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https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-07-19 19:12:31 +01:00
Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross. Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage. To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
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@@ -17,7 +17,7 @@
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var/inactive_on_main_station = 0
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for(var/zone/zone in air_master.zones)
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var/turf/simulated/turf = locate() in zone.contents
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if(turf && turf.z in config.station_levels)
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if(turf && turf.z in using_map.station_levels)
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if(zone.needs_update)
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active_on_main_station++
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else
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@@ -29,7 +29,7 @@
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//log_admin("HELP: [key_name(src)]: [msg]")
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/proc/CentCom_announce(var/msg, var/mob/Sender, var/iamessage)
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msg = "\blue <b><font color=orange>[uppertext(boss_short)]M[iamessage ? " IA" : ""]:</font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentComReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
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msg = "\blue <b><font color=orange>[uppertext(using_map.boss_short)]M[iamessage ? " IA" : ""]:</font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentComReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
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for(var/client/C in admins)
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if(R_ADMIN & C.holder.rights)
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C << msg
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@@ -553,7 +553,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!input)
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return
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if(!customname)
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customname = "[company_name] Update"
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customname = "[using_map.company_name] Update"
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for (var/obj/machinery/computer/communications/C in machines)
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if(! (C.stat & (BROKEN|NOPOWER) ) )
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var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( C.loc )
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@@ -568,7 +568,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if("Yes")
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command_announcement.Announce(input, customname, new_sound = 'sound/AI/commandreport.ogg', msg_sanitized = 1);
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if("No")
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world << "\red New [company_name] Update available at all communication consoles."
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world << "\red New [using_map.company_name] Update available at all communication consoles."
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world << sound('sound/AI/commandreport.ogg')
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log_admin("[key_name(src)] has created a command report: [input]")
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