From 1bbb68e9d2c18ae05fe06f33e4e8f90ea193bbd0 Mon Sep 17 00:00:00 2001 From: Mike Date: Thu, 24 Apr 2014 21:18:46 -0700 Subject: [PATCH] Backpacks now play sound when un/equipped They did this before, but that was due to all storage items playing sound. Now only applies to backpacks. --- code/game/objects/items/weapons/storage/backpack.dm | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index 0bb0f09f98..347b56161b 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -19,6 +19,17 @@ playsound(src.loc, src.use_sound, 50, 1, -5) ..() +/obj/item/weapon/storage/backpack/equipped(var/mob/user, var/slot) + if (slot == slot_back && src.use_sound) + playsound(src.loc, src.use_sound, 50, 1, -5) + ..(user, slot) + +/obj/item/weapon/storage/backpack/dropped(mob/user as mob) + //dont play sound when dropped on the floor + if (loc == user && src.use_sound) + playsound(src.loc, src.use_sound, 50, 1, -5) + ..(user) + /* * Backpack Types */