Ports /vg/'s Nas-Sie remake.

Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
This commit is contained in:
PsiOmega
2015-04-12 16:19:16 +02:00
parent f3be9b41f0
commit 1511e2b3f4
69 changed files with 1881 additions and 369 deletions
+6 -3
View File
@@ -22,6 +22,11 @@
/obj/structure/grille/meteorhit(var/obj/M)
del(src)
/obj/structure/grille/update_icon()
if(destroyed)
icon_state = "[initial(icon_state)]-b"
else
icon_state = initial(icon_state)
/obj/structure/grille/Bumped(atom/user)
if(ismob(user)) shock(user, 70)
@@ -165,9 +170,9 @@
/obj/structure/grille/proc/healthcheck()
if(health <= 0)
if(!destroyed)
icon_state = "brokengrille"
density = 0
destroyed = 1
update_icon()
new /obj/item/stack/rods(loc)
else
@@ -226,5 +231,3 @@
if(air_group)
return 0 //Make sure air doesn't drain
..()