mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-24 20:46:29 +01:00
@@ -123,4 +123,5 @@
|
||||
|
||||
/obj/item/device/encryptionkey/ert
|
||||
name = "\improper ERT radio encryption key"
|
||||
icon_state = "cent_cypherkey"
|
||||
channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1)
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
/obj/item/device/radio/headset/centcom
|
||||
name = "centcom radio headset"
|
||||
desc = "The headset of the boss's boss."
|
||||
icon_state = "com_headset"
|
||||
icon_state = "cent_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/ert
|
||||
|
||||
/obj/item/device/radio/headset/centcom/alt
|
||||
name = "centcom bowman headset"
|
||||
desc = "The headset of the boss's boss."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "com_headset_alt"
|
||||
ks2type = /obj/item/device/encryptionkey/ert
|
||||
|
||||
/obj/item/device/radio/headset/nanotrasen
|
||||
name = "\improper NT radio headset"
|
||||
desc = "The headset of a Nanotrasen corporate employee."
|
||||
icon_state = "nt_headset"
|
||||
ks2type = /obj/item/device/encryptionkey/ert
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/obj/item/device/radio/intercom
|
||||
name = "station intercom (General)"
|
||||
desc = "Talk through this."
|
||||
icon = 'icons/obj/radio_vr.dmi' //VOREStation Edit - New Icon
|
||||
icon_state = "intercom"
|
||||
anchored = 1
|
||||
w_class = ITEMSIZE_LARGE
|
||||
|
||||
@@ -22,8 +22,8 @@ var/global/list/default_medbay_channels = list(
|
||||
)
|
||||
|
||||
/obj/item/device/radio
|
||||
icon = 'icons/obj/radio.dmi'
|
||||
name = "station bounced radio"
|
||||
icon = 'icons/obj/radio_vr.dmi' //VOREStation Edit
|
||||
name = "shortwave radio" //VOREStation Edit
|
||||
suffix = "\[3\]"
|
||||
icon_state = "walkietalkie"
|
||||
item_state = "radio"
|
||||
|
||||
@@ -21,10 +21,11 @@
|
||||
|
||||
/obj/item/device/uplink/New(var/location, var/datum/mind/owner, var/telecrystals = DEFAULT_TELECRYSTAL_AMOUNT)
|
||||
..()
|
||||
src.uplink_owner = owner
|
||||
if(owner) //VOREStation Edit - Owner optional
|
||||
src.uplink_owner = owner
|
||||
uses = owner.tcrystals
|
||||
purchase_log = list()
|
||||
world_uplinks += src
|
||||
uses = owner.tcrystals
|
||||
processing_objects += src
|
||||
|
||||
/obj/item/device/uplink/Destroy()
|
||||
|
||||
@@ -1,154 +1,190 @@
|
||||
/* Diffrent misc types of tiles
|
||||
* Contains:
|
||||
* Prototype
|
||||
* Grass
|
||||
* Wood
|
||||
* Carpet
|
||||
* Blue Carpet
|
||||
* Linoleum
|
||||
*
|
||||
* Put your stuff in fifty_stacks_tiles.dm as well.
|
||||
*/
|
||||
|
||||
/obj/item/stack/tile
|
||||
name = "tile"
|
||||
singular_name = "tile"
|
||||
desc = "A non-descript floor tile"
|
||||
w_class = ITEMSIZE_NORMAL
|
||||
max_amount = 60
|
||||
|
||||
/obj/item/stack/tile/New()
|
||||
..()
|
||||
pixel_x = rand(-7, 7)
|
||||
pixel_y = rand(-7, 7)
|
||||
|
||||
/*
|
||||
* Grass
|
||||
*/
|
||||
/obj/item/stack/tile/grass
|
||||
name = "grass tile"
|
||||
singular_name = "grass floor tile"
|
||||
desc = "A patch of grass like they often use on golf courses."
|
||||
icon_state = "tile_grass"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = 0
|
||||
origin_tech = list(TECH_BIO = 1)
|
||||
|
||||
/obj/item/stack/tile/grass/fifty
|
||||
amount = 50
|
||||
/*
|
||||
* Wood
|
||||
*/
|
||||
/obj/item/stack/tile/wood
|
||||
name = "wood floor tile"
|
||||
singular_name = "wood floor tile"
|
||||
desc = "An easy to fit wooden floor tile."
|
||||
icon_state = "tile-wood"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = 0
|
||||
|
||||
/obj/item/stack/tile/wood/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/tile/wood/cyborg
|
||||
name = "wood floor tile synthesizer"
|
||||
desc = "A device that makes wood floor tiles."
|
||||
uses_charge = 1
|
||||
charge_costs = list(250)
|
||||
stacktype = /obj/item/stack/tile/wood
|
||||
build_type = /obj/item/stack/tile/wood
|
||||
|
||||
/*
|
||||
* Carpets
|
||||
*/
|
||||
/obj/item/stack/tile/carpet
|
||||
name = "carpet"
|
||||
singular_name = "carpet"
|
||||
desc = "A piece of carpet. It is the same size as a normal floor tile!"
|
||||
icon_state = "tile-carpet"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = 0
|
||||
|
||||
/obj/item/stack/tile/carpet/blue
|
||||
name = "blue carpet"
|
||||
singular_name = "blue carpet"
|
||||
desc = "A piece of blue carpet. It is the same size as a normal floor tile!"
|
||||
icon_state = "tile-bluecarpet"
|
||||
|
||||
/obj/item/stack/tile/floor
|
||||
name = "floor tile"
|
||||
singular_name = "floor tile"
|
||||
desc = "Those could work as a pretty decent throwing weapon" //why?
|
||||
icon_state = "tile"
|
||||
force = 6.0
|
||||
matter = list(DEFAULT_WALL_MATERIAL = SHEET_MATERIAL_AMOUNT / 4)
|
||||
throwforce = 15.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = CONDUCT
|
||||
|
||||
/obj/item/stack/tile/floor_red
|
||||
name = "red floor tile"
|
||||
singular_name = "red floor tile"
|
||||
color = COLOR_RED_GRAY
|
||||
icon_state = "tile_white"
|
||||
|
||||
/obj/item/stack/tile/floor_steel
|
||||
name = "steel floor tile"
|
||||
singular_name = "steel floor tile"
|
||||
icon_state = "tile_steel"
|
||||
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor_white
|
||||
name = "white floor tile"
|
||||
singular_name = "white floor tile"
|
||||
icon_state = "tile_white"
|
||||
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor_yellow
|
||||
name = "yellow floor tile"
|
||||
singular_name = "yellow floor tile"
|
||||
color = COLOR_BROWN
|
||||
icon_state = "tile_white"
|
||||
|
||||
/obj/item/stack/tile/floor_dark
|
||||
name = "dark floor tile"
|
||||
singular_name = "dark floor tile"
|
||||
icon_state = "fr_tile"
|
||||
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor_freezer
|
||||
name = "freezer floor tile"
|
||||
singular_name = "freezer floor tile"
|
||||
icon_state = "tile_freezer"
|
||||
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor/cyborg
|
||||
name = "floor tile synthesizer"
|
||||
desc = "A device that makes floor tiles."
|
||||
gender = NEUTER
|
||||
matter = null
|
||||
uses_charge = 1
|
||||
charge_costs = list(250)
|
||||
stacktype = /obj/item/stack/tile/floor
|
||||
build_type = /obj/item/stack/tile/floor
|
||||
|
||||
/obj/item/stack/tile/linoleum
|
||||
name = "linoleum"
|
||||
singular_name = "linoleum"
|
||||
desc = "A piece of linoleum. It is the same size as a normal floor tile!"
|
||||
icon_state = "tile-linoleum"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
/* Diffrent misc types of tiles
|
||||
* Contains:
|
||||
* Prototype
|
||||
* Grass
|
||||
* Wood
|
||||
* Carpet
|
||||
* Blue Carpet
|
||||
* Linoleum
|
||||
*
|
||||
* Put your stuff in fifty_stacks_tiles.dm as well.
|
||||
*/
|
||||
|
||||
/obj/item/stack/tile
|
||||
name = "tile"
|
||||
singular_name = "tile"
|
||||
desc = "A non-descript floor tile"
|
||||
w_class = ITEMSIZE_NORMAL
|
||||
max_amount = 60
|
||||
|
||||
/obj/item/stack/tile/New()
|
||||
..()
|
||||
pixel_x = rand(-7, 7)
|
||||
pixel_y = rand(-7, 7)
|
||||
|
||||
/*
|
||||
* Grass
|
||||
*/
|
||||
/obj/item/stack/tile/grass
|
||||
name = "grass tile"
|
||||
singular_name = "grass floor tile"
|
||||
desc = "A patch of grass like they often use on golf courses."
|
||||
icon_state = "tile_grass"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = 0
|
||||
origin_tech = list(TECH_BIO = 1)
|
||||
|
||||
/obj/item/stack/tile/grass/fifty
|
||||
amount = 50
|
||||
/*
|
||||
* Wood
|
||||
*/
|
||||
/obj/item/stack/tile/wood
|
||||
name = "wood floor tile"
|
||||
singular_name = "wood floor tile"
|
||||
desc = "An easy to fit wooden floor tile."
|
||||
icon_state = "tile-wood"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = 0
|
||||
|
||||
/obj/item/stack/tile/wood/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/tile/wood/cyborg
|
||||
name = "wood floor tile synthesizer"
|
||||
desc = "A device that makes wood floor tiles."
|
||||
uses_charge = 1
|
||||
charge_costs = list(250)
|
||||
stacktype = /obj/item/stack/tile/wood
|
||||
build_type = /obj/item/stack/tile/wood
|
||||
|
||||
/*
|
||||
* Carpets
|
||||
*/
|
||||
/obj/item/stack/tile/carpet
|
||||
name = "carpet"
|
||||
singular_name = "carpet"
|
||||
desc = "A piece of carpet. It is the same size as a normal floor tile!"
|
||||
icon_state = "tile-carpet"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = 0
|
||||
|
||||
/obj/item/stack/tile/carpet/blue
|
||||
name = "blue carpet"
|
||||
singular_name = "blue carpet"
|
||||
desc = "A piece of blue carpet. It is the same size as a normal floor tile!"
|
||||
icon_state = "tile-bluecarpet"
|
||||
|
||||
// VOREStation Edit
|
||||
// TODO - Add descriptions to these
|
||||
/obj/item/stack/tile/carpet/bcarpet
|
||||
icon_state = "tile-bcarpet"
|
||||
/obj/item/stack/tile/carpet/blucarpet
|
||||
icon_state = "tile-blucarpet"
|
||||
/obj/item/stack/tile/carpet/turcarpet
|
||||
icon_state = "tile-turcarpet"
|
||||
/obj/item/stack/tile/carpet/sblucarpet
|
||||
icon_state = "tile-sblucarpet"
|
||||
/obj/item/stack/tile/carpet/gaycarpet
|
||||
icon_state = "tile-gaycarpet"
|
||||
/obj/item/stack/tile/carpet/purcarpet
|
||||
icon_state = "tile-purcarpet"
|
||||
/obj/item/stack/tile/carpet/oracarpet
|
||||
icon_state = "tile-oracarpet"
|
||||
// VOREStation Edit End
|
||||
|
||||
/obj/item/stack/tile/floor
|
||||
name = "floor tile"
|
||||
singular_name = "floor tile"
|
||||
desc = "Those could work as a pretty decent throwing weapon" //why?
|
||||
icon_state = "tile"
|
||||
force = 6.0
|
||||
matter = list(DEFAULT_WALL_MATERIAL = SHEET_MATERIAL_AMOUNT / 4)
|
||||
throwforce = 15.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = CONDUCT
|
||||
|
||||
/obj/item/stack/tile/floor/red
|
||||
name = "red floor tile"
|
||||
singular_name = "red floor tile"
|
||||
color = COLOR_RED_GRAY
|
||||
icon_state = "tile_white"
|
||||
|
||||
// VOREStation Edit
|
||||
/obj/item/stack/tile/floor/techgrey
|
||||
name = "grey techfloor tile"
|
||||
singular_name = "grey techfloor tile"
|
||||
icon_state = "techtile_grey"
|
||||
|
||||
/obj/item/stack/tile/floor/techgrid
|
||||
name = "grid techfloor tile"
|
||||
singular_name = "grid techfloor tile"
|
||||
icon_state = "techtile_grid"
|
||||
|
||||
/obj/item/stack/tile/floor/steel_dirty
|
||||
name = "steel floor tile"
|
||||
singular_name = "steel floor tile"
|
||||
icon_state = "tile_steel"
|
||||
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
// VOREStation Edit End
|
||||
|
||||
/obj/item/stack/tile/floor/steel
|
||||
name = "steel floor tile"
|
||||
singular_name = "steel floor tile"
|
||||
icon_state = "tile_steel"
|
||||
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor/white
|
||||
name = "white floor tile"
|
||||
singular_name = "white floor tile"
|
||||
icon_state = "tile_white"
|
||||
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor/yellow
|
||||
name = "yellow floor tile"
|
||||
singular_name = "yellow floor tile"
|
||||
color = COLOR_BROWN
|
||||
icon_state = "tile_white"
|
||||
|
||||
/obj/item/stack/tile/floor/dark
|
||||
name = "dark floor tile"
|
||||
singular_name = "dark floor tile"
|
||||
icon_state = "fr_tile"
|
||||
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor/freezer
|
||||
name = "freezer floor tile"
|
||||
singular_name = "freezer floor tile"
|
||||
icon_state = "tile_freezer"
|
||||
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
|
||||
|
||||
/obj/item/stack/tile/floor/cyborg
|
||||
name = "floor tile synthesizer"
|
||||
desc = "A device that makes floor tiles."
|
||||
gender = NEUTER
|
||||
matter = null
|
||||
uses_charge = 1
|
||||
charge_costs = list(250)
|
||||
stacktype = /obj/item/stack/tile/floor
|
||||
build_type = /obj/item/stack/tile/floor
|
||||
|
||||
/obj/item/stack/tile/linoleum
|
||||
name = "linoleum"
|
||||
singular_name = "linoleum"
|
||||
desc = "A piece of linoleum. It is the same size as a normal floor tile!"
|
||||
icon_state = "tile-linoleum"
|
||||
force = 1.0
|
||||
throwforce = 1.0
|
||||
throw_speed = 5
|
||||
throw_range = 20
|
||||
flags = 0
|
||||
@@ -14,3 +14,15 @@
|
||||
/obj/item/weapon/stock_parts/matter_bin = 2,
|
||||
/obj/item/weapon/stock_parts/manipulator = 2,
|
||||
/obj/item/weapon/stock_parts/console_screen = 1)
|
||||
|
||||
// Board for the algae oxygen generator in algae_generator.dm
|
||||
/obj/item/weapon/circuitboard/algae_farm
|
||||
name = T_BOARD("algae oxygen generator")
|
||||
build_path = /obj/machinery/atmospherics/binary/algae_farm
|
||||
board_type = new /datum/frame/frame_types/machine
|
||||
origin_tech = list(TECH_ENGINEERING = 3, TECH_BIO = 2)
|
||||
req_components = list(
|
||||
/obj/item/weapon/stock_parts/matter_bin = 2,
|
||||
/obj/item/weapon/stock_parts/manipulator = 1,
|
||||
/obj/item/weapon/stock_parts/capacitor = 1,
|
||||
/obj/item/weapon/stock_parts/console_screen = 1)
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
|
||||
/obj/item/weapon/storage/box/survival/New()
|
||||
..()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/clothing/mask/gas(src) // VOREStation Edit - Tether
|
||||
new /obj/item/weapon/tank/emergency/oxygen(src)
|
||||
|
||||
//VS Edit
|
||||
|
||||
Reference in New Issue
Block a user