Fixing Frostbite jelly atmos

accidentally made them suicide heat while cooling the area
This commit is contained in:
Sharkmare
2019-03-05 20:43:47 +01:00
committed by GitHub
parent d5d3ed8cf9
commit 30a3569509
@@ -242,17 +242,17 @@
retaliate=1
name = "Frostbite Jelly"
//might make a blue icon someday, not priority this is debug stuff
var/cooling = -5 //variable cooling
var/cooling = -500 //variable cooling
var/isCooling = 1
cold_damage_per_tick = 0
maxbodytemp = 1000
maxbodytemp = 2000
/mob/living/simple_animal/hostile/jelly/cold/proc/toggle_cooling()
isCooling=!isCooling
/mob/living/simple_animal/hostile/jelly/cold/proc/handle_cooling(var/datum/gas_mixture/environment)
var/datum/gas_mixture/gas
gas = environment.remove(0.25 * environment.total_moles)
gas = environment.remove(0.5 * environment.total_moles)
if(gas)
gas.add_thermal_energy(cooling)
environment.merge(gas)
@@ -262,7 +262,7 @@
var/datum/gas_mixture/environment = src.loc.return_air()
if(icon_state != icon_dead && isCooling)
handle_cooling(environment)
src.bodytemperature -= cooling
src.bodytemperature += cooling
if(src.bodytemperature<=-500)
isCooling = 0
if(src.bodytemperature>=-499)