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More dionaea tweaks, NO_PAIN, IS_PLANT and IS_SLOW specifically.
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@@ -2,7 +2,7 @@
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var/tally = 0
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if(species && species.flags & IS_SLOW)
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tally = 10
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tally = 7
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if (istype(loc, /turf/space)) return -1 // It's hard to be slowed down in space by... anything
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@@ -885,12 +885,15 @@
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nutrition += light_amount
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traumatic_shock -= light_amount
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if(nutrition > 500)
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nutrition = 500
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if(light_amount > 5) //if there's enough light, heal
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adjustBruteLoss(-1)
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adjustToxLoss(-1)
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adjustOxyLoss(-1)
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if(species.flags & IS_PLANT)
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if(nutrition > 500)
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nutrition = 500
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if(light_amount >= 3) //if there's enough light, heal
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adjustBruteLoss(-(light_amount))
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adjustToxLoss(-(light_amount))
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adjustOxyLoss(-(light_amount))
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//TODO: heal wounds, heal broken limbs.
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if(dna && dna.mutantrace == "shadow")
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var/light_amount = 0
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if(isturf(loc))
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@@ -455,7 +455,7 @@
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if(nutrition > 500)
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nutrition = 500
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if(light_amount > 2) //if there's enough light, heal
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heal_overall_damage(1,1)
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adjustBruteLoss(-1)
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adjustToxLoss(-1)
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adjustOxyLoss(-1)
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@@ -126,7 +126,7 @@
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eyes = "vox_eyes_s"
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breath_type = "nitrogen"
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flags = NO_SCAN
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flags = NO_SCAN | NO_BLOOD
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blood_color = "#2299FC"
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flesh_color = "#808D11"
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