From 3bbe9fa1a582236f67bcf5d32dd3ced8020dbabb Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Tue, 5 Feb 2019 13:27:41 +0100 Subject: [PATCH] unDigested IDs now no longer look digested To stop confusion of people thinking their IDs are trashed imma just comment out the IDs looking digested after being vored. Since the changed description literally claims theres no access on them. --- code/modules/vore/eating/digest_act_vr.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/modules/vore/eating/digest_act_vr.dm b/code/modules/vore/eating/digest_act_vr.dm index 862387d72d..3dea084833 100644 --- a/code/modules/vore/eating/digest_act_vr.dm +++ b/code/modules/vore/eating/digest_act_vr.dm @@ -51,10 +51,10 @@ . = ..() /obj/item/weapon/card/id/digest_act(var/atom/movable/item_storage = null) - desc = "A partially digested card that has seen better days. The damage appears to be only cosmetic, but the access codes need to be reprogrammed at the HoP office." - icon = 'icons/obj/card_vr.dmi' - icon_state = "[initial(icon_state)]_digested" - // access = list() // No access /Removing this because everyone thinks it's dumb. -Erik + //desc = "A partially digested card that has seen better days. The damage appears to be only cosmetic, but the access codes need to be reprogrammed at the HoP office." + //icon = 'icons/obj/card_vr.dmi' + //icon_state = "[initial(icon_state)]_digested" + // access = list() // No access /Removing this because everyone thinks it's dumb. -Erik //Stopping the ID from looking different to avoid confusion -shark return FALSE /obj/item/weapon/reagent_containers/food/digest_act(var/atom/movable/item_storage = null)