Adjusts slime tool tech requirements

This commit is contained in:
Anewbe
2017-09-23 15:48:01 -05:00
parent a66072fcf2
commit 3cd1e62616
+2 -2
View File
@@ -639,14 +639,14 @@ other types of metals and chemistry for reagents).
/datum/design/item/weapon/slimebation
id = "slimebation"
req_tech = list(TECH_MATERIAL = 2, TECH_BIO = 3, TECH_POWER = 3, TECH_COMBAT = 3)
req_tech = list(TECH_MATERIAL = 2, TECH_BIO = 2, TECH_POWER = 3, TECH_COMBAT = 3)
materials = list(DEFAULT_WALL_MATERIAL = 5000)
build_path = /obj/item/weapon/melee/baton/slime
sort_string = "TBAAB"
/datum/design/item/weapon/slimetaser
id = "slimetaser"
req_tech = list(TECH_MATERIAL = 3, TECH_BIO = 4, TECH_POWER = 4, TECH_COMBAT = 4)
req_tech = list(TECH_MATERIAL = 3, TECH_BIO = 3, TECH_POWER = 4, TECH_COMBAT = 4)
materials = list(DEFAULT_WALL_MATERIAL = 5000)
build_path = /obj/item/weapon/gun/energy/taser/xeno
sort_string = "TBAAC"