mirror of
https://github.com/CHOMPstation/CHOMPstation.git
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Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts: # code/ATMOSPHERICS/pipes.dm # code/game/turfs/flooring/flooring.dm # code/modules/clothing/clothing_accessories.dm # code/modules/mob/living/carbon/human/inventory.dm # html/changelogs/.all_changelog.yml
This commit is contained in:
@@ -213,8 +213,10 @@
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R.add_language(LANGUAGE_UNATHI, 1)
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R.add_language(LANGUAGE_SIIK, 1)
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R.add_language(LANGUAGE_SKRELLIAN, 1)
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R.add_language(LANGUAGE_SKRELLIANFAR, 0)
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R.add_language(LANGUAGE_GUTTER, 1)
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R.add_language(LANGUAGE_SCHECHI, 1)
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R.add_language(LANGUAGE_ROOTLOCAL, 1)
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R.add_language(LANGUAGE_TERMINUS, 1)
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return 1
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@@ -10,7 +10,7 @@
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/obj/fiftyspawner/wood/sif
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name = "stack of alien wood"
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type_to_spawn = /obj/item/stack/tile/sifwood
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type_to_spawn = /obj/item/stack/tile/wood/sif
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/obj/fiftyspawner/carpet
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name = "stack of carpet"
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@@ -37,9 +37,6 @@
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flags = 0
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origin_tech = list(TECH_BIO = 1)
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no_variants = FALSE
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/obj/item/stack/tile/grass/fifty
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amount = 50
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/*
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* Wood
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*/
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@@ -55,23 +52,11 @@
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flags = 0
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no_variants = FALSE
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/obj/item/stack/tile/sifwood
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/obj/item/stack/tile/wood/sif
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name = "alien wood tile"
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singular_name = "alien wood tile"
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desc = "An easy to fit wooden floor tile. It's blue!"
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icon_state = "tile-sifwood"
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force = 1.0
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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no_variants = FALSE
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/obj/item/stack/tile/wood/fifty
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amount = 50
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/obj/item/stack/tile/sifwood/fifty
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amount = 50
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/obj/item/stack/tile/wood/cyborg
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name = "wood floor tile synthesizer"
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@@ -674,7 +674,6 @@
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/*
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* Trinket Box - READDING SOON
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*/
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/*
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/obj/item/weapon/storage/trinketbox
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name = "trinket box"
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desc = "A box that can hold small trinkets, such as a ring."
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@@ -724,5 +723,4 @@
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..()
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if(open && contents.len)
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var/display_item = contents[1]
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to_chat(user, "<span class='notice'>\The [src] contains \the [display_item]!</span>")
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*/
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to_chat(user, "<span class='notice'>\The [src] contains \the [display_item]!</span>")
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@@ -13,9 +13,9 @@
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desc = "A small wrapped package."
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w_class = ITEMSIZE_NORMAL
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var/devastate = 0
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var/heavy_impact = 1
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var/light_impact = 2
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var/devastate = 1
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var/heavy_impact = 2
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var/light_impact = 4
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var/flash_range = 5
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var/size = "small" /*Used for the icon, this one will make c-4small_0 for the off state.*/
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@@ -24,7 +24,7 @@
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item_state = "radio"
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desc = "A mysterious package, it's quite heavy."
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devastate = 1
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heavy_impact = 2
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heavy_impact = 3
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light_impact = 5
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flash_range = 7
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size = "large"
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