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Attempted wilderness performance increase (#1841)
* Attempted wilderness performance increase * might as well * Edit comments * Moves alien change out of polaris file
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@@ -193,4 +193,21 @@
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this_mob.minbodytemp = 200
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return this_mob
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else
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return mob
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return mob
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/obj/random/outside_mob/spawn_item()
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..()
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var/datum/map_z_level/z_level = get_z_level_datum(spawned_thing)
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if(!istype(z_level, /datum/map_z_level/tether/wilderness))
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return
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if(!istype(spawned_thing, /mob/living/simple_animal))
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return
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var/datum/map_z_level/tether/wilderness/wilderness = z_level
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if(wilderness.activated)
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return
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var/mob/living/simple_animal/M = spawned_thing
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wilderness.frozen_mobs += M
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M.life_disabled = 1
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for(var/i = 1 to 20) //wander the mobs around so they aren't always in the same spots
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step_rand(M)
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sleep(2)
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