diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index ad624aec9b..49b4b4ac98 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -432,7 +432,7 @@ var/global/datum/controller/gameticker/ticker robo.laws.show_laws(world) if(dronecount) - world << "There [dronecount>1 ? "were" : "was"] [dronecount] industrious maintenance [dronecount>1 ? "drones" : "drone"] at the end of this round." + world << "There [dronecount>1 ? "were" : "was"] [dronecount] industrious maintenance [dronecount>1 ? "drones" : "drone"] at the end of this round." mode.declare_completion()//To declare normal completion. diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index 130d8d89c8..b124c4c226 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -440,7 +440,7 @@ last_fired = world.time else if (world.time % 3) - occupant_message("[src] is not ready to fire again!") + occupant_message("[src] is not ready to fire again!") return 0 switch(mode) diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 682347669a..60e3f1b44f 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -22,9 +22,9 @@ /obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user) if(W.attack_verb.len) - visible_message("\red \The [src] have been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]") + visible_message("\The [src] have been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]") else - visible_message("\red \The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]") + visible_message("\The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]") var/damage = W.force / 4.0 diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 3630d609a3..007f5a3552 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -384,14 +384,14 @@ else if(is_bleeding["right foot"]) display_shoes = 1 if(display_chest) - msg += "[src] has blood soaking through from under [t_his] clothing!\n" + msg += "[src] has blood soaking through from under [t_his] clothing!\n" if(display_shoes) - msg += "[src] has blood running from [t_his] shoes!\n" + msg += "[src] has blood running from [t_his] shoes!\n" if(display_gloves) - msg += "[src] has blood running from under [t_his] gloves!\n" + msg += "[src] has blood running from under [t_his] gloves!\n" for(var/implant in get_visible_implants(0)) - msg += "[src] has \a [implant] sticking out of [t_his] flesh!\n" + msg += "[src] has \a [implant] sticking out of [t_his] flesh!\n" if(digitalcamo) msg += "[t_He] [t_is] repulsively uncanny!\n" diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 4e81f77e96..9dceb44fb4 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -124,7 +124,7 @@ if (!ready_to_fire()) if (world.time % 3) //to prevent spam - user << "[src] is not ready to fire again!" + user << "[src] is not ready to fire again!" return var/obj/projectile = consume_next_projectile(user) @@ -170,7 +170,7 @@ if(reflex) user.visible_message( - "[user] fires [src][pointblank ? " point blank at [target]":""] by reflex!", + "[user] fires [src][pointblank ? " point blank at [target]":""] by reflex!", "You fire [src] by reflex]!", "You hear a [fire_sound_text]!" )