diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm index f154b02094..d0a9957a6c 100644 --- a/code/game/jobs/job/job.dm +++ b/code/game/jobs/job/job.dm @@ -61,7 +61,7 @@ if(CLASS_LOWER) income = 0.50 //give them an account in the station database - var/money_amount = (rand(15,40) + rand(15,40)) * income * economic_modifier * ECO_MODIFIER //VOREStation Edit - Smoothed peaks, ECO_MODIFIER rather than per-species ones. + var/money_amount = (rand(30,40) + rand(30,40)) * income * economic_modifier * ECO_MODIFIER //VOREStation Edit - Smoothed peaks, ECO_MODIFIER rather than per-species ones. //CHOMP edit. Changed random number range from 15~40 to 30~40 so you don't start out so freakishly poor sometimes. var/datum/money_account/M = create_account(H.real_name, money_amount, null) if(H.mind) var/remembered_info = ""