From 2aabf62947877b34b2b766f86db16359ebab2677 Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Sun, 10 Feb 2019 03:40:02 +0100 Subject: [PATCH] Claridyl balancing Paralysis is too likely chance reduced. cost benefit too weak, now also converts brute at the cost of dealing more fake damage (fake damage is healed quickly by resting) Readded stabilization since otherwise that fake damage tradeoff will cause force resting. --- .../Chemistry-Reagents/Chemistry-Reagents_chomp.dm | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents_chomp.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents_chomp.dm index 68fa6ff776..e8e1ed9c03 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents_chomp.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents_chomp.dm @@ -79,14 +79,16 @@ /datum/reagent/claridyl/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) if(alien != IS_DIONA) - M.add_chemical_effect(CE_PAINKILLER, 10) - M.adjustHalLoss(1.3) + M.add_chemical_effect(CE_STABLE, 30) + M.add_chemical_effect(CE_PAINKILLER, 40) + M.adjustBruteLoss(-1) + M.adjustHalLoss(3) //many many side effects all listed in AS Commercial - if(prob(0.001))//Side effects incluide death, this seems like a good "balanced" inclusion of it + if(prob(0.0001))//Side effects incluide death, this seems like a good "balanced" inclusion of it M.adjustToxLoss(50)//instant crit for tesh - if(prob(0.5)) - M.AdjustParalysis(5) - if(prob(0.7)) + if(prob(0.1)) + M.AdjustParalysis(0.5) + if(prob(0.1)) M.AdjustStunned(10) if(prob(5)) M.AdjustWeakened(10)