diff --git a/code/controllers/voting.dm b/code/controllers/voting.dm
index 8e67d69cb7..9bb2197e6e 100644
--- a/code/controllers/voting.dm
+++ b/code/controllers/voting.dm
@@ -13,7 +13,6 @@ datum/controller/vote
var/list/voting = list()
var/list/current_votes = list()
var/auto_muted = 0
- var/hide_mode = 1
New()
if(vote != src)
@@ -118,7 +117,7 @@ datum/controller/vote
var/text
if(winners.len > 0)
if(winners.len > 1)
- if(mode != "gamemode" || hide_mode == 0) // Here we are making sure we don't announce potential game modes
+ if(mode != "gamemode" || ticker.hide_mode == 0) // Here we are making sure we don't announce potential game modes
text = "Vote Tied Between:\n"
for(var/option in winners)
text += "\t[option]\n"
@@ -127,7 +126,7 @@ datum/controller/vote
for(var/key in current_votes)
if(choices[current_votes[key]] == .)
round_voters += key // Keep track of who voted for the winning round.
- if((mode == "gamemode" && . == "extended") || hide_mode == 0) // Announce Extended gamemode, but not other gamemodes
+ if((mode == "gamemode" && . == "extended") || ticker.hide_mode == 0) // Announce Extended gamemode, but not other gamemodes
text += "Vote Result: [.]"
else
if(mode != "gamemode")
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index acbccd7f14..35ca983d8e 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -5,7 +5,6 @@
var/spawning = 0//Referenced when you want to delete the new_player later on in the code.
var/totalPlayers = 0 //Player counts for the Lobby tab
var/totalPlayersReady = 0
- var/hide_mode = 1
universal_speak = 1
invisibility = 101
@@ -75,7 +74,7 @@
if(ticker.hide_mode)
stat("Game Mode:", "Secret")
else
- if(hide_mode == 0)
+ if(ticker.hide_mode == 0)
stat("Game Mode:", "[master_mode]") // Old setting for showing the game mode
else
stat("Game Mode: ", "Secret")