASSGLASS 2 -#define PASSGRILLE 4 -#define PASSBLOB 8 - -// Turf-only flags. -#define NOJAUNT 1 // This is used in literally one place, turf.dm, to block ethereal jaunt. - -// Bitmasks for the flags_inv variable. These determine when a piece of clothing hides another, i.e. a helmet hiding glasses. -// WARNING: The following flags apply only to the external suit! -#define HIDEGLOVES 1 -#define HIDESUITSTORAGE 2 -#define HIDEJUMPSUIT 4 -#define HIDESHOES 8 -#define HIDETAIL 16 - -// WARNING: The following flags apply only to the helmets and masks! -#define HIDEMASK 1 -#define HIDEEARS 2 // Headsets and such. -#define HIDEEYES 4 // Glasses. -#define HIDEFACE 8 // Dictates whether we appear as "Unknown". - -// Slots. -#define slot_back 1 -#define slot_wear_mask 2 -#define slot_handcuffed 3 -#define slot_l_hand 4 -#define slot_r_hand 5 -#define slot_belt 6 -#define slot_wear_id 7 -#define slot_l_ear 8 -#define slot_glasses 9 -#define slot_gloves 10 -#define slot_head 11 -#define slot_shoes 12 -#define slot_wear_suit 13 -#define slot_w_uniform 14 -#define slot_l_store 15 -#define slot_r_store 16 -#define slot_s_store 17 -#define slot_in_backpack 18 -#define slot_legcuffed 19 -#define slot_r_ear 20 -#define slot_legs 21 -#define slot_tie 22 - -// Inventory slot strings. -// since numbers cannot be used as associative list keys. -#define slot_back_str "back" -#define slot_l_hand_str "slot_l_hand" -#define slot_r_hand_str "slot_r_hand" -#define slot_w_uniform_str "w_uniform" -#define icon_head "slot_head" - -// Bitflags for clothing parts. -#define HEAD 1 -#define FACE 2 -#define EYES 4 -#define UPPER_TORSO 8 -#define LOWER_TORSO 16 -#define LEG_LEFT 32 -#define LEG_RIGHT 64 -#define LEGS 96 // LEG_LEFT | LEG_RIGHT -#define FOOT_LEFT 128 -#define FOOT_RIGHT 256 -#define FEET 384 // FOOT_LEFT | FOOT_RIGHT -#define ARM_LEFT 512 -#define ARM_RIGHT 1024 -#define ARMS 1536 // ARM_LEFT | ARM_RIGHT -#define HAND_LEFT 2048 -#define HAND_RIGHT 4096 -#define HANDS 6144 // HAND_LEFT | HAND_RIGHT -#define FULL_BODY 8191 - -// Bitflags for the percentual amount of protection a piece of clothing which covers the body part offers. -// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection(). -// The values here should add up to 1, e.g., the head has 30% protection. -#define THERMAL_PROTECTION_HEAD 0.3 -#define THERMAL_PROTECTION_UPPER_TORSO 0.15 -#define THERMAL_PROTECTION_LOWER_TORSO 0.15 -#define THERMAL_PROTECTION_LEG_LEFT 0.075 -#define THERMAL_PROTECTION_LEG_RIGHT 0.075 -#define THERMAL_PROTECTION_FOOT_LEFT 0.025 -#define THERMAL_PROTECTION_FOOT_RIGHT 0.025 -#define THERMAL_PROTECTION_ARM_LEFT 0.075 -#define THERMAL_PROTECTION_ARM_RIGHT 0.075 -#define THERMAL_PROTECTION_HAND_LEFT 0.025 -#define THERMAL_PROTECTION_HAND_RIGHT 0.025 - -// Bitflags for mutations. -#define STRUCDNASIZE 27 -#define UNIDNASIZE 13 - -// Generic mutations: -#define TK 1 -#define COLD_RESISTANCE 2 -#define XRAY 3 -#define HULK 4 -#define CLUMSY 5 -#define FAT 6 -#define HUSK 7 -#define NOCLONE 8 -#define LASER 9 // Harm intent - click anywhere to shoot lasers from eyes. -#define HEAL 10 // Healing people with hands. - -#define SKELETON 29 -#define PLANT 30 - -// Other Mutations: -#define mNobreath 100 // No need to breathe. -#define mRemote 101 // Remote viewing. -#define mRegen 102 // Health regeneration. -#define mRun 103 // No slowdown. -#define mRemotetalk 104 // Remote talking. -#define mMorph 105 // Hanging appearance. -#define mBlend 106 // Nothing. (seriously nothing) -#define mHallucination 107 // Hallucinations. -#define mFingerprints 108 // No fingerprints. -#define mShock 109 // Insulated hands. -#define mSmallsize 110 // Table climbing. - -// disabilities -#define NEARSIGHTED 1 -#define EPILEPSY 2 -#define COUGHING 4 -#define TOURETTES 8 -#define NERVOUS 16 - -// sdisabilities -#define BLIND 1 -#define MUTE 2 -#define DEAF 4 - -// /mob/var/stat things. -#define CONSCIOUS 0 -#define UNCONSCIOUS 1 -#define DEAD 2 - -// Channel numbers for power. -#define EQUIP 1 -#define LIGHT 2 -#define ENVIRON 3 -#define TOTAL 4 // For total power used only. - -// Bitflags for machine stat variable. -#define BROKEN 1 -#define NOPOWER 2 -#define POWEROFF 4 // TBD. -#define MAINT 8 // Under maintenance. -#define EMPED 16 // Temporary broken by EMP pulse. - -// Bitmasks for door switches. -#define OPEN 1 -#define IDSCAN 2 -#define BOLTS 4 -#define SHOCK 8 -#define SAFE 16 - -// Metal sheets, glass sheets, and rod stacks. -#define MAX_STACK_AMOUNT_METAL 50 -#define MAX_STACK_AMOUNT_GLASS 50 -#define MAX_STACK_AMOUNT_RODS 60 - -#define GAS_O2 (1 << 0) -#define GAS_N2 (1 << 1) -#define GAS_PL (1 << 2) -#define GAS_CO2 (1 << 3) -#define GAS_N2O (1 << 4) - -#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE)))) - -// Damage things. TODO: Merge these down to reduce on defines. -// Way to waste perfectly good damage-type names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc. -#define BRUTE "brute" -#define BURN "fire" -#define TOX "tox" -#define OXY "oxy" -#define CLONE "clone" -#define HALLOSS "halloss" - -#define CUT "cut" -#define BRUISE "bruise" - -#define STUN "stun" -#define WEAKEN "weaken" -#define PARALYZE "paralize" -#define IRRADIATE "irradiate" -#define AGONY "agony" // Added in PAIN! -#define SLUR "slur" -#define STUTTER "stutter" -#define EYE_BLUR "eye_blur" -#define DROWSY "drowsy" - -// I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches. -#define BRUTELOSS 1 -#define FIRELOSS 2 -#define TOXLOSS 4 -#define OXYLOSS 8 - -// Bitflags defining which status effects could be or are inflicted on a mob. -#define CANSTUN 1 -#define CANWEAKEN 2 -#define CANPARALYSE 4 -#define CANPUSH 8 -#define LEAPING 16 -#define PASSEMOTES 32 // Mob has a cortical borer or holders inside of it that need to see emotes. -#define GODMODE 4096 -#define FAKEDEATH 8192 // Replaces stuff like changeling.changeling_fakedeath. -#define DISFIGURED 16384 // I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system. -#define XENO_HOST 32768 // Tracks whether we're gonna be a baby alien's mummy. - -// Grab levels. -#define GRAB_PASSIVE 1 -#define GRAB_AGGRESSIVE 2 -#define GRAB_NECK 3 -#define GRAB_UPGRADING 4 -#define GRAB_KILL 5 - -// Security levels. -#define SEC_LEVEL_GREEN 0 -#define SEC_LEVEL_BLUE 1 -#define SEC_LEVEL_RED 2 -#define SEC_LEVEL_DELTA 3 - -#define TRANSITIONEDGE 7 // Distance from edge to move to another z-level. - -// A set of constants used to determine which type of mute an admin wishes to apply. -// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1) -// Therefore there needs to be a gap between the flags for the automute flags. -#define MUTE_IC 1 -#define MUTE_OOC 2 -#define MUTE_PRAY 4 -#define MUTE_ADMINHELP 8 -#define MUTE_DEADCHAT 16 -#define MUTE_ALL 31 - -// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes. -#define SPAM_TRIGGER_WARNING 5 -#define SPAM_TRIGGER_AUTOMUTE 10 - -// Some constants for DB_Ban -#define BANTYPE_PERMA 1 -#define BANTYPE_TEMP 2 -#define BANTYPE_JOB_PERMA 3 -#define BANTYPE_JOB_TEMP 4 -#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban. - -// Invisibility constants. -#define INVISIBILITY_LIGHTING 20 -#define INVISIBILITY_LEVEL_ONE 35 -#define INVISIBILITY_LEVEL_TWO 45 -#define INVISIBILITY_OBSERVER 60 -#define INVISIBILITY_EYE 61 - -#define SEE_INVISIBLE_LIVING 25 -#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15 -#define SEE_INVISIBLE_LEVEL_ONE 35 -#define SEE_INVISIBLE_LEVEL_TWO 45 -#define SEE_INVISIBLE_CULT 60 -#define SEE_INVISIBLE_OBSERVER 61 - -#define SEE_INVISIBLE_MINIMUM 5 -#define INVISIBILITY_MAXIMUM 100 - -// Object specific defines. -#define CANDLE_LUM 3 // For how bright candles are. - -//Some mob defines below -#define AI_CAMERA_LUMINOSITY 6 - -#define BORGMESON 1 -#define BORGTHERM 2 -#define BORGXRAY 4 - -// Some arbitrary defines to be used by self-pruning global lists. (see master_controller) -#define PROCESS_KILL 26 // Used to trigger removal from a processing list. - -#define HOSTILE_STANCE_IDLE 1 -#define HOSTILE_STANCE_ALERT 2 -#define HOSTILE_STANCE_ATTACK 3 -#define HOSTILE_STANCE_ATTACKING 4 -#define HOSTILE_STANCE_TIRED 5 - -#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued. - -// Organ defines. -#define ORGAN_CUT_AWAY 1 -#define ORGAN_GAUZED 2 -#define ORGAN_ATTACHABLE 4 -#define ORGAN_BLEEDING 8 -#define ORGAN_BROKEN 32 -#define ORGAN_DESTROYED 64 -#define ORGAN_ROBOT 128 -#define ORGAN_SPLINTED 256 -#define SALVED 512 -#define ORGAN_DEAD 1024 -#define ORGAN_MUTATED 2048 -#define ORGAN_ASSISTED 4096 - -// Admin permissions. Please don't edit these values without speaking to Errorage first. ~Carn -#define R_BUILDMODE 1 -#define R_ADMIN 2 -#define R_BAN 4 -#define R_FUN 8 -#define R_SERVER 16 -#define R_DEBUG 32 -#define R_POSSESS 64 -#define R_PERMISSIONS 128 -#define R_STEALTH 256 -#define R_REJUVINATE 512 -#define R_VAREDIT 1024 -#define R_SOUNDS 2048 -#define R_SPAWN 4096 -#define R_MOD 8192 -#define R_MENTOR 16384 -#define R_HOST 32768 - -#define R_MAXPERMISSION 32768 // This holds the maximum value for a permission. It is used in iteration, so keep it updated. - -// Preference toggles. -#define SOUND_ADMINHELP 1 -#define SOUND_MIDI 2 -#define SOUND_AMBIENCE 4 -#define SOUND_LOBBY 8 -#define CHAT_OOC 16 -#define CHAT_DEAD 32 -#define CHAT_GHOSTEARS 64 -#define CHAT_GHOSTSIGHT 128 -#define CHAT_PRAYER 256 -#define CHAT_RADIO 512 -#define CHAT_ATTACKLOGS 1024 -#define CHAT_DEBUGLOGS 2048 -#define CHAT_LOOC 4096 -#define CHAT_GHOSTRADIO 8192 -#define SHOW_TYPING 16384 -#define CHAT_NOICONS 32768 - -#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC) - -#define BE_TRAITOR 1 -#define BE_OPERATIVE 2 -#define BE_CHANGELING 4 -#define BE_WIZARD 8 -#define BE_MALF 16 -#define BE_REV 32 -#define BE_ALIEN 64 -#define BE_AI 128 -#define BE_CULTIST 256 -#define BE_MONKEY 512 -#define BE_NINJA 1024 -#define BE_RAIDER 2048 -#define BE_PLANT 4096 -#define BE_MUTINEER 8192 -#define BE_PAI 16384 - -var/list/be_special_flags = list( - "Traitor" = BE_TRAITOR, - "Operative" = BE_OPERATIVE, - "Changeling" = BE_CHANGELING, - "Wizard" = BE_WIZARD, - "Malf AI" = BE_MALF, - "Revolutionary" = BE_REV, - "Xenomorph" = BE_ALIEN, - "Positronic Brain" = BE_AI, - "Cultist" = BE_CULTIST, - "Monkey" = BE_MONKEY, - "Ninja" = BE_NINJA, - "Raider" = BE_RAIDER, - "Diona" = BE_PLANT, - "Mutineer" = BE_MUTINEER, - "pAI" = BE_PAI -) - -// Age limits on a character. -#define AGE_MIN 17 -#define AGE_MAX 85 - -// Languages. -#define LANGUAGE_HUMAN 1 -#define LANGUAGE_ALIEN 2 -#define LANGUAGE_DOG 4 -#define LANGUAGE_CAT 8 -#define LANGUAGE_BINARY 16 -#define LANGUAGE_OTHER 32768 - -#define LANGUAGE_UNIVERSAL 65535 - -#define LEFT 1 -#define RIGHT 2 - -// For secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans. -#define HEALTH_HUD 1 // A simple line rounding the mob's number health. -#define STATUS_HUD 2 // Alive, dead, diseased, etc. -#define ID_HUD 3 // The job asigned to your ID. -#define WANTED_HUD 4 // Wanted, released, paroled, security status. -#define IMPLOYAL_HUD 5 // Loyality implant. -#define IMPCHEM_HUD 6 // Chemical implant. -#define IMPTRACK_HUD 7 // Tracking implant. -#define SPECIALROLE_HUD 8 // AntagHUD image. -#define STATUS_HUD_OOC 9 // STATUS_HUD without virus DB check for someone being ill. -#define LIFE_HUD 10 // STATUS_HUD that only reports dead or alive - -// Pulse levels, very simplified. -#define PULSE_NONE 0 // So !M.pulse checks would be possible. -#define PULSE_SLOW 1 // <60 bpm -#define PULSE_NORM 2 // 60-90 bpm -#define PULSE_FAST 3 // 90-120 bpm -#define PULSE_2FAST 4 // >120 bpm -#define PULSE_THREADY 5 // Occurs during hypovolemic shock -#define GETPULSE_HAND 0 // Less accurate. (hand) -#define GETPULSE_TOOL 1 // More accurate. (med scanner, sleeper, etc.) - -// Species flags. -#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out. -#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss. -#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen. -#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator. -#define NO_SLIP 16 // Cannot fall over. -#define NO_POISON 32 // Cannot not suffer toxloss. -#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen. (0-255) -#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen. (RGB) -#define HAS_LIPS 256 // Lips are drawn onto the mob icon. (lipstick) -#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon. -#define IS_PLANT 1024 // Is a treeperson. -#define IS_WHITELISTED 2048 // Must be whitelisted to play. -#define IS_SYNTHETIC 4096 // Is a machine race. -#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen. (RGB) -#define CAN_JOIN 16384 // Species is selectable in chargen. -#define IS_RESTRICTED 32768 // Is not a core/normally playable species. (castes, mutantraces) -#define REGENERATES_LIMBS 65536 // Attempts to regenerate unamputated limbs. - -// Language flags. -#define WHITELISTED 1 // Language is available if the speaker is whitelisted. -#define RESTRICTED 2 // Language can only be accquired by spawning or an admin. -#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight. -#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand. -#define HIVEMIND 16 // Broadcast to all mobs with this language. -#define NONGLOBAL 32 // Do not add to general languages list. -#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes) -#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message -#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems - -//Flags for zone sleeping -#define ZONE_ACTIVE 1 -#define ZONE_SLEEPING 0 - -//some colors -#define COLOR_RED "#FF0000" -#define COLOR_GREEN "#00FF00" -#define COLOR_BLUE "#0000FF" -#define COLOR_CYAN "#00FFFF" -#define COLOR_PINK "#FF00FF" -#define COLOR_YELLOW "#FFFF00" -#define COLOR_ORANGE "#FF9900" -#define COLOR_WHITE "#FFFFFF" -#define COLOR_BLACK "#000000" - -/* - * Germs and infections. -*/ - -#define GERM_LEVEL_AMBIENT 110 // Maximum germ level you can reach by standing still. -#define GERM_LEVEL_MOVE_CAP 200 // Maximum germ level you can reach by running around. - -#define INFECTION_LEVEL_ONE 100 -#define INFECTION_LEVEL_TWO 500 -#define INFECTION_LEVEL_THREE 1000 - -/* - * Shuttles. -*/ - -// These define the time taken for the shuttle to get to the space station, and the time before it leaves again. -#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled. -#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving. -#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station. -#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure. - -// Shuttle moving status. -#define SHUTTLE_IDLE 0 -#define SHUTTLE_WARMUP 1 -#define SHUTTLE_INTRANSIT 2 - -// Ferry shuttle processing status. -#define IDLE_STATE 0 -#define WAIT_LAUNCH 1 -#define FORCE_LAUNCH 2 -#define WAIT_ARRIVE 3 -#define WAIT_FINISH 4 - -// computer3 error codes, move lower in the file when it passes dev -Sayu -#define PROG_CRASH 1 // Generic crash. -#define MISSING_PERIPHERAL 2 // Missing hardware. -#define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever. -#define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing. -#define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried. -#define NETWORK_FAILURE 32 - -// Some on_mob_life() procs check for alien races. -#define IS_DIONA 1 -#define IS_VOX 2 -#define IS_SKRELL 3 -#define IS_UNATHI 4 -#define IS_XENOS 5 - -#define MAX_GEAR_COST 5 // Used in chargen for accessory loadout limit. - -/* - * Atmospherics Machinery. -*/ -#define MAX_SIPHON_FLOWRATE 2500 // L/s. This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect. -#define MAX_SCRUBBER_FLOWRATE 200 // L/s. Max flow rate when scrubbing from a turf. - -// These balance how easy or hard it is to create huge pressure gradients with pumps and filters. -// Lower values means it takes longer to create large pressures differences. -// Has no effect on pumping gasses from high pressure to low, only from low to high. -#define ATMOS_PUMP_EFFICIENCY 2.5 -#define ATMOS_FILTER_EFFICIENCY 2.5 - -// Will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance. -#define MINIMUM_MOLES_TO_PUMP 0.01 -#define MINIMUM_MOLES_TO_FILTER 0.1 - -// The flow rate/effectiveness of various atmos devices is limited by their internal volume, -// so for many atmos devices these will control maximum flow rates in L/s. -#define ATMOS_DEFAULT_VOLUME_PUMP 200 // Liters. -#define ATMOS_DEFAULT_VOLUME_FILTER 200 // L. -#define ATMOS_DEFAULT_VOLUME_MIXER 200 // L. -#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L. - -// Chemistry. -#define CHEM_SYNTH_ENERGY 500 // How much energy does it take to synthesize 1 unit of chemical, in Joules. - -#define SPEED_OF_LIGHT 3e8 // Approximate. -#define SPEED_OF_LIGHT_SQ 9e16 -#define FIRE_DAMAGE_MODIFIER 0.0215 // Higher values result in more external fire damage to the skin. (default 0.0215) -#define AIR_DAMAGE_MODIFIER 2.025 // More means less damage from hot air scalding lungs, less = more damage. (default 2.025) -#define INFINITY 1.#INF -#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can - // cause gradual lag and is recommended you only turn this on if necessary. - // 1 will enable set background. 0 will disable set background. - -// Setting this much higher than 1024 could allow spammers to DOS the server easily. -#define MAX_MESSAGE_LEN 1024 -#define MAX_PAPER_MESSAGE_LEN 3072 -#define MAX_BOOK_MESSAGE_LEN 9216 -#define MAX_LNAME_LEN 64 -#define MAX_NAME_LEN 26 - -// Event defines. -#define EVENT_LEVEL_MUNDANE 1 -#define EVENT_LEVEL_MODERATE 2 -#define EVENT_LEVEL_MAJOR 3 - -// Suit sensor levels -#define SUIT_SENSOR_OFF 0 -#define SUIT_SENSOR_BINARY 1 -#define SUIT_SENSOR_VITAL 2 -#define SUIT_SENSOR_TRACKING 3 - -// NanoUI flags -#define STATUS_INTERACTIVE 2 // GREEN Visability -#define STATUS_UPDATE 1 // ORANGE Visability -#define STATUS_DISABLED 0 // RED Visability -#define STATUS_CLOSE -1 // Close the interface - -//General-purpose life speed define for plants. -#define HYDRO_SPEED_MULTIPLIER 1 - -// Robot AI notifications -#define ROBOT_NOTIFICATION_NEW_UNIT 1 -#define ROBOT_NOTIFICATION_NEW_NAME 2 -#define ROBOT_NOTIFICATION_NEW_MODULE 3 -#define ROBOT_NOTIFICATION_MODULE_RESET 4 - -#define BOMBCAP_DVSTN_RADIUS (max_explosion_range/4) -#define BOMBCAP_HEAVY_RADIUS (max_explosion_range/2) -#define BOMBCAP_LIGHT_RADIUS max_explosion_range -#define BOMBCAP_FLASH_RADIUS (max_explosion_range*1.5) - -#define DEFAULT_JOB_TYPE /datum/job/assistant - -// Appearance change flags -#define APPEARANCE_UPDATE_DNA 1 -#define APPEARANCE_RACE (2|APPEARANCE_UPDATE_DNA) -#define APPEARANCE_GENDER (4|APPEARANCE_UPDATE_DNA) -#define APPEARANCE_SKIN 8 -#define APPEARANCE_HAIR 16 -#define APPEARANCE_HAIR_COLOR 32 -#define APPEARANCE_FACIAL_HAIR 64 -#define APPEARANCE_FACIAL_HAIR_COLOR 128 -#define APPEARANCE_EYE_COLOR 256 -#define APPEARANCE_ALL_HAIR (APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR) -#define APPEARANCE_ALL 511 - -// Mode/antag template macros. -#define MODE_BORER "borer" -#define MODE_XENOMORPH "xeno" -#define MODE_LOYALIST "loyalist" -#define MODE_MUTINEER "mutineer" -#define MODE_COMMANDO "commando" -#define MODE_DEATHSQUAD "deathsquad" -#define MODE_ERT "ert" -#define MODE_MERCENARY "mercenary" -#define MODE_NINJA "ninja" -#define MODE_RAIDER "raider" -#define MODE_WIZARD "wizard" -#define MODE_CHANGELING "changeling" -#define MODE_CULTIST "cultist" -#define MODE_HIGHLANDER "highlander" -#define MODE_MONKEY "monkey" -#define MODE_RENEGADE "renegade" -#define MODE_REVOLUTIONARY "revolutionary" -#define MODE_MALFUNCTION "malf" -#define MODE_TRAITOR "traitor" - -#define MIN_SUPPLIED_LAW_NUMBER 15 -#define MAX_SUPPLIED_LAW_NUMBER 50 - -//Area flags, possibly more to come -#define RAD_SHIELDED 1 //shielded from radiation, clearly - -//intent flags, why wasn't this done the first time? -#define I_HELP "help" -#define I_DISARM "disarm" -#define I_GRAB "grab" -#define I_HURT "hurt" - -/* - These are used Bump() code for living mobs, in the mob_bump_flag, mob_swap_flags, and mob_push_flags vars to determine whom can bump/swap with whom. -*/ -#define HUMAN 1 -#define MONKEY 2 -#define ALIEN 4 -#define ROBOT 8 -#define SLIME 16 -#define SIMPLE_ANIMAL 32 - - -#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL) - -#define NEXT_MOVE_DELAY 8 - -#define DROPLIMB_EDGE 0 -#define DROPLIMB_BLUNT 1 -#define DROPLIMB_BURN 2 - -// Custom layer definitions, supplementing the default TURF_LAYER, MOB_LAYER, etc. -#define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6 -#define DOOR_CLOSED_LAYER 3.1 //Above most items if closed -#define LIGHTING_LAYER 11 -#define OBFUSCATION_LAYER 14 //Where images covering the view for eyes are put -#define SCREEN_LAYER 17 //Mob HUD/effects layer - - -///////////////// -////WIZARD ////// -///////////////// - -/* WIZARD SPELL FLAGS */ -#define GHOSTCAST 1 //can a ghost cast it? -#define NEEDSCLOTHES 2 //does it need the wizard garb to cast? Nonwizard spells should not have this -#define NEEDSHUMAN 4 //does it require the caster to be human? -#define Z2NOCAST 8 //if this is added, the spell can't be cast at centcomm -#define STATALLOWED 16 //if set, the user doesn't have to be conscious to cast. Required for ghost spells -#define IGNOREPREV 32 //if set, each new target does not overlap with the previous one -//The following flags only affect different types of spell, and therefore overlap -//Targeted spells -#define INCLUDEUSER 64 //does the spell include the caster in its target selection? -#define SELECTABLE 128 //can you select each target for the spell? -//AOE spells -#define IGNOREDENSE 64 //are dense turfs ignored in selection? -#define IGNORESPACE 128 //are space turfs ignored in selection? -//End split flags -#define CONSTRUCT_CHECK 256 //used by construct spells - checks for nullrods -#define NO_BUTTON 512 //spell won't show up in the HUD with this - -//invocation -#define SpI_SHOUT "shout" -#define SpI_WHISPER "whisper" -#define SpI_EMOTE "emote" -#define SpI_NONE "none" - -//upgrading -#define Sp_SPEED "speed" -#define Sp_POWER "power" -#define Sp_TOTAL "total" - -//casting costs -#define Sp_RECHARGE "recharge" -#define Sp_CHARGES "charges" -#define Sp_HOLDVAR "holdervar" - -///////WIZ END///////// - -//singularity defines -#define STAGE_ONE 1 -#define STAGE_TWO 3 -#define STAGE_THREE 5 -#define STAGE_FOUR 7 -#define STAGE_FIVE 9 -#define STAGE_SUPER 11 - -// Camera networks -#define NETWORK_CRESCENT "Crescent" -#define NETWORK_CIVILIAN_EAST "Civilian East" -#define NETWORK_CIVILIAN_WEST "Civilian West" -#define NETWORK_COMMAND "Command" -#define NETWORK_ENGINE "Engine" -#define NETWORK_ENGINEERING "Engineering" -#define NETWORK_ENGINEERING_OUTPOST "Engineering Outpost" -#define NETWORK_ERT "ERT" -#define NETWORK_EXODUS "Exodus" -#define NETWORK_MEDICAL "Medical" -#define NETWORK_MINE "MINE" -#define NETWORK_RESEARCH "Research" -#define NETWORK_RESEARCH_OUTPOST "Research Outpost" -#define NETWORK_ROBOTS "Robots" -#define NETWORK_PRISON "Prison" -#define NETWORK_SECURITY "Security" -#define NETWORK_TELECOM "Tcomsat" -#define NETWORK_THUNDER "thunder" - -// Languages -#define LANGUAGE_SOL_COMMON "Sol Common" -#define LANGUAGE_UNATHI "Sinta'unathi" -#define LANGUAGE_SIIK_MAAS "Siik'maas" -#define LANGUAGE_SIIK_TAJR "Siik'tajr" -#define LANGUAGE_SKRELLIAN "Skrellian" -#define LANGUAGE_ROOTSPEAK "Rootspeak" -#define LANGUAGE_TRADEBAND "Tradeband" -#define LANGUAGE_GUTTER "Gutter" - -#define WALL_CAN_OPEN 1 -#define WALL_OPENING 2 - -#define CLAMP01(x) max(0, min(1, x)) - -#define DEFAULT_WALL_MATERIAL "steel" -#define DEFAULT_TABLE_MATERIAL "plastic" - -// Convoluted setup so defines can be supplied by Bay12 main server compile script. -// Should still work fine for people jamming the icons into their repo. -#ifndef CUSTOM_ITEM_OBJ -#define CUSTOM_ITEM_OBJ 'icons/obj/custom_items_obj.dmi' -#endif -#ifndef CUSTOM_ITEM_MOB -#define CUSTOM_ITEM_MOB 'icons/mob/custom_items_mob.dmi' -#endif - -#define SHARD_SHARD "shard" -#define SHARD_SHRAPNEL "shrapnel" -#define SHARD_STONE_PIECE "piece" -#define SHARD_SPLINTER "splinters" -#define SHARD_NONE "" - -#define MATERIAL_UNMELTABLE 1 -#define MATERIAL_BRITTLE 2 -#define MATERIAL_PADDING 4 - -#define TABLE_BRITTLE_MATERIAL_MULTIPLIER 4 // Amount table damage is multiplied by if it is made of a brittle material (e.g. glass) - diff --git a/code/world.dm b/code/world.dm index 0804d46d4e..946d755b7b 100644 --- a/code/world.dm +++ b/code/world.dm @@ -84,7 +84,7 @@ var/global/datum/global_init/init = new () // it's brute-forcey, but frankly the alternative is a mine turf rewrite. for(var/turf/simulated/mineral/M in world) // Ugh. M.updateMineralOverlays() - for(var/turf/simulated/floor/plating/airless/asteroid/M in world) // Uuuuuugh. + for(var/turf/simulated/floor/asteroid/M in world) // Uuuuuugh. M.updateMineralOverlays() // Create autolathe recipes, as above. @@ -127,7 +127,8 @@ var/world_topic_spam_protect_time = world.timeofday n++ return n - else if (T == "status") + else if (copytext(T,1,7) == "status") + var/input[] = params2list(T) var/list/s = list() s["version"] = game_version s["mode"] = master_mode @@ -136,21 +137,40 @@ var/world_topic_spam_protect_time = world.timeofday s["vote"] = config.allow_vote_mode s["ai"] = config.allow_ai s["host"] = host ? host : null - s["players"] = list() + + // This is dumb, but spacestation13.com's banners break if player count isn't the 8th field of the reply, so... this has to go here. + s["players"] = 0 s["stationtime"] = worldtime2text() - var/n = 0 - var/admins = 0 - for(var/client/C in clients) - if(C.holder) - if(C.holder.fakekey) - continue //so stealthmins aren't revealed by the hub - admins++ - s["player[n]"] = C.key - n++ - s["players"] = n + if(input["status"] == "2") + var/list/players = list() + var/list/admins = list() - s["admins"] = admins + for(var/client/C in clients) + if(C.holder) + if(C.holder.fakekey) + continue + admins[C.key] = C.holder.rank + players += C.key + + s["players"] = players.len + s["playerlist"] = list2params(players) + s["admins"] = admins.len + s["adminlist"] = list2params(admins) + else + var/n = 0 + var/admins = 0 + + for(var/client/C in clients) + if(C.holder) + if(C.holder.fakekey) + continue //so stealthmins aren't revealed by the hub + admins++ + s["player[n]"] = C.key + n++ + + s["players"] = n + s["admins"] = admins return list2params(s) @@ -188,8 +208,12 @@ var/world_topic_spam_protect_time = world.timeofday if(!C) return "No client with that name on server" - var/message = "IRC-Admin PM from [C.holder ? "IRC-" + input["sender"] : "Administrator"]: [input["msg"]]" - var/amessage = "IRC-Admin PM from IRC-[input["sender"]] to [key_name(C)] : [input["msg"]]" + var/rank = input["rank"] + if(!rank) + rank = "Admin" + + var/message = "IRC-[rank] PM from IRC-[input["sender"]]: [input["msg"]]" + var/amessage = "IRC-[rank] PM from IRC-[input["sender"]] to [key_name(C)] : [input["msg"]]" C.received_irc_pm = world.time C.irc_admin = input["sender"] @@ -294,6 +318,7 @@ var/world_topic_spam_protect_time = world.timeofday /hook/startup/proc/loadMods() world.load_mods() + world.load_mentors() // no need to write another hook. return 1 /world/proc/load_mods() @@ -311,7 +336,26 @@ var/world_topic_spam_protect_time = world.timeofday continue var/title = "Moderator" - if(config.mods_are_mentors) title = "Mentor" + var/rights = admin_ranks[title] + + var/ckey = copytext(line, 1, length(line)+1) + var/datum/admins/D = new /datum/admins(title, rights, ckey) + D.associate(directory[ckey]) + +/world/proc/load_mentors() + if(config.admin_legacy_system) + var/text = file2text("config/mentors.txt") + if (!text) + error("Failed to load config/mentors.txt") + else + var/list/lines = text2list(text, "\n") + for(var/line in lines) + if (!line) + continue + if (copytext(line, 1, 2) == ";") + continue + + var/title = "Mentor" var/rights = admin_ranks[title] var/ckey = copytext(line, 1, length(line)+1) diff --git a/config/example/config.txt b/config/example/config.txt index 41b70c1193..7f94edde44 100644 --- a/config/example/config.txt +++ b/config/example/config.txt @@ -73,12 +73,25 @@ LOG_PDA ## disconnect players who did nothing during the set amount of minutes # KICK_INACTIVE 10 -## Use Mentors instead of Moderators. Mentors are designed with the idea that -###they help in pushing new people to be better at roleplay. If you uncomment -###this it will reduce the rights that your mods have. -#MENTORS +##Show mods on staffwho +SHOW_MODS +##Show mentors on staffwho +SHOW_MENTORS +## Chooses whether mods have the ability to tempban or not +MODS_CAN_TEMPBAN + +## Chooses whether mods have the ability to issue tempbans for jobs or not +MODS_CAN_JOB_TEMPBAN + +## Maximum mod tempban duration (in minutes) +MOD_TEMPBAN_MAX 1440 + +## Maximum mod job tempban duration (in minutes) +MOD_JOB_TEMPBAN_MAX 1440 + + ## probablities for game modes chosen in "secret" and "random" modes ## ## default probablity is 1, increase to make that mode more likely to be picked @@ -349,7 +362,11 @@ STARLIGHT 0 ## Enable asteroid tunnel/cave generation. Will behave strangely if turned off with a map that expects it on. # GENERATE_ASTEROID - +## Uncomment to enable organ decay outside of a body or storage item. +#ORGANS_CAN_DECAY ## Uncomment to have the changelog file automatically open when a user connects and hasn't seen the latest changelog #AGGRESSIVE_CHANGELOG + +## Uncomment to override default brain health. +#DEFAULT_BRAIN_HEALTH 400 \ No newline at end of file diff --git a/config/example/mentors.txt b/config/example/mentors.txt new file mode 100644 index 0000000000..afc3e8c920 --- /dev/null +++ b/config/example/mentors.txt @@ -0,0 +1,3 @@ +; just add the ckey (lowercase) of every mentor on a separate line +; lines starting with ; are comments and will be ignored + diff --git a/config/example/rules.html b/config/example/rules.html index af38d30f91..9fbad55bcf 100644 --- a/config/example/rules.html +++ b/config/example/rules.html @@ -4,7 +4,7 @@ diff --git a/html/changelog.html b/html/changelog.html index c88ea7a2c5..6bb421ba78 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -25,7 +25,7 @@
Space Station 13
-

+

Code licensed under AGPLv3. Content licensed under CC BY-SA 3.0.

Visit our IRC channel: #bs12 on irc.sorcery.net
Space Station 13
-

+

Code licensed under AGPLv3. Content licensed under CC BY-SA 3.0.

Visit our IRC channel: #bs12 on irc.sorcery.net
+{{for data.entries}} + + + +{{/for}} +
{{:helper.link('', 'gear', {'set' : value.name})}}{{:value.name}}{{:value.value}}
+ + + + + + + +
Electronic warfare:{{:helper.link('Enabled', null, {'electronic_warfare' : 1}, data.electronic_warfare ? 'selected' : null)}}{{:helper.link('Disabled',null, {'electronic_warfare' : 0}, data.electronic_warfare ? null : 'selected')}}
diff --git a/nano/templates/air_alarm.tmpl b/nano/templates/air_alarm.tmpl index edfe41cda7..2caa14e955 100644 --- a/nano/templates/air_alarm.tmpl +++ b/nano/templates/air_alarm.tmpl @@ -30,9 +30,9 @@ Used In File(s): \code\game\machinery\alarm.dm {{:helper.fixed(value.value, 1)}}
{{:value.unit}}
{{/for}} - Local Status: {{if value.danger_level == 2}} + Local Status: {{if data.total_danger == 2}} DANGER: Internals Required - {{else value.danger_level == 1}} + {{else data.total_danger == 1}} Caution {{else}} Optimal diff --git a/nano/templates/door_control.tmpl b/nano/templates/door_control.tmpl index 32b0d1df59..a1b0e35a26 100644 --- a/nano/templates/door_control.tmpl +++ b/nano/templates/door_control.tmpl @@ -46,9 +46,9 @@ Electrified Status:
- {{:helper.link('Offline' , null, {'command' : 'electrify_permanently', 'activate' : "0" }, null, data.electrified == 0 ? 'selected' : null)}} - {{:helper.link(data.electrified <= 0 ? 'Temporary (30s)' : 'Temporary (' + data.electrified +'s)', null, {'command' : 'electrify_temporary', 'activate' : "1"}, null, data.electrified > 0 ? 'redButton' : null)}} - {{:helper.link('Permanent', null, {'command' : 'electrify_permanently', 'activate' : "1"}, null, data.electrified == -1 ? 'redButton' : null)}} + {{:helper.link('Offline' , null, {'command' : 'electrify_permanently', 'activate' : "0" }, data.electrified == 0 ? 'selected' : null)}} + {{:helper.link(data.electrified <= 0 ? 'Temporary (30s)' : 'Temporary (' + data.electrified +'s)', null, {'command' : 'electrify_temporary', 'activate' : "1"}, data.electrified > 0 ? 'redButton' : null)}} + {{:helper.link('Permanent', null, {'command' : 'electrify_permanently', 'activate' : "1"}, data.electrified == -1 ? 'redButton' : null)}}
@@ -58,8 +58,8 @@ {{for data.commands}} {{:value.name}}: - {{:helper.link(value.enabled, null, {'command' : value.command, 'activate' : value.act ? 1 : 0}, null, value.active ? 'selected' : null)}} - {{:helper.link(value.disabled,null, {'command' : value.command, 'activate' : value.act ? 0 : 1}, null,!value.active ? (value.danger ? 'redButton' : 'selected') : null)}} + {{:helper.link(value.enabled, null, {'command' : value.command, 'activate' : value.act ? 1 : 0}, value.active ? 'selected' : null)}} + {{:helper.link(value.disabled,null, {'command' : value.command, 'activate' : value.act ? 0 : 1}, !value.active ? (value.danger ? 'redButton' : 'selected') : null)}} {{/for}} diff --git a/nano/templates/janitorcart.tmpl b/nano/templates/janitorcart.tmpl new file mode 100644 index 0000000000..916b92bc72 --- /dev/null +++ b/nano/templates/janitorcart.tmpl @@ -0,0 +1,30 @@ +
+
+ {{:data.name}} +
+ {{if data.bag}} +
+ {{:helper.link(data.bag, '', { 'take' : 'garbage' })}} +
+ {{/if}} + {{if data.mop}} +
+ {{:helper.link(data.mop, '', { 'take' : 'mop' })}} +
+ {{/if}} + {{if data.spray}} +
+ {{:helper.link(data.spray, '', { 'take' : 'spray' })}} +
+ {{/if}} + {{if data.replacer}} +
+ {{:helper.link(data.replacer, '', { 'take' : 'replacer' })}} +
+ {{/if}} + {{if data.signs}} +
+ {{:helper.link(data.signs, '', { 'take' : 'sign' })}} +
+ {{/if}} +
\ No newline at end of file diff --git a/nano/templates/mech_bay_console.tmpl b/nano/templates/mech_bay_console.tmpl deleted file mode 100644 index 87e34d7b8e..0000000000 --- a/nano/templates/mech_bay_console.tmpl +++ /dev/null @@ -1,67 +0,0 @@ -

Subsystems

-
-
- Recharge Station: -
-
- {{if data.has_floor}} - OK - {{else}} - ERROR - {{/if}} -
-
-
-
- Power Port: -
-
- {{if data.has_port}} - OK - {{else}} - ERROR - {{/if}} -
-
-
-
- Mecha: -
-
- {{if data.has_mech}} - LOCATED ({{:data.mecha_name}}) - {{else}} - NONE - {{/if}} -
-
-{{if data.has_mech}} -

Charging

-
-
- Charge Level: -
-
- {{:helper.displayBar(data.mecha_charge_percentage, 0, 100)}} -
- {{:data.mecha_charge_percentage}}%
-
-
-
-
-
- Cell Rating: -
-
- {{:data.mecha_maxcharge}} -
-
-
-
- Cell Charge: -
-
- {{:data.mecha_charge}} -
-
-{{/if}} \ No newline at end of file diff --git a/nano/templates/pai_radio.tmpl b/nano/templates/pai_radio.tmpl index bcdacdb48f..70e76a2633 100644 --- a/nano/templates/pai_radio.tmpl +++ b/nano/templates/pai_radio.tmpl @@ -8,11 +8,11 @@ code/modules/mob/living/silicon/pai/software_modules.dm
{{if data.listening}} - {{:helper.link("On", '', {"stopic":"radio", "talk":1}, 'selected')}} - {{:helper.link("Off", '', {"stopic":"radio", "talk":1})}} + {{:helper.link("On", '', {"stopic":"radio", "talk":1, "nowindow":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"radio", "talk":1, "nowindow":1})}} {{else}} - {{:helper.link("On", '', {"stopic":"radio", "talk":1})}} - {{:helper.link("Off", '', {"stopic":"radio", "talk":1}, 'selected')}} + {{:helper.link("On", '', {"stopic":"radio", "talk":1, "nowindow":1})}} + {{:helper.link("Off", '', {"stopic":"radio", "talk":1, "nowindow":1}, 'selected')}} {{/if}}
@@ -22,11 +22,11 @@ code/modules/mob/living/silicon/pai/software_modules.dm Frequency:
- {{:helper.link("--", '', {"stopic":"radio", "freq":-10})}} - {{:helper.link("-", '', {"stopic":"radio", "freq": -2})}} + {{:helper.link("--", '', {"stopic":"radio", "freq":-10, "nowindow":1})}} + {{:helper.link("-", '', {"stopic":"radio", "freq": -2, "nowindow":1})}}
{{:data.frequency}}
- {{:helper.link("+", '', {"stopic":"radio", "freq": 2})}} - {{:helper.link("++", '', {"stopic":"radio", "freq": 10})}} + {{:helper.link("+", '', {"stopic":"radio", "freq": 2, "nowindow":1})}} + {{:helper.link("++", '', {"stopic":"radio", "freq": 10, "nowindow":1})}}
@@ -37,12 +37,12 @@ code/modules/mob/living/silicon/pai/software_modules.dm
{{if value.listening}} - {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}} - {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1})}} + {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1, "nowindow":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1, "nowindow":1})}} {{else}} - {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1})}} - {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}} + {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1, "nowindow":1})}} + {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1, "nowindow":1}, 'selected')}} {{/if}}
-{{/for}} \ No newline at end of file +{{/for}} diff --git a/nano/templates/sleeper.tmpl b/nano/templates/sleeper.tmpl new file mode 100644 index 0000000000..49fb0ae8d7 --- /dev/null +++ b/nano/templates/sleeper.tmpl @@ -0,0 +1,91 @@ +

Sleeper

+{{if !data.power}} +
+
+ NO POWER +
+ {{if data.occupant}} +
+ {{:helper.link("Eject occupant", null, {'eject' : 0})}} +
+ {{/if}} +{{else}} + {{if data.occupant}} +
+
+ Occupant status: +
+
+ Health: {{:data.health}}% ({{:data.stat}}). +
+
+ Pulse: +
+
+ {{:data.pulse}} +
+
+ Brute damage: +
+
+ {{:helper.displayBar(data.brute, 0, 100, (data.brute <= 25) ? 'good' : (data.brute <= 50) ? 'average' : 'bad')}}{{:helper.round(data.brute)}} +
+
+ Burn severity: +
+
+ {{:helper.displayBar(data.burn, 0, 100, (data.burn <= 25) ? 'good' : (data.burn <= 50) ? 'average' : 'bad')}}{{:helper.round(data.burn)}} +
+
+ Respiratory damage: +
+
+ {{:helper.displayBar(data.oxy, 0, 100, (data.oxy <= 25) ? 'good' : (data.oxy <= 50) ? 'average' : 'bad')}}{{:helper.round(data.oxy)}} +
+
+ Toxin content: +
+
+ {{:helper.displayBar(data.tox, 0, 100, (data.tox <= 25) ? 'good' : (data.tox <= 50) ? 'average' : 'bad')}}{{:helper.round(data.tox)}} +
+
+ {{:helper.link(data.filtering ? "Dialysis active" : "Dialysis inactive", null, {'filter' : !data.filtering})}} +
+
+ {{:helper.link("Eject occupant", null, {'eject' : 0})}} +
+
+ {{else}} +
+ No occupant. +
+ {{/if}} +
+ {{for data.reagents}} +
+ {{:value.name}} +
+
+ {{if data.occupant}}Occupant: {{:value.amount}} units{{/if}} + {{:helper.link('Inject 5', null, {'chemical' : value.id, 'amount' : 5}, data.occupant ? null : 'disabled')}}{{:helper.link('Inject 10', null, {'chemical' : value.id, 'amount' : 10}, data.occupant ? null : 'disabled')}} +
+ {{/for}} +
+ {{if data.beaker != -1}} +
+
+ Beaker: +
+
+ {{:data.beaker}} units of free space remaining. + {{:helper.link("Eject", null, {'beaker' : 0})}} +
+
+ {{else}} +
+
+ No beaker inserted. +
+
+ {{/if}} +{{/if}} diff --git a/tools/dmitool/dmitool.jar b/tools/dmitool/dmitool.jar index c7df4d8b7f..4cfa49f36d 100644 Binary files a/tools/dmitool/dmitool.jar and b/tools/dmitool/dmitool.jar differ