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Rechargeable battery, now actually recharges itself.
woops
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@@ -5,6 +5,7 @@
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maxcharge = 2000//Trade in charge for recharge
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matter = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 100)
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description_info = "This 'cell' holds a max charge of 1k and self recharges over time."
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self_recharge = TRUE
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/obj/item/weapon/cell/high/hightech/empty/New()
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..()
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