diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index c418c287d8..f4d781a8a0 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -339,20 +339,20 @@
set category = "OOC"
if (!( config.abandon_allowed ))
- usr << "Respawn is disabled."
+ to_chat(usr, "Respawn is disabled.")
return
if ((stat != 2 || !( ticker )))
- usr << "You must be dead to use this!"
+ to_chat(usr, "You must be dead to use this!")
return
if (ticker.mode && ticker.mode.deny_respawn) //BS12 EDIT
- usr << "Respawn is disabled for this roundtype."
+ to_chat(usr, "Respawn is disabled for this roundtype.")
return
else
var/deathtime = world.time - src.timeofdeath
if(istype(src,/mob/observer/dead))
var/mob/observer/dead/G = src
if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
- usr << "Upon using the antagHUD you forfeighted the ability to join the round."
+ to_chat(usr, "By using the antagHUD you forfeit the ability to join the round.")
return
var/deathtimeminutes = round(deathtime / 600)
var/pluralcheck = "minute"
@@ -363,17 +363,17 @@
else if(deathtimeminutes > 1)
pluralcheck = " [deathtimeminutes] minutes and"
var/deathtimeseconds = round((deathtime - deathtimeminutes * 600) / 10,1)
- usr << "You have been dead for[pluralcheck] [deathtimeseconds] seconds."
+ to_chat(usr, "You have been dead for[pluralcheck] [deathtimeseconds] seconds.")
if ((deathtime < (5 * 600)) && (ticker && ticker.current_state > GAME_STATE_PREGAME))
- usr << "You must wait 5 minutes to respawn!"
+ to_chat(usr, "You must wait 5 minutes to respawn!")
return
else
- usr << "You can respawn now, enjoy your new life!"
+ to_chat(usr, "You can respawn now, enjoy your new life!")
log_game("[usr.name]/[usr.key] used abandon mob.")
- usr << "Make sure to play a different character, and please roleplay correctly!"
+ to_chat(usr, "Make sure to play a different character, and please roleplay correctly!")
if(!client)
log_game("[usr.key] AM failed due to disconnect.")