Merge pull request #1493 from VOREStation/aro-tether-wip

Tether Map
This commit is contained in:
Arokha Sieyes
2017-05-20 17:19:32 -04:00
committed by GitHub
281 changed files with 24686 additions and 690 deletions
@@ -123,4 +123,5 @@
/obj/item/device/encryptionkey/ert
name = "\improper ERT radio encryption key"
icon_state = "cent_cypherkey"
channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1)
@@ -1,13 +1,17 @@
/obj/item/device/radio/headset/centcom
name = "centcom radio headset"
desc = "The headset of the boss's boss."
icon_state = "com_headset"
icon_state = "cent_headset"
item_state = "headset"
ks2type = /obj/item/device/encryptionkey/ert
/obj/item/device/radio/headset/centcom/alt
name = "centcom bowman headset"
desc = "The headset of the boss's boss."
icon_state = "com_headset_alt"
item_state = "com_headset_alt"
ks2type = /obj/item/device/encryptionkey/ert
/obj/item/device/radio/headset/nanotrasen
name = "\improper NT radio headset"
desc = "The headset of a Nanotrasen corporate employee."
icon_state = "nt_headset"
ks2type = /obj/item/device/encryptionkey/ert
@@ -1,6 +1,7 @@
/obj/item/device/radio/intercom
name = "station intercom (General)"
desc = "Talk through this."
icon = 'icons/obj/radio_vr.dmi' //VOREStation Edit - New Icon
icon_state = "intercom"
anchored = 1
w_class = ITEMSIZE_LARGE
@@ -22,8 +22,8 @@ var/global/list/default_medbay_channels = list(
)
/obj/item/device/radio
icon = 'icons/obj/radio.dmi'
name = "station bounced radio"
icon = 'icons/obj/radio_vr.dmi' //VOREStation Edit
name = "shortwave radio" //VOREStation Edit
suffix = "\[3\]"
icon_state = "walkietalkie"
item_state = "radio"
+3 -2
View File
@@ -21,10 +21,11 @@
/obj/item/device/uplink/New(var/location, var/datum/mind/owner, var/telecrystals = DEFAULT_TELECRYSTAL_AMOUNT)
..()
src.uplink_owner = owner
if(owner) //VOREStation Edit - Owner optional
src.uplink_owner = owner
uses = owner.tcrystals
purchase_log = list()
world_uplinks += src
uses = owner.tcrystals
processing_objects += src
/obj/item/device/uplink/Destroy()
+189 -153
View File
@@ -1,154 +1,190 @@
/* Diffrent misc types of tiles
* Contains:
* Prototype
* Grass
* Wood
* Carpet
* Blue Carpet
* Linoleum
*
* Put your stuff in fifty_stacks_tiles.dm as well.
*/
/obj/item/stack/tile
name = "tile"
singular_name = "tile"
desc = "A non-descript floor tile"
w_class = ITEMSIZE_NORMAL
max_amount = 60
/obj/item/stack/tile/New()
..()
pixel_x = rand(-7, 7)
pixel_y = rand(-7, 7)
/*
* Grass
*/
/obj/item/stack/tile/grass
name = "grass tile"
singular_name = "grass floor tile"
desc = "A patch of grass like they often use on golf courses."
icon_state = "tile_grass"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = 0
origin_tech = list(TECH_BIO = 1)
/obj/item/stack/tile/grass/fifty
amount = 50
/*
* Wood
*/
/obj/item/stack/tile/wood
name = "wood floor tile"
singular_name = "wood floor tile"
desc = "An easy to fit wooden floor tile."
icon_state = "tile-wood"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = 0
/obj/item/stack/tile/wood/fifty
amount = 50
/obj/item/stack/tile/wood/cyborg
name = "wood floor tile synthesizer"
desc = "A device that makes wood floor tiles."
uses_charge = 1
charge_costs = list(250)
stacktype = /obj/item/stack/tile/wood
build_type = /obj/item/stack/tile/wood
/*
* Carpets
*/
/obj/item/stack/tile/carpet
name = "carpet"
singular_name = "carpet"
desc = "A piece of carpet. It is the same size as a normal floor tile!"
icon_state = "tile-carpet"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = 0
/obj/item/stack/tile/carpet/blue
name = "blue carpet"
singular_name = "blue carpet"
desc = "A piece of blue carpet. It is the same size as a normal floor tile!"
icon_state = "tile-bluecarpet"
/obj/item/stack/tile/floor
name = "floor tile"
singular_name = "floor tile"
desc = "Those could work as a pretty decent throwing weapon" //why?
icon_state = "tile"
force = 6.0
matter = list(DEFAULT_WALL_MATERIAL = SHEET_MATERIAL_AMOUNT / 4)
throwforce = 15.0
throw_speed = 5
throw_range = 20
flags = CONDUCT
/obj/item/stack/tile/floor_red
name = "red floor tile"
singular_name = "red floor tile"
color = COLOR_RED_GRAY
icon_state = "tile_white"
/obj/item/stack/tile/floor_steel
name = "steel floor tile"
singular_name = "steel floor tile"
icon_state = "tile_steel"
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor_white
name = "white floor tile"
singular_name = "white floor tile"
icon_state = "tile_white"
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor_yellow
name = "yellow floor tile"
singular_name = "yellow floor tile"
color = COLOR_BROWN
icon_state = "tile_white"
/obj/item/stack/tile/floor_dark
name = "dark floor tile"
singular_name = "dark floor tile"
icon_state = "fr_tile"
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor_freezer
name = "freezer floor tile"
singular_name = "freezer floor tile"
icon_state = "tile_freezer"
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor/cyborg
name = "floor tile synthesizer"
desc = "A device that makes floor tiles."
gender = NEUTER
matter = null
uses_charge = 1
charge_costs = list(250)
stacktype = /obj/item/stack/tile/floor
build_type = /obj/item/stack/tile/floor
/obj/item/stack/tile/linoleum
name = "linoleum"
singular_name = "linoleum"
desc = "A piece of linoleum. It is the same size as a normal floor tile!"
icon_state = "tile-linoleum"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
/* Diffrent misc types of tiles
* Contains:
* Prototype
* Grass
* Wood
* Carpet
* Blue Carpet
* Linoleum
*
* Put your stuff in fifty_stacks_tiles.dm as well.
*/
/obj/item/stack/tile
name = "tile"
singular_name = "tile"
desc = "A non-descript floor tile"
w_class = ITEMSIZE_NORMAL
max_amount = 60
/obj/item/stack/tile/New()
..()
pixel_x = rand(-7, 7)
pixel_y = rand(-7, 7)
/*
* Grass
*/
/obj/item/stack/tile/grass
name = "grass tile"
singular_name = "grass floor tile"
desc = "A patch of grass like they often use on golf courses."
icon_state = "tile_grass"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = 0
origin_tech = list(TECH_BIO = 1)
/obj/item/stack/tile/grass/fifty
amount = 50
/*
* Wood
*/
/obj/item/stack/tile/wood
name = "wood floor tile"
singular_name = "wood floor tile"
desc = "An easy to fit wooden floor tile."
icon_state = "tile-wood"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = 0
/obj/item/stack/tile/wood/fifty
amount = 50
/obj/item/stack/tile/wood/cyborg
name = "wood floor tile synthesizer"
desc = "A device that makes wood floor tiles."
uses_charge = 1
charge_costs = list(250)
stacktype = /obj/item/stack/tile/wood
build_type = /obj/item/stack/tile/wood
/*
* Carpets
*/
/obj/item/stack/tile/carpet
name = "carpet"
singular_name = "carpet"
desc = "A piece of carpet. It is the same size as a normal floor tile!"
icon_state = "tile-carpet"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = 0
/obj/item/stack/tile/carpet/blue
name = "blue carpet"
singular_name = "blue carpet"
desc = "A piece of blue carpet. It is the same size as a normal floor tile!"
icon_state = "tile-bluecarpet"
// VOREStation Edit
// TODO - Add descriptions to these
/obj/item/stack/tile/carpet/bcarpet
icon_state = "tile-bcarpet"
/obj/item/stack/tile/carpet/blucarpet
icon_state = "tile-blucarpet"
/obj/item/stack/tile/carpet/turcarpet
icon_state = "tile-turcarpet"
/obj/item/stack/tile/carpet/sblucarpet
icon_state = "tile-sblucarpet"
/obj/item/stack/tile/carpet/gaycarpet
icon_state = "tile-gaycarpet"
/obj/item/stack/tile/carpet/purcarpet
icon_state = "tile-purcarpet"
/obj/item/stack/tile/carpet/oracarpet
icon_state = "tile-oracarpet"
// VOREStation Edit End
/obj/item/stack/tile/floor
name = "floor tile"
singular_name = "floor tile"
desc = "Those could work as a pretty decent throwing weapon" //why?
icon_state = "tile"
force = 6.0
matter = list(DEFAULT_WALL_MATERIAL = SHEET_MATERIAL_AMOUNT / 4)
throwforce = 15.0
throw_speed = 5
throw_range = 20
flags = CONDUCT
/obj/item/stack/tile/floor/red
name = "red floor tile"
singular_name = "red floor tile"
color = COLOR_RED_GRAY
icon_state = "tile_white"
// VOREStation Edit
/obj/item/stack/tile/floor/techgrey
name = "grey techfloor tile"
singular_name = "grey techfloor tile"
icon_state = "techtile_grey"
/obj/item/stack/tile/floor/techgrid
name = "grid techfloor tile"
singular_name = "grid techfloor tile"
icon_state = "techtile_grid"
/obj/item/stack/tile/floor/steel_dirty
name = "steel floor tile"
singular_name = "steel floor tile"
icon_state = "tile_steel"
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
// VOREStation Edit End
/obj/item/stack/tile/floor/steel
name = "steel floor tile"
singular_name = "steel floor tile"
icon_state = "tile_steel"
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor/white
name = "white floor tile"
singular_name = "white floor tile"
icon_state = "tile_white"
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor/yellow
name = "yellow floor tile"
singular_name = "yellow floor tile"
color = COLOR_BROWN
icon_state = "tile_white"
/obj/item/stack/tile/floor/dark
name = "dark floor tile"
singular_name = "dark floor tile"
icon_state = "fr_tile"
matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor/freezer
name = "freezer floor tile"
singular_name = "freezer floor tile"
icon_state = "tile_freezer"
matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
/obj/item/stack/tile/floor/cyborg
name = "floor tile synthesizer"
desc = "A device that makes floor tiles."
gender = NEUTER
matter = null
uses_charge = 1
charge_costs = list(250)
stacktype = /obj/item/stack/tile/floor
build_type = /obj/item/stack/tile/floor
/obj/item/stack/tile/linoleum
name = "linoleum"
singular_name = "linoleum"
desc = "A piece of linoleum. It is the same size as a normal floor tile!"
icon_state = "tile-linoleum"
force = 1.0
throwforce = 1.0
throw_speed = 5
throw_range = 20
flags = 0
@@ -14,3 +14,15 @@
/obj/item/weapon/stock_parts/matter_bin = 2,
/obj/item/weapon/stock_parts/manipulator = 2,
/obj/item/weapon/stock_parts/console_screen = 1)
// Board for the algae oxygen generator in algae_generator.dm
/obj/item/weapon/circuitboard/algae_farm
name = T_BOARD("algae oxygen generator")
build_path = /obj/machinery/atmospherics/binary/algae_farm
board_type = new /datum/frame/frame_types/machine
origin_tech = list(TECH_ENGINEERING = 3, TECH_BIO = 2)
req_components = list(
/obj/item/weapon/stock_parts/matter_bin = 2,
/obj/item/weapon/stock_parts/manipulator = 1,
/obj/item/weapon/stock_parts/capacitor = 1,
/obj/item/weapon/stock_parts/console_screen = 1)
@@ -54,7 +54,7 @@
/obj/item/weapon/storage/box/survival/New()
..()
new /obj/item/clothing/mask/breath(src)
new /obj/item/clothing/mask/gas(src) // VOREStation Edit - Tether
new /obj/item/weapon/tank/emergency/oxygen(src)
//VS Edit