Update to X

Made it stand still longer after performing a hit.
New icon.
New non meme description
Now can not be pulled while stationary what an absolute unit
This commit is contained in:
Sharkmare
2019-03-18 04:06:37 +01:00
committed by GitHub
parent 0aa65232af
commit 2365a8ba5e
@@ -93,9 +93,9 @@
//MRX Variation
/mob/living/simple_animal/hostile/tarrasque/mrx
icon = 'icons/mob/animal.dmi'
name = "X"
desc = "He's gonna give it to you."
icon = 'icons/mobs/64x64'
name = "Entity X"
desc = "The call of the abyss manifested."
hasdrops = 0
health = 2000
maxHealth = 2000
@@ -104,10 +104,21 @@
melee_attack_maxDelay = 1
view_range = 420
size_multiplier = 1.5
icon_living = "faithless" //possibly gonna give him a new sprite in the future
icon_dead = "faithless_dead"
icon_state = "arachnid"
icon_living = "arachnid"
icon_dead = "arachnid_dead"
tt_desc = "Unknown Specimen"
attacktext = list("whacks","punches","smashes")
melee_damage_lower = 0 //huh not so bad
melee_damage_upper = 50 //oh, oh no
armor = list(
"melee" = 99,
"bullet" = 99,
"laser" = 99,
"energy" = 99,
"bomb" = 99,
"bio" = 100,
"rad" = 100)
//time for special MR X kick you in the shins and stands there code
/mob/living/simple_animal/hostile/tarrasque/mrx/DoPunch(var/atom/A)
@@ -115,8 +126,10 @@
if(.) // If we succeeded in hitting.
if(isliving(A))
var/mob/living/L = A
L.Weaken(10)
L.Weaken(5)
stop_automated_movement = 1
spawn(20)
anchored = 1
spawn(100)
stop_automated_movement = 0
anchored = 0