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Security non-lethal balance
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@@ -86,7 +86,7 @@
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if(C.stat != DEAD)
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var/safety = C.eyecheck()
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if(safety <= 0)
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var/flash_strength = 5
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var/flash_strength = 10 //Vorestation edit, making flashes behave the same as flash rounds
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if(ishuman(C))
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var/mob/living/carbon/human/H = C
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flash_strength *= H.species.flash_mod
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@@ -0,0 +1,2 @@
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/obj/item/device/flash
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halloss_per_flash = 22
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