diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm index d79a9f31e3..778ce057c3 100644 --- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm +++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm @@ -342,6 +342,6 @@ new /obj/item/clothing/shoes/yellow(src) new /obj/item/clothing/shoes/green(src) new /obj/item/clothing/shoes/orange(src) - new /obj/item/clothing/shoes/pink(src) + new /obj/item/clothing/shoes/purple(src) new /obj/item/clothing/shoes/leather(src) return diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm index 691e16896c..d98df1aad2 100644 --- a/code/modules/clothing/under/jobs/security.dm +++ b/code/modules/clothing/under/jobs/security.dm @@ -30,7 +30,7 @@ name = "dispatcher's uniform" desc = "A dress shirt and khakis with a security patch sewn on." icon_state = "dispatch" - item_state = "dispatch + item_state = "dispatch" color = "dispatch" armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) flags = FPRINT | TABLEPASS