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@@ -115,7 +115,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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else
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O.robotize()
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for(var/name in list(O_HEART,O_EYES,O_LUNGS,O_BRAIN))
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for(var/name in list(O_HEART,O_EYES,O_LUNGS,O_LIVER,O_KIDNEYS,O_BRAIN))
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var/status = pref.organ_data[name]
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if(!status)
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continue
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@@ -198,6 +198,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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organ_name = "brain"
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if(O_LUNGS)
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organ_name = "lungs"
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if(O_LIVER)
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organ_name = "liver"
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if(O_KIDNEYS)
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organ_name = "kidneys"
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if(status == "cyborg")
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++ind
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@@ -605,7 +609,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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else if(href_list["organs"])
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var/organ_name = input(user, "Which internal function do you want to change?") as null|anything in list("Heart", "Eyes", "Lungs", "Brain")
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var/organ_name = input(user, "Which internal function do you want to change?") as null|anything in list("Heart", "Eyes", "Lungs", "Liver", "Kidneys", "Brain")
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if(!organ_name) return
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var/organ = null
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@@ -616,6 +620,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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organ = O_EYES
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if("Lungs")
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organ = O_LUNGS
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if("Liver")
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organ = O_LIVER
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if("Kidneys")
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organ = O_KIDNEYS
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if("Brain")
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if(pref.organ_data[BP_HEAD] != "cyborg")
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user << "<span class='warning'>You may only select a cybernetic or synthetic brain if you have a full prosthetic body.</span>"
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@@ -204,6 +204,7 @@ var/list/gear_datums = list()
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var/whitelisted //Term to check the whitelist for..
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var/sort_category = "General"
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var/list/gear_tweaks = list() //List of datums which will alter the item after it has been spawned.
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var/exploitable = 0 //Does it go on the exploitable information list?
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/datum/gear/New()
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..()
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@@ -15,7 +15,12 @@
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/datum/gear/utility/codex
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display_name = "the traveler's guide to vir"
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path = /obj/item/weapon/book/codex
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path = /obj/item/weapon/book/codex/lore/vir
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cost = 0
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/datum/gear/utility/corp_regs
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display_name = "corporate regulations and legal code"
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path = /obj/item/weapon/book/codex/corp_regs
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cost = 0
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/datum/gear/utility/folder_blue
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@@ -76,12 +81,20 @@
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display_name = "cell, device"
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path = /obj/item/weapon/cell/device
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/datum/gear/utility/implant //This does nothing if you don't actually know EAL.
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/datum/gear/utility/implant
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exploitable = 1
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/datum/gear/utility/implant/eal //This does nothing if you don't actually know EAL.
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display_name = "implant, language, EAL"
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path = /obj/item/weapon/implant/language/eal
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cost = 2
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slot = "implant"
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var/implant_type = "EAL"
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/datum/gear/utility/implant/tracking
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display_name = "implant, tracking"
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path = /obj/item/weapon/implant/tracking/weak
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cost = 10
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slot = "implant"
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/datum/gear/utility/translator
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display_name = "universal translator"
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