From 2723e5d336739e980de5a9f4e2fcbf97ed11bdd0 Mon Sep 17 00:00:00 2001 From: Mechoid Date: Fri, 9 Feb 2018 22:16:15 -0800 Subject: [PATCH] Higher-tier Mech-Equip Tweak (#4765) --- code/modules/research/mechfab_designs.dm | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/code/modules/research/mechfab_designs.dm b/code/modules/research/mechfab_designs.dm index 5936c3c9bc..8464c3efc3 100644 --- a/code/modules/research/mechfab_designs.dm +++ b/code/modules/research/mechfab_designs.dm @@ -259,6 +259,7 @@ name = "Cable Layer" id = "mech_cable_layer" build_path = /obj/item/mecha_parts/mecha_equipment/tool/cable_layer + materials = list(DEFAULT_WALL_MATERIAL = 7500, "plastic" = 1000) /datum/design/item/mecha/flaregun name = "Flare Launcher" @@ -305,6 +306,7 @@ /datum/design/item/mecha/weapon req_tech = list(TECH_COMBAT = 3) + materials = list(DEFAULT_WALL_MATERIAL = 8000, "glass" = 2000) // *** Weapon modules /datum/design/item/mecha/weapon/scattershot @@ -312,12 +314,14 @@ id = "mech_scattershot" req_tech = list(TECH_COMBAT = 4) build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot + materials = list(DEFAULT_WALL_MATERIAL = 8000, "glass" = 3000, "plastic" = 2000, "silver" = 2500) /datum/design/item/mecha/weapon/laser name = "CH-PS \"Immolator\" Laser" id = "mech_laser" req_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 3) build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser + materials = list(DEFAULT_WALL_MATERIAL = 8000, "glass" = 3000, "plastic" = 2000) /datum/design/item/mecha/weapon/laser_rigged name = "Jury-Rigged Welder-Laser" @@ -331,18 +335,21 @@ id = "mech_laser_heavy" req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4) build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy + materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 3000, "diamond" = 2000, "osmium" = 5000, "plastic" = 2000) /datum/design/item/mecha/weapon/ion name = "MK-IV Ion Heavy Cannon" id = "mech_ion" req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4) build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion + materials = list(DEFAULT_WALL_MATERIAL = 15000, "uranium" = 2000, "silver" = 2000, "osmium" = 4500, "plastic" = 2000) /datum/design/item/mecha/weapon/grenade_launcher name = "SGL-6 Grenade Launcher" id = "mech_grenade_launcher" req_tech = list(TECH_COMBAT = 3) build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang + materials = list(DEFAULT_WALL_MATERIAL = 7000, "gold" = 2000, "plastic" = 3000) /datum/design/item/mecha/weapon/clusterbang_launcher name = "SOP-6 Grenade Launcher" @@ -396,7 +403,7 @@ desc = "An exosuit-mounted rapid construction device." id = "mech_rcd" time = 120 - materials = list(DEFAULT_WALL_MATERIAL = 22500, "phoron" = 18750, "silver" = 15000, "gold" = 15000) + materials = list(DEFAULT_WALL_MATERIAL = 20000, "plastic" = 10000, "phoron" = 18750, "silver" = 15000, "gold" = 15000) req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER = 4, TECH_ENGINEERING = 4) build_path = /obj/item/mecha_parts/mecha_equipment/tool/rcd