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Multiplies all Telecrystal stuff by ten to setup for fine cost adjusting
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@@ -1,21 +0,0 @@
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/*
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Telecrystal item
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Does nothing if not suitable antag type, checks for accept_tcrystals = 1 in a mob's mind.
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For new antags, make sure to add "player.mind.accept_tcrystals = 1" if you want tradable tcrystals.
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*/
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/obj/item/device/telecrystal
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name = "red crystal"
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desc = "A strange, red, glowing crystal."
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icon = 'icons/obj/stock_parts.dmi'
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icon_state = "telecrystal"
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item_state = "telecrystal"
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force = 5
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origin_tech = list(TECH_MATERIAL = 2, TECH_BLUESPACE = 1, TECH_ILLEGAL = 1)
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/obj/item/device/telecrystal/attack_self(mob/user as mob)
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if(user.mind.accept_tcrystals) //Checks to see if antag type allows for tcrystals
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user.mind.tcrystals += 1
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user.drop_from_inventory(src)
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qdel(src)
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return
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