mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-07-11 07:02:32 +01:00
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
Conflicts: baystation12.dme code/modules/projectiles/ammunition/bullets.dm
This commit is contained in:
@@ -4,7 +4,7 @@
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/obj/structure/closet/walllocker
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desc = "A wall mounted storage locker."
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name = "Wall Locker"
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icon = 'walllocker.dmi'
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icon = 'icons/obj/walllocker.dmi'
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icon_state = "wall-locker"
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density = 0
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anchored = 1
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@@ -1,5 +1,5 @@
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/obj/effect/sign/double/barsign
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icon = 'barsigns.dmi'
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icon = 'icons/obj/barsigns.dmi'
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icon_state = "empty"
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anchored = 1
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@@ -87,7 +87,7 @@
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name = "drips of blood"
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desc = "It's red."
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gender = PLURAL
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icon = 'drip.dmi'
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icon = 'icons/effects/drip.dmi'
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icon_state = "1"
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amount = 0
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@@ -141,7 +141,7 @@
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density = 0
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anchored = 1
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layer = 2
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icon = 'blood.dmi'
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icon = 'icons/effects/blood.dmi'
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icon_state = "mucus"
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random_icon_states = list("mucus")
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var/list/datum/disease2/disease/virus2 = list()
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@@ -28,7 +28,7 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
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for(var/mob/M in world) if(M.z == epicenter.z) if(!(M in close))
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// check if the mob can hear
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if(M.ear_deaf <= 0 || !M.ear_deaf) if(!istype(M.loc,/turf/space))
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M << 'explosionfar.ogg'
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M << 'sound/effects/explosionfar.ogg'
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if(adminlog)
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message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[epicenter.x];Y=[epicenter.y];Z=[epicenter.z]'>JMP</a>)")
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log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ")
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@@ -113,7 +113,7 @@
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name = "\improper S'rendarr's Hand leaf"
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singular_name = "S'rendarr's Hand leaf"
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desc = "A soft leaf that is rubbed on bruises."
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icon = 'harvest.dmi'
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icon = 'icons/obj/harvest.dmi'
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icon_state = "cabbage"
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heal_brute = 7
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@@ -121,7 +121,7 @@
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name = "\improper Messa's Tear leaf"
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singular_name = "Messa's Tear leaf"
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desc = "A cold leaf that is rubbed on burns."
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icon = 'harvest.dmi'
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icon = 'icons/obj/harvest.dmi'
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icon_state = "ambrosiavulgaris"
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heal_burn = 7
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@@ -253,4 +253,4 @@ var/global/list/datum/stack_recipe/silver_recipes = list ( \
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throw_speed = 3
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throw_range = 3
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origin_tech = "materials=4"
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perunit = 2000
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perunit = 2000
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@@ -54,4 +54,4 @@
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icon_state = "liquidfood"
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/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
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return
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return
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@@ -2,7 +2,7 @@
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#define MALFUNCTION_PERMANENT 2
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/obj/item/weapon/implant
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name = "implant"
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icon = 'device.dmi'
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icon = 'icons/obj/device.dmi'
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icon_state = "implant"
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var/implanted = null
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var/mob/imp_in = null
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@@ -121,7 +121,7 @@
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/obj/item/weapon/implantcase/death_alarm
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name = "Glass Case- 'Death Alarm'"
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desc = "A case containing a death alarm implant."
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icon = 'items.dmi'
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icon = 'icons/obj/items.dmi'
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icon_state = "implantcase-b"
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New()
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@@ -5,7 +5,7 @@ var/global/list/cached_icons = list()
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/obj/item/weapon/reagent_containers/glass/paint
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desc = "It's a paint bucket."
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name = "paint bucket"
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icon = 'items.dmi'
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icon = 'icons/obj/items.dmi'
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icon_state = "paint_neutral"
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item_state = "paintcan"
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m_amt = 200
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@@ -111,4 +111,4 @@
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maxcharge = 10000
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maxcharge = 10000
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m_amt = 0
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g_amt = 0
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g_amt = 0
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@@ -794,7 +794,7 @@ LOOK FOR SURGERY.DM*/
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//misc, formerly from code/defines/weapons.dm
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/obj/item/weapon/bonegel
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name = "bone gel"
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icon = 'surgery.dmi'
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icon = 'icons/obj/surgery.dmi'
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icon_state = "bone-gel"
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force = 0
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w_class = 2.0
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@@ -802,7 +802,7 @@ LOOK FOR SURGERY.DM*/
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/obj/item/weapon/FixOVein
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name = "FixOVein"
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icon = 'surgery.dmi'
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icon = 'icons/obj/surgery.dmi'
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icon_state = "fixovein"
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force = 0
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throwforce = 1.0
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@@ -812,7 +812,7 @@ LOOK FOR SURGERY.DM*/
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/obj/item/weapon/bonesetter
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name = "bone setter"
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icon = 'surgery.dmi'
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icon = 'icons/obj/surgery.dmi'
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icon_state = "bone setter"
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force = 8.0
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throwforce = 9.0
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@@ -1,5 +1,5 @@
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/obj/item/weapon/syndie
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icon = 'syndieweapons.dmi'
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icon = 'icons/obj/syndieweapons.dmi'
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/*C-4 explosive charge and etc, replaces the old syndie transfer valve bomb.*/
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@@ -1,5 +1,5 @@
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/obj/structure/sign/double/barsign
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icon = 'barsigns.dmi'
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icon = 'icons/obj/barsigns.dmi'
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icon_state = "empty"
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anchored = 1
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New()
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@@ -112,7 +112,7 @@
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/obj/item/roller
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name = "roller bed"
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desc = "A collapsed roller bed that can be carried around."
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icon = 'rollerbed.dmi'
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icon = 'icons/obj/rollerbed.dmi'
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icon_state = "folded"
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w_class = 4.0 // Can't be put in backpacks. Oh well.
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@@ -105,12 +105,12 @@
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if(reinf) new /obj/item/stack/rods(loc)
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del(src)
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else if (usr.a_intent == "hurt")
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playsound(src.loc, 'glassknock.ogg', 80, 1)
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playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
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usr.visible_message("\red [usr.name] bangs against the [src.name]!", \
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"\red You bang against the [src.name]!", \
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"You hear a banging sound.")
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else
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playsound(src.loc, 'glassknock.ogg', 80, 1)
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playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
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usr.visible_message("[usr.name] knocks on the [src.name].", \
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"You knock on the [src.name].", \
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"You hear a knocking sound.")
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