diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index 678d6d7183..c738483ae6 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -7,5 +7,5 @@ required_players = 2 required_players_secret = 10 required_enemies = 1 - end_on_antag_death = 1 + end_on_antag_death = 0 antag_scaling_coeff = 10 diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index f6c7d46063..4f03fd0b90 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -6,5 +6,5 @@ required_players = 5 required_players_secret = 15 required_enemies = 3 - end_on_antag_death = 1 + end_on_antag_death = 0 antag_tag = MODE_CULTIST diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm index 03680c8ff3..032d96d6fd 100644 --- a/code/game/gamemodes/heist/heist.dm +++ b/code/game/gamemodes/heist/heist.dm @@ -12,7 +12,7 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind' required_players_secret = 25 required_enemies = 4 round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!" - end_on_antag_death = 1 + end_on_antag_death = 0 /datum/game_mode/heist/check_finished() if(!..()) diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index 51cb427c0c..3aaa445905 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -7,7 +7,7 @@ config_tag = "meteor" required_players = 0 votable = 0 - deny_respawn = 1 + deny_respawn = 0 var/next_wave = METEOR_DELAY /datum/game_mode/meteor/post_setup() diff --git a/code/game/gamemodes/ninja/ninja.dm b/code/game/gamemodes/ninja/ninja.dm index d410dbeb7d..789a68855c 100644 --- a/code/game/gamemodes/ninja/ninja.dm +++ b/code/game/gamemodes/ninja/ninja.dm @@ -7,4 +7,4 @@ required_players = 1 required_players_secret = 10 required_enemies = 1 - end_on_antag_death = 1 \ No newline at end of file + end_on_antag_death = 0 \ No newline at end of file diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 37ec7d9a2a..b45eab261c 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -11,7 +11,7 @@ var/list/nuke_disks = list() required_players = 15 required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining required_enemies = 1 - end_on_antag_death = 1 + end_on_antag_death = 0 antag_tag = MODE_MERCENARY var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 7024cd806b..a370bc1480 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -7,7 +7,7 @@ required_players_secret = 15 required_enemies = 3 auto_recall_shuttle = 0 //NO THANKS - end_on_antag_death = 1 + end_on_antag_death = 0 shuttle_delay = 3 antag_tag = MODE_REVOLUTIONARY diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 2b0e776ce1..1267d676f1 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -5,6 +5,6 @@ config_tag = "traitor" required_players = 0 required_enemies = 1 - end_on_antag_death = 1 + end_on_antag_death = 0 antag_scaling_coeff = 10 antag_tag = MODE_TRAITOR diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 0812c51429..7f42f002d9 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -6,5 +6,5 @@ required_players = 1 required_players_secret = 10 required_enemies = 1 - end_on_antag_death = 1 + end_on_antag_death = 0 antag_tag = MODE_WIZARD