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Frostbite jelly
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@@ -237,3 +237,17 @@
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if(cell.charge <= 0)
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turn_off(1)
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/mob/living/simple_animal/hostile/jelly/cold //you are my test mob now fug you
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name = "Frostbite Jelly"
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//might make a blue icon someday, not priority this is debug stuff
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var/obj/item/weapon/cell/cell
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var/cooling = 5 //variable cooling
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/mob/living/simple_animal/hostile/jelly/cold/life()
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..()
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if(alive)
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src.bodytemperature -= cooling
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