diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index c418c287d8..f4d781a8a0 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -339,20 +339,20 @@ set category = "OOC" if (!( config.abandon_allowed )) - usr << "Respawn is disabled." + to_chat(usr, "Respawn is disabled.") return if ((stat != 2 || !( ticker ))) - usr << "You must be dead to use this!" + to_chat(usr, "You must be dead to use this!") return if (ticker.mode && ticker.mode.deny_respawn) //BS12 EDIT - usr << "Respawn is disabled for this roundtype." + to_chat(usr, "Respawn is disabled for this roundtype.") return else var/deathtime = world.time - src.timeofdeath if(istype(src,/mob/observer/dead)) var/mob/observer/dead/G = src if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted) - usr << "Upon using the antagHUD you forfeighted the ability to join the round." + to_chat(usr, "By using the antagHUD you forfeit the ability to join the round.") return var/deathtimeminutes = round(deathtime / 600) var/pluralcheck = "minute" @@ -363,17 +363,17 @@ else if(deathtimeminutes > 1) pluralcheck = " [deathtimeminutes] minutes and" var/deathtimeseconds = round((deathtime - deathtimeminutes * 600) / 10,1) - usr << "You have been dead for[pluralcheck] [deathtimeseconds] seconds." + to_chat(usr, "You have been dead for[pluralcheck] [deathtimeseconds] seconds.") if ((deathtime < (5 * 600)) && (ticker && ticker.current_state > GAME_STATE_PREGAME)) - usr << "You must wait 5 minutes to respawn!" + to_chat(usr, "You must wait 5 minutes to respawn!") return else - usr << "You can respawn now, enjoy your new life!" + to_chat(usr, "You can respawn now, enjoy your new life!") log_game("[usr.name]/[usr.key] used abandon mob.") - usr << "Make sure to play a different character, and please roleplay correctly!" + to_chat(usr, "Make sure to play a different character, and please roleplay correctly!") if(!client) log_game("[usr.key] AM failed due to disconnect.")