Head Paint

Adds code for head paint markings
This commit is contained in:
Razgriz
2019-03-24 00:32:29 -07:00
committed by GitHub
parent a44132aa4d
commit 40e78034db
@@ -1,6 +1,5 @@
/datum/sprite_accessory/marking/ch
icon = 'icons/mob/human_races/markings_ch.dmi'
orca_head
name = "Orca head"
icon_state = "orca_head"
@@ -28,6 +27,24 @@
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_ARM,BP_R_ARM)
species_allowed = list(SPECIES_AKULA)
zangoose_belly
name = "Mongoose Cat Belly Marking"
icon_state = "test"
body_parts = list(BP_TORSO)
species_allowed = list(SPECIES_HUMAN, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) //This lets all races use the default hairstyles.
head_paint_front
name = "Head Paint Front"
icon_state = "paintfront"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
head_paint_back
name = "Head Paint"
icon_state = "paint"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/tail/special/orca_tail
name = "Orca Tail"