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Refactors the forceMove() drop.
Makes dropping a its proc instead, cleaning up forceMove() handling.
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@@ -394,3 +394,6 @@
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var/shake_dir = pick(-1, 1)
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animate(src, transform=turn(matrix(), 8*shake_dir), pixel_x=init_px + 2*shake_dir, time=1)
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animate(transform=null, pixel_x=init_px, time=6, easing=ELASTIC_EASING)
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/obj/structure/closet/onDropInto(var/atom/movable/AM)
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return
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