From 2525f4f8aadd262995ffe546ba652e56e00fd11f Mon Sep 17 00:00:00 2001 From: DJSnapshot Date: Fri, 23 Aug 2013 06:38:22 -0700 Subject: [PATCH] Moved hide_mode vars to global ticker instance. --- code/controllers/voting.dm | 5 ++--- code/modules/mob/new_player/new_player.dm | 3 +-- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/code/controllers/voting.dm b/code/controllers/voting.dm index 8e67d69cb7..9bb2197e6e 100644 --- a/code/controllers/voting.dm +++ b/code/controllers/voting.dm @@ -13,7 +13,6 @@ datum/controller/vote var/list/voting = list() var/list/current_votes = list() var/auto_muted = 0 - var/hide_mode = 1 New() if(vote != src) @@ -118,7 +117,7 @@ datum/controller/vote var/text if(winners.len > 0) if(winners.len > 1) - if(mode != "gamemode" || hide_mode == 0) // Here we are making sure we don't announce potential game modes + if(mode != "gamemode" || ticker.hide_mode == 0) // Here we are making sure we don't announce potential game modes text = "Vote Tied Between:\n" for(var/option in winners) text += "\t[option]\n" @@ -127,7 +126,7 @@ datum/controller/vote for(var/key in current_votes) if(choices[current_votes[key]] == .) round_voters += key // Keep track of who voted for the winning round. - if((mode == "gamemode" && . == "extended") || hide_mode == 0) // Announce Extended gamemode, but not other gamemodes + if((mode == "gamemode" && . == "extended") || ticker.hide_mode == 0) // Announce Extended gamemode, but not other gamemodes text += "Vote Result: [.]" else if(mode != "gamemode") diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index acbccd7f14..35ca983d8e 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -5,7 +5,6 @@ var/spawning = 0//Referenced when you want to delete the new_player later on in the code. var/totalPlayers = 0 //Player counts for the Lobby tab var/totalPlayersReady = 0 - var/hide_mode = 1 universal_speak = 1 invisibility = 101 @@ -75,7 +74,7 @@ if(ticker.hide_mode) stat("Game Mode:", "Secret") else - if(hide_mode == 0) + if(ticker.hide_mode == 0) stat("Game Mode:", "[master_mode]") // Old setting for showing the game mode else stat("Game Mode: ", "Secret")