disables pc grab growl while travis sucks legs over unrelated map bugs

some minor sprite tweaks

environmental disaster time

more things

bumps front and back rest sprites one p down

Some otie tweaks plus another new variant.
-Stops idle actions on player-controlled oties.
-Disables feeding autobarf (secdonut and rng) on player-controlled oties.
-Disables friending and auto standup on petting when player-controlled.
-Adds a tamed phoron otie with collar. (no ingame access yet so beg for mins)
-Tweaks the bare standing sprites a little. (one pixel shorter with even back stripes)
This commit is contained in:
Verkister
2018-01-29 09:02:48 +02:00
parent e9c7e70e6e
commit 3a4d470604
5 changed files with 72 additions and 23 deletions
+7
View File
@@ -66,3 +66,10 @@
containertype = /obj/structure/largecrate/animal/otie
containername = "VARMAcorp adoptable reject (Dangerous!)"
access = access_xenobiology
/datum/supply_packs/sci/phoronotie
name = "VARMAcorp adaptive beta subject (Experimental)"
cost = 200
containertype = /obj/structure/largecrate/animal/otie/phoron
containername = "VARMAcorp adaptive beta subject (Experimental)"
access = access_xenobiology
+9
View File
@@ -7,6 +7,15 @@
access_security,
access_xenobiology)
/datum/supply_packs/security/guardmutant
name = "VARMAcorp autoNOMous security solution for hostile environments"
cost = 250
containertype = /obj/structure/largecrate/animal/guardmutant
containername = "VARMAcorp autoNOMous security phoron-proof solution crate"
access = list(
access_security,
access_xenobiology)
/datum/supply_packs/security/biosuit
contains = list(
/obj/item/clothing/head/bio_hood/security = 3,