diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index d628a7bef3..2c58b2dc82 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -401,7 +401,7 @@ var/list/admin_verbs_mentor = list(
var/mob/dead/observer/ghost = body.ghostize(1)
ghost.admin_ghosted = 1
if(body)
- body.aghosted = ghost
+ body.teleop = ghost
if(!body.key)
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index e58df4f1f9..80a5bdd557 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -217,7 +217,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return
mind.current.ajourn=0
mind.current.key = key
- mind.current.aghosted = null
+ mind.current.teleop = null
if(!admin_ghosted)
announce_ghost_joinleave(mind, 0, "They now occupy their body again.")
return 1
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 1a7085d61a..0ab0b872d9 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -260,7 +260,7 @@
var/show_ssd
var/mob/living/carbon/human/H = src
if(istype(H)) show_ssd = H.species.show_ssd
- if(show_ssd && !client && !aghosted)
+ if(show_ssd && !client && !teleop)
M.visible_message("[M] shakes [src] trying to wake [t_him] up!", \
"You shake [src], but they do not respond... Maybe they have S.S.D?")
else if(lying || src.sleeping)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index b9f5b513e8..efb450db44 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -941,7 +941,7 @@
if(status_flags & GODMODE) return 0
//SSD check, if a logged player is awake put them back to sleep!
- if(species.show_ssd && !client && !aghosted)
+ if(species.show_ssd && !client && !teleop)
Sleeping(2)
if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP
diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm
index 89a4957e3f..85d8c78464 100644
--- a/code/modules/mob/mob_defines.dm
+++ b/code/modules/mob/mob_defines.dm
@@ -214,8 +214,9 @@
var/stance_damage = 0 //Whether this mob's ability to stand has been affected
- //Indicates if a clientless mob is actually an admin aghosting
- var/mob/dead/observer/aghosted = null
+ //If set, indicates that the client "belonging" to this (clientless) mob is currently controlling some other mob
+ //so don't treat them as being SSD even though their client var is null.
+ var/mob/teleop = null
var/turf/listed_turf = null //the current turf being examined in the stat panel
var/list/shouldnt_see = list() //list of objects that this mob shouldn't see in the stat panel. this silliness is needed because of AI alt+click and cult blood runes
diff --git a/code/modules/spells/artifacts.dm b/code/modules/spells/artifacts.dm
index 0a96b6aa2e..02508d536d 100644
--- a/code/modules/spells/artifacts.dm
+++ b/code/modules/spells/artifacts.dm
@@ -14,6 +14,8 @@
/obj/item/weapon/scrying/attack_self(mob/user as mob)
user << "You can see... everything!"
- visible_message("[usr] stares into [src], their eyes glazing over.")
- announce_ghost_joinleave(user.ghostize(1), 1, "You feel that they used a powerful artifact to [pick("invade","disturb","disrupt","infest","taint","spoil","blight")] this place with their presence.")
+ visible_message("[user] stares into [src], their eyes glazing over.")
+
+ user.teleop = user.ghostize(1)
+ announce_ghost_joinleave(user.teleop, 1, "You feel that they used a powerful artifact to [pick("invade","disturb","disrupt","infest","taint","spoil","blight")] this place with their presence.")
return