mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-29 23:16:21 +01:00
Just some general cleanup
Moved the spacecraft folder into the unused section, moved syndiebeacon into machinery. Research moved into Modules. Virus2 moved into WIP - is anyone even working on this, it looks almost done? Computer2,optics,pda2,experimental moved unto unused. WIP Chemistry things moved into Chemical Module Cameras.dm moved into weapons GameKit.dm moved into unused BrokenInHands.dm moved into unused Removed Grillify.dm Moved all of the files listed as unused in the mining module to unused Removed several empty folders in modules Moved cloning.dm into machinery Moved NewBan.dm into admin Changed humanoid aliens new_life.dm into life.dm Moved beast mob into unused Moved hivebot into unused Moved carpedexplosion.dm into unused Moved ai_lockdown.dm verb into unused and removed it from the AIs verb list as it didn't actually do anything. Removed mastercontroler2.dm Moved savefile.dm from human to new_player Bugfix People spawning on the starting screen on rev/cult should be fixed. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1964 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -0,0 +1,24 @@
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/mob/living/silicon/hivebot/death(gibbed)
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if(src.mainframe)
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src.mainframe.return_to(src)
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src.stat = 2
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src.canmove = 0
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if(src.blind)
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src.blind.layer = 0
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src.sight |= SEE_TURFS
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src.sight |= SEE_MOBS
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src.sight |= SEE_OBJS
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src.see_in_dark = 8
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src.see_invisible = 2
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src.updateicon()
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var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
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store_memory("Time of death: [tod]", 0)
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if (src.key)
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spawn(50)
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if(src.key && src.stat == 2)
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src.verbs += /mob/proc/ghost
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return ..(gibbed)
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@@ -0,0 +1,140 @@
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/mob/living/silicon/hivebot/emote(var/act)
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var/param = null
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if (findtext(act, "-", 1, null))
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var/t1 = findtext(act, "-", 1, null)
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param = copytext(act, t1 + 1, length(act) + 1)
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act = copytext(act, 1, t1)
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var/m_type = 1
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var/message
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switch(act)
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if ("salute")
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if (!src.buckled)
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var/M = null
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if (param)
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for (var/mob/A in view(null, null))
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if (param == A.name)
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M = A
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break
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if (!M)
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param = null
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if (param)
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message = "<B>[src]</B> salutes to [param]."
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else
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message = "<B>[src]</b> salutes."
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m_type = 1
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if ("bow")
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if (!src.buckled)
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var/M = null
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if (param)
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for (var/mob/A in view(null, null))
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if (param == A.name)
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M = A
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break
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if (!M)
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param = null
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if (param)
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message = "<B>[src]</B> bows to [param]."
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else
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message = "<B>[src]</B> bows."
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m_type = 1
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if ("clap")
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if (!src.restrained())
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message = "<B>[src]</B> claps."
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m_type = 2
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if ("flap")
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if (!src.restrained())
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message = "<B>[src]</B> flaps his wings."
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m_type = 2
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if ("aflap")
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if (!src.restrained())
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message = "<B>[src]</B> flaps his wings ANGRILY!"
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m_type = 2
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if ("custom")
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var/input = input("Choose an emote to display.") as text|null
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if (!input)
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return
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input = sanitize(input)
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var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
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if (input2 == "Visible")
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m_type = 1
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else if (input2 == "Hearable")
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m_type = 2
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else
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alert("Unable to use this emote, must be either hearable or visible.")
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return
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message = "<B>[src]</B> [input]"
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if ("twitch")
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message = "<B>[src]</B> twitches violently."
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m_type = 1
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if ("twitch_s")
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message = "<B>[src]</B> twitches."
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m_type = 1
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if ("nod")
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message = "<B>[src]</B> nods."
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m_type = 1
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if ("glare")
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var/M = null
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if (param)
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for (var/mob/A in view(null, null))
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if (param == A.name)
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M = A
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break
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if (!M)
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param = null
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if (param)
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message = "<B>[src]</B> glares at [param]."
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else
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message = "<B>[src]</B> glares."
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if ("stare")
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var/M = null
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if (param)
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for (var/mob/A in view(null, null))
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if (param == A.name)
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M = A
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break
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if (!M)
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param = null
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if (param)
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message = "<B>[src]</B> stares at [param]."
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else
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message = "<B>[src]</B> stares."
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if ("look")
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var/M = null
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if (param)
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for (var/mob/A in view(null, null))
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if (param == A.name)
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M = A
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break
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if (!M)
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param = null
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if (param)
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message = "<B>[src]</B> looks at [param]."
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else
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message = "<B>[src]</B> looks."
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m_type = 1
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else
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src << text("Invalid Emote: []", act)
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if ((message && src.stat == 0))
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if (m_type & 1)
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for(var/mob/O in viewers(src, null))
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O.show_message(message, m_type)
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else
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for(var/mob/O in hearers(src, null))
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O.show_message(message, m_type)
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return
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@@ -0,0 +1,20 @@
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/mob/living/silicon/hivebot/examine()
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set src in oview()
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usr << "\blue *---------*"
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usr << text("\blue This is \icon[src] <B>[src.name]</B>!")
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if (src.stat == 2)
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usr << text("\red [src.name] is powered-down.")
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if (src.bruteloss)
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if (src.bruteloss < 75)
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usr << text("\red [src.name] looks slightly dented")
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else
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usr << text("\red <B>[src.name] looks severely dented!</B>")
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if (src.fireloss)
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if (src.fireloss < 75)
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usr << text("\red [src.name] looks slightly burnt!")
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else
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usr << text("\red <B>[src.name] looks severely burnt!</B>")
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if (src.stat == 1)
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usr << text("\red [src.name] doesn't seem to be responding.")
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return
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@@ -0,0 +1,57 @@
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/obj/item/weapon/hive_module
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name = "hive robot module"
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icon = 'module.dmi'
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icon_state = "std_module"
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w_class = 2.0
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item_state = "electronic"
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flags = FPRINT|TABLEPASS | CONDUCT
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var/list/modules = list()
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/obj/item/weapon/hive_module/standard
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name = "give standard robot module"
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/obj/item/weapon/hive_module/engineering
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name = "HiveBot engineering robot module"
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/obj/item/weapon/hive_module/New()//Shit all the mods have
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src.modules += new /obj/item/device/flash(src)
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/obj/item/weapon/hive_module/standard/New()
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..()
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src.modules += new /obj/item/weapon/melee/baton(src)
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src.modules += new /obj/item/weapon/extinguisher(src)
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//var/obj/item/weapon/gun/mp5/M = new /obj/item/weapon/gun/mp5(src)
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//M.weapon_lock = 0
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//src.modules += M
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/obj/item/weapon/hive_module/engineering/New()
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src.modules += new /obj/item/weapon/extinguisher(src)
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src.modules += new /obj/item/weapon/screwdriver(src)
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src.modules += new /obj/item/weapon/weldingtool(src)
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src.modules += new /obj/item/weapon/wrench(src)
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src.modules += new /obj/item/device/analyzer(src)
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src.modules += new /obj/item/device/flashlight(src)
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var/obj/item/weapon/rcd/R = new /obj/item/weapon/rcd(src)
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R.matter = 30
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src.modules += R
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src.modules += new /obj/item/device/t_scanner(src)
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src.modules += new /obj/item/weapon/crowbar(src)
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src.modules += new /obj/item/weapon/wirecutters(src)
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src.modules += new /obj/item/device/multitool(src)
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var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal(src)
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M.amount = 50
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src.modules += M
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var/obj/item/stack/sheet/rglass/G = new /obj/item/stack/sheet/rglass(src)
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G.amount = 50
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src.modules += G
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var/obj/item/weapon/cable_coil/W = new /obj/item/weapon/cable_coil(src)
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W.amount = 50
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src.modules += W
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@@ -0,0 +1,506 @@
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/mob/living/silicon/hivebot/New(loc,mainframe)
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src << "\blue Your icons have been generated!"
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updateicon()
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if(mainframe)
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dependent = 1
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src.real_name = mainframe:name
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src.name = src.real_name
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else
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src.real_name = "Robot [pick(rand(1, 999))]"
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src.name = src.real_name
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src.radio = new /obj/item/device/radio(src)
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..()
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/mob/living/silicon/hivebot/proc/pick_module()
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if(src.module)
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return
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var/mod = input("Please, select a module!", "Robot", null, null) in list("Combat", "Engineering")
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if(src.module)
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return
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switch(mod)
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if("Combat")
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src.module = new /obj/item/weapon/hive_module/standard(src)
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if("Engineering")
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src.module = new /obj/item/weapon/hive_module/engineering(src)
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src.hands.icon_state = "malf"
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updateicon()
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/mob/living/silicon/hivebot/blob_act()
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if (src.stat != 2)
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src.bruteloss += 60
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src.updatehealth()
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return 1
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return 0
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/mob/living/silicon/hivebot/Stat()
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..()
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statpanel("Status")
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if (src.client.statpanel == "Status")
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if(emergency_shuttle.online && emergency_shuttle.location < 2)
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var/timeleft = emergency_shuttle.timeleft()
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if (timeleft)
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stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]")
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/*
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if(ticker.mode.name == "AI malfunction")
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stat(null, "Points left until the AI takes over: [AI_points]/[AI_points_win]")
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*/
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stat(null, text("Charge Left: [src.energy]/[src.energy_max]"))
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/mob/living/silicon/hivebot/restrained()
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return 0
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/mob/living/silicon/hivebot/ex_act(severity)
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flick("flash", src.flash)
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if (src.stat == 2 && src.client)
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src.gib(1)
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return
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||||
else if (src.stat == 2 && !src.client)
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||||
del(src)
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||||
return
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||||
|
||||
var/b_loss = src.bruteloss
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var/f_loss = src.fireloss
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||||
switch(severity)
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if(1.0)
|
||||
if (src.stat != 2)
|
||||
b_loss += 100
|
||||
f_loss += 100
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src.gib(1)
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||||
return
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if(2.0)
|
||||
if (src.stat != 2)
|
||||
b_loss += 60
|
||||
f_loss += 60
|
||||
if(3.0)
|
||||
if (src.stat != 2)
|
||||
b_loss += 30
|
||||
src.bruteloss = b_loss
|
||||
src.fireloss = f_loss
|
||||
src.updatehealth()
|
||||
|
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/mob/living/silicon/hivebot/meteorhit(obj/O as obj)
|
||||
for(var/mob/M in viewers(src, null))
|
||||
M.show_message(text("\red [src] has been hit by [O]"), 1)
|
||||
//Foreach goto(19)
|
||||
if (src.health > 0)
|
||||
src.bruteloss += 30
|
||||
if ((O.icon_state == "flaming"))
|
||||
src.fireloss += 40
|
||||
src.updatehealth()
|
||||
return
|
||||
|
||||
/mob/living/silicon/hivebot/bullet_act(flag)
|
||||
/*
|
||||
if (flag == PROJECTILE_BULLET)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 60
|
||||
src.updatehealth()
|
||||
|
||||
else if (flag == PROJECTILE_MEDBULLET)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 30
|
||||
src.updatehealth()
|
||||
|
||||
else if (flag == PROJECTILE_WEAKBULLET)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 15
|
||||
src.updatehealth()
|
||||
|
||||
else if (flag == PROJECTILE_MPBULLET)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 20
|
||||
src.updatehealth()
|
||||
|
||||
else if (flag == PROJECTILE_SLUG)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 40
|
||||
src.updatehealth()
|
||||
|
||||
else if (flag == PROJECTILE_BAG)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 2
|
||||
src.updatehealth()
|
||||
|
||||
|
||||
else if (flag == PROJECTILE_TASER)
|
||||
return
|
||||
|
||||
else if (flag == PROJECTILE_WAVE)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 25
|
||||
src.updatehealth()
|
||||
return
|
||||
|
||||
else if(flag == PROJECTILE_LASER)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 20
|
||||
src.updatehealth()
|
||||
else if(flag == PROJECTILE_PULSE)
|
||||
if (src.stat != 2)
|
||||
src.bruteloss += 40
|
||||
src.updatehealth()
|
||||
*/
|
||||
return
|
||||
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/Bump(atom/movable/AM as mob|obj, yes)
|
||||
spawn( 0 )
|
||||
if ((!( yes ) || src.now_pushing))
|
||||
return
|
||||
src.now_pushing = 1
|
||||
if(ismob(AM))
|
||||
var/mob/tmob = AM
|
||||
if(istype(tmob, /mob/living/carbon/human) && tmob.mutations & FAT)
|
||||
if(prob(20))
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if(M.client)
|
||||
M << M << "\red <B>[src] fails to push [tmob]'s fat ass out of the way.</B>"
|
||||
src.now_pushing = 0
|
||||
//src.unlock_medal("That's No Moon, That's A Gourmand!", 1)
|
||||
return
|
||||
src.now_pushing = 0
|
||||
..()
|
||||
if (!istype(AM, /atom/movable))
|
||||
return
|
||||
if (!src.now_pushing)
|
||||
src.now_pushing = 1
|
||||
if (!AM.anchored)
|
||||
var/t = get_dir(src, AM)
|
||||
step(AM, t)
|
||||
src.now_pushing = null
|
||||
return
|
||||
return
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if (istype(W, /obj/item/weapon/weldingtool) && W:welding)
|
||||
if (W:remove_fuel(0))
|
||||
src.bruteloss -= 30
|
||||
if(src.bruteloss < 0) src.bruteloss = 0
|
||||
src.updatehealth()
|
||||
src.add_fingerprint(user)
|
||||
for(var/mob/O in viewers(user, null))
|
||||
O.show_message(text("\red [user] has fixed some of the dents on [src]!"), 1)
|
||||
else
|
||||
user << "Need more welding fuel!"
|
||||
return
|
||||
|
||||
/mob/living/silicon/hivebot/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
|
||||
|
||||
if (M.a_intent == "grab")
|
||||
if (M == src)
|
||||
return
|
||||
var/obj/item/weapon/grab/G = new /obj/item/weapon/grab( M )
|
||||
G.assailant = M
|
||||
if (M.hand)
|
||||
M.l_hand = G
|
||||
else
|
||||
M.r_hand = G
|
||||
G.layer = 20
|
||||
G.affecting = src
|
||||
src.grabbed_by += G
|
||||
G.synch()
|
||||
playsound(src.loc, 'thudswoosh.ogg', 50, 1, -1)
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("\red [] has grabbed [] passively!", M, src), 1)
|
||||
|
||||
else if (M.a_intent == "hurt")
|
||||
var/damage = rand(5, 10)
|
||||
if (prob(90))
|
||||
/*
|
||||
if (M.class == "combat")
|
||||
damage += 15
|
||||
if(prob(20))
|
||||
src.weakened = max(src.weakened,4)
|
||||
src.stunned = max(src.stunned,4)
|
||||
*/
|
||||
playsound(src.loc, 'slash.ogg', 25, 1, -1)
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("\red <B>[] has slashed at []!</B>", M, src), 1)
|
||||
if(prob(8))
|
||||
flick("noise", src.flash)
|
||||
src.bruteloss += damage
|
||||
src.updatehealth()
|
||||
else
|
||||
playsound(src.loc, 'slashmiss.ogg', 25, 1, -1)
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("\red <B>[] took a swipe at []!</B>", M, src), 1)
|
||||
return
|
||||
|
||||
else if (M.a_intent == "disarm")
|
||||
if(!(src.lying))
|
||||
var/randn = rand(1, 100)
|
||||
if (randn <= 40)
|
||||
src.stunned = 5
|
||||
step(src,get_dir(M,src))
|
||||
spawn(5) step(src,get_dir(M,src))
|
||||
playsound(src.loc, 'slash.ogg', 50, 1, -1)
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("\red <B>[] has pushed back []!</B>", M, src), 1)
|
||||
else
|
||||
playsound(src.loc, 'slashmiss.ogg', 25, 1, -1)
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("\red <B>[] attempted to push back []!</B>", M, src), 1)
|
||||
return
|
||||
|
||||
/mob/living/silicon/hivebot/attack_hand(mob/user)
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/proc/allowed(mob/M)
|
||||
//check if it doesn't require any access at all
|
||||
if(src.check_access(null))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/mob/living/silicon/hivebot/proc/check_access(obj/item/weapon/card/id/I)
|
||||
if(!istype(src.req_access, /list)) //something's very wrong
|
||||
return 1
|
||||
|
||||
var/list/L = src.req_access
|
||||
if(!L.len) //no requirements
|
||||
return 1
|
||||
if(!I || !istype(I, /obj/item/weapon/card/id) || !I.access) //not ID or no access
|
||||
return 0
|
||||
for(var/req in src.req_access)
|
||||
if(!(req in I.access)) //doesn't have this access
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/mob/living/silicon/hivebot/proc/updateicon()
|
||||
|
||||
src.overlays = null
|
||||
|
||||
if(src.stat == 0)
|
||||
src.overlays += "eyes"
|
||||
else
|
||||
src.overlays -= "eyes"
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/proc/installed_modules()
|
||||
|
||||
if(!src.module)
|
||||
src.pick_module()
|
||||
return
|
||||
var/dat = "<HEAD><TITLE>Modules</TITLE><META HTTP-EQUIV='Refresh' CONTENT='10'></HEAD><BODY>\n"
|
||||
dat += {"<A HREF='?src=\ref[src];mach_close=robotmod'>Close</A>
|
||||
<BR>
|
||||
<BR>
|
||||
<B>Activated Modules</B>
|
||||
<BR>
|
||||
Module 1: [module_state_1 ? "<A HREF=?src=\ref[src];mod=\ref[module_state_1]>[module_state_1]<A>" : "No Module"]<BR>
|
||||
Module 2: [module_state_2 ? "<A HREF=?src=\ref[src];mod=\ref[module_state_2]>[module_state_2]<A>" : "No Module"]<BR>
|
||||
Module 3: [module_state_3 ? "<A HREF=?src=\ref[src];mod=\ref[module_state_3]>[module_state_3]<A>" : "No Module"]<BR>
|
||||
<BR>
|
||||
<B>Installed Modules</B><BR><BR>"}
|
||||
|
||||
for (var/obj in src.module.modules)
|
||||
if(src.activated(obj))
|
||||
dat += text("[obj]: <B>Activated</B><BR>")
|
||||
else
|
||||
dat += text("[obj]: <A HREF=?src=\ref[src];act=\ref[obj]>Activate</A><BR>")
|
||||
/*
|
||||
if(src.activated(obj))
|
||||
dat += text("[obj]: \[<B>Activated</B> | <A HREF=?src=\ref[src];deact=\ref[obj]>Deactivate</A>\]<BR>")
|
||||
else
|
||||
dat += text("[obj]: \[<A HREF=?src=\ref[src];act=\ref[obj]>Activate</A> | <B>Deactivated</B>\]<BR>")
|
||||
*/
|
||||
src << browse(dat, "window=robotmod&can_close=0")
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/Topic(href, href_list)
|
||||
..()
|
||||
if (href_list["mach_close"])
|
||||
var/t1 = text("window=[href_list["mach_close"]]")
|
||||
src.machine = null
|
||||
src << browse(null, t1)
|
||||
return
|
||||
|
||||
if (href_list["mod"])
|
||||
var/obj/item/O = locate(href_list["mod"])
|
||||
O.attack_self(src)
|
||||
|
||||
if (href_list["act"])
|
||||
var/obj/item/O = locate(href_list["act"])
|
||||
if(activated(O))
|
||||
src << "Already activated"
|
||||
return
|
||||
if(!src.module_state_1)
|
||||
src.module_state_1 = O
|
||||
O.layer = 20
|
||||
src.contents += O
|
||||
else if(!src.module_state_2)
|
||||
src.module_state_2 = O
|
||||
O.layer = 20
|
||||
src.contents += O
|
||||
else if(!src.module_state_3)
|
||||
src.module_state_3 = O
|
||||
O.layer = 20
|
||||
src.contents += O
|
||||
else
|
||||
src << "You need to disable a module first!"
|
||||
src.installed_modules()
|
||||
|
||||
if (href_list["deact"])
|
||||
var/obj/item/O = locate(href_list["deact"])
|
||||
if(activated(O))
|
||||
if(src.module_state_1 == O)
|
||||
src.module_state_1 = null
|
||||
src.contents -= O
|
||||
else if(src.module_state_2 == O)
|
||||
src.module_state_2 = null
|
||||
src.contents -= O
|
||||
else if(src.module_state_3 == O)
|
||||
src.module_state_3 = null
|
||||
src.contents -= O
|
||||
else
|
||||
src << "Module isn't activated."
|
||||
else
|
||||
src << "Module isn't activated"
|
||||
src.installed_modules()
|
||||
return
|
||||
|
||||
/mob/living/silicon/hivebot/proc/uneq_active()
|
||||
if(isnull(src.module_active))
|
||||
return
|
||||
if(src.module_state_1 == src.module_active)
|
||||
if (src.client)
|
||||
src.client.screen -= module_state_1
|
||||
src.contents -= module_state_1
|
||||
src.module_active = null
|
||||
src.module_state_1 = null
|
||||
src.inv1.icon_state = "inv1"
|
||||
else if(src.module_state_2 == src.module_active)
|
||||
if (src.client)
|
||||
src.client.screen -= module_state_2
|
||||
src.contents -= module_state_2
|
||||
src.module_active = null
|
||||
src.module_state_2 = null
|
||||
src.inv2.icon_state = "inv2"
|
||||
else if(src.module_state_3 == src.module_active)
|
||||
if (src.client)
|
||||
src.client.screen -= module_state_3
|
||||
src.contents -= module_state_3
|
||||
src.module_active = null
|
||||
src.module_state_3 = null
|
||||
src.inv3.icon_state = "inv3"
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/proc/activated(obj/item/O)
|
||||
if(src.module_state_1 == O)
|
||||
return 1
|
||||
else if(src.module_state_2 == O)
|
||||
return 1
|
||||
else if(src.module_state_3 == O)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/mob/living/silicon/hivebot/proc/radio_menu()
|
||||
var/dat = {"
|
||||
<TT>
|
||||
Microphone: [src.radio.broadcasting ? "<A href='byond://?src=\ref[src.radio];talk=0'>Engaged</A>" : "<A href='byond://?src=\ref[src.radio];talk=1'>Disengaged</A>"]<BR>
|
||||
Speaker: [src.radio.listening ? "<A href='byond://?src=\ref[src.radio];listen=0'>Engaged</A>" : "<A href='byond://?src=\ref[src.radio];listen=1'>Disengaged</A>"]<BR>
|
||||
Frequency:
|
||||
<A href='byond://?src=\ref[src.radio];freq=-10'>-</A>
|
||||
<A href='byond://?src=\ref[src.radio];freq=-2'>-</A>
|
||||
[format_frequency(src.radio.frequency)]
|
||||
<A href='byond://?src=\ref[src.radio];freq=2'>+</A>
|
||||
<A href='byond://?src=\ref[src.radio];freq=10'>+</A><BR>
|
||||
-------
|
||||
</TT>"}
|
||||
src << browse(dat, "window=radio")
|
||||
onclose(src, "radio")
|
||||
return
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/Move(a, b, flag)
|
||||
|
||||
if (src.buckled)
|
||||
return
|
||||
|
||||
if (src.restrained())
|
||||
src.pulling = null
|
||||
|
||||
var/t7 = 1
|
||||
if (src.restrained())
|
||||
for(var/mob/M in range(src, 1))
|
||||
if ((M.pulling == src && M.stat == 0 && !( M.restrained() )))
|
||||
t7 = null
|
||||
if ((t7 && (src.pulling && ((get_dist(src, src.pulling) <= 1 || src.pulling.loc == src.loc) && (src.client && src.client.moving)))))
|
||||
var/turf/T = src.loc
|
||||
. = ..()
|
||||
|
||||
if (src.pulling && src.pulling.loc)
|
||||
if(!( isturf(src.pulling.loc) ))
|
||||
src.pulling = null
|
||||
return
|
||||
else
|
||||
if(Debug)
|
||||
diary <<"src.pulling disappeared? at [__LINE__] in mob.dm - src.pulling = [src.pulling]"
|
||||
diary <<"REPORT THIS"
|
||||
|
||||
/////
|
||||
if(src.pulling && src.pulling.anchored)
|
||||
src.pulling = null
|
||||
return
|
||||
|
||||
if (!src.restrained())
|
||||
var/diag = get_dir(src, src.pulling)
|
||||
if ((diag - 1) & diag)
|
||||
else
|
||||
diag = null
|
||||
if ((get_dist(src, src.pulling) > 1 || diag))
|
||||
if (ismob(src.pulling))
|
||||
var/mob/M = src.pulling
|
||||
var/ok = 1
|
||||
if (locate(/obj/item/weapon/grab, M.grabbed_by))
|
||||
if (prob(75))
|
||||
var/obj/item/weapon/grab/G = pick(M.grabbed_by)
|
||||
if (istype(G, /obj/item/weapon/grab))
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red [G.affecting] has been pulled from [G.assailant]'s grip by [src]"), 1)
|
||||
del(G)
|
||||
else
|
||||
ok = 0
|
||||
if (locate(/obj/item/weapon/grab, M.grabbed_by.len))
|
||||
ok = 0
|
||||
if (ok)
|
||||
var/t = M.pulling
|
||||
M.pulling = null
|
||||
step(src.pulling, get_dir(src.pulling.loc, T))
|
||||
M.pulling = t
|
||||
else
|
||||
if (src.pulling)
|
||||
step(src.pulling, get_dir(src.pulling.loc, T))
|
||||
else
|
||||
src.pulling = null
|
||||
. = ..()
|
||||
if ((src.s_active && !( s_active in src.contents ) ))
|
||||
src.s_active.close(src)
|
||||
return
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot/verb/cmd_return_mainframe()
|
||||
set category = "Robot Commands"
|
||||
set name = "Recall to Mainframe."
|
||||
return_mainframe()
|
||||
|
||||
/mob/living/silicon/hivebot/proc/return_mainframe()
|
||||
if(mainframe)
|
||||
mainframe.return_to(src)
|
||||
else
|
||||
src << "\red You lack a dedicated mainframe!"
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
/mob/living/silicon/hivebot
|
||||
name = "Robot"
|
||||
icon = 'hivebot.dmi'
|
||||
icon_state = "basic"
|
||||
health = 80
|
||||
var/health_max = 80
|
||||
robot_talk_understand = 2
|
||||
|
||||
//HUD
|
||||
var/obj/screen/cells = null
|
||||
var/obj/screen/inv1 = null
|
||||
var/obj/screen/inv2 = null
|
||||
var/obj/screen/inv3 = null
|
||||
|
||||
//3 Modules can be activated at any one time.
|
||||
var/obj/item/weapon/robot_module/module = null
|
||||
var/module_active = null
|
||||
var/module_state_1 = null
|
||||
var/module_state_2 = null
|
||||
var/module_state_3 = null
|
||||
|
||||
var/obj/item/device/radio/radio = null
|
||||
|
||||
var/list/req_access = list(access_robotics)
|
||||
var/energy = 4000
|
||||
var/energy_max = 4000
|
||||
var/jetpack = 0
|
||||
|
||||
var/mob/living/silicon/hive_mainframe/mainframe = null
|
||||
var/dependent = 0
|
||||
var/shell = 1
|
||||
|
||||
/mob/living/silicon/hive_mainframe
|
||||
name = "Robot Mainframe"
|
||||
voice_name = "synthesized voice"
|
||||
|
||||
icon_state = "hive_main"
|
||||
health = 200
|
||||
var/health_max = 200
|
||||
robot_talk_understand = 2
|
||||
|
||||
anchored = 1
|
||||
var/online = 1
|
||||
var/mob/living/silicon/hivebot = null
|
||||
var/hivebot_name = null
|
||||
var/force_mind = 0
|
||||
@@ -0,0 +1,250 @@
|
||||
|
||||
/obj/hud/proc/hivebot_hud()
|
||||
|
||||
src.adding = list( )
|
||||
src.other = list( )
|
||||
src.intents = list( )
|
||||
src.mon_blo = list( )
|
||||
src.m_ints = list( )
|
||||
src.mov_int = list( )
|
||||
src.vimpaired = list( )
|
||||
src.darkMask = list( )
|
||||
|
||||
src.g_dither = new src.h_type( src )
|
||||
src.g_dither.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.g_dither.name = "Mask"
|
||||
src.g_dither.icon_state = "dither12g"
|
||||
src.g_dither.layer = 18
|
||||
src.g_dither.mouse_opacity = 0
|
||||
|
||||
src.alien_view = new src.h_type(src)
|
||||
src.alien_view.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.alien_view.name = "Alien"
|
||||
src.alien_view.icon_state = "alien"
|
||||
src.alien_view.layer = 18
|
||||
src.alien_view.mouse_opacity = 0
|
||||
|
||||
src.blurry = new src.h_type( src )
|
||||
src.blurry.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.blurry.name = "Blurry"
|
||||
src.blurry.icon_state = "blurry"
|
||||
src.blurry.layer = 17
|
||||
src.blurry.mouse_opacity = 0
|
||||
|
||||
src.druggy = new src.h_type( src )
|
||||
src.druggy.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.druggy.name = "Druggy"
|
||||
src.druggy.icon_state = "druggy"
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
// station explosion cinematic
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
var/obj/screen/using
|
||||
|
||||
|
||||
//Radio
|
||||
using = new src.h_type( src )
|
||||
using.name = "radio"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = "radio"
|
||||
using.screen_loc = ui_movi
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
|
||||
//Generic overlays
|
||||
|
||||
using = new src.h_type(src) //Right hud bar
|
||||
using.dir = SOUTH
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.screen_loc = "EAST+1,SOUTH to EAST+1,NORTH"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type(src) //Lower hud bar
|
||||
using.dir = EAST
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.screen_loc = "WEST,SOUTH-1 to EAST,SOUTH-1"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type(src) //Corner Button
|
||||
using.dir = NORTHWEST
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.screen_loc = "EAST+1,SOUTH-1"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
|
||||
//Module select
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "module1"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = "inv1"
|
||||
using.screen_loc = ui_inv1
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
mymob:inv1 = using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "module2"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = "inv2"
|
||||
using.screen_loc = ui_inv2
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
mymob:inv2 = using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "module3"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = "inv3"
|
||||
using.screen_loc = ui_inv3
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
mymob:inv3 = using
|
||||
|
||||
//End of module select
|
||||
|
||||
//Intent
|
||||
using = new src.h_type( src )
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = (mymob.a_intent == "hurt" ? "harm" : mymob.a_intent)
|
||||
using.screen_loc = ui_acti
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
action_intent = using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "arrowleft"
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = "s_arrow"
|
||||
using.dir = WEST
|
||||
using.screen_loc = ui_iarrowleft
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "arrowright"
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = "s_arrow"
|
||||
using.dir = EAST
|
||||
using.screen_loc = ui_iarrowright
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
//End of Intent
|
||||
|
||||
//Cell
|
||||
mymob:cells = new /obj/screen( null )
|
||||
mymob:cells.icon = 'screen1_robot.dmi'
|
||||
mymob:cells.icon_state = "charge-empty"
|
||||
mymob:cells.name = "cell"
|
||||
mymob:cells.screen_loc = ui_toxin
|
||||
|
||||
//Health
|
||||
mymob.healths = new /obj/screen( null )
|
||||
mymob.healths.icon = 'screen1_robot.dmi'
|
||||
mymob.healths.icon_state = "health0"
|
||||
mymob.healths.name = "health"
|
||||
mymob.healths.screen_loc = ui_health
|
||||
|
||||
//Installed Module
|
||||
mymob.hands = new /obj/screen( null )
|
||||
mymob.hands.icon = 'screen1_robot.dmi'
|
||||
mymob.hands.icon_state = "nomod"
|
||||
mymob.hands.name = "module"
|
||||
mymob.hands.screen_loc = ui_dropbutton
|
||||
|
||||
//Module Panel
|
||||
using = new src.h_type( src )
|
||||
using.name = "panel"
|
||||
using.icon = 'screen1_robot.dmi'
|
||||
using.icon_state = "panel"
|
||||
using.screen_loc = ui_throw
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
//Store
|
||||
mymob.throw_icon = new /obj/screen(null)
|
||||
mymob.throw_icon.icon = 'screen1_robot.dmi'
|
||||
mymob.throw_icon.icon_state = "store"
|
||||
mymob.throw_icon.name = "store"
|
||||
mymob.throw_icon.screen_loc = ui_hand
|
||||
|
||||
//Temp
|
||||
mymob.bodytemp = new /obj/screen( null )
|
||||
mymob.bodytemp.icon_state = "temp0"
|
||||
mymob.bodytemp.name = "body temperature"
|
||||
mymob.bodytemp.screen_loc = ui_temp
|
||||
|
||||
//does nothing (fire and oxy)
|
||||
mymob.oxygen = new /obj/screen( null )
|
||||
mymob.oxygen.icon = 'screen1_robot.dmi'
|
||||
mymob.oxygen.icon_state = "oxy0"
|
||||
mymob.oxygen.name = "oxygen"
|
||||
mymob.oxygen.screen_loc = ui_oxygen
|
||||
|
||||
mymob.fire = new /obj/screen( null )
|
||||
mymob.fire.icon = 'screen1_robot.dmi'
|
||||
mymob.fire.icon_state = "fire0"
|
||||
mymob.fire.name = "fire"
|
||||
mymob.fire.screen_loc = ui_fire
|
||||
|
||||
|
||||
|
||||
mymob.pullin = new /obj/screen( null )
|
||||
mymob.pullin.icon = 'screen1_robot.dmi'
|
||||
mymob.pullin.icon_state = "pull0"
|
||||
mymob.pullin.name = "pull"
|
||||
mymob.pullin.screen_loc = ui_pull
|
||||
|
||||
mymob.blind = new /obj/screen( null )
|
||||
mymob.blind.icon = 'screen1_robot.dmi'
|
||||
mymob.blind.icon_state = "black"
|
||||
mymob.blind.name = " "
|
||||
mymob.blind.screen_loc = "1,1 to 15,15"
|
||||
mymob.blind.layer = 0
|
||||
|
||||
mymob.flash = new /obj/screen( null )
|
||||
mymob.flash.icon = 'screen1_robot.dmi'
|
||||
mymob.flash.icon_state = "blank"
|
||||
mymob.flash.name = "flash"
|
||||
mymob.flash.screen_loc = "1,1 to 15,15"
|
||||
mymob.flash.layer = 17
|
||||
|
||||
mymob.sleep = new /obj/screen( null )
|
||||
mymob.sleep.icon = 'screen1_robot.dmi'
|
||||
mymob.sleep.icon_state = "sleep0"
|
||||
mymob.sleep.name = "sleep"
|
||||
mymob.sleep.screen_loc = ui_sleep
|
||||
|
||||
mymob.rest = new /obj/screen( null )
|
||||
mymob.rest.icon = 'screen1_robot.dmi'
|
||||
mymob.rest.icon_state = "rest0"
|
||||
mymob.rest.name = "rest"
|
||||
mymob.rest.screen_loc = ui_rest
|
||||
|
||||
|
||||
mymob.zone_sel = new /obj/screen/zone_sel( null )
|
||||
mymob.zone_sel.overlays = null
|
||||
mymob.zone_sel.overlays += image("icon" = 'zone_sel.dmi', "icon_state" = text("[]", mymob.zone_sel.selecting))
|
||||
|
||||
mymob.client.screen = null
|
||||
|
||||
mymob.client.screen += list(mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.fire, mymob.hands, mymob.healths, mymob:cells, mymob.pullin, mymob.blind, mymob.flash, mymob.rest, mymob.sleep) //, mymob.mach )
|
||||
mymob.client.screen += src.adding + src.other
|
||||
|
||||
return
|
||||
@@ -0,0 +1,229 @@
|
||||
/mob/living/silicon/hivebot/Life()
|
||||
set invisibility = 0
|
||||
set background = 1
|
||||
|
||||
if (src.monkeyizing)
|
||||
return
|
||||
|
||||
if (src.stat != 2)
|
||||
use_power()
|
||||
|
||||
src.blinded = null
|
||||
|
||||
clamp_values()
|
||||
|
||||
handle_regular_status_updates()
|
||||
|
||||
if(client)
|
||||
src.shell = 0
|
||||
handle_regular_hud_updates()
|
||||
update_items()
|
||||
if(dependent)
|
||||
mainframe_check()
|
||||
|
||||
update_canmove()
|
||||
|
||||
|
||||
/mob/living/silicon/hivebot
|
||||
proc
|
||||
clamp_values()
|
||||
|
||||
stunned = max(min(stunned, 10),0)
|
||||
paralysis = max(min(paralysis, 1), 0)
|
||||
weakened = max(min(weakened, 15), 0)
|
||||
sleeping = max(min(sleeping, 1), 0)
|
||||
bruteloss = max(bruteloss, 0)
|
||||
toxloss = 0
|
||||
oxyloss = 0
|
||||
fireloss = max(fireloss, 0)
|
||||
|
||||
use_power()
|
||||
|
||||
if (src.energy)
|
||||
if(src.energy <= 0)
|
||||
death()
|
||||
|
||||
else if (src.energy <= 10)
|
||||
src.module_active = null
|
||||
src.module_state_1 = null
|
||||
src.module_state_2 = null
|
||||
src.module_state_3 = null
|
||||
src.energy -=1
|
||||
else
|
||||
if(src.module_state_1)
|
||||
src.energy -=1
|
||||
if(src.module_state_2)
|
||||
src.energy -=1
|
||||
if(src.module_state_3)
|
||||
src.energy -=1
|
||||
src.energy -=1
|
||||
src.blinded = 0
|
||||
src.stat = 0
|
||||
else
|
||||
src.blinded = 1
|
||||
src.stat = 1
|
||||
|
||||
update_canmove()
|
||||
if(paralysis || stunned || weakened || buckled) canmove = 0
|
||||
else canmove = 1
|
||||
|
||||
|
||||
handle_regular_status_updates()
|
||||
|
||||
health = src.health_max - (fireloss + bruteloss)
|
||||
|
||||
if(health <= 0)
|
||||
death()
|
||||
|
||||
if (src.stat != 2) //Alive.
|
||||
|
||||
if (src.paralysis || src.stunned || src.weakened) //Stunned etc.
|
||||
if (src.stunned > 0)
|
||||
src.stunned--
|
||||
src.stat = 0
|
||||
if (src.weakened > 0)
|
||||
src.weakened--
|
||||
src.lying = 0
|
||||
src.stat = 0
|
||||
if (src.paralysis > 0)
|
||||
src.paralysis--
|
||||
src.blinded = 0
|
||||
src.lying = 0
|
||||
src.stat = 1
|
||||
|
||||
else //Not stunned.
|
||||
src.lying = 0
|
||||
src.stat = 0
|
||||
|
||||
else //Dead.
|
||||
src.blinded = 1
|
||||
src.stat = 2
|
||||
|
||||
src.density = !( src.lying )
|
||||
|
||||
if ((src.sdisabilities & 1))
|
||||
src.blinded = 1
|
||||
if ((src.sdisabilities & 4))
|
||||
src.ear_deaf = 1
|
||||
|
||||
if (src.eye_blurry > 0)
|
||||
src.eye_blurry--
|
||||
src.eye_blurry = max(0, src.eye_blurry)
|
||||
|
||||
if (src.druggy > 0)
|
||||
src.druggy--
|
||||
src.druggy = max(0, src.druggy)
|
||||
|
||||
return 1
|
||||
|
||||
handle_regular_hud_updates()
|
||||
|
||||
if (src.stat == 2 || src.mutations & XRAY)
|
||||
src.sight |= SEE_TURFS
|
||||
src.sight |= SEE_MOBS
|
||||
src.sight |= SEE_OBJS
|
||||
src.see_in_dark = 8
|
||||
src.see_invisible = 2
|
||||
else if (src.stat != 2)
|
||||
src.sight &= ~SEE_MOBS
|
||||
src.sight &= ~SEE_TURFS
|
||||
src.sight &= ~SEE_OBJS
|
||||
src.see_in_dark = 8
|
||||
src.see_invisible = 2
|
||||
|
||||
if (src.healths)
|
||||
if (src.stat != 2)
|
||||
switch(health)
|
||||
if(health_max to INFINITY)
|
||||
src.healths.icon_state = "health0"
|
||||
if(src.health_max*0.80 to src.health_max)
|
||||
src.healths.icon_state = "health1"
|
||||
if(src.health_max*0.60 to src.health_max*0.80)
|
||||
src.healths.icon_state = "health2"
|
||||
if(src.health_max*0.40 to src.health_max*0.60)
|
||||
src.healths.icon_state = "health3"
|
||||
if(src.health_max*0.20 to src.health_max*0.40)
|
||||
src.healths.icon_state = "health4"
|
||||
if(0 to health_max*0.20)
|
||||
src.healths.icon_state = "health5"
|
||||
else
|
||||
src.healths.icon_state = "health6"
|
||||
else
|
||||
src.healths.icon_state = "health7"
|
||||
|
||||
if (src.cells)
|
||||
switch(src.energy)
|
||||
if(src.energy_max*0.75 to INFINITY)
|
||||
src.cells.icon_state = "charge4"
|
||||
if(0.5*src.energy_max to 0.75*src.energy_max)
|
||||
src.cells.icon_state = "charge3"
|
||||
if(0.25*src.energy_max to 0.5*src.energy_max)
|
||||
src.cells.icon_state = "charge2"
|
||||
if(0 to 0.25*src.energy_max)
|
||||
src.cells.icon_state = "charge1"
|
||||
else
|
||||
src.cells.icon_state = "charge0"
|
||||
|
||||
switch(src.bodytemperature) //310.055 optimal body temp
|
||||
|
||||
if(335 to INFINITY)
|
||||
src.bodytemp.icon_state = "temp2"
|
||||
if(320 to 335)
|
||||
src.bodytemp.icon_state = "temp1"
|
||||
if(300 to 320)
|
||||
src.bodytemp.icon_state = "temp0"
|
||||
if(260 to 300)
|
||||
src.bodytemp.icon_state = "temp-1"
|
||||
else
|
||||
src.bodytemp.icon_state = "temp-2"
|
||||
|
||||
|
||||
if(src.pullin) src.pullin.icon_state = "pull[src.pulling ? 1 : 0]"
|
||||
|
||||
src.client.screen -= src.hud_used.blurry
|
||||
src.client.screen -= src.hud_used.druggy
|
||||
src.client.screen -= src.hud_used.vimpaired
|
||||
|
||||
if ((src.blind && src.stat != 2))
|
||||
if ((src.blinded))
|
||||
src.blind.layer = 18
|
||||
else
|
||||
src.blind.layer = 0
|
||||
|
||||
if (src.disabilities & 1)
|
||||
src.client.screen += src.hud_used.vimpaired
|
||||
|
||||
if (src.eye_blurry)
|
||||
src.client.screen += src.hud_used.blurry
|
||||
|
||||
if (src.druggy)
|
||||
src.client.screen += src.hud_used.druggy
|
||||
|
||||
if (src.stat != 2)
|
||||
if (src.machine)
|
||||
if (!( src.machine.check_eye(src) ))
|
||||
src.reset_view(null)
|
||||
else
|
||||
if(!client.adminobs)
|
||||
reset_view(null)
|
||||
|
||||
return 1
|
||||
|
||||
|
||||
update_items()
|
||||
if (src.client)
|
||||
src.client.screen -= src.contents
|
||||
src.client.screen += src.contents
|
||||
if(src.module_state_1)
|
||||
src.module_state_1:screen_loc = ui_inv1
|
||||
if(src.module_state_2)
|
||||
src.module_state_2:screen_loc = ui_inv2
|
||||
if(src.module_state_3)
|
||||
src.module_state_3:screen_loc = ui_inv3
|
||||
|
||||
mainframe_check()
|
||||
if(mainframe)
|
||||
if(mainframe.stat == 2)
|
||||
mainframe.return_to(src)
|
||||
else
|
||||
death()
|
||||
@@ -0,0 +1,15 @@
|
||||
/mob/living/silicon/hivebot/Login()
|
||||
..()
|
||||
|
||||
update_clothing()
|
||||
|
||||
if (!isturf(src.loc))
|
||||
src.client.eye = src.loc
|
||||
src.client.perspective = EYE_PERSPECTIVE
|
||||
if (src.stat == 2)
|
||||
src.verbs += /mob/proc/ghost
|
||||
if(src.real_name == "Hiveborg")
|
||||
src.real_name += " "
|
||||
src.real_name += "-[rand(1, 999)]"
|
||||
src.name = src.real_name
|
||||
return
|
||||
@@ -0,0 +1,178 @@
|
||||
/mob/living/silicon/hive_mainframe/New()
|
||||
Namepick()
|
||||
|
||||
/mob/living/silicon/hive_mainframe/Life()
|
||||
if (src.stat == 2)
|
||||
return
|
||||
else
|
||||
src.updatehealth()
|
||||
|
||||
if (src.health <= 0)
|
||||
death()
|
||||
return
|
||||
|
||||
if(src.force_mind)
|
||||
if(!src.mind)
|
||||
if(src.client)
|
||||
src.mind = new
|
||||
src.mind.key = src.key
|
||||
src.mind.current = src
|
||||
src.force_mind = 0
|
||||
|
||||
/mob/living/silicon/hive_mainframe/Stat()
|
||||
..()
|
||||
statpanel("Status")
|
||||
if (src.client.statpanel == "Status")
|
||||
if(emergency_shuttle.online && emergency_shuttle.location < 2)
|
||||
var/timeleft = emergency_shuttle.timeleft()
|
||||
if (timeleft)
|
||||
stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]")
|
||||
/*
|
||||
if(ticker.mode.name == "AI malfunction")
|
||||
stat(null, "Points left until the AI takes over: [AI_points]/[AI_points_win]")
|
||||
*/
|
||||
|
||||
/mob/living/silicon/hive_mainframe/updatehealth()
|
||||
if (src.nodamage == 0)
|
||||
src.health = 100 - src.fireloss - src.bruteloss
|
||||
else
|
||||
src.health = 100
|
||||
src.stat = 0
|
||||
|
||||
/mob/living/silicon/hive_mainframe/death(gibbed)
|
||||
src.stat = 2
|
||||
src.canmove = 0
|
||||
if(src.blind)
|
||||
src.blind.layer = 0
|
||||
src.sight |= SEE_TURFS
|
||||
src.sight |= SEE_MOBS
|
||||
src.sight |= SEE_OBJS
|
||||
src.see_in_dark = 8
|
||||
src.see_invisible = 2
|
||||
src.lying = 1
|
||||
src.icon_state = "hive_main-crash"
|
||||
|
||||
var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
|
||||
mind.store_memory("Time of death: [tod]", 0)
|
||||
|
||||
if (src.key)
|
||||
spawn(50)
|
||||
if(src.key && src.stat == 2)
|
||||
src.verbs += /mob/proc/ghost
|
||||
return ..(gibbed)
|
||||
|
||||
|
||||
/mob/living/silicon/hive_mainframe/say_understands(var/other)
|
||||
if (istype(other, /mob/living/carbon/human))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/robot))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/hivebot))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/ai))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/hive_mainframe/say_quote(var/text)
|
||||
var/ending = copytext(text, length(text))
|
||||
|
||||
if (ending == "?")
|
||||
return "queries, \"[text]\"";
|
||||
else if (ending == "!")
|
||||
return "declares, \"[copytext(text, 1, length(text))]\"";
|
||||
|
||||
return "states, \"[text]\"";
|
||||
|
||||
|
||||
/mob/living/silicon/hive_mainframe/proc/return_to(var/mob/user)
|
||||
if(user.mind)
|
||||
user.mind.transfer_to(src)
|
||||
spawn(20)
|
||||
user:shell = 1
|
||||
user:real_name = "Robot [pick(rand(1, 999))]"
|
||||
user:name = user:real_name
|
||||
|
||||
|
||||
return
|
||||
|
||||
/mob/living/silicon/hive_mainframe/verb/cmd_deploy_to()
|
||||
set category = "Mainframe Commands"
|
||||
set name = "Deploy to shell."
|
||||
deploy_to()
|
||||
|
||||
/mob/living/silicon/hive_mainframe/verb/deploy_to()
|
||||
|
||||
if(usr.stat == 2)
|
||||
usr << "You can't deploy because you are dead!"
|
||||
return
|
||||
|
||||
var/list/bodies = new/list()
|
||||
|
||||
for(var/mob/living/silicon/hivebot/H in world)
|
||||
if(H.z == src.z)
|
||||
if(H.shell)
|
||||
if(!H.stat)
|
||||
bodies += H
|
||||
|
||||
var/target_shell = input(usr, "Which body to control?") as null|anything in bodies
|
||||
|
||||
if (!target_shell)
|
||||
return
|
||||
|
||||
else if(src.mind)
|
||||
spawn(30)
|
||||
target_shell:mainframe = src
|
||||
target_shell:dependent = 1
|
||||
target_shell:real_name = src.name
|
||||
target_shell:name = target_shell:real_name
|
||||
src.mind.transfer_to(target_shell)
|
||||
return
|
||||
|
||||
|
||||
/client/proc/MainframeMove(n,direct,var/mob/living/silicon/hive_mainframe/user)
|
||||
return
|
||||
/obj/hud/proc/hive_mainframe_hud()
|
||||
return
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/mob/living/silicon/hive_mainframe/Login()
|
||||
..()
|
||||
update_clothing()
|
||||
for(var/S in src.client.screen)
|
||||
del(S)
|
||||
src.flash = new /obj/screen( null )
|
||||
src.flash.icon_state = "blank"
|
||||
src.flash.name = "flash"
|
||||
src.flash.screen_loc = "1,1 to 15,15"
|
||||
src.flash.layer = 17
|
||||
src.blind = new /obj/screen( null )
|
||||
src.blind.icon_state = "black"
|
||||
src.blind.name = " "
|
||||
src.blind.screen_loc = "1,1 to 15,15"
|
||||
src.blind.layer = 0
|
||||
src.client.screen += list( src.blind, src.flash )
|
||||
if(!isturf(src.loc))
|
||||
src.client.eye = src.loc
|
||||
src.client.perspective = EYE_PERSPECTIVE
|
||||
if (src.stat == 2)
|
||||
src.verbs += /mob/proc/ghost
|
||||
return
|
||||
|
||||
|
||||
|
||||
/mob/living/silicon/hive_mainframe/proc/Namepick()
|
||||
var/randomname = pick(ai_names)
|
||||
var/newname = input(src,"You are the a Mainframe Unit. Would you like to change your name to something else?", "Name change",randomname)
|
||||
|
||||
if (length(newname) == 0)
|
||||
newname = randomname
|
||||
|
||||
if (newname)
|
||||
if (length(newname) >= 26)
|
||||
newname = copytext(newname, 1, 26)
|
||||
newname = dd_replacetext(newname, ">", "'")
|
||||
src.real_name = newname
|
||||
src.name = newname
|
||||
@@ -0,0 +1,18 @@
|
||||
/mob/living/silicon/hivebot/say_understands(var/other)
|
||||
if (istype(other, /mob/living/silicon/ai))
|
||||
return 1
|
||||
if (istype(other, /mob/living/carbon/human))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/robot))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/hivebot/say_quote(var/text)
|
||||
var/ending = copytext(text, length(text))
|
||||
|
||||
if (ending == "?")
|
||||
return "queries, \"[text]\"";
|
||||
else if (ending == "!")
|
||||
return "declares, \"[copytext(text, 1, length(text))]\"";
|
||||
|
||||
return "states, \"[text]\"";
|
||||
Reference in New Issue
Block a user