Fixes disarm-attacking being very likely to break the limb before dislocating it.

Also makes it possible to 'strike to cripple' with stunbatons
This commit is contained in:
HarpyEagle
2016-06-19 23:58:16 +01:00
committed by Yoshax
parent fcb8c63d2a
commit 36e53d4b98
2 changed files with 8 additions and 2 deletions
+1 -1
View File
@@ -122,7 +122,7 @@
var/mob/living/carbon/human/H = target
affecting = H.get_organ(hit_zone)
if(user.a_intent == I_HURT)
if(user.a_intent == I_HURT || user.a_intent == I_DISARM)
. = ..()
//whacking someone causes a much poorer electrical contact than deliberately prodding them.
agony *= 0.5